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IRC log for #minetest, 2015-12-18

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Time Nick Message
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00:42 Fixer can i see lua errors in my log?
00:42 Fixer in debug.txt
00:55 Fixer can I use in LUA: if blabla == A or B ?
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00:58 XeonSquared Fixer, if x == a or x == b then
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01:00 Fixer yeah, suspected that
01:00 Fixer thank you, already testing
01:01 rubenwardy if blah == A or B   is   if (blah == A) or (B)
01:01 rubenwardy unfortunately :'(
01:03 exio4 why the sad face?
01:03 exio4 it makes perfect sense to do it that way
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01:35 rubenwardy exio4, more consise
01:35 rubenwardy but that's not how it works though
01:36 rubenwardy and it would be ambiguous
01:46 FreeFull rubenwardy: Does it use the hashlife algorithm?
01:46 rubenwardy No, as I only have 3 days to make it and I cba to do stuff like that
01:47 FreeFull Ah
01:47 FreeFull I've written Game of Life simulators before but not ones with an infinite grid
01:48 rubenwardy same
01:48 rubenwardy until now
01:48 FreeFull I've also implemented Generations
01:49 FreeFull Specifically the Star Wars rule, but other ones are easy enough to do
01:50 FreeFull rubenwardy: I suddenly have an urge to implement Hashlife
01:51 rubenwardy lol
01:51 rubenwardy sorry
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02:47 VanessaE Is there anyone still working on worldedit anymore?
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02:52 wilkgr Is there any way to stop the hand/tool/block moving when I walk?
02:52 VanessaE you could reduce your view bobbing to 0
02:53 wilkgr How would that work?
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02:53 noah_ Anyone know how to hook up a minetest Quarry from the mesecons mod?
02:54 VanessaE you don't.
02:54 wilkgr Only seen the one from technic noah)
02:54 VanessaE quarries use technic HV power and need pipeworks tubes
02:54 noah_ Yes Yes.. Im using technic, not mesecond
02:55 noah_ when i hook uo HV and tubes, it says "Quarry has no network"
02:55 wilkgr You need a switch too
02:55 VanessaE because the HV network needs a switching station on it.
02:55 noah_ Oh...
02:55 noah_ I'll try that
02:56 wilkgr And power station too :)
02:56 wilkgr How can I set view bobbing to 0?
03:02 LazyJ wilkgr, add:    view_bobbing_amount = 0   to your minetest.conf
03:02 wilkgr Thanks LazyJ
03:02 LazyJ yw ;)
03:05 noah_ It Works! Thanks!
03:05 wilkgr Hmm...My hand still moves...
03:05 wilkgr I was thinking like how it is when you fly....
03:07 LazyJ From minetest.conf.example:
03:07 LazyJ #    Multiplier for view bobbing.
03:07 LazyJ #    For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.
03:07 LazyJ #    type: float
03:07 LazyJ # view_bobbing_amount = 1.0
03:07 LazyJ
03:07 LazyJ 1.0 is default.
03:07 LazyJ Reboot your MT.
03:07 LazyJ That's about all I can think of, atm.
03:07 LazyJ
03:16 wilkgr Oops, sorry. Thanks
03:16 wilkgr Didn't see the replay
03:16 wilkgr Thanks LazyJ
03:16 LazyJ yw ;)
03:17 LazyJ Read through minetest.conf.example and experiment in singleplayer worlds.
03:17 LazyJ You might find some other default settings to change to suit.
03:18 wilkgr Yep. I'm using sg now.
03:18 wilkgr Thanks a lot
03:18 LazyJ But keep a backup copy of your minetest.conf to restore from.
03:18 wilkgr Yep
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03:19 wilkgr view_bobbing boolean 1 Whether to enable view and wield item bobbing.
03:19 wilkgr 1 - View bobbing enabled.
03:19 wilkgr 0 - View bobbing disabled.
03:19 wilkgr view_bobbing_amount float 1.0 Controls view bobbing intensity, 1.0 being 100%, 1.5 being 150% and so on. When set to 0.0, view bobbing is disabled but the wield item still bobs.
03:19 wilkgr was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com.
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03:19 wilkgr Geez. No need to kick me.
03:19 wilkgr But it says that using view_bobbing_amount doesn't stop the wield item from bobbing
03:19 wilkgr But using view_bobbing does.
03:19 LazyJ There is a bot in this channel that will auto-kick anyone who pastes too much too quickly.
03:20 wilkgr But 4 lines? Seriously?
03:20 LazyJ Yup. Seriously.
03:21 LazyJ The minetest.conf.example isn't very clear and not always up-to-date but is better than it was.
03:21 wilkgr I was on githbu
03:22 LazyJ Hehehe... even there it isn't much better.
03:22 LazyJ I got the info from the latest compile from GitHub.
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03:23 LazyJ GitHub is were the bleeding edge version of MT is.
03:23 LazyJ Some parts have higher priority than others.
03:24 Jacksepticeye Hey shadow Ninja
03:24 Jacksepticeye Its me
03:32 wilkgr Yay! It works!
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03:43 Jessica89 how do i join a specific server ?
03:43 VanessaE select it from the list or type in the address and port?
03:44 Jessica89 ip ?
03:44 exio4 hi
03:45 VanessaE if a server needs an IP address, just type it into the 'address' field
03:45 VanessaE in the 'client' tab
03:45 LazyJ Jessica89, Main menu -> Client tab -> bottom left corner should be a check box "[] Public Serverlist".
03:45 Jessica89 Im on irc i dont see any of that
03:45 VanessaE wait
03:45 LazyJ Are you using a PC or a phone/tablet?
03:45 VanessaE you want to connect to an *IRC server* ??
03:46 Jessica89 Pc
03:46 Jessica89 yes
03:46 LazyJ Ah. IRC. Disregard.
03:46 VanessaE go back to your webchat and put in the right server address
03:46 VanessaE there should be an option to change servers.
03:47 Jessica89 Im sorry im new to this lol This is where it sent me . I hav no clue what im doing .
03:47 * VanessaE sighs
03:47 LazyJ In HexChat, under the "Server" menu, there is "List of Channels".
03:47 everamzah if you're looking to use irc, download a dedicated client, such as hexchat
03:47 VanessaE LazyJ: she's using freenode webchat
03:47 LazyJ Oh-hoh. Strike two for me. :)-
03:48 Jessica89 yeah what should i b using ?
03:48 * LazyJ shuffles off to find a donut and refill his coffee cup.
03:48 everamzah weechat
03:48 everamzah or hexchat is nice
03:49 Jessica89 I'll look for it and see if i can find it . Thanks .
03:49 Dragonop using hexchat for some time now, it's nice
03:50 Jessica89 This is my first time using irc lol
03:52 LazyJ It will take time to get used to how things work.
03:52 LazyJ Each setup (webchat or IRC client) handles things a little differently.
03:52 Jessica89 I cant find any of the chats except freenode
03:53 everamzah https://hexchat.github.io/
03:53 LazyJ Freenode is a big place.
03:53 everamzah this is an irc client called hexchat, which you'll use to connect to various networks
03:53 LazyJ Many, many, many channels.
03:53 everamzah each network has a number of channels
03:53 everamzah when you launch hexchat, it'll have a server list window, where u can select the server u want to connect to
03:53 everamzah after that, you can view a channel list once connected
03:54 Jessica89 ok so its a download not a webpage right ?
03:54 everamzah correct
03:54 Jessica89 ok i found it thank you
03:54 everamzah you're welcome
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03:56 LazyJ Ouch. The webchat is painful to look at.
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03:57 LazyJ_webchat Jessica89:  The webchat won't show you the thousands of channels that exist on freenode.
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03:57 rubenwardy kiwiirc is superior when you need to access from the web.
03:58 LazyJ_webchat HexChat will take a bit if muddling about to get setup but is a much better tool for the job than this.
03:58 Jessica89 yeah this is so weird looking at . Rminds me of the 1980's lol
03:58 everamzah it should
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03:58 rubenwardy I use Hexchat, it's good
03:58 LazyJ 1980's?? o.O
03:59 rubenwardy Jessica89, basically
03:59 Jessica89 Im downloading hexchat atm
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03:59 LazyJ That probably excludes 95% of this crowd.
03:59 rubenwardy Jessica89, well, it was invented one year before the www.
03:59 Jessica89 Yeah the chats in 1980's were very plain
03:59 everamzah irc was born in the summer of 1988
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04:00 LazyJ Is ICQ still being used?
04:01 * LazyJ gets curious and googles it.
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04:03 Jessica89 I think minetest has a virus . Ive been having problems all day since my  virus protction expired . I even reset my computer back to factory and only downloaded minetest and googl
04:04 everamzah i don't think it's minetest, might be related to windows. try linux!
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04:04 Jessica89 What linux ?
04:04 Jacksepticeye joined #minetest
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04:04 everamzah i like debian
04:04 Jessica89 What's
04:04 everamzah oh it's an operating system like windows. try ubuntu.com
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04:05 LazyJ Avast is a free anti-virus for windows.
04:06 Jessica89 ooh ok i didnt even think about it being windows thats the problem . Cool ill try that
04:06 Jacksepticeye joined #minetest
04:06 LazyJ ??
04:07 LazyJ Do you mean the Windows version of Minetest vs the Linux version?
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04:08 everamzah lol
04:09 Dragonop ...
04:09 everamzah engine engine number 9
04:10 Dragonop heh
04:12 LazyJ Hmm... looking at minetest.net/downloads, if I were a Windows user and never heard about compiling, I would wondering which build (msvc or minggw) to download.
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04:19 rubenwardy !title https://forum.minetest.net/viewtopic.php?f=9&t=13752
04:19 MinetestBot rubenwardy: [Mod] Report [0.1] [report] - Send to admins and mods - Minetest Forums
04:23 everamzah way passed cool
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05:53 everamzah can take massive travels to find a particular flower color, say red for bed
05:53 everamzah oops
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08:35 mdjumethun HOW I LOCK MY HOUSE BLOCK & FURNITURE FROM ORTHER PLAYER IN SERVER....
08:36 everamzah depends on the server, which mods it uses. protector blocks can be crafted and places, for example.
08:36 everamzah please don't shout, i have sensitive ears
08:37 VanessaE mdjumethun: you need to learn to use the Areas mod
08:37 VanessaE or the protection blocks your server has, as needed.
08:37 VanessaE and use locked doors, locked chests, etc.
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10:29 JamesTait Good morning all; happy Friday, and happy Bake Cookies Day! 🍪
10:30 est31 yummy
10:30 * est31 goes bake cookies
10:30 * est31 goes for real, but not to bake cookies that was a joke
10:31 * Ingar volunteers to taste cookies
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11:36 Calinou http://www.hardocp.com/article/2015/12/17/played_quake_lately/ (gore warning)
11:52 RealBadAngel quite nice
11:52 RealBadAngel but no parallax or relief mapping
12:05 Calinou RealBadAngel, it's possible to have it in DarkPlaces
12:05 Calinou http://xpfree.org/epsilon/ has parallax/relief mapping, global illumination (enabled in console)…
12:06 RealBadAngel that looks way better
12:09 RealBadAngel anyway good to see that some games just never die :)
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12:18 Hirato leglobal illumination in dark places, whoo boy
12:19 Hirato it exists, it's toggled by r_shadow_bouncegrid or something
12:19 Hirato but it's quite slow and intense
12:19 Hirato looks great though
12:25 Calinou fast enough for a GTX 570 :)
12:25 Calinou works fine in both Quake Epsilon and Xonotic
12:25 Calinou real-time GI was always slow
12:25 Calinou very few AAA games use real-time GI currently, to my knowledge
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13:23 RealBadAngel okay, i start to get what i wanted: http://i.imgur.com/SDoD7yU.png
13:23 RealBadAngel how do you like it?
13:25 Calinou nice
13:25 Calinou would be nice to have 3D plants/torches as an option in default game
13:26 RealBadAngel i can make it optional same way as glasslike framed for example
13:27 Fixer fractals are so cool and weird
13:27 Fixer good to see it enabled in mt
13:28 Fixer RealBadAngel, looks interesting
13:39 Fixer mountain up to 400 covered with forests, fractal mapgen
13:43 RealBadAngel http://i.imgur.com/TLJGJGq.png , effect applied to all the plantlike
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14:03 Fixer RealBadAngel, that looks funny and pixelated
14:04 Fixer RealBadAngel, feels like MT world
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14:11 paramat RBA it would have to be optional because of the (i suspect) large performance hit. perhaps a distance limit too with plantlike drawtype beyond
14:11 Jordach why not cheat and remove connected faces with other pixels
14:11 Jordach (and occlusion)
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14:12 Jordach two pixels like [ ][ ] would have no inside faces at all, same for all axis
14:12 RealBadAngel right, but i want them to be waving
14:12 RealBadAngel i need all the faces to do that
14:13 Jordach you wouldn't
14:13 Jordach if you removed doubles and merged vertices, you wouldn't need it
14:14 RealBadAngel i do have slightly different vision for waving plants, wait till you can see that
14:14 Fixer paramat, fractal mapgen is cool, how high it goes?
14:14 Jordach RealBadAngel, i can assume waving plants subdives the plantlike mesh into 16^2 squares
14:15 RealBadAngel i want each microcuboid to wave
14:15 Jordach (or texture^2 meshes, depending on res)
14:15 paramat good, by default the island is 10000x8000 and 1000 high
14:15 RealBadAngel not planes
14:16 Fixer paramat, looks amazing with forests
14:16 RealBadAngel if i combine connected pixels into planes i wont be able to do that
14:16 Jordach RealBadAngel, nono. you're getting it wrong
14:16 Jordach cubes connected to each other in 1x2 or 1x4 or whatever, can be merged into cuboids
14:17 RealBadAngel no they cant connect, they will be waving separetely
14:17 Jordach nobody wants to animate *individual* cubes
14:17 Fixer paramat, will it work with "farmap" ? :}
14:17 RealBadAngel so you have to see all the faces
14:17 paramat mgfractal has a huge variety once you start adjusting the parameters. then each of the 9 formulas creates a different 'flavour'
14:17 paramat yeah farmap will work with all mapgen
14:18 paramat c55 is apparently busy with other stuff at the moment
14:18 RealBadAngel Jordach, think about each cube as a pixel, i will move whole microcube
14:19 Jordach and here i thought i was mad
14:20 RealBadAngel jordach i already did it the way you are suggesting
14:20 RealBadAngel and it was wrong
14:20 Jordach irrlicht is bottlenecked by CPUs, not GPUs
14:20 Jordach this is a bad idea
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14:25 RealBadAngel Jordach, see when i got 2 pixles one of top of another, if i connect them and eliminate invisible faces, and then move those pixels (cubes) i will get empty faces on both
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15:19 Fixer damn valleys mapgen is soo good
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15:42 Calinou https://www.reddit.com/r/quake/comments/3xbezi/hardocp_oh_mythat_looksshtty/
15:43 Calinou at least we don't have such "veterans" in Minetest community
15:43 Calinou if we actually listened to those people, we would still be using 8-bit color palette
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15:46 Ingar Calinou: otherwise you wouldn't be able to run it in 840Kb
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16:05 everamzah netquake for life
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16:17 Fixer Calinou, we don't use it?
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16:20 Fixer Calinou, MT does not use a lot of pallette %)
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17:12 Calinou rendering is still done in 32 bits
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17:24 Ingar which is more related to RGBA than address size
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17:50 piperita hi
17:50 piperita i need a bit of help, please
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17:53 piperita hi
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18:04 laudrin Hi @all. :-)
18:06 Krock Hi too
18:07 laudrin Is someone there who can help me with the carts mod (installed, running fine, but acceleration and deceleration seem to vary ramdomly)?
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18:09 Krock2 laudrin, that could depend on the internal server lag
18:14 laudrin Krock2, thank you for clarifying that, is there any way to prevent this? I'm trying to build some stations where the rail should stop (brake rails, then powered rails via wall button). I already built the switched power rail part as long as I can reach the button from the cart, but some times the cart will even stop before the powered rail or shoot right over them without stopping. :-/
18:20 Krock laudrin, make sure you have the full control about the cart movement -> higher speed = better -> makes sure you won't stop in the middle of nowhere
18:20 Krock !c (1450292417 - 1450462647) / 3600
18:20 MinetestBot Krock: Took to long to calculate
18:20 Krock srsly, MTB?
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18:20 sfan5 try again
18:20 Krock !c (1450292417 - 1450462647) / 3600
18:20 MinetestBot -47.28611111111111
18:20 Krock Thanx
18:21 Krock oh would need a math.abs() but nvm
18:25 laudrin Krock, thanks, how to gain full control? I have full (or at least high) speed because I'm going down some twenty or thirty blocks at 45 degrees. Still the cart stops at different locations. The reverse direction bug mentioned in the forum kicks in sometimes, too.
18:25 Krock laudrin, I think there were some pull requests that would fix those interrupts partwise
18:26 laudrin Is there any other way to have the cart stop on a specific (unpowered) power rail and to accelerate again via button. Tried the piston, too.
18:27 laudrin Ok, so I have to install a developer version / nightly build of the mod? Or is it still in the process of being fixed?
18:29 Krock laudrin, did you ty to merge this https://github.com/PilzAdam/carts/pull/13 pull with your local mod copy?
18:29 Krock I doupt there will be any updates in the carts mod in the naer future
18:31 * Krock has about 1.5 TB disk space, spread on ~30 HDDs and wonders why his two 150 GiB drives aren't full yet
18:36 JamesTait Does anyone know why the daily PPA doesn't build minetestserver?
18:38 Krock wrong PPA URL?
18:40 rubenwardy Chatplus is dead: https://github.com/rubenwardy/email
18:40 rubenwardy Separated the /mail functionality into "email". Chatplus now only does ignoring, pretty much.
18:44 Obani rubenwardy, why is it dead ?
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18:45 dadix hello can someone create a  site like this for minetest  ?
18:45 rubenwardy Other mods do ignoring etc, and chatplus pretty much breaks compatibility with all the other mods
18:45 dadix http://www.enjin.com/
18:55 Calinou dadix, no thanks
18:57 dadix ok
18:59 laudrin Krock: I used the download link in the official mod's forum thread. I'll try to use the version you recommended. Thank you! :-)
18:59 laudrin It would be sad if there were no further updates to the carts. :-/
19:00 Krock !mod boost_cart
19:00 MinetestBot Krock: Boost cart [boost_cart] by Krock - https://forum.minetest.net/viewtopic.php?t=10172
19:04 rubenwardy Email: https://forum.minetest.net/viewtopic.php?f=9&t=13754
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19:06 laudrin Thanks, I will check out your boost_cart mod. :-)
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19:14 dadix there is a mod like ThroneCraft   from minecreaft?
19:15 Krock what does that mod add?
19:16 dadix is a  role play mod . The action is in a medievall city
19:17 dadix the have vampires and worewolf and can farming
19:17 dadix a saw clips on youtube
19:18 dadix from description is  a  RP/survival server
19:25 rubenwardy I've just discovered that chatplus is ever so slightly broken, and I have no idea why players still see messages
19:25 rubenwardy https://github.com/rubenwardy/chatplus/blob/master/api.lua#L208
19:25 rubenwardy actually, maybe because of this: https://github.com/rubenwardy/chatplus/blob/master/api.lua#L187
19:26 rubenwardy no
19:26 rubenwardy It can't be that
19:32 * Fixer reads python tutorial
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19:34 Fixer noairblocks mod, wth is this? i'm not sure and forum results are not clear
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19:50 MinetestBot [git] sapier@does.not.have.an.email -> minetest/minetest: Android: Implement Autohiding button bars to cleanup screen 0663220 http://git.io/v0xdc (2015-12-18T20:35:54+01:00)
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19:53 Krock sapier, nice email :)
19:54 rubenwardy lel https://forum.minetest.net/viewtopic.php?p=201979#p201979
19:57 sapier hmm wonder where git still did store that broken email value at least in commit I just pushed I fixed it prior merge
19:59 Krock rubenwardy, did you list the disaverages? (sarcasm ahead!) Newer mods usually are more-up-to-date than older. Also a formspec can be too heavy for some simple commands and an API is mostly unused :P
20:00 Calinou "Newer mods usually are more-up-to-date than older." lol
20:00 Krock Speaking of functions
20:01 Krock "older ones" would fit better, I think :/
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20:11 rubenwardy It's been partially rewritten, so it's up to date
20:12 rubenwardy I guess it lacks the simplicity
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20:24 Fixer rubenwardy, nice work
20:24 * Fixer stumbled upon multiple assignments, that's weird part
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20:37 Fixer for noobs like me that is funny: a, b = b, a+b
20:38 Krock huh
20:38 Krock oh 'a' is set to 'b' and 'b' to 'a + b'?
20:39 Krock kinda confusing
20:39 Fixer first it evaluates right side
20:39 Fixer b, a + b, and after that assigns a to b, and b to a+b
20:39 Fixer b to a, a+b to b*
20:40 Krock That's why it's useful to write it step by step ;)
20:40 Krock No more thinking about what's calculated first
20:40 Fixer yeah, that is confusing for me too
20:40 Fixer right side is calculated first, then assigns to variables
20:43 hoodedice what is lua
20:44 Fixer http://www.lua.org/
20:45 Fixer now my question, wth is ::= ?
20:45 Krock hoodedice, this was sarcasm, right?
20:46 hoodedice >_>
20:46 hoodedice figurative speech
20:48 Fixer http://tylerneylon.com/a/learn-lua/
20:48 Fixer learn lua in 15 min, *cough*
20:49 * Fixer reads
20:50 sapier well it should be better called something like "messing around with lua in 15 min"
20:51 gravgun while true do print("lol") end
20:52 Krock No matter what you do. Brain needs time to learn the stuff
20:53 gravgun And sometimes brain waves its "Lazy f*ck" white flag and refuses to learn anything
20:54 Krock Oh yeah. Well knows in language-lessons
20:54 Krock *known
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21:20 rubenwardy Someone on CTF reported the fact that someone else was killing them
21:21 Calinou /report Help! Someone is taking my flag
21:21 Calinou /report Help! How do I change weapon?
21:21 Calinou /report Help! I've connected to this server
21:21 Calinou :)
21:22 rubenwardy exactly
21:23 PenguinDad /report How do I use /report?
21:24 Calinou Press any key to continue
21:24 Calinou where is the "any" key?
21:24 Fixer lol
21:25 Fixer No keyboard found. Press any key
21:27 Krock Virus scan completed. Installed 54 new virus.
21:28 VanessaE a BBS I used to visit from time to time had "Press the 'ANY' key NOW!" as its pause/paging thing :)
21:28 Krock BBS =?
21:29 Calinou Bulletin Board System
21:29 Krock oh okay
21:29 Calinou I wasn't born when those existed :p
21:29 Calinou there still are references to those in the FLOSS world
21:29 Calinou https://bbs.archlinux.org/
21:29 Calinou see URL
21:36 VanessaE thanks guys. now I feel old.
21:36 hoodedice nah
21:37 VanessaE especially since I was in my teens when I landed on my first BBS :P
21:37 hoodedice you aren't old until you think about the fact that you can now use a telephone while someone is using the internet, and that blows your mind
21:38 hoodedice it blew my mind, and I was only thirteen then
21:38 hoodedice "you mean I can use the internet while mum's on the phone?!!!!"
21:38 VanessaE we had two phone lines for the purpose. :P
21:38 hoodedice "oh wow this is always connected!!!!"
21:38 hoodedice oneyearlater.jpeg
21:38 VanessaE also, nice timing you should say that, as I had just read this:  http://notalwaysrelated.com/dialing-up-the-past/29388
21:38 hoodedice "duuuuude, what's your wifi password"
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21:40 hoodedice also, something else I realised a while back
21:41 hoodedice I actually dreaded the week AFTER finals
21:41 hoodedice *dread (I still do)
21:42 hoodedice not because grades, but because we have 40 hour work weeks, and all that time is spent updating macs, and windows vms on those macs
21:42 hoodedice it is like I become BUSIER after finals
21:42 hoodedice #rambling
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22:15 ajaypay #lott
22:16 rubenwardy ajaypay, #minetest-lott on irc.oldcoder.org
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22:24 rubenwardy May a moderator move these to mod releases? https://forum.minetest.net/viewtopic.php?f=9&t=13752 https://forum.minetest.net/viewtopic.php?f=9&t=13754
22:24 * DI3HARD139 takes the report mod
22:25 DI3HARD139 and that email mod... Great idea!
22:25 VanessaE email moved.
22:26 VanessaE report moved.
22:26 rubenwardy thank you
22:26 VanessaE yw
22:26 rubenwardy yay, 16 mods!
22:26 rubenwardy **champagne**
22:29 DI3HARD139 That moment when the restart script doesn't restart the server....
22:29 DI3HARD139 ah crash
22:29 rubenwardy lol
22:30 rubenwardy That's never actually happened to me
22:30 rubenwardy although after a big update, the server usual goes into a crash loop
22:30 rubenwardy start, 5 seconds later, crash
22:31 DI3HARD139 yup. Crash loop from report
22:31 rubenwardy huh?
22:31 rubenwardy What's the error message?
22:32 DI3HARD139 lemme dump the debug file as it has a few weeks worth of junk in it
22:32 rubenwardy tail is handy
22:32 rubenwardy tail debug.txt -n 500
22:32 DI3HARD139 2015-12-18 17:32:23: ERROR[main]: [C]: in function 'error'
22:32 DI3HARD139 2015-12-18 17:32:23: ERROR[main]: /home/di3hard139/.minetest/mods/report/init.lua:2: in main chunk
22:33 DI3HARD139 hmm...... will have to give that a shot
22:34 rubenwardy sorry
22:34 DI3HARD139 Its complaining about the chatplus version though I just updated it
22:34 rubenwardy I forgot to push it
22:34 DI3HARD139 np
22:34 MinetestBot [git] Uberi -> Uberi/MineTest-WorldEdit: Clarify `//deleteblocks` https:/ http://git.io/v0p9X (2015-12-18T17:33:29-05:00)
22:34 rubenwardy pushed now
22:34 rubenwardy the report that was on git didn't know that email and chatplus had split
22:35 rubenwardy so was looking for email in chatplus, rather than as a separate mod
22:35 DI3HARD139 Oh
22:36 rubenwardy https://github.com/rubenwardy/report/commit/49c880c2f685b8d80dffaa73942e00c037cce867
22:36 rubenwardy !titl
22:36 rubenwardy !title
22:36 MinetestBot rubenwardy: Update to support email · rubenwardy/report@49c880c · GitHub
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22:37 Fixer https://pbs.twimg.com/media/CWcu89YWwAEJttK.jpg
22:37 DI3HARD139 Fixer: Genius
22:38 rubenwardy clever
22:38 rubenwardy is that you?
22:38 Fixer no
22:38 rubenwardy ok
22:40 rubenwardy Does that work, DI3HARD139
22:40 DI3HARD139 adding now. 7zip is being a pain
22:42 DI3HARD139 Works
22:42 rubenwardy yay
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22:43 DI3HARD139 ty for the useful mods BTW. been looking for something like that
22:44 rubenwardy Running a server is the best way to make mods. You know what you'd like and what you need.
22:45 rubenwardy and it really reduces the number of bugs
22:45 DI3HARD139 yup
22:45 DI3HARD139 the server seems to be more touchy then the client itself
22:47 VanessaE Fixer: that's cheating! :)
22:47 Fixer yay, Sailly is not against merging valley mapgen into core
22:48 DI3HARD139 Imma take the finite water aswell.
22:49 Jordach found something terrifying https://www.youtube.com/watch?v=nHc288IPFzk
22:51 rubenwardy DI3HARD139, finite water is a very old mod
22:51 rubenwardy and buggy
22:51 rubenwardy not recommended on a server :P
22:51 DI3HARD139 awe.....
22:51 rubenwardy If you want to, then do it, but I'm not supporting it anymore.
22:52 DI3HARD139 ok. Ill see if its stable enough in SP mode. IDC if a block of water gets stuck and such. I deal with that from worldedit.
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23:30 rubenwardy the crash loop hit me hard: http://minetest.rubenwardy.com/stats/
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