Time |
Nick |
Message |
00:01 |
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01:41 |
thefamilygrog66 |
howdy folks |
01:43 |
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01:47 |
VanessaE |
hey grog |
01:47 |
thefamilygrog66 |
hey V, what's new? |
01:47 |
VanessaE |
oh, not a whole lot :_) |
01:47 |
VanessaE |
:) |
01:49 |
thefamilygrog66 |
I've been darksiding it a fair bit recently, aka playing minecraft pocket edition with my boy on our tablets |
01:49 |
thefamilygrog66 |
<ducks> |
01:49 |
VanessaE |
why not try one of the Minetest android builds? |
01:50 |
thefamilygrog66 |
I didn't know there was a client yet - heard about an android server awhile back. |
01:50 |
VanessaE |
stu's latest experimental build is here: https://forum.minetest.net/viewtopic.php?pid=130360#p130360 |
01:50 |
thefamilygrog66 |
Cool, I'll check it out |
01:51 |
VanessaE |
sfan5 and xyz have been working on their builds also. or get (the illegal port called) Buildcraft if those won't work for you. |
01:51 |
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01:51 |
VanessaE |
about half of my servers' users use the latter now. |
01:51 |
thefamilygrog66 |
right on |
01:51 |
thefamilygrog66 |
I was surprised to see that minecraft pe was written in c++ |
01:51 |
thefamilygrog66 |
(i.e. not java) |
01:52 |
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01:54 |
ShadowNinja |
thefamilygrog66: Most Android games are written in C(++) for speed. |
01:54 |
ShadowNinja |
(Or at least most CPU/GPU hungry ones) |
01:54 |
thefamilygrog66 |
ahh |
01:58 |
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02:10 |
thefamilygrog66 |
well, stu's build is kinda hanging on my tablet |
02:12 |
VanessaE |
damn |
02:13 |
thefamilygrog66 |
the menu screen(s) look okay, and I can type into the various fields, but it hangs when I try to minimize the keyboard |
02:13 |
VanessaE |
oh that's known |
02:13 |
VanessaE |
don't hide the keyboard :P |
02:13 |
thefamilygrog66 |
haha, it's taking up half the screen though |
02:13 |
VanessaE |
"Note that hiding the keyboard will cause the app to crash under android versions 4.1 and 4.2" |
02:14 |
thefamilygrog66 |
ahh, there you go - okay will try to navigate with the keyboard onscreen |
02:14 |
VanessaE |
if none of the official builds work out, there's also Buildcraft |
02:14 |
VanessaE |
( http://playstarz.com/ ) |
02:14 |
VanessaE |
a lot of my players use this. it's buggy, and based on 0.4.8 (but with some of the newer shaders from 0.4.9+) |
02:15 |
thefamilygrog66 |
is that minetest based? |
02:15 |
thefamilygrog66 |
ok, cool |
02:15 |
VanessaE |
btu it is minetet |
02:15 |
VanessaE |
but* |
02:15 |
VanessaE |
consider it a last resort :) |
02:15 |
thefamilygrog66 |
ok |
02:15 |
thefamilygrog66 |
what about those other two builds you mentioned? same thread? |
02:16 |
VanessaE |
for sfan5 you'll have to ask him directly. for xyz's build, looks like the one you tried uses his code anyway. stu's on build is in that thread somewhere too |
02:18 |
thefamilygrog66 |
I'll try buildcraft :) |
02:19 |
domtron |
<thefamilygrog66> if your on android try using the "hackers keyboard" it is designed for programming. you can make it very small and it has arrow keys. |
02:19 |
thefamilygrog66 |
@domtron, thanks for the advice - unfortunately, it crashes as soon as the world is generated, though |
02:21 |
VanessaE |
buildcraft does? |
02:21 |
domtron |
just checked. The version of the keyboard I have can shrink to 15% of the screen |
02:21 |
thefamilygrog66 |
no, stu's |
02:21 |
VanessaE |
oh ok |
02:21 |
thefamilygrog66 |
I'm just downloading buildcraft right now |
02:21 |
VanessaE |
try it on my "almost vanilla" server :) |
02:21 |
VanessaE |
(digitalaudioconcepts port 30005) |
02:22 |
VanessaE |
hacker's keyboard is nice, but my eyes suck so I still have it set to take like 45% of the screen :P |
02:22 |
thefamilygrog66 |
I can builde it |
02:22 |
thefamilygrog66 |
my eyes are older than yours, V! |
02:22 |
thefamilygrog66 |
hey, adware. classy |
02:23 |
VanessaE |
thefamilygrog66: I said they suck, not that they're old :P |
02:23 |
VanessaE |
yeah, it has ads. but they're easy enough to ignore |
02:23 |
thefamilygrog66 |
par for the course on this doohicky |
02:23 |
thefamilygrog66 |
the only android software I've actually purchased is mc pe |
02:26 |
VanessaE |
I haven't purchased any of the stuff on mine |
02:26 |
VanessaE |
don't use it enough :P |
02:26 |
thefamilygrog66 |
I use it when I'm lazy |
02:27 |
thefamilygrog66 |
also, it doesn't cook my bed like my laptop does o_O |
02:27 |
VanessaE |
heh |
02:27 |
thefamilygrog66 |
damn toshibas, always running too hot |
02:27 |
VanessaE |
the irony of the "lazy" argument is that I use my PC when I'm lazy -- because the bed is upstairs :P |
02:29 |
thefamilygrog66 |
so who "made" this version? pretty sketchy |
02:34 |
thefamilygrog66 |
buidcraft crashes when I try chatting |
02:41 |
Exio4 |
kahrl: do you have the paste of the "pyramid-generator in java"? |
02:43 |
Exio4 |
got it, http://codepad.org/XkitNLv4 |
02:43 |
Exio4 |
i'll start sharing it everywhere |
02:48 |
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05:25 |
Miner_48er |
what causes ERROR[main]: draw_hotbar():mainlist ==NULL ? |
05:29 |
Madprogrammi |
Nobody knows :P |
05:29 |
Madprogrammi |
Everybody gets it, I think VanessaE said something about a Github patch |
05:30 |
Madprogrammi |
By the way, does anybody know how I can get IRC working on my server? It's not responding to any of the standard scripts/procedures. |
05:38 |
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11:42 |
MinetestBot |
Hello everypony |
12:02 |
Jordach |
'lo |
12:13 |
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12:36 |
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12:37 |
PilzAdam |
Hello everyone! |
12:48 |
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13:48 |
Megaf |
Hi all, how to I make mesecons more, instantaneous and with much greater range? |
13:49 |
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14:12 |
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14:59 |
sfan5 |
meow |
15:00 |
sfan5 |
hi everyone |
15:00 |
PilzAdam |
hai |
15:00 |
Megaf |
Hi there |
15:01 |
daspork |
hello |
15:03 |
STHGOM |
hai |
15:12 |
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15:13 |
Jordach |
just had a fist fight with Spotify again to keep it maximised |
15:14 |
Jordach |
i even had to force an x session logout :( |
15:15 |
Jordach |
aha, i have to maximise it then slightly move the window |
15:18 |
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15:20 |
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15:25 |
STHGOM |
what is a good picture uploader? |
15:26 |
Jordach |
imgur.com or minus.com |
15:26 |
STHGOM |
k ty |
15:27 |
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15:30 |
Megaf |
or imagez.com |
15:31 |
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15:33 |
STHGOM |
bye |
15:36 |
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15:36 |
eraldev |
hey guys |
15:37 |
eraldev |
help |
15:37 |
eraldev |
please |
15:37 |
eraldev |
how to me set up minetest server on linux ubuntu? |
15:37 |
Jordach |
hm? |
15:48 |
reactor |
Hey. |
15:48 |
reactor |
eraldev: read the instructions on the wiki? |
15:49 |
reactor |
If any certain problems arise, we will gladly help. |
15:49 |
reactor |
...does worldedit save chest contents in schemes? |
16:00 |
sfan5 |
reactor: yes |
16:00 |
sfan5 |
it s |
16:00 |
sfan5 |
it saves any metadata |
16:01 |
sfan5 |
so it will save anything mods store in the node meta |
16:02 |
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16:09 |
reactor |
sfan5: good |
16:09 |
reactor |
sfan5: may I share a modified version of your script with my map? |
16:09 |
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16:09 |
sfan5 |
which script? |
16:10 |
reactor |
The one I used to port Pripyat from Minecraft. |
16:10 |
sfan5 |
yes, you may |
16:10 |
reactor |
ty |
16:15 |
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16:21 |
reactor |
!title |
16:21 |
MinetestBot |
reactor: Chernobyl & Pripyat - Imgur |
16:22 |
reactor |
k |
16:22 |
reactor |
Oh, that's outside the city. |
16:23 |
reactor |
oh, should have scrolled lower |
16:24 |
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16:24 |
reactor |
Those thin flat blocks I modeled last week |
16:30 |
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16:31 |
reactor |
john_minetest: ty for the link, so much material |
16:32 |
reactor |
Just the angles I lacked. |
16:44 |
eraldev |
please help me, im setup my minetest server, but im not login on server |
16:44 |
eraldev |
http://pastebin.com/cGi43KFc |
16:44 |
eraldev |
log |
16:46 |
ShadowNinja |
eraldev: That part of the log isn't relevant. |
16:48 |
eraldev |
ShadowNinja: where the log is stored? |
16:48 |
ShadowNinja |
Megaf: You don't. daspork's got some client-side autorouting code, but it might not be extensible enough for mesecons. Client-side mods with custom drawtypes would be ideal. |
16:48 |
ShadowNinja |
eraldev: debug.txt. It is also output to the terminal. |
16:49 |
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16:58 |
eraldev |
http://pastebin.com/q7Rm8gVu |
16:58 |
eraldev |
look at log please |
17:00 |
eraldev |
ShadowNinja: look please |
17:08 |
ShadowNinja |
eraldev: Um, running as root as a very, very, very, very, very, very, very bad idea. |
17:09 |
ShadowNinja |
eraldev: What version is this? |
17:09 |
eraldev |
ShadowNinja: 0.4.9 |
17:10 |
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17:10 |
ShadowNinja |
eraldev: Can you provide more of the log? |
17:11 |
eraldev |
shadow: how? |
17:15 |
reactor |
john_minetest: http://gallery.pripyat.com/files//8/7/4/4/116.jpg |
17:24 |
daspork |
VanessaE: also as a side note I'm from your neck of the woods. |
17:25 |
daspork |
Have friends in Mars Hill. been in your town a few times :P |
17:26 |
VanessaE |
cool |
17:27 |
VanessaE |
john_minetest: hahah |
17:27 |
daspork |
I live in Hong Kong and the philippines now but im from Johnson City TN |
17:29 |
ShadowNinja |
eraldev: Um, copy-paste it? |
17:29 |
eraldev |
ok |
17:30 |
ShadowNinja |
eraldev: And pastebin.com is evil. Use something like paste.ubuntu.com. |
17:32 |
eraldev |
pastebin.com/9zbn4iMm |
17:33 |
eraldev |
http://paste.ubuntu.com/6960989 |
17:37 |
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17:38 |
reactor |
john_minetest: http://lurkmore.so/images/5/5a/124630362183.jpg |
17:40 |
reactor |
Pripyat |
17:40 |
reactor |
инжалидов |
17:41 |
eraldev |
reactor you russian? |
17:43 |
reactor |
Sometmes. |
17:43 |
harrison |
spacebo da nyet! |
17:45 |
reactor |
вызываeÑ‚ Ñмepти подoпытных |
18:02 |
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18:06 |
eraldev |
bye |
18:06 |
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18:06 |
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18:06 |
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18:14 |
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18:56 |
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19:02 |
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19:06 |
Jordach |
PilzAdam, is there a way to get a players name from using a chatcommand? because this happens; http://paste.ubuntu.com/6961477/ |
19:08 |
PilzAdam |
Jordach, the playername is passed as the first parameter to func of the chatcommand |
19:08 |
Jordach |
right |
19:08 |
Jordach |
func = function() <- wrong and func = function(player) <- right |
19:09 |
Jordach |
s/player/name |
19:11 |
Jordach |
yup |
19:11 |
Jordach |
that works |
19:12 |
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19:15 |
PilzAdam |
!next |
19:15 |
MinetestBot |
Another satisfied customer. Next! |
19:16 |
Jordach |
wait |
19:16 |
PilzAdam |
!wait |
19:16 |
Jordach |
http://paste.ubuntu.com/6961528/ |
19:21 |
ShadowNinja |
Jordach: function(name, params) params may not be nil, but may be the empty string. |
19:21 |
Jordach |
ShadowNinja, got it |
19:21 |
Jordach |
i'm just patching VanessaE's broken sethome |
19:21 |
Jordach |
simply because adding an area in someone elses name fucks it |
19:22 |
Jordach |
(which means everyone's home becomes the one you just set) |
19:22 |
ShadowNinja |
What? |
19:23 |
ShadowNinja |
/set_owner SomeOtherPlayer sets everyone's home? |
19:23 |
Jordach |
ShadowNinja, the file where homes were located just literally just shat it's own guts out |
19:23 |
Jordach |
because one part of it wouldn't parse |
19:23 |
Jordach |
ShadowNinja, /sethome player sets everyone#s home |
19:23 |
ShadowNinja |
Oh, ok. |
19:24 |
Jordach |
i broke it, i'll fix it |
19:30 |
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19:40 |
specing |
Guys I have trouble getting VanessaE Pipeworks working on proller's server |
19:40 |
specing |
I connected mesecons to an injector and activated it, but it doesen't send stuff out |
19:40 |
specing |
I does send it if I push manually |
19:43 |
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19:45 |
specing |
Hmm, I added another mese wire and it works now, but it only sends one |
19:49 |
specing |
Is there a simpler solution than a luacontroller? |
20:01 |
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20:01 |
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20:04 |
specing |
But this thing overheats |
20:04 |
specing |
:/ |
20:12 |
proller |
specing, you reach top point? |
20:13 |
proller |
its best places on map ;) |
20:20 |
specing |
A delayer combined with a NOT gate delivers satisfactory result |
20:21 |
specing |
proller: not yet, I setup camp at 10000 |
20:21 |
specing |
My bags were full |
20:21 |
proller |
10000 high? |
20:22 |
specing |
10000 x |
20:22 |
proller |
go to 18+k x |
20:23 |
specing |
I see monta out there |
20:23 |
proller |
yes, he build road down |
20:23 |
specing |
what are the coordinates of top? |
20:23 |
proller |
~18000,11229,0 |
20:23 |
proller |
walk fast |
20:31 |
Megaf |
specing: blinking plant? |
20:32 |
Megaf |
I mean, use it |
20:32 |
Megaf |
you cant just turn it on, you must send a signal, and the easiest way is a blinking plant |
20:40 |
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20:40 |
dadix |
hello all |
20:41 |
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20:41 |
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20:41 |
dadix |
there is a tool for minetest like voxel sniper? |
20:41 |
dadix |
I want to build bug structure fast |
20:41 |
EvergreenTree |
Not really |
20:42 |
EvergreenTree |
There is worldedit |
20:42 |
dadix |
big structures |
20:42 |
EvergreenTree |
dadix: Worldedit does big structures |
20:42 |
dadix |
not terrain |
20:42 |
EvergreenTree |
dadix: are you listening? |
20:42 |
dadix |
yes |
20:42 |
EvergreenTree |
Worldedit does big structures |
20:42 |
EvergreenTree |
so what is your problem? |
20:42 |
dadix |
worldedit is not for maps? |
20:43 |
EvergreenTree |
I don't think you know what worldedit is |
20:43 |
EvergreenTree |
:P |
20:43 |
EvergreenTree |
Worldedit is a mod which allows you to select regions of land and do stuff with them |
20:44 |
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20:44 |
EvergreenTree |
like moving, copying, filling, replacing certain blocks, creating shperes, etc |
20:44 |
dadix |
with world edit I can build a meteorit and on that meteorit I want to build a spatial station |
20:45 |
dadix |
? |
20:45 |
EvergreenTree |
Yes, you could |
20:45 |
EvergreenTree |
Like I said you can create spheres in worldedit |
20:45 |
dadix |
ok |
20:45 |
EvergreenTree |
althought it is mostly only good for precise stuff |
20:45 |
EvergreenTree |
voxelsniper is like a painting tool right? |
20:46 |
EvergreenTree |
worldedit isn't like that |
20:46 |
dadix |
yes |
20:47 |
dadix |
you can select brushes |
20:47 |
dadix |
with different sizes |
20:47 |
EvergreenTree |
hm |
20:47 |
EvergreenTree |
There isn't really anything like that in minetest |
20:48 |
EvergreenTree |
I think it would be possible, just very slow and laggy |
20:50 |
dadix |
with that tool we can build very fast in world |
20:50 |
dadix |
https://www.youtube.com/watch?v=L82GKLEY4WE |
20:51 |
dadix |
look |
20:54 |
EvergreenTree |
Yeah, I know how it works |
20:55 |
dadix |
ok |
20:56 |
dadix |
look something nice: https://www.youtube.com/watch?v=M183oxcU8zo |
20:56 |
specing |
Megaf: solved it with an inverter and delay, works perfectly |
20:59 |
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20:59 |
Megaf |
it add cpu load |
20:59 |
Megaf |
well, I gotta go |
20:59 |
Megaf |
cya |
21:01 |
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21:01 |
domtron |
is there a way the engine could speed up processor intensive mods. For example would supporting c/c++ code within the mod help or is LuaJIT comparable to c/c++ speeds and laggy mods just need to be optimized? |
21:08 |
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21:30 |
ShadowNinja |
domtron: LuaJIT is comparable to C++ in raw calculations like math. You can use FFI to add C code to mods, but the issue is propably with design, not the language used if a mod's slow. |
21:31 |
sfan5 |
let's write our own scripting language for minetest |
21:32 |
dadix |
you may use ruby , is fast and is working very good on multicore |
21:32 |
dadix |
systems |
21:36 |
domtron |
I'm new to Lua, my experience is with python and javascript, are there common pitfalls in using Lua that I should avoid? |
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21:46 |
ShadowNinja |
domtron: Lua is most similar to Javascript of those two. See http://stackoverflow.com/questions/1022560/subtle-differences-between-javascript-and-lua |
21:48 |
proller |
domtron, you should avoid use lua |
21:49 |
sfan5 |
proller, you should avoid not english learning |
21:49 |
Jordach |
s/english/engrish |
21:50 |
sfan5 |
also how are you supposed to use something that is not lua with minetest? |
21:54 |
domtron |
I do find Lua a bit... disconcerting. But it's not Java so it can't be that bad. :P |
21:55 |
domtron |
ShadowNinja: thanks. I did notice it had a javascript feel. |
21:59 |
domtron |
oh... coroutines. Can those be used with minetest or will that cause problems? (I only vagly know what they are so if this is a stupid question just laugh at me) |
22:22 |
specing |
Megaf: blinky plant has on/off width of about 20 s |
22:22 |
specing |
its too long to fill a furnace |
22:22 |
specing |
the ideal for furnacing is around 1s I'd say |
22:42 |
ShadowNinja |
domtron: They work with Minetest. They's basically just functions that can freeze and return as certain points brefor resuming. |
22:42 |
ShadowNinja |
before* |
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23:49 |
coder |
How do I hack a Minetest client? |
23:49 |
Menche |
what do you mean? |
23:51 |
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23:51 |
Exio4 |
is anyone on twister? |
23:53 |
coder |
How do I modify my client allowing me to fly, noclip etc. |
23:53 |
PilzAdam |
coder, by doing 1337 haxxor stuff |
23:54 |
Menche |
it's possible to find the collision detection code and turn it off |
23:54 |
Menche |
idk where exactly it is though |
23:54 |
Menche |
it's mostly client-side |
23:56 |
coder |
How do I turn off collision detection? |
23:57 |
Exio4 |
if you want to be so hax0r you should know how to use your brain and read some code |
23:57 |
Exio4 |
it is easy and intuitive as long as you aren't a lamer |
23:59 |
coder |
I'm afraid i'm a bit of a newbie at LUA/C+/C++. Could you give me some hyints as to where I can find it in my game files? |
23:59 |
Menche |
it would definitely be in the C++ code, not in Lua |