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IRC log for #minetest, 2014-12-20

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Time Nick Message
00:00 hoodedice left #minetest
00:04 oteta joined #minetest
00:05 oteta Hello all.  Having trouble loading a sub-game and was wondering if someone could help.
00:05 Wayward_One Did you put it in the games folder?
00:07 Wayward_One oteta ^^
00:07 oteta Hi Wayward...
00:07 oteta Copied Lord of the Test files into the games folder and nothing happened.
00:07 Wayward_One hmm...
00:08 oteta The game would not come up.
00:08 oteta ... on the main menu.
00:08 Wayward_One there should be three folders in the games folder, correct? minetest_game, minimal, and Lord of the Test?
00:09 oteta The Lord of the Test folder is named something different.  One moment.
00:10 oteta Wayward: Lord-of-the-Test-1409.00
00:10 oteta Should I remove all the extra dashes and numbers?
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00:11 oteta Wayward: Testing idea.
00:12 oteta Wayward: Unfortunately, that did not work.
00:13 oteta Wayward: Maybe underscores?
00:13 Wayward_One yeah, there should be no underscores
00:13 oteta Wayward: Ah.  Checking.
00:15 oteta Wayward: Tried with underscores and spaces between words, and no spaces between.  Unfortunately, still not showing up under new game menu.  S:-<
00:16 Wayward_One Lord-of-the-Test-1411.00
00:16 Wayward_One ^^ that worked for me
00:16 Wayward_One i assume you unzipped it?
00:17 oteta Wayward: Thanks for the help.  I think it's unzipped, but I used the basic Windows 7 file system for that.
00:17 Wayward_One hmm, it should still work
00:18 Wayward_One and you're welcome :)
00:18 Wayward_One which version of minetest do you have?
00:19 oteta Wayward.  Still no luck.  Using Minetest 0.4.10 and Lord of the Test Lord-of-the-Test-1409.00 .
00:21 Wayward_One hmm...
00:21 Wayward_One it should work
00:22 oteta Maybe I need to try an unzipping program other than the Windows file system.
00:23 Wayward_One maybe, but as long as it's unzipped it should work
00:25 oteta I think I just copied and pasted the files instead of unzipping with the right-click menu.  Trying that.
00:25 Wayward_One ok
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00:27 oteta Wayward: Still no luck.  Strange brew.
00:27 Wayward_One yeah, that is weird
00:28 oteta I unzipped and copied the Lord-of-the-Test-1409.00 folder into games.
00:29 oteta Unzipped / extracted.  Maybe Lord of the Test 1411.
00:31 Wayward_One that might work
00:33 oteta Downloading.
00:36 oteta Working on it.  Thanks again.
00:36 kaeza for games, the directory name doesn't really matter
00:36 kaeza it only matters if e.g. you create a world with a game and then rename the game
00:36 oteta Kaeza: Ok, thank you.
00:38 kaeza oteta, make sure you have `games\Lord-of-the-Whatever\game.conf` and not `games\Lord-of-the-Whatever\Lord-of-the-Whatever\game.conf` or so
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00:41 oteta Kaeza, confirmed that this is done properly.  Maybe I should also uninstall the old minetest I have installed, 0.4.06
00:43 oteta Kaeza, Wayward: Actually, Mintest does not show up on the list of programs to add or remove on my computer.
00:45 Wayward_One hmm
00:45 Wayward_One you should probably remove the old files anyway
00:46 Wayward_One that might be the problem
00:47 Wayward_One come to think of it, that's the only thing i can think of that could be causing that
00:48 oteta Wayward: Hmmm, no luck with that either.  Extracting new version of Lord.
00:50 Wayward_One kaeza, does windows store minetest data in two different folders like a linux non-run-in-place?
00:52 kaeza no
00:53 kaeza oteta, to remove Minetest, you just need to delete the folder containing the files; no entry in "Add/Remove programs" is added
00:54 kaeza (move your worlds and mods somewhere safe before deleting)
00:57 Out`Of`Control hi, how  get list of banned players in game?
00:57 Out`Of`Control i see ban/unban how get list of banned
00:58 oteta Kaeza: Thanks.
00:58 oteta K, W: Copied Lord of the Test 1411 to the games folder and still not working, unfortunately.
01:01 Wayward_One Hmm
01:01 Wayward_One Sorry, I honestly have no idea what else it could be :/
01:02 Wayward_One kaeza, any thoughts?
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01:08 kaeza no idea, just downloaded and installed. Works For Meâ„¢
01:11 oteta W, K: Thanks, folks.  Going to try restarting.
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01:14 boipussy how do i split resources on the android port
01:14 boipussy also someone should add that to the wiki
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01:17 boipussy seriously on the wiki all it says is right click or middle click to pick up less than a whole stack of items but how am i supposed to right or middle click on android
01:17 boipussy makes the game pretty hard to play
01:18 boipussy all i can think to do is press and hold and that doesnt seem to work
01:20 kaeza boipussy, there are only two people around here that know how the Android port works, and they are away at the moment
01:20 boipussy dont everyone try to help at once
01:20 marktraceur boipussy: Use a real device? :)
01:20 * marktraceur is helpful.
01:20 kaeza the official Android port is basically experimental
01:21 boipussy yeah except i have a lot of down time at work and would like to play minetest but i dont want to bring my laptop
01:21 boipussy it doesnt fit inmy pocket
01:22 marktraceur boipussy: How do you place blocks?
01:23 boipussy are you fucking kidding me there's no way to place blocks
01:23 marktraceur Hah
01:23 marktraceur OK well
01:24 boipussy every other ad infested minetest port has figured this out but the real deal cannot?
01:24 boipussy un fucking believable
01:24 marktraceur boipussy: I'm sorry, like kaeza said, it's experimental.
01:24 boipussy you know what else is experimental?
01:24 marktraceur What?
01:24 boipussy sodomy
01:25 marktraceur boipussy: Behave.
01:25 boipussy experimental
01:25 exio4 I already thought that was moved to mainstream
01:25 boipussy more like half assed pile of horseshit
01:26 SmugLeaf the android port is probably using mouse still
01:26 boipussy well that's obviously not practical
01:26 exio4 plug
01:26 exio4 plug the mouse*
01:26 SmugLeaf obviously
01:27 marktraceur boipussy: I'm sorry this bleeding-edge volunteer-developed application isn't up to your standards, you can either fix it, report bugs, or move on.
01:27 SmugLeaf experimental shit is experimental.
01:27 marktraceur boipussy: Insulting the software and the people who create it isn't going to help you at all.
01:27 boipussy that's what i am doing. reporting a bug to you guys. because i am not taking my sweet time to do it on github
01:27 boipussy i never insulted the people who created it
01:27 marktraceur boipussy: Well, then job done, and you can stop being a disruptive presence in the channel.
01:28 boipussy i just said it was clearly half assed
01:28 exio4 it isn't finished, just like a lot of things
01:28 boipussy because after four years of "development" they havent figured out how to place blocks
01:28 marktraceur boipussy: The android port surely hasn't been under development for four years.
01:28 VanessaE boipussy: minetest was not developed for Android, and it hasn't had "years" of development on that platform
01:29 exio4 it is actually kind of crazy you can run it over there, lots of things had to be "fixed" and tweaked to get it working
01:29 boipussy okay that is a fair point. i am unaware of how long the android port has been under development
01:30 SmugLeaf like 2 months
01:30 VanessaE the Android build has been in development for less than a year, and has probably had more like one or two man-months of actual time spent on it because that's all Sapier can give right now
01:30 boipussy okay then i take it back. it is coming along nicely for being two months old
01:30 exio4 most of the work in the android port is spare-of-spare time
01:30 exio4 is done in*
01:31 marktraceur boipussy: I opened https://github.com/minetest/minetest/issues/1994 in your honor.
01:32 boipussy I appreciate that. Did you report the bug about not being able to place blocks or not being able to split stacks of items in the inventory?
01:32 VanessaE AND those clones you find on the Play store are all ad-infested, as you noted, which means they have money coming in.  Money is a pretty good motivator toward development/.
01:32 VanessaE -/
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01:33 VanessaE aaaannnnnddd yes you can split stacks.
01:33 VanessaE I think it's tap and then tap-drag or something to that effect.
01:33 boipussy well if all you FOSS communists want me to use your software youre gonna have to step up your game
01:33 boipussy oh okay i will try that
01:33 boipussy whats the use if i cant place blocks though
01:33 boipussy that's the whole point
01:34 VanessaE I think to place blocks you just tap on the target location.
01:34 boipussy nope tried that
01:34 marktraceur boipussy: Both.
01:34 VanessaE I've used the android build, so unless something broke...
01:34 boipussy maye it's my hardware. nexus 5?
01:34 marktraceur boipussy: I'm a firm believer in libertarianism, capitalism, and free software.
01:34 VanessaE doubt it
01:35 marktraceur So suck it.
01:35 boipussy i was just kidding. my dad is the one who calls RMS a communist. I realy look up to him though
01:35 marktraceur I'm not sure that's the best thing, but OK.
01:36 boipussy he is crazy but he is right on just about everything he comments aout
01:36 exio4 calling FOSS communist is like calling european countries communist being they have 'free' healthcare :P
01:36 marktraceur I dunno about that
01:37 VanessaE he's dead wrong about his views on carrying cell phones though :P
01:37 marktraceur exio4: It's more like saying the ACLU is a communist organization from my point of view
01:37 boipussy you dont have to tell me. i am a supporter of many socialist policies
01:37 exio4 he has a point, though
01:37 exio4 phones are an easy way to stalk
01:37 marktraceur The principles of free software themselves have nothing to do with economic models.
01:38 boipussy no he is not. they are tracking devices and often times have backdoors in them.
01:38 VanessaE he's wrong.  cell phones are too useful not to have.
01:39 VanessaE especially this smartphone we just bought.  best damned purchase we've made in years.
01:39 boipussy thats your opinion and i regret to admit it's mine too
01:39 boipussy buy a goldelico gta04 if you want the safest option
01:39 exio4 VanessaE, I don't say they aren't useful
01:40 VanessaE as for tracking? yeah, they can track.  I watched google maps track our course through town today, freaked me out.  but so what if they can.  what are they gonna do?  :P
01:40 exio4 I don't really stealth stalking that easy
01:40 VanessaE (the tracking in question being the GPS-like feature, which was incredibly handy because we were sorta lost)
01:40 boipussy it's not what they are going to do with that info. it's what a malicious individual who uncovers that info can do
01:41 boipussy no, the tracking in question is the constant pinging of a cell tower which you cannot turn off on ANY cell phone, even one with open hardware design like gta04
01:42 VanessaE yeah so?
01:42 VanessaE what is a malicious individual going to do with that info that they can't do by following me around?
01:42 exio4 we should make your own decentralized phone network
01:42 boipussy so what happens when a stalker hacks into your phone and now knows your every habit?
01:42 VanessaE what happens if they hack your PC?
01:42 boipussy its called meshnet
01:43 boipussy they have a lot less on you if they hack your desktop than if they hack into your pocket
01:44 VanessaE they'd first have to know that there's something to hack into, then they'd have to figure their way into a dozens-of-characters password, then they'd have to find something to do anything with.
01:44 boipussy its because they dont have to follow you around. if they do it right they will arouse no suspicion whatsoever
01:44 VanessaE translation: this is all paranoia.
01:44 boipussy read up on shellshock vulnerability. heartbleed. the list goes on. they dont need a password
01:45 VanessaE those also require specific builds of specific shells
01:45 exio4 the thing about software and networks is that I could "hack" you while being in a whole different country and stalk you
01:45 VanessaE (and ssl)
01:45 boipussy not heartbleed
01:45 VanessaE no shell, no shellshock.  no ssl server, no heartbleed.
01:45 boipussy no ssl, no safety on the net
01:46 VanessaE I said no ssl *server*
01:46 boipussy you might as well be shouting everything you are typing
01:46 VanessaE heartbleed was a server vuln
01:46 VanessaE not a client issue
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01:46 boipussy it affects clients
01:46 VanessaE um, no
01:46 VanessaE it affects servers.
01:46 boipussy um yeah
01:46 boipussy what do you think servers do?
01:47 * VanessaE sighs
01:47 boipussy if you dont know that i could get your gmail password using heartbleed then you dont understand it
01:47 VanessaE I DO know
01:47 VanessaE do NOT patronize me.
01:47 marktraceur boipussy: Why so confrontational?
01:47 boipussy then how does that not affect client?
01:47 VanessaE because for starters all of my related software has long since been updated to account for that bug
01:47 boipussy not at all confrontational
01:48 boipussy sorry just opinionated
01:48 marktraceur Except that you're being pissy with VanessaE
01:48 boipussy you all have been very helpful and i enjoy this conversation
01:48 boipussy i apologize if i have come off that way
01:48 boipussy i merely am passionate
01:49 marktraceur Be passionate without commenting on people. Explain your ideas without dismissing.
01:49 marktraceur dismissing others'*
01:50 boipussy understood. it's hard not to dismiss someone's beliefs about internet security when you learn they oil down to "yeah but who really cares?"
01:50 boipussy 'boil
01:50 marktraceur The importance of any particular concept *is* a valid component of any single person's view on the subject.
01:51 marktraceur If they *should* care, and don't, then that's part of the conversation you need to have.
01:51 * VanessaE sighs
01:51 marktraceur (or rather, if you think they should care)
01:51 boipussy that's part of the conversation i was having
01:51 marktraceur VanessaE: Not to cause you further grief :)
01:51 marktraceur boipussy: Abrasively, yes.
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01:52 boipussy My apologies to VanessaE and anyone else I may have offended. That was not my intent.
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01:52 VanessaE ok I stand corrected regarding client side of heartbleed, btw; still all my shit is up-to-date (and was made so the day patches started to circulate)
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01:53 VanessaE and as for the phone thing, I'm irritated there because I'm frankly sick of people dismissing technology or outright trying to have it banned because it can theoretically be misused or abused.
01:53 marktraceur VanessaE: Clients were affected by the bug too? I thought it was due to a heartbeat signal in the server...weird.
01:53 boipussy I'm glad to hear it. Have you changed your passwords to security-critical accounts?
01:53 VanessaE marktraceur: look up "reverse heartbleed"
01:53 marktraceur Ohhh, I vaguely remember that
01:53 VanessaE boipussy: the same day.
01:54 boipussy awesome.
01:54 n4x phones can be good
01:54 boipussy i dont want tech to be banned. I want the design to be open.
01:54 n4x also internet can be good, just don't allow the gov to get there
01:54 marktraceur n4x: I disagree, communication over long distance is universally a negative thing.
01:54 marktraceur In fact what am I doing here
01:54 marktraceur /quit
01:54 n4x marktraceur: why?
01:54 marktraceur n4x: </sarcasm>
01:54 n4x ah well
01:55 n4x a bit sleepy right now :P
01:55 marktraceur Well, I'm sarcastic about that, but some of its implementations are definitely bad.
01:55 marktraceur Dual federalism for example. :)
01:55 n4x the specification is good, but there isn't a good implementation
01:55 marktraceur Down with the federal government, states' rights, etc.
01:56 marktraceur (my views on dual federalism are maybe 20% trolling)
01:56 marktraceur I'm on so many watchlists.
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02:02 VanessaE they'd never add me, I'm too boring :)
02:04 n4x I should get use USB3-powered something
02:04 n4x no idea, maybe an usb key
02:04 n4x I have four USB3.0 ports that I am wasting, duh
02:08 boipussy you should never feel compelled to rid yourself of your hard-earned money because you have a vague sense that a purchase would increase your quality of life. purchases seldom increase your quality of life, often times they worsen it because you have to work that much harder to make rent. or whatever.
02:08 boipussy that's the communist talking
02:10 n4x I don't really have money for anything lol
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02:16 boipussy might that be because thousands of corporations the world over have teams of people dedicated to prying it from your hands? might it be time to reevaluate where EVERY CENT YOU EARN goes?
02:19 VanessaE Barbara Streisand said it best, "[Money] is not worth a thing unless it's spread around, encouraging young things to grow."
02:22 n4x boipussy: I don't earn any cent
02:22 n4x and when I get money to spare, I waste it in computer parts & pizza & coca cola
02:23 n4x if I get some nice amount of monies I may spend it in a trip to the US, and whatever I could find nice
02:27 boipussy Undoutedly. But who do you think will be a better steward of your money, you or apple (or samsung)? Who do you think will use it to better the lives and futures of the ones you care about, and even the ones you don't? Are you willing to sacrifice the majority of your own life to pad the pockets of upper level management at microsoft or will you take charge and monitor your spending, hoarding, for lack of a better term, your capi
02:27 boipussy sensible, effective investment in the lives of young people?
02:29 boipussy i bet none of you were expecting a serious conversation from boipussy
02:30 n4x I want a PSU
02:30 n4x so I'll get a PSU with my money
02:30 kaeza we are a bunch of lunatics
02:30 n4x I can't get one for free
02:30 kaeza we expect anything
02:30 n4x unless..
02:31 n4x boipussy: are you buying me a 800W modular thermaltake psu?
02:31 boipussy of course i am
02:31 kaeza n4x, just "borrow" it. you'll need rope, a baseball bat, and some lube
02:31 n4x I am not into BDSM
02:32 n4x [...]
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02:42 karamell Hi guys. It's possible to disable liquids (lava, water) in creative mode?
02:57 SoniEx2 <kaeza> n4x, just "borrow" it. you'll need rope, a baseball bat, and some lube
02:57 SoniEx2 kaeza, you're creepy
02:59 exio4 how is that creepy?
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03:09 kaeza karamell, you can modify the node definitions for lava and water, and add the not_in_creative_inventory group
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03:10 karamell kaeza, thanks, I'll try it.
03:11 kaeza should be somewhere in search in default/nodes.lua for "default:water_source" and "default:lava_source"
03:11 kaeza -should be somewhere
03:13 kaeza read that as "I should be getting some sleep"
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04:01 jadedtest Hi!
04:02 jadedtest Could someone test my server? I'm unsure as to whether or not it's up and running properly.     minetest.jadedskyus.com
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04:16 Bratmon I can't connect.
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04:22 jadedtest Ah. Then could you try this: 96.226.54.39 Port 30000?
04:31 Zeno` nope :(
04:31 Zeno` I mean, nope I cannot connect
04:35 jadedtest Sorry, I typed it in wrong. It's 96.226.54.30 with port 30000
04:37 Bratmon Nope.  Still can't connect.
04:37 Bratmon Are your ports forwarded?
04:41 jadedtest Yea, they are. A few people connected earlier, but all of them ended up standing still at spawn, then  timing out...
04:41 jadedtest Wait, ports? As in plural?
04:41 jadedtest I only have port 30000 forwarded.
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04:52 Bratmon That should be fine.
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08:05 paramat https://www.youtube.com/watch?v=MtWzuZ6WZ8E NASA Orion reentry video filmed through capsule window, plasma trail from hitting the atmosphere at 20,000mph to splashdown, what you would see returning from Mars or deep space
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08:38 Calinou 121 points at Christmas Hat Game
08:43 Zeno` The plasma trail is the best part
08:43 paramat =)
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08:44 Calinou hi
08:44 paramat O/
08:48 Calinou adding More Blocks and Map Tools back to the MMDB, but I get Server Error (500) :(
08:49 Calinou going to Texture Packs also results in server error (500)
08:53 LazyJ Is the code for minetest_game pine trees still being worked on?
08:53 LazyJ Pine saplings will grow into pine trees but as new chunks of the map are generated, no pine trees are present.
08:54 paramat yeah no pines will appear in mgv6 yet
08:54 paramat but i intend to add optional snow biomes to mgv6, with snowy pines
08:54 LazyJ Ok, thanks for the info, paramat.
08:55 LazyJ sfan5 closed the issue on GitHub.
08:55 paramat a pine sapling within 1 node of any snowy node will grow with snow on the needles
08:56 LazyJ but as I'm testing the latest release of both the engine and game, the issue still exists. WIP, though.
08:56 LazyJ Ah, good feature.
08:56 paramat so these enable another biome: temperate conifer forest
08:56 paramat .. ie no snow on needles
08:57 LazyJ mHmmm...
08:59 LazyJ I've tried the update prior to the last of Watershed. The /regen command worked. \o/
09:00 LazyJ As I went around regenning areas, the land masses expanded over what I had thought were normal sections.
09:01 LazyJ So I started a test world of the same seed using the updated Watershed and the landmass there matched what was being regenerated in my long-term world.
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09:03 LazyJ My plan for future areas will be to fly along the coast lines to establish where the perimeter is and then fly through the middle to fill it in.
09:04 LazyJ The idea being to fully generate the landmass that I'll be working on and leave the ungenerated parts in the seas.
09:04 paramat nice idea
09:05 LazyJ Hopefully, any future changes to the mapgen will then start underwater where it won't be as noticeable.
09:06 LazyJ Well, that's the plan atm. "Murphy's Law" is a constant. :p
09:06 paramat so to be clear when you regened using latest MTdev the correct terrain appeared and replaced the buggy terrain?
09:08 LazyJ New terrain was regened, whereas before nothing would happen and the cliffs remained.
09:08 LazyJ The old terrain blended into the new terrain.
09:08 LazyJ Or the reverse.
09:09 LazyJ The reverse.
09:09 LazyJ New blended into old.
09:09 LazyJ I did not regen the area I had been building in.
09:10 LazyJ That area was previously generated completely under the old code.
09:10 paramat erm thats unclear, in your buggy world regen should replace the bad terrain with correct terrain
09:11 LazyJ The cliffs appeared in an area that I had scouted months ago, but not the entire area so parts were left ungenerated until I came back to start building in that new area.
09:11 MinetestBot [git] Jeija -> Jeija/minetest-mod-mesecons: Fix #196, removes soft-depend on commonlib 011543a http://git.io/8nsAXA (2014-12-20T10:11:12+01:00)
09:12 LazyJ Ah.
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09:12 LazyJ I have three worlds of the same seed, generated from the same old code.
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09:13 LazyJ In the "scouting" world I had generated the area, where cliffs appeared in the "main" world, months before.
09:14 LazyJ There the landmass was complete (scouting world).
09:15 LazyJ The new code generated a very similar landmass in a test world of the same seed and same coords.
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09:16 LazyJ 1 world is for scouting (same seed, fully loaded with the same mods but no building is done).
09:17 LazyJ The second world is for tinkering with mods customized for the main world. Again, same seed, all the same mods, except in this world I don't fly about generating land masses. I stick to one area and test mods and build ideas.
09:17 LazyJ The third world is the main world. Same seed, same mods but this is the long-term world that the other two worlds prep for.
09:18 LazyJ "Scouting" and "tinkering" can be scrapped and started over and over and over.
09:18 Calinou :D new v5 and v7 worlds finally have a biome
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09:18 Calinou still no trees/grass/flowers/deserts
09:18 LazyJ These are where the bugs are to be worked out before updating the "main" world.
09:19 LazyJ Calinou, iirc, hmmmm's comment went something like, "If I hear 'it's all stone' one more time, I'll detonate!"
09:20 Zeno` I wanna see it!
09:20 Zeno` will be fun
09:20 Zeno` it's all stone
09:20 Zeno` stone!
09:20 Zeno` all I see is stone :(
09:20 LazyJ Ermm... not good to PO the masters of your universe.
09:21 Zeno` PO is a giant panda?
09:22 LazyJ Maybe a little note off to the side of the mapgen options or in the mapgen's name itself, "For testing only".
09:22 Zeno` But I've always wanted to see a detonation :(
09:22 paramat LazyJ i think everythiing's fixed now, it's just you should have returned to your messed up world and checked that regen replaced bad with good, not good with bad
09:22 paramat so i guess it's okay
09:22 LazyJ paramat, I did that too.
09:23 paramat and it was okay right? =)
09:23 LazyJ Yes, as far as I can tell.
09:23 paramat cool thanks
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09:23 LazyJ Where the cliff was, should have been a large, bulb-like formation. The new code generated that formation.
09:24 Zeno` Ah, I worked it out. "Po (played by Pui Fan Lee) is the fourth and last Teletubby."
09:24 paramat so now you have the option of using regen to fix your messed up world, but i know you are starting anew
09:25 paramat i need to start long term worlds in each mapgen so i can catch these bugs earlier
09:26 LazyJ I've learned more about Lua since the summer, otherwise I would stick with the world I have so far.
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09:27 LazyJ Thinking long-term and looking at what I have, so far as built structures are concerned, it would be better, in the long run, to start the world over with the new mapgen code.
09:28 LazyJ Of the good things that have come of all of this is that I have an archive world of my better builds.
09:29 LazyJ This world is singlenode with a flat plane of grass.
09:29 LazyJ I keep the WE schems as well as placing them in this flat-world.
09:30 LazyJ WE was broke in recent updates to Minetest.
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09:30 LazyJ So that too has forced me to do things differently that I would not have thought of previously.
09:31 Zeno` WE is broken?
09:31 LazyJ The //load function is fubared.
09:32 Zeno` Is that because of recent updates to MT or the update to WE 7 days ago?
09:32 LazyJ I don't use all of WE's abilities but //load is one of the few that I use most.
09:32 paramat LazyJ the broken schems are WE format or MT format?
09:32 LazyJ .we format.
09:32 paramat ah okay, contact the mod maker
09:33 LazyJ the .mt format doesn't produce as large of files and it royally fubars the nodes.
09:34 LazyJ I have an old build from 2012 that I've been trying to bring into my archive but WE changes the MoreBlocks clean glass to chests, the flowing water to junglegrass and the xpanes to Windmill blades from Sokomines Windmill mod.
09:35 LazyJ But for small, simple, default-node only builds, the .mt format works.
09:36 LazyJ As for what broke what. I was using the 2014_10_24 version of WE fine up until a couple weeks ago.
09:36 LazyJ The .we files, when loaded, crash the world but Minetest keeps running.
09:37 LazyJ I'm still getting things setup and transferred into the compiles of MT from 2014_12_18 to test WE (and other mods) again.
09:39 LazyJ I think I posted an issue on WE GitHub.
09:39 LazyJ When I've got things settled into place here, I'll check again.
09:42 LazyJ The 2014_12_13 update to WE didn't fix the problem I'm having with //load.
09:43 LazyJ If I use my version of Minetest that is compiled *without* LuahJIT, then WE works.
09:43 LazyJ *LuaJIT
09:44 LazyJ Which Uberi suggested, so that means I did post an issue.
09:44 LazyJ Ugh... too many irons in the fire.
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09:47 LazyJ Anyway, before I forget, paramat, I think having "continents" surrounded by large bodies of water, for worlds created by Watershed, is a good idea.
09:47 paramat yes
09:47 paramat something i want to experiment with
09:47 LazyJ Players who can build and create in such terrains have the skills and abilities to utilize the large expanses of water.
09:48 paramat makes good 'kingdoms'
09:48 LazyJ "Atlantis" often comes to my mind.
09:48 paramat O/
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09:49 LazyJ Many players want to build in the sky, but many also build under the seas. The underwater screenshots just don't turn-out as nice. ;)
09:49 LazyJ So we don't see as many of those posted.
09:49 LazyJ At least that's my assumption.
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10:38 Zeno` Krock can you make a buildbot for Windows? :D
10:38 Zeno` I mean one that will work in Windows, not cross-compile from Linux
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10:41 Krock Zeno`, meh. It's better when the people install the software by themselves
10:42 Zeno` not for devs :p
10:42 Zeno` devs who have no idea about Windows lol
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10:54 Krock Showcase of the yappy mapgen in a multiplayer world: http://i.imgur.com/9jpZOkn.png
10:55 Krock Those spaces in the forests exist to prevent cut-off trees
10:57 sfan5 Krock: the forests look very block and --drawalpha pls
10:57 Krock sfan5, a new minetest mapper for win32 pls
10:57 sfan5 I'll try
10:58 Krock cookies can be found on bottom left, 4 of them
11:11 sfan5 fuck yes
11:11 sfan5 Krock: i think it worked
11:13 sfan5 now i just need to find out why the map is blue
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11:43 MinetestBot [git] sfan5 -> minetest/minetestmapper: Fix problems with USE_CXX11 20b340e http://git.io/lWHipQ (2014-12-20T12:41:16+01:00)
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12:03 sfan5 oo
12:03 sfan5 much better
12:04 Krock iz works?
12:04 sfan5 Krock: yes
12:08 sfan5 Krock: http://meow.minetest.net/tmp/minetestmapper-freeimage-win32.zip
12:08 MinetestBot [git] PilzAdam -> minetest/minetest_game: Don't override param2 bits that are not used for rotation in screwdriver 1237bc3 http://git.io/Fs1vvg (2014-12-20T13:06:53+01:00)
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12:09 Krock \o/
12:10 Krock it started - testing it now with a world
12:10 MinetestBot [git] sfan5 -> minetest/minetestmapper: Add workaround for color.txt parsing on MinGW 722f02d http://git.io/AqYOYQ (2014-12-20T13:09:56+01:00)
12:15 Krock sfan5, it works fine but --drawscale has no efect
12:16 Krock http://i.imgur.com/cqKbFg4.png
12:17 sfan5 Krock: thats because the freeimage branch does not support --drawplayers, --draworigin and --drawscale
12:18 sfan5 Krock: someone needs to either 1) get me a windows version of libgd or 2) port renderPlayers(), renderOrigin() and renderScale() to freeimage
12:18 Krock ah okay
12:20 Krock sfan5, I think http://gnuwin32.sourceforge.net/packages/libgd.htm isn't what you search, or?
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12:36 qualcumm y'all should really work on the android port considering its one of the two most popular operating systems on the planet
12:44 gravgun qualcumm, we do not all have an Android device to test, plus NDK is a PITA to use sometimes. Whatsmore, Irrlicht still have some issues with Android, and that's out of our (immediate) control
12:45 gravgun And touchscreen man, srsly
12:49 qualcumm boo hoo you have to adapt to a new programming environment
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12:49 qualcumm boo hoo  we can't figure out how to design sensible touch controls while every other ad infested mc clone has
12:49 SylvieLorxu qualcumm: "boo hoo i can't give actual arguments and would rather tell people they're pathetic"?
12:50 qualcumm I never attacked anyone personally
12:50 SylvieLorxu "boo hoo" is pretty much attacking
12:50 qualcumm when you make excuses I will call them that though
12:50 gravgun qualcumm, SylvieLorxu, here's the deal
12:50 gravgun qualcumm, you make patches for Android
12:50 gravgun SylvieLorx, you watch
12:50 qualcumm I just want something as good as world craft 2 and open source
12:51 gravgun then make it so
12:51 qualcumm I am a doctor. I make better use of my time than programming android games
12:51 qualcumm I'd like to play mc on my break tho
12:51 SylvieLorxu Okay, let me get this straight
12:51 SylvieLorxu "Boo hoo you people can't do what I want you to do but I can't do it either but I'll only yell at you for it anyway"
12:52 qualcumm its hard to yell over the internet.
12:52 jin_xi use caps lock man
12:52 qualcumm I don't think I was yelling
12:52 gravgun qualcumm, in your intent you are right to tell the Android port is kinda shitty, because it is and need much work
12:52 gravgun but working on it requires
12:53 gravgun - time
12:53 gravgun - knowledge
12:53 gravgun - tools
12:53 gravgun - devices
12:53 gravgun Which we don't all have
12:53 qualcumm I just want to give you guys constructive criticism on an otherwise great piece of software
12:53 SylvieLorxu >constructive criticism
12:53 SylvieLorxu >boo hoo you have to adapt to a new programming environment
12:53 SylvieLorxu >boo hoo  we can't figure out how to design sensible touch controls while every other ad infested mc clone has
12:53 qualcumm buy a moto e
12:53 SylvieLorxu Yeah, right
12:53 SylvieLorxu Trolling, you probably mean
12:53 qualcumm they are not expensive and have lolipoop
12:54 gravgun You should have said "the android port should be worked on" rather than "y'all should really work on the android port"
12:54 qualcumm that's arguing semantics
12:54 gravgun qualcumm, find me an Android phone that can run perfectly (including 3D accel) on 100% (as in completely) free software
12:54 gravgun and then i'll do it
12:55 qualcumm well my phone has a custom ROM that is mostly free software
12:55 gravgun (id est linux-libre kernel)
12:55 gravgun "mostly"
12:55 gravgun you know
12:55 qualcumm you won't find a phone that's completely free
12:55 gravgun Yup
12:55 gravgun I know
12:55 qualcumm proprietary basebands the lot of them
12:56 exio4 I would buy a phone and develop it!
12:56 gravgun well, 100% proprietary, baseband aside
12:56 exio4 sadly, the money I have for living is barely enough for the week, so nevermind \o/
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12:58 gravgun qualcumm, I'd like to apologize
12:58 gravgun for us being "aggressive"
12:58 gravgun but everything has a cost you know
12:58 gravgun (not talking about money here)
12:59 gravgun and each thing has a priority
12:59 gravgun sadly the Android port is not the top priority right now
12:59 exio4 if people didn't need money, then PEOPLE could spend their time in minetest
12:59 gravgun and has a particularly high cost
12:59 exio4 I said yesterday the android port is done in spare of spare time
12:59 qualcumm forgive me if my statements before struck you as abrasive. I just get mad when I see ports of your software in the play store with a few bug fixes and maybe a change in ui raking in the dough from ad …
12:59 qualcumm …revenue when you good folks do all the heavy lifting
12:59 exio4 so it is actually kinda nice we get something thatn works
13:00 gravgun That's maddening indeed
13:00 gravgun I went to chase them a few months ago
13:00 gravgun reporting illegal MT ports to Google
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13:02 qualcumm but it doesn't work
13:02 gravgun it did
13:03 gravgun i eventually got some to release the source
13:03 SylvieLorxu I get mad when people break Free Software licenses and share illegal, proprietary versions too
13:03 sfan5 Krock: it's from 2005 but it could be useful
13:03 qualcumm no I mean the port itself does not work
13:03 qualcumm the game is unplayable in its current state
13:04 SylvieLorxu The whole point of such a license is that people making improvements makes it possible to use those and make the ports better. Making illegal, proprietary forks and caching in is just crap
13:04 SylvieLorxu Well, that is what the site say :P
13:04 gravgun 2 FPS on my HTC HD2, 10 on my Galaxy Tab 2
13:04 gravgun indeed hell slow
13:04 gravgun I'm on holidays so I have time
13:04 exio4 it works at least
13:04 qualcumm I get a good frame rate on my nexus 5
13:04 exio4 I have no ARMv7
13:05 qualcumm but placing blocks is broken. splitting inventory items up is broken. tell me how I am supposed to play the game without those
13:06 gravgun You are not supposed to play it
13:06 gravgun The Android port is experimental
13:06 gravgun thete's a reason why we call it such
13:06 qualcumm experimental is not a synonym for dogshit
13:06 SylvieLorxu qualcumm: May I recommend https://f-droid.org/repository/browse/?fdfilter=pixel+dungeon&amp;fdid=com.watabou.pixeldungeon for your Android gaming needs until Minetest Android is ready to be used?
13:07 gravgun \o/ Pixel Dungeon
13:07 qualcumm no because I dislike roguelikes
13:07 sfan5 qualcumm: i get playable fps on my samsing s4 mini
13:07 qualcumm I want a game I can save
13:07 qualcumm and be creative
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13:12 CWz is it possible to disable itemdroping all together using mod?
13:13 jin_xi hm, you can override node with drop redefined as ""
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14:25 Krock http://i.imgur.com/6nEJomO.png
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15:31 kilbith https://cdn.mediacru.sh/n/nuMHVjrms4G4.png
15:31 shadowzone That's actually pretty good
15:31 kilbith Jordach, you have a new challenger :P
15:36 roniz what is it
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16:34 Krock Who sits on the chimney?
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16:34 Krock Freenode, don't spam.
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16:44 Krock Oh mah gawd http://imgur.com/t/gif/BxhYFZM
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16:47 kaeza greetings
16:48 Krock moin, kaeza
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17:24 karamell thanks kaeza, your solution helped
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17:25 kaeza karamell, glad to be of help :)
17:25 kaeza !next
17:25 MinetestBot Another satisfied customer. Next!
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17:51 rubenwardy Hi all!
17:53 petrusd987 Hey rubenwardy
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19:10 kaeza I think I understand boipussy's problem yesterday
19:11 kaeza apparently, you can't place blocks at all (not even try and get reverted), so he really couldn't find how to actually place blocks
19:12 kaeza err, when you don't have interact priv, that is
19:13 kaeza or something
19:14 kaeza bbl
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19:29 LazyJ Is there a mod, yet, that will automatically kick any player who uses more than three exclamation marks in a row?
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19:30 Krock LazyJ, write a mod for it
19:30 Krock use minetest.register_on_chat_message(func(name, message))
19:32 LazyJ Know of which mods that use that so I could study and tinker with it?
19:35 Krock LazyJ, just use if(string.find(message, "!!!")) kick()
19:40 LazyJ Ok, thanks, Krock. I've made notes and will start tinkering. ;)
19:41 Krock :)
19:51 Krock "He's dead, Jim!"
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21:20 STHGOM !seen jordan4ibanez
21:20 MinetestBot STHGOM: jordan4ibanez was last seen at 2014-12-07 00:13:27 UTC on #minetest
21:22 STHGOM !tell jordan4ibanez I left PM on minetest forum
21:22 MinetestBot STHGOM: I'll pass that on when jordan4ibanez is around
21:22 STHGOM thansk
21:22 STHGOM MinetestBot!
21:22 MinetestBot STHGOM!
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21:35 karamell How I can enable fly mode in android client?
21:49 roniz are jungles enabled by default on v6 worldgens?
21:52 roniz I have not found one
21:53 LazyJ roniz, I don't think jungle biomes are enabled by default in Minetest 0.4.10.
21:53 roniz how do I generate them
21:54 LazyJ To enable them, add them to this line in minetest.conf:   mgv6_spflags = biomeblend, jungles
21:54 LazyJ Or, I should say, add that line to minetest.conf.
21:54 LazyJ Then restart Minetest.
21:55 LazyJ The jungle biomes will only appear in areas that are newly created. They won't appear in existing areas of your world.
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22:03 Amaz I don't think they will appear at all in old worlds... You would need to change map_meta.txt for that to happen I think. iirc, mapgen settings in the config only apply to new worlds.
22:07 Amaz Also, they *should* appear in new 0.4.10 worlds.. If you are using the corresponding version of mt_game, that is... https://github.com/minetest/minetest_game/blob/master/minetest.conf#L2
22:09 hmmmm i think somebody recently changed jungles to be default
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22:21 sfan5 hmmmm: the change was done before minetest_next got merged into _game, but the oversight that the minetest.conf of _game is not installed was fixed recently
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22:21 sfan5 s/is not/was not/
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22:27 Inocudom It looks like 4aiman doesn't come here, so I think I can do better here than in the forums.
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23:02 kilbith https://cdn.mediacru.sh/_/_C2x6hYRAfVI.jpg
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23:47 Inocudom VanessaE: Your servers don't have very many people on them these days. Why did they all leave?
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23:48 Inocudom That's interesting, kilbith, but what will you use it for?
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23:48 kilbith background?
23:51 kilbith *wallpapers
23:54 VanessaE I've no idea why people have left, maybe just "greener pastures"
23:55 VanessaE they seem to have mostly deserted zeno's server too
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