Time |
Nick |
Message |
00:00 |
ligeti |
Piggybear87, are you in the dev team (I see you in the dev channel) |
00:00 |
ligeti |
or maybe LemonLake? |
00:01 |
ligeti |
anyone? |
00:01 |
Piggybear87 |
No, I auto join there. What do you need though? |
00:01 |
LemonLake |
Hmm? |
00:01 |
LemonLake |
I also autojoin there. I like to take peeks. |
00:01 |
ligeti |
I want to check the communication function/s |
00:01 |
Piggybear87 |
I'm out. Lol. |
00:01 |
ligeti |
the ... "protocol" used |
00:01 |
ligeti |
lol |
00:01 |
ligeti |
ok |
00:01 |
ligeti |
I found the connection.h |
00:02 |
ligeti |
but... |
00:02 |
LemonLake |
umm ok |
00:02 |
* Piggybear87 |
is not good with code. |
00:02 |
Piggybear87 |
Maybe kaeza can be of assistance. |
00:02 |
LemonLake |
What's wrong ligeti? |
00:02 |
* kaeza |
is not here |
00:02 |
kaeza |
<.< |
00:02 |
LemonLake |
Sure, ask #-dev |
00:03 |
ligeti |
nothing is "wrong" :) |
00:03 |
Piggybear87 |
He lies... He's everywhere, sorta like god... |
00:03 |
LemonLake |
Brb, just gonna throw up |
00:03 |
ligeti |
I am just testing the game (security wise) |
00:03 |
ligeti |
I am a pentester :P |
00:03 |
ligeti |
an I though to ... take a look |
00:03 |
kaeza |
Piggybear87, what's the issue? |
00:03 |
ligeti |
Piggybear87, lol |
00:04 |
Piggybear87 |
I don't know. ligeti needed help. |
00:04 |
LemonLake |
Is it reliable to abuse the allow_metadata_inventory_put and allow_metadata_inventory_move functions to read stored data in an item then show it in a list? |
00:04 |
Piggybear87 |
Vazon, you there? |
00:04 |
kaeza |
oh, well, sapier is more knowledgeable about the protocols and security |
00:05 |
ligeti |
hmmm connection.h was made by celeron55 (who is marked as away now) |
00:05 |
LemonLake |
Yes, but sapier knows stuff. |
00:05 |
LemonLake |
Take our word for it |
00:05 |
LemonLake |
celeron55 made a lot of stuff. |
00:05 |
Piggybear87 |
Ah, OK. I know that you did the IRC mod, so I thought you could help with the communication issue he's having. |
00:06 |
Piggybear87 |
Like the whole game... Lol. |
00:06 |
ligeti |
lol |
00:07 |
kaeza |
ligeti, your best bet is to ask on #minetest-dev and hope someone can answer within the following 365 days |
00:07 |
LemonLake |
^ |
00:07 |
kaeza |
J/K, answers only take a week |
00:07 |
ligeti |
kaeza, loool |
00:07 |
ligeti |
it's OK |
00:08 |
ligeti |
I know dev people are always busy |
00:08 |
LemonLake |
busy sucking themselves off that's for sure |
00:08 |
ligeti |
(I wonder why though but oh well) |
00:08 |
ligeti |
LemonLake, lol |
00:10 |
|
Hirato joined #minetest |
00:10 |
LemonLake |
https://cdn.mediacru.sh/lk-pqS2fVqeb.png |
00:11 |
* LemonLake |
hangs self |
00:11 |
ligeti |
o.0 |
00:12 |
|
Tesseract joined #minetest |
00:15 |
|
ShadowNinja joined #minetest |
00:19 |
Piggybear87 |
Is there a way I can download drivers that I don't yet need (the hardawre isn't installed yet)? |
00:19 |
LemonLake |
Yeah. From the regular place you'd get them. |
00:21 |
Piggybear87 |
I usually get the from the "additional drivers" place in my menu > system tools |
00:21 |
Piggybear87 |
But that only works when the hardware is installed. |
00:22 |
LemonLake |
https://cdn.mediacru.sh/bQQJUcexfu9w.png Much better :D |
00:27 |
|
ShadowNinja joined #minetest |
00:35 |
LemonLake |
ginna catch up on sleep and stuff |
00:35 |
LemonLake |
good night |
00:35 |
kaeza |
nite |
00:40 |
|
Taoki joined #minetest |
00:44 |
|
asl joined #minetest |
00:47 |
|
ShadowNinja joined #minetest |
00:47 |
|
Guest56002 joined #minetest |
00:48 |
ligeti |
ok guys... goodnight |
00:50 |
|
phantombeta joined #minetest |
01:21 |
|
Gambit joined #minetest |
01:21 |
|
asl joined #minetest |
01:27 |
|
Piggybear87 joined #minetest |
01:37 |
Piggybear87 |
Well, it seems as if sfan5 was right... I got the card to work (for now...) and my OpenGL version shot up to 2.1.1 and all of my textures work, sky and clouds are normal, and FPS went from ~10 to ~40+. I just hope it keeps working... |
01:40 |
Vazon |
thats great Piggy |
01:43 |
|
ShadowNinja joined #minetest |
01:53 |
Piggybear87 |
Oh, hello Vazon. What was the address for Landrush? I re-installed my OS and lost my favorites list. |
01:54 |
Vazon |
minetest.org port 30012 |
01:54 |
Vazon |
30012* |
01:54 |
Vazon |
30011* |
01:54 |
Vazon |
stupid buttons -.- |
01:54 |
Piggybear87 |
Oh, port 30011, I was going to 30000. And lol. |
01:55 |
Vazon |
lol |
01:55 |
Piggybear87 |
!up minetest.org |
01:55 |
MinetestBot |
minetest.org:30000 seems to be down |
01:55 |
Piggybear87 |
!up minetest.org 30011 |
01:55 |
MinetestBot |
minetest.org:30011 is up (418ms) |
01:55 |
Vazon |
OldCoder hosts 3 servers all on minetest.org and ports are 30010 30011 and 30012 |
01:55 |
Vazon |
!up minetest.org 30010 |
01:55 |
MinetestBot |
minetest.org:30010 is up (196ms) |
01:56 |
Vazon |
!up minetest.org 30012 |
01:56 |
MinetestBot |
minetest.org:30012 is up (206ms) |
01:56 |
Piggybear87 |
Why is landrush so slow? |
01:56 |
|
Zeno` joined #minetest |
01:56 |
Vazon |
Piggy map is big and remember its still very unstable so it keeps reloading |
01:57 |
Piggybear87 |
That's OK. I want to work on my lab. |
01:59 |
Vazon |
as long as no one else is on you should be find, just do not drop items |
02:00 |
Piggybear87 |
OK. |
02:03 |
|
Miner_48er joined #minetest |
02:05 |
* asl |
is still unable to join landrush :( |
02:05 |
Piggybear87 |
It needs to be fixed... I thought BrandonReese was fixing landrush_game and sending back to OldCoder? |
02:06 |
Piggybear87 |
asl, You joined and it crashed. |
02:09 |
Vazon |
Piggy he is by a bunch of droped items thus it will crash |
02:10 |
asl |
there no dropped items near me at all iirc |
02:13 |
Piggybear87 |
WTF? I can't check my reactor |
02:13 |
Piggybear87 |
I keep getting hurt near it. |
02:15 |
Piggybear87 |
RealBadAngel, Did you change Technic to hurt people near the reactor? I was trying to check the uranium supply in it and every time I try it hurts me. |
02:15 |
|
werwerwer joined #minetest |
02:22 |
|
The_Beast joined #minetest |
02:24 |
asl |
piggybear87: it was added long ago, https://github.com/minetest-technic/technic/blob/ee0765804c0a21deeb2f33c22ac1a36cb0db5f43/technic/machines/HV/nuclear_reactor.lua#L196 |
02:25 |
Piggybear87 |
Why hurt people though? You NEED to get near it. |
02:25 |
asl |
i think it always has been there from the start |
02:25 |
Piggybear87 |
No. I used to check it every day. |
02:26 |
asl |
try jumping into a real active nuclear reactor and see if it hurt :P |
02:26 |
Piggybear87 |
How are you supposed to refill it? |
02:26 |
asl |
you wait till it run out i guess |
02:27 |
asl |
it stop hurting once it's empty |
02:28 |
Piggybear87 |
That's stupid... |
02:28 |
|
BrandonReese joined #minetest |
02:30 |
Piggybear87 |
Howdy BrandonReese! Did you fix the landrush_game? |
02:37 |
BrandonReese |
It's up at minetest.org 30011 but it's been crashing |
02:38 |
Piggybear87 |
I know, that's why I said "fix". Lol. |
02:38 |
BrandonReese |
Oh I'm not sure I'm getting on now to check it out |
02:39 |
asl |
brandonreese, tell me if you need me to crash the server lol, it crash whenever i try to join |
02:39 |
Piggybear87 |
It does still crash. Vazon and I can't figure it out. |
02:40 |
Vazon |
Brandon i cant figure it out, i know part of it is the intweaks mod, but I dont think thats the full problem |
02:40 |
|
Guest86218 joined #minetest |
02:40 |
BrandonReese |
Can you get me the debug.txt? |
02:41 |
Vazon |
i had a old debug but it should nothing |
02:41 |
Vazon |
BrandonReese: http://minetest.org/landrush.txt |
02:42 |
The_Beast |
Hey |
02:43 |
Vazon |
Brandon if you want i can modify your game on my end and create a non crashing version with in about 30min to a hour but not everything will be the same (mods will be more updated) |
02:44 |
RealBadAngel |
Piggybear87, there should be some protection suit added for that |
02:44 |
asl |
yay for updated mods |
02:44 |
BrandonReese |
Is there anyway you can just remove intweak from my agem for now to see if that's the main cause of the crashes? |
02:45 |
Piggybear87 |
RealBadAngel, OK, I didn't see it but I will check. |
02:45 |
Vazon |
yes i can, can i have the most resent version of your game( not the one from oldcoder)? |
02:45 |
Vazon |
have one from oldcoder but i have messed with it so things have changed |
02:45 |
Vazon |
I have* |
02:46 |
BrandonReese |
Oh I thought maybe you had shell access to OldCoder's server |
02:48 |
Vazon |
im able to add stuff to it and download stuff from it, just not able to access the server directly right now, OldCoder wants to a "minetest server panel" so we can make changes but until then i have to go through him |
02:49 |
BrandonReese |
The copy of my game I have is before OldCoder removed the mods I don't need. I guess intweak is the only one I forgot to tell him to remove |
02:49 |
BrandonReese |
I'll just wait for him to make the change since I'm sure that's probably the problem |
02:50 |
Vazon |
ok, its his birthday so hes not around, i will have him change it as soon as he shows up. |
02:50 |
BrandonReese |
That's fine. He told me he wouldn't be around for a few days |
02:50 |
Vazon |
ya |
02:52 |
|
WindHero joined #minetest |
02:55 |
WindHero |
!tell Amaz Thanks, but it still needs plenty of work. I got it to tile the image horizontally, but it still needs to tile vertically. The coordinates are also off and un-centered. |
02:55 |
MinetestBot |
WindHero: I'll pass that on when Amaz is around |
02:55 |
Vazon |
!up minetest.org 30012 |
02:55 |
MinetestBot |
minetest.org:30012 seems to be down |
02:55 |
Vazon |
mhmm strange all the servers have shutdown |
02:55 |
Vazon |
must be moving |
02:56 |
Piggybear87 |
I need help. Anyone know what's wrong? http://pastebin.com/LtqP7gui |
02:57 |
|
WindHero joined #minetest |
02:57 |
WindHero |
welp, the server is down, so I'm staying here :P |
02:58 |
Vazon |
piggy i get that alot as well, nothing to worry about. doesnt hurt anything |
02:58 |
Piggybear87 |
Yes it does, it crashes the game. |
02:59 |
asl |
that's what happen on windows :P |
03:00 |
Piggybear87 |
The game crashes after a few breaks. The only thing I haven't seen before is the interlace handling part. |
03:01 |
Zeno` |
well I have that interlace handling "error" all the time and it does nothing... I just ignore it |
03:01 |
Zeno` |
it's never caused a crash (for me) afaik |
03:01 |
Vazon |
lol |
03:03 |
WindHero |
stable minetest only crashes for me if a mod has an error or I run out of RAM |
03:03 |
WindHero |
but when I use the daily builds.... |
03:03 |
WindHero |
the most random things crash it :P |
03:04 |
Piggybear87 |
But everytime she breaks a few blocks, the console goes haywire and the game shuts down. A window pops up saying "minetest engine core main application has stopped working". |
03:04 |
Piggybear87 |
We tried stable. |
03:04 |
Piggybear87 |
Right now we're using sfan5's build. |
03:04 |
Piggybear87 |
Unstable build* |
03:05 |
WindHero |
that's the unstable build I use... |
03:05 |
WindHero |
for some reason I can't even get BlockMen's to work |
03:05 |
WindHero |
usually missing dll's |
03:06 |
Piggybear87 |
I believe we tried every build (stable and unstable). Except the 64bit ones. |
03:06 |
asl |
i blame windows, must be some dep that is killing the program |
03:07 |
Piggybear87 |
It was working fine on 0.4.8 a while ago. Now we keep getting these errors. |
03:12 |
Vazon |
Piggybear |
03:13 |
Vazon |
!up minetest.org 30011 |
03:13 |
MinetestBot |
minetest.org:30011 is up (949ms) |
03:13 |
Vazon |
^^ |
03:26 |
Zeno` |
I'm into day three attempting to get minetest-irc to work lol |
03:33 |
Exio4 |
unless the irc mod needs you to recompile the kernel, run minetest under a vm and all of this while holding a potato i don't think it is so hard |
03:33 |
Zeno` |
4 different people have tried (all experienced with linux) |
03:34 |
Zeno` |
So it's not just me unfortunately |
03:34 |
* Zeno` |
pokes kaeza |
03:34 |
Exio4 |
i'll try to run it |
03:34 |
Exio4 |
UNDER WINDOWS |
03:35 |
Zeno` |
Exio4, ok... make sure it's the latest git version |
03:35 |
Zeno` |
although working under windows and working under linux... dunno what it'll prove lol |
03:37 |
Exio4 |
i don't have a working linux here |
03:38 |
Exio4 |
the graphics driver fucked up here and i can't reboot this laptop too much (limited boot count) |
03:38 |
Zeno` |
hmm, ok |
03:39 |
Zeno` |
have you got a potato? |
03:40 |
Exio4 |
i got a carrot-shaped apple |
03:40 |
Zeno` |
that'll do |
03:40 |
Exio4 |
nice thing tho: have mingw and lotz of stuff here :D |
03:45 |
|
fishyWET joined #minetest |
03:45 |
Piggybear87 |
YAY!!! I got my girl to install Lubuntu! A die-hard Windows user is installing Linux right now. :) |
03:50 |
Vazon |
lol Piggybear87 it sounds like you had to beg her lol |
03:52 |
Piggybear87 |
Nope, she just wants to play Minetest. Lol. |
03:52 |
Vazon |
lol |
03:53 |
Vazon |
did you forget to mention that minetest can be played on windows? |
03:53 |
Piggybear87 |
No, the windows build isn't working. |
03:54 |
Vazon |
o |
03:54 |
fishyWET |
wat do you mean by isn't working? i'm using windows, and minetest works fine for me... |
03:55 |
Piggybear87 |
It's not on her machine. |
03:57 |
fishyWET |
maybe this may help: http://wiki.minetest.net/Troubleshooting#Error_messages_without_crashes |
03:57 |
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04:02 |
Exio4 |
well shit |
04:02 |
Exio4 |
5-15FPS here |
04:02 |
Exio4 |
so too much for today |
04:05 |
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Freejack joined #minetest |
04:09 |
WindHero |
https://forum.minetest.net/viewtopic.php?f=3&p=144154#p144154 |
04:09 |
WindHero |
managed to cut out coastlines! ^ |
04:10 |
fishyWET |
cool, nice work! |
04:10 |
WindHero |
thanks |
04:10 |
WindHero |
that's right, I still need to pull the changes to the mapgen you made today... |
04:10 |
WindHero |
the additions look great |
04:11 |
fishyWET |
i suggest not, the buildings generating using tons of abm, rather laggy |
04:11 |
WindHero |
suggestion, in that case |
04:11 |
WindHero |
put a callback in on_generated() |
04:12 |
WindHero |
to do a if math.random() < --very small numer-- then minetest.place_schematic |
04:13 |
WindHero |
unfortunately, I'm not sure if map-based biome generation is going to be very useful.......... |
04:14 |
WindHero |
due to the rather low compression of bmp images, minetest will throw an exception and quit when it runs out of memory |
04:14 |
fishyWET |
i'm worrying abt the size of the map, if it is too small, yeah it might not be very useful |
04:15 |
WindHero |
with a map 1200x1800, |
04:15 |
fishyWET |
:/ |
04:16 |
WindHero |
you can load about 7 or 8 mapchunks |
04:16 |
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04:16 |
WindHero |
so 6400*80 nodes * 7 or 8 |
04:16 |
WindHero |
but I'm using a mid-range laptop |
04:16 |
WindHero |
a desktop could handle it WAY better |
04:17 |
WindHero |
if png images could be used, it wouldn't be a problem.... |
04:17 |
WindHero |
but I don't have the know-how to create a png loader :/ |
04:18 |
fishyWET |
take a screenshot and make it a png file? blurry but works. |
04:18 |
WindHero |
no |
04:18 |
WindHero |
it's not that way |
04:19 |
WindHero |
it's actually making Minetest load a png into a mod |
04:19 |
WindHero |
by default, minetest can't load any images except textures |
04:19 |
WindHero |
and it can't do much with those textures |
04:19 |
fishyWET |
oh :/ |
04:19 |
WindHero |
however, kaeza made a mod to load bmp images and actively use the data to create node-art out of wool blocks |
04:20 |
WindHero |
so I edited it majorly to load biome data instead |
04:20 |
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asl left #minetest |
04:20 |
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asl joined #minetest |
04:21 |
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hoodedice joined #minetest |
04:21 |
WindHero |
hence, I'm limited by the fact that the mod was limited to just bmp's |
04:21 |
hoodedice |
Guess who's back! |
04:22 |
WindHero |
heya! |
04:22 |
fishyWET |
hi |
04:23 |
hoodedice |
Actually, I fired up quassel to get into #blender, but it seems I forgot to part #minetest last time I was here =P |
04:24 |
WindHero |
if I learn how to use lua to read bytes from a file |
04:24 |
WindHero |
it could work better |
04:24 |
fishyWET |
WindHero: is it possible to make it load the png textures and ignore the bmp files? |
04:24 |
WindHero |
and I could code it to read png with much blood sweat and tears |
04:25 |
WindHero |
that's the thing |
04:25 |
WindHero |
I can't read individual pixel values from textures |
04:25 |
WindHero |
and I can't load pngs in a format in which I can |
04:26 |
kaeza |
pong |
04:26 |
WindHero |
hallo |
04:26 |
kaeza |
hi |
04:26 |
WindHero |
unintentional ping, lol |
04:26 |
hoodedice |
yo |
04:26 |
WindHero |
although zeno` intentionally pinged you |
04:27 |
kaeza |
hm? |
04:27 |
kaeza |
anyway... |
04:27 |
WindHero |
not sure if you saw the screenshots on the forum, but i modified your imageloader |
04:27 |
WindHero |
to create a map of biomes |
04:28 |
WindHero |
it's a blend of my own code, your imageloader, and paramat's biomes for mapgen7 mod |
04:28 |
kaeza |
proper (de)compression in pure Lua is (almost) impossible |
04:28 |
kaeza |
however! |
04:28 |
hoodedice |
Link lua to a C++ code, and bow down to the awesomeness! |
04:28 |
kaeza |
you can use LuaJit's ffi to load libpng in some way |
04:29 |
WindHero |
! |
04:29 |
kaeza |
or do as hoodedice says |
04:29 |
WindHero |
I'll have to look into that... sounds promising :) |
04:29 |
kaeza |
(better yet: linking with some generic image library like FreeImage/libgd/etc) |
04:30 |
WindHero |
hmm |
04:30 |
|
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04:30 |
WindHero |
it'll come down to which offers the most flexibility at the least memory use |
04:31 |
WindHero |
if one of those options can swiftly load, say, an 80x80 'chunk' of an image, that would be amazing |
04:31 |
kaeza |
hmm |
04:31 |
WindHero |
as it stands, the only way I can load images for the mod is to read the whole bloody thing into a list I can reference later |
04:31 |
WindHero |
very memory inefficient :P |
04:32 |
WindHero |
and when I tried loading a portion of the image every time on_generated() ran, it was too slow to keep players playing |
04:32 |
WindHero |
like, 20 seconds every time I reached the edge of a chunk |
04:33 |
kaeza |
better to keep the image loaded all times and fetch the regions as required |
04:33 |
WindHero |
that's basically how I have it |
04:33 |
kaeza |
shouldn't use too much memory I think |
04:34 |
kaeza |
(depending on the definition of "too much") |
04:34 |
WindHero |
well, considering maps usually should be _at least_ 1000 nodes square... |
04:34 |
WindHero |
BMP already uses up a decent number of MBs |
04:35 |
WindHero |
6.17 for the map I'm currently using |
04:35 |
WindHero |
when I tried expanding it to 33000 square to cover the whole map... roflol |
04:35 |
Piggybear87 |
Now that she's on Lubuntu, Minetest is running perfectly and 4X the FPS... I told her Linux was better. LOL! |
04:35 |
WindHero |
GIMP just said NO |
04:36 |
WindHero |
nice |
04:36 |
kaeza |
>FreeImage is GPL'd |
04:36 |
kaeza |
guess that means no |
04:37 |
WindHero |
:/ |
04:37 |
WindHero |
guess I'm stuck with C++ |
04:38 |
WindHero |
or libpng |
04:39 |
WindHero |
although not everyone has LuaJIT, afaik |
04:42 |
kaeza |
... |
04:44 |
hoodedice |
-.- |
04:51 |
Zeno` |
I pinged you a while ago kaeza |
04:51 |
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04:51 |
Zeno` |
kaeza, just wondered if you got a msg from VE regarding minetest-irc? |
04:55 |
kaeza |
Zeno`, no |
04:55 |
kaeza |
Zeno`, but there's these bits from #minetest-technic: |
04:55 |
kaeza |
[15:27:00] <Shadow_Ninja> Vanessa_E: I pushed a commit that reorders the require() search path and fixes that. |
04:55 |
kaeza |
[15:27:43] <Shadow_Ninja> It was loading ./irc/messages.lua instead of <irc mod path>/irc/messages.lua (./irc/irc/messages.lua). |
04:55 |
Zeno` |
ahh ok. She was trying to install minetest-irc on my server last night and wasn't able to do it either :( |
05:00 |
kaeza |
Zeno`, http://0bin.net/paste/SjqL3c2g90eiNmmB#W3p+IxVkBQeRj175RZOW6yk8ht+lSxCJSCSPYskRrhU= |
05:01 |
Zeno` |
I tried again this morning (no luck) but will do so again now making sure I have all the latest git commits |
05:05 |
|
the-loop-digga left #minetest |
05:10 |
Zeno` |
kaeza: http://0bin.net/paste/lPWQ7OdZjtYmRGfs#BmDRpspHKFypf6SCf5QqMtgUd61HgBWTLSx42o9K2oE= |
05:10 |
Zeno` |
socket is in /usr/lib64/lua/.... |
05:10 |
Zeno` |
well, sort of |
05:11 |
Zeno` |
ls /usr/lib64/lua/5.1/socket/ |
05:11 |
Zeno` |
core.so |
05:21 |
kaeza |
Zeno`, have you already tried adding /usr/lib64/lua/5.1/ to package.cpath? |
05:22 |
Zeno` |
no, how do I do that? |
05:22 |
kaeza |
go to irc/init.lua and add this at the top: |
05:23 |
kaeza |
package.cpath = "/usr/lib64/lua/5.1/?.so;"..package.cpath |
05:24 |
Zeno` |
same thing |
05:25 |
kaeza |
err... |
05:25 |
Zeno` |
did you see my ls above? I have no socket.so |
05:25 |
Zeno` |
there is only core.so in that directory |
05:25 |
kaeza |
no, because it's socket.lua, which loads core.so |
05:25 |
Zeno` |
ahh ok |
05:26 |
kaeza |
gimme a sec |
05:26 |
kaeza |
before this line: https://github.com/kaeza/minetest-irc/blob/master/init.lua#L11 |
05:26 |
kaeza |
add: |
05:27 |
kaeza |
.."/usr/lib64/lua/5.1/?.lua;" |
05:28 |
Piggybear87 |
Night all. |
05:29 |
Zeno` |
where would you expect socket.lua to be? |
05:30 |
kaeza |
/usr/lib64/lua/5.1/socket/socket.lua |
05:30 |
Zeno` |
it ain't there.. let me check something |
05:30 |
kaeza |
hmm |
05:32 |
Zeno` |
there is no -devel package and the hmmmm |
05:33 |
kaeza |
`locate socket.lua`? |
05:35 |
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05:36 |
Zeno` |
I don't think it exists :) |
05:37 |
Zeno` |
I've tried this on Ubuntu, Fedora20 and also CentOS btw |
05:38 |
kaeza |
$ locate socket.lua |
05:38 |
kaeza |
/usr/local/share/lua/5.1/socket.lua |
05:38 |
kaeza |
Linux kaeza-VirtualBox 3.11.0-15-generic #25~precise1-Ubuntu SMP Thu Jan 30 17:42:40 UTC 2014 i686 i686 i386 GNU/Linux |
05:39 |
kaeza |
luasocket installed via luarocks |
05:42 |
Zeno` |
ok I'll build luarocks and start from there |
05:43 |
kaeza |
doesn't your distro have a luarocks package? |
05:44 |
Zeno` |
yeah it does |
05:44 |
Zeno` |
just installed it |
05:45 |
Zeno` |
now, how do I use it? lol |
05:45 |
kaeza |
simply do `luarocks install luasocket` :) |
05:46 |
kaeza |
eh... `sudo ...` |
05:46 |
Zeno` |
yea, of course :) |
05:47 |
Zeno` |
it crashes... should I uninstall the current luasocket first? |
05:47 |
kaeza |
yea |
05:48 |
Zeno` |
I think I'm going to have to give up. When I do luarocks install luasocket it appears to download something and then try and compile that something. That something will not compile rofl |
05:48 |
Zeno` |
src/mime.c full of errors |
05:50 |
Zeno` |
ahh |
05:51 |
Zeno` |
I may try and compile the whole lot from scratch :( Do you know the official luasocket repo location? |
05:51 |
Zeno` |
and if that doesn't work I give up |
05:52 |
kaeza |
https://github.com/diegonehab/luasocket |
05:52 |
Zeno` |
thanks. I'll give it a go |
06:05 |
Zeno` |
building from scratch doesn't provide socket.lua either lol |
06:05 |
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06:07 |
VanessaE |
kaeza: honestly, the IRC mod was a LOT easier to handle when it provided copies of LuaIRC and luasocket within the archive. |
06:08 |
Zeno` |
ok I got it to work |
06:10 |
Zeno` |
I think |
06:10 |
Zeno` |
yes |
06:10 |
Zeno` |
finally |
06:11 |
VanessaE |
submodules and depending on an external library clearly complicates the issue :( |
06:11 |
realtinymonster |
Woo! |
06:11 |
Zeno` |
anyway it works now... what a mission that was |
06:11 |
Zeno` |
I don't want to do it again hehe |
06:11 |
* realtinymonster |
tried Terasology... |
06:12 |
realtinymonster |
Zeno`: i bet |
06:14 |
sfan5 |
meow |
06:15 |
realtinymonster |
I am happy that I managed to get a virus-free copy of Extreme-G 2 PC. It took a while... |
06:17 |
* realtinymonster |
feels like a virus magnet.. |
06:17 |
kaeza |
VanessaE, poke ShadowNinja about that; I'm regretting splitting the package like that |
06:19 |
kaeza |
I don't know to which extent it "eases mainteinance" at the cost of annoying just about everyone that tries to install it |
06:19 |
VanessaE |
how hard would it be to un-split it? |
06:19 |
kaeza |
it's just a couple reverts/rebases |
06:19 |
* realtinymonster |
throws XG2 at kaeza |
06:20 |
* kaeza |
meows at realtinymonster |
06:20 |
kaeza |
XG2? |
06:22 |
realtinymonster |
kaeza: http://google.com/search?q=extreme+g+2+pc |
06:23 |
* kaeza |
thought Xenogears 2 |
06:24 |
* sfan5 |
throws ICs at kaeza |
06:24 |
realtinymonster |
heh, what be dat? |
06:24 |
sfan5 |
did you hear of google? |
06:24 |
kaeza |
realtinymonster, http://google.com/search?q=xenogears+2 |
06:25 |
realtinymonster |
yeah, but i dont want to exit irc... |
06:27 |
* realtinymonster |
got Warsow today! |
06:27 |
kaeza |
>tells someone GIYF for a completely random game |
06:27 |
kaeza |
>doesn't bother to google a well known series |
06:29 |
realtinymonster |
well-known? to whom? a minority? |
06:29 |
realtinymonster |
^ kaeza |
06:30 |
kaeza |
>added to le ignore list |
06:30 |
Zeno` |
I think you should unsplit it heh |
06:31 |
* sfan5 |
curls up to Zeno`'s lap |
06:31 |
Zeno` |
umm... errr... /me pets sfan5? |
06:31 |
sfan5 |
yes please |
06:31 |
Zeno` |
ok, here, have a cookie as well |
06:31 |
* sfan5 |
noms it |
06:32 |
kaeza |
meh |
06:37 |
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06:38 |
VanessaE |
ok off to bed for me |
06:57 |
|
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07:03 |
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asie joined #minetest |
07:19 |
RealBadAngel |
` |
07:39 |
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07:48 |
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07:53 |
celeron55 |
http://www.pcgamer.com/2014/06/06/mojang-hints-at-crackdown-on-pay-for-perk-minecraft-servers/#null |
07:53 |
celeron55 |
8) |
07:54 |
celeron55 |
this seems utterly ironical in the context of what you can do with MT |
07:55 |
asie |
yes |
07:55 |
asie |
celeron55: that's why i abandoned the minecraft modding community a month ago |
07:55 |
asie |
i foresaw with what's happening in the modding scene that mojang is starting to take a lot of law things seriously |
08:01 |
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08:03 |
celeron55 |
of course, some of those servers are pretty bad as far as i have heard |
08:04 |
asie |
of course |
08:04 |
celeron55 |
like outright pay-to-win; it's not really a benefit of anyone except the server owner |
08:04 |
asie |
but they run what is essentially "the minecraft economy" |
08:04 |
asie |
the worst ones |
08:04 |
asie |
they get a lot of money |
08:04 |
asie |
they pay plugin/mod devs/server admins/etc |
08:04 |
asie |
from which they get money to sustain their work |
08:04 |
asie |
cutting them off will cause a huge blow to that |
08:07 |
celeron55 |
but if they do that by basically exploiting children for getting money, i can at least see why people get mad |
08:08 |
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08:09 |
celeron55 |
the easiest way to get money in a capitalist system is to cheat to the detriment of others; those just have to be weeded out for things to be healthy no matter how much money they get |
08:09 |
Calinou |
many Minecraft server hosts greatly cover their hosting costs using donations |
08:10 |
Calinou |
(which can be high, like 75 euros/month) |
08:13 |
sfan5 |
conclusion: don't touch MC? |
08:13 |
celeron55 |
i wonder what would happen if this was happening in the MT community |
08:13 |
VanessaE |
75 euros a month for a server? O_O |
08:14 |
asie |
VanessaE: yes |
08:14 |
VanessaE |
jesus, what is that, colo rate? |
08:14 |
asie |
150 players + multiple worlds + Java. |
08:14 |
VanessaE |
oh, right. Java. |
08:14 |
asie |
servers that big need /at least/ 8GB of RAM to survive, and a beefy CPU (beefy in terms of one-core speed, not multi-core, but that will be fixed in 1.8) |
08:14 |
asie |
and many servers opt to optimize for multi-core by running each world on separate instances |
08:14 |
asie |
those servers buy machines with 16 or even 32GB of RAM |
08:14 |
asie |
or even dedis altogether |
08:14 |
asie |
of course, if you know how to optimize your server and find good deals |
08:14 |
VanessaE |
Minetest, if it could multithread better (in this specific circumstance), it could handle 300+ with the tiny little dedi I run, and that only costs me US $29/mo. |
08:15 |
asie |
i managed to host a 25-player *modded* server on a $10/mo VPS with 2GB of RAM |
08:15 |
asie |
without a single crash or issue |
08:15 |
asie |
25-player *modded* is roughly 40-player regular |
08:15 |
Calinou |
<sfan5> conclusion: don't touch MC? |
08:15 |
asie |
you just have to know what you're doing |
08:15 |
Calinou |
I approve.jpg |
08:15 |
VanessaE |
exactly |
08:15 |
Calinou |
<VanessaE> 75 euros a month for a server? O_O |
08:15 |
asie |
but most server owners don't |
08:15 |
Calinou |
dedicated machine |
08:15 |
asie |
from what i've seen |
08:15 |
Calinou |
multi-core CPU and at least 4GB of RAM are preferred for large MC server ;) |
08:15 |
sfan5 |
s/jpg/png/ |
08:15 |
sfan5 |
pls |
08:15 |
VanessaE |
Calinou: mine's dedicated, dual core, 8GB. |
08:16 |
Calinou |
sfan5, I stopped touching it since January… |
08:16 |
VanessaE |
but I don't need to run Java :P |
08:16 |
Calinou |
VanessaE, yes, but it's at home |
08:16 |
VanessaE |
Calinou: um, no.... |
08:16 |
Calinou |
don't you host your Minetest servers at home? |
08:16 |
VanessaE |
Calinou: not unless I've somehow been teleported up to Canada. |
08:16 |
VanessaE |
I mean literally, a dedicated server. OVH datacenter up in Ontario. |
08:16 |
Calinou |
<asie> 25-player *modded* is roughly 40-player regular |
08:16 |
Calinou |
how is modded lighter? less TPS by default? |
08:17 |
asie |
Calinou: no |
08:17 |
asie |
25 players on modded == 40 players on regular |
08:17 |
Calinou |
ah |
08:17 |
asie |
but modded can, indeed, be lighter |
08:17 |
Calinou |
but anyway, it's sad to see Minecraft still uses 20 TPS |
08:17 |
asie |
TickThreading is a mod which rewrites all mods dynamically (and Minecraft!) to multithread all worlds and entities |
08:17 |
asie |
of course, it only worked for a few weeks before Mojang Broke Everything(tm) |
08:17 |
asie |
and the dev ran out of patience |
08:17 |
Calinou |
Minetest uses 0.1 server step (equivalent to 10 TPS) since long time ago, before, it even used 5 |
08:18 |
asie |
with TickThreading, you are only bound by RAM really |
08:18 |
asie |
CPU stops being an issue altogether |
08:18 |
asie |
but of course mod devs are asshats who only support vanilla MC because they're too lazy to work for a better thing beyond their own egos |
08:18 |
asie |
except for a few notable exceptions, of course |
08:18 |
asie |
but ego inflation is a major issue in the MC mod world |
08:18 |
asie |
this doesn't happen here because we don't get the issue of centralized modpacks (every server can have their own game) |
08:19 |
Calinou |
<asie> but ego inflation is a major issue in the MC mod world |
08:19 |
Calinou |
indeed |
08:19 |
Calinou |
also because lots of mods are proprietary |
08:19 |
asie |
actually |
08:19 |
asie |
less mods are propiertary than you think |
08:19 |
asie |
most of the major ones are, though |
08:19 |
asie |
but i managed to convince a few mod authors to go open when i was hanging around there |
08:19 |
Calinou |
no mod on the forums is proprietary here |
08:19 |
asie |
then i got banned from #TinkersConstruct... by jadedcat |
08:19 |
asie |
who neither owns the channel nor anything |
08:19 |
asie |
she's the main developer of FTB modpacks |
08:20 |
asie |
claims her opinion doesn't matter, yet every major mod changelog now contains "fixed bugs reported by jadedcat" |
08:20 |
asie |
but FTB makes quite a lot of money from their Curse partnership... surely they could hire a dev to fix those mods |
08:20 |
asie |
but NOOOOO THEY'RE PROPIERTARY |
08:20 |
Calinou |
typical Curse |
08:20 |
asie |
so mod authors brag for attention of centralized modpack devs to get into the pack |
08:20 |
asie |
then the modpack devs brag for attention of mod authors to get the bugs fixed |
08:20 |
asie |
...that's when i went out, said no, and developed FOSSIL on a boring weekend |
08:21 |
asie |
a modpack consisting 100% of open-source modd |
08:21 |
asie |
mods* |
08:21 |
asie |
i should clarify, FOSS mods |
08:21 |
asie |
because there are quite a few open-source mods which aren't FOSS, and I've been flamed for not treating open-source mods as FOSS |
08:21 |
asie |
for instance, Not Enough Items, MineFactory Reloaded... |
08:21 |
asie |
Reika's mods, etc |
08:21 |
Calinou |
“free/libre mods†|
08:21 |
Calinou |
is what I would say, personally |
08:21 |
asie |
Calinou: good term |
08:21 |
asie |
https://docs.google.com/spreadsheet/ccc?key=0AuqVyNf3BeXLdHNXYkxQTTRITEoyc0kwUC1pY3lDWkE&usp=drive_web |
08:22 |
asie |
someone forked it off me and removed the MMPL mods, though |
08:22 |
asie |
as the MMPL contains a clause that you need to have a legal copy of the game |
08:22 |
asie |
i decided it doesn't matter because the Mojang EULA does, too |
08:22 |
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08:22 |
asie |
the other dev said it does because it's not FOSS then, but you're barred from using it either way |
08:22 |
asie |
another problem is the Minecraft community favors popular solutions over good solutions, but that's a problem everywhere |
08:22 |
nman3600 |
hi AHH fu*k i might've sprained my wrist and it FLIPPING HURTS |
08:22 |
asie |
see: Minecraft itself, Linux/systemd, Windows (the whole thing) |
08:23 |
Calinou |
is there anything better than systemd that covers as much use cases? I doubt it |
08:23 |
Calinou |
upstart is frequently hated on too |
08:23 |
Calinou |
OpenRC probably doesn't cover enough use cases |
08:23 |
asie |
Calinou: i'm DIYing a system for personal usage in my personal distro |
08:23 |
asie |
based on runit and a few other things |
08:23 |
asie |
but fully modular |
08:23 |
* nman3600 |
is preparing to update multitest 1.0 to multitest 2.0! |
08:24 |
celeron55 |
to be honest, systemd is pretty good compared to a shell-based init system or upstart |
08:24 |
asie |
runit has a lot of the advantages of systemd/upstart's *service management system*, and it only does service management |
08:24 |
celeron55 |
but i'm sure there are better options |
08:24 |
Calinou |
that's what I think too celeron55… as long as we use something else than standard init |
08:24 |
asie |
which means you need to fit all of systemd's other features from elsewhere |
08:24 |
asie |
which is what i'm doing, as i believe modularity is an important thing |
08:24 |
asie |
also lightweightness |
08:24 |
nman3600 |
i'm on #multitest if you want to suggest things |
08:24 |
asie |
systemd is neither |
08:25 |
asie |
s6 is also an interesting init system |
08:26 |
celeron55 |
(shell-based ones are a pain to develop and maintain, and upstart is from the user perspective like a broken systemd) |
08:26 |
Calinou |
the most important is perceived lightweightness: does it boot fast? |
08:26 |
asie |
yes |
08:26 |
asie |
runit has parallel service bringup and automtaic dependency resolution just like systemd |
08:26 |
asie |
automatic* |
08:27 |
asie |
http://smarden.org/runit/ |
08:28 |
celeron55 |
but, do you have any chance of getting it into anything that people actually use? |
08:29 |
* nman3600 |
now updates multitest |
08:29 |
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08:29 |
asie |
celeron55: do i look like i care |
08:29 |
asie |
i'm working on a distro that's mostly personal |
08:30 |
asie |
due to dissatisfaction with most currently available solutions |
08:30 |
celeron55 |
no you don't |
08:30 |
asie |
:) |
08:30 |
sfan5 |
asie: did you try arch? |
08:31 |
celeron55 |
i think you should try to make it as easily available as you can as some kind of useful package to those that are interested |
08:31 |
asie |
sfan5: i am using arch |
08:31 |
sfan5 |
oh |
08:31 |
asie |
i am also using pacman as the package manager of my distro |
08:31 |
celeron55 |
i used arch, but then when arch was bastardized, i simply moved to fedora |
08:31 |
asie |
think "arch with everything i consider bloated thrown out" |
08:31 |
celeron55 |
it's like the same thing now except that arch is more buggy and instable |
08:31 |
celeron55 |
unstable* |
08:31 |
asie |
i'm using busybox as a replacement for a lot of the simpler coreutils |
08:31 |
sfan5 |
wait wait |
08:31 |
asie |
using the originals only when busybox lacks important features |
08:31 |
sfan5 |
you are able to find "bloated" stuff in a basic installation of arch? |
08:31 |
asie |
sfan5: systemd |
08:32 |
asie |
a giant blob of features where most people don't even use half of them |
08:32 |
sfan5 |
"stuff" is usually not just one thing |
08:32 |
asie |
other than that, not really |
08:32 |
asie |
sfan5: also glibc is bloated |
08:32 |
asie |
the musl libc is a lot zippier and has all of the features of it that matter |
08:32 |
sfan5 |
why not uClibc? |
08:32 |
celeron55 |
i'm waiting for some useful distro to get rid of glibc; it seems like an obvious thing to do |
08:33 |
* nman3600 |
struggles to update multitest |
08:33 |
asie |
sfan5: musl has a lot more features and better quality code in a similar filesize |
08:33 |
celeron55 |
http://www.etalabs.net/compare_libcs.html |
08:33 |
asie |
http://www.etalabs.net/compare_libcs.html |
08:33 |
asie |
yeah, that |
08:33 |
asie |
musl beats uClibc heavily |
08:33 |
asie |
anyway, i might have a working test version of my distro in a few weeks |
08:33 |
celeron55 |
i hate glibc's lack of forwards compatibility |
08:34 |
asie |
celeron55: also, sabotage linux |
08:34 |
asie |
it's not the best in terms of usefulness, as its package manager is essentially a source-based slackware |
08:34 |
asie |
but it has most packages a person needs |
08:34 |
asie |
i use its package definitions heavily as some things (especially GNU things) break |
08:34 |
asie |
i also contributed back to them (delivering a working ALSA, for instance) |
08:35 |
celeron55 |
i define that as "not useful" |
08:35 |
asie |
heh |
08:35 |
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08:35 |
asie |
that's why i'm working on my own thing |
08:36 |
Krock |
hi |
08:36 |
asie |
https://cdn.mediacru.sh/NMC5shye7-np.png <- this is me running arch linux and chrooting into my dev environment |
08:36 |
asie |
the last things i need to do is tweak runit to satisfy my needs and add in a bootloader package like GRUB2 |
08:36 |
asie |
from there i should be able to run without chrooting |
08:36 |
asie |
wait no |
08:36 |
asie |
that's the empty desktop! |
08:36 |
asie |
https://cdn.mediacru.sh/prHQdWVMofvn.png |
08:36 |
asie |
that's the right pic |
08:36 |
sfan5 |
well |
08:36 |
asie |
lower-right terminal is arch for me doing some comparisons, the other two are dev |
08:36 |
sfan5 |
your desktop is interesting too |
08:39 |
celeron55 |
things like that are very not worth it if one's goal is to just get things done on linux instead of having linux as an end goal by itself; also from this perspective doing those things is useless unless they are somehow packaged to an easy to set up format; but then again, those who do that stuff aren't generally interested at all in doing such |
08:39 |
asie |
celeron55: my goal is to eventually get things done effortlessly |
08:39 |
celeron55 |
then the rare people that want to do both but are bad at both like poettering get to own the scene |
08:39 |
asie |
i'm hacking away at it until it becomes friendly, at least from my point of view |
08:40 |
asie |
https://cdn.mediacru.sh/3z5d2o-NabIj.png |
08:40 |
asie |
me doing a minimal setup as a test, still lacks base-config and grub |
08:40 |
asie |
todo: replace openssl with libressl once the latter becomes stabler |
08:41 |
asie |
there is already a mostly functional libressl port for linux which uses fillins from BSD's libc but it's not yet confirmed functional and neither is libressl itself |
08:41 |
sfan5 |
<asie> todo: replace openssl with libressl once the latter becomes stabler |
08:41 |
sfan5 |
^ yes |
08:41 |
asie |
this shouldn't take too long though, at this rate |
08:41 |
sfan5 |
openssl is .. |
08:41 |
sfan5 |
.. just bad |
08:41 |
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08:41 |
asie |
anyway, that's the minimal setup |
08:41 |
asie |
linux-libre is the default kernel but i will add an option to use a regular linux kernel |
08:42 |
celeron55 |
it's a warm and fuzzy feeling to know that just about everything is running openssl right now |
08:42 |
asie |
goal at which point i'll know all driver-related stuff works: minetest works without hacks |
08:43 |
asie |
so yeah, base-config, tweak runit and grub; also profont because i like that font too much |
08:43 |
sfan5 |
*googles profont* |
08:44 |
sfan5 |
nice font |
08:44 |
asie |
yeah |
08:44 |
asie |
and it's finally libre since January 2014 |
08:45 |
celeron55 |
i'm used to terminus since years now; i'll probably never change to anything else until i end up using a very high DPI display |
08:45 |
celeron55 |
on which this won't work |
08:46 |
celeron55 |
or, well, works, but looks too weird |
08:46 |
* Calinou |
uses Droid Sans Mono |
08:47 |
Calinou |
in Minetest I use Droid Sans |
08:50 |
Calinou |
bye |
08:50 |
sfan5 |
ProFont looks pretty good in Atom: https://cdn.mediacru.sh/Rd_SwkhkRdRq.png |
08:50 |
celeron55 |
it seems better than terminus at larger sizes |
08:51 |
nman3600 |
sfan5 you use sublime text! |
08:51 |
sfan5 |
wat |
08:51 |
sfan5 |
that is http://atom.io |
08:52 |
nman3600 |
oh it looks like sublime text |
08:52 |
asie |
that was intentional |
08:53 |
nman3600 |
lol |
08:53 |
nman3600 |
i use sublime text |
08:53 |
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08:53 |
nman3600 |
http://www.sublimetext.com/ |
08:54 |
* nman3600 |
just finished watching hunger games catching fire on dvd for the 5th time! |
08:59 |
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09:00 |
nman3600 |
woah hi loads of ppl keep leaving and joining |
09:01 |
asie |
netsplit |
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09:02 |
nman3600 |
2.0 OF MULTITEST IS OUT :D |
09:02 |
Krock |
splitsplat |
09:03 |
nman3600 |
i worked hard on fixing bugs in 2.0 of multitest |
09:03 |
nman3600 |
m5 are you there? |
09:04 |
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10:16 |
LemonLake |
Is it reliable to use globalsteps for blocks instead of abms? |
10:16 |
LemonLake |
nodes* |
10:17 |
VanessaE |
depends what you're dong |
10:17 |
VanessaE |
doing* |
10:18 |
VanessaE |
globalstep is reliable on its own, sure |
10:18 |
LemonLake |
a filter in factory, so items going in can go different ways |
10:18 |
Krock |
update time! |
10:18 |
VanessaE |
but it runs every 1/10th of a second or something regardless of whether there's something to do or not |
10:18 |
LemonLake |
hmm |
10:18 |
LemonLake |
think I'll just stick with abms |
10:19 |
PilzAdam |
LemonLake, the problem is, that you first have to find the nodes in globalstep |
10:19 |
LemonLake |
yeah |
10:19 |
LemonLake |
hence why I'll stick with abms |
10:24 |
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10:27 |
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10:28 |
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10:28 |
m5 |
Hello everyone! |
10:28 |
LemonLake |
hi |
10:29 |
m5 |
Making use of /wallchan :P |
10:29 |
LemonLake |
whats that |
10:29 |
m5 |
try it |
10:29 |
m5 |
Writes to all channels you're in |
10:29 |
LemonLake |
test |
10:29 |
LemonLake |
sweggy |
10:29 |
Krock |
- Unknown command (wallchan) |
10:30 |
LemonLake |
not in your client den |
10:30 |
m5 |
also its client only |
10:30 |
m5 |
try /allchan |
10:30 |
Krock |
also, not reqired for me - I see all the channels at once when looking at tab bar |
10:30 |
Krock |
w |
10:31 |
Krock |
- Unknown command (allchan) |
10:32 |
LemonLake |
Usage: ALLCHAN <cmd>, sends a command to all channels you're in |
10:32 |
LemonLake |
Usage: WALLCHAN <message>, writes the message to all channels |
10:33 |
m5 |
/allchan op m5 |
10:33 |
LemonLake |
just rewatched corpse party |
10:33 |
m5 |
I wonder if you can use a substitute for the channel name |
10:35 |
Krock |
m5, you have windows 8.1 with a 3GHz CPU |
10:35 |
Krock |
32 bit |
10:35 |
m5 |
64bit |
10:35 |
Krock |
hmm |
10:35 |
m5 |
32bin Hexchat |
10:35 |
m5 |
Maybe |
10:35 |
Krock |
but hexchat is running on 32 bits |
10:35 |
LemonLake |
hexchat...okay |
10:35 |
m5 |
lol |
10:36 |
m5 |
/ctcp m5 KROCK |
10:36 |
LemonLake |
tbh i found hexchat unusable |
10:36 |
LemonLake |
m5 |
10:36 |
LemonLake |
im drunk |
10:36 |
LemonLake |
k? |
10:36 |
m5 |
* Received a CTCP KROCK from LemonLake |
10:36 |
LemonLake |
stfu |
10:36 |
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10:37 |
m5 |
I'm going to define responses for these in ZNC... |
10:37 |
LemonLake |
https://cdn.mediacru.sh/nVfTK085Q6sQ.png y does this always happen to me |
10:37 |
m5 |
Now try slap |
10:38 |
* sfan5 |
slaps m5 |
10:38 |
LemonLake |
whoa |
10:38 |
LemonLake |
vulgar much |
10:38 |
m5 |
:P |
10:38 |
m5 |
It works I guess |
10:38 |
m5 |
It doesn't notify me of version |
10:38 |
m5 |
Well It shouldn't |
10:38 |
LemonLake |
try versioning me |
10:38 |
LemonLake |
i wanna see if it works |
10:38 |
m5 |
Yeah, time does not work |
10:38 |
m5 |
Theats client side |
10:39 |
m5 |
TIME and PING work |
10:39 |
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10:41 |
m5 |
I wonder if DCC chat still works |
10:44 |
m5 |
Accepted it |
10:44 |
m5 |
Timed out |
10:44 |
Krock |
DCC no work for me |
10:44 |
LemonLake |
nope |
10:44 |
LemonLake |
timed out |
10:44 |
m5 |
Open a port then do it through the port |
10:45 |
LemonLake |
no thanks |
10:45 |
m5 |
Set it to only do it through the port |
10:45 |
Krock |
UPnP |
10:45 |
* PenguinDad |
never tried to use DCC |
10:45 |
m5 |
Wut? |
10:47 |
LemonLake |
https://mediacru.sh/CgJwf7SvTyfJ acceptable formspec? |
10:47 |
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10:48 |
m5 |
... |
10:48 |
m5 |
Not for new players but nice |
10:48 |
LemonLake |
might need some sort of instruction manual... |
10:48 |
LemonLake |
basically, the top lists are the overflows for that side, middle is the main overflow and left and right are the filters |
10:49 |
m5 |
Add labels |
10:49 |
LemonLake |
not sure if I can fit them without having to move everything |
10:49 |
LemonLake |
and that's a pain in the ass |
10:49 |
LemonLake |
i'll make docs somewhere |
10:49 |
Krock |
lol http://xkcd.com/888/ |
10:51 |
m5 |
I've always hated that little instruction string at the bottom of the inventory |
10:51 |
LemonLake |
Instruction string? |
10:51 |
m5 |
Left click all items right 1 item of something |
10:52 |
LemonLake |
never seen it |
10:55 |
m5 |
gs_tools |
10:55 |
m5 |
Actually really useful |
10:56 |
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10:56 |
sfan5 |
o/ Jordach |
10:56 |
LemonLake |
yo |
10:57 |
Jordach |
o/ |
10:58 |
* Krock |
meows at sfan5 |
10:58 |
* sfan5 |
meows at Krock |
10:59 |
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10:59 |
LemonLake |
m5: I suppose this is a bit better: https://mediacru.sh/c3517cad50d2 |
10:59 |
LemonLake |
second and third are what the block looks like |
10:59 |
m5 |
Love it |
10:59 |
m5 |
Now it looks simple for some reason |
10:59 |
LemonLake |
haha |
11:00 |
LemonLake |
just with the two squares on the formspec, eh? |
11:00 |
m5 |
Yep |
11:00 |
LemonLake |
well now I have to actually make it do something...ugggh |
11:01 |
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11:03 |
Jordach |
65 posts remaining |
11:03 |
Jordach |
to 4k |
11:03 |
LemonLake |
neat |
11:04 |
m5 |
Try being useful for one of them |
11:04 |
* sfan5 |
throws 3840x2160 at Jordach |
11:04 |
m5 |
Not wasting all 65 |
11:04 |
Jordach |
m5, check the general discussion |
11:04 |
Jordach |
people probably don't *want* to use google |
11:06 |
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11:08 |
m5 |
Well I found a duplication bug |
11:08 |
LemonLake |
Cool |
11:09 |
m5 |
Tis not |
11:09 |
LemonLake |
Tis |
11:10 |
LemonLake |
How exactly can I determine if a node is facing the left side of another node, the right side or the back? |
11:11 |
m5 |
I have no idea |
11:11 |
m5 |
COmplex code to determine facedir and relative rotation of the poles around the specified node |
11:11 |
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11:11 |
LemonLake |
http://pastebin.com/svUZUpT7 I have that for the back |
11:11 |
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11:11 |
LemonLake |
but I don't know how to do it for left and right |
11:12 |
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11:12 |
LemonLake |
Maybe some fiddling with the -a.x, -a.y and -a.z values but not sure what to actually put |
11:13 |
nman3600 |
hi my wrist hurts |
11:14 |
m5 |
Hello wrist |
11:15 |
nman3600 |
m5 did you get my query earlier? |
11:15 |
m5 |
I may have done |
11:15 |
m5 |
About multinode, yes |
11:15 |
m5 |
Server is down |
11:16 |
nman3600 |
and your server isn't on the public list |
11:16 |
m5 |
I'l talk to OC about that |
11:16 |
m5 |
also my other server has apparently shut down |
11:16 |
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11:17 |
nman3600_ |
ugh |
11:17 |
nman3600_ |
mark i'm on your server though |
11:17 |
m5 |
you can still join... ok |
11:18 |
nman3600_ |
with 34 diamond blocks :) |
11:18 |
m5 |
... |
11:18 |
nman3600_ |
i've been mining |
11:19 |
m5 |
rubbish |
11:19 |
m5 |
=P |
11:19 |
nman3600_ |
mark i've decorated my whole garden now |
11:20 |
nman3600 |
so... |
11:22 |
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11:23 |
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11:23 |
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11:24 |
m5 |
nman3600, /msg nickserv ghost nman3600 <pass> to disconnect timed out connections |
11:24 |
LemonLake |
ah, shadowninja is smart |
11:24 |
LemonLake |
ShadowNinja, if I have something like this: http://pastebin.com/svUZUpT7 |
11:24 |
LemonLake |
oh |
11:24 |
LemonLake |
that's no shadowninja |
11:24 |
nman3600 |
m5 okay |
11:24 |
LemonLake |
ruude |
11:24 |
LemonLake |
haax |
11:25 |
LemonLake |
celeron55: If I have something like this: http://pastebin.com/svUZUpT7 my intention for another node is that when its back is facing the right side of another node, do something |
11:25 |
LemonLake |
celeron55: On line 3, I think I have to tweak some values to accomplish that. Do you know which ones? |
11:30 |
Jordach |
LOL |
11:31 |
LemonLake |
? |
11:31 |
Jordach |
ping timeout |
11:31 |
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11:32 |
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11:32 |
LemonLake |
I think c55 just can't connect at all |
11:33 |
LemonLake |
Jordach? You able to help? |
11:33 |
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11:35 |
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11:40 |
LemonLake |
I suppose I could just hardcode them, but that's a bit painful |
11:41 |
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11:57 |
Jordach |
LemonLake, i no do formspecs |
12:05 |
Jordach |
why do pringles taste so fucking goood |
12:05 |
LemonLake |
i dont even know |
12:05 |
LemonLake |
what flavour are you eating? |
12:06 |
Jordach |
original |
12:07 |
nman3600 |
mmm original flavout |
12:07 |
nman3600 |
flavour |
12:07 |
LemonLake |
love those soo much |
12:09 |
m5 |
nman3600, Edit your article on multitest again |
12:10 |
nman3600 |
m5 k |
12:10 |
m5 |
http://marktest.co.uk/wp-content/uploads/2014/06/IMG_0010.jpg |
12:10 |
m5 |
Y U NO WORK CDN |
12:10 |
LemonLake |
Did you take that? :o |
12:10 |
m5 |
Yep |
12:10 |
LemonLake |
And why are you using a cdn? |
12:11 |
m5 |
It's faster |
12:11 |
m5 |
20ms ping but cdn is faster |
12:11 |
m5 |
also 10GB is not a lot |
12:12 |
LemonLake |
That's what compression is for. |
12:12 |
m5 |
I feel bad compressing that |
12:12 |
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12:13 |
LemonLake |
o.o |
12:13 |
m5 |
there we go... |
12:13 |
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12:13 |
m5 |
http://i2.wp.com/marktest.co.uk/wp-content/uploads/2014/06/IMG_0010.jpg |
12:13 |
celeron552 |
holy crap my ADSL is shitty now |
12:13 |
m5 |
yep |
12:13 |
celeron552 |
now it doesn't even connect anymore |
12:13 |
LemonLake |
m5: I love how your bio is like "Whether you're into photography, gaming, programming or graphics, Mark Test has the resources you need." |
12:13 |
LemonLake |
when you can hardly debug a console error :L |
12:13 |
m5 |
... |
12:14 |
LemonLake |
like srsly, what's the deal here, I'm confused |
12:14 |
m5 |
My bio |
12:14 |
m5 |
I am the creator of Mark Test, the two things I enjoy most are photography and gaming. I am relatively experienced with video editing with some experience in audio, I am good with Cinema 4D and enjoy making animations. |
12:14 |
m5 |
nothing about programming |
12:14 |
LemonLake |
"Whether you're into photography, gaming, programming or graphics, Mark Test has the resources you need." |
12:14 |
m5 |
I'm not the only one in this blog! |
12:14 |
LemonLake |
Ah okay. |
12:14 |
LemonLake |
Makes sense. |
12:14 |
m5 |
Well, I like to think so anyway |
12:15 |
LemonLake |
Oh, so you are? |
12:15 |
LemonLake |
ø.ø |
12:15 |
m5 |
OldCoder made some posts about Bash and Perl |
12:15 |
m5 |
There are other authors |
12:16 |
PilzAdam |
LemonLake, wtf are "Advanced APIs"? |
12:16 |
LemonLake |
I asked you yesterday what I should call them. |
12:16 |
Jordach |
>Cinema 4D |
12:16 |
Jordach |
you suck |
12:16 |
Jordach |
end of |
12:17 |
LemonLake |
Nobody was helping so I just called them that. |
12:17 |
LemonLake |
Just rename them. |
12:17 |
m5 |
Fuck Blender |
12:17 |
Jordach |
also, /topic states to advertising |
12:17 |
m5 |
Too cheap for me |
12:17 |
LemonLake |
Hey, blender is quite good actually. |
12:17 |
LemonLake |
Cinema4d is expensive for all it's worth |
12:17 |
Jordach |
no* |
12:17 |
m5 |
I guess it has the same principles |
12:18 |
Krock |
LemonLake, please gimme a feedback about the latest mapgen release :P |
12:18 |
Jordach |
m5, i'm pushing my quad core to the fucking limit now - http://jordach.deviantart.com/art/Water-Rendering-Improvement-454732811 |
12:18 |
LemonLake |
Give me a sec, I'm struggling to find a song. |
12:18 |
Jordach |
and people say to use Cycles over Internals |
12:18 |
Jordach |
<- disagrees |
12:18 |
PilzAdam |
LemonLake, calling a bunch of functions "APIs" is wrong |
12:18 |
* m5 |
renders on 24 cores |
12:18 |
PilzAdam |
LemonLake, all functions together form one API |
12:18 |
LemonLake |
PilzAdam, like I implied, please rename them. |
12:18 |
PilzAdam |
already done |
12:18 |
LemonLake |
But preferably keep them on that page |
12:18 |
LemonLake |
thanks. |
12:21 |
LemonLake |
The caves look a lot like dungeons |
12:21 |
LemonLake |
I like it! |
12:21 |
Krock |
LemonLake, mossy cobble around wouldn't be hard to add |
12:21 |
celeron552 |
https://gist.github.com/celeron55/08457aacf814776a9363 |
12:22 |
celeron552 |
i wonder if this makes any sense |
12:23 |
m5 |
makes sense |
12:23 |
m5 |
now write the more detailed stuff |
12:23 |
Krock |
celeron552, publish it on the forums and wait for [del]negative[/del] positive feedbacks |
12:23 |
m5 |
The actual requirements like preferring tabs over spaces |
12:24 |
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12:24 |
celeron552 |
code style? the largely accepted style is documented here: http://dev.minetest.net/Code_style_guidelines |
12:25 |
celeron552 |
we have everything already defined that the gist refers to |
12:26 |
Jordach |
>do not use spaces to indent |
12:26 |
Jordach |
>do 04not04 use spaces to indent |
12:26 |
Jordach |
LOL |
12:26 |
LemonLake |
noticed that :P |
12:27 |
m5 |
s/LOL/lol |
12:28 |
LemonLake |
s/lol/LOL |
12:28 |
celeron552 |
it's a bit outdated though, and written by hmmmm; but if someone writes code according to that, it's ok |
12:28 |
m5 |
why no or/|| |
12:30 |
celeron552 |
read again |
12:35 |
Hirato |
Use STL, avoid Irrlicht containers, and no, Boost will not even be considered, so forget it |
12:35 |
Hirato |
yeaaaaah |
12:36 |
Hirato |
what about "and" and "&&"? :P |
12:41 |
sfan5 |
Hirato: same for that |
12:41 |
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12:41 |
dcorking |
hi - I am loving my first adventures with lua hacking and minetest |
12:41 |
LemonLake |
lua 'hacking'... |
12:41 |
* LemonLake |
kills self |
12:41 |
sfan5 |
hacking is exactly the right word for that |
12:42 |
dcorking |
sad - you will be missed |
12:42 |
Hirato |
lua hacks into lua bits with lua machetes |
12:42 |
LemonLake |
no i wont |
12:43 |
sfan5 |
hacking is http://www.urbandictionary.com/define.php?term=hacking&defid=1625834 but _NOT_ http://www.urbandictionary.com/define.php?term=hacking&defid=802005 |
12:43 |
LemonLake |
sfan5 fuck off with your dictionaries |
12:43 |
* sfan5 |
flips LemonLake |
12:43 |
Hirato |
define docking |
12:43 |
* Jordach |
prefers RMS' idea on hacking |
12:44 |
sfan5 |
Jordach: https://rms.sexy/ |
12:44 |
dcorking |
you beat me to the dictionary post sfan5 |
12:44 |
dcorking |
no-one can read my irc nic |
12:45 |
Hirato |
you're a rapper whose real name is D-Corking |
12:45 |
dcorking |
I don't know if SegFault22 is still in the minetest word. Is she/he? |
12:45 |
PilzAdam |
dcorking, LemonLake, Hirato, it's "Lua", not "lua" |
12:45 |
dcorking |
you got it Hirato |
12:45 |
LemonLake |
pilzadam |
12:45 |
m5 |
lol |
12:45 |
LemonLake |
learn to accept laziness |
12:45 |
* sfan5 |
meows at m5 |
12:45 |
dcorking |
sorry PilzAdam I tend to use mostly lower case in chat :( |
12:46 |
Hirato |
PilzAdam->sperginess++ |
12:46 |
* m5 |
messages MemoServ with ms and mistypes |
12:46 |
* Hirato |
runs away |
12:46 |
dcorking |
though tbh, in linux it is lua not Lua :/ |
12:46 |
m5 |
oh god it begins |
12:46 |
dcorking |
I am way off topic though |
12:46 |
m5 |
Hexchat fulscreen ftw |
12:46 |
Hirato |
pffts, in linux it's luajit :M |
12:46 |
m5 |
kl |
12:46 |
m5 |
oops |
12:47 |
m5 |
Why do backspace and enter have to be so close?? |
12:47 |
dcorking |
I was only going to mention that I fixed a bug in SegFault22's mod |
12:47 |
LemonLake |
m5: learn to keyboard |
12:47 |
m5 |
l22t |
12:47 |
m5 |
Okay point taken |
12:48 |
dcorking |
morestuff mod didn't work for a couple of years - since mesecons nextgen came out - https://forum.minetest.net/viewtopic.php?id=1983 |
12:48 |
dcorking |
so I guess it isn't very popular, but all the same, my version seems to work |
12:50 |
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12:50 |
reactor |
Hello. |
12:50 |
dcorking |
so my question is, best way to release this? A post at the end of the original forum thread, or ? |
12:51 |
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12:51 |
dcorking |
or a new forum thread? |
12:51 |
reactor |
Why would some areas go dark and refuse to be lighted even if I run //fixlight? |
12:51 |
reactor |
This is breaking my map! |
12:51 |
dcorking |
code is at https://github.com/dcorking/morestuff_nextgen (I renamed it when I forked it - but I could name it back) |
12:53 |
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12:56 |
celeron552 |
looks lioke SegFault22 has been around lately, so just post it in the thread and see if he wants to update it |
12:56 |
celeron552 |
like* |
12:57 |
dcorking |
sounds fine - thanks |
12:57 |
Jordach |
celeron552, /nick celeron55 |
12:57 |
Jordach |
oh wait |
13:04 |
reactor |
Seriously, what the hell |
13:04 |
reactor |
It started when I replaced a big area of slabs with air. |
13:07 |
Jordach |
reactor, it doesn't update_lighting() when doing operations |
13:08 |
reactor |
What should I do? |
13:09 |
LemonLake |
lick it |
13:10 |
celeron552 |
would it be possible for someone to rework the dev.minetest.net landing page to be clearer, like in two big sections, "Modding" and "Core Development", having some kind of reasonable topic hierarchy below them linking to other pages in the wiki |
13:11 |
celeron552 |
maybe have those as separate "sub main pages", and have the main page just have a big link to each of them, or something |
13:12 |
celeron552 |
currently it's just messed up and doesn't reflect the project or community structure or anything at all |
13:15 |
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13:15 |
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13:15 |
Jordach |
sfan5], mew |
13:15 |
sfan5] |
meow |
13:16 |
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13:22 |
LemonLake |
celeron552: The groups are editable but I think only xyz can change the actual main page |
13:22 |
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13:22 |
reactor |
Why do I have to type /teleport twice? |
13:23 |
LemonLake |
u w0t |
13:23 |
reactor |
Sometimes ten times to work. |
13:23 |
Krock |
reactor, cuz you move around before you get teleported |
13:24 |
reactor |
Also, some players refuse to be teleported. |
13:25 |
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13:32 |
celeron552 |
LemonLake: i can too |
13:33 |
celeron552 |
LemonLake: but that new page should be made first as a new page anyway |
13:33 |
celeron552 |
then copied in place |
13:33 |
celeron552 |
so that people don't try to use it while it isn't complete |
13:33 |
celeron552 |
i now put this in the wiki: http://dev.minetest.net/Merging_core_pull_requests_to_upstream |
13:34 |
celeron552 |
but i don't really know what to do with this |
13:34 |
celeron552 |
i'm not confident that people would get to doing stuff because of that |
13:35 |
celeron552 |
asking comments doesn't really matter because that's just basically the stuff written down that has been done since the beginning of the project |
13:36 |
celeron552 |
i'm open to anyone doing anything they want with this though |
13:37 |
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13:40 |
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13:41 |
LemonLake |
I'm thinking of making a more modular modding tutorial for the wiki |
13:41 |
LemonLake |
Infact yeah, why not |
13:46 |
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13:48 |
celeron552 |
updating the modding tutorial would be great |
13:48 |
LemonLake |
I'm gonna have it be a multi-page introduction, with more information per subject but still simple to us |
13:48 |
LemonLake |
e |
13:49 |
celeron552 |
make sure to have a very short example as introduction though before explaining too much detail |
13:49 |
LemonLake |
Per-page? |
13:50 |
celeron552 |
maybe start with a page that quickly runs through a minimal example and then get into one page per subject? |
13:50 |
LemonLake |
An example, then how to set up, explanation of each item etc? |
13:50 |
LemonLake |
In the example, perhaps add one tutorial node and one tutorial craftitem with a recipe for both? |
13:53 |
sfan5 |
^ |
13:53 |
sfan5 |
that sounds like a good idea |
13:53 |
LemonLake |
Sounds good, starting work on that now |
13:58 |
celeron552 |
not directly related to the tutorial, but having a page for each "part" of the API would be good too; just grouping related methods below a subject, like "nodes", "chat", "players"; currently there are those only for different kind of objects, but the API isn't exactly object-oriented so it doesn't cover even half of them |
13:58 |
LemonLake |
Maybe that can be part of another wiki 'project' |
13:58 |
celeron552 |
yeah, that's way more boring than making a tutorial, too |
13:59 |
LemonLake |
hehe |
14:06 |
sfan5 |
celeron552, LemonLake: this could help: http://sprunge.us/AZfL |
14:06 |
sfan5 |
I have no clue why it is on my HDD |
14:06 |
sfan5 |
but it may help |
14:06 |
* sfan5 |
afk |
14:06 |
LemonLake |
Believe it or not it kinda does |
14:16 |
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14:18 |
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14:19 |
m5 |
~up redcrab.suret.net 30401 |
14:19 |
ShadowBot |
m5: redcrab.suret.net port 30401 is up (669ms) |
14:23 |
LemonLake |
Is this good enough for an example? http://pastebin.com/PuW3Stf2 |
14:23 |
LemonLake |
I mised a bracket in register_craft, lemme fix that |
14:24 |
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14:24 |
LemonLake |
Fixed: http://pastebin.com/PuW3Stf2 |
14:26 |
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14:26 |
Krock |
http://xkcd.com/391/ |
14:34 |
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14:35 |
ShadowNinja |
LemonLake: That was me, my core's down and I'm not using my reqular client. |
14:35 |
LemonLake |
um ok |
14:35 |
LemonLake |
http://pastebin.com/PuW3Stf2 Is that good enough for an example mod? |
14:35 |
m5 |
LemonLake, Add an ABM |
14:35 |
LemonLake |
This is the bare basics |
14:36 |
LemonLake |
An ABM is in intermediate |
14:38 |
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14:38 |
reactor |
So, is there worldmod support now? |
14:40 |
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14:43 |
* Jordach |
is working on the water again |
14:47 |
Jordach |
https://cdn.mediacru.sh/IslCB_EyJszV.png |
14:47 |
ShadowNinja |
LemonLake: That should switch the direction of the node if the param2 is set. But It won't preserve retation. |
14:47 |
ShadowNinja |
rotation* |
14:50 |
LemonLake |
ShadowNinja: that's a bit overkill for the basic modders |
14:50 |
LemonLake |
this IS gonna be the first page of the modding intro anyway |
14:51 |
ShadowNinja |
Ah. |
14:51 |
ShadowNinja |
Well, I wouldn't start with param2 manipulation. Start with something like positions. |
14:52 |
LemonLake |
ø.ø |
14:52 |
LemonLake |
Since when did param2 manipulation have ANYTHING to do with this? |
14:52 |
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14:52 |
LemonLake |
http://dev.minetest.net/Intro#Define_a_node |
14:52 |
LemonLake |
It's practically the same as that anyway |
14:53 |
ShadowNinja |
LemonLake: You're fetching, double-converting, and comparing the param2 of a node. |
14:53 |
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14:53 |
LemonLake |
I'm what? |
14:53 |
LemonLake |
Ohhh, you're gone far back in the logs. |
14:53 |
LemonLake |
I see. |
14:53 |
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14:53 |
LemonLake |
No shadowninja, that has nothing to do with anything |
14:54 |
LemonLake |
You've got yourself confused |
14:54 |
LemonLake |
Dw, I've solved that ages ago |
14:55 |
ShadowNinja |
Ah, O.K. |
14:55 |
ShadowNinja |
~give LemonLake pastebin.com |
14:55 |
ShadowBot |
LemonLake: Don't use pastebin.com. Use a sane pastebin like http://bpaste.net, https://dpaste.de, https://gist.github.com, http://sprunge.us, http://ix.io, http://fpaste.org ... |
14:56 |
ShadowNinja |
LemonLake: That seems fine. |
14:56 |
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14:57 |
LemonLake |
What's wrong with pastebin.com? |
14:58 |
ShadowNinja |
<phrik> Ads, Spamfilters, Captcha, Adds whitespace, Slow, Ugly, No comment/fork/annotate, Breaks copy/paste, Blocked for some people, etc. See !pastebin.com |
14:58 |
LemonLake |
ø.ø |
14:59 |
LemonLake |
Wanna know something though? |
14:59 |
LemonLake |
I don't give ten fucks. |
15:00 |
ShadowNinja |
We could have a bot that automatically re-pastes things in our preffered pastebin. I think #python does that. |
15:09 |
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15:10 |
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15:11 |
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15:34 |
raffahacks |
hi |
15:51 |
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16:05 |
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16:07 |
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16:13 |
m5 |
~py print __name__ |
16:13 |
m5 |
!py print __name__ |
16:18 |
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16:19 |
rubenwardy |
Hi all! |
16:19 |
PenguinDad |
Hi rubenwardy |
16:21 |
rubenwardy |
hello. |
16:24 |
Piggybear87 |
'ello! |
16:25 |
Vazon |
Hi guys |
16:32 |
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16:34 |
Piggybear87 |
Hi Vazon. I'm sorry if I take a while to respond, I'm feeding the baby. |
16:34 |
Vazon |
thats fine :) |
16:35 |
PenguinDad |
Piggybear87: that's how IRC works ;) |
16:35 |
Piggybear87 |
I know, but it's still a chat, which is back and forth. Not wait 10 minutes for a reply. Lol. |
16:36 |
rubenwardy |
Quite a lot of people are not even at the keyboard just now, they just leave it connected so they can check for highlights later. |
16:36 |
rubenwardy |
I've had people respond to me three days later |
16:42 |
Piggybear87 |
Mine only goes back 200 lines, so I have to check frequently. |
16:46 |
Piggybear87 |
Vazon, Is the Landrush server running without crashing yet? |
16:47 |
Piggybear87 |
Nope... |
16:47 |
Piggybear87 |
!up minetest.org 30011 |
16:47 |
MinetestBot |
minetest.org:30011 seems to be down |
16:48 |
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16:51 |
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16:56 |
Calinou |
<Calinou> http://openarena.ws/download.php?view.4 |
16:56 |
Calinou |
<Calinou> I was on this page, download count was 466666 |
16:58 |
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17:02 |
sfan5 |
meow |
17:03 |
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17:05 |
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17:06 |
OldCoder |
Piggybear87, Vazon I have not deleted the intweak module yet |
17:06 |
OldCoder |
sfan5, hi |
17:06 |
OldCoder |
Also I'd like to be clear about what to do with the snow mod |
17:06 |
OldCoder |
If there are two releases to be merged, I can attempt this |
17:06 |
OldCoder |
Link the one to merge |
17:06 |
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17:07 |
Piggybear87 |
OK sfan5... Shut up... It was the graphics card/ OpenGL version.... |
17:08 |
Vazon |
yes can you Brandon gave the ok to delete it |
17:08 |
Piggybear87 |
Ok, OldCoder. I waiting patiently... :) |
17:08 |
Vazon |
sorry im having a busy morning |
17:09 |
Vazon |
OldCoder the server s special if you remove the currect snow mod it will not run once you add the updated one |
17:10 |
Piggybear87 |
As much as I hate the snow mod, why would you remove it? I haven't seen an bugs with it. |
17:11 |
Vazon |
Piggy its conflcting with other mods |
17:11 |
Piggybear87 |
How so? |
17:12 |
OldCoder |
Vazon, yes; explain |
17:12 |
OldCoder |
I must go today but can update the world first |
17:12 |
OldCoder |
Why can't I merge two releases? |
17:13 |
Vazon |
OldCoder gave me a debug and it seems to be conflicting wth another mod thus i was asked to fix it |
17:13 |
OldCoder |
Hm |
17:13 |
OldCoder |
Let me take a few minutes and review things |
17:13 |
LemonLake |
now to see if my in-built sd card reader works on linux |
17:13 |
OldCoder |
Piggybear87, Vazon you'll want to try the new iteration |
17:13 |
Vazon |
OldCoder you can try but i dont think it will work |
17:13 |
OldCoder |
I'm not necessarily going to merge |
17:13 |
LemonLake |
it does not D: |
17:14 |
OldCoder |
I'm going to delete intweak and look at other issues |
17:14 |
OldCoder |
LemonLake, sorry to hear it |
17:14 |
Vazon |
ok |
17:14 |
OldCoder |
Piggybear87, Vazon best to hang around |
17:14 |
OldCoder |
Once I leave I won't be available to fix |
17:14 |
OldCoder |
Though I *may* be online later from Sacramento |
17:14 |
LemonLake |
do i seriously have to spend 19 minutes switching to windows to get a god damn picture off of a camera |
17:14 |
LemonLake |
>.< |
17:14 |
OldCoder |
LemonLake, No |
17:15 |
Vazon |
i am |
17:15 |
LemonLake |
ah |
17:15 |
LemonLake |
just had to blow on it and put it back in |
17:15 |
LemonLake |
just like nes cartridges |
17:16 |
OldCoder |
Simple enough :P |
17:16 |
OldCoder |
Stopping worlds |
17:17 |
OldCoder |
Didn't some members wish me to host Moontest and Lord of the Test? |
17:17 |
OldCoder |
Deleted intweak from Landrush |
17:18 |
Vazon |
ok |
17:19 |
Amaz |
OldCoder, I'm just getting the files ready to send to you, (For Lord of the Test), if that is still okay with you? |
17:19 |
OldCoder |
No rush at all |
17:19 |
OldCoder |
In fact, I'll be away most of the day |
17:19 |
Amaz |
Okay. |
17:19 |
OldCoder |
If you have a beta up in the next hour might be able to start it before I go. But could just as easily be tomorrow or next week. |
17:19 |
Vazon |
OldCoder I'm putting it in on the ftp as soon as its done zipping, could you upload it as soon as you get time |
17:20 |
Amaz |
Right. |
17:20 |
OldCoder |
Vazon, I am patching on this end. What are you doing? |
17:20 |
Calinou |
OldCoder, did you try Carbone around? :p |
17:20 |
OldCoder |
What is that? |
17:20 |
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17:20 |
Vazon |
opps over thinging, im putting my minerealms game update on the ftp server |
17:20 |
Vazon |
thinking* |
17:20 |
OldCoder |
Oh; Minerealms |
17:20 |
OldCoder |
kk |
17:21 |
Amaz |
I'll see what I can do, but it will most likely be later today that I'm able to send it.... |
17:21 |
OldCoder |
Calinou, I am bringing your world back. I know you're not interested but a tip or two will be helpful. |
17:21 |
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17:21 |
OldCoder |
Vazon, indicate when uploaded |
17:22 |
Vazon |
ok |
17:22 |
LemonLake |
So, I mounted the SD card... |
17:22 |
LemonLake |
and the system hanged |
17:22 |
LemonLake |
then spent a while trying to find the SysRQ key on this windows keyboard, apparently it's the printscreen key |
17:22 |
OldCoder |
Ah |
17:23 |
LemonLake |
hmm |
17:23 |
OldCoder |
Calinou, would you be willing to take a quick look at your world now and comment? |
17:23 |
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17:23 |
OldCoder |
Piggybear87, most of the crashes in Landrush seem to be in a function ipairs |
17:23 |
OldCoder |
From intweak |
17:23 |
OldCoder |
I will restart shortly. What other changes do you request? |
17:24 |
OldCoder |
Vazon, are you about ready? |
17:24 |
LemonLake |
I'm surprised you guys didn't take part in Reset the Net |
17:24 |
LemonLake |
(the website) |
17:26 |
Vazon |
yes its up |
17:27 |
Calinou |
OldCoder, which tips do you need? |
17:27 |
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17:28 |
LemonLake |
SD card, take two |
17:29 |
LemonLake |
holy shit |
17:29 |
Calinou |
<LemonLake> I'm surprised you guys didn't take part in Reset the Net |
17:29 |
LemonLake |
i think there are two mini-wasps having sex on my windowsill |
17:29 |
Calinou |
days are only 24 hours ;) |
17:29 |
Calinou |
(what is it about exactly? do you mean contributing to it?) |
17:30 |
LemonLake |
ah nope |
17:30 |
LemonLake |
they're just fighting the hell out of each other |
17:32 |
OldCoder |
Calinou, I will add the world this weekend and speak to you again. No advice may be needed. It would mostly be basic usability such as that trampoline issue. |
17:32 |
Calinou |
just put a ladder ;) |
17:33 |
Calinou |
maybe put Carbone instead of minetest_game on that world |
17:33 |
Calinou |
but keep in mind Carbone works best when updated, it changes often |
17:33 |
LemonLake |
turns out it was a spider eating a baby wasp |
17:33 |
LemonLake |
the circle of life |
17:34 |
celeron55 |
<LemonLake> I'm surprised you guys didn't take part in Reset the Net |
17:34 |
celeron55 |
i hadn't even heard of that |
17:34 |
asl |
hi OldCoder, how is landrush doing? it seem to crash whenever i join, need me to join again? |
17:35 |
Vazon |
Calinou the currect carbone's guis are all broken |
17:35 |
celeron55 |
altough, taking part in that would have been somewhat hypocritical because neither minetest or minetest.net do any encryption 8) |
17:35 |
celeron55 |
(forum.minetest.net does) |
17:38 |
LemonLake |
Fun experiment: Test two cameras. These were taken at roughly the same time albeit a different angle. Left one is a phone camera, right one is a handheld fujifilm camera: https://cdn.mediacru.sh/hOmuYHaLHye2.png |
17:39 |
OldCoder |
asl, I am patching it right now |
17:39 |
OldCoder |
Up again after I fix some other worlds |
17:39 |
asl |
tell me when you want me to join |
17:41 |
Piggybear87 |
That's a good camera phone. |
17:43 |
LemonLake |
Strangely, yes |
17:44 |
|
rubenwardy_ joined #minetest |
17:44 |
|
ImQ009 joined #minetest |
17:45 |
asl |
maybe you didn't focus it, it does have higher resolution too |
17:47 |
Calinou |
Vazon, how? |
17:47 |
Calinou |
be sure to remove and replace chests |
17:47 |
Calinou |
(sadly this is required) |
17:48 |
sfan5 |
Piggybear87: what did I tell you? |
17:49 |
Piggybear87 |
HEY! I said sht up. Lol. |
17:49 |
Piggybear87 |
shut* |
17:51 |
LemonLake |
asl, both were focused but I made them in a lower resolution, still both were bigger than my main monitor |
17:52 |
LemonLake |
the fujifilm has very bad focused |
17:52 |
asl |
try manual focus? |
17:53 |
OldCoder |
Vazon, I am going to restart now. Is your update ready? |
17:53 |
LemonLake |
asl, I tried everything |
17:54 |
asl |
maybe the len is blurring it, idk |
17:54 |
LemonLake |
it just has a very bad focus range |
17:56 |
* OldCoder |
assumes Vazon is not ready |
18:02 |
LemonLake |
TIL what mode 7 ACTUALLY does |
18:04 |
Vazon |
yes its on the ftp client sorry im busy |
18:11 |
Piggybear87 |
!up minetest.org 30011 |
18:11 |
MinetestBot |
minetest.org:30011 is up (1615ms) |
18:11 |
Piggybear87 |
Wow, nice lag... Lol. |
18:12 |
PenguinDad |
~up minetest.org 30011 |
18:12 |
ShadowBot |
PenguinDad: minetest.org port 30011 is down |
18:12 |
PenguinDad |
lol |
18:13 |
Calinou |
Vazon, what's wrong with the GUI |
18:15 |
|
ShadowNinja joined #minetest |
18:16 |
Vazon |
its just shows random colors becuase there is not gui for them or they are named wrong |
18:20 |
Piggybear87 |
OldCoder, What's wrong with the pipeworks tubes? The don't have their correct name. The all just say "pneumatic tube segment (legacy)" |
18:22 |
OldCoder |
Piggybear87, I gave you the _game. You tell me. |
18:22 |
OldCoder |
Feel free to provide a patch |
18:23 |
OldCoder |
Restarting with LuaJit shortly |
18:23 |
OldCoder |
Who knows how to build with LuaJit? |
18:24 |
Calinou |
install LuaJIT then compile, OldCoder |
18:24 |
OldCoder |
I know that |
18:24 |
Calinou |
it's used unless you tell CMake not to |
18:24 |
Piggybear87 |
I never got it. I can't code worth a damn, so I wouldn't have been any help. |
18:24 |
OldCoder |
kk |
18:24 |
OldCoder |
markv said I needed an enable luajit of some type |
18:25 |
sfan5 |
you don't |
18:25 |
OldCoder |
It says USE_LUAJIT=0 |
18:25 |
sfan5 |
if that var were to get used it would disable luajit |
18:25 |
OldCoder |
It is appearing |
18:25 |
OldCoder |
I did not set it |
18:25 |
OldCoder |
Hang on; trying again |
18:26 |
Calinou |
DISABLE_LUAJIT=1 disables it |
18:26 |
OldCoder |
kk |
18:26 |
OldCoder |
Wait |
18:26 |
sfan5 |
damn you |
18:26 |
sfan5 |
Calinou: y u ninja me? |
18:27 |
OldCoder |
Ah |
18:27 |
OldCoder |
Is there any way to specify the LuaJit prefix? |
18:27 |
* Calinou |
puts sfan5 on a boats:boat |
18:27 |
OldCoder |
I need to specify the prefix as I need to keep LuaJit in /opt/luajit |
18:27 |
sfan5 |
OldCoder: LUA_LIBRARY & LUA_INCLUDE_DIR |
18:27 |
OldCoder |
But lua isn't there; just luajit |
18:28 |
OldCoder |
There is no separate set of variables for luajit? |
18:28 |
sfan5 |
no,no |
18:28 |
* OldCoder |
waits |
18:28 |
sfan5 |
luajit is a replacement for the lua library |
18:28 |
OldCoder |
Hm |
18:29 |
sfan5 |
hence the lua_ prefix |
18:29 |
OldCoder |
Very well; proceeding |
18:30 |
OldCoder |
Should LUA_LIBRARY be the .a or the directory containing it? |
18:31 |
OldCoder |
sfan5, Calinou ^ |
18:31 |
LemonLake |
it should die |
18:31 |
sfan5 |
OldCoder: the .a |
18:31 |
OldCoder |
kkty |
18:33 |
OldCoder |
Hm |
18:33 |
OldCoder |
Not finding curl; that's odd |
18:33 |
|
Matrixiumn joined #minetest |
18:36 |
OldCoder |
Does MT need libcurl3 or libcurl4 ? |
18:36 |
sfan5 |
libcurl4 should work |
18:36 |
OldCoder |
Debian says must choose gnutls or openssl libcurl4 |
18:36 |
OldCoder |
Which would be used? |
18:37 |
sfan5 |
use on of them, it doesn't matter |
18:37 |
sfan5 |
one* |
18:37 |
OldCoder |
It probably does matter but O.K. thanks |
18:37 |
* OldCoder |
is trying to make a good server |
18:37 |
sfan5 |
it really does not matter |
18:37 |
OldCoder |
Not for MT; for other purposes. But thanks. |
18:38 |
sfan5 |
minetestserver does not even need TLS connections |
18:38 |
OldCoder |
Yes; see above. gnutls and openssl are competitors. |
18:38 |
Vazon |
OldCoder is there a reason the my server is still down? |
18:38 |
OldCoder |
See above |
18:38 |
* OldCoder |
is hard at work making good server fast |
18:39 |
Vazon |
o ok |
18:39 |
OldCoder |
Vazon, if you don't want LuaJit or Curl then OldCoder can be lazy :P |
18:39 |
sfan5 |
OldCoder: gnuts is probably better in that case |
18:39 |
sfan5 |
gnutls* |
18:39 |
OldCoder |
gnuts heh |
18:39 |
OldCoder |
Chose that one |
18:40 |
|
rubenwardy joined #minetest |
18:40 |
OldCoder |
sfan5, any changes in builtin past month that matter? |
18:40 |
Vazon |
thats up to you, OldCoder the server is already fast and reliable. |
18:40 |
sfan5 |
not really |
18:40 |
OldCoder |
I will update server but not update game |
18:40 |
OldCoder |
kkty again |
18:40 |
OldCoder |
Hm |
18:41 |
OldCoder |
Needs git LuaGit I gather |
18:41 |
Vazon |
all the server needs now is to go public for players to use, so i wait patiently till that day. |
18:42 |
OldCoder |
Ah; odd. sfan5 I set the Lua variables and it found LuaJit but says LuaJIT versions till 2.0.0beta7 known to be broken, update to at least beta8 |
18:42 |
OldCoder |
I am using 2.0.3 |
18:42 |
OldCoder |
? |
18:42 |
sfan5 |
o.O |
18:43 |
OldCoder |
Performing Test VALID_LUAJIT_VERSION - Failed |
18:43 |
OldCoder |
Searching for the cmake module now |
18:43 |
sfan5 |
OldCoder: does LUA_LIBRARY point to a directory that contains luajit.h? |
18:43 |
sfan5 |
LUA_INCLUDE_DIR* |
18:43 |
OldCoder |
Yes and it found the file |
18:44 |
OldCoder |
It is the "broken version" test that fails |
18:44 |
OldCoder |
Reviewing the cmake code now |
18:44 |
sfan5 |
I know, but it is possible that the test fail because of something else |
18:44 |
OldCoder |
Ha |
18:44 |
OldCoder |
I found the reason |
18:44 |
OldCoder |
Um. No; I didn't D: |
18:44 |
sfan5 |
well |
18:44 |
sfan5 |
just comment it out |
18:44 |
sfan5 |
that'll suffice |
18:44 |
OldCoder |
Working on this for now; thanks |
18:46 |
OldCoder |
Got it |
18:46 |
OldCoder |
Compiling |
18:48 |
|
ShadowNinja joined #minetest |
18:49 |
OldCoder |
Piggybear87, I am thinking of dropping Landrush players who have not been on for more than 2 months |
18:49 |
OldCoder |
Would this be unreasonable? |
18:50 |
OldCoder |
It will speed up startup |
18:50 |
Piggybear87 |
Well, I would say a little more since it's been down for a bit. Say 3 months or so. |
18:50 |
|
Guest62480 joined #minetest |
18:51 |
* Piggybear87 |
thinks ShadowNinja needs to auto identify... Lol. |
18:51 |
PenguinDad |
OldCoder: you could also merge this https://github.com/minetest/minetest/pull/1346 by hand |
18:51 |
OldCoder |
PenguinDad, what is it? |
18:52 |
OldCoder |
I am running late to travel to S.F.; explain the patch. Can you provide it in diff form? |
18:52 |
PenguinDad |
https://github.com/minetest/minetest/pull/1346.patch |
18:52 |
Piggybear87 |
It only loads active players. |
18:52 |
PenguinDad |
^ OldCoder |
18:53 |
OldCoder |
Ah; thanks. But the problem is at the CLI level |
18:53 |
OldCoder |
I have supplemental scripts |
18:53 |
OldCoder |
To fix up after crashes |
18:53 |
OldCoder |
Need to delete old players |
18:53 |
OldCoder |
|
18:53 |
OldCoder |
he has 13000 O_o |
18:54 |
Calinou |
OldCoder, drop players that are > 3 months |
18:54 |
Calinou |
drop them after 1 week if they don't have any items and are close to spawn |
18:54 |
Calinou |
(well, drop everyone without interact) |
18:54 |
OldCoder |
He has none that old. Some type of copy I think. The cutoff is 2 months for now. Thanks. |
18:54 |
OldCoder |
And excellent idea |
18:54 |
OldCoder |
regarding interact |
18:54 |
OldCoder |
Doing that |
18:55 |
Piggybear87 |
Idea. Install no_guests, and delete all guest<numbers>. |
18:55 |
Calinou |
add warning in MOTD: “Players without interact may have their position reset.†|
18:55 |
OldCoder |
Calinou, Piggybear87 thank you |
18:55 |
Calinou |
Piggybear87, yeah, all servers should have that |
18:55 |
OldCoder |
What is no_guests? |
18:55 |
|
theTroy joined #minetest |
18:55 |
Calinou |
it's default in Carbone, where *guest*, *admin*, 1 letter names and all-numeric usernames are disallowed |
18:56 |
OldCoder |
Carbone? And how do I turn it on |
18:56 |
Piggybear87 |
It doesn't allow guest<number> to join or <longstringofnumbers> or name<longstingofnumbers> |
18:56 |
OldCoder |
Good |
18:56 |
Vazon |
OldCoder its already on |
18:56 |
OldCoder |
Hm? |
18:56 |
Calinou |
Carbone is the game I'm developing |
18:56 |
|
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18:56 |
OldCoder |
Vadtec, Piggybear87, Calinou ^ reconcile |
18:56 |
Vazon |
o ok |
18:56 |
Calinou |
https://gitorious.org/calinou/carbone/source/742f34d45ab9da4344b2dcbca06a6d32d4aa6d0d: |
18:56 |
OldCoder |
I wish to host |
18:56 |
Calinou |
most mods are usable individually |
18:56 |
OldCoder |
Indicate when ready |
18:56 |
PenguinDad |
OldCoder: install this mod if you don't use Carbone https://github.com/VanessaE/forbidden_usernames |
18:56 |
Calinou |
you could git clone the repository (or download the .tar.gz), then just get no_bad_names |
18:56 |
OldCoder |
Proceeding now |
18:57 |
LemonLake |
omfg |
18:57 |
Calinou |
it works in other games too |
18:57 |
OldCoder |
? |
18:57 |
Calinou |
like most mods included in Carbone |
18:57 |
LemonLake |
for the past 5 minutes my screen was spammed with notifications |
18:57 |
OldCoder |
This is all quite useful. Appreciate the help. |
18:57 |
Calinou |
PenguinDad, mine is very similar |
18:57 |
LemonLake |
that wouldn't disappear |
18:57 |
Calinou |
but it doesn't judge gibberish (lighter) and doesn't prevent high amounts of numbers (many French players potentially have that) |
18:58 |
PenguinDad |
but yours needs more steps to install |
18:58 |
Calinou |
yeah |
19:03 |
OldCoder |
Hmm there are 1000s in the auth file that have no player file |
19:03 |
OldCoder |
I can drop all of those |
19:04 |
Calinou |
yeah |
19:04 |
Calinou |
clean them often, because it's what slows down servers |
19:04 |
Calinou |
sadly, it may be hard to automate |
19:04 |
Calinou |
(using Shell scripts) |
19:04 |
OldCoder |
Not for me :-) |
19:04 |
OldCoder |
Perl |
19:09 |
sfan5 |
<Calinou> but it doesn't judge gibberish (lighter) |
19:09 |
sfan5 |
why not? |
19:09 |
OldCoder |
Hm. I am getting this now: |
19:09 |
OldCoder |
12:08:55: ERROR[main]: Failed to load and run script from |
19:09 |
OldCoder |
12:08:55: ERROR[main]: /opt/minetest049/share/minetest/builtin/init.lua: |
19:09 |
OldCoder |
12:08:55: ERROR[main]: cannot open /opt/minetest049/share/minetest/builtin/init.lua: No such file or directory |
19:10 |
OldCoder |
LuaJit issue? |
19:10 |
OldCoder |
The builtin folder doesn't have an init.lua |
19:11 |
OldCoder |
Looks like they *did* redo the builtin fodler |
19:11 |
OldCoder |
* folder |
19:12 |
Calinou |
sfan5, less code :P |
19:12 |
Calinou |
I don't think it's useful |
19:12 |
Calinou |
there may be false positives |
19:13 |
|
asie joined #minetest |
19:25 |
OldCoder |
Vazon, Piggybear87, others: Landrush and Minereals are restarted |
19:25 |
OldCoder |
* Minerealms |
19:25 |
Vazon |
ok |
19:25 |
OldCoder |
Should have LuaJit now and I'll get curl working soon |
19:25 |
OldCoder |
Plus compiled server with -O3 indicate if bad things happen :-) |
19:27 |
Vazon |
OldCoder did you run the script to delete the chunks below -1500 yet? |
19:27 |
OldCoder |
No time yet |
19:27 |
OldCoder |
Added LuaJit |
19:27 |
OldCoder |
Built in Curl |
19:27 |
OldCoder |
Removed mod that was crashing Landrush |
19:27 |
OldCoder |
Removed obsolete players |
19:27 |
OldCoder |
Kind of busy Vazon :-) |
19:27 |
Vazon |
lol ok, an when you get a chance plz update the game |
19:28 |
OldCoder |
I *asked* you if it was ready |
19:28 |
OldCoder |
Is it? |
19:28 |
OldCoder |
Vazon, I am out of time for the day |
19:28 |
Vazon |
yes i said it was like 3 times now "3 |
19:28 |
OldCoder |
I did not see an answer |
19:28 |
OldCoder |
You did not respond when I asked |
19:28 |
OldCoder |
I will check back in a few minutes; preparing to leave |
19:28 |
|
phantombeta joined #minetest |
19:28 |
Piggybear87 |
OK. |
19:29 |
Vazon |
<OldCoder> Vazon, I am going to restart now. Is your update ready? |
19:29 |
Vazon |
<LemonLake> asl, I tried everything |
19:29 |
Vazon |
<asl> maybe the len is blurring it, idk |
19:29 |
Vazon |
<LemonLake> it just has a very bad focus range |
19:29 |
Vazon |
* Hirato has quit (Ping timeout: 265 seconds) |
19:29 |
|
Vazon was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com. |
19:29 |
|
Vazon joined #minetest |
19:29 |
Vazon |
should have seen that one comeing -.- |
19:31 |
Vazon |
OldCoder: http://pastebin.com/MuFjyJWK |
19:32 |
|
STHGOM joined #minetest |
19:33 |
Piggybear87 |
Is there any way to speed up getting to Minetest? I'm tire of having to go to Terminal and typing all of that in. |
19:33 |
Piggybear87 |
tired* |
19:34 |
STHGOM |
shotrcut |
19:34 |
STHGOM |
shortcut |
19:35 |
Jordach |
STHGOM, not windows |
19:35 |
|
Exio4 joined #minetest |
19:35 |
STHGOM |
umm... |
19:35 |
STHGOM |
menu |
19:35 |
STHGOM |
games |
19:35 |
Jordach |
self compiled |
19:35 |
Piggybear87 |
^ |
19:35 |
STHGOM |
umm... |
19:35 |
STHGOM |
good question :D |
19:36 |
Amaz |
Open folder it is in, double click the binary? |
19:36 |
STHGOM |
up key in terminal |
19:36 |
Piggybear87 |
Instead of typing cd min<tab> <enter> cd bin <enter> ./minetest<enter> I can just put /home/piggybear87/minetest-minetest-f70e055/bin/minetest |
19:37 |
Piggybear87 |
and it launches, but I hate typing. Lol. |
19:37 |
STHGOM |
up key for history |
19:37 |
PenguinDad |
Piggybear87: you could probably use ~/minetest-minetest-f70e055/bin/minetest too |
19:37 |
Piggybear87 |
I know that, but what about after a reboot? |
19:38 |
|
ShadowNinja joined #minetest |
19:38 |
Amaz |
Piggybear87: Doesn't the history preserve? |
19:38 |
Piggybear87 |
It might. I don't know. Lol. |
19:38 |
Amaz |
It does for me. |
19:38 |
STHGOM |
are there no shortcuts? can you have a file that runs a command? |
19:39 |
Piggybear87 |
That's what I was thinking STHGOM, Like a .txt that starts Terminal and runs "/home/piggybear87/minetest-minetest-f70e055/bin/minetest" |
19:40 |
Piggybear87 |
Also, Amaz, I use the terminal a lot, so up isn't a good choice for me. |
19:41 |
|
proller joined #minetest |
19:42 |
Jordach |
TIL Cycles makes my models look better |
19:44 |
Piggybear87 |
ah HA! alias mt='/home/piggybear87/minetest-minetest-f70e055/bin/minetest' Now I just type mt<enter> and it launches. :) Laziness ftw! |
19:45 |
STHGOM |
:D |
19:45 |
Piggybear87 |
Lol 1 minute of googling and I found it. Why did I ask? Lol. |
19:45 |
Piggybear87 |
...Because I'm too laze to google... |
19:46 |
STHGOM |
laziness ftw |
19:47 |
OldCoder |
Vazon, no time |
19:47 |
OldCoder |
what is it |
19:49 |
|
Tesseract joined #minetest |
19:49 |
Vazon |
t? |
19:50 |
OldCoder |
what is the paste |
19:50 |
Vazon |
its showoing you i did respond |
19:52 |
OldCoder |
Vazon, I waited and did not see a response. You may have responded later. There is no problem. I am simply explaining. |
19:52 |
OldCoder |
That was a few minutes later |
19:52 |
OldCoder |
Correct? |
19:53 |
OldCoder |
It's best to highlight unless a response is immediate |
19:53 |
Vazon |
yes |
19:53 |
OldCoder |
I couldn't just sit there for a few minutes |
19:53 |
OldCoder |
Sort of busy |
19:53 |
OldCoder |
When there are delays, state my name |
19:53 |
OldCoder |
That I may see the mention |
19:53 |
Vazon |
sorry, i responded as soon as i saw it |
19:53 |
OldCoder |
I know |
19:53 |
OldCoder |
Not a problem; explaining that I had no way of knowing you'd responded |
19:54 |
Vazon |
ya |
19:54 |
OldCoder |
I g2g now. Make a note of other server issues to deal with |
19:54 |
OldCoder |
o/ |
19:54 |
Vazon |
bye |
19:54 |
Vazon |
and weill do |
20:12 |
|
TenPlus1 joined #minetest |
20:12 |
TenPlus1 |
Hi folks... |
20:12 |
TenPlus1 |
VanessaE, you there ? |
20:17 |
TenPlus1 |
Is anyone running a server that performs smooth with minimal lag and many users ?? |
20:22 |
CraigyDavi |
TenPlus1, If you consider 2 seconds lag with 15 users minimal lag, then yes |
20:24 |
TenPlus1 |
hi Craigy, may I have a copy of your minetest.conf file please |
20:25 |
TenPlus1 |
that's if you changed it for the server |
20:25 |
|
lemonlake joined #minetest |
20:25 |
lemonlake |
heyho |
20:25 |
TenPlus1 |
hi lemonlake |
20:26 |
CraigyDavi |
TenPlus1, https://gist.github.com/CraigyDavi/944c2ca106f58e06262a |
20:27 |
CraigyDavi |
The performance settings really help with reducing lag |
20:27 |
TenPlus1 |
thanks dude... I've already applied so many settings and it helps a lot, but always looking for better :) |
20:28 |
CraigyDavi |
No problem |
20:28 |
|
the-loop-digga joined #minetest |
20:29 |
TenPlus1 |
if you get a chance, could you join Xanadu server and lemmie know if lag affects you any |
20:29 |
CraigyDavi |
Also remember to delete player files which are not in use, it makes a big difference too. |
20:29 |
CraigyDavi |
Yep I can do that |
20:29 |
lemonlake |
so I'm getting gimp on windows for the fact that it has brush smoothing...photoshop seems to have removed this feature and flash cc is just crap |
20:30 |
lemonlake |
and i ditched linux because skype was not working whatsoever on it and i was missing important contact |
20:30 |
TenPlus1 |
which ubuntu did you install lemonlake ?? |
20:30 |
lemonlake |
i think linux will be more deving only from now on |
20:30 |
sfan5 |
>skype |
20:30 |
sfan5 |
pls |
20:30 |
lemonlake |
mint |
20:30 |
TenPlus1 |
google talk plugin works amazingly well in Chromium browser... |
20:30 |
lemonlake |
sfan5, the reason i use skype is because all of my contacts use it because they use phones. |
20:30 |
lemonlake |
google talk is gay and shite because google |
20:30 |
lemonlake |
google is shit |
20:31 |
lemonlake |
never trust google |
20:31 |
PenguinDad |
lemonlake: never trust MS |
20:31 |
TenPlus1 |
lolol... I say the same about skype... nsa has admitted to having a backdoor |
20:31 |
PenguinDad |
Skype == MS |
20:31 |
lemonlake |
i dont. |
20:31 |
lemonlake |
i'm aware PenguinDad |
20:31 |
lemonlake |
anyway, im gonna bail before you twats start bitching |
20:31 |
lemonlake |
out |
20:31 |
TenPlus1 |
lolol |
20:31 |
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20:31 |
TenPlus1 |
each to their own... whatever works |
20:33 |
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20:33 |
nman3600 |
hi FUCK MY WRIST |
20:34 |
nman3600 |
i'm afraid multitest is dying off :( |
20:38 |
Piggybear87 |
Vazon, signal vendor? Why? |
20:38 |
Vazon |
what? |
20:38 |
Vazon |
hold on, im coming on to landrush |
20:38 |
TenPlus1 |
laters folks |
21:05 |
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21:16 |
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21:16 |
nman3600 |
hi |
21:17 |
nman3600 |
i'm on #multitest if you have suggestions for the mod |
21:17 |
nman3600 |
multitest is already dying and i updated it today :( |
21:18 |
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21:20 |
nman3600 |
night all!! |
21:20 |
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21:21 |
Megaf |
heh, skylands is way too much load for my raspberry pi |
21:21 |
Megaf |
!up minetest.megaf.info 30001 |
21:21 |
MinetestBot |
minetest.megaf.info:30001 is up (2674ms) |
21:49 |
asl |
OldCoder: the default privs on landrush is still wrong |
21:52 |
Vazon |
asl ok i will past that on, hes away |
22:02 |
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22:24 |
kaeza |
greetings |
22:44 |
kaeza |
Megaf, is that you on Hiddon Test? |
22:45 |
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22:58 |
Megaf |
Hiddon? |
22:58 |
Megaf |
kaeza; Im on JUST TEST or something like that |
22:59 |
kaeza |
[19:30:11] <MegafHTS> Nate can I build a publi mall? |
22:59 |
Megaf |
lol |
22:59 |
Megaf |
That's not me kaeza |
23:00 |
kaeza |
figured :) |
23:00 |
Megaf |
I should copyright my name |
23:00 |
kaeza |
heh |
23:01 |
kaeza |
minetest has no centralized login system, but we try to "protect" the names of well-known members |
23:02 |
kaeza |
guess you have a fan :) |
23:02 |
Megaf |
Yep, you should ask him to change his name |
23:02 |
Megaf |
kaeza; whats the server address? |
23:03 |
kaeza |
should be in the public list |
23:04 |
kaeza |
...or not :) |
23:05 |
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23:10 |
LemonLake |
No The_Beast? Shame |
23:11 |
LemonLake |
Made a new wallpaper for him :( http://lemoncreativity.deviantart.com/art/Seiko-Corpse-Party-459265808 |
23:16 |
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