Time |
Nick |
Message |
00:00 |
PilzAdam |
this is hilarious |
00:00 |
PilzAdam |
[00:52:34] <-- MinetestBot (~MinetestB5.231.56.127) has quit (Ping timeout: 245 seconds) |
00:03 |
PilzAdam |
apparently it's "good" in Zelda to go into the menu |
00:06 |
PilzAdam |
watch the whole video |
00:20 |
PilzAdam |
there are episode 2 and 3 on the channel |
00:24 |
ShadowNinja |
~title |
00:24 |
ShadowBot |
ShadowNinja: Quick Move · Issue #1311 · minetest/minetest · GitHub |
00:25 |
ShadowNinja |
Hmmm, I'll have to add a --channel to that. |
00:27 |
ShadowNinja |
~title |
00:27 |
ShadowBot |
Quick Move · Issue #1311 · minetest/minetest · GitHub |
00:27 |
ShadowNinja |
? |
00:28 |
PilzAdam |
john_minetest, in episode 3 there is the "yolo principle" |
00:29 |
ShadowNinja |
~echo <url last> <url last <echo $channel>> |
00:29 |
ShadowBot |
https://github.com/minetest/minetest/issues/1311 https://github.com/minetest/minetest/issues/1311 |
00:30 |
ShadowNinja |
Odd. |
00:31 |
ShadowNinja |
http://youtu.be/xOCurBYI_gY |
00:31 |
ShadowNinja |
~title |
00:31 |
ShadowBot |
Computer program that learns to play classic NES games - YouTube |
00:32 |
* ShadowNinja |
shrugs |
00:32 |
ShadowNinja |
Oh! |
00:33 |
PilzAdam |
john_minetest, it has 9 hours of pause menu and about 2 minutes of playing mega man 2 |
00:40 |
VanessaE |
ShadowNinja: *poke* |
00:41 |
ShadowNinja |
VanessaE: Hmmm? |
00:42 |
ShadowNinja |
Ah. |
00:42 |
VanessaE |
-dev |
00:42 |
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01:01 |
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01:11 |
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01:32 |
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01:34 |
Vazon |
mhmm where can one make the default ice texture semi-transparent? |
01:45 |
WindHero |
GIMP xD |
01:45 |
WindHero |
@Vazon |
02:02 |
|
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02:02 |
WindHero |
hey Megaf |
02:03 |
Megaf |
Hi WindHero |
02:32 |
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02:32 |
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02:44 |
WindHero |
how many people here know the /ghost command? |
02:45 |
Megaf |
IRC command or Minetest command? |
02:45 |
WindHero |
IRC |
02:45 |
Megaf |
I don't |
02:45 |
Megaf |
[23:45:16] * GHOST: Unknown command |
02:45 |
WindHero |
it's really useful for when you get DC'd |
02:45 |
WindHero |
it's a nickserv command |
02:45 |
Megaf |
what does it do? |
02:46 |
WindHero |
./ns ghost <original u/n> <password> |
02:46 |
WindHero |
it kicks your previous name so you can grab it back |
02:46 |
Megaf |
ah |
02:46 |
WindHero |
I'll demonstrate |
02:46 |
Megaf |
I know that and use it quite often |
02:46 |
Megaf |
you said /ghost command |
02:46 |
Megaf |
not the nickserv's ghos command |
02:47 |
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02:47 |
WindHero |
oh, my bad |
02:47 |
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02:48 |
WindHero |
yup |
02:48 |
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02:50 |
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03:12 |
OldCoder |
VanessaE, Hey |
03:14 |
VanessaE |
hey |
04:30 |
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04:31 |
blaise |
Megaf: some of us don't have an alias set to msg nickserv... which is all /ns does |
04:32 |
blaise |
XD |
05:09 |
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05:15 |
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05:17 |
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05:18 |
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05:27 |
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05:29 |
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05:30 |
whiskers75 |
sfan5: meow? |
05:57 |
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06:04 |
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06:41 |
* sfan5 |
meows at whiskers75 |
06:41 |
whiskers75 |
sfan5: the ddos is over |
06:41 |
whiskers75 |
sfan5: get back on the pie |
06:43 |
VanessaE |
morning sfan5 |
06:43 |
sfan5 |
hi everyone |
06:54 |
VanessaE |
night all. |
06:54 |
whiskers75 |
VanessaE: me and sfan5 have an irc network |
06:54 |
whiskers75 |
built on pies! |
06:54 |
VanessaE |
I'm off. |
06:54 |
sfan5 |
lol |
06:54 |
* whiskers75 |
waves sadly |
06:57 |
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07:03 |
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07:04 |
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07:13 |
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07:14 |
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07:36 |
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07:41 |
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07:41 |
Krock |
hai |
07:51 |
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08:01 |
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08:02 |
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08:12 |
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08:14 |
markveidemanis |
Hello |
08:21 |
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08:23 |
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08:24 |
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08:26 |
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08:26 |
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08:26 |
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08:26 |
Krock |
hi |
08:36 |
Mikerhinos |
blue sky, bright sun, birds peeping...a nice sunday is starting :) |
08:37 |
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08:38 |
reactor |
Turns out "character conversion failed" appears even with gettext. |
08:47 |
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08:56 |
reactor |
ЗД?ÐВСТВУNTE |
08:56 |
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09:09 |
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09:15 |
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09:17 |
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09:33 |
reactor |
OldCoder: how's it going? |
09:41 |
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09:47 |
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09:49 |
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09:56 |
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10:01 |
crazyR |
is there a way to remove the green background from a formspec textbox? |
10:10 |
markveidemanis |
Add a white one |
10:11 |
|
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10:18 |
crazyR |
what i mean is, i want to make it transparent so you wound realise it was there. i could then add a backgound image with a border, lol |
10:31 |
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10:32 |
Jordach |
sfan5, where's MinetestBot |
10:32 |
sfan5 |
uh.. |
10:33 |
Krock |
omg |
10:33 |
Krock |
MTbot is gone |
10:35 |
Jordach |
[23:52:37] <-- MinetestBot (~MinetestB5.231.56.127) has quit (Ping timeout: 245 seconds) |
10:35 |
Jordach |
she decided to go to sleep :P |
10:36 |
PenguinDad |
!help her |
10:37 |
|
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10:38 |
Krock |
Hi MinetestBot! |
10:38 |
Krock |
Hi MinetestBot |
10:38 |
MinetestBot |
Hey Krock! |
10:39 |
* Jordach |
meows at MinetestBot |
10:40 |
PenguinDad |
even with insomnia you need sleep ;) |
11:07 |
sfan5 |
<3 MinetestBot |
11:07 |
MinetestBot |
<3 sfan5 |
11:11 |
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11:11 |
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11:12 |
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11:21 |
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11:30 |
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11:32 |
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11:40 |
blaise |
PenguinDad: my son is 13 days old and I've not slept sence he was born, I feel like I'm dieing.. |
11:41 |
sfan5 |
blaise: I just read days as years |
11:41 |
* blaise |
freaks out |
11:45 |
* PenguinDad |
wonders if ShadowBot is older than MinetestBot |
11:57 |
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12:12 |
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12:12 |
PenguinDad |
Hi john_minetest |
12:16 |
|
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12:16 |
jin_xi |
#join #minetest-dev |
12:16 |
jin_xi |
argh |
12:26 |
Krock |
sfan5, is this error message helpful? https://forum.minetest.net/viewtopic.php?p=141616#p141616 |
12:28 |
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12:37 |
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12:38 |
nman3600 |
hi |
12:43 |
|
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12:43 |
PilzAdam |
Hello everyone! |
12:43 |
nore |
hi |
12:43 |
|
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12:44 |
Krock |
hi |
12:44 |
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12:44 |
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12:46 |
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12:47 |
nman3600 |
hi |
12:48 |
kaeza |
mornings |
12:48 |
nman3600 |
it's afternoon for me lol |
12:50 |
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12:53 |
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12:54 |
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12:56 |
nman3600 |
Does anyone have ideas for an auction house |
12:56 |
nman3600 |
i need ideas for it |
13:03 |
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13:04 |
RealBadAngel |
http://i.imgur.com/wSlpLo2.png |
13:04 |
reactor |
щ? |
13:04 |
nman3600 |
i don't get it whats supposed to be in that picture |
13:05 |
reactor |
Me neither. |
13:05 |
RealBadAngel |
how do you like it? those are item entities and their size depends on count/stack_max |
13:05 |
nman3600 |
wow that's cool |
13:05 |
reactor |
Ah. This must be nice. |
13:05 |
nman3600 |
will that be in next update? |
13:05 |
RealBadAngel |
so full stack of cobble is bigger than single cobble |
13:05 |
nman3600 |
that's really smart nice idea |
13:05 |
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13:05 |
reactor |
Yeah. |
13:06 |
|
asie joined #minetest |
13:06 |
reactor |
Is it going to be in soon? |
13:06 |
RealBadAngel |
i think its gonna be released as a mod |
13:06 |
reactor |
Speaking of dropped items. |
13:06 |
nman3600 |
So it will be like blockmens minetest plus (i think it was blockmen how made it) |
13:07 |
reactor |
It would be nice to have them fall slightly different trajectory each. |
13:07 |
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13:07 |
reactor |
Because otherwise if you drop many things they end up in the same place. |
13:08 |
nman3600 |
yeah i find that annoying when it does taht |
13:08 |
nman3600 |
*that |
13:08 |
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13:08 |
reactor |
Oh, also, the "drop" key drops the whole stack. |
13:08 |
reactor |
Which is not convenient most of the time. |
13:09 |
nman3600 |
maybe shift+(drop key) should drop the whole stack and drop key drops one |
13:09 |
RealBadAngel |
rather opposite |
13:09 |
nman3600 |
yeah maybe |
13:09 |
RealBadAngel |
hold shift to drop single one |
13:09 |
RealBadAngel |
thats a good idea |
13:09 |
nman3600 |
thanks |
13:11 |
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13:11 |
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13:12 |
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13:21 |
kaeza |
reactor, try this: https://gist.github.com/kaeza/73c680e11cd8b312280c |
13:22 |
reactor |
o/ kaeza |
13:22 |
reactor |
should it be put in the server or in the client? |
13:22 |
kaeza |
(put it in a mod or simply replace builtin/item.lua) |
13:22 |
kaeza |
server |
13:22 |
reactor |
aha, thank you |
13:23 |
reactor |
When should I report back? |
13:23 |
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13:24 |
kaeza |
just test around and see if you can break it :) |
13:24 |
reactor |
Okay, I will tell you if I have issues with it. |
13:25 |
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13:27 |
Jordach |
dafuq does that do kaeza |
13:27 |
kaeza |
Jordach, hold sneak to drop one |
13:27 |
Jordach |
awesome |
13:30 |
nman3600 |
oh hi Jordach didn't realize you were here |
13:34 |
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13:34 |
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13:35 |
crazyR |
is it possible to move a formspec into the top right corner. instead of in the moddile of the screen? i know it can be done with the hud |
13:35 |
crazyR |
*middle |
13:35 |
nman3600 |
does this look like a good texture for wooden shears http://imgur.com/oDqFSje |
13:38 |
nman3600 |
well?? |
13:40 |
CraigyDavi |
That looks fine, nman3600 |
13:40 |
nman3600 |
thanks next is stone shears |
13:40 |
nman3600 |
i;m updating my shears mod |
13:43 |
nman3600 |
should i make gold mese and diamond shears? i don't think i should |
13:46 |
CraigyDavi |
nman3600, Depends whether you want higher ones which deal more damage faster |
13:47 |
nman3600 |
i might add gold and mese |
13:48 |
nman3600 |
nah i think wood stone and steel is enough |
13:53 |
nman3600 |
should wooden shears be crafter like this |
13:53 |
nman3600 |
{"default:tree", "", "default:tree"}, {"", "default:wood", ""}, {"default:stick", "", "default:stick"} |
13:53 |
nman3600 |
fail |
13:53 |
|
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13:53 |
Krock |
*group: |
13:53 |
w_laenger |
hi |
13:53 |
Krock |
hey |
13:53 |
nman3600 |
hi |
13:54 |
w_laenger |
I've got a problem with minetest |
13:54 |
nman3600 |
so wooden shears being crafted like steel one but replace the steel with tree trunks |
13:54 |
Krock |
what a supprise |
13:54 |
nman3600 |
w_laenger whats the problem |
13:55 |
w_laenger |
the hud is invisible |
13:55 |
nman3600 |
try f1 |
13:55 |
w_laenger |
didn't help |
13:56 |
nman3600 |
then i would suggest reporting it |
13:56 |
nman3600 |
(need link): https://forum.minetest.net/viewforum.php?f=6 |
13:56 |
w_laenger |
yesterday the hearts were invisible |
13:57 |
nman3600 |
Or kindly ask a moderator or admin on this IRC page |
13:57 |
w_laenger |
https://cdn.mediacru.sh/vW6LvS_c8Ko0.png |
13:58 |
w_laenger |
and today I got another bug |
13:58 |
jin_xi |
hmm, your cross hair is way off center |
13:58 |
nman3600 |
w_laenger are you on the newest build or a newer version? |
13:58 |
w_laenger |
yes, I cut the image |
13:59 |
w_laenger |
newest unstable |
13:59 |
w_laenger |
and I enabled fxaa with nvidia-settings |
13:59 |
RealBadAngel |
http://youtu.be/OivpaSPY5v8 |
14:00 |
nman3600 |
very cool RealBadAngel can't wait for it to be released :) |
14:00 |
w_laenger |
I got an error at util/pointer.h 279 |
14:01 |
nman3600 |
maybe report it |
14:02 |
w_laenger |
waypoints? |
14:02 |
|
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14:04 |
nman3600 |
what should the max uses on stone shears be |
14:04 |
nman3600 |
on wood shears i've made it 40 |
14:04 |
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14:04 |
nman3600 |
on steel shears it is 80 |
14:04 |
nman3600 |
so maybe 60 idk |
14:05 |
w_laenger |
disabling fxaa didn't help |
14:05 |
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Megaf joined #minetest |
14:06 |
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14:06 |
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14:06 |
nman3600 |
suggestions? |
14:06 |
w_laenger |
ok, it's a bug of minetestserver |
14:07 |
w_laenger |
I used a local server |
14:07 |
PenguinDad |
w_laenger: what's the error in pointer.h ? |
14:07 |
w_laenger |
and after restarting the hud is shown again |
14:07 |
w_laenger |
util/pointer.h 279 |
14:08 |
w_laenger |
thunar spammed my terminal so I can't middle mouse click |
14:08 |
nman3600 |
should i make the max uses on stone shears 60? |
14:09 |
w_laenger |
void SharedBuffer<T>::drop() |
14:09 |
w_laenger |
Assertion '(*refcount) > 0' failed. |
14:13 |
w_laenger |
how can I find out the maximum amount of nodes which can digged by a tool? |
14:13 |
w_laenger |
can be* |
14:14 |
nman3600 |
what do you mean? |
14:14 |
Krock |
w_laenger, some nodes damage more than other |
14:17 |
w_laenger |
ok.. |
14:18 |
w_laenger |
please add reflections to minetest |
14:23 |
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14:25 |
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14:25 |
Krock |
BlockMen! hello. I need some dev-help |
14:25 |
BlockMen |
Hi Krock |
14:25 |
BlockMen |
what is it? |
14:25 |
Krock |
Do the settings "congestion_control_max_rate" and "max_packets_per_iteration" control each other? |
14:26 |
Krock |
or is that sometihng diffrent |
14:26 |
BlockMen |
umm...i guess you caught the wrong dev for that :\ |
14:26 |
Krock |
agh, any idea who would be good at this part? |
14:26 |
BlockMen |
sapier i guess |
14:27 |
PenguinDad |
Krock: you might ask sapier |
14:27 |
Krock |
okay thanks. I'll ask him |
14:31 |
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14:32 |
Krock |
let's hope he's online in the forum the next days |
14:32 |
PenguinDad |
Krock: he's in #minetest-dev |
14:33 |
* Krock |
headdesks |
14:33 |
Krock |
thx PenguinDad |
14:37 |
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14:43 |
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14:44 |
Krock |
Jim dies whenever I reload the page.. |
14:44 |
Krock |
wait no.. xy tells thatn Jim is dead |
14:46 |
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14:48 |
PenguinDad |
poor Jim |
14:52 |
Krock |
"Er it tot, Jim", means someone else is dead but I don't remember his name |
14:54 |
crazyR |
is it posible to position a formspec on the screen, for example so that it wouldbe in the top right corner? |
14:55 |
BlockMen |
crazyR, not like hud elements. only in an ugly and hacky way, also not relieable |
14:56 |
crazyR |
i presume the ugly hacky way means using background images to give it the appearance of being like that? |
14:59 |
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14:59 |
w_laenger |
hi |
14:59 |
BlockMen |
yes, or makeing the background fullscreen and make a huge formspec to place elements in corners then |
14:59 |
BlockMen |
but i wouldnt do that |
15:00 |
crazyR |
yea doesnt sounds apealing lol, thanks for the heads up. |
15:00 |
Megaf |
Hi all |
15:00 |
CraigyDavi |
hi Megaf |
15:09 |
* Krock |
made an infinite extendable auto-smelter with default:* and pipeworks:* |
15:09 |
* Krock |
adds mesecons.* |
15:09 |
|
hmmmm joined #minetest |
15:21 |
reactor |
What's the point in additional furnace in Homedecor? |
15:23 |
nman3600 |
sorry i just randomly went afk |
15:23 |
nman3600 |
anyway hi |
15:25 |
nman3600 |
uploading shears. v2.0 coming out in less thank 15 mins |
15:25 |
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15:25 |
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15:25 |
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15:27 |
w_laenger |
this bug is really annoying, people who join this server with an older version have an invisible hud, too |
15:28 |
reactor |
Completely? |
15:29 |
nman3600 |
i need a tiny tiny bit of help |
15:29 |
nman3600 |
should stone shears be made of cobblestone or stone |
15:29 |
reactor |
"stone shears" |
15:29 |
reactor |
This is ridiculous. |
15:29 |
nman3600 |
but "stone" tools are made of cobblestone |
15:30 |
reactor |
Yes, but have you ever tried making scissor-like tools from stone? |
15:30 |
reactor |
They would be too brittle, if you ever could. |
15:31 |
nman3600 |
i shoulnt've asked |
15:31 |
reactor |
wooden shears are kind of like that, too. But At least wood can handle bending and stretching as well. |
15:31 |
reactor |
s/as well/better than stone/ |
15:31 |
nman3600 |
i'm gonna do stone |
15:31 |
reactor |
cobble it is, for tools |
15:31 |
reactor |
other tools are made with cobble |
15:31 |
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15:32 |
nman3600 |
hi rubenwardy |
15:32 |
nman3600 |
so you're saying cobble then? |
15:32 |
reactor |
yep |
15:32 |
rubenwardy |
pre-hello Xd |
15:32 |
rubenwardy |
Hi all! |
15:32 |
nman3600 |
k thanks |
15:32 |
nman3600 |
hi ruben |
15:33 |
crazyR |
whe you set the formspec via meta:set_string("formspec", "formspechere") on register node, what does it set the formname too? |
15:35 |
w_laenger |
and the next bug: *** glibc detected *** minetest: malloc(): smallbin double linked list corrupted: 0x7d0cec38 *** |
15:36 |
w_laenger |
and I need to restart because of the hud problem again |
15:38 |
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15:45 |
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15:46 |
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15:47 |
nman3600 |
hi Calinou |
15:47 |
Calinou |
hi nman3600 |
15:47 |
nman3600 |
how are you? |
15:47 |
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15:51 |
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16:01 |
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reactor joined #minetest |
16:02 |
nman3600 |
in about 5 or more mins v2.0 of my shears mod will be out |
16:02 |
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16:07 |
nman3600 |
how do i post a mod on github to upload to the forums?? |
16:08 |
Calinou |
1) upload to GitHub 2) put a link to the repository in your forum topic |
16:08 |
Calinou |
it's that easy |
16:08 |
nman3600 |
but how do i upload it to github |
16:08 |
Calinou |
you need to learn how to use Git first |
16:08 |
nman3600 |
i only got github the other day so i'm new to it |
16:08 |
rubenwardy |
You can create it in the browser |
16:08 |
rubenwardy |
If you use windows, there is a nice program for it |
16:08 |
Calinou |
rubenwardy, how can you add new files using it? you can only edit files with the web interface, or remove files |
16:08 |
rubenwardy |
you can |
16:08 |
Calinou |
a nice crap program for it :P |
16:09 |
Calinou |
TortoiseGit is preferable for GUI |
16:09 |
rubenwardy |
see the [+] in the file browser |
16:09 |
Calinou |
ah |
16:09 |
nman3600 |
that says create new? |
16:09 |
rubenwardy |
Calinou: it lacks features, but it good for simple pulling, commit, push |
16:09 |
rubenwardy |
Create new repository |
16:10 |
nman3600 |
ok |
16:10 |
Calinou |
it's proprietary and locked in, that's why I don't recommend it |
16:10 |
Calinou |
(typical GitHub…) |
16:10 |
rubenwardy |
ok, I don't think you can create it all at once. You need to copy and past individual files, in different commits, with [+] |
16:10 |
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16:11 |
nman3600 |
i'll go back to mediafire then or is there anything else better than it |
16:11 |
nman3600 |
i've got to go eat my dinner brb |
16:14 |
rubenwardy |
"git pull crazy master" |
16:15 |
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16:17 |
nman3600 |
i'm back so should i use mediafire or use something better |
16:20 |
Calinou |
dropbox is better |
16:20 |
Calinou |
it allows for direct downloading |
16:20 |
nman3600 |
k i'll use that then |
16:20 |
nman3600 |
thanks! |
16:26 |
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16:26 |
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16:28 |
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16:32 |
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16:34 |
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16:34 |
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16:46 |
nman3600 |
V.2.0 of my shears mod is now released |
16:46 |
nman3600 |
https://forum.minetest.net/viewtopic.php?f=11&t=9247&p=142004#p142004 |
16:47 |
nman3600 |
brb |
16:49 |
Krock |
party hard |
16:53 |
* rubenwardy |
read "Krock is partly hard" |
16:53 |
Krock |
lol |
16:56 |
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17:03 |
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HamishTPB joined #minetest |
17:04 |
HamishTPB |
Can anyone tell me how to make the mouse work the proper way up (pilot style) please? |
17:04 |
Krock |
Which platform? |
17:04 |
HamishTPB |
Linux |
17:05 |
HamishTPB |
I can't get used to the way first person stuff defaults these days (I am old!) :) |
17:07 |
HamishTPB |
aha - I think I found something in the wiki |
17:07 |
HamishTPB |
I have found it now! |
17:07 |
HamishTPB |
sorry - I have been looking for ages and as soon as I ask I find it :-) |
17:13 |
Krock |
and none answers - how lonely |
17:16 |
Warr1024 |
would be rather nice if invert_mouse were a checkbox. |
17:17 |
HamishTPB |
Warr1024: yes |
17:17 |
HamishTPB |
but I found it in the config now :) |
17:18 |
Warr1024 |
there are a handful of things you can only do in the config file |
17:18 |
Warr1024 |
for instance, change the FOV |
17:18 |
Krock |
why invert_mouse? that's confusing |
17:18 |
BlockMen |
finally: https://forum.minetest.net/viewtopic.php?p=142013#p142013 :) |
17:18 |
Warr1024 |
I also found that I'm unable to bind the TAB key to anything unless I do it manually in config. |
17:19 |
Warr1024 |
Krock: what's confusing about it? |
17:19 |
HamishTPB |
It is in beta though |
17:19 |
HamishTPB |
and very usable so I can't complain too much |
17:19 |
Krock |
Warr1024, everything moves into wrong direction..well I couldn't handle that |
17:20 |
Krock |
BlockMen, gonna steal that code :P |
17:20 |
HamishTPB |
When I started playing 3D games (probably before most of you were born!) 3D games always defaulted to aircraft style controls :) |
17:20 |
HamishTPB |
so I got used to it and can't work the other way |
17:20 |
Warr1024 |
Krock: still don't know what you mean. How would adding a checkbox cause that? |
17:21 |
BlockMen |
Krock, just play MT+ |
17:21 |
Krock |
Warr1024, I mean, I couldn't play with inverted-mouse, I'm not used in it. that's all I said |
17:21 |
BlockMen |
its the most polished game around :) |
17:21 |
Warr1024 |
ah ok. |
17:22 |
Krock |
BlockMen, I love my own modified version of minetest_game :P but extending is always something special |
17:22 |
Warr1024 |
which control style is intuitive to you depends on whether you think of moving the mouse "up" or "forward" |
17:22 |
kaeza |
HamishTPB, one of the first (if not the first) games to feature pitch change I believe was Quake, and that's not so old :) |
17:22 |
kaeza |
(in FPSs I mean) |
17:22 |
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17:22 |
Warr1024 |
I do remember a time when invert_mouse used to mean the opposite of what it does now. |
17:22 |
Krock |
btw, FPS = Frames Per Second | FPSs = ? |
17:22 |
HamishTPB |
kaeza: I am talking before that even - 8/16 bit |
17:22 |
kaeza |
Krock, First Person Shooter |
17:23 |
Krock |
aah |
17:23 |
Krock |
ok thx |
17:23 |
HamishTPB |
most first-person stuff back then *was* space or aircraft oriented so it sort of made sense :) |
17:23 |
Warr1024 |
"control forward = pitch forward" feels a lot more intuitive with a joystick. |
17:23 |
BlockMen |
Krock, well, have fun then. In MT+ all is kinda connected. Just copying something to _game wont be that easy :P |
17:24 |
HamishTPB |
although now that I think about it Carrier Command may have been the other way around - need to check that |
17:24 |
kaeza |
HamishTPB, space shooters usually have one in charge of some space...aircraft, so it makes sense :) |
17:24 |
BlockMen |
http://i.imgur.com/YQyH8AW.jpg |
17:24 |
HamishTPB |
kaeza: yeah :) |
17:24 |
BlockMen |
same seed, different results^ |
17:24 |
Krock |
I live JPEG :D |
17:24 |
Krock |
love |
17:24 |
Krock |
* |
17:25 |
HamishTPB |
never could get into minecraft but this works right away for me |
17:25 |
HamishTPB |
so I will probably lose many hours to it! :D |
17:25 |
BlockMen |
arg...damn imgur, when does it change the format an when not? |
17:26 |
Krock |
BlockMen, interesting comparison :) |
17:26 |
Krock |
(it never changes for me) |
17:27 |
BlockMen |
Krock, even better when playing |
17:27 |
BlockMen |
*/ingame |
17:27 |
Krock |
Yeah |
17:30 |
VanessaE |
good morning |
17:31 |
HamishTPB |
hiya |
17:38 |
kaeza |
mornings V |
17:39 |
OldCoder |
kaeza, Yo! |
17:40 |
kaeza |
OldCoder, o/ |
17:40 |
Calinou |
<kaeza> HamishTPB, one of the first (if not the first) games to feature pitch change I believe was Quake, and that's not so old :) |
17:40 |
Calinou |
back when a lot of players played with keyboard only... huehue |
17:40 |
Calinou |
(would be nice if Minetest had keyboard look too) |
17:40 |
kaeza |
^ |
17:42 |
blaise |
I think it was doom, actually |
17:42 |
blaise |
I'm personally rather fond of decent and decent2 |
17:43 |
Calinou |
doom doesn't have vertical looking in vanilla |
17:43 |
Calinou |
same for jumping |
17:44 |
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17:44 |
Krock |
new, helpful image: http://i.imgur.com/ni80Ncq.png |
17:50 |
nman3600 |
hey |
17:57 |
nman3600 |
so... |
17:59 |
VanessaE |
hi all |
18:00 |
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18:01 |
Megaf |
LazyJ; ping |
18:01 |
Krock |
Megaf; ping |
18:02 |
* Megaf |
pongs Krock |
18:02 |
Krock |
What to do (except of raging) when it takes 5 seconds to send a ping request to a 5m distanced server with 12 players? |
18:03 |
Krock |
Possibly too slow router or wifi |
18:03 |
Megaf |
Krock; walls and water and pipe are good things to block wifi |
18:03 |
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18:04 |
nman3600 |
hi Vanessa |
18:04 |
Megaf |
wifi signal behaves like light, so imagine you router as a quite brilliant lamp |
18:04 |
Megaf |
and on reflactions |
18:04 |
Krock |
Megaf, there's a solid 10cm wall without pipes = 20cm of speed reduction |
18:04 |
Calinou |
Krock, a ping request as in, “ping command� |
18:05 |
Calinou |
MegAFK, wifi works well in my bedroom which is quite far away from router, here |
18:05 |
Calinou |
I'm probably just lucky |
18:05 |
Calinou |
desktop uses ethernet anyway |
18:05 |
Calinou |
20m cable |
18:05 |
Krock |
Calinou, "/ping" -> 5s -> "Server: Ping sent!" -> 0.8s -> "Server: Internal ping: 0.8" |
18:05 |
nman3600 |
2.0 of the shears mod is out! |
18:06 |
Exio4 |
Calinou: how much is "far away"? |
18:06 |
Krock |
Weird... everything runs so fast and when the 6,7 or 8th player joins, it gets worse every second |
18:07 |
MegAFK |
30 packets transmitted, 30 received, 0% packet loss, time 8697ms |
18:07 |
MegAFK |
rtt min/avg/max/mdev = 0.539/0.652/0.745/0.065 ms |
18:07 |
MegAFK |
ping -c 30 -i 0.3 192.168.1.31 |
18:08 |
Krock |
hmm normal ping works with 50ms delay so it must be a MT problem |
18:09 |
nman3600 |
time to make textures! brb |
18:09 |
Krock |
*gets angry* the 1 month older build never had such problems |
18:10 |
nman3600 |
so basically krock it has a 0.05 second delay :D |
18:11 |
* Krock |
looks at laptop's screen |
18:11 |
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asl joined #minetest |
18:11 |
* Krock |
sees the reason for the unability for connecting |
18:11 |
nman3600 |
it's about time i update my first ever mod :D |
18:12 |
VanessaE |
PilzAdam: asl wants https://github.com/PilzAdam/farming_plus/issues/9 and /10 merged into farming_plus. I suggested he ask you first. |
18:12 |
* Krock |
's auto-crash-starter doesn't work when a crash GUI appears |
18:12 |
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18:12 |
PilzAdam |
VanessaE, you have push access IIRC |
18:12 |
PilzAdam |
do it! |
18:13 |
VanessaE |
I know. wanted to run it by you first. it is your repo after all. |
18:15 |
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18:16 |
* Krock |
just wrote a completely useless post there |
18:16 |
VanessaE |
asl: what about Krock's commit just now? |
18:16 |
VanessaE |
er comment |
18:17 |
Krock |
lol |
18:17 |
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18:17 |
Krock |
ye..I noticed -^ |
18:20 |
asl |
you mean the check if tool is sharp enough comment? |
18:21 |
Krock |
it's enough comment to sharp check the tool |
18:21 |
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18:22 |
VanessaE |
--> comment |
18:23 |
kahrl |
mais comment? |
18:24 |
kaeza |
Just butting in... how about defining a `sword' group? |
18:25 |
* kaeza |
evades the swords thrown at him and hides |
18:25 |
Calinou |
+1, would be nice to have groups for tools |
18:26 |
asl |
lots of mod would need to be updated to include the group for it to be any use, just a simple string search work fine |
18:26 |
kaeza |
string comparisons don't feel... too clean |
18:27 |
kaeza |
but might be the only way in the short term. |
18:28 |
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18:30 |
VanessaE |
kaeza: having defined groups for the various tools would be a plus. |
18:32 |
kaeza |
asl: leave the string search in place, and if you can, add code to handle a possible "sword" group (so in the future mods can add it) |
18:33 |
asl |
i ain't that good at lua yet |
18:33 |
kaeza |
well, actually, it's up to VanessaE and/or Adam |
18:33 |
kaeza |
:P |
18:34 |
asl |
well, what about the seed placement? wasted quite a bit of seed cause it ended up being place on top of another seed |
18:35 |
asl |
https://github.com/PilzAdam/farming_plus/issues/10 |
18:35 |
VanessaE |
merged. |
18:36 |
EvergreenTree |
How would I use gdb to debug minetest? |
18:36 |
EvergreenTree |
I'm reporting something to BlockMen |
18:37 |
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18:39 |
VanessaE |
EvergreenTree: make sure minetest is built in debug mode. then just do gdb minetest |
18:39 |
jin_xi |
do gdb bin/minetest then type r |
18:39 |
VanessaE |
and when you get the gdb prompt, type run |
18:39 |
VanessaE |
ninja'd. |
18:41 |
Vazon |
Vanessa i have a problem with my player files |
18:41 |
VanessaE |
what's the problem? |
18:42 |
Vazon |
ok the world saves and so does the auth.txt but the player files will not save, there inventory will not save and nether will the inventory |
18:42 |
Vazon |
nether will there postion* |
18:42 |
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18:43 |
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^whiskers75 joined #minetest |
18:44 |
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^whiskers75 joined #minetest |
18:53 |
Krock |
EvergreenTree, is your build newer than 2 days? |
18:53 |
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18:55 |
EvergreenTree |
Krock: Why do you ask? |
18:55 |
EvergreenTree |
yes |
18:55 |
Krock |
EvergreenTree, just because of the "notice" above |
18:57 |
Krock |
EvergreenTree, http://www.gnu.org/software/gdb/ |
18:57 |
EvergreenTree |
oh |
18:57 |
EvergreenTree |
no, I figured it out |
18:57 |
Krock |
ok |
19:11 |
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19:15 |
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19:15 |
RealBadAngel |
https://www.youtube.com/watch?v=mnwk5XZ6DQE |
19:15 |
RealBadAngel |
how do you like it? :) |
19:16 |
zat |
How do I start the lua profiler? |
19:17 |
Jordach |
RealBadAngel, what happens if you drop 65535 items |
19:17 |
* ^whiskers75 |
purrs at sfan5 |
19:17 |
|
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19:17 |
VanessaE |
there, all farming_plus issues have been dealt with in one way or another. |
19:18 |
* sfan5 |
meows at ^whiskers75 |
19:18 |
Jordach |
"The server at jordach.deviantart.com is taking too long to respond" D: |
19:18 |
^whiskers75 |
sfan5: this is my irccloud nick |
19:18 |
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19:18 |
RealBadAngel |
jordach, with the code propably nothin special comparing to the original one |
19:18 |
Jordach |
RealBadAngel, what size would it be - or is it clipped |
19:18 |
RealBadAngel |
items do merge in stacks |
19:19 |
Jordach |
if <stack_size> > 99 then set_size(1.0) end most likely |
19:19 |
RealBadAngel |
full stack is max size |
19:19 |
RealBadAngel |
either 1/1 or 99/99 |
19:19 |
RealBadAngel |
its max size |
19:20 |
RealBadAngel |
while minimal size of item is 1/99 |
19:20 |
RealBadAngel |
local a = 0.15 + 0.15*(count/max_count) |
19:20 |
RealBadAngel |
something like that |
19:20 |
Jordach |
but what happens if the stack size is greater than max_count |
19:21 |
RealBadAngel |
thats not normal and i havent thought about it even |
19:21 |
RealBadAngel |
propably will have to be caped |
19:22 |
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19:26 |
VanessaE |
cap it at max_count then |
19:27 |
VanessaE |
math.max((0.15 + 0.15*(count/max_count)), max_count) |
19:27 |
VanessaE |
I think that's how you'd do it anyway |
19:27 |
VanessaE |
or something similar |
19:27 |
VanessaE |
pff, math.fail :) |
19:28 |
VanessaE |
cap it at 1 ;) |
19:34 |
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19:43 |
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reactor joined #minetest |
19:44 |
reactor |
01:43:44: INFO[CurlFetchThread]: servers.minetest.net/announce not found (Timeout was reached) (response code 100) |
19:44 |
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19:44 |
reactor |
Eh?! |
19:45 |
reactor |
Is it my or serverlist server's fault? |
19:46 |
asl |
Reactor: that kind of normal, it just a random network error, if it happen a lot, then something is wrong |
19:47 |
reactor |
I changed my server's description, now it started appearing. |
19:47 |
reactor |
I changed it back, didn't help. |
19:48 |
asl |
just keep trying, timeout mean that it fail to connect to the serverlist server |
19:50 |
reactor |
The serverlist is populated, I see. |
19:50 |
reactor |
Mine doesn't show up. |
19:51 |
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20:01 |
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Wuzzy joined #minetest |
20:05 |
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20:09 |
sapier |
http://animalsmod.comuf.com/downloads/Minetest-release_20140518.apk another alpha test of minetest android client |
20:14 |
VanessaE |
*gasp* |
20:14 |
VanessaE |
"release" |
20:14 |
VanessaE |
you stopped calling it -Debug.apk :) |
20:15 |
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20:16 |
^whiskers75 |
sapier yay |
20:17 |
sapier |
that doesn't mean anything VanessaE it's just to ensure ppl compare release builds to release builds ... debug would be significant slower |
20:21 |
Megaf |
does anyone here knows pedro555? |
20:21 |
crazyR |
Ìû |
20:25 |
reactor |
Мы или Они? |
20:27 |
CraigyDavi |
Megaf, I remember th ename from somewhere... |
20:27 |
Megaf |
He plays on serveral servers |
20:29 |
jin_xi |
sapier: nice work, but it crashes for me whn i dig a node |
20:32 |
CraigyDavi |
Ah yes that's where I remember the name from |
20:33 |
sapier |
jin_xi do you have a crash log ? |
20:33 |
jin_xi |
sapier: im much noob to android, where should i look? |
20:34 |
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20:34 |
sapier |
puuh guess you don't have a rooted device ... hmm could you have a look at /sdcard/Minetest/ there should be a file called debug.txt ... the last lines should do |
20:34 |
jin_xi |
no not rooted |
20:35 |
sapier |
debug.txt should be still there |
20:37 |
jin_xi |
hmm, nothing too interesting, iCCP png warnings |
20:38 |
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20:39 |
jin_xi |
can i turn log level up easily? singleplayer digs default:... is the last line |
20:40 |
EvergreenTree |
put debug_log_level = 4 in minetest.conf |
20:40 |
Sokomine |
aah! there are now < and > in case there are more games installed than fit into the menu. that's great! now i can keep them in one folder :-) |
20:41 |
Sokomine |
john_minetest: yes. vanessa announced it on the forum |
20:41 |
Sokomine |
fly's very practical for building |
20:41 |
VanessaE |
yes yes yes it's right |
20:41 |
VanessaE |
for the umpteenth time :) |
20:41 |
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20:43 |
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20:44 |
Amaz |
<Sokomine> aah! there are now < and > in case there are more games installed than fit into the menu. that's great! now i can keep them in one folder |
20:44 |
Amaz |
Yay! |
20:44 |
Megaf |
john_minetest; what server? |
20:46 |
* Jordach |
grumbles about fly for all |
20:46 |
Jordach |
VanessaE, taking the survival out of minetest since 2012 |
20:47 |
EvergreenTree |
minetest never really was a survival game |
20:47 |
Jordach |
bullshit |
20:47 |
Jordach |
0.2 |
20:47 |
Jordach |
and 0.3 |
20:47 |
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20:48 |
Amaz |
Hopefully with the subgames being included, it should go more survival... |
20:48 |
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20:49 |
diemartin |
try survival modpack :3 |
20:49 |
Jordach |
or BFD |
20:49 |
Jordach |
>:D </evil_laugh> |
20:49 |
diemartin |
you can die of suffocation, hunger, thirst, or by radiation |
20:49 |
VanessaE |
radiation? |
20:50 |
diemartin |
my engrish is bad |
20:50 |
VanessaE |
wtf, you blowing up reactors too? :P |
20:50 |
diemartin |
+poisoning |
20:50 |
Amaz |
Great! |
20:50 |
* Amaz |
likes the sound of that |
20:50 |
diemartin |
VanessaE, heh, no, toxic waste :D |
20:51 |
diemartin |
(liquid) |
20:51 |
Jordach |
i'm surprised with the ability to override mods, hasn't made a mod that looks normal, but modifies water to kill |
20:51 |
diemartin |
hmm |
20:51 |
* diemartin |
takes noe |
20:51 |
diemartin |
note even |
20:52 |
diemartin |
Jordach, make an ABM that turns air into lava! it kills everything! including your FPS and CPU! |
20:53 |
* diemartin |
already tried... PC almost didn't tell the tale |
20:53 |
VanessaE |
lol |
20:53 |
Jordach |
im surprised there arent trojian mods |
20:53 |
* Jordach |
modifies his jukebox to set fire to thuings |
20:53 |
Vazon |
Vanessa you never helped me with my player file problem :| |
20:53 |
jin_xi |
sapier: android crash http://paste.ubuntu.com/7485530/ |
20:54 |
Jordach |
but only in MT+ or Carbone |
20:55 |
sapier |
hmm jin_xi sadly nothing in there that'd help |
20:56 |
BlockMen |
Jordach, whats with MT+? |
20:56 |
raffahacks |
Is therw an android stable versiin |
20:56 |
Jordach |
BlockMen, modifying the jukebox to set fire to a random node |
20:56 |
Jordach |
but doesnt work in bfd |
20:57 |
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20:58 |
BlockMen |
Jukebox, fire? |
20:58 |
BlockMen |
why? |
20:58 |
jin_xi |
sapier, how do you place stuff? in other news picking flowers and crafting works |
20:59 |
PilzAdam |
Jordach, I do that for all my mods if you pay me :-p |
20:59 |
sapier |
there's nothing special about that code in android port jin_xi |
21:03 |
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21:05 |
jin_xi |
sapier: well, it crashes too when i tried to open inv with creative on |
21:05 |
sapier |
hmm creative on? |
21:05 |
sapier |
maybe that's related |
21:05 |
jin_xi |
so i was positively surprised i could craft and such |
21:05 |
sapier |
did you do a singleplayer game or connect to some server? |
21:06 |
jin_xi |
single |
21:06 |
jin_xi |
bbl |
21:11 |
Vazon |
can someone tell me why my servers player files will not save on shutdowns? |
21:11 |
blaise |
bad permissions on the files ? |
21:12 |
Vazon |
? permissions is in the auth.dat |
21:12 |
Vazon |
its the players files that will not save, like postion and inventorys |
21:15 |
Vazon |
idk what the server is on, OldCoder is hosting it |
21:16 |
blaise |
lol |
21:16 |
blaise |
OldCoder: hey mang, what are you using to host your minetest hosery |
21:17 |
Amaz |
How do you set make to use the max threads possible? |
21:23 |
blaise |
make -j manages compile jobs |
21:23 |
blaise |
there's another one I forgot that will incure as many jobs as there is free resources |
21:24 |
Amaz |
Okay. |
21:24 |
blaise |
I'm looking it up in the man page now, just a sec |
21:25 |
Amaz |
I know make -j(number) uses that number of threads, but I'm not sure how many my pc has... |
21:26 |
Sokomine |
jordach: play adventuretest if you want a stornger survival aspect. or realtest (to a degree). or on xanandu |
21:29 |
blaise |
cat /proc/cpuinfo |
21:29 |
blaise |
it'll tell you |
21:29 |
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21:30 |
PilzAdam |
make -j uses one thread for each object to compile |
21:33 |
blaise |
--load-average |
21:34 |
blaise |
that will initiate as many compile jobs as it takes to keep the system at the specified load average |
21:34 |
blaise |
which is prefered over -j |
21:34 |
blaise |
-j9 would be fore an 8 core system |
21:34 |
sapier |
make sure you've got enough memory for the -j setting you use |
21:35 |
blaise |
http://stackoverflow.com/questions/3413384/how-to-determine-a-good-value-for-load-average-using-gnu-make |
21:36 |
blaise |
that site might help you make sure you make a good decision |
21:52 |
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22:20 |
blaise |
sapier: so when this thing force closes or what not, does the debug and backtrace and all that get sent home? |
22:20 |
sapier |
no |
22:20 |
blaise |
zomfg |
22:20 |
blaise |
freenode is falling apart |
22:21 |
blaise |
sapier: no phone home? or no freenode fall aparts? |
22:21 |
sapier |
no phone home |
22:21 |
blaise |
damn |
22:22 |
blaise |
how do we expect to tell you guys anything? |
22:22 |
blaise |
"oh, hay.. it crashed.. " |
22:22 |
blaise |
isn't exactly very informative. |
22:23 |
sapier |
well that's a alpha version, I haven't done all the cool stuff to prepare error information for us to be usefull ... wait minetest itself doesn't have things like that :-) |
22:23 |
sapier |
but yes for android we need it even more so I most likely will implement at least some defined way |
22:23 |
sapier |
but no automatic transmission |
22:23 |
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22:24 |
sapier |
at least not until I get told about a simple way to do that for android automaticaly |
22:24 |
sapier |
on android I'm still a beginner |
22:24 |
blaise |
arnt there templates for that stuff in the adk ? |
22:25 |
blaise |
on linux I can run minetest through gdb and send you guys the backtrace.. |
22:25 |
sapier |
maybe ... I don't know but usually those things are for java aps ndk isn't supported even close to java things |
22:25 |
blaise |
but honestly, I haven't had the need |
22:25 |
BlockMen |
gd night everyone |
22:25 |
blaise |
BlockMen: gn.. |
22:26 |
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22:26 |
sapier |
that's a good idea ... I've got work today too |
22:26 |
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22:27 |
blaise |
:) |
22:27 |
blaise |
I've got a mom with stiches, and a baby to look after |
22:27 |
blaise |
and I need to look into a gov grant to start a non-profit buisness |
22:27 |
blaise |
lmao |
22:30 |
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22:31 |
puhfa |
one of our players found an egine-related glitch, both with 0.4.9 and later dev versions: nodes' damage_per_second wont do anything if user is sneaking above the node |
22:31 |
puhfa |
is this a known issue? |
22:47 |
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22:48 |
blaise |
I would look on the bug tracker site, but I'm not aware of one |
22:48 |
blaise |
I believe they juse use the github for bug reporting... |
22:58 |
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23:01 |
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23:03 |
VanessaE |
s/just/specifically/ |
23:10 |
Megaf |
folks, I just did some benchmarks on time vs threads ona four core CPU |
23:12 |
Megaf |
http://www.zimagez.com/zimage/screenshot-180514-201157.php |
23:13 |
Megaf |
^ blaise ^ PilzAdam |
23:14 |
Megaf |
<john_minetest> Vimeo got the best videos ever. |
23:14 |
Megaf |
I hate them |
23:14 |
Megaf |
they still use the flash player |
23:14 |
PilzAdam |
Megaf, eh, thats exactly what one would expect |
23:14 |
Megaf |
That's so ice age |
23:16 |
blaise |
no html5 ? |
23:17 |
PilzAdam |
vimeo uses html5 if you don't have flash |
23:18 |
Megaf |
not here |
23:18 |
PilzAdam |
your browser is so ice age |
23:18 |
Megaf |
youtube and other websites can play html5 with no issues at all |
23:18 |
Megaf |
"¡Ay caramba! |
23:18 |
Megaf |
This video can’t be played with your current setup." |
23:19 |
puhfa |
blaise: yeah i searched github first but didnt find any report, thats why i asked here |
23:25 |
blaise |
puhfa: Megaf might have more information about it |
23:26 |
blaise |
I myself am lost.. |
23:26 |
Megaf |
ok, hold on |
23:26 |
puhfa |
oh, i added an issue in github already |
23:26 |
blaise |
as much as I would like to contribute by means of testing and bug reporting.. I haven't seen anything worth anyones time as far as that goes |
23:26 |
blaise |
definitly no bugzilla or anything |
23:27 |
puhfa |
i myself just hate wading through a code written by someone else |
23:30 |
blaise |
you're not alone |
23:30 |
blaise |
there are some serious rats nests out there with no foot notes |
23:40 |
OldCoder |
blaise, Hi! |
23:40 |
OldCoder |
blaise, one minute and I shall answer |
23:41 |
OldCoder |
http://christfollower.me/D130622PC |
23:42 |
OldCoder |
My pride and joy; the octocore. 32GB RAM and eight cores. Eight is Enough for Love :P |
23:42 |
OldCoder |
http://christfollower.me/images/130622_system3.jpg |
23:42 |
OldCoder |
http://christfollower.me/images/130622_system5.jpg |
23:42 |
OldCoder |
^ Minetest server and response to blaise earlier question |
23:42 |
OldCoder |
|
23:42 |
OldCoder |
http://christfollower.me/images/130622_system1.jpg |
23:43 |
OldCoder |
^ Lots of RAM in which Minetest can cram |
23:43 |
OldCoder |
|
23:43 |
OldCoder |
http://christfollower.me/images/130622_system2.jpg |
23:43 |
OldCoder |
^ Lots of disk for Minetest is no risk |
23:43 |
OldCoder |
:P |
23:43 |
OldCoder |
|
23:43 |
* OldCoder |
loves his primary system |
23:44 |
VanessaE |
nice |
23:44 |
OldCoder |
You saw that last year but it is still a host without peer :P |
23:44 |
* OldCoder |
will leave shortly to seek beer which must be near |
23:44 |
VanessaE |
ok |
23:44 |
OldCoder |
^ Primarily a rhyme as a joke |
23:44 |
VanessaE |
I know :) |
23:45 |
OldCoder |
Ah |
23:45 |
* OldCoder |
is not pushing the server right now because he is waiting for relocation and more stable network |
23:45 |
VanessaE |
go seek out some suds and relax :) |
23:45 |
OldCoder |
However... somebody tell Brandon Reese I am still waiting for Landrush |
23:45 |
* OldCoder |
has Redcrab and Minerealms now and wishes Landrush to complete the set |
23:46 |
VanessaE |
this is a copy of redcrab, or this IS redcrab? |
23:46 |
* OldCoder |
tried to rescue Ghostshell 4GB world before its death but Ghostshell was depressed etc. |
23:46 |
OldCoder |
It depends... |
23:46 |
OldCoder |
If Redcrab/original shuts down this will become Redcrab |
23:46 |
OldCoder |
We figured he was shutting down |
23:46 |
Megaf |
blaise; http://www.zimagez.com/zimage/screenshot-180514-204611.php |
23:46 |
OldCoder |
But apparently he has surfaced again |
23:47 |
VanessaE |
ah |
23:47 |
Megaf |
That's with in a system that have 4 cores |
23:48 |
Megaf |
so, a good number of jobs to run is the same number of real cores you have |
23:49 |
VanessaE |
Megaf: it depends on the architecture too |
23:49 |
pitriss |
Megaf: better is number_of_cores+1 :) |
23:49 |
VanessaE |
(cores*threads)+1 |
23:51 |
VanessaE |
that i3 that my servers run on is dual core, but 4 threads, so -j4 or -j5 is best, depending on the job (assuming the build system is set up properly) |
23:51 |
Megaf |
folks, how do I reset a user password? |
23:53 |
VanessaE |
/setpassword <username> <newpassword. |
23:53 |
VanessaE |
> |
23:53 |
VanessaE |
meh. you get the idea. |
23:53 |
VanessaE |
pretty sure that's the command |
23:55 |
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23:55 |
Megaf |
Thanks VanessaE |