Time |
Nick |
Message |
00:08 |
trauerlicht |
why is there no avaiable "single player" option to start with? |
00:08 |
kaeza |
? |
00:08 |
trauerlicht |
at minetest.... |
00:09 |
kaeza |
um... |
00:09 |
trauerlicht |
if i start it in the bash i only get a new window with really tiny wrtings, theres no option to choose something like multiplayer or sth else |
00:13 |
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00:13 |
trauerlicht |
was disconnected because of misclicking ... |
00:15 |
trauerlicht |
john_minetest: maybe i have an old version |
00:16 |
trauerlicht |
john_minetest: there is no one listed |
00:17 |
trauerlicht |
john_minetest: maybe a old version in the rep. |
00:17 |
trauerlicht |
ill try the other one with the github thing |
00:18 |
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00:19 |
trauerlicht |
john_minetest: apt-get :) |
00:19 |
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00:20 |
PilzAdam |
trauerlicht, what distro? |
00:20 |
trauerlicht |
PilzAdam: Mint15 |
00:22 |
PilzAdam |
trauerlicht, minetest --version |
00:22 |
trauerlicht |
ok, thank you ... PilzAdam: theres no "--version" support... |
00:23 |
trauerlicht |
it has to be really old *laughs |
00:23 |
PilzAdam |
well, 0.4.7 didnt have --version IIRC |
00:23 |
kaeza |
not *too* old, but old still |
00:23 |
PilzAdam |
and we are at 0.4.8 currently |
00:23 |
trauerlicht |
ok, then it could be an old rep via apt-get |
00:24 |
PilzAdam |
ubuntu had 0.3.1 since 13.10 in the repos |
00:24 |
PilzAdam |
and that one is over a year old |
00:26 |
trauerlicht |
ok, this will take some time, new system exclusive git. and only isdn-speed. i really like the max-data cap :/ |
00:26 |
PilzAdam |
there should be a version in the top-left |
00:26 |
trauerlicht |
6kb/sec |
00:29 |
trauerlicht |
im using my cellphone with overdriven datavolume |
00:30 |
trauerlicht |
minetest with SER_FMT_VER_HIGHEST=20, VER=0.3.1 RUN_IN_PLACE=0 USE_GETTEXT=1 INSTALL_PREFIX=/usr BUILD_TYPE=Release |
00:30 |
PilzAdam |
ok, thats really old |
00:32 |
trauerlicht |
correct |
00:33 |
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00:33 |
trauerlicht |
haha :) 1:32 -!- server : holmes.freenode.net [London, UK] |
00:33 |
trauerlicht |
maybe thats the reason why hes holmes :) |
00:34 |
Darkangel |
how do u get Mods to work in Minetest 4.8? |
00:34 |
Darkangel |
there giving me all these errors |
00:35 |
trauerlicht |
Darkangel: which version? |
00:35 |
trauerlicht |
and which errors? |
00:35 |
PilzAdam |
Darkangel, what errors? |
00:35 |
Darkangel |
like failed to work or something.. am i exposed to Compile it or something? |
00:36 |
PilzAdam |
Darkangel, what OS do you use? |
00:36 |
Darkangel |
Ubuntu 14.04 |
00:36 |
Darkangel |
Daily build |
00:36 |
PilzAdam |
run it in a terminal and pastebin the error message |
00:36 |
Darkangel |
init.lua Failed to run |
00:38 |
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00:39 |
Darkangel |
like send the error message here? its gonna be alot for a fair warning |
00:39 |
PilzAdam |
no, use a pastebin |
00:39 |
RealBadAngel |
hi all |
00:39 |
Darkangel |
whats that? |
00:40 |
trauerlicht |
Darkangel: he wants to see the full error log |
00:40 |
PilzAdam |
pastebin.com |
00:40 |
Darkangel |
oh ok |
00:41 |
trauerlicht |
pastebin.com <= more than 3 lines of code, you can easily pastebin it there. |
00:47 |
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00:49 |
trauerlicht |
wget https://github.com/minetest/minetest_game/tarball/master -O minetest_game.tar.gz |
00:49 |
trauerlicht |
sorry |
00:50 |
trauerlicht |
false bash |
00:52 |
Darkangel |
Finely got that done the Minetest errors where sent to paste Bin my user name on there is Darkangel219230 sorry for the so much w8 had to get my daily dose of LAG |
00:53 |
trauerlicht |
link? |
00:54 |
Darkangel |
http://pastebin.com/0VQF0PFs |
00:55 |
PilzAdam |
Darkangel, you have mesecons 2 times in your modfolder |
00:56 |
trauerlicht |
and theres a no_screenshot.png missing |
00:58 |
Darkangel |
how ya fix the no screen shot thing |
00:58 |
PilzAdam |
thats currently broken on system-wide installations |
00:58 |
Darkangel |
kk |
01:02 |
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01:04 |
trauerlicht |
15% left, watson :) |
01:12 |
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01:14 |
trauerlicht |
ill try that out next year ... or tomorrow .. the cellphone connection kills my time ... 6KiB/s is the best way to get frustrated. |
01:15 |
trauerlicht |
PilzAdam: really thank you for being patient with me :) |
01:15 |
Darkangel |
Jesus O_O some of these Mods are crazy lol but alsome |
01:15 |
trauerlicht |
Darkangel: why? |
01:16 |
Darkangel |
cuzz i was not sure what that Blueish ball was but when i got close to it It blew up in my face |
01:17 |
trauerlicht |
a bubble of darkness maybe, try asking ozzy :) |
01:17 |
Darkangel |
lol |
01:19 |
Darkangel |
How u make a server go Live? do u just set 1 up in the client and thats it? |
01:20 |
Darkangel |
Minetest server i mean =) |
01:21 |
trauerlicht |
Darkangel: i think so, you need to check your port forwarding |
01:22 |
Darkangel |
kk |
01:22 |
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01:23 |
trauerlicht |
ok, hte github thing died in this moment RIP .... i need some sleep now; dont let the bad bugs bite |
01:24 |
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01:34 |
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02:04 |
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02:10 |
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02:20 |
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02:36 |
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02:43 |
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02:47 |
PilzAdam |
bye |
02:51 |
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03:00 |
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03:50 |
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03:53 |
basilgohar |
Is it possible, using mods like mesecons and/or pipeworks to have a furnace report when it's empty and a filter node feed it only at that point, rather than at a regular interval or via manually "punching" the filter node? |
03:53 |
Peacock |
possible, but not coded |
03:53 |
basilgohar |
I currently use a blinking power plant from mesecons to just regularly switch a filter on and off, and that feeds the furnace, but at a slower rate than it can process if it was fed on demand. |
03:54 |
VanessaE |
it's possible by counting inputs vs outputs but its tricky |
03:54 |
basilgohar |
I saw some notes in a git repo about mesecons actually using feeback from the furnace to indicate when it's done, which is kind of what I'm looking for, but I did not see this actually possible through any public interface or through the code. |
03:55 |
basilgohar |
This is what I found before: https://gitorious.org/minetest-classic/cy2s-minetest-classic/commit/249b47c3ecda5d0e83fed4833bfe835fa65bf332 |
03:58 |
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03:59 |
basilgohar |
Are there any ways to get nodes to emit mesecon-compatible signals as described? |
03:59 |
basilgohar |
VanessaE: Is there any example as you've described shared/posted somewhere in more detail, or a video showing how it's setup? |
04:00 |
VanessaE |
there IS an api in mesecons for it actually, |
04:01 |
VanessaE |
one sec |
04:02 |
VanessaE |
hrm |
04:02 |
VanessaE |
I know I had an example here somewhere |
04:03 |
VanessaE |
well my code is more complicated than a simple example, but look at the flow sensor pipe |
04:03 |
VanessaE |
in devices.lua |
04:04 |
VanessaE |
it emits a simple high/low signal if mesecons is installed (and a wire is connected) |
04:05 |
Hirato_ |
he wants a block that goes ping! |
04:06 |
VanessaE |
but basically, it's mesecons = {receptor = {state = mesecon.state.on .... or .state.off, rules = your_connection_rules_here}) |
04:07 |
VanessaE |
er, make that a } at the end |
04:07 |
VanessaE |
put that in your node def |
04:07 |
VanessaE |
set your ruls according to what's written on mesecons.net |
04:07 |
VanessaE |
browse through pipeworks devices.lua and init.lua and you should be able to figure the rest out :) |
04:07 |
VanessaE |
you can see where I don't add the mesecons code to the node defs if mesecons wasn't detected |
04:08 |
VanessaE |
so that pipeworks doesn't have to hard-depend on it |
04:08 |
VanessaE |
Hirato_: but isn't that machine rather expensive? |
04:08 |
VanessaE |
:) |
04:08 |
VanessaE |
all these other machines, and only this one that goes PING!! ? |
04:09 |
VanessaE |
(feh, I can't remember hardly any of that routine anymore) |
04:12 |
Hirato_ |
it's easy enough to find in the tubes :P |
04:24 |
basilgohar |
VanessaE: Thanks. I hope something like this becomes something more standard...would be nice for nodes to know how to configure themselves to emit useful signals like this. |
04:24 |
VanessaE |
mesecons is becoming something of a standard, yes |
04:26 |
Hirato_ |
though, why is Jeija adding extensions to mesecons, rather than just adding them to mesecons? |
04:30 |
basilgohar |
Hirato_: They're packaged altogether in a modpack, aren't they? Or are you referring to something else? |
04:30 |
Hirato_ |
stuff like digilines |
04:36 |
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04:38 |
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04:43 |
VanessaE |
Hirato_: he wants to keep mesecons fairly basic I guess |
04:44 |
VanessaE |
I guess he figures digilines et al. are different enough from the core purpose of mesecons to not be part of the base distribution of it |
04:46 |
Peacock |
he also hasn't been around in a while :P |
04:48 |
VanessaE |
not here, for sure |
04:48 |
VanessaE |
but he's been "alert" |
04:48 |
VanessaE |
I've seen messages from him in his github repo |
04:49 |
Peacock |
well yeah lots of former minetestians are still on the interwebz working on other projects |
04:49 |
VanessaE |
his most recent message was just this past saturday, infact. |
04:49 |
VanessaE |
in mesecons. |
04:49 |
VanessaE |
so not "other projects" |
04:49 |
VanessaE |
just not here in irc |
04:50 |
Peacock |
i think uberi handles most of the work on we and mesecons now? |
04:52 |
VanessaE |
yeah |
04:52 |
VanessaE |
jeija's last message was https://github.com/Jeija/mesecons.net/commit/8f7c131e906152599bc401c5a4a2f662ab70f5a2 |
04:52 |
VanessaE |
so he's still coding on mesecons, too |
04:52 |
VanessaE |
he's just got other stuff to do |
04:52 |
Peacock |
rba recently mentionned clickable huds, that would be awesome for a nextgen WE |
04:53 |
VanessaE |
there's a worldedit GUI now |
04:53 |
VanessaE |
my servers have it |
04:53 |
Peacock |
GUI yes, but thats formspecs |
04:53 |
VanessaE |
yeah |
04:53 |
Peacock |
using the HUD would be a little more like gimp |
04:54 |
Peacock |
i suppose a nextgen mesecons would be like, w-less and channels and comps |
04:57 |
Peacock |
damn, just watched mulder get abducted (x-files S7E22) :P |
05:05 |
ShadowNinja |
I've published my custom plugins for ShadowBot. :-) ,,(source) |
05:05 |
ShadowBot |
My source is at https://github.com/ProgVal/Limnoria -- Custom plugins are at https://github.com/ShadowNinja/Limnoria-plugins |
05:15 |
MinetestBot |
GIT: kaeza commited to minetest/minetest: Fix enum element name in Lua HUD code (position vs. pos) 767b2e7b17 2013-12-30T21:13:54-08:00 http://git.io/BGkV3Q |
05:20 |
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06:00 |
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06:35 |
VanessaE |
night all (I hope) |
06:35 |
VanessaE |
nnl |
06:36 |
VanessaE |
bbl too. |
06:36 |
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08:49 |
MrB_ |
I have downloaded 0.4.8 and am unable to disable creative mode. Is this a known bug or just my experience? |
08:51 |
reactor |
MrB_: I'm in the opposite situation. I can't enable it. |
08:51 |
reactor |
Even though I set the creative mode varible in server config. |
08:51 |
reactor |
6 have. |
08:51 |
reactor |
s/6/I/ |
08:53 |
MrB_ |
I have also noticed the config file has no bearing on creative mode |
08:55 |
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09:27 |
crissc |
Hi, still having some troubles with the "compilation" of minetest 0.4.8 |
09:28 |
crissc |
I post here : https://forum.minetest.net/viewtopic.php?pid=123600#p123600 |
09:33 |
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11:47 |
sfan5 |
my finger generates about 4 mV voltage.. lol |
11:48 |
trauerlicht |
sfan5: imagine what your brain can do :) |
11:48 |
sfan5 |
hmmm.. |
11:49 |
sfan5 |
825 persons would be enough to power an ATtiny |
11:49 |
trauerlicht |
could somone say my name, highlite testing with irssi :) |
11:50 |
sfan5 |
trauerlicht: test |
11:50 |
trauerlicht |
sfan5: works fine :) thank you |
11:50 |
sfan5 |
you could also just utilize MinetestBot |
11:50 |
sfan5 |
MinetestBot! |
11:50 |
MinetestBot |
sfan5! |
11:51 |
trauerlicht |
sfan5: ty, did not know that :) |
11:51 |
sfan5 |
MinetestBot can do this: |
11:51 |
sfan5 |
!help |
11:51 |
MinetestBot |
https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md |
11:52 |
trauerlicht |
im just testing irssi, but i dont want to spam the channel |
11:52 |
sfan5 |
you can also use MinetestBot in query |
11:53 |
reactor |
consume* |
11:54 |
reactor |
It doesn't produce energy. |
11:54 |
reactor |
It spends it. |
11:55 |
reactor |
Intensity of reaction powering it is 60W. |
11:55 |
reactor |
It produces heat. |
11:55 |
reactor |
Heck. |
11:55 |
reactor |
It turns chemical energy into heat eh. |
11:55 |
reactor |
Some energy is turned into information, sure. |
12:08 |
xming |
do any server admin provide world backup download? |
12:08 |
VanessaE |
I used to |
12:08 |
VanessaE |
but then the maps got.... unwieldy. |
12:09 |
xming |
VanessaE: oh I would love to download one (doesn't even need to be recent) |
12:10 |
VanessaE |
if you don't mind downloading ~2 GB, plus another ~35 MB for the game data, I could put a copy of my Creative world up :) |
12:11 |
xming |
BTW, happy new year for those in the GMT+11/12 zones |
12:12 |
xming |
VanessaE: if you don't mind, I would love to |
12:12 |
VanessaE |
lemme see if I can spare the storage :) |
12:14 |
xming |
is that 2GB+ uncompressed? |
12:14 |
VanessaE |
yeah |
12:15 |
kahrl |
might be better to use torrent rather than http for that download |
12:15 |
VanessaE |
yeah |
12:15 |
VanessaE |
jeez I haven't torrented in ages |
12:16 |
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12:16 |
xming |
sqlite data is very compressible |
12:16 |
VanessaE |
ok good, transmission can create torrents |
12:16 |
xming |
(hopefully) |
12:17 |
VanessaE |
question is who to use for tracking. |
12:17 |
sfan5 |
VanessaE: udp://tracker.openbittorrent.com:80/announce |
12:17 |
* VanessaE |
downloads this morning's backup... |
12:18 |
VanessaE |
(good thing I have a nice, fast pipe) |
12:18 |
VanessaE |
(at least incoming) |
12:18 |
VanessaE |
sfan5: ah thanks |
12:19 |
xming |
euh, if I am the only person to d/l it there is no point of making it a torrent |
12:21 |
xming |
VanessaE: I can host it on a server in UK |
12:21 |
VanessaE |
in that case, |
12:21 |
* VanessaE |
cancels the download |
12:22 |
VanessaE |
I'll just put it up for download on the server and you can distribute it from your end :) |
12:22 |
xming |
fast upload too? |
12:23 |
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12:23 |
VanessaE |
my server can sustain about 10 Mbps outgoing, at least. |
12:23 |
sfan5 |
!c 10 megabit in megabyte |
12:23 |
MinetestBot |
IndexError: list index out of range (file "/home/user/mtbot/modules/calc.py", line 46, in c) |
12:23 |
sfan5 |
argh |
12:23 |
* VanessaE |
waits for the tarball to extract |
12:24 |
xming |
nice |
12:24 |
xming |
residential connection? |
12:24 |
xming |
I have 100Mpbs on my UK servers |
12:24 |
VanessaE |
sfan5: I usually just go by orders of magnitude for that, accounts for overhead and start/stop bits (habit from my old RS232 days) |
12:24 |
trauerlicht |
sfan5: about 2megabyte per second |
12:24 |
VanessaE |
xming: VPS, actually. |
12:25 |
xming |
ah that's "normal" then :D |
12:25 |
xming |
I thought you might be one of those Google fibre areas |
12:26 |
xming |
(those luck basterds) |
12:26 |
* sfan5 |
wants Google fibre in Germany |
12:26 |
VanessaE |
I wish |
12:26 |
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12:26 |
VanessaE |
my residential connection is 30/3 or something |
12:27 |
VanessaE |
(these days I forget what I'm paying for, as it's been upgraded a couple of times) |
12:27 |
* sfan5 |
has 13/1 here |
12:27 |
sfan5 |
(Mbps) |
12:27 |
xming |
everyone wishes to have google fibre :D |
12:28 |
xming |
20/22 here fro 40 euro :/ |
12:28 |
xming |
20/2 here fro 40 euro :/ |
12:28 |
xming |
way too much |
12:28 |
VanessaE |
I doubt google will ever come to my sleepy little town...but then again there's street view data for my neighborhood less than a year old, and this ain't exactly downtown |
12:28 |
VanessaE |
30/3 costs me USD $54/mo |
12:29 |
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12:29 |
VanessaE |
(I figure street view to be less than a year old as it shows my car in the driveway, and we've only lived here for about 14 months) |
12:30 |
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12:30 |
xming |
why are you extracting the tarball? |
12:31 |
VanessaE |
because it contains other stuff like authentication data, plus tons of other worlds' files which you won't need |
12:31 |
xming |
creepy |
12:31 |
VanessaE |
I currently store all the worlds in one big tarball (why I did it that way, idk) |
12:32 |
xming |
did they blurred the license plate? |
12:32 |
reactor |
xming: good grammar! |
12:32 |
VanessaE |
no time difference to build the backups, but it takes an ice age to untar. |
12:32 |
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12:32 |
markveidemanis |
HI |
12:32 |
VanessaE |
oh, the image is too distant to make out any details other than I can tell it's my car. |
12:32 |
markveidemanis |
I feel like writing a Minetest Mod Review |
12:32 |
xming |
can worldedit copy a region, save it, then open a new world can paste that region? |
12:33 |
xming |
yeah double past tense :( |
12:33 |
xming |
which was totally wrong |
12:33 |
markveidemanis |
Anyone want me to review Their mod? |
12:33 |
VanessaE |
yep, you can do that |
12:33 |
VanessaE |
but you have to cp the saved file to the other world first |
12:34 |
xming |
reactor: btw, English is not my mother tongue |
12:34 |
xming |
VanessaE: thanks |
12:34 |
VanessaE |
open world, mark the region, //save, close world, cp path_to_world/schems/file path_to_otherworld/schems, open other world, mark region, //load |
12:36 |
xming |
IO is usually the bottleneck on most VPS |
12:37 |
reactor |
ON all machines it's a bottleneck. |
12:37 |
reactor |
s/N/n/ |
12:38 |
VanessaE |
yeah, indeed so |
12:38 |
VanessaE |
I can't usually sustain more than 7.5k blocks/sec |
12:38 |
VanessaE |
but I can hit a huge spike of close to 60k/sec right around the time that the nightly backup is made |
12:39 |
xming |
VanessaE: how many concurrent users can your VPS support? |
12:40 |
VanessaE |
xming: it varies, but I would guess all five minetest servers combined could probably handle about 30 or 40 users |
12:40 |
VanessaE |
though I rarely see more than maybe 15 tops, altogether. |
12:40 |
Evolykane |
Hi |
12:40 |
VanessaE |
all-together* |
12:40 |
VanessaE |
hi |
12:41 |
Evolykane |
Have Birthday today :D |
12:41 |
VanessaE |
xming: the VPS has 1GB RAM and a ~1.1GB swap partition (== disk image), and I guess max users on a server is limited more by that and by how much lag they'll tolerate |
12:42 |
VanessaE |
proller claimed something like 200 users (== bots) on one of his freeminer tests recently, at a rather high RAM usage, as if somehow hosting costs were cheap once you get above 1-2 GB of RAM on the server. |
12:43 |
VanessaE |
I'd switch to a dedicated server at Hetzner like thexyz proposed, but that's ~$70/mo |
12:46 |
xming |
is it CPU bound or disk io bound? |
12:47 |
xming |
'ollo |
12:48 |
VanessaE |
mostly CPU bound |
12:48 |
VanessaE |
but memory is a close second |
12:48 |
Jordach |
VanessaE, if 5 players on 128mb of ram don't lag, then you're doing it wrong :) |
12:48 |
VanessaE |
*don't lag* |
12:48 |
VanessaE |
heh |
12:48 |
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12:49 |
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12:49 |
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12:49 |
Jordach |
things Gambit would never say: Minetoon 2.0 Released! ; Texture License is CC-BY-SA |
12:49 |
xming |
VanessaE: there are cheaper alternatives in US |
12:49 |
Megaf |
Hi all |
12:52 |
xming |
Dual Intel Xeon L5520 24GB ECC Ram -> $49/Month |
12:52 |
VanessaE |
xming: well my VPS costs me $20/mo |
12:52 |
VanessaE |
oh> |
12:52 |
VanessaE |
? |
12:52 |
VanessaE |
where's that at? |
12:53 |
thexyz |
there are other cheaphosts for sure |
12:53 |
VanessaE |
honestly, |
12:53 |
VanessaE |
I kinda fear "cheap" hosts a bit |
12:53 |
VanessaE |
1. who am I giving my data to? |
12:53 |
VanessaE |
2. who am I giving my debit card info to? |
12:54 |
thexyz |
I know of http://www.ovh.co.uk/ for example |
12:54 |
xming |
HP BL460C Dual X5150, 16GB, 500GB - $20/mo in Atlanta |
12:54 |
VanessaE |
I can do all the research in the world but sometimes you just can't tell anymore :-/ |
12:54 |
thexyz |
well if you're willing to know then you should go and read their terms and other stuff |
12:54 |
VanessaE |
xming: where????? |
12:54 |
VanessaE |
with whom? |
12:54 |
xming |
VanessaE: that 24GB is out of stock |
12:54 |
VanessaE |
no, the second one for $20 |
12:55 |
VanessaE |
fuck, if I can get those specs for $20/mo, I'll drop Linode right now :) |
12:56 |
xming |
https://clients.delimitervps.com/cart.php?a=add&pid=102&carttpl=cart%22 |
12:56 |
xming |
Coupon XMAS2013 |
12:57 |
thexyz |
so then it'll switch to the "default" price? |
12:57 |
pitriss |
hi, please is possible detect timestamp of server start from mod ? |
12:58 |
thexyz |
pitriss: you can add a os.time() call to your 'init.lua', those are executed at server startup |
12:58 |
xming |
linode is expensive, used to be top notch |
12:58 |
VanessaE |
$20/mo is expensive? |
12:59 |
xming |
$60 is the "list" price |
12:59 |
pitriss |
thexyz: ah yea.. thanks.. |
12:59 |
xming |
use the coupon to get $20 |
12:59 |
thexyz |
xming: so will it switch to $60/month after a month or so when the deal expires? |
12:59 |
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13:03 |
xming |
thexyz: nope, $20 for as long as you keep it |
13:03 |
xming |
and pay quarerly |
13:03 |
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13:03 |
xming |
this is from a more "reputable company" https://www.datashack.net/dedicated/ |
13:03 |
xming |
a bit more expensive, but still affordable |
13:03 |
thexyz |
uh, that's strange, it usually is the other way |
13:05 |
xming |
thexyz: Total Recurring: $60.00 USD Quarterly |
13:06 |
thexyz |
ah well |
13:07 |
xming |
thexyz: http://i.imgur.com/ZoNSEAN.png |
13:08 |
thexyz |
well i'd like something like an official reply in the forums |
13:08 |
thexyz |
who knows how this web page works |
13:09 |
xming |
too bad there are no such offers in EU |
13:10 |
xming |
VanessaE: still untarring? |
13:10 |
VanessaE |
oh, no sorry |
13:10 |
VanessaE |
it's done |
13:10 |
VanessaE |
I got sidetracked |
13:11 |
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13:13 |
VanessaE |
xming: moving it into place now. this will take a while. |
13:14 |
VanessaE |
(had to untar as one user, then log in as a different user to copy it into a web-access.... |
13:14 |
VanessaE |
oh, it's done! :D |
13:14 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/Creative-map.sqlite |
13:14 |
VanessaE |
want me to compress that? |
13:16 |
trauerlicht |
maybe offtopic, but: is someone used to irssi and formatting? is it possible to indent the messages, that theyre more readable? |
13:17 |
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13:18 |
VanessaE |
xming: well, compressing it anyway. wait a bit. |
13:28 |
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13:29 |
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13:29 |
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13:32 |
VanessaE |
xming: still compressing... |
13:32 |
VanessaE |
xming: btw for how long is that coupon code good? |
13:34 |
xming |
VanessaE: 31 Dec :( |
13:35 |
xming |
VanessaE: there will always be deal for around $30~$50 from various companies |
13:35 |
VanessaE |
damn it. |
13:35 |
* VanessaE |
closes the page |
13:35 |
xming |
that $20 is very good except only *1* HDD and no means to add a second one |
13:35 |
VanessaE |
my next paycheck isn't until Jan 2. |
13:35 |
xming |
VanessaE: Paypal + CC? |
13:36 |
VanessaE |
meh, 500GB is 10x what I need anyway, I'd just end up splitting it up into 2 partitions. |
13:36 |
VanessaE |
I don't have a credit card :-/ |
13:36 |
xming |
VanessaE: redundency wise |
13:36 |
VanessaE |
paypal yes, but my bank acct is too low right now :( |
13:37 |
VanessaE |
xming: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/Creative-map.sqlite.bz2 |
13:37 |
VanessaE |
download, un-bzip, make a world out of it. |
13:37 |
xming |
thanks |
13:37 |
VanessaE |
it relies on VanessaE_Game, http://minetest.digitalaudioconcepts.com/VanessaE_Game.tar.bz2 |
13:38 |
VanessaE |
plus these worldmods: http://minetest.digitalaudioconcepts.com/worldmods.tar.bz2 |
13:38 |
VanessaE |
I think. |
13:38 |
VanessaE |
if any are missing, I'm sure you can sort it out :) |
13:41 |
xming |
ty |
13:45 |
xming |
yeah I hope so, I am still a noob at admin minetest server(s) |
13:46 |
xming |
VanessaE: want me to ping you if I encounter some cheap deals on dedis? |
13:46 |
VanessaE |
yes please! |
13:49 |
thexyz |
you can as well browse through http://lowendtalk.com/ yourself |
13:58 |
trauerlicht |
its really frustrating ... nothing works. is there a way to update the source-list to (apt-)get the newest version of minetest? or do i _have_ to compile it by myself? |
13:59 |
reactor |
It's generally better to compile latest MT. |
14:00 |
trauerlicht |
reactor: ok, then i dont understand the github thing. do i have to install 2 packages of minetest - a engine _and_ a engine-using "script"? |
14:00 |
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14:00 |
PilzAdam |
Hello everyone! |
14:00 |
reactor |
EHLO |
14:01 |
reactor |
trauerlicht: yes, the "Minetest" engine, and the "Minetest" game. |
14:02 |
trauerlicht |
reactor: i remember a step-by-step tutorial on the wiki. i just check that. |
14:02 |
reactor |
It's as simple as opening the README with your preferred editor. |
14:02 |
reactor |
Okay? |
14:05 |
PilzAdam |
VanessaE, installed stats yet? |
14:05 |
VanessaE |
haven't had a chance |
14:06 |
trauerlicht |
john_minetest: this is neat - really. very - not - selfish. |
14:06 |
xming |
and lowendbox.com and vpsboard.com and webhostingtalk.com/co.uk/... |
14:07 |
xming |
there are tons of websites |
14:07 |
* xming |
recompressin the tarball |
14:08 |
xming |
and if you don't really need dedis, you can get some 4GB VPS |
14:12 |
xming |
I wonder if RAM usage can be reduced with KSM |
14:12 |
xming |
there are probably lot's of duplicated pages |
14:14 |
VanessaE |
well a VPS works perfectly fine but I wish I could tweak my numbers a bit |
14:14 |
VanessaE |
I could use another 20GB or so of space and a couple gigs more RAM, and the disk speed is really abysmal, but I have tons of transfer bandwidth I will never use |
14:15 |
VanessaE |
but the thought of paying 2x as much to get those extra bits is...unpleasant. |
14:18 |
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14:20 |
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14:21 |
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14:22 |
trauerli1ht |
nick is owned ?! |
14:22 |
trauerli1ht |
someone stole my nick - bad things happen here ^^ |
14:24 |
EvergreenTree |
it's your fault you didn't register it |
14:24 |
xming |
use NickServe |
14:29 |
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14:35 |
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14:35 |
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14:35 |
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14:35 |
xyz |
true party can't be had with ShadowBot around; this sucker always kicks people for having fun |
14:40 |
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14:40 |
trauerli1ht |
grml |
14:41 |
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14:46 |
Trauerlicht |
ok .. registered |
14:51 |
Trauerlicht |
jesus ... minetest works :D |
14:56 |
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14:59 |
VanessaE |
why wouldn't it? :) |
15:01 |
Issa2013 |
HEllo evrybody |
15:01 |
VanessaE |
hi Issa |
15:01 |
Issa2013 |
Hi VanessaE |
15:01 |
Trauerlicht |
because i did not expect this to work :) |
15:05 |
Issa2013 |
VanessaE, how i can add some monsters to fight ? |
15:06 |
PilzAdam |
xyz, will you keep this nick now? |
15:07 |
VanessaE |
Issa2013: install PilzAdam's simple mobs mod |
15:07 |
VanessaE |
but it should already be part of the game |
15:07 |
VanessaE |
I re-added it earlier today |
15:07 |
Issa2013 |
i have added but nothing in game and no animals |
15:09 |
sfan5 |
argh! |
15:09 |
sfan5 |
WHY IS ANDROID'S LIBC SO SHITTY? |
15:11 |
zash |
sfan5: It's a study in how much shit developers will put up with. |
15:12 |
sfan5 |
I mean like it defines things in it's header files it doesn't even support (not even a stub) |
15:12 |
sfan5 |
that fucks up the complete locale thing |
15:14 |
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15:14 |
Trauerlicht |
sfan5: thats the way of life. in germany our students are taught to something what in future wont exist anymore :) |
15:17 |
PilzAdam |
Trauerlicht, its called history |
15:17 |
markveidemanis |
http://marktest.co.uk/2013/12/minetest-mods-technical-basics/ Minetest Mods Basics |
15:20 |
Jordach |
Trauerlicht, sfan5 *IS* german :P |
15:24 |
Trauerlicht |
a present photographer does not need to know how photos was taken in the earlies, but they are told so; non-sense. long time ago my teacher tought me the turtle way of programming. and it was nonsense. |
15:24 |
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15:27 |
markveidemanis |
*taught *nonsense |
15:28 |
Trauerlicht |
markveidemanis: thank you :) my english is rusty as hell |
15:29 |
markveidemanis |
It's fine just you uses the correct 'nonsense' instead of non-sense later on |
15:29 |
markveidemanis |
*used |
15:30 |
markveidemanis |
IRC chat does not have to be perfcoart |
15:30 |
sfan5 |
>perfcoart |
15:30 |
sfan5 |
wat |
15:30 |
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15:33 |
OWNSyouAll |
what do trees need to grow in minetest just sunlight? |
15:33 |
VanessaE |
PilzAdam: fwiw, stats is staged to go onto all five of my servers as soon as they're restarted next. |
15:33 |
PilzAdam |
OWNSyouAll, just dirt or grass under the saplings |
15:33 |
PilzAdam |
VanessaE, great! |
15:34 |
PilzAdam |
VanessaE, Id like to hear some feedback from your players |
15:34 |
sfan5 |
yesss!!!!!!!!!! |
15:34 |
sfan5 |
yay |
15:34 |
Jordach |
eh wat |
15:34 |
sfan5 |
the static library was finally loaded!!!! |
15:34 |
Jordach |
PilzAdam, I'd |
15:35 |
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15:35 |
Jordach |
noice |
15:36 |
Issa2013 |
so whats fetures for minetest 2014 ? |
15:36 |
Issa2013 |
what the futur for it |
15:36 |
Issa2013 |
we need a news for that :=)* |
15:36 |
VanessaE |
PilzAdam: of course, I have not added the stats optdepend to any of my mods, didn't see that until just now |
15:36 |
xyz |
PilzAdam: yes |
15:37 |
xyz |
why? |
15:39 |
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15:43 |
xyz |
PilzAdam: why? |
15:43 |
PilzAdam |
its just nice to know what nicks people use |
15:43 |
xyz |
sfan5: also what're you working on? |
15:44 |
xyz |
ah, I see |
15:44 |
PilzAdam |
so I dont have to look for thexyz anymore when I want to ping you |
15:44 |
sfan5 |
xyz: finally getting android to load the damn shared library |
15:44 |
sfan5 |
now I just need to find out why it crashes |
15:44 |
sfan5 |
and where |
15:44 |
sfan5 |
and how |
15:44 |
xyz |
I really don't understand since there's already port by me which loads fine |
15:44 |
Jordach |
GDB! |
15:44 |
xyz |
it doesn't seem productive to do two ports |
15:44 |
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15:44 |
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15:44 |
sfan5 |
I don't want to use a completly different build system that needs to be updates along cmake |
15:45 |
sfan5 |
s/I don't want to/It is not practical to/ |
15:45 |
xyz |
ah, I see |
15:45 |
sfan5 |
s/updates/updated/ |
15:45 |
Issa2013 |
VanessaE, like u see here ++> http://www.enlightenment.org/ss/e-52c2e670ae63a6.78206894.jpg i have monster and animals but on the maps i have nothing :/ |
15:45 |
xyz |
well, I don't want to use cmake for this task |
15:45 |
xyz |
because with ndk-build it's just so easy to get things going |
15:46 |
VanessaE |
Issa2013: /mobf |
15:46 |
VanessaE |
turn on "Secondary spawning" |
15:46 |
VanessaE |
I see mobf-related stuff in there |
15:47 |
VanessaE |
and it does that :) |
15:47 |
xyz |
and cmake could be used to generate that Android.mk file |
15:47 |
markveidemanis |
\ACTION\ seen Rhy5 |
15:47 |
Jordach |
!seen Rhy5 |
15:47 |
MinetestBot |
Jordach: rhy5 was last seen at 2013-12-25 19:35:01 UTC on #minetest |
15:48 |
markveidemanis |
... |
15:48 |
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15:48 |
markveidemanis |
He said he'd come... |
15:48 |
ShadowNinja |
sfan5: I parallelized and combined the up messages, so ,,(up digitalaudioconcepts.com 30000-30014) works, and relatively fast. |
15:48 |
ShadowBot |
ShadowNinja: digitalaudioconcepts.com port 30003 is up (39ms) | port 30002 is up (43ms) | port 30001 is up (63ms) | port 30004 is up (68ms) | port 30000 is up (87ms) | port 30005 is down | port 30006 is down | port 30007 is down | port 30008 is down | port 30009 is down | port 30011 is down | port 30010 is down | port 30012 is down | port 30013 is down | port 30014 is down |
15:48 |
markveidemanis |
... |
15:48 |
markveidemanis |
Ha...Ha...Ha |
15:48 |
xyz |
sfan5: I still don't really understand how your stuff works; there's some loader and user's supposed to place the library on sdcard? why's that? why not just use nativeactivity or whatever it's called? |
15:49 |
markveidemanis |
Much better than MinetestBot's function |
15:49 |
markveidemanis |
Which iirc i thought of |
15:49 |
xyz |
,,(up digitalaudioconcepts.com 0-65535) FREE NMAP |
15:50 |
VanessaE |
:P |
15:50 |
Jordach |
ShadowBot, trollface |
15:50 |
sfan5 |
xyz: it still uses nativeactivity without that it won't work, also that is old stuff; my current Android.mk just contains a cp command to copy the library, there is no need for a shared lib on the sdcard now |
15:50 |
ShadowNinja |
xyz: It IS limited, although I raised the limit. |
15:50 |
sfan5 |
-> https://github.com/sfan5/minetest/tree/android_new |
15:50 |
markveidemanis |
Wait, you need to rethink the parsing |
15:50 |
sfan5 |
s/FREE NMAP/FREE UDP ONLY NMAP/ |
15:50 |
ShadowNinja |
And it will only succeed with Minetest ports. |
15:50 |
markveidemanis |
instead of if in use if word[0] |
15:50 |
xyz |
ah, I see |
15:51 |
ShadowNinja |
s/UDP/MINETEST/ |
15:51 |
xyz |
sfan5: what do you plan to do with UI? |
15:51 |
sfan5 |
main menu ui? |
15:51 |
sfan5 |
or ingame? |
15:51 |
ShadowNinja |
(Unless something else has a very similar protocol) |
15:52 |
sfan5 |
I will try to keep the main menu structure as much as possible |
15:53 |
xyz |
sfan5: in game, of course |
15:54 |
sfan5 |
dunno... |
15:54 |
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15:54 |
sfan5 |
maybe a button for rightclick |
15:55 |
xyz |
well, because that's the problem, not getting it to build and run |
15:55 |
xyz |
not sure if redundancy is good in that case |
15:55 |
sfan5 |
short touch -> punch, holding -> dig |
15:55 |
xyz |
that's not going to work; what about right click to place blocks? |
15:56 |
sfan5 |
hm |
15:56 |
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15:56 |
VanessaE |
why not a mode switch? |
15:56 |
sfan5 |
touch -> rightclick, hold -> dig, seperate button for punch |
15:56 |
VanessaE |
a toggle button I mean |
15:57 |
VanessaE |
just as you toggle a button to turn fly on/off |
15:57 |
VanessaE |
maybe not.. |
15:57 |
sfan5 |
movement: a circle in which you can move a "ball" graphic by touching and holdin g and the offset to the circle middle |
15:57 |
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15:57 |
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15:58 |
sfan5 |
s/$/ is the movement direction and speed/ |
16:00 |
xyz |
hint: you can have a double click |
16:00 |
xyz |
VanessaE: vim much? |
16:00 |
VanessaE |
? |
16:00 |
xyz |
"a mode switch?" |
16:00 |
VanessaE |
no, I meant a literal switch, as in a toggle switch |
16:01 |
VanessaE |
like the light switch on the wall |
16:01 |
VanessaE |
(though a press-on, press-off button makes more sense in a tablet gui, not that it's necessarily a good gameplay element in this particular case) |
16:02 |
xyz |
I think it's an awful idea in either case |
16:02 |
VanessaE |
(also, vi and is relatives suck ;) ) |
16:02 |
STHGOM |
K-lined? |
16:02 |
ShadowNinja |
Doubletap punch seems good. |
16:02 |
xyz |
ShadowNinja: unless you want to kill a mob |
16:02 |
ShadowNinja |
STHGOM: Yep. Possibly accidental. |
16:03 |
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16:04 |
VanessaE |
buildcraft currently has a "joystick" surrounded by a D-pad does it not? |
16:05 |
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16:05 |
VanessaE |
I guess you drag the middle element to walk and turn, and use the dpad to step sideways and...idk, jump and descend? if not, well, that's what I woulda done with it :) |
16:07 |
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16:12 |
xyz |
guessing is no good in that case |
16:12 |
xyz |
you should go on and play some games, i.e. Minecraft PE, survivalcraft, what else clones are there |
16:14 |
xyz |
sfan5: what device are you testing this stuff on? |
16:14 |
VanessaE |
I played with buildcraft briefly on my low-end tablet, only long enough to decide that even on a stripped-down low-end game like Nostalgia, it was too slow to be playable, and the controls were slow and clunky. |
16:14 |
sfan5 |
xyz: Samsung Galaxy S4 mini |
16:14 |
VanessaE |
I was going from memory and I don't have tablet immediately handy at the moment to re-check it |
16:14 |
xyz |
buildcraft's controls are awful |
16:14 |
VanessaE |
+the |
16:15 |
xyz |
and I think you're supposed to use multiplayer |
16:15 |
VanessaE |
I did (hence, Nostalgia... my server) |
16:15 |
xyz |
sfan5: not bad |
16:15 |
xyz |
have fun setting up ndk-gdb |
16:16 |
xyz |
VanessaE: ah well; yeah, it lags a lot |
16:16 |
sfan5 |
I don't need ndk-gdb |
16:17 |
VanessaE |
lag wasn't much of a proble3. |
16:17 |
sfan5 |
I can attach gdbserver if needed |
16:17 |
VanessaE |
problem* |
16:17 |
VanessaE |
just low fps. |
16:17 |
xyz |
sfan5: that's what ndk-gdb does |
16:17 |
VanessaE |
(like ~3-4 fps perhaps) |
16:17 |
VanessaE |
my tablet probably just doesn't have a good enough GPU for the task |
16:17 |
sfan5 |
doesn't it do something else too? |
16:17 |
xyz |
VanessaE: yes, that's what I mean by "lag" |
16:18 |
VanessaE |
xyz: you should be shot for misusing the word "lag" then ;) |
16:18 |
xyz |
yeah sure time to be picky now |
16:18 |
xyz |
sfan5: not sure; it can launch it, for example |
16:19 |
xyz |
but basically in the end you just get gdb |
16:19 |
xyz |
connected to gdbserver on your device |
16:19 |
xyz |
I've replaced it with cgdb though |
16:20 |
sfan5 |
argh! cmake won't put my linker flags at the end |
16:21 |
xyz |
yeah well you see that's why I decided to use a documented solution |
16:21 |
xyz |
because it just werks |
16:22 |
phantombeta |
Hai |
16:24 |
xyz |
feels a bit counter productive |
16:25 |
VanessaE |
bbl |
16:26 |
xyz |
well that's biased since I'd of course prefer you to help me with code instead of you spending time setting up another build environment |
16:28 |
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16:30 |
PilzAdam |
bye |
16:31 |
* Jordach |
gets 20fps in buildcrap |
16:31 |
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16:31 |
sfan5 |
yay! I tricked cmake |
16:32 |
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16:35 |
sfan5 |
no.. I tricked cmake but it does not work+ |
16:35 |
sfan5 |
s/+// |
16:35 |
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16:36 |
OWNSyouAll |
Hey if you select your bones when you die you can still take items from them once you respawn |
16:36 |
OWNSyouAll |
this a bug? |
16:36 |
kaeza |
no |
16:37 |
OWNSyouAll |
ok i might have explained that poorly |
16:38 |
OWNSyouAll |
I died and hit respawn selected my bones and then got respawned at spawn and was able to still take items from that bone chest miles away from where i respawned |
16:38 |
OWNSyouAll |
that make more sense? |
16:38 |
kaeza |
that is unrelated to bones |
16:39 |
ShadowNinja |
That will also work with a nearby chest, and yes, it's a bug. |
16:41 |
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17:28 |
NakedFury |
happy new year |
17:28 |
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17:31 |
Jordach |
17:31 by my clock :) |
17:31 |
trauerlicht |
NakedFury: to whom? |
17:32 |
NakedFury |
everyone in the in here |
17:33 |
zash |
huh, it's 18:33, you silly |
17:33 |
NakedFury |
happy pre-new year |
17:33 |
Jordach |
zash, -1 for being middle european :P |
17:33 |
Jordach |
we should all switch to UTC |
17:33 |
Jordach |
or UTC Unix TIme |
17:33 |
zash |
.BEAT, aaaawyeah |
17:34 |
zash |
@750something or somesuch |
17:34 |
* Jordach |
has been busy injecting sqlite3 into mineblend |
17:34 |
Jordach |
and we got results! |
17:35 |
zash |
@774 it says |
17:38 |
* Jordach |
keeps nomming on mints |
17:39 |
Jordach |
http://mg.viewskew.com/u/jordach/m/experimental-minetest-world-loader/ |
17:39 |
Jordach |
john_minetest, ^ |
17:39 |
zash |
Jordach: niat |
17:39 |
zash |
neat* |
17:39 |
Jordach |
torches don't add point lights :( |
17:40 |
Jordach |
(manually adding them actually showed up the insides - AO sucks like fuck. honest) |
17:43 |
kaeza |
Jordach, are you building that manually or made some kind of SQLite→Blender converter? |
17:43 |
Jordach |
kaeza, it builds it within blender |
17:43 |
Jordach |
just takes it's time |
17:44 |
Jordach |
i've left the models in there simply because i've just mapped things out |
17:44 |
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17:45 |
kaeza |
I see |
17:46 |
Jordach |
i also spent more time fixing the dogedamn materials |
17:48 |
markveidemanis |
Make the bot PM everyone at New Year (AT their New year time) |
17:48 |
markveidemanis |
Spam TIME, then MESSAGE |
17:52 |
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18:21 |
Jordach |
\o/ |
18:22 |
Jordach |
my raytraced clouds look like the minetest ones :O |
18:23 |
Jordach |
1080p x 2 incoming >:D |
18:23 |
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18:25 |
* Jordach |
might have gone photorealistic... |
18:25 |
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18:33 |
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18:36 |
Jordach |
john_minetest, rendering at 2K :d |
18:39 |
Jordach |
john_minetest, it's twice the size of 1080p :D |
18:40 |
phantombeta |
Hai |
18:41 |
Jordach |
o hai |
18:41 |
phantombeta |
How's it going? |
18:41 |
Jordach |
alwight |
18:42 |
Jordach |
someone in blender just made a 19200x10800 image :P |
18:44 |
Jordach |
john_minetest, i set light samples to 20 and at 2x1080p >:D |
18:49 |
ShadowNinja |
Jordach: So you plan to finish this in 2014? ;-) |
18:50 |
Jordach |
zing! :D |
18:51 |
Jordach |
Scene, Part 400-2040 |
18:51 |
Jordach |
^ that's how big it is :P |
18:51 |
Jordach |
and it's taken 27 mins so far... |
18:52 |
Jordach |
!c 2040/400 |
18:52 |
MinetestBot |
IndexError: list index out of range (file "/home/user/mtbot/modules/calc.py", line 46, in c) |
18:52 |
Jordach |
fail |
18:53 |
ShadowNinja |
~math calc 2040/400 |
18:53 |
ShadowBot |
ShadowNinja: 5.1 |
18:53 |
Jordach |
137 mins according to my calculator |
18:53 |
ShadowNinja |
~math calc 2040/400*27 |
18:53 |
ShadowBot |
ShadowNinja: 137.7 |
18:54 |
Jordach |
i just removed the .7 for fun :P |
18:54 |
Jordach |
except it accelerates when we get pure sky: because that's the most resource efficient part of the render |
18:55 |
specing |
Anyway to see cursor pitch? |
18:55 |
specing |
so I know I am aligned with some far away block (bridge building) |
18:55 |
Jordach |
specing, F5 |
18:55 |
Jordach |
then look at yaw = x.xxx |
18:55 |
specing |
yaw doesen't say anything about pitch |
18:55 |
Jordach |
specing, yaw is the rotation |
18:55 |
specing |
yes |
18:56 |
specing |
I want up/down "rotation" |
18:56 |
Jordach |
specing, no idea :P |
18:56 |
specing |
"pitch" |
18:56 |
* ShadowNinja |
just had a wacky idea for a mod |
18:56 |
Jordach |
just use the up down co-ord |
18:56 |
Jordach |
ShadowNinja, interested |
18:56 |
specing |
Jordach: coordinates are useless since I don't know the coordinates of the far away block |
18:57 |
ShadowNinja |
Set a position to go to and just walk forward, the mod keeps you pointing in the right direction. |
18:58 |
Jordach |
ShadowNinja, what if i was standing on those co-ords i placed |
18:58 |
Jordach |
then tried to walk forward |
18:59 |
specing |
ShadowNinja: need client side modding for that |
19:03 |
ShadowNinja |
Jordach: You would spin in circles I guess. |
19:03 |
ShadowNinja |
(Or it would disable itself automatically) |
19:04 |
ShadowNinja |
specing: Nope, player:set_look_yaw(), although it would lag. |
19:14 |
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19:24 |
RealBadAngel |
ShadowNinja, try it, its almost working: http://www.sendspace.pl/file/e107d75497de60a4f4c883e |
19:25 |
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19:25 |
RealBadAngel |
the point you will see is (0,0,0) |
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19:50 |
specing |
ShadowNinja: you need client side modding for that because it would be stupid to do it on the server |
20:02 |
MinetestBot |
GIT: kwolekr commited to minetest/minetest: Fix exception caused by destroying sockets on Server shutdown 25b1cca415 2013-12-31T12:00:49-08:00 http://git.io/rgUsrg |
20:16 |
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20:40 |
Jordach |
still waiting on blender :< |
20:43 |
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21:00 |
Jordach |
http://mg.viewskew.com/mgoblin_media/media_entries/489/Jordach.png |
21:00 |
Jordach |
john_minetest, 2K ^ |
21:02 |
Jordach |
there's so much zoom zoom zoom! |
21:03 |
Jordach |
john_minetest, look at the clouds. |
21:03 |
Jordach |
they look really familiar :) |
21:07 |
Calinou |
happy new year in advance :> |
21:13 |
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21:14 |
TUB_ |
can someone help me understand what pin is for the luacontroller |
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prestotron55 |
[deleted] |
21:29 |
prestotron55 |
[deleted] |
21:33 |
xyz |
that's cool |
21:34 |
xyz |
now if only you could not leave 30 seconds after making a statement |
21:41 |
Jordach |
you mean you have a shitty monitor |
21:42 |
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21:43 |
xyz |
why 2k? you should do 4k |
21:43 |
Jordach |
xyz, stills do not need more than 2k |
21:44 |
xyz |
well there are 4k monitors already |
21:44 |
xyz |
and it's going to be the next thing, not 2k |
22:02 |
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22:14 |
TUB_ |
can someone help me understand what pin is for the luacontroller |
22:28 |
VargaD_ |
here only 32 mins left till new year |
22:31 |
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22:42 |
TUB_ |
can someone help me understand what pin is for the luacontroller |
22:42 |
TUB_ |
? |
22:43 |
Jordach |
the pin is each side |
22:43 |
EvergreenTree |
or output |
22:43 |
Jordach |
you know the microcontroller, with the A,B,C,D ports? those are the pins |
22:43 |
EvergreenTree |
marked by A,B,C,D |
22:43 |
sfan5| |
'pin' is the input and 'port' is the output |
22:43 |
TUB_ |
tohh |
22:44 |
TUB_ |
but what are the differnce between ports and pins |
22:44 |
TUB_ |
im totally clueless |
22:44 |
TUB_ |
i only know basic java |
22:45 |
Jordach |
well there's your problem :P |
22:45 |
TUB_ |
so what do pins do? |
22:45 |
Jordach |
<sfan5|> 'pin' is the input and 'port' is the output |
22:46 |
Jordach |
using luacontrollers and digilines, i send a message along B (from the first, to the second) and then that second one waits for the message on pin.a and then does it's functions |
22:47 |
Jordach |
think each face as I/O |
22:47 |
Jordach |
you can transmit and recieve on both |
22:47 |
TUB_ |
ahh |
22:48 |
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22:48 |
Jordach |
eg, if i send; asdf to pin.a and pin.a wants hjkl, hjkl must be sent from the other luacontroller |
22:49 |
sfan5| |
Jordach: port is output |
22:49 |
Jordach |
sfan5|, feck it |
22:49 |
sfan5| |
like this: port.a = 1 |
22:51 |
TUB_ |
what is event.iid |
22:52 |
sfan5| |
Isn't there a documentation? |
22:52 |
TUB_ |
not sure |
22:53 |
Jordach |
check mesecons.net |
22:54 |
TUB_ |
thanks |
22:54 |
TUB_ |
Ima read it |
22:54 |
TUB_ |
<----horrible coder |
22:54 |
sfan5| |
TUB_: http://mesecons.net/luacontroller/ |
22:54 |
TUB_ |
thanks |
22:58 |
Peacock |
dont you just hate it when you go and take a wicked slash and the cat steals your chair ? |
22:59 |
TUB_ |
what if i make pin b false? |
23:00 |
sfan5| |
Nothing happens |
23:03 |
Peacock |
in what country? |
23:06 |
Peacock |
i woke up to fireworks in sydney (on YT lol) |
23:12 |
xyz |
^ all those people from the past |
23:12 |
Peacock |
still got six hours to go here lol |
23:14 |
xyz |
meanwhile https://forum.minetest.net/viewtopic.php?pid=123802#p123802 |
23:14 |
Peacock |
wtf ll |
23:14 |
Peacock |
*lol |
23:14 |
Peacock |
did he post his password? |
23:15 |
xyz |
it's easy enough to check |
23:15 |
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23:15 |
Jordach |
xyz, want me to move it |
23:16 |
xyz |
dunno |
23:19 |
TUB_ |
how come nothing happens if i make pin b true but when i make port b true, the mesecon lights up..? |
23:21 |
ShadowNinja |
TUB_: Pin is input, port is output. |
23:22 |
ShadowNinja |
(Yes, they could be combined) |
23:22 |
TUB_ |
ahhh |
23:22 |
TUB_ |
can you give me the usiest simplest common use of pins? |
23:23 |
TUB_ |
*easist |
23:23 |
Jordach |
ShadowNinja, i was thinking that |
23:23 |
Jordach |
because my MineMIDI has a lot of that |
23:23 |
ShadowNinja |
Well, connecting a and b like a regular wire: port.b = pin.a port.a = pin.b |
23:23 |
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23:24 |
Jordach |
and does a lot of pin / port I/O |
23:24 |
TUB_ |
ahhhh |
23:24 |
ShadowNinja |
(That might have issues actually, but you get the idea) |
23:24 |
TUB_ |
does port a = pin a by default? |
23:25 |
rubenwardy |
36 minutes? (gmt) |
23:25 |
rubenwardy |
*! |
23:36 |
Peacock |
5.5 hours left (can we rig shadowbot to do the countdown for every timezone? :P) |
23:40 |
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23:44 |
ShadowNinja |
Yes, but that would be floody and would be going for a long time. |
23:45 |
Peacock |
true, maybe anounce once every hour for each timezone lol but at this point it's halfway too late now |
23:49 |
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23:51 |
rubenwardy |
T = -9mins |
23:53 |
Jordach |
7 |
23:53 |
* Jordach |
hears fireworks |
23:54 |
VargaD_ |
6 |
23:55 |
xyz |
how does it feel not being part of the glorious future? |
23:55 |
Peacock |
well they'll still have a queen after NE :P |
23:55 |
Peacock |
*NY |
23:55 |
Peacock |
(new year's) |
23:55 |
Jordach |
you took our queen as monarch |
23:55 |
Jordach |
so stop bitching :D |
23:56 |
Peacock |
well only the english portion of the country :P |
23:56 |
Jordach |
and you're in it (?) |
23:56 |
Peacock |
Quebec is the french portion :P |
23:57 |
Jordach |
ShadowNinja, i've got this awesome format for something called MineMIDI, i'll PM you the details |
23:57 |
Peacock |
we dont need a queen thousands of miles away, we have thousands of queens in both major cities lol |
23:59 |
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