Time |
Nick |
Message |
00:01 |
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00:05 |
rubenwardy |
I'm looking for moderators for CTF (minetest.rubenwardy.com:3000) |
00:06 |
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00:08 |
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00:08 |
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00:09 |
STHGOM |
what kind of things would a moderator do there? |
00:09 |
STHGOM |
only work against spam and cussing, right? |
00:12 |
rubenwardy |
give warnings then temp bans for sabotage, excessive swearing and dating. |
00:12 |
rubenwardy |
well |
00:12 |
rubenwardy |
warnings for accidental swearing |
00:12 |
rubenwardy |
temp-ban for repeated |
00:12 |
rubenwardy |
I don't count stuff like "damn" and "penis" as swearing |
00:12 |
rubenwardy |
unless used in a sexual context |
00:22 |
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00:43 |
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01:26 |
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01:40 |
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01:41 |
bleak_fire_ |
hi |
01:41 |
bleak_fire_ |
i updated my mods yesterday, and just ran across a problem with pipeworks |
01:41 |
bleak_fire_ |
note that today will be difficult and laggy as my internet connection is always dial-up-speed unusable on black friday |
01:42 |
bleak_fire_ |
but it's still do-able |
01:42 |
bleak_fire_ |
pictures load like dial-up where you had them drop like the shade |
01:42 |
bleak_fire_ |
butg |
01:42 |
bleak_fire_ |
this is my error |
01:43 |
bleak_fire_ |
it seems to focus on item_drop |
01:43 |
bleak_fire_ |
Runtime error from mod 'pipeworks' in callback environment_Step(): /usr/share/minetest/builtin/game/item.lua:338: attempt to index local 'dropper' (a nil value) |
01:44 |
bleak_fire_ |
stack traceback: |
01:44 |
bleak_fire_ |
(preventing mirc from reading the slash) /usr/share/minetest/builtin/game/item.lua:338: in function 'item_drop' |
01:45 |
bleak_fire_ |
ERROR[main]: ...st/games/minetest_game/mods/pipeworks/item_transport.lua:252: in function 'on_step' |
01:45 |
bleak_fire_ |
ERROR[main]: ...inetest/games/minetest_game/mods/pipeworks/luaentity.lua:347: in function <...inetest/games/minetest_game/mods/pipeworks/luaentity.lua:312> |
01:45 |
bleak_fire_ |
ERROR[main]: /usr/share/minetest/builtin/game/register.lua:355: in function </usr/share/minetest/builtin/game/register.lua:335> |
01:46 |
bleak_fire_ |
ok |
01:46 |
bleak_fire_ |
so while i dont intend to actually put back the old version of pipeworks or start the server, due to my internet speed issue |
01:46 |
bleak_fire_ |
this is the error i am having |
01:47 |
bleak_fire_ |
github loads partially so i can do someting there |
01:47 |
bleak_fire_ |
but i'd thought i'd report it here |
01:47 |
bleak_fire_ |
also, i dont know what file it's supposed to be |
01:47 |
bleak_fire_ |
item_transport or luaentity |
01:48 |
bleak_fire_ |
my guess is that it's item_transport |
01:48 |
bleak_fire_ |
because it was recently updated |
01:48 |
bleak_fire_ |
but i dont know |
01:48 |
bleak_fire_ |
if you can tell me here i will file a bug report |
01:52 |
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01:52 |
DI3HARD139 |
Question: How would I go about making a node for minetest |
01:53 |
DI3HARD139 |
Im mainly trying to add ontop of HomeDecor |
01:59 |
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02:03 |
rubenwardy |
http://rubenwardy.com/minetest_modding_book/chapters/nodes_items_crafting.html#registering-a-basic-node |
02:08 |
DI3HARD139 |
ty rubenwardy |
02:08 |
bleak_fire_ |
i cant replicate the problem based on what he did |
02:08 |
bleak_fire_ |
to cause the crash |
02:09 |
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02:10 |
bleak_fire_ |
i dont know much about pipeworks but the only pipeworks thing i saw is him placing a node breaker |
02:10 |
bleak_fire_ |
i dont know what that does, but i've been able to place nodebreakers, and pipes, with no problems |
02:12 |
bleak_fire_ |
and a blinky plant |
02:12 |
bleak_fire_ |
i just placed a few of those and it didnt crash like when he did it |
02:13 |
bleak_fire_ |
so you think i should let this slide or file a report? |
02:13 |
bleak_fire_ |
i'm doing exactly what he did, no crashes |
02:16 |
DI3HARD139 |
How can I correct this: Server::ProcessData<>: PacketError: what=String too long ?? |
02:34 |
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03:47 |
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04:08 |
bleak_fire_ |
well no more crashes so i'll let it go this time |
04:08 |
bleak_fire_ |
bye |
04:35 |
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06:04 |
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06:05 |
swift110-phone |
Hey |
06:17 |
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06:40 |
OldCoder |
Pro Tip: VanessaE_ rewriting a MT DB with page_size = 4096 speeds up MT *and* cuts large world sizes by 1GB |
06:40 |
OldCoder |
ruskie, sfan5_ ^ |
06:42 |
LazyJ_2 |
What is/are the trade-off(s)? |
06:42 |
LazyJ_2 |
How do I have a LazyJ_2?? |
06:43 |
LazyJ_2 |
Relogging... |
06:43 |
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06:45 |
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06:46 |
LazyJ |
Is this page_size stuff something for us knuckledraggers or does it require full working knowledge of SQLite? |
06:52 |
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07:10 |
OldCoder |
LazyJ, in between; I know you're interested in optimization |
07:10 |
OldCoder |
Can discuss after I study further |
07:10 |
OldCoder |
Size definitely drops 1GB for some worlds |
07:10 |
OldCoder |
Performance will depend on different factors, need to study that |
07:11 |
LazyJ |
|
07:11 |
OldCoder |
Speed may improve in general |
07:11 |
OldCoder |
Probably 10MB higher memory requirements |
07:12 |
LazyJ |
Speed is nice, but longevity and stability are valued more. |
07:12 |
LazyJ |
At least for me. |
07:12 |
LazyJ |
LG's RAM isn't being taxed much. |
07:12 |
LazyJ |
|
07:14 |
LazyJ |
My memory, on the other hand,... :0)- |
07:14 |
LazyJ |
Shorter than the hairs on my bald head. |
07:14 |
LazyJ |
|
07:19 |
OldCoder |
Yep |
07:20 |
OldCoder |
LazyJ, answer a foolish question... |
07:20 |
OldCoder |
Formspecs aren't stored in the DB data, right? |
07:20 |
OldCoder |
Just the data is stored |
07:20 |
OldCoder |
The wording of a formspec should change if you change a mod? |
07:21 |
LazyJ |
Sorry, OldCoder, but I have no understanding of formspecs and how they work with databases. |
07:21 |
OldCoder |
kkty |
07:23 |
LazyJ |
What little I know about coding is only what I've struggled to learn to fix more immediate problems that looked like stuff I could do something about. |
07:24 |
LazyJ |
Coming in to Minetest, I had no coding knowledge other than very, very rudimentary html. |
07:25 |
LazyJ |
I became addicted to Minetest enough, and had invested a lot of time creating in a server, that when things on the server began to be neglected, I stepped up from being a normal player to someone who took care of things. |
07:26 |
LazyJ |
Ok, enough reminiscing "the good ol'days" from this cranky old fart. |
07:26 |
LazyJ |
|
07:29 |
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08:51 |
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09:00 |
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10:57 |
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11:06 |
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11:28 |
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11:30 |
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11:32 |
Obani |
rubenwardy, would you like me to look for others mapgenerations ? |
11:32 |
rubenwardy |
huh |
11:32 |
rubenwardy |
oh, you sent something to me, didn't you |
11:33 |
Obani |
Yesterday ? |
11:34 |
Obani |
I did send you something two days ago |
11:41 |
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11:46 |
Obani |
rubenwardy, you didn't anwer me :p |
11:53 |
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11:55 |
rubenwardy |
I think it was too days ago |
12:06 |
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12:17 |
Obani |
rubenwardy, I was talking about if you wanted me to search for others map seeds |
12:20 |
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12:24 |
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12:26 |
rubenwardy |
I don't like how they have to scale a cliff. Ideally I like a map where both teams are on either side of a valley with lots of rocks and ditches |
12:26 |
rubenwardy |
and trees |
12:27 |
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12:31 |
Obani |
rubenwardy, the problem is that you break the spirit of the game you wanted to take sinpiration on ;) |
12:33 |
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13:11 |
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13:13 |
Calinou |
https://lut.im/ytnbZXDicm/oL3jJW9agraMovre.png |
13:13 |
Calinou |
Doomsday stable compiles fine, but not master branch… |
13:18 |
Krock |
> 101% |
13:19 |
Calinou |
you can have up to 200% health/armor |
13:23 |
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13:26 |
* Fixer |
is redcrabbing right now |
13:27 |
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13:50 |
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13:51 |
passerbye |
hello |
13:58 |
passerbye |
so |
13:58 |
passerbye |
i found this on the forums and |
13:58 |
passerbye |
https://forum.minetest.net/viewtopic.php?id=92 |
13:58 |
Krock |
hi |
13:59 |
passerbye |
the link to the guy's repo is dead |
13:59 |
passerbye |
so I was wondering if there's a way to find it or |
13:59 |
Krock |
yeah see all those dead links |
13:59 |
Calinou |
obviously, it's 4.5 years old :P |
13:59 |
passerbye |
well i found anther repo of his but |
13:59 |
Calinou |
you should join the Classic Quake community, where 90% of links are dead |
13:59 |
passerbye |
not sure if it has the double wield feature |
14:00 |
Krock |
gawd, how that would smell there.. |
14:00 |
passerbye |
should i keep searching for it or do you think it's easier to just redo it myself :P |
14:00 |
Krock |
remove the dead links before their virus spreads and causes more dead links :< |
14:01 |
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14:03 |
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14:05 |
* Fixer |
runs with screwdriver |
14:09 |
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14:10 |
Darcidride |
please move ASAP this mod https://forum.minetest.net/viewtopic.php?f=11&t=10418#p199912 (posted today, released since 6 months and more), in WIp, that's not serious =) |
14:15 |
Calinou |
license needs to be stated in mod topic |
14:15 |
Calinou |
(code preview doesn't count, it's not obvious) |
14:15 |
Calinou |
also, dependencies |
14:17 |
Darcidride |
it's true, let me 2 minutes |
14:19 |
Darcidride |
license, dependencies, and optional dependencies added : https://forum.minetest.net/viewtopic.php?f=9&t=13659&p=199910#p199910 |
14:23 |
Darcidride |
Calinou ^ |
14:24 |
Krock |
!title |
14:24 |
Krock |
MTB! |
14:24 |
Calinou |
moved |
14:24 |
Krock |
sfan5, MTB is gone, please bring her back :( |
14:26 |
passerbye |
hey can anyone think of any problems that might come up with implementing dual wielding:? |
14:35 |
est31 |
passerbye, it would require changing the client too |
14:35 |
est31 |
so a larger project |
14:35 |
passerbye |
hmm |
14:36 |
passerbye |
i guess i'll delay it till after finals then |
14:37 |
passerbye |
wouldn't there also be a conflict with items that require two mouse buttons? |
14:38 |
passerbye |
maybe an "action" mode where each item would have one use function... |
14:38 |
passerbye |
how does that sound? |
14:39 |
est31 |
yeah |
14:39 |
est31 |
I doubt however whether we want dual wield mode in minetes |
14:39 |
est31 |
t |
14:39 |
passerbye |
it can be quite handy when shields are involved |
14:40 |
est31 |
the shields implementations I see manage it as armour |
14:40 |
est31 |
so you change shields only by changing armour |
14:41 |
passerbye |
you're right |
14:41 |
passerbye |
also |
14:41 |
passerbye |
i was thinking about magic mods but |
14:41 |
passerbye |
they might as well have a small different UI for setting the spells |
14:43 |
passerbye |
new project: magic mods :D |
14:43 |
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15:04 |
Fixer |
new projects: fixing liquid and rendering bugs!!1111 |
15:08 |
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15:11 |
rubenwardy |
why do people feel the need to pretend to be admins |
15:11 |
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15:11 |
Fixer |
i don't know |
15:12 |
alket |
rubenwardy: that and dating I don't understand |
15:12 |
Fixer |
I usually "lol" at that |
15:12 |
rubenwardy |
and dating too |
15:12 |
rubenwardy |
<GirlyGamer####> ruben Shakur said i love you to me! |
15:15 |
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15:15 |
Fixer |
haha |
15:15 |
rubenwardy |
> when you tell players that they can ping you by saying "ruben" in the chat :'( |
15:15 |
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15:17 |
Fixer |
it is on CTF server? |
15:17 |
rubenwardy |
yes |
15:18 |
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15:24 |
* Fixer |
fixed so much slabs -> want to throw up |
15:24 |
* Fixer |
thanks Calinou |
15:28 |
Fixer |
lol |
15:28 |
Fixer |
wall with red cross on white background with a sign "not a football team" |
15:33 |
* Fixer |
runs with screwdriver all over the place like an idiot |
15:36 |
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15:36 |
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15:39 |
Fixer |
why nobody visits old coder's redcrab? it is amazing peace of history |
15:39 |
est31 |
peace? |
15:39 |
* est31 |
grammar pedant |
15:40 |
Fixer |
oh damned |
15:40 |
Fixer |
place* |
15:40 |
Fixer |
sorry |
15:41 |
exio4 |
hi |
15:41 |
rubenwardy |
piece*? |
15:43 |
Fixer |
or piece |
15:44 |
Fixer |
yes |
15:44 |
Fixer |
that was right |
15:44 |
Fixer |
>_> |
15:50 |
Obani |
Fixer, that's not |
15:50 |
Obani |
For me, redcrab is 0.3.1 |
15:50 |
Fixer |
i remember it too |
15:51 |
Obani |
The time you couldn't hit peoples :D |
15:51 |
Obani |
The time where everyone had fly+fast, and noclip was a developper dream :D |
15:53 |
Fixer |
red crab 0.3 was beginning of minetest |
15:54 |
Obani |
And it was so cool ^^ |
15:55 |
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15:56 |
Fixer |
fast mode was funny |
15:56 |
Fixer |
it works differently now iirc |
15:56 |
Fixer |
at first you can run fast + jump but without flying |
15:56 |
Fixer |
by pressing K iirc |
15:59 |
Fixer |
0.4 redcrab is immense |
16:00 |
Fixer |
minetest has very good build in general |
16:10 |
STHGOM |
you still can go fast without fly |
16:11 |
STHGOM |
use key |
16:12 |
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16:16 |
Fixer |
i will try again |
16:16 |
Fixer |
OldCoder, world looks good, some areas need slab/panel fix as usual (with reset) |
16:29 |
Fixer |
last farmap commit was 14 days ago, ugh |
16:29 |
Fixer |
wonder, where is c55... |
16:37 |
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17:30 |
hoodedice |
so the join dates are WRONG on the forum |
17:31 |
hoodedice |
never mind |
17:31 |
hoodedice |
am silly |
17:40 |
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19:00 |
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19:01 |
Obani |
Hey |
19:01 |
Obani |
I just compiled last git commit |
19:01 |
JohnnyComeL8ly |
And it is amazing? |
19:01 |
Obani |
And I've a segmentation error when launching minetest |
19:01 |
Krock |
It is amazing |
19:01 |
Obani |
I can't even see the menu |
19:02 |
Krock |
#minetest-dev would be happy about a gdb output |
19:02 |
JohnnyComeL8ly |
Obani, you need to provide more info than that. |
19:02 |
Krock |
(or however that tool's called) |
19:02 |
Obani |
And I don't even know why |
19:02 |
rubenwardy |
!mod playlife |
19:02 |
Obani |
I have no logs |
19:02 |
Krock |
rubenwardy, MTB is still dead |
19:02 |
rubenwardy |
Obani, Linux based? |
19:02 |
JohnnyComeL8ly |
Obani, then specify a log file. |
19:02 |
Obani |
The only log I have in my terminal is Loaded texture: ../../minetest_game/menu/header.png |
19:02 |
Obani |
Then, segmentation error |
19:03 |
Obani |
rubenwardy, yes : Debian Jessie (stable) |
19:03 |
hoodedice |
someone didn't malloc(9001) |
19:03 |
rubenwardy |
sudo apt-get install gdb && cmake . -DCMAKE_BUILD_TYPE=Debug && make -j2 && gdb bin/minetest |
19:03 |
hoodedice |
malloc(9001) fixes everything |
19:03 |
Krock |
rofl |
19:03 |
Calinou |
hi hoodedice |
19:03 |
Calinou |
the .tscn/.tres parser (which will allow to load those files in Godot) is almost finished |
19:03 |
hoodedice |
elo |
19:03 |
Obani |
rubenwardy, it always worked, why wouldn't it work now ? |
19:03 |
Calinou |
(new format, to replace XML) |
19:04 |
hoodedice |
Godot is soon going to be a pain to learn haha |
19:04 |
hoodedice |
because they invent the wheel for everything |
19:04 |
Calinou |
XML is often criticized, even by Linus Torvalds |
19:04 |
Calinou |
Godot's philosophy is, "if there is nothing good, invent it", and I kind of agree with it |
19:04 |
JohnnyComeL8ly |
Obani, you need to just do as rubenwardy said. |
19:04 |
Calinou |
it's similar to Blender's |
19:05 |
Obani |
JohnnyComeL8ly, ok, but first I'll update my packages versions :) |
19:05 |
Obani |
52 updates ^^ |
19:05 |
JohnnyComeL8ly |
Calinou, I like it... that is how git came into being. |
19:05 |
JohnnyComeL8ly |
Obani, that could be part of the problem. |
19:06 |
Calinou |
JohnnyComeL8ly, well, .tscn/.tres are text formats, they are VCS-friendly just like XML |
19:06 |
Calinou |
they are INI-style |
19:06 |
Obani |
Calinou, heard the roll sounds ? :p |
19:07 |
Calinou |
not yet |
19:08 |
JohnnyComeL8ly |
Calinou, VCS = version control system? |
19:08 |
Calinou |
yep |
19:08 |
VanessaE_ |
I thought that was some old model of atari computer? :) |
19:08 |
* Krock |
connects atari computer with the worst game ever, E.T. |
19:09 |
Obani |
Worst game ever ? THere is worst :D |
19:09 |
Krock |
hmm? |
19:09 |
hoodedice |
VanessaE_, pls |
19:10 |
hoodedice |
also,_ |
19:10 |
Obani |
This update takes soooo long... |
19:10 |
hoodedice |
Calinou, I *am* starting a project in godot after my finals |
19:10 |
JohnnyComeL8ly |
Atari VCS is a real thing, but I knew it wasn't it... context told me so. |
19:11 |
hoodedice |
Obani, not as bad as MS updates |
19:11 |
JohnnyComeL8ly |
hoodedice, no kidding! |
19:11 |
hoodedice |
heck, at least they don't suddenly pull updates #Win10NovemberUpdate |
19:11 |
Obani |
hoodedice, I shall have updated earlier :/ |
19:11 |
hoodedice |
I feel bad about w10m |
19:11 |
hoodedice |
they removed a lot of stuff I liked in w8.1m |
19:12 |
Obani |
hoodedice, remove Windows :p |
19:12 |
JohnnyComeL8ly |
Yeah. |
19:12 |
hoodedice |
Calinou, gonna be a third person hack and slash inspired by TLoZ series and ape escape =D |
19:12 |
hoodedice |
Obani still have use for it |
19:13 |
Obani |
hoodedice, for what? League of Legends ? :p |
19:13 |
JohnnyComeL8ly |
lol |
19:13 |
hoodedice |
and wifi actually works, unlike xubuntu where it loves to turn off every 15 minutes |
19:13 |
Obani |
hoodedice, remove xubuntu :p |
19:13 |
JohnnyComeL8ly |
That is a problem with proprietary (bad) hardware. |
19:14 |
hoodedice |
realtek 8188EE? |
19:14 |
hoodedice |
this is generic af |
19:14 |
Krock |
Intel has proprietary parts IIRC |
19:14 |
hoodedice |
this should work |
19:14 |
hoodedice |
but it doesn't |
19:14 |
hoodedice |
because someone did sizeof(array) in rtl8188 in the kernel |
19:14 |
hoodedice |
(IIRC) |
19:16 |
JohnnyComeL8ly |
hoodedice, http://ubuntuforums.org/showthread.php?t=2218962 |
19:16 |
hoodedice |
JohnnyComeL8ly, just so you know, performance is actually better (thank God) as compared to 14.04 |
19:17 |
hoodedice |
it was unusable in 14.04 and required compilation for every kernel update |
19:19 |
exio4 |
VanessaE: hi |
19:19 |
exio4 |
I thought we were here, not in #-dev |
19:20 |
exio4 |
VanessaE: yes, it's exactly like that |
19:20 |
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19:20 |
VanessaE |
it's still relevant to -dev |
19:21 |
VanessaE |
besides it's not like there's any actual coding chat going on right now |
19:21 |
hoodedice |
you mean to say I can spam dev if no one is talking? |
19:22 |
VanessaE |
nope. |
19:23 |
JohnnyComeL8ly |
"You are giving me permission to break the rules?" |
19:28 |
hoodedice |
awww |
19:28 |
JohnnyComeL8ly |
*Nawww |
19:37 |
exio4 |
Fixer: you should look at argentine politics, they're so much fun! |
19:38 |
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19:45 |
Fixer |
exio4, lots of ukrainians emigrated to Argentina in 192* (after Soviet invasion iirc) |
19:45 |
Fixer |
exio4, i believe there are similarities in those countries |
19:46 |
exio4 |
heh, argentina got lots of people, specially in those years :P |
19:47 |
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20:02 |
Fixer |
how much coding expertise i need to at least understand minetest code? |
20:03 |
exio4 |
a lot because it's a mess |
20:03 |
Calinou |
much more than eg. Godot probably |
20:03 |
Fixer |
I've coded very little in turbo pascal (in school), and made small functions in python (that's all) %) |
20:05 |
Fixer |
turbo pascal was in dos of course, and that was 10 years ago i think |
20:05 |
Fixer |
looks like, I need compleat reintroduction to coding |
20:06 |
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20:11 |
Calinou |
Fixer, try making games with Godot, it is a nice way to learn programming |
20:11 |
Calinou |
http://godotengine.org/projects/godot-engine |
20:12 |
Calinou |
you write your games in a language called GDScript, which is similar to Python |
20:14 |
Obani |
rubenwardy, how to use gdb ? |
20:14 |
Obani |
I don't even know what is it useful for ^^ |
20:20 |
Fixer |
it is for debugging |
20:21 |
Fixer |
to look how program works and detect errors in more detail if i understand it correctly |
20:21 |
Fixer |
i've used it few times for backtraces |
20:21 |
Fixer |
"A backtrace is a summary of how your program got where it is" |
20:22 |
Fixer |
usually before crash |
20:43 |
rubenwardy |
when it loads, Obani, type run |
20:43 |
rubenwardy |
when it crashes, type "bt full" |
20:43 |
rubenwardy |
it will give a back trace |
20:44 |
rubenwardy |
press enter until if stops asking you "press enter to continue" or something |
20:44 |
rubenwardy |
then paste the log in a paste bin |
20:52 |
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21:13 |
Fixer |
have you seen a bug where crops stop growing? |
21:13 |
hoodedice |
Calinou, pls |
21:13 |
hoodedice |
ohayou sfan5 |
21:14 |
est31 |
I think its one of paramat's "speedup" commits where he disabled catchup for the ABMs in mtg |
21:14 |
Fixer |
it is not that |
21:15 |
* sfan5 |
paws hoodedice |
21:15 |
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21:15 |
Fixer |
that's ESM City server bug, i will ask admin, I keep standing and nothing grows (it worked fine not long ago) |
21:15 |
hoodedice |
lol est |
21:17 |
Fixer |
paramat speedup is actually a speedup |
21:18 |
Fixer |
it disables catch up for some things like growing grass, lava cooling, etc, unloading the server |
21:19 |
Fixer |
crops are not affected |
21:22 |
est31 |
as if nobody had a grass farm, or flower farms. |
21:23 |
* Calinou |
farms Mese |
21:23 |
Fixer |
who on earth had a grass farm? |
21:24 |
est31 |
well, flower farms are the better example |
21:25 |
Fixer |
_it is not related to paramat patch in any way_ |
21:25 |
Fixer |
it is 0.4.13 mtg with mods |
21:25 |
Fixer |
ok, cactus is growing fine |
21:27 |
hoodedice |
Calinou, have you messed around with lighting and other artwork stuff in godot? |
21:28 |
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21:30 |
Calinou |
nope, I used 2D lights & shadows for a bit though |
21:31 |
Calinou |
works okay, but the shadows are infinitely sharp |
21:31 |
hoodedice |
okay, thanks |
21:31 |
Calinou |
(and they aren't anti-aliased) |
21:31 |
hoodedice |
sharp is low performance, right? |
21:31 |
hoodedice |
as in, easy on the computer |
21:31 |
Calinou |
sharp shadows (stencil or similar techniques) are cheaper in 2D |
21:31 |
hoodedice |
okay |
21:31 |
Calinou |
in 3D, those are likely to be slower than shadow maps now |
21:32 |
Calinou |
(in many cases) |
21:32 |
hoodedice |
hmm |
21:32 |
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21:32 |
Calinou |
eg. with DarkPlaces I have less FPS with stencil shadows than shadow maps |
21:33 |
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22:44 |
* Fixer |
slaps everybody with a large bug |
22:45 |
Obani |
No, I do |
22:47 |
JohnnyComeL8ly |
lol xD |
22:50 |
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22:50 |
koz_ |
What sort of improvements could I expect to see if I compile Minetest to use LuaJIT? |
22:50 |
rubenwardy |
usually a lot faster |
22:51 |
rubenwardy |
http://luajit.org/performance.html |
22:51 |
koz_ |
rubenwardy: I get that - would it make the graphics performance any better, or is this purely a GPU thing? |
22:51 |
JohnnyComeL8ly |
*CPU |
22:51 |
rubenwardy |
It may make graphics better if you're playing singleplayer |
22:52 |
rubenwardy |
due to not blocking mapgen or whatever |
22:52 |
rubenwardy |
but mainly it makes Lua mods, callbacks and stuff faster |
22:52 |
rubenwardy |
but, [citationneeded] |
22:52 |
Fixer |
stutter will be anyway |
22:52 |
koz_ |
rubenwardy: OK, I see. JohnnyComeL8ly: I said it right - graphics are handled by the GPU. |
22:53 |
rubenwardy |
Lua won't effect the GPU |
22:53 |
koz_ |
Yeah, I know. |
22:53 |
rubenwardy |
and in Minetest, most of the graphics is down on CPU |
22:53 |
koz_ |
Oh? |
22:53 |
rubenwardy |
eg: mesh generation, texture generation |
22:53 |
rubenwardy |
lighting |
22:53 |
* koz_ |
did not know that. |
22:54 |
rubenwardy |
However, that only happens when you dig or place something - vertices are drawn on the GPU |
22:54 |
rubenwardy |
again, afaik |
22:54 |
koz_ |
Well, that's news to me. Thanks! |
22:54 |
rubenwardy |
RealBadAngel will know more about this, and will be able to correct me |
22:54 |
JohnnyComeL8ly |
I was saying Lua is done on CPU. |
22:54 |
Fixer |
of course |
22:54 |
koz_ |
JohnnyComeL8ly: Indeed. |
22:55 |
koz_ |
Alrighty, thanks for that everyone1 |
22:55 |
koz_ |
s/1/! |
22:56 |
JohnnyComeL8ly |
So, after all that, you'll most likely see much better performance using LuaJIT. |
22:56 |
RealBadAngel |
koz_, luajit will make your mods make faster |
22:56 |
Calinou |
koz_, LuaJIT is ~3 times faster than plain Lua |
22:56 |
RealBadAngel |
server side |
22:56 |
Calinou |
but on the other hand, there is no support for Lua 5.2/5.3 features (which we don't use), and portability is worse |
22:56 |
Calinou |
(the author of LuaJIT is against implementing Lua 5.2/5.3 entirely) |
22:56 |
RealBadAngel |
it wont affect client performance at all |
22:57 |
RealBadAngel |
more complex the mod is gain will be greater |
22:57 |
RealBadAngel |
we dont talk here about simple one node registration mods |
22:58 |
RealBadAngel |
but those which actually do something |
22:58 |
RealBadAngel |
technic, piperworks, mesecons |
22:58 |
RealBadAngel |
if you dont use them, dont bother luajit |
22:59 |
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23:20 |
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23:22 |
JohnnyComeL8ly |
Obani, I'm working on a "clean" fresh compile... I'll see if I get any errors. |
23:22 |
Obani |
Ok ^^ |
23:27 |
JohnnyComeL8ly |
Obani... none whatsoever. It flew when loading a vanilla singleplayer world. |
23:28 |
Obani |
Well I still got the same errors |
23:29 |
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23:31 |
JohnnyComeL8ly |
Obani... I don't know what to tell you. |
23:32 |
JohnnyComeL8ly |
You don't get any compilation errors? |
23:32 |
Obani |
no |
23:32 |
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23:32 |
JohnnyComeL8ly |
Did you do a fresh folder, and then git the latest? |
23:33 |
Obani |
Yes... |
23:34 |
rubenwardy |
My server's first youtuber: https://www.youtube.com/watch?v=8hX15dWVS7E |
23:35 |
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23:50 |
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23:50 |
Fixer |
damn, kids know how to record video |
23:51 |
Fixer |
it is laggy somewhat |
23:51 |
Fixer |
wonder how that people record HD videos from BF4 or so without slowdowns |
23:52 |
VanessaE |
probably by using paid-for or cracked programs and recording to huffyuv or another raw format |
23:52 |
VanessaE |
then compress it to AVI etc later |
23:52 |
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23:52 |
Fixer |
that need shit-tons of storage |
23:52 |
Fixer |
gigabytes |
23:52 |
VanessaE |
yep. |
23:52 |
VanessaE |
1 gig a minute or something, as I recall |
23:52 |
Fixer |
yeah |
23:54 |
Fixer |
looks like he is recording in kindergarten or school |
23:54 |
rubenwardy |
yeah, sounds like it |
23:54 |
Fixer |
back in my times we played Quake II in school |
23:54 |
Fixer |
on Win98SE |
23:54 |
Fixer |
no net though |
23:55 |
Fixer |
and no internet |
23:55 |
rubenwardy |
best bit: https://youtu.be/8hX15dWVS7E?t=4m30s |
23:58 |
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