Time |
Nick |
Message |
00:00 |
Niebieski |
He seemed a respected king. |
00:00 |
RealBadAngel |
even Napoleon alcohol is more expensive lol |
00:00 |
zat |
Niebieski: still fearing that you can be harmed by posting your real name? |
00:00 |
zat |
:P |
00:01 |
Niebieski |
Come on now you're publishing my paranoia ? xD |
00:02 |
Niebieski |
Hopefully someone more knowledged about this will explain why it's a bad thing. |
00:03 |
Niebieski |
FreeFull: Jadwiga was a queen ? not a king ? |
00:05 |
Niebieski |
RealBadAngel: Napoleon is kinda unpleasnt where I live. |
00:05 |
Niebieski |
Since appearently you're interested on history, you would be able to guess my nationality. |
00:08 |
FreeFull |
Niebieski: She was a King |
00:08 |
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00:08 |
Niebieski |
I thought that kind is called on male rulers only. |
00:08 |
Niebieski |
king* |
00:09 |
RealBadAngel |
"niebieski" is strict and polish word only |
00:09 |
RealBadAngel |
so dont wonder then |
00:10 |
Niebieski |
What do you mean ? |
00:10 |
FreeFull |
"Queens regnant being relatively uncommon in Europe at the time, Jadwiga was officially crowned a "king" (rex) rather than "queen" (regina)" |
00:11 |
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00:11 |
RealBadAngel |
niebieski also means that youre male |
00:12 |
RealBadAngel |
if you were female, your nick should be "Niebieska" :P |
00:12 |
RealBadAngel |
polish language is far more flexible than english |
00:14 |
RealBadAngel |
those sad, blue?, guys have to guess meaning of the words... poor englishmans :P |
00:14 |
RealBadAngel |
but thx to that i can really understand monthy python jokes |
00:15 |
Niebieski |
I recieve Polish messages because of my name. |
00:15 |
RealBadAngel |
no wonder |
00:16 |
Niebieski |
I feel sad that I can't talk Polish because they seem happy they found someone like them. |
00:16 |
RealBadAngel |
time to learn polish then |
00:16 |
RealBadAngel |
its easier than japs for example ;) |
00:16 |
Niebieski |
Hahaha, why not, and get a job there. |
00:16 |
Niebieski |
A friend of mine had an internship there. |
00:18 |
RealBadAngel |
poland is not the dead end of the world |
00:18 |
sofar |
it's just very close to it? |
00:18 |
RealBadAngel |
last yr you get Witcher 3 from here |
00:19 |
RealBadAngel |
and there are more best selling games in US charts that do come from poland |
00:19 |
Niebieski |
Dead end of the world ? |
00:20 |
RealBadAngel |
we were always underestimated |
00:20 |
RealBadAngel |
who broke Enigma? |
00:20 |
RealBadAngel |
we did |
00:20 |
Niebieski |
The guy who ate an apple ? |
00:21 |
Niebieski |
This is the first time for me to know that it was a polish guy. |
00:21 |
RealBadAngel |
no |
00:22 |
RealBadAngel |
last time hollywood movie show it to the world that british broke enigma |
00:22 |
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00:22 |
RealBadAngel |
you know what Enigma was? |
00:23 |
Niebieski |
A cipher that was used during the World War ? |
00:24 |
RealBadAngel |
yeah |
00:24 |
RealBadAngel |
and even befor |
00:24 |
RealBadAngel |
polish guys have broken it and gave it to allies |
00:25 |
sofar |
who were hesitant to use it |
00:25 |
sofar |
and wisely so |
00:25 |
RealBadAngel |
so during whole WW2 allies were able to read all the nazis comms |
00:25 |
sofar |
but didn't, or barely acted on that info |
00:25 |
sofar |
in order to hide that they could |
00:25 |
RealBadAngel |
after the ww2 poland were given to soviets |
00:26 |
RealBadAngel |
and even now hollywood claims that breakin the code was not done by us |
00:26 |
RealBadAngel |
literally speaking, fuck such alliances :P |
00:27 |
sofar |
I don't think "giving" is the right word for it |
00:27 |
sofar |
also, are you over 90 years old? |
00:27 |
sofar |
everyone in history got fucked over, and everyone in history fucked over others |
00:27 |
sofar |
don't let it get to you ;^) |
00:28 |
RealBadAngel |
it was the very right word |
00:28 |
RealBadAngel |
we were just left alone and given to Stalin |
00:28 |
sofar |
well, I totally understand your sentiment |
00:28 |
sofar |
I'm from a country on the OTHER side of Germany (The Netherlands) |
00:28 |
sofar |
we were "given" to nobody |
00:29 |
RealBadAngel |
all this started with appeachment politics |
00:29 |
sofar |
hence, polish workers are the larges immigrant group nowadays there :^) |
00:29 |
RealBadAngel |
and foolish politicians of western europe |
00:29 |
sofar |
I don't think the west had any hopes of pushing stalin out of middle europe in '45 |
00:29 |
RealBadAngel |
they thought that givin a piece of meat to the wolf can stop him |
00:30 |
sofar |
that would have been stupid |
00:30 |
sofar |
right |
00:30 |
RealBadAngel |
they gave away half of the europe |
00:30 |
sofar |
pretty bleak piece of meat too, since germany ravished it |
00:30 |
sofar |
about those nodeboxes... |
00:30 |
RealBadAngel |
they could stop that too |
00:30 |
Niebieski |
Sometimes history is written by the winners. |
00:31 |
RealBadAngel |
but they choose not to |
00:31 |
Niebieski |
zat xD |
00:31 |
sofar |
what do you think of the new grass textures? |
00:31 |
RealBadAngel |
all the history is made by politicians |
00:31 |
RealBadAngel |
most of them should be shot down in their craddles |
00:32 |
RealBadAngel |
sofar, have you already saw the new grass? |
00:32 |
sofar |
I'm against any form of death penalty |
00:32 |
sofar |
RealBadAngel: saw the screenshot paramat posted earlier, yes |
00:32 |
RealBadAngel |
for politicians shooting down in cradle is an act of mercy |
00:33 |
RealBadAngel |
im not talkin bout paramat's grass |
00:33 |
sofar |
that line of thought got many people killed for no reason |
00:33 |
sofar |
so, respectfully, I disagree |
00:33 |
RealBadAngel |
im talkin bout relief mapping grass :) |
00:33 |
* sofar |
has a beer |
00:34 |
RealBadAngel |
https://imgrush.com/b8GQJBoASMPO.png |
00:34 |
RealBadAngel |
thats the GRASS |
00:34 |
sofar |
that's the image I saw |
00:35 |
RealBadAngel |
but thats mine artwork and the code |
00:35 |
RealBadAngel |
not paramat's |
00:35 |
sofar |
ah, sorry, my bad! |
00:36 |
* sofar |
futzed up attribution |
00:37 |
RealBadAngel |
nvm |
00:37 |
sofar |
it looks great |
00:37 |
RealBadAngel |
if you want to judge something tell me what do you think about this |
00:37 |
RealBadAngel |
https://imgrush.com/iaPcgC05OMOG |
00:38 |
sofar |
mese crystals? |
00:38 |
RealBadAngel |
yes |
00:38 |
sofar |
if I may, I'd make the center crystal less high |
00:38 |
RealBadAngel |
this one is max grown one |
00:38 |
sofar |
but, I like the texture (is it bump-mapped?) |
00:39 |
RealBadAngel |
mese will come in a few stages |
00:39 |
RealBadAngel |
able to grow (more drops) and to make farms |
00:40 |
sofar |
it's a bit asymmetric, may make it look weird when there's a few of them growing together in the same orientation |
00:40 |
sofar |
do they spawn with a random orientation? |
00:40 |
RealBadAngel |
i can make them so |
00:40 |
RealBadAngel |
atm we do have meshes for it |
00:40 |
sofar |
that would work well visually I think |
00:41 |
RealBadAngel |
and no idea on conditions how to allow players make crystal farms ;) |
00:41 |
sofar |
how high do they get? within one node? |
00:41 |
RealBadAngel |
one node always |
00:42 |
RealBadAngel |
more crystal formation there, more drops |
00:42 |
RealBadAngel |
im being inspired here with Thaumraft 2 mod for mc and vis crystals |
00:42 |
sofar |
neat, I like it. Will give caves a bit more appeal |
00:43 |
RealBadAngel |
http://technicpack.wikia.com/wiki/Vis_Crystal |
00:47 |
sofar |
where did my beer go? |
00:48 |
Niebieski |
I honestly think that Minetest should have like a set of rules for texture making. |
00:48 |
Niebieski |
so everything gets blended together. |
00:49 |
sofar |
style is hard to put in rules |
00:49 |
sofar |
other than things like texture dimensions |
00:50 |
RealBadAngel |
agree |
00:50 |
Niebieski |
Sometimes you notice that objects from a certain mod are dull. |
00:50 |
sofar |
a committee could waste hours on a 16x16 cobblestone texture :D |
00:50 |
RealBadAngel |
i can make default tp shine with proper normalmaps |
00:50 |
RealBadAngel |
but some1 can do the same with real HD textures |
00:52 |
Niebieski |
maybe someone like a talented lead artist is needed. |
00:52 |
RealBadAngel |
http://i.imgur.com/KKVOVKq.png |
00:52 |
RealBadAngel |
see how it can be done |
00:56 |
Niebieski |
I don't like this hd texture. |
01:00 |
RealBadAngel |
just an example |
01:00 |
RealBadAngel |
feel free to make better ones |
01:01 |
RealBadAngel |
with all those modern techniques aviable im still the only one to make gfx for it |
01:03 |
Niebieski |
for Minetest ? |
01:03 |
RealBadAngel |
while i made the ham lying on the table waiting for guests, most seems to like eat cheap boxed fishes in tomato sauce |
01:04 |
RealBadAngel |
no for quake 10 |
01:06 |
Niebieski |
Take it easy on me. :D |
01:06 |
RealBadAngel |
https://imgrush.com/mXL-Y3TCcykB.png |
01:06 |
RealBadAngel |
show me any other voxel game with such nice 16px gfx |
01:07 |
Niebieski |
I liked the grass texture. |
01:07 |
RealBadAngel |
those you dont like? |
01:08 |
Niebieski |
This shadows I think are not suitable for wood. |
01:08 |
Niebieski |
It makes me feel like some parts are sticking out. |
01:09 |
Niebieski |
which is good with grass. |
01:09 |
RealBadAngel |
thats displacement |
01:09 |
RealBadAngel |
ive made some materials lookin soft, some sharp |
01:10 |
RealBadAngel |
and shadows are up to light vector (fixed atm) but in the future function of sun position |
01:10 |
RealBadAngel |
anyway up to math |
01:10 |
RealBadAngel |
not the taste |
01:11 |
RealBadAngel |
you dont argue with your shadow on the wall |
01:11 |
Niebieski |
I would install your texture anytime Angel. :) |
01:11 |
Niebieski |
I appreciate your contributions. |
01:13 |
Niebieski |
The wood texture has some rectangles bright and some dark. I feel like these bright rectangles are sticking out. |
01:13 |
RealBadAngel |
intended |
01:13 |
RealBadAngel |
those maps are hand made |
01:14 |
Niebieski |
It looks like this game like Minecraft what's it's name ? |
01:15 |
Glorfindel |
... |
01:16 |
Glorfindel |
Niebieski: minetest? |
01:16 |
Niebieski |
Ah cube world! |
01:17 |
Niebieski |
It's a good game. |
01:17 |
Niebieski |
I can't imagine that it's made by two persons only. |
01:19 |
RealBadAngel |
2? |
01:19 |
Niebieski |
Yes. |
01:19 |
RealBadAngel |
propably better than 20 |
01:19 |
Niebieski |
https://picroma.com/about |
01:20 |
Niebieski |
A husband and a wife. |
01:20 |
Niebieski |
but maybe they just got some assistance. |
01:21 |
Niebieski |
but the game requires high specs compared to Minecraft and Minetest. |
01:21 |
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01:22 |
zat |
Poland not the dead end of the world? sure it is not, you can say that oy Chile or Argentina though. |
01:24 |
RealBadAngel |
the game looks cute, i like it |
01:26 |
Niebieski |
have you seen a trailer or something ? it lets you modify your weapons. |
01:31 |
Niebieski |
I have to go, was nice to talk to you guys. |
01:32 |
Niebieski |
:) |
01:39 |
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01:40 |
zat |
wtf that game |
01:40 |
zat |
I just noticed this one http://www.lexaloffle.com/voxatron.php |
01:40 |
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01:41 |
zat |
I just noticed this one http://www.lexaloffle.com/voxatron.php |
01:41 |
zat |
uh sorry for repeat wtf lol |
01:43 |
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Siva |
Hello |
04:39 |
swift110-phone |
Hey |
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05:17 |
OldCoder |
Any reason that mtschemplace might do nothing? |
05:18 |
OldCoder |
Say successful but nothing appears? |
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06:15 |
MinetestBot |
[git] kwolekr -> minetest/minetest: SAPI: Disable unlockable time profiling c2d23ff http://git.io/vsfcm (2015-08-18T01:26:11-04:00) |
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08:15 |
wilkgr |
I just had an interesting idea for the weird subgame |
08:16 |
wilkgr |
Change the character.b3d file to that of a mob, from one of the mob mods. |
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optimusbrine |
on linux (ubuntu, installed from the nightly ppa), I see that minetest_game is installed to /usr/share/minetest/games/ is this the only place that minetest will look for games/mods? Or are their a set of search paths? |
11:36 |
Calinou |
optimusbrine, you can use ~/.minetest/mods and ~/.minetest/games |
11:39 |
optimusbrine |
ok. And for development, I can just use the server built into the client right? |
11:40 |
optimusbrine |
It does the same sorts of things a headless server does doesn't it? |
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Calinou |
more or less optimusbrine. |
11:44 |
Calinou |
physics of entities may behave slightly differently |
11:45 |
Calinou |
(eg. try mobs, they'll jump lower on a dedicated server) |
11:47 |
optimusbrine |
alright, thanks |
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Niebieski |
- |
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Krock |
servus |
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Glorfindel |
hi MinetestForFun |
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MinetestForFun |
Hi Glorfindel |
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20:13 |
LucasVinicius |
hi |
20:15 |
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20:15 |
LucasVinicius |
somebody know if I can use "mesh" in a register_weapon ? |
20:16 |
rubenwardy |
What mod? |
20:16 |
rubenwardy |
Firearms? |
20:16 |
LucasVinicius |
Firearms ? |
20:17 |
LucasVinicius |
I want make my own mod |
20:17 |
rubenwardy |
Where are you getting register_weapon from? |
20:17 |
rubenwardy |
okay |
20:17 |
rubenwardy |
using the name "mesh" is fine in a definition table |
20:17 |
LucasVinicius |
I was looking on mod Shooter |
20:18 |
rubenwardy |
if you want to add a variable called "mesh" then use local variables |
20:18 |
rubenwardy |
http://rubenwardy.com/minetest_modding_book/chapters/lua.html#local-and-global |
20:20 |
LucasVinicius |
so.. policetools:register_weapon("policetools:esp", { |
20:20 |
LucasVinicius |
description = "Espingarda", |
20:20 |
LucasVinicius |
drawtype = "mesh", |
20:20 |
LucasVinicius |
mesh = "rage.obj", |
20:20 |
LucasVinicius |
inventory_image = "espingarda.png", |
20:20 |
LucasVinicius |
rounds = 50, |
20:20 |
LucasVinicius |
shots = 15, |
20:20 |
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LucasVinicius was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com. |
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20:21 |
LucasVinicius |
http://pastebin.com/2PW2Vdhq |
20:21 |
LucasVinicius |
so it can works ? |
20:21 |
zat |
were is Niebieski :( </3 |
20:22 |
zat |
where* |
20:22 |
LucasVinicius |
hi zat |
20:22 |
zat |
hi LucasVinicius |
20:22 |
zat |
hows all lol |
20:24 |
LucasVinicius |
http://i.imgur.com/R3YmIqi.png |
20:24 |
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20:24 |
LucasVinicius |
it is how it can looks |
20:24 |
zat |
is that a gauss gun? |
20:25 |
LucasVinicius |
gauss ? |
20:25 |
rubenwardy |
as long as you then call minetest.register_node with that def |
20:25 |
Calinou |
nice |
20:25 |
Calinou |
maybe you should make a pretty render, and put it on BlendSwap |
20:26 |
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20:26 |
zat |
LucasVinicius: gauss guns use magnetic coils to accelerate a metallic bullet |
20:27 |
LucasVinicius |
so I can't use the drawtype "mesh" on weapons |
20:28 |
LucasVinicius |
only if I make a register node |
20:28 |
LucasVinicius |
how you said |
20:30 |
LucasVinicius |
if registernode for this case... the player can't use the gun in your inventory, he will need put in a place to use the gun |
20:30 |
LucasVinicius |
the intention is make it look like a FPS game |
20:31 |
LucasVinicius |
understand ? |
20:34 |
rubenwardy |
nodes can be in the inventory |
20:34 |
rubenwardy |
ie: wood etc can be in the inventory |
20:34 |
rubenwardy |
I don't know if craftitems or tools allow meshes |
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21:00 |
xfceKris |
Anyone know how to set a point to teleport to without using /home? |
21:00 |
STHGOM |
/teleport 0,0,0 |
21:00 |
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21:01 |
xfceKris |
missing privs on the server. |
21:01 |
xfceKris |
brb |
21:02 |
STHGOM |
ask a moderator/admin then :) |
21:03 |
xfceKris |
ok |
21:03 |
xfceKris |
VanessaE |
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21:07 |
STHGOM |
also you can look in /mods for teleport_potion |
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21:10 |
xfceKris |
did that, nada |
21:11 |
Siva |
What are you trying to do? |
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21:37 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Boats: Fix sinking through boat when detaching 99d0442 http://git.io/vsLt2 (2015-08-18T22:35:16+01:00) |
21:38 |
hoodedice |
wait wait, so what is that behaviour now, if you detach a boat? |
21:39 |
Glorfindel |
YAY a boat fix! |
21:39 |
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21:39 |
hoodedice |
also, it is from 2 days ago? |
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22:28 |
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22:29 |
wilkgr |
Hullo. I tried the Minetest Android version, and it doesn't seem to work. |
22:29 |
wilkgr |
I just get a black screen once the progress bar has reached the end. |
22:30 |
wilkgr |
I'm running 0.4.12.11 and Android KK |
22:32 |
RealBadAngel |
open an issue on github with it or talk on #minetest-dev |
22:32 |
wilkgr |
Ok. Will do |
22:33 |
wilkgr |
Thanks RealBadAngel :) |
22:33 |
wilkgr |
Getting to grips with GH now, so I'll do that. |
22:34 |
est31 |
wilkgr, can you also include a logcat? |
22:34 |
wilkgr |
I'll try |
22:35 |
wilkgr |
But first, I need to figure out why I can't see the Minetest folder on the computer, just in ES File Explorer. |
22:35 |
est31 |
why that |
22:36 |
wilkgr |
Otherwise I can't get my debug.txt... |
22:36 |
est31 |
ah, I see |
22:36 |
wilkgr |
:) |
22:36 |
est31 |
:) |
22:36 |
wilkgr |
;) |
22:36 |
est31 |
lol |
22:37 |
wilkgr |
:D |
22:37 |
est31 |
xD |
22:38 |
wilkgr |
lol |
22:39 |
wilkgr |
I've asked on #android but no response yet... |
22:41 |
est31 |
you'll have to pass your sd card to the computer |
22:41 |
wilkgr |
Nah, running KK so it is on internal storage, not the SD card. |
22:41 |
RealBadAngel |
use total commander on the device |
22:41 |
wilkgr |
Hmmm.... |
22:42 |
wilkgr |
Maybe |
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23:04 |
xfceKris |
wilkgr, do you have adb installed? |
23:05 |
xfceKris |
If so, just do "adb pull /storage/emulated/0/Minetest/debug.txt |
23:05 |
xfceKris |
" |
23:07 |
wilkgr |
Ah... yes, that would work... |
23:07 |
wilkgr |
Of course |
23:17 |
xfceKris |
Of course, make sure debugging is enabled, as well as have the right drivers installed (in windows) or the right udev rules (unix) |
23:18 |
wilkgr |
It is |
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23:45 |
YuGiOhJCJ |
hello is there a way to scroll the chat in game? |
23:46 |
wilkgr |
Yes |
23:46 |
wilkgr |
Press F10 then use your mouse wheel |
23:46 |
wilkgr |
Press F10 again to hide it |
23:51 |
est31 |
pgup/pgdown works too |
23:51 |
est31 |
(in the f10 console) |
23:52 |
wilkgr |
Ok, opened issue on GH now |
23:52 |
YuGiOhJCJ |
oh yeah ty the console, it's perfect |
23:54 |
est31 |
wilkgr, can you include the logcat? |
23:54 |
wilkgr |
What is the minimum specs |
23:54 |
wilkgr |
for android? |
23:54 |
est31 |
this cant be solved without logcat it seems |
23:54 |
est31 |
yes |
23:54 |
wilkgr |
est31 What's the difference between log and logcat? |
23:54 |
wilkgr |
ADB isn't working |
23:55 |
est31 |
wilkgr, have you enabled dev mode? |
23:55 |
wilkgr |
Yes |
23:55 |
wilkgr |
running adb devices leaves an empty message |
23:55 |
est31 |
also check out https://play.google.com/store/apps/details?id=com.nolanlawson.logcat |
23:56 |
wilkgr |
ok |
23:56 |
est31 |
you'll need root though |
23:56 |
wilkgr |
*groan* I have tried to root my phone many, many time |
23:56 |
wilkgr |
s |
23:57 |
wilkgr |
SOmeone recommended futex.c which I haven't done yet |
23:58 |
est31 |
ok perhaps adb then |
23:58 |
est31 |
have you tried http://www.androidcentral.com/how-enable-developer-settings-android-42 |
23:59 |
wilkgr |
I know how to enable them, they are enabled, including USB debugging & I'm running 4.4.0 and not JB |
23:59 |
est31 |
wilkgr, the mechanism is the same |
23:59 |
est31 |
so does logcat work over adb |