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01:30 |
swift110-phone |
Hey |
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Worldblender_ |
I'll try again on here: HI there, everyone! |
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02:47 |
kaeza |
hello! |
02:49 |
LazyJ |
o/ kaeza |
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02:54 |
* Worldblender |
will start to ping certain users on here... |
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03:09 |
Worldblender |
I'm feeling very lost on how to reach other users on here... |
03:09 |
swift110-phone |
Ok |
03:09 |
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03:10 |
hmmmm |
Worldblender, not everybody is interested in chatting all the time |
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03:11 |
swift110-phone |
Hmm |
03:11 |
Worldblender |
Well, this all started when I went onto one of the game servers, and I saw more chat going on from there. I wanted to reach some of those users badly since I probably recognized some of them before, but my messages went unnoticed. |
03:11 |
swift110-phone |
I am interested in chatting |
03:19 |
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03:23 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Fix code style from recent commits and add misc. optimizations 7b171ea http://git.io/vqJgI (2015-07-02T23:14:30-04:00) |
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09:06 |
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09:06 |
DN |
Hello, can any1 help me configure Animals mobs mod? |
09:06 |
DN |
I find it hard making it work |
09:09 |
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09:10 |
JamesTait |
Good morning all; happy Friday, and happy International Plastic Bag Free Day! 😃 |
09:13 |
DN |
good mornign |
09:16 |
DN |
Hello, can any1 help me configure Animals mobs mod? |
09:23 |
DN |
So, no1 to help? |
09:26 |
diemartin |
Don't ask to ask, just ask |
09:29 |
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09:33 |
MyTeke_ChrisWMas |
HEllo Everybody.. |
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09:41 |
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09:45 |
MyTeke_ChrisWMas |
I wonder, does minetest use Crossfire to render faster? |
09:47 |
sfan5 |
i thought games didn't need to support crossfire |
09:47 |
sfan5 |
and the amd driver did that |
09:47 |
sfan5 |
if that not the case |
09:47 |
sfan5 |
no |
09:47 |
sfan5 |
that's* |
09:50 |
MyTeke_ChrisWMas |
Awesome.. |
09:52 |
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09:57 |
MyTeke_ChrisWMas |
Does Minetest Server Excutes with Threading or does using the "os.execute" slow down server performance? Server Specs= OS:FreeBSD Ram:16GB HD:14TB Swap:1TB(Raid)x4(500GB) I wonder. |
09:58 |
sfan5 |
lua mods are not run in threads |
09:59 |
MyTeke_ChrisWMas |
oh.. I see.. Does the ASync Mode using os.execute does that Slow the main server down when opening external programs. |
10:00 |
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10:01 |
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10:02 |
MyTeke_ChrisWMas |
Minetest Server: TheSentinelEmpire I wonder does having data stored, accessed and exported through the os.execute pose a risk of slowdowns?? Example Using Python/PHP Scripts pipe functions hurts minetest server.. Hmmm |
10:03 |
MyTeke_ChrisWMas |
Thank You sfan5 for the lua answer.. :) |
10:04 |
sfan5 |
MyTeke_ChrisWMas: iirc os.execute has no async mode |
10:04 |
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10:04 |
sfan5 |
if you want to run external programs asyncronous you'll need to wrap them in a bash script that starts a different process |
10:04 |
MyTeke_ChrisWMas |
Awww, I see.. |
10:06 |
MyTeke_ChrisWMas |
Yes, I have learned to do that such as Multi-Threading as a seperate process to leave Minetest[ServerThread] free for mods. I do run into minor problems when adding timers.. |
10:07 |
MyTeke_ChrisWMas |
Thanks again sfan5.. |
10:10 |
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10:11 |
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10:22 |
kahrl |
sfan5: wouldn't it work to simply append a & to the argument of os.execute? |
10:23 |
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10:23 |
sfan5 |
yes |
10:23 |
sfan5 |
but how do you get the output of that process |
10:23 |
sfan5 |
or when it finished |
10:24 |
kahrl |
yeah, good point |
10:24 |
kahrl |
I didn't read the whole conversation ;) |
10:25 |
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10:28 |
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10:31 |
MyTeke_ChrisWMas |
Yes.. |
10:32 |
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10:33 |
MyTeke_ChrisWMas |
I have been building that way.. PHP gets the output or outputs through pipes, ipc and console. |
10:35 |
MyTeke_ChrisWMas |
I get the Output with PHP and I use variable in minetest to grab the response if needed. Mostly it's minetestserver just exporting, multiple pipe lines and database functionality. IO, Sync and IPC. |
10:36 |
MyTeke_ChrisWMas |
I use this for block audits, player locations and chats.. |
10:50 |
MyTeke_ChrisWMas |
@sfan5 , does the variable tables get threaded when minetest server uses multiple threads like this -- PID USERNAME PRI NICE SIZE RES STATE C TIME WCPU COMMAND |
10:50 |
MyTeke_ChrisWMas |
1911 phpsubsers 22 0 406M 187M usem 2 30:46 5.37% minetestserver{ServerThread} |
10:50 |
MyTeke_ChrisWMas |
1911 phpsubsers 20 0 406M 187M select 3 4:24 0.10% minetestserver{ConnectionReceiv} |
10:50 |
MyTeke_ChrisWMas |
1911 phpsubsers 20 0 406M 187M usem 4 5:42 0.00% minetestserver{ConnectionSend} |
10:50 |
MyTeke_ChrisWMas |
1911 phpsubsers 20 0 406M 187M usem 5 0:27 0.00% minetestserver{EmergeThread} |
10:50 |
|
MyTeke_ChrisWMas was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com. |
10:51 |
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10:52 |
sfan5 |
MyTeke_ChrisWMas: what do you mean by "variable tables"? |
10:52 |
MyTeke_ChrisWMas |
wow, i was kicked. WOW.. Sfan5 i have learned a bad lesson pasting from terminal.. |
10:52 |
sfan5 |
blame ShadowBot |
10:52 |
sfan5 |
just use a pastebin next time |
10:53 |
MyTeke_ChrisWMas |
in lua there are Arrays like in php or python.. A multiple entry for one variable. |
10:54 |
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10:54 |
sfan5 |
yes |
10:54 |
MyTeke_ChrisWMas |
oh, I will look on freebsd for that.. WOW. MyTeke IRC did the same. |
10:56 |
MyTeke_ChrisWMas |
php Array -> $minetest_player['TheMCNAutoBot']['privs'] = server, noclip, fast, fly |
10:56 |
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10:58 |
MyTeke_ChrisWMas |
lua -> local/table player = TheMCNAutoBot .. I Wonder does lua runs into loops when storeing more then one piece of data per variable.. |
10:59 |
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11:00 |
Calinou |
have you tried HHVM to accelerate PHP, MyTeke_ChrisWMas? |
11:00 |
Calinou |
http://hhvm.com/ |
11:01 |
sfan5 |
MyTeke_ChrisWMas: i don't know about the internals of lua, but you probably don't need to worry about the performance that much |
11:02 |
MyTeke_ChrisWMas |
Yes, I use AMD x8 Servers to host Gaming Servers with though MinetestServer and now Freeminer Servers are a pbit tricky sense little data is exported to files and more data only shows in ram.. |
11:03 |
Calinou |
as for Python, use PyPy |
11:06 |
MyTeke_ChrisWMas |
I was able to export a player's yaw, pos, privs, last_dugblock, home_pos and more. Server data like chat, users, status_1-60 |
11:07 |
Calinou |
I would like a mod that makes an HTML log of Minetest chat |
11:07 |
Calinou |
viewable from a browser |
11:08 |
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11:08 |
MyTeke_ChrisWMas |
php does that plus posts the data to a web server.. |
11:16 |
MyTeke_ChrisWMas |
Thank You sfan5 and Calinou for some great help. I hope that the MyTekeGaming and TheSentinelEmpire minetest/freeminer servers gets much better due to some lua variable performance gains. oh and Calinou I wouldn't need hhvm because of the amazing AMD servers that i use.. |
11:17 |
sfan5 |
which amd cpu do you use |
11:17 |
Calinou |
MyTeke_ChrisWMas, HHVM improves everything :P |
11:17 |
Calinou |
it's on average twice as fast |
11:17 |
Calinou |
it can run WordPress, Drupal, MediaWiki |
11:23 |
MyTeke_ChrisWMas |
we use FX for Local Gaming Room Servers, Phenom for community center gaming and APU for Rendering Minetest Live Videos. |
11:23 |
Calinou |
do you have stocks at AMD? ;) |
11:24 |
MyTeke_ChrisWMas |
Web Servers, Databases and File Servers AMD Opteron CPU soon AMD APU's for collaborative systems. |
11:25 |
MyTeke_ChrisWMas |
No, not yet. |
11:25 |
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11:27 |
MyTeke_ChrisWMas |
Tonight I hope that I can use timestamps, Parent_block and multi-cluster LUA Variables.. |
11:28 |
sfan5 |
Lua not LUA |
11:29 |
MyTeke_ChrisWMas |
oops, Sticky Shift key used for Minetest AutoKey Functions. |
11:30 |
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11:35 |
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11:50 |
MyTeke_ChrisWMas |
wow.. That sounds like javascript. |
12:13 |
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12:16 |
Krock |
!tell someguy_irc alert() unreachable because return is called before (quit message) |
12:16 |
MinetestBot |
Krock: I'll pass that on when someguy_irc is around |
12:21 |
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12:21 |
Hunterz |
can minetest something like 3d animated nodes or multinodes? something like rotary craft: https://www.youtube.com/watch?v=wjYMxPD3ad4 ? |
12:22 |
Krock |
Use entities |
12:22 |
* Jordach |
calls sfan5 to create a new MT build |
12:22 |
Krock |
Find a way to attach an entity to a node |
12:22 |
Hunterz |
like mobs? |
12:22 |
MyTeke_ChrisWMas |
Wow, that is an AMAZING question and I have been building a minetestserver to help that idea become a reality. |
12:23 |
* Krock |
throws his 150630 build at Jordach |
12:23 |
Jordach |
>64bit |
12:23 |
sfan5 |
ye |
12:23 |
Jordach |
btw |
12:23 |
sfan5 |
Jordach: much reddit drama |
12:23 |
Jordach |
Krock, Intel P4s support 64bit |
12:23 |
Krock |
Hunterz, yes. Entities allow animations, but not nodes |
12:23 |
Jordach |
sfan5, ye |
12:23 |
Jordach |
Hunterz, i have experimental code for this |
12:24 |
Hunterz |
its similar like tile entity on the minecraft forge right? |
12:24 |
Jordach |
it uses a entity that only uses armature animations |
12:24 |
Jordach |
i recreated the MC chest using it |
12:24 |
sfan5 |
Jordach: [ 28%] Building CXX object src/CMakeFiles/minetest.dir/script/common/c_content.cpp.obj |
12:25 |
Hunterz |
yea animatech chest |
12:25 |
Jordach |
:D |
12:25 |
Jordach |
sfan5, pls |
12:25 |
Jordach |
0.4.11 is getting old :P |
12:25 |
MyTeke_ChrisWMas |
does EmergeThreads use OpenGL for Server-side rendering.. Well, sfan5 I have been working hard to bring some big to minetest servers.. |
12:25 |
Jordach |
(my server hit 1600 hours before crashing due to a server_uptime value bug |
12:25 |
sfan5 |
MyTeke_ChrisWMas: no, the server-side does not do any rendering at all |
12:25 |
MyTeke_ChrisWMas |
Bingo.. |
12:26 |
sfan5 |
Jordach: oh, you want a stable build |
12:26 |
Jordach |
no |
12:26 |
Jordach |
unstable |
12:26 |
Jordach |
i want le shaders |
12:26 |
sfan5 |
<Jordach> 0.4.11 is getting old :P |
12:26 |
sfan5 |
minetest-0.4.11-win64.7z 0.4.11 Stable |
12:26 |
sfan5 |
i still havent made a .12 stable build though |
12:26 |
sfan5 |
but im building unstable rite now |
12:27 |
sfan5 |
Jordach: [ 49%] Building CXX object src/CMakeFiles/minetest.dir/unittest/test_socket.cpp.obj |
12:29 |
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12:30 |
MyTeke_ChrisWMas |
sfan5 do you have plenty of servers for building, testing and benchmarking??? I know Linux and FreeBSD can use a wine64 build and I had a wine64 server running for 12 days with no problem. It seems that My Intel kills itself faster than AMD Minetest servers. 3 days with memory leaks from Intel HyperThreading not respecting server threads. AMD kills average 12-15 days due to water getting unstable. |
12:31 |
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12:32 |
sfan5 |
MyTeke_ChrisWMas: i don't use any servers for testing, build are made on my laptop; also you're not really supposed to use the win32/win64 builds on bsd or linux |
12:36 |
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12:36 |
MyTeke_ChrisWMas |
oh, oops. No Lonegevity Stable Server Builds. Sadface, Autobot cry and Linux Pinguin jumps in pool while FreeBSD red dude gets busy on recompiling from Ports. MyTeke Gaming say enough of this Minetest Rules while Freeminer rockets ahead with Minetest benchmarks the Genius MindTEST.. sfan5. Time for an overhall. |
12:37 |
sfan5 |
MyTeke_ChrisWMas: you just need to compile the source on your servers, it will be as stable as any other build |
12:40 |
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12:40 |
MyTeke_ChrisWMas |
Yes, I learned that the hard way with taking lazy packages from Fedora forcing to run on CentOS with LXC. Trust me.. I would still run Native Fedora Linux and CentOS LXC PREPackaged builds.. Though I want to help the minetest project succeed. MyTeke Gaming wants lift up Minetest and Freeminer for amazing children learning environments. |
12:44 |
sfan5 |
Jordach: https://forum.minetest.net/viewtopic.php?p=183454#p183454 |
12:44 |
MyTeke_ChrisWMas |
Thank you.. |
12:44 |
sfan5 |
? |
12:45 |
MyTeke_ChrisWMas |
My Servers get these tons of times though they don't stop running they just complain plenty times. |
12:46 |
MyTeke_ChrisWMas |
mainmenu\tab_singleplayer.lua:167: attempt to index a nil value... |
12:46 |
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12:47 |
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12:47 |
MyTeke_ChrisWMas |
If I can lend you private Servers for you sfan5 do you believe that you can get minetest to run better, longer and to the point that a stable build can emerge? |
12:48 |
sfan5 |
likely not |
12:48 |
sfan5 |
error logs are more helpful |
12:48 |
sfan5 |
<MyTeke_ChrisWMas> mainmenu\tab_singleplayer.lua:167: attempt to index a nil value... |
12:48 |
sfan5 |
also that error should never happen on the server |
12:48 |
MyTeke_ChrisWMas |
Well, it doesn't hurt to try.. |
12:48 |
sfan5 |
it can only happen if you're running a client |
12:48 |
MyTeke_ChrisWMas |
Awesome.. |
12:49 |
MyTeke_ChrisWMas |
I would sure do that. |
12:49 |
MyTeke_ChrisWMas |
I would put them on a website with live converage.. |
12:49 |
sfan5 |
thats not really needed |
12:49 |
sfan5 |
it would help to have logs of when it crashed |
12:49 |
sfan5 |
no need for anything live |
12:52 |
MyTeke_ChrisWMas |
I could run my AMD APU Systems with control from the internet.. OH Great.. though an arch for multiple machine targets for use with building faster and solving problems fast.. I am looking for a Stable like minetest/freeminer server.. No need for profection just good Server Hardware to allow for longer server runs. |
12:53 |
MyTeke_ChrisWMas |
Great.. |
12:53 |
MyTeke_ChrisWMas |
do you have nightly builds uploaded to github? |
12:55 |
sfan5 |
no |
12:55 |
sfan5 |
just build from source if you use linux or bsd |
12:57 |
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12:57 |
MyTeke_ChrisWMas |
Affirmative! I would do. |
12:57 |
MyTeke_ChrisWMas |
Are Server builds easier? |
12:59 |
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13:05 |
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13:06 |
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13:12 |
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13:14 |
sfan5 |
MyTeke_ChrisWMas: servers build are easier |
13:14 |
sfan5 |
yes |
13:17 |
MyTeke_ChrisWMas |
Amazing.. |
13:23 |
MyTeke_ChrisWMas |
We have minetest 0.4.12 on FreeBSD does this mean that Linux and Windows have a build? |
13:24 |
Krock |
huh |
13:25 |
MyTeke_ChrisWMas |
Do you release a build upgrade for Windows, BSD and Linux all at the same time for once a stable build is successful? |
13:26 |
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13:28 |
kahrl |
pfficial builds only exist for windows and android, usually right after a release |
13:28 |
kahrl |
official* |
13:28 |
kahrl |
builds for the various linux distros and bsds are made by community members and distro package maintainers |
13:28 |
MyTeke_ChrisWMas |
Great.. |
13:29 |
MyTeke_ChrisWMas |
Yes, as I see that Fedora Linux and CentOS Linux take a bit longer due to the distro package repos/maintainers. |
13:38 |
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13:46 |
Jordach |
sfan5, meow |
13:46 |
sfan5 |
Jordach, meow |
13:46 |
MyTeke_ChrisWMas |
Weird.. |
13:49 |
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13:52 |
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iqual joined #minetest |
13:59 |
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13:59 |
iqual |
the forums ssl cert changed? |
14:01 |
Krock |
yes |
14:06 |
|
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14:08 |
iqual |
ok, could not see on this browser, did it expire, or what was the reason for the cert change? |
14:08 |
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14:09 |
sfan5 |
iqual: celeron is hosting the forum now |
14:09 |
sfan5 |
it probably changed for that reason |
14:10 |
iqual |
sfan5: nah, i mean right now, like 10-20 minutes ago |
14:10 |
sfan5 |
10 minutes ago? |
14:10 |
sfan5 |
my browser says "valid not before: 11.06.15, 22:52:13 MESZ" |
14:11 |
sfan5 |
which is about 1 month ago |
14:12 |
iqual |
yeah, same here, strange, i just got a warngin about a changed cert |
14:16 |
MyTeke_ChrisWMas |
lol CWz |
14:21 |
iqual |
reading is sooo hard, you know |
14:22 |
Calinou |
talking about that, I probably should remove my Fedora/Debian builds, they're way outdated and I run Debian stretch now |
14:23 |
iqual |
Calinou: why not run arch? |
14:24 |
Calinou |
"I'm too old for Arch!" |
14:24 |
MyTeke_ChrisWMas |
hmmm.. PLease continue Fedora Builds. |
14:25 |
Calinou |
MyTeke_ChrisWMas, they were for Fedora 21 and weren't updated for 4 months now, on top of that they were built in a virtual machine which I no longer have |
14:25 |
Calinou |
it's incredibly easy to build from source thanks to my 1-line script |
14:25 |
Calinou |
(which I should adapt for Fedora one day) |
14:25 |
Calinou |
what I can do is providing statically linked builds, too |
14:26 |
MyTeke_ChrisWMas |
NOoooO!! I guess Fedora would now have to use Wine and use the Windows Build.. Sadface. |
14:26 |
MyTeke_ChrisWMas |
Please.. |
14:27 |
Calinou |
you can build from source |
14:29 |
MyTeke_ChrisWMas |
AWesome.. Thank you.. |
14:43 |
MyTeke_ChrisWMas |
I wonder can a texture have 6 different sides?? |
14:45 |
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14:46 |
LinuxGuy2020 |
Is it possible to get the skins mod to work with unified inventory? I had a different inventory mod and it had an easy GUI button for skins. |
14:49 |
* Krock |
points at u_skins |
14:50 |
Krock |
MyTeke_ChrisWMas, a texture is 2d, so it can't have different sides. But you can use special ^[ texture modifiers to read a part of a texture |
14:51 |
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15:02 |
Calinou |
MyTeke_ChrisWMas, it's called a cubemap |
15:02 |
Calinou |
or skybox |
15:04 |
MyTeke_ChrisWMas |
wow, TheSentinelEmpire Minetestserver isthinking about using the skybox though TSEG Modder wants to wait until a proven mod comes out.. So not cool. |
15:13 |
MyTeke_ChrisWMas |
Hmmm, Skybox. Is that what changes the Sky Background.. WOW.. |
15:15 |
Calinou |
yes, exactly |
15:19 |
MyTeke_ChrisWMas |
Amazing.. Though I heard rumors that it was ONLY client Side.. |
15:26 |
Jordach |
why not read the fucking manual instead of spamming the chat with noise? |
15:26 |
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15:49 |
technomancy |
well I don't think the Kama Sutra would help much in this case |
15:49 |
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15:58 |
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16:00 |
Jordach |
( ͡° ͜ʖ ͡°) |
16:00 |
Jordach |
tell me more about it ( ͡o ͜ʖ ͡o) |
16:01 |
Emperor_Genshin |
heh, lenny face X3 |
16:01 |
Jordach |
i'm installing Win 10 at the moment |
16:01 |
Emperor_Genshin |
Windows is meh for me but it's ok :) |
16:01 |
LinuxGuy2020 |
Krock: Uskins perfect, thanks. |
16:01 |
Calinou |
Lose 10 |
16:02 |
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16:02 |
Jordach |
Calinou, you damn linux cynic |
16:02 |
Krock |
LinuxGuy2020, np :) |
16:04 |
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16:18 |
LinuxGuy2020 |
One other thing I love the ability to use world edit to export and import builds. Is it possible to export from any online servers? Like make copies of stuff I would like on my home server world? |
16:20 |
xenkey |
no |
16:20 |
Emperor_Genshin |
+1 I love that feature aswell :) |
16:25 |
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16:27 |
MyTeke_ChrisWMas |
THe Genshin Returns. |
16:36 |
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16:37 |
Jordach |
woo |
16:37 |
Jordach |
install finished :P |
16:50 |
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17:08 |
Sokomine |
you can save the map from an online server if you set enable_local_map_saving = true in your minetest.conf |
17:09 |
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17:11 |
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17:11 |
sloantothebone |
Hi |
17:11 |
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17:11 |
vlkolak |
Hi |
17:12 |
_Raiz |
Hi |
17:12 |
sloantothebone |
So when will minetest have support for multiple worlds connected? |
17:13 |
_Raiz |
Multi-worlds connected? |
17:13 |
_Raiz |
You mean multiplayer? |
17:13 |
sloantothebone |
I mean like actual nether thats not something generated at the bottom of the map, but a portal that takes you to a whole other map |
17:14 |
_Raiz |
Ohh |
17:14 |
_Raiz |
I dunno |
17:14 |
_Raiz |
There's no nether, no end @ minetest :( |
17:14 |
Emperor_Genshin |
well, you can still use mapgen for that |
17:14 |
sloantothebone |
Mapgen? |
17:15 |
Emperor_Genshin |
such as a combination of nether mod and the moon dimention mod |
17:15 |
Emperor_Genshin |
I've tried that on my own server once and it worked well :) |
17:15 |
sloantothebone |
I would like to learn c++ so I can contribute to minetest, maybe I can do it myself |
17:16 |
Sokomine |
what diffrence does it make if it's just somewhere else on the map instead of another map? there's certainly enough place |
17:16 |
Emperor_Genshin |
^my point exactly ;) |
17:16 |
Emperor_Genshin |
just use portals |
17:17 |
sloantothebone |
Yeah but what if you wanted to have 8 or 20 different worlds? |
17:17 |
Emperor_Genshin |
if you wish to change skyboxes for these dimensions there should be a way to program it to the point that it changes according to y value |
17:18 |
sloantothebone |
Having a "world" at some other part of the map sounds like an ugly hack to me, just the way I feel |
17:18 |
vlkolak |
I do agree with sloantothebone that I too would prefer to have access to "another" world through a portal, |
17:19 |
vlkolak |
maybe, like portals from Robert Charles Wilson Spin trilogy |
17:19 |
vlkolak |
and it would go well with the alien mese and stuff |
17:19 |
sloantothebone |
I would like to know the easiest way to install all or most of the minetest dependencies |
17:19 |
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17:20 |
vlkolak |
lol, sloantothebone, you need a dependency manager |
17:20 |
vlkolak |
https://github.com/rubenwardy/mtpm |
17:20 |
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17:20 |
sloantothebone |
Ya I would also like to see visual effects, like you can see into a portal, see the other world on the other side |
17:20 |
vlkolak |
yes ! |
17:20 |
sloantothebone |
Then you could do doctor who stuff, a TARDIS with a 2x1 portal that u can see into |
17:21 |
sloantothebone |
I mean, lets give modders more power! |
17:21 |
vlkolak |
you do have |
17:21 |
vlkolak |
lua is your new best buddy |
17:21 |
sloantothebone |
Yeah, I would just like more api |
17:21 |
vlkolak |
(ha, but for the "multi-world" part, I don't think lua is your buddy anyway) |
17:22 |
vlkolak |
are you a dev yourself? |
17:22 |
xenkey |
obviously not lol |
17:23 |
sloantothebone |
Uhh well I've modded a mod once, and I understand lua somedwhat |
17:23 |
sloantothebone |
I definitely want to be a dev |
17:23 |
Emperor_Genshin |
vlkolak: well that is if the minetest dev team decides to ass that feature |
17:23 |
sloantothebone |
I've also worked at c++ |
17:23 |
Emperor_Genshin |
**ask |
17:23 |
sloantothebone |
Add* |
17:23 |
sloantothebone |
oh ask? |
17:23 |
vlkolak |
Yes, your Imperial Highness |
17:24 |
Emperor_Genshin |
add, yes |
17:24 |
Emperor_Genshin |
ah, my apologies for my typing |
17:24 |
vlkolak |
you don't have to |
17:24 |
Calinou |
<sloantothebone> Ya I would also like to see visual effects, like you can see into a portal, see the other world on the other side |
17:24 |
Calinou |
impossible |
17:24 |
Calinou |
(or slow as hell) |
17:24 |
vlkolak |
lol |
17:24 |
sloantothebone |
Why impossible? |
17:24 |
Emperor_Genshin |
Calinou: true |
17:25 |
Calinou |
portal stuff requires a PhD in maths |
17:25 |
vlkolak |
Impossible n'est pas français |
17:25 |
Emperor_Genshin |
well, let's just say Minetest has limits |
17:25 |
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17:25 |
vlkolak |
the sky is very low today... |
17:25 |
sloantothebone |
Its written in c++ tho |
17:25 |
DN |
Hello, looking for some help with Animals mod |
17:26 |
Emperor_Genshin |
but yeah, nothing is Impossible though |
17:26 |
sloantothebone |
I think minetest can be changed to make such things possible |
17:26 |
Calinou |
we use a fairly dated graphics engine, Irrlicht |
17:26 |
Emperor_Genshin |
^that is what i mean about limits |
17:28 |
sloantothebone |
I know a game that has bigger-on-the-inside and portals and stuff it uses the Unreal engine |
17:29 |
sloantothebone |
https://www.unrealengine.com/previous-versions |
17:29 |
sloantothebone |
https://www.unrealengine.com/previous-versions |
17:29 |
sloantothebone |
https://www.unrealengine.com/ sorry |
17:29 |
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17:30 |
Calinou |
we won't switch to Unreal Engine or Unity |
17:30 |
swift110-phone |
Hey guys |
17:31 |
DN |
hey swift |
17:31 |
MyTeke_ChrisWMas |
No, NOT at all.. DOn't settle for a Crazy trapp from the Engine Makers.. |
17:32 |
swift110-phone |
DN how r u |
17:33 |
DN |
all peachy, and u? |
17:34 |
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17:34 |
swift110-phone |
Im great |
17:34 |
swift110-phone |
What are you up too |
17:35 |
DN |
trying to figure out how to make animals mod work |
17:35 |
sloantothebone |
Oh |
17:36 |
sloantothebone |
Is irrlicht on alternativeto.net? |
17:36 |
paramat |
portals that connect different minetest worlds is probably possible, it's just a case of too few devs busy with more important stuff. we desperately need more talented devs |
17:36 |
DN |
swift: any chance you'r familiar with the technical side of mods? |
17:37 |
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17:37 |
vlkolak |
Hi paramat, it seems you're requiring air support |
17:37 |
swift110-phone |
No |
17:37 |
swift110-phone |
I haven't played the game yet |
17:38 |
paramat |
indeed |
17:38 |
DN |
ahh, good luck then |
17:38 |
DN |
brb |
17:38 |
xenkey |
Hi everyone |
17:38 |
Calinou |
my focus is not C++ development |
17:38 |
xenkey |
Does anyone want to build something lol |
17:38 |
xenkey |
I'm really bored |
17:39 |
xenkey |
I mean |
17:39 |
vlkolak |
xenkey : let's build something, and then blow it to hell |
17:39 |
vlkolak |
could we? |
17:39 |
xenkey |
On a scale of modulus 10, I'm 20 |
17:39 |
paramat |
currently a realm can be sealed-off at the top or base of a world, and reached via a portal, not much different to having it in a different world file |
17:39 |
xenkey |
which is 10 right |
17:39 |
xenkey |
vlkolak: no |
17:39 |
xenkey |
it has to stay |
17:39 |
vlkolak |
20%10 is 0, right? |
17:40 |
Calinou |
yes |
17:40 |
vlkolak |
xenkey : you're not bored enough, sorry |
17:40 |
xenkey |
whats a % |
17:40 |
paramat |
"if you wish to change skyboxes for these dimensions there should be a way to program it to the point that it changes according to y value" already possible, my moonrealm mod does (or did) that |
17:40 |
xenkey |
vlkolak: I am bored, I just don't see the need to be destructive |
17:41 |
vlkolak |
xenkey : it's just a joke. I use dynamite to build canals and tunnels faster... when dynamite is strong enough |
17:41 |
xenkey |
I'm a miner, I actually use dynamite in my job |
17:41 |
vlkolak |
yes, destruction can be constructive. |
17:42 |
vlkolak |
so you understand :) |
17:42 |
vlkolak |
ok, what'd ya like to build? |
17:43 |
paramat |
it's possible to have many stacked realms in one world, and have each player's y position auto select that player's skybox and custom gravity |
17:44 |
xenkey |
vlkolak: I only recently started playing minetest and prefer to make automation systems and logic circuits |
17:45 |
H-H-H |
any android version devs around |
17:46 |
vlkolak |
xenkey : aïe, electronics indeed. |
17:46 |
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17:46 |
xenkey |
yeah |
17:52 |
Emperor_Genshin |
Quote:"<paramat> if you wish to change skyboxes for these dimensions there should be a way to program it to the point that it changes according to y value" already possible, my moonrealm mod does (or did) that" | Comment: "agreed" |
17:57 |
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18:05 |
diemartin |
Greetings |
18:05 |
vlkolak |
Greetings |
18:05 |
vlkolak |
you have something against some Martin? |
18:05 |
vlkolak |
that Martin (GRR) ? |
18:05 |
Emperor_Genshin |
o/ |
18:05 |
diemartin |
You ask too many questions |
18:06 |
vlkolak |
lol, yes |
18:06 |
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18:07 |
vlkolak |
kaeza : I have no questions, now. |
18:07 |
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18:07 |
LNJ |
hi I want to do a corn mod (I use the farming api) and I want to use visual_scale, but you can't change that in the farming api |
18:08 |
LNJ |
I want to add this |
18:08 |
LNJ |
Its just one line in the api |
18:09 |
LNJ |
I cant write in minetest-dev |
18:09 |
Emperor_Genshin |
LNJ: hmm, are you planning to use visual_scale on a tool or a Node? |
18:10 |
LNJ |
a plant (node) |
18:11 |
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18:28 |
rubenwardy |
Hi all! |
18:28 |
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18:29 |
rubenwardy |
why does this topic have a thinking icon? https://forum.minetest.net/viewtopic.php?f=52&t=12730 |
18:30 |
swift110-phone |
Hey rubin |
18:31 |
vlkolak |
hi ruben |
18:32 |
vlkolak |
it seems to be the turkish "tell us about yourself" topic |
18:32 |
rubenwardy |
why the thinking icon? |
18:33 |
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18:33 |
rubenwardy |
Hey VanessaE! |
18:33 |
rubenwardy |
and Lunatrius, don't want to make you feel left out :) |
18:34 |
vlkolak |
because they can? I don't know, ruben. |
18:34 |
rubenwardy |
It's a phpbb feature that I've never seen before |
18:34 |
vlkolak |
It's a way to make that post stand out, I guess. |
18:36 |
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18:38 |
vlkolak |
the second to last board, in https://forum.minetest.net/viewforum.php?f=8, it siberian, or serbian? |
18:41 |
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19:31 |
TheWild |
I wanted to yell on devs once because of crappy light/shading. Well, few days ago I found there is ambient_occlusion_gamma. |
19:31 |
TheWild |
IMHO setting it to something between 1.0 - 1.6 brings more good felling to the game than default 2.2 |
19:38 |
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19:40 |
Emperor_Genshin |
inb4MCimmerseshadingforMTdiscussion |
19:42 |
Emperor_Genshin |
would be great to have better shaders, but that depends on the limits of the game engine |
19:43 |
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19:43 |
DN |
hello |
19:44 |
DN |
looking for some help with Animals mod, any1? |
19:48 |
VanessaE |
good afternoon all. |
19:48 |
Emperor_Genshin |
good afternoon Vanessa o/ |
19:49 |
vlkolak |
good afternoon Vanessa |
19:49 |
vlkolak |
DN : which mod? how can I help ya? |
19:49 |
VanessaE |
vlkolak: I think he means sapier's Animals Modpack/MOBF |
19:50 |
DN |
vlkolak: animals mod, are you familiar with it? |
19:51 |
vlkolak |
VanessaE : then, I don't think I can help. |
19:51 |
vlkolak |
DN : even if I am a (web)dev, my lua is "bad" |
19:52 |
vlkolak |
that's how good I am : https://github.com/vlkolak/charcoal |
19:52 |
DN |
:-) i'm not familiar with your terms |
19:52 |
vlkolak |
ow, which one? |
19:52 |
DN |
"lua" |
19:53 |
vlkolak |
*how good is kinda ironic, and lua is the programming language used for the mods |
19:53 |
DN |
don't think my problems go that deep |
19:54 |
vlkolak |
ok, state your problem :) |
19:54 |
* CWz |
is a few crystals shy a full mese block |
19:54 |
DN |
i'm trying to turn on a function on the built in menu (/mobf command) and i get "MOBF: failed to swap old conf file to new one" error |
19:57 |
vlkolak |
huh |
19:57 |
vlkolak |
http://pastebin.com/7MW8gpY1 ok, it comes from here. |
19:57 |
vlkolak |
and it's not helping me |
19:58 |
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19:58 |
DN |
i've tried to google it, but with no luck |
19:58 |
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20:01 |
DN |
vlkolak: you think I can swap it manually? |
20:02 |
vlkolak |
DN :I don't know. after "the new one", you should have your worldpath (according to the pastebin) and then the message |
20:03 |
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20:04 |
vlkolak |
what is the exact, full error message? |
20:04 |
DN |
ACTION[main]: MOBF: failed to open world specific config file 17:23:17: ERROR[main]: MOBF: failed to swap old conf file to new one |
20:05 |
vlkolak |
ok, I had no idea, I still got no idea. |
20:06 |
vlkolak |
maybe you should ask sapier on the forum? |
20:06 |
Emperor_Genshin |
vlkolak: good idea |
20:09 |
vlkolak |
DN : you'll have, of course, to explain him fully what you were trying to achieve... |
20:10 |
DN |
I've asked in the forum, will see when i'll get answer. I have short periods of time to play :-) |
20:10 |
DN |
thanks for your help |
20:12 |
vlkolak |
DN : you're welcome :) |
20:17 |
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20:46 |
sloantothebone |
Hi |
20:46 |
sloantothebone |
Calinou, why arent there shears in carbone? |
20:50 |
sloantothebone |
Calinou |
20:52 |
Calinou |
sloantothebone, Carbone is no longer maintained |
20:52 |
Calinou |
also, why would you want shears? |
20:53 |
sloantothebone |
For more fun, and why isnt it being maintained anymore? |
20:54 |
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20:54 |
sloantothebone |
Hi Haudegen |
20:54 |
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20:55 |
sloantothebone |
Hi _Raiz |
20:56 |
_Raiz |
Hey! |
20:56 |
sloantothebone |
Calinou |
20:59 |
vlkolak |
sloantothebone : I try to find the "polite" way to say you that maintenance is, usually, not as fun nor rewarding as problem solving, that's why people don't always support their own module forever. |
21:02 |
Calinou |
shears don't make a game any funnier |
21:02 |
Calinou |
vlkolak, no, you read what they said wrong |
21:02 |
Calinou |
they say shears make a game more fun, and I don't believe in that |
21:02 |
Calinou |
less is more |
21:03 |
Calinou |
also I don't maintain Carbone because I don't have time, and because minetest_game is good enough now |
21:03 |
Calinou |
it used to be very bad |
21:03 |
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21:05 |
vlkolak |
Calinou : you are right. And in minetest shears are utterly useless. |
21:07 |
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21:11 |
sloantothebone |
I thought minetest was very simple, which is why I prefer carbone |
21:19 |
sloantothebone |
Ok I just downloaded the latest minetest_game and I got an error |
21:21 |
sloantothebone |
http://pastebin.com/vfHVLXC9 |
21:29 |
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21:32 |
VanessaE |
sloantothebone: update your minetest build. |
21:33 |
VanessaE |
that line calls the raillike_group() function which is not all that old |
21:42 |
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22:06 |
sloantothebone |
Thanks VanessaE, I appreciate your help |
22:07 |
sloantothebone |
Thanks VanessaE, I appreciate your help (srry if its repeating im not sure if you recieved this msg |
22:12 |
sloantothebone |
Hi RealBadAngel |
22:13 |
sloantothebone |
I want to become a minetest dev |
22:18 |
RealBadAngel |
hi |
22:27 |
Emperor_Genshin |
hello RBA o/ |
22:29 |
OldCoder |
sloantothebone, hi |
22:34 |
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22:42 |
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22:47 |
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22:50 |
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22:55 |
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22:57 |
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22:58 |
darkangel |
why is it that I can not reopen my minetest server i get Error: ServerEnvironment:loadmeta(): EnvArgsEnd not found!? |
23:00 |
VanessaE |
darkangel: https://forum.minetest.net/viewtopic.php?id=1824 |
23:00 |
Miner_48er |
darkangel: http://wiki.minetest.net/Troubleshooting#.E2.80.9CServerEnvironment::loadMeta.28.29:_EnvArgsEnd_not_found.E2.80.9D |
23:01 |
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23:05 |
darkangel |
wow,,, Thank you kindly VanessaE |
23:08 |
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23:15 |
* Sokomine |
looks around if shadowninja can be seen |
23:16 |
Sokomine |
(probably difficult to locate a ninja in the shadow...) |
23:22 |
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23:40 |
LazyJ |
VanessaE, something funky about the recent engine build? |
23:40 |
VanessaE |
appearently. |
23:40 |
VanessaE |
https://github.com/minetest/minetest/issues/2877 |
23:40 |
LazyJ |
Ok for singleplayer use or is that affected too? |
23:40 |
VanessaE |
I've restarted the server with the older build and deleted the corrupted files. |
23:40 |
VanessaE |
and kicked 15 users off in the process :'( |
23:43 |
LazyJ |
Ooo... player files with a whole lot of nothing. |
23:43 |
Sokomine |
strange thing |
23:43 |
LazyJ |
That reminded me of a bit from a Mel Brooks film. |
23:43 |
LazyJ |
I found it :) |
23:43 |
LazyJ |
https://youtu.be/p-K8fyAmhKE |
23:48 |
Sokomine |
hm. wasn't there some speedup to crafting recently? and for a while now pressing the middle mouse button does seem to make the client count the numbers upward (instead just adding 10) |
23:51 |
LazyJ |
I've noticed the upward counting, middle click. |
23:55 |
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