Time |
Nick |
Message |
00:01 |
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proller joined #minetest |
00:17 |
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00:18 |
hisforever |
Hi I have an error I need loked at please the addie is http://imgur.com/ixi1ZfK |
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00:25 |
hisforever |
Hi I have an error I need loked at please the addie is http://imgur.com/ixi1ZfK |
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01:18 |
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01:34 |
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01:37 |
dvs_ |
Quick question: are there any Minetest IRC bridge plugins which are compatible with Minecraft IRC bridge plugins? I am being asked to set up a Minetest server in addition to the current Minecraft server for the support group I do volunteer work for, and they asked if the chats can be connected. |
01:38 |
dvs_ |
Or are there any Minetest IRC bridge plugins at all? |
01:41 |
dvs_ |
Okay, I don't know why I didn't see it before, but I see "[Mod] IRC Chat (Huge rewrite!) [irc]" mod forum post now. Checking it out now. If anyone has dealt with this issue before, please let me know. |
01:57 |
twoelk |
dvs_: check #minetest on inchra.net to see several servers chat connected to irc |
01:59 |
dvs_ |
Several Minetest servers, or minetest + minecraft? I'm digging through the code on the Minetest IRC mod I found to see if I can make the formatting match the Minecraft IRC bridge formatting and then just get Minecraft to treat it like another server. |
02:01 |
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02:02 |
realbadangel |
dvs_, if you connect to the very same channels it should work out of the box |
02:02 |
dvs_ |
Okay, cool. I'll give it a whirl once I get the new dedi online and come back if I have troubles or questions. Thanks, all. |
02:03 |
realbadangel |
if mt connects to channel #x and mc connects to #x also, i can see no reason why mt-mc shouldnt be possible |
02:03 |
shadowzone |
realbadangel, it is possible |
02:04 |
realbadangel |
same rule as for different irc clients just |
02:04 |
shadowzone |
we had a minecraft server join a MT channel. |
02:06 |
dvs_ |
Oh, that's nice to hear. |
02:07 |
dvs_ |
Since this is my first foray into Minetest server administration, any tips or helpful forum threads I should know about? Recommended plugins? |
02:08 |
shadowzone |
http://wiki.minetest.com/wiki/Servers |
02:08 |
shadowzone |
read that |
02:08 |
dvs_ |
This is for a support group for victims of abuse, so the Minecraft server has a lot of grief protection. I saw some similar mods on Mintest forum, but I'd like recommendations if you have them. It's whitelisted, but we still need to let users protect their builds. |
02:08 |
realbadangel |
just remember two nicks: VanessaE and OldCoder |
02:08 |
shadowzone |
and shadowzone ;) |
02:08 |
realbadangel |
in case of any server related problems hunt them |
02:08 |
dvs_ |
Okay. who are they? |
02:08 |
dvs_ |
ah |
02:09 |
dvs_ |
noted |
02:09 |
realbadangel |
she and he runs many servers |
02:09 |
VanessaE |
they would be server owners :) |
02:09 |
realbadangel |
bang the table, the scissors will respond ;) |
02:10 |
VanessaE |
hah |
02:10 |
dvs_ |
Nice. Have you done something similar? Bridging minetest and minecraft chat? And recommendations on grief prevention? |
02:11 |
realbadangel |
VanessaE, seems like i got you a job for tonight ;) |
02:11 |
VanessaE |
only way I know to do THAT would be directly over IRC, i.e. having a Minetest server just outright join the same IRC channel as a Minecraft server is on |
02:11 |
VanessaE |
as long as the Minecraft server is already using normal IRC procedures for communication, I don't see why it can't just work |
02:11 |
VanessaE |
but this is actually kaeza's department, not mine |
02:11 |
dvs_ |
Right. I have found a Minetest IRC bridge. |
02:12 |
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02:12 |
VanessaE |
I have several servers all bridged together through IRC via his mod |
02:12 |
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02:12 |
dvs_ |
Ah, yup. It's his plugin I am currently looking at. |
02:13 |
VanessaE |
but they communicate mostly by way of IRC itself - that is, while there is some code in the mod to help them communicate more efficiently (such as prepending server names in front of nicks, and recognizing when a player signs off), that code isn't necessary for communication to occur |
02:14 |
dvs_ |
I see. |
02:14 |
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02:18 |
VanessaE |
I expect the same would actually be true if you did that with Minetest servers in a Minecraft channel |
02:19 |
VanessaE |
you'd probably see a lot of IRC protocol on the Minecraft side that's normally hidden, but they'd probably still work. |
02:19 |
VanessaE |
at the very least, players would still be able to chat |
02:21 |
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02:22 |
dvs_ |
Yeah, I'd like to try to hide the protocol if I can. |
02:23 |
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02:24 |
dvs_ |
Do you have any grief prevention mod recommendations? Preferably something like http://dev.bukkit.org/bukkit-plugins/grief-prevention/ |
02:24 |
VanessaE |
well by that I mean Minecraft would see things like "<BlahServer> *** foo left the game" |
02:24 |
VanessaE |
most of us use SHadowninja's areas mod |
02:24 |
dvs_ |
at least, the ability for players to claim land plots. |
02:24 |
VanessaE |
there's a mod called landclaim that works well, might be worth looking at |
02:24 |
dvs_ |
Can you give people the ability to claim their builds without granting them ability to edit all claims with that one or is it a mod tool? |
02:25 |
VanessaE |
that one gives the player a block they can place to claim a plot I think |
02:25 |
dvs_ |
okay, land claims. |
02:25 |
VanessaE |
the areas mod lets players do that, yes |
02:25 |
VanessaE |
(they can self-claim with a few commands) |
02:26 |
shadowzone |
VanessaE, the landrush mod is a good one |
02:27 |
VanessaE |
ah yes |
02:27 |
VanessaE |
landrush is the one |
02:27 |
VanessaE |
so those two will probably cover 99% of your needs as far as anti-greifing |
02:27 |
VanessaE |
and then, there's the engine's built-in rollback capability |
02:27 |
dvs_ |
That sounds great. |
02:28 |
VanessaE |
it works for most things, so if a grief is found, you can either repair it by hand or tell the engine to undo it |
02:28 |
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02:28 |
dvs_ |
If I pick mods to extend gameplay, can I set up a custom download for my players or do they have to manally grab the same list of plugins? |
02:28 |
VanessaE |
you don't need to. |
02:28 |
VanessaE |
Minetest servers send the assets to the clients when they connect |
02:28 |
VanessaE |
and all the code runs on the server. |
02:28 |
VanessaE |
so clients never have to download mods. |
02:29 |
VanessaE |
however, you can certainly make a modpack available for download if you want, for users who wanna play in singleplayer mode |
02:29 |
VanessaE |
but that code won't be used when they connect to you. |
02:29 |
VanessaE |
your server will handle it all. |
02:36 |
marktraceur |
Hooray sane client/server models |
02:39 |
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02:40 |
dvs_ |
Holy hell minetest is so much nicer than minecraft. |
02:40 |
AgentFire |
Does anyone here know how to run a server, that would like to do a modded server with me? Mainly with Technic and Travelnet |
02:41 |
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02:42 |
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02:45 |
VanessaE |
dvs_: you should see my servers some time. they don't get much traffic but they're really nice. |
02:45 |
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02:45 |
dvs_ |
I'd be happy to check them out. |
02:46 |
VanessaE |
AgentFire: getting a server going is easy, but running it on an ongoing basis and keeping it working well is harder. You need time to manage your world and users' needs, money to run the dedi or VPS, and skills to admin the whole thing. |
02:48 |
AgentFire |
Well, I was thinking more of a simpler kind of server, that doesn't run all the time, and that it is just for me and another person. I could never really run a server well |
02:48 |
VanessaE |
dvs_: start with a vanilla Minetest engine/client, and connect to digitalaudioconcepts.com port 30000 or 30001 (creative and survival, respectively). Expect a several-minute wait for media to download. Interact will be granted on request after you get in |
02:49 |
VanessaE |
(there are more servers on that address, ports 30002-30007 that run different Minetest-engine-based games, but those two have the most "stuff") |
02:49 |
VanessaE |
AgentFire: in that case, run the server from within your client, e.g. the "Server" tab of the main menu |
02:50 |
VanessaE |
AgentFire: just make up a username and password for yourself as the Admin, and give a port number to start the server on |
02:50 |
VanessaE |
and select a world to play on |
02:50 |
dvs_ |
Okay. I have your server info written down. I will check it out later tonight or tomorrow. |
02:50 |
VanessaE |
AgentFire: then tell the other user to connect to your IP and that port you gave. |
02:51 |
AgentFire |
Okay then, I can handle that |
02:53 |
VanessaE |
dvs_: there are several admins around, any one of them can grant you interact. just be sure to wait long enough :) |
03:06 |
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03:06 |
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03:08 |
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03:14 |
OldCoder |
|
03:14 |
OldCoder |
I can't find my ping. Did something need something? Up you should simply sing. Responses I shall bring. |
03:14 |
OldCoder |
|
03:15 |
VanessaE |
[21:08] <realbadangel> just remember two nicks: VanessaE and OldCoder |
03:15 |
VanessaE |
\[21:08] <realbadangel> in case of any server related problems hunt them |
03:15 |
VanessaE |
dvs_ was looking for general info about Minetest server usage/play. |
03:16 |
* OldCoder |
will try to help server issues |
03:17 |
dvs_ |
I got some great advice. My two concerns were bridging chat between minetest and minecraft, and grief prevention, currently done through land claims via griefprevention plugin on MC. The server is for a support group I volunteer for. |
03:18 |
OldCoder |
Chat should work |
03:18 |
OldCoder |
MT supports IRC |
03:18 |
OldCoder |
Surely MC does as well |
03:18 |
OldCoder |
If you mean literal connection of games |
03:18 |
dvs_ |
I found kaeza's plugin. |
03:18 |
dvs_ |
no just bridging chat. |
03:22 |
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03:24 |
OldCoder |
That is what I meant too |
03:24 |
OldCoder |
Chat through IRC should work |
03:24 |
OldCoder |
Talk to kaeza dvs_ He and shadowninja are both working on this; he has a patch to add |
03:29 |
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03:39 |
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03:45 |
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03:48 |
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03:49 |
Tom84 |
anyone build anything neat lately? |
03:58 |
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04:00 |
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04:10 |
LazyJ |
Tom84, peruse the forums screenshot threads for ideas: |
04:10 |
LazyJ |
http://forum.minetest.net/viewtopic.php?f=3&t=156 |
04:10 |
LazyJ |
http://forum.minetest.net/viewtopic.php?f=3&t=10128 |
04:11 |
LazyJ |
Then look through some of the server threads in the server forum. ;) |
04:12 |
AgentFire |
!up mt.megaf.info |
04:12 |
MinetestBot |
mt.megaf.info:30000 is up (2ms) |
04:14 |
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04:18 |
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04:19 |
AgentFire |
!up 174.100.77.236 |
04:19 |
MinetestBot |
174.100.77.236:30000 seems to be down |
04:21 |
AgentFire |
!up 66.203.33.1 |
04:21 |
MinetestBot |
66.203.33.1:30000 seems to be down |
04:26 |
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04:34 |
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05:40 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Biomes: Make biome heat and humidity noise parameters user-configurable 29b413b http://git.io/Om7IhQ (2014-12-09T00:38:04-05:00) |
05:49 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Noise: Update Noise::resizeNoiseBuf to account for lacunarity not equal to 2 e5ba651 http://git.io/awvRFw (2014-12-09T00:48:00-05:00) |
05:51 |
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05:51 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Noise: Update Noise::resizeNoiseBuf to account for lacunarity not equal to 2 941d000 http://git.io/T-8J6Q (2014-12-09T00:50:58-05:00) |
05:54 |
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06:02 |
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06:12 |
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06:24 |
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06:27 |
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06:34 |
LazyJ |
Thanks, Zeno`, for adding the "pointed at" feature to the F5 debug display. I've been using that a lot lately to troubleshoot and explore. ;) |
06:35 |
Zeno` |
:D |
06:36 |
Zeno` |
rubenwardy wrote it; I just updated it to work with some internal changes that happened after his pull request |
06:36 |
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06:37 |
LazyJ |
Well, thanks to you both then. :) |
06:37 |
LazyJ |
Those who are curious about what blocks were used will also benefit. |
06:39 |
LazyJ |
Not every server uses Unified Inventory, so this also helps when I tour such servers and come across a block (node) I hadn't seen before. |
06:39 |
LazyJ |
(and which mod it came from) |
06:41 |
AgentFire |
Has anybody here worked with the shared locked chests before? |
06:41 |
AgentFire |
The ones that require keys and keychains? |
06:41 |
LazyJ |
Miner_48er has. |
06:41 |
LazyJ |
Sokomine created the mod and she's logged in (though both maybe afk). |
06:43 |
AgentFire |
LazyJ: Well I'm trying to allow my girlfriend to access my chest, and it won't work |
06:44 |
LazyJ |
I haven't used the mod personally or on servers, so I'm not much help. |
06:44 |
LazyJ |
All the dependencies for the mod have been met? |
06:45 |
LazyJ |
Does the shared chest look different from a regular chest (are you sure it's the shared variety?) |
06:46 |
AgentFire |
It's the shared variety |
06:46 |
LazyJ |
Then the only other question I can think of is, have you set up the chest or keys completely? |
06:46 |
AgentFire |
I don't know how to set it up completely |
06:47 |
LazyJ |
Ok, that's it, I'm out of angles to look at on this one. |
06:47 |
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06:47 |
LazyJ |
What's the info on the mod's forum thread? |
06:48 |
AgentFire |
I'm not sure, I can't find the thread |
06:48 |
LazyJ |
http://forum.minetest.net/viewtopic.php?f=9&t=10160 |
06:48 |
LazyJ |
Google works better than the forums |
06:49 |
LazyJ |
* works better than the forums' search function. |
06:51 |
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06:51 |
LazyJ |
Hmm... looks like the link I gave you is to a different version of Sokomine's shared chests. |
06:52 |
LazyJ |
Here is the link to the thread on her "Locks" mod which also provides shared chests (via keys). |
06:52 |
LazyJ |
https://forum.minetest.net/viewtopic.php?f=11&t=3653 |
06:54 |
LazyJ |
In that version, you have to enter the "trusted playername" in a field at the bottom of the chest's formspec (menu). |
06:55 |
LazyJ |
Or... use the /set command to set a password on it. |
06:55 |
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08:03 |
n3o |
Hey everyone |
08:08 |
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09:15 |
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09:16 |
JamesTait |
Good morning all; happy International Anti-corruption Day! :-D |
09:27 |
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09:28 |
triblade9 |
JamesTait, take this money and don't mention it again |
09:30 |
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09:40 |
JamesTait |
triblade9, I'm sorry, mention what? ;) |
09:41 |
triblade9 |
Oh, nothing :P |
09:41 |
triblade9 |
Happy nothing day :) |
09:42 |
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09:49 |
Zeno` |
Happy birthday! |
09:49 |
Zeno` |
wait... who's birthday is it? |
09:51 |
triblade9 |
No one's birthday |
09:51 |
triblade9 |
And it definately isn't Anti-corruption day |
09:51 |
triblade9 |
Isn't that right JamesTait? |
09:52 |
Zeno` |
Happy world minetest day! |
09:52 |
* Zeno` |
rushes to make a wikiepedia page |
09:53 |
JamesTait |
triblade9, I don't know what you're talking about. ;) |
09:54 |
triblade9 |
Glad to hear it |
09:54 |
Zeno` |
hear hear |
09:56 |
triblade9 |
Testing switching from Chromium to Firefox developer edition |
09:58 |
triblade9 |
Happy CEWBS Day :D |
09:59 |
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10:00 |
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10:46 |
MinetestBot |
[git] neoascetic -> minetest/minetest: Fix builds failing on BSD-like (such as OSX) due to an irrlicht bug (temporary fix) a1ea017 http://git.io/KKyf3A (2014-12-09T20:40:52+10:00) |
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11:29 |
lantizia |
Hmm, so new game is accomplished ... how? |
11:30 |
lantizia |
what the heck - now it's working :S |
11:33 |
Zeno` |
It's a trick! |
11:35 |
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12:04 |
LazyJ |
If Minetest is compiled with "make -j4", -j6, -j8, etc., does it affect how Minetest runs afterward? |
12:04 |
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12:05 |
Amaz |
afaik, no. |
12:05 |
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12:05 |
n4x |
no LazyJ |
12:05 |
Amaz |
It just affects the number of cores/threads used to compile it. |
12:05 |
LazyJ |
Ah. |
12:05 |
Amaz |
And thus the speed at which it is compiled at. |
12:06 |
n4x |
the only things that may "affect" the compiled binary, are optimizations and so, which may make the code run slower or faster |
12:06 |
LazyJ |
Hmmm.... |
12:07 |
LazyJ |
I compiled this recent GitHub update with a lower -j number and now I'm having max_lag of 9 and higher in my singleplayer world. |
12:07 |
n4x |
what? |
12:07 |
LazyJ |
When I moved stuff in the inventory, items snap back to their original slot and I have to wait. |
12:08 |
LazyJ |
However,... this is in a heavily modded world. |
12:08 |
n4x |
what was the previous version you had? how many commits behind? |
12:08 |
LazyJ |
But I don't recall having to wait for my inventory to catch up in this singleplayer world before. |
12:08 |
n4x |
before = ? |
12:08 |
Zeno` |
-jXXXX does not affect how the compiled binaries perform |
12:09 |
Zeno` |
it only affects how long the build takes |
12:09 |
LazyJ |
Ah. ok. Thanks Zeno`. |
12:10 |
LazyJ |
I'm not sure when the prior compile was because I haven't built in this particular world for several weeks. |
12:10 |
LazyJ |
I try to stay current with the GitHub updates within a couple days. |
12:11 |
LazyJ |
It may just be a fluke at my end. |
12:12 |
n4x |
that sounds more like a regression in MT than a problem with the build |
12:12 |
n4x |
do you remember the last commit that worked with that world? |
12:13 |
LazyJ |
Sorry, n4x, no. I've been keeping up with GitHub, but I haven't played in this world for several weeks (too many irons in the fire). |
12:15 |
LazyJ |
Looking back through the terminal, I see a lot of mapgen being worked on (paramat's "Watershed"). |
12:15 |
LazyJ |
Stuff like: |
12:15 |
LazyJ |
[watershed] generate mapchunk minp (48 128 -512) |
12:15 |
LazyJ |
[watershed] 1064 ms |
12:15 |
LazyJ |
[watershed] generate mapchunk minp (48 128 -432) |
12:15 |
LazyJ |
[watershed] 1107 ms |
12:15 |
LazyJ |
And so on. |
12:16 |
LazyJ |
So that may have hit my cpu hard. |
12:16 |
Zeno` |
the regression could also be in minetest_game |
12:17 |
LazyJ |
Since I can't provide any useful info, and using a custom mapgen mod, don't fret none. |
12:18 |
LazyJ |
I just compiled Minetest and the curious thought about the lower "make -j" I used made me wonder when the inventory acted like I was connecting to a server on the other side of the globe. |
12:18 |
LazyJ |
* was connected to... |
12:24 |
Zeno` |
If anything I'd hope the client was 10000000x faster than 2 months ago |
12:24 |
Zeno` |
ok, maybe not 10000000 |
12:25 |
LazyJ |
i7, 16gb RAM, gpu with it's own 4gb RAM. |
12:25 |
LazyJ |
UbuntuStudio 14.10, low-latency kernel. |
12:27 |
LazyJ |
Minetest usually runs pretty smooth. Just once in a while there's some hiccups. |
12:27 |
LazyJ |
Core dumps are more common. |
12:29 |
LazyJ |
But I think that may be my "Enter" key bouncing back down for a second time, just ever so slightly but just enough to confound MT as it's getting started. |
12:31 |
Zeno` |
Core dumps are more common? |
12:32 |
LazyJ |
I type in my shell script file name that starts Minetest, hit the "Enter" key too hard, too quick, and MT usually barfs with a core dump a split second later. |
12:33 |
LazyJ |
Then I do it again but more care and MT fires-up like normal. |
12:33 |
Zeno` |
hmm ok |
12:33 |
Zeno` |
can you PM me your script? |
12:34 |
LazyJ |
#!/bin/bash |
12:34 |
LazyJ |
~/Minetest/Minetest_game_stuff/01_minetest/lazyj/bin/./minetest --logfile '' |
12:34 |
LazyJ |
That's it. The whole enchilada. |
12:36 |
Zeno` |
Ok, I'll try and do some testing later |
12:36 |
LazyJ |
"lazyj" is the "minetest" directory renamed. I use several different instances of Minetest for different purposes. |
12:37 |
LazyJ |
Giving them different directory names helps keep the backups and versions better organized for me. |
12:39 |
LazyJ |
The reason I suspect the "Enter" key is because the keyboard is mechanical. Sturdy, rigid, big... basically the old clunky keyboard that computers had in the early days except dressed in black and an overpriced label. |
12:39 |
LazyJ |
The key react differently. I've noticed more... recoil? in them. |
12:41 |
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12:43 |
Zeno` |
I dunno about recoil |
12:43 |
Zeno` |
not sure there was anything add that *should* affect that |
12:50 |
LazyJ |
Hehehe... may depend on how many crumbs and coffee drips I have in the keyboard. ;)- |
12:55 |
Zeno` |
it's possible :) |
13:12 |
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15:03 |
MinetestBot |
[git] Zeno- -> minetest/minetest: Increase performance of getLight() by at least 2x c5f6f9f http://git.io/se4GHw (2014-12-10T00:52:02+10:00) |
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15:26 |
kaeza |
afternoons |
15:26 |
n4x |
hellos |
15:26 |
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15:36 |
PenguinDad |
mornings |
15:39 |
shadowzone |
morning PenguinDad. |
15:39 |
shadowzone |
how are you? |
15:43 |
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15:54 |
ciwolsey |
nice! active channel! |
15:55 |
sfan5 |
? |
15:55 |
ciwolsey |
was just having a look at minetest |
15:55 |
ciwolsey |
and wondered how active the community is :) |
15:55 |
ciwolsey |
seems very |
15:56 |
VanessaE |
good morning |
15:57 |
catninja |
good evening |
15:57 |
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15:58 |
ciwolsey |
evening |
16:01 |
marktraceur |
TZAG, ciwolsey |
16:01 |
marktraceur |
(Time Zone Appropriate Greeting) |
16:01 |
kaeza |
it's very active around this time |
16:01 |
ciwolsey |
haha |
16:01 |
kaeza |
o/ marktraceur |
16:02 |
marktraceur |
Maybe because we're all unemployed or degenerates |
16:02 |
ciwolsey |
just looking at the mod api |
16:02 |
marktraceur |
Or both |
16:02 |
ciwolsey |
i was just going to try a mod |
16:02 |
kaeza |
what if you work as a degenerate? |
16:02 |
ciwolsey |
and saw technic.. but then lots of reports of crashes.. then relised thats from 2012 |
16:02 |
ciwolsey |
is it more stable now? |
16:02 |
kaeza |
ciwolsey, quite |
16:03 |
kaeza |
|3| days without crashes \o/ |
16:03 |
ciwolsey |
are there any servers up anywhere? |
16:03 |
ciwolsey |
i assume its all multiplayer and such? |
16:03 |
marktraceur |
I don't think I've ever experienced a crash due to technic. |
16:04 |
kaeza |
servers.minetest.net |
16:04 |
ciwolsey |
nice! |
16:05 |
ciwolsey |
so i put moreores in /mods/moreores/ |
16:05 |
ciwolsey |
relative to my minetest dir |
16:05 |
ciwolsey |
but its not appearing on 'configure' ? |
16:06 |
* catninja |
just spilled a cup of coffe and 1L water in the direction of the ps3 and computer |
16:06 |
ciwolsey |
hopefully it runs in the direction of the ps3 rather than the pc |
16:07 |
catninja |
indeed, but the dudes playing serious buissnss fallout would not be happy |
16:07 |
ciwolsey |
where do mods get installed to on windows? |
16:08 |
catninja |
step 1. install linux |
16:08 |
ciwolsey |
done |
16:08 |
marktraceur |
Heh. |
16:08 |
ciwolsey |
3 times over |
16:08 |
ciwolsey |
:D |
16:09 |
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16:10 |
ciwolsey |
pfft fine .. i will reboot |
16:11 |
ciwolsey |
just so i can find the mods dir |
16:13 |
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16:13 |
ciwolsey |
boom.. leenux |
16:15 |
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16:15 |
catninja |
omg the dog pressed the button of the ps3 and shut it of |
16:15 |
catninja |
this day sux |
16:16 |
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16:16 |
marktraceur |
ciwolsey: Step 2. Install GNU coreutils |
16:16 |
VanessaE |
and build-essential |
16:16 |
* marktraceur |
is playin' |
16:16 |
marktraceur |
May not be necessary...if there's a minetest binary now |
16:16 |
marktraceur |
#overlyhopeful |
16:17 |
ciwolsey |
i probably already have build essential |
16:17 |
VanessaE |
marktraceur: Oh I'm sure there's a minetest binary, but whether it's newer than 0.3.1 is the question ;) |
16:17 |
marktraceur |
True |
16:17 |
marktraceur |
apt-get install oldassminetest |
16:17 |
marktraceur |
(I'm not sure if there's a profanity policy in Debian...) |
16:17 |
ciwolsey |
i got the daily build |
16:18 |
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16:18 |
marktraceur |
I see they took out the girl whose clothes disappear as your CPU temperature rises. gj debian. |
16:19 |
catninja |
thats a nice gesture |
16:19 |
VanessaE |
heh |
16:20 |
ciwolsey |
nice, runs well |
16:20 |
Yellowberry |
marktraceur, they actually had that? |
16:20 |
Yellowberry |
lol |
16:20 |
marktraceur |
Yellowberry: Yeah, once upon a time |
16:20 |
ciwolsey |
ok.. so mods dir... |
16:20 |
marktraceur |
At least I think they took it out. The package name escapes me. |
16:20 |
marktraceur |
ciwolsey: Where have you installed minetest? |
16:21 |
ciwolsey |
no idea.. installed from package |
16:21 |
ciwolsey |
i read something about you being able to put them in ~/.minetest/mods ? |
16:21 |
ciwolsey |
or something like that |
16:21 |
marktraceur |
http://lwn.net/Articles/113644/ |
16:22 |
ciwolsey |
hahah |
16:22 |
marktraceur |
ciwolsey: Never, ever install from a package. |
16:22 |
ciwolsey |
so build? |
16:22 |
marktraceur |
Packages are not to be trusted |
16:22 |
marktraceur |
They are terrible |
16:22 |
marktraceur |
ciwolsey: I would say so |
16:22 |
ciwolsey |
its from an up to date repo though |
16:22 |
ciwolsey |
its a very recent build.. |
16:23 |
ciwolsey |
ill compile |
16:25 |
ciwolsey |
is it a long compile time? |
16:26 |
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16:26 |
PenguinDad |
depends on how bad your hardware is ;) |
16:27 |
ciwolsey |
its done |
16:28 |
ciwolsey |
ok i got it compiled, now what? |
16:28 |
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16:30 |
ciwolsey |
ah.. found it |
16:37 |
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16:44 |
MinetestBot |
[git] PilzAdam -> minetest/minetest_game: Use an overlay over default_dirt.png for soil b0fb180 http://git.io/E0TcBQ (2014-12-07T19:46:23+01:00) |
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16:53 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Rewrite fs:GetDirListing(file) by kahrl 110ee38 http://git.io/vv9Zpw (2014-12-10T02:50:40+10:00) |
16:53 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Ignore .name directories and files 5229a22 http://git.io/d1YOZA (2014-12-10T02:49:02+10:00) |
16:54 |
ciwolsey |
how can you skip to day time? |
16:54 |
PilzAdam |
/time 6000 |
16:54 |
ciwolsey |
got it :D |
16:59 |
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16:59 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Rewrite fs:GetDirListing(file) by kahrl 2f8fbdb http://git.io/PfC-ug (2014-12-10T02:59:10+10:00) |
17:00 |
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17:01 |
marktraceur |
ciwolsey: I've found that /time 5800 is sufficient |
17:01 |
ciwolsey |
yup |
17:01 |
marktraceur |
It may or may not start solar power immediately. |
17:01 |
ciwolsey |
just added my first block |
17:02 |
ciwolsey |
now wondering how much can be done with the api |
17:02 |
ciwolsey |
is it complex enough that we could create say... |
17:02 |
ciwolsey |
pipes? |
17:02 |
ciwolsey |
stuff like that? |
17:03 |
PilzAdam |
well, there is a pipes mod |
17:03 |
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17:03 |
ciwolsey |
so what doesnt minetest have vs minecraft? |
17:03 |
PilzAdam |
freedom |
17:03 |
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17:03 |
PilzAdam |
oh, wait, other way round |
17:03 |
someguy_irc |
Grrrrrr |
17:03 |
ciwolsey |
:D |
17:03 |
someguy_irc |
had a bad day ._. |
17:03 |
ciwolsey |
so i havent seen any building yet |
17:04 |
ciwolsey |
like in minecraft you can craft stuff |
17:04 |
ciwolsey |
how do i get something like that? |
17:04 |
PilzAdam |
Minetest's support for mobs (non-player enemies and animals) is quite bad |
17:04 |
PilzAdam |
!wiki crafting |
17:04 |
MinetestBot |
"Crafting is the way in which blocks and items are made in Minetest." - http://wiki.minetest.net/crafting |
17:05 |
ciwolsey |
so is the core kept minimal? |
17:05 |
ciwolsey |
or is there a lot of stuff before you even start using mods? |
17:05 |
marktraceur |
You can do plenty...but you *are* using mods |
17:05 |
PilzAdam |
ciwolsey, there is nothing that isn't added by mods |
17:05 |
marktraceur |
The core game is a collection of mods too |
17:06 |
PilzAdam |
the default game is just a bunch of mods |
17:06 |
ciwolsey |
ahh |
17:06 |
ciwolsey |
that makes sense |
17:06 |
ciwolsey |
so a game is a collection of mods |
17:06 |
ciwolsey |
so the good mods are all put into the default game? |
17:06 |
PilzAdam |
you can try other games, running on the minetest engine: https://forum.minetest.net/viewforum.php?f=15 |
17:07 |
ciwolsey |
are there people working on a better mobs system? |
17:07 |
PilzAdam |
it's on the TODO list |
17:07 |
PilzAdam |
you can try the existing mob mods |
17:07 |
ciwolsey |
i used to like playing tekkit |
17:07 |
ciwolsey |
along with all the high tech stuff |
17:07 |
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17:07 |
ciwolsey |
solar panels |
17:08 |
ciwolsey |
is there anything like that? |
17:08 |
PilzAdam |
search for mesecons |
17:08 |
PilzAdam |
also there's a technic mod |
17:08 |
PilzAdam |
mesecons is like Minecraft's redstone |
17:08 |
PilzAdam |
while technic uses more realistic power levels |
17:09 |
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17:09 |
PilzAdam |
https://forum.minetest.net/viewtopic.php?f=11&t=628 and https://forum.minetest.net/viewtopic.php?f=11&t=2538 |
17:09 |
ciwolsey |
this is all pretty cool |
17:09 |
ciwolsey |
and can only get better |
17:10 |
* Jordach |
attempts to warm his monitor up |
17:11 |
ciwolsey |
are things like power units and such standardised? |
17:11 |
ciwolsey |
like how there are different types of power in minecraft |
17:12 |
ciwolsey |
you would think someone doing making another minecraft would try to get them all using the same power |
17:12 |
ciwolsey |
like EC2/BC power |
17:12 |
PilzAdam |
no, mods define everything on their own |
17:12 |
ciwolsey |
oh |
17:13 |
PilzAdam |
mesecons and technic can interact with each other, though |
17:13 |
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17:13 |
ciwolsey |
oh.. nice to know they can work together then |
17:13 |
PilzAdam |
if you have both installed then mesecons can be used to control machines from technic (AFAIK) |
17:14 |
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17:17 |
ciwolsey |
so just looking at the technic github repo |
17:17 |
ciwolsey |
i went into mods/ and cloned it down |
17:17 |
ciwolsey |
theres one dir called "technic" |
17:17 |
ciwolsey |
and inside there are the mods |
17:18 |
ciwolsey |
will it load this? |
17:18 |
ciwolsey |
like sub mods? |
17:18 |
ciwolsey |
YUP |
17:18 |
ciwolsey |
nice! |
17:18 |
kaeza |
it is called a "modpack" |
17:18 |
PenguinDad |
ciwolsey: if there's a modpack.txt in there it will load |
17:18 |
ciwolsey |
ahh |
17:18 |
ciwolsey |
that explains what enable MP is |
17:19 |
PilzAdam |
it's clearly Military Police |
17:19 |
ciwolsey |
clearly xD |
17:19 |
kaeza |
<_< |
17:19 |
PenguinDad |
>_> |
17:19 |
marktraceur |
Mary Poppins? |
17:22 |
PenguinDad |
marktraceur: no it's Markus Persson :P |
17:22 |
marktraceur |
Who? |
17:22 |
ciwolsey |
just loaded technic and put into creative mode but cant find the blocks |
17:23 |
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17:25 |
PenguinDad |
ciwolsey: did you install all dependencies of technic? |
17:28 |
ciwolsey |
hmm.. no |
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17:50 |
ciwolsey |
so theres no easy way to install mods with deps? |
17:50 |
VanessaE |
not exactly. |
17:50 |
VanessaE |
we don't have apt-get here :P |
17:50 |
VanessaE |
just go download the deps and install them all |
17:50 |
ciwolsey |
:D |
17:51 |
VanessaE |
as far as technic, it might be easier to install a game that already contains it, like Dreambuilder :P |
17:51 |
Amaz |
Or technic_game ;) |
17:51 |
VanessaE |
yep :) |
17:51 |
ciwolsey |
yeah i was wondering if there was a pretty feature rich game |
17:52 |
Amaz |
Dreambuilder. |
17:52 |
VanessaE |
dreambuilder, carbone, BFD are all good |
17:52 |
ciwolsey |
you have fun playing them in their own right? |
17:52 |
Amaz |
Yep. |
17:52 |
ciwolsey |
i have a friend i want to introduce but they are not a dev-type |
17:52 |
VanessaE |
depends on what you are looking for but sure |
17:52 |
AgentFire |
Whoever made Technic was a smart person |
17:53 |
VanessaE |
several people made it |
17:53 |
VanessaE |
realbadangel started it |
17:53 |
LazyJ |
Anyone know how the Technic "replacer template" and "replacer tools" are supposed to work and what is it that they do? |
17:53 |
VanessaE |
nore, zefram_fysh, kaeza, Shadowninja, me, and others contribute to it |
17:53 |
VanessaE |
no idea what those do, LazyJ |
17:54 |
AgentFire |
Well, I didn't know that if you had an Iron chest in a protected area, people other than the owners wouldn't be allowed to remove items |
17:54 |
VanessaE |
neither did I :) |
17:55 |
LazyJ |
Ok, thanks, VanessaE ;) |
17:55 |
AgentFire |
What? I went into a protected area, and couldn't take things out of their technic machines? |
17:55 |
VanessaE |
AgentFire: I'd forgotten that technic machines behaved that way |
17:56 |
AgentFire |
Well, I assumed the same of technic chests |
17:56 |
AgentFire |
There isn't a shared locked chest, and I'm playing with my girlfriend, so I need her to be able to access resources too. |
17:58 |
ciwolsey |
VanessaE, is dreambuilder under git? |
17:58 |
VanessaE |
it is. |
17:58 |
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17:58 |
VanessaE |
https://github.com/VanessaE/dreambuilder_game |
17:58 |
ciwolsey |
cheers! |
17:59 |
ciwolsey |
where should i clone it to? |
17:59 |
ciwolsey |
(linux) |
17:59 |
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17:59 |
VanessaE |
~/.minetest/games |
17:59 |
ciwolsey |
cool, thanks! |
18:00 |
VanessaE |
hey Calinou |
18:01 |
* ciwolsey |
hopes it has examples of some mobs |
18:01 |
Amaz |
I don't think dreambuilder has mobs... |
18:01 |
ciwolsey |
np |
18:01 |
Amaz |
Carbone does however. |
18:01 |
Calinou |
hi |
18:01 |
Calinou |
it has 9 mobs, I think |
18:02 |
ciwolsey |
whats the diff between v6 and v7 world generators? |
18:02 |
ciwolsey |
which one should i use in general? |
18:02 |
Amaz |
Use v6. |
18:02 |
Calinou |
use v6 if you don't know |
18:03 |
ciwolsey |
ok |
18:03 |
Calinou |
v7 has more advanced features, like Lua-definable biomes |
18:03 |
Calinou |
v5 has these t oo |
18:03 |
Calinou |
too* |
18:03 |
Calinou |
(v5 will be in 0.4.11) |
18:03 |
ciwolsey |
wow.. cool |
18:03 |
ciwolsey |
kinda happy i found this, kinda sad at all the time im going to use up now :D |
18:03 |
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18:04 |
mitrom |
Hai |
18:04 |
mitrom |
is minetestserver on FreeBSD a bit of a gamble? |
18:06 |
sfan5 |
mitrom: minetest should work on FreeBSD |
18:06 |
mitrom |
Alright |
18:07 |
mitrom |
512MB (=P) ram? |
18:07 |
sfan5 |
shouldn't be a problem |
18:07 |
mitrom |
None of these "modern" hosts actually let me mount an ISO |
18:08 |
mitrom |
Amazon might |
18:09 |
Calinou |
Minetest works on BSD, yes |
18:09 |
Calinou |
although you will probably have to fiddle a bit |
18:09 |
Calinou |
freshports has/had a version of it |
18:09 |
mitrom |
I like fiddling |
18:09 |
ciwolsey |
VanessaE, you have a server up running dreambuilder? |
18:10 |
VanessaE |
!server vanessa creative |
18:10 |
MinetestBot |
VanessaE: VanessaE's Creative Server | digitalaudioconcepts.com | Clients: 1/50, 0/1 | Version: 0.4.10-dev / dreambuilder_game | Ping: 81ms |
18:10 |
VanessaE |
!server vanessa survival |
18:10 |
MinetestBot |
VanessaE: VanessaE's Survival Server | digitalaudioconcepts.com:30001 | Clients: 1/50, 0/1 | Version: 0.4.10-dev / dreambuilder_game | Ping: 86ms |
18:10 |
VanessaE |
those two. :) |
18:10 |
ciwolsey |
thanks |
18:10 |
mitrom |
FreeBSD in amazon has the windows logo... |
18:11 |
mitrom |
Amazon has BSD |
18:12 |
PenguinDad |
WinBSD lol |
18:12 |
mitrom |
oh god |
18:13 |
mitrom |
Kill it before it spreads |
18:13 |
mitrom |
Not you PenguinDad |
18:13 |
mitrom |
=P |
18:13 |
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18:13 |
* mitrom |
deletes google server and mutters *RIP in peace you son of a niece* |
18:13 |
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18:14 |
rubenwardy |
Hi all |
18:14 |
mitrom |
I wonder how bad windows actually is |
18:14 |
mitrom |
hai rubenwardy |
18:14 |
VanessaE |
hey ruben |
18:14 |
rubenwardy |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2056 |
18:14 |
rubenwardy |
What is listname and stack? |
18:15 |
rubenwardy |
ah |
18:15 |
rubenwardy |
stack is ItemStack |
18:15 |
rubenwardy |
so ItemStack("") |
18:16 |
VanessaE |
bbl |
18:16 |
ciwolsey |
are there any games that are like survival? |
18:16 |
ciwolsey |
something like tekkit |
18:17 |
Calinou |
ciwolsey, you can use the Technic modpack + Mesecons |
18:17 |
ciwolsey |
that still leaves mobs |
18:18 |
ciwolsey |
i think |
18:18 |
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18:18 |
NemoMT |
You can try these: https://forum.minetest.net/viewtopic.php?f=15&t=9184 and https://forum.minetest.net/viewtopic.php?f=15&t=7427 |
18:18 |
NemoMT |
Those both have Mobs |
18:18 |
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18:19 |
PenguinDad |
ciwolsey: For mobs I'd suggest this mod https://forum.minetest.net/viewtopic.php?f=11&t=9656 |
18:19 |
ciwolsey |
cool, thanks |
18:20 |
ciwolsey |
rebooting brb |
18:20 |
Krock |
Hi |
18:21 |
mitrom |
Hai |
18:21 |
shadowzone |
hai |
18:21 |
PenguinDad |
Hia |
18:21 |
mitrom |
aiH |
18:23 |
shadowzone |
iah |
18:24 |
Krock |
Jordach, MT has 3 commits more than you have posts. |
18:24 |
shadowzone |
oooooohhh |
18:24 |
shadowzone |
ouch! |
18:24 |
Amaz |
Maybe Jordach could make a topic where he posts each commit as it appears!! ;) |
18:24 |
Krock |
Ah. Github highlights C++ keywords now too |
18:25 |
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18:26 |
Jordach |
hang on a mo |
18:35 |
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18:41 |
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18:43 |
mitrom |
If you are not familiar with manual pages, type `man man'. |
18:43 |
mitrom |
thx for the tip bsd |
18:44 |
mitrom |
bsd is pretty friendly |
18:44 |
mitrom |
let's see how long it takes to do mt |
18:50 |
Yellowberry |
If you are not familiar with women, type `man woman'. |
18:51 |
PenguinDad |
"Kein Handbucheintrag für human vorhanden" :( |
18:51 |
Jordach |
engrish pls |
18:52 |
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18:54 |
PenguinDad |
Jordach: "Not a compendium entry per human in stock" :P |
18:54 |
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18:54 |
SergioAD |
Hello |
18:55 |
kaeza |
hi |
18:55 |
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18:56 |
SergioAD |
I made my own beta game and uploaded it to the G+ community |
18:56 |
SergioAD |
not a server |
18:56 |
SergioAD |
also I whant ask for help |
18:56 |
SergioAD |
not only for beta testers |
18:57 |
SergioAD |
I want make my own mod |
18:59 |
SergioAD |
I want make one but I do not aything about creating the 3D models for the items nor the mod structure and I need somebody to help me to make it with two materials and two materials for the tools |
19:00 |
SergioAD |
tbese materials are shiny rock and shiny diamond |
19:00 |
SergioAD |
both will let you see on the darkness with your tools equiped |
19:00 |
Calinou |
we won't make entire mods for you |
19:00 |
Jordach |
the engine doesn't allow materials |
19:01 |
SergioAD |
I see |
19:01 |
Jordach |
it's phong shading + flat or smoothed shadows |
19:01 |
Jordach |
or go fuck yourself |
19:01 |
SergioAD |
I see hehe and wich original content I can add |
19:01 |
SergioAD |
? |
19:02 |
SergioAD |
I am a complete novice |
19:02 |
Jordach |
you're limited to what MC Alpha had |
19:02 |
Jordach |
don't expect the fucking universe |
19:03 |
kaeza |
language pls |
19:04 |
SergioAD |
well I want add own content because I want mae it a server too |
19:04 |
Jordach |
gut dann kaeza |
19:05 |
Jordach |
Sie Sprache gefragt |
19:05 |
Calinou |
we can do way more than what MC alpha did |
19:05 |
Calinou |
also no need to swear |
19:05 |
Calinou |
and don't tell people to fuck themselves, Jordach |
19:05 |
Calinou |
this is your only warning |
19:05 |
Jordach |
says the one who had a certain accident with a certain large MC sevrer |
19:07 |
SergioAD |
understod |
19:07 |
Jordach |
tl;dr we're mortal and don't have long lives |
19:07 |
kaeza |
"* User1234 joined" "<User1234> hi!" "<LongtimeUser> fak u" "* User1234 quit" |
19:08 |
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19:08 |
Jordach |
kaeza, i get real angry when people are unable to actually understand what something does |
19:08 |
Jordach |
eg idiots who think their console is better than PC (oh no - it isn't) |
19:09 |
SergioAD |
if you can please at least help me to make a glossy diamond (a hard blue colored glass) for decorations |
19:09 |
Jordach |
hold on |
19:09 |
Amaz |
kaeza, s/User1234/Guest1234 |
19:10 |
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19:10 |
Jordach |
SergioAD, ttps://mediacru.sh/download/O/OfYKzGAyli93.png |
19:10 |
SergioAD |
thanks :) |
19:11 |
* Jordach |
actually made a blender model for that |
19:11 |
Jordach |
actualluy |
19:11 |
Jordach |
refined it |
19:11 |
Jordach |
https://mediacru.sh/download/Q/Q6StSV3LHUjv.png doesn't have that dippy bit at the bottom |
19:11 |
SergioAD |
thank you so much |
19:12 |
SergioAD |
I will copy the glass mod and modify it to be a diamond glass |
19:12 |
Jordach |
minetest does support partial transparency |
19:12 |
SergioAD |
obiouslly I will take all the stadistics form the glass and diamond blocks :) |
19:12 |
Jordach |
just barely |
19:12 |
kaeza |
<Jordach> kaeza, i get real angry when people are unable to actually understand what something does |
19:13 |
kaeza |
ikr |
19:13 |
* kaeza |
mumbles something about global variables and BFD |
19:14 |
Jordach |
like it affects performace |
19:14 |
Jordach |
actually |
19:14 |
PenguinDad |
it does |
19:14 |
Jordach |
there aren't any globals that MT moans about |
19:14 |
Jordach |
item drop, and some stuff blockmen made are moaners |
19:14 |
Jordach |
(the only BFD centric mod that does is the jukebox) |
19:15 |
Jordach |
and i can probably fix it in a minute |
19:16 |
Jordach |
i really want to refactor the damn TBM |
19:16 |
SergioAD |
Jordach: thank you because your help |
19:17 |
kaeza |
also, BFD still crashes for me, BECAUSE YOU DON'T ,00FUCKING FAIL GRACEFULLY WHEN A SKIN IS NOT FOUND |
19:17 |
kaeza |
jeez |
19:17 |
* kaeza |
calms a little |
19:17 |
Jordach |
kaeza, i fixed that a while ago |
19:17 |
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19:18 |
Jordach |
FIREFOX NO |
19:18 |
Jordach |
NO |
19:18 |
Jordach |
>defaults to Google |
19:18 |
Jordach |
NO |
19:18 |
shadowzone |
what? |
19:18 |
Jordach |
it just set itself to google search |
19:19 |
kaeza |
then git is lying to me about being up-to-date |
19:19 |
kaeza |
Jordach, commit link? |
19:20 |
Jordach |
https://github.com/Jordach/big_freaking_dig/commit/22fd286e29afc0a9600f40fe4fe713476d7fd42a |
19:21 |
SergioAD |
Jordach: pardon me but do you can make a diamond pike and a diamond block with this texture? |
19:21 |
Jordach |
SergioAD, later |
19:21 |
SergioAD |
I think I will make it a refined type of diamond |
19:22 |
SergioAD |
thanks I will wait here :) |
19:40 |
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19:45 |
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19:48 |
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20:06 |
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20:17 |
* Yellowberry |
has not quit (Quit: on) |
20:17 |
PenguinDad |
Yellowberry: Å·ou can't mock me :> |
20:17 |
PenguinDad |
*you |
20:17 |
Yellowberry |
ha |
20:20 |
kaeza |
*ÿöü |
20:20 |
kaeza |
wrong accent :| |
20:21 |
* kaeza |
goes back to his dark corner |
20:21 |
PenguinDad |
löl |
20:21 |
Megaf_ |
\o/ |
20:21 |
* K1ra |
sends kaeza to a black hole |
20:21 |
* Megaf_ |
rescues kaeza |
20:22 |
K1ra |
there is no way to rescue kaeza |
20:22 |
* Yellowberry |
sends Megaf_ into a Subway with 10 dollars |
20:22 |
* kaeza |
dies of ping flood |
20:22 |
PenguinDad |
What will you do kaeza? |
20:22 |
* Megaf_ |
has a spaceship with ulimted amount of power/energy that can travel faster than light (making time go slower) |
20:23 |
* Megaf_ |
hops of the subway to have a subway at subway |
20:23 |
Yellowberry |
kaeza, I will resurrect kaeza with the kaeza resurrector made by kaeza |
20:23 |
PenguinDad |
Megaf_: this spaceship can make you younger! :D |
20:23 |
Megaf_ |
it can indeed! |
20:24 |
Yellowberry |
made for kaeza |
20:24 |
Megaf_ |
but you have to be careful tho |
20:24 |
Megaf_ |
you dont want to get oo younger |
20:24 |
Megaf_ |
too* |
20:25 |
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20:27 |
SergioAD |
I still here, I finished the item's files |
20:31 |
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20:34 |
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20:38 |
SergioAD |
Jordach: the mod is becoming awesome :) |
20:42 |
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20:56 |
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20:57 |
Yellowberry |
I find it amusing that in online school, most of the teachers are aren't very good with computers heh |
20:58 |
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20:59 |
Megaf_ |
I'm going to test minetest with the latest dev version of Irrlicht, on client side |
20:59 |
Megaf_ |
lets see what happens |
21:01 |
Calinou |
server doesn't require Irrlicht |
21:01 |
Calinou |
so it can only be client-side :P |
21:01 |
Megaf_ |
It doesn't require it to be compile |
21:01 |
Megaf_ |
compiled* |
21:01 |
Megaf_ |
but it does require you to have the source |
21:02 |
Megaf_ |
meh, This is the fastest computer ever! Intel Core 2 Duo 2,4 GHz, + SSD + Debian Jessie + XFCE and LightDM |
21:02 |
Megaf_ |
from boot manager to display manager it takes only two seconds |
21:04 |
FreeFull |
Did something in minetest change to make the fonts be not antialiased anymore? |
21:04 |
Megaf_ |
right, compiling minetest |
21:04 |
Megaf_ |
FreeFull: lots of things changed |
21:04 |
Yellowberry |
mine does it in like half a second |
21:04 |
Yellowberry |
i3 ftw |
21:05 |
Calinou |
FreeFull, font handling was overhauled |
21:05 |
Megaf_ |
FreeFull: are you using -DENABLE_FREETYPE=1? |
21:05 |
Calinou |
do you use FreeType? |
21:05 |
Calinou |
if so, then fonts should look mostly the same… |
21:05 |
Calinou |
but font size setting is broken |
21:05 |
Megaf_ |
and do you have the deps installed |
21:05 |
FreeFull |
Let me check if the AUR package has been updated |
21:05 |
FreeFull |
Freetype is disabled by default? |
21:05 |
Calinou |
yes, sadly |
21:06 |
Megaf_ |
I think sapier has built in some fonts in minetest |
21:06 |
Megaf_ |
so it should no longer be needed |
21:06 |
FreeFull |
"Last Updated: 2014-10-20 22:18" |
21:06 |
FreeFull |
I have the latest master |
21:06 |
Megaf_ |
That's old |
21:06 |
FreeFull |
Also, I'm on linux |
21:06 |
Megaf_ |
the last commit was 4 hours ago |
21:06 |
FreeFull |
Megaf_: It compiles the newest git |
21:07 |
Megaf_ |
https://github.com/minetest/minetest/commits/master |
21:07 |
Megaf_ |
oh |
21:07 |
FreeFull |
I'll edit it to add the freetype flag |
21:08 |
Megaf_ |
built in fonts here > https://github.com/minetest/minetest/commit/dceb9f7d6058785cf60d9dbcc8eecdcee1053412 |
21:08 |
Calinou |
-DENABLE_FREETYPE=1 -DENABLE_GETTEXT=1 -DENABLE_LEVELDB=1 -DENABLE_REDIS=1 |
21:08 |
Calinou |
FreeFull, use this :) most functional build |
21:08 |
FreeFull |
Thanks |
21:08 |
Calinou |
for minetestmapper: -DENABLE_LEVELDB=1 -DENABLE_REDIS=1 |
21:08 |
Megaf_ |
FreeFull: dont listen to him |
21:08 |
Calinou |
so that you can make maps of worlds from all databases |
21:08 |
Megaf_ |
the only needed thing is the freetype thing |
21:09 |
Calinou |
the options I mentioned give you all optional dependencies |
21:09 |
FreeFull |
What's gettext? |
21:09 |
Calinou |
for translations… |
21:09 |
Megaf_ |
only build with leveldb and redis if you are going to use them |
21:09 |
Calinou |
game is translated into various languages |
21:09 |
FreeFull |
Well, I am just using english |
21:09 |
Calinou |
it's good to build in support in case you have to view/map worlds using them |
21:09 |
Megaf_ |
and you cna also build with -DBUILD_SERVER=0 if you dont want to run a server |
21:09 |
Megaf_ |
s/cna/can |
21:13 |
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21:19 |
Megaf_ |
!seen TenPlus1 |
21:19 |
MinetestBot |
Megaf_: tenplus1 was last seen at 2014-10-29 15:56:15 UTC on #minetest |
21:25 |
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21:41 |
electrodude512 |
!seen ninnghazad |
21:41 |
MinetestBot |
electrodude512: ninnghazad was last seen at 2014-11-04 11:23:08 UTC on #minetest |
21:45 |
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21:46 |
exio4 |
"The Pirate Bay is currently experiencing issues" :( |
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23:24 |
hisforever |
Hi everyone |
23:37 |
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