Time Nick Message 00:18 hisforever Hi I have an error I need loked at please the addie is http://imgur.com/ixi1ZfK 00:25 hisforever Hi I have an error I need loked at please the addie is http://imgur.com/ixi1ZfK 01:37 dvs_ Quick question: are there any Minetest IRC bridge plugins which are compatible with Minecraft IRC bridge plugins? I am being asked to set up a Minetest server in addition to the current Minecraft server for the support group I do volunteer work for, and they asked if the chats can be connected. 01:38 dvs_ Or are there any Minetest IRC bridge plugins at all? 01:41 dvs_ Okay, I don't know why I didn't see it before, but I see "[Mod] IRC Chat (Huge rewrite!) [irc]" mod forum post now. Checking it out now. If anyone has dealt with this issue before, please let me know. 01:57 twoelk dvs_: check #minetest on inchra.net to see several servers chat connected to irc 01:59 dvs_ Several Minetest servers, or minetest + minecraft? I'm digging through the code on the Minetest IRC mod I found to see if I can make the formatting match the Minecraft IRC bridge formatting and then just get Minecraft to treat it like another server. 02:02 realbadangel dvs_, if you connect to the very same channels it should work out of the box 02:02 dvs_ Okay, cool. I'll give it a whirl once I get the new dedi online and come back if I have troubles or questions. Thanks, all. 02:03 realbadangel if mt connects to channel #x and mc connects to #x also, i can see no reason why mt-mc shouldnt be possible 02:03 shadowzone realbadangel, it is possible 02:04 realbadangel same rule as for different irc clients just 02:04 shadowzone we had a minecraft server join a MT channel. 02:06 dvs_ Oh, that's nice to hear. 02:07 dvs_ Since this is my first foray into Minetest server administration, any tips or helpful forum threads I should know about? Recommended plugins? 02:08 shadowzone http://wiki.minetest.com/wiki/Servers 02:08 shadowzone read that 02:08 dvs_ This is for a support group for victims of abuse, so the Minecraft server has a lot of grief protection. I saw some similar mods on Mintest forum, but I'd like recommendations if you have them. It's whitelisted, but we still need to let users protect their builds. 02:08 realbadangel just remember two nicks: VanessaE and OldCoder 02:08 shadowzone and shadowzone ;) 02:08 realbadangel in case of any server related problems hunt them 02:08 dvs_ Okay. who are they? 02:08 dvs_ ah 02:09 dvs_ noted 02:09 realbadangel she and he runs many servers 02:09 VanessaE they would be server owners :) 02:09 realbadangel bang the table, the scissors will respond ;) 02:10 VanessaE hah 02:10 dvs_ Nice. Have you done something similar? Bridging minetest and minecraft chat? And recommendations on grief prevention? 02:11 realbadangel VanessaE, seems like i got you a job for tonight ;) 02:11 VanessaE only way I know to do THAT would be directly over IRC, i.e. having a Minetest server just outright join the same IRC channel as a Minecraft server is on 02:11 VanessaE as long as the Minecraft server is already using normal IRC procedures for communication, I don't see why it can't just work 02:11 VanessaE but this is actually kaeza's department, not mine 02:11 dvs_ Right. I have found a Minetest IRC bridge. 02:12 VanessaE I have several servers all bridged together through IRC via his mod 02:12 dvs_ Ah, yup. It's his plugin I am currently looking at. 02:13 VanessaE but they communicate mostly by way of IRC itself - that is, while there is some code in the mod to help them communicate more efficiently (such as prepending server names in front of nicks, and recognizing when a player signs off), that code isn't necessary for communication to occur 02:14 dvs_ I see. 02:18 VanessaE I expect the same would actually be true if you did that with Minetest servers in a Minecraft channel 02:19 VanessaE you'd probably see a lot of IRC protocol on the Minecraft side that's normally hidden, but they'd probably still work. 02:19 VanessaE at the very least, players would still be able to chat 02:22 dvs_ Yeah, I'd like to try to hide the protocol if I can. 02:24 dvs_ Do you have any grief prevention mod recommendations? Preferably something like http://dev.bukkit.org/bukkit-plugins/grief-prevention/ 02:24 VanessaE well by that I mean Minecraft would see things like " *** foo left the game" 02:24 VanessaE most of us use SHadowninja's areas mod 02:24 dvs_ at least, the ability for players to claim land plots. 02:24 VanessaE there's a mod called landclaim that works well, might be worth looking at 02:24 dvs_ Can you give people the ability to claim their builds without granting them ability to edit all claims with that one or is it a mod tool? 02:25 VanessaE that one gives the player a block they can place to claim a plot I think 02:25 dvs_ okay, land claims. 02:25 VanessaE the areas mod lets players do that, yes 02:25 VanessaE (they can self-claim with a few commands) 02:26 shadowzone VanessaE, the landrush mod is a good one 02:27 VanessaE ah yes 02:27 VanessaE landrush is the one 02:27 VanessaE so those two will probably cover 99% of your needs as far as anti-greifing 02:27 VanessaE and then, there's the engine's built-in rollback capability 02:27 dvs_ That sounds great. 02:28 VanessaE it works for most things, so if a grief is found, you can either repair it by hand or tell the engine to undo it 02:28 dvs_ If I pick mods to extend gameplay, can I set up a custom download for my players or do they have to manally grab the same list of plugins? 02:28 VanessaE you don't need to. 02:28 VanessaE Minetest servers send the assets to the clients when they connect 02:28 VanessaE and all the code runs on the server. 02:28 VanessaE so clients never have to download mods. 02:29 VanessaE however, you can certainly make a modpack available for download if you want, for users who wanna play in singleplayer mode 02:29 VanessaE but that code won't be used when they connect to you. 02:29 VanessaE your server will handle it all. 02:36 marktraceur Hooray sane client/server models 02:40 dvs_ Holy hell minetest is so much nicer than minecraft. 02:40 AgentFire Does anyone here know how to run a server, that would like to do a modded server with me? Mainly with Technic and Travelnet 02:45 VanessaE dvs_: you should see my servers some time. they don't get much traffic but they're really nice. 02:45 dvs_ I'd be happy to check them out. 02:46 VanessaE AgentFire: getting a server going is easy, but running it on an ongoing basis and keeping it working well is harder. You need time to manage your world and users' needs, money to run the dedi or VPS, and skills to admin the whole thing. 02:48 AgentFire Well, I was thinking more of a simpler kind of server, that doesn't run all the time, and that it is just for me and another person. I could never really run a server well 02:48 VanessaE dvs_: start with a vanilla Minetest engine/client, and connect to digitalaudioconcepts.com port 30000 or 30001 (creative and survival, respectively). Expect a several-minute wait for media to download. Interact will be granted on request after you get in 02:49 VanessaE (there are more servers on that address, ports 30002-30007 that run different Minetest-engine-based games, but those two have the most "stuff") 02:49 VanessaE AgentFire: in that case, run the server from within your client, e.g. the "Server" tab of the main menu 02:50 VanessaE AgentFire: just make up a username and password for yourself as the Admin, and give a port number to start the server on 02:50 VanessaE and select a world to play on 02:50 dvs_ Okay. I have your server info written down. I will check it out later tonight or tomorrow. 02:50 VanessaE AgentFire: then tell the other user to connect to your IP and that port you gave. 02:51 AgentFire Okay then, I can handle that 02:53 VanessaE dvs_: there are several admins around, any one of them can grant you interact. just be sure to wait long enough :) 03:14 OldCoder 03:14 OldCoder I can't find my ping. Did something need something? Up you should simply sing. Responses I shall bring. 03:14 OldCoder 03:15 VanessaE [21:08] just remember two nicks: VanessaE and OldCoder 03:15 VanessaE \[21:08] in case of any server related problems hunt them 03:15 VanessaE dvs_ was looking for general info about Minetest server usage/play. 03:16 * OldCoder will try to help server issues 03:17 dvs_ I got some great advice. My two concerns were bridging chat between minetest and minecraft, and grief prevention, currently done through land claims via griefprevention plugin on MC. The server is for a support group I volunteer for. 03:18 OldCoder Chat should work 03:18 OldCoder MT supports IRC 03:18 OldCoder Surely MC does as well 03:18 OldCoder If you mean literal connection of games 03:18 dvs_ I found kaeza's plugin. 03:18 dvs_ no just bridging chat. 03:24 OldCoder That is what I meant too 03:24 OldCoder Chat through IRC should work 03:24 OldCoder Talk to kaeza dvs_ He and shadowninja are both working on this; he has a patch to add 03:49 Tom84 anyone build anything neat lately? 04:10 LazyJ Tom84, peruse the forums screenshot threads for ideas: 04:10 LazyJ http://forum.minetest.net/viewtopic.php?f=3&t=156 04:10 LazyJ http://forum.minetest.net/viewtopic.php?f=3&t=10128 04:11 LazyJ Then look through some of the server threads in the server forum. ;) 04:12 AgentFire !up mt.megaf.info 04:12 MinetestBot mt.megaf.info:30000 is up (2ms) 04:19 AgentFire !up 174.100.77.236 04:19 MinetestBot 174.100.77.236:30000 seems to be down 04:21 AgentFire !up 66.203.33.1 04:21 MinetestBot 66.203.33.1:30000 seems to be down 05:40 MinetestBot 02[git] 04kwolekr -> 03minetest/minetest: Biomes: Make biome heat and humidity noise parameters user-configurable 1329b413b http://git.io/Om7IhQ (152014-12-09T00:38:04-05:00) 05:49 MinetestBot 02[git] 04kwolekr -> 03minetest/minetest: Noise: Update Noise::resizeNoiseBuf to account for lacunarity not equal to 2 13e5ba651 http://git.io/awvRFw (152014-12-09T00:48:00-05:00) 05:51 MinetestBot 02[git] 04kwolekr -> 03minetest/minetest: Noise: Update Noise::resizeNoiseBuf to account for lacunarity not equal to 2 13941d000 http://git.io/T-8J6Q (152014-12-09T00:50:58-05:00) 06:34 LazyJ Thanks, Zeno`, for adding the "pointed at" feature to the F5 debug display. I've been using that a lot lately to troubleshoot and explore. ;) 06:35 Zeno` :D 06:36 Zeno` rubenwardy wrote it; I just updated it to work with some internal changes that happened after his pull request 06:37 LazyJ Well, thanks to you both then. :) 06:37 LazyJ Those who are curious about what blocks were used will also benefit. 06:39 LazyJ Not every server uses Unified Inventory, so this also helps when I tour such servers and come across a block (node) I hadn't seen before. 06:39 LazyJ (and which mod it came from) 06:41 AgentFire Has anybody here worked with the shared locked chests before? 06:41 AgentFire The ones that require keys and keychains? 06:41 LazyJ Miner_48er has. 06:41 LazyJ Sokomine created the mod and she's logged in (though both maybe afk). 06:43 AgentFire LazyJ: Well I'm trying to allow my girlfriend to access my chest, and it won't work 06:44 LazyJ I haven't used the mod personally or on servers, so I'm not much help. 06:44 LazyJ All the dependencies for the mod have been met? 06:45 LazyJ Does the shared chest look different from a regular chest (are you sure it's the shared variety?) 06:46 AgentFire It's the shared variety 06:46 LazyJ Then the only other question I can think of is, have you set up the chest or keys completely? 06:46 AgentFire I don't know how to set it up completely 06:47 LazyJ Ok, that's it, I'm out of angles to look at on this one. 06:47 LazyJ What's the info on the mod's forum thread? 06:48 AgentFire I'm not sure, I can't find the thread 06:48 LazyJ http://forum.minetest.net/viewtopic.php?f=9&t=10160 06:48 LazyJ Google works better than the forums 06:49 LazyJ * works better than the forums' search function. 06:51 LazyJ Hmm... looks like the link I gave you is to a different version of Sokomine's shared chests. 06:52 LazyJ Here is the link to the thread on her "Locks" mod which also provides shared chests (via keys). 06:52 LazyJ https://forum.minetest.net/viewtopic.php?f=11&t=3653 06:54 LazyJ In that version, you have to enter the "trusted playername" in a field at the bottom of the chest's formspec (menu). 06:55 LazyJ Or... use the /set command to set a password on it. 08:03 n3o Hey everyone 09:16 JamesTait Good morning all; happy International Anti-corruption Day! :-D 09:28 triblade9 JamesTait, take this money and don't mention it again 09:40 JamesTait triblade9, I'm sorry, mention what? ;) 09:41 triblade9 Oh, nothing :P 09:41 triblade9 Happy nothing day :) 09:49 Zeno` Happy birthday! 09:49 Zeno` wait... who's birthday is it? 09:51 triblade9 No one's birthday 09:51 triblade9 And it definately isn't Anti-corruption day 09:51 triblade9 Isn't that right JamesTait? 09:52 Zeno` Happy world minetest day! 09:52 * Zeno` rushes to make a wikiepedia page 09:53 JamesTait triblade9, I don't know what you're talking about. ;) 09:54 triblade9 Glad to hear it 09:54 Zeno` hear hear 09:56 triblade9 Testing switching from Chromium to Firefox developer edition 09:58 triblade9 Happy CEWBS Day :D 10:46 MinetestBot 02[git] 04neoascetic -> 03minetest/minetest: Fix builds failing on BSD-like (such as OSX) due to an irrlicht bug (temporary fix) 13a1ea017 http://git.io/KKyf3A (152014-12-09T20:40:52+10:00) 11:29 lantizia Hmm, so new game is accomplished ... how? 11:30 lantizia what the heck - now it's working :S 11:33 Zeno` It's a trick! 12:04 LazyJ If Minetest is compiled with "make -j4", -j6, -j8, etc., does it affect how Minetest runs afterward? 12:05 Amaz afaik, no. 12:05 n4x no LazyJ 12:05 Amaz It just affects the number of cores/threads used to compile it. 12:05 LazyJ Ah. 12:05 Amaz And thus the speed at which it is compiled at. 12:06 n4x the only things that may "affect" the compiled binary, are optimizations and so, which may make the code run slower or faster 12:06 LazyJ Hmmm.... 12:07 LazyJ I compiled this recent GitHub update with a lower -j number and now I'm having max_lag of 9 and higher in my singleplayer world. 12:07 n4x what? 12:07 LazyJ When I moved stuff in the inventory, items snap back to their original slot and I have to wait. 12:08 LazyJ However,... this is in a heavily modded world. 12:08 n4x what was the previous version you had? how many commits behind? 12:08 LazyJ But I don't recall having to wait for my inventory to catch up in this singleplayer world before. 12:08 n4x before = ? 12:08 Zeno` -jXXXX does not affect how the compiled binaries perform 12:09 Zeno` it only affects how long the build takes 12:09 LazyJ Ah. ok. Thanks Zeno`. 12:10 LazyJ I'm not sure when the prior compile was because I haven't built in this particular world for several weeks. 12:10 LazyJ I try to stay current with the GitHub updates within a couple days. 12:11 LazyJ It may just be a fluke at my end. 12:12 n4x that sounds more like a regression in MT than a problem with the build 12:12 n4x do you remember the last commit that worked with that world? 12:13 LazyJ Sorry, n4x, no. I've been keeping up with GitHub, but I haven't played in this world for several weeks (too many irons in the fire). 12:15 LazyJ Looking back through the terminal, I see a lot of mapgen being worked on (paramat's "Watershed"). 12:15 LazyJ Stuff like: 12:15 LazyJ [watershed] generate mapchunk minp (48 128 -512) 12:15 LazyJ [watershed] 1064 ms 12:15 LazyJ [watershed] generate mapchunk minp (48 128 -432) 12:15 LazyJ [watershed] 1107 ms 12:15 LazyJ And so on. 12:16 LazyJ So that may have hit my cpu hard. 12:16 Zeno` the regression could also be in minetest_game 12:17 LazyJ Since I can't provide any useful info, and using a custom mapgen mod, don't fret none. 12:18 LazyJ I just compiled Minetest and the curious thought about the lower "make -j" I used made me wonder when the inventory acted like I was connecting to a server on the other side of the globe. 12:18 LazyJ * was connected to... 12:24 Zeno` If anything I'd hope the client was 10000000x faster than 2 months ago 12:24 Zeno` ok, maybe not 10000000 12:25 LazyJ i7, 16gb RAM, gpu with it's own 4gb RAM. 12:25 LazyJ UbuntuStudio 14.10, low-latency kernel. 12:27 LazyJ Minetest usually runs pretty smooth. Just once in a while there's some hiccups. 12:27 LazyJ Core dumps are more common. 12:29 LazyJ But I think that may be my "Enter" key bouncing back down for a second time, just ever so slightly but just enough to confound MT as it's getting started. 12:31 Zeno` Core dumps are more common? 12:32 LazyJ I type in my shell script file name that starts Minetest, hit the "Enter" key too hard, too quick, and MT usually barfs with a core dump a split second later. 12:33 LazyJ Then I do it again but more care and MT fires-up like normal. 12:33 Zeno` hmm ok 12:33 Zeno` can you PM me your script? 12:34 LazyJ #!/bin/bash 12:34 LazyJ ~/Minetest/Minetest_game_stuff/01_minetest/lazyj/bin/./minetest --logfile '' 12:34 LazyJ That's it. The whole enchilada. 12:36 Zeno` Ok, I'll try and do some testing later 12:36 LazyJ "lazyj" is the "minetest" directory renamed. I use several different instances of Minetest for different purposes. 12:37 LazyJ Giving them different directory names helps keep the backups and versions better organized for me. 12:39 LazyJ The reason I suspect the "Enter" key is because the keyboard is mechanical. Sturdy, rigid, big... basically the old clunky keyboard that computers had in the early days except dressed in black and an overpriced label. 12:39 LazyJ The key react differently. I've noticed more... recoil? in them. 12:43 Zeno` I dunno about recoil 12:43 Zeno` not sure there was anything add that *should* affect that 12:50 LazyJ Hehehe... may depend on how many crumbs and coffee drips I have in the keyboard. ;)- 12:55 Zeno` it's possible :) 15:03 MinetestBot 02[git] 04Zeno- -> 03minetest/minetest: Increase performance of getLight() by at least 2x 13c5f6f9f http://git.io/se4GHw (152014-12-10T00:52:02+10:00) 15:26 kaeza afternoons 15:26 n4x hellos 15:36 PenguinDad mornings 15:39 shadowzone morning PenguinDad. 15:39 shadowzone how are you? 15:54 ciwolsey nice! active channel! 15:55 sfan5 ? 15:55 ciwolsey was just having a look at minetest 15:55 ciwolsey and wondered how active the community is :) 15:55 ciwolsey seems very 15:56 VanessaE good morning 15:57 catninja good evening 15:58 ciwolsey evening 16:01 marktraceur TZAG, ciwolsey 16:01 marktraceur (Time Zone Appropriate Greeting) 16:01 kaeza it's very active around this time 16:01 ciwolsey haha 16:01 kaeza o/ marktraceur 16:02 marktraceur Maybe because we're all unemployed or degenerates 16:02 ciwolsey just looking at the mod api 16:02 marktraceur Or both 16:02 ciwolsey i was just going to try a mod 16:02 kaeza what if you work as a degenerate? 16:02 ciwolsey and saw technic.. but then lots of reports of crashes.. then relised thats from 2012 16:02 ciwolsey is it more stable now? 16:02 kaeza ciwolsey, quite 16:03 kaeza |3| days without crashes \o/ 16:03 ciwolsey are there any servers up anywhere? 16:03 ciwolsey i assume its all multiplayer and such? 16:03 marktraceur I don't think I've ever experienced a crash due to technic. 16:04 kaeza servers.minetest.net 16:04 ciwolsey nice! 16:05 ciwolsey so i put moreores in /mods/moreores/ 16:05 ciwolsey relative to my minetest dir 16:05 ciwolsey but its not appearing on 'configure' ? 16:06 * catninja just spilled a cup of coffe and 1L water in the direction of the ps3 and computer 16:06 ciwolsey hopefully it runs in the direction of the ps3 rather than the pc 16:07 catninja indeed, but the dudes playing serious buissnss fallout would not be happy 16:07 ciwolsey where do mods get installed to on windows? 16:08 catninja step 1. install linux 16:08 ciwolsey done 16:08 marktraceur Heh. 16:08 ciwolsey 3 times over 16:08 ciwolsey :D 16:10 ciwolsey pfft fine .. i will reboot 16:11 ciwolsey just so i can find the mods dir 16:13 ciwolsey boom.. leenux 16:15 catninja omg the dog pressed the button of the ps3 and shut it of 16:15 catninja this day sux 16:16 marktraceur ciwolsey: Step 2. Install GNU coreutils 16:16 VanessaE and build-essential 16:16 * marktraceur is playin' 16:16 marktraceur May not be necessary...if there's a minetest binary now 16:16 marktraceur #overlyhopeful 16:17 ciwolsey i probably already have build essential 16:17 VanessaE marktraceur: Oh I'm sure there's a minetest binary, but whether it's newer than 0.3.1 is the question ;) 16:17 marktraceur True 16:17 marktraceur apt-get install oldassminetest 16:17 marktraceur (I'm not sure if there's a profanity policy in Debian...) 16:17 ciwolsey i got the daily build 16:18 marktraceur I see they took out the girl whose clothes disappear as your CPU temperature rises. gj debian. 16:19 catninja thats a nice gesture 16:19 VanessaE heh 16:20 ciwolsey nice, runs well 16:20 Yellowberry marktraceur, they actually had that? 16:20 Yellowberry lol 16:20 marktraceur Yellowberry: Yeah, once upon a time 16:20 ciwolsey ok.. so mods dir... 16:20 marktraceur At least I think they took it out. The package name escapes me. 16:20 marktraceur ciwolsey: Where have you installed minetest? 16:21 ciwolsey no idea.. installed from package 16:21 ciwolsey i read something about you being able to put them in ~/.minetest/mods ? 16:21 ciwolsey or something like that 16:21 marktraceur http://lwn.net/Articles/113644/ 16:22 ciwolsey hahah 16:22 marktraceur ciwolsey: Never, ever install from a package. 16:22 ciwolsey so build? 16:22 marktraceur Packages are not to be trusted 16:22 marktraceur They are terrible 16:22 marktraceur ciwolsey: I would say so 16:22 ciwolsey its from an up to date repo though 16:22 ciwolsey its a very recent build.. 16:23 ciwolsey ill compile 16:25 ciwolsey is it a long compile time? 16:26 PenguinDad depends on how bad your hardware is ;) 16:27 ciwolsey its done 16:28 ciwolsey ok i got it compiled, now what? 16:30 ciwolsey ah.. found it 16:44 MinetestBot 02[git] 04PilzAdam -> 03minetest/minetest_game: Use an overlay over default_dirt.png for soil 13b0fb180 http://git.io/E0TcBQ (152014-12-07T19:46:23+01:00) 16:53 MinetestBot 02[git] 04SmallJoker -> 03minetest/minetest: Rewrite fs:GetDirListing(file) by kahrl 13110ee38 http://git.io/vv9Zpw (152014-12-10T02:50:40+10:00) 16:53 MinetestBot 02[git] 04SmallJoker -> 03minetest/minetest: Ignore .name directories and files 135229a22 http://git.io/d1YOZA (152014-12-10T02:49:02+10:00) 16:54 ciwolsey how can you skip to day time? 16:54 PilzAdam /time 6000 16:54 ciwolsey got it :D 16:59 MinetestBot 02[git] 04SmallJoker -> 03minetest/minetest: Rewrite fs:GetDirListing(file) by kahrl 132f8fbdb http://git.io/PfC-ug (152014-12-10T02:59:10+10:00) 17:01 marktraceur ciwolsey: I've found that /time 5800 is sufficient 17:01 ciwolsey yup 17:01 marktraceur It may or may not start solar power immediately. 17:01 ciwolsey just added my first block 17:02 ciwolsey now wondering how much can be done with the api 17:02 ciwolsey is it complex enough that we could create say... 17:02 ciwolsey pipes? 17:02 ciwolsey stuff like that? 17:03 PilzAdam well, there is a pipes mod 17:03 ciwolsey so what doesnt minetest have vs minecraft? 17:03 PilzAdam freedom 17:03 PilzAdam oh, wait, other way round 17:03 someguy_irc Grrrrrr 17:03 ciwolsey :D 17:03 someguy_irc had a bad day ._. 17:03 ciwolsey so i havent seen any building yet 17:04 ciwolsey like in minecraft you can craft stuff 17:04 ciwolsey how do i get something like that? 17:04 PilzAdam Minetest's support for mobs (non-player enemies and animals) is quite bad 17:04 PilzAdam !wiki crafting 17:04 MinetestBot "Crafting is the way in which 02blocks and 02items are made in Minetest." - http://wiki.minetest.net/crafting 17:05 ciwolsey so is the core kept minimal? 17:05 ciwolsey or is there a lot of stuff before you even start using mods? 17:05 marktraceur You can do plenty...but you *are* using mods 17:05 PilzAdam ciwolsey, there is nothing that isn't added by mods 17:05 marktraceur The core game is a collection of mods too 17:06 PilzAdam the default game is just a bunch of mods 17:06 ciwolsey ahh 17:06 ciwolsey that makes sense 17:06 ciwolsey so a game is a collection of mods 17:06 ciwolsey so the good mods are all put into the default game? 17:06 PilzAdam you can try other games, running on the minetest engine: https://forum.minetest.net/viewforum.php?f=15 17:07 ciwolsey are there people working on a better mobs system? 17:07 PilzAdam it's on the TODO list 17:07 PilzAdam you can try the existing mob mods 17:07 ciwolsey i used to like playing tekkit 17:07 ciwolsey along with all the high tech stuff 17:07 ciwolsey solar panels 17:08 ciwolsey is there anything like that? 17:08 PilzAdam search for mesecons 17:08 PilzAdam also there's a technic mod 17:08 PilzAdam mesecons is like Minecraft's redstone 17:08 PilzAdam while technic uses more realistic power levels 17:09 PilzAdam https://forum.minetest.net/viewtopic.php?f=11&t=628 and https://forum.minetest.net/viewtopic.php?f=11&t=2538 17:09 ciwolsey this is all pretty cool 17:09 ciwolsey and can only get better 17:10 * Jordach attempts to warm his monitor up 17:11 ciwolsey are things like power units and such standardised? 17:11 ciwolsey like how there are different types of power in minecraft 17:12 ciwolsey you would think someone doing making another minecraft would try to get them all using the same power 17:12 ciwolsey like EC2/BC power 17:12 PilzAdam no, mods define everything on their own 17:12 ciwolsey oh 17:13 PilzAdam mesecons and technic can interact with each other, though 17:13 ciwolsey oh.. nice to know they can work together then 17:13 PilzAdam if you have both installed then mesecons can be used to control machines from technic (AFAIK) 17:17 ciwolsey so just looking at the technic github repo 17:17 ciwolsey i went into mods/ and cloned it down 17:17 ciwolsey theres one dir called "technic" 17:17 ciwolsey and inside there are the mods 17:18 ciwolsey will it load this? 17:18 ciwolsey like sub mods? 17:18 ciwolsey YUP 17:18 ciwolsey nice! 17:18 kaeza it is called a "modpack" 17:18 PenguinDad ciwolsey: if there's a modpack.txt in there it will load 17:18 ciwolsey ahh 17:18 ciwolsey that explains what enable MP is 17:19 PilzAdam it's clearly Military Police 17:19 ciwolsey clearly xD 17:19 kaeza <_< 17:19 PenguinDad >_> 17:19 marktraceur Mary Poppins? 17:22 PenguinDad marktraceur: no it's Markus Persson :P 17:22 marktraceur Who? 17:22 ciwolsey just loaded technic and put into creative mode but cant find the blocks 17:25 PenguinDad ciwolsey: did you install all dependencies of technic? 17:28 ciwolsey hmm.. no 17:50 ciwolsey so theres no easy way to install mods with deps? 17:50 VanessaE not exactly. 17:50 VanessaE we don't have apt-get here :P 17:50 VanessaE just go download the deps and install them all 17:50 ciwolsey :D 17:51 VanessaE as far as technic, it might be easier to install a game that already contains it, like Dreambuilder :P 17:51 Amaz Or technic_game ;) 17:51 VanessaE yep :) 17:51 ciwolsey yeah i was wondering if there was a pretty feature rich game 17:52 Amaz Dreambuilder. 17:52 VanessaE dreambuilder, carbone, BFD are all good 17:52 ciwolsey you have fun playing them in their own right? 17:52 Amaz Yep. 17:52 ciwolsey i have a friend i want to introduce but they are not a dev-type 17:52 VanessaE depends on what you are looking for but sure 17:52 AgentFire Whoever made Technic was a smart person 17:53 VanessaE several people made it 17:53 VanessaE realbadangel started it 17:53 LazyJ Anyone know how the Technic "replacer template" and "replacer tools" are supposed to work and what is it that they do? 17:53 VanessaE nore, zefram_fysh, kaeza, Shadowninja, me, and others contribute to it 17:53 VanessaE no idea what those do, LazyJ 17:54 AgentFire Well, I didn't know that if you had an Iron chest in a protected area, people other than the owners wouldn't be allowed to remove items 17:54 VanessaE neither did I :) 17:55 LazyJ Ok, thanks, VanessaE ;) 17:55 AgentFire What? I went into a protected area, and couldn't take things out of their technic machines? 17:55 VanessaE AgentFire: I'd forgotten that technic machines behaved that way 17:56 AgentFire Well, I assumed the same of technic chests 17:56 AgentFire There isn't a shared locked chest, and I'm playing with my girlfriend, so I need her to be able to access resources too. 17:58 ciwolsey VanessaE, is dreambuilder under git? 17:58 VanessaE it is. 17:58 VanessaE https://github.com/VanessaE/dreambuilder_game 17:58 ciwolsey cheers! 17:59 ciwolsey where should i clone it to? 17:59 ciwolsey (linux) 17:59 VanessaE ~/.minetest/games 17:59 ciwolsey cool, thanks! 18:00 VanessaE hey Calinou 18:01 * ciwolsey hopes it has examples of some mobs 18:01 Amaz I don't think dreambuilder has mobs... 18:01 ciwolsey np 18:01 Amaz Carbone does however. 18:01 Calinou hi 18:01 Calinou it has 9 mobs, I think 18:02 ciwolsey whats the diff between v6 and v7 world generators? 18:02 ciwolsey which one should i use in general? 18:02 Amaz Use v6. 18:02 Calinou use v6 if you don't know 18:03 ciwolsey ok 18:03 Calinou v7 has more advanced features, like Lua-definable biomes 18:03 Calinou v5 has these t oo 18:03 Calinou too* 18:03 Calinou (v5 will be in 0.4.11) 18:03 ciwolsey wow.. cool 18:03 ciwolsey kinda happy i found this, kinda sad at all the time im going to use up now :D 18:04 mitrom Hai 18:04 mitrom is minetestserver on FreeBSD a bit of a gamble? 18:06 sfan5 mitrom: minetest should work on FreeBSD 18:06 mitrom Alright 18:07 mitrom 512MB (=P) ram? 18:07 sfan5 shouldn't be a problem 18:07 mitrom None of these "modern" hosts actually let me mount an ISO 18:08 mitrom Amazon might 18:09 Calinou Minetest works on BSD, yes 18:09 Calinou although you will probably have to fiddle a bit 18:09 Calinou freshports has/had a version of it 18:09 mitrom I like fiddling 18:09 ciwolsey VanessaE, you have a server up running dreambuilder? 18:10 VanessaE !server vanessa creative 18:10 MinetestBot VanessaE: VanessaE's Creative Server | digitalaudioconcepts.com | Clients: 1/50, 0/1 | Version: 0.4.10-dev / dreambuilder_game | Ping: 81ms 18:10 VanessaE !server vanessa survival 18:10 MinetestBot VanessaE: VanessaE's Survival Server | digitalaudioconcepts.com:30001 | Clients: 1/50, 0/1 | Version: 0.4.10-dev / dreambuilder_game | Ping: 86ms 18:10 VanessaE those two. :) 18:10 ciwolsey thanks 18:10 mitrom FreeBSD in amazon has the windows logo... 18:11 mitrom Amazon has BSD 18:12 PenguinDad WinBSD lol 18:12 mitrom oh god 18:13 mitrom Kill it before it spreads 18:13 mitrom Not you PenguinDad 18:13 mitrom =P 18:13 * mitrom deletes google server and mutters *RIP in peace you son of a niece* 18:14 rubenwardy Hi all 18:14 mitrom I wonder how bad windows actually is 18:14 mitrom hai rubenwardy 18:14 VanessaE hey ruben 18:14 rubenwardy https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2056 18:14 rubenwardy What is listname and stack? 18:15 rubenwardy ah 18:15 rubenwardy stack is ItemStack 18:15 rubenwardy so ItemStack("") 18:16 VanessaE bbl 18:16 ciwolsey are there any games that are like survival? 18:16 ciwolsey something like tekkit 18:17 Calinou ciwolsey, you can use the Technic modpack + Mesecons 18:17 ciwolsey that still leaves mobs 18:18 ciwolsey i think 18:18 NemoMT You can try these: https://forum.minetest.net/viewtopic.php?f=15&t=9184 and https://forum.minetest.net/viewtopic.php?f=15&t=7427 18:18 NemoMT Those both have Mobs 18:19 PenguinDad ciwolsey: For mobs I'd suggest this mod https://forum.minetest.net/viewtopic.php?f=11&t=9656 18:19 ciwolsey cool, thanks 18:20 ciwolsey rebooting brb 18:20 Krock Hi 18:21 mitrom Hai 18:21 shadowzone hai 18:21 PenguinDad Hia 18:21 mitrom aiH 18:23 shadowzone iah 18:24 Krock Jordach, MT has 3 commits more than you have posts. 18:24 shadowzone oooooohhh 18:24 shadowzone ouch! 18:24 Amaz Maybe Jordach could make a topic where he posts each commit as it appears!! ;) 18:24 Krock Ah. Github highlights C++ keywords now too 18:26 Jordach hang on a mo 18:43 mitrom If you are not familiar with manual pages, type `man man'. 18:43 mitrom thx for the tip bsd 18:44 mitrom bsd is pretty friendly 18:44 mitrom let's see how long it takes to do mt 18:50 Yellowberry If you are not familiar with women, type `man woman'. 18:51 PenguinDad "Kein Handbucheintrag für human vorhanden" :( 18:51 Jordach engrish pls 18:54 PenguinDad Jordach: "Not a compendium entry per human in stock" :P 18:54 SergioAD Hello 18:55 kaeza hi 18:56 SergioAD I made my own beta game and uploaded it to the G+ community 18:56 SergioAD not a server 18:56 SergioAD also I whant ask for help 18:56 SergioAD not only for beta testers 18:57 SergioAD I want make my own mod 18:59 SergioAD I want make one but I do not aything about creating the 3D models for the items nor the mod structure and I need somebody to help me to make it with two materials and two materials for the tools 19:00 SergioAD tbese materials are shiny rock and shiny diamond 19:00 SergioAD both will let you see on the darkness with your tools equiped 19:00 Calinou we won't make entire mods for you 19:00 Jordach the engine doesn't allow materials 19:01 SergioAD I see 19:01 Jordach it's phong shading + flat or smoothed shadows 19:01 Jordach or go fuck yourself 19:01 SergioAD I see hehe and wich original content I can add 19:01 SergioAD ? 19:02 SergioAD I am a complete novice 19:02 Jordach you're limited to what MC Alpha had 19:02 Jordach don't expect the fucking universe 19:03 kaeza language pls 19:04 SergioAD well I want add own content because I want mae it a server too 19:04 Jordach gut dann kaeza 19:05 Jordach Sie Sprache gefragt 19:05 Calinou we can do way more than what MC alpha did 19:05 Calinou also no need to swear 19:05 Calinou and don't tell people to fuck themselves, Jordach 19:05 Calinou this is your only warning 19:05 Jordach says the one who had a certain accident with a certain large MC sevrer 19:07 SergioAD understod 19:07 Jordach tl;dr we're mortal and don't have long lives 19:07 kaeza "* User1234 joined" " hi!" " fak u" "* User1234 quit" 19:08 Jordach kaeza, i get real angry when people are unable to actually understand what something does 19:08 Jordach eg idiots who think their console is better than PC (oh no - it isn't) 19:09 SergioAD if you can please at least help me to make a glossy diamond (a hard blue colored glass) for decorations 19:09 Jordach hold on 19:09 Amaz kaeza, s/User1234/Guest1234 19:10 Jordach SergioAD, ttps://mediacru.sh/download/O/OfYKzGAyli93.png 19:10 SergioAD thanks :) 19:11 * Jordach actually made a blender model for that 19:11 Jordach actualluy 19:11 Jordach refined it 19:11 Jordach https://mediacru.sh/download/Q/Q6StSV3LHUjv.png doesn't have that dippy bit at the bottom 19:11 SergioAD thank you so much 19:12 SergioAD I will copy the glass mod and modify it to be a diamond glass 19:12 Jordach minetest does support partial transparency 19:12 SergioAD obiouslly I will take all the stadistics form the glass and diamond blocks :) 19:12 Jordach just barely 19:12 kaeza kaeza, i get real angry when people are unable to actually understand what something does 19:13 kaeza ikr 19:13 * kaeza mumbles something about global variables and BFD 19:14 Jordach like it affects performace 19:14 Jordach actually 19:14 PenguinDad it does 19:14 Jordach there aren't any globals that MT moans about 19:14 Jordach item drop, and some stuff blockmen made are moaners 19:14 Jordach (the only BFD centric mod that does is the jukebox) 19:15 Jordach and i can probably fix it in a minute 19:16 Jordach i really want to refactor the damn TBM 19:16 SergioAD Jordach: thank you because your help 19:17 kaeza also, BFD still crashes for me, BECAUSE YOU DON'T 00,00FUCKING FAIL GRACEFULLY WHEN A SKIN IS NOT FOUND 19:17 kaeza jeez 19:17 * kaeza calms a little 19:17 Jordach kaeza, i fixed that a while ago 19:18 Jordach FIREFOX NO 19:18 Jordach NO 19:18 Jordach >defaults to Google 19:18 Jordach NO 19:18 shadowzone what? 19:18 Jordach it just set itself to google search 19:19 kaeza then git is lying to me about being up-to-date 19:19 kaeza Jordach, commit link? 19:20 Jordach https://github.com/Jordach/big_freaking_dig/commit/22fd286e29afc0a9600f40fe4fe713476d7fd42a 19:21 SergioAD Jordach: pardon me but do you can make a diamond pike and a diamond block with this texture? 19:21 Jordach SergioAD, later 19:21 SergioAD I think I will make it a refined type of diamond 19:22 SergioAD thanks I will wait here :) 20:17 * Yellowberry has not quit (Quit: on) 20:17 PenguinDad Yellowberry: ŷou can't mock me :> 20:17 PenguinDad *you 20:17 Yellowberry ha 20:20 kaeza *ÿöü 20:20 kaeza wrong accent :| 20:21 * kaeza goes back to his dark corner 20:21 PenguinDad löl 20:21 Megaf_ \o/ 20:21 * K1ra sends kaeza to a black hole 20:21 * Megaf_ rescues kaeza 20:22 K1ra there is no way to rescue kaeza 20:22 * Yellowberry sends Megaf_ into a Subway with 10 dollars 20:22 * kaeza dies of ping flood 20:22 PenguinDad What will you do kaeza? 20:22 * Megaf_ has a spaceship with ulimted amount of power/energy that can travel faster than light (making time go slower) 20:23 * Megaf_ hops of the subway to have a subway at subway 20:23 Yellowberry kaeza, I will resurrect kaeza with the kaeza resurrector made by kaeza 20:23 PenguinDad Megaf_: this spaceship can make you younger! :D 20:23 Megaf_ it can indeed! 20:24 Yellowberry made for kaeza 20:24 Megaf_ but you have to be careful tho 20:24 Megaf_ you dont want to get oo younger 20:24 Megaf_ too* 20:27 SergioAD I still here, I finished the item's files 20:38 SergioAD Jordach: the mod is becoming awesome :) 20:57 Yellowberry I find it amusing that in online school, most of the teachers are aren't very good with computers heh 20:59 Megaf_ I'm going to test minetest with the latest dev version of Irrlicht, on client side 20:59 Megaf_ lets see what happens 21:01 Calinou server doesn't require Irrlicht 21:01 Calinou so it can only be client-side :P 21:01 Megaf_ It doesn't require it to be compile 21:01 Megaf_ compiled* 21:01 Megaf_ but it does require you to have the source 21:02 Megaf_ meh, This is the fastest computer ever! Intel Core 2 Duo 2,4 GHz, + SSD + Debian Jessie + XFCE and LightDM 21:02 Megaf_ from boot manager to display manager it takes only two seconds 21:04 FreeFull Did something in minetest change to make the fonts be not antialiased anymore? 21:04 Megaf_ right, compiling minetest 21:04 Megaf_ FreeFull: lots of things changed 21:04 Yellowberry mine does it in like half a second 21:04 Yellowberry i3 ftw 21:05 Calinou FreeFull, font handling was overhauled 21:05 Megaf_ FreeFull: are you using -DENABLE_FREETYPE=1? 21:05 Calinou do you use FreeType? 21:05 Calinou if so, then fonts should look mostly the same… 21:05 Calinou but font size setting is broken 21:05 Megaf_ and do you have the deps installed 21:05 FreeFull Let me check if the AUR package has been updated 21:05 FreeFull Freetype is disabled by default? 21:05 Calinou yes, sadly 21:06 Megaf_ I think sapier has built in some fonts in minetest 21:06 Megaf_ so it should no longer be needed 21:06 FreeFull "Last Updated: 2014-10-20 22:18" 21:06 FreeFull I have the latest master 21:06 Megaf_ That's old 21:06 FreeFull Also, I'm on linux 21:06 Megaf_ the last commit was 4 hours ago 21:06 FreeFull Megaf_: It compiles the newest git 21:07 Megaf_ https://github.com/minetest/minetest/commits/master 21:07 Megaf_ oh 21:07 FreeFull I'll edit it to add the freetype flag 21:08 Megaf_ built in fonts here > https://github.com/minetest/minetest/commit/dceb9f7d6058785cf60d9dbcc8eecdcee1053412 21:08 Calinou -DENABLE_FREETYPE=1 -DENABLE_GETTEXT=1 -DENABLE_LEVELDB=1 -DENABLE_REDIS=1 21:08 Calinou FreeFull, use this :) most functional build 21:08 FreeFull Thanks 21:08 Calinou for minetestmapper: -DENABLE_LEVELDB=1 -DENABLE_REDIS=1 21:08 Megaf_ FreeFull: dont listen to him 21:08 Calinou so that you can make maps of worlds from all databases 21:08 Megaf_ the only needed thing is the freetype thing 21:09 Calinou the options I mentioned give you all optional dependencies 21:09 FreeFull What's gettext? 21:09 Calinou for translations… 21:09 Megaf_ only build with leveldb and redis if you are going to use them 21:09 Calinou game is translated into various languages 21:09 FreeFull Well, I am just using english 21:09 Calinou it's good to build in support in case you have to view/map worlds using them 21:09 Megaf_ and you cna also build with -DBUILD_SERVER=0 if you dont want to run a server 21:09 Megaf_ s/cna/can 21:19 Megaf_ !seen TenPlus1 21:19 MinetestBot Megaf_: tenplus1 was last seen at 2014-10-29 15:56:15 UTC on #minetest 21:41 electrodude512 !seen ninnghazad 21:41 MinetestBot electrodude512: ninnghazad was last seen at 2014-11-04 11:23:08 UTC on #minetest 21:46 exio4 "The Pirate Bay is currently experiencing issues" :( 23:24 hisforever Hi everyone