Time |
Nick |
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00:00 |
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Johnsen2 |
VanessaE |
00:23 |
Johnsen2 |
VANESSA HURRY!!! D; |
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01:45 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Add 'persistence' alias for Lua noiseparams and validate more vector parameters 3d4244c http://git.io/vfeez (2015-04-19T21:42:40-04:00) |
01:45 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Noise: Correct noise objects created with invalid dimensions 687d969 http://git.io/vfeeg (2015-04-19T21:39:10-04:00) |
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03:29 |
Zeno` |
I feel like I'm Gordon Ramsey in an episode of Kitchen Nightmares |
03:31 |
Zeno` |
if ( iter->first < 8) { // what the fuck is this shit? hey?! it's a steaming pile of fucking turd, that's what it is! It's SHIT. *throws some saucepans around and stomps out of the kitchen muttering curses* |
03:34 |
Zeno` |
Toggle(bool visible) my f....... g... wtf is going on in here?! Toggle?! I've never seen such crap in my entire f'n career as a f'n chef. ffs. s..... f... |
03:35 |
Zeno` |
Then there are two function show and hide that simply call Toggle(). wtf! f. f. f. *bleep* f. c'mon you guys are f'ing kidding me, right? |
03:40 |
Zeno` |
this minekitchen is a flipping joke. That's it. I'm closing it down. Everybody can go home. I'm surprised this hasn't f'ing killed somebody. ffs. man, *sigh* |
04:01 |
hmmmm |
my thoughts exactly |
04:01 |
hmmmm |
hey just fix it =] |
04:01 |
hmmmm |
the best you can do |
04:13 |
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04:16 |
Zeno` |
I have to decipher it first :D |
04:20 |
Zeno` |
oh the 8 |
04:20 |
Zeno` |
I'd better look into that... got distracted with a different enigma |
04:23 |
Zeno` |
I have a headache |
04:25 |
hmmmm |
"And with a head this big, that's no joke!" |
04:26 |
Zeno` |
nope |
04:26 |
Zeno` |
I think it's the (default) number of inventory items shown at the bottom of the HUD O.o |
04:27 |
* Zeno` |
rubs his eyes |
04:27 |
Zeno` |
can you look? |
04:27 |
Zeno` |
that must be what it is :/ |
04:29 |
Zeno` |
https://github.com/Zeno-/minetest/blob/9a9a835edad1ad5c4ec9a2357a60f113e3b53402/src/touchscreengui.cpp#L338 |
04:29 |
* Zeno` |
wanders around in a stupified daze |
04:32 |
Etzos |
Magic numbers are fun. :P |
04:33 |
Zeno` |
it *is* the number of inventory items (set in another file in another universe in a place far, far away) |
04:33 |
Zeno` |
lucky nobody ever changed that :/ |
04:34 |
Zeno` |
hmm, at least I think it is |
04:37 |
Zeno` |
I really don't know |
04:37 |
Zeno` |
(for sure) |
04:38 |
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04:38 |
* Zeno` |
doesn't like it |
04:38 |
* Zeno` |
throws pans around and makes a noise |
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05:38 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Fix build on OS X (Thanks neoascetic) a443a13 http://git.io/vferr (2015-04-20T01:35:41-04:00) |
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09:08 |
JamesTait |
Good morning all; happy Monday, and happy Chinese Language Day! :-D |
09:19 |
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11:20 |
delfaminer |
hello, anyone here? |
11:21 |
delfaminer |
I cannot see server list at http://www.minetest.net/servers |
11:24 |
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11:24 |
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11:32 |
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11:38 |
est31 |
https://forum.minetest.net/memberlist.php?mode=viewprofile&u=14206 |
11:39 |
est31 |
^ forum admins: spambot |
12:13 |
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13:02 |
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13:03 |
AndroidKris |
What do you guys do for sound while you're playing? The game is so quiet, it almost needs a soundtrack. |
13:05 |
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13:05 |
AnotherBrick |
any music would prevent you from hearing your enemy's approaching |
13:07 |
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13:14 |
AndroidKris |
So make it optional and include volume controls? |
13:17 |
AnotherBrick |
some servers have lots of ambient sound, xanadu for example |
13:18 |
AndroidKris |
Servers, yes, but not single player...Though I'm sure there are mods for that. |
13:28 |
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16:19 |
luizrpgluiz |
hi all |
16:20 |
xenkey |
hi |
16:20 |
ElectronLibre |
Hello. |
16:20 |
luizrpgluiz |
:) |
16:22 |
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17:15 |
MickeySoFine |
Hi All |
17:15 |
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17:15 |
MickeySoFine |
I've been trying to use the fire mod but its crashing my world, where can I get stable versions to work with 0.4.9? |
17:16 |
rubenwardy |
https://github.com/minetest/minetest_game/releases/tag/0.4.9 |
17:16 |
rubenwardy |
I recommend you update your version, if possible |
17:17 |
MickeySoFine |
rubenwardy, whats the most current version? this is the one that comes in the repos for ubuntu |
17:17 |
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17:17 |
rubenwardy |
0.4.12 |
17:18 |
MickeySoFine |
ah ok |
17:18 |
ElectronLibre |
The most current is 0.4.12-dev but it's not the stable one. |
17:18 |
rubenwardy |
ubuntu is pretty terrible at allowing/adding updates |
17:18 |
ElectronLibre |
Use http://github.com/minetest/minetest/tag/0.4.12 |
17:18 |
ElectronLibre |
If you're using GNU/Linux, the easiest way to get latest minetest is to compile it. |
17:19 |
MickeySoFine |
Ok Ty! |
17:20 |
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17:20 |
Calinou |
rubenwardy, this is because it's based on Debian which is the Kingston of distributions :P |
17:23 |
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17:27 |
crazyR_ |
!up game.ethicrush.org.uk 31000 |
17:27 |
MinetestBot |
game.ethicrush.org.uk:31000 is up (35ms) |
17:29 |
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17:30 |
Krock |
ethi crush |
17:30 |
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17:30 |
Calinou |
ethic.ru.sh |
17:30 |
Calinou |
or ethicru.sh :p |
17:31 |
Krock |
:3 |
17:32 |
rubenwardy |
I'm using xubuntu. On the file browser, there is no longer a side panel which shows a list of quick links (eg, to file sys, home, pictures, documents, downloads, connected drives, USB, etc). Anyone know how to bring it back up? |
17:32 |
rubenwardy |
http://img.netupd8.com/xubuntu-13.04-thunar-file-manager.png |
17:32 |
rubenwardy |
see there |
17:33 |
AndroidKris |
rubenwardy, click "view" then check mark "menu bar" |
17:33 |
rubenwardy |
There is no view |
17:33 |
ElectronLibre |
The Third menu in the top bar. |
17:33 |
ElectronLibre |
s/Third/third |
17:33 |
ElectronLibre |
(from the left) |
17:34 |
rubenwardy |
found it |
17:34 |
ElectronLibre |
Then maybe third item from the top. |
17:34 |
rubenwardy |
pressing f10 shows the menu bar |
17:34 |
rubenwardy |
f9 hide/shows the side bar, that must be how it disappeared |
17:35 |
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17:35 |
rubenwardy |
This is what it looked like: http://a.pomf.se/pckvyy.png |
17:37 |
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17:41 |
Krock |
rubenwardy, there's no Alt-key function on xubuntu? |
17:41 |
rubenwardy |
alt key doesn't bring up the menubar on the file manager. It does on firefox |
17:41 |
rubenwardy |
I'm used to alt key bringing it up, so I assumed that it didn't have a menubar |
17:41 |
rubenwardy |
hence problems |
17:46 |
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19:13 |
TheDawg_ |
I've searched the forums, and haven't found anything about the problem I'm having. Minetest for Android 4.12. Using long viewing range, land in the foreground is obscured by water in the distance or by explored caverns beneath. That is, patches of ground disappear. |
19:15 |
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19:17 |
TheDawg_ |
Is any oneelse familiar with this problem? |
19:18 |
sfan5 |
that sounds like a bug |
19:18 |
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19:19 |
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19:20 |
devmarth |
Hey, I was wondering if it was possible to make the player start in 3rd person by default? I tried defaultsettings.cpp which didn't seem to help very much. |
19:20 |
devmarth |
not much dev wiki help either haha |
19:23 |
ElectronLibre |
What you have to do is find the variable containing the current view mode, maybe look around the Camera's definition. |
19:23 |
Sokomine |
devs are a shy species sometimes |
19:23 |
TheDawg_ |
I thought so to, i was suprised that no one else has mentioned it on the forums. At first i thought it me be some incompatible options or mods. I moved the entire minetest folder |
19:24 |
Sokomine |
starting in 3rd person view doesn't sound particulary intresting imho. after all all you have to do is press a button? steering is even more complicated that way |
19:24 |
Sokomine |
TheDawg_: can you provide a screenshot? |
19:24 |
TheDawg_ |
To the SD card, cleared is cache and data, un installed and re installed. Same issue. |
19:25 |
devmarth |
Yeah I can't seem to find that ElectronLibre. |
19:25 |
devmarth |
Sokomine, it's for a fork of mine, it's needed for it to be in 3rd person by default. |
19:25 |
ElectronLibre |
I honnestly don't know, maybe look for the commit introducing the third view mode, but it dates from july 2014.. |
19:26 |
Sokomine |
devmarth: ah. well, good luck finding someone who knows about that. i don't know much of the graphics part and am not a core dev either |
19:26 |
devmarth |
ElectronLibre; yeah sounds like a good idea, ill go check around |
19:27 |
Sokomine |
TheDawg_: do a screenshot please. also: are you familiar with the desktop version? it's not uncommon for underground caves to show up in unlimited view range. all that's loaded shos up there |
19:28 |
sfan5 |
devmarth: camera.cpp:80 |
19:29 |
TheDawg_ |
I didn't see this in Linux. Is there a command in mine test top get a screen shot? |
19:29 |
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19:30 |
devmarth |
sfan5; so id change it to CAMERA_MODE_THIRD? Or SECOND, i'd say second because third person is the second option. |
19:30 |
sfan5 |
no, third |
19:30 |
ElectronLibre |
TheDawg_, F12 key takes a screenshot. |
19:30 |
devmarth |
Thanks. |
19:30 |
sfan5 |
look at the places where m_camera_mode is used |
19:30 |
devmarth |
ah i see |
19:32 |
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19:38 |
TheDawg_ |
<ElectronLibre> I'll look up how to get screen shot on my Samsung. |
19:39 |
ElectronLibre |
Ok. |
19:41 |
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20:47 |
AndroidKris |
Anyone know how to build an elevator? |
20:49 |
Johnsen2 |
Nupe. |
20:55 |
AndroidKris |
travelnet mod |
20:55 |
AndroidKris |
got it figured out.lol |
20:55 |
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20:55 |
AndroidKris |
I was thinking there might be a way with mese powerd rails, and a minecart.. |
20:56 |
AndroidKris |
but, i'll take a mod first to simplify life |
21:00 |
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21:16 |
YvesLevier |
AndroidKris: Did you look at Movestones? |
21:16 |
YvesLevier |
This is more than funny |
21:16 |
AndroidKris |
Didn't even come to mind |
21:17 |
AndroidKris |
What's funny? |
21:18 |
YvesLevier |
That is a mind twister. Can do very fun and strange quizmos with this. Works very well with mesecon AND ghost stone |
21:18 |
YvesLevier |
And, also, an elevator |
21:19 |
YvesLevier |
I never tried this : but with proximity sensors, you can open and close elevator doors. Pretty sure. |
21:22 |
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21:22 |
YvesLevier |
Mesecons are billions times more fun than redstone. |
21:23 |
YvesLevier |
Salut Stéphane. Joins moi au canal Levier si tu veux (Hi steph, join me at #Levier if you want) |
21:23 |
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22:23 |
exio4 |
hai |
22:38 |
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23:07 |
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23:07 |
devmarth |
sfan5, you here? |
23:07 |
devmarth |
When I change the camera mode in camera.cpp to "m_camera_mode(CAMERA_MODE_THIRD)" the game starts a gray screen |
23:08 |
devmarth |
and doesnt do anything |
23:11 |
Sokomine |
hmm. we really need a way to (locally!) blacklist servers which did not prove suitable.... |
23:13 |
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23:14 |
devmarth |
BlockMen said, when announcing third person view that "Furthermore mods can control the camera position now by setting the players eye offset (by MirceaKitsune)" |
23:14 |
devmarth |
So I could change the default camera view to third person through the mod api and not the core? |
23:36 |
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23:36 |
gamerdude |
... |
23:36 |
gamerdude |
hi? |
23:36 |
gamerdude |
wingsss |
23:37 |
gamerdude |
:P |
23:37 |
gamerdude |
eh |
23:37 |
gamerdude |
bye |
23:44 |
Sokomine |
devmarth: i'm not sure. that might only affect eye offset. it's relevant for i.e. sitting on a chair or playing as a (smaller) mob. afaik it's not for third person view |
23:45 |
devmarth |
yeah |
23:45 |
devmarth |
i set the camera view back to 1st (in camera.cpp) and its still gray so its gotta be another problem |
23:47 |
devmarth |
19:46:49: ERROR[ServerThread]: TOSERVER_CLIENT_READY client sent inconsistent data, disconnecting peer_id: 2 |
23:47 |
devmarth |
seems to be this issue |
23:47 |
devmarth |
What could this mean> |
23:47 |
devmarth |
*? |
23:48 |
devmarth |
Glad to know it's not the camera issue but still. Any ideas? |
23:51 |
ecutruin |
Not quite MT related but I've found a fun new toy.. https://dl.dropboxusercontent.com/u/53977587/ScreenShot.png |
23:56 |
YvesLevier |
hey :) |
23:57 |
YvesLevier |
A new friend trying to connect on my server... My server told : "ACTION[ServerThread]: Server: A mismatched (strict) client tried to connect from (IP)" |
23:57 |
devmarth |
Make sure you guys have the same build of Minetest. |
23:58 |
YvesLevier |
Have an idea what is wrong (he got minetest in "Logiteque" (depository) |
23:58 |
YvesLevier |
? |
23:59 |
devmarth |
Exactly. |
23:59 |
devmarth |
Get the same build. |
23:59 |
YvesLevier |
How? |
23:59 |
devmarth |
Download the same build from minetest.net |
23:59 |
YvesLevier |
Thx for reply btw |
23:59 |
YvesLevier |
Will he have to compile? |
23:59 |
devmarth |
No. |