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IRC log for #minetest, 2014-03-11

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All times shown according to UTC.

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01:41 STHGOM offtopic: does anyone here know what conceptnet5 is?
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01:55 jalcine O_O
01:55 jalcine sounds like the matrix
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11:27 PilzAdam Hello everyone!
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12:05 twoelk guess this is spam: https://forum.minetest.net/viewtopic.php?pid=132646 though it could be a nice idea for a mod.
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13:37 sfan5| Meow
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13:58 VanessaE hi
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16:33 Sokomine is there any good way to easily exchange inventory lua-side? especially once it gets slightyl more complicated? (more than 1 stack)
16:35 FreeFull Sokomine: Something like "Transfer the entirety of this directory to this chest"?
16:35 Sokomine yes. something like that
16:35 ShadowNinja Sokomine: Like inv1:set_lists(inv2:get_lists())
16:35 ShadowNinja ?
16:35 Sokomine there are quite a lot of annoying cases to be taken into consideration
16:36 Sokomine hmm. it is not so simple. i'm building a trader - a configurable one that can exchange up to 4 itemstacks for up to 4 other ones in one go
16:36 ShadowNinja (With a temp inv and the other direction)
16:36 daswort what is keymap_special1 ?
16:37 ShadowNinja Sokomine: inv:get_list("quad_exchange")
16:37 ShadowNinja daswort: It's used mainly for "fast".
16:38 Sokomine hmm. i intended to avoid such a special inv. the trader itshelf doesn't have one. player-owned traders take the first locked chest owned by their owner and take that as their storage
16:38 FreeFull Sokomine: Make sure to make it so that there is locking, and both parties have to be happy for the trade to proceed, and so that each side can back out at any time
16:38 Sokomine freefull: no need for that. the trader will always agree (provided the deal's possible), and the player has to click to make the trade
16:39 ShadowNinja Sokomine: Then chest_inv:get_list("main")?
16:39 Sokomine trouble is that moving all that stuff around between player inventory and the chest the trader owned is annoying because there are so many possible cases
16:39 FreeFull Sokomine: Ah, it's a shop system more than two-player trade
16:39 ShadowNinja You can surely use get_list(s), but you might need some extra processing.
16:39 Sokomine freefull: yes
16:40 Sokomine it works relatively fine if i don't take things like stack size into consideration. unfortionately, i'll then end up with stacks larger than stack size. so that requires its own loop...
16:41 Jordach what the fuck
16:42 Jordach so rendering out my shit, and, turns out, my CPU is like 2x the power of those i3s
16:42 Sokomine maybe i ought to ignore successful removal of the stack. after all i checked that beforehand...hmm
16:43 Sokomine what kind of cpu do you have?
16:43 Jordach AMD-A10-6800K
16:43 Sokomine those trader guys will have skins done by jordach :-)
16:44 daswort ShadowNinja~ isn't e the normal fast button?
16:44 Jordach fun fact: i lost my super shader when changing systems
16:44 Sokomine well, perhaps it's good at what rendering requires. that cpu does have quite a lot of cores iirc. perhaps that helps
16:44 ShadowNinja daswort: Yep.
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16:44 * Jordach had also wondered where the fucking bass went
16:50 Jordach btw, i might have made my own super powered water shader
16:51 MinetestBot GIT: sfan5 commited to minetest/minetest: Fix generating winresource.o with build dir != source dir 859287b027 2014-03-11T17:48:34+01:00 http://git.io/bQrilA
16:53 Jordach turns out bumpmapping ftw
16:53 Jordach http://i.imgur.com/fLHCVgz.jpg
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17:00 sfan5 dat water
17:00 sfan5 and dat jpg compression artifacts
17:01 sfan5 s/dat/dem/
17:01 Calinou png + optipng -o7 -strip is worth looking at
17:02 sfan5 Jordach always uses png
17:03 sfan5 but imgur compresses stuff so that it is under a certain limit
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17:10 rubenwardy Hi all
17:10 daswort Jordach~ i.minus doesn't compress your pngs as imgur does.
17:17 Jordach http://i.imgur.com/bHFV1rN.jpg
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17:23 Leoneof why i'm here?
17:23 rubenwardy VanessaE: is there an api listing for pipeworks? Or a file that contains all the functions?
17:23 rubenwardy I want to recieve water from a pipe, and allow "steam" (a custom item) to flow through pipes.
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17:45 daswort Leoneof~ Because it is your destiny!
17:46 Leoneof :\
17:55 * PenguinDad looks interested at http://sphia.org
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17:59 ShadowNinja rubenwardy: No, and there may be a rewrite in progress...
17:59 rubenwardy cool
18:00 rubenwardy Hurry up and do it :P
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18:09 Calinou <sfan5> but imgur compresses stuff so that it is under a certain limit
18:09 Calinou http://mediacru.sh
18:10 sfan5 or http://min.us
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18:11 hoodedice Problemo: https://forum.minetest.net/viewtopic.php?pid=132692#p132692
18:12 hoodedice proller, I suggested earlier that it's better you keep FM stuff in the 'Minetest Related Projects' subforum
18:13 Jordach ello hoodedice
18:13 hoodedice Hey Jordach
18:13 * sfan5 flips Jordach
18:14 hoodedice rubenwardy: Please don't reply to spam. You know that it's a rule right?
18:14 rubenwardy lool
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18:17 hoodedice Hello DeepGaze
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18:17 DeepGaze hello Hoodedice
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18:28 Jordach DeepGaze, fix yer connection
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18:31 hoodedice sfan5: Spam https://forum.minetest.net/viewtopic.php?pid=132704#p132704
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18:38 luizrpgluiz hi
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18:53 * hoodedice flies away
18:54 Calinou <sfan5> or http://min.us
18:54 Calinou worse ToS, proprietary
18:54 Calinou no video/audio
18:54 sfan5 could you stop complaining about everything?
18:54 Calinou no.
18:55 Calinou I'll even complain about anime if it's not 10 bit (sarcasm)
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18:58 PilzAdam where is that quote from Calinou saying that everything would be better when people dont complain
18:58 * sfan5 throws 10-bit h265 at Calinou
18:58 sfan5 have fun decoding that in real-time
19:00 Calinou when you can, do things instead of complaining, indeed
19:00 Calinou but, you can complain for valid reasons
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20:02 John1 !seen VanessaE
20:02 MinetestBot John1: vanessae was last seen at 2014-03-11 13:58:17 UTC on #minetest
20:05 rubenwardy bye all
20:07 PilzAdam Jordach, ban him already: https://forum.minetest.net/viewtopic.php?pid=132709#p132709
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21:17 Jordach ad fail of the week; http://i.imgur.com/SPVkEiZ.png
21:18 sfan5 eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
21:19 sfan5 Y U NO LINUX??????!!!!!!
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21:29 Topic for #minetest is now 0.4.9 is released! | Website: http://minetest.net | Rules: http://wiki.minetest.net/IRC#Rules | Development channel: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.ru/minetest/ | IRC stats: http://sfan5.duckdns.org/ircstats/minetest.html
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21:36 Jordach we're in danger zone boys, 100% cpu usage
21:36 Jordach http://i.imgur.com/WZb6bcW.jpg
21:37 Exio4 psensors says i had 103% cpu usage a bit ago
21:37 Exio4 anyway
21:37 Exio4 5 C is cold
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21:41 STHGOM whats a netsplit?
21:42 STHGOM lol
21:42 STHGOM everyones back
21:43 Tg1 :D
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21:47 sfan5 !op sfan5 ShadowNinja PilzAdam Jordach
21:49 twoelk has anybody here ever tried to change the path to favoriteservers.txt in the minetest.conf?
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21:59 ShadowNinja sfan5: Combine them!
21:59 ShadowNinja sfan5: MODES= in RPL_ISUPPORT tells you how many you can do at a time.
22:00 ShadowNinja (RFC specifies 4)
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22:13 MinetestBot GIT: Uberi commited to Jeija/minetest-mod-mesecons: Merge pull request #151 from CiaranG/lua-formspec 8440d05e8c 2014-03-11T18:11:35-04:00 http://git.io/zfZBgQ
22:13 MinetestBot GIT: CiaranG commited to Jeija/minetest-mod-mesecons: Handle luacontroller formspec events correctly 5d3cba0bd4 2014-03-11T17:54:56Z http://git.io/vcCa5g
22:13 MinetestBot GIT: Jeija commited to Jeija/minetest-mod-mesecons: Merge pull request #148 from CiaranG/upper a59f53d71a 2014-02-16T14:33:35+01:00 http://git.io/xGgrUA
22:13 MinetestBot GIT: CiaranG commited to Jeija/minetest-mod-mesecons: Add missing string.upper to luacontroller c240d399fb 2014-02-16T13:28:07Z http://git.io/uv-5ew
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