Time |
Nick |
Message |
00:05 |
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00:20 |
EvergreenTree |
o/ |
00:20 |
EvergreenTree |
/wavebranch |
00:32 |
EvergreenTree |
Is anyone here? It's like a graveyard |
00:32 |
* EvergreenTree |
throws kittens everywhere |
00:33 |
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00:34 |
PandemoniuM |
this is the kitten kickatorium |
00:35 |
harrison |
i am here but i suppose that is not exactly the news you were hoping for |
00:36 |
* VanessaE |
summarily ignores the bot |
00:36 |
harrison |
ah, so my plan succeeded! they think i am a bot! |
00:38 |
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00:39 |
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01:04 |
harrison |
http://venturebeat.com/2013/12/12/bots-are-now-the-dominant-species-on-the-internet-study-says/ |
01:34 |
nhm |
hello! |
01:35 |
VanessaE |
hi |
01:35 |
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01:35 |
nhm |
Is anyone familiar with the v.reader from vtech? I've been kind of thinking about scripted kids stories with highlighted words paired with something like minetest. Stories about growing things that you participate in. Teaching reading, and various subjects concurrently. |
01:37 |
nhm |
potentially you could have different worlds that the child can open and go to that teach about different things. Volcanos, farming, polar habitats, gravity, mathematics, circuits, pistons, etc |
01:39 |
VanessaE |
interesting idea |
01:39 |
VanessaE |
easily done in Minetest since it's scriptable |
01:40 |
VanessaE |
a custom game would be needed, but that's trivial really |
01:40 |
nhm |
VanessaE: It's about as close as I think you can get right now to a Young Lady's Illustrated Primer. |
01:40 |
VanessaE |
the hard part would be limiting the user/child to only those activities that you want them to participate in |
01:41 |
nhm |
VanessaE: I think the goal would be to make it very free form, but encouraging certain activities. IE, rewards for participation. |
01:41 |
nhm |
Maybe custom NPCs that provide rewards in game for completing certain activities. |
01:42 |
VanessaE |
then that would be dead easy to do |
01:42 |
nhm |
IE helping a farmer plant seeds and irrigate the crops. |
01:43 |
nhm |
I think the hardest part is building and populating the worlds, creating the stories and the cirriculum. |
01:47 |
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02:47 |
Exio4 |
This video contains content from BMG_Rights_Management, UMG, Warner Chappell, SACEM, PEDL and UMPI, one or more of whom have blocked it in your country on copyright grounds. |
02:47 |
Exio4 |
fuck you |
02:48 |
Exio4 |
why do you block a video when there are 15 more next to it with the same title.. |
02:51 |
NekoGloop |
that would be the auto-flag-everything bot |
03:04 |
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03:30 |
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03:33 |
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03:41 |
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03:42 |
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03:42 |
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04:14 |
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04:14 |
Tx_Rushfan |
Hi all |
04:15 |
Tx_Rushfan |
anyone else here? |
04:15 |
NakedFury |
working |
04:15 |
ShadowNinja |
Tx_Rushfan: No, only 100 ghosts. |
04:15 |
Tx_Rushfan |
lol |
04:16 |
Exio4 |
100 ghosts? i would have same there were some zombies around! |
04:16 |
Exio4 |
anyway, watching hannibal before going to sleep isn't that nice |
04:16 |
Tx_Rushfan |
http://i155.photobucket.com/albums/s302/harvestr/Minetest/darkblocks.jpg?t=1386905832 |
04:16 |
Tx_Rushfan |
what is causing the dark patches? |
04:16 |
Tx_Rushfan |
Whenever I lay down a region of nodes with worldedit this happens |
04:17 |
Exio4 |
lighting bugs? |
04:17 |
Tx_Rushfan |
I love minetest but this is killer for me unless I find a fix |
04:17 |
Exio4 |
well, we're all looking for a fix too :) |
04:17 |
Tx_Rushfan |
Are you saying it is a known bug and we are waiting for a fix. If so kk. |
04:17 |
Exio4 |
sadly ^ |
04:17 |
* ShadowNinja |
adds photobucket to his "evil sites" list. |
04:18 |
Tx_Rushfan |
LOL |
04:18 |
Exio4 |
why evil site? |
04:18 |
Tx_Rushfan |
I'm game for a better alternative. its just a an account I set up years ago and use now and then. |
04:18 |
Exio4 |
no site is evil with requestpolicy, noscript, ghostery, adblock and flashblock! |
04:18 |
Exio4 |
(and it is the short list of addons!) |
04:18 |
ShadowNinja |
Exio4: Random ad over the whole page that you can't (easily) close until you've waited about 10s. |
04:19 |
* Exio4 |
didn't see any random ad |
04:19 |
Exio4 |
because man, this is the paranoic firefox profile |
04:19 |
Tx_Rushfan |
How old is this lighting bug |
04:19 |
Exio4 |
Tx_Rushfan: how old is minetest? |
04:19 |
Tx_Rushfan |
Oh man no way |
04:19 |
Exio4 |
as far as i know ;P |
04:20 |
Tx_Rushfan |
so how the heck can someone build anything other than just manually laying down a billion blocks? |
04:20 |
Exio4 |
i don't play minetest |
04:20 |
Tx_Rushfan |
Anyone used another similar app that works? |
04:20 |
NakedFury |
adblock and ghostery to the rescue |
04:20 |
Exio4 |
(and if you are even more paranoic, requestpolicy and noscript!) |
04:20 |
NakedFury |
plugin up your browser or stop interneting |
04:21 |
Tx_Rushfan |
I just need a minecraft-like app with creative mode for flying and unlimited blocks, good render distace and fast. I tried Terasology - looks great but slow render and map gen is strange. |
04:21 |
NakedFury |
well minetest works but yes that lightning bug is mega annoying |
04:22 |
Exio4 |
Tx_Rushfan: if you didn't say fast i would recomend you minecraft |
04:22 |
Exio4 |
also, who here doesn't use Stylish with a dark CSS theme |
04:23 |
kizeren |
I have not seen this lighting bug yet on my server/world. |
04:23 |
kizeren |
I guess I am lucky so far. |
04:23 |
Tx_Rushfan |
minecraft needs to be rewritten in C++ |
04:23 |
Exio4 |
it shouldn't |
04:24 |
Tx_Rushfan |
writing a 3d game, even one with just blocks in Java is like building a website as a powerpoint presentation. |
04:24 |
NakedFury |
I consider minecraft faster than minetest |
04:24 |
Exio4 |
well, i would like to make a powerpoint presentation that gives me those million dollars |
04:24 |
Exio4 |
and it is actually faster |
04:24 |
Tx_Rushfan |
I think minetest is much faster |
04:24 |
NakedFury |
faster, more fluid |
04:25 |
Exio4 |
minetest is fucking slow |
04:25 |
Exio4 |
and it is a known thing |
04:25 |
NakedFury |
yeah |
04:25 |
Exio4 |
we're dealing with it since we know minetest |
04:25 |
Exio4 |
and also, minecraft has a hell lot more of client-side prediction on the "gameplay" part |
04:25 |
Tx_Rushfan |
minetst flies for me compared to minecraft |
04:25 |
Exio4 |
what gpu do you have? |
04:26 |
Exio4 |
minetest runs slowly everywhere |
04:26 |
Tx_Rushfan |
core i5 |
04:26 |
Exio4 |
i said gpu Tx_Rushfan. |
04:26 |
Exio4 |
... * |
04:26 |
Tx_Rushfan |
oh hell lol |
04:26 |
Exio4 |
also, i5? |
04:26 |
Tx_Rushfan |
geForce 650ti I th ink |
04:26 |
kizeren |
Both minetest and Minecraft run slowly on my computer if both are running as client/server. But if ran as just client. Minetest seems faster. (FPS) that is. |
04:27 |
Exio4 |
there are i5 that are shitty enough to get fucked by an underclocked FX 4100 and there are some that are fighting against the FX 8320 |
04:27 |
Exio4 |
Tx_Rushfan: you don't even know what is your gpu? |
04:28 |
Tx_Rushfan |
Well my 360 cube long aircraft carrier in Minectaft....I can't see it from bow to fantail (rear end) |
04:28 |
Tx_Rushfan |
view distance maxed |
04:28 |
Exio4 |
maxed to what? |
04:29 |
Tx_Rushfan |
render distance:far |
04:29 |
Tx_Rushfan |
unless there is an addon to increase that more |
04:29 |
kizeren |
If your minecraft still uses "distance:far" then you are very outdated and need to update. |
04:29 |
Tx_Rushfan |
probably ya |
04:29 |
Exio4 |
also, use optifine |
04:29 |
kizeren |
It does it by chunk distance now. |
04:30 |
Exio4 |
noone actually uses MC without optifine ;P |
04:30 |
kizeren |
I do. |
04:30 |
Exio4 |
it does? |
04:30 |
Exio4 |
since when? |
04:30 |
kizeren |
Yea it does. |
04:30 |
kizeren |
1.7.* |
04:30 |
* Exio4 |
is still using 1.6 because no bukkit release |
04:30 |
Exio4 |
i only minecraft rarely in one server and it isn't updated yet |
04:30 |
Exio4 |
(uber-ontopic to this channel!) |
04:30 |
Tx_Rushfan |
when I update MC, do I have to back up my files or are they safe |
04:31 |
kizeren |
THere is bukkit and spigot release for 1.7.* but is unstable and unsporrted. |
04:31 |
kizeren |
Always backup when updating anything. |
04:32 |
Tx_Rushfan |
I was just curious if the update autodeles stuff |
04:33 |
kizeren |
No. But I think chance of chunk corruption so they say. |
04:33 |
Exio4 |
oh man |
04:33 |
Exio4 |
this is shit |
04:33 |
Exio4 |
using my wifi, the max bandwidth i can achieve is 180kb/s between my fx and the android |
04:33 |
Exio4 |
woo, 250! |
04:34 |
Exio4 |
and i'm downloading files from the FX that are about 90 mb total |
04:34 |
Exio4 |
:( |
04:37 |
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04:44 |
Tx_Rushfan |
http://i155.photobucket.com/albums/s302/harvestr/Minecraft/TxRushFanCarrier.jpg?t=1386909766 my full scale Nimitz class carrier done in MC. It still has a lot of work to be done like the tower and my custom textures reloaded |
04:45 |
Tx_Rushfan |
I was really hoping to rebuild it in Minetest but until the lighting issue is fixed......hmmmmm |
05:05 |
Tx_Rushfan |
. |
05:05 |
Tx_Rushfan |
bump :P |
05:25 |
us}0gb |
What is the lighting issue, anyway? I haven't done much with Minetest lately due to my bogus graphics card. |
05:32 |
Tx_Rushfan |
oh hey, sorry |
05:32 |
Tx_Rushfan |
http://i155.photobucket.com/albums/s302/harvestr/Minetest/darkblocks.jpg?t=1386905832 that! |
05:32 |
Tx_Rushfan |
when laying down large fields of node that happens |
05:47 |
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05:52 |
VanessaE |
bbl |
05:57 |
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06:12 |
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06:18 |
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06:18 |
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06:19 |
reactor |
o/ |
06:49 |
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07:20 |
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07:28 |
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07:57 |
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07:57 |
matsetes |
Hi! |
07:57 |
matsetes |
Is there someone who uses technic mod? |
07:58 |
reactor |
Hang on in here. |
07:58 |
reactor |
Ask the same question in a couple hours, I remember someone from that timezone using it. |
07:59 |
matsetes |
Ok, thanks =) |
08:00 |
VanessaE |
hi |
08:00 |
reactor |
VanessaE: o/ |
08:01 |
VanessaE |
how goes? |
08:01 |
VanessaE |
matsetes: what do you need to know? |
08:03 |
matsetes |
Oh, hi VanessaE ! |
08:03 |
VanessaE |
hi :) |
08:04 |
matsetes |
How to change the mode of the mining drill |
08:04 |
VanessaE |
try shift-punch |
08:05 |
VanessaE |
(I didn't know it had different modes?) |
08:05 |
matsetes |
Yes! Thanks |
08:06 |
VanessaE |
sure thing |
08:06 |
matsetes |
Yes, mk2 and mk3 have different mode of mining |
08:08 |
VanessaE |
ah ok |
08:09 |
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08:18 |
matsetes |
Bye VanessaE and thanks =) |
08:18 |
VanessaE |
cya |
08:18 |
VanessaE |
yw |
08:19 |
Miner_48er |
why are there no recipes for laser mk2,3 |
08:19 |
VanessaE |
I thought the new recipes cheapie and I had discussed were accepted? |
08:19 |
* VanessaE |
checks the commit history |
08:20 |
VanessaE |
huh. |
08:20 |
VanessaE |
guess not. |
08:21 |
VanessaE |
the plan is to re-balance the recipes for battboxes, mk1/2/3 drills and mk1/2/3 lasers and base them all around energy crystals and more exotic recipes with mese crystals and blocks |
08:21 |
VanessaE |
at least that's where the discussion went, not sure if that's what the ultimate decision was. |
08:22 |
VanessaE |
excuse me, Susurrus, not cheapie. |
08:22 |
VanessaE |
https://github.com/minetest-technic/technic/pull/116 |
08:22 |
VanessaE |
and https://github.com/minetest-technic/technic/issues/109 |
08:35 |
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08:43 |
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09:04 |
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09:04 |
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09:04 |
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09:05 |
hoodedice |
Jordach! |
09:05 |
hoodedice |
VanessaE: |
09:06 |
hoodedice |
MinetestBot! |
09:06 |
MinetestBot |
hoodedice! |
09:06 |
hoodedice |
What? |
09:06 |
VanessaE |
hey hoodedice |
09:06 |
hoodedice |
It's my last day with a PC |
09:06 |
VanessaE |
and then what? |
09:06 |
hoodedice |
Wanna get that thing done with |
09:07 |
hoodedice |
No PC for an indefinite amount of time |
09:07 |
xyz|real |
why? |
09:07 |
VanessaE |
why? |
09:07 |
hoodedice |
Moving to the US =) |
09:07 |
hoodedice |
University |
09:07 |
VanessaE |
are you insane? |
09:07 |
VanessaE |
oh.. |
09:07 |
hoodedice |
why lol? |
09:07 |
VanessaE |
well I guess |
09:07 |
VanessaE |
too much to go into here, at this hour. |
09:07 |
hoodedice |
Like, you thought for employment? |
09:07 |
xyz|real |
are PCs disallowed in US or something? |
09:07 |
hoodedice |
No, I don't have my own PC |
09:08 |
xyz|real |
ah |
09:08 |
hoodedice |
Have to buy one |
09:08 |
VanessaE |
ahhhh |
09:09 |
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09:11 |
hoodedice |
Anyway... |
09:11 |
hoodedice |
http://i.imgur.com/EAFPkHk.png |
09:11 |
hoodedice |
Still in progress |
09:12 |
hoodedice |
I can't get the crap to move to origin, and when it does, I can't get the grid under it |
09:13 |
VanessaE |
nice |
09:13 |
VanessaE |
I like that |
09:15 |
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09:20 |
MinetestBot |
GIT: whateverxyz.is commited to minetest/minetest: Fix a bug in GenericCAO GENERIC_CMD_UPDATE_POSITION parsing. 67bf7130ce 2013-12-13T01:18:00-08:00 http://git.io/3ZGYqg |
09:22 |
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09:24 |
VanessaE |
night all |
09:24 |
hoodedice |
Ciao |
09:24 |
JamesTait |
Good morning all; happy Friday the 13th, and happy Violin Day! :-D |
09:24 |
hoodedice |
Jordach would be laughing at me right now |
09:25 |
hoodedice |
It's Friday the 13th? |
09:25 |
VanessaE |
oh shit |
09:25 |
VanessaE |
it IS friday the 13th isn't it |
09:25 |
hoodedice |
W00t |
09:25 |
hoodedice |
Yaay. |
09:25 |
VanessaE |
I think I'll just go to bed and stay there. :P) |
09:25 |
VanessaE |
:P |
09:25 |
VanessaE |
night all :) |
09:26 |
JamesTait |
Nigt VanessaE. :) |
09:33 |
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09:39 |
hoodedice |
I need help texturing my model |
09:39 |
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10:59 |
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10:59 |
rubenwardy |
https://forum.minetest.net/viewforum.php?id=14 is quite cluttered. I think everything that is not a "minetest-related project" should be moved |
11:00 |
rubenwardy |
For example: mod idea, general ideas, questions, google blocky |
11:17 |
rubenwardy |
!title https://forum.minetest.net/viewtopic.php?pid=121881#p121881 |
11:17 |
MinetestBot |
rubenwardy: Posting Guidelines (suggested draft) (Page 1) — Minetest-related projects — Minetest Forums |
11:20 |
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12:43 |
kaeza |
mornings |
12:47 |
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12:47 |
damir__ |
helIo |
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13:46 |
Hirato |
is it just me or is latest git badly broken? |
13:47 |
kaeza |
Hirato, badly broken? |
13:47 |
RealBadAngel |
whats broken for you? |
13:47 |
Hirato |
it seems to think my GPU is incapable of OpenGL 1.2 :P |
13:48 |
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13:48 |
Hirato |
which is blatantly false, as my desktop is currently being composited with an OGL 3.0 core context :P |
13:51 |
RealBadAngel |
whats your os? |
13:52 |
Hirato |
Arch Linux, with 3.12 kernel and nvidia drivers |
13:52 |
Hirato |
https://dl.dropboxusercontent.com/u/23891252/minetest.png |
13:53 |
RealBadAngel |
i think i saw something like that already, but cant remember what was the reason |
13:53 |
RealBadAngel |
btw opengl has nothing to do with main menu |
13:53 |
Hirato |
the old build I have from 38 revisions back |
13:54 |
Hirato |
I'm sure it's related, the current build starts up with these messages in the log |
13:54 |
Hirato |
OpenGL driver version is not 1.2 or better. |
13:54 |
Hirato |
Warning: OpenGL device only has one texture unit. Disabling multitexturing. |
13:54 |
Hirato |
GLSL not available. |
13:54 |
RealBadAngel |
hmm, what driver are you using? |
13:54 |
RealBadAngel |
open or propertiary? |
13:55 |
Hirato |
nvidia, I thin kit's version 314.22, let me just confirm |
13:55 |
Hirato |
331.20 |
13:55 |
kaeza |
Irrlicht version? |
13:55 |
RealBadAngel |
have you lately changed your drivers? |
13:55 |
Hirato |
havne't updated anything sicne my last reboot |
13:56 |
Hirato |
irrlicht version is 1.8.1 |
13:56 |
RealBadAngel |
please try to get 1.7.3 |
13:56 |
RealBadAngel |
and build with it |
13:56 |
Hirato |
that's a pain with arch ^^ |
13:57 |
sfan5 |
hm... why is my hungry games server always so crowded |
13:57 |
RealBadAngel |
1.8 is known of some weird errors |
13:58 |
Hirato |
rather odd it's not happening with the previous revision I built |
13:58 |
proller |
sfan5, android rush |
13:59 |
Hirato |
does minetest link dynamically or statically against irrlicht? |
13:59 |
Hirato |
just wondering if I sohuld rebuild minetest ^^ |
14:00 |
sfan5 |
Hirato: the headers change too.. |
14:00 |
RealBadAngel |
1.8.1 is quite new, its not even a month old. i dont know how it can behave with mt |
14:01 |
Hirato |
makes me wonder when it came into Arch... |
14:01 |
sfan5 |
proller: I'm getting many Guest[0-9]+ people |
14:01 |
Hirato |
if it's after Nov 30, that would explain it :P |
14:01 |
proller |
sfan5, https://play.google.com/store/apps/details?id=com.vicono.build |
14:03 |
sfan5 |
aah.. I wish they would use someone else to translate it to german |
14:03 |
sfan5 |
that is just.. |
14:03 |
RealBadAngel |
i can see polish translation, its quite... strange |
14:03 |
sfan5 |
'Buildcraft is based on Minetest car engine 0.4.8' |
14:04 |
sfan5 |
game engine -> de = Spieleengine != Motor |
14:04 |
Hirato |
vroooom! |
14:04 |
sfan5 |
I hope they kept the credits |
14:04 |
Hirato |
RealBadAngel: same result with irrlicht 1.7.3 |
14:05 |
RealBadAngel |
"Enter any password to link the server" |
14:05 |
RealBadAngel |
Hirato, can you pastebin your logs? |
14:06 |
Hirato |
which ones? |
14:06 |
RealBadAngel |
as the game starts |
14:06 |
Hirato |
just debug.txt? or stdout? |
14:06 |
RealBadAngel |
from debug |
14:07 |
sfan5 |
lol.. the nginx log of my hunger games remote_media server is already 58MB |
14:08 |
Hirato |
there's nothing remotely useful in it aside from the "OpenGL" stuff I posted above |
14:08 |
Hirato |
should I run ti iwth any flags? |
14:10 |
sfan5 |
do you have any other video driver installed? |
14:10 |
kaeza |
sfan5, http://pastebin.com/akMiaR6e |
14:10 |
Hirato |
not that I know of |
14:11 |
RealBadAngel |
https://forum.minetest.net/viewtopic.php?id=7832 |
14:11 |
Hirato |
if I did, I'm sure Kwin would have trouble compositing with a OGL 3.0 context, and tesseract would have trouble rendering at full speed using an OGL 4.0 core context |
14:11 |
RealBadAngel |
some other folks already had that problem |
14:11 |
sfan5 |
kaeza: nah, it's ok |
14:11 |
sfan5 |
I don't really care because all accounts get deleted every map reset anyway |
14:12 |
kaeza |
ah k :P |
14:14 |
Hirato |
lol, identical circumstances even |
14:16 |
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14:17 |
|
ImQ009 joined #minetest |
14:18 |
Hirato |
I see I updated my compiler on december 6th, I wonder if that's related |
14:25 |
|
Renoki joined #minetest |
14:28 |
sfan5 |
lolwat.. DeepGaze put ''moderators don't perfect a community, only trim the ones who don't fit.'' in his signature now |
14:28 |
Hirato |
lol, what did you guys do to him? |
14:31 |
kaeza |
I see another case of "I'll post random spam and if others don't like it I'll blame the community; I'm never wrong" |
14:31 |
|
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14:32 |
Hirato |
RealBadAngel: I notice a small difference between the binaries from the last working revision and this broken one |
14:32 |
Hirato |
libGLESv2.so.2 => /usr/lib/libGLESv2.so.2 (0x00007f80166d7000) <-- the old working one doesn't have this in its ldd dump |
14:34 |
sfan5 |
ah.. makes sense |
14:34 |
sfan5 |
because it finds ogles libs it uses them.. and they don't work |
14:34 |
sfan5 |
Hirato: disable ogles while compiling |
14:34 |
Hirato |
how? |
14:34 |
sfan5 |
.. |
14:35 |
Hirato |
doesn't look like there's a handy -DCMAKE... optoin for it |
14:35 |
sfan5 |
comment out this line: https://github.com/minetest/minetest/blob/master/src/CMakeLists.txt#L173 |
14:36 |
Hirato |
173, got it |
14:38 |
sfan5 |
if it works it would be nice if you'd make a post in both threads about the problem |
14:38 |
sfan5 |
s/(.+)/\1 on how to solve it/ |
14:39 |
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14:39 |
kaeza |
<random>s/(.+) is quite inefficient, it's better to use s/$/blah/ to append :P</random> |
14:39 |
sfan5 |
ah.. right |
14:39 |
* Hirato |
wondersit definitely did the trick |
14:39 |
Hirato |
er.. it definitely did the trick |
14:43 |
Hirato |
though it's crashing when loading a world now :/ |
14:43 |
* Hirato |
mucks around with thigns a bit more |
14:44 |
kaeza |
try running under gdb and see what happens |
14:44 |
kaeza |
it's better to recompile with -DCMAKE_BUILD_TYPE=Debug for that BTW |
14:45 |
Hirato |
alrady using debug builds :p |
14:45 |
kaeza |
ah k :P |
14:45 |
Hirato |
you guys are just making it really hard to maintain my PKGBUILD :P |
14:45 |
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14:46 |
Hirato |
so I take it you lot have a gles renderer that takes precedence over regular OpenGL? |
14:47 |
sfan5 |
Hirato: not the renderer, you would need ogles irrlicht for that |
14:47 |
sfan5 |
but just linking to the libs apparently breaks something |
14:47 |
Hirato |
lol |
14:47 |
|
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14:48 |
Hirato |
I would've expected irrlicht to drag in openGL itself |
14:48 |
|
troller joined #minetest |
14:48 |
Hirato |
yay, it works |
14:49 |
Hirato |
so waht was this I read inthe changelog about "waving trees"? :P |
14:50 |
sfan5 |
http://www.youtube.com/watch?v=e0pqb_eVo5k |
14:50 |
sfan5 |
look at that |
14:50 |
kaeza |
trees greet you when you go near them |
14:50 |
* kaeza |
runs |
14:50 |
|
rsiska joined #minetest |
14:50 |
Hirato |
just like real life when you take acid |
14:50 |
Hirato |
er.. I just forgot to turn it on in options ^^ |
14:51 |
kaeza |
it sucks when your graphics card is too shitty to support those effects ;_; |
14:51 |
Hirato |
lol, it looks like a simple vertex shader |
14:51 |
RealBadAngel |
make sure you have up to date minetest_game |
14:52 |
RealBadAngel |
ofc it is simple vertex shader |
14:52 |
Hirato |
so yeah, any OGL 1.5 GPU sohuld support it :p |
14:53 |
Hirato |
BETTER WATER THAN SKYRIM |
14:53 |
sfan5 |
:D |
14:53 |
RealBadAngel |
better water is a thing to come |
14:53 |
Hirato |
it's true, skyrim water is completely flat :P |
14:55 |
RealBadAngel |
http://i.imgur.com/WScbi4Z.png |
14:55 |
sfan5 |
RealBadAngel: what amount of video mem do you recommend for minetest? |
14:55 |
RealBadAngel |
i do have 2gb |
14:56 |
RealBadAngel |
and rather old GPU |
14:56 |
Hirato |
lol, looks very modern |
14:56 |
iqualfragile |
sfan5: is there finaly real lighning in minetest? |
14:56 |
sfan5 |
iqualfragile: not yet :P |
14:56 |
iqualfragile |
daww |
14:56 |
iqualfragile |
remove_craft_recepie implemented yet? |
14:56 |
Hirato |
but I think effort should be spent on realtime lighting stuff so we can wlak around with torches :P |
14:57 |
iqualfragile |
Hirato: its not about wallking around with torches |
14:57 |
sfan5 |
RealBadAngel: will this do? http://www.reichelt.de/PCI-Express-Grafikkarten/ASUS-5450-2048/3//index.html?ACTION=3&GROUPID=6178&ARTICLE=133673&SHOW=1&OFFSET=500& |
14:57 |
kaeza |
oh it was an outdated mt_game :| |
14:57 |
iqualfragile |
its about having real lightsources and therfore beeing able to really use shaders |
14:57 |
kaeza |
or rather, my minimalistic game based off mt_game |
14:57 |
Hirato |
iqualfragile: being able to see in the dark by holdign a burning stick is very important to my immersion! |
14:58 |
Hirato |
:P |
14:58 |
iqualfragile |
Hirato: you might need to think about aquiring better eyes and/or monitor |
14:58 |
damir__ |
holding torches would be very nice yes |
14:58 |
Hirato |
better monitor probably, CRTs don't display blacks nearly as brightly as LCDs |
14:59 |
Hirato |
left behind in the stone age of computing |
14:59 |
iqualfragile |
http://www.youtube.com/watch?v=VxvH_v37U04 |
14:59 |
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14:59 |
zsoltisawesome |
ooooooh |
14:59 |
zsoltisawesome |
i guess he hates me now |
15:00 |
* Hirato |
sits back with a box of popcorn |
15:00 |
|
PilzAdam joined #minetest |
15:00 |
PilzAdam |
Hello everyone! |
15:00 |
zsoltisawesome |
AAAAAAAaaaaahhhh..... |
15:01 |
zsoltisawesome |
Oh hi! |
15:01 |
iqualfragile |
oh, gdamn |
15:01 |
RealBadAngel |
sfan5, it is newer than mine |
15:01 |
iqualfragile |
who the fück runns this bot? |
15:01 |
RealBadAngel |
so will do for sure |
15:01 |
iqualfragile |
could somebody please ban it? |
15:01 |
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reactor joined #minetest |
15:02 |
sfan5 |
:D |
15:02 |
sfan5 |
with 60 fps too? |
15:02 |
zsoltisawesome |
what bot |
15:02 |
Hirato |
oh yeah, are you guys aware that -DRUNINPLACE=0 just doesn't work probably with global mods/content in the main menu? |
15:02 |
RealBadAngel |
i have 40-50fps with all shader options on and 256x TP |
15:02 |
zsoltisawesome |
wow |
15:03 |
zsoltisawesome |
thats like amazing |
15:03 |
iqualfragile |
seriously this is spamming |
15:03 |
iqualfragile |
remove the bot, please |
15:03 |
zsoltisawesome |
what is |
15:03 |
zsoltisawesome |
what bit |
15:03 |
* sfan5 |
bookmarks that gfxcard |
15:03 |
zsoltisawesome |
*bot |
15:03 |
Hirato |
I'm pushing 36 FPs with the current shaders, thing is, turning nthem off isn't going to raise it much :P |
15:03 |
* zsoltisawesome |
wants to steal that gfxcard |
15:04 |
sfan5 |
zsoltisawesome: well then you need to drive to Sandern, Germany and break into the Reichelt warehouse |
15:04 |
sfan5 |
or just buy it |
15:04 |
sfan5 |
36€ isn't much for a gfx card |
15:04 |
Hirato |
sides, minetest seems to hate being run i na compositor, that just kills framerate from my experience, unless that got fixed |
15:05 |
iqualfragile |
zsoltisawesome: please repeat after me the exact word: "katoffelsalat" to proove that you are no bot |
15:05 |
zsoltisawesome |
sadly, there is no Trans-Atlantic Bridge yet |
15:05 |
zsoltisawesome |
katoffelsalat |
15:05 |
reactor |
Lol, desktop effects. |
15:05 |
iqualfragile |
hmm… lets make this a bit harder |
15:06 |
zsoltisawesome |
I have a PTB |
15:06 |
iqualfragile |
banana and remove the first letter of the alphabet |
15:06 |
zsoltisawesome |
this is the legit me |
15:06 |
Hirato |
reactor: it's not modern unless you're playing doom in halls of interactive walls displaying minetest! |
15:06 |
reactor |
They contribute neither to eye candy nor productivity. |
15:06 |
RealBadAngel |
sfan5, mine was worth circa 100eu when i bought it a few yrs ago |
15:06 |
pitriss |
iqualfragile: make it simpler.. Just let ban this spamer:D |
15:06 |
reactor |
s/modern/hipster/ |
15:06 |
zsoltisawesome |
iqualfragile: like bnn? |
15:06 |
iqualfragile |
good, so you are just a spammer and no bot |
15:06 |
Hirato |
reactor: that was a joke, you underestimate how much it helps general responsiveness |
15:07 |
iqualfragile |
which makes it worse |
15:07 |
sfan5 |
lol |
15:07 |
RealBadAngel |
Hirato, if you really wanna test the shaders, try this texture pack: http://realbadangel.pl/minetest/HavenNG/HavenNG_256x.zip |
15:07 |
reactor |
*sarcasm self-test completed |
15:08 |
zsoltisawesome |
guys, does anyone know the cheapest TLD? |
15:08 |
Hirato |
if I extract this in ~/.minetest, will that override the stuff installed in /usr/share/minetest? |
15:08 |
iqualfragile |
.tk |
15:08 |
iqualfragile |
its free |
15:08 |
iqualfragile |
Hirato: you need to unzip it in textures i guess |
15:08 |
zsoltisawesome |
lol |
15:09 |
zsoltisawesome |
thats what im using XD, its not very well known |
15:09 |
RealBadAngel |
in /textures folder |
15:09 |
zsoltisawesome |
http://www.harpnet.tk |
15:10 |
PilzAdam |
iqualfragile, wheres a bot? |
15:10 |
iqualfragile |
PilzAdam: turns out ist just a spammer which had a bot running once |
15:10 |
iqualfragile |
zsoltisawesome would be his name |
15:10 |
zsoltisawesome |
i was testing a lame little bot |
15:11 |
PilzAdam |
zsoltisawesome, this is not a test channel |
15:11 |
zsoltisawesome |
i know |
15:11 |
Hirato |
everyone knows it's not true parallax mapping unless the surface visibly distorts and moves around as you look at it ;) |
15:12 |
zsoltisawesome |
it kept switching channels |
15:12 |
zsoltisawesome |
then it hit an error |
15:12 |
zsoltisawesome |
and pretty much self distructed |
15:13 |
RealBadAngel |
Hirato, ? what do you mean? |
15:13 |
Hirato |
it's a visual artefact from heightmaps |
15:13 |
Hirato |
usually from being too strong |
15:13 |
RealBadAngel |
ah that, steep parallax will fix that |
15:14 |
Taoki |
PilzAdam: I was wondering if you're still working on the simple mobs system. Noticed there are no more updates on its GIT. Still following that interested |
15:14 |
RealBadAngel |
also silhouette clipping shall be added there |
15:14 |
PilzAdam |
Taoki, Im not really working on it anymore |
15:14 |
PilzAdam |
but there is a "fork" of it in Nodetopia |
15:15 |
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15:15 |
Taoki |
ok |
15:15 |
Taoki |
That means it's no longer considered for being added to builtin either? |
15:15 |
zsoltisawesome |
Oh, Hello Megaf |
15:15 |
RealBadAngel |
Hirato, i can suggest tuning setting for parallax a bit |
15:15 |
iqualfragile |
Taoki: take a look at the latest mobf version it realy improved a lot |
15:15 |
iqualfragile |
performance wise |
15:15 |
Hirato |
heh, sure |
15:15 |
Megaf |
Hi all |
15:15 |
reactor |
OldCoder: o/ |
15:15 |
Taoki |
ok. Still liking the simple mobs framework more myself |
15:16 |
zsoltisawesome |
how does one find out the last time a person was on the channel? |
15:16 |
OldCoder |
reactor, Well, hello |
15:16 |
OldCoder |
zsoltisawesome, who? |
15:16 |
iqualfragile |
btw: does anybody know why the fück minetest is that slow with transparency? |
15:16 |
PilzAdam |
Taoki, it was never considered to be added to builtin |
15:16 |
OldCoder |
Anybody in particular? |
15:16 |
* Taoki |
nods |
15:16 |
OldCoder |
Bots may have features zsoltisawesome but I can tell you |
15:16 |
Hirato |
if I have any comments regarding the shaders, what's with the "specularity" near the crosshair? |
15:16 |
reactor |
I am not a bot. |
15:16 |
OldCoder |
reactor, indeed |
15:17 |
OldCoder |
I was speaking to zsoltisawesome regarding his question |
15:17 |
OldCoder |
Hmm |
15:17 |
Taoki |
Hirato: Since there's no dinamic lighting yet, a fake light is used. Probably it follows the player |
15:17 |
OldCoder |
But I had best get to work |
15:17 |
Hirato |
surely at least the sun could be used? |
15:17 |
RealBadAngel |
Hirato, add this to your config http://pastebin.com/zXCSm4L8 |
15:18 |
Hirato |
aren't you setting the same var twice? |
15:18 |
Taoki |
Anyway, BBL |
15:18 |
|
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15:18 |
RealBadAngel |
ooops |
15:18 |
Hirato |
just tell me the name of the other one :P |
15:19 |
RealBadAngel |
http://pastebin.com/eVw6JS9n |
15:20 |
RealBadAngel |
and oops again |
15:20 |
RealBadAngel |
lmao, hold on |
15:20 |
* Hirato |
sighs :P |
15:22 |
RealBadAngel |
you have just found a bug, config example is not updated :( |
15:22 |
RealBadAngel |
shit |
15:22 |
Hirato |
lol |
15:23 |
Hirato |
looks like the defautls are 0.08 and 0.04 |
15:23 |
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15:23 |
|
john_minetest joined #minetest |
15:23 |
Hirato |
and the names are parallax_occlusion, not parallax_mapping ;o |
15:24 |
RealBadAngel |
parallax_occlusion_scale = 0.06 |
15:24 |
RealBadAngel |
parallax_occlusion_bias = 0.03 |
15:24 |
RealBadAngel |
add those lines |
15:26 |
Hirato |
you can barely see it |
15:26 |
Hirato |
this reminds me |
15:26 |
Hirato |
why does minetest save screenshots in the current directory, and not in ~/.minetest ? |
15:27 |
RealBadAngel |
you can play with those settings |
15:27 |
Hirato |
https://dl.dropboxusercontent.com/u/23891252/screenshot_3968811630.jpg Wheeeee~! |
15:27 |
RealBadAngel |
lol |
15:28 |
Hirato |
now there's the parallax mapping I love to hate |
15:28 |
RealBadAngel |
what have you applied there? |
15:28 |
Hirato |
scale == 1 |
15:28 |
RealBadAngel |
ROTFL |
15:28 |
RealBadAngel |
no wonder |
15:28 |
RealBadAngel |
almost all examples out there suggest values like 0.04 :P |
15:29 |
Hirato |
my engine of choice defaults to 0.06 and -0.03 |
15:29 |
Hirato |
i'm not sure if those values have the same effect though |
15:29 |
Hirato |
since they seem to affect the range of visual offset there |
15:30 |
RealBadAngel |
0 means effect off |
15:30 |
RealBadAngel |
0.1 is for very strong effect |
15:31 |
RealBadAngel |
usable values are in between |
15:31 |
Hirato |
so you enforce a min value of 0? |
15:31 |
iqualfragile |
Hirato: i see that acid made it into minetest |
15:31 |
RealBadAngel |
no, its not enforced, its how it works |
15:31 |
Hirato |
minecraft still has a better acid trip though :( |
15:31 |
Hirato |
http://www.youtube.com/watch?v=JpksyojwqzE |
15:32 |
sfan5 |
lol.. the GEMA didn't like the music in that video |
15:32 |
RealBadAngel |
with negative vaules you will probaply walk opposite way on eye vector |
15:33 |
Hirato |
that is kind of the idea with them, -0.03 was meant to state that values of 85 is neutral in the heightmap, with lower vlaue going in, and higher ones coming out |
15:33 |
Hirato |
(as the other value is 0.06) |
15:34 |
thexyz |
sfan5: you should start writing decentralized p2p youtube clone |
15:34 |
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15:34 |
sfan5 |
thexyz: maybe tomorrow |
15:34 |
thexyz |
make sure it'll support .ass subtitles tho |
15:34 |
Hirato |
so torrents with sequential downloading? |
15:34 |
sfan5 |
it will use burned-in subtitles /s |
15:35 |
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15:35 |
thexyz |
hardsub D: |
15:35 |
Hirato |
and they'll be russian subs! |
15:35 |
Hirato |
and also completely wrong to annoy the russians |
15:36 |
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15:37 |
thexyz |
well |
15:37 |
thexyz |
russiam subs for the new madoka are better than engrosh ones |
15:38 |
|
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15:39 |
Hirato |
you'd know wouldn't you, you filthy commie ;) |
15:39 |
thexyz |
it was translated by some chinese dude I think |
15:39 |
thexyz |
why much hate |
15:39 |
thexyz |
do you not remember communistcraft? |
15:40 |
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15:40 |
Hirato |
RealBadAngel: just wondering, does the engine allow large texture block tetxures to be split over multiple blocks? |
15:40 |
rubenwardy |
Hi all |
15:40 |
sfan5 |
Hirato: no |
15:40 |
Hirato |
awh |
15:40 |
rubenwardy |
https://forum.minetest.net/viewtopic.php?id=7998 |
15:40 |
iqualfragile |
Hirato: no, but that would be great |
15:40 |
rubenwardy |
!title |
15:40 |
MinetestBot |
rubenwardy: Posting Guidelines (suggested draft) (Page 1) — Minetest-related projects — Minetest Forums |
15:40 |
iqualfragile |
hi rubenwardy |
15:40 |
Hirato |
i imagine tiling would be a pain |
15:41 |
RealBadAngel |
textures are always tiled with block size |
15:42 |
Hirato |
i'm just wondering if there's a way to make them tile over 2x2x2 blocks, as opposed to 1x1x1 :p |
15:42 |
|
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15:42 |
Hirato |
as an example |
15:43 |
rubenwardy |
kaeza: PM |
15:48 |
iqualfragile |
Hirato: that would be quite much as complex as generic tiling |
15:51 |
sfan5 |
RealBadAngel: bump maps need to be <name_without_ext>_bump.<ext> right? |
15:52 |
RealBadAngel |
no |
15:52 |
RealBadAngel |
default_stone_normal.png |
15:52 |
RealBadAngel |
for example |
15:52 |
sfan5 |
ok, thx |
15:53 |
RealBadAngel |
normal map should be rgba |
15:53 |
RealBadAngel |
rgb holds normalmap, alpha channel is for height |
15:53 |
Hirato |
awh, no explicit heightmap support? :P |
15:53 |
Hirato |
most engines just copy the heightmap directly into the alpha channel anyway, if they're provided separately, haha |
15:54 |
RealBadAngel |
no point in having multiple files if all can be done in one file |
15:55 |
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15:56 |
RealBadAngel |
really? |
15:56 |
RealBadAngel |
i suggest asking uncle |
15:56 |
RealBadAngel |
rgba format is most common :P |
15:56 |
Hirato |
yeah |
15:56 |
Hirato |
RGB normal + grayscale height == RGBA normal in memory |
15:57 |
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15:57 |
|
rubenwardy joined #minetest |
15:59 |
RealBadAngel |
the other thing is number of files, imagine texture packs that have thousands of textures |
15:59 |
zsoltisawesome |
hey, does the airlike flag turn a node transparent? |
15:59 |
Hirato |
with explicit support, it's their choice if they combine them themselves or not :p |
15:59 |
PilzAdam |
zsoltisawesome, airlike flag? |
16:00 |
zsoltisawesome |
like on a node |
16:00 |
PilzAdam |
zsoltisawesome, there is only an "airlike" drawtype |
16:00 |
zsoltisawesome |
i meant that |
16:00 |
Hirato |
I don't really care - should probaly consider using sub directories for different mods in the textures |
16:00 |
zsoltisawesome |
erm silly me |
16:00 |
PilzAdam |
zsoltisawesome, yea, that makes the node invisible |
16:00 |
zsoltisawesome |
ok cool |
16:01 |
RealBadAngel |
Hirato, makin them in separate files is pointless. and uses double amount of memory. |
16:02 |
zsoltisawesome |
do you have to use a texture on airlike drawtype nnoes? |
16:02 |
zsoltisawesome |
*nodes? |
16:02 |
RealBadAngel |
because you will end with rgb and not used a, then from heightmap you will use just one channel |
16:02 |
Hirato |
it uses slightly more at best, you're meant to combine them when loading them |
16:03 |
RealBadAngel |
tell me again whats the point for that if i can select an option in gfx app to save them together? |
16:03 |
* Hirato |
shrugs |
16:03 |
Hirato |
it's jsut how everything I've ever worked with does it |
16:03 |
RealBadAngel |
make the code more complicated just? :) |
16:04 |
Hirato |
loading code, yes :p |
16:04 |
sfan5 |
o.O http://i.imgur.com/SXkU6A1.png |
16:04 |
RealBadAngel |
every application to create normal maps allows that |
16:04 |
Hirato |
sides, the heightmap is grayscale, you could easily store that in an GL_R8 if you decide not to combine them :P |
16:04 |
RealBadAngel |
crazybump, gimp plugins etc |
16:05 |
RealBadAngel |
its pointless to have splitted maps just for sake of having them splitted and later on merge them |
16:05 |
Hirato |
this remidns me, why do image editors make it so difficult to just mess around with a single channel |
16:06 |
zsoltisawesome |
do this look tight to you all: https://github.com/lordcirth/moontest/blob/master/init.lua |
16:06 |
zsoltisawesome |
*right |
16:07 |
zsoltisawesome |
anyone? |
16:16 |
|
ImQ009 joined #minetest |
16:19 |
zsoltisawesome |
make coffee |
16:19 |
|
proller__ joined #minetest |
16:19 |
kaeza |
make: *** No rule to make target `coffee'. Stop. |
16:20 |
EvergreenTree |
plol |
16:20 |
Hirato |
kaeza confirmed for bot? |
16:20 |
zsoltisawesome |
lol |
16:20 |
zsoltisawesome |
make pie flavored pie |
16:22 |
zsoltisawesome |
make: *** No rule to make target `pie'. Stop. |
16:23 |
kaeza |
what |
16:23 |
zsoltisawesome |
what what |
16:23 |
|
Jordach joined #minetest |
16:23 |
EvergreenTree |
o/ |
16:23 |
Jordach |
o/ |
16:23 |
* kaeza |
randomly pokes Jordach |
16:24 |
Jordach |
i found a few bugs with my model while at college |
16:24 |
Jordach |
fixed em there and then |
16:24 |
EvergreenTree |
make me a sandwich |
16:24 |
EvergreenTree |
make: *** No rule to make target `me'. Stop. |
16:24 |
EvergreenTree |
aww, dangit |
16:25 |
kaeza |
they also removed `love' :( |
16:25 |
zsoltisawesome |
ya |
16:26 |
Jordach |
JordachTeslaBolt: $ make tea |
16:26 |
Jordach |
make: *** No teabags to make target 'tea'. Stop. |
16:26 |
zsoltisawesome |
lol |
16:27 |
EvergreenTree |
Also, if you have the lua 2d engine "love" installed, type "love into the terminal and you'll get a nice pink rubber piggy |
16:27 |
* kaeza |
teabags Jordach |
16:27 |
kaeza |
http://i1.cpcache.com/product_zoom/160819300/unix_commands_tshirt.jpg?height=250&width=250&padToSquare=true |
16:27 |
kaeza |
EvergreenTree, Löve* |
16:28 |
|
ImQ009 joined #minetest |
16:28 |
zsoltisawesome |
derp |
16:29 |
zsoltisawesome |
since i dont have a native Linux machine in the area, i use this http://bellard.org/jslinux/ |
16:29 |
Jordach |
please don't type yes into the terminal |
16:29 |
Jordach |
it just prints Y indefinitely |
16:29 |
kaeza |
duh |
16:30 |
zsoltisawesome |
lol |
16:30 |
zsoltisawesome |
waoh |
16:30 |
zsoltisawesome |
but no doesn't work XD |
16:30 |
kaeza |
Jordach, it's used for programs which ask for confirmation and don't have a "-q" or "--quiet" or similar option handy |
16:30 |
zash |
yes nyan nyan nyan nyan nyan |
16:30 |
zsoltisawesome |
BusyBox v1.18.3 (2012-01-11 21:43:37 CET) multi-call binary. |
16:30 |
zsoltisawesome |
Copyright (C) 1998-2009 Erik Andersen, Rob Landley, Denys Vlasenko |
16:30 |
zsoltisawesome |
and others. Licensed under GPLv2. |
16:30 |
zsoltisawesome |
See source distribution for full notice. |
16:30 |
zsoltisawesome |
Usage: busybox [function] [arguments]... |
16:30 |
zsoltisawesome |
or: busybox --list[-full] |
16:30 |
zsoltisawesome |
or: function [arguments]... |
16:31 |
kaeza |
yes | program |
16:31 |
Jordach |
lol |
16:31 |
Jordach |
Excess Flood |
16:31 |
kaeza |
or like zash said :P |
16:31 |
zash |
Pro-tip: Be *very* careful if your irc client allows piping the output of commands into a channel |
16:32 |
|
zsoltisawesome joined #minetest |
16:32 |
zsoltisawesome |
my clipboard didnt clear |
16:32 |
zsoltisawesome |
oops |
16:32 |
zsoltisawesome |
what i meant to say was /bin # no |
16:32 |
zsoltisawesome |
sh: no: not found |
16:32 |
reactor |
Jordach: that program is there on purpose. |
16:33 |
reactor |
Jordach: it's used to repeat input. |
16:33 |
zsoltisawesome |
yes > no |
16:33 |
zsoltisawesome |
lol |
16:33 |
reactor |
The typical usage is "yes [REPEATED INPUT HERE] | [PROGRAM HERE]". |
16:34 |
zash |
Jordach: like if a program asks a lot of yes/no questions and you want to answer yes to all of them |
16:34 |
zsoltisawesome |
just say yes! |
16:34 |
zsoltisawesome |
XD |
16:34 |
reactor |
zsoltisawesome: no point in separate "no" program. |
16:34 |
reactor |
You can use "yes n" |
16:34 |
|
smoke_fumus|2 joined #minetest |
16:34 |
zash |
alias no='yes n' :D |
16:34 |
reactor |
Hello, john_minetest |
16:34 |
zsoltisawesome |
i know |
16:34 |
reactor |
How's the science? |
16:34 |
zsoltisawesome |
i just figured that out |
16:36 |
thexyz |
john_minetest: sam, i think |
16:36 |
EvergreenTree |
Sam Has sort of become his name |
16:37 |
OWNSyouAll |
here come the net splits |
16:37 |
|
q66 joined #minetest |
16:37 |
PilzAdam |
sfan5, op party now? |
16:37 |
sfan5 |
not enough netsplit |
16:37 |
sfan5 |
we need ChanServ to netsplit for an OP party |
16:38 |
zsoltisawesome |
whats netsplit? |
16:38 |
sfan5 |
zsoltisawesome: whats google? |
16:38 |
PilzAdam |
sfan5, how do we get op then? |
16:38 |
kaeza |
yay my kaeza account is on one side and diemartin is on the other side |
16:38 |
|
diemartin joined #minetest |
16:38 |
|
iqualfragile joined #minetest |
16:38 |
|
Renoki joined #minetest |
16:38 |
|
RealBadAngel joined #minetest |
16:38 |
|
xiong joined #minetest |
16:38 |
|
MinetestBot joined #minetest |
16:38 |
zsoltisawesome |
:| |
16:38 |
sfan5 |
PilzAdam: MinetestB... oh |
16:38 |
reactor |
zsoltisawesome: pwned. |
16:38 |
zsoltisawesome |
lol |
16:38 |
reactor |
!title |
16:38 |
MinetestBot |
reactor: Document isn't HTML |
16:38 |
zsoltisawesome |
lol |
16:38 |
sfan5 |
we can only have op party if chanserv netsplits and MinetestBot stays here |
16:39 |
thexyz |
why do you always !title stuff with .png at the end? |
16:39 |
reactor |
MinetestBot: You aren't smart |
16:39 |
kaeza |
lol Jordach |
16:39 |
kaeza |
john_minetest, ^ |
16:39 |
sfan5 |
MinetestBot is smart! |
16:39 |
sfan5 |
<3 MinetestBot |
16:39 |
MinetestBot |
<3 sfan5 |
16:39 |
PilzAdam |
in soviet russia png !titles you |
16:39 |
EvergreenTree |
lol |
16:39 |
reactor |
No. |
16:39 |
zsoltisawesome |
lol |
16:39 |
|
zsoltisawesome was kicked by ShadowBot: Message repetition flood detected. |
16:39 |
sfan5 |
hahahaha |
16:39 |
EvergreenTree |
bwahahah |
16:39 |
reactor |
In Stoned Russia, title !pngs you |
16:39 |
PilzAdam |
good ShadowBot |
16:39 |
* sfan5 |
pets ShadowBot |
16:40 |
|
zsoltisawesome joined #minetest |
16:40 |
reactor |
zsoltisawesome: pwned |
16:40 |
* EvergreenTree |
throws a kitten at ShadowBot |
16:40 |
* sfan5 |
puts a kitten on EvergreenTree's head |
16:40 |
thexyz |
what the hell? |
16:40 |
reactor |
Siberia* |
16:40 |
zsoltisawesome |
reactor: :| |
16:40 |
* john_minetest |
puts a kitten on EvergreenTree's head |
16:40 |
reactor |
*SNEEZE* |
16:40 |
reactor |
Stop mentioning animals, will you? |
16:41 |
thexyz |
ShadowNinja: your bot is bullying people, please do something |
16:41 |
* zsoltisawesome |
metions animals |
16:41 |
EvergreenTree |
/s/head/treetop |
16:41 |
* sfan5 |
puts Derpy Hooves on reactor's head |
16:41 |
PilzAdam |
thexyz, he said "lol" 3 times in a row |
16:41 |
thexyz |
PilzAdam: http://irc.minetest.ru/minetest/2013-12-13#i_3487506 |
16:41 |
zsoltisawesome |
i had nothing else to say |
16:41 |
sfan5 |
>%D0%A2%D0%B0%D0%BD%D1%8C%D0%BA%D0%B0_%D0%B4%D0%B5%D0%BB%D0%B0%D0%B5%D1%82.JPG |
16:41 |
|
john_minetest was kicked by ShadowBot: Message repetition flood detected. |
16:41 |
|
john_minetest joined #minetest |
16:41 |
|
john_minetest was kicked by ShadowBot: Message repetition flood detected. |
16:41 |
zsoltisawesome |
haha |
16:41 |
thexyz |
I guess freenode borked? |
16:42 |
|
john_minetest joined #minetest |
16:42 |
EvergreenTree |
lollollollollollollollollollol |
16:42 |
EvergreenTree |
lol |
16:42 |
sfan5 |
meow |
16:42 |
EvergreenTree |
lolvv |
16:42 |
EvergreenTree |
lol |
16:42 |
* sfan5 |
puts a kitten on EvergreenTree's head |
16:42 |
EvergreenTree |
Lolparty? |
16:42 |
* sfan5 |
puts a kitten on john_minetest's head |
16:42 |
reactor |
john_minetest: you're repetitive. |
16:42 |
zsoltisawesome |
lol |
16:42 |
* sfan5 |
puts a kitten on reactor's head |
16:42 |
EvergreenTree |
/s/head/treetop |
16:42 |
thexyz |
lol |
16:42 |
* Hirato |
obits everyone with a banana |
16:42 |
EvergreenTree |
lol |
16:42 |
reactor |
sfan5: keep ponies away from me. |
16:42 |
EvergreenTree |
lol |
16:42 |
thexyz |
anyway, this is strange |
16:42 |
EvergreenTree |
lol |
16:42 |
|
EvergreenTree was kicked by ShadowBot: Message repetition flood detected. |
16:42 |
* reactor |
sneezes again |
16:42 |
|
EvergreenTree joined #minetest |
16:42 |
sfan5 |
!rainbow I like kittens. :3 |
16:42 |
zsoltisawesome |
lol |
16:42 |
reactor |
Kittens, too. |
16:42 |
sfan5 |
MinetestBot! |
16:42 |
sfan5 |
wat the |
16:43 |
Hirato |
!rainbow a magical pudding? |
16:43 |
EvergreenTree |
<3 ShadowBot |
16:43 |
PilzAdam |
sfan5, too much lulz for MinetestBot |
16:43 |
EvergreenTree |
<3 MinetestBot |
16:43 |
zsoltisawesome |
lol |
16:43 |
reactor |
A medical pudding. |
16:43 |
|
zsoltisawesome was kicked by ShadowBot: Message repetition flood detected. |
16:43 |
|
zsoltisawesome joined #minetest |
16:43 |
Hirato |
LOLOLOLOLO |
16:43 |
EvergreenTree |
zsoltisawesome, you're getting owned |
16:43 |
sfan5 |
:-/ |
16:43 |
zsoltisawesome |
indeed |
16:43 |
reactor |
zsoltisawesome: on a regular basis. |
16:43 |
EvergreenTree |
!rainbow NYANCATS |
16:43 |
|
iqualfragile_ joined #minetest |
16:43 |
zsoltisawesome |
!rainbow rainbow |
16:44 |
* EvergreenTree |
sets a nyancat on sfan5's head |
16:44 |
sfan5 |
freenode broke |
16:44 |
reactor |
Fail. |
16:44 |
thexyz |
indeed |
16:44 |
sfan5 |
MinetestBot disconnected but.. |
16:44 |
EvergreenTree |
indeedy |
16:44 |
* sfan5 |
throws a kitten at EvergreenTree |
16:44 |
reactor |
indeedyish |
16:44 |
* EvergreenTree |
deflects |
16:44 |
sfan5 |
another netsplit ahead I think |
16:44 |
Hirato |
it would've left by now I'd think |
16:44 |
|
realbadangel_ joined #minetest |
16:44 |
* Hirato |
sends a ping and waits |
16:44 |
|
q66 joined #minetest |
16:44 |
|
blaaaaargh joined #minetest |
16:44 |
|
xiong_ joined #minetest |
16:44 |
* zsoltisawesome |
throws a baseball at Hirato |
16:44 |
* sfan5 |
slaps zsoltisawesome |
16:44 |
EvergreenTree |
blaaaaargh, |
16:45 |
sfan5 |
ah.. wrong buttom |
16:45 |
reactor |
Yay! Vandalism! |
16:45 |
* EvergreenTree |
slaps everyone |
16:45 |
* Hirato |
turns into a dog and catches it |
16:45 |
* sfan5 |
puts Rainbow Dash on Hirato's head |
16:45 |
* reactor |
tries to break EvergreenTree's branch. |
16:45 |
* zsoltisawesome |
slaps sfan5 |
16:45 |
blaaaaargh |
EvergreenTreeeeeeeee |
16:45 |
* Hirato |
has become one with the brony |
16:45 |
* EvergreenTree |
apprehends reactor |
16:45 |
sfan5 |
meh |
16:45 |
* EvergreenTree |
sets Derpyhooves on Hirato's head |
16:45 |
|
Vohveli joined #minetest |
16:45 |
Jordach |
should i just give MinetestBot a poke? |
16:45 |
* zsoltisawesome |
becomes very Derpy |
16:45 |
Hirato |
MinetestBot: you spell like elderberries |
16:46 |
* reactor |
comprehends EvergreenTree |
16:46 |
zsoltisawesome |
lol |
16:46 |
|
Someguy123 joined #minetest |
16:46 |
EvergreenTree |
zsoltisawesome, you were already derpy |
16:46 |
EvergreenTree |
now you've become super derpy |
16:46 |
thexyz |
I feel offended by your recent action(s). Please read http://stop-irc-bullying.eu/stop |
16:46 |
reactor |
Indeed. Getting pwned on a regular basis |
16:46 |
zsoltisawesome |
but now im very derpy |
16:46 |
Hirato |
derpy^2 |
16:46 |
sfan5 |
MinetestBot! |
16:46 |
reactor |
Wrong link, thexyz. It's "http://start-irc-bullying.eu/start". |
16:46 |
thexyz |
lol |
16:46 |
zsoltisawesome |
I don't feel offended by your recent action(s). Please read http://start-irc-bullying.eu/start |
16:46 |
thexyz |
reactor: why bully |
16:47 |
zsoltisawesome |
lol |
16:47 |
reactor |
thexyz: ? |
16:47 |
reactor |
I'm not bullying anyone. |
16:47 |
thexyz |
that's so unnice :( |
16:47 |
Hirato |
double plus unnice |
16:47 |
reactor |
I unbellyfeel bronisms. |
16:47 |
thexyz |
wait |
16:48 |
thexyz |
do you mean someone actually watches MLP? |
16:48 |
thexyz |
like, not kids |
16:48 |
reactor |
john_minetest does. |
16:48 |
zsoltisawesome |
yes.... |
16:48 |
thexyz |
but adults? |
16:48 |
reactor |
He's in denial about it, but it's fine. |
16:48 |
thexyz |
ah |
16:48 |
thexyz |
should check it out |
16:48 |
reactor |
thexyz: I've heard stories about adults being stuck in that. |
16:48 |
sfan5 |
goddamnit |
16:48 |
sfan5 |
MinetestBot! |
16:48 |
thexyz |
or maybe not |
16:48 |
Hirato |
bronies represent, if anyone else has BALLS, leave a video response of yours. |
16:48 |
* EvergreenTree |
slaps MinetestBot |
16:48 |
PilzAdam |
"Feel free to join #start-irc-bullying on irc.rizon.net. – If you don't know how, fuck you." |
16:48 |
zsoltisawesome |
lol |
16:49 |
EvergreenTree |
plol |
16:49 |
reactor |
Heheh. |
16:49 |
reactor |
john_minetest: I like logic, that's it. |
16:49 |
thexyz |
lol |
16:49 |
zsoltisawesome |
john_minetest: +1 |
16:49 |
EvergreenTree |
It's Vulcan |
16:49 |
thexyz |
ponies with big eyes [...] natural |
16:49 |
thexyz |
well, okay |
16:49 |
EvergreenTree |
^ |
16:49 |
reactor |
john_minetest: I AM NOT A ROBOT |
16:49 |
thexyz |
I can buy it |
16:49 |
EvergreenTree |
ohsnap |
16:49 |
Hirato |
oh my, live cht |
16:49 |
zsoltisawesome |
lol |
16:49 |
PilzAdam |
sfan5, op party now? |
16:50 |
sfan5 |
ah, finally |
16:50 |
Hirato |
I know what my opening line is, "hello,? is this abuse?" |
16:50 |
ShadowBot |
john_minetest: Error: You're missing some capability you need. This could be because you actually possess the anti-capability for the capability that's required of you, or because the channel provides that anti-capability by default, or because the global capabilities include that anti-capability. Or, it could be because the channel or supybot.capabilities.default is set to False, meaning that no commands are allowed unless ex |
16:50 |
reactor |
Well. |
16:50 |
reactor |
Eh. |
16:50 |
sfan5 |
PilzAdam: <sfan5> we can only have op party if chanserv netsplits and MinetestBot stays here |
16:50 |
reactor |
Animals might be cute, aight. |
16:50 |
reactor |
But why ponies? |
16:50 |
thexyz |
john_minetest: what about the plot? |
16:50 |
|
MinetestBot joined #minetest |
16:50 |
PilzAdam |
sfan5, what is MTBot netsplits and ChanServ stays here? |
16:50 |
zsoltisawesome |
lol the anti-capibility |
16:50 |
Hirato |
Hmmm.. not sure I want to |
16:50 |
reactor |
And bronies tend to be overdoing it. |
16:50 |
EvergreenTree |
!rainbow NYANCAT |
16:50 |
MinetestBot |
N9YA6N7CA6T |
16:50 |
EvergreenTree |
w0000 |
16:50 |
reactor |
Some even sexualise what is not supposed to be sexualised. |
16:50 |
sfan5 |
finally.. that's been a long netsplit |
16:51 |
sfan5 |
PilzAdam: nothing |
16:51 |
thexyz |
!rainbow Error: You're missing some capability you need. This could be because you actually possess the anti-capability for the capability that's required of you, or because the channel provides that anti-capability by default, or because the global capabilities include that anti-capability. Or, it could be because the channel or supybot.capabilities.default is set to False, meaning that no commands are allowed unless exp |
16:51 |
MinetestBot |
7Er5ro6r: 2Y2ou'5r8e6 7m8is6s3ing 8s5o3me8 c6a5pa7bil7ity yo7u 5ne9e5d.2 3T9hi2s 6co7uld8 2be3 7b8eca9u9s3e9 4y4ou8 4ac8tua6l2l3y 2p8o2s2se8ss7 t7h9e8 3a8n3t5i4-c5a3p3a3b6il4i2t2y 5f7o8r th9e2 7capa8b2ilit2y 9tha |
16:51 |
thexyz |
why, you didn't even try |
16:51 |
EvergreenTree |
I'm ashamed of you MinetestBot |
16:51 |
Hirato |
!rainbow Baguette |
16:51 |
MinetestBot |
3Bag4uett9e |
16:51 |
sfan5 |
thexyz: limitation in phenny |
16:51 |
MinetestBot |
EvergreenTree: :-( |
16:51 |
zsoltisawesome |
!rainbow Rainbow Dash |
16:51 |
MinetestBot |
Ra8i4n4bo7w 7Da5s3h |
16:51 |
MinetestBot |
d4ash |
16:51 |
zsoltisawesome |
lol |
16:52 |
reactor |
!rainbow Aperture Science? |
16:52 |
MinetestBot |
8Ap6er8t3u6r7e Sc6i3en4ce5? |
16:52 |
thardin |
pone |
16:52 |
zsoltisawesome |
great minds think alike |
16:52 |
EvergreenTree |
!slap someone |
16:52 |
zsoltisawesome |
:D |
16:52 |
reactor |
!slap EvergreenTree |
16:52 |
Hirato |
!rainbow Your mind on drugs |
16:52 |
MinetestBot |
6Y5o2u5r8 min2d 8o9n dru3g8s |
16:52 |
* MinetestBot |
slaps EvergreenTree |
16:52 |
reactor |
No workie :( |
16:52 |
zsoltisawesome |
!op YourMom |
16:52 |
EvergreenTree |
That backfired |
16:52 |
thexyz |
sfan5: btw, rainbow looks a bit different |
16:52 |
reactor |
MinetestBot is stoned? |
16:53 |
reactor |
john_minetest: whatever rocks your boat, mate. |
16:53 |
zash |
You know, in other parts of IRC, even thinking about writing such a command would carry the death penalty |
16:53 |
sfan5 |
thexyz: yes, ik |
16:53 |
zsoltisawesome |
tinyurl.com/derpy-hooves-base64 |
16:54 |
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16:54 |
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16:54 |
zsoltisawesome |
it takes a very long time to laod |
16:54 |
zsoltisawesome |
lol |
16:54 |
reactor |
john_minetest: ? |
16:54 |
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16:54 |
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us_0gb joined #minetest |
16:54 |
zsoltisawesome |
!title |
16:54 |
MinetestBot |
zsoltisawesome: Document isn't HTML |
16:54 |
zsoltisawesome |
fail |
16:54 |
reactor |
john_minetest: I mean, whatever stones your bot. |
16:54 |
zsoltisawesome |
lol |
16:54 |
zsoltisawesome |
http://tinyurl.com/derpy-hooves-base64 |
16:54 |
zsoltisawesome |
!title |
16:54 |
MinetestBot |
LineTooLong: got more than 65536 bytes when reading header line (file "/usr/lib/python2.7/httplib.py", line 282, in readheaders) |
16:54 |
zsoltisawesome |
lol |
16:55 |
zsoltisawesome |
i bet thats the fist time that happened |
16:55 |
zsoltisawesome |
*first |
16:55 |
reactor |
I mean, whatever you're into, mate. |
16:55 |
reactor |
I've known it all along. |
16:55 |
thexyz |
zsoltisawesome: what's that evil url? |
16:55 |
reactor |
zsoltisawesome must be the GLaDOS. |
16:55 |
reactor |
I am not. |
16:55 |
zsoltisawesome |
its a base64 encoded image |
16:56 |
zsoltisawesome |
that like ~2000x~3000 px |
16:56 |
zsoltisawesome |
https://www.filepicker.io/api/file/n9ni4RxVRnWEdy1nEnHo |
16:57 |
zsoltisawesome |
non base64 version |
16:57 |
thexyz |
do people find this cute? |
16:57 |
zsoltisawesome |
yes |
16:57 |
thexyz |
okay |
16:57 |
reactor |
I, personally, find pictures of humans more attractive. |
16:57 |
zsoltisawesome |
i have a question for you, thexyz |
16:58 |
reactor |
But again, whatever you're into. |
16:58 |
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16:58 |
thexyz |
zsoltisawesome: yes? |
16:58 |
kaeza |
this is cuter: https://dl.dropboxusercontent.com/u/100008207/Screenshot%20from%202013-11-11%2012%3A37%3A32.jpg |
16:58 |
kaeza |
:3 |
16:58 |
zsoltisawesome |
do russian people find this cute? (no offence) |
16:58 |
thexyz |
kaeza: default theme can't be |
16:58 |
thexyz |
zsoltisawesome: find what cute? |
16:58 |
thexyz |
also >jpg |
16:59 |
kaeza |
thexyz, default theme? |
16:59 |
thexyz |
> dat clock |
16:59 |
thexyz |
is it not? |
16:59 |
reactor |
Winblows. |
16:59 |
kaeza |
no it isn't |
16:59 |
thexyz |
> dat frame around dat clock |
16:59 |
kaeza |
it's "Redmond" theme |
16:59 |
thexyz |
> icons on desktop |
16:59 |
kaeza |
is this better? https://dl.dropboxusercontent.com/u/100008207/Screenshot%20from%202013-11-16%2023%3A24%3A30.jpg |
16:59 |
zsoltisawesome |
dem should make a Whisler theme |
17:00 |
thexyz |
kaeza: disable frame around the clock |
17:00 |
zsoltisawesome |
lol |
17:00 |
zsoltisawesome |
thexyz: https://www.filepicker.io/api/file/n9ni4RxVRnWEdy1nEnHo |
17:01 |
thexyz |
zsoltisawesome: well I can't speak for all russians |
17:01 |
thexyz |
you can ask me and reactor and proller__ though |
17:01 |
blaaaaargh |
dis lag |
17:01 |
thexyz |
I think it looks frightening |
17:01 |
zsoltisawesome |
lol |
17:01 |
* Jordach |
buys john_minetest a wacom drawing pad |
17:01 |
zsoltisawesome |
ooooooh |
17:02 |
zsoltisawesome |
i want |
17:02 |
proller__ |
i dislike any japan art |
17:02 |
Jordach |
john_minetest, i could do better ;) |
17:02 |
zsoltisawesome |
it aint japanese art |
17:02 |
zsoltisawesome |
https://www.filepicker.io/api/file/n9ni4RxVRnWEdy1nEnHo |
17:02 |
thexyz |
meh stop posting that pick |
17:03 |
reactor |
I dislike Japan stuff, too. |
17:03 |
reactor |
Nothing personal. |
17:03 |
proller__ |
except Hayao Miyazaki |
17:03 |
kaeza |
Clearlooks |
17:03 |
zsoltisawesome |
lol |
17:03 |
thexyz |
i too dislike stuff except good stuff |
17:03 |
diemartin |
I said that two minutes ago ._. |
17:03 |
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17:04 |
thexyz |
also is freenode still borked? |
17:04 |
Hirato |
lol, someone is self-destructing in sauerbraten's IRC |
17:04 |
zsoltisawesome |
lolo |
17:05 |
EmmetCooper |
hey guys just wanna ask if someone here is familiar with perlin noise. cuz i dont. kinda need to learn it |
17:05 |
Jordach |
Hirato, haven't seen you for a while |
17:05 |
Hirato |
hi Jordach |
17:05 |
kaeza |
EmmetCooper, ask paramat |
17:06 |
EmmetCooper |
paramat? |
17:06 |
Jordach |
all i've been doing is learning my blender |
17:06 |
Hirato |
didn'y you used to hang out in #redeclipse with me and the rest of the bros? |
17:06 |
Jordach |
*ding dong* |
17:06 |
Jordach |
uhm, wut |
17:06 |
Hirato |
the cake is done? |
17:06 |
Jordach |
see said channel |
17:06 |
* Hirato |
whistles |
17:06 |
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17:07 |
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17:07 |
Jordach |
Hirato, no really, i've learned too much blender :P http://i.imgur.com/dUvEgE7.png |
17:07 |
iqualfragile_ |
Jordach: are there any other drawing pads then wacom? |
17:07 |
reactor |
Daring? |
17:07 |
diemartin |
dem fingers |
17:07 |
reactor |
Darwing* pads? |
17:07 |
Jordach |
iqualfragile_, can't find anyothers in my local area |
17:08 |
reactor |
The cake is not a lie. You just have to wait for it a bit longer, alright? |
17:08 |
iqualfragile_ |
Jordach: like… the internet? |
17:08 |
reactor |
And do a couple of tests while waiting. |
17:08 |
Jordach |
iqualfragile_, i don't do internet shopping |
17:08 |
reactor |
How about Internet snooping? |
17:08 |
iqualfragile_ |
why? |
17:09 |
Jordach |
john_minetest, they're about 30 euros from the nearest place where i can get one |
17:09 |
* Jordach |
would like one as well |
17:13 |
zsoltisawesome |
anoyone know thw current exchange rate fr eurs to usd |
17:13 |
zsoltisawesome |
*for |
17:13 |
Jordach |
just google it |
17:14 |
sfan5 |
MinetestBot! |
17:14 |
sfan5 |
not again |
17:14 |
zsoltisawesome |
1.37300 |
17:14 |
MinetestBot |
IOError: [Errno socket error] [Errno 110] Connection timed out (file "/usr/lib/python2.7/socket.py", line 571, in create_connection) |
17:14 |
sfan5 |
wat |
17:14 |
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17:15 |
MinetestBot |
IOError: [Errno socket error] [Errno 110] Connection timed out (file "/usr/lib/python2.7/socket.py", line 571, in create_connection) |
17:17 |
MinetestBot |
GIT: kahrl commited to minetest/minetest: Don't call curl_global_init twice e275b7099a 2013-12-13T09:08:53-08:00 http://git.io/1aGazw |
17:19 |
zsoltisawesome |
look what someone did: https://en.wikipedia.org/wiki/SHUT_THE_FUCK_UP |
17:20 |
zsoltisawesome |
!title |
17:20 |
zsoltisawesome |
oh right |
17:20 |
zsoltisawesome |
it dont work right now |
17:21 |
sfan5 |
oh.. MinetestBot tried to connect to git.io too announce commits |
17:22 |
zsoltisawesome |
lol |
17:22 |
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17:22 |
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17:22 |
zsoltisawesome |
ghit |
17:24 |
zsoltisawesome |
hey guys |
17:24 |
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17:24 |
zsoltisawesome |
ummm is it possible to copy minetestgame into another repo without forking? |
17:24 |
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17:25 |
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17:25 |
zsoltisawesome |
us|0gb: its nice to see you too |
17:25 |
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17:25 |
us|0gb |
Hey, zsoltisawesome! Nice to see you too. |
17:25 |
sfan5 |
zsoltisawesome: why would you not want to fork? |
17:26 |
zsoltisawesome |
well, i already have some work done |
17:26 |
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17:26 |
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17:27 |
zsoltisawesome |
i wish there was like a webapp to use git |
17:27 |
zsoltisawesome |
then i could add files and shit |
17:27 |
us|0gb |
Forking or not, won't copying the minetest_game leave you with a copy that doesn't have your changes? |
17:27 |
OWNSyouAll |
zsoltisawesome, http://gitlab.org/ |
17:28 |
ifireball |
hello is it ok to ask question about the gameplay itself here? |
17:28 |
OWNSyouAll |
Yeah ifireball |
17:28 |
zsoltisawesome |
damn its blocked |
17:28 |
kaeza |
ifireball, don't ask to ask, just ask |
17:29 |
kaeza |
zsoltisawesome, git push https://github.com/example/repo.git |
17:29 |
ifireball |
ok, I've been playing on Ubuntu, and sme stuff seem not to be like the wiki I was wondering if I have an old version or something, and where can I find release notes that can teel me what to expect |
17:29 |
kaeza |
replace example with your username and repo.git with your repo name |
17:29 |
OWNSyouAll |
ifireball, did you just do sudo apt-get install minetest? |
17:29 |
ifireball |
I can;t seem to be able to make doors for example |
17:29 |
zsoltisawesome |
and what'll that do |
17:29 |
ifireball |
OWNSyouAll, yeah |
17:30 |
OWNSyouAll |
Yeah your on an older version then |
17:30 |
ShadowNinja |
I wouldn't advi |
17:30 |
us|0gb |
Yeah, the Ubuntu version is way outdated. |
17:30 |
OWNSyouAll |
If you want the newer stuff install minetest from a PPA or compile it from source |
17:30 |
ShadowNinja |
se teasing ShadowBot. She will ban. |
17:30 |
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17:30 |
zsoltisawesome |
hmm, how does one tease a female bot? |
17:30 |
ifireball |
OWNSyouAll, ohw can I figure out what this version is missing? (Except trying everything...) |
17:31 |
ifireball |
OWNSyouAll, If I upgrade, will t read my existing world? |
17:31 |
zsoltisawesome |
yes |
17:31 |
OWNSyouAll |
It should |
17:31 |
OWNSyouAll |
See if you can find the version number in the main menu under the about tab |
17:31 |
us|0gb |
OWNSyouAll: https://launchpad.net/~minetestdevs/+archive/stable |
17:31 |
us|0gb |
Oops, I mean ifireball: https://launchpad.net/~minetestdevs/+archive/stable |
17:32 |
zsoltisawesome |
us|0gb: lol |
17:32 |
zsoltisawesome |
http://5.231.56.127/ |
17:32 |
ifireball |
OWNSyouAll, I've got c55 0.3.1 (says so in the screen corner) |
17:32 |
ifireball |
us|0gb, thanks |
17:32 |
zsoltisawesome |
holy crap |
17:32 |
zsoltisawesome |
outdated is right |
17:32 |
zsoltisawesome |
mods wont even run on that |
17:33 |
OWNSyouAll |
Yeah thats super old no wonder the wiki isn't help you |
17:33 |
zsoltisawesome |
!title |
17:33 |
MinetestBot |
zsoltisawesome: No title found |
17:33 |
ifireball |
well I guess I;d have to upgrade and just corss my fingers and hope it loads the world... |
17:33 |
OWNSyouAll |
Make a backup of the world first |
17:34 |
ifireball |
yeah |
17:34 |
zsoltisawesome |
:( EvergreenTree is gone... |
17:34 |
Hirato |
oh joy, he's stopped flooding, and now we're feeding the troll, haha |
17:34 |
ifireball |
tanothere question, I have a mine that keeps filling back up, is that the gave's way of telling me to stop digging down? |
17:34 |
kaeza |
ifireball, the world loads OK, but new generated areas don't look the same due to changes in map generation |
17:35 |
ifireball |
game* |
17:35 |
zsoltisawesome |
well, its a glitch in that version |
17:35 |
ifireball |
or is that just a "special feature " of this old version? :) |
17:35 |
kaeza |
that is weird |
17:35 |
zsoltisawesome |
i alway had blocks disappear and stuff like that |
17:35 |
ifireball |
funny, well going to upgrade, thanks everyone |
17:36 |
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17:36 |
zsoltisawesome |
then MT 0.4.1 came out, and i'm all "YAY! LESS BLOCK SPAZZING" |
17:36 |
zsoltisawesome |
cause it still happens every once in a great while |
17:38 |
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17:38 |
ifireball |
is the fact that I always get buried 6 feet under whenever I load the game also a "feature" of this version? (I thought this was funny as hell) |
17:38 |
zsoltisawesome |
how does one create a new folder using the web interface? |
17:38 |
OWNSyouAll |
ifireball, oh god i forgot about that yeah that is fixed in newer versions |
17:38 |
zsoltisawesome |
yeah |
17:38 |
zsoltisawesome |
that was soooooo annoying |
17:38 |
ifireball |
OWNSyouAll, too bad that was fun :) |
17:39 |
zsoltisawesome |
i would keep dieing |
17:39 |
zsoltisawesome |
i didnt know about j and k |
17:39 |
zsoltisawesome |
XD |
17:39 |
ifireball |
I got used to alwas quiting the game while standing on a dirt hill so it will be easy to get out :) |
17:40 |
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17:41 |
zsoltisawesome |
how does one create a new folder using the web interface of github? |
17:43 |
us|0gb |
zsoltisawesome: I'm not sure you can. |
17:43 |
us|0gb |
The web interface is ... incomplete. |
17:43 |
zsoltisawesome |
thats very lame |
17:43 |
us|0gb |
It is indeed. |
17:43 |
zsoltisawesome |
i now officaily hate git |
17:44 |
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17:45 |
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17:45 |
kaeza |
zsoltisawesome, why? |
17:45 |
ShadowNinja |
ifireball: What version are you using? IIRC that was fixed very, very long ago. (But some distros *cough*like ubuntu*cough* don't update for years) |
17:45 |
zsoltisawesome |
its too limited without the git program |
17:45 |
kaeza |
lol |
17:46 |
zsoltisawesome |
0.3.1 |
17:46 |
kaeza |
okay, have fun then |
17:46 |
zsoltisawesome |
hes using 0.3.1 |
17:46 |
zsoltisawesome |
i would use git only i could find a version that ran on windows |
17:47 |
ShadowNinja |
ifireball: Well if you're on ubuntu run "sudo apt-add-repository ppa:minetestdevs/stable && sudo apt-get update && sudo apt-get upgrade" |
17:47 |
ifireball |
zsoltisawesome, I read somewhere github had such a version (I wouldn't know, don't have Windows....) |
17:47 |
zsoltisawesome |
and is RunInPlace... |
17:47 |
zsoltisawesome |
well they do |
17:47 |
zsoltisawesome |
but you have to install it |
17:48 |
ifireball |
ShadowBot, yeah, thanks (I kinda know how to use a PPA already...) |
17:48 |
kaeza |
such invonvenience |
17:48 |
kaeza |
very wow |
17:48 |
ifireball |
ShadowNinja , yeah, thanks (I kinda know how to use a PPA already...) |
17:48 |
kaeza |
inc* |
17:48 |
sfan5 |
realbadangel_: what's wrong with my bumpmaps? http://i.imgur.com/lRX6yB0.png |
17:49 |
zsoltisawesome |
kaeza: Please don't be a jerk |
17:49 |
ShadowNinja |
ifireball: No offense intended. |
17:49 |
ifireball |
ShadowNinja, none taken |
17:50 |
kaeza |
zsoltisawesome, alright |
17:52 |
* Jordach |
just noobed |
17:53 |
Jordach |
loaded the model in the wrong version of blender |
17:53 |
zsoltisawesome |
finally |
17:53 |
zsoltisawesome |
i found a version of git |
17:53 |
zsoltisawesome |
http://code.google.com/p/msysgit/downloads/detail?name=PortableGit-1.8.4-preview20130916.7z&can=2&q=official+git |
17:57 |
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17:57 |
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18:03 |
ifireball |
ShadowNinja, btw, apt-get upgrade wouldn't have worked because the package name in the PPA is different then th one in the distro repo |
18:03 |
kaeza |
http://cheezburger.com/7952139264 |
18:04 |
ShadowNinja |
ifireball: Hmmm, did they name it minetest-c55? |
18:04 |
zash |
It's called just 'minetest' in Ubuntu |
18:05 |
zash |
and Debian, http://packages.debian.org/search?keywords=minetest |
18:06 |
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18:07 |
ShadowNinja |
Hmmm, it's named minetestc55 there. PilzAdam: Fix that. :-) |
18:07 |
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18:07 |
ifireball |
hmm... where does 0.4.8 look for the texture packs? does setting in minetest.conf still work? |
18:09 |
PilzAdam |
ShadowNinja, eh, I better dont mess up the launchpad scripts |
18:10 |
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18:11 |
MinetestBot |
GIT: ShadowNinja commited to minetest/minetest: Remove support for optdepends.txt 83853ccd41 2013-12-13T10:10:24-08:00 http://git.io/fcXnhw |
18:18 |
ifireball |
bleh... seems like it didn't load the world... gonna have to redo everything... |
18:20 |
zsoltisawesome |
may have spawned you in diffferent place |
18:20 |
ifireball |
I don't have any of my items... |
18:24 |
zsoltisawesome |
oh |
18:25 |
zsoltisawesome |
you logged in as singleplayer |
18:25 |
ifireball |
oh, how do i change that? |
18:25 |
zsoltisawesome |
well, it should be in your saves folder |
18:26 |
zsoltisawesome |
or what ever |
18:26 |
Jordach |
Advanced > <player name> <password> <your world here> |
18:26 |
Jordach |
ifireball, use the advanced tab |
18:26 |
zsoltisawesome |
that works too |
18:26 |
Jordach |
with the same name you used for the local world |
18:27 |
ifireball |
ok... waiting for it to load back (it crashed :( ) |
18:27 |
ifireball |
I;m not seed and advanced tab |
18:28 |
ifireball |
not seeing |
18:28 |
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18:29 |
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18:29 |
ifireball |
ok it was the server tab that did the trick, lol it buried my house :) |
18:29 |
qwebirc84087 |
Hi all |
18:29 |
Jordach |
ifireball, there is a newer mapgen |
18:30 |
qwebirc84087 |
cool nick I got uh? |
18:30 |
Jordach |
the server WILL create new chunks with the new mapgen |
18:30 |
Jordach |
including restoring the already dug caves |
18:30 |
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18:30 |
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qwebirc84087 joined #minetest |
18:31 |
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18:31 |
Megaf |
what? |
18:32 |
Megaf |
My computer have his own will |
18:33 |
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18:37 |
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18:37 |
ifireball |
this version crashes a lot :( |
18:37 |
Issa2013 |
Calinou, |
18:41 |
thexyz |
what's the most bloated server? with mods and textures that take ages to load |
18:41 |
Jordach |
vanessa's survival world |
18:41 |
Jordach |
it crashed freeminer droid |
18:41 |
zsoltisawesome |
lol |
18:42 |
thexyz |
VanessaE: where can I download your vanessae_game? |
18:42 |
specing |
What do the following parameters mean: |
18:42 |
specing |
clust_scarcity = 15*15*15, |
18:42 |
specing |
clust_num_ores = 4, |
18:42 |
specing |
clust_size = 3 |
18:42 |
Jordach |
specing, careful |
18:43 |
Jordach |
i can *HEAR* ShadowBot ticking |
18:43 |
zsoltisawesome |
LOL |
18:43 |
zsoltisawesome |
you amuse me |
18:44 |
Jordach |
if you make lots of lines at once, ShadowBot will kick you, repeat offenders will get banned from the channel |
18:46 |
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18:46 |
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18:46 |
Jordach |
<VE-Survival> *** pomfpomfpomf18 joined the game <- thexyz, this being you? |
18:47 |
rubenwardy |
Hi all |
18:47 |
rubenwardy |
ha |
18:47 |
rubenwardy |
C++ time! |
18:47 |
kaeza |
lol C++ |
18:47 |
thexyz |
wow, that's some bloat indeed |
18:47 |
thexyz |
Jordach: yes |
18:47 |
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18:47 |
thexyz |
oh, but it uses remote_media |
18:48 |
Calinou |
I thought she refused to use remote_media |
18:48 |
rubenwardy |
kaeza: lol meaning C++ is bad, or C++ is complicated? |
18:48 |
thexyz |
the cdn only has about 1/3 of her files |
18:49 |
kaeza |
rubenwardy, I prefer either C or Java |
18:49 |
rubenwardy |
But C is apparently not OOP |
18:49 |
kaeza |
OOP is doable in C |
18:50 |
kaeza |
even inheritance and stuff like that |
18:50 |
kaeza |
see Gtk+ |
18:50 |
thexyz |
what a lagfest |
18:51 |
Jordach |
also http://i.imgur.com/6J1vefx.png |
18:52 |
Jordach |
sort of solved the thumb mystery |
18:52 |
thexyz |
oh wow who has done that with this poor guy |
18:59 |
Jordach |
thexyz, readied for creating animations for the interwebz |
18:59 |
rubenwardy |
http://www.youtube.com/watch?v=a-8Z4k7E8Pg&list=UUggccVQxXZFny58cconVANA ???? |
19:00 |
PilzAdam |
Jordach, pixel error at the head |
19:00 |
Jordach |
PilzAdam, blender's internal does that along cube edges for some reason |
19:02 |
Jordach |
i also make pavel's model look like last century ;) |
19:04 |
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19:11 |
rubenwardy |
Bloody amazing. https://www.youtube.com/watch?v=q3bGYljQ5Uw |
19:11 |
Jordach |
rubenwardy, test me: http://www.mediafire.com/download/w3p7bk0ljtmrrs9/TemplateMale.blend |
19:11 |
Jordach |
you will need the latest stable however.. |
19:12 |
rubenwardy |
Sorry, I dont have blender atm |
19:12 |
rubenwardy |
Bookmarked, though |
19:18 |
|
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19:22 |
Jordach |
the more people who experiment, the better |
19:23 |
|
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19:25 |
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19:34 |
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LazyJ joined #minetest |
19:36 |
Jordach |
btw, dual male and female experiment incoming :O |
19:40 |
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19:46 |
Jordach |
WOW. |
19:46 |
Jordach |
two models really bump up the render time... |
19:47 |
Jordach |
and my experimental reflections work :D |
19:48 |
thexyz |
look at sfan5 saving minetest http://i.imgur.com/W3Vo3K4.png |
19:49 |
thexyz |
from the collapse |
19:49 |
thexyz |
because of bugs |
19:49 |
Jordach |
lol |
19:52 |
Jordach |
btw, i might make entire renders based off of IRC antics |
19:52 |
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19:54 |
rubenwardy |
Seriously? |
19:54 |
rubenwardy |
You have nothing better to do? |
19:55 |
thexyz |
IRC antics? |
19:55 |
PilzAdam |
Jordach, https://forum.minetest.net/viewtopic.php?pid=121930#p121930 you say that you need people to find bugs, but then you say if they find bugs they are using the wrong blender version.... |
19:55 |
Jordach |
rubenwardy, i want to keep testing my models upto their breaking point |
19:55 |
Jordach |
PilzAdam, i built it within 2.69 |
19:56 |
Jordach |
with 2.69 specific features |
19:57 |
rubenwardy |
ah ok |
19:58 |
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20:01 |
|
Calinou joined #minetest |
20:05 |
thexyz |
I remember there being a topic where people drew some GUI for android minetest, can someone point me at it? |
20:07 |
zsoltisawesome |
hey, what is everyones FPS while running Minetest? |
20:07 |
Jordach |
30-40 with full shaders |
20:07 |
Hirato |
30-40 irrespective of shaders ^^ |
20:08 |
zsoltisawesome |
i run at about 20-30 with shaders |
20:08 |
Miner_48er |
zsoltisawesome any mods? |
20:08 |
zsoltisawesome |
nope |
20:08 |
rubenwardy |
http://ubuntuone.com/7BuxzGhX4wDjvcitMV62Kz |
20:08 |
rubenwardy |
(screenshot of new nodebox editor |
20:08 |
thexyz |
or was I wrong? |
20:08 |
rubenwardy |
) |
20:08 |
zsoltisawesome |
exept core modifations on like the apple and stuff |
20:08 |
thexyz |
someone should make formspec editor |
20:09 |
rubenwardy |
kaeza ^ |
20:09 |
rubenwardy |
He made one |
20:09 |
rubenwardy |
(python, tkinter) |
20:09 |
rubenwardy |
See github |
20:09 |
rubenwardy |
gtg |
20:09 |
kaeza |
yes, but it's far from finished |
20:09 |
zsoltisawesome |
guys, i tried to go to the website |
20:09 |
Jordach |
i am dissapoint |
20:10 |
zsoltisawesome |
and it wont let me |
20:10 |
Jordach |
rubenwardy is using windows |
20:10 |
Jordach |
zsoltisawesome, your filter remember |
20:10 |
kaeza |
https://github.com/kaeza/minetest-fsd |
20:10 |
kaeza |
thexyz, ^ |
20:10 |
zsoltisawesome |
no |
20:10 |
zsoltisawesome |
it says: |
20:10 |
zsoltisawesome |
SSL Not Enabled |
20:10 |
zsoltisawesome |
This site is not enabled for SSL. Please follow this link to visit the site without SSL. |
20:10 |
kaeza |
https://dl.dropboxusercontent.com/u/100008207/Screenshot%20from%202013-11-12%2014%3A21%3A25.png |
20:11 |
* Jordach |
thinks MITM might be around |
20:11 |
kaeza |
also this: https://dl.dropboxusercontent.com/u/100008207/Screenshot%20from%202013-11-12%2016%3A08%3A39.png |
20:12 |
zsoltisawesome |
nice |
20:12 |
thexyz |
how up-to-date is it? |
20:15 |
kaeza |
not very |
20:15 |
zsoltisawesome |
(< . . . . . |
20:15 |
zsoltisawesome |
^ supposed to be pacman |
20:15 |
kaeza |
( ͡° ͜ʖ ͡°) |
20:16 |
zsoltisawesome |
:O |
20:16 |
zsoltisawesome |
i envy you |
20:17 |
Jordach |
done |
20:17 |
Jordach |
https://gist.github.com/Jordach/97fb16478562c60c10b3 |
20:18 |
Megaf_ |
Hi all |
20:18 |
Jordach |
ASCII art is another one of the things i can do |
20:18 |
Megaf_ |
Hi Jordach kaeza |
20:18 |
kaeza |
hey |
20:18 |
zsoltisawesome |
nice |
20:19 |
Megaf_ |
what do you think is better? megaf.co.vu or minetest.megaf.info? |
20:19 |
zsoltisawesome |
latter one |
20:19 |
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Pilcrow joined #minetest |
20:20 |
Pilcrow |
VanessaE |
20:22 |
Pilcrow |
I made a pull request for homedecor on github. fixes a very minor issue. this is my first github usage, so let me know if I've done something wrong~ :P |
20:31 |
zsoltisawesome |
what the derp |
20:32 |
kaeza |
Pilcrow, merged |
20:35 |
thexyz |
sfan5: http://i.imgur.com/ZXbTfmH.png showing off |
20:39 |
thexyz |
it doesn't crash anymore I just forgot to remove this part |
20:41 |
kaeza |
d'awwww https://forum.minetest.net/viewtopic.php?pid=121940#p121940 |
20:46 |
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20:51 |
* Jordach |
has that fluffy feeling again |
20:52 |
Pilcrow |
thanks kaeza. it wasn't much of a change, but certain mods (including one I was working on) didn't like having a nil itemstack in on_rightclick. ;) |
20:52 |
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Pest joined #minetest |
20:53 |
kaeza |
Pilcrow, no, thank you for spotting that bug :P |
20:53 |
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roboman2444 joined #minetest |
20:54 |
zsoltisawesome |
YAY he squashed a bug! |
20:56 |
|
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21:02 |
zsoltisawesome |
Jordach: I like your TV mod, I think i will include it in Moontest |
21:02 |
Jordach |
zsoltisawesome, for fuck sakes, VanessaE beat me to that |
21:02 |
Jordach |
mine is abm based. hers is node animation |
21:03 |
zsoltisawesome |
hmm |
21:03 |
zsoltisawesome |
i'll try it |
21:04 |
kaeza |
speaking of that, homedecor needs to be split into submods |
21:04 |
zsoltisawesome |
is it in homedecor? |
21:04 |
thexyz |
> being mean |
21:04 |
zsoltisawesome |
screw it then |
21:04 |
thexyz |
> calling that sarcasm |
21:05 |
thardin |
nobody likes sarcasm |
21:06 |
zsoltisawesome |
./ignore thardin |
21:06 |
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21:06 |
* zsoltisawesome |
has hated on thardin |
21:08 |
zsoltisawesome |
where is said tv defined? |
21:08 |
zsoltisawesome |
lol |
21:09 |
Jordach |
10 print "FUCK" 20 goto 10 |
21:09 |
Jordach |
https://forum.minetest.net/viewtopic.php?pid=121944#p121944 |
21:10 |
thexyz |
talk about shitty community |
21:10 |
Jordach |
thexyz, nobody likes his "spamming" |
21:10 |
Jordach |
it's literally things that are like missing a = from an if statement |
21:11 |
Jordach |
such idiot, much lols |
21:11 |
Jordach |
>Gmail, *checks mail*, rubenwardy has subscribed to you on YouTube |
21:11 |
PilzAdam |
hows Moontest doing? |
21:16 |
thexyz |
`10 print "FUCK" 20 goto 10` is spamming |
21:16 |
zsoltisawesome |
its slowly coming along |
21:16 |
Jordach |
thexyz, he has not made anything really constructive :P |
21:17 |
zsoltisawesome |
I finally got some git tration |
21:17 |
zsoltisawesome |
*traction |
21:17 |
Jordach |
wot |
21:17 |
Jordach |
woot |
21:17 |
Jordach |
made automatic hat cubicness (just cutout the uv where it's black and there you go!) |
21:18 |
zsoltisawesome |
http://www.github.com/lordcirth/moontest |
21:19 |
Jordach |
nononononononononono |
21:19 |
Jordach |
bad |
21:19 |
Jordach |
no roblox |
21:19 |
zsoltisawesome |
lol |
21:19 |
PilzAdam |
zsoltisawesome, do you have fun breaking the law? |
21:19 |
zsoltisawesome |
thats my gravatar from way back |
21:19 |
|
proller joined #minetest |
21:20 |
Jordach |
if i wanted lego i'd go buy a box of lego :P |
21:20 |
zsoltisawesome |
how am i breaking the law? |
21:20 |
PilzAdam |
you cant distribute LGPL code as GPL |
21:20 |
zsoltisawesome |
oops |
21:20 |
PilzAdam |
same goes for CC BY-SA media |
21:20 |
zsoltisawesome |
what version? |
21:21 |
zsoltisawesome |
btw im not the one that did that |
21:21 |
PilzAdam |
sure, its always that other guy |
21:23 |
zsoltisawesome |
what, neither of us read the readme... |
21:23 |
zsoltisawesome |
XD |
21:23 |
zsoltisawesome |
that jsut sounds lam |
21:23 |
zsoltisawesome |
e |
21:24 |
zsoltisawesome |
fixing... |
21:25 |
|
markveidemanis joined #minetest |
21:25 |
|
markveidemanis joined #minetest |
21:25 |
markveidemanis |
Hi |
21:25 |
zsoltisawesome |
hi |
21:26 |
Pilcrow |
kaeza, there is another bug but I can't seem to find its code. default:fence_wood is apparently re-defined somewhere in homedecor, but the added on_place code doesn't check to see if a right-clicked node has on_rightclick. meaning you can't open doors while holding a fence. |
21:27 |
kaeza |
hmm |
21:27 |
kaeza |
Pilcrow, everything sign-related is in signslib.lua |
21:27 |
kaeza |
err signs_lib.lua |
21:29 |
kaeza |
Pilcrow, here https://github.com/VanessaE/homedecor/blob/master/signs_lib.lua#L384 |
21:29 |
markveidemanis |
I bought one of them quadcopters on ebay |
21:30 |
markveidemanis |
waiting for it to charge not |
21:30 |
markveidemanis |
*now |
21:30 |
markveidemanis |
Is it right to fully charge it before first use? |
21:30 |
markveidemanis |
Its a LiPo i think |
21:30 |
Pilcrow |
actually, never mind that. I just realized the homedecor I have been using is quite outdated. I'll try updating and see if the bug is still present... |
21:30 |
PilzAdam |
I bought an offtopic script, it gets you kicked in many IRC channels! |
21:30 |
zsoltisawesome |
PilzAdam: umm do i need to include this line: Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55gmail.com> |
21:31 |
PilzAdam |
zsoltisawesome, of course you have to |
21:31 |
markveidemanis |
http://marktest.co.uk/2013/12/manipulative-tag-cipher/ Another invention |
21:31 |
thexyz |
PilzAdam: wat wat wat |
21:31 |
markveidemanis |
Second one is much more relevant... |
21:31 |
thexyz |
what's this nonsense |
21:31 |
thexyz |
it's fine to distribute LGPL'd thing as GPL |
21:32 |
zsoltisawesome |
erm |
21:32 |
zsoltisawesome |
GET IT RIGHT! you guys are stressing me out |
21:32 |
thexyz |
well, I'm not too sure what was the problem |
21:33 |
zsoltisawesome |
well: https://github.com/lordcirth/moontest |
21:33 |
thexyz |
(the original code is of course LGPL, the modified version is GPL, everything's fine) |
21:33 |
zsoltisawesome |
but what about the CC BY-SA 3.0 shit |
21:34 |
thexyz |
what about it? |
21:34 |
zsoltisawesome |
I'm going to retexture everything anyway... |
21:34 |
zsoltisawesome |
do i have to include? |
21:34 |
thexyz |
include what? |
21:34 |
thexyz |
oh well just copy all licenses and paste your things on the top |
21:35 |
zsoltisawesome |
can i say this? "Some content is under the Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) licence |
21:35 |
zsoltisawesome |
http://creativecommons.org/licenses/by-sa/3.0/" |
21:36 |
PilzAdam |
you have to define what "Some content" means |
21:37 |
zsoltisawesome |
:| |
21:37 |
zsoltisawesome |
that was a vague IRC paste |
21:37 |
PilzAdam |
you could as well just delete all the default images sounds and models and do your own stuff |
21:37 |
zsoltisawesome |
THATS WHAT IM GOONA DO! |
21:37 |
zsoltisawesome |
OMFG |
21:38 |
PilzAdam |
as long as the repo contains CC BY-SA media you have to share these files as CC BY-SA |
21:38 |
PilzAdam |
(I would recommend to write games completly from scratch and not base on mintest_game, btw) |
21:38 |
zsoltisawesome |
how the hell would i know the directory structure? |
21:38 |
zsoltisawesome |
... |
21:39 |
Pilcrow |
lol, never mind kaeza. that bug seems to have been fixed for quite a while. silly me, forgetting to update... :P |
21:39 |
zsoltisawesome |
lo |
21:39 |
PilzAdam |
john_minetest, not really |
21:39 |
zsoltisawesome |
i have made some very basic nodes |
21:40 |
kaeza |
PilzAdam, no probs |
21:40 |
zsoltisawesome |
that i havent included yet |
21:40 |
kaeza |
err Pilcrow |
21:41 |
zsoltisawesome |
can images and stuff be under GPL? |
21:41 |
PilzAdam |
<zsoltisawesome> how the hell would i know the directory structure? <- what exactly do you mean by that? |
21:41 |
thexyz |
zsoltisawesome: you love open source and licenses and stuff now? |
21:41 |
zsoltisawesome |
its like mods/shit/textures |
21:42 |
zsoltisawesome |
<sarcasm level=9001> Yes, yes I do. </sarcasm> |
21:43 |
zsoltisawesome |
especially crap thats under multiple licences |
21:43 |
Pilcrow |
kaeza: what? |
21:43 |
* Pilcrow |
tries his best to look innocent... |
21:44 |
* zsoltisawesome |
becomes very infuriated |
21:44 |
kaeza |
Pilcrow, no probs (failed tab completion pinged Pilz Adam) |
21:44 |
PilzAdam |
... and you pinged me again |
21:44 |
zsoltisawesome |
lol |
21:45 |
zsoltisawesome |
lol |
21:45 |
GingerJesus |
How's that? :P |
21:45 |
kaeza |
PilzAdam, so Pilz pings you? |
21:45 |
kaeza |
:P |
21:45 |
PilzAdam |
but I also get pinged when someone rants about PulseAudio, so nevermind |
21:45 |
kaeza |
lol k |
21:46 |
PilzAdam |
try, set a highlight for "PA" and youll get pinged every day |
21:46 |
* GingerJesus |
actually DOES look like a ginger Jesus... :P |
21:46 |
PilzAdam |
+it |
21:47 |
PilzAdam |
john_minetest, which one? |
21:48 |
zsoltisawesome |
lol, i believe hewas being sarcastic |
21:48 |
PilzAdam |
move it to offtopic then |
21:48 |
GingerJesus |
lol, I just realized you can open a query with yourself on IRC... |
21:48 |
kaeza |
"it is annoying but it's smart." |
21:48 |
PilzAdam |
but I dont see why we should delete topics that dont match what we think about the community |
21:49 |
PilzAdam |
> it |
21:49 |
kaeza |
you are a thing now! |
21:49 |
PilzAdam |
yay |
21:49 |
thexyz |
i think this deserves a quote >Can somebody delete the "mt sucks" thread? >which one? |
21:50 |
zsoltisawesome |
lol |
21:50 |
GingerJesus |
lol @thexyz |
21:51 |
PilzAdam |
lold @@ |
21:51 |
PilzAdam |
(i.e. lold at the @ sign) |
21:51 |
Pilcrow |
lol |
21:51 |
PilzAdam |
this isnt twitter |
21:51 |
zsoltisawesome |
Pilcrow: twitter mush |
21:51 |
zsoltisawesome |
*much |
21:51 |
Pilcrow |
I don't even use twitter, isn't that sad...? :P |
21:51 |
zsoltisawesome |
lol |
21:52 |
zsoltisawesome |
#what |
21:52 |
zsoltisawesome |
lol |
21:52 |
PilzAdam |
twitter is a game, the more hashtags you get in your post the better |
21:52 |
PilzAdam |
john_minetest, ++ |
21:52 |
Pilcrow |
no one uses google+ |
21:53 |
zsoltisawesome |
i do |
21:53 |
zsoltisawesome |
XD |
21:53 |
zsoltisawesome |
i guess im no one |
21:53 |
zsoltisawesome |
:# |
21:53 |
zsoltisawesome |
*:3 |
21:53 |
Pilcrow |
lol |
21:54 |
zsoltisawesome |
#lol#lol |
21:54 |
Pilcrow |
does anybody still call the # symbol a 'pound sign'? |
21:54 |
PilzAdam |
retweet: <john_minetest> @PilzAdam, #no, #this #hashtag #thing #is #pure #fantasy . #nobody #on #twitter #uses #them . |
21:54 |
zsoltisawesome |
yes |
21:54 |
zsoltisawesome |
I WILL # YOU |
21:54 |
Pilcrow |
lol |
21:54 |
Pilcrow |
always hated the term 'hashtag' |
21:54 |
Taoki |
VanessaE: Does your server use the new media fetching code? A GIT commit seems to state that media fetching is improved. Wanted to see if I notice any difference |
21:55 |
Taoki |
It talks about the client, but I assume server is affected too |
21:55 |
PilzAdam |
in germany its called doppelkreuz (double cross) |
21:55 |
Taoki |
To support the changes |
21:55 |
zsoltisawesome |
could be read as: I WILL HASHTAG YOU or I WILL POUND YOU |
21:56 |
Jordach |
£ is the pound sign you farkin returds |
21:56 |
zsoltisawesome |
latter is proper, first is funnier |
21:56 |
Taoki |
VanessaE: Also, something is slowing your server down badly. The world isn't even loading any more after I log in, just the chunk in that area. It takes over a minute for the next chunk to load |
21:56 |
PilzAdam |
Taoki, isnt that normal on VanessaE's server(s)? |
21:56 |
zsoltisawesome |
Taoki: PM much? |
21:57 |
zsoltisawesome |
john_minetest: PM much? |
21:57 |
Taoki |
PilzAdam: She does have a lot of mods. Still, they shouldn't be that slow. If they are something is wrong with one |
21:57 |
zsoltisawesome |
just saying... |
21:57 |
Taoki |
zsoltisawesome: Why you ask? |
21:57 |
* Jordach |
thinks Lua got stuck in a loop |
21:58 |
* zsoltisawesome |
thinks that Jordach should be put in a loop |
21:58 |
Jordach |
zsoltisawesome, try moving your conscience into 2gb of ram |
21:58 |
kaeza |
hashtags? but they are channels! |
21:59 |
kaeza |
/join #yolo |
21:59 |
* john_minetest |
thinks that zsoltisawesome should paint a moebius band red on the one side and green on the other one. |
21:59 |
Jordach |
john_minetest, i fucking hate those |
21:59 |
Pilcrow |
Jordach, I always thought # is the symbol for 'pound' as a unit of weight. not money. that's obviously £... |
21:59 |
* zsoltisawesome |
is not an American |
21:59 |
kaeza |
>fucking |
21:59 |
Jordach |
moebius bands are bullshit |
21:59 |
* zsoltisawesome |
knows about the Moebius band |
22:00 |
zsoltisawesome |
they work |
22:00 |
PilzAdam |
Pilcrow, weight is measured in kg |
22:00 |
* Jordach |
drops the bass on sfan5 |
22:00 |
PilzAdam |
why would you even think about using a unit that isnt a base 10 variant of SI? |
22:01 |
Jordach |
Sieverts |
22:01 |
zsoltisawesome |
SIlly |
22:01 |
Jordach |
there's the future ;) |
22:01 |
* Jordach |
prefers SI Units |
22:01 |
Jordach |
i hate the pounds and ounces systems |
22:01 |
* zsoltisawesome |
prefers orange juice |
22:01 |
Jordach |
but i oddly understand Miles Per Hour |
22:02 |
PilzAdam |
its not a matter of preference, its a matter of sanity |
22:02 |
Pilcrow |
PilzAdam: kg is more sensible, yes, but not so common over here... ;) |
22:02 |
Taoki |
Also: Does anyone know why if I compile Minetest with Irrlicht 1.8, the 3D viewport shrinks to the bottom-left area of the screen? I need to resize the window to get rid of that and have it fill the window again. |
22:02 |
zsoltisawesome |
john_minetest: #why |
22:02 |
Taoki |
Only with 1.8, doesn't happen with Irrlicht 1.7 |
22:02 |
Taoki |
And this existed for many months, over an year I believe |
22:03 |
zsoltisawesome |
sadly i dont have one of those XD |
22:03 |
zsoltisawesome |
us|0gb: why are you sitting there like a plump peach? |
22:04 |
us|0gb |
Hmm? I'm doing homework, It's easier if I'm sitting. |
22:05 |
Pilcrow |
john_minetest: not really. elevator weight limits are never posted in kg here, nor are trailer limits if you're a trucker like my dad... |
22:05 |
us|0gb |
I also have an external hard drive connected, it might fall out if I stand. |
22:05 |
kaeza |
john_minetest, player_setfov |
22:05 |
PilzAdam |
Pilcrow, define "here" |
22:05 |
PilzAdam |
us|0gb, what homework? |
22:05 |
Pilcrow |
Wisconsin, USA. |
22:06 |
us|0gb |
PilzAdam: Several things, but the one I'm working on now is a resume cover letter. |
22:06 |
kaeza |
john_minetest, https://github.com/kaeza/mt-firearms/blob/master/firearmslib/util/player_setfov.patch |
22:06 |
zsoltisawesome |
PilzAdam: us|0gb: probably math |
22:06 |
zsoltisawesome |
lol |
22:07 |
us|0gb |
zsoltisawesome: I'd be done if this was math. I do have a calculator. |
22:07 |
zsoltisawesome |
Taoki: NOBODY CARES |
22:07 |
zsoltisawesome |
us|0gb: LOL |
22:07 |
Taoki |
zsoltisawesome: huh? |
22:07 |
Taoki |
About what? |
22:07 |
zsoltisawesome |
Taoki |
22:07 |
zsoltisawesome |
Also: Does anyone know why if I compile Minetest with Irrlicht 1.8, the 3D viewport shrinks to the bottom-left area of the screen? I need to resize the window to get rid of that and have it fill the window again. |
22:08 |
kahrl |
what kind of calculator does math homework? |
22:08 |
Taoki |
zsoltisawesome: It's a bug. People should care. Though it's not urgent otherwise |
22:08 |
kaeza |
john_minetest, git am player_setfov.patch |
22:08 |
zsoltisawesome |
a trig calculator? |
22:08 |
PilzAdam |
john_minetest, git apply mypatch.patch |
22:08 |
* Jordach |
notices the german to the rest of the world ratio in the minetest community is too damn high |
22:09 |
PilzAdam |
Jordach, it tends against 1 |
22:09 |
* Jordach |
is considering something |
22:09 |
kahrl |
the math homework we do around here is of the kind "prove that the function blah is in C^\infty but not in the sobolev space H^1" |
22:09 |
kaeza |
john_minetest, I've asked around in #-dev, but nobody responded |
22:09 |
kahrl |
I'd love a calculator that can do that :D |
22:09 |
* zsoltisawesome |
thinks that Minetest is a pain in the butt to use with no textures |
22:10 |
kaeza |
well, sapier said he had no comments on that one |
22:10 |
|
splash_ joined #minetest |
22:10 |
kahrl |
err s/C^\infty/C^0 |
22:10 |
zsoltisawesome |
whats C? XD |
22:10 |
thexyz |
meanwhile buildcraft has got over 50k installs |
22:11 |
PilzAdam |
zsoltisawesome, complex numbers I guess |
22:11 |
zsoltisawesome |
the water molicules in the sea? |
22:11 |
kahrl |
zsoltisawesome: the space of continuous function |
22:11 |
Jordach |
anyways, i'm going to create a massive texture atlas so that making textured blocks in blender is piss easy |
22:11 |
kahrl |
functions* |
22:11 |
thexyz |
waiting for 1e6+ |
22:11 |
zsoltisawesome |
wahts buildcraft |
22:11 |
thexyz |
shit shit shit |
22:12 |
zsoltisawesome |
does anyone have a GPL'd texture pack |
22:12 |
* sfan5 |
puts a kitten on Jordach's head |
22:12 |
Jordach |
meow |
22:12 |
Jordach |
sfan5, seen the PM yet? |
22:12 |
* zsoltisawesome |
shoots the kitten with a shotgun |
22:12 |
zsoltisawesome |
*flutteryay* |
22:12 |
Jordach |
-!- System: Ark Shielding at 26% |
22:13 |
zsoltisawesome |
LOL |
22:13 |
* sfan5 |
puts Derpy Hooves on Jordach's head |
22:13 |
Jordach |
Jordach:dentonate_reactor() |
22:13 |
* zsoltisawesome |
takes Derpy Hooves and puts it on his head |
22:13 |
PilzAdam |
zsoltisawesome, *brohoof* |
22:14 |
* Pilcrow |
shoots Derpy Hooves with a shotgun |
22:14 |
us|0gb |
kahrl: It depends on what type of math homework. |
22:14 |
* zsoltisawesome |
defends |
22:14 |
Pilcrow |
lol |
22:14 |
* Pilcrow |
hates mlp |
22:14 |
* zsoltisawesome |
throws a Parasprite at Pilcrow |
22:15 |
* zsoltisawesome |
hates Haters |
22:15 |
Taoki |
Ponies FTW |
22:15 |
zsoltisawesome |
wiat wait wait |
22:15 |
|
cisoun joined #minetest |
22:15 |
zsoltisawesome |
+1 |
22:16 |
zsoltisawesome |
if i hate haters, arent I a hater? |
22:16 |
zsoltisawesome |
which would mean that i hate myself, which i dont |
22:16 |
Jordach |
by that logic politicians are haters ;) |
22:16 |
* Pilcrow |
wonders why we are role-playing instead of carrying a normal conversation... |
22:16 |
* Taoki |
reaaaaally needs to make a MLP game for Minetest. And will :) Someday... |
22:16 |
zsoltisawesome |
ooooooh |
22:16 |
zsoltisawesome |
I'll help |
22:16 |
zsoltisawesome |
XD |
22:17 |
* zsoltisawesome |
thinks Jordach is 100% correct |
22:17 |
zsoltisawesome |
XD |
22:18 |
* zsoltisawesome |
assult cake anyone? |
22:18 |
Pilcrow |
zsoltisawesome: Schrödinger's hatred. you both hate and do not hate yourself. |
22:18 |
zsoltisawesome |
LOL |
22:18 |
zsoltisawesome |
lol |
22:19 |
* zsoltisawesome |
thinks he should throw an assault cake at Pilcrow |
22:19 |
Pilcrow |
also, the following statement is the truth: the previous statement is a lie. |
22:20 |
zsoltisawesome |
LOL |
22:20 |
zsoltisawesome |
get it right |
22:20 |
zsoltisawesome |
XD |
22:20 |
PilzAdam |
Pilcrow, be careful or youll break MinetestBot |
22:20 |
* kaeza |
hands PilzAdam an apostrophe |
22:21 |
zsoltisawesome |
!rainbow SPAWWWWWRRRRCLES!!!!! |
22:21 |
MinetestBot |
S2PA9WWW9WWR9RRR6C2L7E9S!!3!4!9! |
22:21 |
* PilzAdam |
eats it |
22:21 |
* zsoltisawesome |
eats it first |
22:21 |
Pilcrow |
PilzAdam: daww, you mean MinetestBot can't handle a paradox yet? :P |
22:22 |
zsoltisawesome |
can someone make a texture that says nil? |
22:22 |
zsoltisawesome |
nm |
22:23 |
MinetestBot |
- |
22:23 |
Pilcrow |
zsoltisawesome: use paint? :P |
22:23 |
zsoltisawesome |
umm |
22:23 |
zsoltisawesome |
paint is stupic and cant type that small and uses antialiasing |
22:23 |
xiong |
Does anyone here want to talk about the running of a Minetest world? I don't mean the technical details but the social decisions. |
22:24 |
PilzAdam |
xiong, I guess if you start somebody will join the discussion |
22:24 |
thexyz |
kids. |
22:25 |
xiong |
PilzAdam, I'm not trying to start a fight. The last time I talked about that topic with you, you became extremely upset. |
22:26 |
PilzAdam |
oh, you are the one who wants players to pay for servers? |
22:26 |
thexyz |
what do you mean by "social decisions"? |
22:26 |
xiong |
Nor is it clear to me that this is on-topic for this channel, which is rather devoted to technical matters. |
22:26 |
PilzAdam |
sorry, didnt remember you |
22:26 |
zsoltisawesome |
hmm, what mods should i remove from moontest.... |
22:27 |
zsoltisawesome |
oooooh i know |
22:27 |
xiong |
thexyz, that's the first question. What *do* we mean by social decisions? What social decisions should we consider? |
22:27 |
zsoltisawesome |
farming! |
22:27 |
thexyz |
xiong: well, you wanted to talk about it |
22:27 |
thexyz |
so I thought you already know what you're going to talk about |
22:27 |
xiong |
Indeed. I spend a lot of time thinking about it. I'd like to know what others think. Talking to myself is boring and does not illuminate. |
22:28 |
thexyz |
to me it feels that the community is too young |
22:28 |
xiong |
I deny the existence of a single community. |
22:28 |
thexyz |
forums and most public servers |
22:28 |
thexyz |
people there are, what, 12? |
22:28 |
thexyz |
just judging by those google play comments |
22:29 |
|
Miner_48er joined #minetest |
22:29 |
zsoltisawesome |
damn, what is the character.x under? |
22:29 |
thexyz |
it seems that minecraft-like games attract audience like this |
22:29 |
PilzAdam |
zsoltisawesome, cc by-sa |
22:29 |
xiong |
As I say, it's not clear to me that this topic is on-topic for this channel; it's the opposite of a technical discussion. It *is* on topic for #athens. I'm happy to talk here, of course, but if anyone raises an objection, we'll talk elsewhere. |
22:29 |
thexyz |
this is not a technical channel, all minetest-related discussions are welcome here |
22:29 |
zsoltisawesome |
PilzAdam: Damn you |
22:30 |
xiong |
I'm in my 50's, thexyz. How old are you -- in rough terms? |
22:30 |
Pilcrow |
zsoltisawesome: so do you still need a 'nil' texture? |
22:30 |
zsoltisawesome |
no |
22:30 |
zsoltisawesome |
it is to much of a hastle |
22:30 |
thexyz |
xiong: ~2/5 |
22:31 |
xiong |
You're mocking me. Why? |
22:31 |
thexyz |
xiong: I do? I didn't want to offend, sorry |
22:31 |
xiong |
On teh internets, nobody knows you're a dog. You raised the issue of age. |
22:31 |
xiong |
If you are five years old then I am a striped tiger. |
22:32 |
Pilcrow |
zsoltisawesome: daww, ok then. I was going to throw one together for ya~ |
22:32 |
PilzAdam |
I guess he meant 2/5 * your age |
22:32 |
thexyz |
xiong: ~2/5 of your age; anyway what I was talking about is not the physical age and you know it |
22:32 |
thexyz |
(or not) |
22:32 |
zsoltisawesome |
you could help me with some real textures though |
22:32 |
xiong |
Well no, sorry, I don't. We'll say you're in your 20s. When I was in my 20s, I thought hard about social issues. |
22:32 |
zsoltisawesome |
lol |
22:33 |
xiong |
If my opinions at that age were aired now, I'd have to apologize for them. But that's a side issue. |
22:33 |
thexyz |
alright then |
22:33 |
|
PandemoniuM joined #minetest |
22:34 |
thexyz |
I guess we're slowly becoming personal or what? |
22:34 |
xiong |
No, not at all. You mentioned age, I followed. |
22:34 |
xiong |
My key postulate is that when we play in a simulated world we are nonetheless real human beings. We form a society in that world. I think we don't talk much about what that means. |
22:35 |
xiong |
We make assumptions without discussing them and then argue about propositions built on those undiscussed assumptions. |
22:35 |
thexyz |
and my point is that it's impossible to build a healthy community with lots of immature people |
22:35 |
xiong |
Well, that may be true. |
22:36 |
xiong |
I'm not ready to dismiss you, though, as an immature person incapable of building a community. |
22:36 |
PandemoniuM |
Ok, so on this topic. Pirates vs Skeletons in an intergalactic space battle. who would win? go. |
22:37 |
Pilcrow |
lol PandemoniuM |
22:37 |
xiong |
Let's say that the norm for human society over the past million years or so has been a nomadic, uncivilized existence. Then all civilization is exceptional and the product of the few, not of the many. |
22:37 |
PandemoniuM |
:] |
22:37 |
xiong |
Good point, John. |
22:38 |
PilzAdam |
you cant "build" a community, you can just let it grow |
22:38 |
xiong |
Who decides what goal, or who may contribute, or what constitutes a contribution and not an annoyance? |
22:38 |
thexyz |
after reading the comments http://i.imgur.com/dmmqqor.png I don't feel like coding for those people |
22:38 |
PandemoniuM |
the top portion of the community, xiong |
22:38 |
PandemoniuM |
founders, key contributers, etc |
22:39 |
xiong |
Very well -- the elite. |
22:39 |
PandemoniuM |
people of importance that have gained their status in the community by contributions, coding or even culture |
22:39 |
PandemoniuM |
no, the elite is not what im saying |
22:39 |
PandemoniuM |
because you cant just become elite |
22:39 |
xiong |
Nobody codes in a Minetest world. You play blocks. |
22:39 |
zsoltisawesome |
you play them? like guitars? |
22:39 |
zsoltisawesome |
lol |
22:39 |
PandemoniuM |
guess we are talking about to diff things, because im a developer. |
22:39 |
thexyz |
coding minetest is the next level of playing the game |
22:40 |
xiong |
Right. This discussion has nothing to do with developing. |
22:40 |
PandemoniuM |
ffs *two |
22:40 |
xiong |
Sorry, not to me, John. |
22:40 |
PandemoniuM |
yep, i just got off work and walked into this mess |
22:40 |
xiong |
I consider a given Minetest world, at this level of discussion, to be independent, a bubble, if you will. |
22:40 |
PandemoniuM |
shun me from the community for my insolence :] |
22:41 |
xiong |
Whoever controls access to the server has absolute power to create and destroy the world. |
22:41 |
xiong |
No no, not at all, PandemoniuM. |
22:41 |
xiong |
Absolutely. Vote with your feet. |
22:41 |
xiong |
Nevertheless, it's more or less impossible for anyone to exert power over a servop. |
22:41 |
* john_minetest |
imagines how it would look like when people would vote with their feet in parlament. |
22:42 |
PandemoniuM |
servop is god essentially |
22:42 |
PandemoniuM |
notice the lower case g :] |
22:42 |
xiong |
Well, you got to that conclusion a lot faster than I did. Took me some time. |
22:42 |
zsoltisawesome |
lol |
22:42 |
zsoltisawesome |
indeed |
22:43 |
PandemoniuM |
but it would be great if servers operated 'agnostically' |
22:43 |
xiong |
I have been describing the common situation of a single servop as despotism or monarchy: a political concept, not a religious one. But I now think you are more correct. |
22:43 |
PandemoniuM |
servops were on the same level as any other player, and status/power is gained from town/city development |
22:43 |
PilzAdam |
I agree that developing is the next level of playing the game |
22:43 |
xiong |
The servop is the local god; if you have multiple servops, you have gods. |
22:43 |
PandemoniuM |
but there shouldnt be gods, imho |
22:44 |
PandemoniuM |
except for griefers, etc. taking out the trash |
22:44 |
thexyz |
they have absolute power; the way they could use it is another question |
22:44 |
xiong |
Ah. Very interesting point. And I'll agree to that, too. If I had a choice, I would prefer to live in a world without gods. |
22:44 |
xiong |
However -- no matter what we think is true of Reality -- it's very clear that no Minetest world is ever going to be created without a local god doing so. |
22:45 |
zsoltisawesome |
PilzAdam: https://www.filepicker.io/api/file/BRI5L5wQQKe1aHjSCpCX happy? |
22:45 |
xiong |
I object strenuously to the term "griefer"; it begs not one but many questions. |
22:45 |
PandemoniuM |
whys that. one who causes grief by ruining immersion = griefer |
22:46 |
xiong |
You just suggested roles for the local god, PandemoniuM; and it's this that I'm questioning. What should the local god do? |
22:46 |
PilzAdam |
xiong, what experience do you have in "building" a community? |
22:46 |
PandemoniuM |
local god listens to prayers :D |
22:46 |
xiong |
I think you and I both just said that we'd prefer not to have a god. Isn't the next best thing a god who does nothing? |
22:46 |
PandemoniuM |
he is everywhere at any given time so TP and Invis, never revealed |
22:47 |
PandemoniuM |
if someone on the server became a hitler, and was systematically farming and killing other players, i would want the god to smite them and ban them |
22:47 |
xiong |
PilzAdam, I just said I don't want to fight; I mean that. I understand that you don't like the whole idea. I have offered to take the discussion elsewhere. |
22:47 |
PandemoniuM |
but i wouldnt want him showering diamonds onto random people |
22:47 |
xiong |
Why, John? I'd like to know. |
22:47 |
PilzAdam |
xiong, this wasnt meant as an "attack" against you, Im really curious |
22:48 |
PandemoniuM |
i have also been the griefer on those very servers john lol |
22:48 |
xiong |
In a world where nobody knows you're a dog, you want me to show you my credentials? I have labored in the vineyards. I don't say I did well. I have a lot of experience in petty club-size politics. |
22:49 |
PandemoniuM |
there are people who play the game to interact, build in-game relationships, and accomplish things together to create immersion, and then theres the kids who only try to anger/piss off others to ruin immersion... then its just a hunk of pixels. |
22:50 |
xiong |
PandemoniuM, what would you say if I told you that I envision a server on which it would not be possible for anyone to call you, or anyone else, a "griefer"? Yet, one in which players who desired it could build in security. |
22:50 |
PilzAdam |
xiong, what might be a challenge is to do the step from theory to practice; i.e. an actual community growing in the way you imagine |
22:51 |
xiong |
It's not a merely theoretical discussion, PA. The testing server has already been up and running. |
22:51 |
PandemoniuM |
if i came over and blew up your building that you spent a week on, would you be mad? would i be griefing you? |
22:51 |
PandemoniuM |
or is that the game |
22:51 |
PandemoniuM |
you kick rocks and start over, only to waste more time until you finally become a griefer |
22:51 |
xiong |
Well, that's the question. What is the right way to view that? I build, you destroy. Why is that a problem? I don't say it's not; I say, in what way? |
22:51 |
PilzAdam |
xiong, if you have an idea of how the community should look like, how do you want to get the players act accordingly? |
22:51 |
xiong |
Should the god destroy you? |
22:51 |
PandemoniuM |
who are you to censor my creation? |
22:52 |
PandemoniuM |
if my neighbor wrongs me, i would pray to god that he gets smited |
22:52 |
xiong |
That's the discussion, PA. Is it the god's responsibility to decide what is and is not correct action? |
22:52 |
PandemoniuM |
then boom... comet flies across the sky |
22:52 |
xiong |
Ah, but did we not recently agree that we'd prefer *not* to have gods? |
22:53 |
PandemoniuM |
gods =/= players |
22:53 |
xiong |
That's the crux of my thinking right now. Should gods meddle in the affairs of men? In Reality, I do not hesitate to say NO. |
22:53 |
xiong |
I'm wondering why this should not carry over to Minetest. |
22:53 |
thexyz |
in reality we don't need gods, in minetest we do |
22:53 |
xiong |
Why? |
22:53 |
PandemoniuM |
but as a god, it depends on why i created this world |
22:53 |
PandemoniuM |
if i was a war god, then chaos rules |
22:53 |
thexyz |
because of how the game is made: it's easier to destroy than to build |
22:53 |
PandemoniuM |
if i was an animal god, hunting animals would not be allowed |
22:53 |
PandemoniuM |
etc |
22:54 |
PilzAdam |
xiong, yes, the god has to set "rules" to form the basic structures of the community |
22:54 |
xiong |
Ah. But cannot the world be built in another way, then, to make destruction more difficult? By the way, I'm not convinced you're right about this. |
22:54 |
xiong |
I'm not convinced of that, PA. |
22:54 |
PilzAdam |
nobody else has enough "power" over the players to do that, and without it the community wouldnt become what you want |
22:54 |
thexyz |
in the reality people control themselves |
22:54 |
xiong |
Then why not in the game? |
22:55 |
PandemoniuM |
because its not real life, i cant go to jail for blowing up your car |
22:55 |
thexyz |
because it's a game |
22:55 |
thexyz |
and that |
22:55 |
PandemoniuM |
i can laugh about it and call you a fag, like the typical griefer |
22:55 |
xiong |
I don't see how that matters. |
22:55 |
PilzAdam |
people dont feel responsible for their actions in games |
22:55 |
PandemoniuM |
thats grief-speak btw |
22:55 |
thexyz |
and this |
22:55 |
thexyz |
no responsibility |
22:56 |
xiong |
Okay. I'm not sure that most people are particularly responsible in Real Life, either. That's why we have cops. |
22:56 |
PandemoniuM |
LOL GTA. case and point |
22:56 |
PilzAdam |
in real life people are _a lot_ more responsible |
22:56 |
PilzAdam |
if they wouldnt be, they would simply die |
22:56 |
PilzAdam |
and dying is against the human nature |
22:56 |
PilzAdam |
while "dying" in games isnt that much of a deal |
22:57 |
xiong |
May I mention one example, without going into detail or pretending it's a total solution? On several worlds, now, including the recent testing server, I moved about a kilometer or two from primary spawn and built large establishments. I have been subjected to virtually no interference there. |
22:57 |
PandemoniuM |
i will say this. my perfect game is an allianced based game.. players form towns, towns form alliances, and alliances coordinate attacks. These attacks would allow others to pillage and destory your town block by block, but when the fight is over, your town springs back to its previous state |
22:57 |
PandemoniuM |
you have your creative side and your 'griefer' side fulfilled |
22:58 |
PilzAdam |
xiong, yes, thats a good system, but you could as well just play alone if you dont meet other players |
22:58 |
PandemoniuM |
yep |
22:58 |
PandemoniuM |
mercenaries |
22:58 |
thexyz |
you can't have a self-regulating minetest world without having a lot of players online; and you can't have a lot of players online for obvious reasons |
22:58 |
xiong |
What stops three or seven of us from all building five km from spawn? |
22:58 |
PilzAdam |
in real life people have something that they can / have to protect, in games they dont have this |
22:59 |
xiong |
Of course, PA. |
22:59 |
xiong |
What stops three or seven of us from all building five km from spawn? |
22:59 |
thexyz |
comparing games to real life is pointless anyway |
22:59 |
PandemoniuM |
regulating distance between town monuments aka center blocks of a town |
22:59 |
PilzAdam |
so in games they dont fear the consequences of their actions |
22:59 |
xiong |
I understand perfectly that we must accept a constant stream of suicide bombers. |
22:59 |
PandemoniuM |
yes |
23:00 |
xiong |
What stops three or seven of us from all building five km from spawn? |
23:00 |
PandemoniuM |
server regulating distance between towns |
23:00 |
thexyz |
nothing, do that |
23:00 |
xiong |
We have community; we're not alone. We're remote from the stream of suicide bombers. Why do we require a god to smite them? |
23:00 |
xiong |
Let them accumulate around the spawn and kill each other, if they like. |
23:01 |
PilzAdam |
but on the other hand you have to make sure that the "start" for new players, that would actually turn out to be "good for the community", isnt too difficult |
23:01 |
thexyz |
that's not why they're griefing |
23:01 |
xiong |
What's "difficult", PA? |
23:01 |
thexyz |
they don't want to kill or to destroy your building, they want to see your reaction |
23:01 |
PilzAdam |
i.e. if everyone had to walk 10 km to get to the community's main city then nobody would want to join it |
23:01 |
PandemoniuM |
nailed it |
23:02 |
PilzAdam |
s/i.e./e.g./ |
23:02 |
xiong |
I did say I object to the term "griefer" or "grief" used as a verb. It makes it hard to discuss the actions and people in detail. |
23:02 |
PandemoniuM |
PA, i was figuring you could send invites to players, or give a person and individualized code so when they join the server, it would TP them 1 time to your town to formally be invited to it |
23:03 |
thexyz |
I'm not a psychologist so I cannot discuss people, sorry |
23:03 |
xiong |
Does everyone see that the previous two objections are opposed? thexyz says that the intent of some people is to upset others. PA says people will never walk so far to get to your safe community. |
23:04 |
thexyz |
xiong: PA was talking about ordinary players |
23:04 |
xiong |
Well. Please do remember I said, this is not a total solution. |
23:04 |
xiong |
Do you see the point, though? |
23:04 |
thexyz |
and I don't see a point in building a safe community on a server, you can just make your local server and play on it then |
23:04 |
zsoltisawesome |
hey all check out http://tinyurl.com/moontest ! |
23:05 |
thexyz |
s/safe/isolated/ |
23:05 |
xiong |
Isolated from what? |
23:05 |
thexyz |
from other people playing on that server |
23:05 |
PandemoniuM |
there should be ain invitation system to gain build permissions to regions |
23:05 |
zsoltisawesome |
yes |
23:05 |
xiong |
I'm challenging the basic assumption: that all the fun stuff happens within 300 m of primary spawn. |
23:06 |
xiong |
What if interesting people just hiked out? If the locals don't like the invaders, they can kill them. |
23:06 |
PilzAdam |
PandemoniuM, I personally dislike servers where I cant instantly build on |
23:06 |
PilzAdam |
it makes it too hard to "join" the server |
23:06 |
xiong |
The cost of killing an invader is much, much less than the cost of hiking out to vandalize again. |
23:06 |
PandemoniuM |
if i join a new server, i hike out and create my own town |
23:07 |
PilzAdam |
xiong, the problem is that there arent always people to "defend" their buildings |
23:07 |
xiong |
Clearly, residents should be able to return to a local spawn point. Residents, not just anyone who joins the server. |
23:07 |
xiong |
Why not, PA? |
23:07 |
xiong |
How much defense is required? |
23:07 |
PandemoniuM |
i also created a mod on my public server where i have created a cannon turret and mg turret |
23:07 |
xiong |
Must every single block be locked? |
23:07 |
PandemoniuM |
they also autofire at Helicopters/Starships when unmanned |
23:08 |
PilzAdam |
well, if someone starts to vandalise then someone else has to be there to kill him |
23:08 |
xiong |
I tell you: I have built nearer to spawn than 3 km and had no trouble there to speak of. |
23:08 |
PandemoniuM |
im going for alliances/npcs as mercs and soldiers, etc |
23:08 |
PandemoniuM |
and god help a new player who wanders 100 blocks within my town because they will be shot on sight by my cannons :D |
23:08 |
PilzAdam |
PandemoniuM, NPC soldiers? what hinders me from "protecting" the whole map with my soldiers? |
23:09 |
xiong |
You *assume* that if I am not there around the clock, my buildings will be destroyed, my farms looted. I say from experience, no. |
23:09 |
PandemoniuM |
town radius |
23:09 |
PilzAdam |
who defines what a town is? |
23:09 |
PandemoniuM |
so you join a server, you have a monument block |
23:09 |
PandemoniuM |
you hike out, set that sucker down, and it clears out a 64 block diameter |
23:09 |
PandemoniuM |
as you invite more players, diameter grows, etc |
23:09 |
xiong |
Why is that necessary? |
23:10 |
PandemoniuM |
to prevent people from placing cannon turrets and mg turrets all over the map |
23:10 |
PilzAdam |
PandemoniuM, so you are not allowed to build as much as you want as a "one-man-town"? |
23:10 |
PandemoniuM |
if im laying siege to someone, i might take a 'fort' block with me and it would allow me to do that |
23:10 |
xiong |
I don't really like the idea of machine gun nests. |
23:10 |
PandemoniuM |
PA, there needs to be ways to increase size of towns too |
23:10 |
PilzAdam |
some people build more, some less, but all should have the same right to protect all of their buildings |
23:10 |
xiong |
I think control of spawn points is the entire issue, really. |
23:11 |
zsoltisawesome |
if nobod yis going to talk about anything useful, im out |
23:11 |
PilzAdam |
all the current protection systems require a god that sets them |
23:11 |
PilzAdam |
so you have to beg the god to get land |
23:11 |
PandemoniuM |
thats dumb! |
23:12 |
xiong |
Let's say we start with that... obelisk. I place an obelisk; it's mine. I can die or just get bored wherever I am and choose to respawn at my obelisk. |
23:12 |
PandemoniuM |
if you have a monument block and build your initial area with it, you can regulate the space in between other towns |
23:12 |
PilzAdam |
now the challenge is to design a protection system that doesnt need a god but also doesnt allow one player to block the whole map |
23:12 |
xiong |
Now another fellow wanders in and we get to talking; we decide to settle together. I grant him access to the obelisk. Now it's not mine anymore; it's ours. |
23:13 |
PandemoniuM |
im taking what i made on my Manic Digger server and bringing it over here, but im concerned about lag issues |
23:13 |
PilzAdam |
while being flexible enough to not annoy massive builders |
23:13 |
xiong |
I don't protect any land at all with the obelisk. It just creates a spawn point. |
23:13 |
PandemoniuM |
well yeah PA thats a whole issue in itself |
23:14 |
PandemoniuM |
my public server is going in a specific direction, so there arent so much mass-builders |
23:14 |
PilzAdam |
xiong, a far away spawnpoint is "prorection" in some way |
23:14 |
PandemoniuM |
as there are town builders and fighting |
23:14 |
xiong |
Exactly, PA. SoftSecurity. |
23:14 |
PandemoniuM |
so xiong, if i came across your obelisk, i would carve space out beneath it and lay down lava for you |
23:15 |
PandemoniuM |
and that would be ok in your server right? |
23:15 |
xiong |
First you have to get there, though. |
23:15 |
PilzAdam |
if you want security you have to go far away, but then nobody will be able to join you (since you are so far away), and you basically build on your own |
23:15 |
PandemoniuM |
in the off chance i did |
23:15 |
PilzAdam |
so there is no need to play on a server anymore |
23:15 |
PandemoniuM |
if people formed towns there would be discovery involved. people would travel around just to map things out |
23:15 |
xiong |
I don't see how you come to both conclusions. Either the point is so far away that nobody will come; or it is not. |
23:16 |
xiong |
Exactly, PM! |
23:16 |
xiong |
Is that bad? |
23:16 |
PandemoniuM |
to each their own |
23:17 |
PandemoniuM |
each server is its own world right? |
23:17 |
PandemoniuM |
or parallel reality even |
23:17 |
xiong |
That's where we started the discussion. |
23:17 |
PandemoniuM |
:D |
23:17 |
PandemoniuM |
i feel so connected |
23:17 |
PilzAdam |
xiong, you dont understand the problem I see here? |
23:18 |
xiong |
So my first question, which does not seem to be answered, is: Why is it important for the local god to smite people who annoy others? |
23:18 |
xiong |
No, PA, I don't. |
23:18 |
xiong |
In Orby-land, formerly Wazu, I have seen several players hike out to the very edge of the map. This is for no long term purpose. |
23:18 |
zsoltisawesome |
stop, maybe today? |
23:19 |
PilzAdam |
if you want to build something you have 2 options: 1) build far away from the spawn 2) build near the spawn |
23:19 |
xiong |
I have never felt it a burden to hike a kilometer or two from spawn and, indeed, it's my routine practice in any server join for the first time. |
23:20 |
kaeza |
xiong, I'll reverse the question: why should people be annoyed by some total stranger coming to destroy their buildings? |
23:20 |
xiong |
I don't see why anyone that I might want to have as neighbors cannot also hike out so far. |
23:20 |
PilzAdam |
if you choose 1) then nobody will come to destroy your buildings, but also nobody will come to join your town |
23:20 |
xiong |
You say that, PA; but why is it true? |
23:20 |
PandemoniuM |
there should be public and private towns |
23:21 |
PilzAdam |
well, if its that hard to join the community on a server then new players will just move to other servers where its easier |
23:21 |
PandemoniuM |
public towns can 'vote' to ban people |
23:21 |
xiong |
Do you think I'm so peculiar, that I walk from spawn before I start to build? Nobody else does this? |
23:21 |
kaeza |
some players just want to play, they don't want to be burdened with the task of protecting their homes |
23:21 |
PandemoniuM |
i run from spawn |
23:22 |
PilzAdam |
xiong, actually yes, I do |
23:22 |
xiong |
What is "that hard" about walking a mile or two, even without roads, let alone 'fly'? |
23:22 |
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23:22 |
PilzAdam |
judging from what I have seen on servers |
23:22 |
PilzAdam |
most buildings are arround spawn |
23:22 |
PandemoniuM |
and i hate that |
23:22 |
PandemoniuM |
i hate joining and seeing 'this block is protected' |
23:22 |
PandemoniuM |
for miles |
23:22 |
xiong |
I will say that in BR-land I have seen a particular example of a community built very far from primary spawn. It's a couple klicks out. It's called 'Bohemia'. |
23:23 |
PilzAdam |
you have to make your world easy to join for normal players, but hard to destroy for "griefers" |
23:23 |
xiong |
Again, why? |
23:23 |
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23:23 |
PandemoniuM |
joining a server should have options like a list of public towns, the option to 'spit me out somewhere on the map' |
23:23 |
xiong |
I do not understand why anyone feels a walk of a few klicks is an absolute barrier. It takes months to build a nice town; it takes half an hour to walk/swim/climb 5 km. |
23:24 |
PilzAdam |
because if its hard to join the people simply wont join it, and the server will stay empty; and if the second thing isnt true then many "griefers" will join and destroy everything, the people who are there will leave then too |
23:24 |
PilzAdam |
and in both cases there wouldnt be any community left |
23:24 |
xiong |
John, do you understand that once you get out there, you can establish a local spawn, just for you and your buddies? |
23:24 |
xiong |
You walk once; you're not required to walk again. |
23:25 |
PilzAdam |
I dont play longer than 30 minutes on a server; and I dont want to "waste" all this time on walking |
23:25 |
xiong |
You're just repeating the assertion, PA. You're not backing it up. I've offered counterexamples. |
23:25 |
PilzAdam |
xiong, you assume that people will play a lot on the server |
23:25 |
xiong |
No, I'm not assuming that. |
23:25 |
PilzAdam |
while I try to see it through the eyes of a regular user joining the server |
23:26 |
xiong |
Based on experience in other worlds, I see that players spend hundreds of hours digging and building. |
23:26 |
PilzAdam |
<xiong> I do not understand why anyone feels a walk of a few klicks is an absolute barrier. It takes months to build a nice town; it takes half an hour to walk/swim/climb 5 km. |
23:26 |
PandemoniuM |
everytime i join a server, and im running around some horribly huge town for a few minutes to the point where i cant easily get to an area to start building my OWN stuff in my OWN area away from everyone elses shit, i leave |
23:26 |
xiong |
Well. True or false? |
23:26 |
PilzAdam |
for a new user this half an hour is simply wasted time, he wont be willing to spend it |
23:26 |
PilzAdam |
since the player doesnt even know if its worth it |
23:26 |
xiong |
Well, if not, that's a good thing, yes? |
23:27 |
PilzAdam |
PandemoniuM, why do you play on servers? |
23:27 |
PandemoniuM |
to build towns with my friends |
23:27 |
xiong |
The value of a person to a community is proportional to the time he is willing to invest in it. |
23:27 |
PilzAdam |
PandemoniuM, so you dont want to join the community that is already on the server |
23:28 |
PilzAdam |
+? |
23:28 |
PandemoniuM |
nope |
23:28 |
PandemoniuM |
ive been a clan leader for many games my whole life |
23:28 |
xiong |
http://meatballwiki.org/wiki/SoftSecurity |
23:28 |
PandemoniuM |
im an orgnizer and leader imho |
23:28 |
PandemoniuM |
the greatest thing in the WORLD is a virtual earth |
23:28 |
PandemoniuM |
and to say everyone start here and walk outward is crazy |
23:28 |
PilzAdam |
xiong, well, but why would people invest time if they dont see what the end-result is? |
23:29 |
xiong |
How can anyone see that? |
23:29 |
PilzAdam |
on servers where they spawn in the main city they can see where they gonna spend their next few hours |
23:29 |
PandemoniuM |
why does earth have so many races and different cities? |
23:29 |
xiong |
The result is in the future. |
23:29 |
xiong |
By your thesis, nobody would ever build in a brand-new server. There's nothing there; why stick around? |
23:29 |
PandemoniuM |
god didnt set our spawn point and say ok new humans, run from here to go start your own stuff |
23:29 |
PilzAdam |
e.g. you walk an hour to a town and then you notice that its completly made out of nyancats (and you hate nyancats) |
23:30 |
PilzAdam |
xiong, the server admin usually builds something before the server goes online |
23:30 |
xiong |
Well, I didn't. |
23:30 |
PandemoniuM |
ok. cool |
23:31 |
PandemoniuM |
i didnt either |
23:31 |
xiong |
I started a testing server with near-zero configuration, no mods except what's bundled in, and put it on the public list. |
23:31 |
PilzAdam |
also, how do you know where all these towns are? how do you know where to walk? |
23:31 |
proller |
ask Calinou about griefing, he spent hours and days to sestroy |
23:31 |
PandemoniuM |
it would be cool for 'roads' to be build between allied towns |
23:32 |
xiong |
As I say, I walked out about a klick and a half and started building. After a day, another guy came out to the same area and started building. He built nice stuff, we got along. |
23:32 |
PandemoniuM |
aka top y level block always red brick between the 2 towns |
23:32 |
VanessaE |
hi |
23:32 |
PandemoniuM |
no, not flat john |
23:32 |
PilzAdam |
xiong, but does this system scale? |
23:32 |
PandemoniuM |
more like a 'Trails Mod |
23:32 |
PilzAdam |
does it work for a whole server? |
23:32 |
PandemoniuM |
in response to someone saying 'how do i know where to go |
23:32 |
xiong |
I don't really think it's useful to ask that question, PA. I don't think it's useful to say "That cannot work" about anything. |
23:33 |
PilzAdam |
or is it just a random thing that happend to you and that guy that will never happen again? |
23:33 |
PandemoniuM |
coming cross this dirt road would be an indicator that it goes to somewhere |
23:33 |
xiong |
The question is, What is desirable? Then we can talk about how to make it work. |
23:33 |
PilzAdam |
xiong, now you are moving away from the practice into the theory, which isnt good IMO |
23:33 |
xiong |
Um, no. I'm only discussing theory here. |
23:34 |
PandemoniuM |
I have a real question, as a dev coming from a different project called Manic Digger... my 4gb MT pub is very laggy with more than 3-4 players.. is this consistant across all servers? Is this normal? |
23:34 |
xiong |
One question, really: What is the proper role of the local god? |
23:34 |
PilzAdam |
in theory: nothing but hosting the server |
23:34 |
xiong |
"Proper", as in correct or desirable. What should the local god do? |
23:34 |
VanessaE |
to kick the asses of vandals when they show up? ;) |
23:34 |
xiong |
VE, I ask why. |
23:35 |
xiong |
I challenge the assumption that a person bent solely on destruction either is guaranteed to cause it -- or must be prevented from doing so. |
23:35 |
VanessaE |
well in my particular example, because people invest the time, sometimes the hard, actual money, to build their constructions in the game. |
23:37 |
xiong |
So my theory is that this is not necessary or even desirable. |
23:37 |
PilzAdam |
xiong, hmmm.... I think its not useful to talk about the theory only; it doesnt help when it comes to actually setting up a server, so I guess Ill quit the discussion now |
23:37 |
VanessaE |
(I refer of course to money used to buy hardware that is then used to improve one's gaming environment) |
23:38 |
xiong |
On several worlds, I have built far from spawn and had virtually no trouble there. I don't see that heavy security measures, particularly outgame security, is necessary. |
23:39 |
PilzAdam |
bye |
23:39 |
xiong |
I don't think it's useful to debate whether SoftSecurity *can* work. The question is whether it should be done; then we can discuss how to make it work. |
23:40 |
VanessaE |
xiong: celeron55 used to run a creative server early on. it was shut down "due to a fuckton of griefing". |
23:40 |
xiong |
Nobody seems willing to discuss the question of what's desirable. Why, John? |
23:40 |
xiong |
VE, I object strongly to the term "griefing". I don't think it motivates clear thinking. |
23:40 |
xiong |
Did players vandalize the whole map? |
23:41 |
VanessaE |
object all you like, that is the term we use. |
23:41 |
PandemoniuM |
because these minecraft engine clones get not only their own brand of griefers, but Minecraft Fan-boys who are literally on a mission to ruin this game because they are 12 year old trolls |
23:42 |
xiong |
Why is it so hard for me to be clear? |
23:42 |
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23:42 |
xiong |
I fully expect a constant stream of annoying people to come out of the spawn point. That's a given. |
23:42 |
xiong |
No debate is required. |
23:43 |
xiong |
I do desire to allow players to build without being greatly annoyed by the annoying people. That also is a given. |
23:44 |
VanessaE |
then you have no choice but to have protection measures in place of some kind, even if it's a hair-trigger on the rollback recorder. |
23:44 |
xiong |
I ask, plainly, why it is thought necessary to put hard obstacles in the way of the annoying people. By 'hard', I mean such things as land protection schemes and frequent intervention by people with super-player powers. |
23:44 |
VanessaE |
I use rollback, no interact by default, and the areas mod. |
23:44 |
xiong |
Again: Why? |
23:44 |
VanessaE |
because if I don't, the world WILL be destroyed and it makes more work for ME and my legitimate players to repair it. |
23:44 |
xiong |
Why is it *necessary*? Why is no other scheme within the world of discussion? |
23:44 |
VanessaE |
that's why. |
23:45 |
kaeza |
xiong, because it's our server, our domain, our universe; we are deities, we need no excuses |
23:45 |
xiong |
I don't see it really moves anything forward to say, flatly: This *will* happen, no matter what. |
23:46 |
xiong |
If we're all-powerful, kaeza; then why can't we figure out alternatives? |
23:46 |
VanessaE |
nearly any other server operator will tell you the same thing - we already do enough work to keep the fucking server running, and in some cases we pay money to keep it online. That's enough. To expect us to do more than we already do is unfair, imho. |
23:46 |
xiong |
I'd rather do less, VE. |
23:46 |
VanessaE |
so would I |
23:46 |
kaeza |
xiong, then less theory more practice |
23:46 |
VanessaE |
but we can't because...human nature. |
23:46 |
xiong |
Did anyone actually read this link: http://meatballwiki.org/wiki/SoftSecurity |
23:46 |
VanessaE |
12 year old trolls, as you call them, are like cats. |
23:47 |
VanessaE |
try herding them. |
23:47 |
VanessaE |
you will fail. miserably. |
23:47 |
VanessaE |
no offense to the well-behaved contingent here. |
23:47 |
PandemoniuM |
it would be really cool to have this public town with signs all over it that said "Please do not destory town" |
23:47 |
xiong |
So you will shut off all discussion by saying: That won't work; so no point talking about it. |
23:47 |
PandemoniuM |
and ban anyone who sets off tnt, etc in that region |
23:48 |
PandemoniuM |
so that what comes OUT of the public dummy town are players who are not 12 year old minecraft nerds |
23:48 |
VanessaE |
xiong: no, I believe I said, quite clearly, that you will fail, not that a particular method will or will not work. |
23:48 |
VanessaE |
in fact I even said, and I quote, "try". |
23:48 |
xiong |
Well then. Can we move on from that assertion? I don't think it's useful. |
23:48 |
VanessaE |
that was your invitation to make an attempt rather than conjecture. |
23:48 |
xiong |
I came here to ask the question of what's desirable. |
23:49 |
VanessaE |
what is desirable is actions that will keep griefers from even bothering in the first place. |
23:49 |
VanessaE |
what would make Minetest (and other sandbox games) cease to be an inviting target? |
23:49 |
xiong |
John, the word "griefer" does not move the discussion. Who did what and why was that a problem? |
23:49 |
PandemoniuM |
i feel like sometimes servers need 'villians' |
23:49 |
VanessaE |
the answer will most likely also include things that will make it cease to be inviting to legit players. |
23:49 |
PandemoniuM |
but not 'griefers' |
23:50 |
VanessaE |
PandemoniuM: villains can be programmed. griefers can't. |
23:50 |
xiong |
The whole map? All 61 km squared of it? |
23:50 |
VanessaE |
people destroyed buildings, took advantage of things like lava cooling or dug deep holes at the spawn, causing new players to fall to their deaths on respawn. |
23:51 |
xiong |
Well. Maybe you shouldn't build near spawn, then. |
23:51 |
kaeza |
why? |
23:51 |
xiong |
Why is elsewhere nowhere? |
23:51 |
VanessaE |
so then, because griefers destroy near the spawn, players shouldn't build there? why? |
23:51 |
VanessaE |
why should players be forced to move away? |
23:51 |
xiong |
Why not? |
23:51 |
VanessaE |
no, why? |
23:51 |
VanessaE |
you answer first, you made the first assertion. |
23:51 |
xiong |
"Everybody"? |
23:52 |
xiong |
How about you want a house that is seen by people you respect and who respect you? |
23:52 |
xiong |
But you do not want your house to be seen by suicide bombers. |
23:53 |
kaeza |
alright, /me feels like feeding a troll |
23:53 |
VanessaE |
at the spawn on Creative I have a big tower I dubbed Minetest Services, Inc. I'd like people to see that. Why should I move it away from the spawn just because of some juvenile delinquents? |
23:53 |
VanessaE |
kaeza: noooooo |
23:53 |
VanessaE |
don't do it |
23:53 |
* VanessaE |
takes away kaeza's bag of peanuts :D |
23:53 |
xiong |
VE, it's a lot of work, punishing people for damaging buildings; it's not easy and no scheme is foolproof, is it? But simply building away from spawn cuts the vandalism to nearly zero. |
23:53 |
kaeza |
VanessaE, that was meant as past tense or whatever |
23:53 |
VanessaE |
oh heh |
23:53 |
kaeza |
:P |
23:54 |
VanessaE |
xiong: it's quite trivial "punishing" people, as you put it. |
23:54 |
VanessaE |
three commands and a griefer and his damage are history. |
23:54 |
xiong |
The point is not why are you forced to move. Given a new world, one place is just as good as any other, in the general sense. Why value the land near spawn? |
23:54 |
xiong |
No, VE; you're contradicting yourself. Earlier you complained about the workload. |
23:55 |
VanessaE |
xiong: yes, because the *rest* of maintaining a server contributes to that workload. |
23:55 |
VanessaE |
fixing griefings is only a small part of it. |
23:55 |
xiong |
You guys really have a hard time understanding me, don't you? You can build a town somewhere else. There will be plenty of people, buildings, shops, whatever. You can have a local respawn point there. You can have admirers, critics, collaborators. |
23:56 |
VanessaE |
xiong: so you propose, basically, a spawn in the middle of nowhere. welcome to the 19th century. |
23:56 |
xiong |
The distance from spawn to your town is a number, a variable. You decide. |
23:56 |
xiong |
Again, why is that nowhere? What makes the spawn point somewhere? |
23:57 |
VanessaE |
because of the TIME. |
23:57 |
VanessaE |
jesus man, do you even PLAY on others' servers? |
23:57 |
xiong |
John, that's exactly my point. I routinely walk ten or fifteen minutes before I start to build. |
23:57 |
xiong |
Then I spend weeks or months building there. |
23:57 |
Jordach |
xiong, don't force your ideolagy on others |
23:58 |
VanessaE |
it isn't about walking 30 meters or 300 or 3000 - it's about spending 30 MINUTES just finding your way to the nearest town so you can build as part of that server's COMMUNITY and HAVE FUN. |
23:58 |
PandemoniuM |
calm down jordach |
23:58 |
Jordach |
he expects everyone to be the same when joining a server |
23:58 |
VanessaE |
oh wait |
23:58 |
xiong |
Force, Jordach? What's force? You run your server, we run ours? Or must we all run our servers the same way to avoid "forcing ideology" on new players? |
23:58 |
VanessaE |
I forgot, "fun" is not in your vocabulary, as you have plainly said in the past. |
23:58 |
PandemoniuM |
fun is a gateway to the devil |
23:59 |
xiong |
Why is there anger about this? |
23:59 |
|
Gethiox joined #minetest |
23:59 |
Jordach |
xiong, some server's offer things to do, while others are sit back and relax, the ultimate thing to do is upto you |
23:59 |
PandemoniuM |
i force my players to sit in silence on my server and no build permissions |
23:59 |
VanessaE |
because you refuse to accept our side of this just as much as you seem to perceive that we don't accept your arguments. |
23:59 |
VanessaE |
the difference is that we have 2+ years of history in this game genre to look back on to decide how things are gonna go |
23:59 |
xiong |
VE, it's not symmetrical. You obviously can run a server as you do. Why cannot we run a server a different way? |