Time |
Nick |
Message |
00:21 |
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00:32 |
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01:07 |
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01:11 |
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01:18 |
linuxjunkie |
hello I just installed minetest 0.4.9 on Linux 3.11.10-7-default openSUSE 13.1 (Bottle) (x86_64) KDE 4.11.5 |
01:18 |
linuxjunkie |
im having difficulty setting up a single player world |
01:20 |
PilzAdam |
linuxjunkie, whats the problem? |
01:20 |
linuxjunkie |
the console gives errrors and iccmp in pngs being wrong |
01:20 |
linuxjunkie |
and cant found sounds directory |
01:20 |
PilzAdam |
can you pastebin the errors? |
01:20 |
linuxjunkie |
also it cant find heart.png |
01:20 |
linuxjunkie |
yes ill do that |
01:24 |
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01:29 |
linuxjunkie |
http://pastebin.com/Xceq80f6 |
01:30 |
PilzAdam |
there seems to be nothing unusual about that log |
01:30 |
linuxjunkie |
hmm |
01:30 |
linuxjunkie |
ok |
01:30 |
PilzAdam |
its normal shutting down of a singleplayer game |
01:32 |
linuxjunkie |
hmm ok |
01:33 |
linuxjunkie |
well thanks for taking a look |
01:33 |
linuxjunkie |
the lack of sound files is normal? |
01:34 |
PilzAdam |
yes |
01:34 |
PilzAdam |
it just checks if one of these files is present so it can be played as background music in the main menu |
01:34 |
PilzAdam |
and there is no such sound by default |
01:34 |
linuxjunkie |
oh ok |
01:34 |
linuxjunkie |
what about the heart.png? |
01:35 |
linuxjunkie |
if i try the build mode it makes a 1 block wide world |
01:35 |
linuxjunkie |
which i cant seem to do much in |
01:35 |
PilzAdam |
can you take a screenshot? |
01:35 |
linuxjunkie |
sure hold |
01:41 |
linuxjunkie |
send PilzAdam file:///home/zachstuart/Desktop/snapshot1.png |
01:42 |
linuxjunkie |
that failed |
01:42 |
linuxjunkie |
lol |
01:42 |
PilzAdam |
use imgur.com |
01:43 |
linuxjunkie |
http://imgur.com/EV5zsPb |
01:43 |
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01:43 |
PilzAdam |
how have you installed minetest? |
01:44 |
linuxjunkie |
using opensuse package manager |
01:44 |
linuxjunkie |
via the official repository |
01:44 |
PilzAdam |
what game have you selected in the mainmenu? |
01:44 |
linuxjunkie |
build |
01:44 |
PilzAdam |
that game is old and unsupported |
01:44 |
linuxjunkie |
ahh ok |
01:44 |
PilzAdam |
use "minetest" |
01:45 |
linuxjunkie |
ok |
01:45 |
PilzAdam |
or minetest_game |
01:45 |
linuxjunkie |
ok ill try that |
01:45 |
PilzAdam |
and "build" "survival" and "common" should be removed from the package |
01:45 |
PilzAdam |
poke your package maintainer |
01:46 |
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01:46 |
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01:46 |
linuxjunkie |
well it might have more impact if it comes from a developer of minetest |
01:47 |
PilzAdam |
you can link to the logs of this discussion |
01:48 |
linuxjunkie |
http://pastebin.com/TVMLsLki |
01:48 |
linuxjunkie |
ok |
01:48 |
linuxjunkie |
goes and pesters opensusue repository maintainers |
01:49 |
PilzAdam |
whats that new log? its still the "build" game |
01:52 |
linuxjunkie |
yeah thats the build |
01:52 |
linuxjunkie |
the other one was for minetest |
01:53 |
linuxjunkie |
but incomplete since i set all the console output settings and it filled to nearly a meg lol |
01:59 |
PilzAdam |
bye |
03:02 |
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04:21 |
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06:35 |
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06:49 |
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07:24 |
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07:37 |
JamesTait |
Good morning all! Happy Monday, and happy Look Up at the Sky Day! :-D |
07:45 |
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07:46 |
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07:46 |
Mikerhinos |
hi |
07:46 |
Krock |
hi |
07:53 |
sfan5 |
fuck yeah! |
07:53 |
sfan5 |
mingw32 compiled! |
07:55 |
daspork |
nice |
07:58 |
Krock |
wut? compiled a compiler? |
07:59 |
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08:29 |
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08:40 |
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09:03 |
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09:13 |
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09:38 |
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09:39 |
crazyR |
wondering if anyone could help me figure out whats gone wrong: server crashing - seemed random. so i added a bit of code in misc.lua (if time == nil or func == nil then minetest.log("ERROR", "invalid minetest.after call by "..minetest.get_current_modname()) end) and finially got some info as to what mod was causing it.... lokking at the logs its the landrush mod. but ive checked it out and found nothing out of the ordinary https://gist.gith |
09:39 |
crazyR |
ub.com/crazyR14/6406c1daa285d5bf1eb1 |
09:39 |
crazyR |
erm sorry for the essay lol |
09:40 |
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09:40 |
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09:44 |
PenguinDad |
crazyR: try to get the error on latest master without your changes to misc.lua |
09:45 |
crazyR |
the only change is in protection ->> name == 'deployer' on line 5 |
09:48 |
crazyR |
https://github.com/crazyR14/landrush <-- thats what on my server |
09:49 |
crazyR |
forked from brendan |
09:49 |
crazyR |
*brandon |
09:53 |
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09:55 |
PenguinDad |
crazyR: I need the contents of the misc.lua on your server |
09:56 |
crazyR |
https://github.com/crazyR14/minetest/blob/master/builtin/misc.lua |
10:03 |
PenguinDad |
crazyR: your minetest.after should look like this http://sprunge.us/BfHV |
10:04 |
PenguinDad |
then try to reproduce the error |
10:04 |
crazyR |
ahh thanks. |
10:07 |
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10:08 |
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10:13 |
crazyR |
PenguinDad: yep same results crash when autoban come into force |
10:13 |
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10:13 |
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10:13 |
PenguinDad |
is the output different? |
10:14 |
crazyR |
https://gist.github.com/crazyR14/d283875bddc6bf25eafb <-- |
10:14 |
crazyR |
not much diffrent |
10:17 |
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10:17 |
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10:26 |
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10:33 |
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10:55 |
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10:57 |
crazyR |
PenguinDad: think im going to replace the autoban with a function to remove interactive privs |
10:59 |
Krock |
crazyR, add a jail |
11:00 |
crazyR |
hmm gd point. then auto jail them lol |
11:05 |
reactor |
гДХБЮПСИРЕ! |
11:25 |
Krock |
why is the screen not freezing anymore after timing out? |
11:26 |
reactor |
that'd be a good idea to kick the player out of the game in that case, or offer to save the world in a file |
11:29 |
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11:55 |
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12:04 |
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12:24 |
crazyR |
Krock: is this the jail mod your refering to: https://github.com/TheZenKitteh/minetest-jail |
12:24 |
Krock |
any. |
12:25 |
crazyR |
if i use that one il have to put the commands into a function that can be used by other mods. easy enough todo i think lol |
12:26 |
crazyR |
also how could a make command that would set the jail co-ords. so i dont need to define them |
12:26 |
crazyR |
i resume it would be done via a text file? |
12:39 |
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12:40 |
Krock |
just hard-code them in |
12:41 |
crazyR |
in php to define a default value in a function we use function alpha($foo = "bar") does it work like that with lua ie could i do function modname.alpha(foo = "bar") |
12:41 |
kaeza |
crazyR, use the config file |
12:42 |
kaeza |
crazyR, no, but unspecified values are pased as `nil' |
12:42 |
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12:42 |
crazyR |
brill |
12:42 |
crazyR |
thanks |
12:42 |
kaeza |
so function foo(bar) if bar ~= nil then --[[ Bar was specified ]] end |
12:42 |
kaeza |
+end |
12:44 |
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12:57 |
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13:03 |
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13:08 |
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13:08 |
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13:12 |
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13:13 |
PilzAdam |
Hello everyone! |
13:14 |
PenguinDad |
hi PilzAdam |
13:14 |
* Jordach |
on programming tools for BFD; -- steel tool crafts (fuck me, i'm tired of this repetitive shit when it comes to working on tools. |
13:15 |
kaeza |
Jordach, for loops are your friends :) |
13:15 |
Jordach |
oh fuck that |
13:16 |
Jordach |
i am probably the most aggressive mod dev here |
13:20 |
kaeza |
you are one grumpy old man |
13:20 |
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13:20 |
Krock |
a grumpy and aggressive old man |
13:21 |
PilzAdam |
the problem is that he is young, though |
13:21 |
PilzAdam |
I dont even wanna know how grumpy he will be when hes old |
13:22 |
Krock |
lol |
13:22 |
reactor |
if grumpiness is an exponent of age, we're fucked |
13:28 |
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13:28 |
junion_ |
hello |
13:28 |
junion_ |
I've just added bow mod , but i don't know how to shot an arrow |
13:30 |
Shardvex |
"if microsoft shit in a box people would buy it" <--LOL |
13:30 |
Krock |
I'm sure there's an explanation in the mods' topic |
13:30 |
reactor |
Shardvex: :D |
13:30 |
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13:31 |
reactor |
Shardvex: same applies to commodity computer manufactureres. |
13:31 |
reactor |
No one cares about quality, so there is no quality. |
13:31 |
Jordach |
also https://cdn.mediacru.sh/mtPzHEQWKmpp.png |
13:35 |
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13:37 |
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13:38 |
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13:38 |
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13:39 |
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13:43 |
Jordach |
hey john boy |
13:46 |
PenguinDad |
hello john_ponytest ;) |
13:47 |
Krock |
omg -^ |
13:47 |
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13:48 |
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13:48 |
zsoltisawesome |
hey all! how would I make an ore generate very very scarcely? |
13:48 |
zsoltisawesome |
in mapgen.lua |
13:49 |
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13:49 |
Jordach |
zsoltisawesome, hmm |
13:49 |
Jordach |
look at diamonds ore def |
13:50 |
zsoltisawesome |
how hard is it to find diamonds? |
13:50 |
zsoltisawesome |
btw, what the heck does this mean? clust_scarcity = 15*15*15 |
13:50 |
PenguinDad |
not as hard as finding nyan cats or mese blocks |
13:51 |
Jordach |
https://gist.github.com/Jordach/0428331c87427026459c |
13:51 |
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13:51 |
Jordach |
zsoltisawesome, it means in a 15^3 area, there might be x many diamonds |
13:51 |
Jordach |
clust_num_ores is how many clusters of diamonds that may spawn |
13:51 |
Jordach |
while clust_size is how many ores *will* spawn |
13:52 |
zsoltisawesome |
so 20^3 would make it harded to spawn? |
13:52 |
Jordach |
more than likely |
13:52 |
Jordach |
my gist has that done for you |
13:52 |
zsoltisawesome |
thanks |
13:52 |
crazyR |
could someone have a quick look at this and make sure i have the functions sytax correct? |
13:53 |
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13:53 |
Jordach |
zsoltisawesome, i'm exploring Mapgen V7, i'm highly more than likely going to find something for that |
13:54 |
zsoltisawesome |
yay for rare |
13:54 |
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13:55 |
Jordach |
anyways, TF2 time methinks |
13:55 |
zsoltisawesome |
im assuming y = 0 is ground level? |
13:55 |
kaeza |
crazyR, look at what? |
13:56 |
crazyR |
sorry Kaeza. Im not with it today lol https://github.com/crazyR14/minetest-jail/blob/master/init.lua |
13:57 |
Jordach |
zsoltisawesome, height_min is the lowest point it will generate at, while height_max is the highest point |
13:57 |
zsoltisawesome |
is y = 0 ground level? |
13:58 |
zsoltisawesome |
answered my own question :D |
13:59 |
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14:00 |
kaeza |
crazyR, only thing I see is that line 11 should be local releasepos = minetest.string_to_pos(minetest.setting_get("static_spawnpoint")) |
14:00 |
kaeza |
oh, and line 18; drop the "local" |
14:01 |
zsoltisawesome |
http://www.mozilla.org/en-US/book/ |
14:01 |
kaeza |
...did I write that thing...? |
14:02 |
crazyR |
what jail? think so, or so it says lol |
14:02 |
zsoltisawesome |
hmm... |
14:03 |
zsoltisawesome |
premise of dirt being super rare? |
14:04 |
kaeza |
crazyR, also, move do_teleport to just after players_in_jail |
14:04 |
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14:08 |
zsoltisawesome |
https://mediacru.sh/uu2ITcydSCdM.png |
14:09 |
crazyR |
thanks, if i use minetest.setting_set("jail_spawn", co-ords here) and minetest.setting_get("jail_spawn") i could create a chat function for it couldnt it? |
14:09 |
crazyR |
use the function that gets the player posision with it |
14:10 |
Krock |
crazy,howabout revoking or granting privileges instead of trying to store that all in a file? |
14:12 |
crazyR |
thats what i was going to do. you suggested the jail mod, now everyone likes the idea so i have to do it lol |
14:12 |
Krock |
ask me and I'll provide you my jail mod |
14:12 |
zsoltisawesome |
i bet nobody looked at my amazing fake dirt |
14:12 |
reactor |
Minetest jails. When FreeBSD jails is not enough. |
14:13 |
Krock |
zsoltisawesome, which dirt? |
14:13 |
zsoltisawesome |
https://mediacru.sh/uu2ITcydSCdM.png |
14:13 |
Krock |
uh |
14:13 |
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14:13 |
Krock |
looks interesting |
14:13 |
zsoltisawesome |
its for my strange idea game |
14:14 |
zsoltisawesome |
making dirt blocks rarer then most everything... |
14:14 |
crazyR |
Krock: im gunna finish what i started(call it a learning curve) then if you dont mind i will kindly ask for you jail mod :) |
14:14 |
zsoltisawesome |
and the ability to craft dirt tools |
14:14 |
Krock |
ok |
14:14 |
Krock |
zsoltisawesome, since when is dirt stable? |
14:15 |
zsoltisawesome |
hmm? |
14:15 |
zsoltisawesome |
dirt tools have one use |
14:15 |
zsoltisawesome |
i dont have them drawn yet :/ |
14:16 |
zsoltisawesome |
Krock: realism in a game? please... |
14:16 |
Krock |
plz add water tools too |
14:16 |
Krock |
lava tools alreadyexist..sadly |
14:16 |
kaeza |
https://forum.minetest.net/viewtopic.php?id=4129 |
14:16 |
zsoltisawesome |
water tools? |
14:17 |
Krock |
why not? |
14:17 |
kaeza |
AIR SWORD! |
14:17 |
zsoltisawesome |
lol! |
14:17 |
Krock |
air for the win! |
14:17 |
Krock |
ignore pickaxe |
14:17 |
zsoltisawesome |
compressed air sword! |
14:18 |
kaeza |
(the mod was deleted sadly ;( ) |
14:18 |
reactor |
air chainsaw |
14:18 |
Krock |
dude, the ignre pickaxe is the new hit |
14:18 |
PilzAdam |
AIR SWORD! |
14:18 |
Krock |
*ignore |
14:18 |
reactor |
Has anyone ever made a rat shovel? |
14:18 |
zsoltisawesome |
Krock: you kidding, or do you really want water tools? |
14:18 |
zsoltisawesome |
no |
14:18 |
zsoltisawesome |
XD |
14:18 |
kaeza |
reactor, where do you put the handle...? |
14:19 |
zsoltisawesome |
in the rat |
14:19 |
Krock |
zsoltisawesome, sure, if dirt, then also water and ignore and air! |
14:19 |
zsoltisawesome |
violent |
14:19 |
reactor |
kaeza: trial and failure |
14:19 |
zsoltisawesome |
ignore? not knows |
14:19 |
reactor |
zsoltisawesome: /giveme ignore |
14:19 |
zsoltisawesome |
ok |
14:19 |
Krock |
minetest.registered_nodes["ignore"] that one |
14:20 |
zsoltisawesome |
lol its very ignorant :D |
14:20 |
zsoltisawesome |
it wont let me place it |
14:22 |
zsoltisawesome |
i can do water and air Krock, but IDK about ignore... |
14:22 |
Krock |
don't need to, there's enough around you |
14:22 |
Krock |
justfly enough fast in unloaded area and you find tons of ignore |
14:22 |
PilzAdam |
ignore is the most common node in any Minetest world |
14:22 |
Krock |
--^ |
14:22 |
kaeza |
ignore is the new missingno |
14:23 |
zsoltisawesome |
oh |
14:23 |
zsoltisawesome |
gotcha! |
14:23 |
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14:24 |
Krock |
could someone make an image for an air-bucket? I wanna add that texture and publish the unmodified codes on themtforums. |
14:24 |
Krock |
*the|||mt|||forums |
14:25 |
zsoltisawesome |
add texture to what? |
14:25 |
reactor |
There is also wool axe. |
14:25 |
zsoltisawesome |
XD |
14:25 |
kaeza |
https://dl.dropboxusercontent.com/u/100008207/air_bucket.png |
14:25 |
Krock |
reactor, link? |
14:25 |
reactor |
Krock: http://иÑпытаниÑ.рф |
14:25 |
zsoltisawesome |
lol its doesn't exist!!!!! |
14:25 |
Krock |
kaeza, but where's the bucket? |
14:26 |
kaeza |
Krock, it's there, don't you see it? |
14:26 |
Krock |
reactor: it opened a new window... nothing else lol |
14:26 |
zsoltisawesome |
I see it!! |
14:26 |
Krock |
hmm i see the air but not the bucket |
14:27 |
zsoltisawesome |
Krock: look closely... |
14:27 |
* Krock |
scrolls in to2000% |
14:27 |
Krock |
oh. there's it |
14:27 |
zsoltisawesome |
image a bucket |
14:27 |
zsoltisawesome |
lol |
14:27 |
PilzAdam |
D: kaeza, where is the airsword topic? https://forum.minetest.net/viewtopic.php?id=3281 |
14:27 |
Krock |
"Bad request. The link you followed is incorrect or outdated." |
14:27 |
kaeza |
PilzAdam, "Bad request. The link you followed is incorrect or outdated." |
14:27 |
PilzAdam |
no shit |
14:27 |
kaeza |
it wasn't even trashed, but deleted directly |
14:28 |
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14:28 |
kaeza |
DDD: |
14:28 |
PilzAdam |
we should recreate it |
14:28 |
PilzAdam |
who was the original author? |
14:28 |
kaeza |
cn |
14:28 |
zsoltisawesome |
what did the airsword do? |
14:29 |
Krock |
the sword burned up and air stayed |
14:29 |
crazyR |
https://github.com/crazyR14/minetest-jail/blob/master/init.lua <-- added jail_set chat command: Any chance you could check it out please Kaeza, let me know if i made any mistakes |
14:30 |
zsoltisawesome |
so you had a way to aquire air? |
14:30 |
kaeza |
minetest.setting_set("jail_spawn", minetest.pos_to_string(player:getpos())) |
14:30 |
kaeza |
crazyR, ^ |
14:30 |
Krock |
crazyR, at line 15 and below it teleports EVERY palyer which is ALREADY in jail again into jail |
14:30 |
kaeza |
Krock, https://github.com/crazyR14/minetest-jail/blob/master/init.lua#L50 |
14:31 |
kaeza |
oh nvm |
14:31 |
Krock |
... |
14:31 |
kaeza |
well, would be better with attached entities, but meh |
14:31 |
Krock |
gonna grab my codes now... |
14:32 |
reactor |
Wool axe is a safe alternative to other axen. |
14:32 |
reactor |
You can't hurt yourself or others with it. |
14:32 |
crazyR |
kaeza, sorry i presumed they were already returned as a pos not a string :/ thanks for the headsup |
14:32 |
* kaeza |
should also release internet explorer mod |
14:33 |
zsoltisawesome |
kaeza: via luasocket? :P |
14:33 |
kaeza |
http://pastebin.com/0AxTtzuj |
14:33 |
PenguinDad |
how do I make an invisible entity without a selection box? |
14:33 |
zsoltisawesome |
BTW how would you integrate luasocket into MT |
14:34 |
kaeza |
PenguinDad, make the sel box size 0 |
14:34 |
kaeza |
selectionbox = { 0, 0, 0, 0, 0, 0 } |
14:35 |
kaeza |
+_ |
14:35 |
zsoltisawesome |
LEL: http://i.imgur.com/Pkr86tm.jpg |
14:36 |
|
twoelk joined #minetest |
14:37 |
zsoltisawesome |
LuaSocket + MT, anyone? |
14:39 |
PilzAdam |
https://forum.minetest.net/viewtopic.php?id=9062 |
14:41 |
kaeza |
zsoltisawesome, wiki mod + |
14:41 |
kaeza |
err |
14:41 |
kaeza |
+ lua socket = win |
14:42 |
kaeza |
happy coding :) |
14:42 |
|
luizrpgluiz joined #minetest |
14:42 |
luizrpgluiz |
hi |
14:42 |
kaeza |
hi |
14:42 |
luizrpgluiz |
how are you? |
14:43 |
Krock |
crazyR, https://gist.github.com/SmallJoker/0bfddbd1b9616572e964 |
14:44 |
reactor |
How about BigJoker? |
14:44 |
Krock |
I was young and dumb when I selected that name |
14:45 |
reactor |
Same applies to mine. |
14:45 |
Krock |
Is krock better than smalljoker? just wonder |
14:46 |
PilzAdam |
SmallKrockJoker |
14:46 |
PilzAdam |
you can change your github name once |
14:46 |
Krock |
and i should change it into your suggestedname? :P |
14:47 |
zsoltisawesome |
K-Rock |
14:47 |
zsoltisawesome |
:P |
14:47 |
PenguinDad |
Krock: suggestedname isn't a good name :p |
14:47 |
zsoltisawesome |
Krock: https://mediacru.sh/2KZqdg0h477J.png |
14:47 |
Krock |
*suggested ||| name |
14:48 |
Krock |
zsoltisawesome, can't see the ater pickaxe |
14:48 |
Krock |
*water pickaxe |
14:48 |
zsoltisawesome |
compressed water |
14:48 |
zsoltisawesome |
im getting there... |
14:48 |
Krock |
uh interesting |
14:48 |
zsoltisawesome |
lol |
14:48 |
Krock |
cuz you can't compress water |
14:48 |
Krock |
:) |
14:48 |
zsoltisawesome |
its breakable but walkable = false |
14:49 |
zsoltisawesome |
Krock: <zsoltisawesome> Krock: realism in a game? please... |
14:49 |
zsoltisawesome |
:P |
14:49 |
zsoltisawesome |
just having a grand old time |
14:49 |
Krock |
register it as liquid and make some dirt generator if compressed and normal water punch each other |
14:50 |
Krock |
or better: nyan cats |
14:50 |
zsoltisawesome |
that would be cool |
14:50 |
Krock |
free nyan is always cool |
14:51 |
zsoltisawesome |
freeish compressed water shall be very rare |
14:51 |
zsoltisawesome |
but you will find random nyan cats in the ocean XD |
14:53 |
|
proller joined #minetest |
14:53 |
|
BlockMen joined #minetest |
14:55 |
* Krock |
has a lachflash |
14:57 |
zsoltisawesome |
Krock: https://mediacru.sh/BCwmAVassnkO |
14:57 |
zsoltisawesome |
Compressed water house, a little render buggy... |
14:57 |
Krock |
it's still not a liquid... |
14:59 |
zsoltisawesome |
i wanted build a house then see it die |
14:59 |
Krock |
ok |
14:59 |
Krock |
already downloaded the new air sword mod? |
14:59 |
Krock |
it's amazing |
15:01 |
Krock |
kaeza, please move back PilzAdam's new mod, it's wrongly formatted |
15:02 |
Krock |
https://www.youtube.com/watch?v=oHg5SJYRHA0 " |
15:02 |
Krock |
Dieses Video ist in deinem Land nicht verfügbar. |
15:02 |
Krock |
Das tut uns leid." WTF? |
15:03 |
|
matibln joined #minetest |
15:03 |
Krock |
damn you, youtube |
15:04 |
Jordach |
https://cdn.mediacru.sh/YKu-gabjZeck.png |
15:04 |
Jordach |
thank fuck ;) |
15:05 |
Krock |
... |
15:05 |
Krock |
youtube is dumb |
15:06 |
Krock |
wait...youtube just rickrolled me? |
15:07 |
zsoltisawesome |
lol |
15:07 |
zsoltisawesome |
Krock: now flows! https://mediacru.sh/QQo309Un4FW2 |
15:08 |
zsoltisawesome |
all over me that is |
15:08 |
Krock |
:D |
15:08 |
PenguinDad |
Krock: that rick should stop rolling |
15:08 |
zsoltisawesome |
😠|
15:08 |
Krock |
PenguinDad, it's nice to listen him "Never give you up... lalala" |
15:11 |
|
Taoki[laptop] joined #minetest |
15:11 |
zsoltisawesome |
Hi Taoki[laptop]! |
15:11 |
zsoltisawesome |
😠|
15:11 |
Taoki[laptop] |
hi |
15:12 |
Jordach |
>:D |
15:12 |
Krock |
how? |
15:13 |
Jordach |
Taoki[laptop], btw, did you edit the model's anims by chance |
15:16 |
Jordach |
fuck sakes ISP, they confuse MB with MiB |
15:16 |
|
seolfor joined #minetest |
15:16 |
Jordach |
https://mediacru.sh/CTJMuxeiiAmV |
15:18 |
|
Wuzzy joined #minetest |
15:20 |
zsoltisawesome |
µTorrent? |
15:20 |
seolfor |
is here somebody who can help me with cmake configuration ? |
15:21 |
seolfor |
ofcourse im talking abount making minetest |
15:21 |
Krock |
seolfor, linux or windows? |
15:22 |
seolfor |
windows |
15:22 |
PenguinDad |
Krock: windows |
15:22 |
Krock |
seolfor, then goto forum.minetest.net and download the newest build there it's uselessto waste soo much time to compile it |
15:22 |
seolfor |
i got all dependences.. but i can't point FreeText lib path |
15:23 |
PenguinDad |
Krock: so BlockMen is wasting time? |
15:23 |
seolfor |
Krock, hahah but i want to contribute as deverloper so i have to compile it my self :p |
15:23 |
Krock |
PenguinDad, he had alot to do to get it working I guess |
15:24 |
Krock |
seolfor, BlockMenn or PilzAdam might help you, I gave up trying |
15:25 |
seolfor |
ah ok thx Krock - but im co close ;] only thing i can't link is founts and this freetext |
15:25 |
PenguinDad |
Can I remove an entity when I only know its position? |
15:26 |
Krock |
seolfor, as much I know aren'tall competents needed to get it running |
15:26 |
Krock |
*aren't all |
15:26 |
Krock |
PenguinDad, check for objects around (your_pos, 0.5) |
15:26 |
seolfor |
yep i made it runable arleady but .. i wana them all :p |
15:27 |
Krock |
Chunk must be active |
15:27 |
BlockMen |
yep, all wasted time :P |
15:27 |
BlockMen |
(building under win) |
15:28 |
Jordach |
BlockMen, where's that 64bit build ;) |
15:28 |
* Krock |
recommends TeamViewer |
15:28 |
seolfor |
BlockMen, even you ? :p |
15:28 |
Jordach |
(i wouldn't mind even one rarely) |
15:28 |
* Jordach |
sits there on steam waiting for Borderlands 2 to finish up |
15:28 |
* Krock |
knows, TeamViewer.com is perfect for windows and such helping hings |
15:28 |
Jordach |
suddenly: cmd |
15:28 |
seolfor |
btw i found the problem CMake-gui is not showing all variables form cmake file |
15:29 |
BlockMen |
Jordach, "Soon (tm)" ;P |
15:31 |
|
zat joined #minetest |
15:32 |
Jordach |
this is never going to be filled at my rate |
15:32 |
Jordach |
https://mediacru.sh/AyNcB8Mr2-Fd |
15:33 |
* Krock |
is happy with his 1x150GB |
15:33 |
Krock |
*2x |
15:33 |
Jordach |
OldSkool |
15:33 |
Krock |
yup |
15:34 |
Krock |
half of it is already filled |
15:34 |
Krock |
wow. |
15:34 |
Jordach |
i remember being stuck with one of those |
15:34 |
|
rubenwardy joined #minetest |
15:34 |
rubenwardy |
Hi all! |
15:34 |
Krock |
should I feed the troll? :P |
15:34 |
|
Tuxedo[Qyou] joined #minetest |
15:34 |
Krock |
hi rubenwardy |
15:34 |
rubenwardy |
Hi ya |
15:34 |
Jordach |
rubenwardy, https://cdn.mediacru.sh/37RqyZLkkoDV.png |
15:34 |
Jordach |
winning :P |
15:35 |
Krock |
win with game over |
15:35 |
rubenwardy |
congrats |
15:35 |
rubenwardy |
I only get to 256 |
15:35 |
Jordach |
me and my sister started a war with score |
15:35 |
Jordach |
dominated by 10,000 :P |
15:36 |
Krock |
Jordach.Task.Add(Jordach.Read("https://forum.minetest.net/viewtopic.php?pid=137624#p137624")) |
15:38 |
|
Wuzzy2 joined #minetest |
15:40 |
|
cisoun joined #minetest |
15:41 |
|
JamesTait joined #minetest |
15:42 |
Jordach |
already read |
15:42 |
Krock |
ok. |
15:46 |
zsoltisawesome |
I Like Pie |
15:47 |
Krock |
I like fresh cookies. |
15:47 |
zsoltisawesome |
mmmmm |
15:47 |
zsoltisawesome |
i'm gonna ask my mom to make some :D |
15:47 |
Krock |
No matter if self clicked, backed from a grandmother or imported per spaceship |
15:48 |
* Krock |
refers to cookie clicker |
15:48 |
zsoltisawesome |
Krock: +1 |
15:48 |
zsoltisawesome |
i would play that all day |
15:49 |
Krock |
^^ |
15:50 |
zsoltisawesome |
Krock: "Bad request. The link you followed is incorrect or outdated." |
15:50 |
|
Calinou joined #minetest |
15:50 |
Krock |
too bad. |
15:52 |
zsoltisawesome |
File.phphphphphphphphphphphphp |
15:52 |
Krock |
Notfunny.png |
15:54 |
ShadowNinja |
zsoltisawesome: Log in. |
15:54 |
Krock |
Totally%20Bored.avi |
15:55 |
ShadowNinja |
(Those error messages are quite informative...) |
15:55 |
|
Leoneof joined #minetest |
15:55 |
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Pest joined #minetest |
15:56 |
|
Calinou joined #minetest |
15:59 |
|
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15:59 |
zsoltisawesome |
http://en.wikipedia.org/wiki/Anti-acronym#Macronyms.2Fnested_acronyms |
15:59 |
|
Pest joined #minetest |
16:00 |
zsoltisawesome |
ShadowNinja: Off-topic == Trash |
16:00 |
ShadowNinja |
There's sometimes good topics there. |
16:01 |
Calinou |
/sometimes/ ;) |
16:02 |
Calinou |
hi |
16:02 |
|
Tux[Qyou] joined #minetest |
16:05 |
zsoltisawesome |
guess what! PHP Hypertext PHP Hypertext PHP Hypertext PHP Hypertext PHP Hypertext PHP Hypertext PHP Hypertext PHP Hypertext PHP Hypertext Preprocessor |
16:06 |
Krock |
What_is_funy_on_that.question.jpeg |
16:06 |
zsoltisawesome |
北京 |
16:06 |
zsoltisawesome |
thats what |
16:07 |
Krock |
a file, open it |
16:08 |
zsoltisawesome |
from #lua: <katlogic> 8 is always equal D |
16:10 |
rubenwardy |
I have little respect for people who write "title says all" in a forum topic. |
16:10 |
|
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16:11 |
|
tiemay joined #minetest |
16:11 |
Calinou |
rubenwardy, topic says all. |
16:11 |
rubenwardy |
!rainbow Calinou |
16:11 |
tiemay |
where could I find some popularity statistics for minetest? |
16:11 |
rubenwardy |
~rainbow Calinou |
16:11 |
rubenwardy |
huh. nvm |
16:12 |
Wuzzy2 |
Hi, does anyone here know any a crafting guide mod except Craft Guide, Zeg's craft guide and Craft Guide Mod Renewed? |
16:12 |
zsoltisawesome |
what the hell: "Erroneous Nickname" |
16:12 |
|
Hunterz joined #minetest |
16:12 |
zsoltisawesome |
hmm, no unicode? |
16:12 |
PenguinDad |
Wuzzy2: unified inventory has a craft guide |
16:13 |
Wuzzy2 |
sure? |
16:13 |
Wuzzy2 |
Isn’t this just a helper mod? |
16:14 |
zsoltisawesome |
./nick ȥsoltisawesome |
16:14 |
zsoltisawesome |
dont work |
16:14 |
PenguinDad |
https://github.com/minetest-technic/unified_inventory <- this has a craft guide |
16:14 |
PenguinDad |
^ Wuzzy2 |
16:15 |
zsoltisawesome |
PenguinDad: i'm going to assume you made unified inventory... |
16:15 |
PenguinDad |
lol I never touched the code |
16:15 |
PenguinDad |
+of it |
16:16 |
Wuzzy2 |
ok thx, any other mods? |
16:16 |
tiemay |
Wuzzy2: I can vouch for unified invintory |
16:17 |
zsoltisawesome |
hmm, then you recomending it makes about this much sense --------> . |
16:17 |
tiemay |
zsoltisawesome: who? |
16:17 |
zsoltisawesome |
PenguinDad |
16:18 |
Calinou |
tiemay, probably nowhere, but you can look at the server list: http://servers.minetest.net |
16:18 |
zsoltisawesome |
do.set("locale2", "hu-hu") |
16:19 |
Wuzzy2 |
Ok, I guess this means these are all crafting guide mods in existance: Zeg9's craft guide, Craft Guide, Craft Guide Mod Renewed, Unified Inventory. |
16:20 |
rubenwardy |
Which one is cornernote's |
16:21 |
zsoltisawesome |
what the hell is up with Russians and anime? |
16:21 |
tiemay |
Calinou: thanks :) |
16:22 |
Calinou |
GMC now supported unified dyes/unified bricks and stained glass |
16:23 |
zsoltisawesome |
Calinou: still postid 9001? |
16:23 |
Calinou |
going to fix cactus |
16:23 |
Calinou |
zsoltisawesome, yes, it never changes |
16:23 |
zsoltisawesome |
https://forum.minetest.net/viewtopic.php?pid=9001 |
16:23 |
zsoltisawesome |
you sure? |
16:24 |
Calinou |
https://forum.minetest.net/viewtopic.php?id=9001 |
16:24 |
Calinou |
https://forum.minetest.net/viewtopic.php?pid=9001 |
16:24 |
Calinou |
"id" is not "pid" |
16:24 |
zsoltisawesome |
meh |
16:25 |
zsoltisawesome |
"Extract the .zip, then put the "misa" directory in your Minetest's texture packs directory¹." |
16:25 |
zsoltisawesome |
misa? this is GMC... |
16:26 |
Calinou |
fixed ;) |
16:26 |
|
Tux[Qyou] joined #minetest |
16:27 |
|
Leoneof joined #minetest |
16:27 |
Calinou |
rubenwardy, "Is there a broken link to Ubuntu One in the post above? PM me!" → it'll shut down soon ;) |
16:27 |
|
seolfor left #minetest |
16:27 |
Calinou |
OpenMailBox's cloud may work, you can do public linking, but no hot linking AFAIK |
16:28 |
rubenwardy |
Calinou: that is why that notice is there :P |
16:28 |
Calinou |
(good for files, but not for images) |
16:28 |
Calinou |
(but for images/sounds/videos there's MediaCrush) |
16:28 |
rubenwardy |
I removed all my ubuntu one stuff, and moved it all to dropbox |
16:29 |
Calinou |
Dropbox works too, it even has hotlinking unlike Ubuntu One |
16:29 |
Calinou |
but privacy issues arise ;) |
16:30 |
Jordach |
what privacy |
16:30 |
|
anunakki joined #minetest |
16:30 |
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anunakki joined #minetest |
16:32 |
|
Issa2013 joined #minetest |
16:33 |
rubenwardy |
I don't really care about privacy. All the files are linked to publically on the internet |
16:33 |
* Krock |
cheated a big signature |
16:34 |
|
Pest joined #minetest |
16:35 |
PilzAdam |
nice signature: https://forum.minetest.net/profile.php?id=7731 |
16:35 |
Krock |
R.I.P |
16:35 |
Krock |
removed |
16:36 |
|
jin_xi joined #minetest |
16:36 |
Krock |
PilzAdam, it needs a feature-fix there |
16:36 |
|
rubenwardy left #minetest |
16:36 |
|
rubenwardy joined #minetest |
16:37 |
* Krock |
undid the R.I.P and the zombie is again alive |
16:37 |
|
frecel joined #minetest |
16:39 |
Krock |
my signature is just amazing |
16:40 |
Krock |
Best troll ever |
16:40 |
rubenwardy |
Krock: your signature is making me want to tick the "Hide Signatures" check box. |
16:40 |
Krock |
rubenwardy, haha do that :P |
16:40 |
PilzAdam |
your signature is making me poke Jordach to ban you |
16:41 |
Jordach |
i can just remove the offending sig |
16:41 |
Krock |
Wait..is there any sign rule? |
16:41 |
Krock |
"Maximum size 400 characters long and 4 lines high." it had space on 4 lines |
16:41 |
Jordach |
did one better |
16:41 |
Krock |
:( |
16:42 |
Jordach |
https://forum.minetest.net/profile.php?section=about&id=7731 |
16:42 |
Krock |
my lovely troll sign is gone |
16:42 |
Jordach |
i don't ban sometimes, even humiliation just works |
16:42 |
Jordach |
(in fact that'd do better than most jail time) |
16:43 |
rubenwardy |
Where is MinetestBot? |
16:43 |
Jordach |
[16:48:11] <sfan5> I'm on vacation |
16:43 |
Jordach |
[16:48:14] <sfan5> in Dresden |
16:44 |
Jordach |
no chance :P |
16:44 |
sfan5 |
I can still ssh |
16:44 |
Jordach |
fix it then |
16:45 |
sfan5 |
rubenwardy: ARE YOU FUCKING KIDDING ME? |
16:45 |
sfan5 |
[LOG]: rubenwardy calculated '2**999999999999999999999999999999999999999999999999999999999999' |
16:45 |
sfan5 |
>:( |
16:45 |
rubenwardy |
I wondered what would happen |
16:45 |
ShadowNinja |
That's easy, with GMP. |
16:46 |
ShadowNinja |
Or at least factoral(99999999999999999999999999999) is. |
16:46 |
|
MinetestBot joined #minetest |
16:48 |
rubenwardy |
Sorry, MinetestBot. Sorry sfan5 :(O |
16:48 |
* MinetestBot |
purrs |
16:49 |
* PenguinDad |
hugs MinetestBot |
16:49 |
* Krock |
meows at MinetestBot |
16:49 |
* MinetestBot |
gives PenguinDad a cookie |
16:50 |
* Krock |
waits for a cookie |
16:50 |
* PenguinDad |
omnoms the cookie |
16:50 |
* Calinou |
spawns a sand monster |
16:51 |
* Krock |
meows :pretty_kitten_begging_face: |
16:51 |
* john_minetest |
puts a kitten on MinetestBot's head |
16:51 |
* Krock |
talks in 3rd person cuz he got a minetest version with 3rd person mode. Krock leaves hisself alone. |
16:52 |
Calinou |
oh, right, third person, I keep forgetting about it |
16:52 |
Krock |
Help! I can't find me |
16:53 |
|
Shardvex joined #minetest |
16:53 |
rubenwardy |
brb |
16:53 |
|
rubenwardy left #minetest |
16:54 |
ShadowNinja |
sfan5: So that froze MinetestBot? |
16:54 |
* Krock |
wonders why the airsword is still in the "Mod Releases" forum while it's wrong frmatted |
16:54 |
sfan5 |
ShadowNinja: yes |
16:55 |
sfan5 |
don't tell me not to use eval, I know already |
16:55 |
ShadowNinja |
sfan5: Hmmm, does Python use bignum lib? That should have overflowed. |
16:55 |
ShadowNinja |
+a |
16:55 |
sfan5 |
dunno |
16:56 |
ShadowNinja |
It would probably still be a high number though. |
16:56 |
ShadowNinja |
Anyway, I'd unload !c... |
16:57 |
|
NekoGloop joined #minetest |
17:00 |
|
Leoneof joined #minetest |
17:03 |
* Jordach |
is working on a redux of https://cdn.mediacru.sh/D17sg6_PYjJV.png |
17:04 |
Calinou |
tools and the hand dig faster in Carbone now |
17:04 |
Calinou |
saves your time ;) |
17:05 |
Calinou |
(the difference is slight, except for diamond shovel and crops) |
17:05 |
Jordach |
while in BFD, it's the other way around ;) |
17:05 |
|
Mikerhinos joined #minetest |
17:05 |
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rubenwardy joined #minetest |
17:05 |
|
frecel joined #minetest |
17:06 |
Calinou |
that sucks |
17:06 |
rubenwardy |
Hi all |
17:06 |
Calinou |
valuing skill is better than valuing play time |
17:06 |
Calinou |
hi rubenwardy :) I fixed cactus in GMC |
17:06 |
rubenwardy |
Wooo! |
17:06 |
Jordach |
Calinou, when there's mobs, you better use the tools rather than fists all the while |
17:07 |
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17:09 |
Jordach |
iron tools are nearly at the same speed of mtg wooden tools |
17:10 |
* rubenwardy |
is bracing for a codeafon |
17:10 |
khonkhortisan |
I imagine a perfect, flat world, where people can build, and if they run out of space, they just worldedit their house somewhere else. |
17:10 |
Mikerhinos |
on MC hit points are indicated on tools, could be a nice feature to add |
17:11 |
rubenwardy |
khonkhortisan: lol. Like Linux's defragmentation. |
17:11 |
rubenwardy |
Make it all automatic |
17:11 |
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17:11 |
Megaf |
Hi everyone |
17:11 |
Mikerhinos |
hi |
17:11 |
Calinou |
hi Megaf |
17:11 |
Jordach |
Calinou, i prefer difficulty over having the player spoon fed |
17:12 |
khonkhortisan |
interesting. Then you'd have to use slash commands to own an area of a certain size, and you'd use something like expand x 3, the server would tell you the new position of your house. |
17:12 |
Calinou |
rubenwardy, codeafon? |
17:12 |
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17:12 |
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q66 joined #minetest |
17:12 |
rubenwardy |
That idea intrigues me, khonkhortisan |
17:12 |
Calinou |
Jordach, it's not difficulty: it's waste of time |
17:12 |
Calinou |
there is "difficult" and "time-consuming" |
17:12 |
rubenwardy |
Calinou: like Marathon, but less exercise |
17:12 |
Calinou |
khonkhortisan, I'd like to see a flat map creative server around |
17:12 |
Jordach |
Calinou, would you rather actually spend time having to do it rather than have OP tools within the first 10 minutes |
17:12 |
rubenwardy |
*codathon |
17:12 |
Calinou |
we don't have any of these currently |
17:13 |
khonkhortisan |
It wouldn't be that hard for a modder to make. Being a flat world, you'd only have two directions to locate empty space. |
17:13 |
Calinou |
digging doesn't require any skill, it's just clicking |
17:13 |
Calinou |
faster digging = less time spent clicking = some time saved = your fingers hurt less ;) |
17:13 |
khonkhortisan |
There probably wouldn't be any roads in such a system |
17:13 |
khonkhortisan |
unless you built road around the perimeter of your land |
17:13 |
Mikerhinos |
Calinou: what about a floating islands creative world ? :) |
17:13 |
Calinou |
or that |
17:14 |
rubenwardy |
That idea really intrigues me, khonkhortisan |
17:14 |
PenguinDad |
Calinou: ShadowNinja's server has a flat map and is creative |
17:14 |
Calinou |
OK |
17:14 |
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17:14 |
Jordach |
Calinou, lies, fingers don't hurt from clicking |
17:15 |
Jordach |
(BFD is more multiplayer orientated and is meant to make people work together, rather than apart) |
17:15 |
Mikerhinos |
a floating islands world with random spawn at first connection (on a random island I mean) could be interesting, in survival, so you have to do with what you have, like IRL lol |
17:15 |
Calinou |
having a teleport system helps for that (/tpa) |
17:15 |
Calinou |
I should add that ;) ServerExtended has it, but I only want the /tpa |
17:15 |
khonkhortisan |
Is there currently a way for worldedit to only work within owned area? |
17:16 |
Jordach |
4 people with iron tools is equivelant to 1 with diamond in mtg |
17:16 |
Megaf |
I'd say two people |
17:16 |
Jordach |
Megaf, remember, iron picks dig at twice the speed of stone |
17:17 |
Jordach |
(roughly, with some boosts) |
17:18 |
* Jordach |
goes to commit that |
17:20 |
khonkhortisan |
Manually moving an owned area before resizing would also be an option. |
17:22 |
Megaf |
There should be a way to protect an area around the players house |
17:23 |
Megaf |
First he build like a skeleton, then type like /protect and and area about 5 nodes larger than his house would be protected |
17:33 |
rubenwardy |
I am thinking of making a system where the world is in a grid pattern, with roads as borders. Each cell is 16x16, and when the user gets to the edge it automatically moves the plot to another place, and teleports the user. |
17:33 |
rubenwardy |
gets to the edge -> builds to the edge |
17:33 |
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17:34 |
rubenwardy |
It would be great if there were >200 people on a server (and it had no lag, of course) |
17:34 |
khonkhortisan |
They way you said that, I see an infinite loop where a 32x16 cell will continuously be teleported. |
17:34 |
khonkhortisan |
*The way |
17:35 |
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17:35 |
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q66 joined #minetest |
17:35 |
khonkhortisan |
Who does the road borders? Is that managed by the owner of the property, or is it outside the owned area, managed by the server? |
17:35 |
rubenwardy |
automatic |
17:36 |
rubenwardy |
owned by server |
17:36 |
khonkhortisan |
What if someone decides to only build in the sky, or only build underground? I assume they'd only own their cube, but take up a vertical slice for positioning purposes. |
17:37 |
Krock |
BUG! tools repair if they are in replacements = {} in a crafting recipe |
17:37 |
rubenwardy |
that is true, khonkhortisan. |
17:37 |
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17:38 |
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17:39 |
khonkhortisan |
I think a grid pattern is better than a simple defragment, just because the roads will definitely exist. |
17:39 |
linaude |
hello , hom set a server minetest on ubuntu ? |
17:41 |
rubenwardy |
The easiest thing to do would be to limit plots to +200, -200. You could make this in the city, rather than the whole map. |
17:41 |
rubenwardy |
limit plots on Y axis, that is |
17:41 |
rubenwardy |
One problem is, what if they dig down to -2000 on their plot? that is a lot to save |
17:42 |
rubenwardy |
also, what if they want to overhang into another plot / go above the city |
17:43 |
khonkhortisan |
it would be saved like normal, with the world remembering it, and a string of text for ownership. Moving it would be the hard part. |
17:43 |
rubenwardy |
yeah |
17:43 |
rubenwardy |
that is what I meant :P |
17:44 |
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17:45 |
rubenwardy |
You could use some sort of crazy compression algorithm that only exports to .we nodes that are seen. So if there is a cavern that you have dug down past, it won't be saved. The user will never know that it is their |
17:45 |
rubenwardy |
*there |
17:45 |
rubenwardy |
ooh! |
17:45 |
khonkhortisan |
With area1 wishing to expand and area2 being where it's going, area2 would be saved to file, then completely cleared, then area1 would be copied to area2, then area1 would be cleared, then filled from file with area2. |
17:45 |
rubenwardy |
If you made it so there is no caverns, you would only needs to save the positions of stuff that is not stone. |
17:46 |
khonkhortisan |
This would solve the problem of where to build so it won't get in people's way, but still close enough to be seen |
17:48 |
rubenwardy |
okay, I am starting to write this. As a test :P |
17:48 |
PenguinDad |
My new mod is incoming https://bitbucket.org/PenguinDad/freeze |
17:48 |
sfan5 |
Calinou: suggestion: https://github.com/minetest/minetest_game/pull/175 |
17:48 |
rubenwardy |
nice idea, PenguinDad. |
17:49 |
Calinou |
meh, sfan5 |
17:49 |
* khonkhortisan |
imagines a perfectionist creating a 15x15 building in a 16x16 area |
17:50 |
* zsoltisawesome |
laughs at such a thought |
17:50 |
rubenwardy |
error at player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30) |
17:50 |
rubenwardy |
I blame RBA |
17:51 |
zsoltisawesome |
i blame rubenwardy |
17:51 |
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17:51 |
zsoltisawesome |
for blaming RBA |
17:51 |
sfan5 |
rubenwardy: definitely not RBA's fault |
17:52 |
khonkhortisan |
Here's a slightly related problem to the grid system. Assuming worldedit was capable of operating only in a person's owned area, how would one upload a worldedit file to a server? |
17:53 |
rubenwardy |
You could make a web server |
17:53 |
rubenwardy |
That talks to lua |
17:53 |
BlockMen |
rubenwardy, update you engine |
17:53 |
rubenwardy |
But I did that yesterday! |
17:54 |
BlockMen |
more information about that error? |
17:54 |
rubenwardy |
typical, it is not doing it now |
17:55 |
rubenwardy |
It was something about "player" not existing |
17:55 |
rubenwardy |
or set_local_animation |
17:55 |
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17:55 |
Guy09 |
Hi guys! |
17:55 |
rubenwardy |
Hi |
17:55 |
zsoltisawesome |
ITS Guy09! |
17:56 |
BlockMen |
if anyone is interested: since minetest_game is not longer developed i will provide my future builds with this fork: https://github.com/BlockMen/minetest_next .a few pull requests of minetest_game are already included |
17:57 |
Guy09 |
Y is it i find that its only me and 2 other people yet there is a massive list of people online?! |
17:57 |
zsoltisawesome |
LOL: default_tool_waterpick |
17:57 |
zsoltisawesome |
tooth cleaner? XD |
17:57 |
Krock |
BUG! The screen stays red if a player huts me alot times in a row |
17:57 |
Guy09 |
Try reloading |
17:58 |
Guy09 |
Krock ^^ |
17:58 |
Krock |
No reload in PvP, that's like a white flag |
17:58 |
Guy09 |
Oh |
17:59 |
PenguinDad |
BlockMen: +1 |
17:59 |
rubenwardy |
back again |
17:59 |
Guy09 |
Wats the date today? |
18:00 |
rubenwardy |
"player.lua:144: attempt to call method 'set_local_animation' (a nil value)' |
18:00 |
Guy09 |
Ruben 0.0 |
18:00 |
PenguinDad |
Guy09: 2014-04-14 |
18:01 |
PenguinDad |
rubenwardy: try updating your minetest engine |
18:01 |
BlockMen |
rubenwardy, and you are sure you are using a build from current git?? |
18:01 |
Guy09 |
Then that means its under a month until my bday :D (my bday is on 10th may) |
18:01 |
BlockMen |
because its the expected error on old clients |
18:01 |
rubenwardy |
I'll update |
18:01 |
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18:02 |
zsoltisawesome |
Guy09: Good for you! I might make a day easter egg for you! |
18:02 |
Guy09 |
:) |
18:03 |
rubenwardy |
oh |
18:04 |
rubenwardy |
It is because my system restored back to an earlier date |
18:07 |
zsoltisawesome |
Sam has been PurplePeople'd! https://mediacru.sh/0YNpibRIGF5K.png |
18:09 |
PenguinDad |
zsoltisawesome: y u no use SamII? |
18:09 |
zsoltisawesome |
no response... |
18:09 |
zsoltisawesome |
idk? SamII? |
18:09 |
* BlockMen |
;P |
18:10 |
zsoltisawesome |
Sam II has hair |
18:10 |
zsoltisawesome |
hair fucking looks bad |
18:14 |
zsoltisawesome |
Jordach: does this look right? https://gist.github.com/anonymous/2edff6f287d7f9f2bc26 |
18:16 |
sfan5 |
Calinou: mods/worldedit/ is empty in carbone |
18:17 |
crazyR |
Is there anyone here that designs textures? |
18:17 |
zsoltisawesome |
crazyR: I do, but mine usually suck |
18:18 |
crazyR |
lol im looking for some jail bars, that look good :/ |
18:18 |
zsoltisawesome |
hmm |
18:19 |
MinetestBot |
GIT: sfan5 commited to minetest/minetest: Fix problem with newer MinGW runtimes d436502fa4 2014-04-14T20:09:42+02:00 http://git.io/owhyhQ |
18:19 |
PenguinDad |
BlockMen: minetest_next problem http://ix.io/bFV |
18:20 |
BlockMen |
PenguinDad, will look at that, thx |
18:21 |
Calinou |
sfan5, again? |
18:21 |
Calinou |
I reset the repo on april 11 |
18:22 |
Calinou |
delete and re-clone it |
18:22 |
sfan5 |
k |
18:23 |
Calinou |
https://dl.dropboxusercontent.com/u/82342922/misc/carbone.svg -- vector logo ;) |
18:23 |
Calinou |
(click the small one on the forum topic) |
18:26 |
Calinou |
Carbone now has automatic papyrus digging |
18:26 |
zsoltisawesome |
crazyR: bars, I can change some stuff... https://mediacru.sh/fhq_o-LnU4WR.png |
18:27 |
BlockMen |
PenguinDad, fixed |
18:27 |
sfan5 |
Calinou: still empty |
18:27 |
sfan5 |
maybe you forgot to commit some .git* files |
18:28 |
zsoltisawesome |
crazyR: or these, minecraft style: https://mediacru.sh/9cmX1z_MAs6a.png |
18:30 |
PenguinDad |
BlockMen: now I'm getting http://ix.io/bFX :/ |
18:31 |
BlockMen |
wut? why does it work for me... |
18:31 |
BlockMen |
hold on |
18:32 |
rubenwardy |
Grid map gen is working... |
18:32 |
rubenwardy |
Now for cell allocation |
18:32 |
crazyR |
second one looks good, il try them out in a min. :) |
18:32 |
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18:34 |
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18:34 |
zsoltisawesome |
crazyR: would you like some noise? https://mediacru.sh/shHmXaf-xsOd.png |
18:35 |
zsoltisawesome |
can minetest fetch the date? |
18:41 |
Calinou |
sfan5, indeed, every git repo inside another git repo doesn't seem to work |
18:42 |
sfan5 |
Calinou: use .gitmodules |
18:42 |
Jordach |
zsoltisawesome, yar |
18:42 |
sfan5 |
http://git-scm.com/book/en/Git-Tools-Submodules |
18:42 |
Calinou |
would a "git add .git" work? |
18:42 |
Calinou |
better not force everyone to use submodules |
18:42 |
sfan5 |
I don't think so |
18:42 |
sfan5 |
why not? |
18:42 |
sfan5 |
submodules are made for this purpose |
18:43 |
zsoltisawesome |
Jordach: yar what? |
18:43 |
Jordach |
zsoltisawesome, you got it right |
18:43 |
zsoltisawesome |
oh cool |
18:43 |
zsoltisawesome |
:D |
18:43 |
zsoltisawesome |
is the air texture default_air.png? |
18:44 |
Krock |
zsoltisawesome, would be an useless texture... |
18:44 |
sfan5 |
air does not have a texture |
18:44 |
zsoltisawesome |
shoot |
18:44 |
sfan5 |
if you need a transparent one make one |
18:44 |
BlockMen |
PenguinDad, ok, now. next time i should read the doc before |
18:46 |
Calinou |
:/ |
18:47 |
Calinou |
I could carpet bomb the repo again, I removed the .git of the other repos |
18:47 |
Calinou |
better not do this too often |
18:47 |
PenguinDad |
finally it works! |
18:48 |
sfan5 |
Calinou: oh, you can also preserve the history even if you recreate the repo |
18:50 |
Calinou |
how? |
18:50 |
Calinou |
well, it's not too important |
18:50 |
Calinou |
no huge changes were made |
18:52 |
Calinou |
done ;) |
18:52 |
Calinou |
and now it works |
18:52 |
zsoltisawesome |
can I do drawtype = "airlike"? |
18:52 |
Calinou |
heh, sub-directories can have README.md too, it's rendered |
18:53 |
Calinou |
zsoltisawesome, it'll be invisible, and can have a all-or-nothing collision |
18:53 |
Calinou |
if you want partial collision, use nodebox with an invisible texture |
18:53 |
zsoltisawesome |
i want an almost transparent textured block that you can go though |
18:54 |
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18:54 |
zsoltisawesome |
what drawtypes are there? |
18:55 |
sfan5 |
zsoltisawesome: read the fucking devwiki before you ask |
18:55 |
zsoltisawesome |
:/ |
18:55 |
PenguinDad |
Calinou: that's because it's .md you could put derp.md there and it would get rendered |
18:55 |
PenguinDad |
!rtfm zsoltisawesome |
18:55 |
MinetestBot |
zsoltisawesome, someone thinks you should read the manual. The wiki for dev related questions is at http://dev.minetest.net , the regular wiki is at http://wiki.minetest.net. |
18:55 |
zsoltisawesome |
sfan5: people are supposed to be a little helpful |
18:55 |
sfan5 |
!questions zsoltisawesome |
18:55 |
MinetestBot |
zsoltisawesome, someone thinks that your question is inaccurate or doesn't follow the guidelines. Read here how to make it right: http://catb.org/~esr/faqs/smart-questions.html |
18:56 |
sfan5 |
read both |
18:56 |
Krock |
AHHAHAH |
18:56 |
zsoltisawesome |
umm, smart-questions.html is a little too long for a normal person to read |
18:57 |
sfan5 |
no |
18:57 |
zsoltisawesome |
my scrollbar is like a fucking pixel |
18:57 |
zsoltisawesome |
its too big |
18:58 |
PenguinDad |
zsoltisawesome: your screen is too small :p |
18:58 |
zsoltisawesome |
1280X1024 is too small? |
18:59 |
sfan5 |
yes |
18:59 |
sfan5 |
buy a 4K monitor |
18:59 |
PenguinDad |
1920*1080 is barely enough for me ;) |
18:59 |
sfan5 |
really cheap |
18:59 |
zsoltisawesome |
sfan5: $5 cheap? |
18:59 |
sfan5 |
wut |
19:00 |
zsoltisawesome |
that is my yearly income |
19:00 |
Krock |
http://catb.org/~esr/faqs/smart-questions.html#idp54158496 |
19:00 |
Krock |
NOOOO |
19:00 |
zsoltisawesome |
LOL |
19:00 |
Calinou |
<zsoltisawesome> i want an almost transparent textured block that you can go though |
19:01 |
Krock |
I hate that site |
19:01 |
Calinou |
there is alpha, yeah |
19:01 |
Calinou |
see stained_glass |
19:01 |
zsoltisawesome |
Krock: working on the water tools |
19:01 |
Calinou |
PenguinDad, I mean, it gets automatically rendered |
19:01 |
Krock |
zsoltisawesome, ok |
19:01 |
Calinou |
at the bottom of the page |
19:02 |
zsoltisawesome |
Calinou: link pl0x |
19:02 |
PenguinDad |
oh you mean that |
19:02 |
Krock |
Help! minetest compile not work //ignore smart questions |
19:02 |
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19:03 |
Sokomine |
hi |
19:03 |
PenguinDad |
hi Sokomine |
19:03 |
* Krock |
greets |
19:03 |
Sokomine |
does anyone here know how making glass connect to each other worked? afaik there was a mod/option for the blocks that did it? |
19:03 |
Sokomine |
i just can't find it :-( |
19:03 |
Jordach |
framed glass |
19:04 |
Jordach |
go look for it in the technic mod |
19:04 |
Krock |
connected_textures |
19:05 |
zsoltisawesome |
drawtype = "glasslike_framed" |
19:05 |
Calinou |
zsoltisawesome, https://forum.minetest.net/viewtopic.php?id=4904 :) |
19:05 |
Calinou |
no, it's not that |
19:05 |
Calinou |
glasslike_framed creates "connected" glass |
19:06 |
Sokomine |
ah. thank you. found it. unfortionately, it will not work the way i hoped |
19:07 |
Sokomine |
(can't combine two drawtypes) |
19:09 |
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19:09 |
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19:10 |
rubenwardy |
Okay |
19:10 |
rubenwardy |
khonkhortisan: quick allocation has been implemented (allocates a plot to a player with out moving any other plots) |
19:13 |
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19:14 |
rubenwardy |
khonkhortisan: https://gist.github.com/rubenwardy/4543de8adef215f97ba0 |
19:14 |
rubenwardy |
Crazy algorithm |
19:15 |
rubenwardy |
!title |
19:15 |
MinetestBot |
rubenwardy: Quick allocation for Utopia mod |
19:16 |
rubenwardy |
That code searches in a spiral pattern for a free space |
19:19 |
zsoltisawesome |
what did i do wrong? https://gist.github.com/anonymous/10675741 |
19:20 |
PenguinDad |
zsoltisawesome: is that in a seperate mod? |
19:20 |
zsoltisawesome |
no, default |
19:21 |
zsoltisawesome |
seperate game though |
19:21 |
zsoltisawesome |
when I stick me head in its pitch black |
19:25 |
Calinou |
lol: https://forum.minetest.net/viewtopic.php?pid=137729#p137729 |
19:25 |
Calinou |
celedron |
19:25 |
sfan5 |
:DD |
19:27 |
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19:29 |
Calinou |
bye, night |
19:29 |
|
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19:29 |
BlockMen |
bye |
19:31 |
Krock |
bye. |
19:37 |
|
AnFiadhChu joined #minetest |
19:42 |
AnFiadhChu |
Goodbye |
19:42 |
|
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19:43 |
Krock |
"Since minetest_game is not longer developed anymore" what?? I though it is |
19:45 |
sfan5 |
not really |
19:50 |
Krock |
fine, tomorrow I'll make some pull requests with my modified minetest_game codes :3 |
19:59 |
Sokomine |
it's difficult to convince pilzadam to include anything. perhaps we all have complained too much... |
20:00 |
PilzAdam |
why does everyone think that I decide what goes into minetest_game :-/ |
20:03 |
PenguinDad |
Sokomine: have you seen this? https://bitbucket.org/PenguinDad/freeze/ |
20:11 |
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20:20 |
BlockMen |
ShadowNinja, PilzAdam is right, celeron55 thinks "the same" about minetest_game |
20:22 |
PilzAdam |
lol https://forum.minetest.net/viewtopic.php?pid=137738#p137738 |
20:22 |
ShadowNinja |
BlockMen: Hmmm? |
20:22 |
PilzAdam |
someone should rename the thread into "Post your ad here" |
20:23 |
ShadowNinja |
BlockMen: BTW, progress on the style? |
20:24 |
BlockMen |
ShadowNinja, http://irc.minetest.ru/minetest/2014-04-14#i_3649794 |
20:24 |
BlockMen |
and will do this week somewhen |
20:25 |
PilzAdam |
BlockMen, Sokomine != ShadowNinja |
20:25 |
BlockMen |
ouups... |
20:25 |
BlockMen |
sorry ShadowNinja |
20:26 |
PilzAdam |
https://github.com/minetest/minetest/issues/1225 red screen of death |
20:28 |
* BlockMen |
thinks PilzAdam prefers BSoD |
20:29 |
PenguinDad |
!rainbow Screen of Death |
20:29 |
MinetestBot |
4S4c4r7e7e7n8 8o8f3 3D3eath |
20:29 |
BlockMen |
^ gay OS? |
20:29 |
ShadowNinja |
Ah. |
20:30 |
PenguinDad |
BlockMen: Justin Bieber Linux :p |
20:31 |
* BlockMen |
hides |
20:31 |
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20:32 |
* Shardvex |
hugs his Windows XP computer one last time before putting it in the dumpster. He tries his best not to cry, but the tears come. Without looking back, he forces himself to walk away... |
20:35 |
BlockMen |
gd night everyone |
20:36 |
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20:36 |
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20:39 |
* Shardvex |
hugs his Windows XP computer one last time before putting it in the dumpster. He tries his best not to cry, but the tears come. Without looking back, he forces himself to walk away... |
20:40 |
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20:49 |
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20:51 |
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20:51 |
alistair_ |
hello |
20:52 |
alistair_ |
i've just created a minetest server : irule.de : 30000 |
20:57 |
PenguinDad |
you rule? ;) |
21:01 |
proller |
if you want to show your server to others- use server_announce = 1 |
21:06 |
alistair_ |
server_announce = 1 irule.de : 30000 |
21:06 |
proller |
in confin |
21:07 |
proller |
config |
21:11 |
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21:13 |
PenguinDad |
ShadowNinja: how do I compile the IRC mod with clang? |
21:21 |
ShadowNinja |
PenguinDad: One minute... |
21:21 |
zsoltisawesome |
LOL Patent 9001: http://www.google.com/patents/US9001 |
21:26 |
zsoltisawesome |
latest approved patent: http://www.google.com/patents/US8689361 |
21:28 |
ShadowNinja |
PenguinDad: Add http://pastebin.ubuntu.com/7252025/ after Environment() in SConstruct. Note that clang makes an extra warning and therefore will fail to compile. |
21:32 |
zsoltisawesome |
Devs: https://github.com/minetest/minetest/pull/1217 |
21:34 |
PenguinDad |
after removing the -Werror it compiles with clang \o/ |
21:41 |
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22:02 |
crazyR |
is it possible to clone another node without writing the node over again in a new mod. |
22:32 |
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22:40 |
PilzAdam |
crazyR, read the definition from minetest.registered_nodes["nodename"] |
22:47 |
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23:06 |
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23:24 |
PilzAdam |
john_minetest, lectures start next tuesday |
23:26 |
PilzAdam |
there is a problem in that plan |
23:26 |
PilzAdam |
apple t-shirts are waaaaay to expensive |
23:28 |
PilzAdam |
some of them will sell the t-shirt for alcohol |
23:29 |
* PilzAdam |
flips john_minetest's brain |
23:30 |
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23:30 |
PilzAdam |
then we will just nuke the sun |
23:32 |
PilzAdam |
then we will have to wait for the one |
23:32 |
TheCephalopod |
Hehehe! |
23:32 |
PilzAdam |
oh no! |
23:32 |
PilzAdam |
its a spy! |
23:32 |
PilzAdam |
and I have revealed all our plans! |
23:32 |
* TheCephalopod |
wobbles away |
23:33 |
TheCephalopod |
Mah-bwah-bwah! Your fate is sealed! The darkness has come and while it comes I go to join it. |
23:33 |
* TheCephalopod |
disappears in the distance. |
23:35 |
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