Time Nick Message 01:18 linuxjunkie hello I just installed minetest 0.4.9 on Linux 3.11.10-7-default openSUSE 13.1 (Bottle) (x86_64) KDE 4.11.5 01:18 linuxjunkie im having difficulty setting up a single player world 01:20 PilzAdam linuxjunkie, whats the problem? 01:20 linuxjunkie the console gives errrors and iccmp in pngs being wrong 01:20 linuxjunkie and cant found sounds directory 01:20 PilzAdam can you pastebin the errors? 01:20 linuxjunkie also it cant find heart.png 01:20 linuxjunkie yes ill do that 01:29 linuxjunkie http://pastebin.com/Xceq80f6 01:30 PilzAdam there seems to be nothing unusual about that log 01:30 linuxjunkie hmm 01:30 linuxjunkie ok 01:30 PilzAdam its normal shutting down of a singleplayer game 01:32 linuxjunkie hmm ok 01:33 linuxjunkie well thanks for taking a look 01:33 linuxjunkie the lack of sound files is normal? 01:34 PilzAdam yes 01:34 PilzAdam it just checks if one of these files is present so it can be played as background music in the main menu 01:34 PilzAdam and there is no such sound by default 01:34 linuxjunkie oh ok 01:34 linuxjunkie what about the heart.png? 01:35 linuxjunkie if i try the build mode it makes a 1 block wide world 01:35 linuxjunkie which i cant seem to do much in 01:35 PilzAdam can you take a screenshot? 01:35 linuxjunkie sure hold 01:41 linuxjunkie send PilzAdam file:///home/zachstuart/Desktop/snapshot1.png 01:42 linuxjunkie that failed 01:42 linuxjunkie lol 01:42 PilzAdam use imgur.com 01:43 linuxjunkie http://imgur.com/EV5zsPb 01:43 PilzAdam how have you installed minetest? 01:44 linuxjunkie using opensuse package manager 01:44 linuxjunkie via the official repository 01:44 PilzAdam what game have you selected in the mainmenu? 01:44 linuxjunkie build 01:44 PilzAdam that game is old and unsupported 01:44 linuxjunkie ahh ok 01:44 PilzAdam use "minetest" 01:45 linuxjunkie ok 01:45 PilzAdam or minetest_game 01:45 linuxjunkie ok ill try that 01:45 PilzAdam and "build" "survival" and "common" should be removed from the package 01:45 PilzAdam poke your package maintainer 01:46 linuxjunkie well it might have more impact if it comes from a developer of minetest 01:47 PilzAdam you can link to the logs of this discussion 01:48 linuxjunkie http://pastebin.com/TVMLsLki 01:48 linuxjunkie ok 01:48 linuxjunkie goes and pesters opensusue repository maintainers 01:49 PilzAdam whats that new log? its still the "build" game 01:52 linuxjunkie yeah thats the build 01:52 linuxjunkie the other one was for minetest 01:53 linuxjunkie but incomplete since i set all the console output settings and it filled to nearly a meg lol 01:59 PilzAdam bye 07:37 JamesTait Good morning all! Happy Monday, and happy Look Up at the Sky Day! :-D 07:46 Mikerhinos hi 07:46 Krock hi 07:53 sfan5 fuck yeah! 07:53 sfan5 mingw32 compiled! 07:55 daspork nice 07:58 Krock wut? compiled a compiler? 09:39 crazyR wondering if anyone could help me figure out whats gone wrong: server crashing - seemed random. so i added a bit of code in misc.lua (if time == nil or func == nil then minetest.log("ERROR", "invalid minetest.after call by "..minetest.get_current_modname()) end) and finially got some info as to what mod was causing it.... lokking at the logs its the landrush mod. but ive checked it out and found nothing out of the ordinary https://gist.gith 09:39 crazyR ub.com/crazyR14/6406c1daa285d5bf1eb1 09:39 crazyR erm sorry for the essay lol 09:44 PenguinDad crazyR: try to get the error on latest master without your changes to misc.lua 09:45 crazyR the only change is in protection ->> name == 'deployer' on line 5 09:48 crazyR https://github.com/crazyR14/landrush <-- thats what on my server 09:49 crazyR forked from brendan 09:49 crazyR *brandon 09:55 PenguinDad crazyR: I need the contents of the misc.lua on your server 09:56 crazyR https://github.com/crazyR14/minetest/blob/master/builtin/misc.lua 10:03 PenguinDad crazyR: your minetest.after should look like this http://sprunge.us/BfHV 10:04 PenguinDad then try to reproduce the error 10:04 crazyR ahh thanks. 10:13 crazyR PenguinDad: yep same results crash when autoban come into force 10:13 PenguinDad is the output different? 10:14 crazyR https://gist.github.com/crazyR14/d283875bddc6bf25eafb <-- 10:14 crazyR not much diffrent 10:57 crazyR PenguinDad: think im going to replace the autoban with a function to remove interactive privs 10:59 Krock crazyR, add a jail 11:00 crazyR hmm gd point. then auto jail them lol 11:05 reactor гДХБЮПСИРЕ! 11:25 Krock why is the screen not freezing anymore after timing out? 11:26 reactor that'd be a good idea to kick the player out of the game in that case, or offer to save the world in a file 12:24 crazyR Krock: is this the jail mod your refering to: https://github.com/TheZenKitteh/minetest-jail 12:24 Krock any. 12:25 crazyR if i use that one il have to put the commands into a function that can be used by other mods. easy enough todo i think lol 12:26 crazyR also how could a make command that would set the jail co-ords. so i dont need to define them 12:26 crazyR i resume it would be done via a text file? 12:40 Krock just hard-code them in 12:41 crazyR in php to define a default value in a function we use function alpha($foo = "bar") does it work like that with lua ie could i do function modname.alpha(foo = "bar") 12:41 kaeza crazyR, use the config file 12:42 kaeza crazyR, no, but unspecified values are pased as `nil' 12:42 crazyR brill 12:42 crazyR thanks 12:42 kaeza so function foo(bar) if bar ~= nil then --[[ Bar was specified ]] end 12:42 kaeza +end 13:13 PilzAdam Hello everyone! 13:14 PenguinDad hi PilzAdam 13:14 * Jordach on programming tools for BFD; -- steel tool crafts (fuck me, i'm tired of this repetitive shit when it comes to working on tools. 13:15 kaeza Jordach, for loops are your friends :) 13:15 Jordach oh fuck that 13:16 Jordach i am probably the most aggressive mod dev here 13:20 kaeza you are one grumpy old man 13:20 Krock a grumpy and aggressive old man 13:21 PilzAdam the problem is that he is young, though 13:21 PilzAdam I dont even wanna know how grumpy he will be when hes old 13:22 Krock lol 13:22 reactor if grumpiness is an exponent of age, we're fucked 13:28 junion_ hello 13:28 junion_ I've just added bow mod , but i don't know how to shot an arrow 13:30 Shardvex "if microsoft shit in a box people would buy it" <--LOL 13:30 Krock I'm sure there's an explanation in the mods' topic 13:30 reactor Shardvex: :D 13:31 reactor Shardvex: same applies to commodity computer manufactureres. 13:31 reactor No one cares about quality, so there is no quality. 13:31 Jordach also https://cdn.mediacru.sh/mtPzHEQWKmpp.png 13:43 Jordach hey john boy 13:46 PenguinDad hello john_ponytest ;) 13:47 Krock omg -^ 13:48 zsoltisawesome hey all! how would I make an ore generate very very scarcely? 13:48 zsoltisawesome in mapgen.lua 13:49 Jordach zsoltisawesome, hmm 13:49 Jordach look at diamonds ore def 13:50 zsoltisawesome how hard is it to find diamonds? 13:50 zsoltisawesome btw, what the heck does this mean? clust_scarcity = 15*15*15 13:50 PenguinDad not as hard as finding nyan cats or mese blocks 13:51 Jordach https://gist.github.com/Jordach/0428331c87427026459c 13:51 Jordach zsoltisawesome, it means in a 15^3 area, there might be x many diamonds 13:51 Jordach clust_num_ores is how many clusters of diamonds that may spawn 13:51 Jordach while clust_size is how many ores *will* spawn 13:52 zsoltisawesome so 20^3 would make it harded to spawn? 13:52 Jordach more than likely 13:52 Jordach my gist has that done for you 13:52 zsoltisawesome thanks 13:52 crazyR could someone have a quick look at this and make sure i have the functions sytax correct? 13:53 Jordach zsoltisawesome, i'm exploring Mapgen V7, i'm highly more than likely going to find something for that 13:54 zsoltisawesome yay for rare 13:55 Jordach anyways, TF2 time methinks 13:55 zsoltisawesome im assuming y = 0 is ground level? 13:55 kaeza crazyR, look at what? 13:56 crazyR sorry Kaeza. Im not with it today lol https://github.com/crazyR14/minetest-jail/blob/master/init.lua 13:57 Jordach zsoltisawesome, height_min is the lowest point it will generate at, while height_max is the highest point 13:57 zsoltisawesome is y = 0 ground level? 13:58 zsoltisawesome answered my own question :D 14:00 kaeza crazyR, only thing I see is that line 11 should be local releasepos = minetest.string_to_pos(minetest.setting_get("static_spawnpoint")) 14:00 kaeza oh, and line 18; drop the "local" 14:01 zsoltisawesome http://www.mozilla.org/en-US/book/ 14:01 kaeza ...did I write that thing...? 14:02 crazyR what jail? think so, or so it says lol 14:02 zsoltisawesome hmm... 14:03 zsoltisawesome premise of dirt being super rare? 14:04 kaeza crazyR, also, move do_teleport to just after players_in_jail 14:08 zsoltisawesome https://mediacru.sh/uu2ITcydSCdM.png 14:09 crazyR thanks, if i use minetest.setting_set("jail_spawn", co-ords here) and minetest.setting_get("jail_spawn") i could create a chat function for it couldnt it? 14:09 crazyR use the function that gets the player posision with it 14:10 Krock crazy,howabout revoking or granting privileges instead of trying to store that all in a file? 14:12 crazyR thats what i was going to do. you suggested the jail mod, now everyone likes the idea so i have to do it lol 14:12 Krock ask me and I'll provide you my jail mod 14:12 zsoltisawesome i bet nobody looked at my amazing fake dirt 14:12 reactor Minetest jails. When FreeBSD jails is not enough. 14:13 Krock zsoltisawesome, which dirt? 14:13 zsoltisawesome https://mediacru.sh/uu2ITcydSCdM.png 14:13 Krock uh 14:13 Krock looks interesting 14:13 zsoltisawesome its for my strange idea game 14:14 zsoltisawesome making dirt blocks rarer then most everything... 14:14 crazyR Krock: im gunna finish what i started(call it a learning curve) then if you dont mind i will kindly ask for you jail mod :) 14:14 zsoltisawesome and the ability to craft dirt tools 14:14 Krock ok 14:14 Krock zsoltisawesome, since when is dirt stable? 14:15 zsoltisawesome hmm? 14:15 zsoltisawesome dirt tools have one use 14:15 zsoltisawesome i dont have them drawn yet :/ 14:16 zsoltisawesome Krock: realism in a game? please... 14:16 Krock plz add water tools too 14:16 Krock lava tools alreadyexist..sadly 14:16 kaeza https://forum.minetest.net/viewtopic.php?id=4129 14:16 zsoltisawesome water tools? 14:17 Krock why not? 14:17 kaeza AIR SWORD! 14:17 zsoltisawesome lol! 14:17 Krock air for the win! 14:17 Krock ignore pickaxe 14:17 zsoltisawesome compressed air sword! 14:18 kaeza (the mod was deleted sadly ;( ) 14:18 reactor air chainsaw 14:18 Krock dude, the ignre pickaxe is the new hit 14:18 PilzAdam AIR SWORD! 14:18 Krock *ignore 14:18 reactor Has anyone ever made a rat shovel? 14:18 zsoltisawesome Krock: you kidding, or do you really want water tools? 14:18 zsoltisawesome no 14:18 zsoltisawesome XD 14:18 kaeza reactor, where do you put the handle...? 14:19 zsoltisawesome in the rat 14:19 Krock zsoltisawesome, sure, if dirt, then also water and ignore and air! 14:19 zsoltisawesome violent 14:19 reactor kaeza: trial and failure 14:19 zsoltisawesome ignore? not knows 14:19 reactor zsoltisawesome: /giveme ignore 14:19 zsoltisawesome ok 14:19 Krock minetest.registered_nodes["ignore"] that one 14:20 zsoltisawesome lol its very ignorant :D 14:20 zsoltisawesome it wont let me place it 14:22 zsoltisawesome i can do water and air Krock, but IDK about ignore... 14:22 Krock don't need to, there's enough around you 14:22 Krock justfly enough fast in unloaded area and you find tons of ignore 14:22 PilzAdam ignore is the most common node in any Minetest world 14:22 Krock --^ 14:22 kaeza ignore is the new missingno 14:23 zsoltisawesome oh 14:23 zsoltisawesome gotcha! 14:24 Krock could someone make an image for an air-bucket? I wanna add that texture and publish the unmodified codes on themtforums. 14:24 Krock *the|||mt|||forums 14:25 zsoltisawesome add texture to what? 14:25 reactor There is also wool axe. 14:25 zsoltisawesome XD 14:25 kaeza https://dl.dropboxusercontent.com/u/100008207/air_bucket.png 14:25 Krock reactor, link? 14:25 reactor Krock: http://испытания.рф 14:25 zsoltisawesome lol its doesn't exist!!!!! 14:25 Krock kaeza, but where's the bucket? 14:26 kaeza Krock, it's there, don't you see it? 14:26 Krock reactor: it opened a new window... nothing else lol 14:26 zsoltisawesome I see it!! 14:26 Krock hmm i see the air but not the bucket 14:27 zsoltisawesome Krock: look closely... 14:27 * Krock scrolls in to2000% 14:27 Krock oh. there's it 14:27 zsoltisawesome image a bucket 14:27 zsoltisawesome lol 14:27 PilzAdam D: kaeza, where is the airsword topic? https://forum.minetest.net/viewtopic.php?id=3281 14:27 Krock "Bad request. The link you followed is incorrect or outdated." 14:27 kaeza PilzAdam, "Bad request. The link you followed is incorrect or outdated." 14:27 PilzAdam no shit 14:27 kaeza it wasn't even trashed, but deleted directly 14:28 kaeza DDD: 14:28 PilzAdam we should recreate it 14:28 PilzAdam who was the original author? 14:28 kaeza cn 14:28 zsoltisawesome what did the airsword do? 14:29 Krock the sword burned up and air stayed 14:29 crazyR https://github.com/crazyR14/minetest-jail/blob/master/init.lua <-- added jail_set chat command: Any chance you could check it out please Kaeza, let me know if i made any mistakes 14:30 zsoltisawesome so you had a way to aquire air? 14:30 kaeza minetest.setting_set("jail_spawn", minetest.pos_to_string(player:getpos())) 14:30 kaeza crazyR, ^ 14:30 Krock crazyR, at line 15 and below it teleports EVERY palyer which is ALREADY in jail again into jail 14:30 kaeza Krock, https://github.com/crazyR14/minetest-jail/blob/master/init.lua#L50 14:31 kaeza oh nvm 14:31 Krock ... 14:31 kaeza well, would be better with attached entities, but meh 14:31 Krock gonna grab my codes now... 14:32 reactor Wool axe is a safe alternative to other axen. 14:32 reactor You can't hurt yourself or others with it. 14:32 crazyR kaeza, sorry i presumed they were already returned as a pos not a string :/ thanks for the headsup 14:32 * kaeza should also release internet explorer mod 14:33 zsoltisawesome kaeza: via luasocket? :P 14:33 kaeza http://pastebin.com/0AxTtzuj 14:33 PenguinDad how do I make an invisible entity without a selection box? 14:33 zsoltisawesome BTW how would you integrate luasocket into MT 14:34 kaeza PenguinDad, make the sel box size 0 14:34 kaeza selectionbox = { 0, 0, 0, 0, 0, 0 } 14:35 kaeza +_ 14:35 zsoltisawesome LEL: http://i.imgur.com/Pkr86tm.jpg 14:37 zsoltisawesome LuaSocket + MT, anyone? 14:39 PilzAdam https://forum.minetest.net/viewtopic.php?id=9062 14:41 kaeza zsoltisawesome, wiki mod + 14:41 kaeza err 14:41 kaeza + lua socket = win 14:42 kaeza happy coding :) 14:42 luizrpgluiz hi 14:42 kaeza hi 14:42 luizrpgluiz how are you? 14:43 Krock crazyR, https://gist.github.com/SmallJoker/0bfddbd1b9616572e964 14:44 reactor How about BigJoker? 14:44 Krock I was young and dumb when I selected that name 14:45 reactor Same applies to mine. 14:45 Krock Is krock better than smalljoker? just wonder 14:46 PilzAdam SmallKrockJoker 14:46 PilzAdam you can change your github name once 14:46 Krock and i should change it into your suggestedname? :P 14:47 zsoltisawesome K-Rock 14:47 zsoltisawesome :P 14:47 PenguinDad Krock: suggestedname isn't a good name :p 14:47 zsoltisawesome Krock: https://mediacru.sh/2KZqdg0h477J.png 14:47 Krock *suggested ||| name 14:48 Krock zsoltisawesome, can't see the ater pickaxe 14:48 Krock *water pickaxe 14:48 zsoltisawesome compressed water 14:48 zsoltisawesome im getting there... 14:48 Krock uh interesting 14:48 zsoltisawesome lol 14:48 Krock cuz you can't compress water 14:48 Krock :) 14:48 zsoltisawesome its breakable but walkable = false 14:49 zsoltisawesome Krock: Krock: realism in a game? please... 14:49 zsoltisawesome :P 14:49 zsoltisawesome just having a grand old time 14:49 Krock register it as liquid and make some dirt generator if compressed and normal water punch each other 14:50 Krock or better: nyan cats 14:50 zsoltisawesome that would be cool 14:50 Krock free nyan is always cool 14:51 zsoltisawesome freeish compressed water shall be very rare 14:51 zsoltisawesome but you will find random nyan cats in the ocean XD 14:55 * Krock has a lachflash 14:57 zsoltisawesome Krock: https://mediacru.sh/BCwmAVassnkO 14:57 zsoltisawesome Compressed water house, a little render buggy... 14:57 Krock it's still not a liquid... 14:59 zsoltisawesome i wanted build a house then see it die 14:59 Krock ok 14:59 Krock already downloaded the new air sword mod? 14:59 Krock it's amazing 15:01 Krock kaeza, please move back PilzAdam's new mod, it's wrongly formatted 15:02 Krock https://www.youtube.com/watch?v=oHg5SJYRHA0 " 15:02 Krock Dieses Video ist in deinem Land nicht verfügbar. 15:02 Krock Das tut uns leid." WTF? 15:03 Krock damn you, youtube 15:04 Jordach https://cdn.mediacru.sh/YKu-gabjZeck.png 15:04 Jordach thank fuck ;) 15:05 Krock ... 15:05 Krock youtube is dumb 15:06 Krock wait...youtube just rickrolled me? 15:07 zsoltisawesome lol 15:07 zsoltisawesome Krock: now flows! https://mediacru.sh/QQo309Un4FW2 15:08 zsoltisawesome all over me that is 15:08 Krock :D 15:08 PenguinDad Krock: that rick should stop rolling 15:08 zsoltisawesome 😍 15:08 Krock PenguinDad, it's nice to listen him "Never give you up... lalala" 15:11 zsoltisawesome Hi Taoki[laptop]! 15:11 zsoltisawesome 😁 15:11 Taoki[laptop] hi 15:12 Jordach >:D 15:12 Krock how? 15:13 Jordach Taoki[laptop], btw, did you edit the model's anims by chance 15:16 Jordach fuck sakes ISP, they confuse MB with MiB 15:16 Jordach https://mediacru.sh/CTJMuxeiiAmV 15:20 zsoltisawesome µTorrent? 15:20 seolfor is here somebody who can help me with cmake configuration ? 15:21 seolfor ofcourse im talking abount making minetest 15:21 Krock seolfor, linux or windows? 15:22 seolfor windows 15:22 PenguinDad Krock: windows 15:22 Krock seolfor, then goto forum.minetest.net and download the newest build there it's uselessto waste soo much time to compile it 15:22 seolfor i got all dependences.. but i can't point FreeText lib path 15:23 PenguinDad Krock: so BlockMen is wasting time? 15:23 seolfor Krock, hahah but i want to contribute as deverloper so i have to compile it my self :p 15:23 Krock PenguinDad, he had alot to do to get it working I guess 15:24 Krock seolfor, BlockMenn or PilzAdam might help you, I gave up trying 15:25 seolfor ah ok thx Krock - but im co close ;] only thing i can't link is founts and this freetext 15:25 PenguinDad Can I remove an entity when I only know its position? 15:26 Krock seolfor, as much I know aren'tall competents needed to get it running 15:26 Krock *aren't all 15:26 Krock PenguinDad, check for objects around (your_pos, 0.5) 15:26 seolfor yep i made it runable arleady but .. i wana them all :p 15:27 Krock Chunk must be active 15:27 BlockMen yep, all wasted time :P 15:27 BlockMen (building under win) 15:28 Jordach BlockMen, where's that 64bit build ;) 15:28 * Krock recommends TeamViewer 15:28 seolfor BlockMen, even you ? :p 15:28 Jordach (i wouldn't mind even one rarely) 15:28 * Jordach sits there on steam waiting for Borderlands 2 to finish up 15:28 * Krock knows, TeamViewer.com is perfect for windows and such helping hings 15:28 Jordach suddenly: cmd 15:28 seolfor btw i found the problem CMake-gui is not showing all variables form cmake file 15:29 BlockMen Jordach, "Soon (tm)" ;P 15:32 Jordach this is never going to be filled at my rate 15:32 Jordach https://mediacru.sh/AyNcB8Mr2-Fd 15:33 * Krock is happy with his 1x150GB 15:33 Krock *2x 15:33 Jordach OldSkool 15:33 Krock yup 15:34 Krock half of it is already filled 15:34 Krock wow. 15:34 Jordach i remember being stuck with one of those 15:34 rubenwardy Hi all! 15:34 Krock should I feed the troll? :P 15:34 Krock hi rubenwardy 15:34 rubenwardy Hi ya 15:34 Jordach rubenwardy, https://cdn.mediacru.sh/37RqyZLkkoDV.png 15:34 Jordach winning :P 15:35 Krock win with game over 15:35 rubenwardy congrats 15:35 rubenwardy I only get to 256 15:35 Jordach me and my sister started a war with score 15:35 Jordach dominated by 10,000 :P 15:36 Krock Jordach.Task.Add(Jordach.Read("https://forum.minetest.net/viewtopic.php?pid=137624#p137624")) 15:42 Jordach already read 15:42 Krock ok. 15:46 zsoltisawesome I Like Pie 15:47 Krock I like fresh cookies. 15:47 zsoltisawesome mmmmm 15:47 zsoltisawesome i'm gonna ask my mom to make some :D 15:47 Krock No matter if self clicked, backed from a grandmother or imported per spaceship 15:48 * Krock refers to cookie clicker 15:48 zsoltisawesome Krock: +1 15:48 zsoltisawesome i would play that all day 15:49 Krock ^^ 15:50 zsoltisawesome Krock: "Bad request. The link you followed is incorrect or outdated." 15:50 Krock too bad. 15:52 zsoltisawesome File.phphphphphphphphphphphphp 15:52 Krock Notfunny.png 15:54 ShadowNinja zsoltisawesome: Log in. 15:54 Krock Totally%20Bored.avi 15:55 ShadowNinja (Those error messages are quite informative...) 15:59 zsoltisawesome http://en.wikipedia.org/wiki/Anti-acronym#Macronyms.2Fnested_acronyms 16:00 zsoltisawesome ShadowNinja: Off-topic == Trash 16:00 ShadowNinja There's sometimes good topics there. 16:01 Calinou /sometimes/ ;) 16:02 Calinou hi 16:05 zsoltisawesome guess what! PHP Hypertext PHP Hypertext PHP Hypertext PHP Hypertext PHP Hypertext PHP Hypertext PHP Hypertext PHP Hypertext PHP Hypertext Preprocessor 16:06 Krock What_is_funy_on_that.question.jpeg 16:06 zsoltisawesome 北京 16:06 zsoltisawesome thats what 16:07 Krock a file, open it 16:08 zsoltisawesome from #lua: 8 is always equal D 16:10 rubenwardy I have little respect for people who write "title says all" in a forum topic. 16:11 Calinou rubenwardy, topic says all. 16:11 rubenwardy !rainbow Calinou 16:11 tiemay where could I find some popularity statistics for minetest? 16:11 rubenwardy ~rainbow Calinou 16:11 rubenwardy huh. nvm 16:12 Wuzzy2 Hi, does anyone here know any a crafting guide mod except Craft Guide, Zeg's craft guide and Craft Guide Mod Renewed? 16:12 zsoltisawesome what the hell: "Erroneous Nickname" 16:12 zsoltisawesome hmm, no unicode? 16:12 PenguinDad Wuzzy2: unified inventory has a craft guide 16:13 Wuzzy2 sure? 16:13 Wuzzy2 Isn’t this just a helper mod? 16:14 zsoltisawesome ./nick ȥsoltisawesome 16:14 zsoltisawesome dont work 16:14 PenguinDad https://github.com/minetest-technic/unified_inventory <- this has a craft guide 16:14 PenguinDad ^ Wuzzy2 16:15 zsoltisawesome PenguinDad: i'm going to assume you made unified inventory... 16:15 PenguinDad lol I never touched the code 16:15 PenguinDad +of it 16:16 Wuzzy2 ok thx, any other mods? 16:16 tiemay Wuzzy2: I can vouch for unified invintory 16:17 zsoltisawesome hmm, then you recomending it makes about this much sense --------> . 16:17 tiemay zsoltisawesome: who? 16:17 zsoltisawesome PenguinDad 16:18 Calinou tiemay, probably nowhere, but you can look at the server list: http://servers.minetest.net 16:18 zsoltisawesome do.set("locale2", "hu-hu") 16:19 Wuzzy2 Ok, I guess this means these are all crafting guide mods in existance: Zeg9's craft guide, Craft Guide, Craft Guide Mod Renewed, Unified Inventory. 16:20 rubenwardy Which one is cornernote's 16:21 zsoltisawesome what the hell is up with Russians and anime? 16:21 tiemay Calinou: thanks :) 16:22 Calinou GMC now supported unified dyes/unified bricks and stained glass 16:23 zsoltisawesome Calinou: still postid 9001? 16:23 Calinou going to fix cactus 16:23 Calinou zsoltisawesome, yes, it never changes 16:23 zsoltisawesome https://forum.minetest.net/viewtopic.php?pid=9001 16:23 zsoltisawesome you sure? 16:24 Calinou https://forum.minetest.net/viewtopic.php?id=9001 16:24 Calinou https://forum.minetest.net/viewtopic.php?pid=9001 16:24 Calinou "id" is not "pid" 16:24 zsoltisawesome meh 16:25 zsoltisawesome "Extract the .zip, then put the "misa" directory in your Minetest's texture packs directory¹." 16:25 zsoltisawesome misa? this is GMC... 16:26 Calinou fixed ;) 16:27 Calinou rubenwardy, "Is there a broken link to Ubuntu One in the post above? PM me!" → it'll shut down soon ;) 16:27 Calinou OpenMailBox's cloud may work, you can do public linking, but no hot linking AFAIK 16:28 rubenwardy Calinou: that is why that notice is there :P 16:28 Calinou (good for files, but not for images) 16:28 Calinou (but for images/sounds/videos there's MediaCrush) 16:28 rubenwardy I removed all my ubuntu one stuff, and moved it all to dropbox 16:29 Calinou Dropbox works too, it even has hotlinking unlike Ubuntu One 16:29 Calinou but privacy issues arise ;) 16:30 Jordach what privacy 16:33 rubenwardy I don't really care about privacy. All the files are linked to publically on the internet 16:33 * Krock cheated a big signature 16:35 PilzAdam nice signature: https://forum.minetest.net/profile.php?id=7731 16:35 Krock R.I.P 16:35 Krock removed 16:36 Krock PilzAdam, it needs a feature-fix there 16:37 * Krock undid the R.I.P and the zombie is again alive 16:39 Krock my signature is just amazing 16:40 Krock Best troll ever 16:40 rubenwardy Krock: your signature is making me want to tick the "Hide Signatures" check box. 16:40 Krock rubenwardy, haha do that :P 16:40 PilzAdam your signature is making me poke Jordach to ban you 16:41 Jordach i can just remove the offending sig 16:41 Krock Wait..is there any sign rule? 16:41 Krock "Maximum size 400 characters long and 4 lines high." it had space on 4 lines 16:41 Jordach did one better 16:41 Krock :( 16:42 Jordach https://forum.minetest.net/profile.php?section=about&id=7731 16:42 Krock my lovely troll sign is gone 16:42 Jordach i don't ban sometimes, even humiliation just works 16:42 Jordach (in fact that'd do better than most jail time) 16:43 rubenwardy Where is MinetestBot? 16:43 Jordach [16:48:11] I'm on vacation 16:43 Jordach [16:48:14] in Dresden 16:44 Jordach no chance :P 16:44 sfan5 I can still ssh 16:44 Jordach fix it then 16:45 sfan5 rubenwardy: ARE YOU FUCKING KIDDING ME? 16:45 sfan5 [LOG]: rubenwardy calculated '2**999999999999999999999999999999999999999999999999999999999999' 16:45 sfan5 >:( 16:45 rubenwardy I wondered what would happen 16:45 ShadowNinja That's easy, with GMP. 16:46 ShadowNinja Or at least factoral(99999999999999999999999999999) is. 16:48 rubenwardy Sorry, MinetestBot. Sorry sfan5 :(O 16:48 * MinetestBot purrs 16:49 * PenguinDad hugs MinetestBot 16:49 * Krock meows at MinetestBot 16:49 * MinetestBot gives PenguinDad a cookie 16:50 * Krock waits for a cookie 16:50 * PenguinDad omnoms the cookie 16:50 * Calinou spawns a sand monster 16:51 * Krock meows :pretty_kitten_begging_face: 16:51 * john_minetest puts a kitten on MinetestBot's head 16:51 * Krock talks in 3rd person cuz he got a minetest version with 3rd person mode. Krock leaves hisself alone. 16:52 Calinou oh, right, third person, I keep forgetting about it 16:52 Krock Help! I can't find me 16:53 rubenwardy brb 16:54 ShadowNinja sfan5: So that froze MinetestBot? 16:54 * Krock wonders why the airsword is still in the "Mod Releases" forum while it's wrong frmatted 16:54 sfan5 ShadowNinja: yes 16:55 sfan5 don't tell me not to use eval, I know already 16:55 ShadowNinja sfan5: Hmmm, does Python use bignum lib? That should have overflowed. 16:55 ShadowNinja +a 16:55 sfan5 dunno 16:56 ShadowNinja It would probably still be a high number though. 16:56 ShadowNinja Anyway, I'd unload !c... 17:03 * Jordach is working on a redux of https://cdn.mediacru.sh/D17sg6_PYjJV.png 17:04 Calinou tools and the hand dig faster in Carbone now 17:04 Calinou saves your time ;) 17:05 Calinou (the difference is slight, except for diamond shovel and crops) 17:05 Jordach while in BFD, it's the other way around ;) 17:06 Calinou that sucks 17:06 rubenwardy Hi all 17:06 Calinou valuing skill is better than valuing play time 17:06 Calinou hi rubenwardy :) I fixed cactus in GMC 17:06 rubenwardy Wooo! 17:06 Jordach Calinou, when there's mobs, you better use the tools rather than fists all the while 17:09 Jordach iron tools are nearly at the same speed of mtg wooden tools 17:10 * rubenwardy is bracing for a codeafon 17:10 khonkhortisan I imagine a perfect, flat world, where people can build, and if they run out of space, they just worldedit their house somewhere else. 17:10 Mikerhinos on MC hit points are indicated on tools, could be a nice feature to add 17:11 rubenwardy khonkhortisan: lol. Like Linux's defragmentation. 17:11 rubenwardy Make it all automatic 17:11 Megaf Hi everyone 17:11 Mikerhinos hi 17:11 Calinou hi Megaf 17:11 Jordach Calinou, i prefer difficulty over having the player spoon fed 17:12 khonkhortisan interesting. Then you'd have to use slash commands to own an area of a certain size, and you'd use something like expand x 3, the server would tell you the new position of your house. 17:12 Calinou rubenwardy, codeafon? 17:12 rubenwardy That idea intrigues me, khonkhortisan 17:12 Calinou Jordach, it's not difficulty: it's waste of time 17:12 Calinou there is "difficult" and "time-consuming" 17:12 rubenwardy Calinou: like Marathon, but less exercise 17:12 Calinou khonkhortisan, I'd like to see a flat map creative server around 17:12 Jordach Calinou, would you rather actually spend time having to do it rather than have OP tools within the first 10 minutes 17:12 rubenwardy *codathon 17:12 Calinou we don't have any of these currently 17:13 khonkhortisan It wouldn't be that hard for a modder to make. Being a flat world, you'd only have two directions to locate empty space. 17:13 Calinou digging doesn't require any skill, it's just clicking 17:13 Calinou faster digging = less time spent clicking = some time saved = your fingers hurt less ;) 17:13 khonkhortisan There probably wouldn't be any roads in such a system 17:13 khonkhortisan unless you built road around the perimeter of your land 17:13 Mikerhinos Calinou: what about a floating islands creative world ? :) 17:13 Calinou or that 17:14 rubenwardy That idea really intrigues me, khonkhortisan 17:14 PenguinDad Calinou: ShadowNinja's server has a flat map and is creative 17:14 Calinou OK 17:14 Jordach Calinou, lies, fingers don't hurt from clicking 17:15 Jordach (BFD is more multiplayer orientated and is meant to make people work together, rather than apart) 17:15 Mikerhinos a floating islands world with random spawn at first connection (on a random island I mean) could be interesting, in survival, so you have to do with what you have, like IRL lol 17:15 Calinou having a teleport system helps for that (/tpa) 17:15 Calinou I should add that ;) ServerExtended has it, but I only want the /tpa 17:15 khonkhortisan Is there currently a way for worldedit to only work within owned area? 17:16 Jordach 4 people with iron tools is equivelant to 1 with diamond in mtg 17:16 Megaf I'd say two people 17:16 Jordach Megaf, remember, iron picks dig at twice the speed of stone 17:17 Jordach (roughly, with some boosts) 17:18 * Jordach goes to commit that 17:20 khonkhortisan Manually moving an owned area before resizing would also be an option. 17:22 Megaf There should be a way to protect an area around the players house 17:23 Megaf First he build like a skeleton, then type like /protect and and area about 5 nodes larger than his house would be protected 17:33 rubenwardy I am thinking of making a system where the world is in a grid pattern, with roads as borders. Each cell is 16x16, and when the user gets to the edge it automatically moves the plot to another place, and teleports the user. 17:33 rubenwardy gets to the edge -> builds to the edge 17:34 rubenwardy It would be great if there were >200 people on a server (and it had no lag, of course) 17:34 khonkhortisan They way you said that, I see an infinite loop where a 32x16 cell will continuously be teleported. 17:34 khonkhortisan *The way 17:35 khonkhortisan Who does the road borders? Is that managed by the owner of the property, or is it outside the owned area, managed by the server? 17:35 rubenwardy automatic 17:36 rubenwardy owned by server 17:36 khonkhortisan What if someone decides to only build in the sky, or only build underground? I assume they'd only own their cube, but take up a vertical slice for positioning purposes. 17:37 Krock BUG! tools repair if they are in replacements = {} in a crafting recipe 17:37 rubenwardy that is true, khonkhortisan. 17:39 khonkhortisan I think a grid pattern is better than a simple defragment, just because the roads will definitely exist. 17:39 linaude hello , hom set a server minetest on ubuntu ? 17:41 rubenwardy The easiest thing to do would be to limit plots to +200, -200. You could make this in the city, rather than the whole map. 17:41 rubenwardy limit plots on Y axis, that is 17:41 rubenwardy One problem is, what if they dig down to -2000 on their plot? that is a lot to save 17:42 rubenwardy also, what if they want to overhang into another plot / go above the city 17:43 khonkhortisan it would be saved like normal, with the world remembering it, and a string of text for ownership. Moving it would be the hard part. 17:43 rubenwardy yeah 17:43 rubenwardy that is what I meant :P 17:45 rubenwardy You could use some sort of crazy compression algorithm that only exports to .we nodes that are seen. So if there is a cavern that you have dug down past, it won't be saved. The user will never know that it is their 17:45 rubenwardy *there 17:45 rubenwardy ooh! 17:45 khonkhortisan With area1 wishing to expand and area2 being where it's going, area2 would be saved to file, then completely cleared, then area1 would be copied to area2, then area1 would be cleared, then filled from file with area2. 17:45 rubenwardy If you made it so there is no caverns, you would only needs to save the positions of stuff that is not stone. 17:46 khonkhortisan This would solve the problem of where to build so it won't get in people's way, but still close enough to be seen 17:48 rubenwardy okay, I am starting to write this. As a test :P 17:48 PenguinDad My new mod is incoming https://bitbucket.org/PenguinDad/freeze 17:48 sfan5 Calinou: suggestion: https://github.com/minetest/minetest_game/pull/175 17:48 rubenwardy nice idea, PenguinDad. 17:49 Calinou meh, sfan5 17:49 * khonkhortisan imagines a perfectionist creating a 15x15 building in a 16x16 area 17:50 * zsoltisawesome laughs at such a thought 17:50 rubenwardy error at player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30) 17:50 rubenwardy I blame RBA 17:51 zsoltisawesome i blame rubenwardy 17:51 zsoltisawesome for blaming RBA 17:51 sfan5 rubenwardy: definitely not RBA's fault 17:52 khonkhortisan Here's a slightly related problem to the grid system. Assuming worldedit was capable of operating only in a person's owned area, how would one upload a worldedit file to a server? 17:53 rubenwardy You could make a web server 17:53 rubenwardy That talks to lua 17:53 BlockMen rubenwardy, update you engine 17:53 rubenwardy But I did that yesterday! 17:54 BlockMen more information about that error? 17:54 rubenwardy typical, it is not doing it now 17:55 rubenwardy It was something about "player" not existing 17:55 rubenwardy or set_local_animation 17:55 Guy09 Hi guys! 17:55 rubenwardy Hi 17:55 zsoltisawesome ITS Guy09! 17:56 BlockMen if anyone is interested: since minetest_game is not longer developed i will provide my future builds with this fork: https://github.com/BlockMen/minetest_next .a few pull requests of minetest_game are already included 17:57 Guy09 Y is it i find that its only me and 2 other people yet there is a massive list of people online?! 17:57 zsoltisawesome LOL: default_tool_waterpick 17:57 zsoltisawesome tooth cleaner? XD 17:57 Krock BUG! The screen stays red if a player huts me alot times in a row 17:57 Guy09 Try reloading 17:58 Guy09 Krock ^^ 17:58 Krock No reload in PvP, that's like a white flag 17:58 Guy09 Oh 17:59 PenguinDad BlockMen: +1 17:59 rubenwardy back again 17:59 Guy09 Wats the date today? 18:00 rubenwardy "player.lua:144: attempt to call method 'set_local_animation' (a nil value)' 18:00 Guy09 Ruben 0.0 18:00 PenguinDad Guy09: 2014-04-14 18:01 PenguinDad rubenwardy: try updating your minetest engine 18:01 BlockMen rubenwardy, and you are sure you are using a build from current git?? 18:01 Guy09 Then that means its under a month until my bday :D (my bday is on 10th may) 18:01 BlockMen because its the expected error on old clients 18:01 rubenwardy I'll update 18:02 zsoltisawesome Guy09: Good for you! I might make a day easter egg for you! 18:02 Guy09 :) 18:03 rubenwardy oh 18:04 rubenwardy It is because my system restored back to an earlier date 18:07 zsoltisawesome Sam has been PurplePeople'd! https://mediacru.sh/0YNpibRIGF5K.png 18:09 PenguinDad zsoltisawesome: y u no use SamII? 18:09 zsoltisawesome no response... 18:09 zsoltisawesome idk? SamII? 18:09 * BlockMen ;P 18:10 zsoltisawesome Sam II has hair 18:10 zsoltisawesome hair fucking looks bad 18:14 zsoltisawesome Jordach: does this look right? https://gist.github.com/anonymous/2edff6f287d7f9f2bc26 18:16 sfan5 Calinou: mods/worldedit/ is empty in carbone 18:17 crazyR Is there anyone here that designs textures? 18:17 zsoltisawesome crazyR: I do, but mine usually suck 18:18 crazyR lol im looking for some jail bars, that look good :/ 18:18 zsoltisawesome hmm 18:19 MinetestBot GIT: sfan5 commited to minetest/minetest: Fix problem with newer MinGW runtimes d436502fa4 2014-04-14T20:09:42+02:00 http://git.io/owhyhQ 18:19 PenguinDad BlockMen: minetest_next problem http://ix.io/bFV 18:20 BlockMen PenguinDad, will look at that, thx 18:21 Calinou sfan5, again? 18:21 Calinou I reset the repo on april 11 18:22 Calinou delete and re-clone it 18:22 sfan5 k 18:23 Calinou https://dl.dropboxusercontent.com/u/82342922/misc/carbone.svg -- vector logo ;) 18:23 Calinou (click the small one on the forum topic) 18:26 Calinou Carbone now has automatic papyrus digging 18:26 zsoltisawesome crazyR: bars, I can change some stuff... https://mediacru.sh/fhq_o-LnU4WR.png 18:27 BlockMen PenguinDad, fixed 18:27 sfan5 Calinou: still empty 18:27 sfan5 maybe you forgot to commit some .git* files 18:28 zsoltisawesome crazyR: or these, minecraft style: https://mediacru.sh/9cmX1z_MAs6a.png 18:30 PenguinDad BlockMen: now I'm getting http://ix.io/bFX :/ 18:31 BlockMen wut? why does it work for me... 18:31 BlockMen hold on 18:32 rubenwardy Grid map gen is working... 18:32 rubenwardy Now for cell allocation 18:32 crazyR second one looks good, il try them out in a min. :) 18:34 zsoltisawesome crazyR: would you like some noise? https://mediacru.sh/shHmXaf-xsOd.png 18:35 zsoltisawesome can minetest fetch the date? 18:41 Calinou sfan5, indeed, every git repo inside another git repo doesn't seem to work 18:42 sfan5 Calinou: use .gitmodules 18:42 Jordach zsoltisawesome, yar 18:42 sfan5 http://git-scm.com/book/en/Git-Tools-Submodules 18:42 Calinou would a "git add .git" work? 18:42 Calinou better not force everyone to use submodules 18:42 sfan5 I don't think so 18:42 sfan5 why not? 18:42 sfan5 submodules are made for this purpose 18:43 zsoltisawesome Jordach: yar what? 18:43 Jordach zsoltisawesome, you got it right 18:43 zsoltisawesome oh cool 18:43 zsoltisawesome :D 18:43 zsoltisawesome is the air texture default_air.png? 18:44 Krock zsoltisawesome, would be an useless texture... 18:44 sfan5 air does not have a texture 18:44 zsoltisawesome shoot 18:44 sfan5 if you need a transparent one make one 18:44 BlockMen PenguinDad, ok, now. next time i should read the doc before 18:46 Calinou :/ 18:47 Calinou I could carpet bomb the repo again, I removed the .git of the other repos 18:47 Calinou better not do this too often 18:47 PenguinDad finally it works! 18:48 sfan5 Calinou: oh, you can also preserve the history even if you recreate the repo 18:50 Calinou how? 18:50 Calinou well, it's not too important 18:50 Calinou no huge changes were made 18:52 Calinou done ;) 18:52 Calinou and now it works 18:52 zsoltisawesome can I do drawtype = "airlike"? 18:52 Calinou heh, sub-directories can have README.md too, it's rendered 18:53 Calinou zsoltisawesome, it'll be invisible, and can have a all-or-nothing collision 18:53 Calinou if you want partial collision, use nodebox with an invisible texture 18:53 zsoltisawesome i want an almost transparent textured block that you can go though 18:54 zsoltisawesome what drawtypes are there? 18:55 sfan5 zsoltisawesome: read the fucking devwiki before you ask 18:55 zsoltisawesome :/ 18:55 PenguinDad Calinou: that's because it's .md you could put derp.md there and it would get rendered 18:55 PenguinDad !rtfm zsoltisawesome 18:55 MinetestBot zsoltisawesome, someone thinks you should read the manual. The wiki for dev related questions is at http://dev.minetest.net , the regular wiki is at http://wiki.minetest.net. 18:55 zsoltisawesome sfan5: people are supposed to be a little helpful 18:55 sfan5 !questions zsoltisawesome 18:55 MinetestBot zsoltisawesome, someone thinks that your question is inaccurate or doesn't follow the guidelines. Read here how to make it right: http://catb.org/~esr/faqs/smart-questions.html 18:56 sfan5 read both 18:56 Krock AHHAHAH 18:56 zsoltisawesome umm, smart-questions.html is a little too long for a normal person to read 18:57 sfan5 no 18:57 zsoltisawesome my scrollbar is like a fucking pixel 18:57 zsoltisawesome its too big 18:58 PenguinDad zsoltisawesome: your screen is too small :p 18:58 zsoltisawesome 1280X1024 is too small? 18:59 sfan5 yes 18:59 sfan5 buy a 4K monitor 18:59 PenguinDad 1920*1080 is barely enough for me ;) 18:59 sfan5 really cheap 18:59 zsoltisawesome sfan5: $5 cheap? 18:59 sfan5 wut 19:00 zsoltisawesome that is my yearly income 19:00 Krock http://catb.org/~esr/faqs/smart-questions.html#idp54158496 19:00 Krock NOOOO 19:00 zsoltisawesome LOL 19:00 Calinou i want an almost transparent textured block that you can go though 19:01 Krock I hate that site 19:01 Calinou there is alpha, yeah 19:01 Calinou see stained_glass 19:01 zsoltisawesome Krock: working on the water tools 19:01 Calinou PenguinDad, I mean, it gets automatically rendered 19:01 Krock zsoltisawesome, ok 19:01 Calinou at the bottom of the page 19:02 zsoltisawesome Calinou: link pl0x 19:02 PenguinDad oh you mean that 19:02 Krock Help! minetest compile not work //ignore smart questions 19:03 Sokomine hi 19:03 PenguinDad hi Sokomine 19:03 * Krock greets 19:03 Sokomine does anyone here know how making glass connect to each other worked? afaik there was a mod/option for the blocks that did it? 19:03 Sokomine i just can't find it :-( 19:03 Jordach framed glass 19:04 Jordach go look for it in the technic mod 19:04 Krock connected_textures 19:05 zsoltisawesome drawtype = "glasslike_framed" 19:05 Calinou zsoltisawesome, https://forum.minetest.net/viewtopic.php?id=4904 :) 19:05 Calinou no, it's not that 19:05 Calinou glasslike_framed creates "connected" glass 19:06 Sokomine ah. thank you. found it. unfortionately, it will not work the way i hoped 19:07 Sokomine (can't combine two drawtypes) 19:10 rubenwardy Okay 19:10 rubenwardy khonkhortisan: quick allocation has been implemented (allocates a plot to a player with out moving any other plots) 19:14 rubenwardy khonkhortisan: https://gist.github.com/rubenwardy/4543de8adef215f97ba0 19:14 rubenwardy Crazy algorithm 19:15 rubenwardy !title 19:15 MinetestBot rubenwardy: Quick allocation for Utopia mod 19:16 rubenwardy That code searches in a spiral pattern for a free space 19:19 zsoltisawesome what did i do wrong? https://gist.github.com/anonymous/10675741 19:20 PenguinDad zsoltisawesome: is that in a seperate mod? 19:20 zsoltisawesome no, default 19:21 zsoltisawesome seperate game though 19:21 zsoltisawesome when I stick me head in its pitch black 19:25 Calinou lol: https://forum.minetest.net/viewtopic.php?pid=137729#p137729 19:25 Calinou celedron 19:25 sfan5 :DD 19:29 Calinou bye, night 19:29 BlockMen bye 19:31 Krock bye. 19:42 AnFiadhChu Goodbye 19:43 Krock "Since minetest_game is not longer developed anymore" what?? I though it is 19:45 sfan5 not really 19:50 Krock fine, tomorrow I'll make some pull requests with my modified minetest_game codes :3 19:59 Sokomine it's difficult to convince pilzadam to include anything. perhaps we all have complained too much... 20:00 PilzAdam why does everyone think that I decide what goes into minetest_game :-/ 20:03 PenguinDad Sokomine: have you seen this? https://bitbucket.org/PenguinDad/freeze/ 20:20 BlockMen ShadowNinja, PilzAdam is right, celeron55 thinks "the same" about minetest_game 20:22 PilzAdam lol https://forum.minetest.net/viewtopic.php?pid=137738#p137738 20:22 ShadowNinja BlockMen: Hmmm? 20:22 PilzAdam someone should rename the thread into "Post your ad here" 20:23 ShadowNinja BlockMen: BTW, progress on the style? 20:24 BlockMen ShadowNinja, http://irc.minetest.ru/minetest/2014-04-14#i_3649794 20:24 BlockMen and will do this week somewhen 20:25 PilzAdam BlockMen, Sokomine != ShadowNinja 20:25 BlockMen ouups... 20:25 BlockMen sorry ShadowNinja 20:26 PilzAdam https://github.com/minetest/minetest/issues/1225 red screen of death 20:28 * BlockMen thinks PilzAdam prefers BSoD 20:29 PenguinDad !rainbow Screen of Death 20:29 MinetestBot 4S4c4r7e7e7n8 8o8f3 3D3e12a12t12h 20:29 BlockMen ^ gay OS? 20:29 ShadowNinja Ah. 20:30 PenguinDad BlockMen: Justin Bieber Linux :p 20:31 * BlockMen hides 20:32 * Shardvex hugs his Windows XP computer one last time before putting it in the dumpster. He tries his best not to cry, but the tears come. Without looking back, he forces himself to walk away... 20:35 BlockMen gd night everyone 20:39 * Shardvex hugs his Windows XP computer one last time before putting it in the dumpster. He tries his best not to cry, but the tears come. Without looking back, he forces himself to walk away... 20:51 alistair_ hello 20:52 alistair_ i've just created a minetest server : irule.de : 30000 20:57 PenguinDad you rule? ;) 21:01 proller if you want to show your server to others- use server_announce = 1 21:06 alistair_ server_announce = 1 irule.de : 30000 21:06 proller in confin 21:07 proller config 21:13 PenguinDad ShadowNinja: how do I compile the IRC mod with clang? 21:21 ShadowNinja PenguinDad: One minute... 21:21 zsoltisawesome LOL Patent 9001: http://www.google.com/patents/US9001 21:26 zsoltisawesome latest approved patent: http://www.google.com/patents/US8689361 21:28 ShadowNinja PenguinDad: Add http://pastebin.ubuntu.com/7252025/ after Environment() in SConstruct. Note that clang makes an extra warning and therefore will fail to compile. 21:32 zsoltisawesome Devs: https://github.com/minetest/minetest/pull/1217 21:34 PenguinDad after removing the -Werror it compiles with clang \o/ 22:02 crazyR is it possible to clone another node without writing the node over again in a new mod. 22:40 PilzAdam crazyR, read the definition from minetest.registered_nodes["nodename"] 23:24 PilzAdam john_minetest, lectures start next tuesday 23:26 PilzAdam there is a problem in that plan 23:26 PilzAdam apple t-shirts are waaaaay to expensive 23:28 PilzAdam some of them will sell the t-shirt for alcohol 23:29 * PilzAdam flips john_minetest's brain 23:30 PilzAdam then we will just nuke the sun 23:32 PilzAdam then we will have to wait for the one 23:32 TheCephalopod Hehehe! 23:32 PilzAdam oh no! 23:32 PilzAdam its a spy! 23:32 PilzAdam and I have revealed all our plans! 23:32 * TheCephalopod wobbles away 23:33 TheCephalopod Mah-bwah-bwah! Your fate is sealed! The darkness has come and while it comes I go to join it. 23:33 * TheCephalopod disappears in the distance.