Time |
Nick |
Message |
00:00 |
Evergreen |
I just was tweaking with a bugs mod |
00:00 |
Evergreen |
IT adds fireflies atm, and I want to expand it |
00:00 |
VanessaE |
arthelmath: now, let's try this again. |
00:00 |
VanessaE |
arthelmath: go download that 7zip program and install it. |
00:00 |
VanessaE |
you'll need it again in the future anyway |
00:01 |
Evergreen |
^ |
00:01 |
PilzAdam |
VanessaE, why do you even try it? he seems to now want to learn things |
00:01 |
VanessaE |
PilzAdam: because I'm more stubborn than you :P |
00:01 |
PilzAdam |
thats a though statement |
00:02 |
PilzAdam |
-h |
00:02 |
VanessaE |
heh |
00:02 |
khonkhortisan |
thoug :P |
00:02 |
VanessaE |
arthelmath: waiting.. |
00:02 |
VanessaE |
khonkhortisan: tats? |
00:02 |
khonkhortisan |
waiting... |
00:02 |
khonkhortisan |
waiting.... |
00:03 |
khonkhortisan |
uhh idk? |
00:03 |
PilzAdam |
!unmute arthelmath |
00:04 |
arthelmath |
heh? |
00:04 |
arthelmath |
i was muted? |
00:04 |
khonkhortisan |
no you weren't |
00:04 |
PilzAdam |
no |
00:04 |
khonkhortisan |
I checked |
00:04 |
VanessaE |
that woke you up :P |
00:04 |
Evergreen |
He was just kidding. :P |
00:04 |
arthelmath |
oh well the heck did u sya !unmute arthelmath for |
00:04 |
arthelmath |
oh |
00:04 |
arthelmath |
well i don't really want help from u vanessa im asking somebody else |
00:05 |
VanessaE |
... |
00:05 |
PilzAdam |
told you.... |
00:05 |
Evergreen |
... |
00:05 |
arthelmath |
....... |
00:05 |
jin_xi |
where is pacman if you need him |
00:05 |
Evergreen |
*awkward silence* |
00:05 |
kaeza |
jin_xi, LOL |
00:05 |
VanessaE |
you'll get the same answers from someone else as you got from me, and I can almost guarantee they will be less patient than me. |
00:05 |
PilzAdam |
(< |
00:05 |
khonkhortisan |
aw I was going to do that |
00:06 |
PilzAdam |
^ does that count as pacman? |
00:06 |
VanessaE |
jin_xi: ......C< ..O............ |
00:06 |
Evergreen |
^ what vanessae said |
00:06 |
Exio4 |
arthelmath: you fucked it, the only user that could have helped you without saying READ THE FUCKING MANUAL AND SHUTUP was VanessaE :D |
00:06 |
VanessaE |
(wokka wokka wokka?) |
00:06 |
PilzAdam |
_____C<______\o/___ |
00:06 |
PilzAdam |
^ epic fight |
00:06 |
kaeza |
lol |
00:07 |
Kacey |
or me Exio4, i hate to say it but we are the same age... |
00:07 |
kaeza |
you did not eat enough candies |
00:07 |
Exio4 |
Kacey: wut? |
00:08 |
PilzAdam |
this guy seems to be arthelmath's friend: https://forum.minetest.net/viewtopic.php?pid=103001#p103001 |
00:09 |
arthelmath |
i do not know him Pilz |
00:09 |
arthelmath |
yes i called you Pilz |
00:09 |
PilzAdam |
thats an /ignore arthelmath all then |
00:09 |
khonkhortisan |
installing mods, starting a server, and texture packs all in the same thread |
00:10 |
khonkhortisan |
it's Pil-zAdam |
00:10 |
* NekoGloopMkII |
bites Pilz |
00:10 |
Exio4 |
calling PA "Pilz" is like commiting suicide |
00:10 |
Exio4 |
but without a git revert to help you! |
00:10 |
PilzAdam |
hehe |
00:10 |
arthelmath |
How is it suicide im just shortening his name because im lazy |
00:10 |
VanessaE |
arthelmath: he prefers Adam. |
00:11 |
* NekoGloopMkII |
sits on Pilz's head |
00:11 |
arthelmath |
ok Adam |
00:11 |
khonkhortisan |
because you said "yes i called you Pilz" as if you knew you weren't supposed to call him that |
00:11 |
* MinetestBot |
pushes arthelmath over the edge of a cliff |
00:11 |
VanessaE |
(he's...ahem...ANAL like that :P ) |
00:11 |
PilzAdam |
cya |
00:11 |
khonkhortisan |
bye |
00:11 |
VanessaE |
bye |
00:11 |
NekoGloopMkII |
meow |
00:11 |
arthelmath |
Is it against rules to call him Pilz? its part of his name |
00:11 |
NekoGloopMkII |
Seeing as he's the self-entitled king of minetest? |
00:11 |
PilzAdam |
arthelmath, nono, its not part of my name, its part of my nick |
00:12 |
arthelmath |
It is what i meant, but still my question lay there, why is it such a big deal? |
00:12 |
Exio4 |
arthelmath: if you call him "Pilz", it is likely to make him ignore you and if you later need his help, get a "get the fuck out" instead of a real answer |
00:12 |
marktraceur |
arthelmath: It might be helpful to use tab completion |
00:12 |
Exio4 |
just 'for what it's worth' |
00:12 |
marktraceur |
arthelmath: Type "Pil" and then hit the tab key. |
00:12 |
VanessaE |
arthelmath: because pilz = "mushroom" but his name is actually Adam? |
00:13 |
* NekoGloopMkII |
sits in marktraceur's lap |
00:13 |
marktraceur |
Exactly the same number of keystrokes and proper highlighting. |
00:13 |
PilzAdam |
what VanessaE said |
00:13 |
NekoGloopMkII |
He tastes like mushrooms |
00:13 |
* VanessaE |
moves NekoGloopMkII up to marktraceur's head. |
00:13 |
NekoGloopMkII |
mew :3 |
00:13 |
* Exio4 |
burns NekoGloopMkII |
00:14 |
* NekoGloopMkII |
is living liquid; the fire is ineffective |
00:14 |
* Exio4 |
pours lava over NekoGloopMkII |
00:15 |
* NekoGloopMkII |
is unaffected |
00:15 |
kaeza |
you can aso burn water |
00:15 |
kaeza |
(see Candy Box) |
00:15 |
NekoGloopMkII |
But I'm not water. |
00:15 |
arthelmath |
Let me say this, Im sorry for this *issue* im causing, but damn i am trying to learn and u guys bash on me just because i don't know this stuff, but how am i supposed to do this if i have not learned? |
00:16 |
PilzAdam |
nobody is uneffected by PilzAdam's non-renewable lava |
00:16 |
NekoGloopMkII |
Yes, we know you like to make random changes to minetest for no reason |
00:16 |
Exio4 |
lol? |
00:16 |
kaeza |
lol! |
00:17 |
PilzAdam |
lol¿ |
00:17 |
Exio4 |
arthelmath: you are supposed to try to read the answer, and don't say |
00:17 |
Exio4 |
"meh, i'm lazy so pls other answer" |
00:17 |
arthelmath |
U put words in my mouth i never said |
00:18 |
arthelmath |
and i tried to figure it out, smart one |
00:18 |
Exio4 |
[20:54:28] <VanessaE> arthelmath: now. go download 7zip. Use it to EXTRACT [-] the minetest*.7z file you downloaded. Save the results to a new folder on your Desktop. Open the folder, and you should find "games", "mods", "bin", and a number of other things. Open "bin". Launch "minetest". |
00:18 |
Exio4 |
[20:55:18] <arthelmath> look im not even going to try ill be sitting here for 2 hours i know it, ill just wait till a new 0.4.8 version comes out then i woun;'t have to deal with this crap |
00:19 |
Exio4 |
tl;dr you don't want to read what she wrote |
00:19 |
Exio4 |
:D |
00:19 |
PilzAdam |
arthelmath, "learning" does not mean "others explaining it to you", but rather go to ixquick.com and search answers for yourself |
00:19 |
arthelmath |
because i was getting tired of you guys *trying to help* but not getting me anywhere |
00:19 |
VanessaE |
arthelmath: in order for us to help, you have to follow our instructions to the letter. |
00:19 |
PilzAdam |
I mean, you have the god damn internet in front of you, use it! |
00:20 |
kaeza |
^^^ PilzAdam's version of GIYF |
00:20 |
VanessaE |
kaeza: I thought it was JFGI? :) |
00:20 |
kaeza |
didn't know about that one? :P |
00:20 |
kaeza |
s/\?// |
00:20 |
VanessaE |
kaeza: Just Fucking Google It |
00:20 |
VanessaE |
but I almost never say that to anyone |
00:20 |
PilzAdam |
but dont use google |
00:20 |
arthelmath |
VanessaE i did, and then u wanted screenshots and blahh blah than ill have to sit here for 1 hour and figure out how to do that, nope |
00:20 |
kaeza |
I guessed :P |
00:21 |
marktraceur |
arthelmath: Sorry you're feeling a little frustrated. It can be hard to get help over IRC especially when things don't start working quickly. |
00:21 |
VanessaE |
arthelmath: I asked for a screenshot because you were being unclear about exactly what you were doing, saying you were getting the same file back out as you put into the extract program, which made no sense. |
00:21 |
VanessaE |
I wanted to see exactly what it was you saw |
00:21 |
PilzAdam |
IIYFGIEDUI: Ixquick Is Your Friend Google Is Evil Dont Use It |
00:21 |
arthelmath |
the file i downloaded, |
00:22 |
arthelmath |
thats what was in the unzipped folder |
00:22 |
Exio4 |
IIYFGIEDUIBPA |
00:22 |
PilzAdam |
by PilzAdam? |
00:22 |
VanessaE |
arthelmath: that's where you went wrong. |
00:22 |
jin_xi |
ok, here is an attempt at making a road with pathfinding and bresenham... http://i.imgur.com/FqyxBLb.jpg |
00:22 |
VanessaE |
you never actually unzippped it |
00:22 |
VanessaE |
jin_xi: good start |
00:23 |
arthelmath |
how did i go wrong if i *UNZIPPED IT* |
00:23 |
marktraceur |
VanessaE: http://steike.com/code/useless/zip-file-quine/ |
00:23 |
marktraceur |
Just saying |
00:23 |
marktraceur |
It's possible |
00:23 |
VanessaE |
arthelmath: for starters, you can't "unzip" a .7z file. it ain't a zip, it's a 7z. and you have to use the 7zip program to "extract" it. |
00:23 |
Exio4 |
PilzAdam: yeah :D |
00:23 |
VanessaE |
"extract" is the exact text on the button in that program that you must click to get the real files out. |
00:24 |
arthelmath |
>.> |
00:24 |
VanessaE |
*facepalm* |
00:24 |
marktraceur |
Lulz |
00:24 |
jin_xi |
so, anyone good with math? how can i find the angle perpendicular to a given line segment? |
00:25 |
marktraceur |
jin_xi: add 90 degrees to the initial direction |
00:25 |
marktraceur |
Or subtract 90 degrees |
00:25 |
marktraceur |
Your choice, either one works |
00:25 |
VanessaE |
jin_xi: take the reciprocal of your existing rise/run ? |
00:25 |
jin_xi |
marc: i have two positions |
00:25 |
marktraceur |
jin_xi: mar<tab> |
00:25 |
jin_xi |
need resulting angle in flat plane |
00:25 |
VanessaE |
that'll at least give you a 90 degree angle anyway |
00:28 |
khonkhortisan |
✋→☹ |
00:32 |
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00:32 |
jin_xi |
here is the init.lua if anyone wants to try http://pastebin.com/1audm6et |
00:32 |
jin_xi |
modname/folder is roads |
00:34 |
* NekoGloopMkII |
smacks khon |
00:37 |
Evergreen |
Sorry, I was afk. Also, thanks for pointing me to ixquick Adam. :P |
00:42 |
jin_xi |
srs, gotta use an angle of 1 degree here for flexibility... sigh |
00:50 |
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00:51 |
Evergreen |
*yawn* |
00:58 |
kaeza |
wtf? got an account confirmation email from kr.battle.net O.o |
00:59 |
marktraceur |
kaeza: Well type in your password, quick! |
00:59 |
* marktraceur |
lied |
00:59 |
marktraceur |
You shouldn't |
01:00 |
kaeza |
I don't even know what the email says :P |
01:00 |
kaeza |
kr == Korea? |
01:01 |
jin_xi |
oh well, this kind of works, but takes way too long |
01:01 |
jin_xi |
http://i.imgur.com/HtU4UhW.png generated road, with fixed angle |
01:02 |
PilzAdam |
notbad.jpg |
01:02 |
PilzAdam |
just make it gravel |
01:02 |
jin_xi |
but straight set_node will be faster |
01:03 |
marktraceur |
Probably korea, yeah |
01:03 |
jin_xi |
well, treedefs would have been nice for the ability to use arbitrary angles |
01:07 |
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01:07 |
bas080 |
is there a drawtype for 6 face nodebox? |
01:08 |
sokomine |
nodebox is a drawtype. and it can be rotated in all directions |
01:08 |
bas080 |
what should be enabled for it to be rotatable to up and down? |
01:09 |
bas080 |
sokomine, hety btw |
01:09 |
PilzAdam |
6d facedir also allows it to rotate in other directions |
01:09 |
bas080 |
hey* |
01:09 |
sokomine |
hm, param2? the usual stuff you have with nodeboxes....and give yourshelf a screwdriver |
01:09 |
sokomine |
hi bas :-) |
01:09 |
bas080 |
ok i'll go screw a nodebox |
01:09 |
sokomine |
fine :-) |
01:10 |
sokomine |
anyone got some experinece with place_schematics? |
01:10 |
PilzAdam |
kinda |
01:11 |
sokomine |
there seem to be some rare occasions when it works only partly. i'm using flat mapgen for testing. upon that flat landscape, i try to spawn a village street. that works mostly. sometimes, the ground stays sand |
01:11 |
sokomine |
sometimes, if the area the building is placed in contains of sand, the sand drops 2 nodes deep and leaves a hole |
01:11 |
PilzAdam |
are you sure its not just latency in sending the mapblocks? |
01:12 |
kaeza |
sokomine, that also happens to me |
01:12 |
sokomine |
if i logged out and in again? |
01:12 |
PilzAdam |
yea |
01:12 |
sokomine |
kaeza: ah. so it's not only a problem on my side |
01:13 |
bas080 |
the screwdriver is high tech! |
01:13 |
bas080 |
omg! |
01:13 |
|
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01:15 |
bas080 |
so one does not need upside down stairs node! just screw the node and your done |
01:15 |
VanessaE |
yep |
01:15 |
VanessaE |
moreblocks has my kick-ass placement prediction routine, too :) |
01:16 |
sokomine |
that's right, bas |
01:17 |
khonkhortisan |
I dare any of you to place a sign upside-down using a screwdriver. |
01:17 |
sokomine |
hm :-) intresting idea |
01:17 |
sokomine |
most likely just the sign would be turned - not the writing |
01:18 |
hdastwb |
be careful with the screwdriver around old node breakers… |
01:19 |
khonkhortisan |
it would probably break my mod too |
01:19 |
PilzAdam |
bye |
01:21 |
jin_xi |
can someone paste a schematic for me? |
01:21 |
jin_xi |
just whatever, need to see the format that is all |
01:24 |
jin_xi |
huh |
01:30 |
Evergreen |
Bye everyone, nice talking to you |
02:13 |
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02:35 |
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03:25 |
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03:59 |
MinetestBot |
GIT: Uberi commited to Uberi/MineTest-WorldEdit: Final changes and version number bump. 8bd5db51b2 2013-08-01T20:53:38-07:00 http://git.io/wZJwWQ |
03:59 |
MinetestBot |
GIT: Uberi commited to Uberi/MineTest-WorldEdit: Fix //pyramid examples. 416ffb3709 2013-07-31T19:29:01-07:00 http://git.io/KOmIdg |
03:59 |
MinetestBot |
GIT: Uberi commited to Uberi/MineTest-WorldEdit: New module loader properly halts when load-time error occurs in module. 040282bbe6 2013-07-31T19:15:52-07:00 http://git.io/WtjPkg |
03:59 |
MinetestBot |
GIT: Uberi commited to Uberi/MineTest-WorldEdit: Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for markers to ensure area is emerged. b0bf52e9b6 2013-07-31T19:15:08-07:00 http://git.io/jU6Fng |
04:00 |
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05:56 |
PenguinDad |
Hello everybody |
05:57 |
kaeza |
hai dad |
06:02 |
sfan5 |
VanessaE: .deb uses bzip2 |
06:04 |
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06:09 |
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06:19 |
ruskie |
sfan5, last I checked .deb were just ar archives with a couple of tarballs inside |
06:21 |
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06:23 |
sfan5 |
ruskie: ar archives with gzip'd tarballs |
06:24 |
ruskie |
yeah |
06:26 |
sfan5 |
tarballs != gzip'd tarballs (in size) |
06:26 |
ruskie |
for me a tarball is anything with .tar* in it |
06:27 |
ruskie |
can be .tar.zip .tar.gz .tar.xz .tar.bz2 etc... |
06:28 |
sfan5 |
but you can also put a .bzip2 in a .deb (as long as you name it (control|data).tar.gz) |
06:28 |
sfan5 |
could also work with .xz |
06:29 |
sfan5 |
I think it works with every compression tar supports decompressing without additional flags "tar xvf file.tar.<ext>" |
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08:13 |
Jordach |
hey kaeza |
08:19 |
kaeza |
hai Jordach |
08:19 |
Jordach |
brb |
08:20 |
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08:36 |
RealBadAngel |
Jordach, is sam II only the texture or also a model update? |
08:36 |
Jordach |
only a texture |
08:37 |
VanessaE |
RealBadAngel: use stu's model and Jordach's texture |
08:37 |
RealBadAngel |
texture is merged |
08:37 |
VanessaE |
stu's model: https://forum.minetest.net/viewtopic.php?pid=86858#p86858 |
08:37 |
RealBadAngel |
faster than thought ;) |
08:37 |
RealBadAngel |
i was about to ask for link :) |
08:38 |
* Jordach |
puts the electro house back on; too quiet |
08:38 |
VanessaE |
I'd suggest using the variant of stu's mod that shows your wield item, but I guess that is too hacky for use in the default game (works great on my server though) |
08:39 |
RealBadAngel |
what for is 'wield3d_character.x' ? |
08:39 |
VanessaE |
that's the one I just mentioned |
08:40 |
VanessaE |
if you rename it to character.x, all players will show the item they're wielding |
08:40 |
VanessaE |
if they hold a pickaxe, all other players can see it |
08:40 |
RealBadAngel |
shall i make it default? |
08:40 |
VanessaE |
I don't know |
08:40 |
VanessaE |
the one without the wield is surely good to merge |
08:41 |
RealBadAngel |
i will make it an option |
08:41 |
VanessaE |
I've been using that model on my server since nearly the initial release |
08:41 |
RealBadAngel |
no problems? |
08:41 |
VanessaE |
none whatsoever |
08:41 |
RealBadAngel |
so no option |
08:41 |
RealBadAngel |
it goes default |
08:42 |
VanessaE |
I switched to the wield3d variety when that feature became generally useful. the only problem I ever see with that one is that rarely, the wielded item is not held in the player's hand but instead is embedded into the ground near the player (might be the entity duplication bug) |
08:43 |
VanessaE |
one thing else we need for the player model though: |
08:43 |
VanessaE |
rotating/tilting head |
08:44 |
* RealBadAngel |
point at Jordach |
08:44 |
VanessaE |
I guess that needs proper Irrlicht animation blending |
08:44 |
VanessaE |
which I guess is broken |
08:44 |
Jordach |
wut? |
08:44 |
Jordach |
just because i'm pretty good in blender doesnt mean i'm doing your homework |
08:45 |
RealBadAngel |
proper player model -> jordach. engine stuff regarding it -> Taoki |
08:45 |
Jordach |
okay |
08:45 |
VanessaE |
kaeza had a proof-of-concept but it was horrible on bandwidth usage |
08:45 |
RealBadAngel |
and they say "off to work we go" ;) |
08:46 |
Jordach |
btw, my animation Sam II has something special -- it can be used IN MINETEST. |
08:46 |
Jordach |
because i used all bones; minetest can use it as a player model :) |
08:46 |
VanessaE |
Jordach: the bendy arms/legs are too bendy for the game imho, they look unnatural |
08:46 |
VanessaE |
unless you fixed that already |
08:46 |
kaeza |
I got pinged... |
08:46 |
Jordach |
VanessaE, fixing atm |
08:47 |
kaeza |
hai |
08:47 |
VanessaE |
kaeza: your player model + mod that could tilt/rotate the model's head. link? |
08:47 |
kaeza |
a sec |
08:47 |
kaeza |
https://dl.dropboxusercontent.com/u/100008207/minetest/mods/Kaeza-animplus-0.1.0.zip |
08:48 |
kaeza |
proof here: http://www.youtube.com/watch?v=edzDAH6-WQU |
08:49 |
kaeza |
g*d 0.4.4 O_O |
08:49 |
VanessaE |
heh |
08:49 |
VanessaE |
kaeza: how hard would it be to do that one "right"? |
08:49 |
kaeza |
hmm... |
08:49 |
kaeza |
that would need hardcoding the player anim |
08:49 |
* Jordach |
has removed 2000 verts from Jordach's Sam II model |
08:49 |
VanessaE |
given the current state of the engine/client I mean |
08:50 |
kaeza |
because as soon as you position a bone manually, forget about irrlicht animation system |
08:51 |
VanessaE |
I wonder if irr 1.8 fixed that? |
08:51 |
kaeza |
supposedly, the feature was for 1.9 |
08:51 |
kaeza |
(yes, 1.9) |
08:51 |
kaeza |
Taoki[laptop] may have more info on this; I don't lurk the Irr forums |
08:52 |
VanessaE |
"On the other hand, if the two animations apply to different parts of the mesh, you can split the mesh in two and animate each separately." |
08:52 |
VanessaE |
isn't that pretty much what we needed? |
08:52 |
VanessaE |
split the model at the neck |
08:53 |
kaeza |
hmm... |
08:53 |
VanessaE |
http://irrlicht.sourceforge.net/forum/viewtopic.php?t=43644 |
08:57 |
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08:59 |
kaeza |
that looks easy in theory |
08:59 |
kaeza |
implementation is another story :P |
09:00 |
kaeza |
and you know, lest you-know-who come in and say "it's hacky" :P |
09:01 |
kaeza |
OTOH, Taoki[laptop] supposedly was already working on this |
09:01 |
VanessaE |
you-know-who can make all the "it's hacky" claims he wants, but if there's no other way to do it, and it works well and performs well, then hack it. |
09:08 |
JamesTait |
Good morning all, happy Friday! :-D |
09:08 |
Calinou |
friday? |
09:08 |
* Calinou |
goes trolling on random websites |
09:08 |
kaeza |
JamesTait, no special holiday? :( |
09:09 |
JamesTait |
kaeza, I just wanted to see if anyone noticed. ;) |
09:09 |
JamesTait |
Happy ice Cream Sandwich Day! :-D |
09:09 |
kaeza |
hehe |
09:12 |
JamesTait |
I haven't played minetest for a little while myself, but I was watching my boys play it yesterday and I was blown away by how far things appear to have come in the last couple of months. Awesome work, people! |
09:13 |
Jordach |
JamesTait, well; i drew the player texture you see in minetest_Game |
09:14 |
JamesTait |
Jordach, what do you use for that? Blender or something? |
09:15 |
Calinou |
>awesome work >FOSS |
09:15 |
Jordach |
JamesTait, our game is compatible with minecraft skins, so i used a minecraft skin editor |
09:15 |
Calinou |
worse than that |
09:15 |
Calinou |
>freenode staff >being positive |
09:15 |
Jordach |
but yes, i could have used blender |
09:15 |
Jordach |
>2013 >calinou forgot the 2013 bit |
09:16 |
Calinou |
it's 2014, Jordach. |
09:16 |
Jordach |
(the skinner is FOSS, but it's written in .net) |
09:17 |
kaeza |
>2014 >.net |
09:17 |
Jordach |
JamesTait, http://mg.viewskew.com/u/jordach/m/blender-render-test-2/ |
09:18 |
RealBadAngel |
JamesTait, thx, we are tryin to do our best |
09:22 |
JamesTait |
Jordach, minetest can use minecraft skins? |
09:22 |
Jordach |
yes |
09:22 |
JamesTait |
Jordach, I had no idea! |
09:22 |
JamesTait |
I probably won't tell the boys that though, there will be arguing about which skin to use. :-P |
09:23 |
Jordach |
JamesTait, install zeg9's skins mod |
09:23 |
Jordach |
theres a few skins in that they can pick from |
09:23 |
JamesTait |
Then again, they've probably already figured it out. |
09:23 |
Jordach |
heh |
09:23 |
Jordach |
i'm the creative side of minetest for creating media |
09:24 |
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09:24 |
JamesTait |
The last time I did any kind of modelling was with POVray for my degree about 15 years ago. |
09:24 |
* Jordach |
remembers POVray |
09:25 |
JamesTait |
I probably still have the animation I created somewhere. |
09:29 |
Jordach |
heh - brb |
09:31 |
VanessaE |
night al |
09:31 |
VanessaE |
all* |
09:32 |
VanessaE |
I/O error reading /dev/brain: device not ready |
09:32 |
JamesTait |
:) |
09:32 |
JamesTait |
'night VanessaE! |
09:35 |
Exio4 |
VanessaE: file not found* here |
09:37 |
Jordach |
C:\WINDOWS\SYSTEM32\drivers\brain not found |
09:37 |
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09:37 |
RealBadAngel |
it must be rainy in germany |
09:37 |
PilzAdam |
Hello everyone! |
09:37 |
Jordach |
thundering here |
09:38 |
RealBadAngel |
mushrooms are growing ;) |
09:38 |
RealBadAngel |
hi Pa |
09:38 |
PilzAdam |
its like 30°C and sunny outside :-/ |
09:38 |
Jordach |
lol; 22°C here |
09:38 |
RealBadAngel |
so how could it happen you grew up? :) |
09:38 |
PenguinDad |
PilzAdam same here |
09:39 |
Jordach |
PilzAdam, you can come over for a visit |
09:39 |
* RealBadAngel |
is listenin to Mercury Rain |
09:39 |
Jordach |
8 centigrade cooler is nicer |
09:39 |
PilzAdam |
https://forum.minetest.net/viewtopic.php?pid=103366#p103366 wat |
09:40 |
Jordach |
SHIT |
09:40 |
RealBadAngel |
http://www.youtube.com/watch?v=cjHNPzv9sGY |
09:40 |
Jordach |
lightning |
09:40 |
Jordach |
i'm disconnecting ethernet + thunder = dead pc |
09:41 |
RealBadAngel |
PilzAdam, looks like bot's post |
09:42 |
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09:42 |
PilzAdam |
!op |
09:42 |
RealBadAngel |
idiots |
09:42 |
PilzAdam |
MinetestBot? |
09:43 |
PilzAdam |
thats markv, btw |
09:43 |
Calinou |
lol |
09:43 |
|
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09:44 |
RealBadAngel |
PilzAdam, have you get used to fact we gonna go public and press? :) |
09:44 |
PilzAdam |
I still dont care |
09:45 |
RealBadAngel |
hehe but i bet you gonna see the changes |
09:45 |
thexyz |
PilzAdam: why did you ban him? |
09:46 |
PilzAdam |
thexyz, he was already banned, but changed his nick |
09:46 |
PilzAdam |
also he was annyoing as usual |
09:46 |
thexyz |
why was he already banned? |
09:46 |
PilzAdam |
he is constantly offtopic and floods the channel with bot commands |
09:47 |
thexyz |
alright |
09:51 |
|
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09:52 |
thexyz |
is he on drugs? |
09:55 |
|
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10:06 |
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10:07 |
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10:07 |
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10:10 |
kaeza |
PilzAdam, "android phone" |
10:10 |
PilzAdam |
hm? |
10:10 |
kaeza |
the post |
10:10 |
kaeza |
[url=...][color=#000000] |
10:16 |
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10:18 |
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10:18 |
artur99 |
3004 is on? |
10:18 |
PilzAdam |
hah |
10:19 |
artur99 |
*30004 |
10:19 |
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10:19 |
PilzAdam |
artur99, that question doesnt make any sense |
10:20 |
artur99 |
Is minetest.org with the port 30004 on? |
10:20 |
PilzAdam |
!up minetest.org 30004 |
10:20 |
|
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10:21 |
MinetestBot |
minetest.org:30004 seems to be down |
10:21 |
artur99 |
!up europe.minetest.org 30000 |
10:21 |
MinetestBot |
europe.minetest.org:30000 seems to be down |
10:22 |
kaeza |
artur99, OldCoder is still working on bringing his servers up |
10:22 |
artur99 |
!seen OldCoder |
10:22 |
MinetestBot |
artur99: Sorry, I haven't seen oldcoder around. |
10:23 |
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10:23 |
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10:23 |
artur99 |
where can i find a tutorial with How to make a minetest server with hamachi? |
10:25 |
PilzAdam |
has anyone heard of distro called "ALT Linux"? |
10:25 |
Calinou |
no |
10:25 |
Jordach |
link or fake and gay |
10:26 |
PilzAdam |
I got an email from a package maintainer that says I should add a link to their Minetest package to minetest.net/downloads |
10:26 |
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10:27 |
artur99 |
!seen ruskie |
10:27 |
MinetestBot |
artur99: ruskie was last seen at 2013-08-02 06:27:03 UTC on #minetest |
10:28 |
Jordach |
!seen ChanServ |
10:28 |
MinetestBot |
Jordach: Sorry, I haven't seen chanserv around. |
10:29 |
Jordach |
bullshit. |
10:29 |
artur99 |
how is that bot set? |
10:32 |
artur99 |
1 error: http://validator.w3.org/check?uri=http%3a%2f%2fminetest%2enet%2fstart |
10:35 |
PenguinDad |
!title |
10:35 |
MinetestBot |
PenguinDad: [Invalid] Markup Validation of http://minetest.net/start - W3C Markup Validator |
10:36 |
kahrl |
why does https://minetest.net/ use a certificate for *.nfshost.com? |
10:36 |
kahrl |
it shows a certificate warning in firefox |
10:36 |
PilzAdam |
the certificate should be valid |
10:36 |
PilzAdam |
(no warnings for me) |
10:37 |
Jordach |
nfshost.com = https://www.nearlyfreespeech.net/ |
10:41 |
PenguinDad |
kahrl i get the same warning |
10:41 |
Jordach |
fuck me: kaeza weighs more than me :) |
10:41 |
Zeg9 |
^ me too |
10:42 |
Zeg9 |
^^ |
10:43 |
artur99 |
how to set a port for hamachi? |
10:43 |
artur99 |
i made a network, but idk how to set the port and how to see the ip |
10:45 |
Zeg9 |
artur99, why do you want to use hamachi... |
10:47 |
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10:51 |
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10:52 |
PenguinDad |
Hello daswort |
10:53 |
|
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10:54 |
jin_xi |
trying to make a schem, but wtf does that mean: in the order of [z [y [x]]]. |
10:55 |
kahrl |
jin_xi: you have three nested loops: the outer loops on z, the mid loops on y, the inner loops on x |
10:56 |
Jordach |
hey Evergreen |
10:56 |
jin_xi |
im making a very small schematic and am writing it out by hand... |
10:57 |
kahrl |
jin_xi: e.g. https://github.com/minetest/minetest/blob/master/src/mapgen.cpp#L781 |
10:57 |
Evergreen |
Hi jordacg |
10:58 |
jin_xi |
thanks, will study |
11:04 |
Jordach |
Evergreen, pavel style joints almost done |
11:04 |
Evergreen |
Yay! :D |
11:04 |
Jordach |
i need to re weight paint the arms and legs |
11:07 |
Jordach |
they bend LIKE pavel's arms, but not exactly |
11:07 |
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11:07 |
* Jordach |
wants to keep the Taoki[laptop]'s model bone structure |
11:12 |
|
reactor joined #minetest |
11:12 |
reactor |
Ahoy! |
11:13 |
|
Guest67126 joined #minetest |
11:13 |
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11:15 |
Jordach |
arms / legs done |
11:15 |
Evergreen |
:D |
11:16 |
Evergreen |
I really want to learn how to use blender. I suppose that could be something to do for the next year |
11:16 |
reactor |
So the new models aren't gonna be compatible with minecraft skins? |
11:17 |
Jordach |
reactor, these models are for animation |
11:18 |
reactor |
mk |
11:18 |
Jordach |
not fucking game use; although they can and will work in minetest without issues |
11:18 |
reactor |
mk |
11:18 |
Jordach |
s/mk/mortal kombat. |
11:19 |
drizz |
reactor: I hate you ;_; |
11:19 |
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11:19 |
drizz |
13:19:07 Highlights: |
11:19 |
drizz |
13:19:07 1 mk -full |
11:19 |
reactor |
I mean mkay. |
11:19 |
reactor |
*ahem* |
11:19 |
drizz |
it's my nickname on all other networks :< |
11:19 |
reac |
There. |
11:20 |
reac |
drizz: I couldn't come up with anything more original. |
11:20 |
artur99 |
I made a hamachi server, i connected to it, i made the server file, i opened it, than i started minetest |
11:20 |
reactor |
So I stole your nick. |
11:20 |
reactor |
So I can pretend I am you. |
11:20 |
drizz |
reactor: I mean 'mk' is my nick :p |
11:20 |
reactor |
Oh. |
11:20 |
drizz |
and I get highlighted every time you type it, heh |
11:21 |
reactor |
I thought you mean reactor. |
11:21 |
reactor |
I mean, mk |
11:21 |
reactor |
:D |
11:21 |
reactor |
>:D |
11:21 |
drizz |
;_; |
11:21 |
Jordach |
mortal kombat! |
11:21 |
reactor |
Jordach is ethernet. |
11:21 |
drizz |
Mikkel Kroman! |
11:21 |
Jordach |
reactor is reactor |
11:21 |
Jordach |
it blow up when no cool |
11:21 |
reactor |
Hi. I was wondering, what kind of ethernet are you? Thinnet or thicknet? |
11:21 |
reactor |
:D |
11:22 |
reactor |
s/are you/you are/ |
11:25 |
EvergreenTree |
I'm a tree now |
11:25 |
Evergreen |
Now I'm not |
11:25 |
Evergreen |
x) |
11:25 |
Calinou |
cool story |
11:25 |
reactor |
Jordach: I am not a reactor. |
11:25 |
Jordach |
bro, needs more dragons |
11:26 |
Calinou |
needs more penguins |
11:26 |
reactor |
Neither am I GLaDOS. |
11:26 |
Jordach |
with bowties |
11:26 |
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11:27 |
reactor |
Penguins are fat. |
11:27 |
reactor |
We need more daemons. |
11:28 |
Calinou |
or more ponies |
11:28 |
Jordach |
say nay if you dont want ponies |
11:29 |
reactor |
they're fat, too |
11:29 |
reactor |
so nay |
11:30 |
reactor |
Whatever the hidden meaning was in Jordach's suggestion. |
11:38 |
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11:52 |
reactor |
Jordach: why not proceed to telling me the hidden meaning? |
11:57 |
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12:00 |
kaeza |
[07:24:42] <ShadowServer> *** Xxcorentin59xX joined the game |
12:00 |
kaeza |
Calinou, ^ |
12:01 |
Calinou |
lol |
12:02 |
kaeza |
also, random: playing with doubly-linked lists is fun |
12:02 |
kaeza |
more so if you remove the tail, and make the new tail pointer point to tail->next |
12:06 |
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12:08 |
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12:11 |
BlockMen |
has someone an idea why this dont work? -> http://pastie.org/private/aqxwct2vwerbhczxmkmfrg |
12:12 |
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12:12 |
mark__ |
any staff here? |
12:13 |
mark__ |
anyone? |
12:14 |
JamesTait |
Hi mark__ |
12:14 |
mark__ |
are you staff? |
12:14 |
mark__ |
and hi sorry my manners |
12:14 |
mark__ |
:P |
12:14 |
JamesTait |
Jordach, I finally got around to watching your rendertest video. Nice! :) |
12:15 |
JamesTait |
mark__, how can I help you? |
12:15 |
JamesTait |
mark__, I am staff, yes. |
12:15 |
Calinou |
read: run now! |
12:15 |
mark__ |
i was wondering if i could record minetest and try to get more people to download the game |
12:16 |
reactor |
mihan: You can. |
12:16 |
reactor |
Oops |
12:16 |
reactor |
mark__: You can. |
12:16 |
reactor |
There are lots of screen capture programs around. |
12:16 |
mark__ |
ok thanks |
12:16 |
JamesTait |
mark__, as in record a video of you playing it? |
12:16 |
mark__ |
i know |
12:16 |
Calinou |
depends on your OS |
12:16 |
mark__ |
ive recorded minecraft and alot of other games before |
12:16 |
Calinou |
sadly, noone really attempted to make a FOSS video recorder on windows, they always want a share (money) of the pie (people recording videos) |
12:16 |
Calinou |
you could try VLC |
12:17 |
mark__ |
i have a good computer so :D |
12:17 |
reactor |
Winblows. |
12:17 |
Calinou |
(yes, it can record videos) |
12:17 |
reactor |
Why not install a good OS? |
12:17 |
mark__ |
anyways im gonna go record it :D |
12:17 |
Calinou |
well, tell that to him |
12:17 |
BlockMen |
Calinou, it is possible for free -> http://www.youtube.com/watch?v=m6VR_OliBUs :P |
12:17 |
reactor |
mark__: install a quality OS. That's it. |
12:17 |
mark__ |
i dont need to |
12:17 |
mark__ |
i have a good computer |
12:17 |
reactor |
Stop letting M$ put their stuff up your butt. |
12:18 |
mark__ |
ive recorded alot of games before |
12:18 |
reactor |
Seriously. |
12:18 |
reactor |
Also, Windows doesn't let you unleash all the power. |
12:18 |
Calinou |
BlockMen: piracy is abd |
12:18 |
Calinou |
bad* |
12:18 |
reactor |
It bogs your machine down with bloat. |
12:18 |
Calinou |
you don't make people switch OS like that, reactor :P |
12:18 |
mark__ |
i get 60 fps when recording minetest so im good :P |
12:18 |
BlockMen |
why piracy? its freeware |
12:18 |
Calinou |
BlockMen: which software it is then? |
12:19 |
BlockMen |
let me look up, i havent used for a time |
12:20 |
mark__ |
are there any mobs in mine test i havent seen any yet |
12:20 |
BlockMen |
i think it was "AutoScreenRecorder 3.1 Free" |
12:20 |
Evergreen |
mark__: No, there are no mobs |
12:20 |
Evergreen |
There are mob mods however |
12:20 |
mark__ |
kk |
12:21 |
BlockMen |
Calinou, got it from there -> http://www.chip.de/downloads/AutoScreenRecorder_17623450.html |
12:21 |
mark__ |
what does the copper do i need to know before i start recording :P |
12:22 |
Evergreen |
If anyone is looking for a good screen recorder for ubuntu, simplescreenrecorder is great. I might upload a sample to tinypic or something so you can see |
12:22 |
Calinou |
inb4 <reactor> lol, Ubuntu is bloat. |
12:22 |
Calinou |
:P |
12:22 |
reactor |
mark__: to any newer wversion of Windows, your computer is a toaster |
12:22 |
reactor |
believe you me |
12:22 |
reactor |
And don't go for Ubuntu |
12:22 |
reactor |
Pure Debian will do for you |
12:23 |
Calinou |
Xubuntu is fine, though |
12:23 |
reactor |
Maybe |
12:23 |
reactor |
haven't tried |
12:23 |
reactor |
can't say |
12:23 |
Calinou |
reactor: also windows 8 is lightweight |
12:23 |
Evergreen |
I know that ubuntu is bloated, but I still like it none the less |
12:23 |
reactor |
It's not. |
12:23 |
Calinou |
debian 1) doesn't come with firmware by default 2) has outdated software (jessie is better in that regard, may want to use it) |
12:23 |
reactor |
Calinou: it's still 30 GB on the disk. Come on. |
12:23 |
mark__ |
reactor i think im good with 60fps i can record battlefield with 115 fps and minecraft with around 110 so i think im good |
12:23 |
Evergreen |
I am looking into xubuntu though |
12:23 |
Calinou |
reactor: more lightweight than win7 ;) |
12:23 |
reactor |
mark__: you would get 80 fps on linux |
12:23 |
reactor |
but in a native game |
12:23 |
reactor |
eh |
12:23 |
Calinou |
reactor: it doesn't work like that |
12:23 |
mark__ |
well ive got 60 fps with mintest so thats good enough |
12:23 |
Calinou |
in case of nvidia card: FPS are more or less the same |
12:23 |
reactor |
try compiling something in Windows and in UNIX on the same machine |
12:23 |
Calinou |
in case of AMD card: slightly lower FPS |
12:24 |
Calinou |
in case of intel: same thing |
12:24 |
Evergreen |
I recently tried windows 8 and it boots up inlike 5 seconds. Even though I am not planning on switching |
12:24 |
reactor |
Calinou: GPU is not everything |
12:24 |
Calinou |
you're usually not CPU limited |
12:24 |
reactor |
if CPU is busy with all this automatical stuff Windows does in background, it's gonna be slow, too |
12:24 |
Calinou |
Evergreen: fun fact about windows 8: it boots quicker because OEMs, by default, disable... SMART checking. |
12:24 |
reactor |
Windows eats a lot of cpu eh. |
12:24 |
Calinou |
means, you win 2 to 3 seconds of boot time but can't check your drive's health |
12:25 |
reactor |
Ha. |
12:25 |
reactor |
I need to work on my suggestion. |
12:25 |
reactor |
-_- |
12:39 |
jin_xi |
ugh, so you really have to pass the roatation param for placing schematics as a string? "0" ? srs? gtfo |
12:39 |
reactor |
so |
12:39 |
reactor |
does mipmapping speed up or slow down? |
12:40 |
Evergreen |
Here is the link to a sample of simplescreenrecorder (and a little firefly mod I was working on). Also, the quality is kind of messed up because of tinypic, so it looks different on my computer. http://tinypic.com/r/30b2xxw/5 |
12:40 |
PilzAdam |
reactor, it slows things down |
12:40 |
reactor |
mk |
12:40 |
reactor |
I thought it was supposed to speed up, as in, don't have to draw big texture in the distance |
12:42 |
kaeza |
lol OS wars |
12:42 |
Evergreen |
Can someone say what they think of my sample video? :P |
12:42 |
reactor |
kaeza: it's important to fight for users, especially if your OS is fading into obscurity |
12:42 |
Evergreen |
Or am I interrupting you OS war |
12:42 |
Evergreen |
*our |
12:42 |
reactor |
Evergreen: link? |
12:43 |
Evergreen |
I just posted it |
12:43 |
reactor |
Sorry. |
12:43 |
Evergreen |
Look up |
12:43 |
kaeza |
reactor, I don't fucking want you to fight for me, and I bet neither does mark__ |
12:43 |
reactor |
Evergreen: how long ago? |
12:43 |
Evergreen |
At 8:40 |
12:43 |
reactor |
kaeza: I was kidding. |
12:43 |
kaeza |
._. |
12:43 |
Evergreen |
Honestly, it's right on top of us |
12:43 |
reactor |
oh but it's a picture |
12:43 |
Evergreen |
No it isn't |
12:44 |
reactor |
AIght. |
12:44 |
Evergreen |
It is a video |
12:44 |
Evergreen |
Tinypic allows you to upload videos |
12:44 |
|
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12:44 |
Evergreen |
*yawn* I'm going to be leaving soon |
12:44 |
reactor |
black screen, maybe I don't have enough bandwidth |
12:45 |
Evergreen |
Idk |
12:45 |
Evergreen |
I may just upload it to youtube later, and make it unlisted |
12:45 |
jin_xi |
ok, so making streets with schematics is a lot faster than using ltrees. |
12:45 |
|
nolan_ joined #minetest |
12:45 |
Evergreen |
I gotta go, cya |
12:45 |
reactor |
night |
12:45 |
reactor |
hmm |
12:46 |
reactor |
gat_flash_videos doesn't hit it, either |
12:46 |
reactor |
or... it does. |
12:46 |
Calinou |
v |
12:46 |
reactor |
or it doesn't... no |
12:46 |
Calinou |
<reactor> does mipmapping speed up or slow down? |
12:46 |
Calinou |
generally, speed up |
12:47 |
reactor |
oh, so have to experiment |
12:47 |
nolan_ |
i have used it, and it seemed to speed up a bit maybe 3-6 FPS, and it made blocks kinda blurry - ish |
12:47 |
reactor |
strange |
12:48 |
reactor |
nolan_: sure it's not texture filtering? |
12:48 |
reactor |
I thought it was the bilinear that makes them so |
12:48 |
reactor |
Disabling it helped. |
12:48 |
nolan_ |
i have always just had everything off except preload item visual, i wondered what the others did really so i tested, thats what mi-mapping did for me |
12:49 |
nolan_ |
mip-mapping* |
12:49 |
Calinou |
however, using anisotropic filtering will be slower than no filtering |
12:49 |
reactor |
also |
12:49 |
reactor |
what would cause textures of some objects to be shifted? |
12:50 |
reactor |
as with the doors on my screenshot some days ago |
12:50 |
nolan_ |
I'm not sure, i just know it made blocks seem to have a blurr |
12:50 |
reactor |
it seems to happen only in Burningsvideo |
12:50 |
reactor |
nolan_: I'm talking about different problem |
12:50 |
nolan_ |
and yea the texture changed, but very slightly and Oh |
12:50 |
reactor |
but blur in my case was caused by biilinear |
12:51 |
PilzAdam |
reactor, why would you use burningsvide? |
12:51 |
nolan_ |
it was mip-mapping, i even tested it |
12:51 |
reactor |
PilzAdam: NVIDIA are assholes. |
12:51 |
reactor |
I'm not getting any drivers under NetBSD. |
12:51 |
PilzAdam |
no |
12:52 |
reactor |
I mean, I would like to, but they didn't release them. |
12:52 |
PilzAdam |
get a proper distro that supports the proprietary drivers |
12:52 |
reactor |
After all... why not, I have enough CPU to burn the Burning's. |
12:52 |
Calinou |
enough CPU? |
12:53 |
Calinou |
even a 3960X won't run OA on 1920×1080 at 30 FPS |
12:53 |
reactor |
Who needs that much. |
12:53 |
reactor |
I can't tell pixels apart with 1024x768, why would I care? |
12:53 |
reactor |
Not everyone has eniper eyes eh. |
12:53 |
reactor |
Besides, I do usually run games in a window. |
12:53 |
reactor |
Say, 640x480 |
12:53 |
nolan_ |
i have eniper eyes :) |
12:54 |
Calinou |
you have a very small screen then, and very low standards |
12:54 |
Calinou |
people have been waiting 1440p/1600p or even 2160p for years |
12:54 |
reactor |
I have high standards for unbloatedness of the OS. |
12:54 |
reactor |
And I like how NetBSD comes barebone. |
12:54 |
|
Pest joined #minetest |
12:54 |
reactor |
So I don't need to deinstall default stuff to install what I want. |
12:55 |
reactor |
Time is too valuable, why waste it on uninstalling shit? |
12:55 |
Calinou |
uninstalling is often quicker |
12:55 |
reactor |
Besides, I don't play games that much anymore, and I definitely don't need damn photorealism. |
12:56 |
reactor |
I might play half an hour, why force myself to use another OS then? |
12:56 |
* Jordach |
hands reactor a copy of Sims 3 |
12:56 |
PilzAdam |
reactor, then dont complain about the OS not having features |
12:56 |
reactor |
PilzAdam: it's not the OS not having features. |
12:57 |
reactor |
It's the assholes who make their stuff closed and don't support OSes. |
12:57 |
PilzAdam |
there are open OSes that support nvidia drivers |
12:57 |
PilzAdam |
this its a problem of your OS |
12:57 |
reactor |
Besides, eh. We seem to have gone too far away from the initial talk. |
12:57 |
PilzAdam |
*thus |
12:58 |
reactor |
you know, can't make FreeBSD modules work on the NetBSD kernel. |
12:58 |
Calinou |
blame BSDs for not being unified then :P |
12:59 |
Calinou |
reactor: lots of OSS don't support netbsd either |
12:59 |
reactor |
I can't care to learn another OS if this one does its job just fine, running 24/7. |
12:59 |
reactor |
Calinou: so what, patch it, compile it |
12:59 |
reactor |
and it's called pkgsrc |
13:00 |
Calinou |
still requires finding out dependencies and hope they're on NetBSD, and bothering about it |
13:00 |
PilzAdam |
reactor, apparently it doesnt do its job fine if it doesnt support the tasks you want to do |
13:00 |
reactor |
Calinou: only for the package manintainer |
13:00 |
reactor |
it's all automated and polished for the end user |
13:00 |
reactor |
you just need CPU time |
13:00 |
reactor |
PilzAdam: I don't do gaming 24/7 |
13:00 |
PilzAdam |
but you do play games |
13:00 |
Calinou |
"bloat", a meaningless word since 2010. |
13:01 |
Calinou |
bloat is a necessary bad thing to fit beginner users' needs |
13:01 |
reactor |
I don't play them enough to care for big screens and photorealism. |
13:01 |
reactor |
who said people shouldn't learn to use computers? |
13:01 |
PilzAdam |
you seem to care enough to discuss it in this channel |
13:01 |
reactor |
In order to do something right, you need to RTFM. |
13:01 |
reactor |
If you don't RTFM, GTFO. |
13:01 |
reactor |
PilzAdam: true that. |
13:01 |
Calinou |
it doesn't work like that, you should also be able to figure out by yourself without RTFM |
13:01 |
reactor |
But eh. |
13:02 |
Calinou |
in well-designed software you can do that |
13:02 |
reactor |
I'm trying to repair burningsvideo, what's wrong? |
13:02 |
reactor |
no way, Calinou |
13:02 |
Calinou |
I'm wondering, how many FPS do you get? |
13:02 |
reactor |
you surely can use windows notepad |
13:02 |
reactor |
or ms paint |
13:02 |
Calinou |
no, both suck |
13:02 |
reactor |
not vi |
13:02 |
reactor |
not emacs |
13:02 |
PilzAdam |
reactor, its cool if you can fix it, but dont bother others with it |
13:02 |
Calinou |
vi is overrated actually |
13:02 |
PilzAdam |
vim for the win |
13:03 |
reactor |
PilzAdam: I don't bother anyone. If you don't want to be bothered, don't answer. |
13:03 |
thexyz |
Calinou: yeah, vim is better |
13:03 |
reactor |
it's you who started this "what's the point of X" talk. |
13:04 |
reactor |
Calinou: vim is a superset of vi, duh. |
13:04 |
Calinou |
same thing |
13:04 |
reactor |
I don't give a fuck WHAT vi it is. I mean vi in GENERAL. |
13:04 |
reactor |
It's a handy editor. |
13:05 |
Jordach |
!kick reactor can we stop the fuckin kernel war, can we? |
13:05 |
|
reactor was kicked by MinetestBot: can we stop the fuckin kernel war, can we? |
13:05 |
khonkhortisan |
general gvim |
13:05 |
PilzAdam |
Jordach, wtf |
13:05 |
khonkhortisan |
we didn't get to kernels yet |
13:05 |
|
reactor joined #minetest |
13:05 |
Jordach |
PilzAdam, too close |
13:05 |
Jordach |
we've spiralled before over this |
13:05 |
PilzAdam |
reactor, there was no reason for a kick |
13:06 |
PilzAdam |
*Jordach |
13:06 |
reactor |
Meh. |
13:06 |
reactor |
I have only mentioned kernel once. |
13:06 |
khonkhortisan |
but we have to spiral first |
13:06 |
reactor |
But let's stop it anyway, shall we? |
13:06 |
Jordach |
i was referring to this pointless flame |
13:06 |
Jordach |
war* |
13:06 |
PilzAdam |
Jordach, there was no war |
13:06 |
Jordach |
it's also off-topic |
13:06 |
PilzAdam |
(yet) |
13:06 |
PilzAdam |
Jordach, offtopic is allowed |
13:06 |
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13:07 |
Jordach |
not in primary single # channels |
13:07 |
PilzAdam |
read our channel rules |
13:07 |
reactor |
Define flame. |
13:07 |
Jordach |
it burns |
13:07 |
reactor |
I thought flaming involved ad hominem. |
13:07 |
Jordach |
it also uses oxygen to burn a material |
13:07 |
Jordach |
thats flame :) |
13:07 |
reactor |
And other dirty play. |
13:07 |
khonkhortisan |
it creates ashes |
13:08 |
reactor |
And our discussion was completely logical, I think. |
13:08 |
khonkhortisan |
after the ad hominem, it involves ad baculum. |
13:08 |
reactor |
Cheers! |
13:09 |
PilzAdam |
Jordach, the kick was not right, dont do it again |
13:09 |
reactor |
The only object I've offended is NVIDIA, by which I actually mean "I don't like them for X and X". |
13:10 |
nolan_ |
Jordach is always right Adam |
13:10 |
khonkhortisan |
I use nvidia, and I've lost my display after an upgrade because of having a partial second kernel install. I haven't found a good reason to dislike them. |
13:10 |
Calinou |
even with a xorg-edgers provided driver, I can update my kernel and it'll still work |
13:10 |
reactor |
So I get it profits of mipmapping depend on the case? |
13:11 |
Calinou |
generally, you'll always benefit from it |
13:11 |
reactor |
mk |
13:11 |
drizz |
reactor: (ʘωʘ) |
13:11 |
reactor |
Sorry, man. |
13:11 |
reactor |
I mean, ok. |
13:11 |
reactor |
drizz: the nick "mk" is free here. |
13:12 |
reactor |
Why don't you use it? |
13:12 |
drizz |
I think it's registered |
13:12 |
Guest8599 |
15:12:41 NickServ(NickServservices.) Nick mk is already registered to mk. |
13:12 |
Guest8599 |
:< |
13:13 |
reactor |
drizz: ask on #freenode |
13:14 |
reactor |
if it's old enough, they'll remove it |
13:14 |
reactor |
that's how I got the "aperturescience" one. |
13:14 |
thexyz |
Jordach: can you stop kicking people for no reason? |
13:15 |
reactor |
Kicking. Hmm. |
13:15 |
reactor |
Anal reference? As in, they do usually kick butts in real life. |
13:15 |
reactor |
Kidding. |
13:16 |
Jordach |
thexyz, i wanted to break the software argument up |
13:17 |
PilzAdam |
loool "cause i can play only @ work, cause on my home PC the game won't run (GF 5200, Athlon 1800, 512 ram)" https://forum.minetest.net/viewtopic.php?pid=103390#p103390 |
13:17 |
BlockMen |
reworking inventory -> https://dl.dropboxusercontent.com/s/2x1iyfx5vjaqoq7/inv_rework-dev.png |
13:17 |
reactor |
PilzAdam: Windows? |
13:17 |
BlockMen |
with mouse hover and useable backgrounds :) |
13:17 |
BlockMen |
*so far |
13:18 |
reactor |
1800 mhz |
13:18 |
reactor |
hah |
13:18 |
reactor |
could try my wicked way |
13:19 |
reactor |
and get about the same framerate |
13:19 |
Calinou |
GirlFriend 5200? Jordach would be jealous. :P |
13:19 |
drizz |
hm |
13:19 |
drizz |
15:19:35 2 #minetest: ALL -full -pattern mk |
13:19 |
drizz |
reactor: could you try and highlight me? |
13:19 |
reactor |
mk mkmkmkmkmk |
13:20 |
jin_xi |
ok road with pathfinding and schematics: http://i.imgur.com/s4DTlv8.jpg |
13:20 |
reactor |
gee force |
13:20 |
jin_xi |
works quite well, still need to calculate appropriate angle for spawning schems along road segments |
13:21 |
jin_xi |
anyways, later y'all |
13:21 |
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13:22 |
BlockMen |
jin_xi, seems here is nobody interested in features :\ |
13:23 |
Calinou |
nobody interested in features? |
13:23 |
Calinou |
jin_xi: "dynamic" road building? sounds cool |
13:23 |
reactor |
no feature creep... pretty good! |
13:24 |
PenguinDad |
The road thing is really awesome |
13:24 |
Calinou |
feature creep is ogod |
13:24 |
Calinou |
it's what makes software popular |
13:24 |
reactor |
it's what kills it |
13:24 |
Calinou |
reactor: there are no reasons not to add features, contrary to common belief. |
13:24 |
reactor |
because "bloat" is one of the stages of a dead body decomposition! |
13:24 |
Calinou |
"simplistic" things die sooner or later |
13:24 |
Calinou |
look at the early days of minetest, it was considered a cheap minecraft clone |
13:24 |
reactor |
Everything dies sooner or later. |
13:25 |
reactor |
So that's not a good argument. |
13:25 |
reactor |
Bloated software prevents the real speed from growing, consuming it. |
13:26 |
Calinou |
bloat doesn't mean slowness, actually |
13:26 |
Calinou |
an unloaded feature only takes a bit of disk space |
13:26 |
Calinou |
(a really small bit) |
13:26 |
Calinou |
look at AssaultCube, the game might be 45MB, but it looks ugly, and you can't even make multi-floor levels. |
13:27 |
reactor |
Look at a fat man walking into a local fast-food. |
13:28 |
reactor |
He's big, hardly fitting the door. Does he do much? |
13:28 |
Jordach |
yes; he's coding minetest |
13:28 |
Calinou |
lol |
13:28 |
reactor |
He can barely miracle his ass to the fast food. |
13:29 |
reactor |
Can't keep games minimal. But can keep basic systems minimal. |
13:29 |
reactor |
Splitting stuff, making it modular is always the way. |
13:30 |
reactor |
Why the hell should an operating system be 30 GB big? |
13:30 |
reactor |
Why not ship it barebone, and let the user decide what they need? |
13:30 |
* BlockMen |
wonders why ppl here just react when they can contradict /me |
13:30 |
reactor |
Because there are no two people with exactly the same needs. |
13:30 |
Jordach |
reactor, take computer science THEN complain |
13:31 |
Jordach |
you are using general purpose software written to cover every test case |
13:31 |
Calinou |
deciding what you need takes time, and is confusing to newbies |
13:31 |
reactor |
Jordach: Moore's law is killed by new releases of Windows, basically. |
13:31 |
Calinou |
I do agree with eg. ubiquity asking for which software to install (eg. web browser), but it takes like 2 minutes to remove a web browser than install another. |
13:31 |
Calinou |
reactor: moore's law is already dead |
13:31 |
reactor |
all the windows computers I've seen are _crawling_. |
13:31 |
Jordach |
in that time i can already make a drink |
13:31 |
Calinou |
if you followed hardware a bit, it's dead in many places :P |
13:32 |
Jordach |
reactor, my pc is fast enough |
13:32 |
reactor |
cheers for you |
13:32 |
reactor |
but bad news: it's gonna be a toaster to the new Windows, say, Windows 9. |
13:32 |
Jordach |
reactor, i'm using a pentium 4 and it's fast enough |
13:32 |
Calinou |
even windows 8.1 is lighter than vista :P |
13:33 |
Jordach |
fun fact: 7 uses 1% less ram then vista does on this pc |
13:33 |
reactor |
as for newbies not deciding... well, why are indecisive people allowed to live? |
13:33 |
Calinou |
people are scared when they have to make decisions, fact of life |
13:34 |
reactor |
the faster you decide, the sooner the fear is relieved |
13:35 |
thexyz |
> what browser would you like to install? > what is a browser, do i need it, which is the best, plz halp |
13:35 |
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13:38 |
thexyz |
also, tldr what's your problem? no one stops you from using *bsd or whatever you wish |
13:38 |
Jordach |
no-one's forcing me to use linux |
13:39 |
reactor |
How did we get there again? |
13:39 |
Jordach |
(i do have a image of RMS pointing a gun to someone's head telling them to use it) |
13:40 |
thexyz |
yeah, so what's the argument about? |
13:41 |
thexyz |
don't use it if you don't like it, do use if you like it |
13:41 |
Peacock |
fascinating </spock> |
13:41 |
Peacock |
there should be a channel just for this sort of discussion :p |
13:42 |
thexyz |
see, it's not obvious at all! |
13:44 |
reactor |
good idea, Peacock |
13:49 |
Peacock |
i dont suppose anyone here is familiar with network sound on linux? |
13:49 |
OldCoder |
Hi. Who rang? |
13:50 |
OldCoder |
*scroll* |
13:50 |
OldCoder |
Well, that looks like a lively discussion |
13:50 |
Peacock |
hehe |
13:51 |
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13:52 |
PilzAdam |
VanessaE, there should be an HDX-512 download for minetest_game mods only |
13:52 |
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13:55 |
kaeza |
uhh... +0.5 |
13:56 |
kaeza |
would be a good idea to recommend TP authors to provide such a package IMHO |
13:57 |
PilzAdam |
I like how sphax has additional downloads for mods |
14:00 |
PilzAdam |
lol "ETA 2h 18m" |
14:01 |
PilzAdam |
I guess nobody has ever downloaded HSX-512 |
14:01 |
PilzAdam |
*HDX |
14:13 |
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14:14 |
PenguinDad |
PilzAdam I have HDX-512 |
14:14 |
* OldCoder |
will return |
14:14 |
PilzAdam |
PenguinDad, is it up-to date with current git? |
14:15 |
PenguinDad |
Yes |
14:15 |
PilzAdam |
can you upload a minetest_game version of it somewhere? |
14:16 |
PilzAdam |
if not then I just wait for VanessaE |
14:16 |
PenguinDad |
PilzAdam do you mean with current git, the current git of minetest_game? |
14:16 |
PilzAdam |
no, the current git of HDX |
14:18 |
PenguinDad |
PilzAdam I would upload it but today is my Internet to slow. |
14:21 |
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14:29 |
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14:29 |
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14:30 |
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14:30 |
reactor |
So eh. |
14:30 |
reactor |
is it possible to make Minetest link dynamically against Irrlicht? |
14:30 |
PilzAdam |
reactor, thats what is done by default |
14:31 |
reactor |
Strange. |
14:43 |
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14:43 |
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Final joined #minetest |
14:44 |
PenguinDad |
Final: you are german right? |
14:45 |
Final |
Yep. |
14:45 |
PenguinDad |
Final do you #minetest-de ? |
14:45 |
PenguinDad |
*know |
14:46 |
Final |
Nope. |
14:46 |
Final |
I usually stay out of German channels. They creep me out. |
14:54 |
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14:56 |
reactor |
Wunderwaffles |
14:57 |
|
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14:59 |
PenguinDad |
http://waffle.io |
15:04 |
reactor |
PilzAdam: has cmake got any means to specify the kind of linking to use? |
15:04 |
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15:04 |
reactor |
or is it done by passing CFLAGS? |
15:04 |
reactor |
Oh, I mean, LDFLAGS. |
15:05 |
kaeza |
maybe specifying directly the IRRLICHT_LIBRARY and IRRLICHT_INCLUDE_DIR? |
15:09 |
reactor |
I did specify them |
15:09 |
reactor |
hmm |
15:10 |
reactor |
oh I didn't specify the LIBRARY thing |
15:10 |
reactor |
just the include |
15:10 |
reactor |
may that be the case? |
15:13 |
kaeza |
try? |
15:14 |
PilzAdam |
reactor, I dont know cmake very well |
15:14 |
reactor |
I don't know it even worse. |
15:14 |
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15:14 |
reactor |
It's still a question to me why they didn't use make. |
15:15 |
reactor |
gmake* |
15:15 |
PilzAdam |
"they"? |
15:15 |
kaeza |
do not confuse cmake with make |
15:15 |
kaeza |
they are completely different things |
15:16 |
kaeza |
cmake is kinda like the `configure' script |
15:17 |
kaeza |
while `make' is... well, `make' |
15:25 |
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15:25 |
reactor |
I get that. |
15:29 |
reactor |
I mean, why not use a configure script? |
15:29 |
PilzAdam |
cmake _is_ a configure script |
15:30 |
PenguinDad |
PilzAdam reactor means the ./configure script |
15:31 |
PenguinDad |
reactor: cmake creates ninja files, autotools configure scripts not |
15:39 |
svuorela |
anyone said cmake ? |
15:40 |
svuorela |
reactor: -DCMAKE_SHARED_LINKER_FLAGS= |
15:40 |
svuorela |
or -DCMAKE_EXE_LINKER_FLAGS depending on what you are building |
15:40 |
VanessaE |
PilzAdam: with or without normalmaps? |
15:40 |
PilzAdam |
VanessaE, with |
15:40 |
VanessaE |
ok |
15:41 |
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15:42 |
mitori |
hello everyone |
15:42 |
PilzAdam |
hey mitori |
15:42 |
reactor |
uh |
15:43 |
Calinou |
hi mitori |
15:43 |
reactor |
well |
15:43 |
reactor |
hmm |
15:44 |
reactor |
Turns out all I needed is define IRRLICHT_LIBRARY |
15:45 |
mitori |
pilzadam and everyone else caught up in development process: can you tell me when the next stable mt will come out? |
15:46 |
PilzAdam |
something very soon-ish |
15:46 |
PenguinDad |
Coming Real Soon :P |
15:46 |
mitori |
more particular? |
15:46 |
PilzAdam |
mitori, I think we should pack more games than minetest_game and minimal, would be cool if you could provide a release of dwarves if you want to |
15:46 |
Jordach |
technic game too |
15:46 |
VanessaE |
PilzAdam: I'll prepare a release in a couple minutes |
15:47 |
PilzAdam |
VanessaE, kk |
15:47 |
mitori |
sure! |
15:47 |
reactor |
Also... uh. |
15:47 |
reactor |
-DRUN_IN_PLACE=0 |
15:47 |
reactor |
and still share and user path are ".." |
15:47 |
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15:47 |
mitori |
just when fo you need it? i have one more thing i want to tweak |
15:47 |
mitori |
do* |
15:48 |
PilzAdam |
a week? maybe 2? |
15:48 |
mitori |
awesome |
15:48 |
mitori |
enoigh time |
15:48 |
mitori |
derp. enough* |
15:50 |
PenguinDad |
Fun Fact: The most forked repo on Github is by Twitter |
15:54 |
svuorela |
bootstrap ? |
15:54 |
Calinou |
inb4 bootstrap |
15:54 |
PenguinDad |
svuorela: yes |
15:54 |
Calinou |
inafter bootstrap |
15:56 |
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15:57 |
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16:04 |
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16:10 |
VanessaE |
PilzAdam: uploading the release now - should be complete, might have a few extra things that aren't needed by default, but them's the breaks :P |
16:11 |
VanessaE |
s/default/the vanilla engine and minetest_game/ |
16:14 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/HDX_512px.zip |
16:14 |
VanessaE |
~128 MB |
16:20 |
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16:24 |
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16:27 |
kaeza |
random: anyone with experience using gettext? |
16:28 |
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16:30 |
Calinou |
for what? |
16:33 |
kaeza |
well, for translating :P |
16:33 |
kaeza |
what else? |
16:33 |
* sfan5 |
uses gettext for connecting to the internet |
16:34 |
kaeza |
lol |
16:34 |
kaeza |
anyway |
16:34 |
VanessaE |
bbl |
16:36 |
kaeza |
suppose I have a given file es.po, whose strings have already been translated; now I add (a lot of) new translatable strings to the source, and regenerate the .pot template with xgettext |
16:37 |
kaeza |
is there a way to tell gettext "insert only the new strings into es.po"? |
16:38 |
kaeza |
hmm... maybe → #gettext ? |
16:38 |
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16:38 |
kaeza |
no such channel ._. |
16:39 |
kaeza |
anyway, unimportant ATM |
16:48 |
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17:37 |
sfan5 |
Currently online: 37 guests, 13 registered users |
17:37 |
sfan5 |
^ wow |
17:42 |
pitriss |
please can someone explain to me this file: https://raw.github.com/VanessaE/moretrees/master/tree_biomes.txt ? Firts column is tree name, second is height where it grows, third temperature needed and next ones are not clean to me.. |
17:43 |
pitriss |
for example nearness to some node (water) and nearness to water.. why there are 2 different values? |
17:44 |
PilzAdam |
maybe "nearby water" is the minimal number of nodes required? |
17:45 |
PilzAdam |
(just a wild guess) |
17:45 |
PilzAdam |
VanessaE, ? |
17:45 |
PilzAdam |
*water nodes |
17:46 |
pitriss |
PilzAdam: maybe.. i just want to understand this file:) It may be useful:) |
17:48 |
sfan5 |
http://www.reddit.com/r/netsec/comments/1jkkk4/hardcoded_bluetooth_pin_vulnerability_in_lixil/cbfmd7c |
17:56 |
PenguinDad |
sfan5 oh no somebody hacked my toilet :) |
17:56 |
sfan5 |
exactly |
17:56 |
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17:57 |
Miner_48er |
is there a mac build or would that have to be compiled from source? |
17:57 |
PilzAdam |
there are outdated builds |
17:57 |
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17:58 |
Miner_48er |
how outdated? |
17:58 |
PilzAdam |
0.4.4 IIRC |
17:58 |
Arkmabat |
Hey how would I spawn a mob at a specified corrdinate ingame |
17:58 |
Calinou |
PilzAdam: 0.4.5 |
17:58 |
PilzAdam |
Arkmabat, /spawnentity <name> spawns it at your position |
17:58 |
PilzAdam |
Arkmabat, or do you mean in a mod? |
17:59 |
Arkmabat |
In game thanks |
17:59 |
Miner_48er |
stable or daily? |
17:59 |
Calinou |
https://forum.minetest.net/viewtopic.php?id=5376 |
17:59 |
Arkmabat |
Easier than I thought it would be lol |
18:07 |
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18:46 |
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18:47 |
artur99 |
i cant download from github |
18:47 |
artur99 |
it gives me an wrror |
18:47 |
artur99 |
*error |
18:47 |
artur99 |
i tryed on every browser |
18:48 |
artur99 |
where can i find the last version of pipeworks and of technic mod |
18:48 |
artur99 |
? |
18:51 |
kaeza |
on github :P |
18:53 |
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18:55 |
artur99 |
kaeza i cant iuse github |
18:55 |
artur99 |
*use |
18:55 |
pitriss |
artur99: you can use git directly:) |
18:55 |
PenguinDad |
artur99 if you can't download from github clone the repo :P |
18:55 |
artur99 |
how to do that? |
18:55 |
artur99 |
and how to do that? |
18:56 |
pitriss |
artur99: http://msysgit.github.io/ //windows version, or in case you are suing linux, install git from your distributions repository |
18:57 |
pitriss |
after instalation do git clone <git link> |
18:57 |
artur99 |
Miner_48er, what is the CTCP version? |
18:57 |
kaeza |
suing linux? nice way of misspelling :P |
18:57 |
pitriss |
*using :D |
18:57 |
pitriss |
kaeza: I should learn how to type:D |
18:58 |
pitriss |
btw don't worry I'm not SCO :D |
18:58 |
kaeza |
heh |
18:59 |
Miner_48er |
client to client protocol |
19:00 |
artur99 |
and what is that? |
19:01 |
sfan5 |
what? |
19:01 |
kaeza |
that! |
19:04 |
Miner_48er |
http://en.wikipedia.org/wiki/Client-to-client_protocol |
19:07 |
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19:08 |
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19:08 |
* NekoGloop |
bites VanessaE |
19:09 |
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19:21 |
PenguinDad |
Aaaand the net is splitted. |
19:25 |
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19:27 |
nalkri |
I didn't do it |
19:27 |
Jordach |
nope.avi |
19:27 |
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19:27 |
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19:40 |
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19:41 |
sfan5 |
GODDAMNIT! it took me THREE days to realize I didn't malloc enough memory |
19:42 |
sfan5 |
THREE F**KING DAYS |
19:43 |
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19:43 |
sokomine |
it's the heat. hard to concentrate |
19:43 |
VanessaE |
PilzAdam: that's correct - "nearby water" = number of water nodes within the "nearness to some node" radius |
19:43 |
VanessaE |
NekoGloop: ow. |
19:43 |
* sfan5 |
wants to throw something out of the window |
19:43 |
* NekoGloop |
prepares to be thrown out the window |
19:44 |
* VanessaE |
throws NekoGloop out sfan5's window |
19:44 |
* sokomine |
hands a ventilator to sfan5 |
19:45 |
sfan5 |
thx |
19:45 |
sokomine |
(if people get thrown out of windows, will windows get non-walkable?) |
19:46 |
VanessaE |
PilzAdam: before I left, I forgot to mention, there are other sizes of HDX as release ZIPs now too. same path, HDX_{16|32|64|128|256}px.zip |
19:48 |
sfan5 |
PilzAdam: btw, I don't host my minetest builds on my computer |
19:52 |
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20:00 |
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20:08 |
sfan5 |
wow! the github people are fast, as soon as I notice a problem 1 min later status.github.com already says "investigating issues" |
20:08 |
* ShadowNinja |
noticed issues too. |
20:08 |
* PenguinDad |
noticed these issues too. |
20:09 |
Peacock |
when it says china under a plate, does it mean it is china, or its from china? XD |
20:09 |
ShadowNinja |
I think that some protection support should be added to builtin to prevent things like this: https://github.com/VanessaE/homedecor/blob/master/init.lua#L33 |
20:10 |
ShadowNinja |
The question is how to do it. I was thinking of having mods override minetest.can_interact(pos, name), are there any other ideas? |
20:13 |
pitriss |
VanessaE: please can you explain to me your "tree biome" file?:) |
20:14 |
khonkhortisan |
fine china made in china |
20:15 |
Peacock |
i guess when they made this stuff decades ago they couldn't have guessed everything would eventually come from there (or they would have been more precise lol) |
20:17 |
VanessaE |
pitriss: tree, elevation, temperature you already understood. nearness to some node is a radius (in nodes). "water, 20" means the tree needs to be within 20 nodes of a water source. The Nearby water column is independent, and is a count of nodes. A value of 10 means there must be 10 water nodes within the "Nearness to" radius, regardless of what the "Nearness to" node is |
20:17 |
VanessaE |
What nodes to spawn on should be obvious :P |
20:18 |
VanessaE |
perlin seed diff is just for the perlin noise function and controls where on the map stuff can grow, if at all. Those values were partly copied from other sources, and partly just made up. |
20:18 |
VanessaE |
avoid radius is how many nodes to leave between adjacent trees of any type. |
20:19 |
pitriss |
ahh thank you! |
20:19 |
sfan5 |
can someone test this SFX archive? http://sfan5.duckdns.org/minetest-0.4.7-0b77588-win32.exe |
20:19 |
VanessaE |
the temperature values are based on a perlin function inside of plants_lib, not Minetest's weather system (since that was *just* added and plants_lib has not been updated yet) |
20:20 |
pitriss |
VanessaE: Okay.. thanks a lot:) |
20:21 |
VanessaE |
sfan5: ugh, slow download :-/ |
20:21 |
PilzAdam |
<sfan5> PilzAdam: btw, I don't host my minetest builds on my computer <- yea, I noticed that while looking at the domain |
20:28 |
Peacock |
someone feel like washing the rest of my dishes? lol |
20:28 |
Calinou |
nope.avi |
20:28 |
ruskie |
called a dishwasher ;) |
20:29 |
Peacock |
poop :-( it rained yesterday and the newspaper ink ran |
20:29 |
Peacock |
at least im 2/3 of the way through |
20:31 |
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20:33 |
sfan5 |
VanessaE: give me some money for faster internet ;) |
20:34 |
VanessaE |
doesn't matter, wine in debian is broken anyway |
20:34 |
VanessaE |
figures. |
20:34 |
sfan5 |
it doesn't work in wine |
20:34 |
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20:36 |
VanessaE |
there, fixed wine (bad config files) |
20:36 |
VanessaE |
oh, ok. (fwiw, the error is now, "Could not extract archive: Not an .spk file") |
20:37 |
Calinou |
>wine in debian >not broken |
20:43 |
reactor |
miracle |
20:43 |
* reactor |
smirks |
20:47 |
ShadowNinja |
VanessaE: https://github.com/VanessaE/homedecor/blob/master/init.lua#L36 <-- HasOwner(<position>, <player object>)? |
20:47 |
VanessaE |
what about it? |
20:48 |
VanessaE |
oh you mean the syntax of the function? |
20:48 |
ShadowNinja |
Yes. |
20:48 |
VanessaE |
yeah, that's all that is |
20:49 |
VanessaE |
placer as in the object used in things like an on_place callback or so |
20:49 |
Peacock |
i think im just gonna give some of this stuff to the salvation army, who uses five pitchers? lol |
20:49 |
VanessaE |
heh |
20:50 |
Peacock |
so long as i dont give the one i used to scoop cat litter with :/ |
20:51 |
VanessaE |
a pitcher to scoop litter with? O.o |
20:51 |
Peacock |
well when you fill it up |
20:51 |
ShadowNinja |
VanessaE: You should namespace your homedecor functions. So x() --> homedecor.x() |
20:51 |
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20:51 |
VanessaE |
ShadowNinja: I'd planned on doing that actually |
20:52 |
VanessaE |
just haven't gotten around to it |
20:52 |
sokomine |
that's a good idea for mods, yes. maybe it ought to get mentioned in lua_api.txt |
20:52 |
sokomine |
i suspect one strange bug on menches server was caused by namespace problems (placed items didn't get consumed) |
20:52 |
sokomine |
hmm |
20:53 |
sokomine |
looks like i can't convince hmmm to do the node replacement for place_schematic :-( |
20:53 |
Peacock |
do it in a mod |
20:53 |
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20:53 |
Peacock |
the schematics are readalbe? |
20:54 |
ShadowNinja |
Peacock: No, they are binary. |
20:54 |
sokomine |
er, the function i'm using reads a file. so i can either change mt's source code or write a temporary file.. |
20:54 |
Peacock |
you can read binary formats with lua tho |
20:55 |
ShadowNinja |
sokomine: Of you want to do more advanced things use LuaVoxelManip. |
20:55 |
sokomine |
they're binaries and readable. sfan5 provided a function to get their size, and that helps to get the node names as well |
20:55 |
Peacock |
i made the enterprise D map with a binary source |
20:55 |
ShadowNinja |
Peacock: I thought you meant human-readable. |
20:55 |
sfan5 |
their specification is in the code somewhere |
20:55 |
sokomine |
hmm. place_schematic is ideal for what i have in mind. it does place a building/structure at the given coordinates and handles rotation |
20:56 |
sokomine |
even human-readable to a degree. the nodenames are readable :-) |
20:56 |
Peacock |
if the nodenames are readable, then they should be easy 'nuf to switch |
20:57 |
sfan5 |
the rest is readable too, but zlib compressed |
20:57 |
sfan5 |
you could uncompress it with lua zlib |
20:57 |
sokomine |
hmmm, yes. i could read the file, change the names, and write it back. it's just so....hmm....inefficient/hacky |
20:57 |
sfan5 |
sokomine: but it will work |
20:57 |
sokomine |
no need to do so. i'm fine with the structures as such. i just want to change some of its materials sometimes |
20:57 |
Peacock |
why write it back? |
20:58 |
sokomine |
because the api expects either a filename or a table. don't know how efficient it would be to expand it to tables. hm |
20:58 |
Peacock |
i thought you'd want to use a different replacement each time, otherwise youll end up with dozens of the same schem slightly different |
20:59 |
sfan5 |
Peacock: you can delete the file afterwards |
20:59 |
Peacock |
temp files true |
20:59 |
sokomine |
it depends. i may go so far as to use the same basic replacements for all houses in one region. still leaves the plants that need to be replaced - they don't grow all the same food |
21:00 |
sfan5 |
VanessaE: can you test http://sfan5.duckdns.org/minetest-0.4.7-0b77588-win32-2.exe ? |
21:00 |
Peacock |
otherwise you could patch your minetest to use replace with voxmynips |
21:00 |
VanessaE |
sure |
21:00 |
VanessaE |
downloading... |
21:01 |
sokomine |
going through the table-variant for place_schematic would work as well. but that would require to go through the entire table for each placement and exchange everything. either way, it's not optimal :-/ |
21:01 |
sfan5 |
you could also place the schematics and change them afterwards, if they're not that big that might work good |
21:01 |
sokomine |
yes, my minetest. but could i write code that will get accepted for the real version? |
21:01 |
sokomine |
hm. yes, that might be a way |
21:02 |
Peacock |
well wether or not it gets accepted, ittl work for you/your server |
21:02 |
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21:02 |
sfan5 |
VanessaE: you are getting ~110 KB/s dl speed right? |
21:02 |
VanessaE |
117kB/sec |
21:02 |
Peacock |
and bundle the patch |
21:02 |
sokomine |
they're rather small (perhaps 10-15 nodes in each direction). but that may vary. other people may prefer larger houses (though those may then be less suitable for node replacement) |
21:03 |
Peacock |
you could bundle the patch and have your mod check if it is patched? |
21:03 |
sokomine |
peacock: true, but the trouble is: this is more for singleplayer. on a server, you have players that want to build...automatic villages would be in the way |
21:03 |
VanessaE |
sfan5: it extracted fine, but I couldn't run the result because it's built with curl and whatever WLDAP32 is. |
21:03 |
mitori |
PilzAdam is here? |
21:03 |
VanessaE |
(I don't have those libs installed into wine) |
21:03 |
sfan5 |
there should be a dll for curl... |
21:03 |
PilzAdam |
mitori, yep |
21:04 |
Peacock |
oh i wouldn't mind npc villages, could keep the players busy with them instead of talking to me all the time lol |
21:04 |
sokomine |
:-)))) |
21:04 |
mitori |
I think I finished tweaking dwarves... for now. |
21:04 |
sokomine |
so you want eliza-like npc running around? :) they could work... |
21:04 |
Peacock |
was thinking of dressing up mobs as fake me's lol |
21:04 |
sfan5 |
VanessaE: thanks for testing it |
21:05 |
* sokomine |
buys a peacock-detector at the local trader |
21:05 |
Peacock |
well, players exepct server admins to be like the lord, everywhere and with everyone lol |
21:05 |
Peacock |
*expect |
21:06 |
Jordach_ |
sokomine, this isnt linuxgaming.us |
21:06 |
Peacock |
? |
21:06 |
sokomine |
yes, players are annoying to admins :-) and to modders. and modders are annoying to core developers, and core developers are annoying to irrlicht developers, and those...well, i don't know :-) |
21:07 |
sokomine |
jordach: in which way? |
21:07 |
Peacock |
naw players are only annoying in the sense that most of them dont actually build :p |
21:08 |
sokomine |
oh. that's bad. but i suspect most that come in through the list in the game won't build. on a minecraft classic server, you get by now more than 10 greifers per real player |
21:08 |
Peacock |
especially because they can't build to save their left nut, or they just like to grief? |
21:08 |
Peacock |
uhm |
21:08 |
Peacock |
*is it because |
21:09 |
* Peacock |
is tired |
21:09 |
Peacock |
Peacock.insert({coffee=true}) |
21:09 |
sokomine |
it's especially bad if they build an ugly box with nothing but a door and a chest inside and want to sell that |
21:14 |
Peacock |
i get alot of those lol |
21:14 |
Peacock |
looks like a shipping container |
21:14 |
Peacock |
except the real thing make for nicer homes lol |
21:15 |
sokomine |
build a container mod for your server :-) instant homes for...er...griefers :-) |
21:15 |
Peacock |
griefers havent lasted more than 2-3 minutes this week :p |
21:15 |
Peacock |
autoban is doing its job |
21:16 |
Calinou |
autoban, banning innocent people since 2013 |
21:16 |
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Evergreen joined #minetest |
21:16 |
Peacock |
hardly innocent |
21:16 |
Calinou |
well, the "Owned by:" thingy is so small |
21:16 |
Calinou |
it's not that hard to be banned with good intent |
21:16 |
Peacock |
when the server tells you not to dig somewhere 15 (fifteen) times, you're not innocent, your just "special" |
21:17 |
Calinou |
what if you try at different places? |
21:17 |
Calinou |
eg. to cut trees |
21:17 |
Calinou |
and they're all owned |
21:17 |
Peacock |
the spawn has all the info plus a transporter to take you to freebuild areas |
21:17 |
Peacock |
do you start effing around on servers w/o knowing the rules? |
21:17 |
Evergreen |
Hey everyone, I uploaded an unlisted video on youtube of the sample quality for SimpleScreenRecorder (and a bit of my WIP firefly mod) http://www.youtube.com/watch?v=mEQ2MI3rk8o |
21:17 |
Calinou |
no |
21:17 |
Peacock |
there ya go :-) |
21:17 |
Calinou |
but I try getting trees, and sometime people are overprotective about it |
21:18 |
Peacock |
trees? |
21:18 |
Calinou |
so they protect the trees that are apparently in the wild |
21:18 |
Calinou |
how are you supposed to make a pickaxe? |
21:18 |
Peacock |
i dont protect random things :p |
21:18 |
Peacock |
i got 3 zones, all listed x,z in the server thread and on the server |
21:18 |
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21:18 |
Calinou |
meh |
21:18 |
Peacock |
and they get 15 warnings before ban lol |
21:19 |
Evergreen |
Can someone look at the video? I want an opinion on the quality |
21:19 |
Peacock |
even in school our teachers didn't give us 15 warnings, lol |
21:19 |
Calinou |
I'll look, Evergreen |
21:19 |
Evergreen |
Okay, thanks |
21:21 |
Peacock |
interesting http://science.slashdot.org/story/13/08/02/2027257/375000-lab-grown-beef-burger-to-debut-on-monday?utm_source=slashdot&utm_medium=twitter |
21:22 |
Peacock |
but at $375K, youre not saving any starving africans lol |
21:22 |
Calinou |
Taoki[laptop]|aw: fail :P |
21:23 |
Calinou |
looks good, Evergreen |
21:23 |
Evergreen |
Anything I can do better? |
21:23 |
Evergreen |
I want it to look as nice as I can |
21:24 |
Calinou |
record at the highest resolution you can |
21:24 |
Calinou |
ideally, 1920×1080 |
21:25 |
Peacock |
https://forum.minetest.net/viewtopic.php?pid=103452#p103452 <- who's he responding to? lol |
21:28 |
Peacock |
i dont really see a post defending the current sounds thats why i ask lol |
21:28 |
Calinou |
VanessaE: "(plus filenames, folder names, etc. are cAse-SEnsiTive)." only on UNIX-like OSes :p |
21:29 |
Calinou |
not on windows |
21:29 |
Calinou |
(OS X can also use a case-insensitive FS, optionally) |
21:29 |
VanessaE |
> 2013 > doesn't recognize filename case |
21:29 |
VanessaE |
:P |
21:29 |
Calinou |
it's usually more a good thing than a bad thing |
21:46 |
Jordach_ |
https://forum.minetest.net/viewtopic.php?pid=103475#p103475 |
21:46 |
Evergreen |
Calinou: The highest resolution I can record at is 740p |
21:47 |
Calinou |
that's non-standard, YouTube won't accept it :P |
21:47 |
Calinou |
720p would |
21:47 |
Peacock |
minetest IRL would be cool, people who talk too much would segfault lol |
21:47 |
Calinou |
that is 1280×720 |
21:47 |
Calinou |
Peacock: lol |
21:49 |
Evergreen |
x) |
21:49 |
Peacock |
though, stupid people would respawn :S |
21:49 |
Jordach |
/ban |
21:49 |
Jordach |
instant kill with no respawn :) |
21:50 |
Peacock |
what would constitute an unknown node IRL? |
21:50 |
Jordach |
void |
21:50 |
Calinou |
money |
21:50 |
Jordach |
this infinitely black hole |
21:50 |
Peacock |
unknown entities -> homeless people wearing newspaper as underwear? |
21:51 |
Peacock |
more coffee lol |
21:52 |
Calinou |
you need to find a mod that has coffee, or write a coffee mod to drink coffee. |
21:52 |
Peacock |
random ideaL ingame coffee, it could give players fast for a limited time |
21:52 |
Calinou |
haha |
21:52 |
Calinou |
and make their chat messages allcaps |
21:52 |
Calinou |
:P |
21:52 |
Peacock |
oh god no lol |
21:52 |
Peacock |
im gonna write an autoban rule for that too lol |
21:53 |
Jordach |
VanessaE, HDX leaves SUCK ASS |
21:53 |
Peacock |
though it seems to be mostly a spanish thing, don't they have caps buttons down there? |
21:53 |
Peacock |
or did Franco have them all disapeared lol |
21:54 |
VanessaE |
Jordach: oh well |
21:54 |
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21:54 |
Jordach |
VanessaE, jungle leaves look better IMHO |
21:54 |
VanessaE |
I was kinda limited in what I could do for leaves |
21:54 |
* Jordach |
attacks default_leaves.png with make seamless |
21:55 |
Calinou |
make seamless is terrible :P |
21:55 |
VanessaE |
that'll look bad |
21:55 |
Jordach |
actually, no; i made it look better |
21:55 |
VanessaE |
screenshot |
21:55 |
Calinou |
the textures are low-res, so this is possible |
21:56 |
Jordach |
im averaging 30 fps with 256x |
21:56 |
VanessaE |
I still need to work on farming mod support in HDX, and also those varied-height grasses |
21:57 |
VanessaE |
Jordach: I thought you hated HDX? |
21:57 |
Calinou |
on today's cards, bigger sizes don't impact performance much, only VRAM usage |
21:57 |
VanessaE |
Calinou: and in MT, I guess the VRAM doesn't get used much |
21:58 |
Calinou |
except with antialiasing, or with tons of previews generated |
21:59 |
Jordach |
http://i.imgur.com/ZywOE3c.jpg |
21:59 |
Calinou |
the hand always scares me O_o |
21:59 |
Jordach |
i can now stand the fucking trees |
21:59 |
VanessaE |
that's my husband's hand, Calinou |
22:00 |
VanessaE |
(because mine just wouldn't look right) |
22:00 |
Peacock |
highrezzes look nicer on ACL screens, LED screens too bright (makes grainy) |
22:00 |
Calinou |
still, it looks so realistic, it feels like it's an actual hand :p |
22:00 |
VanessaE |
heh |
22:00 |
Calinou |
Jordach: y u no use texture filtering? :( |
22:00 |
VanessaE |
Jordach: close-up view? |
22:00 |
Peacock |
i didnt even know the default hand was a hand, i always thought it was a wood shovel lol |
22:01 |
Calinou |
there is a wood shovel, but nearly noone uses wood shovel/axe/sword :P |
22:01 |
Peacock |
theyre pretty useless the minute you get stone |
22:01 |
Calinou |
yep |
22:02 |
Calinou |
gtg, night |
22:03 |
Jordach |
http://i.imgur.com/hJq4FWu.jpg |
22:03 |
iqualfragile_ |
this looks so ugly |
22:03 |
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22:04 |
Jordach |
that's HDX! |
22:04 |
VanessaE |
iqualfragile_: so don't use it :P |
22:04 |
Jordach |
;) |
22:04 |
Peacock |
i never though id say this, but not voxely enough :P |
22:04 |
Jordach |
can we have HDX F |
22:05 |
Jordach |
faithful> |
22:05 |
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22:05 |
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22:05 |
VanessaE |
I tried to keep HDX somewhat faithful to the defaults actually, but without sacrificing relaism |
22:05 |
VanessaE |
realism* |
22:05 |
Peacock |
and the hand makes me think the player is doing something else...http://www.myfacewhen.net/uploads/3025-if-you-know-what-i-mean.png |
22:05 |
iqualfragile_ |
i was actualy referring to that hand |
22:05 |
Jordach |
lol |
22:06 |
iqualfragile_ |
but i am not a big hdx fan… it is just too realistic for a block based voxel game |
22:06 |
Evergreen |
Minetest faithful anyone? :P |
22:07 |
Dogzilla131 |
I think I found a bug in homedecor mod or in the server |
22:07 |
Jordach |
Evergreen, lol |
22:07 |
Evergreen |
x) Free advertising |
22:07 |
VanessaE |
Dogzilla131: what bug? |
22:07 |
Jordach |
btw, if i wanted to use HDX, i'd play the Sims 2 |
22:07 |
Dogzilla131 |
When i place a glowlight node then dig it adds one more to the stack |
22:08 |
Peacock |
jordach i thought you liked it? |
22:08 |
Jordach |
i dont mind it |
22:08 |
VanessaE |
Dogzilla131: I fixed that bug months ago |
22:08 |
Dogzilla131 |
oh, then its the server |
22:08 |
VanessaE |
whose server? |
22:08 |
Dogzilla131 |
wazulan |
22:08 |
Dogzilla131 |
wazuland |
22:08 |
VanessaE |
probably out of date then |
22:11 |
VanessaE |
Jordach: got a link to the modified texture file? |
22:11 |
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22:16 |
Dogzilla131 |
whos the admin or moderator for wazuclan server? |
22:17 |
PenguinDad |
I think wazuclan has renamed to linuxgaming.us |
22:19 |
Dogzilla131 |
then wazuclan 2 |
22:20 |
VanessaE |
bbl |
22:24 |
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22:25 |
paramat |
Hi from a warm and thundery Norfolk, yo J and PC ;] |
22:27 |
Evergreen |
Just to start a discussion, let me share with you a comment I found on a minetest game review. (this had 18 upvotes btw) "Everything in this video is a disgrace of the minecraft community!!!" |
22:29 |
Evergreen |
It made me really angry when I saw it |
22:29 |
Evergreen |
Half of the comments are like that on the video as well |
22:29 |
Peacock |
meh, what can you do? |
22:30 |
Peacock |
you go countercomment and theyll call you a faboy so... |
22:35 |
PenguinDad |
Good Night Guys |
22:36 |
marktraceur |
Evergreen: The remedy to false speech is more speech - ask them why it's a disgrace to Minecraft when it's not detracting anything from the Minecraft developers and doing its own thing |
22:37 |
marktraceur |
It's helpful to remember not to get unduly angry. Just try to understand what they're criticising so you can maybe fix it. And if they're criticising for its own sake, then you can ignore them once that becomes clear. |
22:37 |
Peacock |
i find the more you argue with people the more they entrench |
22:38 |
marktraceur |
Peacock: Then that's not arguing, it's trench warfare with words |
22:38 |
Peacock |
most people cant tell the difference |
22:38 |
marktraceur |
That's because most people have no idea how to have civilised conversations with other humans |
22:38 |
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22:39 |
Peacock |
try to get the age of the kids posting those comments see if its even worth debating with them |
22:39 |
marktraceur |
Peacock: Why? Age of speaker isn't a good indicator of merit. |
22:39 |
Peacock |
id say so yeah, attitudes change over the decades |
22:39 |
marktraceur |
If a 12 year old has good points you should listen, and if a 37 year old has bad ones you shouldn't |
22:40 |
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rsiska joined #minetest |
22:40 |
Peacock |
besides any debate about MC and MT is rapidly going to descend into proprietary vs floss |
22:41 |
marktraceur |
Peacock: You might assume that that means it's not worth having the discussion, but I think that topic is far from settled as well. It would be good to have a sane conversation about it, so it's silly to forego that possibility. |
22:42 |
Peacock |
well, if your having arguments about different games then i think you've lost sight of why games are made in the first place (for fun) |
22:42 |
Peacock |
let the kids make asses of themselves, its no skin off my back lol |
22:43 |
Evergreen |
I didn't argue with him, it would make me look stupid |
22:43 |
Peacock |
exactly, right now its just the other guy looking stupid |
22:45 |
Peacock |
and it could just as well be trolling since they know how easy floss-types bite |
22:46 |
marktraceur |
Evergreen: You'd only look stupid if you fell for a trap that may or may not be there. Be the level-headed person in the conversation. |
22:47 |
Evergreen |
Yes, I have learned that from previous arguments. :P |
22:48 |
marktraceur |
And yet you're worried about looking stupid |
22:48 |
Peacock |
with advocates so ready and willing to take up every argument, it's too easy to create a dozen accounts and have them debate the same things over and over lol |
22:49 |
marktraceur |
Peacock: I don't see why that'd be a problem - in order to continue being interesting you'd need to come up with valid arguments. I see that as having twelve times the amount of possibly useful input. |
22:50 |
Evergreen |
I also know being level headed really annoys people in arguments. I know for a fact that it annoys me. |
22:50 |
Peacock |
i just dont see a point in proselytizing to MC fanboys |
22:50 |
Evergreen |
Peacock, very true |
22:51 |
Peacock |
theres only 24 hours to a day and theres so many better things i could be doing than arguing that sort of thing |
22:53 |
marktraceur |
Evergreen: If you get annoyed by people being levelheaded, then you're in the class of person I would personally rather not argue with :) |
22:54 |
Evergreen |
It annoys me if I am on the receiving end, and it also it depends on what the argument is about. |
22:54 |
marktraceur |
Peacock: Don't think of it as trying to teach them - maybe they're beyond hope, maybe not, but you might get disappointed on that train. Think of it as trying to learn what they know that you don't, so you can better understand the situation. |
22:54 |
marktraceur |
Evergreen: Exactly |
22:55 |
Evergreen |
You must a very good arguer marktraceur . :P |
22:55 |
marktraceur |
Evergreen: "Good" isn't the word I'd use. Avid, maybe. |
22:55 |
Evergreen |
Good point |
22:56 |
Evergreen |
I can tell you are very logical. You would make a pretty good spock. |
22:56 |
Evergreen |
x) |
22:58 |
Jordach |
VanessaE, make seamless -> threshold alpha with 0 (removes all alpha from alphaized colours; making it flat but keeping the colours, as needed by the engine) |
22:58 |
Jordach |
that's how i did it |
22:58 |
Jordach |
anyways; im off to bed |
22:59 |
* Evergreen |
is afk |
23:03 |
MinetestBot |
GIT: prollergithub.com commited to minetest/minetest: More info in serverlist 5e433fa913 2013-08-02T16:02:59-07:00 http://git.io/N5VJ_A |
23:05 |
Peacock |
marktraceur over years, especially at mt, i've found that most of not all internet arguments are pointless, and i frequently wonder about the other guy/gal's sex life lol |
23:06 |
marktraceur |
Peacock: That's pretty fucked up, not gonna lie |
23:06 |
Peacock |
even IRL you rarely change minds that way |
23:06 |
marktraceur |
Didn't I just say that wasn't the point? |
23:06 |
Peacock |
well i dont argue for the sake of arguing |
23:07 |
marktraceur |
Right. |
23:07 |
Peacock |
and increasingly, i wont argue if i think the other person won't budge |
23:07 |
marktraceur |
Why not? |
23:07 |
marktraceur |
Maybe they know something that you don't, that makes them more certain than you |
23:07 |
Peacock |
it's pointless and frustrating |
23:08 |
Peacock |
if i wanted that sort of thing i'd be a politician |
23:08 |
marktraceur |
What? |
23:08 |
marktraceur |
Wanted to argue? |
23:08 |
Peacock |
yeah |
23:09 |
Peacock |
have you ever worked in customer service? if so you know alot of people just like to pick fights over nothing |
23:09 |
marktraceur |
I wish you luck finding a place in the world where it's not necessary to have conflicts with others and resolve them |
23:09 |
Peacock |
and theyre the ones who die in their 40's |
23:09 |
marktraceur |
Peacock: Not *fights*. Arguments. |
23:10 |
marktraceur |
If you're talking to someone who wants to tear you down, that's a fight. If you're talking to someone who wants to work with you, that's an argument. |
23:10 |
marktraceur |
I can see why you wouldn't want to fight for the sake of fighting. |
23:10 |
Peacock |
' place in the world where it's not necessary to have conflicts' |
23:11 |
Peacock |
seems like you anticipate conflicts everywhere you go |
23:11 |
Peacock |
do people IRL find you to be pleasant company? |
23:11 |
marktraceur |
I don't anticipate never having them |
23:11 |
marktraceur |
That would be ridiculous |
23:11 |
Peacock |
i know there will be conflicts, but i also know to avoid people who live on it |
23:11 |
marktraceur |
Peacock: I'm not sure how that's relevant to the conversation, nor am I sure I can answer it very well |
23:13 |
Peacock |
its relevant in the sense that people behave almost the same online as they do offline |
23:13 |
Peacock |
except maybe with less restraint online |
23:13 |
Peacock |
someone who enjoys debating and arguing frequently is not someone i'd want to have as a friend or roommate |
23:14 |
Peacock |
its a very high maintenance relationship |
23:14 |
marktraceur |
Which is fine, given that I'm not aiming to be your friend or roommate :) |
23:14 |
Peacock |
not but i am asking if you have many |
23:14 |
marktraceur |
Why would you want to know that? |
23:15 |
Peacock |
if you don't want me to know than i suspect its what i expected it to be |
23:15 |
marktraceur |
Peacock: Your logical fallacy is: If I don't want to tell you it's because I'm embarrassed. |
23:15 |
marktraceur |
Peacock: I don't spread my personal information unduly across the internet, sorry :) |
23:16 |
Peacock |
its not personal lol people have lives, unless they don't, in which case they dont like talking about it |
23:16 |
marktraceur |
Peacock: Yes, but people who have lives also sometimes don't like talking about it. |
23:16 |
marktraceur |
See above re: Logical fallacy |
23:16 |
Peacock |
its like online dating and people saying they dont like to talk about weight, and you meet them and big surprise, they're overweight |
23:17 |
marktraceur |
*shrug* then don't meet people who won't talk about it, if weight is a criterion for you. |
23:17 |
marktraceur |
Of course the reason you do is, there's a chance they're your type and have other reasons. |
23:18 |
Peacock |
people tend to not talk about the things they're ashamed of |
23:18 |
Peacock |
or feel are deficient in |
23:18 |
marktraceur |
Peacock: I continue to fail to understand your point, given that I've demonstrated a fallacy in your logic. |
23:19 |
Peacock |
stick that thought if it comforts you, but i cant see many people IRL enjoying the company of people who expect conflicts everywhere they go |
23:20 |
Peacock |
at least on the internet people can close the chat, not as easy to walk away from IRL |
23:20 |
marktraceur |
I'm pretty OK with that. I'm past the phase of needing to be a popular kid. I'm happy having a few friends who aren't annoyed by honest and earnest conversations. |
23:21 |
Peacock |
so for you anyone with more than a few like minded friends is one of those HS popular-type jocks? |
23:22 |
* Evergreen |
is back |
23:22 |
marktraceur |
No. |
23:23 |
Peacock |
and how can you understand other people's point of views if you cant get along with most of them? or is it just to write them off? |
23:23 |
marktraceur |
Peacock: Someone who would take the criticism "I can't imagine people would enjoy being around you" and change themselves to have more friends |
23:23 |
marktraceur |
Peacock: I can understand people without being their friend. |
23:24 |
Peacock |
yeah well people like that in my experience tend to just be looking for something to feel superior about |
23:25 |
marktraceur |
As opposed to other humans, who never want to feel superior about anything? :) |
23:26 |
Peacock |
the people who feel the most need to feel superior tend to have issues with rejection |
23:27 |
Peacock |
sociable people look for different people, not to fight with them, but to know a different way of seeing things |
23:28 |
Peacock |
anyways, i still got a ton and a half of boxes to unpack, bbl |
23:28 |
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23:28 |
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23:28 |
marktraceur |
Peacock: I don't see anything different about that - everyone wants to find out different ways of seeing things. |
23:44 |
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23:48 |
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23:50 |
mpdavis73 |
strange issue on ubuntu 13.04 w/ intel graphics - 60fps for a while, then after an indeterminate time, drops to <10fps |
23:50 |
mpdavis73 |
logout/login fixes it until next time |
23:52 |
mpdavis73 |
core i5 / 8gb / 64gb ssd |