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IRC log for #minetest, 2014-05-02

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All times shown according to UTC.

Time Nick Message
00:10 floriel ShadowNinja your tip was exactly what I was looking for, thanks
00:18 floriel now I'm stuck with another problem: I try to figure out how much pieces of an item are contained in the players inventory
00:19 floriel contains_item("listname", stack) only tells me if a stack of the given size is contained, but I need the total amount
00:20 floriel has anybody an idea?
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00:24 ShadowNinja floriel: Iterating through the inventory again.  Use get_name() and get_count().
00:25 floriel hm, seems like the API could use some additional methods ;-)
00:26 ShadowNinja Getting the count throughout the whole inventory isn't a very common operation, and it can be done without a C++ method.  But feel free to add one.
00:32 floriel the methods of the InvRef object are part of the c/c++ core and not lua, right?
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06:27 kanabris hi
06:28 kanabris helllloooo
06:29 kanabris heyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
06:29 kanabris anyone here?
06:29 CraigyDavi hi
06:29 kanabris ohh good
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06:30 kanabris what is that this chat?
06:31 kanabris I'm designer 3D
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06:31 kanabris I work with blender game engine
06:31 kanabris andd
06:31 Mimilus plop evereybody
06:32 kanabris I like participation in programming this game
06:32 Mimilus Is there a possibility to keep texture top and bottom aligned in the same direction for nodeboxes wich used facedir for the placement ?
06:32 kanabris yes
06:33 kanabris I guess
06:35 kanabris Who is responsible here?
06:35 asie hello
06:35 kanabris hi asie
06:35 kanabris Who is responsible here?
06:36 kanabris heeeeeellloooooo?
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06:44 Mimilus How must i do to keep all the botom and top texture of nodeboxes aligned to the north ?
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07:09 MinetestBot GIT: zefram@fysh.org commited to Jeija/minetest-mod-mesecons: Don't allow non-inventory items as ingredients b64fea4f70 2014-05-02T09:07:52+02:00 http://git.io/
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07:28 nore ^ sfan5, MinetestBot is bugged...
07:31 VanessaE already mentioned it once :P
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08:23 Mimilus Is there a possibility to keep texture top and bottom aligned in the same direction for nodeboxes wich used facedir for the placement ?
08:23 Mimilus How must i do to keep all the botom and top texture of nodeboxes aligned to the north ?
08:46 Mimilus Is it possible ?
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09:07 VanessaE bbl
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09:26 Mikerhinos hi
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09:45 Calinou hi
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10:07 Jordach easiest. achievement. ever.
10:07 Jordach https://cdn.mediacru.sh/YuDRpekGD1Kp.png
10:07 asie Jordach: Which edition of Minetest is "the best fucking edition of Minetest ever"?
10:08 Jordach asie, manually added a game to steam
10:08 asie I know
10:08 asie but which edition /is/ it?
10:08 Jordach had to annoy hoodedice with it
10:09 Jordach https://cdn.mediacru.sh/-EpWla8mUGdt.png
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10:48 Jordach sfan5, http://www.ebuyer.com/620311-hp-255-g1-laptop-with-ubuntu-h6q17ea-abu
10:53 RealBadAngel thats a nice price
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10:55 PilzAdam Hello everyone!
10:55 Jordach PilzAdam, found a HP laptop with Ubuntu preloaded
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11:07 RealBadAngel hi PilzAdam
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11:24 RealBadAngel propably have to lay on the shelf for the next half a yr, as usual ;)
11:29 Megaf Good Morning
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12:13 Exio4 more like until someone fixes something in it and then gets merged
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12:14 Exio4 fixes something trivial
12:14 PilzAdam this are more than 4 lines in the signature: https://forum.minetest.net/memberlist.php?mode=viewprofile&u=9829
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12:23 sfan5 meow
12:23 sfan5 hi everyone
12:23 sfan5 hi Jordach
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12:39 * Megaf barks at sfan5
12:39 sfan5 meow
12:40 * john_minetest gives sfan a <'((((-<
12:40 Jordach PilzAdam, done
12:40 sfan5 meow
12:40 * sfan5 purrs at john_minetest
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12:50 Mimilus here http://dev.minetest.net/Node_Drawtypes It is writted that "normal use 8 tiles", node has 6 faces, what are this 2 other tiles ???
12:51 NekoGloop Mimilus: clearly, up its ass
12:52 NekoGloop those are appended on top of the dirt textures
12:53 * NekoGloop pokes VanessaE
12:53 Mimilus the other use ^ symbol ???
12:55 crazyR__ http://dev.minetest.net/Formspec_json <-- this looks so sexy, has it not been implemented yet?
12:57 sfan5 >sexy
12:57 sfan5 have you been drinking?
12:57 sfan5 john_minetest: a branch for bluetooth multiplayer will be read to test
12:58 sfan5 ready*
12:58 crazyR__ nore, but really the current method is madnes. json would make things so much easier :D
12:58 crazyR__ *no
12:58 PilzAdam lolwat
12:58 sfan5 I'm looking forward to 0.5.0 so I can completly break formspecs and make them better
12:59 crazyR__ lol
12:59 PilzAdam json is absolutely not readable
12:59 sfan5 ^
12:59 crazyR__ really and stings like the formspec are?
13:00 PilzAdam of course not
13:00 PilzAdam formspecs were designed for simple list based inventories
13:00 PilzAdam and they work perfectly fine for that
13:01 PilzAdam this whole formspec Lua menu crap just abused the shit out of it
13:01 crazyR__ but mod developers want more than that and are trying to make use of what they have.. so doesnt that say it needs a change?
13:02 PilzAdam thats quite obvious
13:03 crazyR__ so is there anything being done?
13:03 PilzAdam [14:58:58] <sfan5> I'm looking forward to 0.5.0 so I can completly break formspecs and make them better
13:03 crazyR__ yeah but how far away is that?
13:03 sfan5 very far
13:04 crazyR__ my point exactly
13:04 sfan5 we basically can't really improve formspecs without breaking mod support
13:04 sfan5 stuff is supposed to break in 0.5.0 anyway so we can do that there
13:04 crazyR__ have legacy?
13:04 sfan5 lolno
13:04 PilzAdam also a client side API would help in designing the GUI
13:04 sfan5 I'm not writing a parser for that shitty formspec string
13:05 sfan5 +(in Lua)
13:05 crazyR__ to be fair sfan, all it would need to do is check if its a string or (new format). if its a string, then continue with the old way. if its the new format do the new stuff
13:06 sfan5 yeah sure
13:06 sfan5 we add a new way and keep the old one
13:06 PilzAdam we plan for 0.5 to remove all this old legacy code
13:06 sfan5 nobody will use the new one because the old one still works
13:06 PilzAdam do you have an idea how much of this is already in Minetest?
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13:07 Exio4 what about a "working" branch of 0.5
13:07 sfan5 too much work to rebase
13:07 crazyR__ sfan5: if the new one works better and has more functionality then new mod will use it. and popular mods will convert.
13:07 sfan5 and everyone can work for his/herself
13:08 crazyR__ the saying is a workman is only as good as his tools, same applies to the people who make mods
13:08 sfan5 well
13:08 sfan5 it is not a good idea to add a new way while keeping the old one
13:08 sfan5 that would introduce way to much legacy code
13:10 crazyR__ how about modifying the hud then? to be fair user gui should probably have been based around that from the start anyhow
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13:13 crazyR__ i might be wrong, but forms cnt be created on the hud can they?
13:14 sfan5 >user gui should probably have been based around hud from the start anyhow
13:14 sfan5 no
13:14 sfan5 the hud system is for HUD elements, nothing else
13:15 crazyR__ so what would your suggestion be for menu's and other user gui, or should i say what did you have in mind in the next release
13:16 sfan5 nothing
13:16 crazyR__ ? im confused. how do you intend to give mod developers ways to give the user a better experiance
13:18 sfan5 extend the current formspec system
13:18 crazyR__ ok great... so why can we not extend it now?
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13:20 sfan5 we can
13:20 sfan5 but we can not change the overall system
13:20 sfan5 like strings -> json
13:21 crazyR__ like you siad though theres already lots of legacy code in minetest, so ho wmuch worst would be having a little bit more in order to make this game much better. in terms of what modders can do and in terms of how the end user will enjoy it
13:22 sfan5 litte bit
13:22 sfan5 watz
13:22 sfan5 -z
13:22 sfan5 if we change the way formspecs are stored we need to rewrite the complete code for formspecs
13:22 sfan5 that is at least as much formspec code we have now
13:22 sfan5 we would end up with 2x the code we have now
13:23 sfan5 that is not a "litte bit"
13:26 crazyR__ im no expert but ive just searched the github repo for the word "formspec" and got 34 results. does that sound about right?
13:28 crazyR__ also is this all the all functions in formspec: http://dev.minetest.net/formspec or are there some unlisted ones?
13:28 sfan5 34 results does not indicate how much code is there
13:29 Sokomine i'm using the formspecs to a great extend in my traders mod. it was a pain to use...but rewriting it to a new system probably wouldn't be much fun either....
13:29 sfan5 > it was a pain to use
13:29 sfan5 yes, ack, ack!
13:29 crazyR__ i will happily spend a few nights regexing them, for you to use to remake what you see as an ideal formspec. that way there wouldnt be twice the code?
13:30 Sokomine the main problems i have with formspecs are: a) messages/labels that are longer than a few short words break at unexpected/unpredictable points. very bad for when you need a longer description for something
13:30 Sokomine b) arrangement of formspec elements. it takes some trial and error to get them to fitting positions, and with diffrent font size, things might be diffrent again
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13:31 Exio4 crazyR__: formspecs aren't something easy to do, mainly because for each word you probably have 50+ lines of code for doing something
13:31 Exio4 easy to do in engine terms
13:32 Exio4 the few times i looked at the code, i basically had nightmares or something similar! :D
13:33 Sokomine the next thing i'm planning on the mod side is some basic quest/rpg mob. basicly right-click the mob, get a formspec with a question and either predifined replies or a text input field. i'm afraid that'll all have to be textareas
13:39 PenguinDad I have really no idea why everyone hates this minetest.get_player_sysinfo() thing
13:39 crazyR__ Exio4: I agree, the problem sfan he siad above is that he wasnt prepared to writea parser to convert the strings to what ever format he want to use. from my understanding, thats what is holdinghim back from doing the improvements he wishes todo in the next release. so my offer above is to write a parser for each of the formspec strings. allowing him to make it better
13:40 crazyR__ PenguinDad: I 100% agree with you
13:40 Exio4 PenguinDad: why does the server need to know so much data about the client
13:41 sfan5 Exio4: every website you visit known more than the server
13:41 sfan5 knows*
13:42 sfan5 and if sending you OS + version + arch is a threat for you you are using the wrong OS
13:42 sfan5 your*
13:42 Exio4 sfan5: change the UA
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13:42 crazyR__ Exio4: "so much" you make it sound like its alot.
13:42 Krock Hello.
13:42 crazyR__ hi Krock
13:44 Exio4 and version of what? minetest?
13:44 Krock crashtest 9.4.0
13:45 crazyR__ Exio4: Im intrested your using Tor currently i think. If your so bothered about privacy, why are you using a network that has ben heavily compramised. why are you not using a private vpn?
13:46 crazyR__ and i dont mean to be insulting neither, just a genral question
13:46 sfan5 Exio4: os version
13:46 Exio4 i'm not using tor for privacy reasons right now
13:46 Exio4 also, because i'm poor
13:46 sfan5 > heavily compramised >tor
13:46 sfan5 care to explain?
13:47 PenguinDad it's easier for the nsa to crack your private vpn than tor
13:48 sfan5 ^
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13:48 crazyR__ certain powers setup points in the network specificlly to collect data. and have setup softwares to detect behavour patterns, enabling them to link data to a certain persons unuiqe pattern
13:48 sfan5 >collect data
13:48 crazyR__ with tor its a game of if your lucky
13:48 sfan5 if you use tor you should not give anyone any data
13:48 sfan5 >link data to a certain persons unuiqe pattern
13:49 Exio4 can you repeat that last sentence
13:49 Exio4 i didn't understand it
13:49 sfan5 this is very hard to do
13:49 crazyR__ you give data when your browsing website, logging into websiote etc
13:49 sfan5 ARE YOU INSANE?
13:49 Exio4 first of all, use SSL, and i mostly use tor for 'talking' with hidden services
13:50 Krock tor is useful for warez, not for chatting
13:50 crazyR__ yeah i must be, because im sat here explaining something that was leaked nearly a year ago.
13:50 Exio4 warez lol
13:50 sfan5 crazyR__: https://www.torproject.org/docs/faq.html.en#AmITotallyAnonymous
13:51 sfan5 you should NEVER log into any service over tor (if you're not using TLS)
13:51 sfan5 Exio4: TLS*Ü
13:51 Exio4 crazyR__: tor is a tool, if you cut your leg with a chainsaw, was it chainsaw's fault?
13:51 sfan5 s/Ü//
13:51 Exio4 well, whatever
13:51 Exio4 :P
13:51 sfan5 https://www.howsmyssl.com/s/about.html#tls-vs-ssl
13:51 Exio4 i also only use tor for hidden services
13:52 Exio4 sfan5, what things need to be in a scripting language interface definition?
13:52 Exio4 (wtf :D)
13:52 sfan5 uh, what?
13:52 sfan5 why are you asking me this?
13:52 Exio4 basically, init/halt procedures, then add_definition_to_global_space, then add_definition_to_some_object/table/whatever, then runfile
13:53 Exio4 because you have some experience with minetest's scripting interface?
13:53 crazyR__ ok, so the recent heartbleed bug, thats been there for years un noticed. openssl is what many companies and organisation's. it was affected. so tor wasnt anymore secure than any other method
13:53 sfan5 >scripting language interface definition
13:53 sfan5 please reword that
13:53 Exio4 madeup sentence ftw
13:54 Exio4 sfan5, what things do you think are elemental in the API of a scripting language
13:54 sfan5 crazyR__: https://lists.torproject.org/pipermail/tor-relays/2014-April/004340.html
13:54 sfan5 a scripting language has no api
13:54 Exio4 interface
13:55 sfan5 do you mean an API interface for a program (e.g. Minetest) for a scripting language (e.g. Lua)?
13:55 Exio4 the thing that would be between MT and Lua
13:55 sfan5 the api
13:55 sfan5 yes
13:55 sfan5 it obviously heavily depends on the program
13:56 Exio4 if you needed a simplified dumb-proof not powerful API
13:56 Exio4 what would you say it should have
13:57 sfan5 functions
13:57 sfan5 (sorry, but there is nothing to say in general)
13:59 Krock sfan5, https://www.youtube.com/watch?v=gYY5dN7rsDE#t=0:40
13:59 sfan5 !title
13:59 MinetestBot sfan5: Gebrüder Blattschuss - Frühstück 1980 - YouTube
14:00 Krock no idea why I sent this
14:00 crazyR__ sfan5: that basically shows that they are now rejecting relays that havebeen or maybe be affected by heartbleed. that still doesnt stop the fact that it has been useless for all this time, infact the the opposite, as it states there were just over 900 vulnerable relays. unless im reading it wrong.
14:00 sfan5 it has been useless for all this time
14:01 sfan5 [citation needed]
14:01 crazyR__ since the bug existed
14:01 sfan5 uhh no
14:01 PenguinDad "Assertion '"Connection::getLocalStat we couldn't get our own peer? are you serious???" == 0' failed." I really love this error message
14:01 sfan5 there are more than 900 tor relays
14:01 sfan5 and relays can upgrade their version
14:01 crazyR__ There are a bit over 900
14:01 crazyR__ vulnerable relays in the latest consensus.
14:02 sfan5 yeah
14:02 sfan5 but there are way more non-vulnarable relays
14:04 crazyR__ that maybe so but 900 is still alot. and that makes it no more better than using the websites on your normal regular connection
14:05 sfan5 if you are researching something that is illegal in your country: no
14:07 crazyR__ i suppose that is diffrent, its a risk you have to accept either way. anyone determined enought to sniff out your browsing habbits and data etc, they will find a way
14:09 crazyR__ my favorite rule is: if it can be made, it can be broke.... if it can be broke it can be fixed. ie: security... if you make the worlds toughest encyption then someone with enough determination will brake it
14:09 sfan5 >anyone determined enought to sniff out your browsing habbits and data etc, they will find a way
14:09 sfan5 which data?
14:09 Exio4 so lets give up, i'll just use plain data
14:09 sfan5 what are "browsing habits"?
14:10 Exio4 tell the staff to take out my cloak, give all you root access to my computer
14:10 Exio4 if you wanted it you could have it anyway
14:10 crazyR__ lol Exio4 i have no issues with anyone using tor, i personally just dont see the point
14:10 Exio4 exactly
14:10 Exio4 it is just another layer
14:10 Exio4 by that way, we can say using TLS/SSL/encryption has no point
14:11 Exio4 and how is a private vpn different from tor? you're paying for something? even easier to track i guess
14:11 Exio4 unless you pay with cryptocoins.. but then we have the blockchain
14:13 Exio4 but wait, you could have got it by mining in some site
14:13 PenguinDad the cake is not a lie! http://i.imgur.com/gkQKlqd.jpg
14:13 Exio4 normally, those pools have a thing where you can see who got X coins
14:14 Exio4 even if you set anonymous i guess you can track it down
14:14 Exio4 and then we could say that is a fake user with a fakeemail (fake-created-just-for-that-account) but then they have ip logs!
14:14 Exio4 i made you a nearly-impossible-without-full-control-of-all-servers-around way to track anyone
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14:20 Megaf folks, can a big debug log increase lag?
14:23 CraigyDavi Megaf, I'm pretty sure it does not
14:23 CraigyDavi But it's always a good idea to clear it from time to time
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14:27 Krock please-someone-fix-the-c++-mapper-and-compile-a-win32-version
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14:27 PilzAdam Krock, see what happens when you mess around with your space and - key?
14:28 CraigyDavi joined #minetest
14:28 Krock PilzAdam-no-i-don't-see-what-happens-sorry
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14:29 zsoltisawesome_ hi!
14:29 zsoltisawesome_ sfan5: for you: http://www.fast-files.com/getfile.aspx?file=73238
14:30 * PenguinDad slaps Krock
14:30 * Krock -slaps-PenginDad
14:30 * zsoltisawesome_ slaps PenguinDad
14:30 sfan5 zsoltisawesome_: use pastie.org next time
14:30 sfan5 oh wait
14:30 sfan5 that is a .wav
14:31 zsoltisawesome_ ya
14:31 zsoltisawesome_ :P
14:31 sfan5 then use https://mediacru.sh next time
14:31 zsoltisawesome_ what?!?!
14:31 zsoltisawesome_ you can use that for .wav files?
14:31 zsoltisawesome_ cool
14:31 sfan5 yes
14:31 sfan5 you can host almost any media there
14:32 zsoltisawesome_ awesome
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14:34 zsoltisawesome_ PenguinDad: https://mediacru.sh/ab3WsVPK5PSx
14:34 zsoltisawesome_ Krock: ^
14:36 Krock zsoltisawesome, what does it say? I'm not good in listening things
14:37 zsoltisawesome_ it says: PenguinDad shouldn't slap Krock
14:37 Krock ok
14:38 sfan5 flap crop!
14:38 zsoltisawesome_ john_minetest: lol
14:40 zsoltisawesome_ hahaha
14:40 Jordach if i wanted to hear robots, i'd listen to daft punk's old albums
14:40 sfan5 meow
14:40 sfan5 o/ Jordach
14:41 sfan5 john_minetest: here's what I did until just a minute ago: https://github.com/minetest/minetest/commit/f5b791929e035d78af3aff502ca119eac745e91e
14:43 Jordach sfan5, https://cdn.mediacru.sh/hw3cyCQrRHjv.png
14:43 sfan5 Jordach: https://soundcloud.com/monstercat/droptek-the-covenant
14:44 zsoltisawesome_ Jordach: UT2004 as in Unreal Tounament 2004?
14:44 Jordach zsoltisawesome_, yes
14:44 zsoltisawesome_ fun!!
14:44 zsoltisawesome_ i always wanted that
14:44 Jordach and of course, Age of Mythology cds
14:45 Jordach (6 days till the HD release on Steam)
14:47 Jordach https://cdn.mediacru.sh/qtntUIZ95iYW.png >:D (fucking with SoundHelix)
14:47 zsoltisawesome_ anything > winamp > WMP
14:47 Jordach winamp doesn't crash like clementine on windows
14:49 zsoltisawesome_ brb
14:52 zsoltisawesome_ joined #minetest
14:56 zsoltisawesome_ john_minetest: haha
14:56 Krock lo
14:56 CraigyDavi john_minetest, supprising how accurate that is
14:56 Krock l
14:56 * sfan5 meows at john_minetest
14:57 PilzAdam Krock, you usually write "lol" in one line
14:57 zsoltisawesome_ PilzAdam: ...
14:57 Krock PilzAdam, I can write l  o   l like i lol want
14:58 zsoltisawesome_ hhahahahahahaha
14:59 Krock ...
14:59 Krock very blind
15:06 cisoun joined #minetest
15:13 ^Enki^ joined #minetest
15:22 Miner_48er joined #minetest
15:26 arsdragonfly joined #minetest
15:27 anunakki joined #minetest
15:27 anunakki joined #minetest
15:31 Jordach joined #minetest
15:34 harrison joined #minetest
15:36 zsoltisawesome_ harrison!
15:37 zsoltisawesome_ the wise person!
15:40 asie joined #minetest
15:41 Jordach https://cdn.mediacru.sh/sxVU-jPCRzc9.png
15:41 Jordach BAM]#
15:41 Jordach =]#
15:41 VanessaE good morning
15:43 asie joined #minetest
15:44 Krock good dinner time
15:44 sfan5 that is called afternoon then
15:45 BlockMen joined #minetest
15:47 asie joined #minetest
15:47 Exio4 http://www.redray.es/2014/vip-mix-07/
15:52 Megaf New way I'm doing backups
15:52 whiskers75 Hello minetesters!
15:52 * whiskers75 meows at sfan5
15:52 Megaf rsync -avz Minetest/minetest/ user@xxx.xxx.xxx.xxx:/media/External/Minetest_Backup
15:52 * sfan5 purrs at whiskers75
15:52 Megaf That's my new way of backing up things
15:52 * whiskers75 purrs and headbutts Megaf (a kitty sign of affection)
15:52 whiskers75 kitty approves
15:52 sfan5 Megaf: +1 for rsync
15:53 Krock Das Beste für die Nierchen - - sind - - die Bierchen :D
15:53 whiskers75 i'm sorry wat
15:53 Exio4 what
15:53 Megaf actually, thats a plan b backup, I do two backups, I tar zcvf one and the rsync one
15:53 whiskers75 NCMPCPP FTW
15:53 Megaf Hi whiskers75 sfan5 :)
15:53 whiskers75 also
15:53 whiskers75 I really should work on the WJTHWT
15:54 Exio4 hi Megaf & sfan5 & whiskers75 & anyone here
15:54 Megaf tar zcvf on local server and rsync on a remote one
15:54 Megaf so even if my server catches fires I will have a backup
15:54 Megaf Hi Exio4
15:55 PenguinDad joined #minetest
15:57 zsoltisawesome_ Connection reset by beer :P
15:58 Krock :)
15:58 PenguinDad I prefer Connection reset by pilz :p
16:00 zsoltisawesome_ haha
16:02 ShadowNinja /msg peer Stop reseting peoples connections!  ;-)
16:02 zsoltisawesome_ thats a new o
16:02 zsoltisawesome_ lol
16:02 ShadowNinja I'm on a channel will peer and people tell him that often.  :-D
16:02 ShadowNinja with*
16:03 ShadowNinja (On a different network)
16:03 zsoltisawesome_ haha
16:03 zsoltisawesome_ i messaged freenode peer
16:03 zsoltisawesome_ XD
16:04 zsoltisawesome_ "peer: idle for 41 days, 1 hour, 46 minutes, 52 seconds"
16:05 PenguinDad hmmm… it doesn't exist as long as the network
16:05 liudas joined #minetest
16:06 zsoltisawesome_ haha: ":orwell.freenode.net 432 ndrku NickServ :Erroneous Nickname"
16:06 PenguinDad 1984 is real!
16:06 zsoltisawesome_ what?
16:06 liudas hello fellows. i wounder where i should look at to solve such situation: one player can destroy blocks placed by other but not vice versus...
16:07 sfan5 liudas: are you using any protection mods?
16:07 liudas it happens in server. i checked privs - they look the same
16:08 ShadowNinja Protection or missing interact would cause that.  I think that's all.
16:08 CraigyDavi joined #minetest
16:08 zsoltisawesome_ WHAT!
16:08 zsoltisawesome_ I am disappoint
16:09 zsoltisawesome_ one cannot register any nick with the suffix of Serv
16:09 PenguinDad zsoltisawesome_: your argument is invalid
16:09 zsoltisawesome_ one cannot even use said nicknames
16:09 zsoltisawesome_ it is?
16:10 PenguinDad so you can't be DuckServ :(
16:10 zsoltisawesome_ ./whowas GroupServ
16:10 liudas sfan5: well not sure.
16:11 liudas ShadowNinja: all players has interact privs
16:11 sfan5 liudas: if you do you should look into the documentation of the protecting mod
16:11 liudas sfan5: ok i'll do that
16:11 liudas thank's
16:12 Megaf folks, in unified inventory mod, what is that refil thing for?
16:12 Megaf s/refil/refill
16:12 VanessaE in creative mode, it resets the stack you drop in there back to stack max
16:12 Megaf or even, how do I use it?
16:12 VanessaE (e.g. 99 items in that stack or whatever)
16:12 Megaf VanessaE: What about non creative?
16:12 VanessaE take a stack of say 4 dirt, drop it in there, you get 99 back.
16:12 rubenwardy joined #minetest
16:13 VanessaE in survival mode, it does nothing if you don't also have the creative privilege
16:13 zsoltisawesome_ haha!
16:13 VanessaE (and afaik, it doesn't even show up in that case)
16:13 zsoltisawesome_ PenguinDad: you can be ServDuck!
16:13 zsoltisawesome_ :D
16:13 rubenwardy Hi all!
16:13 Krock hi rubenwardy!
16:13 VanessaE hey rubenwardy
16:14 rubenwardy Hello Mr Krock!
16:14 ServingDuck zsoltisawesome_: o/
16:14 ServDuck joined #minetest
16:14 zsoltisawesome_ lol
16:14 Krock !ninja zsoltisawesome_
16:14 ServDuck zsoltisawesome_: You have been cut by Krock!
16:14 ServDuck left #minetest
16:14 rubenwardy zsoltisawesome_ nick
16:15 zsoltisawesome_ hmm?
16:15 rubenwardy zsoltisawesome_: /msg NickServ ghost zsoltisawesome password
16:15 zsoltisawesome joined #minetest
16:15 zsoltisawesome_ that is cool
16:16 zsoltisawesome joined #minetest
16:16 PenguinDad zsoltisawesome_: you should try regain instead of ghost
16:16 zsoltisawesome_ ok
16:17 zsoltisawesome yay
16:17 zsoltisa- joined #minetest
16:17 zsoltisawesome lol
16:17 zsoltisawesome its trying really hard
16:17 rubenwardy Bot?
16:17 zsoltisawesome no
16:17 zsoltisawesome ZNC
16:17 rubenwardy That is the word I meant, sorry
16:17 zsoltisawesome holy crap
16:18 zsoltisawesome its persistant
16:18 Jordach so's quassel_core
16:18 * PenguinDad bounces zsoltisawesome's bouncer
16:18 zsoltisawesome i'm gonna go tell it to to die
16:18 zsoltisawesome PenguinDad: lol
16:20 zsoltisawesome hmm
16:24 zsoltisawesome so
16:25 zsoltisawesome minetest is awesome
16:25 rubenwardy Minetest isn't that awesome. The potential is. I have high standards for awesome.
16:25 zsoltisawesome lol
16:26 Krock ~c 'minetest' > 'awesome'
16:26 ShadowBot Krock: Error: Spurious ">". You may want to quote your arguments with double quotes in order to prevent extra brackets from being evaluated as nested commands.
16:26 zsoltisawesome i am going to register a Github bouncer
16:26 asie joined #minetest
16:26 zsoltisawesome at Gitbug.com
16:26 zsoltisawesome :P
16:26 zsoltisawesome cause I keep typing that
16:27 zsoltisawesome what!
16:27 zsoltisawesome it registered!
16:27 zsoltisawesome darn
16:30 Jordach and this is the good life
16:30 Jordach https://cdn.mediacru.sh/EEzQnYKngjg4.png
16:32 asie trying to figure out how to install mods to minetest on OS X
16:33 asie checking out a few so i know what's out there before i start work on my own
16:35 lordcirth asie, just drop them into the mods folder, or if they are games, into the games folder.  pretty simple :)
16:35 asie yes, but there is no mods folder made by default in the os x .app
16:35 asie and creating one didn't help in the mod list
16:36 asie wait
16:36 asie i think i got it
16:36 asie nope.
16:36 lordcirth asie, interesting.  You could try downloading a mod from inside the client, and following where it goes
16:36 RealBadAngel poszukaj folderu /worlds i w tym samym miejscu stworz folder /mods
16:36 asie RealBadAngel: aaa, /worlds, dzięki
16:36 asie RealBadAngel: cieszę się, że nie jestem jedynym polakiem tutaj ^^
16:37 CraigyDavi I'm fed up with this. My server keeps lagging out. Here's what happens: https://gist.github.com/CraigyDavi/ffc94f7c0337cfc5d49c
16:37 asie found it
16:37 zsoltisawesome hell ya, mese on the moon! https://mediacru.sh/k2jqlKCZzLbV
16:37 CraigyDavi At the bottom I shutdown the server as there is terrible lag
16:37 rsiska joined #minetest
16:37 CraigyDavi At the top it is perfectly fine, no problems.
16:38 Krock CraigyDavi, check connection.
16:38 Mati^1 RealBadAngel odezwij sie na priva !!!
16:38 asie RealBadAngel: moze #minetest-pl?
16:39 asie szkoda, ze zarejestrowany juz
16:39 CraigyDavi Seems to be RROR[ServerThread]: Server::ProcessData(): Cancelling: peer not found. causing it.
16:39 Mati^1 zrob inny podobny ;)
16:39 asie #minetest-polska
16:39 Mati^1 dokladnie ;)
16:39 asie juz jest
16:39 CraigyDavi My connection to the internet?
16:40 CraigyDavi It's perfectly fine.
16:40 Krock CraigyDavi, no, god's conection to internet
16:40 zsoltisawesome lol
16:41 Krock I only get lagging out problems when the internet connection is broken
16:41 Krock or when i've cuz a lot of bamboo
16:41 Krock but that's clientside generated lag
16:42 liudas ShadowNinja: got it - i was not able destroy "unbreakable glass" from your mod "bedrock". is there any way to kill them?
16:43 Krock use some tools like technic's drill, admin pickaxe, nukes...
16:43 restcoser joined #minetest
16:43 Krock </ignore address>
16:43 CraigyDavi Hmm. I hope the bug can be fixed.
16:44 Krock bugs are caused by providing features - so it's possible to fix
16:44 Krock somehow.
16:47 zsoltisawesome can somebody test Moontest, I am having terrain gen issues, I wanna see if its just me..
16:48 zsoltisawesome https://github.com/ManOfMinetest24/moontest
16:50 BlockMen https://forum.minetest.net/viewtopic.php?p=140317#p140317 Gizah? pff...
16:50 BlockMen :D
16:51 Krock +1
16:56 ^west joined #minetest
16:56 ^west joined #minetest
16:56 FreeFull joined #minetest
16:57 Jordach and mastered single texture simulated water
16:57 Jordach https://cdn.mediacru.sh/f203ja92L2F7.png
17:03 zsoltisawesome sfan5: you can force python to turn string to int with int(), right?
17:03 sfan5 yes
17:03 zsoltisawesome cool
17:12 zsoltisawesome can somebody test Moontest, please!
17:18 Jordach test it yourself
17:18 Jordach i've done that enough with BFD
17:18 q66 joined #minetest
17:18 q66 joined #minetest
17:19 zsoltisawesome it doesn't work on mine...
17:19 zsoltisawesome the terrain gen cuts off
17:19 PilzAdam sfan5, I see you pushed to the wrong repo
17:19 Calinou joined #minetest
17:19 sfan5 PilzAdam: yes I did
17:19 zsoltisawesome PenguinDad!
17:20 zsoltisawesome don't slap Krock!
17:20 * Jordach slaps zsoltisawesome
17:20 zsoltisawesome #canttouchthis
17:20 * sfan5 purrs at Jordach
17:21 * PenguinDad pets sfan5
17:22 * sfan5 meows
17:22 Calinou hi
17:22 sfan5 hi Calinou
17:24 * zsoltisawesome throws /dev/null/ at sfan5
17:24 * sfan5 looks at the device confused
17:24 * PenguinDad casts /dev/random at zsoltisawesome
17:25 * zsoltisawesome eats it
17:25 sfan5 ooh
17:25 zsoltisawesome adfbuw34ybqaew8va7u4bpqe9bg0q4sufvxdbvjsrsr;
17:25 * zsoltisawesome spits it out
17:25 zsoltisawesome that tasted bad
17:26 zsoltisawesome it tasted like clean metel
17:26 zsoltisawesome *al
17:27 zsoltisawesome #me
17:28 PenguinDad fuck you too soundcloud -.-
17:28 zsoltisawesome erm "#action is already registered to freenode-staff." "The nickname “freenode-staff” does not exist."
17:28 rsiska joined #minetest
17:29 Calinou /hp zsoltisawesome 0
17:29 zsoltisawesome PenguinDad: what have they done now?
17:29 * zsoltisawesome dies
17:29 zsoltisawesome laggy server :P
17:30 PenguinDad zsoltisawesome:set_breath(0)
17:32 * zsoltisawesome dies again
17:33 zsoltisawesome i wish I had moonrealm:spacesuit
17:33 Calinou Princess Luna stole it
17:34 zsoltisawesome Calinou: how do you know?
17:34 zsoltisawesome Lunatrius! XD
17:34 zsoltisawesome MLP
17:34 Calinou a pony
17:34 Krock what's MLP?
17:34 Calinou My Little Pony
17:34 Krock ah
17:34 Calinou john_minetest, MoonScript stole it.
17:34 zsoltisawesome lol
17:35 Calinou identify ALL the ponies!
17:35 zsoltisawesome http://mlp.wikia.com/wiki/Princess_Luna
17:35 zsoltisawesome lol
17:36 zsoltisawesome Calinou: Inkbutt and sunbutt
17:36 zsoltisawesome :D
17:38 rubenwardy https://www.dropbox.com/s/xadi9k6rioidf78/awards_menu.png?dl=1
17:39 Calinou don't forget capital Y, rubenwardy
17:39 Calinou else, it'll be “You're a bitch!”
17:39 Krock rubenwardy, your new mod?
17:40 rubenwardy Nope
17:40 rubenwardy Update to an old mod
17:40 Krock also nice
17:41 zsoltisawesome https://mediacru.sh/k2jqlKCZzLbV
17:41 zsoltisawesome mese on da moon! ^
17:41 Krock old -^
17:42 Calinou ugly font
17:44 proller joined #minetest
17:44 zsoltisawesome https://mediacru.sh/4yTNf3bG_3R0
17:44 zsoltisawesome what is ungly font?
17:45 zsoltisawesome *ugly
17:45 Calinou woah
17:45 zsoltisawesome the moon is a bit broken at the moment
17:45 Calinou http://0bin.net/paste/5O0h9hI1x3qOMd1R#+HYLFO6mUE2gGFPF0+aprhQ+cuDCu7eeOJZ2L/vZYuI=
17:45 zsoltisawesome ;)
17:45 Krock lol
17:45 Calinou pretty font! (you need fonts-droid installed)
17:45 Krock that's with simple lightening
17:45 Calinou the path is absolute, it implies the font is installed on your OS
17:46 Calinou https://cdn.mediacru.sh/wL5TpI1CHFqn.png
17:47 zsoltisawesome nice an' french.... :D I know, i tried to use the ubuntu font, and that broke it...
17:47 asie joined #minetest
17:47 PenguinDad eew your carbone is dirty!
17:48 zsoltisawesome lol
17:48 zsoltisawesome i noticed that too
17:48 zsoltisawesome "Ha ha! The fun has been doubled!"
17:50 Calinou :( only ASCII characters work with droid font
17:50 Calinou zsoltisawesome, that's what she said when she found a nyan cat in Minetest
17:50 zsoltisawesome i like the ubuntu font better
17:50 zsoltisawesome lol
17:50 Calinou suddenly: crappy licensing
17:50 rubenwardy Any ideas for triggers for the award mod?
17:50 rubenwardy (triggers: things you need to do to get an award)
17:51 zsoltisawesome Calinou: lol
17:51 Krock rubenwardy, plante saplings
17:51 Krock *planted
17:51 rubenwardy Already got place node, dig node, and deaths
17:51 rubenwardy Krock: I think that is in place nodes
17:51 Krock rubenwardy, collected bones
17:51 rubenwardy but good idea for an award
17:51 Krock I just give suggestions.
17:52 Krock could be named like "Nature lover"
17:52 Krock lol
17:52 zsoltisawesome haha
17:52 rubenwardy Well, suggest awards, and I can make triggers for them
17:52 rubenwardy (Award are achievements)
17:53 zsoltisawesome mese pickaxe make
17:53 Krock rubenwardy, how about placed cobble?
17:54 Krock Or grief master with 200 tries to dig on protected areas
17:55 Krock what the hell *presses printscreen*
17:55 zsoltisawesome it appears there are ginormous ravines on the moon
17:55 zsoltisawesome ...
17:56 * Jordach wonder's why Calinou isn't in ##calinou
17:58 BlockMen left #minetest
17:59 zsoltisawesome how does the word "this" turn into "shit"
18:01 zsoltisawesome this: https://mediacru.sh/MEuFqdl25rQk
18:02 zsoltisawesome Calinou: ^
18:03 Vargos joined #minetest
18:03 Calinou looks like you're playing a very old version of Minetest :P
18:04 zsoltisawesome yes, yes it does
18:05 zsoltisawesome i found a floating nose
18:06 zsoltisawesome https://mediacru.sh/X_vn2dZFMoFV
18:07 Calinou why is your font that small and ugly?
18:09 zsoltisawesome its the font that minetest uses when it cant find a font
18:10 Amaz_ joined #minetest
18:11 zsoltisawesome FUUUUUUUUUUUUUUU
18:11 Jordach because you darn fucked up again
18:11 zsoltisawesome minetest keeps crashing when i try to go to the main menu
18:11 PenguinDad Error message please?
18:12 Megaf I just generated a new map with the same seed I used in my server, man, it's quite impressive how we transform the world around us
18:12 zsoltisawesome crashes of access vilation
18:13 PenguinDad zsoltisawesome: latest dev?
18:13 zsoltisawesome no
18:13 zsoltisawesome stable
18:13 rubenwardy Award menu and chat trigger - https://github.com/rubenwardy/awards/commits/master
18:16 MinetestBot GIT: Sapier at GMX dot net commited to minetest/minetest: Add hack to avoid 2s startup delay on local games 9370f5657a 2014-05-02T00:18:25+02:00 http://git.io/lMCifg
18:19 zsoltisawesome this is my problem: https://mediacru.sh/sTs7CwCgCQ7h
18:20 Krock zsoltisawesome, not generated/loaded chunks...
18:21 zsoltisawesome hmm
18:21 zsoltisawesome that is a problem
18:21 Krock this is my problem: http://i.imgur.com/qpB0EUG.png
18:23 PenguinDad privacy settings? ;)
18:23 Krock hmm
18:23 Krock that is a problem
18:23 VanessaE zsoltisawesome: sounds like you turned off camera updates, or you've got something generating "ignore" where air should be
18:24 theTroy joined #minetest
18:24 zsoltisawesome probably the second one
18:25 Calinou zsoltisawesome, then provide it a font?
18:31 zsoltisawesome checking ginbug code
18:32 Calinou there's a default one, in the fonts/ directory, which will be used if you haven't changed the font_path setting
18:32 zsoltisawesome *git
18:34 CraigyDavi Castle Zoidburg: http://i.imgur.com/XFFYzm2.png
18:34 zsoltisawesome john_minetest: I have the same problem
18:34 Krock yeah, known problem. john_minetest.
18:34 PenguinDad I have same problem with crisps :D
18:34 PenguinDad + the
18:34 zsoltisawesome crisps = chips?
18:34 Krock BIOS chips, me means
18:34 Krock *he
18:34 zsoltisawesome VanessaE: no instances of ignore in the generation code...
18:34 PenguinDad I dunno
18:34 Krock Agh..it has been raining now for a whole week :(
18:34 VanessaE zsoltisawesome: any unknown node I think becomes 'ignore' at generation time if it is somehow forced into the map
18:34 zsoltisawesome i think i got it
18:34 zsoltisawesome i was using v6 instead of singlenode
18:34 VanessaE maybe.
18:34 Jordach joined #minetest
18:34 zsoltisawesome Huzzah!
18:35 dhbiker joined #minetest
18:37 Calinou for IRC/text editor, is it a better idea to have a fully black background or a dark grey one (such as #202020)?
18:38 Jordach Calinou, depends on the screen settings
18:38 Jordach really does
18:38 Krock Ok, our hack master discovered a new bug, where it's possible to use \n to make multiline chat messages
18:38 Krock how to fix this?
18:38 Jordach revoke his fuckin shout
18:38 Jordach easiest method
18:39 CraigyDavi By typing /n into chat? I never knew you could do that
18:39 Krock CraigyDavi: \n as one char, not 2 chars
18:40 CraigyDavi Ok
18:40 Jordach Krock, unicode
18:40 Jordach that's usually the cause
18:40 Krock Jordach, ehm ascii contains \n too IIKR
18:40 Krock *IIRC
18:41 EvergreenTree joined #minetest
18:42 CraigyDavi It's also possible to pretend to be another player by putting lots of spaces after your message and then a <name>. it starts a new line and looks exactly the sam as it would normally, Unless using the chat console
18:44 Calinou resolution and font-size dependant
18:44 Calinou can be easily seen in the console
18:46 PenguinDad lol I found a legit way to break through the bedrock in carbone
18:47 zsoltisawesome how?
18:47 PenguinDad just shoot dig arrows at the bedrock
18:47 Calinou oh
18:47 Calinou mobs can destroy it too
18:48 zsoltisawesome dig arrows?
18:48 zsoltisawesome lol
18:48 Calinou dig arrows dig anything, without dropping the dug node, but you get the arrow back
18:48 Calinou crafted using two sticks and a wooden pick
18:48 Calinou PenguinDad, what do you think of the arrow sounds BTW?
18:49 Sokomine how do i tell minetestmapper (the c++ version) to map out the entire map?
18:49 VanessaE use the geometry parameters with really large numbers
18:49 zsoltisawesome like 33000
18:49 zsoltisawesome :D
18:49 * PenguinDad enables sounds
18:50 zsoltisawesome Pew Pew pew!
18:50 VanessaE --geometry -5000:-7500+12000+15000     gives large images
18:50 Calinou they are louder than most nodes, obviously
18:50 Calinou so don't set your sound volume too loud
18:50 Hunterz joined #minetest
18:50 Megaf I'd like to actually change the scale, like one pixel/meter
18:50 CraigyDavi Whole map would be --geometry -30000:-30000+60000+60000
18:50 Sokomine i tried it with something like 30000/60000 already. it got killed then :-/
18:50 Calinou VanessaE, I'd like to see a mapper where, instead of having 1 pixel per node, you have 16 pixels per node; would be nice for small-scale renders
18:50 Sokomine ah yes. so i got the parameters right. unfortionately, the mapper was killed when i tried that. no reason given...
18:51 john_minetest left #minetest
18:51 Calinou dynmap (CraftBukkit plugin) can do that
18:51 CraigyDavi Sokomine, I think you need to explore to the edge of the map you are generating or else it will crash
18:51 Calinou (and with the 16 pixels, you would see the actual texture)
18:51 Megaf is it already 1 pixel/node ?
18:51 Calinou yes
18:51 Sokomine calinou: *nod* i'd also appreciate a mapper where you could see the important parts. something more abstract
18:51 Calinou you can enlarge it by yourself, but it won't replace it by the real texture
18:51 Calinou Sokomine, there's an isometric mapper, not sure if it still works well, not sure if it's fast
18:51 Sokomine we only have those two extremes...exact, pixel-sized mappers, and very small-scale ones for individual houses. nothing which is useful as a real map
18:52 Megaf Would be cool if it could use the actual textures
18:52 CWz joined #minetest
18:52 CraigyDavi here's the link: https://github.com/xyzz/onomatopoeia
18:52 Calinou https://github.com/xyzz/onomatopoeia and https://github.com/Nemo08/hxmtmapper
18:52 CWz left #minetest
18:52 Calinou one in Haxe, one in Python
18:52 Sokomine megaf: some mappers do that. those that display areas of say...128x128 nodes. that works
18:52 zsoltisawesome GITBUG!
18:53 werwerwer joined #minetest
18:54 Megaf I'd like an area around 512x512
18:54 Megaf with textures
18:54 diemartin joined #minetest
18:58 Calinou that would be 32 × 32 nodes
18:58 Calinou good for an house, but not more ;)
18:58 Megaf Sorry, I mean, 512 nodes x 512 nodes
19:03 Sokomine hm :) the map i developed my villages mod on certainly looks intresting :)
19:04 VanessaE Calinou: well doing 16 pixels/node wouldn't be too hard I suppose, but it would result in bloody HUGE images and it would mean pulling in all of the actual texture files that go along with the nodes being read in
19:05 VanessaE I expect you'd have to borrow some of the server's functions e.g. interpreting Lua to get node defs -> textures
19:06 * Calinou is using HDX right now, it's quite nice, actually
19:06 Calinou but: water animation (still) is almost invisible (I'd rather see a slight, constant scrolling or such), and the flowing one is not smooth enough
19:06 Calinou VanessaE, that 16 pixels/node mode would be for small areas
19:07 Calinou eg. it'd be fine for 200 × 200 areas
19:07 VanessaE yeah, the water animation still needs work.  I'm not happy with it.
19:07 Calinou the hand scares me :S
19:07 VanessaE I'd like to get something like what Google Earth uses
19:07 Calinou it's huge
19:07 VanessaE hah
19:07 Calinou Jungle tree is white? why?
19:07 Calinou I'd rather see green-ish dark brown
19:08 VanessaE I'm also not happy with that one, but I haven't found a better texture uet
19:08 VanessaE yet*
19:09 Calinou also there are a few nodes and items added in Carbone you can texture: bedrock_bedrock.png (Bedrock), throwing_bow_mese.png and throwing_bow_diamond.png, bones.png (new bones, transparent glasslike_framed)
19:09 Calinou bones_bones.png*
19:10 Calinou if you have time ;)
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19:12 Calinou oh, bedrock is already done!
19:12 VanessaE wait.
19:12 VanessaE yes, already in there from shadow's mod
19:12 Calinou this pack's mod support never ceases to positively surprise me
19:13 smoke_fumus joined #minetest
19:14 VanessaE :D
19:14 VanessaE I have a decent talent I think, and a hell of a lot of free time on my hands most days :)
19:16 Calinou mod support is mostly a matter of wanting it, sometimes it can be done quite fast
19:16 Calinou there, I found how to make dig arrows not dig bedrock in Carbone
19:16 Calinou else, it's too easy ;)
19:16 zsoltisawesome VanessaE: Moontest support!
19:16 VanessaE working on the gold bow...
19:19 Sokomine gold bow? does it shoot golden arrows? might lead to people jumping into the path :-)
19:19 Calinou it's not gold bow
19:19 VanessaE zsoltisawesome: moontest?
19:19 Calinou mese bow, diamond bow
19:20 Calinou and there are golden arrows, which deal more damage
19:20 VanessaE shit, mese rather
19:20 Calinou which give an use to gold ;)
19:20 VanessaE but I use a gold braid for it rather
19:20 Calinou 6 HP instead of 3 HP
19:20 VanessaE it'll be right, fear not :)
19:20 Calinou it looks like there's no method to get a node's groups?
19:20 Calinou I'd like to make all "unbreakable =1" nodes not breakable by dig arrow, not just bedrock
19:24 Krock Calinou, mean something like minetet.registered_nodes[name].groups ?
19:24 rubenwardy Awards 0.4 released: https://forum.minetest.net/viewtopic.php?f=11&amp;t=4870&amp;start=75#p140345
19:25 Calinou I'll try
19:26 Calinou no
19:26 Calinou I tried to call “minetet”...
19:26 * Jordach grabs a blockmen buildf
19:27 Krock lol typos happen
19:28 Krock Jordach, sfan9's new builds not working?
19:29 Jordach nah
19:29 Jordach just prefer MSVC
19:30 VanessaE Calinou: got a screenshot of the bones you're talking about?
19:30 asie joined #minetest
19:30 VanessaE I still haven't supported the default bones (because I don't like that mod :P )
19:30 PenguinDad how dare you!
19:30 Calinou https://cdn.mediacru.sh/wyjtOCkK8Sss.jpg
19:31 Calinou emits some light. has some post-process inside it, you drown inside if it you stay too long in
19:31 Krock VanessaE, default bones with punch function is the best of all
19:31 Calinou it's non-walkable
19:31 Calinou I added punch function today, Krock :)
19:31 Krock Calinou: +1
19:31 VanessaE mese and diamond bows just went up.
19:32 Krock punch function is in minetest_next included too
19:37 Krock 5 normal users online and 4 bots...
19:41 PilzAdam VanessaE, have you ever experienced a server getting unresponsive after about 2-4 hours runtime?
19:42 VanessaE PilzAdam: not after that specific amount of time, but Megaf and I have had a situation happen recently (now patched, it seems) where enough users timing out causes a server to become unresponsive to anything
19:44 Jordach Amaz_, feeling like BFD'ing some more?
19:44 Krock ^- and I rarely get a couple of unknown users
19:45 Krock (ignoring Jordach's message)
19:45 Jordach Krock, unicode username
19:45 Krock Jordach, my dummy account "dummy" became unknown too
19:45 Amaz_ Jordach: Okay.
19:48 Calinou Could not open file of texture: UV_rat.png
19:48 Calinou annoying console spa
19:48 Calinou +m
19:48 Calinou I get the same with “oerkki.png”
19:48 Calinou why? these textures are not defined anywhere in my Lua files
19:48 VanessaE weird
19:49 Wuzzy2 joined #minetest
19:49 Calinou I'll add dummy textures to make it shut up…
19:49 PilzAdam Calinou, I think it's caused by textures specified in the models
19:53 Calinou still happens
19:54 Calinou found a fix
19:55 basxto joined #minetest
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19:56 PilzAdam Calinou, the textures need to be in the same directory as the model files
19:57 Calinou I removed the texture entries in .x file ;)
20:02 zsoltisawesome lordcirth: you still up for helping with moontest?
20:02 lordcirth zsoltisawesome, depends, have you gotten the basics done?
20:03 zsoltisawesome Well, yea
20:03 lordcirth zsoltisawesome, by which I mean, the air/vacuum interaction?
20:03 Jordach sigh
20:03 Jordach i once burned my house down, then evergreen goes and does it
20:03 lordcirth Jordach, rollback?
20:03 Jordach nope
20:04 Jordach lordcirth, developer worlds
20:04 zsoltisawesome lordcirth: what exactly do you mean
20:05 lordcirth zsoltisawesome, the basics we talked about at the beginning, the abms on vacuum that handle the physics
20:06 lordcirth zsoltisawesome, my suggestion was an abm on vacuum next to air, turns both into half vacuum.  half vacuum turns into whatever is next to it
20:06 Jordach !tell EvergreenTree don't burn my fucking house down next time
20:06 MinetestBot Jordach: I'll pass that on when EvergreenTree is around
20:06 lordcirth zsoltisawesome, but we never did test whether that worked well
20:07 zsoltisawesome ya
20:07 zsoltisawesome well
20:07 zsoltisawesome there is a problem with that
20:07 zsoltisawesome say we have: A | A | V | V
20:08 zsoltisawesome it turns into A | H | H | V
20:08 zsoltisawesome then back into A | A | V | V
20:08 zsoltisawesome so all it would do is make lag
20:10 lordcirth zsoltisawesome, careful with spam, we should PM
20:10 zsoltisawesome lordcirth: #moontest
20:10 Calinou Longer range with hand, more bedrock, fireballs and dig arrows don't dig containers and bedrock, sound volumes tweaked, fixed console spam with mobs. Tweaked mob spawning.
20:15 Jordach https://cdn.mediacru.sh/sssB5PAKwuqe.png
20:15 zsoltisawesome i think it should be a little more rare Jordach
20:16 Jordach zsoltisawesome, it's in a somewhat warm climate
20:16 zsoltisawesome ah
20:16 Jordach zsoltisawesome, it's common on purpose
20:16 VanessaE Calinou: https://github.com/VanessaE/hdx-512/commit/c54ee4cdfc53d338a989e8f0669964b4d4fbff63 , https://github.com/VanessaE/hdx-512/commit/8ba23d377a4c3fedc1cbdd3ef71333b2716a3299
20:16 Jordach because meat is rare and seeds take time, you'll want to scavenge
20:17 Calinou I use non-Git version of HDX, I should clone some day
20:17 PilzAdam Calinou, *days
20:17 Calinou your bones are scary :x
20:17 Calinou PilzAdam, no
20:17 PilzAdam maybe even weeks
20:17 Calinou but they look nice
20:18 PenguinDad joined #minetest
20:18 VanessaE (ran my usual scaling scrip on them but I didn't hand-tweak the smaller sizes, so the 16 and 32px ones won't look too good compared to 64px+)
20:18 Calinou I use 256px
20:21 Calinou lol @ nyancat
20:21 sfan5 meow
20:21 sfan5 hi everyone
20:21 Jordach meow
20:21 zsoltisawesome Nyan!
20:22 sfan5 zsoltisawesome: にゃん~
20:22 VanessaE Calinou: that was my real cat some time ago, his name was "Squeak".  had to give him up though.  Too destructive for this house, but I am told he found a good home :)
20:22 * VanessaE pokes kaeza
20:22 Calinou suggestion: you could use my crosshair found in Carbone, VanessaE
20:22 Calinou it looks much better than the default one, is visible everywhere and makes more sense
20:23 VanessaE link?
20:23 * kaeza pokes VanessaE with a MESE nuke
20:23 kaeza hai
20:23 * sfan5 meows at kaeza
20:23 Calinou https://github.com/Calinou/carbone/blob/master/mods/default/textures/crosshair.png
20:23 * kaeza meows back at sfan5
20:23 * sfan5 purrs at kaeza
20:25 VanessaE hm, a simple circle eh?
20:27 Calinou kaeza, https://forum.minetest.net/viewtopic.php?f=22&amp;t=9157 → I can actually understand this
20:27 Calinou VanessaE, yeah
20:27 Calinou mods/default/textures/crosshair.png: © 2013 ETERNALSOLSTICE – CC BY 3.0
20:27 Calinou is what the README.md says
20:28 VanessaE eternal solstice probably doesn't know you can't copyright simple shapes :)
20:28 VanessaE still, I'll consider it
20:29 Calinou yeah, it's not worth much
20:30 hunterx689 joined #minetest
20:30 hunterx689 hi?
20:30 sfan5 hello
20:31 Calinou mods/default/textures/crosshair.png: © 2014 ETERNALSOLSTICE – CC BY 3.0: http://quadropolis.us/node/3993
20:31 Calinou more info added
20:31 Calinou that's where I found the crosshair... I use that crosshair in 5 games :P
20:32 Calinou exact same size
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20:37 Calinou https://cdn.mediacru.sh/-BvwEVUtIx7c.jpg :)
20:38 VanessaE heh
20:40 hunterx689 hi van
20:40 VanessaE hey
20:41 hunterx689 hehehe i found the main base :D
20:42 kaeza Calinou, I have 110 messages on the RSS feed for the wiki, ~60 are <page>/fr :O
20:45 asie joined #minetest
20:46 asie i love the modularity of mesecons
20:46 asie which is good as i want to port over gate systems from a sandbox game i did
20:49 hunterx689 hunterz?
20:49 hunterx689 hmmmm
20:49 hunterx689 hey is a way to make meseons a little bit minor laggy?
20:49 VanessaE wire your machines to run slower
20:50 asie yep, use delayers
20:50 VanessaE (as in fewer clock cycles per second, etc)
20:50 hunterx689 hmmmm what about to make our own mobs?
20:51 harrison if a horse wanted to learn about alzheimer's disease
20:51 harrison perhaps it would attend classes
20:51 harrison at a hippocampus
20:51 VanessaE make sure you use as short of wire lengths as possible and as few thigns that change as possible (things that change appearance, including wires, when they turn on/off will cause mesh generation lag in the client, which causes lower fps).  make sure you run LuaJIT on the server
20:52 hunterx689 O_o
20:53 Calinou VanessaE, bucket is darker with water than without water? (the outside)
20:53 Calinou looks a bit strange
20:54 hunterx689 hmmm
20:54 hunterx689 wait
20:54 Calinou tweak your graphic settings too
20:54 Calinou VanessaE, they have slow hardware
20:54 Calinou 1.6 GHz CPU, Windows XP
20:55 hunterx689 no calinou the bucket have the same colors
20:56 VanessaE Calinou: rendering bug.
20:56 VanessaE the original imagery is good
20:57 hunterx689 but by the way with the water it creates a optical ilution
20:57 arsdragonfly joined #minetest
20:58 VanessaE Calinou: might be because the empty bucket is grayscale, while the water/lava buckets are RGB
20:58 VanessaE that said,
20:58 VanessaE I can see the difference now to
20:58 VanessaE too*
20:58 VanessaE lemme fix it
20:59 hunterx689 hey van
20:59 Calinou heh, that's strange
20:59 hunterx689 i have a prroblem in versions higher that the 0.4.4 my inventory images get invisible
21:00 hunterx689 and in 0.4.9 the hud (bubbles,hearts and the inventory get invisible)
21:01 hunterx689 there is a way to solve it?
21:03 Jordach hunterx689, mainlist inventory == null?
21:03 hunterx689 hmm
21:03 hunterx689 take my status =
21:04 hunterx689 idk what the mese did this mean
21:04 zsoltisawesome Jordach!
21:04 zsoltisawesome can i have like 2 minutes of your time?
21:04 hunterx689 hmm is
21:05 hunterx689 pg_imgae can be tunred on by using..
21:05 hunterx689 glsl not availible
21:06 zsoltisawesome could somebody make this texture 20% darker? https://mediacru.sh/xWV41qHN_UgR
21:06 hunterx689 ho this is
21:07 hunterx689 png warning : interlace handling should be turned on when using png_red_image
21:08 Jordach https://cdn.mediacru.sh/IcXBMJxEM3sF.png
21:08 Jordach zsoltisawesome, ^
21:08 arsdragonfly joined #minetest
21:09 zsoltisawesome thanks Jordach
21:09 Jordach (hint, you might want something much more smoother)
21:09 Calinou https://forum.minetest.net/viewtopic.php?f=14&amp;t=8730 → may do the textured mapping I wanted, Sokomine
21:09 Calinou (not sure)
21:13 Calinou it's way faster than the default one too
21:16 Calinou I opened a 23552 pixels wide image
21:16 Calinou slow, but no crash
21:16 Calinou using eog
21:17 anunakki joined #minetest
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21:21 Jordach boom!
21:21 Jordach https://www.youtube.com/watch?v=7BCjUiE-0QQ
21:22 zsoltisawesome it be alllllllllllive!
21:23 VanessaE Calinou: https://github.com/VanessaE/hdx-512/commit/c151191e0439039561278a4cc0c8fc624f7fdefe
21:23 zsoltisawesome how long did that take to render?
21:24 zsoltisawesome gitbug!
21:25 Calinou gitdoesn'tbughere
21:26 dynamodan_ joined #minetest
21:26 Jordach zsoltisawesome, 30 mins
21:26 dynamodan_ VanessaE I have a question about your signs_ilb, when you get a chance
21:26 zsoltisawesome ilb?
21:26 dynamodan_ yeah the ilb, LOL
21:27 dynamodan_ sorry, meant to say signs_lib
21:27 dynamodan_ or, anyone that might know the answer
21:27 zsoltisawesome "Did you mean: issac?"
21:27 zsoltisawesome google FTW
21:28 Calinou Google FTL.
21:28 Calinou bye
21:28 Jordach there it is
21:28 Jordach bye Calinou
21:28 Calinou nice, in latest Git, singleplayer and local games are much faster
21:29 harrison http://hexnet.org/
21:30 harrison GLOBAL HEXAGONAL AWARENESS RESOURCE CENTER
21:30 Jordach YARN. idiot
21:32 Amaz_ Is sfan5 here?
21:32 dynamodan_ VanessaE my question about the signs_lib is how to get your nice signs with text, rather than the default native signs
21:34 grrk-bzzt joined #minetest
21:36 zsoltisawesome Amaz_: he is 眠り
21:37 PilzAdam harrison, I feel offended by your recent action(s). Please read http://stop-irc-bullying.eu/stop
21:37 zsoltisawesome PilzAdam: http://start-irc-bullying.eu/start
21:38 Jordach stfu
21:38 monkeycoder joined #minetest
21:39 dynamodan_ PilzAdam do you know anything about signs_lib?
21:39 PilzAdam umm... maybe
21:39 PilzAdam do you have a link?
21:40 dynamodan_ https://github.com/VanessaE/homedecor_modpack/tree/master/signs_lib
21:41 dynamodan_ the signs_lib won't override the default built in signs
21:41 PilzAdam ah, yes, thats a fork of my fork of the signs mod
21:41 dynamodan_ oh!
21:41 monkeycoder joined #minetest
21:41 dynamodan_ maybe yours would work?
21:41 PilzAdam what game do you use?
21:42 dynamodan_ minetest_game
21:42 PilzAdam any other mods?
21:42 dynamodan_ yeah quite a few, homedecor, which requires signs_lib, I assume the one that VanessaE made,
21:42 dynamodan_ dunno
21:43 dynamodan_ technic, worldedit, mesecons, a huge list of mods actually
21:43 dynamodan_ I could strip them all out and try with just homedecor and signs_lib
21:43 PilzAdam looking at the code I don't see why it wouldn't override signs
21:44 PilzAdam can you search if any other mod overrides default:sign_wall too?
21:44 dynamodan_ there are other servers I've encountered that have the same bug
21:44 dynamodan_ bremaweb LandRush, it has signs_lib but they're still the flat native signs
21:45 PilzAdam VanessaE, https://github.com/VanessaE/homedecor_modpack/blob/master/signs_lib/init.lua#L169 <- "warning" is not a valid stream
21:45 PilzAdam s/stream/loglevel
21:48 DMackey joined #minetest
21:48 dynamodan_ hah it must be another mod, because I removed all the other mods
21:49 dynamodan_ it works now, so I guess it's down to re-enabling them one by one, see which one is the culprit
21:49 PilzAdam or you just grep for :default:sign_wall
21:49 dynamodan_ yeah been doing that a lot
21:51 dynamodan_ hah it's in the landrush mod
21:51 dynamodan_ probably part of the permission thing
21:52 Jordach dynamodan_, yarp
21:53 Jordach ugh
21:53 dynamodan_ fun.  Now just to make the PilzAdam and VanessaE's excellent signs_lib work with LR.
21:53 Jordach what is it with mediacrush being broken again
21:53 dynamodan_ thanks so much guys!!
21:53 asie LR?
21:53 asie and what is signs_lib?
21:53 dynamodan_ LandRush
21:53 dynamodan_ signs_lib is an awesome mod made by PilzAdam, then furthehr modded by VanessaE
21:53 PilzAdam VanessaE, you should add a note in homedecor that it's incompatible with the landrush mod
21:53 dynamodan_ asie scroll up a little ;)
21:54 asie it's great
21:54 asie :D
21:54 CraigyDavi joined #minetest
21:54 Jordach asie, https://cdn.mediacru.sh/m3Q0D8Fstb1h.png
21:55 Jordach (dafuq, mediacrush is broken again)
22:02 Jordach PilzAdam, i'm achiving things that is (probably) possible within minetest
22:02 Jordach https://cdn.mediacru.sh/JD_oVbAAxYsd.png
22:03 PilzAdam I start to believe that you cause 60% of mediacrush's traffic
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22:11 Sakis25 [deleted]
22:12 Sakis25 [deleted]
22:12 Sakis25 [deleted]
22:14 Jordach PilzAdam, lol
22:17 zsoltisawesome Jordach!
22:17 Jordach wat
22:17 Jordach (i seriously wouldn't keep poking me)
22:17 zsoltisawesome how does one do this with blender http://stephaneginier.com/sculptgl/
22:17 Enke joined #minetest
22:32 zsoltisawesome hmm
22:32 zsoltisawesome https://mediacru.sh/mm7QSk1LISrk
22:36 OldCoder joined #minetest
22:39 zsoltisawesome I had best get going! bye all!
22:39 zsoltisawesome https://github.com/ManOfMinetest24/moontest
22:55 Jordach http://www.mediafire.com/listen/clalvzadxudls7u/theevilsisterdevice.ogg
22:55 Jordach (mediacrush doesn't want to finish uploads apparently)
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