Time |
Nick |
Message |
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00:10 |
luizrpgluiz |
hi |
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02:07 |
Megaf |
VanessaE; you there? |
02:07 |
VanessaE |
no |
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02:07 |
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02:07 |
VanessaE |
:P |
02:07 |
Megaf |
ok |
02:07 |
Megaf |
I will wait till you get back then |
02:07 |
Megaf |
=/ |
02:07 |
Megaf |
xP |
02:08 |
Megaf |
VanessaE; What's going on with Baron-vengeous? |
02:08 |
VanessaE |
Megaf: just what cheapie said. |
02:08 |
Megaf |
Hes on my server now |
02:08 |
VanessaE |
disrespecting people, followed by multi-server ban evasion |
02:08 |
Megaf |
right |
02:08 |
Megaf |
I will tell he to apologize and stop doing that |
02:09 |
VanessaE |
I'm letting cheapie's ban stand. if he wants to release the ban, that's up to him. |
02:36 |
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03:04 |
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03:05 |
WindHero |
hmm.......... |
03:05 |
WindHero |
Trying to think of a new biome for caverealms... |
03:06 |
WindHero |
I tried making an underground lake biome, |
03:06 |
WindHero |
but it would require some more advanced coding |
03:07 |
WindHero |
...not impossible, but I'm looking for something quicker |
03:29 |
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03:33 |
WindHero |
when you think of mese, what ground content comes to mind? |
03:39 |
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03:39 |
WindHero |
hey Zeno` |
03:39 |
Zeno` |
hi :) |
03:39 |
Zeno` |
does anyone have time to chat about: https://github.com/minetest/minetest/commit/24face5249abfddd3de1e255ec4072677b39969d |
03:40 |
Zeno` |
any progress on caverealms, WindHero? |
03:40 |
WindHero |
somewhat |
03:41 |
WindHero |
I'm testing a sort of biome blend with the crystals right now |
03:41 |
Zeno` |
nice |
03:41 |
WindHero |
instead of biomes being solidly one type... |
03:41 |
WindHero |
there's a 1/20 chance that any crystal could be a second 'alternate' type |
03:41 |
Zeno` |
oh, that would make things better |
03:42 |
Zeno` |
I don't really like the current "separation" of crystal colours |
03:42 |
Zeno` |
but if there was an occasional one of a different colour it would be better |
03:43 |
WindHero |
precisely |
03:43 |
WindHero |
I'm also brainstorming for ideas of a 3rd biome |
03:43 |
Zeno` |
https://github.com/minetest/minetest/commit/24face5249abfddd3de1e255ec4072677b39969d <--- regarding that, I have questions regarding the use of static (mainly why) |
03:43 |
WindHero |
I have two or three long term ideas |
03:44 |
WindHero |
I haven't the faintest |
03:44 |
Zeno` |
I've done a few more textures, but still tweaking them |
03:44 |
WindHero |
cool |
03:44 |
Zeno` |
oh, regarding the commit, I just don't understand why they're static now (it makes the function non-reentrant and I can't see any advantage to them being static) |
03:46 |
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03:47 |
WindHero |
I'm having a mental block... |
03:47 |
WindHero |
what ground content comes to mind when you think of mese? |
03:47 |
Zeno` |
yellow |
03:49 |
WindHero |
https://mediacru.sh/3C7aqMD4Ms65 |
03:50 |
WindHero |
I guess then it would be algae on the ground |
03:50 |
Zeno` |
nice :) |
03:50 |
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03:50 |
Zeno` |
yeah algae would work |
03:51 |
WindHero |
time to break out the Colorize tool :P |
03:51 |
Zeno` |
I still think the glowworms should be coloured (like they are in real life; they're only "white" when it's light) |
03:52 |
Zeno` |
e.g. when you shine a torch on them |
03:52 |
WindHero |
they actually have a small hint of blue |
03:52 |
WindHero |
but i need to make it deeper, I guess |
03:52 |
Zeno` |
otherwise they're emitting blue or green light which is all you see |
03:52 |
Zeno` |
maybe a little. I understand why you've done it the way you have though (because of all the blue stalegs) |
03:53 |
Zeno` |
what's that on top of the mese? glow-mese? |
03:53 |
WindHero |
glow-mese-crystals |
03:54 |
Zeno` |
cool :) |
03:54 |
WindHero |
I'm thinking of having them craftable |
03:54 |
Zeno` |
need phosporous or mycena essence hehe |
03:54 |
WindHero |
maybe have them yield 4 mese crystals |
03:54 |
WindHero |
! |
03:54 |
Zeno` |
oh you mean craft them into mese? |
03:55 |
WindHero |
both ways |
03:55 |
Zeno` |
I was thinking the other way around heh |
03:55 |
Zeno` |
:) |
03:55 |
WindHero |
to and from |
03:55 |
WindHero |
I like that idea though |
03:55 |
Zeno` |
love the way they sit on top of ore now |
03:56 |
WindHero |
put a mycena mushroom on the craft grid to get mycena essence |
03:56 |
Zeno` |
I have a craft for mycena essence in mtz |
03:56 |
Zeno` |
i think it's water + mycena + bottle |
03:56 |
WindHero |
craft 4 mese crystals with 2 mycena essence |
03:56 |
Zeno` |
although I might change that |
03:56 |
WindHero |
hmm |
03:57 |
Zeno` |
i have a mortar and pestel that I currently don't use, so maybe glow powder |
03:57 |
WindHero |
I was thinking dried essense, yeah |
03:57 |
WindHero |
kinda like how you can craft bone into bonemeal |
03:57 |
WindHero |
or various dyes |
03:58 |
Zeno` |
so maybe mortar and pestel + mycena => glow powder |
03:58 |
Zeno` |
dunno |
03:58 |
WindHero |
can work out inter-mod dependencies later on :P |
03:58 |
Zeno` |
yeah I was going to replace all the dyes with mortar and pestel + flower => dye but figure it might annoy too many people |
03:58 |
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03:58 |
Zeno` |
figured* |
03:58 |
hadenough |
Hi. Can I just take a freeminer-generated world/ and use it in minetest? |
03:58 |
WindHero |
have the mortal&pestle remain behind on the grid |
03:58 |
Zeno` |
but with glow powder, especially if you can make mese, a little effort wouldn't go astray heh |
03:59 |
Zeno` |
oh yeah, you get that back |
03:59 |
Zeno` |
hadenough, no idea. try it :) |
04:01 |
Zeno` |
WindHero, will you be doing a commit today? |
04:01 |
Zeno` |
I have to update my MT server so may as well do a bunch of updates at the same time |
04:02 |
WindHero |
yeah, I will |
04:02 |
WindHero |
I almost have it ready |
04:02 |
WindHero |
want it as is, or get those craft items/recipes in quick? |
04:05 |
Zeno` |
if it was me I'd leave the craft items out for now and think about them, but up to you :p |
04:05 |
WindHero |
mm'k |
04:05 |
WindHero |
I'll just test that things are in order, and get a commit in if so |
04:06 |
Zeno` |
it's no big deal if the crafts are there.. they can change later of course |
04:07 |
Zeno` |
I need to reboot... bbiab (probably hehe) |
04:08 |
Zeno` |
never know with grub on this machine :/ |
04:08 |
Zeno` |
It's like a fantastic game of Russian Roulette |
04:19 |
WindHero |
!tell Zeno` I have to go eat dinner, but I pushed a commit. Enjoy! |
04:19 |
MinetestBot |
WindHero: I'll pass that on when Zeno` is around |
04:30 |
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08:24 |
PenguinDad |
안녕하세요! |
08:25 |
PilzAdam |
is that the language of penguins? |
08:28 |
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09:40 |
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09:46 |
CraigyDavi |
PenguinDad, does that that mean "hello everyone" in korean? |
09:48 |
jin_xi |
Annyong! |
10:01 |
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10:06 |
PenguinDad |
CraigyDavi: yes |
10:06 |
PenguinDad |
!tw 480869882486341632 |
10:06 |
MinetestBot |
My 5 year old son just asked my wife if 20 + 20 is 2020. I think he's going to be a JavaScript developer when he grows up. (@compay) |
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12:12 |
Krock |
hi |
12:22 |
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12:25 |
Zeno` |
hi |
12:27 |
sfan5 |
meow |
12:27 |
sfan5 |
hi everyone :3 |
12:28 |
* Zeno` |
looks at sfan5 |
12:29 |
* Zeno` |
looks at Zeno` |
12:34 |
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12:34 |
Krock |
https://forum.minetest.net/viewtopic.php?p=146376#p146376 |
12:43 |
Zeno` |
is that a drawing of me at the bottom? |
12:44 |
Krock |
yes. you in the future |
12:44 |
Krock |
:3 |
12:44 |
Zeno` |
:/ |
12:44 |
CraigyDavi |
https://forum.minetest.net/viewtopic.php?f=3&t=286&p=146378#p146378 :) |
12:45 |
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12:45 |
* Krock |
points at dead horse |
12:45 |
Zeno` |
I still don't get why the person is beating a dead camel |
12:46 |
Zeno` |
oh, it's a horse |
12:46 |
Krock |
guys, you don't get what that imagemeans? |
12:46 |
CraigyDavi |
I get it |
12:46 |
Zeno` |
I do now. I thought it was a camel though |
12:46 |
Krock |
you try to get the dead horse running again |
12:46 |
Krock |
(horse marked with "topic") |
12:47 |
Zeno` |
looks like a camel |
12:47 |
Krock |
k |
12:48 |
Zeno` |
;) |
12:49 |
* Krock |
still wonders, where those dead-topic-bumper get the idea from |
12:49 |
Zeno` |
It's the internet. *shrug* |
12:50 |
* Krock |
thinks, he should make a mod to add special functions like math.round and os.exeute = nil |
12:51 |
Zeno` |
You need a mod for that? I thought you could just replace those in the Lua table where they're registered |
12:51 |
Krock |
o.o? |
12:51 |
sfan5 |
https://pay.reddit.com/r/fossworldproblems/comments/25jw21/i_entered_g_into_firefox_and_hit_enter_expecting/ :D |
12:51 |
Zeno` |
would have to be done from the C++ of course |
12:51 |
Zeno` |
but you can replace Lua internal functions with "nil" |
12:52 |
PenguinDad |
Krock: that needs math.ground :P |
12:52 |
Krock |
-- |
12:52 |
PenguinDad |
__ |
12:52 |
Krock |
.. |
12:52 |
Krock |
sfan5, I get google :( |
12:52 |
Zeno` |
I was assuming you didn't want people to run those |
12:52 |
Zeno` |
perhaps MT already does it |
12:54 |
Zeno` |
what's wrong with math.round? |
12:54 |
PenguinDad |
Zeno`: math.round doesn't exist in lua |
12:54 |
Zeno` |
hmm... it should :) |
12:54 |
Krock |
math.floor is enough... |
12:55 |
Zeno` |
it's in the standard (C) libs |
12:55 |
* PenguinDad |
prefers math.ceil |
12:56 |
Zeno` |
ceil() and floor() honour direction though |
12:56 |
Zeno` |
I don't think round() does |
12:57 |
Zeno` |
maybe it does... /me checks |
12:58 |
Zeno` |
yeah it doesn't |
12:58 |
Zeno` |
These functions are similar to rint, but they round halfway cases away from zero instead of to the nearest integer (or other current rounding mode). |
13:00 |
Zeno` |
Dunno why Lua doesn't have it |
13:00 |
* Zeno` |
emails |
13:05 |
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13:06 |
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13:10 |
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13:11 |
Jordach |
wat the fack |
13:11 |
Jordach |
it's thundering here |
13:12 |
* Krock |
throws a view towards the sky |
13:12 |
* Krock |
has a gray-blue horizon |
13:16 |
Jordach |
i bought L4D2 last night and not had a single chance to actually properly play it |
13:17 |
* Krock |
googles L4D2 |
13:17 |
sfan5 |
Krock: you don't know l4d? |
13:18 |
Krock |
I didn't know what those letersmeant |
13:18 |
Amaz |
Jordach, it was thundering here too, a few minutes ago. |
13:18 |
Krock |
but I know the game |
13:18 |
Krock |
^ sfan5 |
13:18 |
Amaz |
So, probably the same weather system. |
13:19 |
* Krock |
reads Today, 13:37 |
13:20 |
Krock |
<3 |
13:23 |
Krock |
@germans https://www.youtube.com/watch?v=7OQvuj6WYhs |
13:23 |
PenguinDad |
!title |
13:23 |
MinetestBot |
PenguinDad: Otto Waalkes - Unter den Wolken - YouTube |
13:26 |
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13:39 |
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13:46 |
Krock |
hi |
13:50 |
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13:59 |
coagen |
played minetest with my kid last night, that was lots of fun, just used bdcraft and the config from carbone, no mods yet |
14:00 |
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14:02 |
* PenguinDad |
wonders how to play without mods |
14:05 |
SylvieLorxu |
PenguinDad: 1. Download Minetest; 2. Install Minetest; 3. Start Minetest |
14:05 |
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14:05 |
coagen |
PenguinDad: your favorites? |
14:05 |
SylvieLorxu |
It's actually pretty simple |
14:05 |
kaeza |
mornings |
14:06 |
PenguinDad |
SylvieLorxu: Every node in minetest is added by a mod |
14:06 |
SylvieLorxu |
PenguinDad: ...Err? |
14:07 |
PenguinDad |
https://github.com/minetest/minetest_game/tree/master/mods |
14:07 |
Krock |
PenguinDad, rubbish. there are nodes which do not need a mod |
14:07 |
CraigyDavi |
What about air |
14:07 |
kaeza |
except air and ignore |
14:07 |
Krock |
^ |
14:07 |
kaeza |
every other node is from a mod |
14:08 |
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14:08 |
CraigyDavi |
there's also mapgen_stone mapgen_dirt ect. |
14:08 |
Krock |
that are just aliasses |
14:08 |
kaeza |
^ |
14:08 |
Krock |
they don't exist |
14:08 |
CraigyDavi |
Ok |
14:09 |
coagen |
PenguinDad: I should mention the reason I didn't use mods, was because my testing with sfan5 64bit windows build and carbone shit allover itself... and carbone didn't seem to work with 0.4.9 |
14:17 |
Krock |
carbon works with 0.4.9-dev |
14:17 |
Krock |
+e |
14:17 |
coagen |
PenguinDad: also, if I understand correctly, all of those mods you listed are included with the minetest_game by default, so they are not really mods in a sense that you do not have to add them or put them in the /mods folder... amirite? |
14:19 |
coagen |
Krock: it crashed on me... :| maybe I should have not used sfan5s build? are there other winblows git builds? |
14:20 |
Krock |
coagen, blockmen also provides x64 builds - myself, I only offer x86 |
14:21 |
Krock |
it also could be a programming fail in the codes |
14:23 |
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14:28 |
coagen |
cool, I'll try blockmen's build, thx |
14:37 |
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14:38 |
nman3600 |
Krock, Your server is buggy |
14:46 |
LemonLake |
there are too many carbones in carbone |
14:50 |
nman3600 |
lol |
14:50 |
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14:53 |
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14:55 |
Amaz |
Did you try Lord of the Test? |
14:56 |
Amaz |
:-) |
14:56 |
Amaz |
Not my saying! |
15:00 |
sfan5 |
http://codegolf.stackexchange.com/questions/31836/random-script-that-isnt-actually-random#answer-31856 :D |
15:01 |
Amaz |
:-) |
15:03 |
Hirato |
sfan5: not nearly as funny as this https://bugs.php.net/bug.php?id=61095 |
15:14 |
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15:47 |
sapier |
does anyone online have a galaxy S+? ;-) |
15:55 |
sfan5 |
john_minetest: http://5.231.56.127/forumstats.html |
16:00 |
twoelk |
mmmh I like them graph sliders |
16:06 |
twoelk |
now I wonder what specs he used to measure dumbness ;-) |
16:07 |
twoelk |
I rather was wondering how he got the values |
16:08 |
Megaf |
Hi all |
16:09 |
Megaf |
LazyJ; Hey there, I'm quite proud of gold, I've been following him since his begining in minetest or at least in my server, he did great progress |
16:10 |
twoelk |
the thing is of all the buildings built in any age, only the well built survive. All the crap just crumbled. So maybe of the ancients only the smart stuff was documented? While most of the dumb stuff of all ages was forgoten? |
16:11 |
twoelk |
probably they where the geeks of their time |
16:13 |
twoelk |
although idf you study the greeks as a whole system, they did have some queer thoughts about how the world is built and run |
16:13 |
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16:13 |
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16:18 |
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16:18 |
twoelk |
legend has it there once was this sultan who conquered Kairo ... well lets keep it more generall ... so this general conquered this city and his soldiers found some wise books and they asked him what to do with them. He said if they differ from his religious book he lived by then burn them. If they agree with his religious guidebook, then they are useless and should likewise burn. |
16:20 |
twoelk |
you can take such a topic? I thought you were of to study something else |
16:29 |
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16:30 |
Jordach |
TIL an nVidia GTX 550 BFG fits in my tower |
16:31 |
Jordach |
s/550/560 |
16:36 |
* sfan5 |
meows at Jordach |
16:42 |
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16:42 |
asl |
!tell Calinou the gitorious link on https://github.com/Calinou/carbone is broken, i email gitorious about it cause it seem the problem is with the redirect on their side, but you should update the link too |
16:42 |
MinetestBot |
asl: I'll pass that on when Calinou is around |
16:44 |
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16:47 |
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17:01 |
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17:02 |
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17:07 |
twoelk |
sfan5: could you make a list similar to the one looking for missing licenses in the mods topic that makes a list of all the webspace services used to host files in the forum? So that maybe we get an idea of what is in danger once Ubuntu-one is gone for good for example (a list who to notify might be good) |
17:07 |
sfan5 |
yes |
17:07 |
sfan5 |
I could |
17:07 |
sfan5 |
but I don't want to do that right now |
17:08 |
twoelk |
might be usefull befor it is too late |
17:08 |
twoelk |
you got until July 30th :-D |
17:21 |
coagen |
sfan5: been reading link you posted, about random not being random, thats quite entertaining reading thx |
17:22 |
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17:24 |
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17:28 |
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17:32 |
Krock |
diemartin, wut happend with postID 9603? |
17:32 |
diemartin |
Krock, you mean hampa's post? |
17:32 |
Krock |
exactly. |
17:33 |
diemartin |
someone trashed it |
17:33 |
Krock |
:( |
17:33 |
Krock |
I loved it! |
17:33 |
Krock |
blame, moderators! |
17:35 |
Calinou |
does anyone use wood facedir? |
17:35 |
Calinou |
or brick |
17:35 |
Calinou |
(it's in More Blocks and Carbone) |
17:35 |
diemartin |
I always disable it |
17:36 |
diemartin |
makes it hard to build nice houses :( |
17:37 |
coagen |
So, if all I wanted to do was take a general sword texture and change the color a little bit... I could just find one of the sword textures in the source and open it in gimp? |
17:37 |
diemartin |
how about making it use facedir, but placing it always in the same direction in on_place/whatever? |
17:37 |
coagen |
what is the file format/extension I should be looking for if it is that simple... |
17:37 |
diemartin |
(so players that really want facedir can use the screwdriver to rotate) |
17:39 |
diemartin |
coagen, find games/yourgame -type f -name '*sword*.png' |
17:39 |
diemartin |
(does that even work?) |
17:39 |
Calinou |
<diemartin> how about making it use facedir, but placing it always in the same direction in on_place/whatever? |
17:39 |
Calinou |
bad for prediction :'( |
17:40 |
Calinou |
client would see it rotated, then un-rotated by the server |
17:40 |
Calinou |
except if I use a different node for prediction, that never rotates, but then you're duplicating node definitions |
17:40 |
* coagen |
goes to git clone the source |
17:40 |
Calinou |
.png is supported and is prefered, but you can use .jpg, .tga, .pcx… too |
17:40 |
Calinou |
anything Irrlicht supports |
17:41 |
diemartin |
lol .pcx |
17:41 |
diemartin |
actually, still better than .bmp |
17:41 |
coagen |
basically all I want to do is make a new sword by changing the color, yay... if all goes well I may continue with other crazy ideas! |
17:43 |
diemartin |
if you feel crazy, try creating multiple swords via compositing/stencil in-game :D |
17:43 |
coagen |
just to clarify, textures are in minetest_game? or in minetest or both? |
17:43 |
diemartin |
(see how signs_lib makes colored text) |
17:43 |
Krock |
see my speedtest! http://www.speedtest.net/result/400000000.png </joke> |
17:44 |
coagen |
diemartin: that sounds cool, not sure what it means tho, sorry its above my skill level atm... maybe... |
17:45 |
coagen |
http://www.speedtest.net/result/3590078228.png |
17:45 |
coagen |
hehehe |
17:45 |
Calinou |
diemartin, .pcx is often used by Quake 2 |
17:46 |
Krock |
coagen, WTF? |
17:47 |
coagen |
Krock: I got mad internets yo ;) |
17:47 |
Krock |
.. |
17:47 |
Krock |
GRADE: A+++++ |
17:49 |
coagen |
Krock: this is why I'm thinking about running a server :D |
17:49 |
Krock |
coagen, you can run a server with 1000 times worse results |
17:50 |
diemartin |
http://www.speedtest.net/result/3590088542.png |
17:50 |
diemartin |
>:( |
17:50 |
* sfan5 |
laught at diemartin |
17:50 |
sfan5 |
laughs* |
17:51 |
Krock |
win against kaeza and lost against coagen http://www.speedtest.net/result/3590068122.png |
17:51 |
coagen |
if anyone has faster than mine, I will bow in awe |
17:52 |
Krock |
anyone? |
17:52 |
Krock |
c'mon I want coagen see bow in awe |
17:52 |
coagen |
if you guys need some vm hosting, I can get it going... but it costs $$$$$.... |
17:52 |
coagen |
just btw and all |
17:53 |
Calinou |
what if it costs €€€€€ instead? |
17:53 |
coagen |
Calinou: hah, I'm sure it can be converted |
17:53 |
Krock |
£££££ |
17:53 |
* sfan5 |
throws Yen at Calinou |
17:54 |
PenguinDad |
¥¥¥¥¥ |
17:54 |
Krock |
CHF has no symbol :( |
17:54 |
coagen |
so, looking at mintest_game source, I found the png imgs for the swords, but just learned there is diamon, and bronze, how do you even make those |
17:54 |
diemartin |
there's no bitcoin symbol in unicode :( |
17:54 |
diemartin |
s/bit/doge/ |
17:55 |
coagen |
DOGE!!! |
17:55 |
Krock |
!doge |
17:55 |
MinetestBot |
http://is.gd/zgopNT |
17:55 |
coagen |
à |
17:55 |
PenguinDad |
ÃÃÃÃÃ |
17:55 |
sfan5 |
diemartin: ƉƉƉƉƉƉ |
17:55 |
sfan5 |
http://www.speedtest.net/result/3590096680.png |
17:55 |
diemartin |
oh that one |
17:57 |
diemartin |
D: |
17:58 |
coagen |
another fun question, so to understand how the png img is rendered in minetest, do I understand correctly that minetest just basically enlarges and makes 3D this tiny png img? |
17:58 |
sfan5 |
minetest does not enlarge anything |
17:59 |
sfan5 |
it is enlargened by the GPU while rendering |
17:59 |
coagen |
so it will do that with anything with a transparent background amirite?? |
17:59 |
sfan5 |
yes |
17:59 |
sfan5 |
if you specify use_image_alpha = true |
17:59 |
coagen |
fascinating |
17:59 |
sfan5 |
otherwise it will not use the full alpha |
18:00 |
coagen |
? sorry, laymans terms plz? |
18:00 |
sfan5 |
(1 bit alpha, transparent or solid) |
18:01 |
coagen |
hrm, that has to go in minetest.conf |
18:01 |
sfan5 |
if the mod/game does not specifc some attribute the transparency will only be transparent or solid (instead of 256 levels of transparency) |
18:01 |
sfan5 |
not minetest.conf |
18:01 |
coagen |
ah |
18:01 |
coagen |
ok thx |
18:06 |
coagen |
actually I think the diamond sword is the color I want to use already |
18:10 |
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18:12 |
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18:14 |
Calinou |
More Blocks: Code cleanup. Add tar and more stone types. |
18:16 |
Calinou |
tar is made by smelting gravel |
18:17 |
coagen |
I like the bdcraft textures, but they are missing diamond and mese swords, and the license says no derivatives. lame :| |
18:19 |
MinetestBot |
GIT: maciej.kasatkino2.pl commited to minetest/minetest: Fix wrong status text rectangle. Fix for #1412 ed2c8ba 2014-06-27T20:16:37+02:00 http://git.io/IKZuMA |
18:20 |
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18:22 |
RealBadAngel |
sfan5, can you check just to be sure if it works for you? bug was obvious, but still :) |
18:22 |
sfan5 |
ok |
18:24 |
RealBadAngel |
coagen, i saw on forums topic with updated bdcraft by some1 |
18:24 |
RealBadAngel |
he claimed that he added some textures |
18:24 |
sfan5 |
Calinou: I just reproduces the segfault you had with carbone |
18:24 |
sfan5 |
redproduced* |
18:25 |
RealBadAngel |
sfan5, any details on that? i tried and couldnt |
18:25 |
sfan5 |
zsh: segmentation fault (core dumped) ./minetest |
18:25 |
sfan5 |
0x000000000064a065 in GenericCAO::step(float, ClientEnvironment*) () |
18:25 |
coagen |
RealBadAngel: hrm, I will search for it, fuck the license i guess... |
18:26 |
sfan5 |
brb, recompiling debug build |
18:27 |
RealBadAngel |
coagen, can you use shaders? |
18:28 |
RealBadAngel |
if so, i suggest for bdcraft adding that line to config: normalmaps_smooth = 2 |
18:28 |
RealBadAngel |
and enabling bumpmapping and generate normals |
18:28 |
coagen |
RealBadAngel: cool, will try it now |
18:29 |
RealBadAngel |
cartoonish TPs look quite nice with normals generation IMHO |
18:29 |
diemartin |
<Calinou> tar is made by smelting gravel |
18:29 |
diemartin |
yay more uses for gravel |
18:30 |
diemartin |
dirt and gravel is ignored by everyone :( |
18:30 |
diemartin |
are* |
18:31 |
coagen |
!ignore gravel@ |
18:31 |
coagen |
heh |
18:32 |
coagen |
RealBadAngel: hey so I tried that, did not quite notice the difference, is there something I should be looking for? |
18:32 |
sfan5 |
RealBadAngel: http://sprunge.us/IYKB |
18:34 |
coagen |
hey I found this nice list of textures from 2 yrs ago, but no links even, wtf https://forum.minetest.net/viewtopic.php?id=1341 |
18:35 |
coagen |
oh |
18:35 |
RealBadAngel |
coagen, can you make a screenshot? |
18:35 |
coagen |
there is something diff about the way 0.3.x and 0.4.x handles textures right? |
18:35 |
coagen |
RealBadAngel: yeah just a sec |
18:36 |
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18:36 |
Rhy5 |
Hi :) |
18:37 |
coagen |
RealBadAngel: I'm adding it in minetest.conf... I get the feeling that might the wrong place? |
18:37 |
Rhy5 |
Where is Microchip - he was on IRC at Zeno's.. |
18:38 |
Rhy5 |
Well, guys, I'm working on a game, here are a few links to the progress and plan: |
18:38 |
Rhy5 |
http://www.filedropper.com/things - Images of game. |
18:38 |
Rhy5 |
http://imgur.com/fZpYXEK - Image of plan. |
18:38 |
RealBadAngel |
http://i.imgur.com/RX2BUjh.png vs http://i.imgur.com/LEzebiX.png |
18:38 |
RealBadAngel |
coagen, left with shaders, right without |
18:38 |
Rhy5 |
RBA: Sphax BDcraft? |
18:39 |
coagen |
RealBadAngel: ah! I see now thx! |
18:39 |
RealBadAngel |
Rhy5, yes |
18:39 |
Rhy5 |
I thought so, I might be starting on converting a few texture packs. |
18:40 |
Rhy5 |
In mind, I have Plastic Texture Pack and DokuCraft. |
18:40 |
RealBadAngel |
DokuCraft is converted |
18:40 |
Rhy5 |
Is it? |
18:41 |
RealBadAngel |
https://forum.minetest.net/viewtopic.php?f=4&t=5823 |
18:42 |
RealBadAngel |
propably it is outdated, but there it is |
18:42 |
Rhy5 |
Ah, yes, I remember checking that out before. |
18:43 |
coagen |
14:42:44: ERROR[main]: Player::deSerialize(): PlayerArgsEnd of player "screenshot_3734848639.png" not found |
18:43 |
coagen |
? |
18:43 |
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18:43 |
diemartin |
wat |
18:43 |
diemartin |
did you put a screenshot in your players directory? ·_· |
18:44 |
coagen |
hah |
18:44 |
coagen |
yes |
18:44 |
coagen |
was editing the singleplayer file |
18:44 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Fix GenericCAO fails to grabing member animated mesh node to prevent it do be deleted to early f383766 2014-06-27T20:42:20+02:00 http://git.io/j6iyJg |
18:44 |
Krock |
loll https://forum.minetest.net/viewtopic.php?p=146425#p146425 |
18:44 |
Krock |
& post under |
18:44 |
Calinou |
hi Rhy5, long time no see |
18:45 |
Calinou |
Rhy5, Carbone is quite advanced currently |
18:45 |
Rhy5 |
Calinou: Indeed so :) |
18:45 |
Calinou |
ugh, “Craftâ€Â suffix |
18:45 |
Krock |
<Rhy5>Where is Microchip - he was on IRC at Zeno's.. |
18:45 |
Krock |
irc.inchra.net |
18:47 |
Rhy5 |
Ah thanks Krock |
18:47 |
Krock |
<RealBadAngel>http://i.imgur.com/RX2BUjh.png vs http://i.imgur.com/LEzebiX.png |
18:47 |
Krock |
looks amazing :) |
18:47 |
Krock |
(1st image) |
18:49 |
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18:49 |
Rhy5 |
Random - how do you do those Quit messages? |
18:49 |
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18:50 |
Rhy5 |
EvergreenTree: Hi :) |
18:50 |
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18:50 |
EvergreenTree |
hi |
18:51 |
Rhy5 |
EvergreenTree: How are you? :) |
18:51 |
Rhy5 |
VanessaE: Hey! |
18:51 |
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18:51 |
EvergreenTree |
Good |
18:51 |
EvergreenTree |
Sick |
18:52 |
Rhy5 |
EvergreenTree: Your not the only one ;P |
18:53 |
RealBadAngel |
ah btw, https://www.youtube.com/watch?v=ZZV99d-XuVg |
18:53 |
RealBadAngel |
video on "Tanks" progress |
18:54 |
Rhy5 |
RealBadAngel: Woah, that's cool! |
18:55 |
EvergreenTree |
RealBadAngel: Wow |
18:55 |
Rhy5 |
I can only mod nodes and items - You've just gone up ten levels, nice work! |
18:57 |
RealBadAngel |
Rhy5, this vid is on the drawtype, not the mod |
18:57 |
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18:57 |
RealBadAngel |
what you can see are just samples on what can be done using it |
18:57 |
Rhy5 |
RealBadAngel: Oh, right. But it's still really amazing :) |
18:58 |
RealBadAngel |
but actually some nodes out of it are already reserved, plasma lamp will be aviable in Homedecor mod |
19:01 |
RealBadAngel |
and tanks will be aviable in Pipeworks and in ThaumCraft remake project |
19:02 |
diemartin |
tank god</lame-pun> |
19:03 |
RealBadAngel |
lol |
19:03 |
RealBadAngel |
brb |
19:09 |
VanessaE |
hi all |
19:10 |
Krock |
!tell Rhy5 PosReady workaround |
19:10 |
MinetestBot |
Krock: I'll pass that on when Rhy5 is around |
19:13 |
diemartin |
hey V |
19:13 |
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19:14 |
Krock |
Death of windows XP will be in 2019 |
19:14 |
CraigyDavi |
How so? |
19:15 |
sfan5 |
Krock: pos ready workaround is not a good idea |
19:15 |
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19:15 |
Krock |
sfan5, well, until now it worked and that system works on windows xp-base |
19:16 |
sfan5 |
any update might breaks shit |
19:16 |
sfan5 |
-s |
19:16 |
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19:16 |
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19:16 |
Rhy5 |
Hello everybody! :) |
19:17 |
coagen |
Does minetest work on ReactOS? Vladimir Putin wants to know... |
19:17 |
Krock |
sfan5, minetestbot is broken |
19:17 |
CraigyDavi |
Hi Rhy5 |
19:17 |
Krock |
coagen, try it. I wonder, too :) |
19:17 |
Rhy5 |
Hi Craig. |
19:18 |
sfan5 |
Krock: broken? |
19:18 |
Krock |
sfan5, I used !tell and it didn't tell |
19:18 |
Rhy5 |
!tell Krock |
19:18 |
MinetestBot |
Rhy5: ...and text |
19:18 |
Rhy5 |
^^ |
19:18 |
MinetestBot |
Rhy5: 06-27 19:10 UTC <Krock> PosReady workaround |
19:18 |
Krock |
now. |
19:18 |
sfan5 |
tell is a bit broken |
19:18 |
Krock |
good, at least it works after awhile chatting :) |
19:18 |
Rhy5 |
Hello john_minetest |
19:19 |
Rhy5 |
:) |
19:19 |
Krock |
isn't it Willhelm Tell? |
19:19 |
sfan5 |
Krock: no, I just reloaded the module |
19:19 |
Krock |
sfan5, ah koay |
19:20 |
MinetestBot |
john_minetest: I'll pass that on when wilhelm is around |
19:20 |
Krock |
- Nickname is already in use. (wilhelm) |
19:20 |
Krock |
o.o |
19:22 |
Rhy5 |
!tell Rhys Awesome |
19:22 |
MinetestBot |
Rhy5: I'll pass that on when Rhys is around |
19:22 |
Rhy5 |
And Rhys won't be around because he is a timed out client <.< |
19:23 |
Rhys |
howdy MinetestBot |
19:23 |
MinetestBot |
Rhys: 06-27 19:22 UTC <Rhy5> Awesome |
19:24 |
Guest71234 |
Meh. |
19:24 |
VanessaE |
hey Rhy5 |
19:24 |
MinetestBot |
VanessaE: 06-25 15:19 UTC <Jordach> add more kitchen tile variants |
19:24 |
* VanessaE |
kicks Jordach :P |
19:24 |
MinetestBot |
VanessaE: 06-25 16:05 UTC <Jordach> https://cdn.mediacru.sh/G-RHXHIdKIMn.png |
19:25 |
Rhy5 |
VanessaE: Hi :) |
19:27 |
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19:58 |
VanessaE |
kaeza: fix your timestamps in xban |
20:18 |
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20:23 |
coagen |
so how do I change the render distance? |
20:24 |
coagen |
yes sir |
20:25 |
coagen |
john_minetest: thx |
20:26 |
coagen |
are mese and diamonds created in the default v6 worlds? |
20:28 |
VanessaE |
yes |
20:29 |
RealBadAngel |
https://www.youtube.com/watch?v=eTvpWxYLntA |
20:30 |
coagen |
VanessaE: can't seem to find any, been searching for an hour at various depths, including -100, maybe they're just really rare |
20:30 |
VanessaE |
you gotta go much deeper |
20:30 |
VanessaE |
I think mese starts at -128 |
20:30 |
VanessaE |
mese blocks start at -1024 |
20:30 |
VanessaE |
I forget where diamond starts |
20:30 |
coagen |
VanessaE: wow ok thx |
20:31 |
twoelk |
add a zero to find rainbow caves |
20:31 |
twoelk |
or two |
20:32 |
Calinou |
how to craft black/green dye legit? |
20:32 |
MinetestBot |
Calinou: 06-27 16:42 UTC <asl> the gitorious link on https://github.com/Calinou/carbone is broken, i email gitorious about it cause it seem the problem is with the redirect on their side, but you should update the link too |
20:32 |
* Calinou |
wants to have all 15 paintings in a house :D |
20:33 |
twoelk |
coal and cactus? |
20:33 |
Calinou |
nope |
20:34 |
RealBadAngel |
VanessaE, how about the last vid? |
20:35 |
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20:36 |
VanessaE |
I mentioned |
20:37 |
VanessaE |
er |
20:37 |
coagen |
how do I destroy an item in inventory, and how to enable noclip? |
20:37 |
VanessaE |
I responded in -dev :) |
20:37 |
VanessaE |
coagen: noclip is server-dependent |
20:37 |
VanessaE |
and to destroy an item /pulverize while you're wielding it. |
20:37 |
coagen |
VanessaE: I'm just messing around in singleplayer |
20:37 |
VanessaE |
in that case, press h |
20:37 |
VanessaE |
/grant singleplayer all |
20:37 |
coagen |
ah, thx |
20:38 |
VanessaE |
then use h to toggle it on/off |
20:38 |
coagen |
right, did that |
20:38 |
coagen |
awesome |
20:38 |
coagen |
thx |
20:39 |
Amaz |
RealBadAngel, wow. |
20:41 |
* twoelk |
just learned that Carbone does not use Unified Dyes |
20:41 |
Calinou |
found how to make green |
20:41 |
Calinou |
(yellow + blue :P) |
20:42 |
twoelk |
ah, I remeber happy colorfull days at school |
20:42 |
twoelk |
*remember |
20:45 |
RealBadAngel |
Calinou, not really imho |
20:45 |
kaeza |
VanessaE, hm? |
20:45 |
RealBadAngel |
http://www.sapdesignguild.org/goodies/glossary_color/index.htm |
20:48 |
RealBadAngel |
Calinou, or maybe youre right: http://www.dzieciecafizyka.pl/eksperymenty/mieszaniekolorow/16.jpg |
20:49 |
VanessaE |
kaeza: xban_record gives the same timestamp for all xban records |
20:50 |
VanessaE |
kaeza: try it for xaivanov on mtz-basic for example. |
20:53 |
kaeza |
VanessaE, https://github.com/kaeza/minetest-xban2/commit/19d92df3bc219641de436994e9b21d1b200f10c8 |
20:54 |
VanessaE |
\o/ |
20:54 |
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20:57 |
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20:57 |
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IceCream joined #minetest |
20:58 |
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IceCream joined #minetest |
20:59 |
Jordach |
oh god pepsi tastes like shit |
21:00 |
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asie joined #minetest |
21:00 |
WindHero |
Coke > Pepsi |
21:00 |
Jordach |
finally |
21:00 |
Jordach |
also: hyperdrive got evcirated by rain |
21:00 |
Jordach |
in Terraria: everything; including the weather will kill you |
21:01 |
WindHero |
:o |
21:01 |
WindHero |
kinda harsh |
21:01 |
WindHero |
but sounds up my alley |
21:01 |
* WindHero |
likes difficult games |
21:01 |
EvergreenTree |
try playing the warzone 2100 campaign all the way through |
21:01 |
EvergreenTree |
:3 |
21:02 |
WindHero |
(no joke, in the first Mega Man, I can beat five stages before getting my first game over) |
21:02 |
EvergreenTree |
WindHero: That's impressive |
21:02 |
EvergreenTree |
I'm meh at micromanaging, but I like warzone |
21:02 |
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21:02 |
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21:02 |
Calinou |
0AD, micromanaging since 2010 |
21:03 |
EvergreenTree |
warzone has been around since the ps1 |
21:03 |
EvergreenTree |
I might try 0ad though |
21:05 |
kaeza |
<WindHero> (no joke, in the first Mega Man, I can beat five stages before getting my first game over) |
21:05 |
kaeza |
which ones? |
21:06 |
kaeza |
Ice Man is a bitch BTW |
21:06 |
coagen |
looking for the license on minetoon textures... hrm |
21:06 |
EvergreenTree |
I really want an NES |
21:06 |
EvergreenTree |
improve my gaming skills |
21:06 |
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21:07 |
* kaeza |
has a cheap-o-matic NES knockoff |
21:09 |
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21:09 |
kaeza |
with 800 "built in" games (out of which ~15 are legit ones, others are just hacks) |
21:10 |
EvergreenTree |
ah |
21:10 |
kaeza |
it's only missing the power source :( (which you can't find any good ones now) |
21:11 |
kaeza |
EvergreenTree, 5BTC and it's yours :3 |
21:12 |
EvergreenTree |
kaeza: nope. :P |
21:21 |
Jordach_ |
bleh |
21:21 |
Jordach_ |
client died :3 |
21:22 |
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21:22 |
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21:23 |
* Calinou |
throws a blue soccer ball in the room |
21:24 |
Jordach |
we need to have a round of minetest football |
21:25 |
Jordach |
5v5 |
21:25 |
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21:25 |
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21:26 |
* sfan5 |
meows at Jordach |
21:26 |
Jordach |
john_minetest, i'm thinking out loud |
21:26 |
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21:26 |
Jordach |
we need coloured teams :3 |
21:26 |
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21:26 |
* john_minetest |
gives sfan5 a _______<o'''o>___/__/_/__/ |
21:26 |
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21:26 |
Calinou |
<coagen> looking for the license on minetoon textures... hrm |
21:26 |
Calinou |
CC BY-NC-ND |
21:27 |
* sfan5 |
gives john_minetest a kitten |
21:27 |
Calinou |
Gambit is an awesome licensor. |
21:27 |
Calinou |
(sarcasm) |
21:27 |
sfan5 |
NC is not bad |
21:27 |
Calinou |
no, really, he's the typical “professional artist†|
21:27 |
Calinou |
it really is |
21:27 |
coagen |
Calinou: thanks! just found it as well ;) |
21:27 |
sfan5 |
but ND is (mostly) |
21:27 |
* john_minetest |
pets the kitten |
21:27 |
Calinou |
preventing commercial use can have unthought side effects |
21:27 |
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21:27 |
Calinou |
it's not just about “selling the thing without changing it†|
21:27 |
Calinou |
(if you do that, your thing will probably not be purchased anyway) |
21:29 |
blaise |
0.4.10 eh? |
21:30 |
Jordach |
fail |
21:30 |
blaise |
lol |
21:30 |
|
Topic for #minetest is now Latest stable version is 0.4.9 | The next version is 0.4.10, not 0.5.0 | Please be patient, responses may take a while | Website: http://minetest.net | Rules: http://wiki.minetest.net/IRC#Rules | Development channel: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.ru/minetest/ | IRC stats: http://sfan5.duckdns.org/ircstats/minetest.html | No unaut |
21:30 |
m5 |
I've had about 5 different ips in the last 10 mins |
21:30 |
m5 |
Stupid BT |
21:30 |
Jordach |
m5, i get it sometimes |
21:30 |
* blaise |
stuffs john_minetest into the hine end of a massive rubber chicken |
21:30 |
m5 |
But they have to choose a better fucking time to fuck with my ip |
21:31 |
m5 |
Setting up a DMZ |
21:31 |
|
Topic for #minetest is now Latest stable version is 0.4.9 | The next version is 0.4.10, not 0.5.0 | Please be patient, responses may take a while | Website: http://minetest.net | Rules: http://wiki.minetest.net/IRC#Rules | Development channel: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.ru/minetest/ | IRC stats: http://sfan5.duckdns.org/ircstats/minetest.html | No bots. |
21:31 |
Calinou |
unaut? |
21:31 |
Jordach |
better. OCD killing me |
21:31 |
Calinou |
m5, DMZ is very unsecure |
21:31 |
Calinou |
consider forwarding a bunch of ports instead |
21:31 |
* blaise |
feeds said rubber chicken to MinetestBot |
21:31 |
* Jordach |
purrs at sfan5 |
21:31 |
m5 |
Nah, linux got the firewall |
21:31 |
* sfan5 |
meows at Jordach |
21:31 |
m5 |
Not that shitty hub |
21:31 |
Jordach |
sfan5, getting an nVidia GTX 560 BFG ed! |
21:31 |
sfan5 |
BFG? |
21:31 |
sfan5 |
!op |
21:32 |
blaise |
nvidia is the devil |
21:32 |
CraigyDavi |
bye asimov |
21:32 |
blaise |
so is microsofft |
21:32 |
blaise |
and systemd |
21:32 |
Calinou |
this kind of bfg, sfan5: https://cdn.mediacru.sh/bGxpjGLiRqUF.jpg |
21:32 |
Jordach |
sfan5, special edition with more juice than the normal card |
21:32 |
Jordach |
basically a TiTi |
21:32 |
sfan5 |
ooh |
21:32 |
Jordach |
and that thing nearly doesn't fit in my case |
21:32 |
sfan5 |
blaise: M$ < nvidia < systemd |
21:33 |
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21:33 |
blaise |
I'm pretty impressed with the high end R9's AMD is putting out |
21:34 |
kaeza |
>sister's husband b0rked W7 install >took opportunity to show off Ubuntu >liked it |
21:34 |
Jordach |
AMD allows their OSS driver, nVidia doesn't |
21:34 |
Calinou |
m5, I remember when you wanted to play OpenArena… you never joined the server :( |
21:35 |
blaise |
lol |
21:35 |
Jordach |
blaise, the APU 7800k has an R7/9 compressed into it# |
21:35 |
* Calinou |
built a house with a friend in Minetest: https://cdn.mediacru.sh/kuWH9N-hyz2p.jpg |
21:35 |
blaise |
I'll play.. |
21:35 |
Jordach |
Calinou, +1 for the paintings having wrap around sides |
21:36 |
blaise |
Jordach: yes, and if you put a r9 card into that machine with the APU it'll spank anything nvidia will have to offer for the next two years. |
21:36 |
Calinou |
Jordach, looks realistic, but a bit buggy |
21:36 |
Jordach |
Calinou, i got a method to cure that |
21:36 |
Calinou |
did you recognize the paintings? :D |
21:36 |
Jordach |
Calinou, nope |
21:37 |
Calinou |
blaise, totally wrong |
21:37 |
Calinou |
<Jordach> blaise, the APU 7800k has an R7/9 compressed into it# |
21:37 |
Calinou |
a very castrated one |
21:37 |
blaise |
Calinou: you play urbanterror or warsow ? |
21:37 |
blaise |
warsow is pretty fricken awesome.. |
21:37 |
Jordach |
blaise, i'm fucking overdriving my APU |
21:37 |
Calinou |
Warsow is cool indeed. |
21:37 |
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21:37 |
Calinou |
UrbanTerror? I laughed when I saw their Git repository got cracked |
21:37 |
blaise |
yeh, lmao |
21:37 |
Calinou |
worst developers 2015 |
21:38 |
Calinou |
night |
21:38 |
blaise |
Calinou: you going to sleep? |
21:38 |
Calinou |
yes |
21:38 |
twoelk |
Calinou: no windows? so much hate? |
21:39 |
blaise |
Calinou: gn.. o/ |
21:39 |
Calinou |
there's glass behind, on the screenshot |
21:39 |
Calinou |
thanks blaise |
21:39 |
twoelk |
ah |
21:39 |
blaise |
I like openarena |
21:39 |
Jordach |
i hate arena games in general |
21:39 |
EvergreenTree |
warsow is cool |
21:39 |
Jordach |
CoD and the like basically ruined them |
21:40 |
EvergreenTree |
and why might that be? |
21:40 |
EvergreenTree |
don't let another game ruin others of the same genre |
21:40 |
blaise |
m5: why did you stand Calinou up on some openarena ? |
21:40 |
Jordach |
EvergreenTree, it's worse really |
21:40 |
Jordach |
each revision just has bigger maps |
21:40 |
kaeza |
CS 1.6 <3 |
21:40 |
Calinou |
I don't know, blaise, but he can play later if he wants |
21:40 |
Jordach |
i want games like Heroes and Generals; where the maps are insanely large and allow degrees of freedom unmatched |
21:41 |
Calinou |
not many players recently, especially on 0.8.8 servers (lots still run older versions, they're compatible but uglier) |
21:41 |
Jordach |
not some > 100m^2 plae |
21:41 |
Calinou |
<Jordach> i hate arena games in general |
21:41 |
Calinou |
try ET:Legacy maybe |
21:41 |
Jordach |
Calinou, i prefer RTS and large sandboxes |
21:42 |
Jordach |
where i can build my own plan of attack (eg, HnG) |
21:42 |
* twoelk |
loved RTS with long buildups |
21:44 |
Jordach |
Age of Mythology was one of the best ever mae |
21:44 |
Jordach |
so much balance |
21:47 |
twoelk |
I spent most playing time with "Die Siedler 2,3,4" (The Settlers?) |
21:47 |
twoelk |
and before that Ceasar from Sierra. |
21:56 |
MinetestBot |
GIT: kahrl commited to minetest/minetest: Make GUITable mouse wheel scrolling faster 6ee0db6 2014-06-27T23:55:01+02:00 http://git.io/t4JXYQ |
22:03 |
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22:04 |
EvergreenTree |
Hi PilzAdam |
22:04 |
PilzAdam |
hai |
22:33 |
m5 |
IRC would piss me off it it weren't for ZNC |
22:33 |
m5 |
Fucking BT... |
22:33 |
kaeza |
dat language |
22:51 |
m5 |
I don't think topics should have dots... |
22:58 |
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23:01 |
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23:03 |
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23:03 |
EvergreenTree |
https://github.com/4Evergreen4/quicksand |
23:04 |
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23:04 |
EvergreenTree |
just a basic little thing I made |
23:04 |
EvergreenTree |
I have a video of it as well |
23:04 |
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23:05 |
kaeza |
EvergreenTree, nice |
23:06 |
EvergreenTree |
It uses an interesting concept |
23:06 |
EvergreenTree |
the sand is basically static liquid |
23:06 |
EvergreenTree |
with a high viscosity |
23:06 |
EvergreenTree |
which means you can "swim" out of it |
23:06 |
EvergreenTree |
not sure how to prevent that |
23:06 |
EvergreenTree |
you can drown in it as well |
23:09 |
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23:12 |
WindHero |
interesting... |
23:12 |
WindHero |
I remember this being discussed a while back o the forum |
23:14 |
EvergreenTree |
Tenplus1 did the same thing with cobewebs |
23:14 |
WindHero |
that sounds interesting, lol |
23:14 |
WindHero |
except I doubt it had drowning capability |
23:15 |
EvergreenTree |
no |
23:15 |
EvergreenTree |
that is just an option |
23:15 |
EvergreenTree |
https://forum.minetest.net/viewtopic.php?f=9&t=9471 |
23:15 |
EvergreenTree |
that's the topic he made |
23:17 |
WindHero |
neat |
23:17 |
WindHero |
also, if anyone remembers the discussion I was having yesterday about mycena essence and glow mese crystal crafting |
23:17 |
WindHero |
I think i came up with an acceptable recipe that isn't totally broken |
23:17 |
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phantombeta joined #minetest |
23:17 |
WindHero |
m = mese crystal fragment |
23:18 |
WindHero |
e = mycena essence |
23:18 |
WindHero |
mmm |
23:18 |
WindHero |
mem |
23:18 |
WindHero |
mmm |
23:18 |
WindHero |
and glow mese can be crafted back into 8 fragments, losing the essence |
23:19 |
WindHero |
so in effect, each crystal is 8/9 of a regular mese crystal |
23:27 |
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23:30 |
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frecel joined #minetest |
23:33 |
WindHero |
There, small commit, hopefully I'll have a larger one later |
23:41 |
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john_minetest left #minetest |
23:50 |
WindHero |
yow |
23:50 |
WindHero |
I just looked at the core code for falling nodes for the first time |
23:51 |
WindHero |
really wish it wasn't all core.* |