Time |
Nick |
Message |
00:01 |
|
anunakki joined #minetest |
00:02 |
VanessaE |
http://soylentnews.org/article.pl?sid=14/09/10/1149205 |
00:02 |
VanessaE |
nu? eppes? no one commented about minetest here yet? :P |
00:10 |
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MrGhetto joined #minetest |
00:11 |
MrGhetto |
I've been really interested in MineBot lately, development side especially, from what I can see it's mainly c++/lua? |
00:11 |
VanessaE |
MineBot? |
00:11 |
VanessaE |
Maybe you mean Minetest :) |
00:12 |
MrGhetto |
Sorry, MineTest, i was looking at the IRC client names :P |
00:12 |
VanessaE |
heh |
00:12 |
VanessaE |
yeah, it's written in C++ |
00:12 |
VanessaE |
uses Lua for game content and mods |
00:13 |
MrGhetto |
Okay, so say I wanted to start a server (after I figure out how to) and wanted to develop mods/plugins, I'd use Lua. |
00:13 |
VanessaE |
yep |
00:13 |
VanessaE |
and running a server isn't hard |
00:13 |
VanessaE |
the server comes as part of the normal engine install |
00:14 |
VanessaE |
you just have to run it with the right command line arguments to point it to the game content you want to use, the world you want to play in, etc. |
00:14 |
VanessaE |
or I should say, *launching* a server is easy |
00:14 |
VanessaE |
maintaining it can be a challenge ;) |
00:15 |
MrGhetto |
I'm up for a challenge :) I'll be on here much more, hopefully start up a server... Lua is my first obstacle. |
00:19 |
blaise |
whelp, time to roll the server over and boot linux-3.16.2 |
00:19 |
blaise |
XD |
00:19 |
blaise |
brb |
00:22 |
VanessaE |
heh, have fun |
00:22 |
ulla |
vanessae how make protection in your server? |
00:22 |
VanessaE |
ulla: https://forum.minetest.net/viewtopic.php?f=10&t=8364 |
00:23 |
VanessaE |
read here, under "Land Ownership" |
00:23 |
VanessaE |
(the instructions are the same for all my servers) |
00:23 |
ulla |
ty |
00:24 |
MrGhetto |
Gah. error 0xc000007b when I try to start up |
00:24 |
VanessaE |
MrGhetto: not familiar with that error |
00:24 |
VanessaE |
try running it from a command prompt |
00:25 |
MrGhetto |
First it told me I needed OpenAL32, I got it and put it into my Windows folder, now it gives that error. I'll try through command promt. |
00:25 |
VanessaE |
oh great, they still haven't fixed that?? |
00:25 |
VanessaE |
here, try one of these instead |
00:26 |
VanessaE |
https://forum.minetest.net/viewtopic.php?id=1523 |
00:26 |
VanessaE |
or https://forum.minetest.net/viewtopic.php?id=6727 |
00:26 |
VanessaE |
the unofficial builds work better than the official ones |
00:26 |
MrGhetto |
Alright, I'll try it when I get back. Thanks! |
00:26 |
VanessaE |
also theyr |
00:27 |
VanessaE |
they're newer (e.g. from recent development code) |
00:27 |
VanessaE |
you're welcome ;) |
00:28 |
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blaise joined #minetest |
00:38 |
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sely joined #minetest |
00:40 |
ulla |
ty vanessae |
00:40 |
MrGhetto |
Okay I got the 0xc000007b error again. Do I just remove the '.example' off of the 'minetest.config.example'? And leave it in the main filder? |
00:41 |
VanessaE |
no, leave the file be |
00:41 |
VanessaE |
anything useful in debug.txt? |
00:42 |
MrGhetto |
Not sure where that would be? Couldn't come up with anything when I searched |
00:42 |
VanessaE |
same directory as minetest.conf.example |
00:42 |
MrGhetto |
No, I just see a README and the folder |
00:43 |
MrGhetto |
folders* |
00:43 |
VanessaE |
ok |
00:43 |
VanessaE |
get rid of openal that you installed, and try one of those builds I pointed to |
00:43 |
VanessaE |
(they already have it I guess) |
00:44 |
MrGhetto |
That's what I did, I removed OpenAL from the windows folder and just used the ZIP I got from one of the ones you linked |
00:45 |
VanessaE |
which one did you try? |
00:45 |
MrGhetto |
2nd one |
00:45 |
MrGhetto |
https://forum.minetest.net/viewtopic.php?id=6727 |
00:45 |
VanessaE |
ok |
00:46 |
VanessaE |
damn.. |
00:46 |
VanessaE |
try sfan5's then? |
00:46 |
VanessaE |
(the first link) |
00:47 |
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FreeFull joined #minetest |
00:47 |
VanessaE |
when I look up that error I get references to MSVC being broken or outdated |
00:47 |
MrGhetto |
I'm trying the 32bit, since the page they linked said to try the 32 if the 64 doesn't work |
00:47 |
VanessaE |
(which shouldn't matter, that's a compile-time thing) |
00:47 |
VanessaE |
ok |
00:48 |
MrGhetto |
Aha! Thank you! |
00:48 |
VanessaE |
hm? |
00:48 |
MrGhetto |
Worked |
00:48 |
VanessaE |
\o/ |
00:48 |
MrGhetto |
Shall I switch to directx (like the 2nd link suggested) or should I not touch something that's not broken |
00:49 |
VanessaE |
that I don't have any experience with |
00:49 |
VanessaE |
I run linux here so it's opengl from the get-go |
00:49 |
MrGhetto |
Eh, it works. That's all I need. |
00:49 |
VanessaE |
but bear in mind that shaders don't work with directx |
00:50 |
VanessaE |
(because they're written in glsl) |
00:50 |
MrGhetto |
Yeah, I'll stuck with OpenGL |
00:54 |
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blaise joined #minetest |
00:54 |
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blaise joined #minetest |
00:57 |
blaise |
Linux vaio 3.16.2-gentoo #1 Wed Sep 10 16:44:22 EST 2014 i686 Intel(R) Pentium(R) M processor 1.73GHz GenuineIntel GNU/Linux |
00:57 |
blaise |
woot! |
01:02 |
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Brains joined #minetest |
01:17 |
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Taoki joined #minetest |
01:18 |
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sely joined #minetest |
01:19 |
blaise |
guess everyone went to bed? |
01:19 |
blaise |
!server midnight |
01:19 |
MinetestBot |
blaise: MidnightSystems | midnightsystems.net | Clients: 1/15, 0/1 | Version: 0.4.10 / minetest | Ping: 127ms |
01:20 |
blaise |
sweet |
01:20 |
|
Taoki joined #minetest |
01:23 |
blaise |
sometimes I exit to main menu and it takes no time at all |
01:23 |
blaise |
it's back to the menu in a hot microsecond. |
01:24 |
blaise |
other times it takes like 10-15 minutes |
01:24 |
blaise |
why? |
01:24 |
VanessaE |
no clue |
01:25 |
blaise |
VanessaE: do you run a nuclear power plant on any of your severs? |
01:26 |
VanessaE |
blaise: there are nuke reactors on three of my servers but I don't run them |
01:26 |
blaise |
ah |
01:26 |
blaise |
I can't figure out wth to do with all this depleted uranium |
01:27 |
blaise |
:G |
01:27 |
VanessaE |
make it into blocks and keep it for later |
01:27 |
VanessaE |
it makes good shielding |
01:27 |
blaise |
o.O |
01:27 |
VanessaE |
current technic has proper radiation simulation in it |
01:28 |
VanessaE |
so you will eventually need good shielding in some places - the reactor itself for example. they will be redesigned soon to me much more complex than they are now |
01:28 |
VanessaE |
well somewhat more complex |
01:29 |
blaise |
yay! |
01:30 |
blaise |
will we get giger counters? |
01:30 |
blaise |
that would be awesome |
01:30 |
blaise |
and very helpful for finding uranium while mining |
01:31 |
VanessaE |
I don't know about Geiger counters... |
01:31 |
VanessaE |
:P |
01:32 |
* Brains |
just downloaded Technic to give it a whirl... |
01:44 |
blaise |
it's excelent |
01:49 |
Brains |
Looks pretty interesting, I seem to missing some textures thought. |
01:49 |
Brains |
-t |
01:49 |
* Brains |
will have to look at the errors a bit later... Have some reinstall/reboot stuff to take care of first. |
01:55 |
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iio7 joined #minetest |
01:55 |
Brains |
Any easy way to recover a world that appears to have been damaged when my machine crashed the other night? I'm not really worried about it as I was pretty much just playing around with Carbone, but it seemed like some good knowledge to acquire. Loading the damaged world complains about not finding EnvArgsEnd (IIRC). |
01:56 |
iio7 |
Has minetest experienced any increase in popularity or interest since the DMCA fuss over at Bukkit? |
01:57 |
* Brains |
wasn't following any of it but some folks in a few shared channels were following it... Somebody mentioned minetest then and that is how I found it. |
01:58 |
iio7 |
Nice! I really hope a lot of people join in, especially after the MS rumors. |
02:01 |
Brains |
The main thing that got me interested was the open nature... I might mess around with mods/patches/etc later after I've played around for a bit. |
02:07 |
iio7 |
Yeah, the open nature and the maturity of the software itself makes it a really great candidate for a viable alternative IMHO. |
02:09 |
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02:10 |
Sokomine |
afaik there's an ore detector mod somewhere. could be abused for a geiger counter as well i guess |
02:12 |
Sokomine |
Brains: check the files in the world folder. one *.txt file will most likely be empty. it's a textfile and can usually be repaired quite easily |
02:12 |
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GrimKriegor joined #minetest |
02:13 |
Sokomine |
Brains: minetest is really great when it comes to modding and running on older hardware :-) |
02:15 |
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sely joined #minetest |
02:20 |
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luizrpgluiz joined #minetest |
02:21 |
luizrpgluiz |
has some java developer who wants to help in the design Terasology too? |
02:24 |
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02:25 |
Brains |
Sokomine: Heh, the old hardware bit has already gotten some mileage here... The wife and kid took over my desktop until I threw a server on the house server and let 'em run clients on the laptops (which aren't bad but far from anything high powered). |
02:29 |
iio7 |
I can't believe how quick the minetest core compiles! And how light it is. |
02:30 |
iio7 |
We just need some better mob mods IMHO. |
02:32 |
Brains |
I spent the time before my crash running from tree monsters and slaying a few dungeon masters. Nothing like a red flash while you're all alone in a deep mine... |
02:35 |
* blaise |
sips his coffee |
02:35 |
* blaise |
checks on his nuclear reactors |
02:38 |
Brains |
Is there a must read page for either Carbone or Technic? |
02:39 |
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luizrpgluiz left #minetest |
02:48 |
iio7 |
When using carbon, why are there so many items that doesn't show up in inventory? They are there, a mouse over shows the name, but the image doesn't display. |
02:51 |
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02:53 |
VanessaE |
good question |
02:53 |
VanessaE |
what item names? |
02:53 |
VanessaE |
any pattern to them? |
02:53 |
Brains |
I hadn't run into that but I'm also using the hdx textures so that might have filled in something missing. |
02:54 |
VanessaE |
iio7: also, is preload item visuals turned on? if so, turn it off. it's broken for a lot of people. |
02:54 |
Sokomine |
iio7: there are some good mob mods out there. not as good as minecraft, but..diffrent. for singleplayer worlds, sapiers animals modpack is very fine. there is also a mobs mod that is based on simple mobs and adds a very nice bee, a wild boar and other animals |
02:55 |
Sokomine |
the dm's are pretty annoying :-) you're mining peacefully, and then they suddenly start to fire... |
03:01 |
iio7 |
The preload item visuals are off. |
03:03 |
VanessaE |
ok |
03:05 |
VanessaE |
iio7: open source video driver? |
03:05 |
iio7 |
VanessaE, yes |
03:06 |
VanessaE |
that would be why |
03:06 |
VanessaE |
minetest has trouble with open source drivers on some folks' machines |
03:07 |
VanessaE |
any chance you can try a binary blob/proprietary driver? |
03:07 |
iio7 |
Nope :) |
03:07 |
VanessaE |
or in minetest maybe set your driver to "software" instead of "opengl" |
03:08 |
iio7 |
Any reason why its only working on closed source drivers? I'm guessing it's just a bug? |
03:08 |
VanessaE |
it is just a bug yeah |
03:08 |
VanessaE |
but it works fine for some folks |
03:08 |
VanessaE |
I'm not sure what the cause is |
03:08 |
iio7 |
I see, ok. |
03:08 |
VanessaE |
try that mode though, see what it does |
03:09 |
iio7 |
It's the same. |
03:09 |
VanessaE |
try burningsvideo then :) |
03:12 |
iio7 |
Yeah, its working then, but horrible looking :) I'm possible going to try on another box with another OS driver. |
03:13 |
VanessaE |
ok at least we know it *sorta* works. :P |
03:13 |
iio7 |
Yeah, minor fixing somewhere hopefully :) |
03:19 |
blaise |
lol |
03:23 |
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03:46 |
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GrimKriegor joined #minetest |
04:02 |
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sol_invictus joined #minetest |
04:10 |
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jordan4ibanez joined #minetest |
04:15 |
blaise |
I think it's disgusting that MC can't play LAN with pc and the MC Pocket Edition |
04:17 |
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LazyJ joined #minetest |
04:30 |
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asie joined #minetest |
04:31 |
jordan4ibanez |
blaise: can we test my node gun on your server? |
04:32 |
jordan4ibanez |
I need to see if this thing just works |
04:32 |
jordan4ibanez |
It works in single player |
04:35 |
jordan4ibanez |
Whoa and I can finally finish and release my power tools |
04:38 |
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emrys joined #minetest |
04:39 |
blaise |
jordan4ibanez: sure, why not |
04:39 |
blaise |
I was willing to help you the last time but you buggered off |
04:40 |
jordan4ibanez |
Here is the .zip https://www.dropbox.com/s/slxcu9mhsu1e46g/node_gun.zip?dl=0 |
04:40 |
blaise |
it's a zip? |
04:40 |
blaise |
you don't have a github account?! |
04:41 |
jordan4ibanez |
I don't put my mods into github unless they're huge, but I haven't made any new one's lately |
04:42 |
jordan4ibanez |
meh, maybe I'll start using github again |
04:42 |
jordan4ibanez |
for mods* |
04:43 |
blaise |
what other mods do you have?! |
04:43 |
VanessaE |
could be worse.. |
04:43 |
VanessaE |
you could have been looking at cvs or hg :) |
04:44 |
blaise |
or svn |
04:44 |
blaise |
lmao |
04:44 |
jordan4ibanez |
Wait, how long have you been here blaise? |
04:44 |
blaise |
I stay here |
04:44 |
jordan4ibanez |
When did you start playing Minetest? |
04:44 |
blaise |
I never leave unless I reboot my machine for a new kernel |
04:45 |
blaise |
oh gosh, I dunno, a few years ago? |
04:45 |
jordan4ibanez |
Oh god lol. I have maybe 50-75 mods |
04:45 |
jordan4ibanez |
a lot of them unreleased |
04:45 |
blaise |
cool, I can't seem to wrap my head around lua |
04:46 |
blaise |
there's a mod I really like that requires patching to the minetest sources before compiling |
04:46 |
blaise |
and I would like to keep my server vanilla ... |
04:46 |
blaise |
it's inspired by carts and monorail... |
04:47 |
blaise |
so I think my first attempt at messing with modding for minecraft would probably to create a vanilla version of that railcart mod |
04:47 |
jordan4ibanez |
blaise: is the mod on the server yet? |
04:47 |
blaise |
https://gitlab.com/CiaranG/railcarts/blob/master/README.md |
04:47 |
blaise |
that's the one I'm talking about |
04:48 |
blaise |
just a sec, I gotta wget it.. dunno if that dropbox url will support wget |
04:48 |
blaise |
then I need to review the code and make sure you're not trying to root me.. XD |
04:48 |
blaise |
no offence, just don't wanna be caught with my pants down |
04:49 |
jordan4ibanez |
Why would I root someone and lose the ability to test my mods on someone's server? lol |
04:49 |
azaki |
stupid question but... why is there two websites.. minetest.com and minetest.net ..? is one unofficial or what? |
04:49 |
jordan4ibanez |
minetest.com is unnoficial |
04:49 |
jordan4ibanez |
unofficial* |
04:49 |
blaise |
azaki: you didn't even ask about minetest.org |
04:49 |
blaise |
lmao |
04:50 |
VanessaE |
who owns minetest.com ? |
04:50 |
jordan4ibanez |
some guy who came around and left instantly |
04:50 |
jordan4ibanez |
death dealer worked with him |
04:52 |
blaise |
jordan4ibanez: can you give me a md5sum of that zip file so I know I have an unaltered version? |
04:52 |
azaki |
I wasn't aware there was a .org |
04:52 |
VanessaE |
minetest.org is OldCoder's site |
04:53 |
VanessaE |
at least that one is legit. |
04:53 |
jordan4ibanez |
No lol if I upload the code to github can you compare? |
04:53 |
blaise |
oldcoder was the original core dev? |
04:53 |
VanessaE |
no |
04:53 |
VanessaE |
celeron55 was |
04:53 |
blaise |
ah |
04:53 |
blaise |
why did he fork? |
04:53 |
VanessaE |
OldCoder is one of our regulars and a respected community member |
04:53 |
VanessaE |
you'll have to ask him about that |
04:53 |
blaise |
politics I would guess |
04:55 |
jordan4ibanez |
here blaise https://github.com/jordan4ibanez/node-gun |
04:55 |
blaise |
ty very much |
04:55 |
blaise |
it's so much easyer to just git clone |
04:55 |
blaise |
then when you update I can just git pull |
04:55 |
blaise |
XD |
04:55 |
jordan4ibanez |
That is a creative item for now, it's overpowered as fuck |
04:56 |
blaise |
:o |
04:56 |
VanessaE |
bbl |
04:56 |
VanessaE |
bedtime |
04:57 |
blaise |
gn VanessaE |
04:57 |
jordan4ibanez |
goodnight VanessaE |
04:58 |
jordan4ibanez |
blaise: blaise blaise |
04:58 |
jordan4ibanez |
go go go |
04:58 |
blaise |
23:58:07: ERROR[main]: Error loading mod "node-gun": modname does not follow naming conventions: Only chararacters [a-z0-9_] are allowed. |
04:58 |
blaise |
nice job |
04:58 |
blaise |
XD |
04:59 |
jordan4ibanez |
whooooooooooooooops it's supposed to be node_gun, gotta recreate the git repo |
04:59 |
jordan4ibanez |
just change the folder to node_gun |
05:00 |
blaise |
its up |
05:01 |
jordan4ibanez |
IP ME |
05:01 |
blaise |
IP you? |
05:01 |
jordan4ibanez |
what is your server ip |
05:01 |
blaise |
!server midnight |
05:01 |
MinetestBot |
blaise: MidnightSystems | midnightsystems.net | Clients: 0/15, 0/3 | Version: 0.4.10 / minetest | Ping: 761ms |
05:02 |
blaise |
it's in the public server list |
05:02 |
blaise |
or you could just type my domain |
05:02 |
blaise |
you don't even have a crafting recipe? |
05:03 |
jordan4ibanez |
It was part of a powertools mod |
05:03 |
blaise |
so? |
05:03 |
blaise |
how do you plan on creating it?! |
05:03 |
blaise |
lmao |
05:03 |
jordan4ibanez |
WITH PLASMA FORGE! |
05:03 |
blaise |
that still takes a recipe |
05:04 |
jordan4ibanez |
log onto the server d00d |
05:05 |
Cylus |
I think I just realized why all these new Minecraft clones are popping up when those people could be joining Minetest development instead: I but those people don't want to share their code. The probably want to distribute in binary form only. |
05:06 |
blaise |
sapier did an incredible job fixing the lag issues with mobf |
05:06 |
blaise |
:) |
05:07 |
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SaltyDog001 joined #minetest |
05:08 |
SaltyDog001 |
evenin' all :) minetest is in C++ and the mods is in language called lua? |
05:08 |
Cylus |
SaltyDog001: Evening! Yeah, that's correct. |
05:08 |
SaltyDog001 |
*mods are in ... bad grammar |
05:08 |
SaltyDog001 |
thx |
05:09 |
Cylus |
Are you planning to do some code work? |
05:09 |
blaise |
jordan4ibanez: how did it go? |
05:09 |
jordan4ibanez |
Pretty well |
05:09 |
SaltyDog001 |
oh it's been ages since I did anything but the mods do look interesting. Never heard of lua before. |
05:10 |
blaise |
jordan4ibanez: did you get eaten by vombies? |
05:10 |
jordan4ibanez |
Too laggy for something that requires almost client-side respond time though |
05:10 |
jordan4ibanez |
people would get annoyed with it |
05:10 |
blaise |
it's typicly not that bad, I dunno why it crept up so bad |
05:10 |
Cylus |
Yeah, I hadn't heard of it before Minetest either, but it turns out others use it too. It's also used by the LÖVE engine. |
05:12 |
jordan4ibanez |
Mobf |
05:12 |
SaltyDog001 |
so Cylus you program in lua? |
05:13 |
Cylus |
SaltyDog001: I do, but only for Minetest. I don't use LÖVE, I've just heard of it. |
05:13 |
blaise |
jordan4ibanez: sapier did a lot of work to get it where it's at.. |
05:13 |
blaise |
guess I need to get rid of the vombies and the creepers |
05:13 |
Cylus |
It's an easy language to use, once you get past the indexing from one issue. |
05:13 |
jordan4ibanez |
I know, but it's still the issue nonetheless |
05:13 |
blaise |
I kinda wish they didn't look like bomba's from super mario |
05:14 |
jordan4ibanez |
Remove the creeper and vombie spawning code |
05:14 |
SaltyDog001 |
I have enough time, maybe try to learn it. |
05:14 |
blaise |
he made it where you can disable them and they'll remove the mobs and not spawn any more |
05:15 |
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l0nka joined #minetest |
05:15 |
l0nka |
do game controllers work with minetest? |
05:15 |
jordan4ibanez |
I must go into the night |
05:16 |
jordan4ibanez |
Awaaaaaaaaaaaaaaaay |
05:16 |
blaise |
lol |
05:16 |
SaltyDog001 |
probably buy a book on lua. Seems to work better than reading it on a monitor. |
05:16 |
Cylus |
l0nka: Not by default, but there's software that can interface the two. I forget what it's called though, I haven't used it in a while. |
05:16 |
blaise |
that guys kinda nutty |
05:17 |
l0nka |
that guy |
05:17 |
Cylus |
I wouldn't even know where to get a book. Maybe a library or a bookstore, but do those still exist? I haven't been to one in ages. |
05:17 |
SaltyDog001 |
lol Cylus |
05:18 |
blaise |
Cylus: uh, yeah... pretty sure there will always be book stores |
05:18 |
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05:19 |
blaise |
Cylus: I personally have a barns & noble |
05:19 |
blaise |
walden books is popular though |
05:19 |
Cylus |
blaise: Have as in own? |
05:20 |
blaise |
no, at my disposal |
05:20 |
blaise |
I don't have that kind of capital |
05:20 |
blaise |
lol |
05:20 |
Cylus |
Less exciting, but still nice. |
05:20 |
blaise |
meh |
05:20 |
blaise |
you can always order books online and have them shipped to you |
05:20 |
blaise |
like the unix bible |
05:21 |
Cylus |
Shipping? As in snail mail? That still exists too? |
05:21 |
blaise |
most complete refrence to posix compliant operating environments |
05:21 |
blaise |
Cylus: maybe not in 200 years, but today.. yes |
05:21 |
* SaltyDog001 |
gets his retirement checks from the snail mail company :) |
05:21 |
l0nka |
i just want to play minetest with a game controller |
05:22 |
blaise |
omaha steaks will send you INCREDIBLE cuts of beef in a large styrophome cooler packed with dry ice |
05:22 |
Cylus |
I suppose a UNIX manual would be nice to have on hand, but I usually use the GUI. When I can't, I ask DuckDuckGo for advice. |
05:23 |
blaise |
l0nka: how do you plan on doing anything? it's pretty dependent on mouse interaction |
05:23 |
blaise |
never heard of duckduckgo |
05:23 |
blaise |
geocities wannabe? hotbot? |
05:23 |
SaltyDog001 |
10nka: not sure if this would help Xpadder or Pinnacle Game Profiler |
05:23 |
Cylus |
l0nka: I think I found it, but you might need to compile it: <http://qjoypad.sourceforge.net/>. |
05:24 |
l0nka |
:) |
05:24 |
SaltyDog001 |
duckduckgo I've been using more and more |
05:24 |
blaise |
good luck with moving stuff in your inventory |
05:24 |
l0nka |
try duckduckgo.com/lite and try searching for !bang <--- |
05:24 |
Cylus |
I think I used QJoyPad back when I played [redacted], but that was a while ago, so I don't remember for sure. |
05:25 |
l0nka |
u dont play minetest? |
05:26 |
blaise |
redacted ?! |
05:26 |
* blaise |
slaps Cylus |
05:26 |
Cylus |
l0nka: I do play Minetest. |
05:26 |
SaltyDog001 |
will lua programming in Windoz cross over easily to linux? |
05:26 |
blaise |
Cylus: did you mean to say Minecrap? |
05:26 |
Cylus |
blaise: Why the slap? |
05:26 |
Cylus |
blaise: I did not. |
05:26 |
blaise |
what was redacted? |
05:27 |
blaise |
was it doom with the playboy bunny wall textures? |
05:27 |
Cylus |
An old game I prefer not to advertise for. I wouldn't redact Minecraft though, just because you all already know of it. Mentioning it here wouldn't do any damage. |
05:28 |
Cylus |
I've never heard of that version of Doom. |
05:28 |
blaise |
Cylus: are you aware microsoft bought mojang? |
05:28 |
SaltyDog001 |
really? |
05:28 |
l0nka |
yes |
05:28 |
Cylus |
blaise: I'm aware. I'm not a Minecrafter, but I don't like that Microsoft has more at its disposal now. |
05:29 |
SaltyDog001 |
just like they bought hotmail ages ago |
05:29 |
blaise |
yes, minecraft won't last long now |
05:29 |
blaise |
no microsoft game has ever lasted very long at all |
05:29 |
Cylus |
Well, I guess we hope for the best (Minecraft's demise) then. |
05:30 |
blaise |
microsoft is a proffesional pump'n'dump company |
05:30 |
Cylus |
Pump? |
05:31 |
blaise |
yeah, they suck all the life out of everything, and then disguard the remains in a pit so no one can ever even attempt to fix it |
05:31 |
blaise |
kinda like EA |
05:31 |
blaise |
they punp'n'dump humans by forcing them to upgrade to the next version of windows |
05:31 |
blaise |
and making them pay 4.99 a minute for tech support on the phone |
05:32 |
SaltyDog001 |
what edition of Lua does MT use? |
05:32 |
Cylus |
They didn't do a good job forcing people to upgrade from XP. Just saying. |
05:32 |
blaise |
SaltyDog001: it's not particular |
05:32 |
SaltyDog001 |
ty |
05:33 |
blaise |
SaltyDog001: if you give me a sec I can look at the gentoo ebuild for minetest and find out the earlyest version it depends on |
05:33 |
SaltyDog001 |
ok thx |
05:33 |
SaltyDog001 |
looks like 5.0 5.1 5.2 it goes |
05:34 |
blaise |
!luajit? ( >=dev-lang/lua-5.1.4[deprecated] ) |
05:34 |
SaltyDog001 |
thx again |
05:35 |
SaltyDog001 |
best I will probably do is a mod that says "Hello World" |
05:35 |
Cylus |
Our Lua version is deprecated? Or the earliest version supported is? |
05:37 |
LazyJ |
According to what ShadowNinja told me, Minetest is designed to work specifically with Lua 5.1. |
05:38 |
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05:39 |
Cylus |
LazyJ, SaltyDog001: file:///home/cylus/Public/git/minetest/src/lua/CMakeLists.txt |
05:40 |
Cylus |
Sorry, wrong key. |
05:40 |
Cylus |
LazyJ, SaltyDog001: minetest/src/lua/CMakeLists.txt does mention Lua 5.1.* at the top. |
05:41 |
SaltyDog001 |
thx |
05:43 |
blaise |
Cylus: the earlyest version supported is |
05:43 |
blaise |
5.1.4-r8 is the earlyest version I see in gentoo portage |
05:44 |
blaise |
5.1.5 seems to be the most widely accepted |
05:45 |
blaise |
not sure if the api changes drasticly with 5.2.x |
05:45 |
blaise |
so I wouldn't use it yet |
05:45 |
blaise |
but I'm sure you're not using gentoo portage so don't worry abou that -r8 buisness |
05:45 |
blaise |
it signifies that it's the 8th revision of the ebuild |
05:46 |
blaise |
and ebuilds are just advanced bash scripts to tell portage how to automagicly compile from source |
05:46 |
blaise |
XD |
05:46 |
blaise |
and where to get the sources |
05:47 |
blaise |
and some licensing stuffs |
05:47 |
blaise |
and I'm going to stop rambling |
05:47 |
* blaise |
runs off and hides |
05:47 |
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05:48 |
LazyJ |
o/ kaeza |
05:48 |
kaeza |
hai LazyJ |
05:53 |
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05:53 |
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05:55 |
raffahacks |
Hi |
06:00 |
blaise |
he waited a long tine, eh? lmao |
06:00 |
SaltyDog001 |
thx all, cya later :) |
06:02 |
blaise |
s/tine/time/ |
06:07 |
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08:10 |
CWz |
Microsoft plans to buy minecraft it seems. |
08:12 |
raffahacks |
Nooooo! I'll kill myself if it will |
08:12 |
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08:14 |
Cylus |
CWz, raffahacks: I'm told it's too late. Microsoft already closed the deal. |
08:27 |
JamesTait |
Good morning all; happy Make Your Bed Day! :-D |
08:42 |
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08:54 |
LazyJ |
Does anyone know what causes clients to time-out in densely developed areas? |
08:55 |
blaise |
lag |
08:55 |
blaise |
block load timing out |
08:55 |
blaise |
packet loss |
08:55 |
blaise |
a combination of those and other things |
08:55 |
LazyJ |
Is there a setting on the server that I could change that would help? |
08:56 |
blaise |
there's quite a few, I'm not sure of the specifics but I know I've read through quite a bit of discussion on the forums about optimal settings to reduce lag |
08:56 |
LazyJ |
I've tried a few of those settings. |
08:57 |
LazyJ |
If they didn't make matters worse, what affect they did have wasn't noticeable. |
08:57 |
blaise |
mob mods cause lag |
08:58 |
blaise |
having to many mods causes lag |
08:58 |
LazyJ |
It would help if there were case examples to better explain the settings. Each server's setup is unique. What works for one may not for another. |
08:58 |
blaise |
indeed.. |
08:58 |
LazyJ |
We don't have any mobs installed. |
08:58 |
blaise |
I haven't found the sweet spot for mine.. |
08:58 |
LazyJ |
No Technic, mesecon, pipeworks type mods either. |
08:58 |
blaise |
I got 2 people on my sever and have 20 seconds of lag |
08:58 |
blaise |
it's disgusting.. :( |
08:59 |
basse |
i can't make mine to load up at all :) so i only dream of mods |
08:59 |
LazyJ |
We have "regulars" from various parts of the world, so some lag is due to shear distance. |
09:00 |
LazyJ |
Our Spawntown is notoriously harsh on fps. |
09:00 |
blaise |
high particle count can cause sever lag |
09:00 |
LazyJ |
But that doesn't explain why players seem to time-out in Spawntown more frequently than other areas. |
09:00 |
blaise |
lots of smoke and what not |
09:01 |
LazyJ |
If they stay away from Spawntown, their connections last longer. |
09:01 |
blaise |
yeah, think of it as being in line at the grocery store |
09:01 |
LazyJ |
The fake-fire display has been removed. |
09:01 |
basse |
i think i have some sort of bottleneck on upload bandwidth.. when I enter the server from behind the local network it gets very slow, modem goes to a crawl for a bit.. |
09:02 |
blaise |
every single thing they do is another item in the basket |
09:02 |
LazyJ |
So it's back to the builds, the waterfalls, the animated lavalamps and tree-lights. |
09:02 |
blaise |
turing, looking up, placing a block, digging a block |
09:02 |
blaise |
it all get's put in queue |
09:03 |
blaise |
when you do something, and there is lag, it doesn't happen instantly |
09:03 |
blaise |
so it takes that many seconds for it to register on the server |
09:03 |
blaise |
and that many more seconds to register on everyones clients |
09:03 |
LazyJ |
So if I slow down the packets, would that help or hurt? |
09:03 |
blaise |
hurt |
09:04 |
blaise |
once the line get's so long, you're no longer standing in the grocery store, you're out the back door and around the block |
09:04 |
LazyJ |
What about the number of packets through the line? |
09:04 |
LazyJ |
Or would too many packets be like buckshot from a scattergun? |
09:04 |
blaise |
do you have a HUD mod that shows lag? |
09:05 |
blaise |
that might help more than just watching fps |
09:05 |
LazyJ |
No. I didn't install that HUD mod because there would be no end to the complaints about lag. |
09:06 |
LazyJ |
Some players already complain when they have to mine or cut down a tree. |
09:06 |
blaise |
heh |
09:06 |
blaise |
yeah, I complain here.. and I run a server |
09:06 |
blaise |
XD |
09:06 |
LazyJ |
How dare we not have a ready made house for them and give them an inventory full of cool stuff. |
09:07 |
LazyJ |
It's almost as if we expect them to actually play Minetest. |
09:07 |
blaise |
I do.. |
09:07 |
LazyJ |
Ok, enough rants out of me. At least for the next few minutes ;)- |
09:07 |
blaise |
my server has hunger mod, farming, all kinds of stuff to make life difficult |
09:07 |
LazyJ |
Thanks for the info. I'll keep plugging away. |
09:07 |
blaise |
:) |
09:07 |
blaise |
me too |
09:07 |
blaise |
good luck to you.. |
09:08 |
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09:13 |
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09:16 |
Megaf |
Hi all |
09:16 |
Megaf |
Hi LazyJ :) |
09:16 |
LazyJ |
Howdy, Megaf ;) |
09:17 |
LazyJ |
How has your luck been with remote media in Minetest? Where you ever able to get that to work? |
09:17 |
Megaf |
LazyJ: yep, qute easily |
09:17 |
Megaf |
but I dont do that anymore, no need |
09:17 |
Megaf |
why? |
09:18 |
blaise |
LazyJ is having crazy lag problems |
09:18 |
blaise |
I am too |
09:18 |
LazyJ |
Miner tried explaining it to me but neither of us has fiddle with it. |
09:18 |
blaise |
my server has 20 seconds of lag with two people on |
09:18 |
LazyJ |
Aside from the lag issue, what is the reasoning for remote media? |
09:18 |
Megaf |
blaise: your server or LazyJs server? |
09:19 |
blaise |
both our servers |
09:19 |
blaise |
lmao |
09:19 |
Megaf |
ok, starting from the start |
09:19 |
blaise |
apparently LazyJ has people timing out when they get near developed areas |
09:19 |
LazyJ |
atm you will have the ultimate lag on our server... it's down doing a backup. ;)_ |
09:19 |
LazyJ |
*;)- |
09:19 |
Megaf |
remote media was a good thing about 8 months ago, when minetestserver was really slow to deliver media |
09:20 |
Megaf |
if you had enough bandwidht you could setup a simple http server to provide all media |
09:20 |
LazyJ |
The delivery has since improved? |
09:20 |
blaise |
idk, if you have some 10k textures to transfer.. then maybe |
09:20 |
blaise |
XD |
09:20 |
Megaf |
back then the server would only upload midia to you at a couple of KB/s |
09:20 |
blaise |
LazyJ: I'm pushing about 250K/s on my WAN port with the media |
09:20 |
Megaf |
but thats fixed now |
09:20 |
LazyJ |
We don't have near as many mods installed as some of VanessaE's servers. |
09:20 |
Megaf |
!server Megaf |
09:20 |
MinetestBot |
Megaf: Megaf Server v4.0 | minetest.megaf.info:30003 | Clients: 2/9, 1/3 | Version: 0.4.10-Megaf / MegafXplore | Ping: 259ms |
09:21 |
Megaf |
try my server |
09:21 |
Megaf |
100 KB/s of uplink and no remote media in use |
09:21 |
blaise |
VanessaE's servers are on VM's that are hosted on some seriously beefy hardware |
09:21 |
LazyJ |
These are terms Miner understands. |
09:21 |
Megaf |
and tons of mods |
09:21 |
LazyJ |
I'm just a knuckledragger grounded in the real-world. |
09:21 |
blaise |
idk wtf causes my lag, honestly |
09:22 |
Megaf |
blaise: what hardware is it? |
09:22 |
Megaf |
LazyJ: btw, lots of new mods on my server :) |
09:22 |
basse |
Megaf: i can see that, still loading :) |
09:22 |
blaise |
I recently fixed what I thought was causing it.. my cpu was stuck at 800MHz thanks to a broken implementation of intel speedstep |
09:22 |
LazyJ |
Hehehe... I popped in for a brief moment a few weeks ago. |
09:22 |
blaise |
but I'm back at the normal 1.73Ghz |
09:22 |
Megaf |
I got mods from a couple of days ago |
09:22 |
LazyJ |
My responsibilities on our server has kept me very busy as of late. |
09:23 |
blaise |
things are MUCH more snappy now, but lag is still an issue |
09:23 |
Megaf |
basse: if you have preload item visual it will take forever |
09:23 |
LazyJ |
What Miner and I are seeing is that lately, more and more players are timing-out, at least according to the logs. |
09:23 |
blaise |
nah, I have it shut off |
09:23 |
basse |
Megaf: aand loaded |
09:23 |
blaise |
and waiting for textures to preload never really bothered me |
09:24 |
blaise |
but when I place a node of cobble stone, and wait 15 or 20 minuts for it to show up, and I'm the only one on.. it seems like a problem |
09:24 |
blaise |
XD |
09:25 |
blaise |
I have a pretty low latency connection, so idk |
09:25 |
LazyJ |
The server is on a VPS, decent enough hardware, but since it's a VPS it's being shared by others. |
09:25 |
blaise |
30-40 ms? |
09:25 |
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09:26 |
blaise |
LazyJ was asking about minetest.conf settings |
09:26 |
blaise |
I'm curious about that myself |
09:26 |
LazyJ |
So I'm wondering if some of our problems stem from congestion in the line at the VPS host's end or if the other servers on the same hardware as us are just using more resources. |
09:26 |
blaise |
I think I might have screwed mine up |
09:27 |
LazyJ |
Again, the sort of stuff that's in Miner's line of study. |
09:27 |
basse |
Megaf: server seems to be working nicely .. no big lagging.. nice. load time was a bit much but after that.. fine. |
09:27 |
LazyJ |
He understands this stuff far better than I but is not always able to communicate it well enough. |
09:27 |
Megaf |
basse: its a ARM server, not this x86 crap :P |
09:28 |
Megaf |
4 cores at 1,2 GHz and 2 GB of RAM |
09:28 |
Megaf |
and the hard disk is a SD Card of 8 GB |
09:28 |
Megaf |
power consumtions, 5 watts |
09:28 |
basse |
Megaf: so maybe you could help me out to figure out of it's even possible to run minetest on this setup of mine... |
09:28 |
blaise |
arm and x86 are quite different... |
09:28 |
blaise |
just fyi |
09:28 |
Megaf |
size, not bigger than a credit card |
09:29 |
blaise |
an arm quad core 4.4GHz is not the same as a quad core xeon 4.4Ghz at all |
09:29 |
basse |
trying to make a little sandbox thingy for my kids and their friends.. i'm running craftbukkit server there now which is working fine, but opensource is more of my thing and i just ran into this project couple of days ago... got interested |
09:29 |
blaise |
the ARM quad core is maybe a 10th as powerful as the xeon |
09:30 |
basse |
minetest server however.. horrible slow to connect, or can't connect at all outside the local network. |
09:30 |
blaise |
just check out the bogomips |
09:30 |
basse |
http://en.wikipedia.org/wiki/Asus_Eee_PC hardware is this |
09:30 |
basse |
900 series |
09:30 |
Megaf |
basse: I have a 701 |
09:31 |
Megaf |
Still use it today with Debian Wheezy and GNOME |
09:31 |
basse |
yes this has lubuntu on it.. nice little thing |
09:32 |
Megaf |
ok, back to your problems now |
09:32 |
basse |
and internet connection is about 10megs down and 1megs up |
09:32 |
Megaf |
in my server, I found 4 lines that are critical for better perfomance |
09:33 |
Megaf |
basse: I got 15 down 1,5 up, but practical speed is 100 KB/s of up |
09:33 |
Megaf |
whos having 20 seconds lag? |
09:33 |
Megaf |
LazyJ: you? |
09:33 |
basse |
Megaf: which lines? |
09:34 |
blaise |
Megaf: anything wrong with this? http://pastebin.com/zbEc1djh |
09:34 |
blaise |
me, 20 seconds of lag |
09:34 |
Megaf |
I will pastebin, hold on |
09:35 |
blaise |
!server midnightsystems |
09:35 |
MinetestBot |
blaise: MidnightSystems | midnightsystems.net | Clients: 3/15, 0/4 | Version: 0.4.10 / minetest | Ping: 2294ms |
09:35 |
blaise |
Wow, |
09:37 |
Megaf |
blaise: basse: LazyJ: http://paste.debian.net/120369/ |
09:37 |
Megaf |
max_simultaneous_block_sends_per_client = 2 |
09:37 |
Megaf |
max_block_send_distance = 3 |
09:37 |
Megaf |
max_block_send_distance = 3 |
09:37 |
Megaf |
max_packets_per_iteration = 2048 |
09:37 |
Megaf |
ops |
09:37 |
Megaf |
emergequeue_limit_total = 256 |
09:38 |
Megaf |
these four lines are really important on my server |
09:41 |
basse |
well lets try |
09:44 |
sfan5 |
meow |
09:44 |
sfan5 |
hi everyone |
09:44 |
basse |
i dont get it.. connects but world doesnt load up.. and now slows down this whole wifi here i see.. |
09:45 |
Megaf |
basse: well, wifi is a terrible idea for a server |
09:45 |
Megaf |
Hi sfan5 |
09:45 |
basse |
Megaf: i know.. but as it has been working fine here before i thought minetest would too.. |
09:45 |
basse |
i could try to plug thing thing into the modem and see if there is any difference.. i doubt tho.. |
09:46 |
LazyJ |
Thanks, Megaf. Studying... |
09:46 |
basse |
Megaf: if you try this: 88.115.37.152:30000 does it load up at all? |
09:47 |
LazyJ |
What do emergeque_limits do? |
09:48 |
Megaf |
in VanessaEs server, the higher the better |
09:48 |
LazyJ |
I'm looking at the minetest.conf.example for reference but the explanations leave a bit to be desired. |
09:48 |
Megaf |
in my server, the higher the more CPU it uses and slower things get |
09:49 |
Megaf |
basse: hold on |
09:49 |
Megaf |
basse: connecting |
09:50 |
Megaf |
basse: it connected and laoded the world in just a couple of seconds, quite fast |
09:50 |
Megaf |
but theres a bit of lag yes |
09:51 |
basse |
but you can connect.. thats good... for some reason i cant (except with local ip) |
09:53 |
Megaf |
basse, thats because NAT |
09:53 |
Megaf |
you modem/router will about people from local network conenct to a computer inside it using the internet IP |
09:54 |
blaise |
!up midnightsystems.net |
09:54 |
MinetestBot |
midnightsystems.net:30000 is up (463ms) |
09:54 |
blaise |
hrmm |
09:55 |
blaise |
!server Midnight |
09:55 |
MinetestBot |
blaise: MidnightSystems | midnightsystems.net | Clients: 0/10, 0/4 | Version: 0.4.10 / minetest | Ping: 5279ms |
09:55 |
basse |
Megaf: yes could be something like that.. using external ip inside the same networking.. causes some mixups.. |
09:55 |
blaise |
D: |
09:55 |
basse |
hasn't bothered with other services so i haven tthought of that.. |
09:56 |
Megaf |
!server Megaf |
09:56 |
MinetestBot |
Megaf: Megaf Server v4.0 | minetest.megaf.info:30003 | Clients: 2/9, 2/5 | Version: 0.4.10-Megaf / MegafXplore | Ping: 983ms |
09:57 |
Megaf |
That ping value is useless |
09:57 |
blaise |
lol |
09:57 |
LazyJ |
Hmm... let me try that. |
09:57 |
LazyJ |
!server LinuxGaming.us |
09:57 |
MinetestBot |
LazyJ: LinuxGaming.us | LinuxGaming.us | Clients: 0/20, 0/0 | Version: 0.4.10-dev / minetest | Ping: 555ms |
09:58 |
LazyJ |
Ok, that's a ping. So where's the net and little white ball? |
09:58 |
sfan5 |
!tell Jordach https://www.reddit.com/r/Minecraft/comments/2g1dmz/mega_thread_the_mojang_acquisition_rumour/ckeq4wn |
09:58 |
MinetestBot |
sfan5: I'll pass that on when Jordach is around |
09:58 |
* LazyJ |
made a really lame ping-pong joke. |
09:58 |
basse |
so there is hope for this thing afterall, great news, and thanks for the configuration tips.. have to start experiementing again.. |
09:59 |
Megaf |
if you have lots of mods is a good idea to use dedicated_server_step = 0.2 or even 0.4, that will make the CPU much less busy |
09:59 |
basse |
i myself am interested also mods.. and what i can do with those.. when i first set up minecraft server for kids, i thought it would be nice to do some extra blocks and functionality with mods.. but JAVA.. oh man.. that language is mind blowing ugly. |
09:59 |
blaise |
Megaf: when you get a chance, wanna pop on mine for a sec and check the lag from the far side of the moon for me? XD |
10:01 |
Megaf |
I can only run one minetest at time here =/ |
10:01 |
|
Flipsels joined #minetest |
10:01 |
blaise |
Megaf: I would be very greatful.. and maybe run /mods to see if 0.2 is enough? maybe I need 0.4 ? |
10:01 |
basse |
python is mostly my language.. but i take it minetest uses lua.. with that i think i can live with.. |
10:02 |
* sfan5 |
high fives basse for python |
10:02 |
basse |
:) |
10:02 |
blaise |
Megaf: no rush, like I said.. when you have time... |
10:03 |
blaise |
I've never tried to run multiple minetest clients.... |
10:03 |
* blaise |
tries to start up another instance |
10:03 |
Megaf |
I do that all the time on Linux |
10:03 |
Megaf |
but Im on OS X Yosemite now, no idea how to open more mientests |
10:04 |
basse |
:):) |
10:04 |
LazyJ |
If remote media isn't used, then curl_parrallel_limit is not needed in minetest.conf? |
10:04 |
sfan5 |
no |
10:06 |
basse |
Megaf: while you were on the server.. i didn't notice any hit on network bandwidth.. so it must be something going on with how using external ips inside local network makes it do loops or.. i dont know .. |
10:07 |
basse |
hmm.. and why it affects only minetest server.. something how port or server address is set up perhaps.. |
10:08 |
basse |
i'm doing this: bind_address = :: |
10:08 |
basse |
got that from some configuration in forums |
10:09 |
blaise |
ipv6? |
10:09 |
Megaf |
basse: you can use 0.0.0.0 |
10:09 |
basse |
Megaf: had that before.. but i think i changed it when i was searching for solution to this same problem |
10:09 |
|
jp_ joined #minetest |
10:10 |
Megaf |
jp_: I have disabled npcs and creatures... |
10:10 |
Megaf |
server is up again |
10:10 |
jp_ |
'k |
10:10 |
basse |
its really not a huge problem, except that i'd like to give kids the no-ip name for this thing that they will be using... because something people are here sometimes somewhere else.. |
10:11 |
Megaf |
basse: well, I play with my girlfriend, when we were at the same network of the server we would use the internal IP |
10:11 |
Megaf |
and when on the road we would use the external IP |
10:11 |
blaise |
set up an alias for the ip on your router |
10:12 |
blaise |
so if they try to resolve the dynamic dns from inside the LAN it will resolve to the internal IP |
10:12 |
Megaf |
that moment when you players can rejoin your server MUCH QUICKER than you |
10:13 |
blaise |
the hosts file can do it |
10:13 |
basse |
blaise: hey, thats sounds like nice idea actually.. |
10:13 |
blaise |
:) |
10:14 |
blaise |
looping internal traffic through your WAN port is never good for traffic.. |
10:14 |
blaise |
XD |
10:15 |
blaise |
the less hops the better |
10:16 |
basse |
yea yea.. i know i know.. |
10:17 |
basse |
i gets confusing sometimes.. i'm on one machine ssh'in to another with screen on it and forget that and ssh into another and then i look at the monitors and see myself typing in laptop where i am not sitting.... and wondering what is going on.. |
10:17 |
basse |
and then come here and complain software is slow |
10:17 |
blaise |
muahahaha!! |
10:18 |
sfan5 |
relevant: https://www.reddit.com/r/fossworldproblems/comments/2fbakx/i_needed_a_terminal_but_i_couldnt_find_an_open/ |
10:18 |
sfan5 |
!title |
10:18 |
MinetestBot |
sfan5: Asus Eee PC - Wikipedia, the free encyclopedia |
10:18 |
sfan5 |
wat |
10:18 |
sfan5 |
!title https://www.reddit.com/r/fossworldproblems/comments/2fbakx/i_needed_a_terminal_but_i_couldnt_find_an_open/ |
10:18 |
MinetestBot |
sfan5: I needed a terminal, but I couldn't find an open one that wasn't SSHed into another machine, so I ha[...] |
10:19 |
blaise |
isn't that what -DD -R is for? |
10:19 |
blaise |
force detach and attach here ? |
10:20 |
basse |
heh.. ok thats worse. |
10:22 |
|
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10:22 |
blaise |
you could always use a different one |
10:22 |
blaise |
so you don't get confused |
10:22 |
blaise |
like tmux |
10:22 |
blaise |
XD |
10:23 |
basse |
why it's important to make this setup to work with asingle press of a button from anywhere, is because some of the players look like this http://pasila.lib.hel.fi/~basse/tmp/vumpsi-mine.jpg |
10:24 |
basse |
yesterday evening building weird doubledecker-sideways-car-thing on a roof a building that's made our of cheese |
10:24 |
blaise |
I can't believe homedecor doesn't have a fridge |
10:24 |
blaise |
:\ |
10:24 |
basse |
out of* |
10:24 |
blaise |
oh wait, it does |
10:28 |
Megaf |
well, kids should play on my server |
10:28 |
Megaf |
most of people there are -15 |
10:29 |
Megaf |
and theres a lot of 8 years old there |
10:29 |
basse |
cool. |
10:29 |
Megaf |
and some 30+ |
10:29 |
sfan5 |
>most of people there are -15 |
10:29 |
sfan5 |
minus 15 yrs old? |
10:29 |
Megaf |
the most common age is 12 and 8 on my server |
10:29 |
basse |
i started this with my 12 year old one day to find out what the whole minecraft is about |
10:30 |
blaise |
heh |
10:30 |
Megaf |
!server Megaf |
10:30 |
MinetestBot |
Megaf: No results |
10:30 |
Megaf |
Im clearing objects |
10:30 |
Megaf |
that will take a long time |
10:30 |
basse |
so i'm sure we will be visiting your server too.. it's a bit confusing to me still how to actually get going on these minetest servers.. |
10:30 |
|
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10:31 |
basse |
i tried several, managed to build one house... ok.. but mostly everything is blocked or you can't build here.. |
10:31 |
sfan5 |
!server players:most |
10:31 |
MinetestBot |
sfan5: just test | 87.110.8.195 | Clients: 42/78, 33/47 | Version: 0.4.10-dev / minetest | Ping: 38ms |
10:31 |
basse |
and when you can't build, you can't harvest.. and then you don't get any resources.. i don't know :) |
10:32 |
basse |
i wonder if it was this just test the one with loooongstraight bridges from spawn point. i wondered long way and never found anything i could touch. |
10:38 |
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10:46 |
sfan5 |
oh god |
10:46 |
sfan5 |
I'm so stupid |
10:47 |
blaise |
Megaf: hey, I'm about to fall out of my chair man.. |
10:47 |
blaise |
Megaf: just /msg me here or /mail me on my server when you get a chance to check things out.. :) |
10:47 |
* blaise |
falls into blistful slumber |
10:50 |
Megaf |
blaise: Whats the server again? |
10:51 |
Megaf |
sfan5: you can be many things, but stupid |
10:54 |
|
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11:04 |
kaeza |
>Clients: 42/78 |
11:04 |
kaeza |
43 of those are Guests <_< |
11:04 |
kaeza |
mornings |
11:05 |
Megaf |
and 50 of those arent really playing, they will wait forever till the world loads |
11:05 |
Megaf |
lol |
11:05 |
Megaf |
buenos dias kaeza |
11:06 |
kaeza |
bom dia Megaf |
11:10 |
JTE_ |
o.o |
11:15 |
|
john_minetest joined #minetest |
11:17 |
Megaf |
Hi there |
11:18 |
JTE_ |
Hewwo john_minetest. :3 |
11:25 |
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11:31 |
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Taoki joined #minetest |
11:37 |
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11:38 |
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basse joined #minetest |
11:41 |
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11:42 |
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11:57 |
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12:00 |
Megaf |
https://github.com/minetest/minetest/issues/1620 |
12:00 |
Megaf |
#1620 |
12:00 |
Megaf |
Request: Progress bar/status/info for /clearobjects. |
12:00 |
Megaf |
:) |
12:01 |
Megaf |
What do you think? |
12:11 |
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12:13 |
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12:19 |
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proller joined #minetest |
12:22 |
Megaf |
Hi asie |
12:28 |
basse |
well, i'm off .. tomorrow.. more testing :) laters, and thanks! |
12:29 |
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12:43 |
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12:49 |
Megaf |
Hi Amaz |
12:49 |
Amaz |
Hello. |
12:49 |
Megaf |
why you not in #gitpack? |
12:51 |
sfan5 |
!tw https://twitter.com/asiekierka/status/510047827339517952 |
12:51 |
MinetestBot |
No drama today? (@asiekierka) |
12:51 |
sfan5 |
ahahaha |
12:52 |
PenguinDad |
Huh? |
12:55 |
|
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12:55 |
sfan5 |
https://forum.minetest.net/viewtopic.php?p=153789#p153789 |
12:55 |
sfan5 |
lol |
12:56 |
PenguinDad |
plol |
13:00 |
|
h4iku joined #minetest |
13:01 |
h4iku |
hi all |
13:01 |
h4iku |
someone knows megaf's server? |
13:02 |
sfan5 |
yes |
13:02 |
sfan5 |
Megaf knows Megaf's server very well |
13:02 |
h4iku |
haha |
13:02 |
sfan5 |
:D |
13:02 |
h4iku |
yes, but Megaf is not online |
13:02 |
sfan5 |
he's online here right now |
13:02 |
h4iku |
Megaf: |
13:03 |
h4iku |
ooh, i just don't check :P |
13:03 |
sfan5 |
he might be away though |
13:03 |
sfan5 |
he's said something 10 mins ago |
13:03 |
h4iku |
sfan5: his server seems to be offline, can you check it? |
13:03 |
sfan5 |
!server Megaf |
13:03 |
MinetestBot |
sfan5: Megaf Server v4.0 | minetest.megaf.info:30003 | Clients: 3/9, 3/3 | Version: 0.4.10-Megaf / MegafXplore | Ping: 1927ms |
13:03 |
h4iku |
O.o |
13:03 |
sfan5 |
!up minetest.megaf.info 30003 |
13:03 |
MinetestBot |
minetest.megaf.info:30003 is up (555ms) |
13:03 |
h4iku |
I can't connect |
13:04 |
sfan5 |
hm |
13:04 |
sfan5 |
let me try |
13:04 |
h4iku |
wait, seems to connect now |
13:05 |
h4iku |
it's strange, since last night I cannot connect, but now appears to get in... |
13:05 |
sfan5 |
works for me |
13:05 |
h4iku |
you do something magic XD |
13:05 |
sfan5 |
¯\_(ツ)_/¯ |
13:06 |
h4iku |
that command that you put in this chat |
13:06 |
h4iku |
:P |
13:06 |
sfan5 |
!up minetest.megaf.info 30003 |
13:06 |
MinetestBot |
minetest.megaf.info:30003 is up (865ms) |
13:06 |
sfan5 |
connecting takes a bit |
13:06 |
sfan5 |
but it seems to work |
13:07 |
sfan5 |
there it is |
13:07 |
h4iku |
yes, 865 ms is a lot |
13:07 |
Brains |
A ping of almost 2 seconds seems a bit strange, doesn't it? |
13:08 |
h4iku |
yes |
13:09 |
sfan5 |
the ping can be high sometimes |
13:09 |
sfan5 |
hm |
13:10 |
sfan5 |
the server list should probably do 3 pings and calculate the average |
13:13 |
Brains |
Wonder what ye olde ping does... I'd probably copy them. |
13:13 |
* Brains |
goes to take a peek at the manpage. |
13:15 |
Brains |
Heh, silly me, forgot that it keeps pinging away until stopped. |
13:15 |
|
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13:19 |
sfan5 |
Brains: the server list doesn't use /bin/ping |
13:22 |
|
FreeFull joined #minetest |
13:22 |
sfan5 |
Brains: https://github.com/minetest/master-server/blob/master/server.py#L133-153 |
13:25 |
|
h4iku joined #minetest |
13:25 |
VanessaE |
hi all |
13:26 |
h4iku |
sfan5: I can't connect to the server again |
13:26 |
h4iku |
Hi VanessaE |
13:28 |
h4iku |
I'll be back |
13:37 |
Megaf |
Sfan5. It was clearing objects and rebooting. |
13:39 |
|
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13:40 |
Megaf |
jp_: objects have been cleared |
13:40 |
jp_ |
I see |
13:41 |
Megaf |
What about the lag now? |
13:41 |
Megaf |
!server Megaf |
13:41 |
MinetestBot |
Megaf: Megaf Server v4.0 | minetest.megaf.info:30003 | Clients: 3/9, 1/3 | Version: 0.4.10-Megaf / MegafXplore | Ping: 364ms |
13:41 |
|
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13:41 |
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13:42 |
jp_ |
3.99 |
13:44 |
* PenguinDad |
wonders if Nanof's server is laggy as well |
13:45 |
|
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13:50 |
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13:52 |
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13:59 |
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NakedFury joined #minetest |
14:02 |
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14:03 |
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14:23 |
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Tux[Qyou] joined #minetest |
14:28 |
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14:28 |
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14:33 |
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14:40 |
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basse joined #minetest |
14:49 |
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14:51 |
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proller joined #minetest |
14:52 |
sfan5 |
!c 4096**2 |
14:52 |
MinetestBot |
16777216 |
14:52 |
sfan5 |
hm |
14:52 |
sfan5 |
!c math.sqrt(16384) |
14:52 |
MinetestBot |
128.0 |
14:52 |
sfan5 |
oh |
14:52 |
sfan5 |
!c (4096**2)/1024 |
14:52 |
MinetestBot |
16384.0 |
14:52 |
sfan5 |
!c (4096**2)/1024/1024 |
14:52 |
MinetestBot |
16.0 |
14:53 |
sfan5 |
!c 512**2 |
14:53 |
MinetestBot |
262144 |
14:53 |
sfan5 |
!c (512**2)/1024 |
14:53 |
MinetestBot |
256.0 |
14:53 |
raffahacks |
!c 2/0 |
14:53 |
MinetestBot |
ZeroDivisionError: division by zero |
14:54 |
|
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14:58 |
kaeza |
>ZeroDivisionError >division by zero |
14:58 |
kaeza |
you don't say |
14:59 |
raffahacks |
!c 2/3 |
14:59 |
MinetestBot |
0.6666666666666666 |
14:59 |
raffahacks |
Can i use squares |
15:00 |
|
basse joined #minetest |
15:01 |
raffahacks |
Can i play "Crash the Bot"? |
15:01 |
raffahacks |
Joking |
15:05 |
|
proller joined #minetest |
15:05 |
MinetestBot |
NameError: name 'bot' is not defined |
15:06 |
raffahacks |
!c 2^69456238 |
15:06 |
MinetestBot |
69456236 |
15:07 |
raffahacks |
!c 99999999*9999999999 |
15:07 |
MinetestBot |
999999989900000001 |
15:08 |
raffahacks |
Can i try to ban him? |
15:09 |
PenguinDad |
s/him/her/ |
15:12 |
raffahacks |
Can i ban her? |
15:14 |
raffahacks |
!seen minetestbot |
15:14 |
MinetestBot |
raffahacks: minetestbot was last seen at 2014-08-30 19:56:27 UTC on #minetest-de |
15:15 |
raffahacks |
And kick? |
15:16 |
|
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15:17 |
MinetestBot |
4SP7AR8KL3ES! |
15:18 |
raffahacks |
!help |
15:18 |
MinetestBot |
https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md |
15:18 |
PenguinDad |
———————————————— |
15:18 |
raffahacks |
Expected a command list! |
15:18 |
PenguinDad |
^ Rainbow Dash :D |
15:19 |
VanessaE |
*groan* |
15:19 |
sfan5 |
!btc EUR |
15:19 |
MinetestBot |
1 BTC = 366.0300 € |
15:19 |
raffahacks |
!md5 aaa |
15:20 |
sfan5 |
!hash md5 aaa |
15:20 |
MinetestBot |
47bce5c74f589f4867dbd57e9ca9f808 |
15:20 |
sfan5 |
like that |
15:20 |
raffahacks |
Ok she doesn't do everything |
15:20 |
raffahacks |
Omg she did |
15:20 |
sfan5 |
I wonder |
15:20 |
sfan5 |
!hash md5 ( ͡° ͜ʖ ͡°) |
15:20 |
MinetestBot |
08319d56008dbccb1a2f281995b03f0e |
15:20 |
sfan5 |
that works too |
15:20 |
sfan5 |
TIL |
15:20 |
raffahacks |
!tell your credit card number |
15:21 |
raffahacks |
This doesn't work |
15:21 |
MinetestBot |
raffahacks: I'll pass that on when your is around |
15:21 |
sfan5 |
Why does it ignore you? |
15:21 |
sfan5 |
oh |
15:21 |
sfan5 |
she* |
15:21 |
raffahacks |
What does that sentence mean? |
15:21 |
raffahacks |
Pass on? I'm not english |
15:22 |
sfan5 |
tell someone something |
15:22 |
sfan5 |
basically |
15:23 |
raffahacks |
So it's keeping a message for "your" lol |
15:23 |
raffahacks |
!tell sfan5 hello |
15:23 |
MinetestBot |
raffahacks: I'll pass that on when sfan5 is around |
15:23 |
sfan5 |
stop abusing !tell |
15:23 |
MinetestBot |
sfan5: 09-11 15:23 UTC <raffahacks> hello |
15:24 |
PenguinDad |
!hash sha512 ニャー |
15:24 |
MinetestBot |
ce304a38f1b53f3bfb0a5a6c49afbd258401cd9282d8957226225557f366a20002a8731cfe4ca0503ee98852a6f73f70e70b47a43b1c9831bab0cef53bcb1dbe |
15:24 |
raffahacks |
It's possible to kill her then by putting many messages... But it's too trolly |
15:24 |
sfan5 |
nope |
15:24 |
sfan5 |
that won't have any effect |
15:25 |
sfan5 |
messages get delivered one-by-one |
15:25 |
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15:26 |
raffahacks |
She's pretty safe then! |
15:27 |
xedp3x |
PenguinDad: if it makes you feel, this hase distroy my conoal... |
15:27 |
* sfan5 |
meows at Transfusion |
15:27 |
xedp3x |
* console |
15:28 |
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15:32 |
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diemartin joined #minetest |
15:34 |
PenguinDad |
xedp3x: how did this destroy your console? |
15:35 |
|
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15:36 |
* sfan5 |
licks PenguinDad |
15:37 |
* PenguinDad |
looks at sfan5 |
15:37 |
|
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15:37 |
* sfan5 |
meows |
15:37 |
* john_minetest |
gives sfan5 a <'(((-< |
15:37 |
* sfan5 |
purrs |
15:38 |
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15:39 |
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15:40 |
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15:41 |
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15:42 |
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15:43 |
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15:44 |
ShadowNinja |
LazyJ: It uses some Lua 5.1-specific functions, it's easily fixed by https://github.com/minetest/minetest/pull/1277 though. |
15:45 |
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16:00 |
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16:00 |
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16:00 |
SaltyDog001 |
g'day all :) Is is possible to run 2 diff minetest worlds from my rented server? |
16:00 |
SaltyDog001 |
*at same time |
16:05 |
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16:07 |
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16:11 |
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16:15 |
SaltyDog001 |
just rename minetestserver and run that one? |
16:16 |
SaltyDog001 |
just run it a second time and set path to the world in minecraft.conf |
16:16 |
SaltyDog001 |
prob lag server but i wanted to try |
16:20 |
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16:20 |
PenguinDad |
SaltyDog001: minetest not minecraft |
16:22 |
SaltyDog001 |
yes sorry did NOT mean the 'other' |
16:22 |
* SaltyDog001 |
get slapped by MT community |
16:22 |
* PenguinDad |
would like to have the 2 billion dollars :D |
16:22 |
SaltyDog001 |
so would the irs :p |
16:23 |
SaltyDog001 |
ok thx for the help |
16:29 |
ShadowNinja |
sfan5: Use ISO8601 time. |
16:35 |
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16:35 |
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16:36 |
rubenwardy |
Hi All! |
16:36 |
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16:49 |
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16:50 |
slacko249391 |
blargh |
16:50 |
PenguinDad |
kaeza_: s/blargh/blaaaaargh/ :p |
16:51 |
kaeza_ |
testing new OS ^_^ |
16:52 |
kaeza_ |
actually, old as hell |
16:52 |
PenguinDad |
I'd guess you're testing slackware |
16:53 |
kaeza_ |
close enough |
16:53 |
kaeza_ |
slacko puppy |
16:53 |
kaeza_ |
aaaaand it sucks ._. |
16:54 |
Jordach |
all distros suck |
16:55 |
* PenguinDad |
slaps Jordach |
16:55 |
Jordach |
just a personal preference on what you want from it |
16:56 |
Jordach |
Ubuntu sucks for power users, Arch sucks for n00bs |
16:56 |
Jordach |
and Gentoo if you're into BDSM |
16:56 |
Jordach |
>:D |
16:56 |
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16:57 |
Calinou |
https://fedoraproject.org/w/uploads/8/84/Poiuyt.svg |
17:02 |
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17:08 |
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17:09 |
Krock |
Hay everypony |
17:11 |
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17:11 |
Calinou |
http://i.imgur.com/hWuC1zq.jpg |
17:11 |
Calinou |
hi Krock |
17:11 |
Krock |
moo moo |
17:11 |
PenguinDad |
Straw Krock |
17:11 |
Krock |
hi Calinou |
17:11 |
Krock |
"minecrosoft"? |
17:11 |
Calinou |
Microsoft may buy Mojang, did you see? |
17:12 |
Calinou |
that's the joke |
17:12 |
Krock |
hmm that's news for me |
17:12 |
Krock |
srsly? |
17:12 |
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17:12 |
Calinou |
for $ 2 billion |
17:13 |
Krock |
if(microsoft.owns(minecraft)) microsoft.kill(); |
17:15 |
rubenwardy |
if (mircrosoft.owns(minecraft)) microsoft.years_til_bankruptcy -= 10 |
17:15 |
Krock |
>mirc rosoft |
17:16 |
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17:19 |
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17:19 |
ShadowNinja |
Notch originally promised to release MineCraft as Open-Source software after sales died down. If Microsoft buys Mojang that will probably never happen -- asuming Markus meant to keep his word. |
17:20 |
* Krock |
wonders where all thatmoney went to |
17:20 |
* Krock |
thinks about millions of downloads and $25 cost... |
17:20 |
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17:22 |
kaeza_ |
I'm wondering what's the thing behind the acquisition |
17:22 |
kaeza_ |
I mean, IT'S TWO FUCKING BILLIONS |
17:23 |
Krock |
Buying known games does not help against bankrupt. |
17:24 |
raffahacks |
Are you talking about mc? |
17:24 |
Krock |
generally. |
17:25 |
raffahacks |
I HATE microsoft |
17:25 |
Krock |
I loved it until I heard that with mc |
17:25 |
Calinou |
<ShadowNinja> Notch originally promised to release MineCraft as Open-Source software after sales died down. |
17:25 |
kaeza_ |
even selling it at $100, how many copies does MS need to sell to even break even? |
17:25 |
Calinou |
promises are only useful to those who believe it |
17:25 |
raffahacks |
Bill has no ideas, he just copies and buys others' work |
17:25 |
Calinou |
Microsoft does free some stuff they do |
17:26 |
Calinou |
https://github.com/Microsoft/ |
17:26 |
Krock |
Bill doesn't lead M$ anymore IIRC |
17:26 |
Calinou |
raffahacks, Bill hasn't been MS CEO since 2001 or so |
17:26 |
raffahacks |
Not just open, mc should have been public domain! |
17:26 |
Calinou |
same goes for Steve Ballmer who left recently |
17:26 |
* Calinou |
facepalms |
17:26 |
Calinou |
anarchy isn't good |
17:26 |
raffahacks |
He gets money anyway |
17:26 |
ShadowNinja |
Calinou: I was skeptical, but it still remains fairly popular. |
17:26 |
OldCoder |
Yo |
17:27 |
PenguinDad |
CC0 everything! |
17:27 |
* Krock |
likes Ctrl + Shift + T |
17:27 |
Calinou |
1) the sales won't drop off anytime soon 2) “sales dropping off†is subject to interpretation |
17:27 |
Calinou |
Mojang claims to have sold 54 millions of copies |
17:27 |
OldCoder |
Who rang? |
17:27 |
Calinou |
oh, also, Microsoft hosts repositories for free/libre software: https://codeplex.com |
17:27 |
raffahacks |
Notch thought, money isn't dirty |
17:28 |
OldCoder |
Money is good |
17:28 |
Calinou |
more like Notch thought “let's look like I don't want money†|
17:28 |
Krock |
Calinou, the certificate is old |
17:28 |
OldCoder |
The use of money is separate |
17:28 |
Calinou |
Krock, add an exception |
17:28 |
Krock |
..using http now |
17:28 |
raffahacks |
54mln sold + more than 1bln cracked |
17:29 |
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17:29 |
PenguinDad |
Krock: the certificate isn't old afaics |
17:29 |
Krock |
50 000 000 * $25 = 125 000 000 ? |
17:30 |
Krock |
!calc 50000000*25 |
17:30 |
raffahacks |
Er... Yes |
17:30 |
Krock |
!c 50000000*25 |
17:30 |
MinetestBot |
1250000000 |
17:30 |
Krock |
a zero missing. but it's a lot money |
17:31 |
raffahacks |
I feel stupid when i make open source software thinking that someone may use my work to earn much money |
17:32 |
Krock |
nah. they would get money for an outdated version |
17:32 |
raffahacks |
The way to escape this is set a licence for non commercial and one for commercial use |
17:32 |
Krock |
CC-BY-NC |
17:34 |
raffahacks |
The ridiculous anti cracking systems of mc will be improved |
17:34 |
jordan4ibanez |
Has anyone made a forge mod yet? |
17:34 |
raffahacks |
Now my friends have cracked updates on mc |
17:35 |
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17:35 |
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17:35 |
raffahacks |
Maybe they just miss mc for their cr*ppy wp |
17:36 |
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17:36 |
Krock |
I miss a minetest which is 2x faster than mc |
17:37 |
raffahacks |
Minetest is unfortunately a bit slow with screen updating |
17:38 |
Megaf_ |
Hi all |
17:38 |
raffahacks |
Hi |
17:38 |
Krock |
hi alone |
17:39 |
Krock |
raffahacks, possibly also releated to irrlicht |
17:39 |
raffahacks |
I think it's irrlicht |
17:39 |
raffahacks |
Anyway, it's difficult to switch completely to another graphic lib |
17:40 |
Krock |
why switch? |
17:40 |
raffahacks |
But it's possible to fork irrlicht to optimise it for mt only, as i often do on my software with libs |
17:40 |
Krock |
the namespace irr:: is used in almost every source file |
17:41 |
Calinou |
Minecraft got large performance improvements in 1.8 |
17:41 |
Calinou |
<22Krock> ..using http now |
17:41 |
Calinou |
HTTPS with “bad†certificate is way better than HTTP |
17:41 |
Calinou |
<raffahacks> 54mln sold + more than 1bln cracked |
17:41 |
Calinou |
most people who download it illegally end up buying it because of the multiplayer |
17:41 |
Krock |
Calinou, k. |
17:41 |
Calinou |
<raffahacks> I feel stupid when i make open source software thinking that someone may use my work to earn much money |
17:41 |
Calinou |
it isn't a bad thing, because it helps your work get known |
17:41 |
Krock |
omg that answers |
17:41 |
Calinou |
this is exactly why free/libre software doesn't prevent commercial use |
17:41 |
raffahacks |
My friends play on every server with cracked one |
17:41 |
Calinou |
<Krock> CC-BY-NC |
17:42 |
Calinou |
that is the stupid answer |
17:42 |
Calinou |
<raffahacks> The ridiculous anti cracking systems of mc will be improved |
17:42 |
Calinou |
the game basically requires an Internet connection when starting |
17:42 |
Calinou |
the “Offline mode†stuff was removed |
17:42 |
Calinou |
(mostly) |
17:42 |
Calinou |
<raffahacks> Minetest is unfortunately a bit slow with screen updating |
17:42 |
Calinou |
screen updating? |
17:42 |
Krock |
you're fast in typoing. |
17:42 |
Krock |
-o |
17:42 |
Calinou |
can't hear you over the 600 FPS when looking at sky! |
17:43 |
Calinou |
framerate depends on your hardware, on settings and on what you render |
17:43 |
Calinou |
that's all |
17:43 |
* Jordach |
grins with 440fps |
17:43 |
* Krock |
grins with 20 FPS |
17:43 |
raffahacks |
Calinou, I like your answer style |
17:43 |
Jordach |
1 spf anyone? :D |
17:43 |
Krock |
*fps |
17:44 |
raffahacks |
It remembers me the answers of stallman to emails |
17:44 |
* Krock |
has 1 fps when pressing R on a NYC server or Realtest. |
17:44 |
Megaf_ |
I have never meneged to get more than 60 FPS in minetest |
17:44 |
raffahacks |
He debugs every sentence in a mail |
17:45 |
raffahacks |
I have 30fps |
17:45 |
Megaf_ |
it seems like soemthing will not allow it to go further |
17:45 |
raffahacks |
And about 50 on mac |
17:45 |
Jordach |
Megaf_, i constantly get 64fps on OpenGL |
17:45 |
Calinou |
Krock, https://cdn.mediacru.sh/BCdop5BvOX3f.png |
17:45 |
raffahacks |
Mc* |
17:45 |
Megaf_ |
I doesnt matter the settings or resolution or viewing distance, it wont got faster than 60 FPS |
17:45 |
PenguinDad |
Megaf_: have you enabled vsync? |
17:45 |
Megaf_ |
PenguinDad: nope |
17:45 |
raffahacks |
Maybe because i play on mac os x |
17:46 |
Megaf_ |
really, doesnt matter the settings |
17:46 |
Megaf_ |
raffahacks: Im OS X too |
17:46 |
Calinou |
I have done better, 113 WPM. |
17:46 |
Megaf_ |
Yosemite |
17:46 |
* Jordach |
is a dirt Windows 7 peasant |
17:46 |
Calinou |
<raffahacks> Calinou, I like your answer style → is this sarcasm? |
17:46 |
Krock |
Calinou, I ned to close my mouth first...please wait |
17:46 |
raffahacks |
Hmm, it may be os x fault |
17:46 |
raffahacks |
Calinou, it's not, really :) |
17:47 |
raffahacks |
It's still a port on os x |
17:47 |
Calinou |
OS X tends to slow down gaming because of the heavy 3D stuff |
17:47 |
Calinou |
play fullscreen to fix |
17:47 |
Calinou |
(fullscreen = 1 in minetest.conf, also adjust screenW and screenH for width/height) |
17:47 |
Megaf_ |
58 FPS with OS X, window and nvidia 320M |
17:48 |
Megaf_ |
thats kinda avarege |
17:48 |
raffahacks |
Which is the latest os x port? Megaf's? |
17:48 |
Calinou |
that's good for such a crappy card :P |
17:48 |
Megaf_ |
it will drop to 22 FPS in some part of my spawn |
17:48 |
Megaf_ |
but I got everything off, |
17:48 |
Xack |
hi |
17:48 |
Xack |
hey Calinou :) |
17:48 |
Megaf_ |
Hi |
17:48 |
Calinou |
hi Xack :D |
17:48 |
Xack |
I saw the memo :) |
17:48 |
Calinou |
Xack, http://i.imgur.com/hWuC1zq.jpg ;) |
17:48 |
Megaf_ |
raffahacks: yep. form a week ago I think |
17:48 |
raffahacks |
I play on a 2009 non-pro macbook |
17:49 |
Megaf_ |
2010 Pro here |
17:49 |
raffahacks |
So it's much worse |
17:49 |
Xack |
Calinou: xD |
17:49 |
Megaf_ |
Core2Duo @ 2,4 GHz |
17:49 |
Xack |
(i know what it's refering to yes) |
17:49 |
Calinou |
5 years old Mac laptop, can't expect too much |
17:49 |
Calinou |
do realize that such a thing can't run any AAA game of this year ;) |
17:49 |
Megaf_ |
Calinou: Im actually pretty happy with it... |
17:49 |
raffahacks |
Have you done precompiled binaries or do i have to compile? |
17:49 |
Xack |
if they do buy MC, i'll try to get my friends to use minetest |
17:49 |
Krock |
Calinou, Best Race 152 WPM |
17:50 |
Krock |
(not my stats) :P |
17:50 |
Xack |
(i don't play MC much anymore) |
17:50 |
Krock |
(i don't play MC) |
17:50 |
Calinou |
(I don't play MC) |
17:50 |
Xack |
ah, yes, about the memo, Calinou, i might do something with it soon |
17:50 |
raffahacks |
Xack, with my hate for ms i will too |
17:50 |
Xack |
i recently got into GCSE year at my school |
17:50 |
Jordach |
Xack, that's BS |
17:50 |
Calinou |
GCSE? |
17:50 |
|
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17:50 |
Jordach |
BTEC Level 2 in creative IT |
17:51 |
Xack |
Jordach: ? |
17:51 |
Xack |
Calinou: The qualification system here |
17:51 |
Xack |
for college and stuff |
17:51 |
Xack |
(and jobs) |
17:51 |
Xack |
Jordach: BS? :P |
17:51 |
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17:51 |
raffahacks |
Megaf, where are your builds? |
17:51 |
Jordach |
bullshit :P |
17:51 |
TenPlus1 |
Hi folks... |
17:51 |
Xack |
Jordach: i know, but what are you referring to ;P |
17:51 |
Xack |
*:P |
17:51 |
Calinou |
what does GCSE mean? |
17:52 |
Xack |
Calinou: I actually don't know, one sec |
17:52 |
Jordach |
GCSE's are nothing compared to BTEC and higher courses |
17:52 |
Krock |
hi TenPlus1 |
17:52 |
TenPlus1 |
hey dude |
17:52 |
Xack |
General Certificate of Secondary Education |
17:52 |
raffahacks |
Is there a mc tileset for mt? |
17:52 |
Xack |
Jordach: :( |
17:52 |
Megaf_ |
raffahacks: what do you mean? |
17:52 |
TenPlus1 |
Q. does register_globalstep run once on server for every user, or for every user on game ? |
17:53 |
Xack |
hm, not sure what i'm doing actually |
17:53 |
raffahacks |
If i understand correctly mac os x port is yours... |
17:53 |
Brains |
Is there any guidance on which settings on the settings tab to turn on? I've got a decent video card... |
17:53 |
* kaeza |
slaps Jordach |
17:53 |
TenPlus1 |
Brains, generally I turn them ALL off apart from lighting, fancy trees |
17:54 |
raffahacks |
I haven't enough money to change computer every three years, i will keep this mac for at least 8 years with every necessary improvement to ram etc. |
17:54 |
jordan4ibanez |
dafaq kind of error message is this? init.lua:1: unexpected symbol near '�' |
17:54 |
Krock |
Brains, set maximal range view to 32 |
17:54 |
sfan5 |
o look |
17:54 |
sfan5 |
a jordan4ibanez |
17:54 |
sfan5 |
hello |
17:55 |
Krock |
jordan4ibanez, save your files in a Lua-readable coding |
17:55 |
raffahacks |
Megaf, are the mac ports yours? |
17:55 |
rubenwardy |
Megaf_: max_fps in minetest.conf |
17:55 |
rubenwardy |
and other settings |
17:55 |
Megaf |
raffahacks: is from that guy |
17:55 |
rubenwardy |
Also, fps > 65 is pointless on most screens |
17:55 |
kaeza |
TenPlus1, globalstep is exactly that -- a function that gets called every step (if you need to do something with players, you do something like for _, p in ipairs(minetest.get_connected_players()) do ... end) |
17:55 |
raffahacks |
It was 1000$ |
17:55 |
Megaf |
raffahacks: well, I was talking about my max FPS on Linux actually, sorry |
17:56 |
raffahacks |
Megaf, ok |
17:56 |
Krock |
generally, > 60 is useless |
17:56 |
jordan4ibanez |
That's what I get for changing .txt to .lua |
17:56 |
jordan4ibanez |
and hello sfan5 |
17:56 |
sfan5 |
o/ |
17:56 |
kaeza |
<jordan4ibanez> dafaq kind of error message is this? init.lua:1: unexpected symbol near '�' |
17:56 |
raffahacks |
My next pc will have no os |
17:56 |
kaeza |
Unicode BOM? |
17:56 |
TenPlus1 |
kaeza, that's what I do in PlayerPlus mod, but am wondering if it's called every n seconds on server, or every n seconds for every person connected's pc ?? |
17:56 |
sfan5 |
possible |
17:56 |
Brains |
Krock: Why? Default viewing range (whatever that is) gets me 65fps at the moment. |
17:56 |
Jordach |
raffahacks, http://www.reddit.com/r/pcmasterrace/wiki/builds#wiki_the_next-gen_crusher |
17:56 |
sfan5 |
!c ord(u'�') |
17:56 |
MinetestBot |
65533 |
17:56 |
rubenwardy |
GCSEs are easy. BTECs are easy. Do A Levels, bitches! |
17:56 |
Jordach |
start there with building PC's |
17:57 |
sfan5 |
hmpf |
17:57 |
sfan5 |
thats the actual missing char thing |
17:57 |
kaeza |
TenPlus1, every server step (~50ms normally) |
17:57 |
raffahacks |
I can build a pc, but it's expensive... |
17:57 |
* rubenwardy |
got 99% in A Level Mathematics. |
17:57 |
TenPlus1 |
kewl, thanks kaeza... |
17:57 |
Krock |
Brains, nvm. understood "decent" wrongly |
17:58 |
Brains |
Krock: Heh, no worries. |
17:58 |
Jordach |
raffahacks, bullshit |
17:58 |
Jordach |
amazon has you covered |
17:58 |
kaeza |
TenPlus1, If you need to do something at some interval, use minetest.after() and re-register the callback inside itself |
17:58 |
raffahacks |
Must go bye |
17:58 |
kaeza |
(or set up a timer manually) |
17:58 |
Krock |
bye raffahacks |
17:59 |
Jordach |
nonononono |
17:59 |
Krock |
too late. |
17:59 |
Jordach |
john_minetest, i7s aren't worth iyt |
17:59 |
rubenwardy |
or even better, a degree |
17:59 |
Jordach |
rubenwardy, nobody hires Uni grads |
17:59 |
* Brains |
turns it all on 'cept for opaque water. |
18:00 |
TenPlus1 |
kaeza: for some reason I was under the impression that globalstep was called on each and every client connected, am glad it's on server only... |
18:00 |
Krock |
john_minetest, wut? all powerful processors are also good for compiling. |
18:00 |
rubenwardy |
Nobody hires people with only BTECs |
18:00 |
Brains |
Once you've got a halfway decent proc, you need memory and fast storage more. IMHO, of course. |
18:00 |
Brains |
(For compiling) |
18:00 |
TenPlus1 |
OMG, minetest just died on me trying to load a v6 world with vanessa's plantpack... ouch!!! |
18:01 |
Calinou |
not all i7s have 4 cores |
18:01 |
Jordach |
rubenwardy, and what, never pay back the money to the Uni as you won't get a job? |
18:01 |
Calinou |
some have 2 cores, some have 6, some have 8 |
18:01 |
* Krock |
keeps compiling his windows builds on a 3.06 GHz Win XP machine. |
18:01 |
Calinou |
the dual-core i7s are not worth their price at all! |
18:01 |
rubenwardy |
I am not going to Hull. |
18:01 |
Calinou |
anyway, you better buy i5 + SSD rather than i7 + HDD, the latter is a senseless combination |
18:01 |
Krock |
john_minetest, yeah. true. |
18:01 |
Krock |
singlecore ftw! lel |
18:02 |
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18:02 |
rubenwardy |
98% of graduates get jobs after where I am going. Also, I am studying computer science, so a degree is kind of needed to be a specialist. |
18:02 |
Calinou |
john_minetest, there's an octo-core (16 threads) i7 now, the 5960X… about € 1,000 |
18:02 |
Calinou |
uses DDR4 (X99 chipset) |
18:02 |
Calinou |
DDR4 is very expensive for next to no benefit right now, it'll become useful in 2016 when Skylake will use it. |
18:02 |
Krock |
hmm... I've got a 75 MHz CPU somewhere |
18:02 |
TenPlus1 |
if we could someone get minetestserver to use the GPU specifically for mapgen functions that would be awesome |
18:02 |
Calinou |
<rubenwardy> Nobody hires people with only BTECs |
18:02 |
Calinou |
better than nothing, but indeed, you do need a degree most of the time. |
18:03 |
Calinou |
sadly, study duration has been increasing |
18:03 |
Calinou |
same for cost |
18:03 |
rubenwardy |
I was making about point about how absolute Jordach has been |
18:03 |
Calinou |
TenPlus1, there's an huge amount of compatibility issues |
18:03 |
Calinou |
also, concurrency must be avoided at all costs |
18:03 |
Krock |
TenPlus1, best thing would be to use crappy GPU, therefore good CPU |
18:03 |
TenPlus1 |
I can imagine Calinou... never easy to build in the functions you want... |
18:04 |
Calinou |
AMD has Stream, which is used… nowhere! what a surprise! |
18:04 |
Brains |
Mantle? |
18:04 |
Calinou |
OpenCL is the real standard: crippled by NVIDIA, buggy on AMD and Intel. ;) |
18:04 |
Calinou |
welcome to the wonderful of GPU Computing |
18:04 |
TenPlus1 |
one feature I would REALLY love added is a min_height and max_height for v7 map decoration... also for schematics to have place_near as well as simple nodes |
18:04 |
Calinou |
wonderful world* |
18:05 |
Calinou |
TenPlus1, did you open an issue? |
18:05 |
TenPlus1 |
it's not really an issue, more of a request... does it still count ??? |
18:05 |
Krock |
yes. |
18:05 |
TenPlus1 |
sweet, will do that now... thanks :) |
18:05 |
Krock |
feature requests exist as issues |
18:05 |
Calinou |
you can make feature requests |
18:05 |
Calinou |
we clearly don't have enough of them! (sarcasm) |
18:07 |
Calinou |
Mantle is a graphics API (competitor of Direct3D and OpenGL, lower-level, benefits on slow CPUs), not GPU Computing |
18:07 |
sfan5 |
Calinou: buggy on AMD? can't reproduce |
18:07 |
Calinou |
Mantle is mostly a commercial gimmick |
18:07 |
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18:07 |
Calinou |
sfan5, you get the joke ;) |
18:07 |
sfan5 |
kk |
18:07 |
Brains |
Is there a way to pull the values of things like viewing range and such from inside the game? I poked around the wiki a bit but must have missed it... |
18:07 |
Calinou |
all the actors hope to get GPU Computing on the scene of “consumersâ€, but they've been failing for 6 years or so |
18:08 |
Calinou |
too much bugs, incompatibilities, etc |
18:08 |
sfan5 |
Brains: from Lua? no |
18:08 |
Krock |
Brains, + and - change the minimal range view |
18:08 |
sfan5 |
OpenCL works good |
18:08 |
Calinou |
minetest.setting_get() |
18:08 |
sfan5 |
Brains probably means the current viewing range |
18:08 |
Calinou |
sfan5, crippled on NVIDIA, some software supports only CUDA (Blender) |
18:08 |
Calinou |
OpenCL support isn't planned for Blender |
18:08 |
Calinou |
because “CUDA is faster and OpenCL is crap†as usual… |
18:08 |
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18:08 |
sfan5 |
the settings only have _min and _max |
18:09 |
sfan5 |
Calinou: you were talking about bugs and incompat. now you're talking about Blender |
18:09 |
Xack |
dat sfan5 |
18:09 |
sfan5 |
dat Xack |
18:09 |
Xack |
2cat4me |
18:09 |
sfan5 |
2xack4me |
18:09 |
Xack |
:D |
18:09 |
sfan5 |
:D |
18:09 |
* Xack |
installs Carbone onto his server |
18:09 |
* sfan5 |
meows |
18:09 |
* Brains |
was thinking from inside the game as a user. "The debug info shows a v_range of 495 and so I was curious what the min/max was..." |
18:09 |
PenguinDad |
224me |
18:10 |
sfan5 |
Brains: looked into defaultsettings.cpp? |
18:10 |
Calinou |
Xack, sadly Carbone's missing a few things like TNT redo and such |
18:10 |
Calinou |
it's not that much in sync with minetest_game :/ |
18:10 |
Calinou |
that's the problem with 3rd party games |
18:10 |
Calinou |
I use constant 130 view range, Brains, works well thanks to the performance improvements |
18:10 |
Calinou |
I always have more than 60 FPS ;) |
18:10 |
Xack |
Calinou: hm... |
18:10 |
Calinou |
set viewing_range_nodes_min and viewing_range_nodes_max to the same value |
18:11 |
Xack |
do you have a list of things that aren't in sync? |
18:11 |
Calinou |
(if min is higher than max, then the min value is used, this is how you can use + and - to tweak the distance) |
18:11 |
Calinou |
Xack, no |
18:11 |
Xack |
i want to help you in someway :P |
18:11 |
Xack |
ok, to the interwebz! |
18:11 |
Brains |
Calinou: Stationary, I 've got 60-65. If I spin madly while moving around hills, I think I can get it to drop into the high 30s... So I'm not really worried about the performance, more just curious. |
18:11 |
Calinou |
I'd like to merge the TNT rewrite (keeping my own textures) and fixing the silliness (enable TNT by default) |
18:11 |
Xack |
Want me to try doing that? :P |
18:11 |
Calinou |
Brains, disable the waving stuff? enable mip-mapping? |
18:11 |
Calinou |
Xack, you can |
18:12 |
Calinou |
no guarantees of me merging your stuff though |
18:12 |
Xack |
ok :) |
18:12 |
Xack |
:P |
18:12 |
TenPlus1 |
could you have TNT mod check for 'explody' nodes and have them ignite as well ?? seems to be a group never used |
18:13 |
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Cylus joined #minetest |
18:14 |
Brains |
sfan5: Not yet, I think that will be my next peek. |
18:14 |
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18:16 |
Brains |
Heh, I think my viewing range being set to 495 was some random key pushing... I just found it listed in my minetest.conf. |
18:19 |
* Brains |
likes a nice long viewing range... How else can he navigate by lit up towers. |
18:19 |
TenPlus1 |
lol I wish, am lucky if I can see 30 nodes ahead |
18:20 |
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18:20 |
Brains |
A big wavy tree just killed my fps though, down to the 30s. |
18:20 |
MinetestBot |
4Tree7eeee8eeee3eeeeeeee6eeeeeeee4es. |
18:20 |
Brains |
lol |
18:20 |
Xack |
lol |
18:21 |
MinetestBot |
4It w7as t8empt3ing and 6I had to4. |
18:21 |
TenPlus1 |
take it there's no easy way to read player 'set_physics_override' values ? |
18:30 |
* Brains |
is going to strap his viewing range down to ~100. That seems a good long useful way without being too silly. |
18:30 |
jordan4ibanez |
MY EYES |
18:30 |
jordan4ibanez |
THE COLOR |
18:31 |
Krock |
!rainbow <jordan4ibanez>MY EYE<jordan4ibanez>THE COLOR |
18:31 |
MinetestBot |
4<jor7dan48iban3ez>MY EY6E<jordan4​4iba7nez>8THE 3COLOR |
18:32 |
jordan4ibanez |
noooooooooooooooooooooooooooooooooooooooooooooooooooo |
18:32 |
jordan4ibanez |
!rainbow noooooooooooooooooooooooooooooooooooooooooooooooooooo |
18:32 |
MinetestBot |
4nooo7oooo8oooo3oooooooo6oooooooo4oooo7oooo8oooo3oooooooo6ooooo |
18:33 |
jordan4ibanez |
Now that, actually hurts to look at |
18:33 |
* TenPlus1 |
goes blind |
18:36 |
Megaf |
69 FPS running minetest in fullscreen here |
18:36 |
TenPlus1 |
what's your setup megaf ??? |
18:36 |
PenguinDad |
jordan4ibanez: noooooooooooooooooooooooooooooooooooooooooooooooooooo |
18:36 |
Megaf |
MacBook Pro mid 2010 NVIDIA 320M Core2Duo at 2,4GHz |
18:37 |
TenPlus1 |
sweet, shame about the mac part tho.... |
18:37 |
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18:38 |
* TenPlus1 |
has Acer Aspire Revo, Nvidia Ion v2, 2Gb ram, Intel Atom 1.8 dual-core |
18:39 |
* Brains |
should have mentioned his specs before... i5-2500k4.3Ghz, 8GB RAM, AMD Radeon HD6950 |
18:39 |
TenPlus1 |
erk, must fly like the wind that one |
18:40 |
Brains |
Generally, it is very happy.... |
18:40 |
* e1z0 |
have intel pentium II 450mhz |
18:40 |
TenPlus1 |
elz0, wow, does it even run |
18:40 |
Calinou |
<BLinK>OMG HTML5!!!!!!</BLINk> |
18:40 |
Calinou |
Brains, i7-2600K, 8 GB DDR-1600, NVIDIA GTX 570 here. |
18:41 |
Calinou |
and a 256 GB SSD |
18:41 |
TenPlus1 |
oh yeah, got SSD (120gb sandisk) |
18:41 |
Brains |
The wife and kid usually play with their clients on some Dell Latitudes.. C2duo2GHz 2GB and some Intel onboard. |
18:42 |
* TenPlus1 |
has disabled clouds, fog, debug, rollback to speed things up |
18:42 |
Calinou |
clouds are off here too, gives more FPS |
18:43 |
Calinou |
disabling fog is a tiny bit better, but disabling it makes the game look unfinished |
18:43 |
TenPlus1 |
maybe should add a clear cloud block and make REAL clouds users can collect :) |
18:43 |
Calinou |
rollback is disabled by default |
18:43 |
Calinou |
the clouds wouldn't move |
18:43 |
Calinou |
but you can make transparent, non-walkable blocks |
18:43 |
TenPlus1 |
or floaty ones |
18:43 |
Calinou |
or the Rainbow Dash mode: non-walkable, climbable blocks ;) |
18:44 |
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18:45 |
zat |
https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xfa1/v/t1.0-9/408222_388539327882995_1105205007_n.jpg?oh=547c7da22db67f24827d52b2a4d367ff&oe=54906992&__gda__=1418515227_30e025fd515c965775030aca98319325 |
18:46 |
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18:46 |
blaise |
how do we know when a /clearobjects is finished? |
18:46 |
TenPlus1 |
it tells you |
18:46 |
TenPlus1 |
sometimes it takes forever |
18:46 |
blaise |
in the client console? or in the log? |
18:47 |
blaise |
do I have to remain connected with the client for it to complete? |
18:48 |
TenPlus1 |
tells you onscreen and in terminal as far as I'm aware |
18:48 |
TenPlus1 |
runs on server though, so if you are connected you can leave and it'll keep going |
18:48 |
blaise |
shweet |
18:49 |
* blaise |
chugs five gallons of mint chocolate chip coffee |
18:49 |
* blaise |
vibrates |
18:49 |
TenPlus1 |
PilzAdam: did you ever get a working routine for Simple Mobs that allows mobs to fly around properly ? |
18:50 |
TenPlus1 |
sounds delic. blaise |
18:50 |
blaise |
TenPlus1: I'm wondering about simplemobs mob cleanup... |
18:51 |
TenPlus1 |
I've already posted Mods Redo mod using latest api and a few new additions, but having a bird fly properly is hard to accomplish |
18:51 |
blaise |
like if we remove the simblemobs mod, how do we get rid of all those random non textured mobs running around punking everyone |
18:52 |
blaise |
7 out of ten gulls simply fly straight up in the air into space |
18:52 |
PenguinDad |
zat: :D |
18:52 |
TenPlus1 |
adding a shark was a lot easier... |
18:52 |
blaise |
it's, incredible how they can sustain flight well past the possible existence of an atmosphere |
18:52 |
zat |
PenguinDad: :D |
18:53 |
blaise |
what's the ceiling on an atmosphere on earth? close to 100k feet right? |
18:53 |
TenPlus1 |
space gulls from outer space |
18:54 |
blaise |
I know the SR-71 couldn't fly higher than about 97k feet |
18:54 |
blaise |
and that's right on the edge, skimming in and out of the atmosphere, yes? |
18:55 |
blaise |
I have the skyland mod installed, and I'm wondering if I'll ever see any floating land mass in the air |
18:55 |
blaise |
and at what altitude.. 200+ feet is what the lua says |
18:55 |
TenPlus1 |
since the map limits are 30,000 above and below, it would be kewl if we could ZONE the map into 3 different worlds... underworld, above world and aether... |
18:55 |
TenPlus1 |
each with it's own mapgen facility... |
18:55 |
blaise |
indeed.. |
18:56 |
Calinou |
already possible with mapgen mods? |
18:56 |
TenPlus1 |
we have a roof and floor for each zone so we cannot cross over... |
18:56 |
blaise |
hell, I'm curious about distributed servers... and client handover.. |
18:56 |
Calinou |
use a solid, unbreakable node |
18:56 |
TenPlus1 |
bedrock is easily made :) |
18:56 |
Calinou |
I've made a bedrock/deepstone mod |
18:56 |
TenPlus1 |
but having it's own mapgen is another thing... v7 mapgen works on land only, never in the air and never below ground... you have to make your own for that |
18:57 |
blaise |
didn't I see the devs talking about moontest ? minetest on the lunar surface? |
18:57 |
TenPlus1 |
if I make a biome that's lower limit is -30,000 and upper limit is -1000 it doesnt work... all rock and ore generation and caves |
18:57 |
blaise |
I could never get v7 to generate anything but rocky islands in a water world type setting |
18:57 |
blaise |
nothing but rock and water |
18:57 |
Calinou |
https://forum.minetest.net/search.php?keywords=&terms=all&author=Calinou&fid[]=11&fid[]=13&fid[]=15&sc=1&sf=titleonly&sr=topics&sk=t&sd=d&st=0&ch=300&t=0&submit=Search |
18:58 |
TenPlus1 |
you have to add the biomes in a mod for that to work... |
18:58 |
Calinou |
yes, you have to use a Lua mapgen |
18:58 |
TenPlus1 |
I tried making an underworld for Ethereal but it wasnt having it... |
18:58 |
Calinou |
the speed is bearable if it's not the main dimension |
18:58 |
blaise |
lol |
18:59 |
TenPlus1 |
ended up having to write my own nether mod, like many others (that are prolly better)... and the caverealms is amazingly done but slow |
18:59 |
Calinou |
quite fast here |
18:59 |
blaise |
awe, man! |
18:59 |
blaise |
damn |
18:59 |
Calinou |
still about 200 ms per MapBlock |
18:59 |
blaise |
my server crashed while doing /clearobjects |
18:59 |
TenPlus1 |
<-- 1.8ghz dual core with nvidia ion v2 (not the fastest) |
18:59 |
blaise |
:~( |
19:00 |
blaise |
my server is on an intel pentium M (dothan) 1.73GHz |
19:00 |
TenPlus1 |
blaise, why you running clearobjects... use Builtin_item mod (the new one) which clears objects as players play |
19:00 |
blaise |
i915 video, but it's a dedicated server so that doesn't matter |
19:00 |
blaise |
TenPlus1: nobody hit me with it, dude. |
19:01 |
Calinou |
NVIDIA ION is pretty slow |
19:01 |
Calinou |
it died early |
19:01 |
TenPlus1 |
this is ion v2 :) ehehe... works for me but yeah, died a death |
19:01 |
TenPlus1 |
can get 30fps on a good day |
19:02 |
TenPlus1 |
which is why I enjoy tweaking mods so much and improving speed if I can |
19:02 |
blaise |
I have a HIS IceQ Radeon HD 4670 that's pretty awesome, but the machine that can use it has a bad bios.. and .. well.. I need a new motherboard.. |
19:03 |
blaise |
Builtin_item mod, eh? |
19:03 |
* blaise |
googles |
19:03 |
Calinou |
unsupported card :( |
19:04 |
TenPlus1 |
or you can add item_entity_ttl = 120 to your minetest.conf file and it should remove any dropped items after 120 seconds |
19:05 |
blaise |
this? https://github.com/PilzAdam/builtin_item |
19:05 |
TenPlus1 |
but builtin works well and destroys objects dropped into lava :) |
19:05 |
TenPlus1 |
yeo |
19:05 |
blaise |
doesn't minetest have a default ttl of like 10 minutes? |
19:05 |
TenPlus1 |
set to 900... yes |
19:05 |
blaise |
so I shouldn't even need to /clearobjects |
19:05 |
TenPlus1 |
Clips server lagged like crazy before adding that mod, saved it |
19:06 |
TenPlus1 |
it'll clear any objects laying around for you... map always clean |
19:06 |
blaise |
if no one has been on in 10 hours, |
19:06 |
blaise |
lol |
19:06 |
TenPlus1 |
can ua ccept files ? |
19:06 |
TenPlus1 |
er... can you accept files on here ? |
19:06 |
Calinou |
I have my own builtin_item, blaise |
19:06 |
Calinou |
there's no default ttl |
19:06 |
Calinou |
items can stay in lava just fine and they don't flow in water |
19:07 |
TenPlus1 |
same here Calinou , makes it a lot simpler :) |
19:07 |
TenPlus1 |
although I like the lava destroy, not the water movement |
19:07 |
Calinou |
I've disabled water movement because it's a buggy hack |
19:07 |
Calinou |
my version also destroys items which fall in fire and maptools:igniter |
19:08 |
blaise |
TenPlus1: yeah, send away |
19:08 |
blaise |
XD |
19:08 |
TenPlus1 |
I changed it so it destroys items hitting anything HOT... (lava, fire, torch) |
19:08 |
Calinou |
you need ports forwarded to use DCC, in general |
19:08 |
Calinou |
torch? makes no sense |
19:08 |
Calinou |
that' |
19:08 |
Calinou |
that's the home to so much unwanted destructions :P |
19:08 |
TenPlus1 |
I made torches hurt also on server when you walk into them..... they are fire afterall :P |
19:10 |
TenPlus1 |
hrm, this client doesnt even have dcc... pah! |
19:10 |
blaise |
ehm builtin_item seems to, eh |
19:10 |
blaise |
crash my server |
19:10 |
blaise |
XD |
19:12 |
blaise |
or, maybe not |
19:12 |
blaise |
hrmm |
19:12 |
blaise |
weird |
19:12 |
blaise |
it didn't display the normal minetest splash in the log and show it was listening |
19:13 |
Calinou |
I once made builtin_item make items float in water |
19:13 |
Calinou |
too buggy :'( |
19:13 |
TenPlus1 |
blaise: get it here- http://wikisend.com/download/556802/builtin_item.zip |
19:13 |
Calinou |
at least mobs-floating-in-water works |
19:14 |
TenPlus1 |
oh yeah I saw that one Calinou , was funny watching it bobbing around |
19:15 |
Calinou |
https://dl.dropboxusercontent.com/u/82342922/minetest/carbone-mods/builtin_item.zip |
19:15 |
TenPlus1 |
does the carbone version group dropped items also ? |
19:16 |
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19:17 |
blaise |
meh |
19:18 |
TenPlus1 |
? |
19:18 |
blaise |
I'll stick with git |
19:18 |
blaise |
I'm paranoid |
19:19 |
Calinou |
there's no grouping, sorry |
19:19 |
Calinou |
(is this possible?) |
19:19 |
Calinou |
if you hold Sneak + Drop key, you'll spam item dropping :P |
19:19 |
TenPlus1 |
blaise, the one I linked is taken directly from minetest itself (it's in the code) but with some slight changes) |
19:20 |
TenPlus1 |
Calinou: yeah, if you drop 20 single dirt blocks, it groups them together into 1 item |
19:20 |
TenPlus1 |
check it out :) |
19:20 |
TenPlus1 |
http://wikisend.com/download/556802/builtin_item.zip |
19:20 |
Calinou |
OK |
19:21 |
Calinou |
whoa, this is complicated stuff |
19:21 |
Calinou |
it's on_step so if you have a lot of items, it's quite heavy |
19:22 |
TenPlus1 |
thankfully it keeps the world tidy so the items dont gather, it does all the cleaning for ya to speed things along |
19:22 |
TenPlus1 |
that's why Xanadu server is fast |
19:22 |
Jordach |
>Borderlands 2, Pre-sequel, Civilization Beyond Earth, CoH 2, Dead Island, CS:GO, Outlast, Darksiders 1&2, Tropico 5 also will have Linux versions. |
19:22 |
* Jordach |
droooooooooolllllssss |
19:23 |
TenPlus1 |
sweet, wonder if any will hit the Humble Bundles :) |
19:23 |
Calinou |
TenPlus1, http://paste.ubuntu.com/8321281/ |
19:23 |
Calinou |
try these settings |
19:24 |
Calinou |
Jordach, all of my games already have these “Linux versionsâ€, thank you |
19:24 |
Jordach |
Calinou, i spent a shit ton of time on Borderlands 2 |
19:24 |
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19:27 |
TenPlus1 |
Calinou: http://paste.ubuntu.com/8321299/ <--- Xanadu settings |
19:28 |
TenPlus1 |
sad to say but one of my best games (apart from American McGee's Alice and Alice: Madness Returns) is Psychonauts :) |
19:30 |
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19:33 |
Calinou |
lol, Alice |
19:34 |
TenPlus1 |
love those games :) were nice n creepy |
19:34 |
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19:35 |
Calinou |
maybe try OpenArena <http://openarena.ws/> then |
19:35 |
TenPlus1 |
interesting :) |
19:36 |
TenPlus1 |
Calinou: wanna try my new Fire mod for Carbone ? |
19:37 |
Calinou |
brb, rebooting |
19:38 |
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19:38 |
TenPlus1 |
that was a quick reboot :P |
19:40 |
Calinou |
SSD :p |
19:40 |
Calinou |
no automatic login though |
19:40 |
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19:40 |
TenPlus1 |
sweet....... here's my take on FIRE mod : http://paste.ubuntu.com/8321396/ current settings seem to work really well when burning down forests :P |
19:41 |
TenPlus1 |
still need textures and sounds from original though :) |
19:41 |
Calinou |
I nerfed the fire mod |
19:41 |
Calinou |
good enough to me |
19:41 |
Calinou |
also logs some stuff |
19:41 |
TenPlus1 |
ah, no probs |
19:43 |
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19:44 |
Xack |
hi :) |
19:44 |
TenPlus1 |
hi Xack |
19:45 |
TenPlus1 |
laters folks... gotta update server :) |
20:26 |
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20:27 |
Calinou |
http://realtimerendering.com/erich/minecraft/public/mineways/images/smoothing_happy_home.jpg |
20:27 |
Calinou |
http://realtimerendering.com/erich/minecraft/public/mineways/images/smoothing_adobe.jpg |
20:27 |
Calinou |
hahaha |
20:33 |
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20:34 |
hisforever |
how do you make minecoins? |
20:34 |
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20:49 |
hisforever |
hi How do you put lettrs on a sign? |
20:49 |
Calinou |
hisforever, right-click it |
20:49 |
hisforever |
ok |
20:55 |
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21:10 |
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21:11 |
dumdidum |
how can i take items out of a mv furnance (technic mod) with tubes? |
21:12 |
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21:13 |
hisforever |
Hi sorry fopor all the questions but I'd like to know how do I increase the font size on my sign? |
21:22 |
VanessaE |
dumdidum: put a control logic unit in the furnace or use a filter-injector. |
21:23 |
VanessaE |
hisforever: if you mean signs_lib in Home Decor, font sizes are not adjustable yet. |
21:23 |
blaise |
in the furnace? |
21:24 |
VanessaE |
blaise: it's a MV Technic Furnace |
21:24 |
VanessaE |
it has upgrade slots |
21:24 |
VanessaE |
put a Control Logic Unit into one of the upgrade slots |
21:25 |
dumdidum |
VanessaE: i tried that. control logic in upgrade slot -> items are not going into the tube. and itemwise filter-injector can't take items out ... |
21:25 |
VanessaE |
dumdidum: sounds like either technic is outdated or pipeworks is - also tubes will only eject items out to one side (right I think) |
21:29 |
blaise |
your right, if you're looking at it's front |
21:29 |
blaise |
but the left side of the machine |
21:30 |
blaise |
I was rather upset about that myself.. |
21:30 |
blaise |
I was thinking it would be in one side and out the other |
21:30 |
dumdidum |
blaise: so if i have a control logic unit all cooked items should go into the left tube? |
21:31 |
blaise |
the left ear of the device supports both in and out |
21:31 |
blaise |
everything else is iffy |
21:31 |
VanessaE |
right tube., |
21:31 |
VanessaE |
don't confuse him, blaise |
21:31 |
VanessaE |
right right side, dumdidum. |
21:31 |
VanessaE |
the right* |
21:32 |
VanessaE |
almost everyone always calls the sides of the machine as if looking at the front :P |
21:32 |
blaise |
like if you're standing in front of a stove and slap the side of it with your right hand |
21:32 |
blaise |
you would have cut yourself on VanessaE's glass tubes |
21:32 |
blaise |
XD |
21:32 |
VanessaE |
:P |
21:33 |
VanessaE |
they were plastic until technic went and registered new recipes :P |
21:34 |
blaise |
:] |
21:35 |
dumdidum |
VanessaE: ok, i put a normal pneumatic tube segment on the right side of the furnance and a control logic unit into the upgrade slot -> nothing happend ... |
21:35 |
blaise |
does it have power? |
21:35 |
blaise |
network? |
21:35 |
VanessaE |
ok make sure your pipeworks and technic are 100% updated - there were some changes not long ago that affect the calls to the tube stuff |
21:36 |
blaise |
is there crap in the 4 payload bay's to eject? |
21:36 |
dumdidum |
the furnace? sure, it cooks all items |
21:36 |
VanessaE |
I tested this myself and it works fine |
21:36 |
blaise |
I also can attest that it works fine |
21:36 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/Screenshot%20-%2009012014%20-%2012%3a02%3a34%20AM.png |
21:37 |
blaise |
some people put two CLU's in there to help it keep up with what ever equipment you have it hooked up to |
21:37 |
blaise |
like if it's a fully automated assembly line |
21:37 |
dumdidum |
ok, i will download technic mod again, maybe i have a buggy version ... |
21:38 |
blaise |
I'm gonna git pull too |
21:38 |
blaise |
XD |
21:38 |
VanessaE |
dumdidum: pipeworks too |
21:38 |
dumdidum |
i can do an update with git, right? does anyone now the comment. i use it nearly never ... |
21:39 |
VanessaE |
sure you can if you cloned it to begin with |
21:39 |
dumdidum |
*command |
21:39 |
VanessaE |
doesn't work with the zip method though I don't think |
21:39 |
blaise |
looks like I was up to date |
21:39 |
VanessaE |
cd pipworks; git pull |
21:39 |
dumdidum |
i cloned it with git |
21:39 |
VanessaE |
pipeworks* |
21:39 |
dumdidum |
ok, thanks |
21:40 |
blaise |
snow and moresnow, and moretree's and plantlife and armor |
21:40 |
blaise |
oh, and homedecor |
21:40 |
blaise |
nothing else updated since a week ago |
21:40 |
blaise |
XD |
21:40 |
VanessaE |
update homedecor :P |
21:40 |
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21:40 |
VanessaE |
if it's more than 5 seconds old, it's outdated :P |
21:40 |
blaise |
lol |
21:41 |
blaise |
I'm a little disturbed at the size of the toilet paper roll compared to the size of the toiled |
21:41 |
blaise |
*toilet* |
21:41 |
VanessaE |
heh |
21:41 |
VanessaE |
it's the same size as before :P |
21:41 |
VanessaE |
besides, some people in Minetest are full of shit. |
21:41 |
VanessaE |
need lots of toilet paper to handle that |
21:42 |
dumdidum |
it works |
21:43 |
dumdidum |
thank you :) |
21:44 |
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21:44 |
dumdidum |
but why is it the right side and not the back? now i have to leave a slot free between my mv devices ... |
21:45 |
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21:45 |
jordan4ibanez |
Can I change a block's texture on the fly? |
21:46 |
VanessaE |
jordan4ibanez: no. |
21:46 |
VanessaE |
but you can change an entity's texture |
21:46 |
VanessaE |
(that's how signs work) |
21:46 |
VanessaE |
dumdidum: not sure of the reasoning behind that |
21:47 |
dumdidum |
VanessaE: but thank you for the pipe mod. in addition to technic mod it's possible to build some nice complex systems ;) |
21:47 |
VanessaE |
indeed so :) |
21:49 |
jordan4ibanez |
People are going to piss their pants when they see this forge |
21:59 |
blaise |
dumdidum: I was pretty upset about it not working on the back side as well |
21:59 |
blaise |
spent 200+ man hours putting it up and tearing it down before someone informed me that it won't work that way.. |
22:00 |
blaise |
but I was using 34 centrifuges |
22:00 |
blaise |
a furnace, a compressor, and a grinder |
22:00 |
VanessaE |
haha |
22:00 |
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22:01 |
blaise |
luckaly I hadn't set up 10 arrays like I had planned.. |
22:02 |
dumdidum |
blaise: good that i start a zero ^^ but my old game with my sorting/cooking/whatever all in one system would be hard to upgrade :D |
22:03 |
blaise |
I'm hoping we can get an itinerary of what's going to change with the technic mod here soon before they just slap it on us and those of us with automated mod updating and maintnence will have all kinds of failing equipment and nuclear reactor melt downs everywhere |
22:03 |
blaise |
end up with mad max style servers |
22:04 |
blaise |
hey, that's a good idea |
22:04 |
blaise |
with the cars mod... and a thunderdome.. |
22:04 |
blaise |
and tina turner skins |
22:08 |
dumdidum |
ok, glass production is automated :) |
22:15 |
blaise |
weird |
22:16 |
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22:17 |
dumdidum |
? |
22:21 |
blaise |
after I added that builtin_item mod, I can dig a block with a torch on it and it doesn't fall down |
22:21 |
blaise |
it just stays there |
22:21 |
blaise |
weird, no? |
22:21 |
VanessaE |
haha |
22:22 |
dumdidum |
all other items stay also in the air ;) |
22:22 |
blaise |
gonna go throw some items into moving water to see how they flow down stream |
22:22 |
blaise |
then I'm going to throw items into lava for the sizzle |
22:22 |
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22:28 |
blaise |
they totally didn't float down stream |
22:28 |
blaise |
they just disapeared |
22:28 |
blaise |
completely vannished |
22:29 |
blaise |
now for the lava test |
22:30 |
blaise |
yay, sizzle |
22:30 |
blaise |
:D |
22:31 |
blaise |
floaty items are defunct though |
22:31 |
VanessaE |
don't use builtin_item |
22:31 |
VanessaE |
I think item_tweaks has those features doesn't it? |
22:31 |
* VanessaE |
pokes RealBadAngel |
22:32 |
jordan4ibanez |
what is minetest's block limit? |
22:32 |
VanessaE |
jordan4ibanez: 32766 items/nodes |
22:32 |
VanessaE |
(can be raised in the engine with a one-line tweak if it ever turns out to be necessary) |
22:33 |
blaise |
VanessaE: seriously? |
22:33 |
VanessaE |
yep |
22:33 |
blaise |
VanessaE: so I'm using crapware? |
22:33 |
VanessaE |
I think so |
22:33 |
blaise |
D: |
22:33 |
VanessaE |
I am not 100% sure |
22:33 |
VanessaE |
check it and see |
22:34 |
NakedFury |
why isnt that at the highest value possible by the engine? |
22:34 |
VanessaE |
NakedFury: to leave room for undefined nodes. |
22:34 |
jordan4ibanez |
so I'm using 18 blocks for the forge, so if I decide to use blocks and no entities to visualize the boiling material with 10 states on the y axis, and then 5 forges for each default material, that's 450 blocks |
22:34 |
jordan4ibanez |
that's a big mod from a small code my god |
22:35 |
VanessaE |
jordan4ibanez: why aren't you just using animated textures for the boiling? |
22:36 |
jordan4ibanez |
It's not for boiling, I have to use a different color for each material, so I'm probably just going to use 1 set of furnace blocks with a boiling liquid entity that has a coliision box |
22:36 |
VanessaE |
that's a better idea. |
22:36 |
jordan4ibanez |
But then again that might be glitchy eventually, so I'm like bleh |
22:38 |
jordan4ibanez |
and if any mods like to move around entities around them, it'd shock the player to see the block of molten material just flying away, so I'm going to have to make the material check with the center block |
22:38 |
jordan4ibanez |
bleh |
22:38 |
blaise |
jordan4ibanez: why did you have me install crapware? |
22:38 |
jordan4ibanez |
Install what? |
22:38 |
blaise |
or wait, maybe it wasn't you |
22:38 |
* blaise |
scrolls |
22:39 |
VanessaE |
jordan4ibanez: no mods I know of indiscriminately move entities around |
22:39 |
VanessaE |
at least not entities that those mods didn't themselves create. |
22:39 |
blaise |
it was tenplus |
22:39 |
blaise |
or whoever that character was |
22:40 |
blaise |
TenPlus1 |
22:41 |
blaise |
so, item_tweaks is where it's at? |
22:42 |
VanessaE |
I said I wasn't 100% sure |
22:42 |
blaise |
ah |
22:42 |
blaise |
well, the whole point of me installing this was so it would progressively clear items |
22:43 |
blaise |
instead of having to /clearobjects manually |
22:43 |
VanessaE |
the engine already does that. |
22:43 |
blaise |
the item sizzle and floatyness was just a perk |
22:43 |
blaise |
VanessaE: I was told there was no default item clear timeout |
22:43 |
blaise |
I thought it was like ten minutes |
22:44 |
blaise |
and Megaf said my server lag problem was due to billions of items tossed around everywhere |
22:44 |
VanessaE |
megaf is wrong |
22:45 |
VanessaE |
there IS an auto-timeout of about 10 or 15 minutes |
22:45 |
blaise |
great, so that was a non-solution to lag |
22:45 |
VanessaE |
however there's also a bug that causes invisible items to multiply out of control |
22:45 |
blaise |
that's spanktastic |
22:45 |
VanessaE |
happened to me, to him, and to others |
22:45 |
VanessaE |
no one's sure of the cause yet |
22:45 |
blaise |
o.O |
22:46 |
blaise |
ghost items? |
22:48 |
VanessaE |
something like that |
22:48 |
VanessaE |
some kind of engine bug |
22:49 |
dumdidum |
light without source -> another bug |
22:49 |
blaise |
yeah, that's a weird one |
22:50 |
VanessaE |
and if the timeout isn't working, that is ALSO a bug |
22:50 |
VanessaE |
either some mod is causing dropped items etc to disable their timers, or the engine is not timing them out |
22:53 |
dumdidum |
i use world anchors to hold my areas loaded. first, my devices don't stop running, second, hundreds of stones dont' get deleted while still in tube when unloaded. |
22:56 |
blaise |
VanessaE: the only mod with the word tweak that I could find was this.. https://forum.minetest.net/viewtopic.php?id=5694 |
22:56 |
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22:56 |
blaise |
yeah, the world anchors are very alpha-ish |
22:56 |
iio7 |
In the download section for windows, what is the difference between the one with and without (WinGW)? |
22:56 |
blaise |
they're brand-spanking-new I think |
22:57 |
iio7 |
Or in fewer words, what's WinGW? :) |
22:58 |
blaise |
I had popouts that were within the same block area as the anchor that were disapeering though, so idk |
23:00 |
dumdidum |
iio7: MinGW is a compiler suit. based on the filenames i would say with MinGW it's compiled with MinGW, without it's compiled with Microsoft Visual C++. |
23:00 |
blaise |
oh wait, I found another https://forum.minetest.net/viewtopic.php?id=7637 |
23:00 |
blaise |
still nothing to do with items |
23:01 |
dumdidum |
iio7: but i can't say which would be better ... |
23:02 |
iio7 |
Ok, thanks! |
23:03 |
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23:03 |
* blaise |
makes incredibly sad face |
23:15 |
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23:20 |
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23:21 |
VanessaE |
blaise: https://github.com/minetest-technic/item_tweaks |
23:21 |
VanessaE |
that's the mod I meant |
23:22 |
* blaise |
bursts into flames |
23:22 |
dumdidum |
VanessaE: what's the mod for? |
23:23 |
Megaf |
Hi all |
23:23 |
VanessaE |
dumdidum: it tweaks items ;) |
23:23 |
Megaf |
hey blaise |
23:23 |
Megaf |
[23:45:12] <VanessaE> there IS an auto-timeout of about 10 or 15 minutes |
23:23 |
VanessaE |
dumdidum: it handles things like magnetic item pickup, drop on dig, etc. |
23:23 |
Megaf |
when since? |
23:23 |
Megaf |
[23:44:04] <blaise> and Megaf said my server lag problem was due to billions of items tossed around everywhere |
23:23 |
VanessaE |
Megaf: since a couple of months now |
23:23 |
Megaf |
Did I? |
23:24 |
VanessaE |
Megaf: if they're not being expired, that is an engine bug that needs fixed, or there's some mod in place that's preventing them from expiring |
23:24 |
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23:24 |
VanessaE |
the default time to live is 10 or 15 minutes, I forget exactly. |
23:24 |
dumdidum |
VanessaE: also, something like this: https://forum.minetest.net/viewtopic.php?id=2656 |
23:24 |
VanessaE |
this can be controlled per-item |
23:25 |
VanessaE |
dumdidum: that mod is old and does not work properly anymore |
23:25 |
Megaf |
blaise: well, you have technic and players are using them to make huge holes |
23:25 |
Megaf |
you also have pipeworks, streets and mesecons |
23:25 |
Megaf |
all that can cause some lag |
23:26 |
dumdidum |
VanessaE: here it works but maybe it's because i just use the half mod ;) |
23:28 |
Megaf |
good night all |
23:33 |
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23:45 |
blaise |
no one is even using the streets mod.. :G |
23:48 |
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23:48 |
VanessaE |
I do. |
23:48 |
VanessaE |
Dreambuilder has it. |