Time |
Nick |
Message |
00:18 |
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00:51 |
MinetestBot |
[git] RobertZenz -> minetest/minetest: Simplify regex used in check_modname_prefix and other improvements. 0cf1547 http://git.io/vBmZ6 (2015-11-24T01:49:59+01:00) |
01:15 |
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01:33 |
* afflatus |
just pushed the new dev version of grailtest to github if anyone is remotely interested. |
01:33 |
afflatus |
It's minimal, but very playable. |
01:34 |
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01:38 |
afflatus |
Which means I can do some play testing :) |
01:57 |
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02:23 |
MinetestBot |
[git] Warr1024 -> minetest/minetest: Re-enable texture pre-filters on wielditems, fixing #3178. 900db31 http://git.io/vBmoc (2015-11-24T03:22:31+01:00) |
02:33 |
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04:49 |
Red_Hood |
I am running a server. how do I enable and disable mods from that server? |
04:49 |
Red_Hood |
I am using ubuntu 14.04 and it's a dedicated server on a VPS |
04:51 |
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04:51 |
est31 |
Red_Hood, best is to copy the mod folders to the worldmods directory in the world directory |
04:52 |
est31 |
if there is no worldmods directory, create one |
04:52 |
Red_Hood |
I am not even sure how I would do that from a commandline |
04:52 |
est31 |
(with "world directory" I mean the directory of the map). |
04:53 |
Red_Hood |
I don |
04:53 |
Red_Hood |
I don't even know where that is located |
04:53 |
est31 |
usually under /home/<user>/.minetest/worlds/<world name> |
04:55 |
Red_Hood |
-bash: cd: /home/root/.minetest/worlds/LMR: No such file or directory |
04:56 |
est31 |
what does "ls /home/root/.minetest/worlds" say? |
04:56 |
Red_Hood |
ls: cannot access /home/root/.minetest/worlds: No such file or directory |
04:57 |
est31 |
meh, I guess thanks to the fact that you run minetest as root its under /root not /home/root |
04:57 |
est31 |
try that |
04:57 |
Red_Hood |
rootvultr:~# ls /root/.minetest/worlds |
04:57 |
Red_Hood |
world |
04:57 |
est31 |
(and dont run minetest as root, its bad practice) |
04:57 |
est31 |
well then your world is named root |
04:57 |
Red_Hood |
est31: I am too lazy to make a user |
04:57 |
Red_Hood |
fine I'll add another user |
04:58 |
est31 |
emm sorry |
04:58 |
est31 |
its named "world" ofc |
04:58 |
Red_Hood |
I named it LMR though |
04:58 |
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04:58 |
Red_Hood |
Why would it be called world there? |
04:59 |
est31 |
depends on how you created it |
04:59 |
est31 |
there is not one fixed world name |
04:59 |
est31 |
there is the serverlist name |
04:59 |
est31 |
there is the greeting text |
04:59 |
Red_Hood |
I made a user for this shit |
04:59 |
Red_Hood |
I made my user "red" |
05:02 |
Red_Hood |
Okay |
05:02 |
Red_Hood |
Now where do I add the mods? |
05:03 |
est31 |
put them into /home/<user>/.minetest/worlds/<world name>/worldmods |
05:03 |
est31 |
every mod a directory |
05:03 |
est31 |
(or modpack) |
05:04 |
Red_Hood |
How do I make a world from the command line? |
05:04 |
est31 |
I dont think thats possible |
05:04 |
est31 |
I'l lhave to look |
05:05 |
Red_Hood |
I am bringing up the wiki |
05:05 |
est31 |
I think if the directory is not existent it will create one |
05:06 |
est31 |
so just start it with a fake worldname and it will create the world |
05:07 |
Red_Hood |
Now? |
05:07 |
Red_Hood |
I started the server as user |
05:07 |
est31 |
well now put the mods you want into the dir |
05:07 |
est31 |
and set who is the admin in the config file |
05:07 |
est31 |
usually at /home/<user>/.minetest/minetest.conf |
05:08 |
est31 |
your copy of minetest should have a minetest.conf.example somewhere |
05:08 |
Red_Hood |
I am in "World" now |
05:08 |
est31 |
if not, read the online version https://github.com/minetest/minetest/blob/master/minetest.conf.example |
05:08 |
Red_Hood |
Now where do I add the mods? |
05:09 |
est31 |
create the subdir worldmods |
05:09 |
est31 |
then make the mods subdirs of that directory |
05:09 |
est31 |
you disable mods by moving them out of the directory |
05:09 |
Red_Hood |
"mkdir worldmods" in "World"? |
05:09 |
est31 |
yes |
05:09 |
Red_Hood |
I added worldmods now. |
05:09 |
Red_Hood |
Now what? |
05:10 |
est31 |
well, get the mods |
05:10 |
Red_Hood |
wget the mods then unextract them? |
05:10 |
est31 |
yes |
05:10 |
est31 |
or git clone |
05:13 |
Red_Hood |
Oh shit, I accidentally wget'd the creatures mod into world and not worldmods |
05:13 |
Red_Hood |
How do I remove it now? |
05:13 |
Red_Hood |
Also it's unextracted |
05:14 |
est31 |
what about moving it |
05:14 |
Red_Hood |
How can I move it? |
05:14 |
est31 |
mv |
05:14 |
est31 |
type "man mv" to find out how to move |
05:14 |
E4xoi |
http://opengameart.org/content/space-shooter-redux this name sounds familiar... |
05:17 |
Red_Hood |
I moved cme to worldmods |
05:17 |
Red_Hood |
now what? |
05:17 |
Red_Hood |
Am I done now? |
05:17 |
est31 |
you have to extract it |
05:17 |
Red_Hood |
I did |
05:17 |
est31 |
then you are done :) |
05:18 |
Red_Hood |
Thanks for the help. |
05:25 |
Red_Hood |
How do I make a user admin? |
05:27 |
est31 |
/grant user all |
05:27 |
est31 |
then you make them total admin |
05:27 |
est31 |
usually you want to give single privs only |
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08:34 |
Minetest |
hey |
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10:08 |
JamesTait |
Good morning all; happy Tuesday and happy Celebrate Your Unique Talent Day! 😃 |
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13:58 |
* minehippie |
slaps minehippie around a bit with a large fishbot |
13:58 |
* minehippie |
slaps minehippie around a bit with a large fishbot |
14:00 |
minehippie |
Heyho :D |
14:03 |
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14:08 |
zat |
1. Need to play Minetest under Windows? Windows is Sindows... |
14:08 |
zat |
sin? |
14:13 |
rom1504 |
cos |
14:13 |
rom1504 |
coswows |
14:13 |
rom1504 |
*cosdows |
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16:12 |
rubenwardy |
I don't understand how shooter works :'( |
16:13 |
rubenwardy |
There's no set_hp or damage calls |
16:13 |
rubenwardy |
ah, punch |
16:21 |
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16:30 |
rubenwardy |
Adding this to my server slowed it down a bit. I've set sqlite_synchronous = 0 as I need to delete_blocks too. Can you see anyway to optimise? https://github.com/rubenwardy/capturetheflag/blob/master/mods/ctf_barrier/init.lua#L13 |
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17:37 |
Krock |
Oh yeah, let's destroy this massive silence |
17:37 |
* Ingar |
eats something crunchy |
17:38 |
* RealBadAngel |
yawns |
17:39 |
* Obani |
dances |
17:40 |
* Krock |
donates Ignar a potato chip |
17:40 |
* Elench |
rawrs |
17:40 |
* Krock |
slaps RealBadAngel a bit with a large trout |
17:40 |
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17:41 |
* RealBadAngel |
slaps Krock with water shaders: http://i.imgur.com/m37D035.png |
17:41 |
Krock |
Hey, Americans, we're here in Europe and report a sucessful sun transfer to your direction |
17:41 |
* Krock |
wonders about RealBadAngel's graphics card |
17:41 |
Elench |
I can confirm, Sol has left |
17:42 |
* Krock |
loves that eyecandy |
17:42 |
RealBadAngel |
its nvidia gtx550ti, but those shader isnt that demanding |
17:43 |
Krock |
oh, nice! |
17:43 |
* who_wants_some |
looks |
17:44 |
* Krock |
hides it from who_wants_some |
17:44 |
RealBadAngel |
in 15-20minutes i will make those shaders aviable for downloading if somebody wanna try them (i need feedback) |
17:44 |
* who_wants_some |
showers everybody with large bugs |
17:45 |
Obani |
rubenwardy, https://forum.minetest.net/viewtopic.php?f=10&t=13157&p=199362#p199362 |
17:45 |
who_wants_some |
RealBadAngel, make a mod for quick and easy test |
17:45 |
* Krock |
buys 1000 bugs on Amazon for $25 and sends them to who_wants_some's appartment |
17:45 |
* who_wants_some |
already has some |
17:46 |
* Krock |
knows where |
17:46 |
RealBadAngel |
for that there will be one PR to the engine, one mod and one zip with shaders to unpack into /client/shaders |
17:47 |
Obani |
RealBadAngel, so you are working on Kenney ideas ? |
17:48 |
rubenwardy |
Obani, replied |
17:48 |
RealBadAngel |
those are not Kenney ideas, im workin on shaders for quite a long time already, water shaders initial code is from early 2014 |
17:48 |
who_wants_some |
nice, does it look better? |
17:50 |
Obani |
rubenwardy, valley mapgen was imported as a c++ mapgen if I got it right |
17:50 |
Obani |
valley_c was the link to the port |
17:50 |
rubenwardy |
also see https://github.com/rubenwardy/capturetheflag/issues/9 |
17:50 |
rubenwardy |
ah https://github.com/duane-r/minetest/tree/valleys_c |
17:52 |
Obani |
rubenwardy, check on github |
17:52 |
rubenwardy |
seen |
17:52 |
rubenwardy |
and replied |
17:52 |
rubenwardy |
This forms part of my inspiration in terms of a building-ctf: https://www.youtube.com/watch?v=6zR4uE1rjwg |
17:54 |
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17:58 |
Obani |
rubenwardy, for now, gotta work on my musics ;) |
17:58 |
Red_Hood |
redvultr:/usr/share/games/minetest/games/minetest_game/mods$ minetest --server --worldname world |
17:58 |
Red_Hood |
Using world specified by --worldname on the command line |
17:58 |
Red_Hood |
terminate called after throwing an instance of 'SerializationError' |
17:58 |
Red_Hood |
what(): ServerEnvironment::loadMeta(): EnvArgsEnd not found! |
17:58 |
Red_Hood |
Aborted |
17:58 |
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Red_Hood was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com. |
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17:59 |
Red_Hood |
https://ghostbin.com/paste/ndvot how do I fix this? |
17:59 |
Red_Hood |
What's the error? |
18:01 |
Krock |
open env_meta.txt and add new line: "EnvArgsEnd" |
18:01 |
Krock |
^ Red_Hood |
18:05 |
Red_Hood |
where is env_meta.txt located on a standard Ubuntu install? |
18:06 |
Krock |
dunno. Just inside your world's directory |
18:08 |
Calinou |
why doesn't the engine do it? |
18:08 |
Krock |
Because Minetest is too dumb |
18:08 |
Red_Hood |
https://ghostbin.com/paste/y6g5j |
18:09 |
Krock |
add "game_time = 6000" above the endArgs line |
18:09 |
Krock |
why doesn't the engine do it? |
18:09 |
Red_Hood |
What does that do to the game? |
18:09 |
Krock |
it sets the current world time |
18:10 |
Red_Hood |
It works now. |
18:10 |
Krock |
!next |
18:10 |
MinetestBot |
Another satisfied customer. Next! |
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19:03 |
who_wants_some |
!back |
19:04 |
who_wants_some |
!fubar |
19:04 |
who_wants_some |
whatever |
19:04 |
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19:44 |
who_wants_some |
test |
19:45 |
who_wants_some |
LazyJ, LG2 is down? |
19:46 |
who_wants_some |
LazyJ, its ok |
19:47 |
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19:49 |
RealBadAngel |
ok, i do have water shaders files ready, somebody wanna compile and try it? |
19:49 |
Jookia |
Can liquids flow in to non-air blocks yet, ala moontest? |
19:54 |
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19:59 |
Krock |
RealBadAngel, I'd have some time tomorrow :) |
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20:05 |
who_wants_some |
compile? i don't have compilers installed on Win7, can someone compile for Windows please? |
20:06 |
RealBadAngel |
http://pastie.org/10578793 |
20:06 |
RealBadAngel |
how-to on trying the shader |
20:07 |
who_wants_some |
if someone compiles it for win, i will be happy to test |
20:08 |
RealBadAngel |
i cant |
20:08 |
who_wants_some |
is it possible to do clearobjects periodically ingame like on MC servers? |
20:09 |
who_wants_some |
you can crosscompile iirc |
20:09 |
who_wants_some |
or other people on linux |
20:09 |
Obani |
rubenwardy, look at your Github ;) |
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20:40 |
Red_Hood |
How do I make myself admin on my server? |
20:40 |
Red_Hood |
Like my user. |
20:42 |
thePalindrome |
Do you still need a cross compile? |
20:48 |
Obani |
Red_Hood : if you haven't set default_privs, so just do /grant all |
20:49 |
Obani |
If not, there might be a file in your world directory including player names |
20:49 |
Obani |
You should be abled to add privs there |
20:55 |
Obani |
shit |
20:57 |
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21:04 |
who_wants_some |
tihs! |
21:06 |
* who_wants_some |
listens https://www.youtube.com/watch?v=Pij6J0HsYFA |
21:13 |
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21:14 |
who_wants_some |
GUH, another headphones bite the dust |
21:17 |
who_wants_some |
it is annoying, they are making them from raw **** or whatever, why on earth it so sloppy and weak, damn CPR |
21:32 |
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21:37 |
rubenwardy |
On my server, I have user/minetest/ to hold the build, and user/ctf/ to hold my ctf server. |
21:37 |
Da_Red_Hood |
https://ghostbin.com/paste/rt4mn i added some mods and this happened |
21:37 |
rubenwardy |
How can I run minetestserver and tell it to look for the game in user/ctf? |
21:37 |
Da_Red_Hood |
How do I fix this? |
21:37 |
rubenwardy |
subgame? |
21:39 |
rubenwardy |
nevermind, I'll set RUN_IN_PLACE=0 and make it look in .minetest |
21:39 |
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21:50 |
Da_Red_Hood |
I remove the mods and something different happened |
21:50 |
Da_Red_Hood |
world '/home/red/.minetest/worlds/world' |
21:50 |
Da_Red_Hood |
Automatically selecting world at [/home/red/.minetest/worlds/world] |
21:50 |
Da_Red_Hood |
terminate called after throwing an instance of 'SerializationError' |
21:50 |
Da_Red_Hood |
what(): ServerEnvironment::loadMeta(): EnvArgsEnd not found! |
21:50 |
Da_Red_Hood |
Aborted |
21:50 |
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22:01 |
who_wants_some |
is it possible to get ore rock intact in noncreative mode? |
22:01 |
sfan5 |
Da_Red_Hood: open env_args.txt and add a "EnvArgsEnd" line at the end |
22:07 |
TheWild |
who_wants_some, through /giveme command, but you need to know the internal block name |
22:07 |
TheWild |
like default:stone_with_coal |
22:08 |
who_wants_some |
yeah |
22:10 |
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22:12 |
TheWild |
hmm.. these names are sometimes hard to remember. What about /searchnodes *coal*, /searchitems *axe*? |
22:14 |
who_wants_some |
not a problem, but are there other ways? |
22:15 |
TheWild |
If you have worldedit installed, you can set a node and dig it. |
22:16 |
who_wants_some |
guh, I mean from standpoint of player with simple privs |
22:17 |
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22:18 |
TheWild |
go to the mod code and strip the flag not_in_creative_inventory (or something like) from the registered nodes |
22:18 |
TheWild |
btw, I would bet there were ores in creative inventory |
22:20 |
who_wants_some |
i see it now, for example stone + copper |
22:25 |
LazyJ |
who_wants_some, on the server, there is a recipe for crafting ore and stone back into stone_with_<ore/mineral>. Players wanted to use them as design blocks. |
22:25 |
LazyJ |
Stone_with_coal works well for representing oil stains on garage floors and parking spaces. |
22:27 |
LazyJ |
Depending on the texture pack used, the stone_with_<ore/mineral> creates different colors or patterns for pixel art, flooring, or just to have something non-standard. |
22:45 |
ungali |
Is there a good fire extinguisher mod? |
22:46 |
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22:49 |
LazyJ |
ungali, I have not tried this mod, but here is a link for "fireextinguisher": https://forum.minetest.net/viewtopic.php?id=5175 |
22:49 |
ungali |
LazyJ, I'll give it a try, thanks! |
22:49 |
LazyJ |
yw ;) |
22:52 |
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23:08 |
rubenwardy |
I'm proud of this: https://github.com/rubenwardy/capturetheflag/blob/master/build.sh |
23:09 |
rubenwardy |
It's a preprocessor which replaces ctf.setting("name") with the setting's value |
23:09 |
rubenwardy |
ie: turns ctf.setting calls into constants |
23:23 |
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