Time |
Nick |
Message |
00:03 |
|
alt39247 joined #minetest |
00:05 |
Sketch2 |
there doesn't seem to be an input tho |
00:05 |
Sketch2 |
you don't get the option to put anything into it from your inventory |
00:06 |
Sketch2 |
and you can't seem to pipe anything with an item-injector |
00:09 |
|
alt93244 joined #minetest |
00:16 |
|
alt02157 joined #minetest |
00:16 |
|
Hirato joined #minetest |
00:18 |
|
est31 joined #minetest |
00:35 |
est31 |
wow, sethome is a mod of minetest_game? |
00:35 |
est31 |
didnt know |
01:01 |
|
GrimKriegor joined #minetest |
02:01 |
wilkgr |
G'bye all |
02:01 |
wilkgr |
Going to CoderDojo now :D |
02:21 |
|
sloantothebone joined #minetest |
02:23 |
|
Viper168 joined #minetest |
03:34 |
|
Jousway joined #minetest |
04:07 |
|
]DMackey[ joined #minetest |
04:27 |
|
Weedy joined #minetest |
04:28 |
|
Weedy_ joined #minetest |
04:30 |
|
SmugLeaf joined #minetest |
05:18 |
OldCoder |
<WizardSchool> *** OldCoder joined the game |
05:18 |
OldCoder |
<WizardSchool> <crainer> hi admin |
05:18 |
OldCoder |
<WizardSchool> <OldCoder> hi crainer |
05:18 |
OldCoder |
<WizardSchool> *** crainer left the game |
05:18 |
OldCoder |
<WizardSchool> *** OldCoder left the game |
05:18 |
OldCoder |
Somebody faked me on my own world just half an hour ago |
05:19 |
OldCoder |
Just to do that :-) Why in the world go to the effort? |
05:28 |
|
swift110-phone joined #minetest |
05:28 |
|
nore joined #minetest |
05:40 |
|
johnwayne1986 joined #minetest |
05:46 |
|
DMackey joined #minetest |
05:54 |
|
swift110-phone joined #minetest |
06:17 |
|
OldCoder joined #minetest |
06:21 |
|
CWz joined #minetest |
06:31 |
|
Gael-de-Sailly joined #minetest |
06:51 |
|
Calinou joined #minetest |
06:51 |
|
Krock joined #minetest |
07:06 |
|
msantana joined #minetest |
07:20 |
|
israuor joined #minetest |
07:26 |
|
swift110-phone joined #minetest |
07:28 |
|
nrzkt joined #minetest |
07:38 |
|
CWz joined #minetest |
07:38 |
|
Tuxedo[Qyou] joined #minetest |
07:38 |
CWz |
how high off the ground the structure must be to not cast shadow |
07:39 |
|
swift110-phone joined #minetest |
07:50 |
|
rubenwardy joined #minetest |
07:55 |
|
CWz joined #minetest |
07:57 |
|
sd1001 joined #minetest |
08:00 |
|
Yepoleb_ joined #minetest |
08:04 |
|
greenman_ joined #minetest |
08:11 |
|
sloantothebone joined #minetest |
08:11 |
|
err404 joined #minetest |
08:17 |
rubenwardy |
what do you think? https://gist.github.com/rubenwardy/2fc9f642a38882caf24c |
08:17 |
rubenwardy |
!title |
08:17 |
MinetestBot |
rubenwardy: rubenwardy_bounties.md · GitHub |
08:25 |
|
Viper168_ joined #minetest |
08:32 |
|
est31 joined #minetest |
08:40 |
Krock |
rubenwardy, amazing idea. But that's just a candy. I doupt this will be a big motivation |
08:40 |
rubenwardy |
no |
08:40 |
rubenwardy |
we need sticks too |
08:40 |
Krock |
..sticks?? |
08:41 |
rubenwardy |
you know, carrot and stick? |
08:41 |
rubenwardy |
!g the carrot and the stick |
08:41 |
MinetestBot |
rubenwardy: https://en.wikipedia.org/wiki/Carrot_and_stick |
08:41 |
Krock |
Ah, the thing with the donkey.. |
08:42 |
rubenwardy |
It was also thinking about doing a bug award, but it's harder to define those... |
08:42 |
rubenwardy |
maybe do a competition of the most bugs fixed :P |
08:43 |
rubenwardy |
also, I want to do a diverse award, where people are rewarded for subgames that go beyond the MC-like |
08:43 |
Krock |
but then don't mix "fixed" with "eaten", there are many supid competitions all over the world |
08:43 |
rubenwardy |
s/award/competition/ |
08:44 |
rubenwardy |
lol |
08:59 |
|
GrimKriegor joined #minetest |
09:20 |
|
Trustable joined #minetest |
09:35 |
|
tuy joined #minetest |
09:39 |
|
sloantothebone joined #minetest |
09:48 |
|
err404 joined #minetest |
09:54 |
|
sloantothebone joined #minetest |
10:06 |
Donillo |
what are ways to light up something? |
10:06 |
Donillo |
only lava? |
10:07 |
est31 |
I think so, yes |
10:07 |
est31 |
corium lights up too |
10:07 |
est31 |
so it depends on the mods you have installed |
10:07 |
Donillo |
huh, I need safe way |
10:07 |
Donillo |
I just wanna burn down one tree |
10:08 |
est31 |
but in minetest_game only lava ignites |
10:08 |
Donillo |
rubber tree is somewhat hard to get rid of |
10:11 |
est31 |
in the old days, stuff ignited fast |
10:12 |
est31 |
since paramat's changes, you'll need a half hour to burn down the tree |
10:12 |
est31 |
perhaps only 10 minutes |
10:13 |
est31 |
if you have technic installed, use the mk3 drill |
10:13 |
Donillo |
have not got it yet |
10:14 |
Donillo |
how it can ignite stuff? |
10:14 |
nanepiwo |
generally, why are mesecons considered laggy? is it many abms? |
10:15 |
est31 |
nanepiwo, you really want me to install them? well, then lets do it. |
10:15 |
nanepiwo |
what? |
10:15 |
|
Vargos joined #minetest |
10:20 |
|
Gael-de-Sailly joined #minetest |
10:20 |
|
SylvieLorxu joined #minetest |
10:23 |
est31 |
nanepiwo, mesecons and pipeworks now installed on trepca server |
10:23 |
est31 |
have fun :) |
10:24 |
nanepiwo |
well.... |
10:24 |
Donillo |
he asked why mesecons are considered laggy :/ |
10:24 |
nanepiwo |
and I though trepca was turned off |
10:24 |
Donillo |
for me toggling mesecons stuff causes short, but noticeable game freeze |
10:24 |
est31 |
no, its still there |
10:24 |
est31 |
but very low on the list :( |
10:25 |
nanepiwo |
I think everyone left when they were told it would be shut off |
10:26 |
nanepiwo |
though its not a creative server, and I haven't really played there, so will be hard to get mesecon stuff for testing |
10:29 |
|
Gael-de-Sailly joined #minetest |
10:30 |
|
Amaz joined #minetest |
10:31 |
|
Matrixiumn joined #minetest |
10:33 |
* Krock |
tries to build 0.4.13-dev with postgresql |
10:48 |
Donillo |
http://kgdskill.linkpc.net/files/screenshot_20150822_104700.png |
10:48 |
Donillo |
I think trees should not grow like that, even if there are a dirt node |
10:52 |
rubenwardy |
https://vimeo.com/92623463 |
10:53 |
|
Lunatrius joined #minetest |
10:55 |
|
err404 joined #minetest |
10:56 |
Donillo |
damn it |
10:56 |
Donillo |
that's not a mese, that's sulfur |
10:56 |
Donillo |
what uses sulfur have? |
11:01 |
|
Calinou joined #minetest |
11:04 |
|
Tuxedo[Qyou] joined #minetest |
11:09 |
|
zupoman joined #minetest |
11:23 |
|
greenman_ joined #minetest |
11:38 |
|
Gael-de-Sailly joined #minetest |
11:55 |
|
Out`Of`Control joined #minetest |
11:59 |
|
TheWild joined #minetest |
12:01 |
|
Jordach joined #minetest |
12:15 |
|
VargaD joined #minetest |
12:39 |
Donillo |
holy shit |
12:39 |
Donillo |
what do with corium? |
12:42 |
|
shadowzone joined #minetest |
12:50 |
|
Souler joined #minetest |
12:57 |
|
nore joined #minetest |
12:57 |
|
nore_ joined #minetest |
12:57 |
|
nore_ left #minetest |
13:02 |
|
Megaf joined #minetest |
13:03 |
|
jojoa1997 joined #minetest |
13:09 |
|
Out`Of`Control joined #minetest |
13:13 |
Donillo |
how to deal with corium? |
13:13 |
Donillo |
I've used worldedit to get rid of one source I've placed |
13:14 |
|
Jousway joined #minetest |
13:14 |
|
technics_ joined #minetest |
13:20 |
|
Gael-de-Sailly joined #minetest |
13:22 |
|
johnwayne1986 joined #minetest |
13:28 |
|
turtleman_ joined #minetest |
13:34 |
|
swift110-phone joined #minetest |
13:37 |
|
SmugLeaf joined #minetest |
13:38 |
|
behalebabo joined #minetest |
13:45 |
|
STHGOM joined #minetest |
14:00 |
|
SylvieLorxu joined #minetest |
14:05 |
|
sebastian joined #minetest |
14:07 |
|
ShadowBot` joined #minetest |
14:08 |
|
sythe_ joined #minetest |
14:09 |
|
Cryterion joined #minetest |
14:10 |
|
swift110-phone joined #minetest |
14:10 |
|
turtleman__ joined #minetest |
14:11 |
|
ploopkazoo joined #minetest |
14:11 |
|
xnrand joined #minetest |
14:19 |
|
ruskie joined #minetest |
14:21 |
CWz |
"A member of the core team has finished abstracting away Irrlicht, and can now run MT with Orge3D - however it's quite buggy. Lots of work is still needed." where can i find that rubenwardy? |
14:21 |
CWz |
or was it a joke |
14:22 |
Amaz |
CWz, http://irc.minetest.ru/minetest-dev/2015-08-21#i_4373248 |
14:23 |
CWz |
Zeno is an hero |
14:27 |
|
Donillo left #minetest |
14:32 |
|
nore joined #minetest |
14:36 |
|
Viper168 joined #minetest |
14:47 |
|
nrzkt joined #minetest |
14:55 |
|
aheinecke joined #minetest |
14:57 |
|
est31 joined #minetest |
15:03 |
STHGOM |
where could i find info about perlin noise? |
15:04 |
STHGOM |
oop, that wiki page didnt seem to be there a day ago :P |
15:04 |
STHGOM |
nvm |
15:05 |
|
luizrpgluiz joined #minetest |
15:06 |
|
Gael-de-Sailly joined #minetest |
15:08 |
|
Wolfruddel joined #minetest |
15:08 |
Wolfruddel |
Hi |
15:09 |
luizrpgluiz |
hi :) |
15:10 |
|
luizrpgluiz left #minetest |
15:19 |
|
Siva_Machina joined #minetest |
15:32 |
|
swift110-phone joined #minetest |
15:46 |
|
Siva joined #minetest |
15:47 |
CWz |
Yugioh is the snowest paced anime ever |
15:48 |
CWz |
by the time a duel ends minetest devs would release 4 versions of minetest and return from vacation in Hawaii |
15:48 |
sfan5 |
>yugioh |
15:48 |
sfan5 |
and |
15:48 |
sfan5 |
>hawaii |
15:49 |
STHGOM |
snowest? |
15:49 |
CWz |
*slowest |
15:49 |
CWz |
i should probably stop typing too fast |
15:49 |
|
est31 joined #minetest |
15:50 |
SylvieLorxu |
>tfw Minetest lacks mod store :( |
15:50 |
CWz |
um no. I'm pretty sure there is one |
15:51 |
CWz |
never used it though. i mush prefer using git |
15:54 |
|
Emperor_Genshin joined #minetest |
15:55 |
Amaz |
CWz, it was disabledin 0.4.13 |
15:55 |
Amaz |
*disabled in |
15:56 |
CWz |
hmm |
15:56 |
CWz |
Oh well |
15:57 |
* CWz |
thinks about opening a club for all those old versions minetest that nobody plays anymore.. |
15:57 |
CWz |
^oddie |
15:57 |
Amaz |
https://github.com/minetest/minetest/commit/d565ce95395ec514d48b86910ae333bd5bfaa951 |
15:58 |
est31 |
see commit description for reason |
15:59 |
SylvieLorxu |
I'm really sad about the mod database going offline |
15:59 |
SylvieLorxu |
That stuff was good :( |
16:04 |
CWz |
Amaz: doctor Zeno` ported minetest to OgreEngine he is still doing tests |
16:05 |
|
Chanku joined #minetest |
16:09 |
rubenwardy |
the mod database never really worked |
16:10 |
rubenwardy |
it was impractical and clunky |
16:19 |
|
Lunatrius joined #minetest |
16:22 |
CWz |
i think it only worked 15% of the time |
16:22 |
CWz |
and was laggy |
16:23 |
|
israuor joined #minetest |
16:25 |
|
VanessaE joined #minetest |
16:31 |
|
Player_2 joined #minetest |
16:31 |
|
tpe joined #minetest |
16:39 |
|
cimbakahn joined #minetest |
16:41 |
cimbakahn |
Does anyone know what's happening with stormchaser3000's server? I am getting "Connection timed out" error. |
16:41 |
|
STHGOM joined #minetest |
16:43 |
cimbakahn |
I am not the only one. Others can't get logged in there either. |
16:45 |
CWz |
it probably crashed or it locked up |
16:45 |
|
Telesight joined #minetest |
16:46 |
cimbakahn |
I wish i could find out when it will be up next. Noone can get in touch with stormchaser. |
16:47 |
VanessaE |
which server are you lookign for? his skyblock seems to be up now? |
16:48 |
cimbakahn |
stormchaser3000.noip.me |
16:48 |
Siva |
It is called The Storm |
16:49 |
Siva |
it yseally attached to inchra..net |
16:49 |
Siva |
in #minetest there |
16:50 |
CWz |
no that is the economy server |
16:50 |
CWz |
not the skyblock |
16:50 |
Siva |
yes it is |
16:50 |
cimbakahn |
Port 30002 |
16:50 |
cimbakahn |
I'm still getting "Connection timed out" error. |
16:50 |
Siva |
we're oridibarly on the econy server |
16:51 |
Siva |
ordinarly |
16:51 |
Siva |
economy :-) |
16:51 |
Krock |
!up stormchaser3000.noip.me 30002 |
16:51 |
MinetestBot |
stormchaser3000.noip.me:30002 is up (112ms) |
16:51 |
Calinou |
https://github.com/shadowsocks/shadowsocks/commit/938bba32a4008bdde9c064dda6a0597987ddef54 |
16:51 |
Calinou |
lol |
16:51 |
CWz |
VanessaE: likes skyblocks? |
16:52 |
CWz |
i don't get it Calinou |
16:52 |
Krock |
Calinou, how did it get that many followers? |
16:53 |
Calinou |
it's a thing used bypass China firewall apparently |
16:53 |
Calinou |
GFW = great firewall I guess |
16:53 |
Calinou |
most users commenting are Chinese |
16:53 |
VanessaE |
CWz: yes, I do. |
16:54 |
VanessaE |
but storm reset the map recently and all my stuff is gone. I had a nice house and orchard and was reasonably wealthy :( |
16:55 |
|
LandMine joined #minetest |
16:56 |
LandMine |
what happens? |
16:58 |
|
Telesight1 joined #minetest |
16:59 |
CWz |
a few I saw video of a guy blowing up minecraft knockoff toys. i smiled when the creeper toy exploded |
17:00 |
Siva |
Only Minecraft YouTubers I watcj are thr ypgcasy |
17:00 |
CWz |
most of them MCyoutubers do the exact same thing |
17:01 |
LandMine |
add me on steam niggs |
17:01 |
LandMine |
http://steamcommunity.com/id/landminemt/ |
17:01 |
LandMine |
why isnt MT on steam!!! |
17:01 |
LandMine |
i would have added up so many hours lol |
17:02 |
rubenwardy |
Do you think it would be greenlit? |
17:02 |
LandMine |
yeh |
17:02 |
CWz |
No minecraft fanboys would downvote it |
17:03 |
LandMine |
but MC is not even on steam ethier |
17:03 |
rubenwardy |
I don't think MT is of high enough quality |
17:03 |
rubenwardy |
as in polishness and bug-free |
17:03 |
cimbakahn |
I fear if Minetest was on Steam, Steam would make people pay for it. |
17:03 |
CWz |
We need to weaponize zeno |
17:04 |
CWz |
12$ |
17:04 |
rubenwardy |
I'd pay for Minetest |
17:04 |
rubenwardy |
as long as it was FOSS |
17:04 |
rubenwardy |
I'd probably pay about £3 if it is a game I've never heard of before, and I'd been sold it enough |
17:05 |
rubenwardy |
also, itch.io and gogs |
17:05 |
Calinou |
paying for copies of digital works? no thanks, I'll get a gratis copy |
17:05 |
rubenwardy |
So all software should be gratis? |
17:05 |
Calinou |
yep :-) |
17:05 |
Calinou |
don't sell software itself, sell services |
17:05 |
Calinou |
or physical goodies, or such |
17:06 |
LandMine |
i think you can put a game for free on steam |
17:06 |
Calinou |
you can put gratis games on Steam |
17:06 |
Calinou |
but Greenlighting costs ~$ 100 |
17:07 |
Calinou |
so you're making a net loss :) |
17:07 |
LandMine |
ill give you those 100 |
17:07 |
rubenwardy |
what's the open source steam-like called? |
17:07 |
CWz |
100$ aint worth it what about desura |
17:07 |
rubenwardy |
desura? |
17:07 |
LandMine |
if you really need ot pay it |
17:07 |
Calinou |
Lutris |
17:07 |
Calinou |
Desura went bankrupt |
17:07 |
Calinou |
(oh, Minetest is already on Lutris) |
17:07 |
CWz |
Desura rip |
17:08 |
CWz |
that means my account is gone too |
17:08 |
cimbakahn |
The things that separate Minetest from Mine craft is: Minetest runs faster on your computer, and it is free as in cost, and it is open source. |
17:08 |
CWz |
minecraft runs better for me then minetest does on windows |
17:08 |
Calinou |
Minetest is not faster |
17:08 |
Calinou |
Minecraft is well optimized as of 1.8 |
17:08 |
LandMine |
lol CWz same for me |
17:08 |
CWz |
+ optifine |
17:08 |
Calinou |
it's also less buggy |
17:08 |
Calinou |
no, even without Optifine, CWz |
17:09 |
rubenwardy |
apparently they're recovering: http://www.desura.com/news/may-27th-update |
17:09 |
Siva |
Desura probably shouldn't of been by Bad JuJu |
17:09 |
Siva |
developed |
17:10 |
Siva |
thanks for dropping words keyboard |
17:10 |
Siva |
I have? |
17:10 |
Siva |
O_o |
17:10 |
Calinou |
I could of done this; this would be better then not typing that. |
17:11 |
|
Siva_Machina joined #minetest |
17:12 |
CWz |
I wonder if there is an opensource the Sims |
17:13 |
cimbakahn |
I'm still getting "Connection timed out" error. |
17:13 |
rubenwardy |
I'd like an open source Sims |
17:13 |
rubenwardy |
I started writing one, but it's too much for my skills :P |
17:14 |
LandMine |
lol |
17:14 |
rubenwardy |
I'd also like an open source Stronghold game |
17:14 |
CWz |
i hope if one ever gets made it won't be called opensims |
17:14 |
|
greenman_ joined #minetest |
17:14 |
rubenwardy |
because it already exists |
17:14 |
LandMine |
who else gets a AV pop up from the main page of minetest.net? |
17:14 |
rubenwardy |
as that ###life |
17:15 |
rubenwardy |
AV?# |
17:15 |
rubenwardy |
!g AV |
17:15 |
LandMine |
antivirus |
17:15 |
MinetestBot |
rubenwardy: http://www.avclub.com/ |
17:15 |
rubenwardy |
not me |
17:15 |
rubenwardy |
I use GNU/Linux |
17:15 |
CWz |
i wonder if Notch has heard about minetest |
17:16 |
CWz |
and played it |
17:16 |
Calinou |
maybe in secret, but definitely not in public :P |
17:16 |
Calinou |
rubenwardy, an open source GTA!!! |
17:16 |
Calinou |
I want to be a gangsta!!! |
17:16 |
Calinou |
:p |
17:16 |
CWz |
i think there might be open source gta but probbaly not |
17:17 |
LandMine |
i dont think so |
17:17 |
rubenwardy |
unfortunately, if you are good enough to make such projects and invest enough time you want to make loads of profit |
17:17 |
LandMine |
it would be cool |
17:17 |
Calinou |
rubenwardy, there are exceptions |
17:17 |
LandMine |
if it was multiplayer though |
17:17 |
Calinou |
many great projects made today are not-for-profit |
17:17 |
rubenwardy |
while you can make money with FOSS, it's not so "traditional" |
17:17 |
Calinou |
sadly this is so rare in gaming |
17:17 |
rubenwardy |
yeah |
17:17 |
Calinou |
the problem is that gamers don't want free/libre software, they want hype |
17:17 |
LandMine |
lol |
17:17 |
Calinou |
they want stuff to be encrypted around so that you can't "cheat" or "know secrets" |
17:19 |
Calinou |
rubenwardy, have you looked at Godot? |
17:19 |
rubenwardy |
yeah |
17:19 |
Hijiri |
is that the one freedomware game engine |
17:19 |
Calinou |
I made Libre Pinball in it :) |
17:19 |
Calinou |
Hijiri, yes |
17:20 |
Calinou |
see https://notabug.org/koz.ross/awesome-gamedev |
17:20 |
rubenwardy |
I have, it's a very good list |
17:20 |
Siva |
GTA would be mostly boring without cheats |
17:21 |
rubenwardy |
I was watching talks about procedural generation from it |
17:21 |
Hijiri |
Calinou: does it come with precise sound timing |
17:21 |
CWz |
what scripting language does godot use |
17:21 |
|
Siva_AndroIRC joined #minetest |
17:21 |
Hijiri |
like could I play some music, then get a very accurate reading of the current position |
17:21 |
|
Siva_AndroIRC joined #minetest |
17:21 |
Calinou |
if your game runs smoothly, possibly |
17:22 |
cimbakahn |
I agree! We should have an open source Sims3 clone, and a GTA Vice City clone. |
17:22 |
Calinou |
CWz, its own language: GDScript. |
17:22 |
rubenwardy |
CWz: GDScript |
17:22 |
Calinou |
it is similar to Python |
17:22 |
rubenwardy |
damn |
17:22 |
Hijiri |
I want it to be independent of how smooth the game is running |
17:22 |
Hijiri |
if the music lags then the timing should lag too |
17:22 |
rubenwardy |
music in games sucks, there's almost no work on sound physics engine |
17:22 |
rubenwardy |
s |
17:22 |
Calinou |
well, you can always use streams (.ogg music)... |
17:23 |
rubenwardy |
well, not "sucks" |
17:23 |
rubenwardy |
more "misses potentials" |
17:23 |
rubenwardy |
all the work is by researchers, and not actually implemented |
17:24 |
Calinou |
reverberation is possible in Godot, I think |
17:24 |
rubenwardy |
that's cool |
17:25 |
rubenwardy |
I can't wait to start uni, and learn more higher level stuff |
17:27 |
Calinou |
I start uni in 10 days :p |
17:27 |
Calinou |
I'll learn mostly high-level stuff |
17:27 |
Calinou |
probably no C or CC |
17:27 |
Calinou |
C++* |
17:27 |
rubenwardy |
https://notabug.org/koz.ross/awesome-gamedev#utilities |
17:27 |
rubenwardy |
monkey isn't FOSS |
17:28 |
rubenwardy |
I start in a month :( |
17:29 |
Calinou |
https://github.com/blitz-research/monkey |
17:29 |
Calinou |
yeah it's strange |
17:34 |
exio4 |
Calinou: what are you going to study? |
17:35 |
exio4 |
been at uni for over a year, boring stuff mostly |
17:35 |
Calinou |
http://src-media.com/ppn-mmi/fiches-modules.html |
17:35 |
Calinou |
here you can find a list (in French) |
17:36 |
Calinou |
hmm, doesn't go well in translator |
17:36 |
Calinou |
so... we will study infography (using proprietary software), project management (also using proprietary software), Web development (mostly using free software!), networks (using Debian, likely) |
17:36 |
Calinou |
and more |
17:37 |
exio4 |
so you aren't studying computer science |
17:37 |
exio4 |
I realized, I may don't know french but the language gives enough hints |
17:37 |
Calinou |
it isn't computer science per se |
17:38 |
exio4 |
Anglais sounds like English |
17:38 |
Calinou |
yes, it is English |
17:38 |
exio4 |
boring then |
17:38 |
exio4 |
TICs are boring too |
17:38 |
exio4 |
it's like software engineering and random stuff |
17:38 |
Calinou |
many areas will help me dive into computer science, probably |
17:38 |
Calinou |
like, more "advanced" maths |
17:39 |
Calinou |
I don't think I have to touch C++ or Java anyway :-) |
17:39 |
Calinou |
literally everything can be made in HTML, CSS, JavaScript |
17:39 |
Calinou |
and other high-level languages |
17:39 |
exio4 |
are you learning anything interesing? |
17:40 |
Calinou |
well, JavaScript should sure be interesting... |
17:40 |
exio4 |
I repeat my answer |
17:40 |
exio4 |
like, something interesing with technical points in favor |
17:41 |
exio4 |
not just marketing and/or forced-popularity |
17:41 |
Calinou |
the university I go to doesn't plan to teach how to be a software developer |
17:41 |
Calinou |
it's how to be a Web developer and designer |
17:41 |
exio4 |
I never talked about being a software developer |
17:42 |
exio4 |
ah, well |
17:42 |
exio4 |
nothing from a technical point is interesing there :> |
17:42 |
|
harrison joined #minetest |
17:42 |
exio4 |
I found uni to be too damn boring so far |
17:43 |
exio4 |
http://src-media.com/ppn-mmi/fiches-modules.html#m1202 doesn't show anything nice |
17:43 |
Calinou |
look, I don't need C++ to make games, since I can use Godot... |
17:43 |
Calinou |
exio4, click on Semestre 1 to see only activites of first semester btw |
17:46 |
exio4 |
yea |
17:46 |
exio4 |
h |
17:46 |
exio4 |
what's réseaux? |
17:46 |
exio4 |
research? |
17:46 |
exio4 |
it doesn't look like tha |
17:46 |
exio4 |
t |
17:47 |
Calinou |
réseaux = networking |
17:47 |
exio4 |
makes sense |
17:47 |
Calinou |
should make heavy use of GNU/Linux :) |
17:47 |
exio4 |
that looks like one of the boring parts too |
17:47 |
exio4 |
I dislike everything actually |
17:48 |
exio4 |
(I am not talking about your stuff, also mine) |
17:52 |
LandMine |
calinou |
17:52 |
LandMine |
where you from? |
17:53 |
Calinou |
France |
17:53 |
LandMine |
ok |
17:54 |
exio4 |
oh, it's a short thing now that I see |
17:55 |
Calinou |
exio4, it's only 2 years yes |
17:55 |
Calinou |
but can be extended to 3 years |
17:56 |
exio4 |
"extended" as in ? |
18:00 |
Telesight1 |
Hello, where can i find the description of all the variables of the mapgenerator settings in minetest.conf ? Like this: mgv7_np_terrain_base = 4, 70, (600, 600, 600), 82341, 5, 0.6, 2.0 |
18:01 |
|
Siva joined #minetest |
18:04 |
|
cimbakahn joined #minetest |
18:06 |
cimbakahn |
If anyone sees stormchaser3000. Please tell him the servers down. Noone can log in. I am getting "Connection timed out" error. |
18:06 |
Calinou |
this is why you invest in an automatic restart script :) |
18:08 |
Krock |
cimbakahn, sent him a message |
18:11 |
cimbakahn |
Thank you very much! |
18:13 |
|
hmmmm joined #minetest |
18:15 |
hmmmm |
can somebody delete this post https://forum.minetest.net/viewtopic.php?f=18&t=13071#p187730 |
18:16 |
sfan5 |
done |
18:18 |
TheWild |
0.4.13 and my computer hasn't enough memory to handle Minetest |
18:19 |
hmmmm |
i have trouble understanding why people would feel compelled to make shitposts like that |
18:20 |
CWz |
what was the shitpost? |
18:21 |
sfan5 |
"FIRST!!!!!!" |
18:21 |
|
Ataron joined #minetest |
18:22 |
CWz |
I hate those. they really must have an uneventful life |
18:25 |
sfan5 |
FOR FUCKS SAKE |
18:25 |
sfan5 |
CAN NOBODY READ SHIT |
18:25 |
sfan5 |
Lua Errors... (New posts) |
18:25 |
sfan5 |
by Tmanyo » 17. Aug 2015, 03:45 |
18:25 |
sfan5 |
in fucking general discussion |
18:27 |
sfan5 |
!title https://forum.minetest.net/viewtopic.php?f=3&t=12983 |
18:27 |
MinetestBot |
sfan5: I got a DeviantArt Page - Minetest Forums |
18:27 |
sfan5 |
nobody gives a shit |
18:27 |
sfan5 |
why is that in general discussion |
18:34 |
|
dvere joined #minetest |
18:34 |
sfan5 |
found [snip] |
18:34 |
sfan5 |
(Inocudom's Intuition: >_> Dude, when will you [snip]) |
18:34 |
sfan5 |
I will be a real man and give my intuition the boot right now! |
18:34 |
sfan5 |
SLAM!!! |
18:34 |
|
sfan5 was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com. |
18:34 |
|
sfan5 joined #minetest |
18:34 |
sfan5 |
!deop ShadowBot |
18:35 |
sfan5 |
for fucks sake |
18:35 |
sfan5 |
anyway |
18:35 |
sfan5 |
https://forum.minetest.net/viewtopic.php?p=187902#p187902 |
18:35 |
sfan5 |
did that guy take drugs or something |
18:35 |
VanessaE |
wat |
18:38 |
Siva |
someone should let hm know...."drugs are bad mmkay." |
18:38 |
Krock |
lolz |
18:39 |
Krock |
rekt |
18:47 |
israuor |
hmm.. why don't I get a activation mail from forum.minetest.net ? |
18:48 |
Calinou |
israuor, what is your forum username? |
18:48 |
israuor |
israuor |
18:49 |
Calinou |
I activated your account, you may now log in |
18:49 |
rubenwardy |
while we're on it, https://forum.minetest.net/viewtopic.php?f=3&t=13044 |
18:49 |
israuor |
yeee thx. |
18:49 |
rubenwardy |
should be in bugs and problems |
18:51 |
* Out`Of`Control |
don't use forums |
18:51 |
Out`Of`Control |
Krock: converting map fixed error |
18:51 |
Krock |
good. |
18:52 |
Out`Of`Control |
ty |
18:52 |
|
MinetestForFun joined #minetest |
18:52 |
CWz |
^^[citation needed] |
18:53 |
israuor |
CWz if it works... why not ;) |
18:53 |
Out`Of`Control |
why don't they suicide to get near jesus? |
18:53 |
CWz |
wow another person from my country |
18:54 |
israuor |
? |
18:54 |
israuor |
CWz why do you think I'm from your country .. |
18:55 |
israuor |
btw.. which one is "your" country ? |
18:55 |
CWz |
nvm |
18:55 |
israuor |
? |
18:55 |
Out`Of`Control |
israuor: from ? |
18:57 |
israuor |
IL |
18:58 |
CWz |
Nice country. |
19:11 |
|
twoelk joined #minetest |
19:13 |
|
CraigyDavi joined #minetest |
19:15 |
|
brothersome joined #minetest |
19:15 |
israuor |
nice .. but too expensive here for my taste ;) |
19:17 |
Krock |
what's too expensive? |
19:18 |
israuor |
living, eating, fucking.. everything. |
19:21 |
Krock |
don't care about it. You won't need your money once you're dead. |
19:24 |
CWz |
israuor: indeed |
19:24 |
israuor |
;) right.. that could've come out of my mouth as well ;_) |
19:26 |
CWz |
israuor: that and constant terrorist threats by terrorist |
19:27 |
israuor |
believe me.. nobody cares about that |
19:31 |
|
WSDguy2014 joined #minetest |
19:32 |
WSDguy2014 |
Hello guys, 0.4.13 can generate acacia trees from mapgen v6? |
19:32 |
CWz |
i think so |
19:33 |
Krock |
testing is the fastest way |
19:33 |
WSDguy2014 |
CWz, thats can generate cacia trees, right? |
19:39 |
Krock |
cactus is not a tree |
19:41 |
israuor |
I don't think he was meaning cactus ;p |
19:41 |
WSDguy2014 |
guys how i do download latest dev version? |
19:42 |
israuor |
which OS ? |
19:42 |
WSDguy2014 |
Windows |
19:43 |
israuor |
hnmm.... I have no Idea form windows.. but I guess you can find it here: http://www.minetest.net/download |
19:43 |
|
Wuzzy joined #minetest |
19:43 |
Krock |
WSDguy2014, see forums, Builds section |
19:44 |
israuor |
http://www.minetest.net/download#windows_xp_vista_7_8_81_10 |
19:44 |
israuor |
why are you using windows ? ... minetest runs much better on a gnu linux system. |
19:48 |
|
luizrpgluiz joined #minetest |
19:48 |
luizrpgluiz |
hi all |
19:48 |
israuor |
hi luizrpgluiz |
19:49 |
luizrpgluiz |
israuor: hi,how are you? |
19:49 |
israuor |
I'm good.. thank you for asking. :) How are you doin' ? |
19:51 |
Telesight1 |
Hello, where can i find the description of all the variables of the mapgenerator settings in minetest.conf ? Like these: mgv7_np_terrain_base = 4, 70, (600, 600, 600), 82341, 5, 0.6, 2.0 |
19:51 |
WSDguy2014 |
allright, theres no download latest dev version |
19:51 |
WSDguy2014 |
:| |
19:52 |
israuor |
hm... I don't think you can download compiled daylies for windows.. |
19:52 |
israuor |
(I'm not sure about that) |
19:52 |
israuor |
but a possibility would be, to compile from source yourself |
19:53 |
Krock |
<israuor>hm... I don't think you can download compiled daylies for windows.. |
19:53 |
Krock |
true, but https://forum.minetest.net/viewforum.php?f=42 |
19:53 |
Krock |
it's just that 0.4.13 stable is the newest build |
19:54 |
israuor |
I know.. but there are no daily builds for windows, are ther? |
19:54 |
israuor |
e |
19:54 |
israuor |
(not that I'm interested in them) |
19:54 |
WSDguy2014 |
okay, bye, i am gonna playing on singleplayer world. |
19:55 |
Krock |
AFAIK no |
19:55 |
TheWild |
0.4.13 just came few days ago |
19:55 |
TheWild |
I'll ask some questions about the beginnings? |
19:56 |
israuor |
right.. but he was asking for latest dev builds |
19:56 |
TheWild |
Why C++? And why Irrlicht? |
19:57 |
CWz |
Why not? |
19:57 |
israuor |
hhhh |
19:57 |
israuor |
just wanted to answer the same.. |
19:57 |
israuor |
I guess, that Cpp was the developer's favourite programmiong language.. |
19:57 |
israuor |
and irrlich.. |
19:57 |
israuor |
hm.. it's open source.. high performance realtime 3D enginge.. |
19:57 |
israuor |
also written in C++ |
19:58 |
israuor |
it's completely cross-platform, using D3D, OpenGL ... bla bla bla.. |
19:58 |
israuor |
so I don't see a reason not to use it. |
19:58 |
TheWild |
yeah, it's also about "not reinventing the wheel", but the problem is: When Irrlicht has bug, Minetest has bug too. |
19:59 |
CWz |
i heard that some dev guy is porting minetest to ogreengine |
19:59 |
CWz |
i think he's been smoking jungle_grass |
20:00 |
israuor |
lol |
20:00 |
israuor |
TheWild hmm... but when another enginge would have a bug.. .minetest would have a bug as well... same shit.. just another engine ;) |
20:01 |
TheWild |
I wasn't ever messing with these engines. What such engine gives you that raw GL does not? |
20:01 |
israuor |
I've got another question... When nobody is active in a part of a map... nothing's working there... tree's not growing... pipeworks as well ..... a bot would be nice... who's just ther to keep things going... |
20:02 |
israuor |
I know, I could open another minetest instance for that .. but that uses a lot of resources.. .don't need a graphical interface for that... a little minetest - cli would be enough... has anyone done something like that already ? |
20:03 |
TheWild |
well, actually I can understand why Minetest is working this way. Minecraft isn't better. |
20:03 |
Brains |
israuor: I think you want one of the anchors.. World anchor? Basically keeps that bit loaded. |
20:03 |
israuor |
Brains : anchors ??? never heard of them... gimme more information :) sounds interesting. |
20:04 |
Brains |
israuor: The one I'm using is part of technic... "Administrative World Anchor" |
20:05 |
* israuor |
is becoming horny now. |
20:05 |
Amaz |
https://forum.minetest.net/viewtopic.php?t=10006 |
20:05 |
Brains |
israuor: technic:admin_anchor. I believe that you have to have an admin give it to you (not craftable or anything like that) and you might want to up the config option that limits the loaded blocks... |
20:05 |
* Brains |
uses it to keep his quarries and processing plant running when he's doing silly things like sleeping. |
20:06 |
TheWild |
about furnaces: It seems that someone was thinking harder and got the idea of storing the last time the furnace was active or something like to keep the information when server was unloading chunk where the furnace was. Some more theory, and when you go back to this chunk, amount of smelted stuff is magically recalculated. |
20:06 |
israuor |
Brains yesss ... I guess that's exatly what I want... |
20:06 |
israuor |
thank you so much for that information. |
20:07 |
TheWild |
I do not remember it was done to the game or left to implement later (or never) |
20:08 |
Brains |
TheWild: I am in a similar spot, I remember such talk but not if it was ever done. I'm also not sure how that would interact with the transport/sorting stuff. |
20:08 |
* Brains |
usually has "surge" loops on his processing stuff so that bits can wait their turn while the machines were busy... So that bit of magic wouldn't really help a lot. |
20:09 |
|
behalebabo joined #minetest |
20:10 |
* TheWild |
is now AFK |
20:10 |
luizrpgluiz |
It is simple to answer, C++ is a programming language faster than using Java, so you don't need to install another language like java to run on your computer |
20:11 |
israuor |
Brains: surge loops ? |
20:13 |
Brains |
israuor: Buffer is a better way to describe it... The loops just give breathing room between the surging output of the quarry and the steady processing of the machines. |
20:14 |
Brains |
Anything new from the quarry that is already being processed in the machines can slide right in but new types will just circle around in the loop until the machine is free. |
20:14 |
israuor |
okay.. now I understand... we do similar on our server . |
20:15 |
israuor |
the problem alle the time is.. nobody there.. nothings working.. |
20:15 |
israuor |
hashtag teleportin tubes. |
20:15 |
|
luizrpgluiz left #minetest |
20:16 |
|
zat joined #minetest |
20:16 |
Brains |
Yeah, the admin anchor will solve that for you. I have a set of 8 quarries working with one anchor that teleports the output to another room with the processing stuff and another anchor. Heck, I even get my uranium ground, centrifuged, and smelted for me. (Never bothered to set up a fuel rod creator bit, I can handle that manually well enough.) |
20:17 |
* Brains |
only plays on a house server with his son and sometimes his wife. He has chests full of materials for whenever he gets bored. |
20:18 |
israuor |
orrr... so no entry from outside ? |
20:18 |
israuor |
just for looking ? |
20:18 |
israuor |
entrance |
20:19 |
Brains |
Quarry->tele->processing->tele->storage |
20:19 |
* Brains |
will usually leave a teleporter or elevator or something to visit the machines. Oh, also gotta remember to put a vacuum tube in there for times when something gets messed up... |
20:21 |
* TheWild |
is no longer AFK |
20:22 |
TheWild |
luizrpgluiz, thanks for bringing the fact that "C++ is a programming language faster than using Java". |
20:22 |
TheWild |
unfortunately, and by unknown reasons Minetest at current state doesn't work faster than our Java competitor |
20:23 |
zat |
says who |
20:23 |
TheWild |
me |
20:23 |
zat |
and you are?? |
20:24 |
zat |
who knows you? :P |
20:24 |
zat |
Minecraft has always been a resource hog everytime I try it |
20:26 |
TheWild |
but see other side. Minecraft can generate terrain visible from 150 blocks, while Minetest stays at 75 to keep its performance... moderate! |
20:26 |
zat |
change the... config? DUHHHHH |
20:26 |
Brains |
75? I could swear that I'm seeing farther than that... |
20:28 |
zat |
distance for terrain generation is a thing, not necessarily same as how much your client will keep in sight. |
20:28 |
zat |
however, no setting there is forced. |
20:30 |
TheWild |
ok, it seems I have to dig the old stuff |
20:31 |
Brains |
Dig the old stuff? |
20:33 |
TheWild |
I haven't running that Minecraft hog for some time |
20:36 |
|
err404 joined #minetest |
20:39 |
TheWild |
okay, you were right. Nothing to show today. Minecraft oscillates around 30 FPS. But feels smoother than Minetest... maybe because it does not change FPS that drastically. |
20:39 |
|
roboman2444 joined #minetest |
20:46 |
|
MinetestForFun joined #minetest |
20:47 |
israuor |
I'm most of the time around 60 fps.. |
20:47 |
israuor |
never more than 60 |
20:47 |
israuor |
I guess that's limited form the game itself. |
20:48 |
|
johnwayne1986 joined #minetest |
20:48 |
TheWild |
60 FPS is the common stardand in gaming |
20:48 |
|
casimir joined #minetest |
20:48 |
israuor |
;) no idea.. |
20:49 |
israuor |
I'm not gaming at all... just started minetesting a few weeks ago. |
20:49 |
brothersome |
There is a setting in minetest.conf that sets the FPS |
20:49 |
israuor |
good to know :) |
20:50 |
brothersome |
That is the Maximum FPS |
20:52 |
|
CraigyDavi joined #minetest |
20:57 |
israuor |
yess sir... just saw the /usr/share/doc/minetest/minetest.conf.example |
20:57 |
israuor |
for the first time ;) |
20:57 |
technics_ |
are you sure the anchor thing is into the technic mod? doesnt find it into git repo... |
20:58 |
|
Viper168 joined #minetest |
20:59 |
|
bjrohan joined #minetest |
20:59 |
|
Gael-de-Sailly joined #minetest |
20:59 |
|
greenman_ joined #minetest |
20:59 |
|
Shackra joined #minetest |
21:00 |
technics_ |
oh. found it |
21:05 |
israuor |
yeeeeehh... |
21:05 |
* israuor |
's sitting on hot coals |
21:06 |
israuor |
Looking forward to see the fu**ing world anchor |
21:11 |
technics_ |
hm... |
21:12 |
TheWild |
Superflat - what a stupid map, better try another seed. |
21:13 |
technics_ |
:D |
21:18 |
|
rubenwardy joined #minetest |
21:21 |
|
e1z0 joined #minetest |
21:26 |
rubenwardy |
israuor, Irrlicht is outdated and rarely updated |
21:26 |
israuor |
okay... didn't know that.. |
21:26 |
israuor |
As I mentioned.. I'm not a gamer at all ;) |
21:27 |
israuor |
Just obsessed with / addicted to minetest |
21:27 |
rubenwardy |
also, we're probably not switching to Orge, they used it to test whether the abstraction works |
21:29 |
TheWild |
What such engine gives you that raw GL can't? |
21:33 |
israuor |
was there an idea to switch to Orge? |
21:34 |
|
]DMackey[ joined #minetest |
21:38 |
TheWild |
yeah, if Minetest get shadows, we can switch to Ogre |
21:51 |
|
e1z0 joined #minetest |
21:54 |
|
e1z0 joined #minetest |
21:57 |
|
e1z0 joined #minetest |
21:58 |
israuor |
so guys... was nice here.. but I've got to go tob bed.. work tomorrow .. |
21:58 |
israuor |
see'ya |
22:05 |
|
GunshipPenguin joined #minetest |
22:05 |
|
LazyJ joined #minetest |
22:18 |
|
roboman2444 joined #minetest |
22:18 |
|
sloantothebone joined #minetest |
22:24 |
|
israuor joined #minetest |
22:24 |
|
israuor left #minetest |
22:26 |
|
israuor joined #minetest |
22:38 |
|
phantombeta joined #minetest |
22:46 |
|
swift110-phone joined #minetest |
22:51 |
|
Souler joined #minetest |
22:54 |
|
Siva joined #minetest |
22:59 |
Out`Of`Control |
hi, i keep getting error with many new mods, "default.LIGHT_MAX" lines, if i remove "default." works fine. Do i need special mod for that??? |
23:00 |
Out`Of`Control |
light_source = default.LIGHT_MAX-2 |
23:01 |
Out`Of`Control |
mt 0.4.13 dev, i get same error with 0.4.12 |
23:05 |
|
LazyJ joined #minetest |
23:06 |
|
phantombeta joined #minetest |
23:54 |
sloantothebone |
Soooo, anybody working on the last 2 issues for 0.4.13? |