Time |
Nick |
Message |
07:10 |
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07:10 |
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Topic for #minetest is now Latest stable version is 0.4.9 | Please be patient, responses may take a while | Website: http://minetest.net | Rules: http://wiki.minetest.net/IRC#Rules | Development channel: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.ru/minetest/ | IRC stats: http://sfan5.duckdns.org/ircstats/minetest.html |
07:10 |
reactor |
Only because that? |
07:10 |
reactor |
s/that/of that/ |
07:10 |
VanessaE |
and you can't highlight to copy out from it either. |
07:10 |
VanessaE |
afaik that was the main reason |
07:11 |
* Krock |
sais hello |
07:11 |
reactor |
It's probably easier to make the console copy-paste friendly than to make the chat window functional. |
07:11 |
VanessaE |
I'm sure the devs would love a proper fix.... |
07:12 |
Mikerhinos |
hi Krock |
07:13 |
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07:14 |
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07:14 |
reactor |
eh! |
07:15 |
VanessaE |
hi |
07:15 |
Mikerhinos |
hi |
07:20 |
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07:28 |
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07:28 |
ShadowNinja |
reactor: Exio made a PR for that, and I rebased it. C&P doesn't work at all on Linux so that issue doesn't bother me. |
07:31 |
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07:59 |
Mikerhinos |
VanessaE, sorry to bother you again, but I allocated my schematic, and it's not oriented in the way I need, and I can't find how to rotate selection box, been searching for an hour and it's like it's not possible ? |
08:00 |
VanessaE |
the //rotate command rotates the selected area but that only works after the file has been loaded |
08:00 |
VanessaE |
better to //pos1 somewhere high up, //load <filename> and then reorient it as needed and move it to where you want it |
08:00 |
Mikerhinos |
yes but problem is : i need to //set air before loading, so once i will rotate it, there will be a hole to where it was before :s |
08:00 |
VanessaE |
that's what I do when I'm not sure if a file will load into an area cleanly |
08:00 |
CheapSeth |
Hi |
08:01 |
VanessaE |
yeah, that can't be helped |
08:01 |
Mikerhinos |
ok i'll do that thx for the tip :) |
08:01 |
Mikerhinos |
hi CheapSeth |
08:01 |
VanessaE |
and the rotated area will not apply to the loaded file - it will still load into the same orientation from which it was saved |
08:02 |
Mikerhinos |
pos1 should be oriented in the same direction than character when set, don't know if it's possible |
08:03 |
VanessaE |
it is not, afaik. |
08:04 |
VanessaE |
that's why you //pos1 high in the air, //allocate, //load, and then //rotate and //move as needed |
08:05 |
Mikerhinos |
if i rotate then save to another file and load it will be saved in good direction ? |
08:05 |
VanessaE |
probably |
08:14 |
VanessaE |
bbl |
08:34 |
Mikerhinos |
got a weird bug or something with worldedit : when allocating it created some water_flowing nodes a some places, without sources so i can't remove it even in creative, have so select region and //replace water_flowing air |
08:43 |
Mikerhinos |
oh, understood what gone wrong : when rotating schematic, water flows orientation didn't change, so some waterfalls had been created outside region, and when i moved schematic waterfalls didn't move as it wasn't in region |
08:45 |
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09:11 |
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09:17 |
JamesTait |
Good morning all; happy Be Kind To Lawyers Day! :-D |
09:25 |
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09:48 |
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09:50 |
Krock |
ugh net splits everywhere |
09:50 |
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09:51 |
Mikerhinos |
yes they restart some servers for security issues |
09:52 |
Krock |
oh |
09:52 |
* Krock |
test a hacky way of u_sinsdb |
09:52 |
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09:53 |
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09:53 |
Krock |
yup, it works. I don't have blender nor a *.sh-executing program, so I grab those skin previews from the server too :3 moo-hahah |
09:56 |
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10:03 |
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10:04 |
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10:11 |
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10:13 |
Mikerhinos |
there's a crazy deep canyon in Watershed mod at 1000,0,1000 lol, -418m deep |
10:14 |
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10:17 |
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10:17 |
Mikerhinos |
well in fact it's starting in a mountain around 991,134,1082 |
10:23 |
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10:27 |
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10:27 |
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Topic for #minetest is now Latest stable version is 0.4.9 | Please be patient, responses may take a while | Website: http://minetest.net | Rules: http://wiki.minetest.net/IRC#Rules | Development channel: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.ru/minetest/ | IRC stats: http://sfan5.duckdns.org/ircstats/minetest.html |
10:28 |
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10:41 |
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10:46 |
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10:47 |
Krock |
hmm the server I'm on didn't restart so far... |
10:49 |
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10:56 |
Jordach |
https://cdn.mediacru.sh/p8vkdv2qaSJl.png dead lands# |
10:58 |
Jordach |
kaeza, ^ |
10:58 |
crazyR |
Krock: ive made a couple of a adjustments to the power network at your land on ethicrush. just tiddied up a little outside the building |
11:00 |
Krock |
okay crazyR |
11:02 |
* Krock |
is stesting the unified skins |
11:03 |
Jordach |
Krock, https://cdn.mediacru.sh/j0xrSnesj_ev.png :D |
11:03 |
Krock |
Jordach, that's very similar to you cactus mapgen :P |
11:03 |
Jordach |
Krock, dead oak forest |
11:04 |
Jordach |
the world is much more diverse then MGV7 at this point |
11:04 |
Krock |
how come? |
11:04 |
Krock |
is it not using v7? |
11:04 |
Jordach |
MGV7 allows biomes to be defined |
11:04 |
Jordach |
MGV6 is desert and grasslands |
11:05 |
Krock |
irk |
11:05 |
Krock |
*ikr |
11:06 |
Jordach |
https://cdn.mediacru.sh/H-HaWAB54B-F.png <- some diversity |
11:06 |
Jordach |
dafuq |
11:06 |
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11:07 |
Jordach |
apparently internal screenshots has issues with textures that aren't either pure alpha or pure solid |
11:07 |
PilzAdam |
Hello everyone! |
11:08 |
Jordach |
ello |
11:08 |
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11:08 |
Krock |
hi Pilzadam |
11:09 |
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11:19 |
Exio4 |
more like minetest? |
11:19 |
kaeza |
Jordach, woo |
11:21 |
Exio4 |
kaeza: por que md las traducciones al espaniol de espania suenan tan feas? :( |
11:22 |
kaeza |
Exio4, eh? |
11:22 |
kaeza |
Exio4, +1 |
11:23 |
Exio4 |
Frozen |
11:24 |
Jordach |
wat |
11:24 |
Jordach |
https://cdn.mediacru.sh/aFSJe2hWx-Cc.png |
11:24 |
Jordach |
PilzAdam, ^ |
11:24 |
Krock |
!up 85.1.67.73 |
11:24 |
MinetestBot |
85.1.67.73:30000 is up (480ms) |
11:25 |
PilzAdam |
Jordach, have you messed with the schematic file? |
11:26 |
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11:28 |
Exio4 |
for the first time in forever, there will be magic, there will be fun, for the first time in forever ~ |
11:31 |
Jordach |
TREEEEEEEEEEEEEEEEEEEEEEEEESSSSSSS https://cdn.mediacru.sh/eOfstsj05I3-.png |
11:32 |
Krock |
notepad++ for the win |
11:33 |
Jordach |
Krock, as i program more and more, it learns the Minetest API |
11:34 |
Krock |
Srsly? |
11:34 |
Krock |
Never checked out the autocompletefunctoin AAGH |
11:34 |
Jordach |
https://cdn.mediacru.sh/SXSxZI1_PwZm.png |
11:35 |
Krock |
wow. must check it out too |
11:35 |
Jordach |
we're *nearly* able to start basic survival |
11:36 |
* Jordach |
adds cherry blossom trees |
11:37 |
Krock |
add dungeons. |
11:39 |
Jordach |
Krock, MGV6 only |
11:39 |
Krock |
oh |
11:39 |
Jordach |
although it might be in V7, might read into it |
11:39 |
* Krock |
found a guy on his server which does the minetest dance. |
11:41 |
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11:43 |
sfan5 |
o/ Jordach |
11:43 |
sfan5 |
meoiw |
11:43 |
sfan5 |
meow* |
11:43 |
sfan5 |
hi everyone |
11:43 |
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11:45 |
Krock |
meow, sfan5 |
11:46 |
sfan5 |
kitten |
11:48 |
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12:02 |
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12:06 |
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12:11 |
PilzAdam |
proller, https://github.com/freeminer/default/commit/33443d7d93f629ab79e671d1d6f863ea75abc02e you violate the license of the texture |
12:11 |
Jordach |
BOOSH |
12:11 |
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12:15 |
Jordach |
testing out the BFD mapgen at jordach.minetest.net : 30000 |
12:15 |
Jordach |
!up jordach.minetest.net |
12:15 |
MinetestBot |
jordach.minetest.net:30000 is up (177ms) |
12:17 |
Krock |
ugh...minetest shares sub-domains? |
12:17 |
Jordach |
yah |
12:17 |
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12:18 |
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12:30 |
Exio4 |
freedns Krock! |
12:31 |
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12:32 |
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12:32 |
Jordach |
Megaf, just testing my MGV7 game out |
12:32 |
Jordach |
surprised you didn't see it |
12:32 |
Megaf |
link? |
12:33 |
Jordach |
!up jordach.minetest.net |
12:33 |
MinetestBot |
jordach.minetest.net:30000 is up (286ms) |
12:35 |
Megaf |
well, unfortunately I can't see it now, I'm at my workplace. |
12:36 |
Megaf |
Jordach, I will take a look at it as soon as I can |
12:37 |
Jordach |
i'll turn it off for a while |
12:38 |
Megaf |
Ok |
12:38 |
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12:58 |
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12:59 |
Jordach |
ello rubenwardy|phone |
13:01 |
Krock |
OpenSSL is not secure, they told it in the radio 0.0 |
13:02 |
rubenwardy|phone |
yo! |
13:04 |
PenguinDad |
Krock: sorry but there are no secure things in this world :-( |
13:04 |
Jordach |
Microsoft DoS? |
13:05 |
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13:05 |
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13:07 |
* rubenwardy|phone |
is having a brew |
13:08 |
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13:12 |
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13:13 |
rubenwardy |
what kind of stuff would you like to see in the main menu? |
13:15 |
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13:17 |
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13:21 |
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13:26 |
Jordach |
holy shit |
13:27 |
Jordach |
these songs can't be three years old, i don't remember them being *that* old |
13:27 |
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13:42 |
PenguinDad |
Jordach: I just had a similar moment |
13:43 |
PenguinDad |
*I've |
13:44 |
Jordach |
i'm more amazed that my biome just worked |
13:45 |
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13:45 |
hoodedice |
Jordach! |
13:45 |
Jordach |
hoodedice! |
13:45 |
hoodedice |
Daheck you view .x in Blender? |
13:46 |
Jordach |
hoodedice, you can't do shit all with .x |
13:46 |
Jordach |
only export it, not import it |
13:46 |
hoodedice |
But Minetest fucking uses .x |
13:46 |
Jordach |
[14:46:21] <Jordach> only export it, not import it |
13:46 |
hoodedice |
I propse an amendment! |
13:46 |
hoodedice |
*propose |
13:47 |
hoodedice |
Minetest shall use a different file format for 3D models! |
13:47 |
hoodedice |
Jordach, know any programs that can *view* .x? |
13:48 |
Jordach |
hoodedice, only Microsoft's .x viewer |
13:49 |
hoodedice |
areyoufuckingkiddingme.jpg |
13:49 |
hoodedice |
But then again, *M$* |
13:49 |
hoodedice |
*sigh* |
13:50 |
Jordach |
hoodedice, jordach.minetest.net 30000 |
13:50 |
Jordach |
DO IT DO IT |
13:50 |
hoodedice |
... |
13:50 |
hoodedice |
loading... |
13:50 |
hoodedice |
... |
13:50 |
|
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13:50 |
hoodedice |
Steam open! |
13:51 |
Jordach |
!up jordach.minetest.net |
13:51 |
MinetestBot |
jordach.minetest.net:30000 is up (177ms) |
13:51 |
PenguinDad |
~up jordach.punked.us |
13:51 |
ShadowBot |
PenguinDad: jordach.punked.us port 30000 is down |
13:51 |
Jordach |
try again |
13:52 |
rubenwardy|phone |
why do you have a Minetest sub domain? |
13:52 |
hoodedice |
view_range = 150 nodes. |
13:52 |
hoodedice |
TAKE THAT, FREEMINER! |
13:53 |
Jordach |
217.7 here |
13:57 |
hoodedice |
Dude, 150 on a 1.9 GHz Dual core Celeron. |
13:57 |
hoodedice |
Yours should've been like, 500 |
13:57 |
hoodedice |
or somethign |
13:58 |
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13:58 |
kaeza |
am I the only one that struggles with 40 FPS @ 25 view range? ;((( |
13:58 |
PenguinDad |
I thought viewing range depends on GPU |
13:58 |
Krock |
kaeza, yes, that's unique, also my 20 FPS @ 16 nodes view range |
13:58 |
* sfan5 |
curls up to Jordach's lap |
13:59 |
Jordach |
meow |
14:00 |
hoodedice |
Any Russians here? |
14:00 |
Krock |
!up jordach.minetest.net |
14:00 |
PenguinDad |
I get 45 FPS @ 2500 nodes viewing range |
14:00 |
MinetestBot |
jordach.minetest.net:30000 seems to be down |
14:00 |
Krock |
ah |
14:01 |
Jordach |
and now |
14:01 |
hoodedice |
What does 'medved' mean? |
14:01 |
Krock |
jordach.minetest.net:30000 seems to be up |
14:02 |
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14:03 |
PenguinDad |
fucking wall damage in freeminer :\ |
14:05 |
hoodedice |
My GPU is a 1.1 GHz, Shader 5.0 and OpenGL 4.0 complaint |
14:05 |
hoodedice |
It is comparable, maybe even faster than the nVidia GTX 680 |
14:05 |
hoodedice |
intel HD 2500 |
14:05 |
* hoodedice |
flies away |
14:06 |
sfan5 |
hoodedice, Jordach: Minetest can load every model format Irrlicht supports |
14:06 |
hoodedice |
I say we switch to something else |
14:06 |
Jordach |
WTF |
14:06 |
hoodedice |
WHY DOES EVERYONE USE .X?! |
14:06 |
Jordach |
mediacrush is broken |
14:07 |
sfan5 |
!tw @mediacru_sh |
14:07 |
MinetestBot |
We're suffering from a DDoS. We're doing our best to mitigate it, but expect spotty service for the time being. (@mediacru_sh) |
14:07 |
sfan5 |
^ Jordach |
14:07 |
hoodedice |
!tw? |
14:07 |
Jordach |
ah |
14:07 |
hoodedice |
!tw minetest.net |
14:07 |
MinetestBot |
hoodedice: Give me a link, a @username, or a tweet id |
14:07 |
Jordach |
and whose idea was this |
14:07 |
hoodedice |
!tw @abdul_mujeeb\ |
14:07 |
MinetestBot |
hoodedice: Give me a link, a @username, or a tweet id |
14:07 |
hoodedice |
!tw @abdul_mujeeb |
14:08 |
|
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14:09 |
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14:10 |
rubenwardy |
http://gamedevelopment.tutsplus.com/tutorials/game-ui-by-example-a-crash-course-in-the-good-and-bad--gamedev-3943 |
14:13 |
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14:14 |
Krock |
Anyone have got the same problem like me? Pressing F12 causes a new screenshot_*.png file which is totally white. |
14:14 |
hoodedice |
not me... |
14:15 |
rubenwardy|phone |
i never use that feature. print screen works 4 me |
14:15 |
Krock |
F12 is handier than pressing Print Scrn SysRq and cutting off the useless parts |
14:16 |
Jordach |
Krock, alt + prt scrn = whole window capture |
14:17 |
rubenwardy |
ubuntu shortcuts ftw |
14:17 |
Krock |
Jordach, hmm thanks but that also screenshots the head of it with title and the buttons |
14:18 |
rubenwardy |
time to research formspec.cpp ... |
14:22 |
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CWz joined #minetest |
14:23 |
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14:27 |
CWz |
somebody stole the chests from spawn. I would like to point out that the areas mod doesn't prevent normal chests from being accessed |
14:28 |
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14:29 |
Krock |
CWz, locked chests would have no use otherwise |
14:29 |
* CWz |
just noticed that he posted this in the worng irc chat |
14:32 |
CWz |
Minetest needs a new biome that is different to the current ones. something other then sand or grass |
14:33 |
hoodedice |
*cough* |
14:34 |
Krock |
ugh, could someone of the forum mods add a rule against gravedigging? |
14:34 |
Krock |
aka digging out old/dead posts |
14:34 |
Krock |
CWz, lava and netherbricks |
14:35 |
hoodedice |
We call it *necrobumping* |
14:35 |
hoodedice |
And... sfan5! |
14:35 |
PenguinDad |
CWz: wait until MGv7 is finished |
14:35 |
sfan5 |
??? |
14:35 |
Jordach |
PenguinDad, BULLSHIT |
14:35 |
Krock |
okay, hoodedice, it was called gravedigging in the previous forum I was :3 |
14:36 |
hoodedice |
sfan5, You see that dude bumping old obsolete mod posts? |
14:36 |
hoodedice |
Well, what do we do about it? |
14:36 |
Krock |
JPRuehmannToday 12:25:08 |
14:36 |
sfan5 |
yes |
14:36 |
Krock |
Member |
14:36 |
Krock |
Offline |
14:36 |
Krock |
Registered: 21st Mar 2014 |
14:36 |
Krock |
Posts: 101 |
14:36 |
|
Krock was kicked by ShadowBot: Message flood detected. |
14:36 |
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Krock joined #minetest |
14:36 |
Krock |
damn |
14:36 |
sfan5 |
idc |
14:36 |
sfan5 |
!sfu JPRuehmann |
14:36 |
CWz |
there's this guy going around and asking mod makers of mods that have been dead since 2012 to fix those dead mods |
14:36 |
MinetestBot |
JPRuehmann Member 101 posts, registered on 2014-03-21 | id: 9673 |
14:36 |
sfan5 |
^ like this, Krock |
14:36 |
Krock |
ok |
14:37 |
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14:37 |
Krock |
!stfu MinetestBot |
14:37 |
MinetestBot |
MinetestBot, someone thinks you need to shut the fuck up before you get muted. |
14:37 |
Krock |
:3 |
14:37 |
CWz |
I think JPRuehmann is trying to get more "posts". quick someone reset his counter |
14:38 |
Krock |
Posts all 20s arepossible, that would make up to 3 posts in a minute, = 180 posts per hour |
14:38 |
PenguinDad |
you can reset the counter!? |
14:38 |
Krock |
PenguinDad, MT forums = MySQL + admin rights = yes |
14:39 |
sfan5 |
PenguinDad: yes | Krock: even moderator rights are enough for that |
14:39 |
Krock |
ooh nice feature |
14:39 |
hoodedice |
I think he's trying to be useful |
14:39 |
hoodedice |
In a bad way |
14:39 |
Krock |
reset my posts could back to 1337 please :3 |
14:40 |
Krock |
[/badjoke] |
14:41 |
PenguinDad |
Krock: I prefer 42 posts :p |
14:42 |
* sfan5 |
meows at PenguinDad |
14:42 |
Krock |
42? 666? 1337? 9001? doesn't matter, just some kind of magic around there |
14:42 |
hoodedice |
0 |
14:45 |
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14:45 |
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14:45 |
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14:45 |
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14:45 |
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14:45 |
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14:45 |
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14:45 |
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14:47 |
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14:48 |
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14:49 |
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MinetestBot joined #minetest |
14:49 |
Krock |
<3 MinetestBot |
14:49 |
MinetestBot |
<3 Krock |
14:49 |
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14:52 |
Jordach |
wat |
14:52 |
Jordach |
WTF |
14:52 |
Jordach |
HUH |
14:52 |
Jordach |
MinetestBot got netsplitted, yet she was here during it |
14:52 |
Jordach |
dafuq?!?!?!?!?! |
14:53 |
Krock |
huh |
14:54 |
sfan5 |
Jordach: wat |
14:54 |
|
rubenwardy joined #minetest |
14:54 |
rubenwardy |
Hi all! |
14:55 |
ShadowNinja |
Jordach: She was here. Quassel's fancy netsplit handling causes a delay. |
14:57 |
PenguinDad |
Jordach: MinetestBot was away for 4 minutes |
14:58 |
Krock |
hi rubenwardy |
15:01 |
hoodedice |
>Quassel. |
15:05 |
* Jordach |
finally added regenerative grass into BFD |
15:06 |
Krock |
And in some stupid way are all IPs of myplayers from 0.0.0.0 to 0.0.0.255 wtf? |
15:09 |
sfan5 |
Krock: that's a bug in windows |
15:09 |
sfan5 |
use linux |
15:11 |
|
vile_potato joined #minetest |
15:11 |
vile_potato |
rubenwardy |
15:13 |
PenguinDad |
"I was released as CC-BY-SA" lol sfan5 |
15:15 |
|
Calinou joined #minetest |
15:16 |
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zsoltisawesome joined #minetest |
15:16 |
zsoltisawesome |
Hi All! |
15:17 |
Calinou |
hi |
15:17 |
hoodedice |
"BooleanValueisIntegerNumber" |
15:17 |
hoodedice |
Fix it. |
15:17 |
hoodedice |
oops. |
15:18 |
hoodedice |
*"that's a bug in windows" |
15:18 |
hoodedice |
*Fix it. |
15:18 |
* Calinou |
updates hoodedice to Windows 8.1 Update 1 |
15:18 |
hoodedice |
inb4 hoodedice is already on the latest Windows. |
15:19 |
hoodedice |
wait. |
15:19 |
hoodedice |
Update 1? |
15:20 |
zsoltisawesome |
yup its a patch |
15:20 |
Jordach |
is there a way to check light level of a node |
15:20 |
Calinou |
released yesterday or today I think |
15:20 |
Jordach |
(at a certain position) |
15:20 |
Calinou |
if minetest.get_node_light(pos) < 13 then |
15:20 |
Calinou |
right in mods/farming/init.lua |
15:21 |
zsoltisawesome |
Peoples! Can Someone Check Out My Website? I added alot... |
15:21 |
hoodedice |
Today |
15:21 |
hoodedice |
That's why I didn't know |
15:21 |
hoodedice |
But, I liked the tablet interface! |
15:21 |
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zat joined #minetest |
15:22 |
zsoltisawesome |
Be joyous! http://harpnet.weebly.com/ |
15:22 |
Calinou |
"alot" isn't a word; "a lot" is |
15:22 |
zsoltisawesome |
Calinou: IDGAF... |
15:23 |
Calinou |
IDGAF about your site too? |
15:23 |
Calinou |
;) |
15:23 |
zsoltisawesome |
LOL |
15:23 |
zsoltisawesome |
i dont care :D |
15:23 |
zsoltisawesome |
Calinou: http://harpnet.weebly.com/mlp-videos.html |
15:25 |
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AndroUser joined #minetest |
15:25 |
Krock |
zsoltisawesome, WHY?? Put MT on the first place, not MC! |
15:26 |
AndroUser |
VanessaE's mostly - vanilla minetest_game server |
15:26 |
|
Garmine joined #minetest |
15:26 |
Krock |
true story, dude |
15:26 |
zsoltisawesome |
AndroUser: like this andro? http://www.3draddict.com/uploads/3/0/2/4/3024367/1349194.jpg?458 |
15:26 |
AndroUser |
Hi everyone |
15:26 |
Krock |
hi |
15:26 |
AndroUser |
Hey micro are you there |
15:26 |
Krock |
wrong server |
15:26 |
zsoltisawesome |
Krock: I shall, That page is a placeholder |
15:26 |
Calinou |
"mlp-videos" seems legit |
15:27 |
Calinou |
what's on that page? |
15:27 |
AndroUser |
O |
15:27 |
zsoltisawesome |
lol, they are |
15:27 |
Krock |
AndroUser, connect to irc.inchra.net : 6667 |
15:27 |
Krock |
join #minetest there |
15:28 |
zsoltisawesome |
Krock: do you like my clock? |
15:28 |
zsoltisawesome |
LOL |
15:28 |
zsoltisawesome |
that rhymes |
15:28 |
Krock |
zsoltisawesome, yes, it's the best thing i've seen today |
15:28 |
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Leoneof joined #minetest |
15:29 |
zsoltisawesome |
thanks |
15:29 |
AndroUser |
Krock how do i get onto vanessa e server |
15:29 |
zsoltisawesome |
with the minetest client |
15:29 |
|
JamesTait joined #minetest |
15:29 |
zsoltisawesome |
:D |
15:29 |
zsoltisawesome |
and patience |
15:30 |
Krock |
AndroUser, try { connect() } catch(Exception e) { tell(Krock, e) } |
15:30 |
Krock |
1/2 pseudocode |
15:31 |
zsoltisawesome |
Krock: http://harpnet.weebly.com/minetest.html |
15:31 |
kaeza |
Java D: |
15:31 |
Jordach |
FUCK |
15:31 |
Jordach |
http://i.imgur.com/GBuNSUE.png |
15:31 |
kaeza |
Jordach, here and now? |
15:31 |
zsoltisawesome |
woah |
15:31 |
Krock |
kaeza, C# but they seem to be very similar from the syntax |
15:32 |
Krock |
zsoltisawesome, good job! |
15:32 |
zsoltisawesome |
cause they are based on one another |
15:32 |
kaeza |
Krock, worse D: |
15:32 |
* kaeza |
runs |
15:32 |
Krock |
lol |
15:33 |
* zsoltisawesome |
throws Fluffy.gif.jpeg.exe.bat.tex.txt.tgz.bz2.gz.pdf.png.zip at kaeza's harddrive |
15:33 |
hoodedice |
"Windows 8 is bloated" |
15:33 |
hoodedice |
wut |
15:33 |
* kaeza |
slaps Krock with plain C |
15:33 |
hoodedice |
wutwutwut? |
15:33 |
hoodedice |
Go back to 7, n00bs |
15:33 |
Calinou |
Jordach, I think you can edit registry to remove the "Windows is looking for a solution" |
15:33 |
Krock |
agh, stop that |
15:33 |
Calinou |
Windows 8.1 is the best Windows, the end |
15:33 |
Jordach |
yes |
15:33 |
Jordach |
#YES |
15:33 |
zsoltisawesome |
hoodedice: who the hell said that |
15:33 |
Jordach |
HOLY SHIT! |
15:33 |
hoodedice |
#YES |
15:33 |
zsoltisawesome |
Calinou: #yes+1 |
15:33 |
Calinou |
Jordach, consider getting dark background for Notepad++ |
15:33 |
Calinou |
easier on the eyes |
15:33 |
Jordach |
i got perfect grass growing and grass removal |
15:33 |
hoodedice |
if yes < 9000 |
15:33 |
hoodedice |
yes = yes + 1 |
15:33 |
zsoltisawesome |
It should come with one |
15:34 |
Calinou |
hoodedice, yes 9001 = https://forum.minetest.net/viewtopic.php?id=9001 |
15:34 |
Calinou |
(topic ID) |
15:34 |
hoodedice |
You lucky sonofagun! |
15:34 |
Krock |
FUUUU today's the end-of-support-windows-xp-day |
15:34 |
hoodedice |
Ah, have to call mom |
15:34 |
hoodedice |
I bet she'll stay on xp till September |
15:34 |
zsoltisawesome |
lol |
15:35 |
Calinou |
Krock, and 2nd birthday of 0.4_20120408 :p |
15:35 |
hoodedice |
...of next year |
15:35 |
Calinou |
you can still use XP, but be careful |
15:35 |
zsoltisawesome |
Tell her to switch to 8.1 |
15:35 |
Krock |
Calinou, aah ok.. |
15:35 |
hoodedice |
I have to buy 8 first |
15:35 |
Calinou |
I suggest getting an ad blocker |
15:35 |
* kaeza |
runs `shred -n9001 Fluffy.gif.jpeg.exe.bat.tex.txt.tgz.bz2.gz.pdf.png.zip' |
15:35 |
hoodedice |
> $120 |
15:35 |
zsoltisawesome |
lol |
15:35 |
Calinou |
hoodedice, you have to buy the whole 8, not just an upgrade, upgrade is only for 7 and Vista, I think |
15:35 |
Krock |
Guys, what can I do against a "Client::getMesh(): Mesh not found: """ error? |
15:35 |
zsoltisawesome |
then win 7 |
15:35 |
hoodedice |
> Whole 8 = $120 |
15:36 |
Calinou |
Krock, is it an error, or a warning? |
15:36 |
Calinou |
it's probably just some unimportant warning |
15:36 |
zsoltisawesome |
I has win 7 OEM CD |
15:36 |
hoodedice |
Krock, make sure your directories don't have spaces. |
15:36 |
Calinou |
hoodedice, get the non-Pro one |
15:36 |
Calinou |
Pro is useless :P |
15:36 |
Krock |
17:36:55: ERROR[main]: GenericCAO::addToScene(): Could not load mesh |
15:36 |
Calinou |
the OEM version is fine, but it'll be invalided if your motherboard changes |
15:36 |
Krock |
hoodedice, u_skins doesn't contain spaces |
15:36 |
Jordach |
what's the interval in an abm |
15:36 |
zsoltisawesome |
I mean GOEM |
15:36 |
hoodedice |
*cough* http://www.newegg.com/Product/Product.aspx?Item=N82E16832416712 |
15:36 |
hoodedice |
^ $120 |
15:37 |
Calinou |
Jordach, interval in seconds between the abm occuring? |
15:37 |
Calinou |
can't be lower than 1 |
15:37 |
Jordach |
Calinou, oh |
15:37 |
Jordach |
that helps a lot |
15:37 |
Calinou |
low intervals use more resources, obviously |
15:37 |
Krock |
Calinou, the error comes up when a player joins (or appears) but it looks totally normal |
15:37 |
Calinou |
Krock, I guess you can ignore it |
15:37 |
Krock |
just that odd fail... |
15:37 |
Calinou |
"debug_log_level = 0" will disable debug.txt file |
15:37 |
Calinou |
if it grows too much |
15:38 |
Calinou |
default log level is 2 |
15:38 |
Krock |
Calinou, it's clientsided |
15:38 |
Calinou |
it logs a lot of stuff :P |
15:38 |
hoodedice |
> "debug_log_level = 0" will disable debug.txt file |
15:38 |
Calinou |
it's client _and_ server setting |
15:38 |
Krock |
oh |
15:38 |
hoodedice |
That is like, the one thing I will not tell anyone |
15:38 |
Calinou |
debug_log_level = 1 logs less than the default |
15:38 |
Krock |
But i'd like to kill that stupid bug |
15:38 |
Calinou |
hoodedice, why? debug.txt is mostly useless |
15:38 |
zsoltisawesome |
what log? |
15:38 |
Calinou |
I don't know any other game that makes the *client* store logs like that |
15:38 |
zsoltisawesome |
Krock: why would you want to kill a stupid log |
15:38 |
hoodedice |
I think it should have auto delete. |
15:39 |
hoodedice |
But then, as a *beta* game, it is very useful. |
15:39 |
Calinou |
Jordach, why do you have so many open queries on IRC? :P |
15:39 |
Calinou |
hoodedice, Minetest is not "beta" |
15:39 |
Krock |
zsoltisawesome, aagh...not log, a bug, my friend, a BUG! |
15:39 |
Calinou |
major version being below 1 has nothing to do with beta |
15:39 |
Jordach |
i just do |
15:39 |
hoodedice |
That's what everyone says... |
15:39 |
Calinou |
Xonotic is also below 1.0, it's not beta |
15:39 |
Calinou |
it's perfectly stable as in "not broken" |
15:39 |
Calinou |
like Minetest |
15:39 |
hoodedice |
But I call it beta, because the last stable is like, the exact opposite of stable |
15:39 |
hoodedice |
=P |
15:39 |
zsoltisawesome |
Krock: oh sorry small screen |
15:40 |
Krock |
hmm small screen for a IRC client? eehm ok |
15:40 |
Calinou |
small screen with 300dpi? ;) |
15:40 |
zsoltisawesome |
ya |
15:41 |
zsoltisawesome |
its small compared to the one I normally use |
15:41 |
hoodedice |
bbl |
15:42 |
zsoltisawesome |
normally I use a QSXGA monitor |
15:43 |
zsoltisawesome |
using SXGA atm |
15:46 |
Calinou |
O_o reddit icon on top left has a pony |
15:46 |
Krock |
"<sfan5>Krock: that's a bug in windows" /me palmfaces-facepalms-whatever-headdesks |
15:46 |
Jordach |
btw, here's some code for grass growing and removal for MGV7 http://paste.ubuntu.com/7222109/ |
15:47 |
Calinou |
http://b.thumbs.redditmedia.com/LZF7AR5Kse2izbTO.png |
15:48 |
zsoltisawesome |
Calinou: awesome |
15:49 |
Calinou |
(why? something important MLP-related today? it's only here since this afternoon) |
15:49 |
zsoltisawesome |
maybe, checking EQD |
15:50 |
zsoltisawesome |
http://www.equestriadaily.com/2014/04/reddits-banner-has-been-pinkie-pied.html |
15:51 |
Calinou |
not sure if I want to open equestriadaily.com |
15:52 |
zsoltisawesome |
why? |
15:52 |
Calinou |
it feels bad :P |
15:52 |
zsoltisawesome |
lol "Not quite so random, /r/mylittlepony won the Combined Comminity Charity Challenge! (Mouseover the banner for a while and a comment box will appear!) " |
15:52 |
Calinou |
yeah, I saw comment |
15:52 |
zsoltisawesome |
response: "You're telling me the biggest community of cloppers and horse sex thread creators got together and did something productive? I love what I do in private, good stuff like this comes out every time! " |
15:52 |
Calinou |
I should have tried that |
15:52 |
|
Jousway joined #minetest |
15:53 |
zsoltisawesome |
ziggo |
15:53 |
zsoltisawesome |
lol |
15:53 |
Calinou |
ziggo? |
15:53 |
zsoltisawesome |
" Jousway [~Jousway52492A37.cm-4-2a.dynamic.ziggo.nl] has joined #minetest" |
15:54 |
Calinou |
what's the "Combined Community Charity" challenge anyway |
15:55 |
zsoltisawesome |
idk i dont do rediit |
15:55 |
zsoltisawesome |
*reddit |
15:55 |
Mikerhinos |
found a mountain of 401m high with a spike on top in watershed world, someone's got to bring a wingsuit mod lol |
15:56 |
Calinou |
I do, I reached 600 link karma today! |
15:56 |
* Calinou |
gallops away |
15:56 |
zsoltisawesome |
Calinou: Jousway [~Jousway52492A37.cm-4-2a.dynamic.ziggo.nl] has joined #minetest |
15:56 |
zsoltisawesome |
derp |
15:56 |
zsoltisawesome |
*Calinou: http://www.youtube.com/watch?v=ztVMib1T4T4 |
15:59 |
rubenwardy |
!title |
15:59 |
MinetestBot |
rubenwardy: You Serious? - YouTube |
16:00 |
Calinou |
http://www.majhost.com/gallery/Grymmoire/Reaction-Images/facehoof.gif |
16:00 |
zsoltisawesome |
lol |
16:02 |
Krock |
:D |
16:03 |
Jordach |
lolwat |
16:04 |
Calinou |
http://dev.minetest.net/index.php?title=Changelog&diff=1709&oldid=1708 |
16:05 |
Krock |
hahah |
16:05 |
Jordach |
!up jordach.minetest.net |
16:05 |
MinetestBot |
jordach.minetest.net:30000 is up (193ms) |
16:06 |
Jordach |
testing grass growing, feel free to mess around with my dirt abm |
16:06 |
Jordach |
(grass takes 180 seconds to grow and has a 1/3 chance of doing so, maximum wait time is 420 seconds) |
16:07 |
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Hunterz joined #minetest |
16:11 |
sfan5 |
Calinou: :-( |
16:13 |
rubenwardy |
Some awesome stuff is happening in mainmenu.lua on my machine |
16:13 |
|
tomreyn joined #minetest |
16:13 |
Calinou |
replace your menu logo with Pinkie Pie, it'll fix it |
16:15 |
zsoltisawesome |
sfan5: Moving Butts, eh? |
16:15 |
sfan5 |
yep |
16:17 |
* zsoltisawesome |
banishes sfan5 to Buttland |
16:17 |
* sfan5 |
meows at zsoltisawesome |
16:18 |
* zsoltisawesome |
reaction: http://mlfw.info/f/10805/ |
16:19 |
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16:19 |
* zsoltisawesome |
uses /kittycannon on sfan5 |
16:20 |
* sfan5 |
flips zsoltisawesome |
16:20 |
Mitroman |
Hi. I wanna join to a server (any server same problem) but it loads forever. Could someone help me? |
16:20 |
Krock |
the 1st load is the longest |
16:20 |
Krock |
just stay waiting |
16:21 |
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16:21 |
zsoltisawesome |
http://mlfw.info/f/10792/ |
16:21 |
Krock |
(cuz of creating texture cache and so on) |
16:22 |
zsoltisawesome |
many swears: http://mlfw.info/ |
16:22 |
Mitroman |
Oh okey, thanks. |
16:25 |
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16:26 |
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16:29 |
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16:30 |
Mitroman |
It works thanks. |
16:40 |
PenguinDad |
zsoltisawesome: http://www.youtube.com/watch?v=7hKxcumdj5s&list=UUR1LTy6BCcZP4RMip-zsGKA |
16:41 |
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16:42 |
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16:50 |
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16:51 |
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16:52 |
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16:56 |
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16:57 |
zsoltisawesome |
Calinou: http://mlfw.info/f/1097/ |
17:00 |
Calinou |
weird link |
17:00 |
Calinou |
shortened? |
17:00 |
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17:08 |
zsoltisawesome |
yes |
17:08 |
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17:12 |
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17:12 |
lionrouge |
hi ! |
17:12 |
lionrouge |
what is the difference between generic Windows build and MinGW ? |
17:13 |
Calinou |
lionrouge, generic Windows build is done using MSVC? |
17:13 |
Calinou |
/supposedly/ faster |
17:13 |
lionrouge |
i don't know how it's made |
17:13 |
lionrouge |
btw: blender MinGW build is faster |
17:13 |
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17:20 |
lionrouge |
it's awesome ! |
17:24 |
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17:25 |
PilzAdam |
wow! windows is so efficient! it takes 3 hours to fix and update the system to work for 1 hour |
17:26 |
rubenwardy |
You must live in a concrete dark room in order to not use Windows. |
17:26 |
rubenwardy |
Get some light into your life |
17:26 |
Hunterz |
lol |
17:26 |
rubenwardy |
End Troll |
17:27 |
rubenwardy |
^ Visual vasic |
17:27 |
rubenwardy |
*basic |
17:27 |
rubenwardy |
Why does anyone ever use C++ or C???? They are so crap!!!1!!!!!1!! Visual Basic is the best language ever! |
17:27 |
PilzAdam |
sfan5, https://github.com/minetest/minetest_game/pull/250#issuecomment-39853644 you have to give credit to the author of the texture when using CC BY-SA licensed work |
17:28 |
sfan5 |
ah |
17:28 |
sfan5 |
will do that |
17:29 |
Krock |
rubenwardy, how come? |
17:30 |
rubenwardy |
You can access all the stuff in other files without including them, and without using namespaces !!!1!!!1 |
17:31 |
Hunterz |
april fool was at first day of this month |
17:31 |
Krock |
wow. |
17:34 |
Mikerhinos |
talking about april fool, I read this morning (well, 10h ago) that US Army found a way to transform sea water to fuel for planes and boats...and it's dated of today, not april 1st...weird |
17:35 |
Krock |
maybe it's true? |
17:35 |
Mikerhinos |
it seems to |
17:35 |
sfan5 |
proller, PilzAdam: ok, I added attribution in README.txt |
17:37 |
rubenwardy |
I'm not april fool-sing |
17:42 |
Calinou |
<PilzAdam> wow! windows is so efficient! it takes 3 hours to fix and update the system to work for 1 hour |
17:42 |
Calinou |
meh, it's not the case anymore |
17:42 |
Calinou |
it's perfectly stable today |
17:42 |
PilzAdam |
suuuuuuuuure |
17:42 |
Calinou |
I'm serious |
17:42 |
PilzAdam |
todays bluescreen count is 5 |
17:42 |
Calinou |
I mean on Windows 7 and 8 |
17:42 |
PilzAdam |
I have win 7 |
17:43 |
rubenwardy |
What are you doing with it: |
17:43 |
rubenwardy |
? |
17:43 |
BlockMen |
PilzAdam has windows?! |
17:43 |
rubenwardy |
I haven't had a BSOD for about 2 years |
17:43 |
sfan5 |
rubenwardy: lelwut |
17:43 |
sfan5 |
if you don't get BSOD's then you are obivously using Windows wrong |
17:43 |
Calinou |
never had a BSOD when I was using Windows 7, 8 and 8.1 |
17:44 |
rubenwardy |
I am sorry that I don't use a sledge hammer to operate it |
17:44 |
Krock |
0.5 BSoD / month here at Win XP |
17:44 |
* BlockMen |
never had BSOD on win7 too |
17:45 |
Calinou |
my primary OS is no longer Windows though |
17:59 |
Jordach |
i once got a blue screen randomly as i was booting after an update due to a variable that never cleared |
18:00 |
XndrK |
What's the funniest/coolest/best glitch you've found on Minetest? |
18:01 |
rubenwardy |
Dropped items duplicating on servers |
18:01 |
rubenwardy |
free mese! |
18:02 |
XndrK |
I once saw a rendering error, back in the 0.3 series, I think, where the back sides (instead of the front) rendered, so I couldn't see the ground I was walking on, but I could see tunnels. |
18:02 |
* Krock |
hires rubenwardy to test it on his server |
18:02 |
XndrK |
It's a bit hard to explain. |
18:02 |
rubenwardy |
fixed now |
18:02 |
XndrK |
Here's an example. |
18:02 |
XndrK |
of what I'm talking about |
18:03 |
XndrK |
Say there's a wall set up like this. |
18:03 |
XndrK |
ME |-------| |
18:03 |
XndrK |
Put it on one line, please. |
18:03 |
XndrK |
Let me rewrite it. |
18:03 |
XndrK |
ME |---| | |
18:04 |
XndrK |
I couldn't see the first or second walls, going left, but I could see the third. |
18:04 |
XndrK |
It was a bit odd. |
18:04 |
XndrK |
</rant> |
18:05 |
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18:08 |
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18:08 |
Krock |
"<rubenwardy>fixed now" talking to me? |
18:08 |
rubenwardy |
<rubenwardy> Dropped items duplicating on servers |
18:08 |
rubenwardy |
that bug is fixed now |
18:08 |
Jordach |
Krock, how's having an OS that is EOL |
18:08 |
rubenwardy |
I was, yes |
18:08 |
Krock |
Jordach, EOL? |
18:08 |
Jordach |
end of life |
18:09 |
Krock |
rubenwardy, ok thx for info |
18:09 |
Krock |
Jordach, it's not dead yet. |
18:09 |
* rubenwardy |
is being nosey, and is searching the forum for mentions of his username |
18:12 |
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18:17 |
* Krock |
needs an idea how to combine bricks with stone bricks |
18:19 |
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18:19 |
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18:19 |
Guy09 |
Hi guys! |
18:20 |
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18:20 |
Mikerhinos |
well, hi Guy09, lol |
18:21 |
Krock |
hel-bye |
18:23 |
Jordach |
WTF happened here |
18:24 |
Jordach |
this strange mapblock fuck up in MGV7! |
18:25 |
Krock |
everything was so regular, so it thought, it wants to be special |
18:25 |
Jordach |
https://cdn.mediacru.sh/kTIWxaC5vrsP.png |
18:26 |
kaeza |
MAGIC |
18:26 |
Krock |
*2 mapblocks |
18:27 |
Jordach |
visible on my domain right now |
18:27 |
Jordach |
(you can join my dev world, just to test the cactus fill ratio |
18:27 |
PilzAdam |
Jordach, dont change mapgen params on existing worlds |
18:27 |
Jordach |
PilzAdam, that actually naturally generated |
18:27 |
PilzAdam |
Im pretty sure it didnt |
18:28 |
PilzAdam |
rm map.sqlite # and see if it generates again |
18:31 |
Jordach |
https://cdn.mediacru.sh/G8ZM_3z9mjxq.png |
18:32 |
Jordach |
got a completely different world to what the map_meta seed was |
18:32 |
Mikerhinos |
i had something similar on watershed (single node) mod |
18:32 |
Krock |
fail in calculating terrian noise? |
18:33 |
sfan5 |
random info: I'm working on a redis database backend for minetest |
18:34 |
Krock |
horray! another backend |
18:34 |
Mikerhinos |
don't know, i didn't have any ore on that world too, then when flying around randomly, found an obsidian mini-mountain...about 20 or 30 nodes high, and about 20 nodes wide |
18:34 |
PilzAdam |
sfan5, will you spam the whole forum with "migrate to that db!!!" for no reason again? |
18:34 |
sfan5 |
PilzAdam: no |
18:34 |
Jordach |
YES |
18:34 |
PilzAdam |
and if someone asks why you say "nobody has proven that sqlite is faster" |
18:34 |
Jordach |
YEEEEESSSS! |
18:34 |
Jordach |
MUTHER FUCKIN CACTI# |
18:34 |
Krock |
!?! -^ |
18:35 |
sfan5 |
PilzAdam: you are using the same stupid argument |
18:35 |
Jordach |
Krock, got cacti to generate sparsely |
18:35 |
Krock |
Woohoo! parey! |
18:35 |
Krock |
partey* |
18:35 |
sfan5 |
I also would not recommend switching to a DB that is not maintanted in the upstream repo |
18:35 |
Jordach |
fun fact: while i'm developing, you can join as i'm in server mode |
18:35 |
PilzAdam |
sfan5, there is a difference: sqlite is the default db |
18:36 |
Krock |
sfan5, when you're done, I'll ask you again for the minetest mapper addition and build :P |
18:36 |
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18:38 |
Mikerhinos |
WTF ? Why didn't i never heard of that day ? http://fr.urbandictionary.com/define.php?term=Steak%20and%20Blowjob%20Day |
18:42 |
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18:45 |
rubenwardy |
lol |
18:47 |
rubenwardy |
What do you guys think about having "host a server" as a button in a "Multiplayer" tab on the mainmenu. (the multiplayer tab is the current client tab) |
18:48 |
Krock |
CLI != GUI |
18:48 |
rubenwardy |
( PilzAdam, sfan5, Jordach, you will probably have opinions on this ) |
18:48 |
Jordach |
YA |
18:48 |
sfan5 |
yep |
18:48 |
sfan5 |
not a bad idea |
18:48 |
rubenwardy |
Krock: the "host a server" will be the current advanced tab |
18:49 |
Krock |
Oh ok. nice idea then |
18:49 |
rubenwardy |
So you will have "Singleplayer, Multiplayer, Settings, Texture Packs, Mods, Credits" instead of "Singleplayer, Client, Server, Settings, Texture Packs, Mods, Credits" |
18:51 |
EvergreenTree |
The less tabs on the main menu, the better |
18:51 |
EvergreenTree |
It makes it less intimidating to newcomers |
18:51 |
Jordach |
there |
18:51 |
Mikerhinos |
true |
18:51 |
PilzAdam |
dont hide content |
18:51 |
rubenwardy |
I thought pilzadam would dislike it |
18:51 |
* EvergreenTree |
isn't surprised |
18:51 |
PilzAdam |
moving stuff to a place where its less visible is not a good idea |
18:53 |
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18:55 |
Mikerhinos |
well there's only 2 ways to play the game : solo or multi, texture packs are parts of client and mods are parts of server, it could even be possible to have even less tabs IMHO |
18:56 |
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18:56 |
Jordach |
Krock, nearly got saplings looking right |
18:57 |
Krock |
ok |
18:57 |
rubenwardy |
Generally, the people who use the host with gui are those who want to play over lan with friends, etc. They would go into multiplayer, change their mind about joining a server, host their own. |
18:57 |
Jordach |
Krock, EvergreenTree: saplings are a gogo |
18:57 |
Krock |
47 players on 34 servers... that's quite too much servers. gonna shutdown mine then |
18:57 |
Jordach |
leafdecay also works |
18:59 |
Jordach |
Krock, EvergreenTree: nope |
18:59 |
Krock |
xD |
18:59 |
Jordach |
visual scale is the issue |
19:00 |
rubenwardy |
On my new main menu I have done all the main sections, now to rework the game manager, mod store, texture pack store. |
19:00 |
Krock |
Jordach, still not working :P |
19:00 |
Jordach |
sorry Krock, just made flowers have a wave |
19:01 |
Krock |
Fails are human |
19:01 |
Jordach |
never added their shaders capability |
19:02 |
Mikerhinos |
what wouldn't shock me and would be more noob friendly (like me lol) would be having a separated client and server application. |
19:03 |
* rubenwardy |
feels happy to find out that duck duck go has github and gist bangs |
19:03 |
Jordach |
and minetest just crashed |
19:03 |
Jordach |
BRILLIANT |
19:03 |
Jordach |
nothing special |
19:03 |
Jordach |
20:03:05: ERROR[EmergeThread0]: ERROR: An unhandled exception occurred: Access violation |
19:03 |
rubenwardy |
Stop the press, Jordach! |
19:04 |
Krock |
Jordach, windows for the win. |
19:04 |
Krock |
:) |
19:04 |
Krock |
I guess that's unique uner all builds |
19:04 |
Krock |
*under |
19:10 |
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19:11 |
kaeza |
losedows |
19:11 |
kaeza |
</randomgnutardrant> |
19:11 |
Jordach |
tell me about it |
19:11 |
Jordach |
if people want to use something, their problem, not yours |
19:12 |
Jordach |
(and of course, their money and freedoms too) |
19:12 |
Jordach |
basically, stop puttingn ethics in front of software |
19:12 |
crazyR |
instead vidit ethic-rush :D |
19:12 |
crazyR |
*visit |
19:13 |
crazyR |
sorry couldnt help it haha |
19:14 |
* kaeza |
slaps Jordach with ReactOS |
19:14 |
Jordach |
lol |
19:14 |
kaeza |
it's an utter POS, but it respects ur freedums |
19:14 |
kaeza |
+! |
19:15 |
Krock |
btw, Jordach, from which tp did you take the dirt images? |
19:17 |
Jordach |
Krock, default |
19:17 |
Jordach |
either highly gimped or original |
19:18 |
Krock |
Jordach, hmm maybe gimped then because my default textures do not look like these |
19:18 |
* Sokomine |
throws a couple of traders at the channel and hopes that someone will test them a bit |
19:19 |
Jordach |
Krock, i'm not using default names either |
19:26 |
Jordach |
fail: birch leaves drop cherry blossom leaves |
19:27 |
Sokomine |
do they drop cherries as well? |
19:27 |
Jordach |
Sokomine, Japanese Cherry Blossom trees |
19:28 |
Jordach |
Sokomine, you can see them at jordach.minetest.net : 30000 |
19:28 |
Sokomine |
oh? did you start a server? |
19:28 |
Jordach |
Sokomine, it runs a prototype BFD |
19:28 |
Jordach |
after each test the world is deleted and a new one is made |
19:33 |
Jordach |
Sokomine, here's an outline of my game http://www.mediafire.com/view/wdwy0wpdqvu8udv/BFD-BigFreakingDig.odt |
19:34 |
Sokomine |
ah. mediafire. that's why it doesn't work |
19:35 |
Jordach |
https://cdn.mediacru.sh/y_STA6uzg0Yt.png |
19:35 |
Jordach |
just download it to the right |
19:36 |
Jordach |
(i'm not putting it in GitHub yet as there'd be too many commits) |
19:37 |
Sokomine |
now i saw the picture |
19:37 |
Sokomine |
new wood/tree types are always welcome |
19:37 |
Sokomine |
can you do a 4-planks wood texture that can be used in default? |
19:37 |
Jordach |
Sokomine, this is pure MGV7 stuff |
19:38 |
Sokomine |
i tried diffrent colors to emulate the realtest planks, but it did not look so well |
19:38 |
Jordach |
i might at some point write a mt-MGV6 -> mt-MGV7 biome setup |
19:38 |
sfan5 |
meow |
19:38 |
sfan5 |
redis support done |
19:38 |
Jordach |
redis?! |
19:38 |
Jordach |
dafuq |
19:38 |
sfan5 |
!g redis |
19:38 |
MinetestBot |
sfan5: http://redis.io/ |
19:39 |
Jordach |
aye |
19:40 |
Jordach |
Sokomine, current minetest_game but with MGV7 as a mapgen |
19:40 |
sfan5 |
https://github.com/sfan5/minetest/tree/redis-db |
19:41 |
Jordach |
(that would be *nice*, might do that in my spare time)# |
19:41 |
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hoodedice joined #minetest |
19:41 |
* Sokomine |
puts some milk in front of sfan5 |
19:42 |
* hoodedice |
drinks it up |
19:42 |
hoodedice |
#Ninja'd |
19:42 |
* sfan5 |
noms hoodedice |
19:42 |
Sokomine |
jordach: i've seen what can be done with mgv7 when taking a short look at ethereal. i think it's very promising |
19:42 |
hoodedice |
Sokomine, have you not seen PilzAdam's Nodetopia? |
19:43 |
Sokomine |
no, i havn't yet |
19:43 |
PilzAdam |
I think v7 is boring |
19:43 |
hoodedice |
Says the guy whose sub_game uses v7 |
19:43 |
Jordach |
PilzAdam, that's because nodetopia is boring and has a few biomes |
19:43 |
PilzAdam |
Id like more rough and interesting terrain like v5 |
19:43 |
hoodedice |
^^ |
19:44 |
hoodedice |
Yeah, you only implemented grassland and snow |
19:44 |
PilzAdam |
Jordach, 9 isnt enough? |
19:44 |
hoodedice |
9? |
19:44 |
hoodedice |
areyoufuckingkiddingme.gif |
19:44 |
Sokomine |
i'd like flat terrain around spawn to fascilitate building - plus a bit of rough terrain further out |
19:44 |
Jordach |
PilzAdam, i'm going up to 334 |
19:44 |
Jordach |
-4 |
19:44 |
hoodedice |
Mapgen is way too complicated for me, entities are complex enough =/ |
19:44 |
PilzAdam |
also the terrain is boring, that has nothing to do with biomes |
19:45 |
Jordach |
PilzAdam, i keep finding the floaty airship terrain |
19:45 |
hoodedice |
"Terrain is boring" |
19:45 |
hoodedice |
wut? |
19:45 |
Jordach |
as well as chasms |
19:45 |
hoodedice |
wutwutwut?? |
19:45 |
hoodedice |
Dude, v7 is like the best mapgen yet. |
19:46 |
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19:46 |
hoodedice |
No I'm not high. |
19:46 |
hoodedice |
nooooooooooooooooooooooooooooooot hiiiiiiiiiiiiiiiiiiiiiii at alllllllllllllllllllllllllllllllll |
19:47 |
Krock |
hoodedice, I've mastered the complicated flat mapgen of 3 diffrent nodes :3 |
19:47 |
Krock |
give it a try |
19:47 |
* sfan5 |
meows at hoodedice |
19:47 |
|
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19:47 |
hoodedice |
So have I |
19:47 |
hoodedice |
air, water and dirt_with_grass. |
19:47 |
hoodedice |
*cough* |
19:48 |
Krock |
air, dirt, dirt with grass, stone, okay 4 nodes |
19:52 |
zsoltisawesome |
hoodedice: noiamnotfuckingkiddingyou.gif |
19:53 |
Krock |
small screen again? |
19:54 |
dgm5555 |
I'd like to create some more 3d animals. Does anyone know if there is a step-by-step tutorial for creating 3d models in blender for minetest. Ultimately I'd quite like to animate, but initially not a priority. I can copy the code from animals_modpack, but can't figure out the models. Tx |
19:54 |
Jordach |
dgm5555, just learn basic rigging and modeling in blender |
19:54 |
Jordach |
and instead of using high poly meshes, just use cubesa |
19:54 |
zsoltisawesome |
hoodedice: your gif has been received: http://mlfw.info/f/9272/ |
19:55 |
hoodedice |
dgm5555, There is VoxelShop on the forums, it is an indie project for voxel modelling |
19:55 |
hoodedice |
Check it out, it should simplify the modelling part. |
19:55 |
dgm5555 |
So if I create a model do I need a particular export format. Blender doesn't seem to support .x |
19:55 |
hoodedice |
Anything that is supported by Irrlicht should be fine |
19:55 |
zsoltisawesome |
it does, you have to turn it on |
19:56 |
hoodedice |
zsoltisawesome. No, you have to add a plug-in for that |
19:56 |
* zsoltisawesome |
commands Jordach to tell dgm5555 how. |
19:56 |
Jordach |
dgm5555, File -> User Preferences -> Addons -> Import / Export -> Direct-X Export -> Check the little check box# |
19:56 |
hoodedice |
wut? |
19:56 |
dgm5555 |
Tx voxelshop looks good will check it out |
19:56 |
hoodedice |
by default, eh? |
19:56 |
hoodedice |
!next |
19:56 |
MinetestBot |
Another satisfied customer. Next! |
19:59 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Cleanup client init states by bumping protocol version 142e2d3b74 2014-04-08T21:12:20+02:00 http://git.io/u0nqxQ |
20:03 |
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20:03 |
Jordach |
i'm evil |
20:03 |
Jordach |
pure evil |
20:03 |
Jordach |
http://paste.ubuntu.com/7223317/ |
20:04 |
sfan5 |
\o/ |
20:05 |
Jordach |
level4 stone, takes a dia pick ~30 seconds a node |
20:05 |
hoodedice |
"may spawn in torch light" |
20:05 |
hoodedice |
There's a special place in hell for people like you |
20:06 |
Krock |
Jordach, very evil. |
20:06 |
Jordach |
hoodedice, "16385-31000 Mese Stone, Magma Stone ALL ORES, in large quantities" not to mention magma stone may turn into lava sources at random as well as when they are being dug (on_punch) |
20:07 |
Jordach |
hoodedice, think finding a goddamn 6*6*6 cube of mese |
20:07 |
Jordach |
mese blocks that is |
20:07 |
Jordach |
but mining down there is hard on purpose :P |
20:07 |
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20:08 |
zsoltisawesome |
does MT support .dae? |
20:08 |
hoodedice |
!g irrlicht mesh format |
20:08 |
MinetestBot |
hoodedice: http://irrlicht.sourceforge.net/features/ |
20:08 |
hoodedice |
Yes. |
20:08 |
hoodedice |
<3 MinetestBot |
20:08 |
MinetestBot |
<3 hoodedice |
20:08 |
* hoodedice |
high fives MinetestBot |
20:09 |
* MinetestBot |
high fives hoodedice |
20:09 |
hoodedice |
such lag. |
20:09 |
zsoltisawesome |
indeed |
20:09 |
zsoltisawesome |
that makes me happy |
20:09 |
zsoltisawesome |
HELL YES! |
20:10 |
zsoltisawesome |
"Quake 2 models (.md2, r, morph)" |
20:10 |
hoodedice |
http://sourceforge.net/apps/gallery/irrlicht/index.php?g2_itemId=635&g2_imageViewsIndex=1 |
20:10 |
hoodedice |
So that exagerrated perspective tilting is not limited to MT... |
20:12 |
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20:15 |
zsoltisawesome |
would it support this? https://dl.dropboxusercontent.com/s/l34xxoth6lhx1pt/flag0.md2 |
20:16 |
zsoltisawesome |
sfan5: Ping! |
20:16 |
sfan5 |
zsoltisawesome: Pong! |
20:16 |
zsoltisawesome |
:D |
20:17 |
* zsoltisawesome |
moos at sfan5 |
20:17 |
* sfan5 |
purrs at zsoltisawesome |
20:18 |
* zsoltisawesome |
eats ????? |
20:20 |
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20:21 |
zsoltisawesome |
I am disappoint |
20:21 |
zsoltisawesome |
Zsoft Paintbrush is dead :( |
20:26 |
zsoltisawesome |
yay! |
20:26 |
zsoltisawesome |
its not quite dead: http://wdl2.winworldpc.com/Abandonware%20Applications/PC/PC%20Paintbrush.7z |
20:30 |
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20:31 |
sfan5 |
!up sfan5.duckdns.org |
20:31 |
MinetestBot |
sfan5.duckdns.org:30000 is up (201ms) |
20:31 |
sfan5 |
mhm |
20:32 |
Jordach |
all 16 ores done (apart from oil, will do that later) |
20:33 |
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21:18 |
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21:19 |
* EvergreenTree |
might have a go at making some trance music in lmms |
21:19 |
EvergreenTree |
lmms is great |
21:19 |
EvergreenTree |
best open source synth |
21:20 |
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21:21 |
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21:21 |
reactor |
...does minetestserver reanounce periodically? |
21:21 |
reactor |
Say, you have had an Internet outage. Do you have to restart it to make it reapper on the list? |
21:22 |
proller |
every 300s |
21:22 |
sawik |
If may I ask - I wolud like to prepare a map of my world - could someone tell mi how can I do this? |
21:23 |
sawik |
*me |
21:23 |
reactor |
sawik: there is a script for that in utils/ |
21:23 |
reactor |
I vaguely remember. |
21:24 |
sawik |
somewhere in a minetest directory? or on the forum? |
21:25 |
sawik |
anyway - thanks reactor! |
21:26 |
reactor |
in the source package |
21:28 |
sawik |
ok :) thanks again! |
21:30 |
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21:35 |
dgm5555 |
I've created a very basic 3d rabbit model (without animation) in blender after getting a bit bored with voxel shop. Found a B3D exporter to keep with animals_modpack. But my models are a funny colour (ie nothing like the material in blender). Is there a palette I can import into blender so I can set the colours correctly? |
21:37 |
reactor |
Use textures? I heard there was something going on with polygon colouring. |
21:48 |
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21:52 |
ShadowNinja |
sawik: You can use minetestmapper.py, but there's a much faster C++ version in it's own repo. |
21:53 |
ShadowNinja |
https://github.com/minetest/minetestmapper |
21:53 |
sawik |
O, thanks for suggestion! |
21:53 |
reactor |
sawik: why not look in minetest sources? |
21:53 |
reactor |
It must require less dependencies. |
21:53 |
ShadowNinja |
reactor: Huh? |
21:54 |
reactor |
minetest/util/minetestmapper.py |
21:54 |
reactor |
Eh? |
21:56 |
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21:57 |
hardstyle |
hi all. how do I force minetest to be in English? it's always in my system's default language (Portuguese), and I tried adding language = uk to the minetest.conf but it made my game Russian... any help? |
21:57 |
reactor |
language = en |
21:57 |
hardstyle |
thx :) |
21:57 |
scientificat |
uk = ukraine? |
21:57 |
reactor |
UK is probably Ukrainian. Some people won't just realise the right way to abbreviate Ukrainian is "UA". *chuckle* |
21:58 |
scientificat |
heh |
21:58 |
reactor |
That's right, you've just set Ukrainian. |
21:58 |
reactor |
I've taken a look at the files. |
21:58 |
scientificat |
the usual way to set english (at least on unixoid systems) is en_US and en_UK |
21:58 |
reactor |
Yeah yeah. |
21:59 |
reactor |
LANG=ru_RU.KOI8-R |
21:59 |
reactor |
гДХБЮПСИРЕ! |
21:59 |
scientificat |
XD |
21:59 |
* scientificat |
doesn't understand anything |
21:59 |
reactor |
Me neither. |
21:59 |
codehero |
lol |
22:00 |
proller |
uk = Ukrainian language, ua = Ukrainian domain |
22:00 |
proller |
same with be/by |
22:01 |
reactor |
No. |
22:01 |
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22:01 |
proller |
yes. |
22:01 |
reactor |
uk = United Kingdom. |
22:01 |
proller |
no. |
22:01 |
reactor |
God damn it. You're actually right! |
22:01 |
reactor |
locale -l just told me. |
22:01 |
codehero |
united kingdom isn't even a language |
22:01 |
reactor |
Well, that's unorthogonal. |
22:02 |
proller |
http://www.science.co.il/Language/Locale-codes.asp |
22:08 |
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22:10 |
ShadowNinja |
reactor: So, you think that the python mapper has less dependencies? |
22:11 |
reactor |
A ton of python packages is installed on an average machine. |
22:11 |
reactor |
good chance the needs are amond the installed. |
22:12 |
reactor |
Would probably have to install a cpuple more. A couple more, a couple less, no diff. Sadly. Because python's been a major disk hog these days here. |
22:12 |
reactor |
s/these days here/here these days/ |
22:12 |
ShadowNinja |
The C++ mapper needs a dev envirenment and GD. The python mapper requires python and all of it's default libraries. |
22:12 |
reactor |
Oh. |
22:12 |
reactor |
That explains it! |
22:13 |
ShadowNinja |
(And SQLite3, +LevelDB if you use it) |
22:13 |
reactor |
Well, last time I tried to build it here, it would require some tinkering. |
22:18 |
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22:18 |
ShadowNinja |
It used to require xxd too, but I removed that dependency. |
22:19 |
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