Time |
Nick |
Message |
00:04 |
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00:37 |
xfceKris |
Has anyone used eclipse + koneki plugin to dev? |
00:51 |
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02:40 |
grendal_prime |
dr-who mod? |
02:40 |
grendal_prime |
the boy is dying for a dr-who mod |
02:40 |
waressearcher2 |
dr what ? |
02:41 |
grendal_prime |
doctor who |
02:42 |
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02:50 |
waressearcher2 |
grendal_prime: you don't know either |
02:51 |
grendal_prime |
the name of the doctor is who. |
02:51 |
grendal_prime |
"who" |
02:51 |
waressearcher2 |
who knows |
02:53 |
waressearcher2 |
what disease he cures ? |
02:55 |
waressearcher2 |
retardis |
02:57 |
waressearcher2 |
its just 12:55pm monday and I have nothing to do |
03:00 |
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03:03 |
grendal_prime |
right...the only link we can find is to a github project that does not exists anymore |
03:04 |
DI3HARD139 |
what are you looking for? |
03:11 |
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03:12 |
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03:16 |
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03:19 |
Hisforever |
I use to have a mod that built houses audomaticly, by VanessaE dose any know where I cvan get it back? |
03:21 |
VanessaE |
... |
03:21 |
VanessaE |
it is customary to wait for an answer. |
03:21 |
swift110-phone |
Cool |
03:21 |
swift110-phone |
How do u build a house |
03:28 |
DI3HARD139 |
VanessaE: Can I get that mod?? |
03:28 |
VanessaE |
it's one of Sokomine's |
03:28 |
VanessaE |
but I keep forgetting the name of it |
03:28 |
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03:28 |
DI3HARD139 |
found it |
03:29 |
DI3HARD139 |
would it happen to be "random_buildings"? |
03:29 |
VanessaE |
that's the old one |
03:29 |
VanessaE |
she's got something newer |
03:29 |
DI3HARD139 |
mg_villages is the next one I see |
03:30 |
DI3HARD139 |
and village_modern_houses |
03:30 |
VanessaE |
villages, that's probably it |
03:31 |
M_Angel |
is there a list of lighting values somewhere? |
03:32 |
DI3HARD139 |
1-15 or MAX if I recall |
03:32 |
DI3HARD139 |
correctly |
03:32 |
M_Angel |
yes I know that |
03:33 |
M_Angel |
but I'm looking for lighting values of each block/item |
03:33 |
DI3HARD139 |
Oh. Like default or effective values? |
03:39 |
DI3HARD139 |
I never understood why you can have the dependencies but the mods are clueless in that there RIGHT FRIGGEN THERE!! |
03:40 |
M_Angel |
I only found this old post about the topic https://forum.minetest.net/viewtopic.php?id=5631 |
03:59 |
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04:13 |
grendal_prime |
DI3HARD139, Im looking for a doctor who map for my son ..hes crazy with doctor who right now...(mostly Rose but you know...) |
04:17 |
DI3HARD139 |
grendal_prime: Only thing I could find was this https://forum.minetest.net/viewtopic.php?id=4730 and I'm sure this isnt the right "Dr Who" |
04:18 |
grendal_prime |
yeah that's the right one but unfortunately the link is dead |
04:21 |
DI3HARD139 |
This is why "I have quit minetest ... again. I am heavily unimpressed by both the game and the community." I know theres a link somewhere it just may take a bit of time to find |
04:47 |
kahrl |
weird... I just noticed that I've worked on my "irrtum" project only in September: https://github.com/kahrl/irrtum/commits/master |
04:47 |
kahrl |
September 2011, September 2013, September 2015 |
04:52 |
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04:53 |
M_Angel |
but that happens to all type of communities as they grow.. |
05:01 |
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05:15 |
exio4 |
kahrl: and on odd numbers |
05:15 |
exio4 |
kahrl: must be some kind of curse! |
05:30 |
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09:09 |
JamesTait |
Good morning all; happy Monday, and happy Miniature Golf Day! 😃 |
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13:13 |
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13:14 |
arsdragonfly |
!server arsdragonfly |
13:14 |
MinetestBot |
arsdragonfly: Arsdragonfly's testing Minetest server | arsenalmp.noip.me:30001 | Clients: 0/15, 0/0 | Version: 0.4.13-dev / minetest | Ping: 313ms |
13:16 |
nrzkt |
!server AppleTree |
13:16 |
MinetestBot |
nrzkt: AppleTree - Survival & Build | pts.epixel-game.net | Clients: 4/50, 3/6 | Version: 0.4.13-dev / epixel | Ping: 11ms |
13:17 |
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13:17 |
sfan5 |
!server players:max |
13:17 |
MinetestBot |
sfan5: No results |
13:17 |
sfan5 |
!server players:most |
13:17 |
MinetestBot |
sfan5: skyblock server | stormchaser3000.noip.me:30001 | Clients: 22/40, 23/39 | Version: 0.4.13-dev / minetest | Ping: 111ms |
13:32 |
waressearcher2 |
!servers |
13:34 |
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13:36 |
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13:36 |
STHGOM |
!server players:least |
13:36 |
MinetestBot |
STHGOM: OldCoder Wizard School | minetest.org:30025 | Clients: 0/32, 0/5 | Version: 0.4.13-dev / wizschool_game | Ping: 82ms |
13:37 |
waressearcher2 |
!server |
13:37 |
MinetestBot |
waressearcher2: NewScape | 5.196.39.169 | Clients: 0/15, 0/1 | Version: 0.4.13 / minetest | Ping: 5ms |
13:38 |
STHGOM |
!server players:best |
13:38 |
MinetestBot |
STHGOM: No results |
13:38 |
waressearcher2 |
!server players:all |
13:38 |
MinetestBot |
waressearcher2: No results |
13:38 |
waressearcher2 |
does anyone knows what "culling" technique minetest uses ? |
13:38 |
STHGOM |
!server players:good |
13:38 |
MinetestBot |
STHGOM: No results |
13:38 |
STHGOM |
no gooid players ;_; |
13:40 |
brothersome |
waressearcher2, zlib with 1 block of 16x16x16 nodes? |
13:44 |
waressearcher2 |
brothersome: is that your answere ? |
13:45 |
waressearcher2 |
I mean is it "backface culling" or "occlusion" or "frustum" ? |
13:45 |
waressearcher2 |
brothersome: why did you said "zlib" ? |
13:56 |
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13:56 |
xfceKris |
Any tips on writing the .obj files for mesh nodes? |
13:58 |
sfan5 |
"writing"? |
13:58 |
sfan5 |
you usually export them from somewhere |
13:59 |
sfan5 |
waressearcher2: he/she mistook culling for compression |
13:59 |
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14:03 |
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14:11 |
STHGOM |
xfceKris, blender is a good tool for exporting .obj, once you get the hang of it |
14:11 |
* xfceKris |
goes hunting for a blender tut. |
14:11 |
xfceKris |
sfan5: thanks for the correction. I'm still learning.lmao |
14:20 |
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14:21 |
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14:34 |
waressearcher2 |
its lua not lmao |
14:39 |
xfceKris |
I wrote lmao...intentionally. |
14:39 |
xfceKris |
Laughing My Ass Off |
14:46 |
Teckla |
xfceKris: Does the "xfce" portion of your nick refer to the window manager? |
14:46 |
xfceKris |
indeed Teckla |
14:47 |
xfceKris |
Soon to be kdeKris If I can ever get fedora to download on my crappy connection |
14:48 |
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14:58 |
ShadowNinja |
Latest KDE5 + Breeze dark = Awesome :-D |
14:59 |
Teckla |
xfceKris: Ah, cool. :) Do you happen to know if Minetest runs under stock Xubuntu? :) |
14:59 |
Teckla |
(I don't like the Unity UI, nor do I even know if Minetest runs under Unity.) |
15:00 |
xfceKris |
I'm running under stock now. |
15:00 |
Teckla |
I thought Fedora defaulted to GNOME 3 |
15:00 |
Teckla |
xfceKris: Oh cool, thanks, that's helpful to know. |
15:00 |
xfceKris |
Fedora is shipped with multiple different DE's. |
15:01 |
xfceKris |
https://forum.minetest.net/viewtopic.php?f=42&t=3837 |
15:02 |
xfceKris |
Teckla: I used the run in place script to install. |
15:05 |
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15:05 |
xfceKris |
it does not add an icon to your menu though, so you'll need to do that manually. |
15:06 |
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15:07 |
xfceKris |
I used this command exo-desktop-item-edit -c ~/.local/share/applications/minetest.desktop |
15:07 |
xfceKris |
but ymmv |
15:07 |
|
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15:07 |
xfceKris |
opens a nice gui so you can point it to the .bin file, even add an icon if you want |
15:09 |
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15:13 |
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15:51 |
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15:55 |
waressearcher2 |
its nice weekend ended everyone in place now |
15:55 |
waressearcher2 |
I have a suggestion |
15:56 |
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16:01 |
waressearcher2 |
how about instead of everyone doing their own stuff for minetest, to gather all needed to implement features, then have a poll on forum or something to vote for the most needed "features" or "bug fixes" and then all developers start to implement the most popular "feature" after they done with it they go to the next, that way the progress of |
16:01 |
waressearcher2 |
minetest development will be muich faster, what do you think ? |
16:02 |
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16:06 |
STHGOM |
sounds reasonable, what are the most needed features iyo? |
16:06 |
Teckla |
waressearcher2: I think it would be better if Minetest developers prioritized my wish list! :) |
16:07 |
Teckla |
#1: Ability to disable night time on the client side :) |
16:09 |
xfceKris |
Teckla: as long as you are either a: playing singleplayer or b: run the server, you can just /time_speed 0 (I think that's right) and then set the time to any time during daylight hours. |
16:10 |
xfceKris |
but setting the time to always daylight when playing on say...Xanadu. Never going to happen. |
16:10 |
Teckla |
xfceKris: Ah, that's cool, thanks. I didn't know about time_speed. Though the use case I'm thinking of is making it permanently daytime client-side when connected to servers I don't run, which are creative servers. |
16:11 |
Teckla |
But, yeah, I know a lot of people would consider that cheating. |
16:11 |
xfceKris |
to change the time or speed of time on a server would be up to the admins. |
16:11 |
xfceKris |
Or anyone with permissions on the server to do so really. Not necessarily an admin. |
16:12 |
Teckla |
Yep. |
16:13 |
Teckla |
I sadly accept that I won't get that feature ... unless I compile it in myself ;) |
16:13 |
est31 |
just ask the admins whether they can make it day |
16:13 |
Teckla |
est31: Well, I *like* the day/night cycle, just not always. Sometimes, you're in mega-creative-building mode, and just want to get on with it, without being hampered by night time. -> |
16:14 |
Teckla |
And, as I've discovered, admins are frequently absent! |
16:14 |
est31 |
if its a creative server, perhaps ask the admins to give you the settime priv? |
16:14 |
Teckla |
No matter though, I wasn't serious about the request! :) |
16:14 |
Teckla |
est31: Yeah, just waiting for Craig to me on IRC, hehe |
16:14 |
Teckla |
As the admins will always make it day time when asked and if they are present |
16:15 |
est31 |
the admins can also consider installing a bed mod |
16:15 |
est31 |
then you only have to convince the other players on the server to go to bed and voila the morning is fast forwarded |
16:16 |
Teckla |
yep |
16:16 |
Teckla |
I'm still a little awestruck at how great Minetest and the Minetest community is. |
16:25 |
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16:27 |
STHGOM |
i thing\ks he command is /set time_speed |
16:27 |
STHGOM |
with 72 as default |
16:27 |
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16:30 |
STHGOM |
think* the* |
16:31 |
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16:35 |
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16:42 |
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17:02 |
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17:03 |
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17:03 |
MinetestBot |
[git] est31 -> minetest/minetest: lua_api.txt: fix typo 4f03f8d http://git.io/vnBrk (2015-09-21T18:10:05+02:00) |
17:07 |
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17:07 |
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17:09 |
xfceKris |
Thanks MinetestBot, I'll be sure to update immediately to fix that typo. Might be something critical |
17:10 |
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17:10 |
* xfceKris |
actually does need to update. |
17:10 |
* xfceKris |
is a few weeks behind on the releases |
17:17 |
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17:19 |
* xfceKris |
waits for blender to download at approx 60KB/s |
17:20 |
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17:21 |
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17:21 |
RichardTheTurd |
hi rubenwardy |
17:21 |
rubenwardy |
hi... |
17:21 |
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17:21 |
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17:22 |
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17:25 |
waressearcher2 |
Teckla: "you're in mega-creative-building mode", aren't there servers just for creativity where there is always day ? |
17:25 |
waressearcher2 |
!server creative |
17:25 |
MinetestBot |
waressearcher2: Elektras UK Creative | nyje.e-it.gr | Clients: 1/15, 2/6 | Version: 0.4.13 / minetest | Ping: 7ms |
17:26 |
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17:27 |
MinetestBot |
[git] kahrl -> minetest/minetest: Fix another typo in doc/world_format.txt d130c36 http://git.io/vnBD5 (2015-09-21T19:26:54+02:00) |
17:28 |
|
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17:29 |
RichardTheTurd |
bbl |
17:35 |
Calinou |
Stunt Rally 2.6 is out: http://stuntrally.tuxfamily.org/ |
17:36 |
xfceKris |
If I do drawtype = "mesh" do I need to define the tiles? or is that all handled by the .obj? |
17:45 |
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17:45 |
xfceKris |
nvm I see how homedecor did it for things like the refrigerator. I'm sure it was probably an exported 3d isometric png from blender |
18:00 |
Teckla |
waressearcher2: The server I play on is a creative server. But night time is still a valuable feature. Because some things look really great a night! With lights and such. |
18:01 |
Teckla |
waressearcher2: So I would certainly never want to disable the day/night cycle for everyone, even on creative servers! That's why I'd like a *client side* option to force a particular time of day. |
18:01 |
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18:02 |
Teckla |
But it is a small and unimportant wish. There are much more important things to work on! |
18:02 |
Calinou |
display_gamma = 1.0 |
18:02 |
Calinou |
there it is, your whole world brighter |
18:03 |
Calinou |
not as powerful as r_intensity 100 in Quake 3 but still :D |
18:04 |
Teckla |
Calinou: Heh! |
18:05 |
Teckla |
Once I inherit my daughter's old computer and get Linux on there, I might try to build Minetest from source, and add that feature myself :) |
18:05 |
Teckla |
However, I've never been good at C++, so it might be a challenge |
18:05 |
Teckla |
I'm very good at C (...I think?...) so I might be able to get around the source a little |
18:06 |
Calinou |
Minetest source is: |
18:06 |
Calinou |
- a bit tricky |
18:06 |
Calinou |
- fairly C++-style, but not too C++-style |
18:06 |
Calinou |
- definitely not C-style (like Cube 2 is) |
18:07 |
est31 |
Calinou, so you say you understand cube2 source better? |
18:07 |
Calinou |
not really |
18:07 |
Calinou |
I read it quite a lot, but still find it very cryptic |
18:07 |
est31 |
<Calinou> - a bit tricky |
18:08 |
Calinou |
est31, Minetest source lacks consistency, and could use a few more comments |
18:08 |
Calinou |
but that's because it has lots of contributors |
18:08 |
Calinou |
and one day, hmmmm got tired of saying "hey, you forgot a space here" :p |
18:09 |
est31 |
a large number of contributors means that they all at least sort of understand what they do |
18:10 |
est31 |
I really wonder whether luajit manages that mike pall stopped contributing : https://github.com/LuaJIT/LuaJIT |
18:10 |
Calinou |
LuaJIT will probably die some day, judging how it'll never implement 5.2/5.3 features |
18:10 |
Calinou |
or will be forked |
18:10 |
Calinou |
inb4 LuaJIT++ |
18:11 |
est31 |
lol |
18:12 |
est31 |
minetest development did slow down from what I can see since c55 stopped contributing, but we still add features or make larger changes every now and then |
18:13 |
MinetestBot |
[git] est31 -> minetest/minetest: Replace "self program" with "this program" in fstk boilerplates 1adc7bf http://git.io/vnReB (2015-09-21T20:05:17+02:00) |
18:17 |
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18:24 |
hmmmm |
yeah but celeron was a machine when he did develop minetest |
18:24 |
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18:24 |
hmmmm |
I have no idea how it's possible to pack that much productivity into each day |
18:25 |
hmmmm |
probably because he had a clear direction in mind and knew exactly what next thing is needed and had no code review requirements |
18:25 |
est31 |
yup fully agree |
18:25 |
hmmmm |
then again, compared to most other developers, i'm not too prolific |
18:26 |
hmmmm |
i take my time when writing things... maybe a little too much time |
18:26 |
hmmmm |
i've got problems man |
18:36 |
Teckla |
hmmmm: I take a lot of time to write software too, but my bug count is substantially lower than my peers |
18:36 |
* Teckla |
puffs out chest! ;) |
18:40 |
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19:14 |
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19:15 |
cisoun |
Hey ! Is that normal that fire is spreading very slowly ? |
19:16 |
rubenwardy |
yes |
19:16 |
rubenwardy |
it's been tamed |
19:16 |
est31 |
it has been made normal |
19:16 |
cisoun |
Ow... |
19:16 |
cisoun |
Time to hack then. |
19:17 |
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19:17 |
cisoun |
(I've got too much leaves to destroy.) |
19:18 |
est31 |
leafdecay has been tamed almost as well |
19:18 |
est31 |
"tamed" |
19:19 |
est31 |
perhaps I get around speeding up ABMs one day |
19:20 |
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19:28 |
Calinou |
hey cisoun, long time no see |
19:28 |
cisoun |
hey o/ |
19:29 |
cisoun |
I'm trying to play at Minetest again. I've got less freezes now. |
19:29 |
rubenwardy |
I was thinking that |
19:29 |
cisoun |
I will finally work on my new textures. Even if I already did some since 2013/2014. |
19:30 |
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19:36 |
swift110 |
hey all |
19:39 |
Krock |
hi |
19:40 |
swift110 |
how are you krock |
19:40 |
Krock |
fine! Found a great, new server to play on :) |
20:00 |
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20:03 |
waressearcher2 |
Teckla: you can first build a dome around your creation put hundreds of torches to illuminate it and then build inside that dome and then remove the dome when your creation is ready |
20:04 |
Teckla |
waressearcher2: Yep. |
20:04 |
swift110 |
good |
20:05 |
swift110 |
How do I build a house in minetest |
20:06 |
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20:08 |
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20:08 |
Krock |
THANK YOU, server list! |
20:08 |
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20:09 |
waressearcher2 |
so you are saying celeron55 do not code for minetest anymore ? |
20:09 |
Krock |
also thanks to my lovely enter key that automatically presses when something was entered int he input field. |
20:09 |
Calinou |
waressearcher2, he really does not |
20:10 |
VanessaE |
not for a long time. |
20:17 |
xfceKris |
yet it's still commonly called minetest-c55..lol |
20:18 |
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20:20 |
waressearcher2 |
why is he in minetest-dev ? |
20:20 |
waressearcher2 |
channel |
20:20 |
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20:20 |
VanessaE |
he still contributes from time to time - discussion, ideas, sometimes code. |
20:23 |
waressearcher2 |
how nice of him |
20:23 |
VanessaE |
most of the work is done by the other devs, and that usually works out just fine. c55 has other stuff on his plate these days. |
20:32 |
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20:37 |
est31 |
some code has changed since his days, but the ideas and the architecture is still the same |
20:51 |
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21:46 |
OldCoder |
? |
21:49 |
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21:53 |
jojoa1997 |
hi OldCoder |
21:53 |
OldCoder |
jojoa helloa |
21:53 |
* OldCoder |
wonders if he has used that before |
21:53 |
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21:53 |
OldCoder |
jojoa helloloa ? |
21:53 |
OldCoder |
Hm |
21:53 |
jojoa1997 |
hehe |
21:54 |
jojoa1997 |
i like that |
22:08 |
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22:39 |
sloantothebone |
Hi |
22:43 |
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22:47 |
waressearcher2 |
what do you think if that "seed of andromeda" project ? |
22:48 |
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23:39 |
waressearcher2 |
on a creative server when one builds anyone builds can destroy his creation ? or every node has an owner ? |
23:41 |
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23:43 |
STHGOM |
look for protection mod |