Time |
Nick |
Message |
00:00 |
|
err404 joined #minetest |
00:01 |
NekoGloop |
yay? |
00:01 |
Wayward_Tab |
exactly! :3 |
00:01 |
NekoGloop |
okay ^^" |
00:02 |
Wayward_Tab |
Otherwise, no laptop for me |
00:02 |
Wayward_Tab |
And no laptop = no minetest |
00:02 |
* Wayward_Tab |
shudders at the thought |
00:02 |
|
theTroy joined #minetest |
00:05 |
VanessaE |
Wayward_Tab: that's how my network box boots up (an old 4GB thumb drive) |
00:06 |
Wayward_Tab |
Oh wow |
00:08 |
Wayward_Tab |
I've had to use an 8GB drive as my hard drive for the longest time... since I first tried linux actually |
00:08 |
Wayward_Tab |
But today I upgraded to 16GB :D |
00:10 |
VanessaE |
tiny :P |
00:16 |
Wayward_Tab |
Lol ikr :P |
00:23 |
Wayward_Tab |
Heh, must seem funny, me getting excited over something that small |
00:26 |
VanessaE |
lol |
00:37 |
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00:53 |
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00:59 |
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01:08 |
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01:20 |
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01:22 |
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est31 joined #minetest |
01:28 |
zat |
anyone here plays openxcom? |
01:40 |
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FreeFull joined #minetest |
01:46 |
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ajaypay joined #minetest |
01:46 |
ajaypay |
hey est31 |
01:47 |
est31 |
hi |
01:47 |
ajaypay |
did u see me on trepca? |
01:47 |
est31 |
no |
01:48 |
est31 |
its going offline tonight, until a new hoster can be found |
01:48 |
ajaypay |
i was on at about a hour ago |
01:48 |
ajaypay |
what???? |
01:48 |
ajaypay |
not even next fryday? |
01:51 |
ajaypay |
because it is our home server |
01:53 |
|
orb joined #minetest |
01:53 |
est31 |
yes I'm sorry ... :( |
01:54 |
ajaypay |
so its now offline forever untill somebody hosts it??? |
01:55 |
est31 |
I'll offer a download of the last map |
01:57 |
ajaypay |
yes thanks |
01:58 |
ajaypay |
k |
01:58 |
ajaypay |
so where will it be? |
01:58 |
VanessaE |
est31: what kind of resources does it need? |
01:59 |
est31 |
its not very heavily modded. it has mobs yes, but otherwise nothing special |
02:00 |
|
GeHa joined #minetest |
02:00 |
VanessaE |
how big of a map? |
02:00 |
est31 |
a bit lua mapgen for a custom farm mod (from tenplus1) |
02:00 |
est31 |
2 GB compressed |
02:00 |
est31 |
even less I think |
02:00 |
VanessaE |
I could possibly host it |
02:01 |
est31 |
yaay great :) |
02:01 |
ajaypay |
pls do it v!!!! |
02:02 |
VanessaE |
msg me with a download link and a full list of mods |
02:02 |
est31 |
ok |
02:02 |
ajaypay |
our land is at stake! |
02:03 |
ajaypay |
pls add the bees mod |
02:03 |
Xenoth |
VanessaE, the great queen! Our land is at stake! You are one of the few who can help us! |
02:03 |
Xenoth |
Travel into the depths of server hosting and ressurect our failing database! |
02:04 |
VanessaE |
gimme a few minutes. I'm layout out the handlers for it now. |
02:06 |
VanessaE |
ok. ready to receive. I think. :P |
02:09 |
VanessaE |
est31: ok, hit me with the data |
02:09 |
est31 |
moment |
02:09 |
est31 |
!up localhost |
02:09 |
MinetestBot |
est31: invalid address |
02:09 |
est31 |
!up alket.mooo.com |
02:09 |
MinetestBot |
alket.mooo.com:30000 seems to be down |
02:09 |
|
ajaypay joined #minetest |
02:09 |
est31 |
ok then the binary isnt running great |
02:10 |
|
LedInfrared joined #minetest |
02:10 |
ajaypay |
so V are u officaly running Trepca? |
02:10 |
VanessaE |
not yet. |
02:10 |
VanessaE |
not until I get the data needed for it and make sure it actually *runs* |
02:11 |
VanessaE |
est31 is working on that now |
02:11 |
ajaypay |
if u are pls add the bees mod? |
02:11 |
ajaypay |
k |
02:11 |
VanessaE |
who gets to maintain this server? |
02:12 |
ajaypay |
so if it works THANKS FOREVER!!!!!!!!!! |
02:13 |
est31 |
maintain in which sense? |
02:13 |
VanessaE |
est31: in the sense of responding to ^^^ such requests, granting interact, that sorta thing |
02:13 |
ajaypay |
the server is just too awsome |
02:13 |
est31 |
currently, interact is granted on default |
02:14 |
est31 |
I'm doing these things right now |
02:14 |
VanessaE |
ok. |
02:14 |
est31 |
VanessaE, the tar is working |
02:14 |
VanessaE |
ok. |
02:14 |
* ajaypay |
does his happy dance |
02:17 |
ajaypay |
hows the proces going? |
02:17 |
est31 |
VanessaE has the url now with the world |
02:19 |
ajaypay |
yes! Live on Trepca and its many townspeople! |
02:22 |
|
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02:23 |
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NekoGloop joined #minetest |
02:24 |
|
ajapay joined #minetest |
02:25 |
bobomb |
when using minetest.set_node, is there a way to delay the setting, or put it in a queue? |
02:25 |
ajapay |
est31 was trepca origanly ur server? |
02:26 |
ajapay |
hows the progress on trepca? |
02:27 |
est31 |
no it was originally alkets |
02:28 |
ajapay |
i dont know sorry bobomb |
02:28 |
bobomb |
anyone here a register_abm guru? |
02:30 |
ajapay |
no im not, sorry |
02:31 |
VanessaE |
bobomb: no. register_node is always done at init time. |
02:31 |
VanessaE |
you can't enqueue or delay it |
02:31 |
bobomb |
i want to enque or delay set_node not register_node |
02:32 |
VanessaE |
oh SET node, duh |
02:32 |
bobomb |
the situation is: i am doing an abm on a nodetype so that it grows like |
02:32 |
bobomb |
but the newly grown nodes get assessed for growth IMMEDIATELY |
02:32 |
VanessaE |
well, you could write a record of the intended set_node() command to a log (held in a table maybe) and play that back during on_globalstep |
02:33 |
bobomb |
ah |
02:33 |
VanessaE |
MOBF does something like that. plants_lib also. |
02:33 |
|
NekoGloop joined #minetest |
02:33 |
bobomb |
it seems odd that "interval" is ignored for newly created nodes from an abm |
02:34 |
ajapay |
v are u adding bees mod to trepca? |
02:35 |
bobomb |
they instantly get added to the assessment list, even before other, pre-existing nodes. so getting things to grow in order when chance is set to 1:1 is impossible |
02:35 |
ajapay |
marytheminer told me to ask you. |
02:35 |
bobomb |
i will looka t mobf |
02:37 |
ajapay |
wuzzy2 are u wuzzys friend? |
02:37 |
|
Viper168 joined #minetest |
02:37 |
Wuzzy2 |
No. |
02:37 |
Wuzzy2 |
I am Wuzzy. |
02:38 |
Wuzzy2 |
“Wuzzy2†is my alternative name which I use when things go wrong. |
02:38 |
ajapay |
then.......why are u wuzzy2? |
02:38 |
ajapay |
oh |
02:40 |
ajapay |
um :) are fuzzy? (is it ok to say this?) |
02:41 |
ajapay |
okay mabey i should have said that....... |
02:45 |
init |
anyone here hosting a server? |
02:46 |
|
Viper168_ joined #minetest |
02:48 |
|
ajaypay joined #minetest |
02:49 |
VanessaE |
init: I host several. |
02:49 |
ajaypay |
V do u have the server up |
02:50 |
ajaypay |
trepca |
02:50 |
VanessaE |
working on it. |
02:50 |
init |
VanessaE: I wanted to host some server (not for myself, but if someone I trust wanted one) on my VPS, 512mb/1core, do you think anything would run on it? |
02:50 |
VanessaE |
that's enough for a lightweight server |
02:51 |
VanessaE |
basic minetest_game and a few low-CPU-using mods |
02:51 |
VanessaE |
just make sure you have some swap |
02:51 |
ajaypay |
? |
02:51 |
ajaypay |
oh |
02:51 |
init |
I had to swap for compiling ghc :p |
02:52 |
ajaypay |
r u workin on Trepca |
02:52 |
|
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02:52 |
VanessaE |
ajaypay: we're working on it. |
02:52 |
ajaypay |
k |
02:53 |
ajaypay |
i wont ask again |
02:53 |
|
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02:53 |
* ajaypay |
promises |
02:54 |
VanessaE |
init: you'd be better off with 1GB + 2 vcore |
02:54 |
VanessaE |
that'll give you enough to run a single, somewhat heavy server or several lightweight ones. |
02:55 |
init |
hm |
02:55 |
init |
I may be able to run a redeclipse server then :P |
02:55 |
init |
I'll be upgrading my server, but not too soon |
02:56 |
ajaypay |
init:are u helping w/Trepca? |
02:56 |
init |
no |
02:56 |
VanessaE |
ajaypay: you promised not to ask again :P |
02:56 |
init |
I don't even know what Trepca is |
02:56 |
init |
guessing a server that doesn't yet exist, or that died |
02:57 |
bobomb |
VanessaE did you mean a lua table or a table in sqlite? |
02:57 |
est31 |
almost died, but VanessaE saved it :) |
02:57 |
VanessaE |
init: it has lots its hosting availability. |
02:57 |
VanessaE |
so I'll host it |
02:57 |
VanessaE |
bobomb: a Lua table |
02:57 |
ajaypay |
true.....:/ ned to work on promising skilles. |
02:57 |
VanessaE |
bobomb: take a look at how plants_lib does its logging and log-playback code |
02:58 |
ajaypay |
srry |
02:59 |
* ajaypay |
PROMESES WITH HIS WHOLE HEART! |
03:00 |
ajaypay |
k now i wont ask ,) |
03:02 |
ajaypay |
am i anoyin? |
03:02 |
|
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03:02 |
ajaypay |
*annoying |
03:04 |
ajaypay |
because i type a little to much |
03:06 |
ajaypay |
so are....oh i cant ask that just forgot :p |
03:08 |
VanessaE |
est31: ok, I guess we can just rm -rf the server ;) |
03:09 |
est31 |
lol I hope you mean the old one :) |
03:10 |
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03:16 |
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03:38 |
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03:51 |
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03:54 |
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04:38 |
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04:39 |
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04:41 |
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04:41 |
dakotawolfy |
To bad Xaivanov is not here |
04:46 |
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04:47 |
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04:52 |
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04:54 |
Krock |
moin! |
05:10 |
hoodedice |
tfw xchat is still open |
05:19 |
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05:35 |
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05:40 |
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05:54 |
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06:05 |
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06:11 |
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06:11 |
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06:15 |
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06:19 |
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06:21 |
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06:23 |
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06:34 |
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06:39 |
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06:42 |
Putz3000 |
I have developed a sudden error message. I used client install to create a world. I then launched it via terminal so my daughter and I could play via in-house local server. It worked fine for past couple weeks. I suspect someone might have hard shutdown the PC during Minetest being in a state of running. Not sure if that is related or not. But now when I try to launch an instance of the world (via gui) I get the |
06:42 |
Putz3000 |
following error message: |
06:43 |
Putz3000 |
ERROR: A serialization error occurred: Server Environment::loadMeta(): EnvArgsEnd not found! The server is probably running a different version of Minetest |
06:44 |
Putz3000 |
I was running 0.4.11 via fedora 21 and received this error. I just finished upgrading to fedora 22 and Minetest is running as 0.4.12 but still has the same problem. |
06:53 |
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06:55 |
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06:56 |
Putz3000 |
NVM, I found this link: https://forum.minetest.net/viewtopic.php?id=8125 and made the suggested changes to the env_meta.txt file and it seemed to work. I find it odd that anything like this suddenly needed to be done after 2 weeks of no problems but oh well I guess. :) |
06:56 |
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07:00 |
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07:16 |
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07:24 |
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07:29 |
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07:32 |
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07:51 |
crazyR |
hmm unified_inventry is loaded but wont show when i press I. has anyone got any reasons why this might happen? |
07:53 |
|
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08:02 |
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08:05 |
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08:06 |
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08:08 |
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08:08 |
Oussamarer_ |
good mornin everyone |
08:09 |
CWz |
good morning |
08:13 |
Oussamarer_ |
aw its u again m8 |
08:13 |
Oussamarer_ |
how u doin CWz |
08:16 |
|
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08:17 |
Oussamarer_ |
*so CWz i made a private lord of the test server and a t |
08:18 |
Oussamarer_ |
technic server u interested |
08:18 |
|
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08:29 |
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09:04 |
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09:10 |
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09:11 |
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10:05 |
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10:23 |
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10:29 |
* Ep1cMaN |
waves hello to everyone |
10:29 |
Ep1cMaN |
Does anyone know how I could disable homedecor's wardrobe? |
10:29 |
* Krock |
waves water at Ep1cMaN |
10:31 |
Krock |
Ep1cMaN, https://github.com/VanessaE/homedecor_modpack/blob/master/homedecor/init.lua#L167 add '--' in front of that line to disable |
10:32 |
Krock |
(that link is a reference to the file init.lua in the homedecor subfolder in the homdecor modpack) |
10:32 |
Ep1cMaN |
cheers krock |
10:33 |
Krock |
np |
10:36 |
|
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10:38 |
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10:39 |
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10:42 |
Calinou |
http://helb.github.io/goodbye-sourceforge/ |
10:43 |
|
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10:51 |
Ep1cMaN |
yeah calinou they have really screw themselves. github seem to be the way to go. Your like i do use my own site if needed.. |
10:51 |
Ep1cMaN |
your=or* |
10:55 |
catninja |
shameful coding mistakes; make a note in the code not in the file for notes |
10:55 |
catninja |
spend 10min to find what's wrong |
10:57 |
|
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10:58 |
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10:59 |
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11:03 |
ElectronLibre |
"So long and thanks for all the fish." |
11:03 |
ElectronLibre |
Oh no now I've got the tune back in my mind. Why did they have to use that quote? |
11:04 |
Calinou |
GitHub could have ads some day :P |
11:04 |
Calinou |
that's why software monocultures should not happen (OpenSSL anyone?) |
11:04 |
Calinou |
choice is good |
11:09 |
ElectronLibre |
In find it quite bad to see repository hosters shut down and GitHub get more and more users and repositories from them. It may end up in a monopoly (not the board game, even if it would be fun to have a git monopoly board game). |
11:09 |
ElectronLibre |
s/In/I |
11:14 |
Jordach |
i'd like to see a repo monopoly |
11:14 |
Jordach |
where linustorvalds/linux sits on mayfair ;) |
11:25 |
|
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11:43 |
catninja |
I wish debug.txt would put the text in from bottom and up |
11:44 |
catninja |
anyone with an idea of how that would be done? |
11:44 |
Krock |
that's nonsense. files are alwas written from beginning to the end, not backwards |
11:44 |
Krock |
*always |
11:48 |
catninja |
so there is no way to make minetest print next line in the top of debug.txt? |
11:48 |
Krock |
surely there's a way but that might be an ugly one |
11:49 |
Krock |
but if you're looking for a minetest.conf setting, you won't find one |
11:53 |
catninja |
well then I just have to go find something ugly |
11:58 |
|
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12:03 |
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12:28 |
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12:37 |
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12:40 |
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12:41 |
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13:02 |
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13:06 |
ElectronLibre |
Is it possible to use 'alpha = xxx' in a node's definition with any drawtype or must the node's drawtype be "liquid"/"flowingliquid"? |
13:14 |
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13:29 |
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13:30 |
hoodedice |
hate the fact that running ubuntu on my laptop is a pain. |
13:30 |
hoodedice |
Having to teamview into this thing |
13:31 |
DusXMT |
hoodedice: Try a different distro then |
13:31 |
|
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13:32 |
hoodedice |
pls |
13:32 |
hoodedice |
im a noob, need this to compile shit, that's all |
13:34 |
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13:34 |
ElectronLibre |
Try something lighter then. |
13:36 |
hoodedice |
Electron, problem is with the wifi drivers |
13:37 |
hoodedice |
and I don't want to put away 80 GB to keep testing till linux comes out with a kernel that I don't need to recompile drivers for, everytime it updates. |
13:37 |
hoodedice |
inb4 gosh, hoodedice has a problem with everything |
13:37 |
hoodedice |
also, "Xubuntu". Unity makes me wanna puke |
13:38 |
Krock |
linux loves proprietary drivers |
13:38 |
init |
Calinou: ping? |
13:39 |
init |
Calinou: how resource expensive is the RE server? |
13:39 |
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13:40 |
hoodedice |
also, on the topic of repositories, I like bitbucket more |
13:45 |
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13:59 |
hoodedice |
elo rubenwardy |
13:59 |
rubenwardy |
Yo! |
14:01 |
rubenwardy |
Sup dawgs? |
14:01 |
Jordach |
hoodedice, sudo apt-get install linux-firmware-nonfree or similar |
14:01 |
hoodedice |
forgot how to adb pull |
14:01 |
hoodedice |
I'll try that out Jordach, thanks |
14:08 |
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14:08 |
* twoelk |
is quite happy with his year old kubuntu running his family server |
14:12 |
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14:14 |
ajaypay |
Thank you VanessaE for reviving trepca.I just tried it and it worked!What happened to the fancy torches? |
14:14 |
ajaypay |
they arent stone anymore |
14:19 |
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14:31 |
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14:32 |
hoodedice |
lolwut someone posted a pic to the google+ minetest showing that there is a server using 0.5-dev |
14:32 |
hoodedice |
!g minetest servers |
14:32 |
MinetestBot |
hoodedice: http://www.minetest.net/servers |
14:33 |
rubenwardy |
!server 77.244.33.219 |
14:33 |
MinetestBot |
ValueError: Expecting ',' delimiter: line 1 column 90242 (char 90241) (file "/usr/lib/python3.4/json/decoder.py", line 359, in raw_decode) |
14:33 |
rubenwardy |
!server 77.244.33.219 |
14:33 |
MinetestBot |
rubenwardy: No results |
14:34 |
rubenwardy |
77.244.33.2190/500.5.0-dev, minetest, v7Ukrainian server |
14:35 |
hoodedice |
^ |
14:35 |
hoodedice |
could be either proller doing what he does best, or a prank XD |
14:36 |
Krock |
!server ukrainian |
14:36 |
MinetestBot |
Krock: Ukrainian server | 77.244.33.219 | Clients: 0/50, 0/1 | Version: 0.5.0-dev / minetest | Ping: 53ms |
14:37 |
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14:38 |
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14:38 |
hoodedice |
!whois 77.244.33.219 |
14:38 |
hoodedice |
(lol) |
14:40 |
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14:42 |
rubenwardy |
There is a 0.5 branch |
14:43 |
Krock |
..with some grass growing slowly on it |
14:45 |
hoodedice |
I wouldn't think that the 0.5 should be compatible with 0.4.x |
14:48 |
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14:48 |
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14:56 |
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14:56 |
Calinou |
init, not at all |
14:56 |
Calinou |
0-1 % CPU, 50 MB of RAM at most |
14:56 |
Calinou |
no disk IO |
14:56 |
Calinou |
(demos are stored on RAM) |
14:56 |
init |
Calinou: I might setup one on my VPS then |
14:56 |
Calinou |
setup several! :) |
14:56 |
Calinou |
it's rather easy |
14:57 |
init |
saw your redeclipse post on the forum about multiple servers |
14:57 |
init |
and I only have 512mb of ram, and I want to give this VPS some use |
14:57 |
Calinou |
you can probably host 2 |
14:57 |
init |
heh |
14:58 |
sfan5 |
<Calinou> http://helb.github.io/goodbye-sourceforge/ |
14:58 |
sfan5 |
yes |
14:58 |
sfan5 |
thank you Calinou |
14:58 |
sfan5 |
i saw this link on reddit a few days ago |
14:58 |
sfan5 |
but i refreshes the page cuz im stupid |
14:58 |
sfan5 |
and couldn't find it again |
14:59 |
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15:00 |
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15:00 |
init |
did you watch kung fury, btw? |
15:01 |
Calinou |
no. better caul saul. |
15:01 |
hoodedice |
too much cringe |
15:01 |
Calinou |
call* |
15:01 |
hmmmm |
it's supposed to be cheesy |
15:01 |
hmmmm |
i watched the first 15 minutes of it |
15:03 |
sfan5 |
init: where is your vps? |
15:04 |
init |
nyc |
15:05 |
hoodedice |
not sure if the real hmmmm... |
15:07 |
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15:15 |
init |
sfan5: why? |
15:15 |
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15:16 |
sfan5 |
init: wanted to know whether i would've'd a good ping to it |
15:18 |
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15:18 |
blaise |
hrmmm |
15:23 |
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15:25 |
Phosphan |
Hi. I have a strange problem: Without intentionally changing anything, I cannot connect with a second client to my local server any more, and it does also not shut down. When I create another world, it works fine, so I think network issues can be ruled out. Any ideas? |
15:26 |
sfan5 |
what do the logs say |
15:26 |
Phosphan |
really nothing. |
15:26 |
sfan5 |
e.g. debug.txt |
15:26 |
sfan5 |
in that case |
15:26 |
Phosphan |
no exception, nothing about connect attempts |
15:26 |
sfan5 |
run minetest with --verbose |
15:26 |
Phosphan |
ok, will try... |
15:27 |
Phosphan |
oh, that's REALLY verbose :-) |
15:29 |
Sokomine |
hmm. creating convincing mines is pretty tricky... |
15:29 |
Phosphan |
game speed limited by console speed... |
15:31 |
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15:31 |
blaise |
damn crappy internet connection |
15:34 |
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15:41 |
Phosphan |
TONS of entries like this one: Line 22766: 17:38:24: VERBOSE[ConnectionSend]: con(692/1)RE-SENDING timed-out RELIABLE to 192.168.1.21(t/o=0.5): from_peer_id=1, channel=0, seqnum=65501 |
15:42 |
blaise |
is it a crashable offence? |
15:42 |
blaise |
lmao |
15:43 |
blaise |
damnit, I gotta go.. :( |
15:43 |
blaise |
I'll be back later |
15:43 |
sfan5 |
Phosphan: could be a network problem |
15:43 |
sfan5 |
or a problem with minetests networking |
15:43 |
Phosphan |
Does not happen with the other world |
15:44 |
Phosphan |
I'll try deactivating all mods |
15:48 |
Phosphan |
all mods off = works |
15:50 |
twoelk |
Sokomine: you could use something like my old tower mine. Though it's not very realistic minewise |
15:52 |
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15:54 |
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15:54 |
Foxy |
wayward? |
15:56 |
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15:56 |
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15:56 |
dakota_gaming |
spending months ehh |
15:56 |
TheWild |
what happened to irc.inchra.net? |
15:57 |
rubenwardy |
domain expired |
15:57 |
Calinou |
connect to digitalaudioconcepts.com |
15:57 |
rubenwardy |
damn, inb4 |
15:57 |
TheWild |
ah ok, thanks for the info |
15:57 |
rubenwardy |
it points to where inchra.net used to |
15:57 |
rubenwardy |
Who runs inchra.net? |
15:57 |
Calinou |
ShadowNinja did, IIRC |
15:57 |
rubenwardy |
Really? Was it a big network? |
15:58 |
Sokomine |
twoelk: i've built a similar tower already. the biggest problem right now is that part of the mine that's above ground. the tower as such is pretty nice, but i'd also love to have tunnels in nearby hills |
15:58 |
Calinou |
rubenwardy, about 100 users… it's a pretty small one |
15:58 |
rubenwardy |
oh |
15:58 |
Calinou |
TBH it would have been better to stay on freenode |
15:58 |
Phosphan |
really strange. all mods off = works again, all mods on = still works. We'll never know. |
15:58 |
Calinou |
they don't officially allow gaming but you'll be fine |
15:58 |
rubenwardy |
Inchra.net was the gaming one though? |
15:58 |
Calinou |
GameSurge and QuakeNet should be avoided like the plague: no TLS, proprietary services |
15:59 |
Calinou |
but GameSurge has the good practice of cloaking all users |
15:59 |
twoelk |
it might have had more traffic than he could afford :D |
15:59 |
Calinou |
something all networks should do by default :P |
15:59 |
Phosphan |
sfan5: Thanks anyway. |
16:00 |
Phosphan |
bye all, have fun. |
16:00 |
Sokomine |
hm. traffic in irc? with about 100 users? that ought to be neglictible |
16:00 |
twoelk |
Sokomine: how do you detect suitable hills/cliffs? |
16:01 |
twoelk |
but compared to freenode inchranet was rather noisy |
16:02 |
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16:03 |
* twoelk |
has just run the mtmappergui and sees many suitable cliffs on VE-C |
16:04 |
init |
Calinou: cloaking gives you a false sense of security fwiw |
16:05 |
rubenwardy |
Does doxygen use doxygen to document its source? O_o |
16:05 |
Calinou |
you should work at Microsoft FUD team, init |
16:05 |
Calinou |
rubenwardy, likewise, Rust is written in Rust :p |
16:05 |
rubenwardy |
wat |
16:05 |
rubenwardy |
How did they compile the compiler in the first place? |
16:05 |
Calinou |
it's called bootstrapping when done on programming languages |
16:06 |
init |
Calinou: no, Rust is a programming languages |
16:06 |
init |
you mean rustc, the compiler |
16:06 |
Sokomine |
twoelk: not at all. that's part of the problem. maybe i ought to do it like in mg_villages: if there's no suitable terrain, make it suitable and pretend it'd always been like that |
16:06 |
init |
rubenwardy: there can be different implementations of the same language |
16:06 |
init |
Calinou: also, why 'work at Microsoft FUD team'? |
16:06 |
init |
Calinou: there are known ways to bypass cloaks in freenode, as an example |
16:07 |
Calinou |
we know, the usual one is telling someone to visit a Web page |
16:07 |
Calinou |
doesn't make cloaks useless |
16:07 |
init |
no |
16:07 |
init |
I mean within IRC |
16:07 |
init |
without having the user to do anything |
16:07 |
Calinou |
do you think the military should wear bright green clothes instead of camo clothes? |
16:07 |
Calinou |
that's what they did in the 1800s, it sucked |
16:08 |
init |
no, the cloak makes you believe what you are wearing are camo clothes when they are just normal clothes :) |
16:08 |
init |
it's not a thing for hiding your IP, take it that way |
16:08 |
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16:09 |
sfan5 |
<init> Calinou: cloaking gives you a false sense of security fwiw |
16:09 |
sfan5 |
TLS too? |
16:09 |
Calinou |
rubenwardy, http://en.wikipedia.org/wiki/Bootstrapping_%28compilers%29 |
16:09 |
sfan5 |
<Calinou> [... something with IRC ...] proprietary services |
16:10 |
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16:10 |
init |
sfan5: well, assuming anything using `encryption` is safe too, it can be really weak encryption :P |
16:10 |
sfan5 |
do you _really_ really *really* care about whether they use some F(L)OSS software for their services, Calinou? |
16:10 |
Calinou |
yes, because it makes it easier to take our data away from that |
16:10 |
Calinou |
from them* |
16:10 |
sfan5 |
please elaborate |
16:10 |
Calinou |
there's no rational reason to make proprietary services |
16:11 |
init |
just like they could use their own patches over opensource services |
16:11 |
init |
and actually don't tell you |
16:11 |
Calinou |
good people publish their patches :P |
16:11 |
init |
you're assuming the `good` part there |
16:11 |
init |
you have to trust your network anyway |
16:11 |
init |
my problem with closed source is that it may end in abandonware |
16:11 |
rubenwardy |
"Writing the compiler in X; then hand-compiling it from source (most likely in a non-optimized way) and running that on the code to get an optimized compiler." |
16:11 |
rubenwardy |
painful |
16:12 |
init |
rubenwardy: it is not |
16:12 |
twoelk|2 |
hm fourelks at the moment |
16:12 |
init |
rubenwardy: you can write an interpreter in an easy manner too |
16:12 |
CWz |
Windows becomes fatter with every patch |
16:12 |
sfan5 |
CWz: real windows have curves! |
16:12 |
rubenwardy |
You'd basically be writing assembly code based on the algorithms |
16:13 |
init |
no you aren't |
16:13 |
twoelk|2 |
ah |
16:13 |
rubenwardy |
What does hand compiling mean, then? |
16:13 |
CWz |
Patches for windows is like what cheese burgers are for 21st Century average joe |
16:14 |
init |
rubenwardy: you can write a compiler/interpreter in a fancy language that lets you do it easily (some ML?) and then, using that `POC` compiler, compile the new interpreter/compiler |
16:14 |
rubenwardy |
cheap, rubbery, fall apart? |
16:14 |
VanessaE |
rubenwardy: in the old days, it meant using a machine code monitor an typing the CPU instructions in by hex values. |
16:14 |
init |
rubenwardy: it doesn't need to be hand-compiling |
16:14 |
init |
rubenwardy: that's a crappy definition |
16:14 |
rubenwardy |
init, I'm reading from http://en.wikipedia.org/wiki/Bootstrapping_%28compilers%29#The_chicken_and_egg_problem |
16:14 |
rubenwardy |
It's one of the methods |
16:14 |
init |
yes, the one real programmers do, obviously |
16:14 |
init |
I am talking about the sane approaches :) |
16:15 |
init |
rubenwardy: anther typical one, is having an interpreter interpreter the compiler |
16:15 |
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16:17 |
init |
it's not an extremely complicated thing, given that you keep your language sane |
16:18 |
twoelk |
http://upload.wikimedia.org/wikipedia/commons/a/a5/CNAM-IMG_0527.jpg <- early programable machine |
16:18 |
init |
(as a funny thing, it's impossible to write an interpreter of a dependently typed language on itself!) |
16:19 |
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16:21 |
CWz |
the characters at #minetest-dev are speaking gibberish/techobable again |
16:25 |
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16:40 |
NekoGloop |
heyo |
16:46 |
CWz |
NekoGloop seems familiar. |
16:46 |
NekoGloop |
yes |
16:47 |
Sokomine |
hi nekogloop |
16:47 |
NekoGloop |
hiya |
16:49 |
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16:53 |
NekoGloop |
I made that thing with the name like mine |
16:54 |
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17:51 |
blaise |
herro? |
17:51 |
VanessaE |
hello |
17:51 |
blaise |
Hi!! |
17:52 |
blaise |
VanessaE: did you see my server crash with the mesecons? |
17:52 |
VanessaE |
no |
17:52 |
blaise |
VanessaE: ltns, btw.. how are you? |
17:52 |
blaise |
:) |
17:53 |
blaise |
VanessaE: http://pastebin.com/MPsrig1a |
17:53 |
blaise |
VanessaE: you know what might be causing that? |
17:53 |
blaise |
everything including git is fresh clone from last night |
17:54 |
blaise |
s/git/minetest/ |
17:54 |
blaise |
lol |
17:54 |
blaise |
I honestly didn't expect mesecons to crash |
17:55 |
blaise |
hrmm, I wonder how I ended up in ##overflow |
17:55 |
blaise |
stupid freenode |
17:56 |
VanessaE |
"attempt to index global 'default' (a nil value)" |
17:56 |
VanessaE |
what game are you trying to run it with? |
17:57 |
blaise |
minetest_game |
17:57 |
VanessaE |
then you're missing some component |
17:58 |
VanessaE |
it won't fail on "default" unless minetest_game is busted |
17:59 |
blaise |
hrmmm |
18:00 |
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18:04 |
blaise |
Mesecons Dependencies: none |
18:04 |
blaise |
lmao |
18:04 |
blaise |
awesome sauce |
18:04 |
Jordach |
it's likely that blaise's MTG is outdated |
18:04 |
CWz |
minetest game has been busted before |
18:05 |
CWz |
and mesecons is nolonger compatible with the pre-minetest-minetestnext merge |
18:06 |
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18:06 |
blaise |
wuit da shizzle is a MTG ? |
18:07 |
Jordach |
MineTest Game |
18:07 |
blaise |
Jordach: it's a recent git clone |
18:07 |
blaise |
as in last night |
18:07 |
blaise |
everything has been recently updated |
18:08 |
Jordach |
global tables like default can only be read of the mod has depends.txt with default in it |
18:08 |
blaise |
and CWz's comment about pre-minetest-minetestnext has me confuzled |
18:08 |
blaise |
ah |
18:08 |
Jordach |
mesecons needs that inserted somewhere |
18:10 |
blaise |
can depends.txt be in the root structure of the modpack? with modpack.txt ? |
18:10 |
blaise |
or does it have to be located with init.lua ? |
18:10 |
ElectronLibre |
depends.txt is related to a mod, not a global group. |
18:10 |
ElectronLibre |
So I would say, in a mod folder, not a modpack folder. |
18:10 |
blaise |
it's seemingly something to do with hydroturbine |
18:11 |
blaise |
none of the other mesecons mods in the pack contain a depends.txt |
18:11 |
blaise |
blaisemidterm2 ~/minetest/mods/minetest-mod-mesecons/mesecons_hydroturbine $ echo "default" >> depends.txt |
18:11 |
blaise |
XD |
18:12 |
blaise |
cheese and rice.. |
18:12 |
blaise |
torch died |
18:12 |
blaise |
lol |
18:13 |
blaise |
mesecons_torch is apparently non-coexistant with the torches mod |
18:14 |
* blaise |
makes huge frowny face |
18:14 |
blaise |
lmao |
18:14 |
ElectronLibre |
I think, the best way to solve your problem is to open the depends.txt in mesecons-modpack/mesecons, even create it, and add "default" in it. |
18:15 |
ElectronLibre |
All mesecons_* depend on mesecons, then if default is loaded before mesecons, mesecons_* is okay. Then, consider updating your version, features in default might have been removed but still present in your copy of the code. |
18:15 |
blaise |
indeed |
18:16 |
ElectronLibre |
I saw a note about this in mesecons' code. |
18:17 |
blaise |
2015-05-30 18:16:39: ERROR[main]: ...ods/minetest-mod-mesecons/mesecons_hydroturbine/init.lua:26: attempt to index global 'mesecon' (a nil value) |
18:17 |
blaise |
that's awesome |
18:17 |
blaise |
k, it's just broke |
18:17 |
blaise |
needs to be ported to minetest-0.4.12 |
18:17 |
blaise |
hehe |
18:22 |
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18:52 |
CaveJohnson |
o: |
18:52 |
CaveJohnson |
heh, Calinou |
18:52 |
CaveJohnson |
found you on the godot forums :D |
18:52 |
Calinou |
hi CaveJohnson |
18:52 |
Calinou |
I made a demo: https://github.com/Calinou/fps-test |
18:53 |
CaveJohnson |
sorry to be offtopic, but is the HTML5 exporter still broken? |
18:53 |
CaveJohnson |
or has it been fixed in master? |
18:54 |
Calinou |
yes, it's still broken unless you fix it by hand |
18:54 |
Calinou |
http://www.angluca.com/test/platformer.html |
18:54 |
Calinou |
here is a working example |
18:54 |
Calinou |
(sadly, we haven't replaced the Emscripten branding yet) |
18:54 |
TheWild |
sorry about disturbing but... is that passing through walls ever to be fixed (or collission detection implemented) or "we won't do this because it's DRM"? |
18:54 |
TheWild |
http://irc.minetest.ru/minetest/2015-05-10#i_4245002 |
18:57 |
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18:57 |
VanessaE |
Calinou: needs left/right directional control during jumps |
18:57 |
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18:57 |
* Creeper |
need help setting static spawnpoint |
18:58 |
Calinou |
you can control a bit in air |
18:59 |
Creeper |
what that mean |
18:59 |
Calinou |
I wasn't talking to you |
18:59 |
Calinou |
Creeper, what's wrong with your static spawnpoint? |
18:59 |
Calinou |
you define it in minetest.conf like this: static_spawnpoint= 0,5,0 |
18:59 |
Creeper |
ok |
19:01 |
CaveJohnson |
damn, wtf |
19:01 |
CaveJohnson |
this graphics card sucks |
19:01 |
CaveJohnson |
nouveau: 0x00107b00 |
19:01 |
CaveJohnson |
spits out a load of them when trying the demo, Calinou :( |
19:01 |
CaveJohnson |
i mean, my server does better at this then my PC does |
19:02 |
CaveJohnson |
oh and then it segfaults |
19:02 |
CaveJohnson |
other things also do this, so nothing to do with godot |
19:06 |
Creeper |
i stilol need help with static_spawnpoint..... |
19:06 |
Creeper |
*still |
19:07 |
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19:07 |
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19:07 |
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19:07 |
Creeper |
because i set the static spawnpoint, but it didnt work! |
19:08 |
Calinou |
CaveJohnson, I use FXAA and glow |
19:08 |
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19:08 |
Creeper |
can anyone help me? |
19:09 |
Calinou |
Creeper, explain “it didn't work†|
19:09 |
Calinou |
did you set it while the server was shut down? |
19:09 |
Creeper |
the server i cant even put up first.. |
19:09 |
Creeper |
but the static spawnpoint didnt work! |
19:09 |
CaveJohnson |
damn |
19:10 |
CaveJohnson |
had to get off PC |
19:10 |
CaveJohnson |
but yeah, godot is fantastic |
19:10 |
CaveJohnson |
looking forward to playing with it |
19:10 |
Creeper |
i wnet in minetest, found the location, exited minetest, set spwn point, and it still didnt work! |
19:11 |
Calinou |
the spawn point is used in two cases: 1. when a new player joins, 2. when a player dies |
19:11 |
jin_xi |
mapgen mods sometimes override spawn |
19:11 |
Creeper |
i kow! |
19:11 |
Creeper |
*know |
19:12 |
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19:16 |
Creeper |
hello? |
19:16 |
Creeper |
|
19:17 |
Calinou |
Creeper, consider asking on forums |
19:17 |
Creeper |
agh.. ok... |
19:19 |
* Creeper |
mad at his minetest |
19:21 |
blaise |
lol |
19:38 |
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20:27 |
freelikegnu |
greetings :D |
20:31 |
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20:37 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Only retrieve always_fly_fast setting once b4dfaa3 http://git.io/vkVk9 (2015-05-30T22:29:36+02:00) |
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20:46 |
ajaypay |
how do i chat on trepca from here? |
20:46 |
VanessaE |
http://webchat.digitalaudioconcepts.com/#trepca |
20:46 |
VanessaE |
go there. |
20:47 |
est31 |
you have to go to the inchranet irc network |
20:47 |
ajaypay |
k |
20:47 |
ajaypay |
thnx :) |
20:50 |
ElectronLibre |
VanessaE: Do you have any idea about whether inchra's domain name is going to be working soon again or not? |
20:52 |
VanessaE |
no idea, ElectronLibre |
20:52 |
VanessaE |
for now just insert digitalaudioconcepts.com in place of inchra.net |
20:55 |
ElectronLibre |
Yes, but I know people who find it really painful to have to use 6667, and would prefer using a SSL/TLS port. I managed to find an IP address, of horus apparently, a server which supports SSL. But if the IP changes, we will have to get back to no-SSL/TLS. And, we didn't manage to warn people from our server to use a new address (for example). But still, thanks for keeping providing a fixed domain name VanessaE. |
20:56 |
VanessaE |
there IS a tls port also |
20:56 |
VanessaE |
6697 I think |
20:58 |
ElectronLibre |
Usually, tls/ssl ports are 6697 (that's kind of a stantard) indeed, but your server doesn't provide any. |
21:00 |
ElectronLibre |
Ok, nevermind, I just did a nmap mistake. |
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21:48 |
Creeper |
are you able to edit the priv names? |
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21:51 |
Creeper |
hello? |
21:52 |
Creeper |
anyone? |
21:56 |
sfan5 |
Creeper: you mean change something like "privs" to "apples_and_oranges"? |
21:56 |
sfan5 |
if you mean that: no, you can't |
21:56 |
fmcd |
any preferred linux distro to use when building a minetest server machine from scratch? |
21:57 |
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21:57 |
sfan5 |
fmcd: nope, most people use ubuntu or debian (afaik) |
21:57 |
sfan5 |
night everyone~ |
21:58 |
fmcd |
k. i think i'll go with ubuntu server 14.04 lts 64 bit |
21:58 |
fmcd |
seeing as that can be exported to EC2 |
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22:14 |
haiku |
Megaf? |
22:14 |
haiku |
Megaf_ |
22:14 |
haiku |
!server Megaf |
22:14 |
MinetestBot |
haiku: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 6/11, 0/6 | Version: 0.4.12-Megaf / MegafXploreNext | Ping: 8ms |
22:20 |
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22:34 |
zat |
python sux |
22:34 |
OldCoder |
o? |
22:34 |
catninja |
zat: someone having a bad coding day? |
22:34 |
* zat |
sits back to see the war |
22:34 |
zat |
catninja: shhhh, I am throwing a flame |
22:35 |
OldCoder |
um does not seem all that fiery |
22:35 |
FluffyBunny |
Hi catninja |
22:35 |
FluffyBunny |
Hi old colder |
22:35 |
zat |
also, there are no bad coding days for me |
22:35 |
FluffyBunny |
Hi zat |
22:35 |
zat |
there are only languages not good enough for me |
22:35 |
zat |
hi FluffyBunny |
22:36 |
FluffyBunny |
I am unable to connect to inchra.net even though |
22:36 |
zat |
define unable :D |
22:37 |
FluffyBunny |
Hmmm? |
22:37 |
zat |
% telnet inchra.net 30000 |
22:37 |
zat |
Trying 176.9.29.178... |
22:37 |
zat |
Connection failed: Connection refused |
22:37 |
zat |
Trying 2a01:4f8:150:31a2::2... |
22:37 |
zat |
telnet: Unable to connect to remote host: Network is unreachable |
22:37 |
zat |
(sorry for flood) |
22:37 |
catninja |
zat: nah a human cannot work with the same efficency every day |
22:37 |
blaise |
damn packet kiddies |
22:38 |
zat |
blaise: define packet kiddy :D |
22:38 |
FluffyBunny |
Yeah I was using digitalaudioconcepts.com which was working and then stopped :( |
22:38 |
* FluffyBunny |
is stupid |
22:38 |
blaise |
anyone that creates an exessive ammount of packets over any network anywhere |
22:38 |
zat |
blaise: who falls in that category? |
22:39 |
blaise |
people that cause unnecissary traffic. |
22:39 |
blaise |
and I'm a non-spelling bastard |
22:39 |
blaise |
pardon me |
22:39 |
zat |
I just don't see why the comment |
22:40 |
zat |
a huge percentage of the network traffic is spam |
22:40 |
zat |
so... |
22:40 |
FluffyBunny |
Aye |
22:40 |
FluffyBunny |
i am the best spammer |
22:40 |
FluffyBunny |
:D |
22:41 |
* FluffyBunny |
oinks |
22:41 |
catninja |
good reason to go to to bed |
22:41 |
catninja |
night all |
22:41 |
catninja |
and bunnies does not oink |
22:42 |
FluffyBunny |
XD |
22:42 |
FluffyBunny |
i am not a bunny though |
22:42 |
zat |
enough internet for today? |
22:43 |
* FluffyBunny |
meows |
22:43 |
* zat |
pokes sfan5 |
22:43 |
zat |
<.< uh |
22:44 |
* FluffyBunny |
pokes zat |
22:44 |
zat |
poke this |
22:45 |
FluffyBunny |
....... |
22:45 |
* zat |
grabs crotch |
22:45 |
FluffyBunny |
You're stupid |
22:45 |
zat |
no, I am funny. |
22:45 |
zat |
right? everyone!? |
22:45 |
FluffyBunny |
How old are you ? |
22:45 |
* zat |
dances funnily |
22:46 |
zat |
I am about 30 |
22:46 |
FluffyBunny |
Oh |
22:46 |
* FluffyBunny |
walks away |
22:47 |
zat |
http://uppix.com/f-bunny_dat_ass_lo556a3df000190d33.jpg |
22:47 |
FluffyBunny |
? |
22:47 |
zat |
isn't that you? |
22:48 |
FluffyBunny |
Idk |
22:50 |
zat |
:P |
22:50 |
FluffyBunny |
You always here? |
22:51 |
zat |
roughly |
22:51 |
FluffyBunny |
Oh okay . |
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23:15 |
Wuzzy |
Hi! I have a modding question: Is there a callback function when something in a player's inventory changed (i.e. item added or removed) |
23:16 |
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23:31 |
zat |
I searched and found nothing lol |
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23:31 |
zat |
what are you trying to do? |
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23:37 |
Wuzzy |
I try to add an icon which shows the inventory status |
23:37 |
Wuzzy |
full or non-full |
23:38 |
Wuzzy |
its not pressing, I could simpy check every second, it works but is ugly :/ |
23:44 |
zat |
Wuzzy: try asking in #minetest-dev |
23:44 |
nolsen |
What's the difference between v5, v6, v7, and singlenode. |
23:45 |
nolsen |
s/./? |
23:45 |
VanessaE |
v5 is like old minetest versions |
23:45 |
Wuzzy |
nolsen: singlenode is the easiest mapgen |
23:45 |
VanessaE |
v6 is the current thing |
23:45 |
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23:45 |
VanessaE |
v7 is new and still being tweaked |
23:45 |
Wuzzy |
it only spawns one kind of node |
23:45 |
VanessaE |
singlenode is the whole world is filled with one node (usually air)( |
23:45 |
Wuzzy |
which is air by default |
23:45 |
Wuzzy |
also, v7 and v5 need to be tweaked by mods before they are useful |
23:46 |
Wuzzy |
they dont autogenerate trees and stuff, for example |
23:46 |
VanessaE |
yep |
23:46 |
Wuzzy |
but v6 could be (almost) used standalone, just the nodes need to be properly defined and be told to the mapgen |
23:46 |
blaise |
I ended up with massive islands of stone in oceanic worlds |
23:46 |
blaise |
and floaty islands too |
23:48 |
zat |
I sometimes find floating sticks, too thin to be island so I assume they are mapgen bugs. |
23:49 |
zat |
ABMs should have access to temperature and heat. |
23:50 |
zat |
If they exist for biome calculation, why not for ABMs. |
23:53 |
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est joined #minetest |
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