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IRC log for #minetest, 2016-01-02

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All times shown according to UTC.

Time Nick Message
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00:03 kaadmy_ wait, why am i now with the kaadmy_ nick?
00:03 VanessaE netsplit.
00:03 red-001 whats that?
00:03 kaadmy_ dunno
00:04 VanessaE a server somewhere on freenode disconnected
00:04 kaadmy_ ah
00:04 VanessaE causing people to fall off of IRC
00:04 VanessaE and when your client re-connected, it changed your nick because your previous one hasn't timed out yet.
00:06 kaadmy_ ah
00:06 kaadmy_ so i should be able to change my nick back now?
00:06 VanessaE that's a yes :P
00:06 kaadmy yep :)
00:06 kaadmy thanks
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00:20 Fritigern Playing with textures for some of the mobs. I already have made a new one for Vombies and one for the boombomb. It's not good, but at least it's better. The boombomb now has a face so that you can tell which way it's looking. And the vombie looks... well, better.
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00:59 * Fixer quietly walks in zombear into the chat and leaves
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02:46 Megaf sfan5: Thanks for fixing the buildbot, I'm using it for it right now, fingers crossed
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03:17 lemon joined #minetest
03:17 lemon hello
03:18 kaadmy hi
03:18 Emperor_Genshin Hi
03:20 zat http://i.imgur.com/eUxduax.jpg
03:22 kaadmy zat: how's that related in any way?
03:22 zat I haven't said it's related to anything.
03:23 zat but if I try I bet I can relate it somehow.
03:23 kaadmy that'd be really hard ;)
03:23 zat you sure don't know me then :)
03:24 kaadmy likely not
03:24 zat lel
03:25 Hijiri what's the mod that displays a formspec to the user with info on join?
03:26 Emperor_Genshin hmm
03:26 VanessaE Hijiri: wiki mod
03:26 VanessaE I think that's the name
03:26 Hijiri thanks
03:27 Emperor_Genshin on join, sound like the interact mod
03:27 Emperor_Genshin sends a formspec when a user joins the server.
03:28 zat the wiki mod, IIRC, adds books shelves where you can write.
03:28 VanessaE better just google it then
03:30 sofar VanessaE: my 5yr old is wondering where he can place homedecor:plastic_strips on?
03:30 VanessaE those are a craftitem
03:30 VanessaE used to making stuff like windowblinds
03:30 sofar yes, read my question
03:30 sofar he can't seem to place them
03:30 Emperor_Genshin be more specific
03:30 sofar he can't seem to place them... anywhere
03:31 Emperor_Genshin as in on place node?
03:31 VanessaE they're not placeable
03:31 Emperor_Genshin he cant place that if its not a node
03:31 VanessaE (craftitems generally aren't0
03:31 sofar ohhh, that's really confusing
03:31 Emperor_Genshin it's ok
03:31 sofar it looks just like a windowblind node
03:32 sofar totally didn't think it was not a placeable node :)
03:32 Emperor_Genshin homedecor:plastic_strips on? == craftitem
03:32 Emperor_Genshin <VanessaE> those are a craftitem
03:33 Emperor_Genshin craftitems can't be placed, only nodes can
03:33 Emperor_Genshin it's ok
03:33 VanessaE I guess a new texture would be in order at some point then
03:33 sofar I wonder if the creative inventory should skip them
03:33 Emperor_Genshin hmm, doubt it
03:34 VanessaE no
03:34 kaadmy nah, you might need them for crafting
03:34 VanessaE because cra...exactly
03:34 VanessaE I use creative inv for testing crafting recipes
03:34 VanessaE (at least in unified inv)
03:34 kaadmy i use /giveme ;)
03:34 sofar yeah, but try and explaining the concept to a 5yr old when I myself didn't see why I couldn't place that item
03:35 kaadmy heh
03:35 Emperor_Genshin true
03:35 sofar (he's pretty smart, though, he got the idea that it's an ingredient)
03:35 VanessaE there you go.
03:36 VanessaE compare it to anything you would never just pour out on the table, like cracking an egg
03:36 sofar man the stuff he builds... lol
03:36 sofar some of it is fantabulous
03:36 sofar showed him some mesecons stuff. circuits everywhere (that work)
03:37 sofar including programmed command blocks
03:37 Emperor_Genshin sofar, if you want you can send a screenshot of "the stuff" he builds so we can see it :)
03:38 sofar he asks about 50 times a day how to spell a word
03:38 sofar I'd have to make a collection. I've thought of having him make videos and record him.
03:42 blert Lua OOM crashes are killing me! Would someone please throw some ideas out at me... https://forum.minetest.net/viewtopic.php?f=6&amp;t=13826
03:44 Emperor_Genshin lol, I hate out of memory crash
03:45 VanessaE ok I tested those mods thoroughly.  I've wrung them inside out and never had them crash
03:45 VanessaE not like that anyway
03:46 VanessaE (biome_lib/plantlife/moretrees that is)
03:46 sofar blert: it would be interesting to see if there was some sort of memory profiling tool that you could easily use...
03:47 VanessaE sofar: there's no apparent pattern; when mods crash like this, the engine almost always indicates a mem usage that's at least an order of magnitude too small to suggest an OOM crash
03:48 blert yup, today i have had a crash report as low as 32MB, and once 328MB, and anywhere in between
03:49 VanessaE yep
03:49 VanessaE at this point, I am not inclined to believe it's really an OOM, rather than something far more mundane that's being misinterpreted by the engine
03:50 kaadmy i don't think i've ever run out of mem in mt
03:53 blert Before December I would run my mod collection with no issues. Now that I have time to get the server back up everything is going fubar. UnifiedInv reports this collection to have around 2600 registered things (with moreblock enabled it more like >5000), never had a problem until now. Might have to go back to old code.
03:57 blert sofar: how's the tooltip descriptions coming along?
03:59 sofar blert: today's discussion showed me the proper way to do this, so now I can attempt an implementation
04:01 sofar I had previously thought of a different way but that proved to be probably a futile and ugly way of doing it
04:01 blert nice... I went and added a new description value to the ItemStack. Works nicely for now.
04:02 sofar again, I'm glad that I don't jump back on a PR right after I submit it for the first time. Taking a few days off and looking at something different for a bit helped.
04:02 sofar blert: the final implementation will be different - easy, but not compatible with the code as it stands today
04:03 sofar you won't be using minetest.serialize() anymore, for instance
04:07 lemon can anybody test this mod for me? https://github.com/slemonide/texture_combine_test
04:07 lemon It creates a node with texture made by combining smaller textures.
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04:07 lemon It seems that I can't use this way to make texture larger than 30x31.
04:08 blert sofar: having one string for doing a possible hundred different things is something out of my league. I found it easier, after my uber-simple attempt, to just add a new value to the ItemStack def.
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04:09 sofar well we don't want to introduce hundreds of new members since those all are sent to the client
04:10 sofar that's why metadata was invented, but it was implemented in a .... well.. dumb way
04:10 sofar it should just work like NodeMetaRef
04:10 sofar opaque with good API functions that make it easy to work with
04:10 sofar that way there's never any wire protocol change.
04:11 blert true, just figured it would work for me for now until you guys got it figured out. That's what i was thinking... and the code is already there.
04:11 sofar sure
04:13 blert back to hammering on this memory problem for me. If I don't get this server back up and running soon my kids are going to skin me. Please let me know if you think of anything that might help
04:18 lemon autorestart?
04:19 sofar it'll just cycle through restarts
04:20 sofar I'd suggest getting a linux system
04:20 sofar it may just be lua on windows being the issue
04:20 sofar very hard to debug that
04:21 * sofar watches his 1yr old run around the house in just a diaper
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04:50 blert Using sfan5's builds, I went back a few months to no avail. Out of curiosity I decided to give a 32bit build a try...NO CRASH!
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05:24 Hijiri minetest.get_objects_inside_radius returns a number-indexed list?
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06:08 Hijiri I've implemented a reflection spell in the magic thing
06:08 Hijiri 99.121.249.163 port 10800
06:11 lemon Hijiri, yes
06:16 lemon looks like your server went down
06:17 Hijiri yeah
06:17 Hijiri the tnt did that
06:17 Hijiri I probably should disable
06:17 Hijiri but then can't test Summon Lit TNT
06:19 Hijiri it's back up though
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07:10 Thomas-S hi
07:11 lemon hi
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08:30 lemon Is there documentation for the vector helpers?
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08:38 lemon Wow, using shift jump it is possible to pass through walls.
08:38 lemon nice
08:39 Krock must be strange walls.
08:41 Krock Is it really "through" and not just a jump on the top of them?
08:45 everamzah seems sneak-jump puts heads into ceilings sometimes
08:48 Hijiri I've done it a few times
08:48 Hijiri some spots you can consistently do it but I don't know the pattern
08:52 lemon Krock, yeah I meant floors
08:52 lemon sorry
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09:17 lemon https://neboard.me/media/images/1451719033671.png
09:17 lemon there are some positioning problems, but it works :D
09:17 lemon I am using nodes to draw skybox in real time.
09:18 Krock o.o
09:19 lemon here is the code
09:19 lemon https://github.com/slemonide/farmap
09:20 lemon teleport to 0,200,0 and build something that intersects surface of 20x20x20 cube that is positioned at (0,200,0)
09:22 Emperor_Genshin lemon, what version of minetest does this work on?
09:24 lemon the last version
09:24 lemon 0.4.13
09:24 Krock works on all MT versions with the function player:set_sky
09:26 gregorycu Anyone know about mtschemprob here?
09:36 lemon https://neboard.me/media/images/1451720178245.png more colors!
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09:44 Guest73699 I need some furnace hand holding
09:45 Guest73699 I have coal lumps/block sand and clay
09:45 Guest73699 I should be able to make a pot or glass right?
09:45 Guest73699 what am I missing?
09:45 everamzah u can make glass from sand, usually.
09:45 everamzah i dunno what you're going to do with the clay, though.
09:45 everamzah that makes brick
09:46 everamzah bricks*, which makes a brick node
09:46 everamzah put the fuel on the bottom, the sand on the top, and to the right should come glass
09:46 Guest73699 everamzah: thanks,
09:46 Guest73699 how much of each?
09:46 Guest73699 like lots of sand?
09:47 Guest73699 does the furnace need to be lit or something?
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09:57 everamzah the furnace needs fuel.  that goes on the bottom.  one sand will equal one glass.
09:58 everamzah so for example, place coal lump on bottom and 13 sand on top, you will get 13 glass
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10:03 wilkgr This channel has far less people, but is far more lively than #android
10:04 wilkgr I asked a question ~10 minutes ago. No answer. I asked the same question yesterday and waited for an hour. There was no answer there either
10:04 everamzah :)
10:04 wilkgr I'm trying to port Firefox OS, and I need specific files from my Android phone. I'm having trouble finding these, and no one can help. :(
10:05 everamzah ur trying to put firefox os on your android phone?
10:05 wilkgr Yep.
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10:05 wilkgr Do you think I should give this fellow his door back? tinyurl.com/wheresmycardoor
10:06 everamzah that sounds exciting.  i watched a presentation about this OS, it looked interesting.  i liked the info i saw regarding putting debian on an android phone haha
10:06 * everamzah has only a dumb phone
10:06 wilkgr Nokia brick?
10:06 everamzah umm, huwaii?
10:06 wilkgr Oh.
10:06 everamzah i don't even know...
10:06 wilkgr Wow.
10:06 wilkgr Phonephile? jk
10:06 everamzah it's a prepaid phone with no touchscreen.  it makes phone calls and sends texts.  it's great
10:06 wilkgr Haha
10:07 wilkgr So does mine...if it had a sim card
10:07 everamzah ya i keep thinking how i'd love to find a bunch of abandoned smart phones and try to get linux on em
10:07 everamzah weeee
10:07 wilkgr I put the SIM card in my new phone, and am hacking my old one
10:08 wilkgr Well, I could send you an LG Optimus One. It's got a whole 3" display! And 500MB of internal storage.
10:08 wilkgr !!
10:08 everamzah https://wiki.debian.org/Mobile
10:08 everamzah that's huge
10:08 wilkgr Ha!
10:08 wilkgr Ha!
10:08 wilkgr Ha!
10:08 wilkgr was kicked by ShadowBot: Message repetition flood detected.
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10:08 everamzah what's so funny? :)
10:08 wilkgr 3" screen?
10:09 wilkgr Most high-end phones have 7" screens
10:09 everamzah well i dunno if mine is even 1"
10:09 everamzah dumb phone like i said
10:09 wilkgr lol
10:09 everamzah but i do have 8 computers all around me right now
10:09 gregorycu "Debian is the universal operating system. Thus, it needs to run on mobile devices."
10:09 everamzah so i don't feel a real need
10:09 giho Back in old days we had no screens on phones.
10:09 * giho spits into bucket
10:09 wilkgr Yep
10:10 wilkgr Do you think I should give this fellow his door back? tinyurl.com/wheresmycardoor
10:10 gregorycu Who decided it was THE universal OS?
10:10 wilkgr I dunno
10:10 giho Debian people
10:10 wilkgr Ubuntu touch
10:10 wilkgr touch.ubuntu.com
10:10 wilkgr jk
10:11 wilkgr Wrong address
10:11 giho matchbox-desktop @ gentoo
10:11 gregorycu That page is strange
10:11 wilkgr http://www.ubuntu.com/phone
10:11 gregorycu " It would be great if the GNOME, KDE and other GUI communities could come to agreement on a common UI for Debian"
10:11 wilkgr That'll never happen
10:12 gregorycu It will never happen and it barely makes sense
10:12 giho Is "Gnome vs KDE" even relevant these days.
10:12 wilkgr I keep getting alerts that something is happening in the #android channel...just a bunch of joins/leaves
10:12 gregorycu Debian is a client of them
10:12 gregorycu Why should they bend over backwards for one client
10:12 gregorycu Out of the hundreds there are
10:13 * wilkgr sighs
10:13 wilkgr I wish the #android people were actually awake
10:13 wilkgr Hang on...there is a #android-root channel...I'm going there
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10:14 gregorycu "The software should allow dual booting, into both Debian and any software that came with the hardware."
10:14 gregorycu Barely has anything to do with the OS
10:14 wilkgr haha
10:15 lemon https://neboard.me/media/images/1451722529581.png hmm it looks like a shadow
10:16 lemon minetest gets weird
10:16 gregorycu hmmm
10:17 gregorycu oh, the founder of debian died 3 days ago
10:17 wilkgr If I'm 100% honest, it looks like unloaded/unrendered chunks to me.
10:17 wilkgr That's old news gregorycu
10:18 wilkgr #android is the slowest IRC channel I've been on yet.
10:19 wilkgr No response, yesterday waited 1 hour before logging off, today nearly 30 minutes without an answer.
10:20 gregorycu Didn't we have this conversation already?
10:21 wilkgr Maybe...
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10:30 everamzah debian tries to be universal in the sense that it is available on a multitude of platforms (in the form of ports)... this makes losing old architectures really sad
10:31 everamzah but... when i had my first gen PPC ibook, debian and yellowdog were the only options
10:31 everamzah yellow dog was just a PPC version of redhat, while debian was debian
10:36 MinetestBot [git] cheapie -> Jeija/minetest-mod-mesecons: Add os.datetable(), a (very) limited wrapper for os.date(). Fixes #246. 35b647e http://git.io/vukhe (2016-01-02T01:13:38-06:00)
10:38 wilkgr No answer even from #android-root
10:44 lemon https://neboard.me/media/images/1451724258486.png farmesh in lua!
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11:03 wilkgr I have GTG :(
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11:09 giho lemon: is updating sky texture every so often greedy?
11:09 lemon a bit
11:10 lemon Right now I am thinking about how to optimize the script.
11:11 lemon I know that it is much faster if I change only one texture out of 6, so I think if I will change one texture at a time, the thing will be faster.
11:15 lemon Oh, there is a bug in lua_api.txt
11:18 giho Just one? Lol
11:19 lemon I found one. It says that set_sky doesn't work with on_joinplayer, but in fact it does.
11:23 lemon Is it possible to get texture names using player:get_sky()? I tried it, but all it returned was this: {["r"] = 0, ["b"] = 0, ["a"] = 255, ["g"] = 0}
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12:00 lemon Well, I think it works pretty fast now.
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12:59 Megaf so yeah, people spending the new year and first days of the year playing Minetest
13:02 giho *making minetest mods
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13:05 giho Hey, I'm making another book mod, how cool it is http://me0w.net/pit/1451739866
13:05 Calinou Megaf, I spent first day of the year collecting assets for a game :p
13:05 Calinou also doing work for uni
13:05 rubenwardy I spent the new year watching Jessica Jones
13:06 * Ingar played games
13:08 Megaf I'm spending the first days of the new year making a game too
13:09 Megaf The Linux build is ready, compiling for Windows, hopefully it will work. Fingers crossed
13:12 * Ingar crosses fingers
13:12 Ingar I'd hold wood but that would be inapproriate
13:13 Megaf 39%, no compiling error so far, nor warnings. Too good to be true...
13:14 Ingar ofc
13:14 Ingar any build errors should have been spotted before comitting
13:19 Megaf ok, got a warning in 61%, things still good tho
13:19 Megaf too bad I don't have a windows machine to test my game
13:19 Calinou wine?
13:20 Calinou fun fact: Wine runs Godot games and editor :p
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13:22 Megaf I hope wine wont mess up my default app settings in Debian
13:23 lemon just use Virtual Box
13:24 Megaf ok, failed
13:24 Megaf =/
13:25 Fixer ._.
13:27 Megaf I have to go now, will be back later, cya
13:29 lemon cya
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14:30 aix Hello
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14:31 aix I need some help making a player's nameplate invisible
14:31 aix https://sr.ht/fgF0.txt
14:33 lemon aix, check this out https://forum.minetest.net/viewtopic.php?f=11&amp;t=13718
14:35 aix That's where I copied the two nametag lines from, with no success
14:39 lemon aix, you typed /vanish a couple of times and nothing happened?
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15:03 Fixer -12*C
15:03 Fixer niice
15:08 aix lemon: yeah
15:10 aix lemon: well, the player became invisible, but the nametag did not
15:18 aix Also, the spectator mod crashes if no argument is specified
15:22 aix Amaz: your nametags mod doesn't seem to work for me. It does nothing when I click on the formspec
15:26 MyTeke_ChrisWMas WOW, Amaz has good mods..
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15:27 Amaz aix, let me check it out
15:28 aix I'm using a latest git
15:28 aix One second
15:28 Amaz This may have broken it: https://github.com/minetest/minetest/commit/9eee3c3f465c071bb9908749cf48be3c131a1bdf
15:28 aix Build info: VER=0.4.13-dev-1735c20 BUILD_TYPE=Release RUN_IN_PLACE=1 USE_GETTEXT=0 USE_SOUND=0 USE_CURL=1 USE_FREETYPE=1 USE_LUAJIT=1 STATIC_SHAREDIR="."
15:28 aix Ah, okay
15:29 aix Is it possible to make the tag invisible?
15:29 aix The watch mod seems to do it and it works in my build
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15:30 Amaz Yeah, it should be.
15:32 rubenwardy joined #minetest
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15:36 Amaz That's strange, it works fine for me... Let me update to the latest build.
15:38 zat joined #minetest
15:41 Amaz It works fine for me aix...
15:51 aix hum
15:54 rubenwardy When you forget your root password ;_;
16:01 rubenwardy for your server, that is
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16:02 aix rubenwardy: That's never happened to me
16:02 aix Also
16:02 aix It's "hunter2" probably
16:11 lemon rubenwardy, if you have physical access to the computer, you can chroot into system and reset the root password
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16:18 xenkey or you can just edit the password file
16:19 rubenwardy The hoster provides a root password reset function, but requires the server to be turned off
16:19 rubenwardy cba right now
16:22 xenkey keep guessing
16:22 xenkey Try "rub3nw4rdy1"
16:26 rubenwardy lol
16:27 rubenwardy s3cUr34dm1np4ssw0rd
16:29 Krock pass-phrases are more secure btw
16:32 xenkey what
16:37 lemon try 0000
16:45 rubenwardy How do I use the mod profiler?
16:45 rubenwardy I've done /save_mod_profile, and I see it in the log
16:46 rubenwardy is there any other commands to see more detailed split ups?
16:49 lemon there is a profiler mod? o_O
16:50 lemon is it this one? https://github.com/t4im/profiler/
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16:51 rubenwardy It's inbuilt
16:51 rubenwardy builtin/game/mod_profiler
16:51 rubenwardy mod_profiling = true in minetest.conf
16:52 lemon hm, nice :3
16:57 rubenwardy here's the output: https://gist.github.com/rubenwardy/4fe3505339f4aed6c859
16:57 rubenwardy lemon, ^
16:57 rubenwardy and anyone else
17:01 lemon where does it save the logs?
17:02 rubenwardy in debug.txt
17:05 lemon and where is the profiling information saved?
17:08 lemon oh, see it
17:29 giho https://github.com/itsapi/pycraft
17:35 lemon giho, does it support multiplayer?
17:37 giho Yeah, via wemux
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17:42 Thomas-S bye
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18:15 Fixer http://cdn.ghacks.net/wp-content/uploads/2015/12/free-download-manager.jpg oh gwad damned, another decent download manager is ruined, jeez
18:15 Fixer when this madness stop?
18:17 red-001 what do you mean?
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18:17 Fixer old advanced and useful interface was thrown out through the window
18:18 Fixer and this is "improved" and "streamlined" version, damned
18:20 red-001 why not use the old version then?
18:23 kaadmy giho: i had that idea a very long time ago :) glad to see someone actually make it work
18:24 giho kaadmy: Yeah, me too. Now we are both screw-ups that have not claimed own ideas, yay.
18:25 red-001 now someone has to make a text only version
18:25 red-001 that runs on ms-dos
18:26 giho freedos had ncurses ported to it.
18:26 red-001 well wow
18:27 red-001 nvm
18:29 Calinou http://forum.freegamedev.net/viewtopic.php?f=22&amp;t=4391
18:29 Calinou we are 5 on this game right now
18:31 red-001 ?
18:31 phantombeta joined #minetest
18:31 lemon https://neboard.me/media/images/145175230118.png
18:32 lemon it finally works as it was supposed to
18:32 red-001 what is it?
18:32 red-001 farmap?
18:32 lemon yes
18:33 red-001 celron55 is already working on it
18:33 lemon it can now render up to 480 blocks
18:34 red-001 wait so you have redone farmap?
18:35 lemon well, it is in lua
18:35 lemon and it used skyboxes to draw far lands
18:35 lemon *uses
18:36 kaadmy Calinou: looks good! never heard of uebergame before
18:39 red-001 kaadmy
18:39 red-001 olny 3 people online
18:39 red-001 at least on steam
18:40 red-001 and mouse sensitivity is wayy off by default
18:46 kaadmy should all be changeable
18:46 kaadmy i'll probably play offline/map editing most
18:48 kaadmy and btw i don't have steam
18:48 red-001 It is
18:51 Calinou the download has a 32-bit GNU/Linux binary, and 32/64-bit Windows binaries
18:51 Calinou you will need 32-bit libraries if playing on a 64-bit system
18:53 Megaf joined #minetest
18:55 kaadmy i have 32 bit linux, so no prob
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19:05 Megaf Compiling again, I think it will work this time
19:05 Megaf last time was some issues in my CMakeList that made it fail
19:10 Thomas-S joined #minetest
19:10 Thomas-S hi
19:12 Megaf Hello
19:12 hmmmm joined #minetest
19:15 lemon hello
19:16 giho hellO
19:17 * giho spies at Megaf -_-
19:29 Megaf How do I change the number of slots on the on screen inventory thing?
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19:45 everamzah the hotbar?
19:45 everamzah hud_set_hotbar_itemcount(count) if so, lua_api.txt says it must be between 1 and 23
19:46 Megaf Thanks
19:46 everamzah you're welcome
19:52 kaadmy why 23? :(
19:56 Calinou kaadmy, want to play? I'm on a server
19:57 kaadmy play what?
19:58 Megaf sfan5: the buildbot still not working
19:58 sfan5 ?
19:58 Megaf 4 missing dlls when I try to run Minetest built using the buildbot64
19:59 sfan5 Megaf: which ones?
19:59 Megaf err:module:import_dll Library libstdc++-6.dll
19:59 Megaf err:module:import_dll Library Irrlicht.dll
19:59 Megaf err:module:import_dll Library libgcc_s_seh-1.dll
19:59 Megaf err:module:import_dll Library libstdc++-6.dll
19:59 Megaf was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com.
19:59 Megaf joined #minetest
19:59 Megaf $ ls bin/*dll
19:59 Megaf bin/Irrlicht.dll   bin/libfreetype-6.dll  bin/libsqlite3-0.dll  bin/libvorbisfile-3.dll  bin/zlib1.dll
19:59 Megaf bin/libcurl-4.dll  bin/libogg-0.dll       bin/libvorbis-0.dll   bin/OpenAL32.dll
19:59 Megaf there
20:00 sfan5 Megaf: irrlicht.dll i have no idea why it didnt copy that, libgcc_s_seh-1.dll and libstdc++-6.dll are part of your mingw installation
20:00 Megaf so mingw must be installed to run Minetest?
20:01 Megaf isn't there a more straight forward way of cross compiling this, and making it run with less dependencies?
20:02 rubenwardy !title http://idlewords.com/talks/website_obesity.htm
20:03 MinetestBot rubenwardy: The Website Obesity Crisis
20:03 nanovad joined #minetest
20:03 Calinou kaadmy, Uebergame
20:04 sfan5 Megaf: no
20:04 sfan5 Megaf: you need to copy those dlls from your mingw installation
20:05 Megaf oh, ok
20:08 LazyJ Why is it that sometimes when I log into a server, I'm spawned several hundred (sometimes more than a thousand) meters directly below from where I logged off? It is as if I'm falling and no-clipping straight down while my client and the server(s) are finalizing the connection.
20:09 lemon joined #minetest
20:12 Megaf LazyJ: I can reproduce that bug too
20:12 Megaf And I think is an already old bug, I though it was only with my server
20:13 Megaf other thing that happens is something I just happen to sink trhough the ground
20:13 Megaf sfan5: I just copied two files from migw and it ran on Wine64, thanks
20:13 LazyJ Megaf, not just yours. Mine, VanessaE's and I'm about to find out with others as I go through to update my client's cache.
20:13 Calinou for those who want to play Uebergame, here's a direct link: http://www.duion.com/files/games/Uebergame-1.0.3.5.zip
20:13 Calinou (202 MB)
20:14 Megaf whats Uebergame?
20:14 Calinou a realistic, libre FPS
20:14 Calinou uses Torque 3D
20:18 cantconnect joined #minetest
20:18 cantconnect Hello!
20:19 Megaf LazyJ: I don't know if I should feel better or not about that now that I know it's not only my server
20:19 kaadmy your nickname is quite contradictary
20:20 cantconnect I complied Minetest in Linux Mint 17.4 64bit Cinnamon! And I can't see the public serverlist when I mark the checkbox "Public Serverlist".... I tried searching the web, forums, etc didn't find info.... I compiled using latest instructions from here: https://github.com/minetest/minetest
20:20 Megaf so is my, the f in my name is small, not a big F
20:20 Megaf lol
20:20 Megaf cantconnect: you are missing the libcurl something
20:20 Megaf *must be missing
20:21 cantconnect And hou can I install this libcurl?
20:21 cantconnect https://github.com/minetest/minetest I followed those instructions what needs to be changed?
20:21 Megaf apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
20:21 Megaf did you do that?
20:22 cantconnect I installed the dependencies according to that link. The first command was $ sudo apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
20:23 Megaf cantconnect: please paste the output of the cmake command you did on http://paste.debian.net
20:23 Megaf you can run cmake again
20:24 swift110 joined #minetest
20:25 cantconnect http://paste.debian.net/359261/
20:25 Megaf -- Found CURL: /usr/lib/x86_64-linux-gnu/libcurl.so
20:25 swift110 joined #minetest
20:25 Megaf you have curl, weird
20:26 cantconnect It keeps showing " ?/? Loading... "
20:26 Megaf sfan5: Calinou: what does that means? 2016-01-02 18:13:28: ERROR[AsyncWorker-0]: servers.minetest.net/list?proto_version_min=13&proto_version_max=26 not found (Couldn't connect to server) (response code 0)
20:26 cantconnect When I mark the checkbox
20:26 Megaf that's the error cantconnect has
20:27 cantconnect Funny thing is, on Windows I can see the serverlist. But I have no Windows right now
20:28 sfan5 Megaf: it means that it can't connect
20:33 Megaf cantconnect: might be just a temporally problem with the serverlist itself, not in your computer
20:34 Megaf cantconnect: you can still check the available servers if you open http://servers.minetest.net/
20:34 Megaf in your web browser
20:34 sofar sfan5: you think you can add //drain and //extinguish to worldedit? =^)
20:35 Emperor_Genshin /extinguish?
20:35 sofar removes fire
20:35 Emperor_Genshin as in putting out fires? :)
20:35 Emperor_Genshin ah
20:35 sofar pretty much
20:35 sofar removes all firelike drawtype nodes
20:36 sfan5 sofar: yes
20:36 sofar especially //drain is very useful
20:36 Emperor_Genshin doesn't //replace  fire:basic_flame air does the trick? :)
20:36 cantconnect I don't think it's temporary.. it always happens, this isn't the first time. http://servers.minetest.net/ works btw
20:37 sofar unless you have other fire mods installed
20:38 cantconnect also copy/paste doesn't work in minetest window... can't copy/paste server address from http://servers.minetest.net/
20:38 Emperor_Genshin hmm, true, but //replace still works against it IMO
20:38 cantconnect is that how it is supposed to be?
20:39 Emperor_Genshin yes, you could pretty much replace any node with another using //replace
20:40 sofar Emperor_Genshin: fire is usually pretty simple, but //drain is a LOT of typing
20:41 Fritigern cantconnect: I wrote this script some time ago. I'm a Kubuntu user, so libs should be (mostly?) the same for you. See if this is useful to you. http://pastebin.com/D0d6hJU2
20:43 DMackey- joined #minetest
20:44 Thomas-S bye
20:45 Amaz joined #minetest
20:49 Fritigern cantconnect: You also seem to have both cloned the repos, as well as downloaded and extracted the tarballs.
20:51 Fritigern Aside from that, the cmake command that github xshows only builds a running Minetest. It does not add a lot of otherthings, like curl, sound, etc. My script does add that
20:51 Fritigern I would stroingly suggest starting over  but this time use the comments in my script as a guide.
20:57 Yst joined #minetest
20:57 cantconnect ok ill delete the folder and run your script
20:58 Fritigern Do make sure to uncomment the lines starting with "git clone" and comment that again after having run it once.
20:59 Fritigern I could do better nowadays, and have the script check for the existence of the required folder, but I figured you'd be in a hurry :-)
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21:11 dakotalongears Yargg lassy's
21:13 Megaf !server Megaf
21:13 MinetestBot Megaf: No results
21:14 Megaf yep, server list is down
21:14 Megaf !server Megaf
21:14 MinetestBot Megaf: No results
21:14 Megaf !up mt.megaf.info
21:14 MinetestBot mt.megaf.info:30000 is up (7ms)
21:14 Megaf !server Megaf Server
21:14 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 6/10, 6/6 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 8ms
21:14 Megaf hm
21:15 alket joined #minetest
21:17 Hijiri Wuzzy: are you still planning on adding additive effects to playereffects?
21:17 Wuzzy hmmmm
21:18 Wuzzy I have read the post
21:18 Wuzzy maybe yes
21:18 Hijiri there are some problems that I noticed later with my suggestion
21:18 Hijiri I think the main one is you have to register groups in advance
21:18 Wuzzy but currently I am not into Minetest. I always have "phases"
21:18 Hijiri alright
21:22 Fritigern Wuzzy, the curse and blessing of the ADHD mind
21:23 Hijiri what should I do if I want to edit player object properties
21:23 Hijiri is there a way to get the object property table?
21:24 lemon Hijiri, you want to edit it only once?
21:25 Hijiri yes
21:25 lemon or periodically while the game is running?
21:25 Hijiri well
21:25 Hijiri once
21:25 JBB joined #minetest
21:25 Hijiri but maybe multiple times once
21:25 Hijiri but not at any particular interval
21:25 Hijiri yeah, while the game is running
21:26 lemon use this http://dev.minetest.net/minetest.register_on_newplayer
21:26 lemon and this http://dev.minetest.net/player
21:27 Hijiri I don't know how to set the property
21:27 Hijiri I've read the page on player
21:27 Hijiri there's a set_properties but I don't know how to get teh original properties
21:27 lemon also this http://dev.minetest.net/ObjectRef
21:27 Hijiri so I can't fill in the properties not in there
21:27 Hijiri I've read taht too
21:27 Hijiri that*
21:27 lemon use get_properties() to get properties
21:28 Hijiri that's notoh
21:28 Hijiri oh
21:28 Hijiri that was in the lua_api.txt
21:28 Hijiri but not on the wikip age
21:28 lemon yes
21:28 lemon yeah
21:28 Hijiri thanks
21:28 lemon yw
21:29 zat lmao http://i.imgur.com/GkByjWn.png
21:29 * zat covers under the desk
21:31 kaadmy zat: yup
21:31 zat The funny thing is that I expected flame wars in the channels where I have pasted it, unexpectedly all have agreed with it.
21:31 zat LOL
21:32 lemon >9/10 - script won't even start
21:32 lemon actually..
21:32 lemon 99.9% chance code won't work
21:32 lemon :D
21:32 zat 9/10 script will start with uncaught exception
21:33 xenkey http://www.minetest.net/#about
21:33 xenkey near infinite ?
21:34 xenkey An absolute term is not subject to gradation
21:34 xenkey You don't say `almost` infinite
21:34 zat xenkey: ROFLMAO
21:47 Hijiri does stepheight not do anything for players
21:47 Hijiri also sometimes get_properties seems to be nil for player
21:49 lemon xenkey, infinite is unreal
21:50 Hijiri ok, I think it's baked into the client
22:01 MinetestBot [git] Jeija -> Jeija/minetest-mod-mesecons: Merge branch 'HybridDog-noteblock_update' f56c4ce http://git.io/vutgT (2016-01-02T23:01:08+01:00)
22:01 MinetestBot [git] HybridDog -> Jeija/minetest-mod-mesecons: Noteblock: Code cleanup 0ec503f http://git.io/vutgk (2016-01-02T22:58:08+01:00)
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22:47 xenkey How do I find a fire biome in Ethereal?
22:50 LazyJ joined #minetest
23:00 Fixer -17*C today, not bad
23:00 Fixer i feel the coldness near my window
23:06 aix joined #minetest
23:06 aix Hi guys
23:06 aix I'm looking to change how the sprint mod works slightly
23:07 aix I need to disable sprint for administrators, since they have fast, and holding e to both sprint and enable fast mode and climb down really fucks some shit up
23:07 H-H-H hey guys is there a villages mod that will generate a village on mapgen?
23:08 lemon aix, what is the point of sprint mod when there is fast?
23:08 aix lemon: players don't have fast
23:08 lemon H-H-H, https://forum.minetest.net/viewtopic.php?f=9&amp;t=13589
23:08 H-H-H ive found a few that im looking into but if anyone has any suggestions then im open to ideas
23:09 H-H-H ty lemon i will have a look
23:09 lemon aix, they do if you permit them
23:09 aix players can use sprint
23:09 aix only admins have fast
23:09 aix fast is hideously OP
23:09 lemon just give fast to players
23:09 lemon and decrease fast speed to sprint speed
23:09 lemon same thing
23:10 H-H-H ahhh ty lemon that post has the mapgen part im missing :) will give it a try
23:11 Megaf whats srpint?
23:11 Megaf sprint*
23:13 everamzah sprint is a mod by gunship penguin
23:13 everamzah it features two modes, one where you hold the Use key (aux1), the other where users have to double tap the forward key
23:14 everamzah up to you which to use, i suppose.  mobile users have no aux1, afaik
23:15 everamzah i don't see why both couldn't be used.  anyway, this gets shut down pretty quick by anticheat for me, and a typical resolution is just to set disable_anticheat = true
23:15 everamzah i experimented with setting all movement_speed_* settings to twice their defaults, and changing sprint mode to set player physics 1.0 on sprint, and 0.5 for everything else
23:16 everamzah it's on the lumaria server, if you want to test.  note if you do, tho, i removed the hud
23:17 everamzah by default it activates when holding the forward key only.  i'm sure there's a good reason for this.  yet, i opted to enable sprinting whenever holding Use, even if standing still.  this enables players to sprint up and down ladders easily
23:24 H-H-H o wow ty lemon this is exactly what im looking for
23:25 H-H-H now i just need to find a mod that places chests with random stuffs and im all good
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23:40 H-H-H hahahahaha i just got told of for destroying part of a village lol
23:46 H-H-H cool and there is stuff in the chests cool
23:52 H-H-H o wow you can buy the plots in the village to frikin cool
23:54 Emperor_Genshin So wait
23:55 Emperor_Genshin lemon, your mod can draw blocks using skybox?
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