Time |
Nick |
Message |
00:01 |
zat |
so I better disable I guess |
00:02 |
proller |
try use last minetest_game |
00:02 |
zat |
I always use it :S |
00:04 |
NekoGloop |
I probably should keep up better |
00:09 |
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00:24 |
Nocte |
What mods make the game lag and which ones I should avoid btw? :p |
00:30 |
zat |
I have heard/read that mobs |
01:01 |
|
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01:14 |
Nocte |
Hmm... Any other than Mobs? |
01:18 |
zat |
default |
01:47 |
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01:47 |
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01:50 |
* ShadowNinja |
knows pi to more decimal places than stormchaser3000's quit message shows it to. |
01:50 |
ShadowNinja |
:-) |
01:52 |
* us{0gb |
only knows six digits of π |
01:52 |
ShadowNinja |
My sister once knew it to 108 decimal places... |
01:52 |
VanessaE |
3.151592653 is as far as I can remember |
01:52 |
VanessaE |
which is accurate enough to get to, what, 1m relative to the galaxy or something? :) |
01:53 |
OldCoder |
3.14159265358979323 |
01:53 |
VanessaE |
showoff. :) |
01:53 |
* OldCoder |
and his little Brother Ken memorized pi to about 100 places |
01:53 |
OldCoder |
They are forgotten now |
01:53 |
OldCoder |
probably 8462 after the above |
01:53 |
OldCoder |
The rest is gone |
01:54 |
ShadowNinja |
3.1415926535897932384626433 |
01:54 |
OldCoder |
Ah |
01:54 |
OldCoder |
It *was* 8462 |
01:54 |
OldCoder |
:-) |
02:02 |
NakedFury |
3.14 is all I care about pi |
02:02 |
NakedFury |
anything else is useless to me |
02:02 |
VanessaE |
heh |
02:04 |
us{0gb |
I just need a calculator with a pi button. I don't need to actually know the first digit of pi. |
02:04 |
NakedFury |
ohh that works too |
02:12 |
VanessaE |
night all |
02:13 |
us{0gb |
Good night! |
02:31 |
NekoGloop |
Hm |
02:31 |
NekoGloop |
I wonder... has anyone other than Pilz had worldgen lag with treasure chests? |
02:31 |
NekoGloop |
that is, glooptest's othergen module |
02:34 |
us{0gb |
NekoGloop, I don't know. I can test later if you like, but my frame count would be too low for me to notice other lag. I'm having .... issues. |
02:36 |
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04:15 |
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04:21 |
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04:21 |
TheSprtCZ |
Hi |
04:21 |
us{0gb |
Hello! |
04:22 |
TheSprtCZ |
Is in minetest any way how to download file? |
04:23 |
NakedFury |
what? |
04:24 |
TheSprtCZ |
i want download skin from minecraft.net and use it, but i don't know how to do that |
04:25 |
us{0gb |
You'll need to have the server administrator download and install that for you. |
04:25 |
NakedFury |
you give them the skin and they add it to the server skin folder or whatever |
04:26 |
MinetestBot |
GIT: AWTom commited to minetest/minetest: Translated using Weblate (Spanish) f86cdf0960 2013-10-07T21:24:36-07:00 http://git.io/mO6nZA |
04:26 |
MinetestBot |
GIT: aracnus commited to minetest/minetest: Translated using Weblate (Portuguese (Brazil)) ee9f4f11a3 2013-10-07T21:24:36-07:00 http://git.io/bobCAw |
04:26 |
MinetestBot |
GIT: r.minetestrutger.nl commited to minetest/minetest: Translated using Weblate (Dutch) 919ffd9d36 2013-10-07T21:24:36-07:00 http://git.io/HzugoQ |
04:26 |
MinetestBot |
GIT: aracnus commited to minetest/minetest: Translated using Weblate (Portuguese (Brazil)) 406bed1164 2013-10-07T21:24:36-07:00 http://git.io/kOtsmA |
04:26 |
MinetestBot |
GIT: arsdragonfly commited to minetest/minetest: Translated using Weblate (Chinese (China)) d0ddcecbe5 2013-10-07T21:24:36-07:00 http://git.io/rmUxbg |
04:26 |
MinetestBot |
GIT: r.minetestrutger.nl commited to minetest/minetest: Translated using Weblate (Dutch) 25304b53a1 2013-10-07T21:24:36-07:00 http://git.io/Ods8pA |
04:26 |
NakedFury |
with your ingame name then when you enter the server you use that new skin |
04:26 |
MinetestBot |
GIT: Calinou commited to minetest/minetest: Translated using Weblate (French) 14e562e92b 2013-10-07T21:24:36-07:00 http://git.io/WSYBJw |
04:26 |
MinetestBot |
GIT: PilzAdam commited to minetest/minetest: Translated using Weblate (German) b3ad0f1ed4 2013-10-07T21:24:36-07:00 http://git.io/w8JpQQ |
04:26 |
Menche |
so many translations |
04:27 |
TheSprtCZ |
us{0gb: so i need to use something like luasocket? |
04:27 |
Menche |
TheSprtCZ, no, you send the skin file to the server admin |
04:27 |
us{0gb |
Are you trying to install it on your own world? |
04:27 |
Menche |
you have to download it manually |
04:27 |
TheSprtCZ |
ok, so here isn't any waay to download it from mod? |
04:28 |
NakedFury |
for you singleplayer or for online? |
04:28 |
Menche |
no, the lua api can't add new textures on the fly. they all have to be there before minetest is started. |
04:28 |
TheSprtCZ |
ok |
04:29 |
TheSprtCZ |
thx |
04:36 |
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06:37 |
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06:37 |
Mossmanikin |
Hi folks |
06:37 |
us{0gb |
Hello! |
06:50 |
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07:13 |
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07:53 |
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08:11 |
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08:18 |
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08:24 |
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08:25 |
GNADev|zRokh |
JesseH! |
08:25 |
GNADev|zRokh |
hi :D |
08:26 |
JesseH |
:D |
08:26 |
JesseH |
sup ? |
08:26 |
GNADev|zRokh |
nuff'n much... you? |
08:26 |
JesseH |
Working on codes |
08:26 |
GNADev|zRokh |
ok |
08:26 |
GNADev|zRokh |
im at school :D |
08:26 |
JesseH |
:D |
08:26 |
JesseH |
Awesome |
08:26 |
JesseH |
OldCoder, You have a server up now? |
08:27 |
JesseH |
GNADev|zRokh, you should play with me on OldCoders server sometime |
08:27 |
GNADev|zRokh |
hey, what if i release my game on Desura (when its done-ish) and give you a free copy :D |
08:27 |
GNADev|zRokh |
nah, my PC is pretty weak... |
08:27 |
GNADev|zRokh |
cant handle it |
08:27 |
GNADev|zRokh |
but soon |
08:27 |
GNADev|zRokh |
:D |
08:27 |
JesseH |
We are releasing a game on Desura soon I think |
08:28 |
JesseH |
might not be in desura ... |
08:28 |
JesseH |
on* |
08:28 |
GNADev|zRokh |
why not? |
08:29 |
JesseH |
I am unsure |
08:29 |
GNADev|zRokh |
steam? |
08:29 |
GNADev|zRokh |
:D |
08:29 |
JesseH |
Much less likely |
08:29 |
JesseH |
humble bundle maybe |
08:29 |
JesseH |
It's lined up |
08:29 |
JesseH |
So yeah we will likely do desura too |
08:29 |
GNADev|zRokh |
well i know im doing Desura |
08:29 |
GNADev|zRokh |
maybe Steam |
08:30 |
GNADev|zRokh |
i wanna do Steam because it has a lot of users |
08:30 |
JesseH |
Steam is hard to get into |
08:30 |
GNADev|zRokh |
more then Desura |
08:30 |
GNADev|zRokh |
i know |
08:30 |
JesseH |
You have to get greenlit |
08:30 |
GNADev|zRokh |
oh, and also buy a game... :/ |
08:30 |
Tiktalik |
or get a publisher |
08:30 |
GNADev|zRokh |
so Desura will definetally be before Steam... |
08:30 |
JesseH |
Tiktalik, easier said than done |
08:30 |
GNADev|zRokh |
well then i would have to pay the publisher |
08:30 |
Tiktalik |
GNADev|zRokh: submitting to greenlight costs $100 |
08:30 |
Tiktalik |
yeah |
08:30 |
GNADev|zRokh |
no?! |
08:31 |
GNADev|zRokh |
you need to own a game that isnt free |
08:31 |
GNADev|zRokh |
then it starts the voting |
08:31 |
GNADev|zRokh |
to get greenlit |
08:31 |
Tiktalik |
no |
08:32 |
Tiktalik |
to submit games you gotta pay a $100 one-time fee |
08:32 |
Tiktalik |
all proceeds are donated to charity though GNADev|zRokh |
08:32 |
Tiktalik |
http://store.steampowered.com/app/219820/ |
08:32 |
Tiktalik |
it's to sort out the people who post fake things/things they aren't commited to greenlighting |
08:33 |
GNADev|zRokh |
oh.. :/ |
08:33 |
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08:33 |
Tiktalik |
greenlight still sucks too |
08:33 |
GNADev|zRokh |
well that means that i will first publish it on Desura, then in a few months/years i will try to put it there |
08:33 |
Tiktalik |
i suggest you wait until it doesn't |
08:34 |
JesseH |
GNADev|zRokh, free game? |
08:34 |
JesseH |
You could always post it on itch.io, desura, etc i think |
08:34 |
GNADev|zRokh |
yes, a free game pass :D |
08:35 |
GNADev|zRokh |
im giving all my true friends (not PilzAdam, Rubenwardy) free game passes :P |
08:35 |
JesseH |
I c |
08:35 |
GNADev|zRokh |
Jordach will get one, Artur99 will get one, Zeg9 will get one :D |
08:35 |
GNADev|zRokh |
you too :D |
08:35 |
JesseH |
\o/ |
08:39 |
Tiktalik |
greenlight only works for things with publicity sadly |
08:41 |
GNADev|zRokh |
publicity.... define that word to me please? |
08:43 |
JesseH |
how known your game is |
08:44 |
GNADev|zRokh |
oh.... thats why i will publish it on Desura first :D |
08:44 |
GNADev|zRokh |
be, JesseH, do you want a Beta pass too :D |
08:45 |
JesseH |
doesn't matter to me |
08:45 |
JesseH |
sure |
08:45 |
GNADev|zRokh |
i mean an Alpha pass :D |
08:45 |
JesseH |
^_^ |
08:45 |
JesseH |
ok |
08:45 |
GNADev|zRokh |
because i could use some help with the textures, could you join GNADev? |
08:45 |
JesseH |
I am not an artist. |
08:45 |
GNADev|zRokh |
oh... well its a pixelated game (16x16 textures) |
08:45 |
GNADev|zRokh |
for the tiles |
08:46 |
GNADev|zRokh |
grass, dirt, stone, brick etc... :P |
08:46 |
JesseH |
i see |
08:46 |
GNADev|zRokh |
so what do you say? |
08:46 |
JesseH |
I am fairly busy |
08:47 |
GNADev|zRokh |
oh... |
08:47 |
GNADev|zRokh |
question: what are you doing? :P (dont get inSALTed :D ) |
08:47 |
JesseH |
I am figuring out ways to use Lua inside HTML. |
08:48 |
JesseH |
If CGILua is supported, i will likely use that. |
08:48 |
JesseH |
It looks like a good lib. |
08:48 |
GNADev|zRokh |
:D |
08:48 |
GNADev|zRokh |
JesseH, know what im working hard for? |
08:49 |
JesseH |
? |
08:49 |
JesseH |
wat |
08:49 |
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08:49 |
GNADev|zRokh |
http://www.itshop.ee/lauaarvuti-itshop-matrix-i5 |
08:49 |
GNADev|zRokh |
this PC :D |
08:49 |
JesseH |
I c |
08:50 |
GNADev|zRokh |
great specs |
08:50 |
GNADev|zRokh |
i would use it for making a bigger game |
08:50 |
GNADev|zRokh |
and for gaming :D |
08:50 |
GNADev|zRokh |
well bye |
08:51 |
JesseH |
o/ |
08:57 |
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09:09 |
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09:10 |
JamesTait |
Good morning all! Happy Face Your Fears Day! :-D |
09:13 |
JesseH |
hello |
09:14 |
* JesseH |
thinks that JamesTait be bottin yo |
09:14 |
* JamesTait |
beeps |
09:15 |
JesseH |
lol |
09:43 |
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09:43 |
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09:52 |
JesseH |
What are common issues MT modders face each day? |
10:01 |
Mossmanikin |
Dunno what issues all modders have... |
10:02 |
VanessaE |
hi all |
10:02 |
JesseH |
sup VanessaE |
10:02 |
Mossmanikin |
But for me texturing is a problem... |
10:02 |
VanessaE |
JesseH: untraceable crashes. Hands down. |
10:02 |
Mossmanikin |
Hi Vanessa :) |
10:03 |
JesseH |
VanessaE, Caused by mods themselves? |
10:03 |
VanessaE |
JesseH: usually yes |
10:03 |
* JesseH |
thinks |
10:03 |
VanessaE |
you know, that sort of error that says "hey, something broke, bad - but I'm not gonna tell you where it broke!" |
10:03 |
JesseH |
I see :P |
10:04 |
Mossmanikin |
Yeah, sounds familiar :D |
10:04 |
JesseH |
Well in that case, just being able to run the mod in a terminal and get back where the errors seems nice |
10:05 |
JesseH |
they are just lua scripts :P |
10:07 |
Mossmanikin |
Actually this problem isn't limited to modding (using lua) :D |
10:11 |
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10:14 |
Mossmanikin |
VanessaE: what do you think about adding lily pads near the shore (if there's grass) ongen? |
10:14 |
VanessaE |
I'm about to post a comment on that. |
10:14 |
VanessaE |
:) |
10:14 |
Mossmanikin |
Ok :) |
10:18 |
VanessaE |
https://forum.minetest.net/viewtopic.php?pid=113608#p113608 |
10:21 |
VanessaE |
(reload the post, I added some stuff at the end) |
10:24 |
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10:24 |
reactor |
o/ |
10:24 |
VanessaE |
hi |
10:24 |
reactor |
Vertical slabs worlded like charm for my project, thank you. |
10:24 |
reactor |
The slight displacement is not very noticeable. |
10:24 |
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10:25 |
Mossmanikin |
Nice. Guess one of us will fork as soon as Neuromancer and I are finished experimenting. :) |
10:25 |
VanessaE |
post edited again, just to clarify something |
10:26 |
Mossmanikin |
Hi reactor |
10:26 |
reactor |
i/ |
10:26 |
reactor |
o/ |
10:30 |
reactor |
I wonder if there is a lighter alternative to X11. |
10:30 |
VanessaE |
svgalib :P |
10:30 |
reactor |
For those who merely use X as terminal multiplexor, periodically needing some graphics. |
10:30 |
reactor |
Oh. |
10:30 |
VanessaE |
seriiusly though, XMir or Wayland probably. |
10:30 |
reactor |
Could look into that. |
10:32 |
VanessaE |
you might benefit from just the console only + Screen + eLinks |
10:32 |
VanessaE |
(terminal multiplex and graphics, respectively0 |
10:32 |
VanessaE |
-0+) |
10:32 |
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10:33 |
reactor |
meh, I need copy-paste |
10:42 |
Exio4 |
reactor: gpm! |
10:42 |
reactor |
No, I wouldn't like to touch the rodent. |
10:43 |
reactor |
Last time I used a mouse-reliant interface I ended up in a lot of pain. |
10:44 |
VanessaE |
gpm just adds mousing, it doesn't make a system mouse-reliant |
10:44 |
VanessaE |
how else are you gonna select text to copy? |
10:44 |
reactor |
I do it using a perl script in urxvt. |
10:44 |
reactor |
In other programs, I use keynav. |
10:45 |
reactor |
Or X11 mouse emulation (it's broken here, though). |
10:45 |
VanessaE |
don;'t you think you're going just a little too far to avoid using a mouse? |
10:45 |
reactor |
I don't. |
10:45 |
VanessaE |
this is 2013, not 1983. |
10:45 |
VanessaE |
-; |
10:45 |
reactor |
I generally avoid mouse-based interfaces. I only need to copy and paste between terminals most of the time. |
10:45 |
reactor |
Who said we need mouse for anything but games and drawing? |
10:46 |
reactor |
That's a stereotype that needs to die a terrible death. |
10:47 |
VanessaE |
most people prefer it over keyboard-only navigation |
10:47 |
VanessaE |
it's not a stereotype, it's user-friendliess. |
10:47 |
VanessaE |
friendliness. |
10:47 |
reactor |
It's user-hostility. |
10:47 |
reactor |
It's hurting people's backs. |
10:47 |
VanessaE |
to you maybe. |
10:47 |
VanessaE |
to the rest of the world, it works fine |
10:47 |
reactor |
I don't want to die with one shoulder higher than the other and neck broken. |
10:48 |
VanessaE |
heh |
10:48 |
VanessaE |
paranoid much :) |
10:49 |
reactor |
Besides, keyboards were intended for use with two hands. |
10:49 |
reactor |
How am I supposed to type while using mouse? |
10:49 |
VanessaE |
... |
10:50 |
VanessaE |
not everything on a computer involves tons of typing you know |
10:50 |
reactor |
And having to move one hand back and forth is a nuisance. |
10:50 |
reactor |
Most stuff does. |
10:50 |
reactor |
At least in UNIX. |
10:50 |
VanessaE |
give it up, I've seen this argument off and on for 30 years. it never ends well for the person in your position. |
10:51 |
reactor |
I don't see any reason to worry about it. Yet, eh. Pardon me for bringing up an off-topic topic. |
11:00 |
Mossmanikin |
Very interesting, didn't know that point of view yet, although I'm used to work without a mouse in some cases |
11:03 |
VanessaE |
the simple solution to this kind of argument is to admit that, as the out-lier, you are the one who likely has the problem, rather than it being an inherent problem in "the system". |
11:03 |
VanessaE |
i.e. mousing is difficult for you? maybe you have a problem with your arm, posture, health, whatever, |
11:04 |
VanessaE |
others have problems with using a keyboard (again, posture, general health, maybe carpel tunnel, etc) |
11:04 |
VanessaE |
the majority of the human populace (who uses computers to begin with) does not. |
11:04 |
reactor |
Mouse has long been known to cause tunnel syndrome. |
11:04 |
reactor |
Keyboard does not cause it, if used properly. |
11:04 |
VanessaE |
bull |
11:05 |
VanessaE |
keyboards have been causing carpel tunnel since long before computers existed. |
11:05 |
VanessaE |
let alone mice. |
11:08 |
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11:10 |
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11:11 |
Mossmanikin |
reactor: I'm curious, when did you start computing? |
11:12 |
reactor |
Early '00s. |
11:12 |
reactor |
And I don't want to remember the times I used Windows. |
11:12 |
reactor |
Pain in the _ it was. |
11:13 |
Mossmanikin |
It still is for me :D |
11:13 |
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11:14 |
reactor |
I wish I didn't start from Windows, seriously. |
11:14 |
reactor |
I had to relearn it from scratch when I switched to quality operating systems. |
11:14 |
reactor |
Years of time were spent in vain. |
11:14 |
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11:16 |
Mossmanikin |
Yeah, windows users are spoiled and weaned at the same time, I'm just to lazy to install a different OS and make backups |
11:20 |
VanessaE |
fwiw, I use Linux |
11:20 |
VanessaE |
so don't talk about this being some OS-specific issue |
11:20 |
VanessaE |
I grew up with a Commodore 64, so I was using computers well before GUIs were popular. |
11:20 |
reactor |
The habit of relying mainly on mouse comes from Windows. |
11:20 |
VanessaE |
(as in, since 1985() |
11:20 |
reactor |
In most cases. |
11:21 |
e1z0 |
from mac, not from windows |
11:21 |
e1z0 |
Ä„ |
11:21 |
VanessaE |
neither. |
11:21 |
reactor |
Or that. |
11:21 |
VanessaE |
from Xerox PARC. |
11:22 |
reactor |
Well, they stole the idea. |
11:22 |
reactor |
From PARC. |
11:22 |
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11:22 |
e1z0 |
indeed |
11:22 |
reactor |
The idea of that interface is fundamentally wrong. In most cases typing is more efficient. |
11:23 |
VanessaE |
efficiency has its place. |
11:23 |
VanessaE |
it is not the be-all, end-all of achievements, |
11:23 |
reactor |
Mouse-based interface is suboptimal in most cases. |
11:23 |
VanessaE |
in most cases _for_you_ |
11:23 |
reactor |
I have to admit it's best for graphics. |
11:24 |
reactor |
Well. I have examples. Aything from programming to texting to watching movies is done faster with keyboard. |
11:24 |
reactor |
On the other hand, it's hard to draw or play games with it. |
11:25 |
reactor |
Wonder if there are desktop keyboards with that stick-mouse thing like on ol' laptops. |
11:25 |
VanessaE |
I've seen such at least one |
11:25 |
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11:32 |
Mossmanikin |
My first computer was a C64 too, didn't do a lot of coding, but composed my first electronic music with it |
11:32 |
VanessaE |
my first was a Timex-Sinclair 1000 :) |
11:32 |
reactor |
Early electronic music... where'd it go? |
11:32 |
VanessaE |
(basically a ZX-81 with 2k of RAM) |
11:33 |
reactor |
C64 isn't early, though. |
11:33 |
VanessaE |
1982 isn't early? |
11:33 |
reactor |
Electronic music begun around 1970, I believe. |
11:34 |
VanessaE |
well I don't think they had chiptune trackers back in 1970... |
11:34 |
Mossmanikin |
Earlier |
11:34 |
VanessaE |
and the first stuff was in the 1950's I thin |
11:34 |
reactor |
Yes. |
11:34 |
reactor |
Electric organs, while not exactly electronic, existed long before that. |
11:35 |
twoelk |
hi |
11:35 |
VanessaE |
that doesn't count. |
11:35 |
reactor |
o/ |
11:35 |
Mossmanikin |
Hi twoelk |
11:35 |
twoelk |
computer history ftw |
11:35 |
VanessaE |
hey twoelk |
11:36 |
VanessaE |
the first electronic tune on a computer was probably Daisy, Daisy :P |
11:36 |
VanessaE |
seems like everyone uses that as a first-time-in-this-medium demo |
11:36 |
Mossmanikin |
Bet those ol' egyptians had some nice computers ;) |
11:37 |
twoelk |
maybe one should split between elctronic instruments, as in hammond organ and programmed music |
11:37 |
Mossmanikin |
Do you have a link for "Daisy", Vanessa? :) |
11:37 |
VanessaE |
that's fair |
11:38 |
reactor |
Mossmanikin: that's unlikely eh. |
11:38 |
Mossmanikin |
Yea |
11:38 |
VanessaE |
http://en.wikipedia.org/wiki/Daisy_Bell |
11:38 |
reactor |
Mossmanikin: what principle were their computers supposed to base on? |
11:38 |
twoelk |
oops that would include the old music sheet reading pianos |
11:38 |
reactor |
twoelk: that. |
11:39 |
VanessaE |
reactor: http://en.wikipedia.org/wiki/Digi-Comp_II |
11:39 |
VanessaE |
if they could do that, the egyptians could, too |
11:39 |
VanessaE |
though I doubt they did,. |
11:39 |
reactor |
I meant more "using electric/electronic instruments" by that. |
11:39 |
VanessaE |
heh |
11:39 |
reactor |
Oh. That one. |
11:39 |
VanessaE |
well they did have the technology to forge copper... |
11:40 |
reactor |
But that one would be slower than human brain! |
11:40 |
VanessaE |
so? |
11:40 |
reactor |
And they didn't have decimal or binary counting systems, did they? |
11:40 |
VanessaE |
is it turing-complete? |
11:40 |
VanessaE |
they had counting systems, though I don't think they were decimal |
11:40 |
VanessaE |
(they were base-60 weren't they? |
11:40 |
VanessaE |
) |
11:40 |
reactor |
Well, computers are supposed to be faster than human brain at crunching numbers. That's what they're for. |
11:40 |
reactor |
60! |
11:41 |
reactor |
I wish modern civilisation counted in octal or hexadecimal. |
11:43 |
twoelk |
look at the english language, it counts to twelve and then changes the system |
11:43 |
reactor |
But no one ever knew about boolean logic back when they adopted decimal. No one could predict machines would use binary. |
11:43 |
reactor |
twoelk: because of clocks, probably? |
11:43 |
twoelk |
nope the numbers are older |
11:44 |
reactor |
While English is simple, it's not as orthogonal as I wish. |
11:44 |
reactor |
Why not call eleven "one-teen"? |
11:44 |
Mossmanikin |
Said "bet" cause there's no proof, but I'm willing to believe old civilizations knew alot more than what's left of what the church didn't destroy ;) |
11:44 |
reactor |
Oh. The church. They were the driving force of human ignorance until recently. |
11:45 |
twoelk |
look at other languages like french with the 20 base as in 80 = 4*20 |
11:45 |
reactor |
How do they call it... "blessed ignorance"? |
11:45 |
reactor |
twoelk: eh? |
11:45 |
reactor |
twoelk: do they seriously do that in everyday life? |
11:45 |
Mossmanikin |
What do you mean by "until recently"? :D |
11:45 |
reactor |
That's inefficient. |
11:46 |
reactor |
Mossmanikin: revolutions etc. |
11:46 |
reactor |
But eh. They're regaining their power over human minds here in Russia. |
11:46 |
reactor |
First the dumbasses will go to church because it's fashionble, then they will become real fanatics. |
11:47 |
Mossmanikin |
Not only in russia... |
11:47 |
reactor |
Some authors [source needed] state Russia is about to face the new Middle Ages. |
11:48 |
twoelk |
80 is quatre-vangte or so in everyday speech in french |
11:48 |
Mossmanikin |
Any country ever left the Middle Ages? |
11:48 |
reactor |
So... the language. The simpler it is, the easier it its to learn, and more importantly, process. |
11:49 |
reactor |
twoelk: that must be very inefficient. |
11:49 |
reactor |
Also, English has too many synonyms and antonyms. |
11:50 |
reactor |
Antonyms could be abolished by using the "un-" prefix, like in Newspeak. |
11:50 |
reactor |
As for synonims, well, screw them. |
11:50 |
twoelk |
well french isn't meant to be efficient, it's meant to sound nice and designed to be difficult to learn |
11:50 |
reactor |
Ha. Like Intel Assembly? |
11:51 |
Mossmanikin |
Sounds nice, yes |
11:51 |
reactor |
One could injure their voice subsystem trying to speak French. |
11:52 |
twoelk |
some people think that of russian ;-) too |
11:53 |
twoelk |
though I think danish sounds harsher |
11:53 |
reactor |
Russian is easier than French, imho. |
11:53 |
reactor |
But it might be because I'm from Russia. |
11:54 |
reactor |
Russian is overcomplicated. |
11:54 |
reactor |
Especially the grammer. |
11:54 |
reactor |
Damn. |
11:54 |
reactor |
.-1s/grammer/grammar/ |
11:54 |
reactor |
I thought I would never make that typo. |
11:55 |
reactor |
I will delete it from the log, though. One can control their past. |
11:55 |
twoelk |
well my first language is german |
11:55 |
Mossmanikin |
Mine too |
11:56 |
twoelk |
not the simplest by what I have heard from other people |
11:56 |
Mossmanikin |
Quite complicated, yes |
11:56 |
twoelk |
yet I miss some of it's features in other languages |
11:57 |
Mossmanikin |
Like? |
11:57 |
reactor |
So I wonder, is there an orthogonalised version of English one could learn and stay compatible with the rest of English-speakers? |
11:57 |
twoelk |
organizing meaning by making long words ;-) |
11:58 |
|
dafull97 joined #minetest |
11:58 |
Mossmanikin |
Yeah, combining words to make new words is nice |
11:58 |
twoelk |
there is the so called "simple english" |
11:58 |
reactor |
Oh. |
11:59 |
reactor |
"Simplified Technical English", the one for aerospace manuals. |
11:59 |
reactor |
Might be good to know, to express thoughts more clearly. |
11:59 |
twoelk |
I think the use is somewhat broader |
12:00 |
twoelk |
wikipedia has it as language as well |
12:01 |
dafull97 |
what can i do with my vps, like to make some money? i don't have a job right now so.... ideas? |
12:01 |
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away joined #minetest |
12:01 |
dafull97 |
i cannot host a VPN |
12:02 |
reactor |
dafull97: open a system for mathematics? |
12:02 |
reactor |
I mean, eh. For computation. |
12:02 |
reactor |
And charge according to processing time. |
12:03 |
dafull97 |
reactor what do you mean? |
12:03 |
reactor |
Eh. |
12:04 |
reactor |
Or. |
12:04 |
reactor |
dafull97: what kind of machines do you currently own? |
12:04 |
dafull97 |
Ubuntu Linux 12.04, i have one system to start out |
12:04 |
reactor |
No. |
12:04 |
reactor |
What kind of machine? |
12:05 |
reactor |
And if you're planning to host, do not use that OS. |
12:05 |
reactor |
You'll be safer with any of the BSD family. |
12:05 |
dafull97 |
why is that? |
12:06 |
reactor |
Too long. |
12:06 |
reactor |
What kind of machine do you own? |
12:06 |
dafull97 |
i am renting a VPS through the internet |
12:06 |
reactor |
Oh. |
12:07 |
reactor |
I thought you were planning to start hosting at home. |
12:07 |
reactor |
Well, then any OS will do, because it's not your machine anyway :D |
12:08 |
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12:08 |
dafull97 |
ok... so ideas to make money with them>? LOL |
12:11 |
twoelk |
there was some talk about importing large files into a minetest world some days ago, was that you reactor? |
12:12 |
reactor |
dafull97: with the ones you don't own? |
12:12 |
reactor |
That's speculation eh! |
12:12 |
reactor |
because of resellers there is such thing as inflation. |
12:12 |
reactor |
Making money out of nothing. |
12:12 |
reactor |
twoelk: that was me. I succeeded. |
12:13 |
reactor |
twoelk: turned out I used wrong coordinates and pasted too low, hence the darkness. |
12:13 |
reactor |
Nyan cats spawning in the empty space are still a nuisance. |
12:13 |
dafull97 |
no maybe host a FTP Site? and sell monthly, would that work out you think? |
12:14 |
reactor |
dafull97: yes, not very CPU heavy. because a processing site would require much CPU, and they would complain. |
12:14 |
reactor |
dafull97: Or a Minetest server. |
12:14 |
twoelk |
mind to explain some more, cause I have this large file that I'd like to build a skyblock from |
12:14 |
reactor |
twoelk: ? |
12:14 |
reactor |
twoelk: Well. |
12:14 |
reactor |
twoelk: Use mcedit with sfan5's filter. |
12:14 |
sfan5 |
hi everyone |
12:15 |
dafull97 |
reactor, i have a mintest server on it... but i need to make money :/ |
12:15 |
twoelk |
it's a we file describing some 16000000 blocks |
12:15 |
reactor |
Select the part of map you would like to export (for me, things as big as 2kmx2kmx50m worked reliably enough). |
12:15 |
reactor |
oh, you've already exported |
12:15 |
twoelk |
I used sfan5's filter to build it |
12:15 |
reactor |
twoelk: wait |
12:15 |
reactor |
twoelk: you used his vanilla filter? |
12:15 |
reactor |
it's broken |
12:15 |
sfan5 |
twoelk: build what? show me |
12:15 |
twoelk |
now it wont load into mt |
12:15 |
reactor |
one of the axes will be reverted |
12:15 |
* sfan5 |
's foot hurts |
12:16 |
reactor |
twoelk: it will. Place the scheme in worlds/World/schems |
12:16 |
reactor |
twoelk: type //load scheme-name-without-extension |
12:16 |
twoelk |
not enough lua memory or whatever |
12:16 |
Hunterz |
anyho have problem on linux client with focus of menu? sometimes must pres Esc, then menu or interact with doors appear |
12:16 |
reactor |
Don't forget to set //pos1 |
12:16 |
reactor |
Interact with doors?! |
12:16 |
Hunterz |
yes |
12:16 |
reactor |
How do you? Kick them? |
12:17 |
Hunterz |
right button |
12:17 |
twoelk |
done all that - on 8 and 16 ram machine, lua seems to freak out |
12:17 |
reactor |
twoelk: ?! |
12:17 |
reactor |
How much memory? |
12:17 |
reactor |
You need a lot of swap. |
12:18 |
reactor |
that many blocks will probably need some GB of core, some swap as well to make sure your OS doesn't run out of it immediately. |
12:18 |
twoelk |
8g and 16g ram machines with loads of hdd room |
12:18 |
reactor |
Oh. |
12:18 |
reactor |
With 4GB of swap you be fine. |
12:19 |
twoelk |
seems to be a lua issue |
12:19 |
reactor |
I haven't seen any issues pasting maps. |
12:19 |
reactor |
I wonder, how long did it take your machine to process the map to make a scheme? |
12:19 |
twoelk |
some 4 hours |
12:19 |
reactor |
Try omitting the underground part. You will be able to recreate it later. |
12:20 |
reactor |
using Minetest's native things. |
12:20 |
VanessaE |
Mossmanikin: done yet? ;) |
12:20 |
reactor |
That'll make the scheme slimmer. |
12:20 |
reactor |
If that doesn't help, split it in distinguishable parts. |
12:20 |
twoelk |
no this is allready cut out to the essentiall parts |
12:20 |
reactor |
Again, sfan's script sues the crentre as origin. Not very convenient. |
12:21 |
reactor |
Modify the script to use the bottom left corner as the origin. |
12:21 |
reactor |
s/the o/o/ |
12:23 |
twoelk |
VanessaE: do you still have the link to the we-file I tried to import? |
12:23 |
VanessaE |
um...... |
12:24 |
VanessaE |
nope |
12:24 |
VanessaE |
I still have the file though |
12:24 |
VanessaE |
need me to upload it? |
12:24 |
Mossmanikin |
VanessaE: Done with what? :D |
12:24 |
twoelk |
wait I found the file www.woelknet.de/pages2/minetest/WE/PillarWorldWE.zip |
12:24 |
VanessaE |
Mossmanikin: come on, hop-to! chop-chop! :) |
12:25 |
twoelk |
reactor: thats the file |
12:25 |
VanessaE |
wait a sec...it's T. Woelk? I always thought it was Two Elk |
12:25 |
VanessaE |
heh |
12:25 |
Mossmanikin |
VanessaE: sorry, was afk... ;D |
12:25 |
reactor |
twoelk: I'm sorry, I don't have enough processing power to import maps this big. |
12:25 |
VanessaE |
bbl |
12:26 |
VanessaE |
movie time |
12:26 |
twoelk |
yes as in Thomas W. only noticed the 2-elks here in mt |
12:26 |
reactor |
Last time I imported a 2x2 km piece, it would push the OS to using half the swap. |
12:27 |
reactor |
twoelk: what's the problem? |
12:27 |
|
away joined #minetest |
12:27 |
reactor |
twoelk: can't allocate that much memory? |
12:27 |
reactor |
As I suggested, don't export underground. |
12:27 |
reactor |
And chop the map up. |
12:28 |
twoelk |
Yeah I tried to chop it into pieces so far no luck |
12:29 |
twoelk |
the file is not organized well to be easily choped |
12:29 |
reactor |
Dude. |
12:29 |
reactor |
Modify the filter so that pos1 is in the least coordinates |
12:30 |
reactor |
And start porting the map from its least-coordinates part |
12:30 |
reactor |
Use noticeable points as reference. |
12:30 |
reactor |
And don't mind overlapping. It provides context as in where to paste. |
12:31 |
reactor |
I wish I had knowledge to modify that script to chop the map automatically. |
12:32 |
twoelk |
What I mean I can easily chop the file into manageable pieces, but they are not easily loaded as the blocks are organized in lines and planes rather than chunks |
12:33 |
reactor |
What do you mean? |
12:33 |
reactor |
Oh that. |
12:33 |
reactor |
That's a flaw. |
12:33 |
reactor |
can't do anything about it yet. |
12:33 |
reactor |
But it wouldn't be faster if it used chunks, either, I think. |
12:33 |
twoelk |
the world itself is organized in hundreds of pillars with air in between |
12:33 |
reactor |
So what? |
12:34 |
reactor |
use pillars as reference point. |
12:34 |
reactor |
s/nt/nts. |
12:34 |
reactor |
s/.$// |
12:36 |
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hmmmm joined #minetest |
12:36 |
dafull97 |
Hey guys.... one more question... does anyone know like a program that is like a .iso or somthing that will scan for viruses or somthing before windows starts? |
12:38 |
reactor |
dafull97: Yes. Any Linux/UNIX installasion CD, as you format the disk with it. |
12:38 |
reactor |
But seriously, there might be one. |
12:38 |
reactor |
Look at Kaspersky. |
12:38 |
dafull97 |
btw, needing this because im starting my own business in the next week or two that i will be Virus Removal Person |
12:39 |
dafull97 |
and thanks, the first one was funny |
12:39 |
dafull97 |
haha |
12:39 |
dafull97 |
i personally perfer linux |
12:39 |
Mossmanikin |
Yes, it was funny :D |
12:40 |
dafull97 |
meh, its ok... Check out ClamWin tell me what you think |
12:41 |
dafull97 |
and this -> http://www.hirensbootcd.org/screenshots/ |
12:42 |
reactor |
Try ClamAV. |
12:44 |
dafull97 |
this is for if windows is already booted right? |
12:44 |
reactor |
No. |
12:45 |
reactor |
Install UNIX on a flash disk, install ClamAV. |
12:45 |
reactor |
boot and check. |
12:45 |
reactor |
Not an ISO, but must work. |
12:45 |
dafull97 |
so would hirensbootcd work as unix? it has a simple unix boot |
12:46 |
reactor |
idk |
12:46 |
reactor |
You would probably need something more elaborate, with package system allowing you to build the latest Clam. |
12:47 |
dafull97 |
ok, well i have 4 8gb usb's i can use for all this |
12:47 |
dafull97 |
so... lol |
12:47 |
reactor |
Yeah. |
12:48 |
twoelk |
wasn't knoppix and knopicilin designed for this sort of stuff? |
12:48 |
reactor |
idk |
12:48 |
reactor |
Why not use a full-featured OS for that? |
12:48 |
reactor |
knoppix is a gimmick, imho |
12:49 |
twoelk |
yeah but on a usb stick you can add your own tools |
12:49 |
reactor |
you can add even more tools if you install a proper OS on it. |
12:49 |
reactor |
And you can experiment with it while the AV is working, so you extend your knowledge. |
12:49 |
reactor |
And spend the time that would else be wasted waiting. |
12:51 |
dafull97 |
i think it's pretty nice |
12:51 |
twoelk |
I think the startup stuff displayed by knoppix is more informative than from most other linux build, if you want to know what hardware you are using while booting the os |
12:52 |
twoelk |
ubunto beeing the extreme on the uninformative side |
12:52 |
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12:53 |
dafull97 |
i have yet to get a virus on Linux.... and is fast |
12:53 |
dafull97 |
but after about 2 months of install it slows WAY down like takes +30 to boot |
12:53 |
dafull97 |
is their somthing i need to do every so often>? |
12:55 |
twoelk |
you don't need a virus with linux, driver issues can make your system useless pretty quick |
12:55 |
dafull97 |
so driver issues slow it down? |
12:57 |
twoelk |
might be but mine usually just breack when updating the system |
12:58 |
twoelk |
so sadly windows for work and linux for experiments |
12:58 |
dafull97 |
im meaning it slows down after about 2 months |
12:59 |
twoelk |
could be many things |
12:59 |
twoelk |
like lots of programs that hook into the system or are called at startup |
12:59 |
dafull97 |
such as? name some maybe it can help me find what it is |
13:00 |
dafull97 |
not alot i tried that |
13:00 |
dafull97 |
would using less swap be a problem? |
13:00 |
dafull97 |
i set to 15 instead of 60 |
13:00 |
twoelk |
any programs connecting to the internet at startup? |
13:01 |
dafull97 |
not sure.... i will check later... im at school right now |
13:02 |
twoelk |
using lots of swap surely slows down the machine but if you don't have loads of ram you might not have a choice with some programs |
13:03 |
dafull97 |
so maybe increase swap to 20 - 25? |
13:03 |
twoelk |
also the less space the hdd has the more time it takes to find place for the swapfile contents |
13:03 |
reactor |
twoelk: you don't need knoppix for that |
13:03 |
reactor |
dmesg output of any BSD will tell you better. |
13:04 |
twoelk |
can you point the swapfile to a partition of it's own? |
13:05 |
reactor |
that's how you usually do swap |
13:05 |
reactor |
swapfile is uncommon |
13:05 |
reactor |
but it can be done |
13:05 |
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whirm joined #minetest |
13:05 |
reactor |
you just use the file instead of device node in fstab |
13:05 |
twoelk |
reactor: may be true but Knoppix and the like are simply easily accesable for me |
13:06 |
dafull97 |
my swap is in the same partition as everything else |
13:06 |
dafull97 |
i will change that tonight |
13:06 |
reactor |
mk |
13:06 |
dafull97 |
and increase file swap size |
13:06 |
dafull97 |
LOL |
13:06 |
reactor |
dafull97: with 16GB of core, I would not worry much |
13:06 |
dafull97 |
what you mean? |
13:06 |
reactor |
also, I wouldn't mind using swap file instead of swap fs as temporary fix |
13:09 |
dafull97 |
16gb core? |
13:09 |
dafull97 |
what you mean by that? |
13:10 |
reactor |
Pardon. |
13:10 |
reactor |
RAM. |
13:10 |
twoelk |
If those 16gb are your ram, than your system will not need to swap often |
13:10 |
dafull97 |
ohhhhh..... i have 1.96 ram i belive? |
13:11 |
reactor |
But I would still have swap so that you have backup memory in case of a big memory hog. |
13:11 |
reactor |
If you don't use swap often, a swap file is fine. |
13:11 |
reactor |
If you do, use a swap partition. |
13:11 |
twoelk |
like for grafics and games ;-) |
13:11 |
reactor |
s/fic/phic/ |
13:12 |
reactor |
Eh. |
13:12 |
twoelk |
hmm some fast typing there |
13:12 |
reactor |
Unless you're importing big maps from Minecraft, you wouldn't hit the swap. |
13:13 |
dafull97 |
ok, thanks |
13:14 |
twoelk |
not sure wether my import problems are a system issue or rather a lua processing issue though |
13:15 |
reactor |
twoelk: lua can't allocate much RAM, probably |
13:15 |
reactor |
You sure everything in that area is using 64-bit address? |
13:15 |
twoelk |
thats what I fear |
13:15 |
reactor |
What OS? |
13:15 |
twoelk |
several |
13:16 |
dafull97 |
can i use python to limit RAM useage? |
13:16 |
reactor |
So, make sure these OS are for amd64. |
13:16 |
twoelk |
winxp32, win764 and some linuxes |
13:16 |
reactor |
If you limit it, it won't load even more surely. |
13:16 |
twoelk |
*win7-64 |
13:16 |
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13:18 |
twoelk |
might have access to some powerfull machines tonight, so might give it a new try |
13:18 |
reactor |
mk |
13:19 |
twoelk |
the map ussually crashed mc after some minutes, so I wonder what will happen in mt - if I ever succeed to import it |
13:19 |
reactor |
?! |
13:20 |
dafull97 |
reactor, is there a tutorial somewhere on how to make a swap partition? as im still nubby in Linux/Unix |
13:20 |
reactor |
dafull97: yes |
13:20 |
twoelk |
sorry got to go now |
13:20 |
dafull97 |
i could probably do it... i just dont want to mess anything up |
13:20 |
reactor |
google is your enemy, but in this particular case, it's your best friend |
13:20 |
twoelk |
bye |
13:20 |
reactor |
? |
13:20 |
reactor |
see you |
13:20 |
reactor |
have fun |
13:20 |
dafull97 |
reactor... i have searched no luck only forums talking if it is a good idea |
13:20 |
reactor |
So I'm confused now. Who's importing that big map? |
13:21 |
reactor |
Idea. |
13:21 |
reactor |
Cut the .we file up into pieces. |
13:21 |
reactor |
And load them sequentially. |
13:21 |
reactor |
But you need to cut it up exactly on line breaks. |
13:21 |
reactor |
Else it will corrupt. |
13:21 |
reactor |
dafull97: damn it man. |
13:21 |
reactor |
dafull97: just edit your fstab |
13:22 |
dafull97 |
ohhh.... ok |
13:22 |
dafull97 |
thanks! |
13:22 |
reactor |
I have an example. But mind it might not apply to your OS. |
13:22 |
reactor |
/swapfile none swap sw 0 0 |
13:22 |
reactor |
That's what you have to put in your fstab. |
13:23 |
reactor |
If Ubuntu, google for "ubuntu fstab swap" |
13:23 |
reactor |
Just remember to put the filename instead of device node name in the first field. |
13:23 |
dafull97 |
that works for a seperate partition swa pcorrect? |
13:24 |
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13:45 |
Mossmanikin |
anyone likes the unreal series? |
13:48 |
reactor |
I wanted to try them. But then I decided I need to play less games. |
13:49 |
Mossmanikin |
You mean like less playing, more programming? |
13:50 |
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13:50 |
reactor |
Like that. |
13:51 |
reactor |
I'm writing my thesis next year. |
13:51 |
Mossmanikin |
Yeah, hard to find a compromise there... |
13:52 |
reactor |
Not very. Less gaming, more study, as simple as that. |
13:53 |
Mossmanikin |
Sounds simple ;) |
13:55 |
reactor |
dhbiker: how's the science? |
13:55 |
reactor |
Oops. |
13:55 |
reactor |
Not you. |
13:55 |
reactor |
dfull97 has probably broken something. |
13:55 |
reactor |
I forgot to tell him about my disclaimer. |
13:56 |
harrison |
Higgs wins Nobel! Woo hoo! |
13:56 |
reactor |
For the particle? |
13:57 |
reactor |
It's been experimentally confirmed, hasn't it? |
14:05 |
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14:45 |
reactor |
Is it possible to make mese lamps on without mese? |
14:49 |
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14:49 |
PilzAdam |
Hello everyone! |
14:50 |
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14:52 |
reactor |
o/ |
14:55 |
arsdragonfly |
hi |
14:55 |
* arsdragonfly |
is about to finish reading _1984_ |
14:56 |
arsdragonfly |
and become a ******* zealot of free software :-( |
15:00 |
CraigyDavi |
Anyone know how I can stop the server list at servers.minetest.net from timing out? |
15:00 |
reactor |
arsdragonfly: :D |
15:00 |
reactor |
arsdragonfly: read Animal Farm, too. |
15:00 |
reactor |
It's history of Russia from 1917 to our days. |
15:03 |
arsdragonfly |
reactor :he's a super prophet |
15:04 |
reactor |
Orwell is. |
15:04 |
reactor |
How did he know what will happen? |
15:04 |
reactor |
By prophet I would rather mean, analyst. |
15:04 |
arsdragonfly |
couldn't believe Animal Farm was authored before '50s |
15:05 |
reactor |
Me, too. |
15:05 |
reactor |
It feels like it was written in Russia, in 2010. |
15:06 |
reactor |
Bu how the hell. |
15:10 |
arsdragonfly |
it's harrowing to even think that what was written in 1984 might come true |
15:11 |
arsdragonfly |
in a future when telegram-like terminals emerge with the advancing of technology |
15:12 |
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15:18 |
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15:18 |
ivalin |
Hello |
15:19 |
ivalin |
can somebody help |
15:20 |
PilzAdam |
will you tell us where you need help? |
15:20 |
PilzAdam |
its pretty hard to help people if they dont ask questions ;-) |
15:22 |
ivalin |
So I am running open Suse 12.3 and when i enter a game and punch something |
15:23 |
ivalin |
The video otputs displays in a lil windows in the bottoom left corner |
15:23 |
ivalin |
But the main window remains |
15:23 |
PilzAdam |
have you tried resizing the window? |
15:25 |
PilzAdam |
does it look like this: https://github.com/minetest/minetest/issues/474 ? |
15:25 |
ivalin |
Yes |
15:26 |
ivalin |
Reseizing it fixed it |
15:26 |
ivalin |
tnx |
15:33 |
Jordach |
good news everyone |
15:34 |
Jordach |
if shit goes correctly i should be getting money to buy a nice shiny new gaming machine |
15:35 |
PilzAdam |
how is that good news? |
15:35 |
Jordach |
that means i get more shit done |
15:35 |
Jordach |
and that means more of said stuff |
15:36 |
Jordach |
which also means even more higher quality renders (eg 4k!) |
15:36 |
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15:38 |
Jordach |
and this also means one more thing: Minetest let's plays (current hardware can do it, i just happen to have shitty HW atm) |
15:38 |
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15:40 |
Jordach |
> You can't just start any old law at any time. That would make you a dictator. |
15:40 |
Jordach |
Aww. |
15:42 |
rubenwardy |
Hi all |
15:43 |
* Jordach |
wants to be a dickish dicktator |
15:43 |
Jordach |
</purposeful_typo> |
15:50 |
rubenwardy |
You are already a dick |
15:50 |
rubenwardy |
ha ha ha ha, funny! |
15:53 |
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15:56 |
zat |
I want to look like a star: http://25.media.tumblr.com/57dd64a0c137bdddc31758b355141b1d/tumblr_msxhxwZiIV1roednpo1_1280.jpg |
15:59 |
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16:01 |
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16:01 |
Jordach |
nono, Calinou is the dick |
16:01 |
Jordach |
# |
16:02 |
Calinou |
hi |
16:02 |
Calinou |
why |
16:08 |
reactor |
So, eh, no way to spawn mese lamps in the on state? |
16:09 |
Jordach |
Calinou, general trolling |
16:13 |
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16:18 |
rubenwardy |
VanessaE: pm |
16:26 |
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16:26 |
dafull97 |
Hey guys |
16:28 |
dafull97 |
anyone here? |
16:29 |
rubenwardy |
No |
16:30 |
dafull97 |
Lol... you are |
16:32 |
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16:34 |
reactor |
Pwned. |
16:36 |
ShadowNinja |
reactor: What mese lamps? Mesecons active mese? |
16:36 |
reactor |
Mesecons mese lamps. |
16:36 |
reactor |
The little square ones. |
16:37 |
reactor |
I can /give them in the on state. |
16:37 |
reactor |
But as soon as I place them, they become off. |
16:37 |
thexyz |
> gaming machine |
16:37 |
thexyz |
> more shit done |
16:37 |
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16:37 |
thexyz |
yeah sure |
16:37 |
PilzAdam |
reactor, how about giving a mese signal to them? |
16:37 |
ShadowNinja |
reactor: Use WorldEdit to place them. |
16:38 |
reactor |
PilzAdam: I could do that, but my question was whether I could force them on without it. |
16:42 |
reactor |
Aha! |
16:42 |
reactor |
It seems to have worked. |
16:45 |
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16:46 |
NakedFury |
hello |
16:46 |
Jordach |
hello |
16:47 |
|
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17:00 |
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17:04 |
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17:04 |
dafull97 |
back |
17:07 |
rubenwardy |
back too! |
17:08 |
zat |
front! |
17:11 |
* Jordach |
's cookie clicker is fucked up |
17:12 |
GNADev|zRokh |
hi |
17:12 |
GNADev|zRokh |
hi JesseH |
17:12 |
GNADev|zRokh |
:D |
17:12 |
* rubenwardy |
is updating his minetest copy... |
17:12 |
JesseH |
sup GNADev|zRokh :D |
17:12 |
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17:13 |
GNADev|zRokh |
nuff'n much dood :D |
17:14 |
Jordach |
http://i.imgur.com/8LwuXCo.jpg <- that's how bad it is |
17:15 |
JesseH |
GNADev|zRokh, Awesome ^_^ |
17:15 |
JesseH |
GNADev|zRokh, How is your game going? What tools are you using to build it? |
17:15 |
sfan5 |
lol |
17:15 |
GNADev|zRokh |
well, Eclipse :D |
17:16 |
GNADev|zRokh |
and only the builtin libraries :D |
17:16 |
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17:16 |
JesseH |
O I remember, java |
17:16 |
GNADev|zRokh |
yeah :D |
17:16 |
JesseH |
i started building games with qbasic :D |
17:16 |
GNADev|zRokh |
q4? |
17:16 |
JesseH |
i think the resources i used to learn are alive and well :P |
17:17 |
JesseH |
http://petesqbsite.com/sections/tutorials/gamedesign.shtml |
17:17 |
JesseH |
Something about using basic to build games still makes me smile :3 |
17:21 |
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17:23 |
* Jordach |
has things in the store worth 199,999,999,999,999 cookies |
17:23 |
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17:24 |
* Jordach |
noticed Calinou's quit message has changed |
17:24 |
Calinou |
yes.JPEG |
17:24 |
* Calinou |
is watching a YT video for once |
17:25 |
Jordach |
*png |
17:25 |
Jordach |
dafuq is wrong with you |
17:26 |
Jordach |
VanessaE, what if in an alternative universe HDX was fast and popular |
17:27 |
VanessaE |
please. |
17:27 |
VanessaE |
excuse me, |
17:27 |
VanessaE |
"Bitch, please." |
17:27 |
Jordach |
and minetest had an actual gameplay |
17:27 |
VanessaE |
that alternate universe would require versions of irrlicht and minetest that were focused on being shit hot fast "_) |
17:28 |
VanessaE |
:) |
17:29 |
VanessaE |
you want actual gameplay, use my game. |
17:29 |
VanessaE |
it's slowly turning into something useful |
17:30 |
VanessaE |
otherwise I guess build something new off minetest_game |
17:31 |
Jordach |
VanessaE, its a bunch of mods for creative |
17:31 |
VanessaE |
Survival* |
17:32 |
Jordach |
reactor should have Quit: reactor melted down please standy by for further instructions |
17:32 |
VanessaE |
I've been focusing on survival lately. |
17:32 |
Jordach |
VanessaE, then let's start from scratch |
17:32 |
VanessaE |
the idea I think is to have the reactor eventually blow up and leave a lot of radioactive debris around |
17:32 |
* VanessaE |
pokes ShadowNinja |
17:33 |
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17:35 |
Jordach |
feck it |
17:35 |
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17:35 |
Jordach |
i think i enjoy OpenSpades more than minetest |
17:36 |
VanessaE |
well I ain't gonna start from scratch, because I don't feel like re-implementing the whole minetest and minetest_game APIs |
17:56 |
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18:44 |
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18:45 |
Peacock |
playing with the latest git, mouse turning seems sluggish |
18:45 |
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18:47 |
Peacock |
and liquids are even worse (didn't think that was possible): http://s21.postimg.org/o19qwzj7r/screenshot_2573512133.png |
18:48 |
Menche |
large lava caves can be weird like that |
18:49 |
Menche |
and caves next to lakes cause water "shelves" a lot |
18:49 |
Peacock |
well who's bright idea was it to break ordinary liquids? |
18:49 |
* Menche |
thought v6 hadn't been changed for a while |
18:51 |
Peacock |
seriously giving though to going back to 0.4.6 lol |
18:51 |
proller |
Peacock, liquid_finite=1 |
18:51 |
Peacock |
i didn't change any settings, in options finite liquid is unchecked |
18:51 |
proller |
check it |
18:52 |
Peacock |
no i dont want finite liquids, i want normal liquids to work |
18:52 |
proller |
too many peoples like old ugly "liquid" |
18:52 |
proller |
they not normal |
18:52 |
Peacock |
breaking normal liquids won't make me use finite liquids, ittl make me use an older version |
18:52 |
proller |
it was in all versions |
18:52 |
Peacock |
yeah but normal liquids didn't have any bugs in 0.4.6 |
18:53 |
Peacock |
no air pockets, no five minute delays in flowing |
18:53 |
Menche |
five minute delay? you mean it will actually flow eventually? i usually give up |
18:53 |
Peacock |
just started, and gained 20 FPS |
18:54 |
Menche |
finite liquids are a bit weird too |
18:54 |
Menche |
leave little puddles when you just dump water |
18:54 |
Peacock |
they're just not that important to me that i want to devote more resources to finite liquids than i would for mods |
18:57 |
Menche |
maybe it just needs to update quicker |
18:58 |
Menche |
dumped a few sources into a trench, it's not quite level yet |
18:59 |
Peacock |
does the mouse (turning) feel sluggish for you too though? (on latest git) |
18:59 |
Menche |
not really |
18:59 |
Peacock |
for some reason it lags for me |
19:00 |
Menche |
it feels like the ground is greasy when I sprint |
19:01 |
Menche |
i really don't like the new physics |
19:01 |
Peacock |
so there's some sort of sluggishness, but it's not the same for everyone :/ |
19:01 |
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19:01 |
Menche |
i don't think it's sluggish for me, it's the inertia from the new physics that is annoying |
19:02 |
Peacock |
it shouldn't affect turns though |
19:02 |
Peacock |
i think |
19:02 |
Peacock |
lol well, im increasingly not looking forward 0.4.8 |
19:03 |
Menche |
the main thing i want is a way to go back to the better old physics |
19:03 |
Menche |
i tried reverting the relevant commits, but couldn't get it to work |
19:03 |
Peacock |
try getting a version from right before the changes? |
19:03 |
Calinou |
which physics? |
19:03 |
proller |
Menche, weird what ? |
19:04 |
Calinou |
mouse lag isn't related to the game, Peacock |
19:04 |
* Calinou |
doesn't use finite liquid anyway |
19:04 |
proller |
Menche, it keep constant volume |
19:04 |
Peacock |
it must be, turns lag on the latest git, then i run an older git version from last month and it turns smoothly |
19:04 |
Peacock |
so what else can it be? |
19:04 |
Menche |
the game's physics were better before |
19:05 |
Calinou |
completely unrealistic |
19:05 |
Calinou |
water stopped you instantly |
19:05 |
Calinou |
fast mode had less control |
19:05 |
Peacock |
<PilzAdam> Minetest is not about realism |
19:05 |
Menche |
fast mode was easier to control |
19:05 |
Calinou |
if you hate on change, do it for a reason |
19:05 |
Menche |
it is for a reason |
19:05 |
Calinou |
well I find the new fast mode better |
19:05 |
Menche |
it's more difficult to control |
19:05 |
Calinou |
if you release fast while going at high speed, you slide |
19:05 |
Menche |
it feels like the ground is greasy |
19:05 |
Calinou |
if you don't want to slide hold the fast key |
19:06 |
Menche |
and if you think that launching 10 meters into the air from climbing a later is realistic... |
19:06 |
Menche |
s/ladder/any climbable node or liquid |
19:06 |
Menche |
and you can climb/swim downwards faster than you freefall |
19:07 |
Menche |
minetest shouldn't have superrealistic physics. it's still a world made of cubes. |
19:08 |
Menche |
the new physics are better for going "oooh, aaaah" but worse for actual building/mining/whatever. |
19:09 |
Peacock |
yeah i noticed when i fast move over water, i can fly across a field or small forest lol |
19:09 |
Naked |
minetest needs to find its own physics and not care about OUR physics |
19:09 |
Menche |
i set aux1_descends=true. that (mostly) fixes the ladderlaunching |
19:10 |
Calinou |
I like being able to use fast in ladder/liquids, makes sense |
19:10 |
Menche |
and it makes sprinting easier. the 'e' key is more easily accessible when you're pressing 'w' |
19:11 |
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19:11 |
Menche |
Calinou: so when you swim upwards a half dozen meters, it's normal to go flying 20 meters up in the air? |
19:11 |
Calinou |
well, it's physics |
19:11 |
Calinou |
if you bounce on a bouncing node you do that too |
19:11 |
Calinou |
fast mode is good for travelling quickly, and it does that in all directions |
19:12 |
JaX9123 |
Hey everyone.. does anyone have this no text minetest glitch and if you do.. is there any way I can fix it? |
19:12 |
Calinou |
JaX9123: what operating system do you use? |
19:13 |
Calinou |
which Minetest version? |
19:13 |
JaX9123 |
Windows 8.. sadly |
19:13 |
JaX9123 |
0.4.7 |
19:13 |
JaX9123 |
(Hates Windows 8) XD |
19:14 |
Calinou |
windows 8 is better than windows 7, honestly, you should not regret it :) |
19:14 |
Calinou |
which language does your windows use? I heard font can be invisible with chinese |
19:14 |
JaX9123 |
Just hate only the UI though |
19:15 |
JaX9123 |
Well.. I just uninstalled the japanese language and still.. i reinstalled and still |
19:15 |
chlue |
maybee fast mode for running should use a different value than fast fly and only fast moving (aka running) should be affected by physics |
19:16 |
chlue |
on landrush fast node is something like 200-300% speed and physics are still sane. |
19:17 |
JaX9123 |
That's odd.. I erased the japanese language from control panel and it still brings out some japanese font next to the window title |
19:17 |
Calinou |
you can use Classic Shell if you want a start menu :p |
19:18 |
JaX9123 |
Classic shell? |
19:18 |
JaX9123 |
(New to this community + want to mod) |
19:18 |
Calinou |
sourceforge.net/projects/classicshell |
19:18 |
Calinou |
http://sourceforge.net/projects/classicshell |
19:18 |
Calinou |
nothing to do with Minetest :P |
19:18 |
Calinou |
but could be useful :) |
19:19 |
JaX9123 |
Thanks man :3 lets see if it works |
19:20 |
Calinou |
np |
19:20 |
JaX9123 |
Also.. is it possible to mod another world gen.. like making a nether in minetest |
19:20 |
JaX9123 |
minecraft* |
19:20 |
Menche |
there is a nether mod |
19:21 |
Menche |
so yes |
19:21 |
Peacock |
where do you find the precise version of a build/source, i got a few different ones here :/ |
19:21 |
JaX9123 |
Okay cool.. cause Im trying to aim at something low and build up to the main project.. which is the SPACE MOD |
19:21 |
Menche |
? |
19:21 |
ShadowNinja |
There are Lua mods that add their own worldgen, and with the VM they are fast. |
19:22 |
Menche |
see paramat's work for excellent examples |
19:22 |
JaX9123 |
You mean this Peacock http://sfan.sf.funpic.de/minetest-builds/ |
19:22 |
ShadowNinja |
Menche: No, he still uses set_node. |
19:22 |
Peacock |
no i mean, like git-nnnnnn, i have several sources but can't find the precise version |
19:22 |
Naked |
with minetests huge vertical space it could be possible to have multiple layerss of world generations like the game Terraria |
19:22 |
Menche |
are they actual git repo clones? |
19:23 |
Menche |
if so, then "git log -1" |
19:23 |
Peacock |
naw used the download button from github |
19:23 |
Menche |
uh |
19:23 |
Menche |
don't think so then |
19:23 |
Peacock |
so my files are Minetest - master ([1-9]) lol |
19:23 |
chlue |
Peacock then clone the current one and look them up. |
19:23 |
JaX9123 |
See... I dont like to mod in java.. I like to mod in LUA |
19:23 |
JaX9123 |
All bow down to LUA >:D |
19:24 |
Naked |
all bow down to modding in multiple languages! |
19:24 |
Peacock |
already built the latest one :P looking for older ones |
19:24 |
Menche |
it's so much easier to just git clone, don't have to open a web browser and click and decompress |
19:25 |
Menche |
older what? |
19:25 |
Peacock |
assuming i wanted anything more to do with git than just file reports :P |
19:25 |
Peacock |
older versions |
19:25 |
chlue |
Peacock I you clone head you have the full history and as such can search/checkout any old state |
19:25 |
Peacock |
just found out linux FS's don't support creating date, just last accessed :S |
19:25 |
Peacock |
*creation |
19:25 |
Menche |
find the commit you want, then "git checkout long-unintelligible-hash" |
19:25 |
chlue |
just enter "gitk --all" on the comand line to get a simple gui in a current reprository |
19:26 |
Menche |
tags also work |
19:26 |
ShadowNinja |
Peacock: It also means shorter compile times, as only the changed files are recompiled. |
19:26 |
Menche |
for example, "git checkout 0.4.3" |
19:27 |
JaX9123 |
Calinou: How does Classic Shell help me get the font in place? :3 |
19:27 |
Calinou |
it doesn't :p |
19:28 |
JaX9123 |
Well then :3 |
19:28 |
Calinou |
was a suggestion because you said you didn't like Modern UI, but nothing more :) |
19:28 |
Menche |
and if you want the latest, updating is as easy as "git pull" and "make -jn", rather than redownloading the archive, decompressing it, etc |
19:28 |
Calinou |
JaX9123: you could try a custom Minetest build which doesn't use translations |
19:28 |
JaX9123 |
Well thank you :3 |
19:28 |
Menche |
isn't it called Metro UI |
19:28 |
JaX9123 |
custom one? |
19:28 |
Peacock |
i prefer keeping copies that way im not fucked if i dont like the latest lol |
19:28 |
JaX9123 |
like the unstable versions of minetest? |
19:28 |
Menche |
...and a tablet interface doesn't belong on a desktop |
19:29 |
Menche |
Peacock, if you clone a git repo, you can revert back to any change |
19:29 |
Calinou |
Modern UI now |
19:29 |
chlue |
Peacock: Read a bit about git. This basically gives you everything at once in one directory (apart from the fact that you have to recompile) |
19:29 |
Calinou |
they renamed to not get issues with Metro (some company) and because it looks more swag |
19:29 |
Calinou |
JaX9123: yeah, that would do |
19:29 |
Calinou |
pick a version without gettext and/or freetype |
19:29 |
Peacock |
well without knowing what exact version im presently running, i can't guess what version i want to clone |
19:30 |
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19:31 |
JaX9123 |
Calinou: Isnt it like two builds one stable and the other not.. cause I downloaded the latest and it helped.. alittle.. but just made the text show like singeplayer.. etc |
19:31 |
ShadowNinja |
Peacock: Eg, git checkout HEAD~10 to check out a commit ten back in the history. |
19:32 |
Peacock |
so there's no way i can get a precise version string from a running build, that's you're telling me? |
19:33 |
Menche |
there's minetest --version, but i don't think that will give much more info. and i think it's a more recent addition anyway. |
19:33 |
* Menche |
sets -DVERSION_EXTRA when he compiles |
19:33 |
JaX9123 |
Calinou: Just brings up Client Server Texture Packs and Mods on the top of the screen |
19:33 |
chlue |
new versions put the git sha1 in the build name but that was only added recently |
19:33 |
Calinou |
a screenshot would help I guess |
19:34 |
JaX9123 |
okay X3 |
19:34 |
Peacock |
where do i put -DVERSION_EXTRA? |
19:34 |
PilzAdam |
bye |
19:34 |
Menche |
that's a cmake configuration command |
19:34 |
Menche |
it only helps when you have something to set it to, though |
19:34 |
Peacock |
cmake . -DRUN_IN_PLACE=1 -DVERSION_EXTRA <-- like that? |
19:35 |
Menche |
if you don't know what version it is, it probably won't help |
19:35 |
Peacock |
i tried looking in the credits, where you'd expect a version string, alas lol |
19:35 |
JaX9123 |
Calinou: Link: http://i.imgur.com/bVYYGUq.png |
19:35 |
Menche |
i do "cmake . -DVERSION_EXTRA=$(git log -1 --date=short --format="%cd" | tr '-' '.')" |
19:35 |
Calinou |
thanks |
19:36 |
Menche |
with that, the resulting version of my build is "0.4.7-2013.10.08" |
19:36 |
Peacock |
but that only worked if you went through git as opposed to download the zip? |
19:36 |
Menche |
probably, yeah |
19:37 |
Peacock |
ah now im getting somewhere, xarchiver has the creation dates |
19:38 |
Peacock |
aug 4 and aug 10, now i gotta find the oldest file/screenshot in my present build |
19:39 |
ShadowNinja |
Peacock: Use git describe or git log to get the commit id. |
19:40 |
Peacock |
allright, im running the Aug 10th version |
19:41 |
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19:44 |
Peacock |
so if i learned git, i could compile a version w/o liquid_range, finite and all that stuff? |
19:44 |
Calinou |
JaX9123: what's your graphics card? |
19:45 |
JaX9123 |
Calinou: AMD Radeon HD 7540D |
19:46 |
Calinou |
is your driver up to date? |
19:47 |
JaX9123 |
Yes :3 |
19:47 |
ShadowNinja |
Peacock: You could revert those commits and pull --rebase, but that would be a hassle. |
19:48 |
Peacock |
like "probably wouldn't work" hassle? |
19:49 |
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19:52 |
Peacock |
imagine, all this started because i wanted to try hud mod and move the inventory hotbar to the left side lol |
20:11 |
Peacock |
weird, should the inventory hotbar always be drawn in the top left corner? |
20:14 |
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20:25 |
Peacock |
aiight, i got the hotbar where i want it, but direction = 2, still puts it left-to-right |
20:41 |
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20:42 |
Calinou |
JaX9123: you could ask on forums |
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20:58 |
JaX9123 |
Calinou: So is there a way to resolve it? |
20:59 |
JaX9123 |
Calinou: whoh.. just updated.. odd (IRC chat) |
20:59 |
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21:05 |
Peacock |
rba to my knowledge |
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21:12 |
Peacock |
he's been around lately, though id check the dev channel more |
21:13 |
MinetestBot |
john_minetest: realbadangel was last seen at 2013-10-01 18:33:47 UTC on #minetest |
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22:00 |
stormchaser3000 |
hi |
22:01 |
JesseH |
hey |
22:01 |
Miner_48er |
hi |
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