Time |
Nick |
Message |
00:12 |
|
JohnnyComeL8ly joined #minetest |
00:22 |
|
twoelk left #minetest |
00:34 |
|
GunshipPenguin joined #minetest |
00:42 |
Fixer |
can i see lua errors in my log? |
00:42 |
Fixer |
in debug.txt |
00:55 |
Fixer |
can I use in LUA: if blabla == A or B ? |
00:55 |
|
Dragonop joined #minetest |
00:56 |
|
swift110 joined #minetest |
00:57 |
|
swift110 joined #minetest |
00:58 |
XeonSquared |
Fixer, if x == a or x == b then |
00:58 |
|
Dragonop joined #minetest |
01:00 |
Fixer |
yeah, suspected that |
01:00 |
Fixer |
thank you, already testing |
01:01 |
rubenwardy |
if blah == A or B is if (blah == A) or (B) |
01:01 |
rubenwardy |
unfortunately :'( |
01:03 |
exio4 |
why the sad face? |
01:03 |
exio4 |
it makes perfect sense to do it that way |
01:03 |
|
est31 joined #minetest |
01:20 |
|
GunshipPenguin joined #minetest |
01:35 |
rubenwardy |
exio4, more consise |
01:35 |
rubenwardy |
but that's not how it works though |
01:36 |
rubenwardy |
and it would be ambiguous |
01:46 |
FreeFull |
rubenwardy: Does it use the hashlife algorithm? |
01:46 |
rubenwardy |
No, as I only have 3 days to make it and I cba to do stuff like that |
01:47 |
FreeFull |
Ah |
01:47 |
FreeFull |
I've written Game of Life simulators before but not ones with an infinite grid |
01:48 |
rubenwardy |
same |
01:48 |
rubenwardy |
until now |
01:48 |
FreeFull |
I've also implemented Generations |
01:49 |
FreeFull |
Specifically the Star Wars rule, but other ones are easy enough to do |
01:50 |
FreeFull |
rubenwardy: I suddenly have an urge to implement Hashlife |
01:51 |
rubenwardy |
lol |
01:51 |
rubenwardy |
sorry |
02:08 |
|
Viper168 joined #minetest |
02:30 |
|
Taoki_1 joined #minetest |
02:31 |
|
Taoki_1 joined #minetest |
02:47 |
VanessaE |
Is there anyone still working on worldedit anymore? |
02:52 |
|
wilkgr joined #minetest |
02:52 |
wilkgr |
Is there any way to stop the hand/tool/block moving when I walk? |
02:52 |
VanessaE |
you could reduce your view bobbing to 0 |
02:53 |
wilkgr |
How would that work? |
02:53 |
|
noah_ joined #minetest |
02:53 |
noah_ |
Anyone know how to hook up a minetest Quarry from the mesecons mod? |
02:54 |
VanessaE |
you don't. |
02:54 |
wilkgr |
Only seen the one from technic noah) |
02:54 |
VanessaE |
quarries use technic HV power and need pipeworks tubes |
02:54 |
noah_ |
Yes Yes.. Im using technic, not mesecond |
02:55 |
noah_ |
when i hook uo HV and tubes, it says "Quarry has no network" |
02:55 |
wilkgr |
You need a switch too |
02:55 |
VanessaE |
because the HV network needs a switching station on it. |
02:55 |
noah_ |
Oh... |
02:55 |
noah_ |
I'll try that |
02:56 |
wilkgr |
And power station too :) |
02:56 |
wilkgr |
How can I set view bobbing to 0? |
03:02 |
LazyJ |
wilkgr, add: view_bobbing_amount = 0 to your minetest.conf |
03:02 |
wilkgr |
Thanks LazyJ |
03:02 |
LazyJ |
yw ;) |
03:05 |
noah_ |
It Works! Thanks! |
03:05 |
wilkgr |
Hmm...My hand still moves... |
03:05 |
wilkgr |
I was thinking like how it is when you fly.... |
03:07 |
LazyJ |
From minetest.conf.example: |
03:07 |
LazyJ |
# Multiplier for view bobbing. |
03:07 |
LazyJ |
# For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double. |
03:07 |
LazyJ |
# type: float |
03:07 |
LazyJ |
# view_bobbing_amount = 1.0 |
03:07 |
LazyJ |
|
03:07 |
LazyJ |
1.0 is default. |
03:07 |
LazyJ |
Reboot your MT. |
03:07 |
LazyJ |
That's about all I can think of, atm. |
03:07 |
LazyJ |
|
03:16 |
wilkgr |
Oops, sorry. Thanks |
03:16 |
wilkgr |
Didn't see the replay |
03:16 |
wilkgr |
Thanks LazyJ |
03:16 |
LazyJ |
yw ;) |
03:17 |
LazyJ |
Read through minetest.conf.example and experiment in singleplayer worlds. |
03:17 |
LazyJ |
You might find some other default settings to change to suit. |
03:18 |
wilkgr |
Yep. I'm using sg now. |
03:18 |
wilkgr |
Thanks a lot |
03:18 |
LazyJ |
But keep a backup copy of your minetest.conf to restore from. |
03:18 |
wilkgr |
Yep |
03:18 |
|
Dragonop joined #minetest |
03:19 |
wilkgr |
view_bobbing boolean 1 Whether to enable view and wield item bobbing. |
03:19 |
wilkgr |
1 - View bobbing enabled. |
03:19 |
wilkgr |
0 - View bobbing disabled. |
03:19 |
wilkgr |
view_bobbing_amount float 1.0 Controls view bobbing intensity, 1.0 being 100%, 1.5 being 150% and so on. When set to 0.0, view bobbing is disabled but the wield item still bobs. |
03:19 |
|
wilkgr was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com. |
03:19 |
|
wilkgr joined #minetest |
03:19 |
wilkgr |
Geez. No need to kick me. |
03:19 |
wilkgr |
But it says that using view_bobbing_amount doesn't stop the wield item from bobbing |
03:19 |
wilkgr |
But using view_bobbing does. |
03:19 |
LazyJ |
There is a bot in this channel that will auto-kick anyone who pastes too much too quickly. |
03:20 |
wilkgr |
But 4 lines? Seriously? |
03:20 |
LazyJ |
Yup. Seriously. |
03:21 |
LazyJ |
The minetest.conf.example isn't very clear and not always up-to-date but is better than it was. |
03:21 |
wilkgr |
I was on githbu |
03:22 |
LazyJ |
Hehehe... even there it isn't much better. |
03:22 |
LazyJ |
I got the info from the latest compile from GitHub. |
03:23 |
|
Jacksepticeye joined #minetest |
03:23 |
LazyJ |
GitHub is were the bleeding edge version of MT is. |
03:23 |
LazyJ |
Some parts have higher priority than others. |
03:24 |
Jacksepticeye |
Hey shadow Ninja |
03:24 |
Jacksepticeye |
Its me |
03:32 |
wilkgr |
Yay! It works! |
03:39 |
|
Jessica89 joined #minetest |
03:43 |
Jessica89 |
how do i join a specific server ? |
03:43 |
VanessaE |
select it from the list or type in the address and port? |
03:44 |
Jessica89 |
ip ? |
03:44 |
exio4 |
hi |
03:45 |
VanessaE |
if a server needs an IP address, just type it into the 'address' field |
03:45 |
VanessaE |
in the 'client' tab |
03:45 |
LazyJ |
Jessica89, Main menu -> Client tab -> bottom left corner should be a check box "[] Public Serverlist". |
03:45 |
Jessica89 |
Im on irc i dont see any of that |
03:45 |
VanessaE |
wait |
03:45 |
LazyJ |
Are you using a PC or a phone/tablet? |
03:45 |
VanessaE |
you want to connect to an *IRC server* ?? |
03:46 |
Jessica89 |
Pc |
03:46 |
Jessica89 |
yes |
03:46 |
LazyJ |
Ah. IRC. Disregard. |
03:46 |
VanessaE |
go back to your webchat and put in the right server address |
03:46 |
VanessaE |
there should be an option to change servers. |
03:47 |
Jessica89 |
Im sorry im new to this lol This is where it sent me . I hav no clue what im doing . |
03:47 |
* VanessaE |
sighs |
03:47 |
LazyJ |
In HexChat, under the "Server" menu, there is "List of Channels". |
03:47 |
everamzah |
if you're looking to use irc, download a dedicated client, such as hexchat |
03:47 |
VanessaE |
LazyJ: she's using freenode webchat |
03:47 |
LazyJ |
Oh-hoh. Strike two for me. :)- |
03:48 |
Jessica89 |
yeah what should i b using ? |
03:48 |
* LazyJ |
shuffles off to find a donut and refill his coffee cup. |
03:48 |
everamzah |
weechat |
03:48 |
everamzah |
or hexchat is nice |
03:49 |
Jessica89 |
I'll look for it and see if i can find it . Thanks . |
03:49 |
Dragonop |
using hexchat for some time now, it's nice |
03:50 |
Jessica89 |
This is my first time using irc lol |
03:52 |
LazyJ |
It will take time to get used to how things work. |
03:52 |
LazyJ |
Each setup (webchat or IRC client) handles things a little differently. |
03:52 |
Jessica89 |
I cant find any of the chats except freenode |
03:53 |
everamzah |
https://hexchat.github.io/ |
03:53 |
LazyJ |
Freenode is a big place. |
03:53 |
everamzah |
this is an irc client called hexchat, which you'll use to connect to various networks |
03:53 |
LazyJ |
Many, many, many channels. |
03:53 |
everamzah |
each network has a number of channels |
03:53 |
everamzah |
when you launch hexchat, it'll have a server list window, where u can select the server u want to connect to |
03:53 |
everamzah |
after that, you can view a channel list once connected |
03:54 |
Jessica89 |
ok so its a download not a webpage right ? |
03:54 |
everamzah |
correct |
03:54 |
Jessica89 |
ok i found it thank you |
03:54 |
everamzah |
you're welcome |
03:55 |
|
LazyJ_webchat joined #minetest |
03:56 |
LazyJ |
Ouch. The webchat is painful to look at. |
03:56 |
|
Jacksepticeye joined #minetest |
03:57 |
LazyJ_webchat |
Jessica89: The webchat won't show you the thousands of channels that exist on freenode. |
03:57 |
|
Dragonop_ joined #minetest |
03:57 |
|
Jacksepticeye joined #minetest |
03:57 |
rubenwardy |
kiwiirc is superior when you need to access from the web. |
03:58 |
LazyJ_webchat |
HexChat will take a bit if muddling about to get setup but is a much better tool for the job than this. |
03:58 |
Jessica89 |
yeah this is so weird looking at . Rminds me of the 1980's lol |
03:58 |
everamzah |
it should |
03:58 |
|
Jacksepticeye joined #minetest |
03:58 |
rubenwardy |
I use Hexchat, it's good |
03:58 |
LazyJ |
1980's?? o.O |
03:59 |
rubenwardy |
Jessica89, basically |
03:59 |
Jessica89 |
Im downloading hexchat atm |
03:59 |
|
Jacksepticeye joined #minetest |
03:59 |
LazyJ |
That probably excludes 95% of this crowd. |
03:59 |
rubenwardy |
Jessica89, well, it was invented one year before the www. |
03:59 |
Jessica89 |
Yeah the chats in 1980's were very plain |
03:59 |
everamzah |
irc was born in the summer of 1988 |
03:59 |
|
Dragonop joined #minetest |
04:00 |
|
Jacksepticeye joined #minetest |
04:00 |
LazyJ |
Is ICQ still being used? |
04:01 |
* LazyJ |
gets curious and googles it. |
04:01 |
|
Jacksepticeye joined #minetest |
04:02 |
|
Jacksepticeye joined #minetest |
04:03 |
|
GunshipPenguin joined #minetest |
04:03 |
|
Jacksepticeye joined #minetest |
04:03 |
Jessica89 |
I think minetest has a virus . Ive been having problems all day since my virus protction expired . I even reset my computer back to factory and only downloaded minetest and googl |
04:04 |
everamzah |
i don't think it's minetest, might be related to windows. try linux! |
04:04 |
|
Jacksepticeye joined #minetest |
04:04 |
|
STHGOM joined #minetest |
04:04 |
Jessica89 |
What linux ? |
04:04 |
|
Jacksepticeye joined #minetest |
04:04 |
|
kimfy_ joined #minetest |
04:04 |
everamzah |
i like debian |
04:04 |
Jessica89 |
What's |
04:04 |
everamzah |
oh it's an operating system like windows. try ubuntu.com |
04:05 |
|
Jacksepticeye joined #minetest |
04:05 |
LazyJ |
Avast is a free anti-virus for windows. |
04:06 |
Jessica89 |
ooh ok i didnt even think about it being windows thats the problem . Cool ill try that |
04:06 |
|
Jacksepticeye joined #minetest |
04:06 |
LazyJ |
?? |
04:07 |
LazyJ |
Do you mean the Windows version of Minetest vs the Linux version? |
04:07 |
|
Jacksepticeye joined #minetest |
04:07 |
|
Jacksepticeye joined #minetest |
04:08 |
everamzah |
lol |
04:09 |
Dragonop |
... |
04:09 |
everamzah |
engine engine number 9 |
04:10 |
Dragonop |
heh |
04:12 |
LazyJ |
Hmm... looking at minetest.net/downloads, if I were a Windows user and never heard about compiling, I would wondering which build (msvc or minggw) to download. |
04:13 |
|
Jessica89 left #minetest |
04:13 |
|
TheBonsai joined #minetest |
04:13 |
|
TheBonsai joined #minetest |
04:19 |
rubenwardy |
!title https://forum.minetest.net/viewtopic.php?f=9&t=13752 |
04:19 |
MinetestBot |
rubenwardy: [Mod] Report [0.1] [report] - Send to admins and mods - Minetest Forums |
04:23 |
everamzah |
way passed cool |
04:58 |
|
Dragonop_ joined #minetest |
04:59 |
|
Dragonop_ joined #minetest |
05:00 |
|
Dragonop joined #minetest |
05:04 |
|
Dragonop_ joined #minetest |
05:40 |
|
ungali joined #minetest |
05:53 |
everamzah |
can take massive travels to find a particular flower color, say red for bed |
05:53 |
everamzah |
oops |
06:21 |
|
CWz joined #minetest |
06:44 |
|
DFeniks joined #minetest |
07:05 |
|
DFeniks joined #minetest |
07:16 |
|
enricom joined #minetest |
07:37 |
|
est31 joined #minetest |
07:44 |
|
Lunatrius joined #minetest |
08:09 |
|
Cryterion joined #minetest |
08:19 |
|
bleak_fire_ joined #minetest |
08:19 |
|
Viper168 joined #minetest |
08:28 |
|
mdjumethun joined #minetest |
08:32 |
|
Darcidride joined #minetest |
08:35 |
mdjumethun |
HOW I LOCK MY HOUSE BLOCK & FURNITURE FROM ORTHER PLAYER IN SERVER.... |
08:36 |
everamzah |
depends on the server, which mods it uses. protector blocks can be crafted and places, for example. |
08:36 |
everamzah |
please don't shout, i have sensitive ears |
08:37 |
VanessaE |
mdjumethun: you need to learn to use the Areas mod |
08:37 |
VanessaE |
or the protection blocks your server has, as needed. |
08:37 |
VanessaE |
and use locked doors, locked chests, etc. |
08:39 |
|
nrzkt joined #minetest |
08:51 |
|
Fixer joined #minetest |
08:53 |
|
jin_xi joined #minetest |
08:59 |
|
aheinecke joined #minetest |
09:00 |
|
Yepoleb_ joined #minetest |
09:22 |
|
Fixer joined #minetest |
09:26 |
|
aliasd joined #minetest |
09:37 |
|
ungali joined #minetest |
09:37 |
|
ungali joined #minetest |
09:40 |
|
ungali joined #minetest |
09:40 |
|
ungali joined #minetest |
09:46 |
|
est31 joined #minetest |
09:48 |
|
Jordach joined #minetest |
10:01 |
|
phantombeta joined #minetest |
10:08 |
|
Telesight joined #minetest |
10:09 |
|
meldrian joined #minetest |
10:10 |
|
Calinou joined #minetest |
10:28 |
|
JamesTait joined #minetest |
10:29 |
JamesTait |
Good morning all; happy Friday, and happy Bake Cookies Day! 🪠|
10:30 |
est31 |
yummy |
10:30 |
* est31 |
goes bake cookies |
10:30 |
* est31 |
goes for real, but not to bake cookies that was a joke |
10:31 |
* Ingar |
volunteers to taste cookies |
10:43 |
|
grimelle joined #minetest |
10:51 |
|
Taoki joined #minetest |
10:58 |
|
RealBadAngel joined #minetest |
11:08 |
|
Trustable joined #minetest |
11:36 |
Calinou |
http://www.hardocp.com/article/2015/12/17/played_quake_lately/ (gore warning) |
11:52 |
RealBadAngel |
quite nice |
11:52 |
RealBadAngel |
but no parallax or relief mapping |
12:05 |
Calinou |
RealBadAngel, it's possible to have it in DarkPlaces |
12:05 |
Calinou |
http://xpfree.org/epsilon/ has parallax/relief mapping, global illumination (enabled in console)… |
12:06 |
RealBadAngel |
that looks way better |
12:09 |
RealBadAngel |
anyway good to see that some games just never die :) |
12:12 |
|
proller joined #minetest |
12:18 |
Hirato |
leglobal illumination in dark places, whoo boy |
12:19 |
Hirato |
it exists, it's toggled by r_shadow_bouncegrid or something |
12:19 |
Hirato |
but it's quite slow and intense |
12:19 |
Hirato |
looks great though |
12:25 |
Calinou |
fast enough for a GTX 570 :) |
12:25 |
Calinou |
works fine in both Quake Epsilon and Xonotic |
12:25 |
Calinou |
real-time GI was always slow |
12:25 |
Calinou |
very few AAA games use real-time GI currently, to my knowledge |
12:32 |
|
Fixer joined #minetest |
12:43 |
|
proller joined #minetest |
12:59 |
|
unclemarc joined #minetest |
13:08 |
|
Hirato_ joined #minetest |
13:14 |
|
behalebabo joined #minetest |
13:23 |
RealBadAngel |
okay, i start to get what i wanted: http://i.imgur.com/SDoD7yU.png |
13:23 |
RealBadAngel |
how do you like it? |
13:25 |
Calinou |
nice |
13:25 |
Calinou |
would be nice to have 3D plants/torches as an option in default game |
13:26 |
RealBadAngel |
i can make it optional same way as glasslike framed for example |
13:27 |
Fixer |
fractals are so cool and weird |
13:27 |
Fixer |
good to see it enabled in mt |
13:28 |
Fixer |
RealBadAngel, looks interesting |
13:39 |
Fixer |
mountain up to 400 covered with forests, fractal mapgen |
13:43 |
RealBadAngel |
http://i.imgur.com/TLJGJGq.png , effect applied to all the plantlike |
13:57 |
|
Hirato joined #minetest |
14:03 |
Fixer |
RealBadAngel, that looks funny and pixelated |
14:04 |
Fixer |
RealBadAngel, feels like MT world |
14:05 |
|
paramat joined #minetest |
14:10 |
|
STHGOM joined #minetest |
14:11 |
|
Cryterion joined #minetest |
14:11 |
paramat |
RBA it would have to be optional because of the (i suspect) large performance hit. perhaps a distance limit too with plantlike drawtype beyond |
14:11 |
Jordach |
why not cheat and remove connected faces with other pixels |
14:11 |
Jordach |
(and occlusion) |
14:12 |
|
Player2 joined #minetest |
14:12 |
|
kimfy_ joined #minetest |
14:12 |
Jordach |
two pixels like [ ][ ] would have no inside faces at all, same for all axis |
14:12 |
RealBadAngel |
right, but i want them to be waving |
14:12 |
RealBadAngel |
i need all the faces to do that |
14:13 |
Jordach |
you wouldn't |
14:13 |
Jordach |
if you removed doubles and merged vertices, you wouldn't need it |
14:14 |
RealBadAngel |
i do have slightly different vision for waving plants, wait till you can see that |
14:14 |
Fixer |
paramat, fractal mapgen is cool, how high it goes? |
14:14 |
Jordach |
RealBadAngel, i can assume waving plants subdives the plantlike mesh into 16^2 squares |
14:15 |
RealBadAngel |
i want each microcuboid to wave |
14:15 |
Jordach |
(or texture^2 meshes, depending on res) |
14:15 |
paramat |
good, by default the island is 10000x8000 and 1000 high |
14:15 |
RealBadAngel |
not planes |
14:16 |
Fixer |
paramat, looks amazing with forests |
14:16 |
RealBadAngel |
if i combine connected pixels into planes i wont be able to do that |
14:16 |
Jordach |
RealBadAngel, nono. you're getting it wrong |
14:16 |
Jordach |
cubes connected to each other in 1x2 or 1x4 or whatever, can be merged into cuboids |
14:17 |
RealBadAngel |
no they cant connect, they will be waving separetely |
14:17 |
Jordach |
nobody wants to animate *individual* cubes |
14:17 |
Fixer |
paramat, will it work with "farmap" ? :} |
14:17 |
RealBadAngel |
so you have to see all the faces |
14:17 |
paramat |
mgfractal has a huge variety once you start adjusting the parameters. then each of the 9 formulas creates a different 'flavour' |
14:17 |
paramat |
yeah farmap will work with all mapgen |
14:18 |
paramat |
c55 is apparently busy with other stuff at the moment |
14:18 |
RealBadAngel |
Jordach, think about each cube as a pixel, i will move whole microcube |
14:19 |
Jordach |
and here i thought i was mad |
14:20 |
RealBadAngel |
jordach i already did it the way you are suggesting |
14:20 |
RealBadAngel |
and it was wrong |
14:20 |
Jordach |
irrlicht is bottlenecked by CPUs, not GPUs |
14:20 |
Jordach |
this is a bad idea |
14:21 |
|
Viper168_ joined #minetest |
14:25 |
RealBadAngel |
Jordach, see when i got 2 pixles one of top of another, if i connect them and eliminate invisible faces, and then move those pixels (cubes) i will get empty faces on both |
14:33 |
|
zat joined #minetest |
14:36 |
|
`PenguinDad` joined #minetest |
14:50 |
|
STHGOM joined #minetest |
14:54 |
|
paramat left #minetest |
14:57 |
|
STHGOM joined #minetest |
15:01 |
|
X-men_ joined #minetest |
15:10 |
|
est31 joined #minetest |
15:19 |
Fixer |
damn valleys mapgen is soo good |
15:22 |
|
younishd joined #minetest |
15:39 |
|
H-H-H joined #minetest |
15:42 |
Calinou |
https://www.reddit.com/r/quake/comments/3xbezi/hardocp_oh_mythat_looksshtty/ |
15:43 |
Calinou |
at least we don't have such "veterans" in Minetest community |
15:43 |
Calinou |
if we actually listened to those people, we would still be using 8-bit color palette |
15:45 |
|
AndDT joined #minetest |
15:45 |
|
Soni joined #minetest |
15:46 |
Ingar |
Calinou: otherwise you wouldn't be able to run it in 840Kb |
15:49 |
|
crazyR joined #minetest |
16:05 |
everamzah |
netquake for life |
16:06 |
|
CraigyDavi joined #minetest |
16:17 |
Fixer |
Calinou, we don't use it? |
16:18 |
|
SylvieLorxu joined #minetest |
16:19 |
|
hmmmm joined #minetest |
16:20 |
Fixer |
Calinou, MT does not use a lot of pallette %) |
16:20 |
|
kimfy_ joined #minetest |
16:25 |
|
SylvieLorxu joined #minetest |
16:30 |
|
jin_xi joined #minetest |
16:30 |
|
GunshipPenguin joined #minetest |
16:31 |
|
nanovad joined #minetest |
16:37 |
|
Obani joined #minetest |
16:38 |
|
proller joined #minetest |
16:39 |
|
Telesight joined #minetest |
16:40 |
|
proller joined #minetest |
16:43 |
|
zupoman joined #minetest |
16:43 |
|
zupoman joined #minetest |
16:44 |
|
theTroy joined #minetest |
16:48 |
|
GunshipPenguin joined #minetest |
16:54 |
|
rubenwardy joined #minetest |
17:04 |
|
dadix joined #minetest |
17:07 |
|
Gael-de-Sailly joined #minetest |
17:12 |
Calinou |
rendering is still done in 32 bits |
17:15 |
|
alket joined #minetest |
17:16 |
|
grimelle joined #minetest |
17:18 |
|
Tux[Qyou] joined #minetest |
17:24 |
Ingar |
which is more related to RGBA than address size |
17:30 |
|
GunshipPenguin joined #minetest |
17:37 |
|
sapier joined #minetest |
17:44 |
|
Darcidride joined #minetest |
17:45 |
|
Gael-de-Sailly joined #minetest |
17:48 |
|
piperita joined #minetest |
17:50 |
piperita |
hi |
17:50 |
piperita |
i need a bit of help, please |
17:52 |
|
Pest joined #minetest |
17:53 |
piperita |
hi |
17:58 |
|
piperita left #minetest |
17:59 |
|
Krock joined #minetest |
18:04 |
|
laudrin joined #minetest |
18:04 |
laudrin |
Hi @all. :-) |
18:06 |
Krock |
Hi too |
18:07 |
laudrin |
Is someone there who can help me with the carts mod (installed, running fine, but acceleration and deceleration seem to vary ramdomly)? |
18:09 |
|
Krock2 joined #minetest |
18:09 |
Krock2 |
laudrin, that could depend on the internal server lag |
18:14 |
laudrin |
Krock2, thank you for clarifying that, is there any way to prevent this? I'm trying to build some stations where the rail should stop (brake rails, then powered rails via wall button). I already built the switched power rail part as long as I can reach the button from the cart, but some times the cart will even stop before the powered rail or shoot right over them without stopping. :-/ |
18:20 |
Krock |
laudrin, make sure you have the full control about the cart movement -> higher speed = better -> makes sure you won't stop in the middle of nowhere |
18:20 |
Krock |
!c (1450292417 - 1450462647) / 3600 |
18:20 |
MinetestBot |
Krock: Took to long to calculate |
18:20 |
Krock |
srsly, MTB? |
18:20 |
|
punctum_dotum joined #minetest |
18:20 |
sfan5 |
try again |
18:20 |
Krock |
!c (1450292417 - 1450462647) / 3600 |
18:20 |
MinetestBot |
-47.28611111111111 |
18:20 |
Krock |
Thanx |
18:21 |
Krock |
oh would need a math.abs() but nvm |
18:25 |
laudrin |
Krock, thanks, how to gain full control? I have full (or at least high) speed because I'm going down some twenty or thirty blocks at 45 degrees. Still the cart stops at different locations. The reverse direction bug mentioned in the forum kicks in sometimes, too. |
18:25 |
Krock |
laudrin, I think there were some pull requests that would fix those interrupts partwise |
18:26 |
laudrin |
Is there any other way to have the cart stop on a specific (unpowered) power rail and to accelerate again via button. Tried the piston, too. |
18:27 |
laudrin |
Ok, so I have to install a developer version / nightly build of the mod? Or is it still in the process of being fixed? |
18:29 |
Krock |
laudrin, did you ty to merge this https://github.com/PilzAdam/carts/pull/13 pull with your local mod copy? |
18:29 |
Krock |
I doupt there will be any updates in the carts mod in the naer future |
18:31 |
* Krock |
has about 1.5 TB disk space, spread on ~30 HDDs and wonders why his two 150 GiB drives aren't full yet |
18:36 |
JamesTait |
Does anyone know why the daily PPA doesn't build minetestserver? |
18:38 |
Krock |
wrong PPA URL? |
18:40 |
rubenwardy |
Chatplus is dead: https://github.com/rubenwardy/email |
18:40 |
rubenwardy |
Separated the /mail functionality into "email". Chatplus now only does ignoring, pretty much. |
18:44 |
Obani |
rubenwardy, why is it dead ? |
18:45 |
|
punctum_dotum left #minetest |
18:45 |
dadix |
hello can someone create a site like this for minetest ? |
18:45 |
rubenwardy |
Other mods do ignoring etc, and chatplus pretty much breaks compatibility with all the other mods |
18:45 |
dadix |
http://www.enjin.com/ |
18:55 |
Calinou |
dadix, no thanks |
18:57 |
dadix |
ok |
18:59 |
laudrin |
Krock: I used the download link in the official mod's forum thread. I'll try to use the version you recommended. Thank you! :-) |
18:59 |
laudrin |
It would be sad if there were no further updates to the carts. :-/ |
19:00 |
Krock |
!mod boost_cart |
19:00 |
MinetestBot |
Krock: Boost cart [boost_cart] by Krock - https://forum.minetest.net/viewtopic.php?t=10172 |
19:04 |
rubenwardy |
Email: https://forum.minetest.net/viewtopic.php?f=9&t=13754 |
19:05 |
|
GunshipPenguin joined #minetest |
19:06 |
laudrin |
Thanks, I will check out your boost_cart mod. :-) |
19:08 |
|
roboman2444 joined #minetest |
19:14 |
dadix |
there is a mod like ThroneCraft from minecreaft? |
19:15 |
Krock |
what does that mod add? |
19:16 |
dadix |
is a role play mod . The action is in a medievall city |
19:17 |
dadix |
the have vampires and worewolf and can farming |
19:17 |
dadix |
a saw clips on youtube |
19:18 |
dadix |
from description is a RP/survival server |
19:25 |
rubenwardy |
I've just discovered that chatplus is ever so slightly broken, and I have no idea why players still see messages |
19:25 |
rubenwardy |
https://github.com/rubenwardy/chatplus/blob/master/api.lua#L208 |
19:25 |
rubenwardy |
actually, maybe because of this: https://github.com/rubenwardy/chatplus/blob/master/api.lua#L187 |
19:26 |
rubenwardy |
no |
19:26 |
rubenwardy |
It can't be that |
19:32 |
* Fixer |
reads python tutorial |
19:33 |
|
aheinecke joined #minetest |
19:34 |
Fixer |
noairblocks mod, wth is this? i'm not sure and forum results are not clear |
19:40 |
|
Krock joined #minetest |
19:50 |
MinetestBot |
[git] sapierdoes.not.have.an.email -> minetest/minetest: Android: Implement Autohiding button bars to cleanup screen 0663220 http://git.io/v0xdc (2015-12-18T20:35:54+01:00) |
19:52 |
|
Gael-de-Sailly joined #minetest |
19:53 |
Krock |
sapier, nice email :) |
19:54 |
rubenwardy |
lel https://forum.minetest.net/viewtopic.php?p=201979#p201979 |
19:57 |
sapier |
hmm wonder where git still did store that broken email value at least in commit I just pushed I fixed it prior merge |
19:59 |
Krock |
rubenwardy, did you list the disaverages? (sarcasm ahead!) Newer mods usually are more-up-to-date than older. Also a formspec can be too heavy for some simple commands and an API is mostly unused :P |
20:00 |
Calinou |
"Newer mods usually are more-up-to-date than older." lol |
20:00 |
Krock |
Speaking of functions |
20:01 |
Krock |
"older ones" would fit better, I think :/ |
20:06 |
|
ElectronLibre joined #minetest |
20:06 |
|
grimelle joined #minetest |
20:11 |
rubenwardy |
It's been partially rewritten, so it's up to date |
20:12 |
rubenwardy |
I guess it lacks the simplicity |
20:17 |
|
hoodedice joined #minetest |
20:22 |
|
gravgun joined #minetest |
20:23 |
|
GunshipPenguin joined #minetest |
20:23 |
|
Viper168_ joined #minetest |
20:24 |
Fixer |
rubenwardy, nice work |
20:24 |
* Fixer |
stumbled upon multiple assignments, that's weird part |
20:30 |
|
Tg1 joined #minetest |
20:35 |
|
theTroy joined #minetest |
20:37 |
Fixer |
for noobs like me that is funny: a, b = b, a+b |
20:38 |
Krock |
huh |
20:38 |
Krock |
oh 'a' is set to 'b' and 'b' to 'a + b'? |
20:39 |
Krock |
kinda confusing |
20:39 |
Fixer |
first it evaluates right side |
20:39 |
Fixer |
b, a + b, and after that assigns a to b, and b to a+b |
20:39 |
Fixer |
b to a, a+b to b* |
20:40 |
Krock |
That's why it's useful to write it step by step ;) |
20:40 |
Krock |
No more thinking about what's calculated first |
20:40 |
Fixer |
yeah, that is confusing for me too |
20:40 |
Fixer |
right side is calculated first, then assigns to variables |
20:43 |
hoodedice |
what is lua |
20:44 |
Fixer |
http://www.lua.org/ |
20:45 |
Fixer |
now my question, wth is ::= ? |
20:45 |
Krock |
hoodedice, this was sarcasm, right? |
20:46 |
hoodedice |
>_> |
20:46 |
hoodedice |
figurative speech |
20:48 |
Fixer |
http://tylerneylon.com/a/learn-lua/ |
20:48 |
Fixer |
learn lua in 15 min, *cough* |
20:49 |
* Fixer |
reads |
20:50 |
sapier |
well it should be better called something like "messing around with lua in 15 min" |
20:51 |
gravgun |
while true do print("lol") end |
20:52 |
Krock |
No matter what you do. Brain needs time to learn the stuff |
20:53 |
gravgun |
And sometimes brain waves its "Lazy f*ck" white flag and refuses to learn anything |
20:54 |
Krock |
Oh yeah. Well knows in language-lessons |
20:54 |
Krock |
*known |
21:05 |
|
aheinecke joined #minetest |
21:11 |
|
alket joined #minetest |
21:20 |
rubenwardy |
Someone on CTF reported the fact that someone else was killing them |
21:21 |
Calinou |
/report Help! Someone is taking my flag |
21:21 |
Calinou |
/report Help! How do I change weapon? |
21:21 |
Calinou |
/report Help! I've connected to this server |
21:21 |
Calinou |
:) |
21:22 |
rubenwardy |
exactly |
21:23 |
PenguinDad |
/report How do I use /report? |
21:24 |
Calinou |
Press any key to continue |
21:24 |
Calinou |
where is the "any" key? |
21:24 |
Fixer |
lol |
21:25 |
Fixer |
No keyboard found. Press any key |
21:27 |
Krock |
Virus scan completed. Installed 54 new virus. |
21:28 |
VanessaE |
a BBS I used to visit from time to time had "Press the 'ANY' key NOW!" as its pause/paging thing :) |
21:28 |
Krock |
BBS =? |
21:29 |
Calinou |
Bulletin Board System |
21:29 |
Krock |
oh okay |
21:29 |
Calinou |
I wasn't born when those existed :p |
21:29 |
Calinou |
there still are references to those in the FLOSS world |
21:29 |
Calinou |
https://bbs.archlinux.org/ |
21:29 |
Calinou |
see URL |
21:36 |
VanessaE |
thanks guys. now I feel old. |
21:36 |
hoodedice |
nah |
21:37 |
VanessaE |
especially since I was in my teens when I landed on my first BBS :P |
21:37 |
hoodedice |
you aren't old until you think about the fact that you can now use a telephone while someone is using the internet, and that blows your mind |
21:38 |
hoodedice |
it blew my mind, and I was only thirteen then |
21:38 |
hoodedice |
"you mean I can use the internet while mum's on the phone?!!!!" |
21:38 |
VanessaE |
we had two phone lines for the purpose. :P |
21:38 |
hoodedice |
"oh wow this is always connected!!!!" |
21:38 |
hoodedice |
oneyearlater.jpeg |
21:38 |
VanessaE |
also, nice timing you should say that, as I had just read this: http://notalwaysrelated.com/dialing-up-the-past/29388 |
21:38 |
hoodedice |
"duuuuude, what's your wifi password" |
21:39 |
|
barcelona1937 joined #minetest |
21:40 |
hoodedice |
also, something else I realised a while back |
21:41 |
hoodedice |
I actually dreaded the week AFTER finals |
21:41 |
hoodedice |
*dread (I still do) |
21:42 |
hoodedice |
not because grades, but because we have 40 hour work weeks, and all that time is spent updating macs, and windows vms on those macs |
21:42 |
hoodedice |
it is like I become BUSIER after finals |
21:42 |
hoodedice |
#rambling |
21:46 |
|
alket joined #minetest |
22:15 |
|
proller joined #minetest |
22:15 |
|
ajaypay joined #minetest |
22:15 |
ajaypay |
#lott |
22:16 |
rubenwardy |
ajaypay, #minetest-lott on irc.oldcoder.org |
22:20 |
|
dadix left #minetest |
22:24 |
|
DI3HARD139 joined #minetest |
22:24 |
rubenwardy |
May a moderator move these to mod releases? https://forum.minetest.net/viewtopic.php?f=9&t=13752 https://forum.minetest.net/viewtopic.php?f=9&t=13754 |
22:24 |
* DI3HARD139 |
takes the report mod |
22:25 |
DI3HARD139 |
and that email mod... Great idea! |
22:25 |
VanessaE |
email moved. |
22:26 |
VanessaE |
report moved. |
22:26 |
rubenwardy |
thank you |
22:26 |
VanessaE |
yw |
22:26 |
rubenwardy |
yay, 16 mods! |
22:26 |
rubenwardy |
**champagne** |
22:29 |
DI3HARD139 |
That moment when the restart script doesn't restart the server.... |
22:29 |
DI3HARD139 |
ah crash |
22:29 |
rubenwardy |
lol |
22:30 |
rubenwardy |
That's never actually happened to me |
22:30 |
rubenwardy |
although after a big update, the server usual goes into a crash loop |
22:30 |
rubenwardy |
start, 5 seconds later, crash |
22:31 |
DI3HARD139 |
yup. Crash loop from report |
22:31 |
rubenwardy |
huh? |
22:31 |
rubenwardy |
What's the error message? |
22:32 |
DI3HARD139 |
lemme dump the debug file as it has a few weeks worth of junk in it |
22:32 |
rubenwardy |
tail is handy |
22:32 |
rubenwardy |
tail debug.txt -n 500 |
22:32 |
DI3HARD139 |
2015-12-18 17:32:23: ERROR[main]: [C]: in function 'error' |
22:32 |
DI3HARD139 |
2015-12-18 17:32:23: ERROR[main]: /home/di3hard139/.minetest/mods/report/init.lua:2: in main chunk |
22:33 |
DI3HARD139 |
hmm...... will have to give that a shot |
22:34 |
rubenwardy |
sorry |
22:34 |
DI3HARD139 |
Its complaining about the chatplus version though I just updated it |
22:34 |
rubenwardy |
I forgot to push it |
22:34 |
DI3HARD139 |
np |
22:34 |
MinetestBot |
[git] Uberi -> Uberi/MineTest-WorldEdit: Clarify `//deleteblocks` https:/ http://git.io/v0p9X (2015-12-18T17:33:29-05:00) |
22:34 |
rubenwardy |
pushed now |
22:34 |
rubenwardy |
the report that was on git didn't know that email and chatplus had split |
22:35 |
rubenwardy |
so was looking for email in chatplus, rather than as a separate mod |
22:35 |
DI3HARD139 |
Oh |
22:36 |
rubenwardy |
https://github.com/rubenwardy/report/commit/49c880c2f685b8d80dffaa73942e00c037cce867 |
22:36 |
rubenwardy |
!titl |
22:36 |
rubenwardy |
!title |
22:36 |
MinetestBot |
rubenwardy: Update to support email · rubenwardy/report49c880c · GitHub |
22:36 |
|
JohnnyComeL8ly joined #minetest |
22:37 |
Fixer |
https://pbs.twimg.com/media/CWcu89YWwAEJttK.jpg |
22:37 |
DI3HARD139 |
Fixer: Genius |
22:38 |
rubenwardy |
clever |
22:38 |
rubenwardy |
is that you? |
22:38 |
Fixer |
no |
22:38 |
rubenwardy |
ok |
22:40 |
rubenwardy |
Does that work, DI3HARD139 |
22:40 |
DI3HARD139 |
adding now. 7zip is being a pain |
22:42 |
DI3HARD139 |
Works |
22:42 |
rubenwardy |
yay |
22:43 |
|
Soni joined #minetest |
22:43 |
DI3HARD139 |
ty for the useful mods BTW. been looking for something like that |
22:44 |
rubenwardy |
Running a server is the best way to make mods. You know what you'd like and what you need. |
22:45 |
rubenwardy |
and it really reduces the number of bugs |
22:45 |
DI3HARD139 |
yup |
22:45 |
DI3HARD139 |
the server seems to be more touchy then the client itself |
22:47 |
VanessaE |
Fixer: that's cheating! :) |
22:47 |
Fixer |
yay, Sailly is not against merging valley mapgen into core |
22:48 |
DI3HARD139 |
Imma take the finite water aswell. |
22:49 |
Jordach |
found something terrifying https://www.youtube.com/watch?v=nHc288IPFzk |
22:51 |
rubenwardy |
DI3HARD139, finite water is a very old mod |
22:51 |
rubenwardy |
and buggy |
22:51 |
rubenwardy |
not recommended on a server :P |
22:51 |
DI3HARD139 |
awe..... |
22:51 |
rubenwardy |
If you want to, then do it, but I'm not supporting it anymore. |
22:52 |
DI3HARD139 |
ok. Ill see if its stable enough in SP mode. IDC if a block of water gets stuck and such. I deal with that from worldedit. |
22:57 |
|
grimelle joined #minetest |
23:04 |
|
JohnnyComeL8ly joined #minetest |
23:04 |
|
Hirato joined #minetest |
23:17 |
|
Dragonop joined #minetest |
23:24 |
|
Viper168 joined #minetest |
23:30 |
rubenwardy |
the crash loop hit me hard: http://minetest.rubenwardy.com/stats/ |
23:30 |
|
JohnnyComeL8ly joined #minetest |
23:32 |
|
Dragonop joined #minetest |
23:41 |
|
Dragonop joined #minetest |
23:48 |
|
STHGOM joined #minetest |
23:49 |
|
jin_xi joined #minetest |
23:57 |
|
JohnnyComeL8ly joined #minetest |
23:58 |
|
electrodude512 joined #minetest |