Time |
Nick |
Message |
00:02 |
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blaaaaargh joined #minetest |
00:06 |
NakedFury |
exio4 I need 4 more billions for my second space mule |
00:07 |
NakedFury |
doing 785million per second and manually 1.5 billion |
00:07 |
Exio4 |
151,099,426,950,256 |
00:08 |
Exio4 |
my cash atm ^ |
00:08 |
NakedFury |
I hate you |
00:08 |
Exio4 |
>:3 |
00:08 |
NakedFury |
:| |
00:08 |
Exio4 |
my 12th space mule is 470billion tho |
00:08 |
kaeza |
s/cash/cookies/ |
00:08 |
NakedFury |
why do you have 6k dealers? |
00:08 |
Exio4 |
because economics in a future |
00:09 |
Exio4 |
the game will allow the change of the buildings, when selling them, to vary |
00:09 |
Exio4 |
== i could actually get a lot of money from them and they are doing nothing there :P |
00:10 |
NakedFury |
I need to buy Pinky Genetics to unlock more upgrades but I want to reach the billion per second goal |
00:13 |
NakedFury |
do you have a macro to click? |
00:13 |
Exio4 |
no |
00:13 |
Exio4 |
but i always bought in early states first the distributors |
00:13 |
Exio4 |
and i abused the click |
00:14 |
Exio4 |
the only things that i 'cheated' with clicks are the hell lot of dealers and so |
00:15 |
NakedFury |
so you plan to wait a little then sell them at higher prices. I didnt understand your reason ^^ |
00:16 |
NakedFury |
do you think the game will stop doing DEA raids if I only have space labs and space distributors |
00:16 |
NakedFury |
? |
00:16 |
Exio4 |
i don't think so |
00:16 |
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00:16 |
NakedFury |
I mean you have 46k negative chance and you still get raided |
00:17 |
NakedFury |
the money to keep buying dealers rises too fast |
00:18 |
Exio4 |
lol |
00:18 |
Exio4 |
they are 700m each |
00:18 |
Exio4 |
or so |
00:19 |
NakedFury |
I have zero right now and price is $20. When I started playing they were cheaper. |
00:19 |
NakedFury |
20 first, 80 second, 180 third, etc |
00:20 |
NakedFury |
ok I did it. second space mule |
00:20 |
NakedFury |
next goal pinky genetics |
00:20 |
Exio4 |
var cst = ((scl.amount) * scl.base_cost) * (scl.amount); |
00:20 |
Exio4 |
if(scl.amount > 10) { |
00:20 |
Exio4 |
cst *= 2; |
00:20 |
Exio4 |
from the code |
00:20 |
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00:21 |
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00:22 |
Evergreen |
Heyo |
00:22 |
NakedFury |
hey |
00:22 |
NakedFury |
ok now I do: $1,485,535,625 per second |
00:22 |
NakedFury |
don show me yours |
00:22 |
NakedFury |
gonna make me jealous |
00:23 |
NakedFury |
e |
00:23 |
Exio4 |
haha |
00:23 |
Exio4 |
my goal is 50bn/s |
00:23 |
Exio4 |
the game gets boring in this part though |
00:23 |
NakedFury |
the meth o matic used to do more |
00:24 |
Exio4 |
also |
00:24 |
Exio4 |
i got a hell lot of meth and cash in uber-early stages of the game |
00:24 |
Exio4 |
where the shit was less balanced and you could get a lot of mesh in a single night |
00:25 |
NakedFury |
I stated playing in Alpha |
00:25 |
NakedFury |
let me find version number |
00:25 |
Exio4 |
wat. |
00:25 |
Exio4 |
you played in that early stage and you didn't get over 913424582459345734534534534534$/s? |
00:25 |
NakedFury |
no |
00:26 |
NakedFury |
ok found it. Version 0.4 |
00:27 |
NakedFury |
ohh unlocked the last manufacturing and distribution |
00:27 |
NakedFury |
Heisenbelt has an incredible description |
00:27 |
Exio4 |
same here, version 0.4 |
00:29 |
NakedFury |
ok bought the upgrades |
00:29 |
NakedFury |
ohh wait I had 2 more earlier to buy |
00:29 |
NakedFury |
Shed Propane and Dealer Slacks |
00:30 |
NakedFury |
ohh |
00:30 |
NakedFury |
im done with them |
00:31 |
Exio4 |
i always cheated with the updates though |
00:31 |
NakedFury |
how? |
00:32 |
Exio4 |
when i saw "distributors are gonna get expensive" |
00:32 |
Exio4 |
bought distributors before f5 |
00:32 |
Exio4 |
and so on |
00:32 |
Exio4 |
:P |
00:32 |
* Exio4 |
is a bad player |
00:33 |
NakedFury |
f5? |
00:33 |
Exio4 |
refresh page |
00:58 |
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01:00 |
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01:00 |
Dark_Soul |
does anyone have the turrent mod for the technic mod i cant find it |
01:01 |
NakedFury |
2 more headshots |
01:01 |
NakedFury |
no dark, never knew we had such a mod |
01:02 |
Dark_Soul |
i thought we did |
01:02 |
Dark_Soul |
i have one by cornernote but it shots the placer |
01:03 |
Dark_Soul |
and i have tryed to make it not shot the placer but i cant seem to make it work |
01:04 |
ShadowNinja |
Dark_Soul: I know of no thereby mod in technic, currently or in the past. |
01:04 |
Dark_Soul |
hmm |
01:05 |
Dark_Soul |
well if i post the init.lua in pastebin is it possible for you to show me how to make it not shout the placer? |
01:06 |
Dark_Soul |
shoot* |
01:08 |
ShadowNinja |
Dark_Soul: I can't right now. |
01:08 |
Dark_Soul |
ok :/ |
01:56 |
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02:45 |
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03:08 |
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03:08 |
dafull97 |
Hello all, i have a Idea.... |
03:15 |
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03:16 |
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03:29 |
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03:33 |
paramat |
hmmmm, hiya :] in case you haven't seen this post ... https://forum.minetest.net/viewtopic.php?id=6396&p=2 |
03:34 |
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03:35 |
hmmmm |
err.. |
03:35 |
hmmmm |
nobody really iterates through data in that order, that's kind of weird |
03:35 |
hmmmm |
if I were to add that, it'd be specifically for you and you alone |
03:35 |
hmmmm |
if you're that serious about speed, you ought to re-write your mapgen in the core |
03:41 |
paramat |
no problem i did think it was a long shot to ask heh :) |
03:44 |
paramat |
however working through noise data column by column seems optimum for generating biomes ... ? biome selection is therefore run once per column |
03:45 |
hmmmm |
the reason why my noise is in XYZ order is because that's the order of mapblocks |
03:45 |
hmmmm |
like you just pointed out, that's not really the best way |
03:45 |
hmmmm |
minecraft has a YXZ order for example which makes way more sense |
03:45 |
hmmmm |
you iterate downward more than anything else |
03:46 |
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03:48 |
paramat |
okay thanks |
03:51 |
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04:01 |
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04:02 |
NakedFury |
Exio4: new meth update |
04:03 |
us_0gb |
Meth? As in methamphetamines? |
04:03 |
* us_0gb |
is confused |
04:03 |
NakedFury |
from this game: http://clickingbad.tumblr.com/ |
04:03 |
NakedFury |
breaking bad joke game |
04:04 |
us_0gb |
Ah, okay. My coworkers explained what that show is about to me the other day. |
04:06 |
paramat |
hmmmm, in case of confusion, when i write 'XZY-reversed order' in my post my terminology is the reverse of yours. to be clear i'm asking for a column by column order, iterating either up or down, i realise down is probably weird :) |
04:07 |
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04:09 |
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04:09 |
hmmmm |
ah |
04:15 |
paramat |
the code i posted looks weird to me now :/ instead perhaps i should make nvals a non-flat 3d map and simply extract the noise values using an (x,y,z) index (however that is done), no 2nd voxelarea needed |
04:19 |
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04:26 |
paramat |
... okay proper terminology for standard is [z [y [x]]], so a column by column order would be [x [z [y]]] or [z [x [y]]]. thanks for your time :) |
04:32 |
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04:39 |
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04:43 |
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04:58 |
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05:08 |
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05:08 |
ydooW |
hi, could anybody help me please? |
05:09 |
ydooW |
is it possible to change the on-screen size of cubes in minetest? |
05:09 |
us_0gb |
I do not believe it is. Sorry. |
05:09 |
ydooW |
not even at the sources level? |
05:10 |
us_0gb |
At the sources level, everything is possible. |
05:10 |
ydooW |
i want to increase screen resolution so that i see more cubes on the screen, not so that they get bigger |
05:10 |
ydooW |
is there any other way? |
05:10 |
ydooW |
i tried to experiment with field of view, but that didn't help |
05:10 |
us_0gb |
Besides editing the source code? I don't think so. |
05:11 |
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05:11 |
ydooW |
i'm not aware of the source structure, would that be in lua part or C part? |
05:13 |
us_0gb |
The C++ part. The Lua is more for customization of worlds. The client is fully in C++, as far as I know. |
05:15 |
ydooW |
oh, i didn't realise that that should be a client-side change |
05:15 |
ydooW |
thanks |
05:16 |
us_0gb |
Yeah, it would be, as it doesn't effect the world, but how you view it. |
05:17 |
ydooW |
thanks a lot, i'll try to investigate the sources, this doesn't seem to be too difficult |
05:17 |
us_0gb |
Okay, best of luck! |
05:19 |
NakedFury |
you want to change the 1 meter cubes to some other size? |
05:23 |
ydooW |
i want to see more cubes on the screen when i maximize the window |
05:24 |
ydooW |
can that be controlled by changing 1meter size to something smaller? |
05:26 |
kaeza |
I don't think that would have a nice effect |
05:27 |
ydooW |
do you mean that would essentialy make it more like lego? |
05:27 |
ydooW |
like with smaller cubes |
05:28 |
kaeza |
no I mean it involves changing the field of view, or the camera position |
05:28 |
kaeza |
that will somewhat distort the image |
05:28 |
ydooW |
i tried to play with just the field of view |
05:28 |
ydooW |
that really distorted things |
05:29 |
ydooW |
so i thought maybe changing the cubes sizes can somewhat compensate that |
05:32 |
ydooW |
i found #define BS (10.0) in constants.h - it's commented as "size of node". does that mean cube size? |
05:32 |
us_0gb |
The cubes are called nodes, so maybe. |
05:32 |
kaeza |
eh no |
05:33 |
kaeza |
BS is used for all kind of calculations AFAIK |
05:33 |
kaeza |
even stuff that's stored on disk |
05:33 |
ydooW |
i just found it used in the calculation of the position of the camera |
05:33 |
ydooW |
like BS*1.6.. |
05:33 |
ydooW |
looks like the height of the player |
05:33 |
kaeza |
changing it esentially makes your client incompatible |
05:34 |
us_0gb |
Oh, that sounds unpleasant. |
05:35 |
ydooW |
you mean the change must be closer to the screen routines? |
05:36 |
kaeza |
grep '\bBS\b' -R src/ |
05:36 |
ydooW |
yeah, just looking through the list |
05:36 |
ydooW |
of matches |
05:37 |
kaeza |
just try! |
05:37 |
ydooW |
to change it? |
05:37 |
kaeza |
and get us a screenie of the result :P |
05:38 |
us_0gb |
Might as well. The worst that will happen is a broken build. |
05:38 |
kaeza |
(I make no guarantees to the integrity of your harddisk, computer, dog, cat, or anything else though) |
05:38 |
ydooW |
might require some time to set up the build environment, never done that for minetest |
05:39 |
ydooW |
will it run in a MV? |
05:39 |
ydooW |
VM |
05:39 |
kaeza |
why not? |
05:39 |
us_0gb |
I think I read about someone running it in a virtual machine. |
05:40 |
us_0gb |
Mouse control was difficult because of how the virtualization software handled mouse input, but all else was well. |
05:40 |
ydooW |
i was worried about possible performance issues, but for a single frame that shouldn't be a big deal;o) |
05:42 |
ydooW |
i will probably need to install irrlich |
05:42 |
ydooW |
t |
05:45 |
NakedFury |
http://i1-games.softpedia-static.com/screenshots/Cube-World-Castle-Raiders-Trailer_2.jpg |
05:47 |
NakedFury |
changing or making a above shoulder type camera will help see more nodes(cubes) in the game |
05:47 |
NakedFury |
also changing their size will help like in that image link |
05:48 |
NakedFury |
thats another game but it also uses cubes like in MT and minecraft |
05:48 |
ydooW |
that's what i was imagining |
05:48 |
ydooW |
i think i saw someone playing it |
05:48 |
ydooW |
but why would above-shoulder camera help? |
05:49 |
NakedFury |
it wouldnt. it would just let you see more of the world. thought that could also help you |
05:50 |
ydooW |
do you mean further by saying "more"? |
05:50 |
ydooW |
that wouldn't increase number of horizontal blocks, would it? |
05:51 |
ydooW |
i mean on the axis of left to right |
05:53 |
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05:53 |
NakedFury |
well it would make you view the game from some meters behind the character so if before in first person view you could see 3 nodes at a distance then now you can perhaps see 4 or 5. its just messing with the view. |
05:53 |
NakedFury |
changing the sizes will help you see more nodes in vertical and horizontal. |
05:56 |
ydooW |
damn, forgot about openal... |
05:56 |
ydooW |
just give me a bit more time |
05:59 |
NakedFury |
that will change the game from how its normally played. instead of three nodes tall minimum for a house you will need 6 if you decreased size by half, etc. It might be fun that way too. |
06:00 |
ydooW |
i thought that would decrease the player size as well |
06:02 |
NakedFury |
player size is separate |
06:02 |
NakedFury |
I think. |
06:03 |
ydooW |
getEyeOffset uses BS*1.5 |
06:03 |
ydooW |
so changing BS will definitely affect that |
06:03 |
ydooW |
nor sure if there is something else |
06:03 |
ydooW |
nor=nto |
06:03 |
ydooW |
not |
06:15 |
ydooW |
i changed the BS to 2.0 from 10.0, and don't really see any difference |
06:15 |
ydooW |
apart from it refusing to open the old world |
06:15 |
ydooW |
so it is incompatible indeed |
06:15 |
ydooW |
but when i generated a new worlds - it just looks the same |
06:17 |
kaeza |
that's because everything is multiplied by BS |
06:17 |
ydooW |
but it is then scaled back according to the window size |
06:18 |
kaeza |
I guess you should look around src/camera.cpp:358 |
06:19 |
ydooW |
that's where i am now... |
06:20 |
ydooW |
somewhere near aspect ratio and FOV |
06:21 |
kaeza |
what you want is not possible, or just not have the desired effect |
06:21 |
kaeza |
it's not like a 2D tile mapping engine where you would just draw the tiles smaller |
06:22 |
ydooW |
that's 3d, which is even more flexible |
06:22 |
kaeza |
as NakedFury said, you'd have to adjust the camera pos, but that would have unintended side-effects |
06:22 |
ydooW |
it looks like they did it somehow one the screenshot provided by NakedFury |
06:23 |
kaeza |
yes, but in that case it's not first person view |
06:24 |
NakedFury |
if the camera is change to Over the shoulder or Third person View it can cause problems in tight spaces, caves, etc |
06:24 |
ydooW |
ah, you mean if i essentially take camera miles behind - everything will become small? |
06:24 |
kaeza |
if you look that screenshot, the camera is way high up |
06:25 |
ydooW |
but even in the game on the screenshot i don't think the number of cubes is automatically adjusted when the window size is changed |
06:35 |
khonkhortisan |
the less square your window is the worse the perspective is |
06:36 |
ydooW |
but can't you compensate that by putting appropriate horizontal/vertical amount of cubes to match the aspect ratio? |
06:39 |
khonkhortisan |
there's only one number for Field of Vision, which is then spread out across the dimensions |
06:40 |
ydooW |
you mean having two separate field of visions for horizontal and vertical dimensions would fix that? |
06:41 |
kaeza |
that's not how it works |
06:42 |
kaeza |
there are only two ways of achieving what you want: either move the camera back, or increase the FOV |
06:42 |
NakedFury |
Field of View will let you see more |
06:42 |
kaeza |
none of them is particularly nice |
06:43 |
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06:43 |
NakedFury |
http://roi.webfactional.com/img/so/fieldOfView.gif |
06:43 |
NakedFury |
an example |
06:44 |
ydooW |
can increasing both window size and FOV fit more cubes on the screen? |
06:47 |
ydooW |
or should it be curved as well to compensate fisheye effect? |
06:52 |
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06:55 |
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07:11 |
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07:19 |
khonkhortisan |
I use 120FOV |
07:20 |
ydooW |
and what's the window size you use? |
07:21 |
khonkhortisan |
maximized inside 1440x900 |
07:22 |
ydooW |
i just tried increasing the player height |
07:22 |
khonkhortisan |
I'm not close enough to my screen for the angle to be correct |
07:22 |
ydooW |
looks a bit closer to what i wanted |
07:23 |
ydooW |
not quite good enough |
07:30 |
ydooW |
i wonder if it is possible to survive FOV=360... |
07:33 |
ydooW |
couldn't make that work in minetest, but some people could do that in real world: http://www.youtube.com/watch?v=Nr8P0rel6Vw |
07:36 |
ydooW |
found a place in minetest where the fov is limited to 170 degrees |
07:38 |
khonkhortisan |
In bzflag it's not limited, but 360 and 180 break it, anything over 180 is upside-down, and anything too high (just below 120) lets you see through walls that are beside/above you |
07:39 |
NakedFury |
player character size is different from player view height, so the devs tell me. So if you change the size of the character, something like 1.5 meters then you have to change the player camera to match |
07:39 |
ydooW |
i changed both size and eye offset |
07:39 |
NakedFury |
ohhh to how much? |
07:39 |
ydooW |
so i was feeling like a long thing enderman;o) |
07:39 |
NakedFury |
and if you have the skills would it be hard to make that into Lua code too? |
07:39 |
ydooW |
high, but narrow |
07:40 |
khonkhortisan |
I'd like to see a game that allowed a 360fov without virtual reality equipment in a way that didn't break |
07:40 |
ydooW |
you mean make player height adjustible from lua? |
07:40 |
ydooW |
the youtube video i found is a nice example |
07:40 |
ydooW |
they use cylinder projection |
07:41 |
NakedFury |
if such a thing is possible it would allow for more game types. like the Dwarf mode a user in forum was trying |
07:41 |
ydooW |
which is a bit different, so it will probably require changes to the irrlicht |
07:41 |
NakedFury |
or taller people, etc |
07:41 |
ydooW |
i think dwarf mode is useless without decreasing the size of blocks as well |
07:42 |
ydooW |
because you'll break huge block with the same effort |
07:42 |
ydooW |
but a giant mode might be interesting |
07:42 |
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07:42 |
ydooW |
the only problem is that becoming taller means you can't break cubes under your feet. they will be out of reach |
07:43 |
NakedFury |
dwarf mode can be something like 1.25 or just a little over 1 meter. smaller would be Gnomes or Hobbits or Halflings |
07:43 |
NakedFury |
also brake time is already configurable in lua so it can be changed too |
07:43 |
NakedFury |
a giant would be cool too |
07:44 |
NakedFury |
but such a mode would need a special new breaking method so he takes many nodes at once |
07:44 |
ydooW |
yeah, breaking many nodes at once might make it usable |
07:45 |
NakedFury |
also depends on how big is the giant. |
07:46 |
NakedFury |
mny possibilities |
07:47 |
ydooW |
is it currently possible to change anything player-related from lua? |
07:47 |
ydooW |
i need a starting point |
07:47 |
NakedFury |
skins |
07:47 |
NakedFury |
but I think 3d model, view point, height is all done in source |
07:48 |
ydooW |
view point and height definitely are |
07:49 |
kaeza |
3d model is also configurable via Lua |
07:49 |
kaeza |
see minetest_game/mods/player.lua |
07:50 |
NakedFury |
I dont know if there is a player width too in source |
07:50 |
NakedFury |
there must be |
07:50 |
ydooW |
there is |
07:50 |
NakedFury |
that has to be changed too |
07:50 |
ydooW |
but not explicitly |
07:50 |
ydooW |
that will pose more problems |
07:51 |
NakedFury |
so you can have 2 node fat characters, etc |
07:51 |
kaeza |
err... mods/default/player.lua |
07:51 |
NakedFury |
well I just mention it for the Giant idea |
07:52 |
ydooW |
the next step would be to add size-changing mushrooms;o) |
07:52 |
NakedFury |
Alice in Wonderland reference |
07:53 |
NakedFury |
been watching Once Upon a Time in Wonderland |
07:54 |
ydooW |
then it would be nice to adjust jumping height as well |
07:55 |
NakedFury |
Camera height, player height, width, arm reach. |
07:55 |
NakedFury |
adjusting gravity can affect jumping |
07:55 |
NakedFury |
and I think that was already in lua |
07:56 |
ydooW |
that notion of having player-based gravity is a bit strange |
07:56 |
ydooW |
gravity should be the same in the world |
07:57 |
ydooW |
perhaps adding mass and jump force can be a solution |
07:57 |
NakedFury |
well player jump and player speed can be changed but in source |
07:58 |
kaeza |
player speed can also be changed in Lua |
07:58 |
NakedFury |
the player normal walking speed? |
07:58 |
kaeza |
yep |
07:58 |
kaeza |
player:set_physics_override() |
07:59 |
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07:59 |
kaeza |
try PilzTest; it makes you slower the more hungry you are |
08:00 |
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08:14 |
ydooW |
yes, something like that physics override can be implemented for height |
08:17 |
JamesTait |
Good morning all; happy Mole Day! :-D |
08:25 |
ydooW |
that's a nice comparison of FoVs: http://strlen.com/gfxengine/fisheyequake/compare.html |
08:26 |
ydooW |
fisheye is the answer... |
08:29 |
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08:43 |
sfan5 |
hi everyone |
08:48 |
kaeza |
hi |
09:06 |
nore |
hi sfan5 |
09:14 |
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09:52 |
germa |
hi to all |
09:53 |
VanessaE |
hi |
09:53 |
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09:53 |
germa |
sorry... im the man of questions :) i try to install texture... but... why i find only minetest.conf.example and no minetest.config? |
09:53 |
germa |
hi vanessae |
09:54 |
germa |
you make texture :) you are a vip! |
09:54 |
VanessaE |
by default, minetest.conf doesn't exist -- until you start the game once |
09:54 |
VanessaE |
and then it'll be in the minetest folder, or in ~/.minetest |
09:54 |
VanessaE |
me, a vip? heh. hardly. |
09:55 |
germa |
yes,,, i can't find... |
09:55 |
germa |
mmm |
09:55 |
VanessaE |
what is the path of your minetest folder? |
09:55 |
germa |
don |
09:56 |
germa |
ops |
09:56 |
germa |
i cant write the path |
09:56 |
germa |
ahah |
09:56 |
VanessaE |
ah write permission would help. |
09:56 |
VanessaE |
where is the folder? |
09:56 |
germa |
slash home slash andrea slash minetest |
09:56 |
VanessaE |
ok |
09:56 |
VanessaE |
this is a run-in-place build? |
09:57 |
germa |
yes |
09:57 |
VanessaE |
(btw, start with two slashes when you write it in IRC and it'll usually make it through) |
09:57 |
VanessaE |
ok |
09:57 |
germa |
thanks |
09:58 |
VanessaE |
can you: ls -lda /home/andrea/minetest |
09:59 |
germa |
and now? i have the permission? |
09:59 |
VanessaE |
it should output a single line - paste it here |
10:00 |
germa |
drwxrwxr-x 19 andrea andrea 4096 ott 23 11:50 /home/andrea/minetest |
10:00 |
VanessaE |
ok, that looks fine |
10:01 |
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10:01 |
VanessaE |
now do, ls -la /home/andrea/minetest (without the 'd') |
10:01 |
VanessaE |
and go to pastebin.com to paste the result |
10:01 |
VanessaE |
it'll be several lines |
10:02 |
germa |
sorry i don't want take your time... http://pastebin.com/a9TNijya |
10:02 |
VanessaE |
it's okay |
10:02 |
VanessaE |
I got somewhere else to be? ;) |
10:02 |
VanessaE |
ok that all looks right |
10:02 |
VanessaE |
how do you start minetest? |
10:03 |
germa |
ahah thank you |
10:03 |
VanessaE |
I mean, the exact command |
10:03 |
germa |
i start from bin folder |
10:04 |
VanessaE |
the exact command? |
10:04 |
germa |
i double click in the executable minetest file :) |
10:04 |
VanessaE |
ok |
10:05 |
VanessaE |
try this: cd /home/andrea/minetest ; bin/minetest |
10:05 |
VanessaE |
copy&paste that to a terminal |
10:05 |
VanessaE |
then close the game and check the folder again, see if it creates the config this tim,e |
10:06 |
germa |
no |
10:06 |
VanessaE |
ok, now: |
10:06 |
VanessaE |
open CMakeCache.txt in an editor such as mousepad, gedit, or whatever you have handy |
10:07 |
germa |
yes, open |
10:07 |
VanessaE |
search the document for, RUN_IN_PLACE |
10:07 |
germa |
RUN_IN_PLACE:BOOL=0 |
10:07 |
VanessaE |
AH! |
10:08 |
VanessaE |
that's the problem. |
10:08 |
VanessaE |
your config is not going to be in that folder. |
10:08 |
germa |
WRITE 1? |
10:08 |
VanessaE |
it's gonna be in ~/.minetest <-- note the dot |
10:08 |
pitriss |
germa: in your case is your config in ~/.minetest |
10:08 |
VanessaE |
beat you to id, pitriss :) |
10:08 |
germa |
yes... i don't have the folder with dot |
10:08 |
VanessaE |
germa: it won't show up by default |
10:08 |
VanessaE |
the leading dot should hide it |
10:09 |
VanessaE |
try, ls -la ~/.minetest |
10:09 |
VanessaE |
also: |
10:09 |
germa |
oh yes |
10:09 |
VanessaE |
this is not a run-in-place build |
10:09 |
VanessaE |
you have to `make install` to proprly install it |
10:09 |
germa |
wait... i don't unistall minetest from repisitory |
10:09 |
VanessaE |
OR you can rebuild with that flag set to 1 ( cmake . -DRUN_IN_PLACE=1 ) |
10:10 |
VanessaE |
how did you obtain this build? |
10:10 |
pitriss |
VanessaE: or he should recompile with run_in_place:) |
10:10 |
pitriss |
hehe im slow today:D |
10:10 |
VanessaE |
pitriss: beat you to it again ;) |
10:10 |
germa |
from here https://forum.minetest.net/viewtopic.php?id=3837 |
10:10 |
VanessaE |
ah. |
10:10 |
VanessaE |
you must have used the non-portable link |
10:11 |
germa |
yes |
10:11 |
VanessaE |
his link is wrong. |
10:11 |
germa |
i used that |
10:11 |
VanessaE |
just cd to the minetest folder and do, make install |
10:11 |
VanessaE |
then run minetest without any path. just type minetest. |
10:12 |
germa |
the folder andrea ecc... |
10:12 |
VanessaE |
yes |
10:12 |
VanessaE |
cd /home/andrea/minetest ; make install |
10:12 |
VanessaE |
OR |
10:12 |
VanessaE |
you can rebuild it as run-in-place: |
10:13 |
VanessaE |
cd /home/andrea/minetest ; cmake . -DRUN_IN_PLACE=1 ; make |
10:13 |
VanessaE |
and then run it like you usually do. |
10:13 |
VanessaE |
either way will work, it just depends on your preference. |
10:13 |
germa |
oh i try the second drun in place |
10:13 |
VanessaE |
ok |
10:13 |
VanessaE |
it will take a couple minutes to recompile |
10:14 |
germa |
i have nothing to do |
10:14 |
VanessaE |
ok |
10:14 |
germa |
start |
10:15 |
VanessaE |
yep, if the build finished without error, start it like you usually do. |
10:15 |
VanessaE |
then exit and check the folder. |
10:15 |
germa |
yes... |
10:15 |
VanessaE |
did it create the new config file? |
10:16 |
germa |
i'm on 13% |
10:16 |
VanessaE |
oh ok |
10:16 |
VanessaE |
pray. ;) |
10:16 |
germa |
eheh |
10:17 |
germa |
thank you again |
10:17 |
VanessaE |
you're welcome, hope this works |
10:17 |
germa |
yes,,, in other case don't install texture :) |
10:18 |
VanessaE |
admittedly if this doesn't work, it would make it a little harder to do ;) |
10:18 |
germa |
and i can't |
10:19 |
VanessaE |
? |
10:19 |
germa |
I can't do harder solutions, im not good user |
10:19 |
VanessaE |
you'll learn |
10:19 |
germa |
yes... wannabe |
10:19 |
VanessaE |
the fact that you're using Linux is a god step. |
10:20 |
germa |
yes, i like it |
10:20 |
VanessaE |
er good steop |
10:20 |
germa |
but i need to study |
10:20 |
VanessaE |
*sigh* |
10:20 |
VanessaE |
I can't type at all today |
10:21 |
germa |
ahah |
10:21 |
germa |
mystic |
10:21 |
germa |
but i read "good" |
10:21 |
VanessaE |
right |
10:22 |
VanessaE |
*waits* *hopes* |
10:23 |
germa |
ahah |
10:23 |
germa |
i see |
10:23 |
germa |
oh finish |
10:23 |
VanessaE |
ok |
10:23 |
VanessaE |
bin/minetest |
10:23 |
VanessaE |
without a leading slash. |
10:26 |
VanessaE |
did it work? |
10:26 |
germa |
oh wow! work... i see the texture in game... but now try to "reinstall" |
10:26 |
VanessaE |
yay! |
10:26 |
germa |
thank you! |
10:26 |
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10:26 |
germa |
ops... leaving |
10:27 |
VanessaE |
oops |
10:27 |
VanessaE |
naw, typo |
10:27 |
VanessaE |
wrong key |
10:27 |
germa |
thank you! |
10:27 |
germa |
ahah |
10:27 |
VanessaE |
anyways, no need to 'reinstall'\ |
10:27 |
VanessaE |
all your stuff is still there |
10:27 |
VanessaE |
you have a minetest.conf now? |
10:28 |
germa |
no ahah |
10:28 |
VanessaE |
wha? |
10:28 |
VanessaE |
maybe you need to change some random setting in the game first |
10:28 |
germa |
ah ok |
10:28 |
VanessaE |
try going to the 'settings' tab and, oh, turn off fancy leaves let's say |
10:29 |
VanessaE |
then exit the game and check the folder again |
10:29 |
VanessaE |
hey Taoki |
10:30 |
germa |
yes.. now have the minetest.conf file |
10:30 |
VanessaE |
yay!!!! |
10:30 |
germa |
big vanessae! |
10:30 |
germa |
yee |
10:30 |
VanessaE |
now you can play normally (feel free to turn that checkbox back on if you want, by the way) |
10:31 |
VanessaE |
ok since you're up and running, I'm gonna head off. I'll be back on some time later today |
10:31 |
VanessaE |
good luck and have fun :-) |
10:32 |
VanessaE |
kaeza: I'll pull that later. too tired to mess with it. :-) |
10:32 |
germa |
thank you very much again Vanessae |
10:32 |
VanessaE |
you're quite welcome |
10:32 |
VanessaE |
night |
10:33 |
kaeza |
VanessaE, sure :) |
10:33 |
kaeza |
nite |
10:37 |
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10:42 |
germa |
yeee i have the texture... i have to copy files in texture/all now i can try to make zelda texture! ahah |
10:43 |
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12:11 |
nore |
ShadowBot has quit (Excess Flood) <-- wtf? |
12:13 |
reactor |
Flood bot. |
12:14 |
nore |
nope, usually ShadowBot bans people for excess flood |
12:14 |
ShadowNinja |
nore: A plugin used sendMsg instead of queueMsg too much. |
12:14 |
nore |
ShadowNinja, how is ShadowBot programmed? |
12:14 |
ShadowNinja |
nore: I am yelling at the developer now. |
12:14 |
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12:14 |
nore |
have you the source? |
12:15 |
ShadowNinja |
nore: Yes, it is a Limnoria bot. |
12:16 |
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14:29 |
thexyz |
> Not being able to program is the illiteracy of this century. |
14:30 |
nore |
where did you see that? |
14:30 |
thexyz |
hn |
14:31 |
thexyz |
https://news.ycombinator.com/item?id=6598361 |
14:36 |
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14:38 |
kaeza |
dat BS |
14:41 |
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14:42 |
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14:50 |
PilzAdam |
Hello everyone! |
14:50 |
nore |
hi |
14:50 |
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15:02 |
Jordach |
good afternoon MinetestBot |
15:02 |
Jordach |
</testing_ai> |
15:02 |
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15:06 |
MinetestBot |
Somebody thinks you should read the manual. The wiki for dev related questions is at http://dev.minetest.net , the regular wiki is at http://wiki.minetest.net. |
15:06 |
MinetestBot |
Another satisfied customer. Next! |
15:06 |
Jordach |
silly MinetestBot |
15:07 |
PilzAdam |
yay! more bot spamming! |
15:09 |
kaeza |
a !pil command would be nice too |
15:09 |
kaeza |
just in case :P |
15:09 |
kaeza |
( http://lua.org/pil/ ) |
15:10 |
PilzAdam |
and !pilz, to ping me |
15:11 |
PilzAdam |
(or, with a 50% chance get a free beer ;-)) |
15:19 |
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15:20 |
Jordach |
kaeza, i might be able to do that |
15:21 |
Jordach |
essentially: if MSG == "!pil": chan.send("Someone thinks you need to read the Lua manual.") |
15:22 |
* Jordach |
learned a neat trick for nocookie |
15:22 |
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15:22 |
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15:25 |
Jordach |
it allows me to avoid having to enable cookies for every tab |
15:25 |
Jordach |
(that stupid EU bullshit about allowing cookies) |
15:32 |
Jordach |
sfan5, https://github.com/Jordach/minetestbot-modules/commit/fd1a0ea78b261f2ff90823f676f4515e32e4e8ae |
15:33 |
Jordach |
phew -- didnt fuck that up first try |
15:33 |
Jordach |
(that's a first!) |
15:33 |
sfan5 |
hm |
15:34 |
sfan5 |
Jordach: add it to COMMANDS.md |
15:34 |
Jordach |
SHIT; KNEW IT |
15:35 |
sfan5 |
I just got a new TV with WiFi |
15:35 |
sfan5 |
lets portscan it |
15:35 |
Jordach |
https://github.com/Jordach/minetestbot-modules/commit/e6873e3f44e75c7bcf63303a27c896d2dfc70079 |
15:36 |
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15:38 |
kaeza |
!questions |
15:38 |
MinetestBot |
Someone thinks that your question is inaccurate or doesn't follow the guidelines. Read here how to make it right: http://catb.org/~esr/faqs/smart-questions.html |
15:38 |
sfan5 |
Jordach: formatting pls |
15:38 |
sfan5 |
do you see how every line is lined up |
15:38 |
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15:38 |
markveidemanis |
Hi |
15:38 |
sfan5 |
make a shorter description |
15:38 |
sfan5 |
!op |
15:39 |
|
Topic for #minetest is now http://minetest.net | NEWS: Minetest 0.4.7 released; 0.4.8 will be released soonâ„¢ | RULES: be patient, respect other users, here and in other channels | CORE DEVS: #minetest-dev | SERVERS: http://minetest.net/servers | IRC LOGS: http://irc.minetest.ru/minetest/ | WIKI: http://wiki.minetest.net | Don't ask about asking questions. | john_minetest wins a free beer |
15:39 |
sfan5 |
!deop |
15:39 |
markveidemanis |
5.81.157.109:30010 is run on a kindle and has all the mods i am going to put on then proper server |
15:40 |
Jordach |
fixed |
15:40 |
Jordach |
sfan5, ^ |
15:40 |
Jordach |
i also lined up the breaks and shit just because the others are |
15:41 |
Jordach |
<Thunderbird> Merged #5. |
15:41 |
Jordach |
:D |
15:41 |
sfan5 |
MinetestBot: reload shortutils |
15:41 |
MinetestBot |
sfan5: <module 'shortutils' from '/home/user/mtbot/modules/shortutils.pyc'> (version: 2013-09-28 06:59:34) |
15:41 |
Jordach |
!pil |
15:41 |
sfan5 |
oh |
15:41 |
sfan5 |
MinetestBot: reload shortutils |
15:41 |
MinetestBot |
sfan5: <module 'shortutils' from '/home/user/mtbot/modules/shortutils.py'> (version: 2013-10-23 15:41:43) |
15:41 |
Jordach |
!pil |
15:41 |
MinetestBot |
Someone thinks you need to brush up on or learn Lua, please go to: http://lua.org/pil/ |
15:41 |
Jordach |
woot |
15:42 |
Jordach |
kaeza, ^^^ |
15:42 |
kaeza |
:D |
15:42 |
PilzAdam |
!pil Jordach |
15:42 |
MinetestBot |
Someone thinks you need to brush up on or learn Lua, please go to: http://lua.org/pil/ |
15:42 |
PilzAdam |
!pil kaeza |
15:42 |
MinetestBot |
Someone thinks you need to brush up on or learn Lua, please go to: http://lua.org/pil/ |
15:42 |
PilzAdam |
!pil sfan5 |
15:42 |
MinetestBot |
Someone thinks you need to brush up on or learn Lua, please go to: http://lua.org/pil/ |
15:42 |
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15:42 |
PilzAdam |
she should say that to everyone automatically |
15:42 |
sfan5 |
PilzAdam: do you always need to take that way.. |
15:42 |
Dan_D |
How do I use the file hostin gthing on the forum? |
15:43 |
sfan5 |
Dan_D: is it really that hard? |
15:43 |
kaeza |
yay! more bot spamming! |
15:43 |
Dan_D |
I don't know what the bbcode is |
15:43 |
Dan_D |
The boxshowing downloads etc |
15:43 |
sfan5 |
Jordach: note for future pulls: I can reload an existing module at runtime, but not add new ones at runtine |
15:43 |
Jordach |
sfan5, noted |
15:43 |
Jordach |
(that's probably why I added it to shortutils.py) |
15:44 |
sfan5 |
it fit perfectly into shortutils |
15:44 |
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15:44 |
sfan5 |
!seen already has 74 people in its DB |
15:44 |
germa |
hi! |
15:45 |
sfan5 |
hi |
15:45 |
germa |
suggest mods? |
15:45 |
Dan_D |
I can add files, but can't work out how to show them in the actual box. |
15:46 |
sfan5 |
germa: http://minetest.net/mods |
15:46 |
Dan_D |
Hello? Help? |
15:47 |
germa |
yes... i see... but any suggestion for good mods? |
15:47 |
Dan_D |
Mesecons, Homedecor, Simplemobs |
15:47 |
kaeza |
sfan5, homedecor should probably be in that list |
15:47 |
sfan5 |
Dan_D: first post the post, then go to the attachments page and use that link |
15:47 |
Dan_D |
But how to show the downloads etc? |
15:47 |
germa |
i install,bed, simple mobs, boats and Jkmod |
15:48 |
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15:48 |
Dan_D |
I just get the link |
15:48 |
Dan_D |
Which doesn't show the downloads box etc |
15:48 |
Dan_D |
Oh wait never mind |
15:49 |
sfan5 |
kaeza: added |
15:49 |
kaeza |
thanks :) |
15:49 |
Dan_D |
How do I change the position of the box? |
15:50 |
germa |
wow... good mods thanks |
15:50 |
sfan5 |
apparently nginx runs on my new TV |
15:51 |
nore |
sfan5, !pil should ping the targeted user too |
15:51 |
Jordach |
well that's a start |
15:51 |
sfan5 |
what 'bout a pull request? |
15:51 |
Jordach |
oh fuck tyhat |
15:51 |
Jordach |
that* |
15:51 |
|
iqualfragile joined #minetest |
15:52 |
sfan5 |
lets throw nmap at it |
15:52 |
|
rsiska joined #minetest |
15:52 |
* Jordach |
has been watching Civ 5 gameplay all day |
15:52 |
* nore |
is too lazy to do a pull... |
15:52 |
sfan5 |
well then |
15:53 |
Dan_D |
How to change the position of the downloads box? |
15:53 |
PilzAdam |
Dan_D, https://forum.minetest.net/viewtopic.php?pid=115301#p115301 I dont understand that |
15:53 |
PilzAdam |
it doesnt really make sense to me, can you explain your point? |
15:53 |
Dan_D |
Well, what if I update a mod very regularly? |
15:53 |
sfan5 |
"git clone forum uploads" wat |
15:53 |
Dan_D |
I don't want people to have to go to the page every time to download |
15:53 |
sfan5 |
do you expect a forum to host a git repo with pull request ability for you? |
15:54 |
Dan_D |
No, the point was only Github can do that |
15:54 |
Dan_D |
Which is why github is better imo |
15:54 |
PilzAdam |
oh, I see that you dont understand my post |
15:55 |
PilzAdam |
github is just a host for git repos |
15:55 |
Dan_D |
Oh right |
15:55 |
PilzAdam |
what you want is all done by git, not github |
15:55 |
Dan_D |
I though it hosted the files too |
15:55 |
Dan_D |
I thought git and github were the same thing |
15:55 |
Jordach |
lol |
15:55 |
Jordach |
Dan_D, using talktalk btw |
15:55 |
PilzAdam |
read that: http://git-scm.com/book |
15:55 |
Dan_D |
Still, how do I move the downloads box around the post? |
15:56 |
Jordach |
Dan_D, they always sit at the bottom |
15:56 |
Dan_D |
Otherwise it is stuck at the end. |
15:56 |
PilzAdam |
sfan5, !git for that link: http://git-scm.com/book |
15:56 |
Dan_D |
Ok |
15:56 |
Jordach |
PilzAdam, five secs |
15:56 |
Dan_D |
Shame |
15:57 |
sfan5 |
Jordach: pull first |
15:57 |
Dan_D |
Well, the link seems to work for ship.we |
15:57 |
Dan_D |
Yay I guess |
15:58 |
nore |
http://irc.minetest.ru/minetest-dev/2013-10-23 <-- #minetest-dev was not very active today |
15:58 |
sfan5 |
Jordach: I said pull ( https://github.com/Jordach/minetestbot-modules/commit/591326427181721cb5656d1bfd06491d66759c80 ) |
15:59 |
Jordach |
oh shit |
15:59 |
Jordach |
and git shell isnt in start meny |
15:59 |
Jordach |
menu* |
16:00 |
PilzAdam |
my windows 7 in this dualboot recently destroyed itself |
16:00 |
nore |
sfan5, you could change "Somebody" with the same of the one that said !rtfm too |
16:00 |
PilzAdam |
it said it needed to check the filesystem, found something wrong, and "fixed" it |
16:00 |
PilzAdam |
now every boot ends in a bluescreen |
16:04 |
|
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16:05 |
nore |
PilzAdam, lol |
16:06 |
nore |
did it destroy your linux too? |
16:06 |
PilzAdam |
no |
16:06 |
PilzAdam |
otherwise I would have sued Microsoft |
16:07 |
nore |
what did it find wrong? |
16:07 |
PilzAdam |
how should I know that? windows doesnt tell its users anything |
16:08 |
Jordach |
sfan5, git is being an ass; it won't push my perfectly good changes despite i git pulled correctly |
16:08 |
Jordach |
to my patch-2 branch |
16:08 |
nore |
yeah, forgot about that part |
16:08 |
PilzAdam |
Jordach, force push after you rebased to master |
16:12 |
Jordach |
https://github.com/sfan5/minetestbot-modules/pull/7 |
16:12 |
Jordach |
fixed |
16:13 |
Jordach |
sfan5, ^ |
16:19 |
germa |
nooo why the helicopter mod no have texture... noooo |
16:24 |
* Jordach |
pokes sfan5 again |
16:26 |
Jordach |
!pil PilzAdam |
16:26 |
MinetestBot |
PilzAdam, Someone thinks you need to brush up on or learn Lua, please go to: http://lua.org/pil/ |
16:26 |
MinetestBot |
zadam, Someone thinks you need to brush up on or learn Lua, please go to: http://lua.org/pil/ |
16:26 |
Jordach |
that S in someone needs to not be a capital |
16:27 |
Jordach |
same for the others too |
16:29 |
Jordach |
https://github.com/Jordach/minetestbot-modules/commit/c0b95a148b3445e23612b233447b2f1d40d7bd30 |
16:30 |
|
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16:31 |
|
Evergreen joined #minetest |
16:32 |
Jordach |
hello Evergreen |
16:32 |
Jordach |
i've been extending MinetestBot again |
16:32 |
Evergreen |
Hey |
16:32 |
Jordach |
now with !git [nick] and !pil [nick] |
16:33 |
Jordach |
!pil Evergreen |
16:33 |
MinetestBot |
Evergreen, Someone thinks you need to brush up on or learn Lua, please go to: http://lua.org/pil/ |
16:33 |
Jordach |
that fucking typo annoys the shit out of me |
16:38 |
thexyz |
wow |
16:38 |
thexyz |
that's truly awesome |
16:39 |
thexyz |
!git Jordach |
16:39 |
thexyz |
no? |
16:39 |
Jordach |
thexyz, https://github.com/Jordach/minetestbot-modules/commit/c0b95a148b3445e23612b233447b2f1d40d7bd30 |
16:39 |
Jordach |
sfan5 just needs to MERGE |
16:39 |
Jordach |
*wink wink* |
16:40 |
thexyz |
meh |
16:40 |
thexyz |
that code quality |
16:40 |
Jordach |
does it work |
16:40 |
thexyz |
indeed it does |
16:40 |
Jordach |
!pil thexyz |
16:40 |
MinetestBot |
thexyz, Someone thinks you need to brush up on or learn Lua, please go to: http://lua.org/pil/ |
16:41 |
thexyz |
!stfu Jordach |
16:41 |
thexyz |
oh |
16:41 |
Jordach |
john_minetest, :D |
16:41 |
thexyz |
plz add "someone thinks you should shut the fuck up" |
16:41 |
Jordach |
thexyz, later. |
16:42 |
Jordach |
okay, didn't make a piss up; good :D |
16:42 |
thexyz |
"someone thinks you should stop procrastinating" |
16:42 |
Jordach |
!proc |
16:43 |
Jordach |
[nick] * |
16:43 |
Jordach |
mmm, archlinux |
16:43 |
thexyz |
okay, how about instead you fix this mess and make the code look clean and nice? |
16:43 |
* Jordach |
fires up virtual box |
16:44 |
sfan5 |
MinetestBot: reload shortutils |
16:44 |
MinetestBot |
sfan5: <module 'shortutils' from '/home/user/mtbot/modules/shortutils.py'> (version: 2013-10-23 16:44:03) |
16:44 |
thexyz |
I mean, every command includes this copypasta about "aa_hook" |
16:44 |
sfan5 |
!git sfan5 |
16:44 |
MinetestBot |
sfan5, someone thinks you need to brush up on or learn Git, please go to: http://git-scm.com/book/ |
16:44 |
sfan5 |
thexyz: I can't hook functions in any other way |
16:44 |
thexyz |
yeah sure whatever |
16:44 |
Jordach |
btw, i removed the caps in the second concat to make it look good |
16:44 |
thexyz |
!python sfan5 |
16:44 |
PilzAdam |
!git |
16:44 |
MinetestBot |
AttributeError: 'NoneType' object has no attribute 'strip' (file "/home/user/mtbot/modules/shortutils.py", line 70, in git) |
16:45 |
sfan5 |
derrrp |
16:45 |
PilzAdam |
Jordach bwoke it! |
16:45 |
sfan5 |
PilzAdam: it's my fault |
16:45 |
* Jordach |
exhales |
16:45 |
thexyz |
also consider writing tests |
16:45 |
|
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16:46 |
PilzAdam |
she obviously doesnt want to strip for you, sfan5 |
16:46 |
* Jordach |
starts Arch Linux in VB |
16:46 |
sfan5 |
haha |
16:46 |
sfan5 |
s/haha/plol/ |
16:46 |
thexyz |
that's how degradation looks |
16:47 |
Jordach |
MinetestBot, strip for us! |
16:47 |
MinetestBot |
No. |
16:50 |
|
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16:52 |
thexyz |
people finally started using attachments <3 |
16:53 |
Jordach |
fuckin hell - i've nearly got arch going \o/ |
16:53 |
sapier |
arch as in arch linux? |
16:53 |
Jordach |
yes sapier |
16:54 |
Jordach |
i'll probably build my minetest-classic with it |
16:54 |
sapier |
why "nearly"? |
16:54 |
markveidemanis |
5.81.157.109:30010 Finally running, this will be what gets moved to minetest.orh:30010 |
16:54 |
Jordach |
sapier, started the install just now :) |
16:54 |
sapier |
ok :-) |
16:54 |
markveidemanis |
*minetest.org |
16:54 |
sapier |
you know using bleeding edge linux distro with outdated minetest is quite ironic ;-) |
16:55 |
PilzAdam |
*buntu 13.10 has 0.4.7 in the repos |
16:55 |
Jordach |
sapier, it's faster |
16:56 |
sapier |
anything new claims to be faster is it more than a subjective feeling or do you have prove? |
16:57 |
Jordach |
http://i.imgur.com/1lKXaAP.png soo good |
16:58 |
sapier |
btw if anyone knows a linux distri with multiple graphics card support as well as a REAL desktop I'm looking for one ;-) |
16:58 |
sapier |
I guess I'll stay at debian ;-P |
16:59 |
sapier |
great does anyone know whats last visual studio express working without registration? |
16:59 |
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17:00 |
thexyz |
well it's not like you can't google the key |
17:01 |
nore |
sfan5, add a "Please be patient" command, that can be useful too |
17:01 |
sapier |
that's not legal as far as I know ;-) |
17:02 |
|
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17:02 |
thexyz |
then register |
17:03 |
thexyz |
or use it for 30 days or whatever the limit is |
17:04 |
sapier |
considering ppl beeing so interested in free licensing it's quite interesting to support toolchains beeing that non free ;-) |
17:05 |
thexyz |
yeah well whatever |
17:06 |
sapier |
everyone trys to force you to use an account nowadays just to ensure you have to accept theit "sell your soul" user policys ;-) |
17:08 |
sapier |
didn't australians last year add a new color to weather forecast to show temperatures > 40° ? |
17:09 |
kahrl |
sapier: what I did when I used MSVC last time is ignored the GUI, just ran the compiler |
17:09 |
kahrl |
no stupid registration message that way |
17:10 |
sapier |
really? great I don't need the gui ... quite slow on vm either |
17:10 |
kahrl |
might have been changed since then but probably not |
17:10 |
sapier |
I'll have a try |
17:10 |
Jordach |
wat wat wat |
17:11 |
Jordach |
<Chrome> A download is currently in progress... |
17:11 |
Jordach |
> I have TWO WINDOWS OPEN. |
17:12 |
sapier |
chrome ... what do you expect of google integrated browser? |
17:12 |
Jordach |
http://www.youtube.com/watch?v=tb2Ct3yyB4g |
17:12 |
Jordach |
wat |
17:13 |
Jordach |
it even complains when closing a single tab |
17:13 |
sapier |
you should be glad it doesn't tell "nsa upload in progress please open your door and don't try to get away" |
17:13 |
Jordach |
sapier, it's a debian iso - im planning on dual buildbots |
17:13 |
Jordach |
one for tinkering, one for building |
17:13 |
sapier |
it's stll chrome |
17:13 |
sapier |
I'm almost sure it's not part of debian |
17:15 |
Jordach |
i've made more minetestbot-modules commits than sfan5 |
17:15 |
sapier |
any idea where to post mingw build instructions? |
17:15 |
Jordach |
on the internet |
17:15 |
Jordach |
;) |
17:15 |
sapier |
yea correct answer but quite useless ;-P |
17:16 |
Jordach |
pastebin, good quality forums post, instructions on the developer wiki |
17:16 |
sapier |
I'm not very common to our wiki do we have build instructiosn there? |
17:18 |
* Jordach |
suggests setting the default avatar size to 64px |
17:18 |
thexyz |
what's the point? |
17:18 |
Jordach |
60px is a strange number |
17:19 |
Jordach |
and people who use base2 sized images will benefit |
17:19 |
sapier |
lol binary guy ;-) |
17:19 |
Jordach |
(such as me, jojoa, that guy who made the useless mod) and others too |
17:19 |
thexyz |
how's it strange? |
17:19 |
thexyz |
i can agree that, say, 61 is weird or 67 |
17:19 |
Jordach |
because i don't like losing a few useful pixels |
17:20 |
sapier |
I don't like too my new avatar will be 65 pixels so I demand size 65 ;-) *just kidding* |
17:20 |
Jordach |
and there is *NO* loss of speed |
17:20 |
thexyz |
and well, 1 pixel won't make a big difference so how about 66? |
17:20 |
sapier |
and there is *NO* obvious generic benefit |
17:21 |
Jordach |
sapier, i use a 8x8 Sam II face, it would just look better |
17:21 |
thexyz |
lol guys, this channel is so wrong |
17:21 |
sapier |
just because your avatar matches better thats no generic benefit ;-) |
17:21 |
thexyz |
you argue about every single fucking thing |
17:21 |
Jordach |
other people might want it too |
17:21 |
sapier |
make a voting |
17:21 |
sapier |
we don't argue we're just joking |
17:22 |
sapier |
I don't care if it's 60 64 or 700 I don't have an avatar either |
17:22 |
thexyz |
that's like making a change for the sake of making changes but whatever |
17:22 |
thexyz |
I personally don't like avatars |
17:25 |
Jordach |
thexyz, lemme go make a mock up of the BIGGEST possible avatar i can fit in |
17:25 |
Jordach |
(keeping the current image padding) |
17:25 |
thexyz |
the biggest possible one would be 60×60 pixels |
17:25 |
thexyz |
I'm not following you |
17:26 |
thexyz |
kaeza: what's your problem with attachments? getting any error? |
17:28 |
kaeza |
thexyz, no error, nothing |
17:28 |
kaeza |
lemme try again |
17:28 |
thexyz |
did you press that "add file" button? |
17:29 |
kaeza |
oh I'm derping |
17:29 |
Jordach |
here's a 64px mock up (red box is to show you the effect) http://i.imgur.com/1sw0KHn.png |
17:29 |
kaeza |
note to self: next time click the big button |
17:30 |
kaeza |
well, not so big, but whatevs |
17:30 |
* Jordach |
staples a note to kaeza's forehead |
17:30 |
thexyz |
Jordach: aaaand what's your point? |
17:30 |
Jordach |
thexyz, would be good |
17:30 |
Jordach |
it just feels better |
17:30 |
thexyz |
also please next time just use black boxes |
17:30 |
Jordach |
i hate having non uniform ness |
17:30 |
Jordach |
thexyz, colourblind> |
17:30 |
thexyz |
instead of blurring the IPs |
17:31 |
Jordach |
i smudged actually |
17:31 |
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BlockMen joined #minetest |
17:31 |
Jordach |
hello BlockMen |
17:31 |
BlockMen |
hi Jordach |
17:31 |
BlockMen |
how doin? |
17:32 |
Jordach |
alright |
17:33 |
* BlockMen |
reminds Jordach the zombie :P |
17:33 |
Jordach |
i knew it |
17:33 |
|
whirm joined #minetest |
17:33 |
Jordach |
but but but ragdoll fighting games |
17:35 |
BlockMen |
if you dont feel like doin it its fine |
17:35 |
BlockMen |
just thought you forgot again^^ |
17:36 |
Jordach |
i've just been interested in an old game i used to play; managed a brown belt |
17:37 |
BlockMen |
havin a nostalgic periode? |
17:38 |
|
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17:38 |
|
markveidemanis joined #minetest |
17:41 |
|
monkeycoder joined #minetest |
17:42 |
Jordach |
yeah |
17:48 |
|
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17:48 |
kaeza |
reposting here: http://www.wtfpl.net/wp-content/uploads/2012/12/wtfpl-strip.jpg |
17:50 |
|
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17:51 |
thexyz |
too old |
17:53 |
|
ImQ009 joined #minetest |
18:03 |
|
sapier1 joined #minetest |
18:14 |
|
rsiska joined #minetest |
18:18 |
* Jordach |
pokes VanessaE |
18:19 |
* Jordach |
pets MinetestBot |
18:20 |
kaeza |
TIL typing just 'l' in bash runs 'ls' |
18:20 |
kaeza |
or may be some weird script in ubuntu, dunno |
18:20 |
Menche |
lies |
18:21 |
Menche |
bashrc alias? |
18:21 |
kaeza |
could be |
18:21 |
|
whirm joined #minetest |
18:22 |
Jordach |
kaeza, i just made more fixes for MinetestBot |
18:22 |
kaeza |
oh also 'w' → some kind of 'ps' |
18:23 |
kaeza |
Jordach, seen that |
18:23 |
Jordach |
hehehe |
18:24 |
VanessaE |
hi |
18:25 |
Jordach |
i've out committed sfan5 on the MinetestBot repo |
18:25 |
thexyz |
http://www.slideshare.net/olvemaudal/deep-c |
18:25 |
|
Pest joined #minetest |
18:26 |
Calinou |
kaeza: it's an alias |
18:26 |
Jordach |
> slideshare |
18:26 |
Jordach |
you should know better than that thexyz |
18:26 |
kaeza |
Calinou, I noticed |
18:26 |
kaeza |
alias ll='ls -alF'; alias la='ls -A'; alias l='ls -CF' |
18:26 |
thexyz |
i wat? |
18:27 |
kaeza |
you wat? |
18:27 |
VanessaE |
Calinou: fix your one-liner build thingy for non-portable installs. without a 'make install' step in there, minetest will not find its files. |
18:27 |
VanessaE |
(this thing: https://forum.minetest.net/viewtopic.php?id=3837 ) |
18:28 |
Calinou |
you need to do make install now? |
18:28 |
Calinou |
you need to use sudo to use it... |
18:28 |
Jordach |
markveidemanis, feel free to talk for a bit |
18:28 |
VanessaE |
you always had to for non-portable. |
18:29 |
Calinou |
I use non-portable and don't have to use make install |
18:29 |
VanessaE |
minetest expects to find its stuff in /usr/ or so |
18:29 |
Jordach |
well that's /userful/ :> |
18:30 |
VanessaE |
I just helped someone through it this morning, [s]he used your non-portable one and it didn't work. I directed to use run-in-place instead, that worked. |
18:30 |
|
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18:30 |
thexyz |
Calinou: you can make install to custom prefix |
18:30 |
Calinou |
would it work? |
18:30 |
Calinou |
<VanessaE> minetest expects to find its stuff in /usr/ or so |
18:31 |
VanessaE |
Calinou: without a custom prefix, it looks in /usr or /usr/local |
18:31 |
VanessaE |
(the latter seems more common) |
18:32 |
Calinou |
both need sudo to be installed on :/ |
18:32 |
germa |
you help me |
18:32 |
germa |
:) |
18:32 |
VanessaE |
ah there [s]he is now :) |
18:32 |
germa |
he |
18:32 |
VanessaE |
he :) |
18:32 |
germa |
im Italian... Andrea is male name |
18:32 |
|
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18:32 |
germa |
in italy |
18:33 |
VanessaE |
ah. That's exclusively a female name in the US |
18:33 |
germa |
help me very much |
18:33 |
germa |
no, exclusively male name in Italy... when i go out of italy i change my name :) |
18:33 |
VanessaE |
heh |
18:34 |
VanessaE |
anywho.. |
18:34 |
VanessaE |
Calinou: it's busted. fix it. :) |
18:34 |
Calinou |
hi |
18:35 |
Calinou |
VanessaE: well, I still have the issue of needing sudo |
18:35 |
Calinou |
err, nevermind |
18:35 |
Calinou |
it's used already |
18:35 |
VanessaE |
what's wrong with sudo? that's the proper way to install a non-run-in-place build |
18:36 |
germa |
install on lubuntu 13.04? |
18:36 |
sapier1 |
I'm not quite sure about that vanessae isn't sudo granting root privileges? |
18:36 |
Calinou |
I'm on xubuntu 13.04 |
18:37 |
VanessaE |
sapier1: yes, and NON-run-in-place belongs in /usr, which is root-write-only |
18:37 |
Calinou |
if I just add make install after make -j2 will that work? |
18:37 |
VanessaE |
only if you set your install prefix to somewhere the user can write to. |
18:37 |
sapier1 |
so we should fix the non run in place build so support running without root privileges which is quite silly |
18:38 |
VanessaE |
sapier1: you don't need root to run it. |
18:38 |
VanessaE |
only to install. |
18:38 |
|
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18:38 |
VanessaE |
this is the normal behavior of admin activities. |
18:38 |
sapier1 |
ok missundestood thought you need sudo to run |
18:38 |
Calinou |
Minetest runs for me without run in place, and without make install |
18:38 |
VanessaE |
Calinou: what happens if you set the install prefix to the minetest folder itself? |
18:38 |
Calinou |
that's what surprises me |
18:38 |
Calinou |
how do you do that? :P |
18:39 |
VanessaE |
-DCMAKE_INSTALL_PREFIX:PATH=xxxxxxx |
18:39 |
Menche |
I'll check, but I thought that a non-run-in-place build worked fine from the build directory. |
18:39 |
markveidemanis |
HELLO! |
18:39 |
VanessaE |
germa's attempt did not work... and that ain't the first time I've had to help someone fix that :) |
18:40 |
markveidemanis |
5.81.157.109:30010 its still up |
18:40 |
Calinou |
so . will do as install prefix? |
18:40 |
VanessaE |
you probably need to do -DCMAKE_INSTALL_PREFIX:PATH=`pwd` |
18:40 |
VanessaE |
I expect it'll want a full path |
18:41 |
germa |
yes... becouse the script haven't DRUN_IN_PLACE but maybe is different situation ahah i don't understand nothing of computers |
18:41 |
Calinou |
isn't `pwd` depreacted and instead I should use $(pwd)? |
18:41 |
VanessaE |
yes, `` is, but I've been using it for years :) |
18:41 |
VanessaE |
I doubt it'll ever be fully disabled. |
18:42 |
VanessaE |
either way will do |
18:42 |
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18:43 |
Menche |
i compiled it with RUN_IN_PLACE=0 and it works fine. |
18:44 |
Menche |
I uninstalled the globally installed version I had |
18:44 |
VanessaE |
maybe it's a matter of never specifying RUN_IN_PLACE at all (assume it's 0)? That's what cal's script does |
18:45 |
VanessaE |
idk enough about the build scripts to be sure what happens in that case. |
18:53 |
VanessaE |
bbl |
19:02 |
Menche |
having trouble making a linux package |
19:03 |
Menche |
"make package" is basically like "make install" with the archive as the prefix |
19:03 |
Menche |
the produced binary can't find anything |
19:05 |
sapier1 |
why do you even eant to install minetest yourself? most time this messes up your distros package management? |
19:05 |
Menche |
i'm trying to make a run-in-place package, like the win32 builds |
19:06 |
Menche |
"make package" makes a .zip or .tar.gz archive of a run-in-place build |
19:06 |
sapier1 |
and what's wrong? just build and copy to those places where they are in windows? |
19:06 |
Menche |
It'd be better if "make package" would produce a working build |
19:06 |
sapier1 |
zip on linux would be a little bit strange ;-) |
19:07 |
Menche |
it uses .zip for win32 builds and .tar.gz for linux ones |
19:07 |
sapier1 |
I haven't tried by now but I don't expect issues if your "make package" target just copies the required things |
19:07 |
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19:08 |
sapier1 |
wait ... a binary build distibuted on linux wont work on other os either as the librarys most likely wont match |
19:08 |
sapier1 |
other os meaning debian <-> arch <-> suse <-> redhat |
19:08 |
thexyz |
LSB |
19:08 |
Menche |
if i can get it to work right, the correct libraries will be bundled with the build. |
19:09 |
sapier1 |
lsb won't help with abi compatibility |
19:09 |
Menche |
it's just an archived run-in-place build like the official win32 ones, but for linux. |
19:10 |
sapier1 |
win32 usually contains almost all required libraries on linux most libraries are provided by distribution |
19:10 |
thexyz |
lsb won't? |
19:10 |
thexyz |
it's like what it's designed for |
19:10 |
sapier1 |
I don't think so doesn't lsb only specify locations where to find what? |
19:11 |
thexyz |
well it's hard to google those days >The LSB is designed to be binary-compatible and produce a stable application binary interface (ABI) for independent software vendors. |
19:12 |
sapier1 |
ok wrong it's really about abi ... still do we use only lsb libraries? |
19:12 |
thexyz |
no of course not |
19:12 |
thexyz |
can't we bundle them? |
19:12 |
thexyz |
or compile statically |
19:12 |
thexyz |
wait, I don't get the point of having universal linux binary builds |
19:13 |
thexyz |
better set up https://build.opensuse.org/ and get packages for all modern popular distros |
19:13 |
sapier1 |
me too we'd loose one of linux main features ... bugs are fixed once for all applications ... btw it's crazy on windows to have e.g. 10 qt implementations used by 15 applications ... randomly chosen which one by current system/run path |
19:16 |
thexyz |
suse, arch, debian, fedora, redhat, ubuntu, centos |
19:16 |
thexyz |
supports many distro versions too |
19:16 |
thexyz |
we should just find someone familiar with it |
19:17 |
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19:18 |
PilzAdam |
bye |
19:18 |
markveidemanis |
PilzAdam used to be nice! https://forum.minetest.net/viewtopic.php?pid=63178#p63178 |
19:18 |
markveidemanis |
shit missed it :P |
19:20 |
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19:23 |
Jordach |
hey Evergreen |
19:24 |
Jordach |
yes |
19:24 |
Jordach |
also: /back |
19:24 |
Menche |
my silly ISP doesn't though :( |
19:24 |
Menche |
at least, they didn't give me an IPv6 address |
19:26 |
Evergreen |
Jordach, you have earned the achievement of being my personal welcoming committee |
19:27 |
thexyz |
markveidemanis: was it before he became a "developer" or after that? |
19:28 |
markveidemanis |
idk |
19:28 |
markveidemanis |
ipv6? |
19:29 |
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19:35 |
sapier1 |
windows build using vs seems to be way more common than mingw build :-) |
19:38 |
germa |
mmm how i play multiplayer? i create server in minetest and give the ip? |
19:43 |
kaeza |
germa, yes, or join a public server :) |
19:43 |
kaeza |
you need to forward ports if you want to host your own server |
19:43 |
germa |
thank you kaeza.. but public server are far |
19:44 |
germa |
open the ports? |
19:44 |
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19:44 |
kaeza |
yep |
19:44 |
germa |
i have alredy open a port... but must use 30000? |
19:44 |
kaeza |
it can use any port afaik |
19:44 |
kaeza |
(barring OS restrictions of course) |
19:45 |
germa |
i have lubuntu |
19:45 |
kaeza |
try starting a sever and give ip and port |
19:46 |
germa |
yes i try but nothing |
19:46 |
sapier1 |
wasn't there a bug in server port handling ? |
19:46 |
sapier1 |
the fix isn't merged by now |
19:46 |
germa |
we play usually mame and work good |
19:47 |
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19:47 |
germa |
but the list of public server is on the minetest main site? |
19:48 |
kaeza |
oh don't worry about it for now |
19:48 |
kaeza |
just give your IP and port to your friends |
19:49 |
germa |
ok don't work for now. maybe is him pc... becouse i try to connect a pubblic server and work |
19:50 |
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19:50 |
Peacock |
for private servers on the list (just saying): http://a.dryicons.com/images/icon_sets/stickers_icon_set/png/128x128/lock.png |
19:50 |
sapier1 |
same as always if you're behind a router you need to configure it to host a multiplayer game |
19:52 |
germa |
ah ok... i try |
19:52 |
germa |
i look around the web for study this |
19:58 |
germa |
maybe i dont have the port UDP open |
20:01 |
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20:10 |
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20:30 |
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20:35 |
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OldCoder joined #minetest |
20:37 |
sfan5 |
lol http://i.imgur.com/E1Q3ZQt.jpg |
20:40 |
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20:42 |
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20:44 |
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20:47 |
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20:50 |
kaeza |
such ponyes |
20:50 |
kaeza |
wow |
20:57 |
Peacock |
ponies? lol |
20:59 |
VanessaE |
hi |
20:59 |
Peacock |
query not recognized, please restate command |
21:00 |
VanessaE |
(insert random SQL SELECT and DROP commands here ;) ) |
21:00 |
kaeza |
Bobby Tables? |
21:01 |
Peacock |
SELECT ALL FROM Sammiches WHERE ING INCLUDES 'Bacon" |
21:01 |
VanessaE |
mmmm |
21:02 |
Peacock |
not sure if includes is a keyword lol |
21:02 |
Peacock |
does lua include shit for playing with sql databases? |
21:03 |
sapier1 |
no it doesn't |
21:03 |
Peacock |
should, give newbs something more to learn |
21:04 |
Peacock |
and might decrease dependence on text files and serialization |
21:04 |
Peacock |
i think in php you have 2 or 3 simple commands, connect, select db and query if i remember correctly |
21:04 |
kaeza |
Peacock, there's always external libs :) |
21:04 |
kaeza |
or FFI |
21:05 |
Peacock |
speaking of which, if i install different lua packages from synaptic, those libs are accessible from lua? |
21:05 |
kaeza |
yep |
21:06 |
Peacock |
hm wait |
21:06 |
Peacock |
plain lua is builtin with minetest, luajit is systemwide |
21:06 |
kaeza |
assuming they are installed in any dir in LUA_PATH |
21:06 |
Peacock |
do plain lua packages work with jit? |
21:06 |
kaeza |
should; jit is a drop-in replacement for 5.1/5.2 |
21:06 |
Peacock |
let's assume the average user and I install from synaptic and have no clue where lua path is :P |
21:07 |
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21:07 |
kaeza |
lua -e 'print(package.path)' |
21:07 |
Peacock |
would synpatic place it in the right path on it's own? |
21:08 |
sdzen |
hey there minetesters |
21:08 |
Peacock |
(ive lost my taste for complicated since switching away from arch) :P |
21:08 |
sdzen |
what have I missed? |
21:08 |
kaeza |
I think so, you |
21:08 |
kaeza |
hey sdzen |
21:08 |
kaeza |
s/you/yes/ |
21:10 |
Peacock |
sdzen, how is the conquest of Persia progressing? |
21:10 |
sapier1 |
you could load that package yes ... obviously the sql backend is not for ppl that have security concerns |
21:11 |
Peacock |
lol security concerns, talking about connecting to localhost db's |
21:11 |
sapier1 |
sql is not limited to localhost |
21:11 |
sdzen |
badly, I ran into a door. |
21:12 |
Peacock |
you can't block access and tools because people *might* do something bad with them, i could do alot of damage with a sledgehammer yet they still sell them |
21:13 |
sapier1 |
so you recommend opening a root shell just because it's usefull sometimes? ;-) |
21:13 |
Peacock |
but if you give them the tools im pretty confident more good than bad will come out of it |
21:13 |
Peacock |
were talking about datbases, not this strawman you brought up :P |
21:13 |
sapier1 |
we're talking about a way to connect to arbitrary databases ;-) not a sqlite db |
21:14 |
sapier1 |
but don't get me wrong I'm not against it as long as ppl are aware of the potential risks |
21:15 |
Peacock |
well awareness and locking people out are two different things, i have no qualms about giving people the tools and making them aware of the risks :-) |
21:16 |
Peacock |
though the point of my suggestion is to enable kids to learn about databases, text files are so passe lol |
21:16 |
VanessaE |
Peacock: implement the VLIR format inside a text file. best of both worlds :D |
21:17 |
sapier1 |
that's plain different from what others might want minetest to be ;-) |
21:17 |
sapier1 |
if I understand you want a playground while others might want to run a stable server ;-) |
21:17 |
Peacock |
no point in implementing another format when serialization works just fine :P |
21:17 |
Peacock |
though databases are a useful skill to have to aspiring devs |
21:18 |
Peacock |
your premise is on the assumption some devs don't already take MT for a playground :P im just talking about options |
21:18 |
Peacock |
like most things, you wouldn't *have* to use dbs |
21:19 |
Peacock |
though for economic type mods, it would be useful |
21:19 |
Peacock |
my nodex-type market mod is one example :P |
21:20 |
Peacock |
(it tracked all the sales and purchases and adjusted the prices accordingly) |
21:21 |
sapier1 |
if it's enabled by default and not configurable it's no difference if you want to use or not the potential risk is there ... if you can disable use of sql lua module nothing wrong |
21:21 |
sapier1 |
but I guess if it's added once same thing is gonna happen as for curl |
21:21 |
Peacock |
well i didn't suggest enabling by default, who cares if it's on or off so long as you can turn it off or on |
21:21 |
Peacock |
not really familiar with the curl debate though :/ |
21:22 |
Peacock |
in any case, im gonna try out installing some of those lua packages i see in the repos, and at least see if that works :-) |
21:23 |
sapier1 |
there's no debate curl is slowly crawling into mt taking over network communications ... if you disable you already can't use lots of current features |
21:25 |
Peacock |
not really acquainted with network stuff - curl, udp, tcp, mostly acronyms to me :P |
21:26 |
Peacock |
(i started out with perl/php/python) lol |
21:26 |
Peacock |
a long time ago i wrote bots for really old games and thats the last time i touched on networking |
21:26 |
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21:26 |
stormchaser3000 |
hi |
21:28 |
stormchaser3000 |
how y adoin |
21:29 |
sapier1 |
:-) networking in general isn't an issue ... curl is a good way to do it too as it's quite common and bugfixed very well. |
21:31 |
stormchaser3000 |
wtf |
21:31 |
sapier1 |
It's just the way curl was added ... it's doing online communications without asking ... "you can disable curl if you don't want this to happen" was explanation for doing it this way ;-) |
21:31 |
stormchaser3000 |
i am playing minetest |
21:31 |
Peacock |
judging from the logs not too many people seem motivated to work on TCP connections for MT (i cant blame them lol) |
21:31 |
stormchaser3000 |
clasccic |
21:31 |
stormchaser3000 |
classic |
21:31 |
sapier1 |
so actually this isn't a curl issue :) |
21:32 |
stormchaser3000 |
and i get a wtaer source and my bucket destroyed from mining lava with a water source on top |
21:34 |
Peacock |
my wife has curl issues :P she's gone through two straighteners in a year XD |
21:34 |
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thegamilyfrog66 joined #minetest |
21:35 |
BigWilly |
Groooooooooooooooooog! |
21:35 |
thegamilyfrog66 |
hey Khan, what's happening? |
21:36 |
* thegamilyfrog66 |
will be released soonâ„¢ |
21:36 |
BigWilly |
not much, the prime ministers' in trouble over the duffy thing, i suggested they invade Poland as a distraction and was banned from the national post, apart from that, not much :-) you? |
21:36 |
thegamilyfrog66 |
really? you got banned from a comments section? I can't see it... hahaha |
21:37 |
BigWilly |
no biggie, its about as easy to get around as their paywall XD |
21:37 |
thegamilyfrog66 |
not much - gotta head back to factory direct to return a refurbished wireless keyboard that didn't include a wireless receiver... |
21:38 |
BigWilly |
lol |
21:38 |
BigWilly |
thats like selling a car w/o the engine |
21:38 |
thegamilyfrog66 |
way to go, guys |
21:38 |
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OldCoder joined #minetest |
21:38 |
thegamilyfrog66 |
I know, annoying |
21:38 |
BigWilly |
its telekinetic :P |
21:38 |
thegamilyfrog66 |
Hey OldCoder |
21:39 |
BigWilly |
someone reboot oldcoder, he's not responding :P |
21:39 |
sapier1 |
I huess he's just firewalled |
21:40 |
OldCoder |
Hi |
21:40 |
OldCoder |
I am here |
21:40 |
OldCoder |
In a business meeting |
21:40 |
OldCoder |
Can't talk now |
21:40 |
OldCoder |
john_minetest, I will be free all half the day on Saturday and Sunday |
21:40 |
sapier1 |
firewalled as I said |
21:40 |
OldCoder |
c u o/ |
21:40 |
OldCoder |
No firewall |
21:40 |
OldCoder |
sapier1, Hi |
21:40 |
OldCoder |
g2g |
21:40 |
|
OldCoder was kicked by ShadowBot: Message flood detected. |
21:41 |
BigWilly |
that wasn't very nice shadowbot |
21:41 |
sapier1 |
I wouldn't have said anything if I was in a meeting ;-) |
21:42 |
BigWilly |
distraction is always nice, i always needed a few drinks before thpse big UPS meetings lol |
21:42 |
sapier1 |
lol :-) |
21:42 |
BigWilly |
turns out one of the speakers did too XD |
21:43 |
sapier1 |
shadowbot is a little bit tooo active isn't it? |
21:43 |
BigWilly |
shadowbot, i command you to bang minetestbot (it should go to sleep after) |
21:43 |
sdzen |
woah steinheim is still up.... |
21:43 |
sdzen |
I havent been on that in some time |
21:44 |
BigWilly |
old servers are fun, like touring ancient ruins |
21:44 |
sdzen |
hopefully it isnt ruined though.... |
21:44 |
BigWilly |
the best ancient ruins though are always found in parliament XD |
21:44 |
sdzen |
despite the fact that I havent built on it since the last map reset |
21:45 |
BigWilly |
i have to work on my prehistoric game, though the motivations' totally not there |
21:46 |
BigWilly |
wait, wife just got back from the liquor store, motivation restored XD |
21:46 |
thegamilyfrog66 |
aka the depanneur |
21:46 |
BigWilly |
naw depanneur only sells beer and cheap wines |
21:46 |
thegamilyfrog66 |
now you're talking |
21:46 |
BigWilly |
liquor store (SAQ) had a special on frangelico |
21:47 |
* thegamilyfrog66 |
is all about the cheap beer |
21:47 |
BigWilly |
how much is beer around there? |
21:47 |
thegamilyfrog66 |
too much? |
21:47 |
BigWilly |
i get a sixpack of unibrow (unibroue) for 8$ after taxes |
21:47 |
thegamilyfrog66 |
that's pretty sweet, though it sounds like Bert's eyebrow |
21:48 |
thegamilyfrog66 |
MONOBROW |
21:48 |
BigWilly |
http://www.donosborn.com/canada/canada195_Unibroue_beer.jpg |
21:48 |
BigWilly |
first one on the left my favorite |
21:48 |
BigWilly |
cant stand molson/labatt and fake imports |
21:49 |
thegamilyfrog66 |
cool, I've had maudite before - pretty strong stuff |
21:49 |
BigWilly |
from what my sister tells me (she's been to europe and other places) heineken doesn't taste the same here as it does there |
21:49 |
thegamilyfrog66 |
I usually buy whatever's cheap in the tall cans |
21:49 |
thegamilyfrog66 |
at the bar, don't usually drink at home |
21:49 |
BigWilly |
yeah they have some pretty strong shit, though Blonde is 4.9% and doesn't have much of an aftertaste |
21:49 |
thegamilyfrog66 |
though I like Stella, if I'm feeling fancy |
21:50 |
thegamilyfrog66 |
right on |
21:50 |
BigWilly |
i tried ordering a stella, it surrendered before i could drink it though :( |
21:50 |
thegamilyfrog66 |
"surrendered"? |
21:50 |
BigWilly |
french beer :P |
21:51 |
BigWilly |
oh its not french |
21:51 |
BigWilly |
its belgian lol |
21:51 |
thegamilyfrog66 |
ahh, I get it now |
21:52 |
BigWilly |
well if you're feeling fancy, you go for microbrew rather than brand name beers |
21:52 |
thegamilyfrog66 |
I haven't read any political pundit blogs today - has Duffy been thrown under the bus by con diehards yet? |
21:52 |
BigWilly |
a mike's frozen pizza might taste better and cost more than a mccain, but it's still frozen pizza :P |
21:53 |
BigWilly |
naw actually duffy's fighting back and making harpo look bad |
21:53 |
BigWilly |
this may be harpers' waterloo |
21:53 |
ShadowNinja |
BigWilly: Re: Lua SQL. I have used luasql.sqlite3 successfully. |
21:54 |
BigWilly |
shadow with luajit + a system package? if so, sweet :-) |
21:54 |
thegamilyfrog66 |
I'm just wondering what the supporters/pundits are saying, since up until a couple days ago, they were like, stop picking on Duffy |
21:54 |
BigWilly |
depends which paper you read :P i read all of them |
21:54 |
thegamilyfrog66 |
Okay, how about the sun? |
21:54 |
BigWilly |
and news from all over the world, i don't sleep much :P |
21:54 |
ShadowNinja |
BigWilly: IIRC I cloned it from git and compiled it manually, but sure, if your distro has it. |
21:55 |
BigWilly |
shadow that's encouraging, i'll definately give it a shot |
21:55 |
BigWilly |
grog: the toronto sun? |
21:55 |
BigWilly |
or sun news? |
21:55 |
BigWilly |
with ezra "youregonnalovemyballs" levant? |
21:55 |
thegamilyfrog66 |
It's all the same, really |
21:55 |
thegamilyfrog66 |
bahaha |
21:55 |
ShadowNinja |
I used it for a proof-of-concept Lua SQLite rolllback. |
21:56 |
VanessaE |
bbl |
21:56 |
BigWilly |
well no, toronto sun is totally left wing, sun news is totally right wing |
21:56 |
BigWilly |
dyou work with zat on that, or was it a seperate project? |
21:57 |
zat |
wat |
21:57 |
BigWilly |
though i have to give ezra points, he totally pwned david suzuki |
21:57 |
BigWilly |
david suzuki "people should consume less" ... guy homes several homes totally > 10 million in value lol |
21:57 |
BigWilly |
*owns several homes |
21:58 |
BlockMen |
gd night everyone |
21:58 |
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BlockMen left #minetest |
21:59 |
BigWilly |
shadow is there a d/l somewhere with install instructions i can reproduce? |
22:00 |
ShadowNinja |
BigWilly: https://github.com/LuaDist/luasql |
22:01 |
BigWilly |
Dled |
22:03 |
BigWilly |
hm, #960 not pulled yet :( |
22:04 |
BigWilly |
about #960, is there a param to disable/enable the sun/moon, i know it's disabled automatically, but example, for prehistoric game, i'd wanna set the sky a greenish tint while keeping the sun and moon |
22:06 |
BigWilly |
Ooo (toronto sun) "U.S. spies may have targeted Merkel’s cellphone" |
22:07 |
ShadowNinja |
BigWilly: No, it disables the entire sky if you set it manually. |
22:07 |
ShadowNinja |
(/join #minetest-dev?) |
22:07 |
BigWilly |
shadow I guess a seperate set_sattelites() function would be better |
22:07 |
BigWilly |
im not much use in dev :P i can give ideas, not code |
22:08 |
BigWilly |
and i bet half the people wouldn't be happy to see me there :P lol |
22:10 |
BigWilly |
but i could comment on the pull, that would be better |
22:33 |
zat |
Meanwhile at Chuck Norris house: https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-prn1/996879_10201779504024719_1269485430_n.jpg |
22:35 |
BigWilly |
anyone seen the The Wall know if it's any good? |
22:37 |
BigWilly |
either that or Only God Forgives |
22:39 |
BigWilly |
brb |
22:47 |
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23:07 |
* Peacock |
orders hookers and blow |
23:07 |
Peacock |
should liven up the place |
23:08 |
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23:09 |
ShadowNinja |
Peacock: No need for that. |
23:09 |
Peacock |
you already called for hookers? |
23:09 |
OldCoder |
ShadowNinja, Hi! Thanks for PM earlier. I understood what had happened; was simply in a meeting |
23:11 |
ShadowNinja |
Peacock: Keep the channel family-friendly. |
23:11 |
Peacock |
if there were anything going on, i would :P |
23:13 |
Peacock |
seems dead is the new normal around here lol |
23:14 |
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23:31 |
* Peacock |
starts a bonfire |
23:31 |
* us|gb |
brings kerosene |
23:33 |
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23:33 |
Peacock |
good idea :P we can burn the channel down, take the insurance money and start up again somewhere else XD |
23:35 |
us|pigb |
Is this channel insured? |
23:35 |
Peacock |
probably not, you need valuables for the insurance company to take you seriously XD |
23:35 |
us|pigb |
Hmm. Yeah, that makes sense. |
23:36 |
Peacock |
and this place has been about as active as the forums lately |
23:36 |
Peacock |
thank god for offtopic convos lol |
23:37 |
us|pigb |
(By the way, the odd name changes are because of a different channel. It'd be nice to only change my name there, but I that takes more effort.) |
23:37 |
Peacock |
well IRC is ancient technology, before minetest i was surprised anyone still used it |
23:37 |
Peacock |
i guess it's still big in europe and other parts of the world lol |
23:38 |
us|pigb |
I like IRC, I'm not sure what could possibly replace it. Old isn't necessarily outdated. |
23:39 |
Peacock |
well, last time i used IRC was over fifteen years ago, so yeah, seems ancient to me lol |
23:39 |
us|pigb |
Maybe a couple of things could be cleaned up, but you can say that about the web too. Actually, the web is in major need of cleaning. |
23:39 |
Peacock |
around here people moved on to visual chat and IMs and groupware a long time ago |
23:39 |
Peacock |
cleaning? the web couldn't be more generic these days |
23:40 |
Peacock |
where you used to have fansites, you now have wikis |
23:40 |
us|pigb |
Code-wise. HTML is a mess. |
23:40 |
Peacock |
HTML used to be simple before CSS and JS :P |
23:40 |
us|pigb |
Visual chat is overrated. I haven't use IMs or groupware, but they might be okay. |
23:40 |
Peacock |
im old enough though to remember when VRML was hailed as the next big thing :P |
23:41 |
us|pigb |
I would like a web without JavaScript better, but that's not even what I was talking about. |
23:41 |
us|pigb |
I actually installed NoScript recently. |
23:41 |
us|pigb |
It makes Google much less annoying. |
23:42 |
Peacock |
meh, it also makes most sites unusable unless you start whitelisting everything you wanna see, which defeats the purpose |
23:43 |
us|pigb |
Even before I was done with JavaScript, I thought it was overused. Some people can't run JavaScript for one reason or another. There should always be a fallback. |
23:43 |
Peacock |
railing against google is also entertaining since i remember when geeks hailed it as the next best thing rather than the evil established companies, now google is the evil established company, which gives some insight into geek reasoning lol |
23:44 |
Peacock |
geeks will rail against anything that's too successful unless they're the ones running it lol |
23:45 |
us|pigb |
I don't like the way Google uses or offers JavaScript, but I still think there's some good in them. |
23:45 |
Peacock |
even zuckerbergs' a hypocrite - doesn't believe in privacy, yet he bought up all the properties around his house so he could have some privacy lol |
23:46 |
us|pigb |
I think Google does a lot of good in some areas. |
23:46 |
us|pigb |
Just ... they aren't perfect. |
23:46 |
Peacock |
meh, geeks are good for technical things, but i dont put much stock in their political or social stances lol |
23:46 |
us|pigb |
THanks ... |
23:46 |
Peacock |
well of course google isn't perfect, they need to earn profit, and you cant do that offering purely free services |
23:47 |
us|pigb |
You can. But that's not even what I mean. |
23:47 |
us|pigb |
I just want them to clean up their JavaScript and take out the annoying bits. |
23:48 |
Peacock |
well it's true :P there are very few renaissance men around, you can be good with social things, or technical things, or political things, but rarely all the same time, problem is people mistake strength in one area as strength in all areas.... thats how you get technocratic dictatorships lol |
23:48 |
Peacock |
communism though social policy could translate into a workable economic policy, look how that turned out |
23:49 |
us|pigb |
Fair enough. |
23:49 |
Peacock |
conversely, capitalist plutocrats have no clue what to do about the disadvantaged |
23:50 |
us|pigb |
Any extreme system is going to be a problem. You need to find a middle ground. |
23:50 |
Peacock |
extremism is the bane of our age lol |
23:51 |
Peacock |
centrism and balance is the way to go |
23:54 |
Peacock |
even though that gives boring politics lol |
23:55 |
us|pigb |
Boring politics are a good thing. We can focus on other things. |
23:55 |
Evergreen |
^ true |
23:57 |
Peacock |
thats why i like proportional rep, it mostly leads to coalition governments |
23:57 |
Peacock |
compromise instead of idealism |
23:57 |
Peacock |
the average citizen has to compromise alot more than he gets to stick to his ideals in life lol |
23:57 |
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