Time |
Nick |
Message |
00:18 |
|
opticlove joined #minetest |
00:26 |
Kacey |
http://www.youtube.com/watch?v=J29A9nBtp2U&list=PL3DE336DB7E3F4F41&index=8 |
00:29 |
ShadowNinja |
ShadowBot: title <url last> |
00:29 |
ShadowBot |
ShadowNinja: That URL appears to have no HTML title. |
00:29 |
ShadowNinja |
hmmm |
00:29 |
ShadowNinja |
Gabriel inglesias anyway |
00:30 |
VanessaE |
meh, I have that one :-) |
00:47 |
Exio |
ShadowNinja: [url last] |
00:51 |
[0gb_us] |
Use angle brackets. |
00:51 |
|
jojoa1997 joined #minetest |
00:51 |
[0gb_us] |
Oh, you said Ninja, not Bot. |
00:54 |
jojoa1997 |
so what did i miss? |
00:55 |
jojoa1997 |
did PilzAdam or sfan5 make me a core dev? |
00:55 |
VanessaE |
a name change, two new releases, a new texture pack, and the whole sound system was revamped. |
00:55 |
VanessaE |
:) |
00:55 |
ShadowNinja |
Exio: No, I changed it, it caused issues because [] is allowed in nicks |
00:56 |
jojoa1997 |
IT WAS!? |
00:56 |
jojoa1997 |
i didnt see that on github ?.? |
00:57 |
VanessaE |
yep, now everything uses S3M's, WAV, and MP3 |
00:57 |
jojoa1997 |
? |
00:57 |
jojoa1997 |
so .ogg is broken? |
00:57 |
VanessaE |
yep, busted beyond recognition |
00:58 |
jojoa1997 |
are you joking? :-| |
00:58 |
VanessaE |
and if you believe any of that, I have a bridge in New York for sale. :) |
00:58 |
jojoa1997 |
sorry i have been sick all day. i never felt worse. even compared to my bronchitus |
00:59 |
* jojoa1997 |
shivers thinking about that |
00:59 |
VanessaE |
heh |
00:59 |
jojoa1997 |
not fun |
00:59 |
VanessaE |
been there, done that. three times :( |
01:00 |
jojoa1997 |
twell you are like 3* as old as me |
01:00 |
jojoa1997 |
:P |
01:00 |
jojoa1997 |
how old are you |
01:00 |
jojoa1997 |
? |
01:00 |
jojoa1997 |
*well |
01:01 |
VanessaE |
old enough to remember when the Internet didn't exist. :) |
01:01 |
* jojoa1997 |
hides |
01:01 |
jojoa1997 |
IT'S WRINKLES! |
01:01 |
jojoa1997 |
:P |
01:01 |
VanessaE |
old enough remember when the fastest computers were generally 1 MHz (as in, 0.001 GHz) single core, no FPU, no GPU |
01:01 |
VanessaE |
:) |
01:02 |
jojoa1997 |
FPU? |
01:02 |
VanessaE |
Floating Point Unit |
01:02 |
jojoa1997 |
? |
01:02 |
jojoa1997 |
a floating cursor |
01:02 |
VanessaE |
nevermind. |
01:03 |
RealBadAngel |
lol |
01:03 |
Kacey |
i remember flip phones... |
01:03 |
VanessaE |
I'm 39....and definitely NOT the oldest here. |
01:03 |
jojoa1997 |
oh |
01:03 |
VanessaE |
RealBadAngel and thefamilygrog66 have me beat, for sure |
01:03 |
Kacey |
OldCoder would win oldest |
01:03 |
jojoa1997 |
then you are 2.5 times older than me |
01:03 |
VanessaE |
and Oldcoder, yes |
01:03 |
jojoa1997 |
olcoder remembers before the dinasaurs |
01:04 |
Kacey |
i am the youngest here |
01:05 |
jojoa1997 |
oh really |
01:05 |
jojoa1997 |
how old |
01:05 |
VanessaE |
old enough to remember when we communicated long distances via FidoNET and BBSs. :) |
01:05 |
Kacey |
lol |
01:05 |
VanessaE |
Kacey is like 10 or something :) |
01:06 |
Kacey |
lets just say i am older than 10 but younger than 20 |
01:06 |
Kacey |
VanessaE, aggies is 2 years younger than me, that brother of mine |
01:06 |
VanessaE |
Kacey: to be the youngest here with that filter means you have to be between 10 and 14. |
01:06 |
VanessaE |
since jojoa1997 is 15. |
01:07 |
Kacey |
lol |
01:07 |
Kacey |
yep i am just younger than jojoa1997 |
01:07 |
jojoa1997 |
hay i am not 15 i am 5 |
01:07 |
jojoa1997 |
i am a big boy(in mental age) |
01:08 |
jojoa1997 |
:P |
01:08 |
jojoa1997 |
jk |
01:08 |
Kacey |
lol |
01:08 |
Kacey |
i still have 3 SNES and a gameboy |
01:08 |
Kacey |
and an atari |
01:09 |
VanessaE |
SNES? oh so retro. I have a Commodore 128 on my desk next to me :-) |
01:09 |
VanessaE |
and two C64's in the closet |
01:09 |
VanessaE |
SNES indeed,. |
01:09 |
jojoa1997 |
i have a book and a ball and a stick beat that |
01:09 |
jojoa1997 |
! |
01:09 |
Kacey |
and i sit and play pong in school while everyone plays with their iphones |
01:10 |
* jojoa1997 |
high fives Kacey |
01:10 |
jojoa1997 |
i dont need an iphone. i have a tablet and a phone |
01:10 |
Kacey |
hey, someones got to live like i do |
01:10 |
jojoa1997 |
guys get tables cause they are so much bigger |
01:10 |
Kacey |
i don't do touchscreens |
01:10 |
jojoa1997 |
7inch best |
01:11 |
Exio |
System: Host: nex6 Kernel: 3.2.0-0.bpo.4-rt-amd64 x86_64 (64 bit) Desktop: dwm 6.0 Distro: Debian GNU/Linux 6.0 |
01:11 |
Exio |
err |
01:11 |
Exio |
wrong tab |
01:11 |
jojoa1997 |
Kacey i use it for minetest and school work |
01:11 |
jojoa1997 |
Kacey you should read a book :P |
01:12 |
Kacey |
naw im good |
01:14 |
Kacey |
i sell floppy disks at school for 50 cents a piece |
01:14 |
Kacey |
i am such a con artist |
01:14 |
Kacey |
but the teachers think it is funny |
01:14 |
Exio |
i miss my sega genesis |
01:15 |
Exio |
ShadowNinja: ok |
01:16 |
jojoa1997 |
kac=ey what good are floppy disks |
01:16 |
VanessaE |
coasters, of coruse. |
01:16 |
VanessaE |
course* |
01:17 |
|
ttk2 joined #minetest |
01:17 |
Kacey |
lol actually they can be used to make a floppy car (done it before) |
01:17 |
jojoa1997 |
amatuer |
01:17 |
* VanessaE |
looks over at her box of 5¼" 170kB disks |
01:17 |
jojoa1997 |
i use floppy disks as ninja stars |
01:17 |
ShadowNinja |
lol |
01:17 |
Kacey |
170? getting crazy there v |
01:17 |
Exio |
VanessaE: we are not that old |
01:17 |
* jojoa1997 |
pulls out his mom's collectiuon |
01:17 |
Exio |
i want l33t shaders in MT :( |
01:18 |
VanessaE |
Exio: next to it, an external SCSI hard drive controller + HDD measuring a whopping 4 GB :-) |
01:18 |
Kacey |
lol i am going to be rich soon from my business of selling floppies |
01:19 |
VanessaE |
(too bad I'm too lazy to dig out the cables and power supplies) |
01:20 |
jojoa1997 |
Kacey how much do they cost in real life? |
01:21 |
Kacey |
idk |
01:21 |
Kacey |
i dont think you can buy them anymore |
01:22 |
VanessaE |
there are plenty to be had on eBay :_0 |
01:22 |
VanessaE |
:-) |
01:23 |
VanessaE |
item# 121101032075 for example |
01:23 |
jojoa1997 |
who wants to go out |
01:23 |
jojoa1997 |
to the back yard an play stickball |
01:24 |
Kacey |
stickball? YES!!!! |
01:24 |
Kacey |
actually no, the pong championships are coming soon, and it looks like i will win |
01:25 |
Exio |
Kacey: what? |
01:25 |
Kacey |
? |
01:25 |
Exio |
you can, at least here, still buy floppy disks :P |
01:25 |
jojoa1997 |
Kacey is playong by himslef like i am on a minecraft spleef map |
01:25 |
Exio |
oh |
01:25 |
Exio |
about mc |
01:25 |
Exio |
jojoa1997: http://cadoth.net/~exio4/mc/screenshots/shaders/2013-05-01_20.02.54.png |
01:25 |
* jojoa1997 |
fell out of the world |
01:26 |
* jojoa1997 |
won |
01:27 |
Exio |
he didn't like my screenshot :( |
01:27 |
Kacey |
dukes of hazard marathon is on ^_^ |
01:28 |
|
NakedFury joined #minetest |
01:34 |
khonkhortisan |
Is that dry grass? |
01:34 |
NakedFury |
hello\ |
01:35 |
VanessaE |
hey |
01:35 |
Exio |
khonkhortisan: wut? |
01:35 |
Exio |
is that to me? :P |
01:35 |
VanessaE |
the only thing in that screenshot that I don't see being possible in minetest now is those directional shadows |
01:35 |
khonkhortisan |
Yeah |
01:36 |
VanessaE |
and I guess even that is a matter of shaders. |
01:36 |
Exio |
i need to take screenshot in the overworld/normal-world |
01:37 |
Exio |
reflection, sun flare, lighting effects, etc |
01:37 |
VanessaE |
was that the Nether or something? |
01:37 |
Exio |
yep |
01:37 |
VanessaE |
oh |
01:37 |
Exio |
that is "my" nether forest |
01:37 |
Exio |
(+ nether desert + nether snowy hill + nether stuff) |
01:38 |
khonkhortisan |
(netherwire) |
01:39 |
Exio |
when you get, in MC at least, the "overpowered resources", you start building stuff just for the lulz |
01:39 |
Exio |
in MC, in the server i play, i actually have an unbreaking 3, protection 4 armor, i can actually swim in lava with my armor for 3 or 4 minutes... ... |
01:40 |
Exio |
playing "survivaly" got bored, so you get resources and build (mad) stuff |
01:40 |
Kacey |
http://www.youtube.com/watch?v=b9uFNHvDBVg good song |
01:40 |
NakedFury |
not much to challege your survival in minecraft |
01:40 |
Exio |
exactly |
01:41 |
NakedFury |
no crazy monsters that come out of thin air and hit you once just for lulz |
01:41 |
Exio |
well |
01:41 |
Exio |
blazes are that |
01:41 |
NakedFury |
random poisonous plants that you have no way to know they are poisonous |
01:41 |
Exio |
well, that would be amazing |
01:41 |
NakedFury |
hard dungeons |
01:42 |
NakedFury |
they need to play rogue games and add many of the crazy stuff those games have to challenge the players |
01:42 |
kahrl_ |
where are the directional shadows in the MC screenshot? |
01:43 |
VanessaE |
kahrl_: well maybe I'm mistaking it. though I've seen it in overworld screenshots with shaders. |
01:43 |
Exio |
there are those shaders |
01:43 |
VanessaE |
the placement of the torches is throwing me off. |
01:43 |
Exio |
but without proper lights, they are.. ehm |
01:43 |
NakedFury |
some random monsters jumps out from a larg grass shrub and attacks you. you cant see the monster from afar, its a random encounter. |
01:44 |
Exio |
i can try to take a screenshot from a "overworld" place |
01:44 |
kahrl_ |
the screenshot looks like regular smooth lighting to me, with some postprocessing |
01:44 |
Exio |
kahrl_: smooth+smooth really |
01:44 |
kahrl_ |
yeah |
01:44 |
VanessaE |
kahrl_: still, sadly it looks somewhat better than MT right now |
01:45 |
Exio |
in any case, for taking that screenshot, i had glitches in the lava |
01:45 |
Exio |
it flicking, and an average of 8 FPS :D |
01:45 |
Exio |
the only thing what i'd like is reflection in water and some nodes |
01:45 |
Exio |
(in terms of effect) |
01:46 |
VanessaE |
Exio: a little glare from the sun would be nice, and wide-scale ripples in the water. |
01:46 |
VanessaE |
ripples/waves etc |
01:47 |
VanessaE |
reflection is nice, but I guess all of these will consume resources like crazy |
01:47 |
Exio |
those waves can be done actually and jeija did |
01:47 |
VanessaE |
\jeija never got the waves to work "right" as I recall? |
01:47 |
Exio |
well, they are a bit "WIP" |
01:47 |
Exio |
but they are possible "easily" - we can say |
01:48 |
kahrl_ |
how do the minecraft shaders do reflections? |
01:48 |
kahrl_ |
a cubemap for each water node? |
01:48 |
VanessaE |
no clude |
01:48 |
VanessaE |
no clue* |
01:48 |
Exio |
i have no idea |
01:48 |
VanessaE |
making a node look "wet" would be very nice |
01:49 |
Exio |
VanessaE: how would that work? |
01:49 |
VanessaE |
what do they call that, specular reflection or something? |
01:49 |
VanessaE |
Exio: look at MC, there's some shader for it that does that for weather |
01:50 |
Exio |
oh |
01:50 |
Exio |
i got what you meant |
01:52 |
khonkhortisan |
Does the player have a sitting animation? |
01:52 |
khonkhortisan |
Or can I create one? |
01:52 |
VanessaE |
khonkhortisan: no, it just "sits", afaik. |
01:53 |
khonkhortisan |
I just need it to sit |
01:53 |
VanessaE |
the problem is telling the engine to stop the animation once the player is in a sitting position |
01:53 |
VanessaE |
we had the same problem with the dying animation - it kept looping. |
01:55 |
NakedFury |
with time we can have many animations, some specific to certain actions |
01:56 |
NakedFury |
like shoveling, axe use, picaxe, sword, eating ,etc |
01:57 |
Dogzill131 |
bye all |
01:57 |
Kacey |
night all |
01:58 |
Exio |
oh |
02:01 |
NakedFury |
kahrl: dexter0> NakedFury: The SEUS shaders do screen space reelections iirc. that is how minecraft does shaders reflection |
02:01 |
VanessaE |
what language are they in? |
02:01 |
Exio |
GLSL |
02:01 |
Exio |
like all GL shaders :) |
02:02 |
VanessaE |
usable in MT? |
02:02 |
Exio |
VanessaE: not at all |
02:02 |
VanessaE |
bummer. |
02:02 |
Exio |
the SEUS shaders and that stuff are like the "unified" mods, they have a damn ammount of stuff, in one glsl |
02:02 |
VanessaE |
:P |
02:02 |
Exio |
(well, more than one, but you get it) |
02:03 |
|
Roukoswarf-M joined #minetest |
02:03 |
NakedFury |
converting Minetests water from sqaure[or cubed] voxel shaped to a more fluid non voxel shape would take a heavy engine rewritting on the water part? |
02:03 |
VanessaE |
probably. |
02:03 |
VanessaE |
RealBadAngel was looking into the water mesh code anyway |
02:04 |
VanessaE |
(but for a different reason) |
02:04 |
Exio |
oh |
02:04 |
Exio |
uploaded! |
02:04 |
Exio |
http://cadoth.net/~exio4/mc/screenshots/shaders/compare/ |
02:04 |
Exio |
3 images, some shaders what i don't recall the name atm - seus - default/without-shaders |
02:05 |
VanessaE |
I love the one with the lens flare |
02:05 |
NakedFury |
I like the first |
02:05 |
Exio |
the first? |
02:05 |
VanessaE |
yeah |
02:05 |
NakedFury |
http://cadoth.net/~exio4/mc/screenshots/shaders/compare/2013-05-01_22.53.40.png |
02:05 |
NakedFury |
that one |
02:05 |
Exio |
it is less resource expensive than SEUS! |
02:05 |
VanessaE |
with the pink/purple lens flare at the bottom left. |
02:06 |
NakedFury |
man the difference a damn shader can have on the game |
02:06 |
NakedFury |
huge impact |
02:06 |
VanessaE |
yup |
02:06 |
Exio |
haha |
02:06 |
VanessaE |
we've had shaders for a while now, why aren't we doing cool stuff with them yet? |
02:07 |
Exio |
we need more "materials" |
02:07 |
Exio |
(like atm you can have test_shader_1, 2 and 3 |
02:07 |
Exio |
) |
02:08 |
Exio |
things like "liquid_shader" "glass_shader" "opaque_shader", ehm, group of shaders and stuff, so you can apply effects to "some blocks" and not all |
02:08 |
VanessaE |
right |
02:08 |
Exio |
i think that is something what needs to be done |
02:08 |
kahrl_ |
it's kind of trivial to load more shaders, but writing the shaders is the hard part |
02:09 |
Exio |
kahrl_: yep |
02:09 |
VanessaE |
we've got that alpha feature which works reasonably well (better with shaders than without) |
02:09 |
Exio |
terasology has cute effects, and they are opensource (i don't recall the license now...) |
02:10 |
NakedFury |
cant we use codes posted for irrlich on the irrlich forum? |
02:10 |
Exio |
what codes? |
02:10 |
VanessaE |
NakedFury: yes, mostly |
02:10 |
VanessaE |
RBA has been playing around with, for example, the standard "dwarf" (or is it a gnome?) model, for example |
02:10 |
NakedFury |
there are nice shader codes posted |
02:10 |
VanessaE |
says it works in MT without changes |
02:11 |
NakedFury |
a 1x1 player model? |
02:11 |
Exio |
that is a model |
02:11 |
Exio |
not a shader what needs "engine support" |
02:11 |
NakedFury |
or like 1.5 x model? |
02:11 |
VanessaE |
so if that works, it's reasonable to assume the shaders you refer to probably work to some extent also |
02:11 |
VanessaE |
actually it was displayed at something like 10m high :D |
02:12 |
NakedFury |
thats a giant then |
02:12 |
NakedFury |
:D |
02:12 |
NakedFury |
unless we are having a dwarf with a minetest spin to it |
02:13 |
VanessaE |
heh |
02:13 |
VanessaE |
well that's what the irrlicht guys call it |
02:13 |
Exio |
well, how do i take a screenshot in terasology now |
02:13 |
* Exio |
googles |
02:13 |
VanessaE |
Exio: printscreen? ;) |
02:14 |
Exio |
that is the cheap way! :P |
02:16 |
Exio |
kahrl_: i think in the end, harder than writing the shaders, is making them faster |
02:17 |
NakedFury |
actually that should be the most logical choice for screenshot taking in any game or program. keyboards have a damn key called printscreen but games dont use it |
02:21 |
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Roukoswarf-M joined #minetest |
02:22 |
Exio |
scrot worked well |
02:22 |
Exio |
black screen |
02:22 |
Exio |
meh :P |
02:22 |
NakedFury |
could we do minetest mobs like the character in this image: http://stonehearth.net/wordpress/wp-content/uploads/2013/04/archer1-1024x576.png |
02:23 |
VanessaE |
easily, but the poly count would be pretty high |
02:24 |
khonkhortisan |
Higher than a regular mesh for a similar person |
02:24 |
NakedFury |
it wouldnt have to be done all in small voxels but just some parts made to look like done with individual pixels to give it a nice look. something from minetest to minetest |
02:24 |
Exio |
shadows for entities |
02:24 |
Exio |
and profit |
02:24 |
Exio |
(as it "was" really easy :P) |
02:32 |
Exio |
https://github.com/MovingBlocks/Terasology/issues/459 |
02:33 |
Exio |
an image in the post |
02:35 |
kahrl_ |
github down for maintenance |
02:35 |
VanessaE |
NOOOOOOOOOOO!!!!!!! |
02:35 |
VanessaE |
*panic* |
02:36 |
Exio |
http://i.imgur.com/Xbik2.gif |
02:36 |
VanessaE |
lol |
02:40 |
khonkhortisan |
They should create a variant of that gif using the octothing and use it for their mainenance page |
02:43 |
VanessaE |
Octokitty* |
02:46 |
RealBadAngel |
http://i.imgur.com/OapBLIO.jpg |
02:47 |
VanessaE |
ah, and there's the "dwarf" I mentioned |
02:47 |
|
ungali_mobile joined #minetest |
02:48 |
VanessaE |
(though I note the textures on the weapon are screwed up) |
02:48 |
RealBadAngel |
dunno why, havent played with it |
02:49 |
RealBadAngel |
just replaced player's .x model |
02:49 |
VanessaE |
maybe a missing file somewhere, point is, it works |
02:49 |
VanessaE |
now if we just had a nice set of shaders to plug into the game |
02:49 |
VanessaE |
/engine |
02:50 |
Exio |
we need to learn glsl |
02:50 |
RealBadAngel |
im learnin irrlicht atm |
02:50 |
kahrl_ |
woah, github is back! |
02:50 |
kahrl_ |
they had me really worried |
02:50 |
VanessaE |
yay! |
02:51 |
RealBadAngel |
trying to draw a mesh |
02:51 |
|
sdzen joined #minetest |
02:51 |
khonkhortisan |
The act of flying should have no effect on the lighting properties of the world! |
02:52 |
VanessaE |
the act of looking around also should not |
02:52 |
VanessaE |
(as in, the sky turning black if you look at the ground) |
02:52 |
khonkhortisan |
Running toward a moretree clump shouldn't flicker the clouds |
02:52 |
NakedFury |
I hate that too vanessa |
02:52 |
sdzen |
that is one feature that brasses me off |
02:53 |
VanessaE |
brasses? |
02:53 |
VanessaE |
PISSES. |
02:53 |
khonkhortisan |
you can also cover one eye with a wall to do the same thing |
02:53 |
khonkhortisan |
bloody lighting |
02:53 |
khonkhortisan |
I'm not british, it's not a swear word to me |
02:53 |
VanessaE |
I'm surprised h mmm m hasn't piped up yet :-) |
02:53 |
sdzen |
hmmmm? |
02:53 |
kahrl_ |
VanessaE: celeron told me and everyone to never touch the code that is responsible for it :P |
02:54 |
sdzen |
what every do you mean? |
02:54 |
VanessaE |
kahrl_: how long ago was that? |
02:54 |
sdzen |
haha it was a nice feature when I first saw it |
02:54 |
sdzen |
got kinda annoying since |
02:54 |
kahrl_ |
when the moving sun and moon were added to the game |
02:55 |
VanessaE |
kahrl_: I think it's saafe to say that rule doesn't apply anymore |
02:55 |
sdzen |
which should be texturable in my opinion |
02:55 |
sdzen |
and the sky as well |
02:55 |
VanessaE |
hmmm has done a lot of work on the mapgen and some on the lighting I think |
02:55 |
VanessaE |
sdzen: +1000000000000000000000 |
02:58 |
sdzen |
for the amount of people who didn't like it when the skyboxes were removed, I have yet to see anyone give a even remote attempt at getting it back |
02:58 |
VanessaE |
skyboxes were one of the best things the game had |
02:59 |
VanessaE |
it was stupid to remove them entirely. |
02:59 |
sdzen |
aside from a very lackluster one from me, and one from jeija |
02:59 |
khonkhortisan |
:( streets' manhole is non-functional |
02:59 |
VanessaE |
khonkhortisan: he's adding a drain hatch also. |
02:59 |
VanessaE |
that one will be. |
03:00 |
kahrl_ |
if someone cares enough about the sky turning dark bug: the place to look is ClientMap::getBackgroundBrightness |
03:01 |
kahrl_ |
that and Sky::update() |
03:02 |
khonkhortisan |
Let's say I made a pull request (for something like diagonal rail), then I work on something else (like vertical rain). How can I use the first "feature" while working on the second "feature", without having the first one affect the second pull request? |
03:02 |
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03:02 |
VanessaE |
khonkhortisan: branches, or multiple repositories |
03:03 |
khonkhortisan |
What would I do, have branches feature1, feature2, and allfeatures? |
03:03 |
Exio |
he means how can he include the "first feature" in the code but not the commits (and in the log or so) and working on top of it |
03:03 |
Exio |
(if i understand correctly) |
03:04 |
khonkhortisan |
Yes, I want to use the commits personally, but mark them so they don't get pushed into a pull request |
03:04 |
VanessaE |
khonkhortisan: basically, yeah |
03:04 |
VanessaE |
khonkhortisan: let master be the all-features branch, while keeping separate ones from that for each new feature your're working on |
03:04 |
Exio |
VanessaE: ? |
03:05 |
Exio |
still not the same |
03:05 |
khonkhortisan |
I'd prefer keeping master clean |
03:05 |
VanessaE |
I don't know that there's any other way, really |
03:05 |
khonkhortisan |
it seems like I'd have to do a lot of merging |
03:05 |
VanessaE |
short of marking the files associated with your feature as "not stages" |
03:05 |
VanessaE |
"not staged" |
03:06 |
VanessaE |
but that's probably not good enough either |
03:08 |
khonkhortisan |
This is starting to get annoying: Could not open file of texture: homedecor_refrigerator_inv.png^[forcesingle |
03:08 |
VanessaE |
I get that all the damn time, for no reason at all |
03:08 |
VanessaE |
always on shutdown |
03:09 |
khonkhortisan |
in my mods, in other people's mods, in the game |
03:09 |
RealBadAngel |
wow, first effects with drawing meshes :) |
03:09 |
kahrl_ |
I'm terrible with git, but here's what I would do: git checkout feature1; git checkout -b feature2; develop feature2; git checkout master; git fetch upstream; git merge upstream/master; git checkout feature2; git rebase master |
03:10 |
kahrl_ |
and then push and make the pull request |
03:10 |
khonkhortisan |
Question: Why do you fetch and merge separately? I pull. Is one better than the other? |
03:10 |
VanessaE |
pull = fetch+merge, no? |
03:10 |
kahrl_ |
dunno, I never use pull, but it should be the same |
03:11 |
RealBadAngel |
http://i.imgur.com/SHBXFfa.png |
03:11 |
VanessaE |
RealBadAngel: what's this? a new sun? |
03:11 |
RealBadAngel |
its sun.png on the sky ;) |
03:11 |
Exio |
i want a happy face on it RealBadAngel |
03:11 |
VanessaE |
yay! |
03:11 |
khonkhortisan |
ooh |
03:12 |
khonkhortisan |
using the hud? |
03:12 |
VanessaE |
no more hard-coded subn! |
03:12 |
VanessaE |
sun* |
03:12 |
khonkhortisan |
deltan = subn(table1.getn(),table2.getn()) |
03:13 |
VanessaE |
RealBadAngel: be sure you build in something that'll tint and dim it toward the horizon |
03:13 |
VanessaE |
and blow it out to white as it approaches noon |
03:14 |
VanessaE |
I'd say put the "middle" point at around, oh, 7:00am in-game |
03:14 |
VanessaE |
(and whatever the equivalent dusk time would be) |
03:15 |
Exio |
oh damn |
03:16 |
RealBadAngel |
http://i.imgur.com/ETkhTnV.png |
03:16 |
VanessaE |
haha! |
03:16 |
Exio |
a storm outside |
03:16 |
khonkhortisan |
that's weirding me out a little |
03:18 |
* khonkhortisan |
rotates the asphalt with white edge image to not have to look down the street, but across it |
03:19 |
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03:21 |
RealBadAngel |
http://i.imgur.com/hVGQqi3.jpg |
03:21 |
khonkhortisan |
woah cool |
03:21 |
VanessaE |
ooo |
03:21 |
VanessaE |
neat |
03:22 |
VanessaE |
how about the moon? :) |
03:22 |
khonkhortisan |
actual sun imagery, with an icon gradient on it |
03:22 |
khonkhortisan |
it looks silly when you separate it out |
03:22 |
khonkhortisan |
looks like a burning marble |
03:22 |
VanessaE |
it's cool |
03:22 |
khonkhortisan |
yeah |
03:24 |
RealBadAngel |
http://i.imgur.com/LnjdQF5.jpg |
03:24 |
RealBadAngel |
another shot of the same |
03:25 |
VanessaE |
nice |
03:25 |
khonkhortisan |
Can it be supersized? |
03:25 |
RealBadAngel |
i can set any size i want |
03:25 |
Exio |
i'm going to sleep |
03:25 |
Exio |
good night |
03:25 |
VanessaE |
RealBadAngel: keep it at the size we're used to if you can |
03:25 |
khonkhortisan |
bye |
03:25 |
VanessaE |
night Exio |
03:25 |
kahrl_ |
it looks somewhat terrifying |
03:25 |
RealBadAngel |
in fact im goin now to do something really funny, hold on |
03:26 |
VanessaE |
uh oh |
03:26 |
kahrl_ |
like the moon in majora's mask :D |
03:26 |
VanessaE |
this oughta be good. |
03:26 |
khonkhortisan |
I'm going to guess double-sun |
03:26 |
VanessaE |
RealBadAngel: how much of our discussion are you implementing, btw? |
03:30 |
RealBadAngel |
i just started |
03:30 |
VanessaE |
ok |
03:37 |
RealBadAngel |
ok, here we go: http://i.imgur.com/3Ap14GZ.png |
03:37 |
RealBadAngel |
:) |
03:37 |
VanessaE |
HAH! |
03:37 |
VanessaE |
that's no moon! |
03:37 |
VanessaE |
IT'S A SPACE STATION!!!! |
03:37 |
VanessaE |
:) |
03:37 |
khonkhortisan |
and it's destroyed, too |
03:38 |
VanessaE |
it's also upside down :) |
03:38 |
khonkhortisan |
remarkably well-lit for the sun being on the other side of the planet, along the same orbital axis |
03:41 |
ShadowNinja |
I see LM found the dev wiki... |
03:55 |
NakedFury |
found this nice little gem of a future game: http://stonehearth.net/ |
03:56 |
RealBadAngel |
http://i.imgur.com/JmuHeve.png |
03:56 |
VanessaE |
nice |
03:56 |
khonkhortisan |
the cloud looks wrong now |
03:57 |
VanessaE |
well I've got all the imagery I'm gonna need for HDX to support this ;) |
04:00 |
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04:10 |
khonkhortisan |
I now have concrete from two mods |
04:20 |
VanessaE |
technic and streets |
04:20 |
VanessaE |
one needs to defer to the other (and alias its own to the other if deferred) |
04:21 |
VanessaE |
imho, streets mod should defer to technic if it is installed. |
04:21 |
VanessaE |
since the latter already has stairsplus support anyway |
04:23 |
khonkhortisan |
I move forward, I get fog. I move backward, the block two in front of me disappears, and I have no fog. |
04:29 |
khonkhortisan |
move forward http://postimg.org/image/phgkehjp3/ move back http://postimg.org/image/99kng9xmz/ |
04:30 |
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04:30 |
VanessaE |
khonkhortisan: weird |
04:31 |
khonkhortisan |
it's like it's using the block of the start of the fog as the cutoff point instead of the block of the end of the fog |
04:32 |
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04:32 |
VanessaE |
khonkhortisan: oh yeah I get what you mean. I have my view range locked at 70, so I rarely notice that effect (though when I see it, it is irritating as hell() |
04:39 |
NakedFury |
http://www.minddesk.com/index.php make the games models with this editor |
04:39 |
NakedFury |
would look amazing |
04:39 |
VanessaE |
heh |
04:46 |
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05:03 |
RealBadAngel |
http://i.imgur.com/i692bUl.jpg |
05:03 |
VanessaE |
OOOOOO!!!! |
05:03 |
VanessaE |
GIMME! |
05:04 |
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05:04 |
RealBadAngel |
http://i.imgur.com/Bw19MZF.jpg |
05:04 |
khonkhortisan |
So you could have the sun be a very close cold star with space around it |
05:05 |
VanessaE |
yes indeed |
05:05 |
RealBadAngel |
by now i do have static skydome |
05:05 |
khonkhortisan |
the clouds look abstract against the skybox/sphere/image |
05:05 |
VanessaE |
yeah really |
05:06 |
khonkhortisan |
Dome. I was close :) |
05:06 |
VanessaE |
that's what compiz calls it |
05:06 |
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05:07 |
VanessaE |
that's just beautiful |
05:09 |
khonkhortisan |
We'll be looking back on minetest when it didn't have this and it'll look old |
05:10 |
VanessaE |
mmhmm |
05:10 |
khonkhortisan |
Something "the player can see" as some here would put it |
05:15 |
kahrl_ |
what would be nice would be if it was possible to define sky objects from lua |
05:15 |
kahrl_ |
stellarium mod :) |
05:15 |
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05:16 |
VanessaE |
kahrl_: that would be kinda cool actually |
05:21 |
hmmmm |
ahh |
05:21 |
hmmmm |
static skydome is exactly what we need to push forward the whole "different game" thing |
05:22 |
hmmmm |
also need to make the light levels lua-modifiable |
05:22 |
VanessaE |
I suggested to RBA that it slowly pan to one side, to follow the sun/moon |
05:23 |
VanessaE |
or at least so that it can outright replace the 3d clouds |
05:27 |
khonkhortisan |
You can have static mountains with a moving sky behind it |
05:28 |
VanessaE |
now THAT would be useful |
05:28 |
VanessaE |
no more need for farmesh |
05:28 |
VanessaE |
(not that it works anyway) |
05:29 |
kahrl_ |
although the mountains would be static, so they'd show even if you look at a vast ocean |
05:30 |
VanessaE |
that's okay, you just draw/paint/photograph them in such a way as to look like they're incredibly far away |
05:30 |
khonkhortisan |
it's an illusion/hallucination/hallucinogen/holly/hello, how are you? |
05:31 |
khonkhortisan |
Then someone makes waterworld just to make it wrong |
05:32 |
VanessaE |
so the game/engine/whatever would ship with really basic imagery (or none at all) |
05:32 |
VanessaE |
this is purely in the hands of us texture pack authors ;-) |
05:33 |
khonkhortisan |
I'm looking at these double-tall stairs and how many extra nodes I'd have to make just for an asphalt road |
05:35 |
khonkhortisan |
eew the dashed lines aren't centered |
05:40 |
VanessaE |
have calinou add them as a stairsplus node :-) |
05:41 |
VanessaE |
he can use my doors placement prediction code (since your stairs are two nodes high() |
05:41 |
khonkhortisan |
I have them in register_stairs |
05:42 |
khonkhortisan |
A 7-pixel-wide line down the center of a node with facedir. You already know what the problem is |
05:43 |
VanessaE |
yeah |
05:46 |
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05:55 |
RealBadAngel |
ok, last screenshot before i go to sleep ;) |
05:55 |
RealBadAngel |
http://i.imgur.com/W9vgYNr.jpg |
05:57 |
khonkhortisan |
trees and sky, just needs the fresh air |
06:05 |
celeron55 |
install a fan on an open window |
06:07 |
RealBadAngel |
http://i.imgur.com/KTSE4OQ.jpg |
06:07 |
RealBadAngel |
and with HX... |
06:07 |
RealBadAngel |
*HDX |
06:08 |
VanessaE |
oooooohhhhh |
06:17 |
khonkhortisan |
:( traffic signs is a bad link |
06:17 |
khonkhortisan |
Oh |
06:17 |
VanessaE |
? |
06:18 |
khonkhortisan |
Left the bad link in the first post, good link further down |
06:18 |
khonkhortisan |
I should've expected as much from someone who didn't include screenshots :) |
06:28 |
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06:44 |
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06:53 |
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06:54 |
[0gb_us] |
http://mattsaidthat.com/2013/01/09/the-truth-is-i-find-it-very-stressful-that-smokey-thinks-that-im-the-only-one-that-can-prevent-forest-fires-i-dont-feel-trained-for-this-and-i-certainly-didnt-sign-up-for-the-position/ |
06:55 |
[0gb_us] |
Although, you don't have to follow the link. The URI pretty much says it all. |
06:56 |
VanessaE |
haha |
06:58 |
khonkhortisan |
I expected an article detailing the requirements of forest fire prevention and good samaritans and stuff |
06:59 |
khonkhortisan |
A stop sign at the edge of a node, and a pole in the center. A problem you could only get in a game. |
07:00 |
VanessaE |
use homedecor signs :-) |
07:00 |
VanessaE |
they can sit directly on wrought iron poles |
07:03 |
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07:16 |
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07:40 |
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07:42 |
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07:42 |
khonkhortisan |
Must be pretty inefficient to try to load textures on server shutdown |
07:45 |
VanessaE |
heh |
07:45 |
VanessaE |
I'd say so :) |
07:46 |
[0gb_us] |
Maybe it's trying to load them for next time. ☺ |
07:48 |
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07:58 |
VanessaE |
? |
07:58 |
Exio |
VanessaE: checked SEUS shaders |
07:58 |
Exio |
if (mc_Entity.x == 79) { |
07:58 |
VanessaE |
how'd it work out? |
07:58 |
Exio |
isice = 1.0f; |
07:59 |
Exio |
that will not work out-of-the-box in MT :) |
08:00 |
celeron55 |
what? checking if something is up means trying to connect to it :P |
08:01 |
celeron55 |
it just leaves it for the user to decide which is a long enough timeout for being not up |
08:04 |
iqualfragile |
john_minetest: yeah, you got that right, its impossible to determine if a server is up or not |
08:04 |
iqualfragile |
you could just set some kind of timeout and just assume its down when it did not answer in time |
08:04 |
VanessaE |
bbl |
08:05 |
iqualfragile |
minetest does not do that but lets the user decide: i have waited long enought |
08:09 |
iqualfragile |
nah, thats a difference |
08:09 |
iqualfragile |
its about the first contact |
08:17 |
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08:27 |
MinetestBot |
vanessae.mine.bz:30000 is up (0.891ms) |
08:34 |
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09:20 |
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09:28 |
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09:34 |
celeron55 |
http://candies.aniwey.net/ |
09:38 |
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09:41 |
Exio |
06:42:48: ERROR[main]: ServerError: Invalid data in MapBlock (-11,0,15) |
09:42 |
Exio |
i think i'll stop playing with some stuff |
09:56 |
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09:57 |
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09:57 |
* Calinou |
is making renders for minetest wiki |
09:58 |
Infinity_69 |
hi |
09:59 |
Calinou |
hi |
09:59 |
* Calinou |
stares at Infinity_69's nick |
09:59 |
Calinou |
ö_ö |
09:59 |
* Infinity_69 |
stares back |
09:59 |
Infinity_69 |
ö.ö |
09:59 |
Infinity_69 |
sup... |
09:59 |
Infinity_69 |
hey, did you read my post @ forum |
10:01 |
Infinity_69 |
Calinou, can you put PHENNY in a zip folder_ |
10:01 |
Infinity_69 |
? |
10:02 |
* Calinou |
uploaded new torch textures to wiki |
10:02 |
Calinou |
WTF is PHENNY? |
10:02 |
Calinou |
your GF? :3 |
10:02 |
Infinity_69 |
a python irc bot :) |
10:02 |
Infinity_69 |
aww, so cute... |
10:03 |
Calinou |
well, I don't use it |
10:03 |
Infinity_69 |
xD |
10:03 |
Infinity_69 |
can you zip it? |
10:03 |
Infinity_69 |
i dont like tar.gz2's |
10:03 |
Calinou |
just use 7zip |
10:03 |
Calinou |
also, gz2 doesn't exist, you're mixing gz and bz2 |
10:05 |
Exio |
gzmaz2 |
10:05 |
Infinity_69 |
yeah |
10:11 |
|
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10:11 |
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Infinity_69 joined #minetest |
10:12 |
Infinity_69 |
i need help... |
10:12 |
Infinity_69 |
i made a IRCBot in Python2, but the irc server(this one) gives me an error... |
10:12 |
Infinity_69 |
:rajaniemi.freenode.net NOTICE * :*** No Ident response |
10:12 |
Infinity_69 |
i mean this: |
10:12 |
Infinity_69 |
:rajaniemi.freenode.net NOTICE * :*** Couldn't look up your hostname |
10:13 |
Exio |
Infinity_69: read the line |
10:13 |
Infinity_69 |
??? |
10:13 |
thexyz |
VanessaE: don't tell me you hate cats |
10:14 |
kaeza |
Infinity_69, I get that "error" from HexChat |
10:14 |
kaeza |
that's not an issue |
10:14 |
thexyz |
VanessaE: also, register |
10:14 |
thexyz |
you won't see cats after that |
10:15 |
Infinity_69 |
how do i fix it? |
10:15 |
Infinity_69 |
it doesnt connect... |
10:15 |
Infinity_69 |
http://ompldr.org/vaWFmZQ/BOT.pie.py |
10:15 |
Infinity_69 |
code AAA |
10:15 |
Exio |
it is a warning, if it doesn't connect the problem is other |
10:15 |
kaeza |
^ |
10:15 |
Exio |
Infinity_69: \r\n |
10:15 |
Infinity_69 |
why doesnt it connect then? |
10:15 |
Infinity_69 |
??? |
10:16 |
Exio |
new lines at the end of the command you send |
10:16 |
Infinity_69 |
??? |
10:16 |
kaeza |
Infinity_69, are your sure you are JOINing the channel? |
10:16 |
Infinity_69 |
ugh, i think so... |
10:16 |
Exio |
s..send('NICK '+NICK+'n') #Send the nick to server |
10:16 |
Exio |
s.send('USER '+IDENT+' '+HOST+' bla :'+REALNAME+'n') #Identify to server |
10:17 |
Infinity_69 |
ok? |
10:17 |
Exio |
it sends NICK WeirdBotnUSER <moreshit>n |
10:17 |
Exio |
you need to use \r\n at the end or, at least, a \n |
10:18 |
Infinity_69 |
can you fix it and send the code please? |
10:18 |
Infinity_69 |
:) |
10:18 |
Exio |
nah |
10:18 |
Infinity_69 |
please! |
10:19 |
Exio |
Infinity_69: other thing, your PONG code doesn't work as not all the messages are 500bytes |
10:19 |
Infinity_69 |
<:'( |
10:19 |
Infinity_69 |
ok, deleted... |
10:20 |
Infinity_69 |
http://ompldr.org/vaWFmaA/BOT.pie.py |
10:20 |
Infinity_69 |
:/ |
10:21 |
Exio |
Infinity_69: lol - you need to parse the buffer properly |
10:21 |
Infinity_69 |
still doesnt connect >:/ |
10:21 |
Infinity_69 |
??? |
10:21 |
Exio |
no, for the ping/pong |
10:21 |
Infinity_69 |
please fix it :? |
10:21 |
Infinity_69 |
:/ |
10:24 |
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10:25 |
Zeg9 |
Hi! |
10:25 |
Infinity_69 |
Zeg9! |
10:25 |
Infinity_69 |
Finaly! |
10:26 |
* Calinou |
almost finished making renders for wiki |
10:29 |
kaeza |
hey Zeg9, Calinou |
10:31 |
Calinou |
hi |
10:31 |
Infinity_69 |
kaeza, can you fix my bot? |
10:32 |
kaeza |
Infinity_69, I can try pointing some errors |
10:32 |
Infinity_69 |
ok :) |
10:32 |
kaeza |
but no, you fix it |
10:34 |
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10:48 |
* Infinity_69 |
is checking your computer for viruses... Please wait... |
10:48 |
* Infinity_69 |
found [0] virus(es)... Adding viruses... |
10:49 |
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10:57 |
* Calinou |
saw 3 seconds or so of MLP when switching TV channels around :| |
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11:17 |
PilzAdam |
Hello everyone! |
11:18 |
Infinity_69 |
hi! |
11:18 |
Exio |
hey PilzAdam |
11:21 |
Calinou |
hi mushroom |
11:32 |
Infinity_69 |
sfan5, is your website down? |
11:33 |
PilzAdam |
no |
11:35 |
Infinity_69 |
what is it... |
11:35 |
Infinity_69 |
sfan5.dyndns.org:8888 |
11:35 |
Infinity_69 |
? |
11:35 |
Infinity_69 |
oh, got there :D |
11:36 |
sfan5 |
Infinity_69: it works fine for me |
11:36 |
sfan5 |
hi PilzAdam |
11:37 |
Infinity_69 |
yeah, it works :D |
11:39 |
Infinity_69 |
sfan5, why cant i compile python2exe? |
11:39 |
Infinity_69 |
:) |
11:39 |
Infinity_69 |
gives me a 404 |
11:40 |
Infinity_69 |
400* |
11:40 |
Infinity_69 |
Bad Request... |
11:42 |
Infinity_69 |
how do i take 1 out of x if x = 10? |
11:42 |
Infinity_69 |
[PYTHON] |
11:46 |
Infinity_69 |
i got it :D |
11:46 |
Infinity_69 |
x-=1 |
11:46 |
sfan5 |
Infinity_69: you can't compile python to exe |
11:46 |
Infinity_69 |
x = 100; x-=1, time.sleep(1) |
11:46 |
Infinity_69 |
AWESOME |
11:46 |
Infinity_69 |
why not? |
11:46 |
sfan5 |
because you can't |
11:46 |
Infinity_69 |
>:/ |
11:47 |
Infinity_69 |
http://ompldr.org/vaWFnOA/LIFTOFF100SEC |
11:48 |
* Infinity_69 |
completed a timer app :D |
11:49 |
Infinity_69 |
http://sfan5.dyndns.org:8888/compile/result-krHEYR.pyc |
11:49 |
Infinity_69 |
YAY :D |
12:00 |
Infinity_69 |
TOTAL HYPOCRITE: <xavier108> I am also near leaving minetest since [...] Minetest need's more people |
12:10 |
Exio |
woo |
12:10 |
Exio |
the v7 oceans are pretty good |
12:10 |
Exio |
they go from the water level to -100~-90 |
12:11 |
Infinity_69 |
Exio! |
12:11 |
Infinity_69 |
http://forum.minetest.net/viewtopic.php?pid=87779#p87779 |
12:12 |
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webdesigner97 joined #minetest |
12:17 |
Infinity_69 |
bye |
12:18 |
Calinou |
Exio: in v6 oceans can be deep too |
12:18 |
Calinou |
-30 can be reached easily, sometimes up to -60 |
12:20 |
Exio |
-30 is not deep versus -100 hehe |
12:22 |
* jin_xi |
is still playing candy box. effin frog |
12:25 |
|
Infinity_69 joined #minetest |
12:26 |
Infinity_69 |
hey, why did my images get removed from the forum? |
12:27 |
Calinou |
don't make memeposts/imageposts |
12:27 |
Infinity_69 |
why not?! |
12:27 |
Calinou |
offtopic is for slightly senseful stuff |
12:27 |
Calinou |
this isn't 4chan |
12:27 |
Infinity_69 |
how about lolgag |
12:27 |
Infinity_69 |
or yotrol |
12:27 |
Infinity_69 |
:) |
12:27 |
Infinity_69 |
http://cdn.memegenerator.net/instances/400x/23463008.jpg |
12:27 |
Calinou |
maybe, but don't do that on the minetest forum |
12:27 |
Infinity_69 |
<:( |
12:28 |
Infinity_69 |
but still, http://cdn.memegenerator.net/instances/400x/23463008.jpg is damn funny, eh xD |
12:28 |
Calinou |
no |
12:29 |
VanessaE |
[05-02 06:14] <thexyz> VanessaE: don't tell me you hate cats <-- I love cats. And I *am* registered. |
12:29 |
VanessaE |
john_minetest: not only is the server up, it just got a speed boost about 10 mins ago, now 30M/4Mbps :-) |
12:30 |
Exio |
Infinity_69: how can it be funny |
12:31 |
VanessaE |
Infinity_69: no, not funny at all. boring and old is more like it. |
12:31 |
Infinity_69 |
-.- |
12:31 |
Exio |
the only meme what i still like is 9001 |
12:31 |
* Infinity_69 |
is starting a new forum |
12:31 |
Infinity_69 |
Its over 9000! |
12:32 |
Exio |
it is not funny from nothing |
12:33 |
VanessaE |
Exio: the sad part is that meme started from a completely serious quote in Dragonball Z. |
12:33 |
Exio |
VanessaE: he.. |
12:33 |
Exio |
868682 nodes replaced |
12:33 |
Exio |
w00t |
12:33 |
Infinity_69 |
http://global3.memecdn.com/rmx-over-9000_o_434306.jpg |
12:33 |
VanessaE |
Exio: you using the newest worldedit with queuing? :-) |
12:34 |
Infinity_69 |
9001 < That |
12:34 |
Infinity_69 |
9000< |
12:34 |
VanessaE |
nope. |
12:34 |
Exio |
VanessaE: nope |
12:34 |
Calinou |
Infinity_69: we only need one minetest forum by the way |
12:34 |
Exio |
but it took like 20 seconds, so :P |
12:34 |
Infinity_69 |
not for minetest :D |
12:34 |
VanessaE |
Exio: get it. the queuing lets the server keep on going while worldedit does its work |
12:34 |
Infinity_69 |
for MEMES! |
12:34 |
|
ttk2 joined #minetest |
12:35 |
Exio |
VanessaE: i know, but i'm too damn lazy ;P |
12:35 |
* Calinou |
reached 600KB/s yesterday when updating TF2 |
12:35 |
Infinity_69 |
lol |
12:35 |
Exio |
//fixlight |
12:35 |
* Exio |
waits for WE |
12:36 |
* Infinity_69 |
killed Calinou with the knife yesterday... |
12:36 |
Infinity_69 |
yeah... |
12:36 |
Infinity_69 |
I was the spy! |
12:36 |
* Infinity_69 |
says: MWHAHAHAHAAA! |
12:37 |
VanessaE |
http://skinnymom.com/2011/07/28/chocolate-marshmallow-protein-cupcakes/ |
12:37 |
VanessaE |
WANT |
12:38 |
Infinity_69 |
FUCK! |
12:40 |
Exio |
1080465 nodes updated |
12:40 |
Exio |
in like 2 minutes |
12:41 |
Infinity_69 |
Exio |
12:41 |
Infinity_69 |
Exit* |
12:41 |
Infinity_69 |
GET IT? |
12:41 |
VanessaE |
Exio: get the latest worldedit git. :) |
12:42 |
Infinity_69 |
-.- |
12:42 |
|
Kacey joined #minetest |
12:43 |
Calinou |
Infinity_69: you played TF2 with me yesterday? how did you find me? :P |
12:43 |
Exio |
it seems like i need to do multiple //replaces for clearing the ocean |
12:43 |
Calinou |
I was on a server with minecraft maps btw :P |
12:43 |
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iqualfragile joined #minetest |
12:45 |
Infinity_69 |
Calinou: I could tell you, if you were a Full Member of the Weirdo team, but you aren't, so i can't... |
12:46 |
* Infinity_69 |
using Notepad2 |
12:46 |
Calinou |
notepad2 is meh |
12:47 |
Infinity_69 |
??? |
12:47 |
Calinou |
profit |
12:50 |
iqualfragile |
wtf ist notepad2? |
12:51 |
iqualfragile |
you know that you could just use kate? |
12:56 |
* Calinou |
updated the ubuntu 12.10 64 bit IRC build |
12:56 |
Calinou |
iqualfragile: he's on windows |
12:57 |
Calinou |
but notepad++ is better IMO, on windows :P |
12:57 |
Infinity_69 |
notepad2 is an open source(i think) copy of notepad(win32) that has syntax highlighting and shit... |
12:57 |
Infinity_69 |
and notepad2 is lighter :D |
12:57 |
Infinity_69 |
only 2 files |
12:57 |
Infinity_69 |
notepad2.exe & notepad2.inf |
12:57 |
Infinity_69 |
:D |
12:57 |
thexyz |
VanessaE: what's the problem then? |
12:58 |
Calinou |
uh uh, I created a new world in minetest, I spawned underground |
12:58 |
Infinity_69 |
phail.exe <!Best |
12:59 |
VanessaE |
thexyz: I was signed in, reverting some vandalism, when the webpage warned me that I was adding "a new external link" and demanded that I answer the cats/dogs captcha. no matter how many times I answered it correctly, it refused to accept my answers and just kept asking again. |
12:59 |
Infinity_69 |
hey, how do i connect a python program to a MySQL db on mysql.serversfree.com with MySQLdb |
13:00 |
VanessaE |
askin an SQL-oriented or python-oriented channel |
13:00 |
kaeza |
Calinou, IRC mod? |
13:00 |
Infinity_69 |
you asking or me? |
13:01 |
sfan5 |
!g connect to sql server python |
13:01 |
MinetestBot |
sfan5: http://support.esri.com/en/knowledgebase/techarticles/detail/40599 |
13:01 |
sfan5 |
^ Infinity_69 |
13:02 |
kaeza |
D'oh! My domain name expired :( |
13:03 |
VanessaE |
kaeza: autopay via paypal :) |
13:03 |
VanessaE |
mine will never die as long as I want it to persist :) |
13:03 |
kaeza |
VanessaE, no-ip |
13:03 |
VanessaE |
kaeza: ohhh |
13:03 |
|
xming joined #minetest |
13:03 |
kaeza |
I forgot to use the IP updater |
13:04 |
Infinity_69 |
:D |
13:04 |
kaeza |
my e-mail client marked the warning e-mail as spam |
13:04 |
VanessaE |
oops! |
13:04 |
thexyz |
VanessaE: it should work now |
13:05 |
VanessaE |
thexyz: too late, Calinou already fixed it :) |
13:05 |
VanessaE |
but thanks; what was the issue? |
13:06 |
* Kacey |
cant wait for mgv7 |
13:06 |
thexyz |
wow, http://i.imgur.com/o8CEFll.png |
13:06 |
PilzAdam |
Kacey, why? |
13:06 |
thexyz |
VanessaE: > Some sysadmins have reported that present versions of Asirra will fail to allow the user to pass the CAPTCHA, even if he selects all kittens correctly, unless you download the Extension:Asirra and use extensions/Asirra as the path instead of extensions/ConfirmEdit/Asirra. |
13:06 |
PilzAdam |
what do you expect from v7? |
13:08 |
Calinou |
kaeza: yea |
13:08 |
thexyz |
fuck them |
13:08 |
Kacey |
better mapgen, taller mountains nicer caves... |
13:08 |
thexyz |
http://forum.minetest.net/search.php?action=show_user_topics&user_id=312 |
13:08 |
VanessaE |
thexyz: ah. well simple enough error, but enough to make me hate captchas as much as ever :-) |
13:08 |
thexyz |
i'm so fed up with that shit |
13:08 |
VanessaE |
anyway, I'm out for a while. bbl |
13:09 |
PilzAdam |
Kacey, what is "better mapgen" and "nice caves"? |
13:09 |
PilzAdam |
*what do you mean by |
13:09 |
Calinou |
taller mountains, floating islands are in "indev" |
13:09 |
thexyz |
anyone against banning jordan4ibanez? |
13:09 |
VanessaE |
ban his ass. |
13:09 |
VanessaE |
and restore the deleted content if you can |
13:10 |
PilzAdam |
what has he done? |
13:10 |
VanessaE |
PilzAdam: blanked 90% of his topics. nekogloop style. |
13:10 |
VanessaE |
well not 90%, but enough of them |
13:11 |
Kacey |
PilzAdam, current mapgen is fine and all, but it can be a whole lot better |
13:11 |
PilzAdam |
and is he not allowed to? |
13:11 |
PilzAdam |
I see no rule that dissalows editing/deleting posts |
13:11 |
VanessaE |
ok, bbl for real now. |
13:12 |
VanessaE |
gah! |
13:12 |
VanessaE |
let me go to sleep already :-) |
13:12 |
thexyz |
blanking posts is a very pointless thing to do |
13:12 |
thexyz |
http://i.imgur.com/XNc1IsJ.png |
13:12 |
VanessaE |
PilzAdam: it was established a while back that that sort of behavior is expressly forbidden - it's why regular users can't delete their own posts anymore. |
13:12 |
VanessaE |
or topics or something, |
13:13 |
Exio |
http://forum.minetest.net/profile.php?id=2046 Graphical smileys are disallowed. Animated avatars are disallowed. |
13:13 |
sfan5 |
how to fail at blanking out your topics: http://forum.minetest.net/viewtopic.php?id=4862 |
13:13 |
sfan5 |
Exio: avatar deleted |
13:13 |
Exio |
lol sfan5 |
13:13 |
VanessaE |
out -> |
13:13 |
PilzAdam |
VanessaE, ehm, you can delete your posts |
13:13 |
VanessaE |
*click* |
13:13 |
Kacey |
bbl |
13:15 |
thexyz |
we really need post history |
13:16 |
sfan5 |
!g post history punbb |
13:16 |
MinetestBot |
sfan5: http://en.wikipedia.org/wiki/PunBB |
13:16 |
sfan5 |
... |
13:16 |
sfan5 |
!g post history punbb plugin |
13:16 |
MinetestBot |
sfan5: http://punbb.informer.com/forums/topic/12124/edit-post-datetime/ |
13:16 |
thexyz |
sfan5: no such thing |
13:16 |
thexyz |
don't even try |
13:17 |
sfan5 |
ok |
13:19 |
|
xming joined #minetest |
13:20 |
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hmmmm joined #minetest |
13:27 |
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cisoun joined #minetest |
13:28 |
Calinou |
flowers, y u no enabled by default |
13:28 |
kaeza |
ask PA. he's the one agains decorative blocks in survival |
13:29 |
kaeza |
+t |
13:35 |
kaeza |
thexyz, minor detail: the IRC log converts #123 into a link that points to c55/minetest instead of minetest/minetest |
14:07 |
bas080 |
sfan5, Me Lol's about the blank out fail :P |
14:07 |
|
Matrixiumn joined #minetest |
14:10 |
bas080 |
Does anyone know the game Settlers of Catan |
14:10 |
bas080 |
It's a board game |
14:11 |
|
Taoki joined #minetest |
14:15 |
sfan5 |
bas080: i know it |
14:17 |
|
Infinity_69 joined #minetest |
14:21 |
Infinity_69 |
hello? |
14:21 |
Infinity_69 |
is anybody there? |
14:23 |
sfan5 |
no |
14:28 |
harrison |
i have heard of it bas080 supposedly mark zuckerberg plays it with his gf |
14:34 |
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OldCoder joined #minetest |
14:36 |
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roboman2444 joined #minetest |
14:36 |
Infinity_69 |
sfan5, is obsidian now in the default? |
14:36 |
sfan5 |
yes, i think |
14:37 |
Infinity_69 |
:o |
14:37 |
Infinity_69 |
btw, sfan5, im making an installer for WeirdoArcade |
14:37 |
Infinity_69 |
:D |
14:39 |
|
milleja46 joined #minetest |
14:40 |
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webdesigner97 joined #minetest |
14:45 |
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celeron55 joined #minetest |
14:50 |
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Infinity_69 joined #minetest |
14:55 |
kaeza |
Am I the only one who is getting fed up with these kind of topics? http://forum.minetest.net/viewtopic.php?pid=87812#p87812 |
14:55 |
|
NakedFury joined #minetest |
14:55 |
Exio |
i can guess |
14:55 |
Exio |
ah |
14:56 |
Infinity_69 |
kaeza, what about them? |
14:56 |
Exio |
wasn't Liwkid banned? |
14:56 |
kaeza |
No DL, so screens, just another random idea by Likwid |
14:56 |
Infinity_69 |
:D |
14:56 |
Infinity_69 |
true story! |
14:56 |
kaeza |
there's nowhere to test it, nowhere to see the code |
14:57 |
Infinity_69 |
yeah... |
14:57 |
Infinity_69 |
hey what module removes a tree? |
14:57 |
Infinity_69 |
os.rmtree()? |
14:57 |
kaeza |
a chainsaw :D |
14:57 |
Infinity_69 |
-.- |
14:58 |
Infinity_69 |
wait... |
14:58 |
Infinity_69 |
xD |
14:58 |
Infinity_69 |
now i get it |
14:58 |
kaeza |
-.- |
15:04 |
|
q66 joined #minetest |
15:05 |
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Jordach joined #minetest |
15:05 |
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Jordach joined #minetest |
15:05 |
RealBadAngel |
tnt also works ok for removing trees ;) |
15:05 |
Infinity_69 |
RBA! |
15:05 |
Infinity_69 |
BEST |
15:05 |
Infinity_69 |
IDEA |
15:05 |
Infinity_69 |
EVER |
15:05 |
Infinity_69 |
:o |
15:05 |
|
Infinity_69 was kicked by ShadowBot: message flood detected |
15:05 |
RealBadAngel |
lol |
15:06 |
|
Infinity_69 joined #minetest |
15:06 |
Infinity_69 |
omg, jolly good show :D |
15:06 |
Jordach |
thats not flooding |
15:06 |
Infinity_69 |
yeah! |
15:06 |
Infinity_69 |
somebody -o ShadowBot |
15:06 |
Infinity_69 |
>:( |
15:07 |
RealBadAngel |
idea was to show bot kicking? |
15:08 |
Jordach |
thexyz, just deop the bot |
15:08 |
Exio |
Jordach: why? |
15:09 |
Jordach |
four lines is fuck all |
15:09 |
iqualfragile |
actualy i think that was flooding |
15:09 |
RealBadAngel |
jordach, it is useful |
15:09 |
Exio |
^ |
15:09 |
Jordach |
bullshiy |
15:09 |
Jordach |
shit* |
15:09 |
iqualfragile |
it was in capslocks and it was one word per line |
15:09 |
NakedFury |
spam |
15:10 |
kaeza |
it's useful |
15:10 |
RealBadAngel |
such protection have to be there |
15:10 |
Jordach |
btw, lm's about again |
15:10 |
sfan5 |
!deop ShadowBot |
15:10 |
Jordach |
i'd undo that |
15:10 |
NakedFury |
we got shadowbot against spammers now |
15:10 |
sfan5 |
... |
15:11 |
sfan5 |
!op ShadowBot |
15:11 |
sfan5 |
!badword enable |
15:11 |
MinetestBot |
done. |
15:11 |
Jordach |
"<tupackshajur>" is the spammer |
15:11 |
NakedFury |
when nobody bitches about it and it gets deoped |
15:11 |
sfan5 |
Jordach: i already recorded whois and respective abuse department contact info on my list |
15:11 |
Jordach |
nice |
15:12 |
Jordach |
/ignore <nick> all ftw |
15:12 |
Jordach |
thexyz, what was thed /umode for not recieving messages? |
15:13 |
Exio |
+g? |
15:13 |
Exio |
or +R? |
15:13 |
Jordach |
i used +R |
15:13 |
Exio |
k |
15:13 |
Jordach |
* Jordach sets mode +R on Jordach |
15:24 |
|
[0gb_us] left #minetest |
15:26 |
Infinity_69 |
shit |
15:27 |
Infinity_69 |
!g !badword enable |
15:27 |
MinetestBot |
Infinity_69: http://www.wyldryde.org/commands/botserv.php |
15:28 |
Infinity_69 |
!tw GangGarrison |
15:28 |
MinetestBot |
@PixelProspector little late to the news, but thanks a ton for the add! 2.2 is in development! (@GangGarrison) |
15:32 |
Jordach |
!TW jordansnelling |
15:32 |
Jordach |
!tw jordansnelling |
15:32 |
Jordach |
gg |
15:32 |
MinetestBot |
I need to make a IRC test. SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT (@jordansnelling) |
15:32 |
Jordach |
i hoped to kick MinetestBot |
15:32 |
Jordach |
\o/ |
15:33 |
NakedFury |
stop fucking with the bots and let them do their job |
15:33 |
Jordach |
NakedFury, why not test bad words |
15:33 |
sfan5 |
Jordach: minetestbot ignored what it says |
15:34 |
Jordach |
did you mean: ShadowBot |
15:34 |
sfan5 |
no |
15:34 |
Jordach |
bbiab |
15:36 |
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Zeg9 joined #minetest |
15:40 |
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Infinity_69 joined #minetest |
15:40 |
Infinity_69 |
i need a non-laggy minetest server asap! |
15:40 |
Infinity_69 |
ÖD |
15:40 |
Infinity_69 |
D |
15:40 |
Infinity_69 |
:D |
15:41 |
Zeg9 |
I'll start mine (it may be laggy though :P) |
15:41 |
Infinity_69 |
yay, Zeg9 is on :D |
15:41 |
Infinity_69 |
ok! |
15:41 |
Zeg9 |
I'm working on mese monster yet |
15:41 |
Infinity_69 |
nice Server Interface :D |
15:41 |
Infinity_69 |
+1 |
15:42 |
Infinity_69 |
switch it on! |
15:42 |
Infinity_69 |
im connecting :D |
15:43 |
Infinity_69 |
well turn it on and then go there... |
15:43 |
Zeg9 |
... |
15:43 |
Exio |
i think i missed something |
15:43 |
Exio |
hi Zeg9 :P |
15:43 |
Jordach |
from wazuclan server: |
15:43 |
Jordach |
<minetest46> *** Infinity_69 joins the game |
15:43 |
Jordach |
<Jordach> hey infinity |
15:43 |
Jordach |
<minetest46> *** Infinity_69 left the game |
15:43 |
Exio |
lol |
15:44 |
Zeg9 |
lol. |
15:44 |
Zeg9 |
This doesn't surprise me |
15:46 |
Zeg9 |
PilzAdam, any way to make flying monsters through simple mobs? |
15:46 |
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Infinity_69 joined #minetest |
15:47 |
Infinity_69 |
!g gg2 |
15:47 |
MinetestBot |
Infinity_69: http://ganggarrison.com/ |
15:48 |
Infinity_69 |
you think? |
15:48 |
Infinity_69 |
its Gang Garrisson 2 |
15:48 |
Infinity_69 |
Team Fortress 2 8-bit 2D |
15:48 |
Infinity_69 |
:D |
15:49 |
* Infinity_69 |
is waiting for somebody to create a server on there so i can play with ppl i know :) |
15:49 |
|
rubenwardy joined #minetest |
15:49 |
Infinity_69 |
whats the difference... |
15:49 |
Infinity_69 |
between... |
15:50 |
Infinity_69 |
GMail and GoogleMail |
15:50 |
Infinity_69 |
xP |
15:50 |
Jordach |
ones concatenated |
15:51 |
Infinity_69 |
? |
15:51 |
Infinity_69 |
so GMail == GoogleMail? |
15:51 |
rubenwardy |
hi all |
15:51 |
Jordach |
Infinity_69, yup |
15:52 |
|
markveidemanis joined #minetest |
15:52 |
Infinity_69 |
rubenwardy, lets play GG2 |
15:52 |
Infinity_69 |
!g GG2 |
15:52 |
MinetestBot |
Infinity_69: http://ganggarrison.com/ |
15:52 |
* rubenwardy |
has competition |
15:52 |
rubenwardy |
http://forum.minetest.net/viewtopic.php?id=5799 |
15:53 |
Jordach |
DUN DUN DURRR |
15:53 |
|
jojoa1997 joined #minetest |
15:54 |
jojoa1997 |
hi all |
15:54 |
rubenwardy |
mine is still much better |
15:55 |
jojoa1997 |
? |
15:55 |
rubenwardy |
(4:52:43 PM) ***rubenwardy has competition |
15:55 |
rubenwardy |
(4:52:44 PM) rubenwardy: http://forum.minetest.net/viewtopic.php?id=5799 |
15:56 |
rubenwardy |
a robot |
15:56 |
rubenwardy |
add server_announce or something to your config |
15:56 |
rubenwardy |
=1 |
15:56 |
jojoa1997 |
well for 0.4.5 it was thexyz that added servers |
15:56 |
jojoa1997 |
for 0.5.6 it is a robot |
15:57 |
jojoa1997 |
0.4.6 |
15:57 |
sfan5 |
jojoa1997: there was no official server list for 0.4.5 |
15:57 |
rubenwardy |
hmm, that mod is WTFPL, shall I nick the textures (mw ha ha ha)? |
15:57 |
jojoa1997 |
reben whjat mod |
15:57 |
rubenwardy |
http://servers.minetest.net/? |
15:57 |
rubenwardy |
http://forum.minetest.net/viewtopic.php?id=5799 |
15:57 |
Infinity_69 |
sfan5 lets play gg2 |
15:57 |
Infinity_69 |
!g gg2 |
15:58 |
rubenwardy |
should I split the food mod up into a mod pack? |
15:58 |
rubenwardy |
one food type = one mod |
15:58 |
Jordach |
modpack yes |
15:58 |
Jordach |
make them as addons |
15:58 |
MinetestBot |
Infinity_69: http://ganggarrison.com/ |
15:58 |
Infinity_69 |
lol, that took long :D |
15:59 |
Zeg9 |
They do by themselves |
16:00 |
Zeg9 |
set server_announce = 1 |
16:00 |
|
Final joined #minetest |
16:03 |
markveidemanis |
I have a bug report |
16:04 |
markveidemanis |
When i take an item from the creative inventory the sum of the items i have taken is subtracted from the number of items in the slot to the right |
16:04 |
markveidemanis |
I am using my creativechanger fork |
16:04 |
markveidemanis |
This does not happen with minima |
16:04 |
markveidemanis |
+l |
16:06 |
Zeg9 |
Does it happen without your fork? |
16:06 |
MinetestBot |
minetest.org:30015 seems to be down |
16:07 |
Zeg9 |
Can one tell me what's wrong with this line ? |
16:07 |
Zeg9 |
mobs:register_spawn("nether:mese_monster", {"nether:rack"}, 15, -1, 5000, 3, 0) |
16:07 |
Zeg9 |
Forget this ^ |
16:08 |
markveidemanis |
86.165.90.217:30000 brand new map and some mods |
16:11 |
jojoa1997 |
wtf |
16:11 |
jojoa1997 |
minecraft just added a coal block to there snapshot |
16:11 |
jojoa1997 |
though if they did get it from us then that means we are getting noticed |
16:13 |
jojoa1997 |
what do you guys think. am i paranoid or is minetest getting noticed |
16:14 |
rubenwardy |
should cakes be in food_baking (with bread) or should it be in food_cakes? |
16:15 |
Jordach |
jojoa1997, theyre scared |
16:15 |
jojoa1997 |
scared? |
16:15 |
jojoa1997 |
food_cakes |
16:15 |
Jordach |
they know they will be beaten |
16:15 |
jojoa1997 |
yeah |
16:15 |
jojoa1997 |
first the new textures and then the coal block |
16:16 |
jojoa1997 |
Jordach should minetest"s name be changed? |
16:16 |
Jordach |
no. |
16:17 |
jojoa1997 |
+10 |
16:18 |
|
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16:19 |
jojoa1997 |
i am not on a tablet |
16:19 |
Jordach |
OMFG |
16:19 |
jojoa1997 |
naw i am home sick |
16:19 |
jojoa1997 |
viral cold |
16:19 |
|
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16:20 |
MinetestBot |
minetest.org:30000 seems to be down |
16:26 |
rubenwardy |
jojoa1997: Minetest's name was never suggested to be changed |
16:27 |
rubenwardy |
the name of the engine was |
16:27 |
rubenwardy |
Minetest would still exist, but the engine would be called something else |
16:27 |
Jordach |
nah, i like the engine as minetest |
16:27 |
Jordach |
think about it |
16:27 |
Jordach |
minetest_game indicates the game |
16:27 |
Jordach |
we should name it minetest_engine at besy |
16:28 |
Jordach |
best* |
16:28 |
|
rubenwardy left #minetest |
16:28 |
|
rubenwardy joined #minetest |
16:28 |
jojoa1997 |
yeah if anything it would be minetest engine |
16:28 |
jojoa1997 |
why does it need to bbe different anyways |
16:31 |
markveidemanis |
whats the current name of the engine? |
16:31 |
rubenwardy |
Minetest |
16:32 |
rubenwardy |
and the game is Minetest too |
16:33 |
markveidemanis |
voxeltest |
16:33 |
markveidemanis |
VOXELBOX!! |
16:33 |
|
rsiska joined #minetest |
16:33 |
markveidemanis |
Thats perfect! |
16:34 |
khonkhortisan |
voxelboxen |
16:35 |
|
pandaro joined #minetest |
16:35 |
|
BackupCoder joined #minetest |
16:35 |
jojoa1997 |
we should name it minitest :P |
16:35 |
Jordach |
no |
16:35 |
Jordach |
fuck minitest |
16:36 |
* jojoa1997 |
is trying to hit a bat with an arrow |
16:36 |
Jordach |
youre wasting arrows :) |
16:36 |
* jojoa1997 |
is on an adventure map with 3 chests of arrows |
16:38 |
Jordach |
since i installed vista, i never got minetest :P |
16:50 |
markveidemanis |
Who wants to play a map with me? |
16:51 |
kaeza |
markveidemanis, de_dust2 |
16:51 |
markveidemanis |
okay |
16:51 |
kaeza |
:D |
16:51 |
markveidemanis |
in minetest |
16:51 |
markveidemanis |
REALLY? |
16:51 |
markveidemanis |
Where can i get it? |
16:52 |
|
PilzAdam joined #minetest |
16:52 |
kaeza |
just install CS in steam |
16:52 |
kaeza |
s/in/via/ |
16:55 |
Jordach |
jojoa1997, you kow the mc you wanted converted |
16:55 |
Jordach |
mc pack* |
16:56 |
Jordach |
i worked out his technique |
16:56 |
OldCoder |
News: I am shutting down my worlds for backup |
16:56 |
jojoa1997 |
? |
16:56 |
|
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16:56 |
jojoa1997 |
yeah traditional beauty |
16:57 |
PilzAdam |
Zeg9, no |
16:57 |
Zeg9 |
PilzAdam, about flying? |
16:57 |
PilzAdam |
yes |
16:57 |
Zeg9 |
Ok |
16:57 |
rubenwardy |
Food mod version 2 alpha: https://github.com/rubenwardy/food/tree/version_2 |
16:58 |
Jordach |
rubenwardy, make food mod an api |
16:58 |
rubenwardy |
what for? |
16:58 |
rubenwardy |
why? |
16:58 |
rubenwardy |
what would it do? |
16:58 |
rubenwardy |
there is really no point |
16:59 |
rubenwardy |
all you need to do to add an extension is make a mod that uses the ingredients that the food mod provids |
16:59 |
rubenwardy |
*provides |
16:59 |
rubenwardy |
I started making an api, then realised it was pointless |
17:01 |
Calinou |
I read "fedora mod version 2 alpha" |
17:02 |
Calinou |
does it have a broken installer, rubenwardy? |
17:02 |
Calinou |
:> |
17:02 |
rubenwardy |
heh? |
17:02 |
Jordach |
jojoa1997, http://i.imgur.com/WUOYGny.png |
17:02 |
Calinou |
windows vista? |
17:02 |
Calinou |
ALLEUIA |
17:02 |
Jordach |
Calinou, not even a bluescreen |
17:02 |
Calinou |
-1 for avast... useless 8) |
17:03 |
Jordach |
Calinou, worked for me |
17:03 |
Jordach |
also: gimp 2.6.12 ftw |
17:03 |
|
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17:03 |
Calinou |
Jordach: btw, i'm playing RE on xy's server right now |
17:03 |
Calinou |
gimp 2.8 is fine |
17:03 |
Calinou |
just do ctrl+shift+E |
17:04 |
Jordach |
Calinou, fuck ni |
17:04 |
Jordach |
no( |
17:04 |
Jordach |
no** |
17:04 |
Calinou |
dude, it's GNU... they need brand presence, but they don't have nvidia's marketing team |
17:04 |
Calinou |
so they want to universally enforce xcf everywhere :) |
17:04 |
Jordach |
Zeg9, *poke* |
17:05 |
PilzAdam |
Zeg9, can you please stop messing arround with my nether mod? thanks |
17:05 |
khonkhortisan |
I like that texture it looks like it's at lower resolution, but then has extra stuff in it |
17:05 |
rubenwardy |
PilzAdam: it is WTFPL |
17:05 |
Jordach |
khonkhortisan, im making a minetest one |
17:06 |
PilzAdam |
rubenwardy, but he pull requests everything in my repo |
17:06 |
rubenwardy |
ah |
17:07 |
Jordach |
thexyz, you about |
17:07 |
Zeg9 |
If you don't like it, just don't accept it. I thought mobs were needed in this, but never mind |
17:07 |
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17:08 |
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FreeFull joined #minetest |
17:09 |
jojoa1997 |
is it possible to attach an image to a blender model |
17:09 |
Jordach |
i've seen forum sig gold: |
17:09 |
Zeg9 |
Do you mean texturing? |
17:09 |
PilzAdam |
Zeg9, I will add mobs to it later |
17:09 |
jojoa1997 |
yeah |
17:09 |
Jordach |
<PilzAdam> noooooooooooooooooooooo! |
17:09 |
jojoa1997 |
mobs to what? |
17:09 |
PilzAdam |
Zeg9, I just want to have a project where I can work on my own |
17:10 |
jojoa1997 |
how do i set a texture to a blender model |
17:10 |
Zeg9 |
Okay, I understand then |
17:10 |
jojoa1997 |
how do i add a permade texture to my blender model |
17:11 |
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17:12 |
Calinou |
jojoa1997: yes, see my block renders |
17:13 |
jojoa1997 |
? |
17:13 |
Calinou |
google "add a texture to a blender material" |
17:13 |
jojoa1997 |
i just need to put a texture onto a model. i already have a texture ready. and what block renders |
17:13 |
Calinou |
https://dl.dropboxusercontent.com/u/82342922/minetest/minetest_block_renders.zip |
17:14 |
Calinou |
^ this is an example of a block with textures on it. |
17:14 |
Calinou |
(unfiltered) |
17:28 |
Jordach |
jojoa1997, what do you think: http://i.imgur.com/h1AmWzA.png |
17:28 |
rubenwardy |
what do you think this is? http://multa.bugs3.com/upload/food_nodebox.png |
17:28 |
Jordach |
food_nodebox.png |
17:28 |
Jordach |
thats what it is |
17:29 |
rubenwardy |
... |
17:29 |
rubenwardy |
dont be sarcy |
17:29 |
Jordach |
BREAD |
17:29 |
khonkhortisan |
bread loaf/box? |
17:29 |
rubenwardy |
good |
17:29 |
rubenwardy |
just checking that it actually looks like ne |
17:29 |
rubenwardy |
*one |
17:29 |
rubenwardy |
Is it possible to give the ends a texture? |
17:30 |
khonkhortisan |
yeah |
17:30 |
khonkhortisan |
you can specify six faces of textures |
17:30 |
rubenwardy |
yeah |
17:30 |
khonkhortisan |
±Y±X±Z |
17:31 |
jojoa1997 |
jordach looks nice. ar you making the entire pack |
17:31 |
Jordach |
why not |
17:31 |
Jordach |
the style is easy |
17:32 |
Jordach |
and considering im a master pixel artist, why not |
17:32 |
rubenwardy |
modest much |
17:33 |
* Jordach |
thinks vista is better than 7 |
17:34 |
Calinou |
O_o |
17:34 |
* Calinou |
thinks 8 is better than 7 |
17:34 |
Calinou |
well, it's much more secure, is lighter on RAM and boot time, has better task manager and more support from m$ |
17:34 |
Jordach |
Calinou, i have five years in the bank |
17:34 |
sfan5 |
"microshit" |
17:35 |
Jordach |
sfan5, thats me after not eating for a day |
17:35 |
Jordach |
trust me |
17:35 |
Zeg9 |
sfan5, +1 |
17:35 |
Jordach |
i dont like eating |
17:35 |
sfan5 |
*laughs* |
17:35 |
Calinou |
µshit, sfan5 |
17:35 |
sfan5 |
let me just... |
17:35 |
Jordach |
buck a duck |
17:37 |
rubenwardy |
"Add bread nodebox": https://github.com/rubenwardy/food/commit/71adcdfb3e73230693d6b8a97181d1d39bfad12e |
17:38 |
rubenwardy |
That node box was made with my editor |
17:38 |
xy |
May02[17:03:51] <Calinou> Jordach: btw, i'm playing RE on xy's server right now |
17:38 |
xy |
how dare you Calinou |
17:38 |
OldCoder |
News: My worlds should be back up. Please report problems. |
17:41 |
sfan5 |
Calinou, Jordach, Zeg9: http://i.imgur.com/1jkc299.jpg |
17:41 |
sfan5 |
me just noticed that x​y is here |
17:43 |
khonkhortisan |
myush it? |
17:45 |
Zeg9 |
sfan5, for me, the "For home" has a big blue E thingie |
17:45 |
sfan5 |
as you can see for me it doesn't |
17:47 |
Zeg9 |
You forgot a Windumb at bottom left corner |
17:47 |
sfan5 |
ik |
17:47 |
* sfan5 |
might actually write a chrome plugin that does s/microsoft/µshit/ |
17:48 |
Zeg9 |
"Discover... windows" << even people that hate windumb know it, how would people discover this ? |
17:48 |
Zeg9 |
OS WAR SEPARATOR |
17:48 |
Zeg9 |
----------------- |
17:49 |
rubenwardy |
Macs are terrible |
17:49 |
* Zeg9 |
ONCE touched an "iDevice" |
17:50 |
Jordach |
xy, i never came |
17:50 |
Jordach |
Zeg9, therye nice, butt.... |
17:50 |
Jordach |
-t |
17:51 |
|
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17:53 |
rubenwardy |
I can not read that character |
17:53 |
rubenwardy |
Displays as ? |
17:53 |
khonkhortisan |
Get a better font? |
17:53 |
khonkhortisan |
mu |
17:53 |
khonkhortisan |
"|u" |
17:53 |
khonkhortisan |
µµµµµ |
17:53 |
khonkhortisan |
h upside down |
17:54 |
rubenwardy |
ah |
17:54 |
khonkhortisan |
and the cow goes µ |
17:55 |
sfan5 |
<mod name="decoration" version="0.1"><blocks><block id="extrastone" tex="extrastone.png"></blocks><items/></mod> |
17:55 |
rubenwardy |
??? |
17:55 |
khonkhortisan |
Wouldn't it be better to build the list on server startup? |
17:56 |
sfan5 |
rubenwardy: just a random thing that came to my mind |
17:56 |
kaeza |
methinks a separate refresh button would be better |
17:56 |
arsdragonfly |
how many of you think that minetest lacks of ingame mod tutorials? |
17:56 |
Zeg9 |
sfan5, xml mods, why not :-) |
17:56 |
khonkhortisan |
minetest lacks ingame mods. |
17:57 |
Zeg9 |
Only for simple mods of course. |
17:57 |
arsdragonfly |
It's not fun to get started by checking out the crafting guide |
17:57 |
sfan5 |
Zeg9: came to my mind while reading http://lua-users.org/wiki/LuaXml |
17:57 |
khonkhortisan |
there's the luaC from mesecons, I can make a mod register a chatcommand to reload itself, but most of the time you can't change a mod without restarting the server |
18:00 |
* rubenwardy |
just made a bowl |
18:00 |
rubenwardy |
next is bowls for soups |
18:01 |
rubenwardy |
sfan5: would be possible :P |
18:05 |
rubenwardy |
what group should bread be into break? |
18:05 |
rubenwardy |
fleshy=1? |
18:07 |
Jordach |
does this look like i give a fuck: http://i.imgur.com/BcTEZoE.png |
18:07 |
xy |
May02[17:50:20] <Jordach> xy, i never came |
18:07 |
xy |
*cough* |
18:07 |
Jordach |
ha |
18:09 |
|
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18:10 |
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BlockMen joined #minetest |
18:11 |
BlockMen |
hi |
18:13 |
rubenwardy |
hi |
18:14 |
rubenwardy |
Is there a mod tool that can check all recipes and see if one of the ingredients does not exist, and then report it? |
18:14 |
rubenwardy |
or should I make a mod for that? |
18:15 |
|
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18:15 |
rubenwardy |
^ PilzAdam |
18:17 |
|
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18:18 |
PilzAdam |
rubenwardy, ehm |
18:18 |
PilzAdam |
dunno |
18:18 |
rubenwardy |
thought not |
18:19 |
rubenwardy |
I will use a proxy, ie: food.recipe |
18:19 |
rubenwardy |
store the recipes |
18:19 |
rubenwardy |
and then check them on minetest.after or what ever |
18:23 |
rubenwardy |
wouldif minetest.registered_items[name] == nil then |
18:23 |
rubenwardy |
if minetest.registered_items[name] == nil then |
18:23 |
rubenwardy |
work? |
18:23 |
rubenwardy |
meh, only one way to find out... |
18:29 |
Zeg9 |
Is sdzen under some alias here? |
18:30 |
Jordach |
usuall muadtralk |
18:30 |
rubenwardy |
oh dear |
18:31 |
rubenwardy |
some craft recipes use |
18:31 |
rubenwardy |
"food:blah" 1 |
18:35 |
Jordach |
oh fuck |
18:35 |
|
Roukoswarf-M joined #minetest |
18:35 |
Jordach |
a 3.5gb download just finished |
18:35 |
|
sdzen joined #minetest |
18:35 |
sdzen |
what happened to the old mod listing on the wiki? |
18:35 |
PilzAdam |
Zeg9, ^ |
18:36 |
rubenwardy |
is name:gsub("%\"", "") right to get rid of all the quote marks in the string? |
18:37 |
khonkhortisan |
'"' |
18:37 |
Zeg9 |
Oh, hi sdzen. Don't remember what I wanted to say now. Never mind. |
18:38 |
VanessaE |
hi all |
18:39 |
rubenwardy |
nopr |
18:39 |
rubenwardy |
*nope |
18:39 |
rubenwardy |
hi |
18:40 |
* Zeg9 |
is out. See you later all. |
18:40 |
Exio |
hey VanessaE |
18:44 |
jojoa1997 |
why wont my diamond armor register? |
18:44 |
rubenwardy |
woops, it did not work because I typed it wrong |
18:44 |
jojoa1997 |
init.lua http://pastebin.com/3a8KZdn5 |
18:45 |
jojoa1997 |
api.lua http://pastebin.com/VmB1ip9e |
18:45 |
jojoa1997 |
help |
18:48 |
jojoa1997 |
anyone? |
18:52 |
VanessaE |
bbl |
18:54 |
|
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18:59 |
khonkhortisan |
Your inventory image needs a .png |
18:59 |
khonkhortisan |
boots |
18:59 |
kaeza |
lol http://forum.minetest.net/viewtopic.php?pid=87874#p87874 |
19:00 |
khonkhortisan |
helmet, chestplate, leggings, boots |
19:00 |
|
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19:00 |
khonkhortisan |
inventory_image = "3d_armor_inv_boots_diamond.png", |
19:00 |
jojoa1997 |
your kidding me -.- |
19:01 |
khonkhortisan |
I don't need my kidding me, you can have it |
19:01 |
kaeza |
:D |
19:01 |
jojoa1997 |
now i just need to get the boots to work |
19:02 |
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Miner_48er joined #minetest |
19:03 |
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Calinou joined #minetest |
19:03 |
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Miner_48er left #minetest |
19:04 |
rubenwardy |
PilzAdam: https://gist.github.com/rubenwardy/5504537 |
19:04 |
rubenwardy |
only checks output at the momment |
19:04 |
jojoa1997 |
oh woops |
19:04 |
jojoa1997 |
i forgot to say the problem |
19:04 |
jojoa1997 |
the diamond armor/tools wont show up in creative |
19:08 |
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19:08 |
thefamilygrog66 |
howdy folks |
19:11 |
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19:11 |
rubenwardy |
updated: https://gist.github.com/rubenwardy/5504537 |
19:11 |
thexyz |
Jordach: ? |
19:11 |
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19:11 |
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19:11 |
rubenwardy |
https://gist.github.com/rubenwardy/5504537 |
19:11 |
rubenwardy |
checks recipes for mistakes |
19:11 |
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19:11 |
Jordach |
thexyz, miner_48er wants privs on minetest.ru |
19:12 |
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19:12 |
jojoa1997 |
can anyone help |
19:14 |
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19:14 |
rubenwardy |
bye all |
19:16 |
rubenwardy |
are aliases not added to minetest.registered_items[name]? |
19:16 |
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19:16 |
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19:17 |
khonkhortisan |
Save file space http://pastebin.com/HhWUB0vj |
19:18 |
khonkhortisan |
aliases are in the alias list |
19:22 |
thexyz |
Jordach: okay, done |
19:27 |
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19:40 |
Calinou |
file space? woo, you saved 1KB :P |
19:47 |
BlockMen |
PilzAdam, you should add drop = "" to nether:portal to prevent that -> http://i.imgur.com/XSR31fL.png :D |
19:57 |
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19:57 |
iqualfragile |
nice |
19:57 |
iqualfragile |
Calinou: less |
19:58 |
kaeza |
at least that removes code duplication :3 |
19:59 |
thefamilygrog66 |
speaking of the nether mod - am I correct in that I just create a 4x4 frame of obsidian, right-click on it with a mese crystal fragment, and the portal will just appear? Or am I missing something here? |
20:01 |
jojoa1997 |
bbl |
20:02 |
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20:02 |
kaeza |
offtopic: regarding j4i's works, most of it is CC-BY-ND, so it's of no use currently if it has bugs |
20:03 |
BlockMen |
thefamilygrog66, a 3(width)x4(height) frame |
20:04 |
kaeza |
hey BlockMen |
20:04 |
BlockMen |
hi kaeza |
20:04 |
thefamilygrog66 |
BlockMen: thanks - I'll give it a try |
20:04 |
BlockMen |
kaeza, i solved it :P -> http://forum.minetest.net/viewtopic.php?pid=87893#p87893 |
20:05 |
kaeza |
BlockMen, I was reading that just now :P |
20:05 |
kaeza |
BTW, it seems to work if I use minetest.after(5, ...) |
20:06 |
kaeza |
but yeah, seems like set_node is the correct way |
20:06 |
BlockMen |
hmm, strange. because env is loaded (else set_node() would either work) and player to (else you cant get player:getpos()) |
20:07 |
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20:07 |
BlockMen |
is 5 sec then min? |
20:07 |
pandaro |
thanks blockmen |
20:07 |
BlockMen |
pandaro, np |
20:09 |
pandaro |
blockmen:I'm trying with some different funfioni of minetest |
20:09 |
pandaro |
function* |
20:10 |
thefamilygrog66 |
weird, can't get it to make a nether portal... |
20:12 |
kaeza |
BlockMen, haven't tried smaller values |
20:13 |
BlockMen |
thefamilygrog66, you builded it like the left one (http://media-mcw.cursecdn.com/0/07/2011-10-23_20.57.56.png) ? |
20:13 |
BlockMen |
pandaro, trying what? |
20:13 |
BlockMen |
kaeza, ok :P |
20:13 |
thefamilygrog66 |
ah, so 5 high and 4 wide then |
20:13 |
BlockMen |
oh, sry, my fault |
20:14 |
thefamilygrog66 |
np, couldn't quite tell from the picture in the forum post |
20:15 |
BlockMen |
ok everyone, i g2g |
20:15 |
BlockMen |
bye |
20:15 |
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20:15 |
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20:17 |
pandaro |
i try something...anyway bye |
20:28 |
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20:29 |
VadtecWk |
hey all, long time no chat...has anyone tried running MT on a Raspberry Pi? |
20:29 |
VadtecWk |
would MT run nicely inside of ~512MB of RAM? |
20:30 |
pandaro |
vadtecWk:I played on a server launched on raspberry, can not remember who did it, but it works |
20:30 |
VadtecWk |
sweet |
20:32 |
pandaro |
vadtecWk:http://forum.minetest.net/viewtopic.php?id=3880 |
20:33 |
Calinou |
MT server: shit-e performance |
20:33 |
Calinou |
MT client: shit-e performance |
20:33 |
Calinou |
8) |
20:33 |
Calinou |
that's how well it works on a raspi |
20:33 |
pandaro |
but works:) |
20:34 |
Calinou |
VadtecWk said "run nicely" |
20:34 |
VadtecWk |
it probably needs to have a headless setup with most of the ram free (aka, not assigned to the GPU) |
20:34 |
VadtecWk |
http://www.raspberrypi.org/phpBB3/viewtopic.php?f=36&t=27889 |
20:34 |
VadtecWk |
granted thats for MC |
20:35 |
Calinou |
you would have several seconds of lag on server, less than 5FPS for client |
20:35 |
VadtecWk |
but still should apply in general for a RasPi |
20:35 |
Calinou |
the idea of raspi is nice, but there is no higher end version |
20:35 |
Calinou |
look at smartphones: quad core 1.9ghz ARM CPU, soon to be 64 bit and ARMv8 and stuff |
20:36 |
thexyz |
any chinese board |
20:36 |
Calinou |
and broadcom *vomit-frame-pointer* |
20:36 |
thexyz |
like this one https://www.miniand.com/products/Hackberry%20A10%20Developer%20Board |
20:36 |
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20:36 |
thexyz |
the bad thing about it is that there's no hardware video decoding for linux |
20:37 |
Calinou |
"1.0GHz Allwinner A10 ARM Cortex A8" => how many cores? |
20:38 |
Calinou |
also, yes, ARM driver support on linux is very sloppy |
20:42 |
iqualfragile |
VadtecWk: a) who ist Vadtec? b) if minecraft work minetest should, too but do not forget to use luajit! thats especialy important on such low-power boards |
20:42 |
celeron55_ |
there are many rpi-like boards with more resources |
20:43 |
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20:48 |
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20:50 |
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20:51 |
celeron55_ |
is there a way to control player position (using an entity to which the player is attached to) in such a way that it doesn't go haywire when respawning? |
20:51 |
Infinity_69 |
Hi |
20:52 |
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20:54 |
Calinou |
detach player from any entity when respawning? :P |
20:55 |
Infinity_69 |
Hey calinou |
20:55 |
Calinou |
hi |
20:55 |
celeron55_ |
well... i guess so 8) |
20:55 |
Infinity_69 |
Wheres Zeg9 |
20:56 |
VadtecWk |
iqualfragile, Vadtec is me, one is at home, the other is at work (the one at home logs, the one at work doesnt) |
20:57 |
* Infinity_69 |
is away [.:!sleeping!:.] |
20:57 |
kaeza |
that awkward moment when the main developer of the game asks a modding question O.O |
20:57 |
Exio |
don't do that Infinity_69 |
20:57 |
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20:57 |
Exio |
that is annoying - if they are automatic, disable them |
20:57 |
Exio |
kaeza: lol |
20:57 |
Infinity_69 |
Why not, exio :-) |
20:58 |
Calinou |
because noone cares |
20:58 |
Infinity_69 |
:'( |
20:58 |
jojoa1997 |
Exio disable what |
20:59 |
Exio |
the auto-me on away shit |
20:59 |
Infinity_69 |
G |
20:59 |
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20:59 |
away |
Exio: away shit? :( |
20:59 |
Exio |
away: aww <3 |
20:59 |
Infinity_69 |
G'night jojoa1997 and audience |
21:00 |
Infinity_69 |
It wasnt auto :-) |
21:01 |
Calinou |
heh, ecks is in this channel, didn't know |
21:02 |
celeron55_ |
this thing doesn't work! |
21:02 |
Exio |
he is stalking you Calinou, didn't you know?! ;P |
21:02 |
celeron55_ |
hmm, now it works; apparently it just requires enough hacks |
21:03 |
kaeza |
celeron55_, have you tried turning it off and on again? |
21:03 |
celeron55_ |
i added a highly scientific one second delay |
21:04 |
PilzAdam |
celeron55_, why do you use / instead of DIR_DELIM here: https://github.com/minetest/minetest/commit/084be3599a5ef0acba7c341bfd14a4e9801423a2#L3R104 ? |
21:04 |
celeron55_ |
PilzAdam: because i suck |
21:04 |
celeron55_ |
you may fix it |
21:05 |
kaeza |
</standardtechsupportspeech> |
21:07 |
jojoa1997 |
<name> |
21:07 |
Calinou |
award of most useful comment: https://github.com/minetest/minetest_game/commit/76398aac4a797f967a466ffcb85734edef24c46a |
21:07 |
Calinou |
drunk TF2 sniper says "thank you!" |
21:08 |
jojoa1997 |
so when will the optifine zoom pull request be added |
21:08 |
Calinou |
when some core dev has time to test and merge it |
21:09 |
Calinou |
it's far from essential, it can wait |
21:09 |
Calinou |
also, remember, you can always merge pull requests locally then compile |
21:09 |
Calinou |
so that you have feature before they're even added to the game :D |
21:09 |
PilzAdam |
celeron55_, fixed |
21:12 |
jojoa1997 |
hay guys |
21:12 |
jojoa1997 |
can anyone texture some armor for me |
21:12 |
Calinou |
steal stu's armor textures |
21:12 |
jojoa1997 |
i just need it to be colorized like minecraft the leather |
21:12 |
jojoa1997 |
Calinou it is for minitest |
21:13 |
Calinou |
you can't colorize textures with the engine |
21:13 |
Calinou |
you need a lot of textures to do that :P |
21:13 |
jojoa1997 |
no |
21:13 |
jojoa1997 |
i mean someone to actually colorize them by hand |
21:13 |
Calinou |
you can use scripts to do that |
21:13 |
jojoa1997 |
to make the textures the right color |
21:13 |
Calinou |
VanessaE made a script for her "unified bricks" mod, you can use a static-colored overlay |
21:14 |
Calinou |
so you could exploit it to make multicolor armor ;) |
21:14 |
Calinou |
gtg now |
21:14 |
jojoa1997 |
no |
21:14 |
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21:16 |
jojoa1997 |
VanessaE could you show me that script |
21:27 |
kaeza |
jojoa1997, it's in unifieddyes' repo |
21:29 |
jojoa1997 |
meh i already figured out how to colorize it right |
21:31 |
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21:48 |
jojoa1997 |
it is awefully quite |
21:48 |
Menche |
*crickets* |
21:55 |
* jojoa1997 |
chirps |
22:16 |
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22:21 |
cisoun |
mese on flying islands ? |
22:21 |
cisoun |
wtf |
22:25 |
cisoun |
http://cisoun.dyndns.org/Minetest/screenshot_1733866003.png oh wow |
22:26 |
cisoun |
(the nether is just below) |
22:27 |
proller |
huge cave |
22:27 |
* PilzAdam |
spotted a nether mod user |
22:28 |
Menche |
a couple blocks of lava missing? |
22:28 |
Exio |
what cpu do you have cisoun? |
22:29 |
Exio |
(and you PilzAdam) |
22:30 |
PilzAdam |
Intel Core i7 |
22:30 |
Exio |
i7 what? |
22:30 |
cisoun |
Intel® Core™ i7 CPU Q 740 @ 1.73GHz × 8 |
22:30 |
sapier |
lol |
22:30 |
Exio |
k |
22:30 |
sapier |
<< doesn't wonder anymore why some modes are that slow |
22:31 |
Exio |
i'll try to optimize the nether mod a bit - at least for "personal" |
22:32 |
cisoun |
the problem with the nether is the lack of big caves. |
22:32 |
sapier |
I guess we need some way to personalize mapgen :-) don't know if this is a task that's already in progress |
22:32 |
cisoun |
it's all messed up down there |
22:33 |
cisoun |
And I'm very astonished about the huge cave from my screenshot. Last time I saw a cave this big was in Minetest 0.2.2 heh. |
22:34 |
PilzAdam |
Intel(R) Core(TM) i7 CPU 870 @ 2.93GHz x 8 to be more precise |
22:35 |
Exio |
kk |
22:35 |
Exio |
i'm waiting for the steamroller |
22:35 |
sapier |
<< phenom II x4 lol |
22:35 |
Exio |
x6 6100 , bulldozer |
22:35 |
Exio |
sapier: +1 for AMD ;P |
22:36 |
sapier |
it's been cheap ... and I don't need more power |
22:36 |
proller |
cisoun, teleport to 30000,-30000,30000 and find lot more of huge caves |
22:36 |
Exio |
that is why i like AMD ^^ |
22:37 |
cisoun |
I don't even need to go so low : http://cisoun.dyndns.org/Minetest/screenshot_1734593855.png |
22:37 |
sapier |
I prefered amd because they have full virtualization features in all processors not like intel only in very very expensive ones |
22:38 |
Exio |
i bought an AMD cpu because price, not more |
22:38 |
sapier |
I required a cpu with iommu support cheapest intel was 3 times more expensive than amd variant |
22:40 |
cisoun |
>> teleporting to 30000,-30000,30000 |
22:40 |
cisoun |
>> nether all the fucking way |
22:40 |
cisoun |
meh.jpg |
22:40 |
sapier |
nether without nether portals is quite useless ;-) |
22:40 |
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22:41 |
cisoun |
oh wait, got a huge cave through the nether |
22:42 |
Exio |
make an air ore |
22:42 |
cisoun |
it would be scary as shit with some oerkkies |
22:42 |
Exio |
and profit |
22:42 |
Exio |
lol |
22:42 |
cisoun |
air ore ? |
22:42 |
cisoun |
wut |
22:43 |
sapier |
mobf has oerkkies now |
22:43 |
cisoun |
oerkkies are the funniest mobs ever |
22:43 |
sapier |
can you explain why? |
22:43 |
cisoun |
or maybe because the texture I made for them was funny |
22:43 |
cisoun |
wait |
22:44 |
PilzAdam |
simple mobs has oerkkies since forever</ad> |
22:44 |
sapier |
I know ;-P |
22:44 |
cisoun |
http://img830.imageshack.us/img830/7011/screenshotlk.jpg |
22:44 |
sapier |
but you dont have ostrichs ;-P |
22:44 |
jojoa1997 |
holy sh*t that is a huge cave |
22:44 |
Exio |
cisoun: http://dpaste.com/1094718/ |
22:44 |
cisoun |
that was the first version I drawn |
22:45 |
sapier |
without portals it's just hell not nether ;-) |
22:46 |
cisoun |
is there a command to make air ore ? |
22:46 |
PilzAdam |
sapier, you know that my nether mod has portals? |
22:46 |
cisoun |
I didn't follow the last changes with the new materials. |
22:46 |
sapier |
why do you need to teleport there then? |
22:47 |
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22:47 |
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22:47 |
Exio |
`because fast-ness |
22:47 |
PilzAdam |
if you dont care about speed then just dig |
22:48 |
sapier |
fast ness? whats slow on using a portal? |
22:48 |
PilzAdam |
building the poratl |
22:48 |
PilzAdam |
*portal |
22:48 |
PilzAdam |
and you have to stay in it for 3 seconds |
22:49 |
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22:49 |
cisoun |
damn i never saw a cave so huge... |
22:49 |
sapier |
why? just fix it to work faster |
22:49 |
PilzAdam |
and it only teleports you to -6500 max |
22:50 |
cisoun |
by the way, has someone made the game running on a raspberry here ? |
22:50 |
Exio |
as the mapgen - without the nether mod, is already slow now |
22:51 |
sapier |
and why not fix that either? |
22:51 |
jojoa1997 |
oh pilzadam ping :P |
22:51 |
jojoa1997 |
i got armor to work |
22:51 |
* PilzAdam |
hides |
22:51 |
sapier |
<< talking about -6500 |
22:51 |
jojoa1997 |
diamond,leather,gold,steel |
22:51 |
jojoa1997 |
and chain |
22:51 |
hmmmm |
>using farmesh |
22:51 |
jojoa1997 |
chain i am working on and the rest i need to research strangths |
22:52 |
PilzAdam |
sapier, I could change the teleport time to 0.5 seconds or so, dunno |
22:53 |
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22:54 |
Exio |
hmmmm: what about the farmesh? |
22:54 |
Exio |
- as it actually killed my FPS counter |
22:54 |
hmmmm |
it's just that i can't believe anybody would do tihs |
22:54 |
hmmmm |
this* |
22:54 |
jojoa1997 |
what is farmesh? |
22:54 |
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22:54 |
Menche |
farmesh displays a rough estimation of distant terrain |
22:54 |
cisoun |
http://cisoun.dyndns.org/Minetest/screenshot_1735510679.png |
22:54 |
cisoun |
http://cisoun.dyndns.org/Minetest/screenshot_1735538777.png |
22:54 |
cisoun |
http://cisoun.dyndns.org/Minetest/screenshot_1735593887.png |
22:55 |
Menche |
it's completely broken in the latest versions :( |
22:55 |
jojoa1997 |
oh so like combining 4 blocks into one |
22:55 |
hmmmm |
holy moly |
22:55 |
Exio |
oh damnit |
22:55 |
Menche |
no |
22:55 |
jojoa1997 |
O.o |
22:55 |
hmmmm |
well i guess it's decent enough for what a mod can do |
22:55 |
cisoun |
The cave is bigger than it seems on the screenshots. |
22:55 |
cisoun |
I mean REALLY bigger. |
22:55 |
Menche |
farmesh draws a mesh in the distance that is sort of the shape of that terrain |
22:56 |
hmmmm |
when i'm doing the nether, i'll be using negative 3d noise; not the cave system, and i need to come up with some way to set the lighting levels |
22:56 |
cisoun |
jojoa1997: http://img546.imageshack.us/img546/4347/minetestlandscape.jpg |
22:56 |
cisoun |
there is farmesh on the first screenshot |
22:57 |
hmmmm |
..the alternative is to have another air node that's a light source, and fill it (at least partially) with that |
22:58 |
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22:58 |
jojoa1997 |
cough on minecraft irc |
22:59 |
Menche |
? |
22:59 |
jojoa1997 |
no0thing |
22:59 |
jojoa1997 |
i just saw his join message on #minecraft |
23:00 |
jojoa1997 |
thought it was funny |
23:00 |
jojoa1997 |
cuase i joind like 5 seconds before |
23:00 |
cisoun |
http://lh4.googleusercontent.com/-d4o_OggSm1k/UYJfAgn2s1I/AAAAAAAAAgA/lbbaNVl4tfM/w1079-h557/appleglassmt.JPG lmao |
23:01 |
Exio |
any way to "generate" terrain? |
23:01 |
Exio |
pre-generate* |
23:02 |
Exio |
as, with some mod, script or w/e |
23:08 |
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23:11 |
Exio |
hmmmm: would the "negative 3d noise" generate a "normal-like" terrain? (i mean, not random caves, but more like a landscape and so) |
23:11 |
Exio |
no? |
23:11 |
hmmmm |
it'd look almost exactly like minecraft's nether |
23:12 |
Exio |
k |
23:12 |
Exio |
will it include lagspikes.lua? ;P |
23:27 |
PilzAdam |
bye |
23:33 |
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23:40 |
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23:44 |
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23:52 |
kaeza |
IMHO this topic should be closed, or at least purged of the flamebaits: http://forum.minetest.net/viewtopic.php?pid=87901#p87901 |
23:52 |
Menche |
flamebaits? |
23:53 |
kaeza |
insulting posts* |
23:54 |
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23:55 |
kaeza |
as is common with these kinds of topics, there are always posts that miss the entire point and simply attacks other religions |
23:56 |
kaeza |
as onpon4 said, one thing is saying "I don't like that", and another thing is saying "you are stupid for thinking that way" |
23:56 |
kaeza |
(oversimplified) |
23:56 |
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23:57 |
* Exio |
calls kaeza stupid and runs to other topic |
23:57 |
Menche |
idk. i don't think it's too heated yet, but it may be getting there |
23:58 |
Menche |
(i disagree with 95% of moderator topic closings) |
23:58 |
jojoa1997 |
i wish people would stop bringing up religion |
23:58 |
Menche |
i'm fine with people bringing up religion, as long as they keep the discussion respectful |
23:58 |
Exio |
> internet |
23:58 |
Exio |
> respectful discussion about religion |
23:59 |
kaeza |
related: http://theorange.co/wp-content/uploads/2013/01/i-can-typing.gif |
23:59 |
Menche |
oh, silly me. lol. |
23:59 |
Exio |
kaeza: I CAN TYPING |