Time |
Nick |
Message |
00:02 |
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00:17 |
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00:19 |
est31 |
how can I enable luasocket? |
00:25 |
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00:26 |
est31 |
ah weird packaging |
00:35 |
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00:50 |
cheapie |
Here's something that I just built, I think mesecons/pipeworks devs will especially like it: https://www.youtube.com/watch?v=M5sxaQZmg90 |
00:50 |
est31 |
VanessaE, what is your irc setup? |
00:50 |
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00:50 |
Zeno` |
oh oh |
00:50 |
Zeno` |
here we go again hehe |
00:51 |
Zeno` |
the old irc mod difficulty |
00:51 |
est31 |
lol |
00:51 |
est31 |
How can I specify the port? |
00:51 |
Zeno` |
I'll look at my config |
00:52 |
Zeno` |
irc.port = |
00:52 |
est31 |
should be in the readme.md |
00:53 |
Zeno` |
should be... submit a patch to ShadowNinja :p |
00:53 |
est31 |
not kaeza? |
00:55 |
Zeno` |
yeah that's a better idea xD |
00:55 |
Zeno` |
their nicks are so similar I get them mixed up |
00:58 |
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01:01 |
est31 |
its saying that sasl was successful, but the server doesnt connect to the irc |
01:01 |
est31 |
to the channel I mean |
01:02 |
est31 |
and then the connection times out |
01:02 |
est31 |
Zeno` ? |
01:02 |
Polsaker |
well |
01:03 |
Zeno` |
hmm. You've set irc.channel I assume |
01:03 |
Polsaker |
eiter it isn't sending the CAP END thing or it isn't sending the NICK/USER commands |
01:03 |
Polsaker |
:p |
01:03 |
est31 |
irc.channel is set |
01:03 |
Zeno` |
is irc.NSPass applicable? |
01:03 |
est31 |
irc.channel = ##trepca |
01:04 |
est31 |
I'm doing irc.sasl.pass |
01:04 |
Zeno` |
hmm |
01:04 |
est31 |
i have also tried it with irc.channel = #trepca |
01:04 |
Polsaker |
est31, don't use sasl then |
01:04 |
est31 |
:isis.inchra.net 903 Trepca :SASL authentication successful |
01:04 |
est31 |
thats what it sais |
01:05 |
Polsaker |
apparently it is bugged on that plugin :p |
01:05 |
Zeno` |
does isis support sasl? |
01:05 |
Polsaker |
est31, mind sharing the rest of the log (but please obfuscate the AUTHENTICATE part)? so we can know at least what's failing there? <_< |
01:07 |
est31 |
working :) |
01:07 |
est31 |
did one # and no sasl |
01:07 |
Polsaker |
uh |
01:08 |
Polsaker |
weird bug |
01:10 |
est31 |
Polsaker == ShadowNinja ?? |
01:15 |
Polsaker |
(Polsaker != ShadowNinja && Polsaker == Polsaker) == true |
01:15 |
Polsaker |
:P |
01:15 |
est31 |
ok thx |
01:15 |
est31 |
because already Tesseract == ShadowNinja |
01:42 |
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01:53 |
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02:03 |
Tesseract |
est31: All InchraNet servers support SASL plain, external, and ecdhe_nist256_challenge, or whatever it was called. I've used SASL with the IRC mod successfully before. Can you show me your logs (just redact the base64 payload of one if the AUTHENTICATE commands). |
02:05 |
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02:21 |
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02:39 |
est31 |
Tesseract, http://pastebin.com/ezqDpuGV |
02:48 |
est31 |
Tesseract, can I get shadowbot too for #trepca? |
02:49 |
est31 |
its just when I log off and the server is offline, sb else could deop |
02:49 |
est31 |
also I want to do ~protect |
02:50 |
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02:53 |
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03:00 |
Tesseract |
est31: Hmmm, yes, probably missing a CAP END. |
03:02 |
Tesseract |
est31: hooks.lua, preregister: Add conn:send("CAP END") at the end. |
03:09 |
est31 |
Tesseract, yes now it works |
03:09 |
est31 |
if you fix that, can you also add the irc.port option to the readme? |
03:30 |
est31 |
Tesseract, how can I set up the ~protect command? |
03:34 |
est31 |
is there a way to do nick completion with the smuxi irc client |
03:55 |
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04:08 |
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04:16 |
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04:20 |
Inocudom |
sfan5 Zeno` CraigyDavi: It would be convenient if the actions tied to the mouse could be reassigned. Some of the keys on the keyboard can't be used for binding. |
04:41 |
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05:15 |
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06:00 |
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06:16 |
Inocudom |
Bye. |
06:26 |
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08:00 |
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08:19 |
Calinou |
we have about 600 mods in Mod Releases! |
08:26 |
est31 |
cool |
08:27 |
est31 |
I guess we have a far higher mod/player ratio on minetest than any oth other voxel game |
08:37 |
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09:32 |
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09:33 |
JamesTait |
Good morning all; happy Extraterrestrial Culture Day! :-D |
09:33 |
Trixar_za |
Is there a way to hide mod 'global variable used' error messages from displaying on a server? |
09:33 |
Trixar_za |
E.T.C. Day? |
09:34 |
JamesTait |
So I'm told. It's on the intarwebz, so it must be true. ;) |
09:36 |
Trixar_za |
Somehow it sounds like an elaberate fake holiday joke :P |
09:36 |
init |
hi |
09:38 |
jin_xi |
Trixar_za: there are some ways, the one i like is kind of dirty, but... |
09:39 |
jin_xi |
you can comment the dofile in builtin/init.lua that loads strict.lua |
09:40 |
init |
global variable used, or..? |
09:40 |
init |
I thought it warned about possibly-unused global variables |
09:41 |
init |
anyway, mutable global state is the root of all evil, not global variables |
09:41 |
Trixar_za |
It also comes up when a mod coder didn't use local - although sometimes that was intentional and setting it local only breaks the damn mod. |
09:41 |
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09:42 |
init |
uhm? |
09:42 |
init |
Trixar_za: set the global variables to x=nil |
09:43 |
init |
I am paranoic, and I actually think some kind of gradual typing would be the way to go with it |
09:44 |
Trixar_za |
or I could just disable the most unhelpful error message that shows up in the client window instead :P |
09:44 |
init |
I am pretty sure people would get annoyed if lua catched certain kind of bugs at 'compile-time' |
09:45 |
Trixar_za |
Yes, but what point does it serve having it show up on a server. That's what log files are for. |
09:46 |
Trixar_za |
Unless a bug will break the server, I don't really think players want to know about it. |
09:47 |
init |
annoying warning is a nice way to make people actually make it stop annoying |
09:47 |
init |
stop being* |
09:47 |
init |
aka fixing stuff |
09:48 |
est31 |
yea |
09:48 |
Trixar_za |
And only useful to a mod developer |
09:49 |
init |
not having the users annoyed is a great motivation |
09:49 |
LazyJ |
You're not the only one who feels that way Trixar_za. |
09:50 |
LazyJ |
If the person running the server can't fix the mod, it may be annoying enough for them to drop Minetest and switch to a different voxel game. |
09:51 |
Trixar_za |
Thanks LazyJ. My users have been saying my server is buggy because of those messages - and the missing textures one. Neither of which affect gameplay though. This is the same users that have no access to the hosting server. |
09:51 |
LazyJ |
The last thing Minetest needs is to be alienating players and those who would be interested in hosting a Minetest server. |
09:51 |
Trixar_za |
And my Lua skills are only mediocre, so I can't fix every badly written mod :/ |
09:51 |
init |
maybe it'll help to improve the quality of mods |
09:51 |
init |
which pretty much is quantity over quality |
09:52 |
init |
(I am not saying there aren't quality mods out there, btw) |
09:57 |
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09:57 |
Trixar_za |
I like jin_xi's suggestion though :P |
10:07 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Network Layer 7 rework (Packet handling) a704c04 http://git.io/Nfl6 (2015-02-10T20:04:08+10:00) |
10:11 |
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11:25 |
MinetestBot |
[git] ngosang -> minetest/minetest: Fix Exit to OS button focus in Pause Menu dd2bb95 http://git.io/NfyA (2015-02-10T21:23:16+10:00) |
11:28 |
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13:48 |
alket |
hi VanessaE |
13:48 |
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13:49 |
alket |
inchranet is blocked for me, even the web page doesn't work |
14:00 |
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15:47 |
MinetestForFun |
Hi everybody |
15:49 |
MinetestForFun |
Someone know a way to do a /spawnentity mobs:sand_monster to a specific position ? (like a "/spawnentity mobs:sand_monster -10 10 -5") |
15:55 |
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15:55 |
luizrpgluiz |
hi |
15:56 |
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16:00 |
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16:04 |
alket |
what does meat do ? |
16:05 |
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16:06 |
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16:06 |
MinetestForFun |
the meat give you health/hunger points |
16:07 |
MinetestForFun |
maybe you need to cook it |
16:07 |
MinetestForFun |
(with a furnace..) |
16:08 |
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17:25 |
rubenwardy |
Hi all! |
17:25 |
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17:26 |
shadowzone |
Hello, rubenwardy! How are you? |
17:26 |
rubenwardy |
Good thanks. |
17:26 |
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17:26 |
Calinou |
http://www.phoronix.com/scan.php?page=news_item&px=Intel-Boot-Guard-Kills-Coreboot |
17:26 |
rubenwardy |
I'm currently working on a gravity simulator to add to this project: http://rubenwardy.com/physics_simulation_kit/ |
17:26 |
rubenwardy |
(HTML5 XD) |
17:27 |
rubenwardy |
It uses relativity principles as well as F = Gm1m2 / r^2 |
17:27 |
Selah |
Hmm, cool |
17:27 |
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18:00 |
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18:05 |
CatZone |
So, this morning, I git pulled Minetest_Game and it didn't run, is there a reason for this? |
18:05 |
ElectronLibre |
You pulled it in $minetestdir/games with the name "minetest_game"? |
18:07 |
CatZone |
Yep |
18:08 |
ElectronLibre |
What error do you get? |
18:08 |
CatZone |
It's on my gaming rig. |
18:08 |
CatZone |
Lemme wake it up |
18:10 |
CatZone |
pastebin.com/PxWkYmsF |
18:10 |
ElectronLibre |
Send the last line of minetest.conf in a paste (http://pastie.org/) when you've got them. |
18:11 |
PilzAdam |
CatZone, read the README about engine compatibility |
18:12 |
CatZone |
And then on the windows side it wouldn't run cause norton would yell at me |
18:13 |
ElectronLibre |
Create an exception in your firewall, it's the only way minetest will be able to reach the internet, then start the game, and paste the error so we will see it clearly. |
18:13 |
CatZone |
It's on the linux side |
18:13 |
CatZone |
I'm dual booting |
18:14 |
CatZone |
The Linux side is the one with the minetest_game error Minetest won't even run in Windows. |
18:15 |
CatZone |
I'll have my dad look at it when he gets home, he gets this stuff. |
18:15 |
ElectronLibre |
Ok, so either you get the logs in debug.txt (not minetest.conf sorry) on the Linux side from the windows side or you have to reboot on Linux. |
18:15 |
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18:16 |
Trixar_za |
Is there a way to kill all spawned mobs? |
18:17 |
PilzAdam |
/clearobjects |
18:17 |
ElectronLibre |
maybe /clearobjects yes, |
18:17 |
ElectronLibre |
but it will aslo remove all the objets in the map (dropped items, animals, anything except players and particles) |
18:17 |
ElectronLibre |
And be careful, you're going to get a big lag by using /clearobjets, but it's just temporary. |
18:18 |
CatZone |
I don't get lag at all with /clearobjects on my Gaming PC |
18:18 |
PilzAdam |
"big lag"? its more like a not responding server for some minutes |
18:18 |
CatZone |
Which has a AMD radeon and a Gigabyte Hard Drive |
18:18 |
CatZone |
*motherboard |
18:19 |
ElectronLibre |
PilzAdam: that's what I wanted to say, but I couldn't find the right words. |
18:19 |
PilzAdam |
CatZone, in singleplayer? |
18:19 |
ElectronLibre |
Try on a map full of mobs, and then tell us.. |
18:19 |
PilzAdam |
the number of objects doesn't if affect it very much |
18:19 |
PilzAdam |
the map size mainly does |
18:20 |
CatZone |
Yeah |
18:20 |
PilzAdam |
in singleplayer you most likely don't notice the lag due to good client side prediction |
18:20 |
ElectronLibre |
It explains lot of things.. |
18:20 |
PilzAdam |
and your map is probably rather small |
18:21 |
ElectronLibre |
Sometimes we have to do it during a full day to get all the entities cleared on some multiplayer servers.. |
18:24 |
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18:43 |
Krock |
hi |
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19:31 |
Inocudom |
sfan5 Zeno` CraigyDavi: It would be convenient if the actions tied to the mouse could be reassigned. Some of the keys on the keyboard can't be used for binding. |
19:32 |
Inocudom |
Calinou: What say you concerning my above post? |
19:33 |
sfan5 |
Inocudom: did you open an issue for that on github |
19:34 |
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19:40 |
Inocudom |
No. I don't have a GitHub account, but posting it here should at least make this issue known. |
19:40 |
Jordach |
Inocudom, the issue / request will be ignored |
19:40 |
Jordach |
nobody gives two fucks unless it's on the tracker |
19:42 |
Inocudom |
That is a very foolish request to ignore. How can this community expect to keep players around if they stick their nose as high as the sky at every request. |
19:42 |
Jordach |
because you try putting useful notes in random places |
19:42 |
Inocudom |
I don't know; maybe Irrilicht just can't handle such a request. |
19:42 |
Jordach |
it can |
19:43 |
Jordach |
i didn't want to share my card details with digitalocean, so i gave it to paypal instead |
19:43 |
Jordach |
so i skinned a cat with an alternate method |
19:43 |
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19:43 |
Inocudom |
Sometimes, I wonder if the forums have much of a purpose these days. |
19:44 |
Jordach |
they do, it keeps idiots out of development's reach |
19:45 |
Inocudom |
I am not surprised by the attitude this community has adopted these days. RoundSaturnsEye and Alan Watt warned me of such things. Oh well, can't change the will of the gods I guess, if you know who I mean by the gods. |
19:46 |
Jordach |
PFFT |
19:46 |
Jordach |
if god existed i wouldn't want to meet him |
19:46 |
PilzAdam |
TIL Jordach is "the community" |
19:46 |
Jordach |
he created insects that eat children's eyes |
19:46 |
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19:47 |
Jordach |
plebian pls |
19:47 |
Inocudom |
There is a difference between the true creator and the god of this world (Satan/Saturn.) The cruel, vengeful god is Saturn. |
19:47 |
Jordach |
right, nearly set my VM up to standards |
19:47 |
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19:47 |
Jordach |
s/VM/VPS |
19:48 |
Inocudom |
If anyone thinks that Satan is a good guy, then consider the fact that he is the father of the gods and godesses of this world. |
19:48 |
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19:49 |
Inocudom |
That applies to Lucifer too, by the way, for he is one with Satan, therefore he is pure evil too. |
19:49 |
Jordach |
quit the preachin |
19:49 |
Jordach |
i'm still waiting for witnesses to knock on the door |
19:51 |
PilzAdam |
Inocudom, see you made a post about Ebola recently |
19:51 |
Inocudom |
The Jehovah's Witnesses have been pestering my household. They have ties with Freemasonry, so don't trust them. I certainly don't. |
19:51 |
PilzAdam |
how do you view the way it turned out? |
19:52 |
Inocudom |
That post was made a few months ago, but Ebola and its results are still serious. Same goes for all the other new diseases and viruses. |
19:53 |
Inocudom |
Half Life is not entirely fiction. There is a lot of truth in it. Ever heard of CERN? |
19:55 |
PilzAdam |
CERN is an accelerator for the LHC |
19:55 |
Jordach |
m8 |
19:55 |
Jordach |
wikkid kill streaks m8 |
19:55 |
Inocudom |
That game had one of the most memorable deathmatch experiences of my life. I would get it again, but I don't care for Steam. |
19:56 |
PilzAdam |
Inocudom, what about the CERN? |
19:57 |
Inocudom |
And Steam, for all intents and purposes, is the only way to get it. Sure, you could purchase a an old Sierra Half Life cd-rom, but there's no guarantee that anyone would use WON. |
19:58 |
Inocudom |
CERN and the LHC smash particles together. They themselves state that things could be sent and things could come through with it. |
19:59 |
Inocudom |
If you have played Half Life, then you know about the resonance cascade/portal storm in it. That phenomena could actually happen. |
20:00 |
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20:01 |
PilzAdam |
how could things "be sent" or "come through with it"? |
20:01 |
JakubVanek |
you mean neutrinos coming out? |
20:02 |
Inocudom |
https://www.youtube.com/watch?v=dw3KuNgD-jE |
20:02 |
JakubVanek |
i think some particle accelerator generates neutrinos as side product |
20:03 |
Inocudom |
Basic video of how it works. BPEarthWatch did a video on the machine, however: https://www.youtube.com/watch?v=RQUJrnOdrAk |
20:04 |
Inocudom |
The basic lesson learned from that video and Half Life is this; when you mess with the very fabric of space and time, there will be consequences. |
20:05 |
Jordach |
Inocudom, HL1 keys are legit keys on Steam |
20:06 |
Inocudom |
Did not know that, Jordach. |
20:09 |
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20:12 |
PilzAdam |
Inocudom, the second video doesn't seem very... scientifically |
20:14 |
Inocudom |
It's not. |
20:14 |
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20:16 |
PilzAdam |
<Inocudom> CERN and the LHC smash particles together. They themselves state that things could be sent and things could come through with it. |
20:16 |
PilzAdam |
could you explain your statement then? |
20:16 |
PilzAdam |
what are things? |
20:16 |
PilzAdam |
who are "themselves"? |
20:17 |
Inocudom |
the things would be matter and particles from other dimensions. |
20:18 |
PilzAdam |
dimensions as in "up", "left", "right"? |
20:18 |
Inocudom |
More like other wavelenths/layers of the universe. |
20:19 |
Inocudom |
You know, like in Half Life. |
20:19 |
Jordach |
TIL the universe is made of cakey layers |
20:19 |
PilzAdam |
I don't know the story of Half Life |
20:19 |
Inocudom |
Here is another video on CERN: http://youtu.be/_NMqPT6oKJ8 |
20:19 |
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20:20 |
PilzAdam |
I do know the basics physics on that matter (no pun intended) |
20:20 |
PilzAdam |
so, by "dimension" you actually mean "parallel universe"? |
20:21 |
PilzAdam |
now, who said it "themselves"? |
20:21 |
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20:21 |
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20:21 |
Inocudom |
Yes, parallel universe. |
20:21 |
Inocudom |
Themselves would be the folks at CERN and associated with it. |
20:22 |
PilzAdam |
I doubt that |
20:22 |
Inocudom |
Here is where you can find the plot of Half Life: https://en.wikipedia.org/wiki/Half-Life_%28video_game%29 |
20:22 |
PilzAdam |
parallel universes are a philosophical theory |
20:22 |
PilzAdam |
there is no evidence that such parallel universes exists |
20:23 |
PilzAdam |
and, following the theory, there can't ever be any such evidence |
20:23 |
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20:23 |
Inocudom |
Not according to Fringe they're not. |
20:23 |
PilzAdam |
since the parallel universes are disconnect in every way |
20:24 |
Inocudom |
Also keep in mind the old anime, Noozles. |
20:24 |
Jordach |
sfan5, synopsis of the above pls ^] |
20:24 |
ElectronLibre |
It's known, Fringe is a very good scientific source for informations. (some of them are REALLY true by the way, but not the craziest ones) |
20:24 |
sfan5 |
Jordach: what? |
20:24 |
Jordach |
>old anime, Noozles. |
20:25 |
Jordach |
you're the go to guy to ask that shit |
20:25 |
Inocudom |
It's the anime about the a girl named Sandy and her Koala friends from a border world. |
20:25 |
Jordach |
>10.9M/s |
20:25 |
Jordach |
dat speed |
20:25 |
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20:26 |
Inocudom |
It aired on Nick Jr. along with the following show, which is also an anime: https://www.youtube.com/watch?v=713qnUlJvKY |
20:27 |
PilzAdam |
Inocudom, so, you take this philosophical theory of a multiverse (which isn't founded in physics) and connect it with the plot of a game and an anime? |
20:27 |
Inocudom |
The Litt'l Bits was (and is once again) a foundational pillar for my creative thoughts. |
20:28 |
PilzAdam |
and yet you still somehow connect it to the CERN |
20:28 |
Jordach |
PilzAdam, more creative than me |
20:28 |
* Jordach |
cracks out the weed |
20:30 |
Inocudom |
PilzAdam: Will this do? http://youtu.be/ypMKjxUe0BE |
20:32 |
PilzAdam |
can you sum it up for me? |
20:32 |
PilzAdam |
I don't want to watch the whole video |
20:33 |
Inocudom |
They talk about extra dimensions in the video. |
20:34 |
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20:34 |
PilzAdam |
do they just talk about the philosophical theory or do they link it with their work as physicists? |
20:44 |
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20:45 |
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20:46 |
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20:47 |
Jordach |
Zeg9, o hai der |
20:47 |
est31 |
lets hope he has chanserv |
20:47 |
PilzAdam |
oh, der hai |
20:47 |
est31 |
how can I check whether sb has chanserv identification? |
20:48 |
PilzAdam |
/whois |
20:48 |
PilzAdam |
* [Whois] est31 is authed as est31 |
20:49 |
est31 |
great |
20:50 |
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20:51 |
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20:53 |
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20:54 |
Inocudom |
They link it with what they do. You don't have to watch the video, just listen to it as it plays in the backround. They even talk about gravity and energy. |
20:55 |
Inocudom |
Their view of extra dimensions can be viewed as other worlds as they are different from ours. |
20:56 |
est31 |
how can I check whether there is a nickserv registered for sb? |
20:56 |
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20:56 |
ElectronLibre |
/msg NickServ info <nick> |
20:57 |
ElectronLibre |
^ This should give you what you need about an user's registration on NickServ. |
20:57 |
est31 |
/msg NickServ info Zeg9 |
21:02 |
VanessaE |
est31: *poke* |
21:03 |
VanessaE |
--> #minetest-technic |
21:03 |
est31 |
oh /me got poked |
21:04 |
Jordach |
ಠ_ಠ|
21:04 |
Jordach |
>tried to detatch terminal |
21:04 |
Jordach |
>screen not installed and running |
21:04 |
|
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21:05 |
Jordach |
>tries to kill server, auto reload script |
21:06 |
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21:07 |
bleak_fire_ |
hi |
21:07 |
Jordach |
ಠ_ಠ12k files to archive |
21:11 |
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21:13 |
bleak_fire_ |
what is the mod that allows set a home and teleport back to it? |
21:13 |
ElectronLibre |
sethome mod in minetest_game. |
21:14 |
bleak_fire_ |
ok |
21:15 |
VanessaE |
;op |
21:15 |
VanessaE |
grr |
21:15 |
* ElectronLibre |
gives VanessaE '!' |
21:15 |
bleak_fire_ |
ok |
21:15 |
JakubVanek |
i personally love travelnet |
21:15 |
bleak_fire_ |
what's the mod that lets you keep your stuff after dying |
21:15 |
VanessaE |
^^^ fake Zeg9 |
21:16 |
ElectronLibre |
Thanks VanessaE. |
21:16 |
est31 |
Thanks |
21:16 |
ElectronLibre |
Travelnet is different, he allows you to create lifts, and many teleport points, but sethome allows only one per player. |
21:17 |
bleak_fire_ |
yep |
21:17 |
VanessaE |
oops, did that wrong |
21:17 |
bleak_fire_ |
i want that too |
21:17 |
VanessaE |
there. |
21:17 |
bleak_fire_ |
trying to set up a single player setup after servers i like |
21:18 |
ElectronLibre |
To do what exactly? |
21:18 |
bleak_fire_ |
not a fan of multiplayer because you have to deal with pk'ers. last night i was online and it was really really bad |
21:18 |
VanessaE |
pk'ers? |
21:18 |
bleak_fire_ |
player killers |
21:18 |
VanessaE |
oh. |
21:18 |
PilzAdam |
[22:15:56] <VanessaE> ^^^ fake Zeg9 <- hm? |
21:18 |
bleak_fire_ |
i found a server where i didnt have to worry about it that much, and where protection was easy to make |
21:19 |
bleak_fire_ |
(vitamin pizza server) |
21:19 |
PilzAdam |
VanessaE, is it forbidden to use the username "Zeg9" here? |
21:19 |
VanessaE |
PilzAdam: yeah it is, because there is a real Zeg9 who has been here before, and that ^^^ person was masquerading, badly. asking for elevated access in IRC channels, etc. |
21:20 |
Amaz |
PilzAdam, that person has impersonated people on loads of servers. |
21:20 |
ElectronLibre |
PilzAdam, he wan't logged with NickServ, using webchat, his IP was located in a country which is not Zeg9's one, he didn't know how to log in using NickServ, and asked for Op on some channels, it's enough to warn people. |
21:21 |
ElectronLibre |
*he wasn't |
21:21 |
est31 |
and a user with his IP asked on a server I'm admin on for the auth.txt |
21:25 |
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21:29 |
Calinou |
<elios> eric s. raymond "plolitical activist" |
21:29 |
Calinou |
plol |
21:30 |
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21:33 |
JakubVanek |
g |
21:33 |
JakubVanek |
sorry, finger pressed wrong button |
21:34 |
ElectronLibre |
Bad finger. |
21:35 |
shadowzone |
Time to amputate! |
21:37 |
est31 |
and to put it into the "bad fingers" chest |
21:37 |
* ElectronLibre |
prepares a chainsaw. |
21:37 |
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21:37 |
* Amaz |
thinks an axe would be better... |
21:38 |
* shadowzone |
thinks a lazer cutter would be better |
21:38 |
shadowzone |
It would cauterize it at the same time so he won't bleed. |
21:38 |
ElectronLibre |
No blood? That's not intreresting. |
21:39 |
ElectronLibre |
Let's try with a stone axe! |
21:39 |
shadowzone |
Meze! |
21:39 |
Amaz |
Wood! |
21:40 |
ElectronLibre |
Wood? He would be dead before we even started to split his bones. |
21:40 |
shadowzone |
steel! |
21:40 |
shadowzone |
pfff |
21:40 |
* Amaz |
proposes using a pickaxe! |
21:40 |
ElectronLibre |
Stone would give him time to feel his finger go away before fainting. |
21:41 |
shadowzone |
mese! |
21:47 |
bleak_fire_ |
why does intllib show ? after i install it? |
21:47 |
Calinou |
bleak_fire_, what do you mean? |
21:47 |
Calinou |
intllib does nothing in itself |
21:48 |
Calinou |
it's a mod used by other mods for translations |
21:48 |
bleak_fire_ |
unzipping intllib into the mdos directory still makes it shows as intllib? in the mods list |
21:49 |
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21:50 |
alket |
so sheeps get removed on night :s |
21:50 |
alket |
i just made a farm of them :s |
21:51 |
Calinou |
alket, give them wheat |
21:51 |
Calinou |
at least 1 wheat (right-click) |
21:51 |
Calinou |
8 wheat = their wool regrows |
21:52 |
alket |
thanks Calinou |
21:52 |
bleak_fire_ |
doesnt "?" mean a dependency you dont have installed? |
21:52 |
|
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21:54 |
Amaz |
That's an optional dependency. |
21:54 |
|
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21:54 |
bleak_fire_ |
oh ok |
21:54 |
bleak_fire_ |
i thought it meant i needed it |
21:54 |
bleak_fire_ |
and it wasnt installed |
21:54 |
Amaz |
It means that if the mod is present, then it will be used, otherwise, the mod will work without it, but it may lack files. |
21:54 |
bleak_fire_ |
even though it was in the list |
21:57 |
bleak_fire_ |
is "unified_inventory" the inventory used on servers where you have the "set a home spot", crafting guides, etc? |
21:59 |
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21:59 |
JakubVanek |
probably yes |
22:01 |
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22:03 |
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22:04 |
bleak_fire_ |
just need "mg" now (which can't be searched for as it's 2 characters) |
22:05 |
JakubVanek |
putting my bad finger to the time crack would suffice |
22:05 |
Amaz |
https://forum.minetest.net/viewtopic.php?f=11&t=7263 |
22:05 |
Amaz |
That may be the mod you are looking for. |
22:06 |
Amaz |
bleak_fire_ ^ |
22:06 |
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22:06 |
Inocudom |
VanessaE: It would be convenient if the actions tied to the mouse could be reassigned. Some of the keys on the keyboard can't be used for binding. However, I was told that nobody would care unless it was mentioned on GitHub. |
22:07 |
bleak_fire_ |
villages! awesome |
22:07 |
Inocudom |
So much for using the forums and irc if that is the case. Also, N on my keyboard still toggles camera update. I don't know why; I have no such function assigned. |
22:09 |
VanessaE |
Inocudom: file a github issue :) |
22:09 |
VanessaE |
it's not that no one cares |
22:09 |
VanessaE |
it's that if you mention it here, it'll get lost |
22:09 |
VanessaE |
and if you mention it on the forum, devs just won't likely see it at all |
22:10 |
VanessaE |
and if you're not using a qwerty layout (e.g. you're on dvorak or something) it's gonna screw with your keyboard mapping anyway |
22:10 |
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22:10 |
VanessaE |
(hence the problem with the 'n' key) |
22:11 |
bleak_fire_ |
"Mob" always implies "hostile", right? |
22:11 |
bleak_fire_ |
e.g. in the animals pack |
22:11 |
bleak_fire_ |
it appears that way |
22:11 |
est31 |
no |
22:11 |
est31 |
there are also sheeps and chicken |
22:11 |
est31 |
and cows |
22:11 |
bleak_fire_ |
yep i know |
22:11 |
bleak_fire_ |
but those arent listed as "mobs" |
22:12 |
bleak_fire_ |
sorry |
22:12 |
bleak_fire_ |
i mean |
22:12 |
bleak_fire_ |
in the animals pack |
22:12 |
est31 |
ok |
22:12 |
bleak_fire_ |
there's "animal name" and "mob animal name" |
22:12 |
est31 |
ah ok |
22:12 |
bleak_fire_ |
which sosunds like something will attack you |
22:12 |
bleak_fire_ |
actually i think i'll just keep it safe and enable only a few animals |
22:15 |
bleak_fire_ |
hmm failed to load tinytrees |
22:18 |
bleak_fire_ |
gotta disable stuff to slow it down so i'll just do that |
22:26 |
bleak_fire_ |
mg = Premade ruins! Fun! |
22:32 |
VanessaE |
bleak_fire_: technicaly, the term "MOB" (all capitals) predates minetest/minecraft/etc abd means "movable object block" |
22:32 |
VanessaE |
and* |
22:32 |
VanessaE |
so it can stand for anything that moves, whether it's an animal, an NPC, or a hostile monster. |
22:33 |
VanessaE |
(in the old days, it was synonymous with "sprite" as the term was defined then) |
22:33 |
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22:33 |
Calinou |
short for “mobilesâ€, too |
22:37 |
Inocudom |
VanessaE: I am on a querty layout, but OpenArena, World Of Padman, and even Sauerbraten are much more flexible with command assigning. I don't know why Minetest did not go that way. |
22:38 |
Inocudom |
It probably has to be done with ports to android and such anyway. |
22:38 |
VanessaE |
unlikely |
22:38 |
est31 |
android came later |
22:38 |
VanessaE |
the spotty keyboard/mouse assignment features were always that way really |
22:38 |
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22:38 |
bleak_fire_ |
oh |
22:39 |
bleak_fire_ |
i thought "mob" meant a mob of people out to get you |
22:39 |
bleak_fire_ |
vs peaceful npcs |
22:39 |
bleak_fire_ |
gotta grab soime dinner bbl |
22:40 |
alket |
how to clean the blocks on road, which you drop when you're full ? |
22:42 |
VanessaE |
alket: get the item_tweaks mod and enable the "pickup" mode |
22:51 |
est31 |
Tesseract: do you have write access to worldedit? can you merge https://github.com/Uberi/Minetest-WorldEdit/pull/71 |
22:52 |
alket |
thanks |
22:52 |
alket |
how to get honey from bees |
22:58 |
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23:10 |
bleak_fire_ |
back |
23:11 |
bleak_fire_ |
well thank you guys for helping me out with the mods for single player |
23:11 |
bleak_fire_ |
it's like, all it takes is such a small minority of people to ruin the multiplayer for everyone |
23:11 |
bleak_fire_ |
and i'm glad i can have all the stuff i liked |
23:12 |
bleak_fire_ |
it was like 4 or 5 people constantly teleporting to me and pk'ing me when i was trying to build a house |
23:12 |
bleak_fire_ |
i wasnt gonna let them win. i was up til 7 am |
23:13 |
bleak_fire_ |
so it's great just to have irc here and play single player |
23:13 |
bleak_fire_ |
not worry about gang bangers |
23:14 |
VanessaE |
also, don't grant teleport to anyone |
23:14 |
VanessaE |
or bring |
23:15 |
VanessaE |
there's no reason for players to have that |
23:15 |
Inocudom |
You wouldn't want to play Xonotic/OpenArena/World Of Padman then. In deathmatches, getting god-rushed is quite the norm. |
23:15 |
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23:15 |
VanessaE |
(if you ever run your own server I mean) |
23:15 |
bleak_fire_ |
ok |
23:15 |
VanessaE |
if you wanna play on a quiet server where such things generally don't happen, try mine |
23:16 |
bleak_fire_ |
i play openarena all the time |
23:16 |
Inocudom |
As there are many players in those games that are extremely skilled (gods, super gods, and hyper gods.) |
23:17 |
bleak_fire_ |
that's an fps though |
23:17 |
bleak_fire_ |
not an open world |
23:17 |
bleak_fire_ |
have you seen me (redblade7)? |
23:17 |
bleak_fire_ |
been playing for years |
23:17 |
bleak_fire_ |
that and urbanterror and sauerbraten |
23:17 |
bleak_fire_ |
just started css and cs:go |
23:17 |
Inocudom |
I don't think so. |
23:17 |
bleak_fire_ |
(those games are tough) |
23:17 |
VanessaE |
I don't play FPSs hardly at all, and never online, so I wouldn't have seen you. |
23:18 |
bleak_fire_ |
on openarena i would use either ciggaweed or cookie jar |
23:18 |
Inocudom |
Urban Terror... I swear there is a luck factor to that game. Sauerbraten just doesn't seem to advance much (and poo poo to the lack of custom player model support.) |
23:18 |
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23:19 |
bleak_fire_ |
i dont believe i remember "inocudom" do you use a different name for fps games? |
23:19 |
luizrpgluiz |
can anyone help me generate construction? |
23:20 |
VanessaE |
luizrpgluiz: please rephrase. |
23:20 |
Inocudom |
I did use to play Sauerbraten. Got bored with it though. |
23:20 |
bleak_fire_ |
urbanterror and openarena are a lot more fun |
23:21 |
Inocudom |
In OpenArena and World Of Padman, I am now known as --<Inocudom>-- |
23:21 |
bleak_fire_ |
urbanterror is a better game, while openarena has better graphics |
23:21 |
bleak_fire_ |
i used to play the modded padman servers on urbanterror that arent there anymore i dont think |
23:23 |
luizrpgluiz |
I was thinking of doing a simple mod that generates a building |
23:23 |
Inocudom |
Yeah, but urban terror doesn't really support custom player models and its maps have no pickups (but at least there's no instagib.) |
23:25 |
Inocudom |
Urban Terror and Smokin' Guns seem like the hardest Quake 3 mods to make custom player models for, due to the hit registering systems that they have. |
23:26 |
Inocudom |
It's also sad that the vast majority of Urban Terror's maps are never used on servers. |
23:31 |
luizrpgluiz |
VanessaE: I was thinking of doing a simple mod that generates a building |
23:31 |
VanessaE |
Sokomine already has such a mod |
23:31 |
VanessaE |
talk to her about it, she can give you tips and pointers I'm sure |
23:33 |
luizrpgluiz |
Sokomine: hi,can you help me? I am wanting to create a mod where a building is generated in the world |
23:34 |
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23:34 |
VanessaE |
luizrpgluiz: you don't have to repeat yourself. |
23:34 |
VanessaE |
if she's here, she will have seen my ping. |
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23:41 |
luizrpgluiz |
ok |
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