Time |
Nick |
Message |
00:01 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Default: Add improved mgv5/mgv7 tree schematics e7def5d http://git.io/vYcqg (2015-07-24T00:59:44+01:00) |
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03:06 |
cornernote |
can i make my server so users cant create accounts via the client ? |
03:07 |
cornernote |
second, can i create accounts via command line, or some api ? |
03:07 |
cornernote |
(here comes a web-registrations extension) |
03:50 |
Sketch2 |
you can set it up so they need a predefined password |
03:50 |
Sketch2 |
which they'd get from your web site |
03:53 |
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03:53 |
Sketch2 |
the player files aren't that complicated |
03:53 |
Sketch2 |
I'd imagine you could script the creation |
03:54 |
Pilcrow182 |
I imagine you could set up a whitelist of some sort |
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04:22 |
nolsen |
https://github.com/UltimateNate/Project-vDial-up |
04:22 |
nolsen |
Looking for Python programmers/contributors :3 |
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05:11 |
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05:17 |
jhcole |
In the unified inventory crafting guide, the recipe is not showing the number of output items. For example one tree makes 4 wooden planks, but the crafting guide does not indicate that 4 wooden planks will be produced. The crafting grid does show the correct output amount. Is anyone else seeing this? |
05:32 |
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05:39 |
* cheapie |
just finished a mod, if anybody wants to try it out |
05:39 |
cheapie |
https://github.com/cheapie/dropthecaps |
05:40 |
cheapie |
It just kicks players that send an all-caps message >5 characters. |
05:41 |
Emperor_Genshin |
cheapie: Nice mod :) |
05:44 |
RealBadAngel |
jhcole, just checked, theres no such problem with current UI |
05:45 |
cheapie |
jhcole, RealBadAngel: I know I've seen that behavior with old versions of UI, but IIRC, the current one does in fact work properly. |
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06:08 |
VanessaE |
RealBadAngel: one thing that's needed is to make UI filter-out any recipes that contain undefined ite,s |
06:08 |
VanessaE |
items* |
06:08 |
VanessaE |
I get players asking for "unknown item" as if it's something I can /give |
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08:04 |
jhcole |
i just downloaded the latest minetest (3b50b276), minetest_game (e7def5d4), and unified_inventory (2355dc6f). Recompiled minetest, disabled all mods except unified_inventory and tested again. It still isn't showing the number of output items in the crafting guide, the crafting grid meanwhile looks fine. http://i.imgur.com/H7qcKzx.png |
08:05 |
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08:07 |
Krock |
should there be a number? I wonder if that's even added |
08:07 |
jhcole |
it used to show the number, and it still shows the number in the crafting grid |
08:08 |
jhcole |
just no longer in the guide |
08:08 |
jhcole |
i'm hoping this is an easy fix for someone |
08:08 |
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08:11 |
TBC_x |
jhcole: how's your memory leaking? |
08:11 |
jhcole |
no major problems |
08:12 |
Calinou |
okay, the infringing GameJolt page was removed |
08:14 |
TBC_x |
I suggest to patch minetest with this http://sprunge.us/IXWH |
08:18 |
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08:18 |
amadin |
По-руÑÑки кто-то говорит? |
08:23 |
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08:30 |
Krock |
lol wat |
08:31 |
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08:36 |
CWz |
Calinou: what gamejolt page? |
08:39 |
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08:40 |
amadin |
i need help to edit protector-redo mod, i need to pase code to it from other protector mod which not protect bones, can anybody help me, my server crash |
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08:50 |
Calinou |
CWz, the Minetest one |
08:50 |
CWz |
there was a gamejolt mineetst? |
08:51 |
Krock |
CWz, with a lot low-level comments |
08:57 |
* CWz |
is confused |
09:02 |
VanessaE |
this? http://webcache.googleusercontent.com/search?q=cache:l5pZ-uD3nOoJ:gamejolt.com/games/minetest/77389+&cd=3&hl=en&ct=clnk&gl=us |
09:02 |
CWz |
VanessaE: Vanilla is full of afksters |
09:03 |
VanessaE |
I won't say what else it's full of :P |
09:04 |
CWz |
there are afkers on veservers because they think they win points |
09:05 |
CWz |
maybe an anti-afk mod is needed |
09:05 |
VanessaE |
nah |
09:05 |
VanessaE |
let 'em sit afk and burn power if they want :P |
09:05 |
VanessaE |
besides, they'll all get booted off in an hour anyway |
09:21 |
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09:22 |
aerth |
2015-07-24 02:20:13: ERROR[AsyncWorkerThread_3]: https://forum.minetest.net/mmdb/mods/ not found (HTTP response code said error) (response code 404) in my client logs when tryin to load mods online store |
09:25 |
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09:26 |
JamesTait |
Good morning all; happy Friday, and happy Tequila Day! 😃 |
09:32 |
Krock |
aerth, that stuff is broken since months |
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10:12 |
MinetestBot |
[git] Ekdohibs -> minetest/minetest: Update my name 5dc9df8 http://git.io/vYWl5 (2015-07-24T12:04:44+02:00) |
10:26 |
Krock |
nore, Novatux sounds better IMO |
10:28 |
nore |
Krock: Novatux is also a trademark :/ |
10:29 |
nore |
(see in #-dev) |
10:29 |
Krock |
too bad :( |
10:29 |
nore |
and better safe than sorry |
10:29 |
Krock |
nore TM |
10:30 |
Krock |
sadly, there aren't infinite names |
10:30 |
nore |
there arer |
10:30 |
nore |
s/arer/are/ |
10:31 |
Krock |
Somewhen there's a length limit |
10:31 |
Krock |
and nobody wants random strings |
10:31 |
VanessaE |
nore: did you get a nastygram that prompted the change? or just random discovery? |
10:31 |
nore |
random discovery |
10:31 |
nore |
but it's safer now :) |
10:31 |
jin_xi |
if i was you i'd go offline for a week at least |
10:32 |
jin_xi |
hide well, stay under the radar |
10:32 |
nore |
well, no-one said anything during the last 3 years |
10:32 |
jin_xi |
burn off your fingerprints to be sure |
10:32 |
nore |
haha :) |
10:33 |
ElectronLibre |
My MT nickname is also a car trademark. I don't care much because it's also a chemical element's symbol. |
10:33 |
VanessaE |
what, does it work for MiB now? :P |
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12:48 |
jojoa1997 |
hi |
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14:38 |
CWz |
is "strict_protocol_version_min" a thing? |
14:39 |
ElectronLibre |
It's not very used as far as I know, but yep, it exists, and works. |
14:39 |
CWz |
tested it don't seem to be the case |
14:40 |
CWz |
it's not even in the example.conf |
14:40 |
sfan5 |
i don't think thats a setting |
14:40 |
sfan5 |
it might exist cas c++ define though |
14:40 |
sfan5 |
s/might/could/ |
14:41 |
CWz |
would be great to have it as config option |
14:41 |
CWz |
strict_client_protocol is just to strict sometimes |
14:43 |
CWz |
#minetest inchra has like 17 server connected to it |
14:45 |
ElectronLibre |
That's enormous. It must be either a mess, or a channel impossible to catch up if you leave it for a few seconds. (I think it's rather the second one) |
14:46 |
CWz |
it the number will only rise |
14:46 |
CWz |
like the public server list |
14:48 |
ElectronLibre |
Why don't these servers' host create their own channel? I understand that someone like VanessaE send all her servers in the same channel, but 17 servers cannot be owner by only a few people. |
14:49 |
VanessaE |
it's no worse than what I understand is the case on a single, busy Minecraft server |
14:49 |
VanessaE |
and most of the servers are quiet, so I'm not too worried |
14:50 |
ElectronLibre |
Good then. I can't imagine how messy it is when all 17 servers are active. |
14:50 |
CWz |
yes Minecraft server have 50 times the activity of JustTest |
14:50 |
ElectronLibre |
But that probably never happen. |
14:50 |
VanessaE |
CWz: and 50 times the noise level? :P |
14:51 |
CWz |
i seen server on my server list having over 300 players |
14:51 |
VanessaE |
wow |
14:51 |
VanessaE |
and I thought VE-Basic was popular |
14:52 |
VanessaE |
(maxed out at 53 recently ) |
14:52 |
ElectronLibre |
That's incredible. How can it even be monitored correctly... |
14:52 |
VanessaE |
ElectronLibre: lots and lots of moderators and admins, I presume, and some kind of chat console |
14:53 |
CWz |
if minecratf had a public serverlist connected to the client it would take 80 years to scroll to the bottom i think |
14:53 |
VanessaE |
I duinno |
14:53 |
VanessaE |
I don't get the impression that minecraft servers are particularly easy to run |
14:53 |
VanessaE |
-i |
14:54 |
CWz |
small server are pretty easy |
14:54 |
CWz |
it the big ones |
14:54 |
Calinou |
the big ones get enough donations to greatly cover their hosting costs |
14:55 |
* CWz |
opens minecraft |
14:55 |
CWz |
Holy crap |
14:55 |
CWz |
one server has 1059 players |
14:55 |
VanessaE |
good G*d |
14:55 |
CWz |
and other has 7335 |
14:56 |
VanessaE |
how the hell does a minecraft server even handle that many |
14:56 |
ElectronLibre |
Holly kittens. How is it possible to handle that amount of connections?! |
14:56 |
VanessaE |
probably clustering :P |
14:56 |
VanessaE |
like facebook-level clusters |
14:58 |
CWz |
ok this one is ridicules 26317 players on Hypixel |
14:58 |
VanessaE |
O_O |
14:58 |
Calinou |
definitely load balancing |
14:58 |
VanessaE |
forget load balancing, can you imagine the chat stream? |
14:58 |
Calinou |
generally there are channels |
14:59 |
Calinou |
you aren't in any by default and you must join one by typing a command |
14:59 |
VanessaE |
ah |
14:59 |
CWz |
Hypixel has max of 35053 slots |
15:00 |
VanessaE |
odd number. |
15:00 |
CWz |
imagin 26317 on ve-basic |
15:00 |
VanessaE |
ha! |
15:00 |
VanessaE |
most it can handle is ~75 players |
15:01 |
VanessaE |
(hence its current limit) |
15:02 |
Calinou |
my 1 CPU/ 1 GB RAM server can handle 20 players ok |
15:02 |
Calinou |
but it's hunger games, so no building... |
15:02 |
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15:03 |
VanessaE |
if not for the Areas mod's HUD, as a VERY rough guess, I'd say VE-Basic could handle 150-200 clients. |
15:03 |
VanessaE |
(one thins that mod needs is rate-limiting on the HUD updates, in addition to using est31's areastore patches, which I already use) |
15:04 |
VanessaE |
thing* |
15:05 |
ElectronLibre |
I wonder how much clients a pure vanilla server could handle with rather good specs, like your servers', VanessaE. |
15:05 |
CWz |
Hypixel has more player on it the all of minetest servers combine |
15:05 |
VanessaE |
probably 200+ on a good day, if it's entirely vanilla |
15:06 |
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15:06 |
VanessaE |
CWz: insane :-/ |
15:07 |
CWz |
40k is the world record for player on a minecraft server |
15:07 |
CWz |
[citation needed] |
15:08 |
ElectronLibre |
How can you even have 40K players, what's the point of it? |
15:08 |
Krock |
K is Kelvin btw |
15:08 |
nore |
but aren't these clusters of servers ? |
15:08 |
nore |
with ability to travel from a server to another ? |
15:08 |
Krock |
MC uses server networks |
15:08 |
ElectronLibre |
Oops typo. |
15:10 |
* CWz |
waits for proller to come out and say freeminer can handle it |
15:13 |
VanessaE |
haha |
15:13 |
CWz |
I could not imaging having to deal with all those screaming whining players minecrafteers are in general far worst then minetesteers in terms of whinning |
15:14 |
VanessaE |
oh fuck that. |
15:19 |
CWz |
There must be A MCAsylum for all those driven to insanity admins non stop stress for 24/7. but atleast they make good Money |
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15:26 |
CWz |
Not to mention the admin abuse on some of the smaller server of minecraft |
15:29 |
CWz |
Minecraft is also fat on ram when compared to minetest |
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15:41 |
Sokomine |
i've tried to run mc on my machine, but it just didn't work well. far too slow. the reasons i switched to mt from mc classic still hold i guess - it's working, and can be modded easily :-) |
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16:00 |
bobomb |
morning all |
16:27 |
Krock |
good evening! |
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18:34 |
MinetestBot |
[git] est31 -> minetest/minetest: Bump protocol to 26 2eb329c http://git.io/vY4zv (2015-07-24T20:32:26+02:00) |
18:41 |
bluegreen |
https://github.com/minetest/minetest/pull/2918#issuecomment-122010821 |
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19:50 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will aab7c83 http://git.io/vYBe7 (2015-07-24T21:48:02+02:00) |
19:51 |
Sketch2 |
Cacti look like towers of smoke without the body of the cactus - http://oi58.tinypic.com/ok0n5v.jpg |
20:05 |
Sketch2 |
To create the node boxes I set up a script in Scratch to automate the whole process - https://scratch.mit.edu/projects/71182224 |
20:06 |
Sketch2 |
well, a good deal of it anyway. I mapped out the X,Y coords by hand on a scaled up image |
20:08 |
Sketch2 |
thinking of a way to make better use of it. |
20:08 |
Sketch2 |
'cuz it essentially creates 3D node data from images |
20:09 |
Sketch2 |
If I tweaked it out some, it could have a nice GUI |
20:10 |
Sketch2 |
some sorta interface to draw in pixels, then it would basically give you the data for the 3D item you just drew |
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20:44 |
MinetestBot |
[git] est31 -> minetest/minetest: Check output of mpz_set_str and fix leak on error condition 5bde779 http://git.io/vYBCS (2015-07-24T22:42:54+02:00) |
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20:58 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Flowers: Keep mushrooms above water level 83c2a88 http://git.io/vYBRK (2015-07-24T21:56:16+01:00) |
21:19 |
MinetestBot |
[git] est31 -> minetest/minetest: Fix documentation of dedicated_server_loop 288302a http://git.io/vYBVQ (2015-07-24T23:11:19+02:00) |
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