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02:03 |
kaeza |
greetings |
02:04 |
VanessaE |
hui |
02:04 |
VanessaE |
hi |
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02:29 |
LazyJ |
In the minetest.conf.example, it says that, on multiprocessor systems, increasing the num_emerge_threads will greatly improve mapgen speed at the cost of "slightly buggy" caves. What are some examples of what that means? Does it affect dungeons? In what ways can caves be "slightly buggy" because of increased mapgen speed? |
02:30 |
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02:35 |
VanessaE |
LazyJ: it used to cause square-walled-off caves |
02:35 |
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02:35 |
VanessaE |
at map chunk boundaries or some such |
02:36 |
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02:37 |
LazyJ |
Hmm... I've seen some of those "box canyons". Since "caves" are what minetest.conf.example refers to, I was looking for out-of-the-ordinary things underground. |
02:38 |
LazyJ |
Any ideas what the balance is between the number of cores used for improved speed but not so much as to trigger the "buggy" caves? |
02:39 |
VanessaE |
I just leave that variable unset/at its default |
02:41 |
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02:42 |
hoodedice |
dammit quassel, why did you connect to #minetest? |
02:42 |
hoodedice |
Now Amaz will ask me about that manual |
02:42 |
kaeza |
I'm not knowledgeable about that, but why aren't caves generated based on some noise? |
02:43 |
hoodedice |
...I think they are? |
02:43 |
LazyJ |
Ok, thanks, VanessaE. I'll experiment and look for those "box canyons and cliffs" as a sign. |
02:43 |
VanessaE |
kaeza: in mapgen v5 I think they were, sorta. |
02:44 |
kaeza |
maybe I'm thinking wrongly, but why do these walled caves occur on multithreaded mapgen? |
02:44 |
kaeza |
why exactly* |
02:45 |
hoodedice |
all the mapgen should happen on multi-thread |
02:45 |
hoodedice |
why not? |
02:45 |
kaeza |
eh? |
02:46 |
kahrl |
kaeza: one thread generates a cave while another generates stone in the same place |
02:46 |
|
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02:47 |
hoodedice |
but, why two processes for that? Why not just generate all the stone and then replace it with air? |
02:47 |
kaeza |
kahrl, isn't mapgen meant to work one block/chunk/whatever at a time? i.e. thread 1 is working at block X, it first creates terrain, then caves, then decos, etc or something like that |
02:48 |
kaeza |
thread 2 is working on block Y unrelated to thread 1, doing the same thing |
02:48 |
kahrl |
kaeza: caves don't work like that (except purely noise based ones) |
02:48 |
kahrl |
they start at a random point but can span tons of chunks |
02:49 |
kahrl |
so with caves, two threads can work on the same chunk at the same time |
02:50 |
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02:50 |
kaeza |
I see |
02:51 |
hoodedice |
So... is this multi-thread cave-gen thing a new feature? |
02:51 |
kahrl |
kaeza: I suppose hmmm can tell you the nitty gritty if you want to know |
02:52 |
VanessaE |
as for multithread mapgen, plants_lib is sorta multi-thread..does that count? ;) |
02:53 |
LazyJ |
I was curious because if leaving the num_emerge_threads blank was such a performance boost to mapgen, then why is the default set to 1? |
02:54 |
hoodedice |
I see lots of new names in the commits -- looks like the M$ buyout did positively affect us after all =D |
02:54 |
LazyJ |
What is the hazard that makes the developer chose 1 instead of wide-open? |
02:54 |
kahrl |
hoodedice: 5ec5b1cbd6 Sun Feb 17 01:47:49 2013 -0500: Add multi-Emerge thread support |
02:55 |
hoodedice |
last year, Feb... |
02:55 |
kahrl |
I'll leave it up to you that's new ;) |
02:55 |
kahrl |
if* |
02:55 |
kaeza |
kahrl, it's just curiosity; maybe those questions are stupid and thought out/discussed to death to someone like anyone else that knows about mapgen/perlin noise/whatever |
02:56 |
kaeza |
mai engrish iz gud btw |
02:56 |
hoodedice |
I remember seeing that commit, didn't know (still don't) what multi-Emerge is |
02:56 |
hoodedice |
also, lolcode.org |
02:56 |
hoodedice |
We should make a modding API for lolcode |
02:56 |
LazyJ |
kaeza, u tok lik app-kid. ;)- |
02:56 |
* hoodedice |
ducks |
02:57 |
kahrl |
definitely one of the saner suggestions as far as modding languages go |
02:57 |
hoodedice |
lol |
02:57 |
kaeza |
code |
02:58 |
hoodedice |
kaeza, #puns. |
02:58 |
hoodedice |
GET OUT. |
02:59 |
argyle |
I'm using minetestserver, but whenever I log into it I'm in creative mode. How do I prevent that? |
02:59 |
kaeza |
"pls add php lua sux" -- what I read whenever someone suggests a new language |
02:59 |
kaeza |
except Python |
02:59 |
kaeza |
PYTHON <3 |
03:00 |
VanessaE |
argyle: in your server's minetest.conf, creative_mode = false |
03:00 |
VanessaE |
(yes, it's that simple :) ) |
03:02 |
argyle |
Didn't work. Maybe I'm picking up the wrong minetest.conf... |
03:03 |
hoodedice |
http://hastebin.com/akipacabiz.vhdl |
03:04 |
VanessaE |
oh G*d |
03:07 |
hoodedice |
If you thought that was all |
03:07 |
hoodedice |
http://hastebin.com/getepenuxa.java |
03:07 |
hoodedice |
yes, you read the extention right |
03:08 |
* hoodedice |
laughs the most evil of all evil laughs |
03:09 |
kahrl |
not enterprise enough! |
03:09 |
kahrl |
needs more AbstractNodeFactoryServiceLocatorFacade |
03:10 |
hoodedice |
all you can expect from someone with two months of brainwashing |
03:10 |
hoodedice |
I needs moar JAVA IS FUN brainwashing before I can do that |
03:11 |
hoodedice |
inb4 sob story over how college decided to put more java in the CIS course, going as far as removing the C course for data structs and algorithms and replacing that with JAVA |
03:12 |
hoodedice |
I've been brainswashed so badly already, my right pinky now slips to the ; instead of . when I'm texting |
03:13 |
kahrl |
I'd probably be appending :wq to my messages if I was texting |
03:17 |
hoodedice |
https://www.youtube.com/watch?v=D0vzOwHVRI8 Blame Jordach |
03:18 |
hoodedice |
well, if math major, QED. |
03:24 |
hoodedice |
what is this right click inventory drag and drop? |
03:29 |
argyle |
Figured it out. I was logging in with the same name as name = in the minetest.conf. |
03:30 |
LazyJ |
Congrats, argyle! Now... write that down and keep your notes. Someone else will have the same question in the future. |
03:32 |
hoodedice |
Did someone just figure out a solution to their own problem? |
03:32 |
hoodedice |
!next |
03:32 |
MinetestBot |
Another satisfied customer. Next! |
03:32 |
argyle |
:) |
03:42 |
|
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03:46 |
Zeno` |
Goooood moooooooorning #minetest! |
03:47 |
VanessaE |
hey zeno |
03:47 |
Zeno` |
'ello |
03:47 |
hoodedice |
hi. |
03:47 |
Zeno` |
only 2000 (or so) failed login attempts today! Yay |
03:47 |
Zeno` |
hi hoodedice |
03:48 |
VanessaE |
heh |
03:50 |
* Zeno` |
blocks another network of ips |
03:51 |
|
H4iku joined #minetest |
03:51 |
hoodedice |
> MRW have to register to unlock my phone |
03:52 |
hoodedice |
> Android is free is like FREEDOM IS SLAVERY. |
03:52 |
hoodedice |
Android was better when it was 2.3 |
03:53 |
H4iku |
Are best linux phones |
03:53 |
hoodedice |
nah |
03:53 |
hoodedice |
Sailfish is better |
03:54 |
hoodedice |
at least they have a better understanding and implementation of open culture |
03:54 |
H4iku |
Sailfish?? |
03:54 |
hoodedice |
http://jolla.com |
03:54 |
hoodedice |
offshoot of Nokia, formed after the sell-out to M$ |
03:55 |
hoodedice |
Mostly comprised of legendary Finns who made the legendary Nokia N9 ( http://swipe.nokia.com/ ) |
03:56 |
H4iku |
NEO900 Will be the greatest phone |
03:56 |
hoodedice |
N9 was the successor to the N900 |
03:56 |
hoodedice |
and the Jolla is the successor of the N9 |
03:56 |
H4iku |
N9 was the last phone with linux on it |
03:57 |
hoodedice |
eh? Have you seen SailfishOS? |
03:57 |
hoodedice |
https://sailfishos.org/ This is Linux. |
03:57 |
H4iku |
Neo900 will be an improve of n900 |
03:58 |
hoodedice |
...not sure if trolling... |
03:58 |
H4iku |
With hardware libre and more features |
03:59 |
hoodedice |
but, daaaaamn, battery hot swap |
03:59 |
hoodedice |
that's a darn neat feature |
04:00 |
H4iku |
And have a lot of sensors |
04:00 |
hoodedice |
processor is a TI =/ |
04:01 |
hoodedice |
why does quallcomm have to be so selfish with their Hardware? |
04:01 |
H4iku |
Yes is libre -free |
04:01 |
hoodedice |
not even dual core =/ |
04:02 |
hoodedice |
ya its nice, but I needs moar powah |
04:02 |
H4iku |
who wants dual core on a phone? |
04:03 |
hoodedice |
...I do. |
04:03 |
H4iku |
It not have programing obsolescence |
04:04 |
hoodedice |
if I wanted somthing to *really* go deep hacking on, I would a rasby pi or an open pandora |
04:06 |
H4iku |
Ok do a smartphone with a rasp |
04:06 |
hoodedice |
=/ |
04:07 |
hoodedice |
on my smartphone, I have at least three concurently running messaging services |
04:07 |
Zeno` |
I don't have a smart phone |
04:07 |
Zeno` |
I only have a land line |
04:13 |
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compunerd_nick joined #minetest |
04:13 |
hoodedice |
^Probably not fat |
04:14 |
hoodedice |
because have to get up to get phone everytime =D |
04:14 |
Zeno` |
hehe |
04:15 |
VanessaE |
heh |
04:15 |
hoodedice |
he |
04:19 |
Zeno` |
hah |
04:19 |
Zeno` |
I gotta work out this database issue :/ |
04:20 |
Zeno` |
e.g. 06:59:33: ERROR[EmergeThread2]: Invalid block data in database (-8,-1933,-18) (SerializationError): unsupported NameIdMapping version |
04:20 |
VanessaE |
aw shit |
04:20 |
Zeno` |
what that mean? |
04:20 |
VanessaE |
that happened to one of my maps once before |
04:20 |
Zeno` |
hmm |
04:20 |
VanessaE |
it's a corrupt block I think |
04:20 |
Zeno` |
Can I delete it? |
04:20 |
VanessaE |
sure if you can figure out how :P |
04:21 |
Zeno` |
ohhh map database is now 11.5GB |
04:21 |
VanessaE |
on MTZ> |
04:21 |
VanessaE |
? |
04:21 |
Zeno` |
yeah |
04:21 |
VanessaE |
wow |
04:21 |
hoodedice |
yeah, wow. |
04:21 |
Zeno` |
I might go to that location and see what's there |
04:21 |
hoodedice |
biggest map I got was still less than 1 GB |
04:21 |
Zeno` |
maybe I can worldedit it or something |
04:22 |
VanessaE |
isn't that coord just outside of the normal mapgen range? |
04:22 |
hoodedice |
is it? |
04:22 |
VanessaE |
I can't remember |
04:22 |
Zeno` |
I dunno |
04:22 |
Zeno` |
it's always that coord and the one next to it |
04:24 |
* Zeno` |
looks for unsupported NameIdMapping version in the source code |
04:26 |
Zeno` |
hmm... maybe I could hack that bit to make it non zero (version is 0 apparently) |
04:26 |
|
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04:30 |
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mrtux joined #minetest |
04:31 |
Zeno` |
well there was only stone at the two locations |
04:31 |
Zeno` |
so I made them air |
04:31 |
Zeno` |
will see what happens |
04:37 |
argyle |
VanessaE, I'm having trouble with some lines from homedecor in homedecor/homedecor/crafts.lua |
04:37 |
VanessaE |
what's the issue? |
04:37 |
argyle |
The part that makes glooptest chainlinks and homedecor chainlinks compatible. |
04:37 |
argyle |
I've got both mods, but the code inside the if statement only executes if I comment out the conditional. |
04:38 |
VanessaE |
I don't understand |
04:38 |
Zeno` |
Well, that fixed the database issue |
04:38 |
argyle |
just a sec... |
04:40 |
argyle |
I'm losing my steel chainlink craft when glooptest is enabled. If I comment out "if not minetest.get_modpath("glooptest") then" and the subsequent "end", it works again. |
04:40 |
VanessaE |
that's because it uses a different recipe when glooptest is enabled |
04:40 |
VanessaE |
I know I tested this... |
04:41 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/homedecor-crafting-guide/chainlink-2.png |
04:41 |
VanessaE |
that's how you do it if glooptest is installed. |
04:41 |
Zeno` |
Actually, this is something I was looking at a few weeks ago as well |
04:41 |
* Zeno` |
looks |
04:42 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/homedecor-crafting-guide/homedecor-craft-guide.html#basic materials |
04:42 |
VanessaE |
about 4 page-downs from there |
04:43 |
argyle |
Should the part with the alias be outside of the if? |
04:44 |
VanessaE |
argyle: no, please don't change the code |
04:45 |
VanessaE |
I've already tested that code, it works exactly as it's supposed to, unless something broke. |
04:45 |
argyle |
Yeah, that wouldn't work anyway. |
04:46 |
VanessaE |
glooptest supplies its own chainlinks. If that mod is installed, homedecor will use those chainlinks (well, where steel ones are called for) instead of creating its own. |
04:47 |
argyle |
I thought there was something I couldn't make anymore, but now I can't find it. |
04:47 |
VanessaE |
argyle: revert your copy of homedecor back to current git HEAD and see the above link please |
04:54 |
argyle |
Ok. I lose "Hanging chain (wrought iron)" that way. |
04:55 |
VanessaE |
nope |
04:55 |
VanessaE |
you can still craft it |
04:55 |
VanessaE |
look at the crafting guide. |
04:58 |
VanessaE |
there are two recipes that are used to craft chainlinks, depending whether glooptest is installed or not |
04:58 |
argyle |
I can't seem to get chainlink to craft to hanging chain anymore. |
04:59 |
VanessaE |
ok, that's a different bug |
04:59 |
argyle |
I see the 4 bar recipe, and it produces "chainlink", but I can't use chainlink to make hanging chain. |
04:59 |
VanessaE |
lemme check it out |
05:01 |
VanessaE |
works for me. current Home Decor modpack under vanilla Minetest game. |
05:02 |
* VanessaE |
adds glooptest to the mix. |
05:03 |
hoodedice |
wow, this time rooting didn't take five hours |
05:03 |
hoodedice |
I must be lucky |
05:03 |
VanessaE |
ok, I see the problem. |
05:04 |
VanessaE |
WITH gloopblocks installed is where the problem lies. |
05:04 |
argyle |
yeah, got that one too. |
05:04 |
VanessaE |
one moment, lemme see what broke. |
05:06 |
VanessaE |
ok, I see what's going on |
05:09 |
VanessaE |
fxing... |
05:09 |
VanessaE |
fixing, too... |
05:10 |
|
kaeza joined #minetest |
05:11 |
hoodedice |
That's why |
05:11 |
hoodedice |
we should make a lolcode API |
05:11 |
hoodedice |
it is so verbose, that you won't feel like fixing anything |
05:11 |
VanessaE |
argyle: please fetch from homedecor git. fixed. |
05:11 |
argyle |
ok... |
05:13 |
VanessaE |
it now behaves like I originally meant for it to :P |
05:13 |
VanessaE |
good catch, sorry about misunderstanding |
05:15 |
argyle |
And there it is! Thanks!!! |
05:15 |
|
tanath joined #minetest |
05:16 |
|
mrtux joined #minetest |
05:17 |
VanessaE |
no prob :) |
05:17 |
VanessaE |
synched to dreambuilder and staged to my servers also. |
05:17 |
VanessaE |
and with that, I think I'll go to bed now. |
05:18 |
argyle |
Goodnight. |
05:18 |
VanessaE |
night :) |
05:18 |
hoodedice |
bye |
05:30 |
|
carlvelleri joined #minetest |
05:30 |
carlvelleri |
hey Minder_48er what happened to the server i cant get back on |
05:30 |
carlvelleri |
*miner_48er |
05:31 |
Miner_48er |
carlvelleri idk It's back up now |
05:31 |
carlvelleri |
ive been tring it wont let me back on |
05:32 |
carlvelleri |
oh sure now it loads |
05:32 |
|
nore joined #minetest |
05:33 |
carlvelleri |
last i seen you were expanding my lot then it stopped working for me |
05:34 |
|
Thenextlevel joined #minetest |
05:34 |
Thenextlevel |
hello |
05:34 |
Miner_48er |
hi |
05:34 |
Thenextlevel |
i was sent by OldCoder |
05:35 |
OldCoder |
Thenextlevel, welcome to #minetest |
05:35 |
OldCoder |
This is where the mod authors go |
05:36 |
Thenextlevel |
ello |
05:36 |
OldCoder |
Also graphics contributors, etc. |
05:36 |
OldCoder |
Most people are asleep except for the Eurotesters |
05:36 |
OldCoder |
But you made it, have fun |
05:36 |
Thenextlevel |
why did your chat color chage |
05:36 |
OldCoder |
Add the channel to autojoin, which you will find on the edit screen |
05:36 |
OldCoder |
Which chat color? |
05:36 |
Thenextlevel |
change |
05:36 |
OldCoder |
When your name is mentioned |
05:37 |
OldCoder |
It is different so that you can find |
05:37 |
Thenextlevel |
oh |
05:37 |
OldCoder |
where you are paged |
05:37 |
OldCoder |
Observe |
05:37 |
OldCoder |
Thenextlevel likes turtles |
05:37 |
hoodedice |
hi Thenextlevel |
05:37 |
OldCoder |
Different? |
05:37 |
Thenextlevel |
yes |
05:37 |
hoodedice |
welcome to minetest! |
05:37 |
OldCoder |
Add to autojoin and suggest your ideas over time |
05:37 |
OldCoder |
Learn Lua or at least GIMP and feel free to contribute |
05:38 |
Thenextlevel |
were do i put it to autojoin |
05:38 |
hoodedice |
if on twitter, follow the official Minetest at @MinetestCommune |
05:38 |
OldCoder |
hoodedice, thank you! |
05:38 |
hoodedice |
!next |
05:38 |
MinetestBot |
Another satisfied customer. Next! |
05:38 |
OldCoder |
Thenextlevel, on HexChat -> Network List -> Freenode -> Edit -> Autojoin tab |
05:38 |
OldCoder |
Heh |
05:38 |
hoodedice |
Also, say hi to MinetestBot |
05:38 |
hoodedice |
Hi MinetestBot |
05:38 |
MinetestBot |
Hey hoodedice. |
05:38 |
OldCoder |
MinetestBot is Hot |
05:38 |
Thenextlevel |
hi minetestbot |
05:38 |
MinetestBot |
Hello Thenextlevel! |
05:38 |
OldCoder |
Hot bot here is thought |
05:39 |
hoodedice |
It won't bite (but Jordach might) |
05:39 |
OldCoder |
Thenextlevel, Silva and Dragonop have also migrated here |
05:39 |
OldCoder |
I believe you met them over at Inchra |
05:39 |
OldCoder |
ShadowNinja, VanessaE, and kaeza |
05:40 |
hoodedice |
ah, this is the real #minetest |
05:40 |
OldCoder |
who are figures over there, are also in this channel |
05:40 |
hoodedice |
Inchra is just server talk |
05:40 |
OldCoder |
As hoodedice indicates, the actual development center |
05:40 |
Thenextlevel |
Oldcoder thinks i'm 10 years older then i am |
05:40 |
OldCoder |
Which is why I have brought you |
05:40 |
OldCoder |
Your misspellings are a bit odd but I don't really care |
05:40 |
hoodedice |
(I refer it to as THAT GREAT FLOOD OF CHAT) |
05:40 |
OldCoder |
Heh |
05:40 |
Thenextlevel |
i was thinknig the same thing |
05:41 |
OldCoder |
Flood of Chat is All That |
05:41 |
OldCoder |
I don't know if it's a good idea to bundle so many worlds into one channel |
05:41 |
Thenextlevel |
well more that it was a idea storm type thing |
05:41 |
hoodedice |
It's only when I have to build something that I miss Xubuntu http://xda-university.com/as-a-developer/porting-clockworkmod-recovery-to-a-new-device |
05:41 |
OldCoder |
Reviewing |
05:41 |
OldCoder |
Ah, Android |
05:41 |
OldCoder |
I need to learn more |
05:42 |
OldCoder |
Thenextlevel, I am needed elsewhere, feel free to settle in |
05:42 |
OldCoder |
You will see familiar names here |
05:42 |
Thenextlevel |
yes many allreday are the ones with the green dots ops |
05:42 |
OldCoder |
A lot of them |
05:42 |
OldCoder |
This is not a game chat channel |
05:43 |
OldCoder |
I.e. not worlds |
05:43 |
Thenextlevel |
i relize this |
05:43 |
OldCoder |
Very well, have fun |
05:43 |
Thenextlevel |
hi craig |
05:43 |
hoodedice |
don't be surprised if stuff goes off topic |
05:43 |
OldCoder |
Indeed |
05:43 |
OldCoder |
But friendlier than 2 years ago |
05:43 |
OldCoder |
The channel is civil these days |
05:43 |
Thenextlevel |
ist that how ervey converstaion goes |
05:44 |
hoodedice |
ah, are you talking about THE GREAT MODDING LANGUAGE WARS OF 2012? |
05:44 |
OldCoder |
It's good to be flexible |
05:44 |
OldCoder |
heh |
05:44 |
OldCoder |
More than one thing happened that year |
05:44 |
hoodedice |
"I think Minetest would do nice with java" |
05:44 |
OldCoder |
:-) |
05:44 |
hoodedice |
or THE GREAT DISTRO WAR OF 2013? |
05:44 |
* OldCoder |
does not recall that |
05:44 |
Thenextlevel |
ist mojang leader of java |
05:44 |
hoodedice |
no |
05:44 |
hoodedice |
Oracle is |
05:44 |
OldCoder |
Mojang? |
05:45 |
hoodedice |
Mojang *uses* java |
05:45 |
OldCoder |
MC? |
05:45 |
Thenextlevel |
minecrat |
05:45 |
hoodedice |
go to http://java.com |
05:45 |
hoodedice |
bottom right; Oracle |
05:45 |
Thenextlevel |
why did i say crat |
05:46 |
Thenextlevel |
well i dont know this whats the diffence all i see is companies |
05:46 |
hoodedice |
I think Thenextlevel is 13-15 years old |
05:46 |
Thenextlevel |
Oldcoder thoghut i was 20 |
05:46 |
Thenextlevel |
im 12 |
05:46 |
hoodedice |
ow, missed it by a year |
05:46 |
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05:46 |
hoodedice |
ask me how I guessed pls pls pls |
05:46 |
OldCoder |
His misspellings seem artificial, though |
05:47 |
Thenextlevel |
by my text or the way i speak just thw wording |
05:47 |
hoodedice |
Also, OldCoder: Minetest API in LOLCODE: http://hastebin.com/akipacabiz.vhdl |
05:47 |
OldCoder |
hoodedice, without going into details, were you here in 2012 and do you remember the situation at the time? |
05:47 |
OldCoder |
R |
05:47 |
OldCoder |
I HAZ A NODE tutorial:decowood |
05:47 |
hoodedice |
hmm, yes, I was |
05:47 |
OldCoder |
This is quite sensible |
05:47 |
hoodedice |
but I don't remember |
05:47 |
OldCoder |
Do you understand |
05:47 |
OldCoder |
Hm' |
05:48 |
OldCoder |
I don't wish to be specific |
05:48 |
OldCoder |
Do you recall an issue at the time |
05:48 |
OldCoder |
With somebody who was more than one person? |
05:48 |
Thenextlevel |
oh could i read it i just love to read |
05:48 |
hoodedice |
I remember the globeminner thing |
05:48 |
OldCoder |
Read what? |
05:48 |
Thenextlevel |
the totrails |
05:48 |
hoodedice |
tutorials? |
05:48 |
OldCoder |
hoodedice, I may be over-cautious but I am well ware |
05:48 |
hoodedice |
query me |
05:48 |
OldCoder |
That people are not always what they seem |
05:49 |
OldCoder |
* aware |
05:49 |
Thenextlevel |
yes hooded |
05:49 |
hoodedice |
!dev |
05:49 |
hoodedice |
!lua |
05:49 |
hoodedice |
!pil |
05:49 |
MinetestBot |
someone thinks you need to brush up on or learn Lua, please go to: http://lua.org/pil/ |
05:49 |
hoodedice |
See that ^ |
05:49 |
hoodedice |
and then dev.minetest.net |
05:49 |
OldCoder |
It does not truly matter though who or what somebody is |
05:49 |
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05:49 |
OldCoder |
If they can contribute |
05:50 |
Thenextlevel |
what is pil |
05:51 |
Thenextlevel |
i know what dev and lua is but not pil |
05:51 |
Zeno` |
Programming in Lua |
05:51 |
hoodedice |
^ |
05:51 |
Thenextlevel |
the whats diffent from just adding it with lua |
05:52 |
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05:52 |
hoodedice |
nothing |
05:52 |
hoodedice |
PIL is the tutorial for lua |
05:52 |
Thenextlevel |
um can i have !lua |
05:52 |
Thenextlevel |
i just want to leran basics |
05:53 |
hoodedice |
basics, yes, you need to pil |
05:53 |
Thenextlevel |
i know that you have to have alot of / and ; ' |
05:53 |
Thenextlevel |
okay can you give me a link |
05:53 |
hoodedice |
also google "lua users wiki" |
05:53 |
hoodedice |
no I cann;t |
05:53 |
hoodedice |
you need to google everything |
05:54 |
hoodedice |
you can ask specific questions here though |
05:55 |
Thenextlevel |
oh if i read something i neaver forget it i think i have like minor photograpic merory |
05:55 |
kaeza |
what is google? should I google that? |
05:55 |
kaeza |
<_< |
05:55 |
Thenextlevel |
hi kaeza |
05:55 |
kaeza |
hi Thenextlevel |
05:55 |
hoodedice |
that's with coding |
05:56 |
hoodedice |
once you practise it, you can't forget it |
05:56 |
hoodedice |
unless you haven't been practising it |
05:56 |
Thenextlevel |
how can anyone even think about google like hell they cant even make bing |
05:56 |
hoodedice |
wat? |
05:57 |
Thenextlevel |
bing came after google meaning they were smarter then before ing |
05:57 |
* kaeza |
pets hoodedice |
05:57 |
Thenextlevel |
hahahahahahaha' |
05:57 |
* hoodedice |
slaps MinetestBot |
05:57 |
hoodedice |
oops. |
05:58 |
Thenextlevel |
why minetest bot |
05:58 |
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05:58 |
Thenextlevel |
guys i need help useing a wiki |
05:58 |
argyle |
What is MinetestBot for? |
05:59 |
Thenextlevel |
the keeper of the chatroom |
05:59 |
Thenextlevel |
im assumeing |
06:00 |
argyle |
It has functions of some sort. |
06:00 |
argyle |
!next |
06:00 |
MinetestBot |
Another satisfied customer. Next! |
06:00 |
Thenextlevel |
they are one of the ops importent im saying theu bechase i dont know gender |
06:00 |
argyle |
I don't think it has a gender. |
06:00 |
Thenextlevel |
it's a person |
06:01 |
Thenextlevel |
who is masked under what others use as a mask so it's dobble mask |
06:04 |
hoodedice |
MinetestBot is a girl |
06:04 |
hoodedice |
!help |
06:04 |
MinetestBot |
https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md |
06:04 |
kaeza |
argyle, it contains several functions related to minetest, also MinetestBot is a 'she' |
06:04 |
hoodedice |
See that for commans ^ |
06:04 |
hoodedice |
*commands |
06:04 |
kaeza |
well, ninjas |
06:04 |
hoodedice |
see does stuff like |
06:04 |
hoodedice |
!rainbow i am a pritti ninjas |
06:04 |
MinetestBot |
4i a7m a8 pr3itti n6injas |
06:05 |
hoodedice |
!c 1 + 41 |
06:05 |
MinetestBot |
42 |
06:05 |
argyle |
I have been elucidated. |
06:05 |
hoodedice |
!g elucidated |
06:05 |
MinetestBot |
hoodedice: http://www.merriam-webster.com/dictionary/elucidate |
06:05 |
hoodedice |
!title |
06:05 |
MinetestBot |
hoodedice: Elucidate - Definition and More from the Free Merriam-Webster Dictionary |
06:05 |
hoodedice |
*cough* |
06:05 |
hoodedice |
!seen PilzAdam |
06:05 |
MinetestBot |
hoodedice: pilzadam was last seen at 2014-10-09 16:37:11 UTC on #minetest-de |
06:05 |
hoodedice |
okay okay, I'll stop, I'm sorry |
06:05 |
kaeza |
!tell hoodedice don't abuse the bot |
06:05 |
MinetestBot |
kaeza: I'll pass that on when hoodedice is around |
06:05 |
argyle |
Useful. |
06:06 |
hoodedice |
funny, usually it outputs a retort if said user is online |
06:06 |
hoodedice |
looks like !tell is broken again |
06:07 |
hoodedice |
!tell sfan5 !tell is probably broken again |
06:07 |
MinetestBot |
hoodedice: yeah, sure, whatever |
06:07 |
hoodedice |
MinetestBot has some attitude problems |
06:08 |
argyle |
!rand 0 100 |
06:08 |
MinetestBot |
71 |
06:08 |
hoodedice |
bbl, gotta get this thing done, then git sleep |
06:09 |
argyle |
Hmmm.. seems a little too random. |
06:09 |
hoodedice |
!rand 13 13 |
06:09 |
MinetestBot |
13 |
06:09 |
hoodedice |
*cough* |
06:13 |
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06:30 |
Thenextlevel |
hi sol |
06:42 |
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07:06 |
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07:28 |
blaise |
alias gl='git log --graph --decorate --pretty=oneline --abbrev-commit --all' |
07:31 |
sfan5 |
meow |
07:42 |
DarkNekros |
blaise, I prefer this alias gl='git log --graph --decorate --oneline --name-status --all' ;) |
07:47 |
Krock |
!up 85.6.218.161:61562 |
07:47 |
MinetestBot |
Krock: Syntax changed, please use 'example.org 1337' instead of 'example.org:1337' |
07:47 |
Krock |
!up 85.6.218.161 61562 |
07:47 |
MinetestBot |
85.6.218.161:61562 is up (798ms) |
07:47 |
Krock |
amaze |
07:49 |
blaise |
lol |
07:49 |
MinetestBot |
blaise: 10-08 12:04 UTC <Megaf> Bees mod is causing lots of lags on your server |
07:50 |
blaise |
MinetestBot: thank you. |
07:51 |
Krock |
!tell Dragonop online. |
07:51 |
MinetestBot |
Krock: I'll pass that on when Dragonop is around |
07:57 |
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08:09 |
sfan5 |
DarkNekros: I prefer this: [alias]\nlg = log --color --graph --pretty=format:'%Cred%h%Creset -%C(yellow)%d%Creset %s %Cgreen(%cr)%C(bold blue)<%an>%Creset' --abbrev-commi |
08:09 |
sfan5 |
s/commi/commit/ |
08:14 |
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08:21 |
DarkNekros |
sfan5, nice, but you don't know which files where changed/created/etc :) |
08:22 |
sfan5 |
I can use git log for that |
08:24 |
DarkNekros |
also :) |
08:24 |
DarkNekros |
sfan5, which type of console do you use? (bash, zsh) |
08:25 |
Zeno` |
shell |
08:35 |
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09:14 |
Megaf_ |
sol_invictus: You there? |
09:17 |
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09:18 |
Zeno` |
that's exceptions for ya |
09:19 |
Megaf_ |
what? |
09:20 |
Zeno` |
that error you just got |
09:21 |
Megaf_ |
a peer not found shouldnt crash the whole server |
09:21 |
Zeno` |
correct |
09:22 |
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09:32 |
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09:34 |
ElectronLibre |
Good <insert what you want here> everyone. |
09:34 |
Hirato |
s/<insert what you want here>/game, no rematch/ |
09:34 |
Hirato |
>_> |
09:39 |
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09:40 |
Krock |
s/<insert what you want here>/, I finally discovered the bad of using variables in messages. Gonna puke now at/ |
09:40 |
Krock |
^ ElectronLibre |
09:42 |
* ElectronLibre |
wasn't using a variable but thank you. |
09:44 |
Krock |
!tell Calinou moreores' hoes allow to grief areas |
09:44 |
MinetestBot |
Krock: yeah, sure, whatever |
09:44 |
Krock |
<3 MinetestBot |
09:44 |
MinetestBot |
<3 Krock |
09:47 |
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11:05 |
PenguinDad |
I was bored and made a new wet soil side :/ http://a.pomf.se/fxfgkf.png |
11:06 |
kilbith |
Calinou did it too |
11:07 |
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11:13 |
Zeno` |
kilbith! |
11:13 |
Zeno` |
I saw some of your nodeboxes... awesome work |
11:16 |
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11:20 |
kilbith |
thanks Zeno` |
11:22 |
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11:25 |
kilbith |
many thanks for your work on plantlife too, Zeno` |
11:28 |
Zeno` |
you're welcome of course |
11:31 |
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11:40 |
Krock |
PenguinDad, nice. |
11:41 |
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11:41 |
rub3nwardy |
Hi all! |
11:42 |
Krock |
hi RU83NVV4R|)y |
11:42 |
rubenwardy |
My client entered the wrong channel accidentally :( |
11:43 |
PenguinDad |
Note to self: Never enable fsaa |
11:44 |
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11:44 |
Fritigern |
I'm no great builder, so i am rather proud of how this one turned out: https://www.dropbox.com/s/ybc3jrceql2ab0a/My_build.png?dl=0 |
11:46 |
rubenwardy |
Mediacru.sh is awesome |
11:46 |
rubenwardy |
That is quite cool, Fritigern |
11:47 |
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11:53 |
sol_invictus |
Megaf_: ? |
11:56 |
Megaf_ |
sol_invictus: are you the player named sol that was palying on my serever earlier on? |
11:57 |
sol_invictus |
I don't think so, I was playing at Krock's server as solomon |
11:58 |
Megaf_ |
oh, ok |
11:59 |
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12:01 |
jojoa1997 |
Yello |
12:02 |
Krock |
w |
12:03 |
PenguinDad |
Shouto jojoa1997 |
12:04 |
jojoa1997 |
waaaa |
12:05 |
jojoa1997 |
What is "Shouto" |
12:05 |
sfan5 |
DarkNekros: zsh |
12:06 |
Fritigern |
zsh = zesty super heroes! |
12:06 |
PenguinDad |
jojoa1997: Yello and Shouto :P |
12:38 |
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13:01 |
chchjesus |
woah |
13:03 |
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13:07 |
PenguinDad |
zomfg people left irc! |
13:08 |
Fritigern |
Does anyone know if it is possible to have minetestmapper recognise nodes that it by default does not? |
13:08 |
Fritigern |
For example, it does not know the node building_blocks:Marble, so my awesome build goes invisible on the map. |
13:10 |
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13:10 |
* GhostDoge |
barks at PenguinDad |
13:12 |
Fritigern |
OH! Derp. I failed to look closely at the files in my local repo. it's right there, a text file containing scripts to generate the colors so that minetestmapper will recognise the nodes |
13:13 |
PenguinDad |
Fritigern: just use that script in a dreambuilder world and you've got nearly every mod covered by your colors.txt ;) |
13:16 |
Fritigern |
The ==COMMAND== section, i assume that it's easiest to save that as a bash script? |
13:22 |
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13:22 |
CamelToeCase |
hai |
13:23 |
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13:23 |
CamelToeCase |
Hi again |
13:29 |
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13:29 |
CamelToeCase |
This connection tho |
13:40 |
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13:40 |
CamelToeCase |
hi someguy |
13:40 |
someguy |
Hi. |
13:51 |
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13:52 |
Fritigern |
PenguinDad: You should change your name to P-Daddy |
13:52 |
PenguinDad |
Why? |
13:53 |
Fritigern |
Why not? |
13:55 |
Fritigern |
You really know how to kill a joke |
13:56 |
PenguinDad |
Rest in Pasta Joke |
14:12 |
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15:24 |
MinetestBot |
Dragonop: 10-12 07:51 UTC <Krock> online. |
15:26 |
Dragonop |
Hi! |
15:27 |
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16:21 |
rubenwardy |
https://gist.github.com/rubenwardy/c72717a21fc40c858c65 |
16:25 |
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16:26 |
rubenwardy |
!title https://gist.github.com/rubenwardy/c72717a21fc40c858c65 |
16:26 |
MinetestBot |
rubenwardy: Minetest Readable Modding Format |
16:29 |
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16:33 |
asie |
rubenwardy: awesome |
16:33 |
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16:33 |
asie |
very awesome |
16:36 |
rubenwardy |
asie, add https://gist.github.com/rubenwardy/c72717a21fc40c858c65#lists |
16:36 |
asie |
yes |
16:36 |
rubenwardy |
* added. XD |
16:41 |
VanessaE |
[10-12 12:40] <lag01> hello! Can you please test my world map shrinking script? https://forum.minetest.net/viewtopic.php?f=14&t=10333 |
16:41 |
VanessaE |
posted in #Minetest-dev just a few mins ago |
16:41 |
VanessaE |
this could be very handy indeed |
16:42 |
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16:43 |
Cylus |
rubenwardy: I think that would make moding easier for newbies, but to make it more readable, it needs to be consistent. The main issue I see is that the entry on the "node" line can either be the description or the name, depending on which other attributes are specified. Defaulting both to that is fine, but only one should be able to be respecified, so that the "node" line is known to *always* be the name or *always* be the description. |
16:44 |
rubenwardy |
I was thinking that. It should always be the description |
16:44 |
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16:45 |
Cylus |
Yeah, that's probably the one I would choose as well. |
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16:51 |
MinetestBot |
Calinou: 10-12 09:44 UTC <Krock> moreores' hoes allow to grief areas |
16:51 |
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16:52 |
Calinou |
hoes come from a random pull reques |
16:52 |
Calinou |
+t |
16:53 |
pitriss |
Calinou: hi https://gitorious.org/calinou/moreblocks/source/6501336d86f2f55d9c7af1869b461cd9e7891ad7:stairsplus/stairs.lua#L122 //colon before node name in alias is not needed.. It caused me some troubles yesterday:) |
16:53 |
pitriss |
as aliases was not working due that |
16:54 |
Calinou |
ah |
16:54 |
Calinou |
the alias may break directions of already placed stuff, I need to try it |
16:57 |
dhasenan |
Wonder if there's a geometry library for minetest letting you create shapes and combine them and then query / create nodes based on them. |
16:58 |
dhasenan |
Because I'm creating one now, and the easiest way for me to create it would be to add a line to depends.txt. |
16:59 |
Calinou |
it doesn't make the alias work, pitriss |
16:59 |
Calinou |
dhasenan, there isn't, but you can use mathematical formulas to make nodeboxes |
17:00 |
pitriss |
Calinou: i aplied latest moreblocks in older game, there may be multiple conditions to make these aliases not working.. |
17:00 |
pitriss |
IDK.. but removing of that colon worked for me |
17:02 |
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17:02 |
Calinou |
what can be done instead is overriding the drop of default stairs |
17:02 |
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17:02 |
Calinou |
to be sure one gets the Stairs+ nodes when digging them |
17:03 |
pitriss |
i checked that by /giveme :) |
17:03 |
pitriss |
with colon i was unable to use that alias, without it gave me that stair node:) |
17:04 |
VanessaE |
Calinou: it's partly my fault, I just had him try a couple random things until the alias at least worked for his particular use case |
17:04 |
VanessaE |
since I wasn't entirely sure what he was trying to accomplish :) |
17:07 |
pitriss |
as I told. I'm trying to update landrush a bit without breaking world.. So there may be also some legacy mods changing this.. |
17:08 |
CWz |
question: if minetest is released under LGPL do maps fall under the same license and do mod licenses apply to maps as well? |
17:12 |
dhasenan |
CWz: probably not. GCC's output isn't under the GPL, for instance, and the GPL is more strict than the LGPL. |
17:12 |
CWz |
dhasenan: thanks |
17:20 |
Calinou |
GNU licenses do not cover program output |
17:20 |
Calinou |
pitriss, you can't use leading colon in /give and aliases :/ |
17:22 |
pitriss |
Calinou: i see |
17:23 |
Calinou |
leading colon is used to redefine a node or item |
17:24 |
pitriss |
Calinou: i tried stairs:stair_* and that second name.. and when in alias definition was that colon prefix one name was not working |
17:24 |
pitriss |
If it is working for you then nevermind. |
17:25 |
VanessaE |
Calinou: I don't think a leading colon is legal in an alias call is it? |
17:27 |
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17:28 |
VanessaE |
bbl |
17:28 |
Calinou |
I don't think it is |
17:28 |
Calinou |
no idea why I put it |
17:28 |
VanessaE |
force of habit perhaps |
17:28 |
VanessaE |
when I had him take the colon out, the alias started to function properly so I assumed it was just a typo or something. |
17:28 |
VanessaE |
anyway, gotta run |
17:32 |
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17:37 |
kilbith |
walking dead back \o/ |
17:38 |
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17:48 |
CWz |
something is up with the minetestc55 on ppa |
17:49 |
rubenwardy |
'minetest'? |
17:55 |
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17:55 |
Thenextlevel |
hello |
17:56 |
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18:00 |
Cylus |
CWz: What's up with the minetestc55 PPA? |
18:00 |
PenguinDad |
#minetest an idle rpg where talking is allowed xD |
18:17 |
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18:18 |
* pitriss |
wants idlerpg for jabber/xmpp :D |
18:22 |
* PenguinDad |
wants moar moneys |
18:24 |
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18:25 |
VanessaE |
I'm back. yay. :) |
18:29 |
Megaf_ |
Hi VanessaE, welcome back |
18:31 |
Megaf_ |
Folks, if I have one public IP and several computers on my network, how do I setup iptables on the computer that has the public IP to make minetest server work on one of the computers on the private net |
18:31 |
Megaf_ |
? |
18:31 |
Megaf_ |
lets say the public IP is 222.2222.222 and the private IP is 192.168.1.202 |
18:33 |
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18:33 |
VanessaE |
no idea what you're trying to do, Megaf_ |
18:33 |
VanessaE |
share a server across only your lan, or what |
18:34 |
VanessaE |
? |
18:34 |
Cacatoes |
anyone running minetest on Debian Testing/Sid ? I have an obvious bug and wonder if you have it too. Bonus point if you have non-english keyboard |
18:35 |
Megaf_ |
VanessaE: just run a public server. |
18:35 |
VanessaE |
Cacatoes: a server, yes. client on Xubuntu. not a non-English keyboard though. |
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18:35 |
VanessaE |
Megaf_: if the server runs on one of the machines on your LAN then you just need some basic port forwarding |
18:35 |
pitriss |
Megaf_: i think you need just NAT on that machine |
18:35 |
VanessaE |
I don't remember how to do it with iptables, but it's easy |
18:36 |
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18:36 |
Cacatoes |
my bug is I simply can't input a '7', so I can't enter a custom IP address of a server which has this digit. Every other digit works. |
18:36 |
VanessaE |
Cacatoes: this is a known issue. |
18:37 |
pitriss |
Cacatoes: bug in irrlicht |
18:37 |
VanessaE |
use the top row keys, not the keypad |
18:37 |
Miner_48er |
Megaf_ iptables -t nat -A PREROUTING -i eth0 -p tcp --dport 30000 -j DNAT \ |
18:37 |
Miner_48er |
--to 192.168.1.202:30000 |
18:37 |
Cylus |
Megaf_: It sounds like you need to port forward at your router. |
18:37 |
Miner_48er |
Megaf_ https://access.redhat.com/documentation/en-US/Red_Hat_Enterprise_Linux/4/html/Security_Guide/s1-firewall-ipt-fwd.html |
18:37 |
Megaf_ |
I will make a drawing |
18:37 |
VanessaE |
thanks Miner_48er. I couldn't remember how to do it |
18:37 |
Cacatoes |
okay, I don't see it reported in Debian bug tracker that's why |
18:37 |
pitriss |
Cacatoes: there is oneliner fix for irrlicht 1.8.1 |
18:39 |
pitriss |
Cacatoes: in irlicht 1.8.1 change in irrlicht-1.8.1/source/Irrlicht/CIrrDeviceLinux.cpp line "event.xkey.state = 0;" for "event.xkey.state &= ~(ControlMask|ShiftMask);" without quotes and recompile your irrlicht |
18:39 |
pitriss |
s/for/to/ |
18:40 |
pitriss |
then you will be able to use numpad for writing numbers:) |
18:40 |
Cacatoes |
I won't build, I wait for my distro to fix it |
18:40 |
Cacatoes |
so that's why I want to know if Debian is aware of the issue |
18:41 |
pitriss |
I think it was reported already to irrlicht devs but not fixed |
18:41 |
VanessaE |
Cacatoes: it's debian, you'll be waiting a month of Sundays for them to fix it. |
18:41 |
VanessaE |
just build it. |
18:42 |
Cacatoes |
reported to irrlicht, I hope so, that's the least to do |
18:44 |
Cacatoes |
ok, thanks, will drop them a little something then |
18:45 |
Calinou |
hi Cacatoes |
18:45 |
Calinou |
I remember you |
18:45 |
Calinou |
:D |
18:45 |
Cacatoes |
do you, how ? ;) |
18:45 |
Calinou |
I have the 7 issue too |
18:45 |
Calinou |
(I'm French) |
18:45 |
Cacatoes |
(I guess so) |
18:47 |
pitriss |
Czech layout have also problem with 4, and ( ) :D |
18:48 |
rubenwardy |
https://github.com/rubenwardy/mesecode |
18:51 |
iqualfragile |
7 issue? |
18:53 |
pitriss |
iqualfragile: it is more irrlicht's issue with non english layouts.. |
18:53 |
iqualfragile |
pitriss: i am using an exotic german layout, what is the issue? |
18:54 |
Thenextlevel |
hi pitriss |
18:54 |
Thenextlevel |
hi VanessaE |
18:55 |
iqualfragile |
https://www.youtube.com/watch?v=0YBumQHPAeU |
18:55 |
pitriss |
iqualfragile: on czech layout i can't write 7, 4, ), (.. and as special bonus czech layout turns 4 into enter key |
18:55 |
iqualfragile |
oh, interesting |
18:55 |
iqualfragile |
no, i don't have these issues |
18:55 |
Dragonop |
use other layout maybe |
18:56 |
pitriss |
yes It is very "nice" when I forgot and use national chars.. and one of them just send message in the half:D |
18:57 |
pitriss |
Dragonop: ehhh why? My layout is okay everywhere else:) |
18:57 |
Dragonop |
oh, then its okay :) |
18:58 |
pitriss |
only MT have this issue.. but patched irrlicht solves this partly.. It allows atleast writing numbers on numpad |
18:58 |
pitriss |
*partially |
18:59 |
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19:54 |
kaeza |
greetings |
19:54 |
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19:55 |
VanessaE |
greetz, kaeza |
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20:02 |
Thenextlevel |
how do you use world edit to copy part of world and paste it |
20:03 |
VanessaE |
there's no actual "copy and paste", per se, but you can //save and then move your //pos1 to the new target location and then //load the file back |
20:03 |
Thenextlevel |
thank you |
20:03 |
VanessaE |
you can also //copy (x or y or z) (some number of nodes) to just directly copy the selection that many nodes over in the X/Y/Z direction |
20:04 |
Thenextlevel |
thats harder then what it's worth |
20:04 |
VanessaE |
e.g. //copy x 10 will copy the selected area to a new location 10 nodes over to the side in the X direction |
20:05 |
Thenextlevel |
you could do the first thing alot easysir the only reason you would do the second one is if thats all you knew or you were testing your self |
20:06 |
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20:06 |
VanessaE |
right |
20:07 |
VanessaE |
and indeed //save followed by //load is more or less the same as copy&paste, just under a different name and with a permanent "clipboard" :) |
20:07 |
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20:21 |
OldCoder |
http://minetest.org/lockup.txt |
20:22 |
OldCoder |
^ Interesting lockup log. Occurs right after world start. Comments? |
20:22 |
Thenextlevel |
hey Oldcoder |
20:23 |
Thenextlevel |
long time no see |
20:23 |
OldCoder |
Hm? Like 30 seconds |
20:23 |
OldCoder |
Can anybody comment on the lockup log above? Back in a little while |
20:24 |
Megaf |
I still got no luck with iptables |
20:25 |
Megaf |
Internet > [(eth0 - public IP)computer(eth0:1 - 192.168.1.1)] > [(eth0 - 192.168.1.102)minetest server] |
20:26 |
Megaf |
how do I do that? |
20:26 |
OldCoder |
What are you attempting? |
20:26 |
OldCoder |
This is forwarding? |
20:26 |
Megaf |
yep |
20:26 |
Jordach |
OldCoder, looks suspiciously like mobile clients not understanding anything at all |
20:26 |
OldCoder |
Jordach, what do I patch on the server side? |
20:26 |
Megaf |
I want to forward port 3000 to minetest server |
20:26 |
Jordach |
OldCoder, you can't |
20:26 |
OldCoder |
Megaf, don't you need to do something with a router? |
20:26 |
Jordach |
any new api feature kills mobile clients completely |
20:26 |
Megaf |
no router |
20:27 |
OldCoder |
Jordach, I don't care about the mobile clients |
20:27 |
Megaf |
OldCoder: computer IP is a public IP |
20:27 |
OldCoder |
Jordach, I just don't want the world to lock up |
20:27 |
Megaf |
s/is/has |
20:27 |
OldCoder |
Megaf, reviewing again |
20:27 |
Jordach |
OldCoder, i don't know |
20:27 |
OldCoder |
Is there any sign of why the server is locking up? |
20:27 |
OldCoder |
Death By Mobile sounds risky to all servers |
20:27 |
OldCoder |
Megaf, what is the public IP? |
20:28 |
Megaf |
OldCoder: 178.79.130.6 |
20:28 |
OldCoder |
Should I just refuse to "RESEND timed-out RELIABLE" ? |
20:29 |
OldCoder |
O.K. now Megaf what does the Internet connect to? A gateway Linux PC? |
20:29 |
Megaf |
OldCoder: computer have this public IP on its eth0 |
20:29 |
OldCoder |
Yes |
20:29 |
OldCoder |
So? |
20:29 |
OldCoder |
Which PC |
20:29 |
Megaf |
Internet > [(eth0 - public IP)computer(eth0:1 - 192.168.1.1)] > [(eth0 - 192.168.1.102)minetest server] |
20:29 |
OldCoder |
is Minetest running on? |
20:29 |
OldCoder |
Hang on |
20:29 |
Megaf |
ok |
20:29 |
OldCoder |
Which PC is Minetest running on? |
20:30 |
OldCoder |
the same one? |
20:30 |
OldCoder |
If so |
20:30 |
Megaf |
internet enters on a computer with two nics |
20:30 |
OldCoder |
192.168.x.x shouldn't enter into it |
20:30 |
OldCoder |
Yes |
20:30 |
OldCoder |
Public and private |
20:30 |
Megaf |
yep |
20:30 |
OldCoder |
Do you have an iptables firewall of any type? |
20:30 |
OldCoder |
No port forwarding should be needed |
20:30 |
Megaf |
yep, I'd like to do that with iptables |
20:31 |
OldCoder |
No port forwarding should be needed |
20:31 |
OldCoder |
At all |
20:31 |
OldCoder |
IIRC |
20:31 |
OldCoder |
If you DROP any firewall as a test |
20:31 |
Megaf |
minetestserver computer connects computer that connects to internet |
20:31 |
OldCoder |
Shouldn't Minetest just work on the public IP address and any port you wish above 1024? |
20:31 |
OldCoder |
That is what I needed to know |
20:31 |
OldCoder |
So Minetest is NOT on the gateway PC? |
20:32 |
Megaf |
nope |
20:32 |
OldCoder |
The gateway PC is 192.168.1.1 on the LAN ? |
20:32 |
Megaf |
Internet > [(eth0 - public IP)Computer Connected to Internet(eth0:1 - 192.168.1.1)] > [(eth0 - 192.168.1.102)Computer Running Minetest] |
20:32 |
Megaf |
read that |
20:32 |
OldCoder |
I see that |
20:32 |
OldCoder |
Double checking my understanding |
20:32 |
OldCoder |
The gateway PC is 192.168.1.1 on the LAN ? |
20:32 |
Megaf |
yep |
20:32 |
OldCoder |
The Minetest PC is 192.168.1.102 on the LAN ? |
20:33 |
Megaf |
That's right |
20:33 |
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20:33 |
OldCoder |
Wait briefly |
20:33 |
Megaf |
Ok, Thanks |
20:33 |
OldCoder |
echo 1 > /proc/sys/net/ipv4/ip_forward |
20:33 |
Megaf |
Ok, i have that one |
20:34 |
OldCoder |
cat /proc/sys/net/ipv4/conf/eth0/forwarding |
20:34 |
OldCoder |
This shows 1? |
20:34 |
Megaf |
OldCoder: This part is done, since Im running a webserver on other computer |
20:34 |
OldCoder |
yes |
20:34 |
OldCoder |
Show us the iptables rules |
20:34 |
OldCoder |
you are using |
20:34 |
Megaf |
and all computers on the ineternal net is working |
20:34 |
OldCoder |
for forwarding |
20:35 |
Megaf |
ok |
20:35 |
Megaf |
it shows 1 |
20:35 |
OldCoder |
http://serverfault.com/questions/140622/how-can-i-port-forward-with-iptables |
20:35 |
Megaf |
Im not using any rule to run that web server, for that Im using haproxy |
20:35 |
OldCoder |
Are your current rules similar to this |
20:35 |
OldCoder |
Yes |
20:35 |
OldCoder |
So you have not set up iptables for this yet? |
20:36 |
OldCoder |
Try that web page |
20:36 |
OldCoder |
He has two rules at the top |
20:36 |
Megaf |
but haproxy only do http, thats why I need iptables, to take care of the udp thing |
20:36 |
Megaf |
ok |
20:36 |
OldCoder |
Need to change them to UDP |
20:36 |
OldCoder |
and tweak otherwise |
20:36 |
OldCoder |
Two more rules |
20:36 |
OldCoder |
are listed further down |
20:37 |
OldCoder |
Working on my version |
20:38 |
OldCoder |
|
20:38 |
OldCoder |
-A PREROUTING -p udp -m udp --dport 30000 -j DNAT --to-destination 192.168.1.102:30000 |
20:38 |
OldCoder |
-A FORWARD -m state -p udp -d 192.168.1.102 --dport 30000 --state NEW,ESTABLISHED,RELATED -j ACCEPT |
20:38 |
OldCoder |
-t nat -A PREROUTING -p udp -i eth0 --dport 30000 -j DNAT --to-destination 192.168.1.102:30000 |
20:39 |
OldCoder |
-A FORWARD -p udp -d 192.168.1.102 --dport 30000 -m state --state NEW,ESTABLISHED,RELATED -j ACCEPT |
20:39 |
OldCoder |
|
20:39 |
OldCoder |
Megaf, something similar to this? |
20:39 |
Megaf |
I think so |
20:39 |
OldCoder |
Try those four, then |
20:39 |
Megaf |
lots of rules |
20:40 |
OldCoder |
Just four for this maybe if lucky |
20:40 |
OldCoder |
http://minetest.org/lockup.txt |
20:40 |
OldCoder |
If anybody can tell me how to save my world, let me know ^ |
20:43 |
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20:44 |
OldCoder |
Miner_48er reports that this is an old bug with several reports |
20:44 |
OldCoder |
I'll try to patch it if anybody can provide any tips |
20:46 |
Megaf |
OldCoder: easiest way to fix minetest is rewriting it from scratch |
20:46 |
Megaf |
and there is something wrong with the first tule your wrote |
20:46 |
OldCoder |
I know, but this lockup is now occurring continuously |
20:46 |
OldCoder |
Could be, let me check it |
20:47 |
Megaf |
# iptables -A PREROUTING -p udp -m udp --dport 30000 -j DNAT --to-destination 192.168.1.102:30000 |
20:47 |
Megaf |
iptables: No chain/target/match by that name. |
20:47 |
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20:47 |
sandrossv |
hello |
20:48 |
Megaf |
OldCoder: you missed -t nat |
20:48 |
OldCoder |
The 1st rule needs it? |
20:48 |
Megaf |
it seems so |
20:48 |
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20:49 |
OldCoder |
iptables -t nat -A PREROUTING -p udp --dport 30000 -j DNAT --to-destination 192.168.1.102 |
20:49 |
OldCoder |
iptables -t nat -A POSTROUTING -p udp --dport 30000 -j MASQUERADE |
20:49 |
OldCoder |
Megaf, how about just those two rules? |
20:50 |
Megaf |
im trying the first 4 at the moment, let me start the server and see if it works |
20:52 |
Megaf |
!server Megaf |
20:52 |
MinetestBot |
Megaf: Megaf Server v4.0 | minetest.megaf.info:30003 | Clients: 5/9, 5/8 | Version: 0.4.10-Megaf / MegafXplore | Ping: 2126ms |
20:53 |
Megaf |
hm |
20:53 |
Megaf |
!server Megaf |
20:53 |
MinetestBot |
Megaf: Megaf Server v4.0 | minetest.megaf.info:30003 | Clients: 5/9, 5/8 | Version: 0.4.10-Megaf / MegafXplore | Ping: 2126ms |
20:53 |
Megaf |
!up 178.79.130.6 |
20:53 |
MinetestBot |
Megaf: Invalid Port: |
20:53 |
Megaf |
!up 178.79.130.6 30000 |
20:53 |
MinetestBot |
178.79.130.6:30000 is up (16ms) |
20:53 |
OldCoder |
Ha |
20:53 |
OldCoder |
Works? |
20:54 |
OldCoder |
last 2 are simpler |
20:54 |
Megaf |
OldCoder: yep, it works |
20:54 |
OldCoder |
kk |
20:54 |
Megaf |
and it may be the fastest mt server so fa |
20:55 |
Megaf |
far* |
20:55 |
OldCoder |
kk |
20:55 |
OldCoder |
VanessaE, away? |
20:55 |
* OldCoder |
wants to fix locked up world |
20:58 |
Megaf |
!up Megaf TEST |
20:58 |
MinetestBot |
Megaf: Invalid Address |
20:59 |
Megaf |
!server Megaf TEST |
20:59 |
MinetestBot |
Megaf: No results |
20:59 |
Megaf |
I wodner why it doesnt show my server |
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21:04 |
Calinou |
today I learned MCEdit has translations |
21:04 |
Calinou |
the first warning appeared in French 8) |
21:05 |
Megaf |
OldCoder: when your that begun happening? |
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21:08 |
OldCoder |
After a few days. I just patched the RE-SENDING RELIABLE code and the crash seems to have stopped. But packets pile up and memory leak. |
21:09 |
Megaf |
OldCoder: does it happens without mods? |
21:10 |
OldCoder |
I'll need to test, yes. But I think it's a known core bug. |
21:10 |
OldCoder |
Miner_48 has found a number of reports |
21:10 |
OldCoder |
There is no fix. I think there's an attempt to resend packets in an infinite loop. |
21:10 |
OldCoder |
I've capped the loop but now packets aren't released and memory leaks. |
21:17 |
OldCoder |
Will this patch to connection.cpp cause memory leaks? |
21:17 |
OldCoder |
k->resend_count++; |
21:17 |
OldCoder |
+ if (k->resend_count > 5) break; |
21:17 |
OldCoder |
^ Experimental patch |
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Xavi |
VanessaE: someone on server #minetest needs u |
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hisforever |
Hi my friends |
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hisforever |
Whats going on |
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