Time |
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Message |
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00:41 |
LucasVinicius |
hi |
01:17 |
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02:43 |
LandMine |
OldCoder are you available |
02:43 |
OldCoder |
LandMine, yes |
02:44 |
LandMine |
awesome |
02:59 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Default: Change to 'pixelbox2' long grass textures by Gambit 86dab90 http://git.io/v3NFj (2015-08-17T03:58:34+01:00) |
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OldCoder |
Hm |
04:31 |
OldCoder |
Quiet today! |
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swift110-phone |
Hey |
07:50 |
OldCoder |
yeh |
07:50 |
OldCoder |
Essentially nobody has talked for 11 hours |
07:50 |
OldCoder |
Odd |
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08:43 |
CWz |
question, how many fnaf talk in them |
08:44 |
CWz |
VanessaE's server is littered with Freddy Fazbear pizzerias and everyone pretending to be a fnafer |
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11:42 |
memehopper |
u cannot stopper the memehopper |
11:42 |
memehopper |
more ductile than copper |
11:42 |
memehopper |
the memes ooze out as if from a dropper |
11:46 |
H-H-H |
can add to ignore list tho |
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13:41 |
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13:42 |
xfceKris |
VanessaE I have a question about your basic plus server |
13:43 |
VanessaE |
hm? |
13:45 |
VanessaE |
zzzz |
13:47 |
Glorfindel |
you answered to quick |
13:47 |
VanessaE |
heh |
13:47 |
Glorfindel |
he'll be back in an hour |
13:47 |
xfceKris |
Dang, that was fast. |
13:47 |
xfceKris |
Sorry, I multitask a lot. |
13:47 |
VanessaE |
I just happened to be looking at the IRC window :) |
13:48 |
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13:48 |
xfceKris |
So...how do I modify my protected area to cover where I've built outside of it? |
13:48 |
VanessaE |
I... have no idea :) |
13:48 |
VanessaE |
it's the areas mod that I use |
13:48 |
xfceKris |
Wow...well, that's a very informative answer...I'll turn to google. |
13:48 |
xfceKris |
Thanks.haha |
13:48 |
VanessaE |
lemme look it up |
13:49 |
xfceKris |
Also, how do I change font colors of wording on a sign. |
13:49 |
VanessaE |
use a # and a number of letter, 0-9/a-f |
13:49 |
VanessaE |
the follow the color scheme you see at the bottom of the formspec |
13:49 |
jojoa1997 |
Morning yall |
13:50 |
xfceKris |
cool, thanks. |
13:50 |
VanessaE |
xfceKris: ok I think you need to select the new coordinates for your area, and do /move_area <ID> |
13:50 |
VanessaE |
and that ID will be resized to the new coords |
13:50 |
xfceKris |
How to select coords? |
13:50 |
VanessaE |
with /area_pos1 and /area_pos2 |
13:51 |
VanessaE |
at the new corners |
13:51 |
VanessaE |
or /area_pos set and then you can punch the corners. |
13:51 |
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13:51 |
xfceKris |
sweet. almost like worldedit |
13:51 |
Donillo |
Calinou: hi |
13:51 |
Calinou |
hi |
13:52 |
Donillo |
areas mod is same as protector when it comes to security? |
13:52 |
VanessaE |
I assume so |
13:52 |
VanessaE |
most protection mods by now I would hope use the engine's protection feature |
13:57 |
xfceKris |
VanessaE I'm missing the areas priv. |
13:58 |
VanessaE |
you shouldn't need that? |
13:58 |
VanessaE |
odd. |
13:58 |
VanessaE |
well just delete your area and re-create it at a larger size |
13:58 |
xfceKris |
I can set the positions, but can't move my area |
13:58 |
VanessaE |
Tesseract: ^^^^ |
13:59 |
xfceKris |
so ... /delete_area <ID>? |
13:59 |
VanessaE |
/remove_area <ID> |
13:59 |
xfceKris |
ah. |
14:00 |
xfceKris |
Shoot. command to own area |
14:00 |
xfceKris |
forgot. |
14:00 |
VanessaE |
/protect <description> |
14:01 |
xfceKris |
ah |
14:01 |
xfceKris |
thanks |
14:01 |
xfceKris |
again |
14:01 |
VanessaE |
np |
14:02 |
xfceKris |
shit...I forgot that I was sharing the area with someone, Now the area only belongs to that person and I can't do anything to it.... |
14:02 |
xfceKris |
crap |
14:02 |
xfceKris |
crap crap crap crap crap |
14:02 |
xfceKris |
ffffffffuuuuuuuuuuuuuuuuuuu |
14:02 |
VanessaE |
what area number? |
14:03 |
VanessaE |
(theirs, not your former) |
14:04 |
xfceKris |
4444 |
14:05 |
VanessaE |
try it now |
14:05 |
xfceKris |
thanks....again |
14:05 |
xfceKris |
lol |
14:05 |
VanessaE |
yw |
14:06 |
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14:06 |
xfceKris |
area protected...awesome |
14:06 |
xfceKris |
I really do need to study up more on things like this. |
14:06 |
VanessaE |
I think you'll want to re-add the other guy :) |
14:06 |
xfceKris |
So I can stop begging for help every time I turn around. |
14:06 |
VanessaE |
/add_owner <your ID> <their name> <their description> |
14:06 |
xfceKris |
hehehehe....maybe not. |
14:07 |
xfceKris |
He didn't help build it. |
14:07 |
VanessaE |
ok |
14:07 |
xfceKris |
All he did was store like ten locked chests there...In the way of building progress...:P |
14:07 |
xfceKris |
jk |
14:07 |
xfceKris |
I'll ad him back, because I'm a nice guy. |
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15:01 |
STHGOM |
are particles lighter than entities resource-wise? |
15:05 |
Calinou |
STHGOM, they are definitely lighter for server load |
15:05 |
Calinou |
since the server does not simulate them |
15:05 |
Calinou |
only clients do |
15:06 |
zupoman |
hi |
15:06 |
STHGOM |
ah |
15:07 |
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15:08 |
Zupoman |
HI Tux[Qyou] |
15:09 |
STHGOM |
so i suppose if the clients are simulating the particles, you wouldn't be able to do anything fancy with them. (like detecting collision) (?) |
15:09 |
STHGOM |
helli Zupoman |
15:09 |
Zupoman |
guys |
15:09 |
Zupoman |
i installed Minetest a day ago |
15:10 |
Zupoman |
was satisfied that it was far better performant than Minecraft |
15:10 |
Zupoman |
there is not a lot of things by default, so downloaded a bunch of mods |
15:10 |
Zupoman |
especially: mobs |
15:11 |
Zupoman |
i was strongly dissatisfied with them |
15:11 |
Calinou |
hi Zupoman |
15:11 |
Calinou |
long time no see |
15:11 |
Calinou |
did you try Carbone Mobs? |
15:11 |
Calinou |
it's the Least Worst Mobs Mod(tm) |
15:11 |
Zupoman |
yes, i tried Carbone |
15:11 |
Zupoman |
there was no recoil, no death animation |
15:12 |
Calinou |
death anim isn't trivial to make given the current engine possibilities |
15:12 |
Calinou |
knockback is possible, I just didn't add it |
15:12 |
Calinou |
(I'd rather have temporary stopping like in Quake, rather than unrealistic knockback) |
15:12 |
Calinou |
in Quake, when you hit a monster, it temporarily can't move |
15:12 |
Zupoman |
but that's Quake |
15:12 |
Calinou |
(and can't attack) |
15:13 |
Calinou |
Minecraft decided to make it silly, and everyone wants to do like Minecraft now :( |
15:13 |
Zupoman |
it's called the pain state |
15:13 |
Zupoman |
yes, that made you not have to move back all the time |
15:13 |
Calinou |
makes fighting in caves too easy |
15:14 |
Zupoman |
not if you get attacked from two sides by fast monsters |
15:14 |
STHGOM |
rnds lab (offline now, iirc) had some of the best mobs ive seen |
15:14 |
Zupoman |
also, no recoil? Why not, but it could be for example a property of only some monsters |
15:15 |
Zupoman |
hitting the monster didn't feel like hitting |
15:15 |
Zupoman |
also, Quake is a game where you mostly use ranged weapons |
15:16 |
Calinou |
let's add guns to Minetest ( ͡° ͜ʖ ͡°) |
15:16 |
Calinou |
people wanted them so much in Minecraft |
15:16 |
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15:16 |
Zupoman |
also, maybe i missed something |
15:16 |
Zupoman |
but how do i hide all this debug text? |
15:16 |
Calinou |
F5 |
15:17 |
Zupoman |
oooh |
15:17 |
Zupoman |
about Carbon and some other subgame |
15:17 |
Zupoman |
they seem to add some custom bars |
15:17 |
Zupoman |
one mod adds sprint bar or whatever is it, and other adds different health bar |
15:18 |
Calinou |
yes in Carbone NG there is sprinting |
15:18 |
Zupoman |
both bars were terribly misaligned at me |
15:18 |
Calinou |
a much needed feature IMO, since you can't strafejump :) |
15:18 |
Calinou |
screenshot? |
15:18 |
Calinou |
they look horrible on mobile devices, that's known |
15:18 |
Zupoman |
(or maybe it's intentional?) |
15:18 |
Zupoman |
i'm on Linux, by the way |
15:18 |
Zupoman |
sure, i'll give one |
15:19 |
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15:20 |
Zupoman |
oh, i seee |
15:20 |
Zupoman |
they just don't have some proper scaling |
15:21 |
Zupoman |
when i resized the window, the bar in Carbone fixed itself |
15:21 |
Zupoman |
in Big Freaking Big the sprint bar seems a bit too away from the edge of the screen though |
15:22 |
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15:23 |
STHGOM |
knockback makes for interestingly timed fights |
15:24 |
STHGOM |
should* |
15:24 |
STHGOM |
i have a few more questions, are you done? :) |
15:33 |
STHGOM |
i guess that is a "yes". my questions are: 1: are you able to add/remove more/less clouds? 2: would it be possible to make it when you lose all "hp", you become unconscious, instead of dead |
15:34 |
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15:35 |
STHGOM |
and having another thing define whether a player is "dead" or not |
15:37 |
johnwayne1986 |
hey, STHGOM, in the game magichet you become a ghost, when dying. It is "not easy to kill" and has more special stuff going on. So I guess it is possible somehow. |
15:38 |
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15:38 |
STHGOM |
k, where would the code be? |
15:44 |
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15:46 |
johnwayne1986 |
This is the forum thread, with link to the repo https://forum.minetest.net/viewtopic.php?f=15&t=10507 |
15:47 |
johnwayne1986 |
however, he modified a lot of stuff and i am not sure, if it is easy to find... good luck! |
15:48 |
Zupoman |
can you explain to me, why a part of the functions in Minetest API uses this_kind_of_naming_notation, and the other part uses thiskindofnamingnotation? |
15:48 |
Zupoman |
getpos(), but get_hp() |
15:50 |
SylvieLorxu |
Maybe the Minetest devs come from the lands of PHP? |
15:50 |
SylvieLorxu |
I'd consider that a bug, though. Should probably file a bug report for it |
15:50 |
STHGOM |
BUG: devs come from the lands of PHP |
15:51 |
sfan5 |
>PHP |
15:51 |
SylvieLorxu |
sfan5: PHP has the exact same inconsistency issue |
15:51 |
sfan5 |
i didn't read the scrollback |
15:51 |
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15:53 |
STHGOM |
johnwayne1986, thanks, ill check it out |
15:54 |
johnwayne1986 |
yw |
15:54 |
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16:17 |
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16:18 |
freaj |
Hi everybody, do any of you know how to cook dirt in a furnace? :P |
16:18 |
freaj |
I mean, what else do I need? |
16:20 |
freaj |
Nevermind, I found out: wood! |
16:20 |
freaj |
Thank you anyway! |
16:20 |
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16:20 |
Donillo |
cooking? dirt? |
16:29 |
VanessaE |
skyblock. |
16:29 |
Krock |
lolwat |
16:29 |
VanessaE |
cook dirt --> cobble |
16:30 |
Krock |
I'd expect sand as a result |
16:30 |
VanessaE |
nope, that comes from crafting gravel :) |
16:30 |
Krock |
Crafting gravel is possible? Uh |
16:31 |
VanessaE |
I think the path is dirt cook-> cobble cook-> stone, or cobble craft-> gravel craft -> sand |
16:31 |
VanessaE |
(and you can directly craft dirt into clay, also) |
16:31 |
* CWz |
doesn't like skybox on server because it's to hard and player are annoying and attacksive |
16:32 |
CWz |
^ is wuss |
16:32 |
CWz |
that wasn't very nice CWz |
16:45 |
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16:51 |
Krock |
no more error 404 :) |
16:53 |
johnwayne1986 |
STHGOM: I just randomly noticed that in Server::spawnParticle there is a parameter 'bool collisiondetection', but i am not sure if that could help you. |
16:57 |
STHGOM |
nah |
16:58 |
STHGOM |
i want to know if a player is being rained on |
17:03 |
Donillo |
STHGOM: acidic rain? :) |
17:04 |
VanessaE |
CWz: skyblock is "hard"? wimp. :) |
17:06 |
STHGOM |
nah, just to figure out how "wet" the player should be |
17:07 |
Donillo |
can't you just decide if sky is seen? |
17:08 |
Donillo |
I don't know much about MT, but IMO checking that should be cheaper than checks for individual drops |
17:08 |
Donillo |
:) |
17:10 |
* CWz |
zaps VanessaE |
17:11 |
STHGOM |
i guess i could check to see if anything is directly above the player |
17:13 |
VanessaE |
there's no function for that if particles are involved. |
17:13 |
VanessaE |
you'll have to check whatever variables, noise, etc is used to decide if the particles should be spawned |
17:13 |
VanessaE |
use that to decide if you're getting wet. |
17:13 |
VanessaE |
maybe a counter every time you check, to decide just *how* wet. |
17:16 |
STHGOM |
anything: any nodes |
17:19 |
STHGOM |
so whenever its raining and there is no node directly above the player, the player gets we |
17:19 |
STHGOM |
wet* |
17:19 |
VanessaE |
might not be entirely reliable but better than nothing |
17:19 |
VanessaE |
I'd check the drawtype of the node also |
17:19 |
VanessaE |
if it's not one of the various solid block types, let the player get wet then too |
17:20 |
VanessaE |
(treat slabs and stairs as solid, though) |
17:21 |
STHGOM |
k |
17:36 |
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18:27 |
STHGOM |
is there any way to lower he brightness of the sun and/or add more clouds to the sky? |
18:27 |
Krock |
42 |
18:27 |
Krock |
or just edit the client's code |
18:28 |
STHGOM |
42? |
18:28 |
Krock |
"The number has received considerable attention in popular culture resulting from its central appearance in The Hitchhiker's Guide to the Galaxy as the "Answer to The Ultimate Question of Life, the Universe, and Everything"." - Wikipedia |
18:29 |
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18:30 |
Krock |
STHGOM, TL;DR version: 42 is the answer to everything |
18:31 |
STHGOM |
hum |
18:31 |
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18:37 |
STHGOM |
the day/night stuff is all built in? no way to change or add to it? |
18:38 |
Krock |
everything you can change is the day/night ratio with the lua functions |
18:54 |
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19:11 |
freelikegnu |
justthegirl: did you happen to try $ minetestserver --world myworld --gameid minetest_game |
19:18 |
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19:30 |
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19:31 |
Calinou |
rubenwardy, hey, I see you forked my mwc repo 30 seconds ago |
19:32 |
Calinou |
:) |
19:32 |
rubenwardy |
lol |
19:32 |
rubenwardy |
creep |
19:35 |
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19:41 |
Donillo |
Calinou: I've spotted issue with moreblocks mod |
19:41 |
Donillo |
minetest.register_craft({ |
19:41 |
Donillo |
output = "default:wood", |
19:41 |
Donillo |
recipe = { |
19:41 |
Donillo |
{"default:stick", "default:stick"}, |
19:41 |
Donillo |
{"default:stick", "default:stick"}, |
19:41 |
|
Donillo was kicked by ShadowBot: Message flood detected. |
19:42 |
nrzkt |
xD |
19:42 |
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19:42 |
Donillo |
pardon |
19:42 |
Donillo |
anyway, crafting.lua, line 23 |
19:44 |
Donillo |
this craft takes over building_blocks:sticks from homedecor, rendering some recipes inaccessible. Also, it allows making kinda weird things with plantslive modpack (giant ferns -> sticks -> planks) |
19:44 |
Donillo |
!last --from Calinou |
19:44 |
freelikegnu |
wood from sticks.... hmmm |
19:45 |
freelikegnu |
would you prefer requiring group:sticks instead? |
19:45 |
freelikegnu |
you use and combo of sticks to get the default wood? |
19:45 |
Donillo |
well, I suggest removing recipe for wood from four sticks |
19:45 |
Donillo |
and homedecor uses group |
19:45 |
freelikegnu |
\and\any |
19:45 |
Calinou |
such stuff should go to its own mod, I agree |
19:46 |
Calinou |
will remove it soon, and make a dedicated mod for it probably |
19:46 |
Donillo |
okay, thank you :) |
19:47 |
rubenwardy |
Calinou, https://github.com/Calinou/mwc/pull/1 |
19:49 |
Calinou |
http://calinou.github.io/mwc/ |
19:49 |
Calinou |
the changes are merged, and up |
19:52 |
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19:53 |
rubenwardy |
thanks |
19:54 |
rubenwardy |
seen https://github.com/Calinou/mwc/issues/2 ? |
19:54 |
freelikegnu |
is the world depth as near-infinite as world height? |
19:56 |
Calinou |
images are all 1920x1080, need to make thumbnails |
19:56 |
Calinou |
freelikegnu, yes, it's 62000^3 in all dimensions |
19:57 |
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19:58 |
rubenwardy |
You could save an average of 94% on edge picture. That's 1.8 MB in total ;P |
19:58 |
rubenwardy |
*etch |
19:58 |
rubenwardy |
*each |
19:58 |
rubenwardy |
But yeah, WIP |
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20:43 |
Donillo |
VanessaE: coconut milk repairs tool |
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21:01 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Default: New stone brick and desert stone brick textures b240499 http://git.io/vse2b (2015-08-17T21:59:43+01:00) |
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21:17 |
rubenwardy |
cornernote: https://github.com/cornernote/minetest-bower/issues/23 |
21:20 |
VanessaE |
Donillo: I know. |
21:20 |
VanessaE |
at the time that was written, there was no way to preserve the tool wear |
21:20 |
VanessaE |
not sure if that's still the case. |
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21:36 |
hmmmm |
just FYI |
21:37 |
hmmmm |
doing a C to Lua call is 13.3x slower than doing multiple calls from within Lua |
21:37 |
hmmmm |
consider this when designing APIs. |
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22:45 |
kmk |
how do i make minetest fullscreen in windows |
22:46 |
kmk |
hello anyone |
22:47 |
H-H-H |
maybe try waiting more than 2 mins for an answer |
22:50 |
Niebieski |
Probably hes new to IRC. |
22:50 |
Niebieski |
Appearntly hes connecting from a web client. |
22:50 |
H-H-H |
Responses may take a while, so be patient. | |
22:51 |
H-H-H |
its in the topic lol |
22:51 |
Niebieski |
:) |
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23:34 |
FreeFull |
Niebieski: How blue are you? |
23:34 |
Niebieski |
FreeFull: Haha, I don't know, you tell me. |
23:35 |
FreeFull |
=P |
23:36 |
Niebieski |
Blue like a sea ? |
23:36 |
FreeFull |
Like the sky |
23:38 |
Niebieski |
Yeah. |
23:39 |
FreeFull |
Jestem polakiem =P |
23:39 |
Niebieski |
Let me Google that... xD |
23:40 |
Niebieski |
Nice, I have a good thing towards Poland. |
23:43 |
RealBadAngel |
blue in english means sad or a colour, in polish Niebieski means just the colour |
23:45 |
Niebieski |
Cool, but I'm getting pessimistic about the name now. |
23:45 |
RealBadAngel |
come on, its blue coloured |
23:45 |
RealBadAngel |
as the sky |
23:45 |
RealBadAngel |
origin of the polish adjective is the sky itself |
23:45 |
FreeFull |
Yes, stick with your name, it's perfectly cromulent |
23:46 |
RealBadAngel |
tell some1 crawling the sahara that sky colour is sad |
23:46 |
Niebieski |
You seem encoutered it as a 'blue person' at first. |
23:47 |
RealBadAngel |
he could propably have found an oasis by now |
23:47 |
RealBadAngel |
but no, blue is no go :P |
23:48 |
Niebieski |
Right ? :/ |
23:49 |
Niebieski |
People get named Niebieski in Poland ? |
23:49 |
Niebieski |
I guess so because most of there names end with I. |
23:49 |
RealBadAngel |
many names end with SKI |
23:49 |
RealBadAngel |
google for SOBIESKI |
23:49 |
FreeFull |
My name is Filip Szczepański |
23:49 |
FreeFull |
I'm not aware of anyone with Niebieski as a surname though |
23:50 |
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23:51 |
Niebieski |
It's not recommended to put your real name on the internet FreeFull. |
23:52 |
RealBadAngel |
google says that theres about 500 folks having Niebieski as name in poland |
23:52 |
Niebieski |
John III Sobieski, Leelee Sobieski and Sobieski vodka ? |
23:52 |
RealBadAngel |
the first one |
23:52 |
FreeFull |
Niebieski: I'm not the only person with that name anyway |
23:52 |
FreeFull |
I don't see the problem |
23:53 |
RealBadAngel |
Sobieski was one of the most famous polish kings |
23:53 |
RealBadAngel |
he save Vienna |
23:54 |
RealBadAngel |
using his name for a vodka is a bad joke |
23:54 |
FreeFull |
Look up King Jadwiga |
23:54 |
RealBadAngel |
but nowadays all the bad jokes just work... |
23:55 |
RealBadAngel |
if you could try that marketing trick while he was alive polish hussary will propably erase your town from the map :P |
23:55 |
Niebieski |
That what came up on the search results. |
23:56 |
Niebieski |
Specially if it was low quality vodka. |
23:59 |
RealBadAngel |
Sobieski did more for the Europe than Napoleon |
23:59 |
RealBadAngel |
and yet hes less known |