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IRC log for #minetest, 2013-04-13

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All times shown according to UTC.

Time Nick Message
00:00 Doyousketch2 getting Irrlicht to link in Lua?
00:00 khonkhortisan lua doesn't link
00:01 Doyousketch2 you can through IrrLua :P
00:02 Kacey 313hummer is jordan4ibanez
00:13 jordan4ibanez This cauldron is coming out AWESOME
00:13 jordan4ibanez and I am 313hummer
00:13 jordan4ibanez hai
00:16 NakedFury will the cauldron tie into the potion mod?
00:17 jordan4ibanez the cauldron is for the potion mod
00:18 khonkhortisan I'm using wood to disguise a lava trap, and it's working against mee
00:19 NakedFury jordan would you later expand it to have a potions rack, like a mini stand that holds bottled ready potions?
00:21 jordan4ibanez I can try
00:24 jordan4ibanez since this items can collide, I'm having a hard time getting them out of the cauldron
00:25 jordan4ibanez these*
00:35 jordan4ibanez hmmm, should papyrus be able to be in node form when you add it into the kettle? so you can make auto-potion farms
00:48 * Kacey needs to figure out how to fly a helicopter in RoR
00:51 * arsdragonfly has a RC chopper at home and has no idea of how to control it
01:01 Kacey lol
01:02 us_0gb Is kaeza here?
01:04 Kacey nope
01:05 us_0gb Regrettable. I guess I'll wait for him to show up.
01:08 LAD joined #minetest
01:09 LAD ... when was the Installer(beta) presented?
01:10 us_0gb Minetest installer?
01:11 us_0gb Minetest has been available as an installable package for longer than I've been here.
01:11 LAD lol no
01:12 LAD the thingy that auto make a shorcut onto your desk top :)
01:12 mauvebic ill be so glad when the Queen Mary's done lol practically had to retrofit most of the exterior
01:12 us_0gb Minetest packages already do that, but as a menu icon. Why have one clutter the desktop too?
01:13 LAD ...
01:13 LAD im just asking the question when was it added to the website :)
01:14 us_0gb To the website? Okay ... Unsure even how that could be added to a website. I'm probably not understanding what you mean Sorry, my bad.
01:15 LAD lol :)
01:15 LAD ok if you go to Donwloads on the minetest.net
01:15 LAD there will be a option beside Minetest-0.4.6
01:15 LAD that sais installer(beta) im asking if any one knew when that was added
01:16 arsdragonfly Urrrrr the new homepage looks ugly:(
01:16 us_0gb Ah. A Windows installer. I didn't realize the Windows version didn't already have an installer, as I've never downloaded it.
01:17 LAD ....i do not mind but it's not up to really maby we can have an effect on the hoster but we dont really get to say
01:17 LAD :)
01:17 LAD ok
01:19 mauvebic us_Ogb the windows installer was on the forums only, i suggested it might be easier for newbs to find on the download page after one couldn't find minetest in the start menu :P
01:21 LAD lol hmmm i've been playin this game for maby three years now and i still dont know stuff about it and it's spelt "noobs"
01:21 mauvebic children spell it that way yes
01:22 mauvebic i wish i was that young, i might be in better health lol
01:23 us_0gb "Newbs" are newbies, newcomers. "Noobs" are newcomers that are stupid and intentionally annoying. Both are valid spellings, but mean different things.
01:23 LAD :)
01:23 LAD i got an idea
01:23 LAD newoooooooobs
01:23 LAD :P
01:23 us_0gb So, he actually meant newbs.
01:24 LAD i like my way it means both
01:24 LAD ...i'll be back maby tomorrow
01:24 LAD cya
01:25 mauvebic i try not to insult newbies unless they're intentionally being stupid
01:25 us_0gb Exactly.
01:26 * us_0gb can't beat level 70 of Frozen Bubble
01:27 jordan4ibanez NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
01:27 jordan4ibanez http://i.imgur.com/dAXa6nk.jpg
01:28 mauvebic ahh, a woman's computer :P
01:28 us_0gb GAH! That, in the lower left corner!
01:28 VanessaE wwwk
01:28 VanessaE eeeek
01:28 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/Screenshot%20-%2004062013%20-%2011:45:12%20PM.png
01:28 jordan4ibanez That's not google chrome, that's a google chrome clone I coded in java called google foam
01:28 VanessaE THAT is a proper clean desktop.
01:29 us_0gb VanessaE, I think he mauvebic was saying that computer was for you.
01:29 VanessaE NO THANKS.
01:29 VanessaE desktop icons, indeed.
01:29 mauvebic very gay
01:29 VanessaE blasphemy.
01:29 VanessaE put your stuff in proper launchers and proper menus
01:29 mauvebic why not make the panel transparent? that pink would give me migraines lol
01:30 VanessaE mauvebic: it's actually autohide.
01:30 VanessaE I just revealed it for the screenshot.
01:30 * us_0gb has never understood the point of having launcher icons on the desktop
01:30 mauvebic meh, in my case awn took less ram than xfce4-panel so i switched
01:30 mauvebic was the other way round a year ago lol
01:30 us_0gb What does auto-hide hide?
01:31 VanessaE XFCE Is Your Friend â„¢
01:31 VanessaE us_0gb: the panel at the top.
01:31 us_0gb Ah, okay.
01:31 lordcirth joined #minetest
01:31 mauvebic most of xfce is fine
01:31 mauvebic the panel has some sort of leak
01:31 mauvebic but only on this computer
01:32 mauvebic so go figure lol
01:32 lordcirth I'm running 0.4.6 with latest Technic & deps. Random textures just don't load, different ones each time. help?
01:32 mauvebic id use openbox if the window decoration didn't look like a tart's parlour
01:32 VanessaE lordcirth: inadequate video memory?
01:33 lordcirth 2GB in video card, doubt it
01:33 mauvebic more power! </tim allen>
01:34 VanessaE lordcirth: no idea then. :-/
01:35 mauvebic did you disable texture atlas?
01:35 lordcirth VanessaE, oh, 1GB in card, 2GB RAM allocated. minetest shouldn't use 1GB even with Technic, right?
01:35 mauvebic cuz if youre running technic, and all its dependencies, you cant have texture atlas on
01:35 lordcirth mauvebic, yes, I did, didn't help
01:35 VanessaE lordcirth: unless you're using a large texture pack, no it shouldn't.
01:35 mauvebic try removing mods
01:36 mauvebic even at 1K nodes i find performance could be better, so nevermind 3-4K
01:37 lordcirth mauvebic, VanessaE I only have technic, its deps, and digilines
01:37 VanessaE pfft.  I have almost 4000 nodes on my server and it handles it :)
01:37 mauvebic with,,, 18 gigs of ram?
01:37 VanessaE mauvebic: it would be fine if I had 256 MB.
01:37 VanessaE mods.  don't.  take.  up.  RAM.
01:38 VanessaE the biggest RAM hog is the map and the textures
01:38 lordcirth also, random qt stuff is loading black when I run minetest, so I think it might be graphics-related
01:38 VanessaE not the mod code
01:38 mauvebic well then, good luck finding the cause
01:38 VanessaE not the number of nodes
01:38 jordan4ibanez cauldrons should put generated potions into chests if there's one next to it no?
01:38 VanessaE lordcirth: bad video driver then
01:38 VanessaE jordan4ibanez: only if you're using pipeworks :)
01:39 mauvebic not using the opensource crap drivers are you?
01:39 jordan4ibanez no no no, then it would have to pump other things through the tubes
01:39 lordcirth mauvebic, no I have to use nvidia for my 650.
01:39 us_0gb VanessaE: If they don't take up RAM, where are the function definitions and variables held?
01:39 VanessaE jordan4ibanez: ok...and this is an issue...why? :-)
01:39 VanessaE the tubes move stuff automatically
01:39 VanessaE you only have to make sure your cauldron et.al are compatible.
01:39 jordan4ibanez I would have to create another pipe with cauldron goop in it
01:40 VanessaE us_0gb: I mean they don't take up the loads and loads of RAM that mauvebic is implying.
01:40 khonkhortisan water/lava pipes don't work the same as stuff pipes
01:40 us_0gb Okay, got it.
01:41 mauvebic say what you will :P i dont get half the problems you guys do sometimes :p
01:41 khonkhortisan speaking of which, avoid irrlicht 1.8
01:42 VanessaE I don't get any problems at all that aren't directly related to bugs
01:42 khonkhortisan well what else is there?
01:43 VanessaE ask mauvebic  ;)
01:43 mauvebic well people get pissed at the engine for entities and clearobjects taking a long time - but they dont sort out their entities either when they create them :p
01:43 VanessaE and those are due to engine bugs
01:44 mauvebic so thats basically passing the buck to the core devs
01:44 VanessaE um..yeah?
01:44 VanessaE who else is responsible for fixing bugs?  texture authors? ;)
01:44 mauvebic modders produce code too
01:44 VanessaE mmhmm, but modders don't usually work on the core engine code
01:45 mauvebic lua aint a sandbox
01:45 VanessaE neither is the engine.
01:45 VanessaE if you launch some lua mod an it causes the engine to segfault, that's the engine's fault, not the mod.
01:45 khonkhortisan unless you're poking around in memory
01:45 VanessaE even if the mod has some actual bug that cause the crash, it's the engine's fault for not handling the crash gracefullt.
01:46 VanessaE caused*
01:46 mauvebic i cant agree with that - people don't learn jack if the engine has to baby them every step of the way
01:46 VanessaE khonkhortisan: which mods can't do, as far as I know.
01:46 VanessaE mauvebic: which is more correct - engine segmentation fault, or reporting an error?
01:46 mauvebic its up to both ends to do their bit
01:46 khonkhortisan os.execute(modpath.."/memorypoker minetest")
01:47 VanessaE *facepalm*
01:47 khonkhortisan :P
01:47 mauvebic well, if it didn't matter, all mods that do similar things would do it in the same amount of time, but thats not the cause
01:47 mauvebic *case
01:48 mauvebic so yes, writing bad lua does impact
01:48 VanessaE ok let's put it more simply.  Which makes more sense, the kernel reporting a crash in a program, or just doing a panic and locking the machine?
01:48 VanessaE obviously the former.
01:48 VanessaE the same is true for a mod running inside some program like minetest.
01:48 mauvebic i cant comment on OS dev, youd have to ask hmmmm
01:49 VanessaE if the containing program crashes when the mod crashes, instead of reporting an error and exiting gracefully, the problem is in the containing program first, mod second.
01:50 mauvebic the reason minetest runs faster than MC (in part) is because the engine doesn't check to make sure every index of a table (example) is actually initialized
01:50 VanessaE when you exceed the (artificially-induced) 4096-node limit, minetest server will simply segfault for no evident reason, instead of telling you "hey, you're over the limit!" and exiting cleanly.
01:50 mauvebic the same way it doesn't account for every possible way one can screw up
01:50 mauvebic well when you know what the limit is, theres no reason to bust it and act surprised
01:51 VanessaE mauvebic: how about when you don't know you're *at* the limit to start with?
01:51 VanessaE how are you supposed to find out wtf is going on if the engine just fucking segfaults?
01:51 VanessaE come on, you know better than that
01:51 mauvebic i always do, i log the count from the inventory mod
01:51 VanessaE basic error handling is part of any good program that can take input from an external source.
01:52 mauvebic then there must be some reason the core devs didn't bother
01:52 VanessaE um, the core devs didn't "bother" because the bug wasn't known
01:52 VanessaE the same thing applies to ANY program.
01:52 mauvebic how could they not know about the node limit this whole time?
01:53 VanessaE *I* have written programs designed to take unknown, possibly hostile content without problems with speed, memory usage, or stability.
01:53 VanessaE um, the core devs didn't "bother" because the bugBUG wasn't known
01:53 VanessaE oop
01:53 VanessaE mind you I am not harping on the devs for not fixing the 4096-node crash/bug - I am simply using it as an example here.
01:54 mauvebic well if you know better why arent you submitting pulls?
01:54 VanessaE they didn't know the program would segfault at that limit, and have even said it shouldn't.
01:54 VanessaE I don't submit pulls because no one really gives two shits about my code, and I am not good enough with C++ to fix anything.
01:55 mauvebic sounds like your beef is with them, not me
01:55 VanessaE *facepalm*
01:55 VanessaE I have no beef with anyone
01:55 VanessaE you're completely misinterpreting what I am saying.
01:56 mauvebic all im saying is, you can prevent segfaults directly from the mods/lua, no one has to wait around for the core devs to fix it if they dont want to
01:56 mauvebic *dont want to wait
01:56 VanessaE If you write a program that is designed to take unknown, potentially hostile third-party content and do something useful with it, it is your responsibility to make sure your program doesn't do something monumentally stupid.  The minetest devs have done a pretty good job of that.
01:57 VanessaE if your program segfaults, it's because it did something monumentally stupid, intentionally or not.
01:57 mauvebic i think the API is there to provide as much flexibility as possible, the more people try to foolproof it, the more limited options become
01:57 mauvebic like those "security fixes"
01:58 VanessaE jesus christ...do you even know what a segfault it?
01:58 mauvebic (os execute and stuff like that)
01:58 VanessaE is?
01:58 mauvebic yeah but i can also count on one hand the number of times any of my mods have caused any for me
01:58 VanessaE mods don't "cause" segfaults, they trigger engine bugs that cause them.  A segfault is an engine bug.  period.  full stop.
01:59 us_0gb True.
02:00 mauvebic the only difference is in how people react: wait for the fix, or do something about it (lua or cpp)
02:00 us_0gb I think the issue is people blaming engine bugs on the Lua plugins.
02:00 mauvebic yeah, well its also very convenient
02:01 mauvebic if everyone said "not my problem" nothing would ever get fixed
02:02 mauvebic core devs tend to be more inclined to do something about when people come up with hackish lua fixes
02:03 mauvebic but if no one bothers, theres no hurry either
02:03 us_0gb So we can go for convenient, or we can go for pointing the blame in the wrong place.
02:03 VanessaE or we can point the "blame" to the right place and do what we can to mitigate the problem until the bug is fixed.
02:04 us_0gb Sounds good.
02:04 mauvebic dunno, i dont like waiting around for anybody
02:05 VanessaE the 4096 node bug has no legit cause (c55 even said about as much), but thanks to it, I can't run the 'newstuff' branch of my moretrees mod because I need about 650 more nodes than the engine has indexes for.
02:05 VanessaE so I don't run that branch.
02:05 jojoa1997|Tablet joined #minetest
02:05 VanessaE for the longest time, I couldn't run 512px HDX because of client problems.  Now I can because those problems have been ficed.
02:05 VanessaE fixed*
02:06 jojoa1997|Tablet Grrr
02:06 VanessaE jojoa1997|Tablet: problem?
02:06 us_0gb Hmm?
02:06 jojoa1997|Tablet Rarkenin got the wrong message I should have explained better
02:06 us_0gb About what?
02:06 VanessaE so explain it to him? :-)
02:06 jojoa1997|Tablet http://forum.minetest.net/viewtopic.php?pid=83631#p83631 http://forum.minetest.net/viewtopic.php?pid=83631#p83631 http://forum.minetest.net/viewtopic.php?pid=83631#p83631\
02:07 jojoa1997|Tablet the topic is closed
02:07 VanessaE well as you saw, I closed that thread before it could turn into a shitfest.
02:07 mauvebic why post it three times?
02:07 VanessaE mauvebic: he has problems with repeating functions on his pad.
02:07 VanessaE happens with regular typed text also
02:08 jojoa1997|Tablet the movie is proving genisis is both religous and the big bang is also true
02:08 mauvebic because a movie was made it must be true :p
02:08 jojoa1997|Tablet i coukdbt find  CLIP ON YOUTUBE TO show the part
02:08 mauvebic like people who buy Inside Job
02:08 jojoa1997|Tablet no not that
02:09 jojoa1997|Tablet it explains it
02:09 mauvebic ive seen a dozen documentaries on the titanic, each with contradictory 'facts'
02:09 mauvebic unless you were there, you can never know for sure
02:09 mauvebic lol i cant believe people started a holy war on the mt forums
02:09 jojoa1997|Tablet let me see if i can find clip
02:10 jojoa1997|Tablet also when it comes to others religion i am sweden
02:10 mauvebic didn't know swedish was a religion
02:11 jojoa1997|Tablet Sweden = neutral
02:11 jojoa1997|Tablet As in I am not involved
02:11 mauvebic http://forum.minetest.net/viewtopic.php?pid=63013#p63013 <--- could use a few ground rules about politics and religion and harassment and descrimination lol
02:13 VanessaE guys don't bring that stupid discussion here, come on
02:13 NakedFury simple rules even a dummy can follow: no fucking politics, no fucking religion, no [repeat obscene word] harrasment and discrimination. Break rule and you are banned. Simple to the point and fair.
02:14 mauvebic im the last one to go for PC crap, but nonetheless, offtopic should be PC lol
02:15 VanessaE offtopic should GTFO.
02:15 mauvebic especially since the laws, cultures and religions are different from country to country
02:15 VanessaE I thought it was a bad idea when that section was added, and I expressed that sentiment.
02:16 mauvebic most of the threads aren't controversial, you only got a few shit disturbers to deal with
02:16 mauvebic if  you must, get a moderator for that board
02:16 mauvebic the boards *used* to list who was in charge of moderating what
02:16 NakedFury keep the section but enforce a no politics, religions, harrasment, discrimination, sexual, illegal crap. No tolerance, zero.
02:17 mauvebic close offtopic and people will bring *all* their OT stuff here
02:17 mauvebic youre not saving yourself any grief
02:17 NakedFury Im not saying close it, just make if offtopic without those very specific topics
02:17 NakedFury and we save ourselfs some grief
02:17 us_0gb "OT" is what?
02:18 mauvebic like i said, they just need someone mature to moderate it
02:18 us_0gb Never mind.
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02:18 jordan4ibanez when I do this tonumber(string.match(object:get_luaentity().itemstring, '%d'))
02:18 jordan4ibanez it only gives me the first digit of the itemstack
02:19 ShadowNinja %d+
02:23 jordan4ibanez oh
02:23 jordan4ibanez thank you
02:24 ShadowNinja you're welcome
02:25 jordan4ibanez NOW when you throw in an itemstack of papyrus into a cauldron, it only takes the required amount of item to fill the cauldron
02:30 jojoa1997|Tablet joined #minetest
02:30 jojoa1997|Tablet I found the clip that has cut out parts
02:31 jojoa1997|Tablet The cut out parts are just stuff they explain to the two not so smart friends but if your interested
02:31 jojoa1997|Tablet https://www.google.com/url?sa=t&amp;rct=j&amp;q=the%20genesis%20code%20full%20movie&amp;source=video&amp;cd=12&amp;ved=0CEIQtwIwATgK&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DIu3R47gH4CM&amp;ei=2MFoUc73IPSl4AOFiYGwCQ&amp;usg=AFQjCNH_JnReb5v-hsH8ZchswePhUTpMeA&amp;sig2=a2-rDQjKX2uudEbej8g0EQ
02:31 jojoa1997|Tablet Sorry about the size of link
02:32 us_0gb Google's fault, not yours.
02:32 us_0gb Google didn't used to do that with their links, either.
02:33 us_0gb It's a bit of a pain, depending on what you're doing.
02:33 Exio us_0gb: user's fault because he can copy the RIGHT link
02:33 * jojoa1997|Tablet wishes rarkenin was here
02:33 jojoa1997|Tablet Exo what right link
02:33 us_0gb Google doesn't give you the right link to copy.
02:33 Exio when you open that
02:33 jojoa1997|Tablet I copied the URL aka the ONLY LINK
02:34 Exio you should have url in the top
02:34 jojoa1997|Tablet I copied that
02:34 jojoa1997|Tablet Oh wait nope
02:34 Exio 'k
02:34 Exio see
02:34 jojoa1997|Tablet I copied link address but I am on tablet
02:35 us_0gb Exio: It's highly inconvenient to have to follow the link to copy it. And in some cases, following the link is not an option.
02:35 jojoa1997|Tablet It send me to YouTube app right away
02:35 jojoa1997|Tablet Yeah see how can I copy URL in an app
02:36 Exio us_0gb: yep, i know
02:36 us_0gb So it's Google's fault, not Jojoa's.
02:36 Exio it is "boths" fault, imo
02:37 Exio as jojoa doesn't follow the link when going to share it, and google don't making it short
02:37 Exio (or the real link)
02:37 us_0gb I disagree, but arguing will get us nowhere. Let's just agree to disagree.
02:37 Exio jojoa1997|Tablet: no idea, i never used the youtube app
02:37 us_0gb Google USED to give the real link though.
02:38 jojoa1997|Tablet Exo I would use URL if I could so I won't because I cant
02:39 Exio i'm Exio btw
02:39 Exio if you say exio i don't care, or even if you want to call me with other of my nicks
02:40 hmmmm lol that thread
02:41 hmmmm a lot more people seem religious than i thought
02:41 Exio what thread?
02:41 hmmmm the what is your religion thread where traxie21 goes into this anti-intellectual tirade
02:42 jojoa1997|Tablet Hmmmm I am religious but I don't push my beliefs
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02:42 Exio i don't think anything of that exists and i don't care about others until they start being annoying :D
02:43 hmmmm ahh he's from texas according to his forum profile.  explains a lot ;-)
02:43 Exio so, lets move this to topic
02:43 jojoa1997|Tablet So
02:43 jojoa1997|Tablet What did exo eat tonight
02:43 mauvebic whats wrong with texas? good bbq sauce :p
02:43 Exio is my nick really that hard to write
02:44 Exio i mean, it is four letters, two of them are next to each other
02:44 Exio e-x-io
02:44 mauvebic and youll find religious crap just about anywhere in the world
02:44 jojoa1997|Tablet Sorry
02:44 jojoa1997|Tablet Tablet auto correct
02:44 jojoa1997|Tablet Exio there it is saved
02:44 [0gb_us] People in game can't even type six characters, and call me 0gb. So yes, anything above three characters is too hard for them to type.
02:45 jojoa1997|Tablet ogb haha but also for me it is the underscore that breaks it up
02:45 Exio i'd change my nick to "ex" then
02:45 jojoa1997|Tablet And I know it is am ooooo
02:45 Exio jojoa1997|Tablet: 0 not o
02:45 [0gb_us] Then use a dot. I prefer a dot anyway.
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02:45 jojoa1997|Tablet 0gb.us
02:46 jojoa1997|Tablet Hi
02:46 jojoa1997|Tablet Hi 0gb.us
02:46 Exio meh, bye
02:46 [0gb_us] Hello. Anyway, I have to go after I reconfigure my client. See you later.
02:47 jojoa1997|Tablet This cracks me up so hard http://forum.minetest.net/viewtopic.php?pid=82079#p82079
02:47 us_0gb joined #minetest
02:47 jojoa1997|Tablet Snakevenom only has 863 or something dollars and likwid says the computer is expensive but looks cool
02:48 jojoa1997|Tablet 0gb.us I like you name change
02:48 jojoa1997|Tablet O.O
02:48 jojoa1997|Tablet I just found the underscore button on my keyboatd
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02:50 jordan4ibanez hmmm I had to do a dirty hack to override collision detecion
02:51 jojoa1997|Tablet Test
02:52 jojoa1997|Tablet Jordan I saw the cauldron video. I love it. Maybe you could add a formspec
02:52 jojoa1997|Tablet To make brewing things easier
02:56 jojoa1997|Tablet joined #minetest
02:57 jojoa1997|Tablet You guys wanna know what would make me elated
02:59 jojoa1997|Tablet A minecraft download link that does lead to an ad fly that leaders to an mediafire
03:00 jojoa1997|Tablet Golf to bed night all
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03:29 lordcirth is technic MV stuff incompatible with the basic low voltage, or is MV just better? can the wires interface?
03:31 [0gb_us] From a conversation between RealBadAngel and rarkenin, I gather that they cannot interface, and are incompatible in every way. I'm not sure on that though.
03:31 RealBadAngel theyre not compatible. mv tier is basically upgraded lv
03:32 RealBadAngel faster, with more aviable options
03:32 RealBadAngel like possibility to use tubes, upgrade items
03:33 lordcirth RealBadAngel, so a MV battery needs an MV generator, etc?
03:34 RealBadAngel by now only aviable source of power in MV tier are MV solar panels
03:35 RealBadAngel mod is not finished. i will add more MV and HV devices in the future
03:36 lordcirth RealBadAngel, cool thanks. btw, if you want to add nuclear, I would add a MV RTG (Radioisotope thermal generator,  safe, 1 block gen and a complex HV nuclear plant
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03:39 jordan4ibanez Why doesn't the client try to pre-interperate what the server is doing to make less glitchy entities?
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03:41 lordcirth jordan4ibanez, once you involve pistons being pulled by pistons, its hard
03:42 jordan4ibanez i meant client side guessing, once that's done client's would see less glitches with stuff like that :<
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03:44 lordcirth jordan4ibanez, I know, but guessing wrong can make it worse
03:44 lordcirth with complex machines at least
03:44 lordcirth better would be to improve netcode & cpu usage, just reduce lag.
03:45 jordan4ibanez if the client was able to guess based on the code it wouldn't guess wrong ever
03:46 lordcirth jordan4ibanez, oh by looking at code, I suppose, yes, assuming the lag isn't so bad that the client misses the trigger event
03:47 jordan4ibanez if the client misses the trigger event based on lag, there is no code which can help a bad internet connection, I'm talking about the slight glitches and jitters with entities even on a local game
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04:02 jordan4ibanez celeron55 I think even you will like this cauldron for potions
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04:22 jordan4ibanez why doesn't mesecons just push the metadata of a furnace node when it pushes it instead of just not being able to push it?
04:22 jordan4ibanez mesecons pistons*
04:23 arsdragonfly How to make a LUAJIT-enabled build on Ubuntu?
04:23 arsdragonfly and does LUAJIT make a difference on performance anyway?
04:23 jordan4ibanez A huge difference
04:24 jordan4ibanez I don't think the serialization with entities and luajit was pushed yet though
04:24 jordan4ibanez best not to use it
04:24 jordan4ibanez serialization fix*
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04:26 Shadow|Phone arsdragonfly: just install the luajit dev package and minetest will use it
04:27 jordan4ibanez Oh wow, that's neat
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04:31 arsdragonfly Shadow|Phone: Do I have to purge the original lua5.1-dev?
04:32 Shadow|Phone no
04:32 Deivan I have a problem...  I have a mod, the workbench, and I will realise soon but I have bug, if I catch the product and move over another item this item disappear.  I see the same problem in the circular saw.  :-/
04:33 Deivan release soon...
04:34 arsdragonfly Shadow|Phone: Thanks a lot
04:34 arsdragonfly Shadow|Phone: btw the default compiler option seems to be broken on ubuntu
04:34 Shadow|Phone you're welcome
04:34 arsdragonfly I had to change -llua into -llua5.1
04:35 [0gb_us] Odd. I didn't have that issue on my Ubuntu computers.
04:36 Shadow|Phone feel free to submit a pull request
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04:49 * arsdragonfly remembers changing -llua to -llua5.1 but can't find it anywhere now, so he just started compiling and went to have lunch
04:51 jordan4ibanez how does this look so far? http://youtu.be/_dgbOge5NtY
04:54 NakedFury looks good so far
04:55 NakedFury I thought you needed to make glass bottles then rght click or use as a bucket to scoop up the liquid from the witches cauldron
04:55 sfan5 jordan4ibanez: looks awesome
04:55 sfan5 especially with the particles
04:55 NakedFury yeah the particles are a ++
04:57 jordan4ibanez Thank you :D
04:58 NakedFury http://i.imgur.com/7CTdoAa.jpg
04:58 NakedFury with that good night people
05:01 [0gb_us] Good night.
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05:04 Shadow|Phone jordan4ibanez: I realy like the fireworks
05:04 mauvebic i removed jit from my system but minetest wont compile, it thinks its still there
05:05 jordan4ibanez Thank you, they will be released once I add in support for meshes to be used as the fireworks in the api
05:06 Shadow|Phone mauvebic: did you re-run cmake?
05:07 mauvebic naw im doing sudo packer -S minetest-git
05:07 mauvebic how does minetest "find" luajit?
05:07 Shadow|Phone Arch?
05:07 mauvebic yep
05:07 mauvebic cleared pacman's cache
05:11 Shadow|Phone It checks for the library and the header
05:11 mauvebic just ran a catfish search for luajit now see if there are files i can wipe
05:12 mauvebic somehow doubt it looks in /tmp for them
05:14 mauvebic nawp, only have jit files in home and tmp
05:17 mauvebic cleared both /tmp and home of traces of jit and minetest still thinks its there
05:18 Shadow|Phone hmm, some cache, try rming CMakeCache
05:18 mauvebic ahhh figured it out, i had to wipe minetest-git from packerbuild-0 as well
05:19 mauvebic i dunno if anyone else experienced this with git, but my fork of UI and certain other mods were behaving strangely with JIT
05:19 jordan4ibanez sfan5: how is this sounding so far? https://soundcloud.com/jordan-craige/moop-not-finished
05:19 mauvebic *git = jit
05:19 sfan5 *grabs his headphones*
05:20 sfan5 jordan4ibanez: not bad
05:21 jordan4ibanez :D
05:21 Deivan http://forum.minetest.net/viewtopic.php?pid=83711
05:27 mauvebic no wonder operations didn't finish with JIT - its got a different GC
05:27 mauvebic a bunch of stuff about "strange memory limit" etc.
05:28 mauvebic just google'in "luajit strange behaviour" gave me pages of results :/
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05:37 mauvebic weird, multinodes' working full steam, inventory still aint :/
05:42 mauvebic meh, too tired to figure this out tonight running on 4hrs sleep lol
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05:52 Kacey night all
06:17 jordan4ibanez I know I said this before but let me say it again
06:17 jordan4ibanez minetest has such a bad texture leak...
06:18 jordan4ibanez when I exit a game, and come back, 2 times, sprites won't even face the right direction
06:18 jordan4ibanez http://i.imgur.com/k8ApOje.png
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06:29 jordan4ibanez goodnight
06:31 * arsdragonfly is trying to debug mods with binary search method
06:42 arsdragonfly Does minetest LUAJIT builds support moreblocks?
06:58 mauvebic it should support most mods
06:58 mauvebic though im having a few problems with 1 of mine
06:58 arsdragonfly when i enable moreblocks it crashes
06:58 mauvebic did you try with a jitless build?
06:58 arsdragonfly but when I disable that it works fine
06:58 mauvebic then maybe the problem is in moreblocks :/
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07:01 mauvebic what does it say when itcrashes?
07:16 arsdragonfly the crash report is very long
07:16 arsdragonfly can I just paste it here?
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07:28 Matsetes Hi!
07:29 Matsetes Is there any guide for modding?
07:31 arsdragonfly how to check the lua version minetest is using ?
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08:12 arsdragonfly 16:10:16: ERROR[main]: /home/arsdragonfly/minetest/bin/../builtin/serialize.lua:200: invalid escape sequence near '"
08:12 arsdragonfly 16:10:16: ERROR[main]: \"''
08:12 arsdragonfly What's wrong? :-(
08:13 Calinou corrupt download?
08:15 celeron55_ sounds like you're trying to use an old version of minetest with luajit
08:18 arsdragonfly nope it's 0.4.6
08:18 celeron55_ what is on that line
08:19 celeron55_ ?
08:19 celeron55_ well whatever, you'll figure it out; gotta do something else ->
08:20 arsdragonfly ok
08:20 arsdragonfly I fixed that
08:20 VanessaE 0.4.6-release doesn't work with luajit - you have to be using git from no older than a few days ago.
08:22 arsdragonfly the problem is that luajit can't handle escape sequences correctly
08:22 VanessaE no, I believe those escapes are actually invalid Lua to begin with
08:22 arsdragonfly in builtin/serialize.lua line 200
08:22 VanessaE (but if it's a bug in LuaJIT, I'm sure the author thereof can be goaded into fixing it)
08:23 arsdragonfly unittest_input = {escapechars="\n\r\t\v\\\"\'\[\]", noneuropean="θשׁ٩∂"}
08:23 arsdragonfly this is the original string
08:23 VanessaE yup, that's a well-known issue
08:23 VanessaE delete \[\] from the line and you're good.
08:23 arsdragonfly unittest_input = {escapechars=[==[\n\r\t\v\\\"\'\[\]]==], noneuropean="θשׁ٩∂"}
08:23 VanessaE or just update to latest git.
08:23 arsdragonfly This is a better bugfix
08:24 arsdragonfly deleting \[\] also works though
08:29 arsdragonfly I still can't make moreblocks work :-(
08:29 arsdragonfly X Error of failed request:  BadAlloc (insufficient resources for operation)
08:30 celeron55_ sounds like you're running out of RAM
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08:31 celeron55_ (and swap)
08:31 mauvebic 3 episodes into Fringe and still no clue what its supposed to be about lol
08:33 arsdragonfly let me se
08:33 arsdragonfly *see
08:35 arsdragonfly :-( It didn't run out of RAM
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08:42 celeron55_ for some reason X can't alloate memory
08:42 celeron55_ maybe it's GPU memory then
08:44 celeron55_ by the way, does some else in addition to me think that i should donate some of our donation money to ompldr?
08:44 Calinou no.
08:44 Calinou their thing bugs as hell
08:45 Calinou and all the omp devs do nothing but smoke :P
08:45 mauvebic zimg > ompldr
08:45 celeron55_ it's pretty heavily used by the community and it's completely ad and payment free
08:45 * celeron55_ looks at Calinou's moreores post, the images of which are hosted at ompldr, and then looks at Calinou
08:45 mauvebic ompldr is frequently down too, though you find that out 3 hours later
08:45 mauvebic (failed map uploads) lol
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08:48 mauvebic for awhile ive been thinking ompldr might be going under - if so, the dough would do them little good now
08:48 celeron55_ uhm... who hosts zimg?
08:48 celeron55_ they have zero information about anything
08:48 mauvebic hmm, good question lol lets see
08:50 mauvebic nothing on whois either :/
08:50 celeron55_ it's hosted at some large generic web host (miscis.com)
08:51 celeron55_ i wouldn't really rely on it, there would be nobody to blame if it just shut down any day 8)
08:51 mauvebic found an email:
08:51 mauvebic tech@zimg.eu
08:51 mauvebic Lukas Vit, UK
08:51 mauvebic (from eurid.eu)
08:53 mauvebic ompldr could use its own donation drive, maybe if they have a donate button
08:54 celeron55_ well, ompldr is asking for donations on it's web pages, but obviously most of people using it won't see it because they just download files via links on other pages
08:54 mauvebic looking at the donate page: they give stats on 2010, nothing else :/
08:55 mauvebic april, may they raised half their hosting, july a third
08:55 mauvebic says theyre -2K in the red, but is that back in 2010?
08:55 celeron55_ it would be nice if they provided up-to-date information
08:56 celeron55_ maybe i should tell that to them
08:56 mauvebic yeah if their links are as old as the page, it wont do them much good lol
08:57 celeron55_ i personally started tracking minetest's donations at the bottom of this page now that i moved the hosting of www.minetest.net to a paid one: http://minetest.net/support
08:58 celeron55_ that way people will have a good idea where the money is going and when it's actually needed
08:58 mauvebic people think hosting is free/cheap lol so yeah showing them the costs kinda nudges those that can
08:59 celeron55_ well, quality hosting without depending on some random people isn't free
09:00 mauvebic so far as im aware, theres only one free php/sql host out there, and the package is very limited (like for personal websites) so yeah
09:01 celeron55_ not very expensive either; but anyways - this hosting is going to cost around $70/year
09:01 mauvebic thats all? should see my legal bills lol
09:01 mauvebic though hosting used to cost alot more tho
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09:01 celeron55_ which is nicely covered by the current rate of donations
09:02 celeron55_ (i might mispredict it though, but there's room for that)
09:04 mauvebic might wanna change 'Support' for 'Donate' at the top though, i thought it meant technical support until i checked it out lol
09:04 celeron55_ hmm, that could be a good idea 8)
09:04 celeron55_ or "Support Us"
09:04 mauvebic yeah thats more specific too
09:06 mauvebic is the merchandise already produced or is that done as the orders come in?
09:07 celeron55_ it's one of those flexible service with no initial costs that everyone is using for similar things
09:07 VanessaE bbl, bed.
09:07 celeron55_ +s
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09:07 mauvebic hmm, in that case you could do what we did with tips back in the day: do this superman vs batman thing, but with minetest related stuff
09:10 mauvebic actually im pretty sure they still do that, just dont see it much around here n-e more
09:12 mauvebic hitting the hay (been two days lol)
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09:51 PilzAdam Hello everyone!
09:52 Calinou hi
09:55 [0gb_us] Hello!
09:56 Calinou hi windows user
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10:04 [0gb_us] Who uses Windows? I know I don't, and I have reason to beleive PilzAdam doesn't.
10:04 [0gb_us] Calinou: ^
10:14 Calinou that's the joke
10:15 [0gb_us] Okay. I'm not sure I get it, but then again, it's almost four AM, so I am tired and less likely to get things.
10:30 Matsetes http://pastebin.com/smjJM9gK
10:30 Matsetes Why it does not run?
10:31 Matsetes It generate a dummy image also if in the texture folder there is the right image
10:38 [0gb_us] No idea. It looks like it should work.
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10:42 Matsetes [0gb_us]: it says 12:40:53: ERROR[main]: generate_image(): Could not load image "mod_exchanger.png" while building texture
10:42 Matsetes 12:40:53: ERROR[main]: generate_image(): Creating a dummy image for "mod_exchanger.png"
10:42 PilzAdam Matsetes, do you use windows?
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10:48 Matsetes No
10:48 celeron55_ well, that can only happen when the filename is wrong (likely) or the permissions to access it are wrong (unlikely)
10:48 Matsetes PilzAdam:
10:48 celeron55_ or the file is invalid
10:50 Matsetes The file invalid?
10:50 celeron55_ well, if you can open it with something, that's unlikely to be the case
10:54 Jeija http://www.youtube.com/watch?v=g0vk8DsjIoQ << continuous rotation of objects
10:55 Matsetes celeron55_: I was trying the beginners guide of Jeija for modding
10:56 Matsetes I've pasted the register node to init.lua and created the folder for textures
10:56 Matsetes I've generated a new world and I've added this mod
10:56 Matsetes What's wrong
10:56 Matsetes ?
10:59 Jeija Matsetes: Could you zip and upload the whole folder of your mod so that I could try to investigate the bug?
10:59 Matsetes Where can I upload it?
11:00 Jeija e.g. ompldr.org
11:00 sfan5 my own (developer-friendly) archiving format is finally stable enough for production
11:05 Matsetes Jeija I'm going to lunch, be back later
11:05 Calinou sfan5: we have 10 or so already
11:06 Calinou .tar for just archiving, and dozens of compression formats :P
11:06 sfan5 Calinou: look at the .tar specification and you know what I mean
11:07 thexyz sfan5: in which ways is it developer-friendly?
11:07 sfan5 simplicity
11:10 celeron55_ how 'bout ar
11:12 sfan5 actually that wouldn't be bad idea, but its too late..
11:12 celeron55_ best code is code you can throw away
11:14 sfan5 in the program where i'd want to use it, only 2 lines from my library are used
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11:51 Matsetes Jeija: I cannot upload with omplad
11:51 Jeija then upload to some random other hoster
12:02 Matsetes Jeija http://www.mediafire.com/?u1rgu6ih693y2px
12:03 Jeija Sounds like an easy fix: Rename the folder from "texture" to "textures"
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12:05 Matsetes Ah =)
12:06 Matsetes Jeija sorry for that stupid stuff
12:06 Jeija no prob
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12:17 Matsetes How to create a new tipe of crafting?
12:18 arsdragonfly joined #minetest
12:27 Matsetes RealBadAngel: can I ask you something about your code?
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12:29 Oliver_ joined #minetest
12:31 Oliver_ It's pretty buggy, that game...
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12:47 markveidemanis 86.165.88.98 minimal testing with GHOST
12:49 RealBadAngel hi all
12:49 RealBadAngel Matsetes, go on
12:58 Matsetes RealBadAngel: I was looking at the code of the grinder
12:58 RealBadAngel and?
12:58 Matsetes At the beginning, in line 10->16
12:59 Matsetes You are creating a new crafting type?
12:59 RealBadAngel not really
12:59 RealBadAngel UI modifies this routine
13:00 RealBadAngel this is the way to pass it to UI crafts table
13:00 Matsetes RealBadAngel: cause I'm trying to create a new block that changes items
13:00 Matsetes It has one input and one otput, like a furnace
13:01 Matsetes But no fuel
13:01 RealBadAngel use tables for it
13:01 Matsetes What are tables? (I'm really new to modding and lua)
13:01 RealBadAngel define input items table and corresponding outputs
13:02 RealBadAngel http://lua-users.org/wiki/TablesTutorial
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13:03 Matsetes Ah, ok, is the same that you're using with grinder_recipes, isn't it?
13:05 RealBadAngel yes
13:06 Matsetes Cause for trying I've changed a little bit the grinder.lua file
13:06 RealBadAngel so register new recipe is just creating new table entry
13:06 Matsetes Ok, but if I do that with my new file it say to me an error to line 10
13:07 RealBadAngel skip 10-16
13:07 RealBadAngel its UI hook
13:07 RealBadAngel for crafting guide to show recipes
13:07 Matsetes Ok, so I can delete it?
13:08 RealBadAngel sure
13:08 RealBadAngel it will be obsolete soon, cause im changing the way crafting guide works
13:09 Matsetes Ok, I'm trying that now
13:10 Matsetes Sorry about that, I'm not already good with lua...
13:12 lordcirth methinks the technic recipe website shouldn't call chromium "quite common"
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13:20 markveidemanis Is there a quicker way of.....
13:20 markveidemanis Getting the ghost game and updating it to the latest minetest
13:21 sdzen joined #minetest
13:21 markveidemanis https://github.com/hdastwb/minetest/tree/ghost
13:21 markveidemanis https://github.com/minetest/minetest
13:21 iqualfragile joined #minetest
13:21 markveidemanis i really like the game and i would like someone to tell me if there is such a thing
13:28 LAD joined #minetest
13:29 LAD ....
13:30 LAD man i've been working on my map for maby a year now and im almost done but still it's taking a while...
13:30 * LAD breaths out in one big long breath
13:34 markveidemanis Who will patch a GHOST client for me
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13:37 Matsetes PilzAdam: DOes your version of beds has the spawnpoint?
13:37 PilzAdam yes
13:38 LAD PilzAdam can i get your opion on my map?
13:39 Matsetes PilzAdam: Thanks
13:45 markveidemanis http://forum.minetest.net/viewtopic.php?pid=83632#p83632
13:47 markveidemanis PING
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13:51 markveidemanis Kacey: http://forum.minetest.net/viewtopic.php?pid=83632#p83632
13:51 Kacey someone keeps trying to use Kacey to do something...
13:52 Kacey and i have enforce on so i have to release Kacey
14:14 markveidemanis Who wants to test my ghost server on minimal?
14:20 Matsetes joined #minetest
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14:27 Taoki The Minetest world sure is small. Almost the 3rd time since yesterday that I reach the end, while running around to test a mapgen mod
14:29 xavier108 joined #minetest
14:29 xavier108 Hi :D
14:29 Kacey it is almost infinite
14:30 xavier108 What's infinite?
14:30 markveidemanis The world
14:31 xavier108 Oh
14:35 markveidemanis Who would like to test an experimental ghost mode under minetest minimal
14:35 markveidemanis also testing adding formspec on command
14:35 markveidemanis If you want to test yourself, get this: https://github.com/hdastwb/minetest/tree/ghost else just observe
14:38 xavier108 Ok ill try
14:39 Kacey markveidemanis, is it on a server?
14:39 markveidemanis Yep
14:39 markveidemanis Hold on, il put it up
14:40 xavier108 I want to see that
14:40 markveidemanis 86.165.88.98
14:40 xavier108 What's the port?
14:40 iqualfragile joined #minetest
14:41 markveidemanis 30000
14:41 xavier108 What's the port
14:41 shadowjay1 joined #minetest
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14:47 markveidemanis Kacey: feature discussion>>ghosts
14:47 Someguy123 joined #minetest
14:49 * Kacey needs a good mod name...
14:49 markveidemanis Whats the mod?
14:49 khonkhortisan octocatbear
14:49 Kacey it's just going to add some cool blocks and an ore
14:50 markveidemanis Not Another one!
14:50 markveidemanis What cool blocks?
14:50 Kacey nono this one is going to be useful later (like tanks and stuff)
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14:50 markveidemanis 16px?
14:51 markveidemanis terra-firma-test
14:51 lordcirth Kacey, tanks as in with cannons?
14:51 Kacey bassically xycraft for minetest
14:51 Kacey http://www.youtube.com/watch?v=FgiioDeo2Kk
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14:58 Kacey what would a good name be?
14:58 markveidemanis XYTEST
14:58 Kacey hmmm... ok i guess
14:59 markveidemanis Thexyztest
15:00 Kacey naw xytest is good
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15:04 Penguin_ hi
15:04 Kacey huh
15:04 markveidemanis HI there
15:04 Kacey git for windows is easy to use
15:05 Penguin_ :)
15:05 Kacey https://github.com/Kaceyproductions/xytest how does it look so far?
15:06 markveidemanis Its fine
15:07 Kacey added a README
15:11 markveidemanis not xycraft 'like'
15:11 markveidemanis a mod that adds ___. this will be useful for__.
15:12 Matsetes VanessaE: I have a little question...
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15:16 Kacey i will make that change later
15:23 * khonkhortisan just found out that libluajit compiled to both a .so and a .a
15:23 Kacey stone_with_ore generated
15:23 Kacey registered*
15:24 markveidemanis Make it in creative
15:25 Kacey ...
15:25 Kacey ok next commit
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15:31 Kacey can someone do textures for me?
15:31 FreeFull I can't figure out how to make obsidian glass
15:31 Zeg9 joined #minetest
15:31 Kacey cook obsidian shards
15:31 Zeg9 Hi
15:31 FreeFull Oh, you have to cook them
15:32 Kacey https://github.com/Kaceyproductions/xytest this mod is going to be fun ^_^
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15:38 * Hwkiller doesn't know what xycraft
15:38 Hwkiller is*
15:39 * Kacey needs someone good at textures
15:40 khonkhortisan I found a memory leak and the code to prove it
15:40 Kacey Hwkiller, http://www.youtube.com/watch?v=FgiioDeo2Kk
15:40 Exio khonkhortisan: how?
15:41 khonkhortisan valgrind
15:41 Exio but i mean, code to prove it?
15:42 khonkhortisan I mean that I'm not just looking at valgrind and saying, "Yep, it's leaking" but actually found where
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15:42 Exio where then? :P
15:43 VanessaE good morning
15:43 Exio hey VanessaE!
15:43 Calinou hi
15:43 VanessaE hi
15:43 Kacey hi VanessaE
15:44 Kacey im making a cool mod
15:44 Kacey but i need textures
15:44 VanessaE I ain't doing any more textures for a little while.  Kinda burned out on that this morning
15:45 khonkhortisan This function https://github.com/minetest/minetest/blob/master/src/itemdef.cpp#L532 has memory leak type one "Leaked temporary workspace" in this list http://www.softwareverify.com/blog/?p=1319#Leaked_temporary_workspace
15:46 Kacey https://github.com/Kaceyproductions/xytest how do you think it looks VanessaE
15:49 Exio lol, using valgrind with a 256x tp and minetest_game
15:49 Exio (and some other mods)
15:49 khonkhortisan I haven't left the menu yet
15:50 VanessaE Kacey: just give me a few screenshots
15:50 VanessaE Exio: yeah?  and? :)
15:50 Kacey haven't tested
15:50 Kacey need textures
15:50 Kacey (of course it is all functioning code)
15:50 Exio VanessaE: guess the FPM
15:52 VanessaE eh?
15:52 VanessaE oh heh
15:53 VanessaE but forget how it performs under that condition - what's the memory activity look like? :)
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16:00 Kacey ooh boy....
16:01 Exio VanessaE: hehe
16:01 VanessaE hey 0gb, NakedFury.
16:01 VanessaE Exio: seriously.  How did it behave?
16:01 NakedFury hey vanessa E
16:02 khonkhortisan The menu clouds are slow
16:02 khonkhortisan with valgrind
16:02 * Kacey is amazed at how fast this mod is coming along
16:02 markveidemanis Can someone update this: https://github.com/hdastwb/minetest/tree/ghost
16:03 khonkhortisan it'll slow down if you hit limitations in the api/lua/other mods
16:03 khonkhortisan hdastwb would have to?
16:03 Exio VanessaE: i only ran the server with valgrind, but there are some leaks fixed by sapier and so, i think i'll check when those gets fixed or so
16:04 khonkhortisan You could locally merge it
16:04 khonkhortisan I reported a leak. Are you going to wait for me too? :)
16:05 Exio there are a lot of leaks
16:05 Exio fix them if they aren't already
16:05 Exio and profit!
16:05 VanessaE run the client
16:06 Exio i will
16:08 Kacey http://ompldr.org/vaTMxNw/screenshot_184729581.png really need textures
16:09 Kacey also found a small bug
16:11 khonkhortisan If it's supposed to look like an ore you could just floodfill another ore
16:12 Wuzzy joined #minetest
16:13 Kacey it is a crystal
16:13 Kacey hmm... crafting is returning unknown items
16:13 khonkhortisan then you typed it wrong
16:14 KikaRz joined #minetest
16:14 Kacey lol yep i saw it
16:14 KikaRz hello
16:14 KikaRz joined #minetest
16:14 KikaRz joined #minetest
16:15 KikaRz Who is the damn Deivân Hortiz?
16:17 shadowjay1 joined #minetest
16:24 KikaRz joined #minetest
16:24 Kacey alright i am taking a break for a while
16:24 KikaRz joined #minetest
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16:33 [0gb_us] Hey, VanessaE.
16:33 VanessaE hey
16:34 Matsetes joined #minetest
16:34 Deivan In the workers mod I found the function "minetest.node_metadata_inventory_take_allow_all(pos, listname, index, count, player)" but in my code this don't is working but is working in the mod, what is wrong with my code?
16:34 Deivan I receive a message about nil function.
16:35 Gambit joined #minetest
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16:37 Deivan My problem is another, I losting itens if i grab and leave from the menu inside the main inventory.
16:38 Deivan I think the cause is the overite of the function
16:38 Deivan :-/
16:38 jordan4ibanez you're the one who made the crafting inventory no?
16:38 jordan4ibanez crafting bench*
16:39 Deivan Yes.
16:39 Deivan I rewrite.
16:39 Deivan The mod already exist before.
16:39 jordan4ibanez no poop
16:39 Deivan My problem is in the "allow_metadata_inventory_take" and "on_metadata_inventory_take"
16:39 jordan4ibanez did you have the things in the inventory saved to the metadata?
16:39 KikaRz Deivan.
16:40 KikaRz I need to talk with you (Preciso de falar contigo)
16:40 Deivan No, the node is persistent.
16:40 Deivan Roger, roger.
16:40 Deivan :D
16:40 Deivan Manda.
16:40 Deivan :D
16:40 khonkhortisan yay! No more double-linking for luajit!
16:42 jordan4ibanez Can't wait until minetest uses luajit by default :<
16:43 khonkhortisan the cmake variable is called LUA-something, but when it errors it says LuaJit-something.
16:44 KikaRz sfan5, do you support DirectX?
16:44 Hwkiller I should write a script that also updates all of my mods...
16:45 khonkhortisan I thought of writing a script for that but never got around to it
16:45 Jousway joined #minetest
16:45 markveidemanis Who knows C++
16:46 Hwkiller i have one that packages the latest minetest-git, installs, then restarts my server
16:46 khonkhortisan me, but it depends on for what
16:51 Hwkiller heck yes; finally found diamond!
16:52 Deivan jordan4ibanez, about the metadata, the mod don't allow you to pickupt the bench if have itens inside then don't is necessary save nothing, I think.
16:53 jordan4ibanez double check
16:53 markveidemanis In Github...
16:54 markveidemanis How do i see all the forks of a program
16:54 markveidemanis i want to see all the people who have forked minetest
16:54 OldCoder joined #minetest
16:56 khonkhortisan markveidemanis, https://github.com/minetest/minetest/network/members
16:57 markveidemanis thanks
16:59 KikaRz OldCoder <3
16:59 markveidemanis ???
17:01 OldCoder Hi
17:01 OldCoder KikaRz, markveidemanis Good day
17:01 markveidemanis Hi OC
17:01 OldCoder Hi back
17:01 Zeg9 Hi OldCoder, long time
17:02 OldCoder Zeg9, yes
17:04 Kacey hi OldCoder
17:04 OldCoder Kacey, hello
17:05 Kacey https://github.com/Kaceyproductions/xytest my new mod (still need textures)
17:05 OldCoder Kacey, I look forward to trying things
17:09 Kacey it works fine just needs textures
17:09 Kacey and more crafting recipes for dyes
17:13 Hwkiller crap...got super lost in the cave; died from a giant blue monster
17:13 Hwkiller no idea how to get back there
17:14 Zeg9 Kacey, http://forum.minetest.net/viewtopic.php?pid=83828#p83828
17:16 Hwkiller is there an application yet that can read the sqlite map file and basically print a 3d map with layers and such?
17:18 Zeg9 Yeah, onomatopoeia, but it is damn slow
17:18 Zeg9 Here is a map I generated with it: http://minetest.web1337.net/map/
17:20 Zeg9 Hwkiller: https://github.com/xyzz/onomatopoeia and ^
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17:27 markveidemanis [NOTIFICATION] MINIMAL test on 86.165.88.98
17:29 VanessaE PilzAdam: what's the story with faming_plus rubber trees?  I thought these were already covered by technic vis a vis moretrees mod?
17:29 PilzAdam ummm
17:29 Kacey Zeg9, 16x16 XYcraft and crystal
17:29 PilzAdam hmmmmm
17:29 Kacey (16x16 is preferred)
17:30 PilzAdam hm...
17:30 KikaRz Guys
17:30 Zeg9 Okay. I need to find xycraft's textures now :P
17:30 KikaRz why you don't create a mod that Middle Mouse Click = Picks up the node?
17:30 PilzAdam IIRC I removed them and RBA said he want to add it to technic
17:30 VanessaE PilzAdam: I just noticed I have a few of them on my map
17:30 Kacey PilzAdam, you can go ahead and close the texture request topic i made
17:30 VanessaE ok, my copy of farming_plus must be outdated.
17:30 PilzAdam Kacey, why do you ask me?
17:31 Kacey you asked me why i would open a new topic, and i don't need that one
17:31 VanessaE RBA and I decided to leave them to the purview of moretrees.
17:31 VanessaE (which can be configured now to produce only those if the user wants it that way)
17:31 PilzAdam Kacey, I cant close your thread
17:31 Kacey huh
17:31 Kacey why not?
17:37 Hwkiller dang it, I died and it didn't keep my items
17:37 Hwkiller bones were empty
17:37 Hwkiller I had diamonds in there...
17:37 Hwkiller and a ton of mese
17:37 jordan4ibanez the bones mod is kind of poopy
17:38 jordan4ibanez you should leave a chest where you are, if you have a chest in your inventory, with your items in it
17:38 Hwkiller what's the /give for a pickaxe?
17:38 Kacey what type of pick?
17:38 Hwkiller steel I guess; diamond maybe (since I lost that due to glitch)
17:39 Kacey /giveme default:pick_diamond
17:39 VanessaE PilzAdam: I just pulled current farming_plus...  you are still generating rubber trees with farming_plus nodenames :-)
17:42 KikaRz What's new screwdriver for?
17:43 Kacey rotating nodes
17:43 Exio play with facedirs (afaik)
17:43 KikaRz how?
17:43 Exio well, that :P
17:43 KikaRz -.-
17:43 Hwkiller how do I give myself more than 1
17:43 KikaRz how to?
17:43 Hwkiller more than one diamond
17:44 KikaRz how i change the rotation?
17:46 Exio Hwkiller: /giveme stuff 4?
17:46 Exio i always used /give <myplayername> stuff <number>
17:46 PilzAdam Exio, cannot give unknown item "stuff" :-(
17:47 Exio PilzAdam: awww
17:47 PilzAdam minetest.register_craftitem(":stuff", {description="Stuff"})
17:47 PilzAdam ^ new mod
17:47 Hwkiller Exio: thanks; I tried that and must've typed it wrong
17:47 Hwkiller got it working
17:48 VanessaE PilzAdam: see above?
17:49 PilzAdam oh, yea, rubber trees are still in farming plus
17:50 VanessaE easy to remove them though
17:50 PilzAdam do you have aliases in moretrees?
17:50 VanessaE I am adding such right now in fact.
17:50 PilzAdam Ill comment them out
17:50 VanessaE ok
17:51 PilzAdam make sure to alias everything that is in rubber.lua
17:51 VanessaE *nod*
17:51 VanessaE I think I have them all done, testing that now.
17:52 PilzAdam that should work: https://github.com/PilzAdam/farming_plus/commit/7d088a0e0fe4c9895fad61512280e9b83734efa0
17:53 VanessaE *nod* that was what I did.  I'll push the moretrees update in a few mins, as soon as I fill in a missing texture file.
17:54 telek joined #minetest
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17:56 KikaRz PilzAdam
17:56 KikaRz how your trees grow up?
17:56 KikaRz i have some sapplings that are normal, that dont grow up
17:56 KikaRz Cocoa Tree sapplings
17:57 PilzAdam KikaRz, wtf http://dev.minetest.net/index.php?title=Changelog&amp;curid=366&amp;diff=1152&amp;oldid=1145&amp;rcid=1232
17:57 KikaRz Yes, i've translated the Portuguese too?!
17:57 markveidemanis What does /games/minimal/mods/test do
17:57 KikaRz Portuguese 99,9%...
17:58 KikaRz the new things was Deivan
17:58 [0gb_us] It checks to see if pseudorandom works correctly.
17:58 [0gb_us] It has no effect in game.
17:58 PilzAdam markveidemanis, awesome things!
17:58 KikaRz and 0,0000001% (Exit - Saída - Sair) i did.
17:58 KikaRz Deivan said it was Saída, but it was Sair.
17:59 markveidemanis ok i deleted it
17:59 VanessaE PilzAdam: moretrees updated.
17:59 KikaRz So, PilzAdam, it was needed to be my name there
17:59 KikaRz '-'
18:00 Calinou 13 players on a minetest server!
18:00 [0gb_us] Aw. Now you won't know if pseudo-random continues to function as intended.
18:00 KikaRz what server, Calinou?
18:00 KikaRz Zeg9 one.
18:00 telek 0.4.6 client doesn't work on 0.4.5 servers?
18:00 KikaRz Nope
18:00 KikaRz i think
18:00 Zeg9 There were 18 yesterday :D
18:01 Zeg9 I think it works, but not sure...
18:01 Exio i don't see a why not
18:01 lordcirth So I'm still having problems loading textures - some are random or blank. nivdia-smi shows <50% GPU mem in use, so that's not it.
18:01 lordcirth running technic & digilines
18:02 Doyousketch2 joined #minetest
18:02 telek I just tried logging in with a 0.4.6 server on a 0.4.5 git release and it just showed up grey. Inventory and everything was loaded but the world never showed up.
18:02 VanessaE weird.
18:03 telek Oh nope, looks like it dropped into a race-crash.
18:05 lordcirth Any ideas? logs I should check? dmesg & journalctl show nothing
18:07 MilanFIN joined #minetest
18:07 markveidemanis free for all chess tournaments:  86.158.246.237
18:08 markveidemanis ANd other tests
18:08 Calinou telek: it does
18:08 Koren joined #minetest
18:08 telek Calinou: Does load?
18:09 Calinou I can connect to 0.4.5 servers with 0.4.6 client fine
18:09 Calinou look at http://servers.minetest.net
18:09 Calinou anyway, people should update whenever possible :P
18:09 telek Lol.
18:10 Koren each git revision is update
18:10 Exio not all :P
18:11 telek Also theoretically it should only have changes when the ABI version is changed after a release until the following release.
18:15 MilanFIN joined #minetest
18:17 telek <blank> digs air at <blank> any thoughts?
18:17 KikaRz lol
18:17 KikaRz epic
18:18 markveidemanis telek: thats worldedit
18:19 telek markveidemanis: Ahh thanks. Any idea why it'd be spamming that on startup?
18:19 markveidemanis 19:16:27: ACTION[ServerThread]: 0gb_us changes password to [[--]]
18:19 Exio ?
18:22 Kacey http://ifunny.mobi/#kd5astxl
18:24 KikaRz kacey, epic.
18:24 Kacey lol yep
18:26 [0gb_us] mapgen_clay, mapgen_stone_with_coal, mapgen_stone_with_iron, and mapgen_mese are defined, but are not used for anything, correct?
18:27 Kacey http://ifunny.mobi/#lqKbTkut get me 3 grams of antimatter...
18:30 sfan5 KikaRz: no
18:30 KikaRz No what?
18:30 sfan5 <KikaRz> sfan5, do you support DirectX?
18:30 KikaRz oh
18:30 KikaRz ok
18:31 KikaRz Why water isnt flowing on VanessaE's server?
18:31 VanessaE eh?
18:31 VanessaE it works fine for me.
18:31 KikaRz We cant have Flowing Water on?
18:31 KikaRz *Finite Liquid
18:31 VanessaE fuck no
18:31 VanessaE I don't like the finite water.
18:31 KikaRz so, why its it there???
18:31 KikaRz omg
18:31 KikaRz -.-
18:32 * telek baps
18:32 telek So server admins who enjoy it have the option :)
18:32 KikaRz VanessaE, i've made a lake .
18:33 VanessaE so fill it :)
18:33 Kacey http://ifunny.mobi/#uR3BW5Dp
18:33 KikaRz No thanks
18:34 lordcirth VanessaE, what do you think of adding a "hot water" item to technic? then you could pipe water into a device, cool it, then run the hot water through a heatsink to concert back?
18:34 KikaRz why i cant pull lavers?
18:34 KikaRz *levers
18:34 KikaRz ...
18:34 VanessaE lordcirth: I don't see much use in that
18:34 telek FYI GUIConfigureWorld is using a deprecate 'hasChilds' option from Irrlicht.
18:34 VanessaE but ask RealBadAngel  :)
18:34 VanessaE seems to work fine for me
18:35 lordcirth VanessaE, I was thinking for a nuclear reactor - keep it cold or meltdown
18:35 TheLastProject joined #minetest
18:35 mauvebic what would be the point of heating water tho?
18:35 RealBadAngel lordcirth, try to code it
18:36 mauvebic if anything, nuclear reactors should implement waste-water before hot water lol
18:36 mauvebic along with un-destroyable spent fuel rods
18:36 mauvebic that makes a certain range around it toxic
18:36 lordcirth RealBadAngel, well I'm thinking of making an RTG gen first, is easier. need to fix my glitch first
18:39 lordcirth mauvebic, and centrifuges to turn uranium dust into HEU :)
18:39 mauvebic dont get carried away lol
18:42 lordcirth mauvebic, hey, the whole point is a very powerful, but difficult and expensive power source right? besides, with HEU, you could make nukes
18:46 lordcirth mauvebic, the point of heating the water is that you need to supply cold water to the reactor. so youd need to make cooling loops
18:46 jojoa1997|Tablet joined #minetest
18:47 jojoa1997|Tablet finaly i am back
18:48 VanessaE wb
18:48 [0gb_us] Hey, jojoa1997|Tablet.
18:48 jojoa1997|Tablet I am sick of standerdized testing
18:48 jojoa1997|Tablet high
18:48 jojoa1997|Tablet hi
18:49 khonkhortisan I read that as Hey, i am jojoa1997|Tablet.
18:49 Leoneof joined #minetest
18:49 jojoa1997|Tablet ?.?
18:50 [0gb_us] Aren't I? Oh wait, I think I'm actually someone else, but I don't remember who ....
18:50 khonkhortisan took the finaly i am back and put it in the other line
18:50 jojoa1997|Tablet i hate the ACT and SAT
18:51 jojoa1997|Tablet after 5 tests total and 4 more to look forward to when i graduat i am going to be lade not to test in them again
18:51 [0gb_us] I take it no one knows on those four mapgen aliases? I guess I better define them just in case then.
18:51 jojoa1997|Tablet what aliases
18:52 jojoa1997|Tablet !up 0gb.us
18:52 MinetestBot 0gb.us:30000 is up (0.494ms)
18:52 telek For a global install how do you check what paths it's searching for the gamefiles?
18:52 [0gb_us] mapgen_clay, mapgen_stone_with_coal, mapgen_stone_with_iron, and mapgen_mese.
18:53 [0gb_us] For the game? Sorry, not sure.
18:53 [0gb_us] Individual plugins are easy, but I'm not sure you can find the game.
18:53 * jojoa1997|Tablet playing minecraft maps to get ideas for minitest and to actually play an adventure map
18:56 [0gb_us] Hmm. I'd really rather not define nodes that won't be used though ....
18:56 jojoa1997|Tablet why alias them
18:58 [0gb_us] THose are mapgan_aliases, if you don't use them and the mapgenerator spits out those nodes, you get errors.
19:01 jojoa1997|Tablet Someone should make a program that translates mods into another language
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19:06 jojoa1997|Tablet Deivan you there?
19:07 Deivan Yes.
19:07 Deivan I am working in the new version of the bench now...
19:07 Deivan Close to solved.
19:07 lordcirth what's a good program (Linux & FOSS) for making minecraft textures? I'm guessing GIMP isn't great for 16px
19:07 jojoa1997|Tablet Yur workbench mod can i get rid of domb in the modpack
19:07 Deivan I use gimp here.
19:07 Deivan GNU Debian.
19:08 jojoa1997|Tablet Deivan what does domb do and also what is the error
19:08 Deivan The domb is my library.
19:08 lordcirth Deivan, any settings that need to be changed? like smaller palette?
19:08 jojoa1997|Tablet will workbench work wihout domb
19:08 Deivan lordcirth, yes, but I don't know all options.
19:08 [0gb_us] GIMP is awesome for 16^2, I don't know why you'd think it isn't.
19:09 Deivan No, I use many of my fuctions.
19:09 Deivan You have any trouble with domb?
19:09 jojoa1997|Tablet wow
19:09 MinetestBot GIT: Uberi commited to Jeija/minetest-mod-mesecons: Merge pull request #92 from khonkhortisan/lazypull c08e868be2 2013-04-07T17:05:39-07:00 http://git.io/b4RPHw
19:09 [0gb_us] What is "domb"?
19:09 jojoa1997|Tablet i just used your workbench one and it takes a while to error
19:09 Deivan My own library
19:09 jojoa1997|Tablet with domb i get instant error\
19:10 Deivan Give me the error.
19:10 Jeija MinetestBot: No, he didn't -.-
19:10 jojoa1997|Tablet invalid sequence near "'"/dom_until <command>'
19:10 KikaRz jojoa1997, surface?
19:10 Deivan Line?
19:10 * Jeija just realized he is talking to a bot... weird
19:11 Deivan A bot is a bot.
19:11 jojoa1997|Tablet 393
19:11 Deivan :D
19:11 Deivan Moment.
19:11 * jojoa1997|Tablet just relized domb sounds like dumb in english
19:11 Deivan I don't see the error in this line:         minetest.chat_send_player(jn, "/dom_util <command> \[<params>\]")
19:11 Deivan Maybe is a error in another line.
19:11 Deivan A lost "
19:12 * jojoa1997|Tablet opening debug
19:12 Deivan Coffe time.  AFK
19:13 Deivan I translated to domb after your cry about the name "biblioteca.lua"
19:13 Deivan :-/
19:13 Deivan AFK
19:14 jojoa1997|Tablet translated to domb?
19:14 jojoa1997|Tablet oh
19:15 jojoa1997|Tablet if i add an alias will other mods use it?
19:16 MinetestBot GIT: Jeija commited to Jeija/minetest-mod-mesecons: Merge branch 'patch_#85' 0bd04d3e7a 2013-04-13T12:13:24-07:00 http://git.io/rb-h8w
19:18 jojoa1997|Tablet jeija what that do?
19:19 MinetestBot GIT: Jeija commited to Jeija/minetest-mod-mesecons: Merge branch 'patch_#85' 6cfd12e63c 2013-04-13T12:14:46-07:00 http://git.io/BwLLzA
19:19 Jeija MinetestBot: Same thing again? Oh...
19:19 Jeija jojoa1997|Tablet: It does what the commit message says: Fix this https://github.com/Jeija/minetest-mod-mesecons/issues/85
19:20 jojoa1997|Tablet jeija you need to make a mesecon light to be added to common
19:20 Jeija y?
19:21 jojoa1997|Tablet so people can use it on maps
19:21 jojoa1997|Tablet also it is great but some people's computers cant handle it
19:21 Jeija But they can use torches, and if they want mesecons they should download it
19:21 jojoa1997|Tablet no i meant mesecons lite
19:22 jojoa1997|Tablet as in a simplified mesecons
19:22 Jeija Ah, ok, I understand "a mesecons light", that's would made me wonder
19:23 Jeija Publishing an extra version of mesecons is not really what I'd like to have; people won't use the full version then
19:23 jojoa1997|Tablet but some people want to but cant
19:23 Jeija I'd prefer an easier way to download mesecons or only parts of mesecons
19:23 Jeija Why can't they?
19:23 jojoa1997|Tablet or maybe
19:24 jojoa1997|Tablet too much load on server and
19:24 jojoa1997|Tablet maybe
19:24 Jeija I mean what should be in the light package?
19:24 jojoa1997|Tablet you could have a file that says what mods depend on what
19:24 jojoa1997|Tablet i mean a lite version as in a cut down one
19:24 Jeija The wires themselves are the most power consuming thing of the whole mod
19:25 jojoa1997|Tablet do you have any idea on how to reduce the load?
19:25 Jeija You could only switch back to the old wire style or hardcode wires in the engine
19:25 jojoa1997|Tablet jeija work on a patch so wires can be added to common
19:26 Jeija Patch the engine?
19:26 Jeija Or insert wires in common?
19:26 jojoa1997|Tablet i mean code wires into C==
19:26 jojoa1997|Tablet C++
19:26 jojoa1997|Tablet so they can be fast enough to add mesecons to common
19:27 Jeija I already did that once, there was not much enthusiasm about adding it to the engine; And you'd force the specific look of mesecons
19:27 jojoa1997|Tablet what do you mean?
19:27 jojoa1997|Tablet and how would i force the look of mesecons? it is your mod
19:28 Jeija Also, these hardcoded wires are not customizable, it would be harder to make them e.g. connect to only input and output ports of the delayer
19:28 Jeija It would basically have to rewrite 50% of the mod in C++
19:28 jojoa1997|Tablet oh ok
19:29 Jeija I think the most important thing is to make mods easily accesible, not to include them in minetest_game
19:29 jojoa1997|Tablet meh
19:30 jojoa1997|Tablet i think some should be added cause the little amount of what can be done in minetest kinda scares away people
19:30 jojoa1997|Tablet i was ready to leave until i found out about the forums
19:30 khonkhortisan I thought my lazypull branch was already merged
19:30 jojoa1997|Tablet then the rest is history
19:31 Jeija Why wouldn't you ask people what mods they want even before downloading the game? http://meseserv.tk/mt-customizer/index.php
19:31 lordcirth joined #minetest
19:31 jojoa1997|Tablet Jeija you are genious
19:31 khonkhortisan That looks good, but it needs many more mods to choose from and a game-only download without minetest
19:32 jojoa1997|Tablet that would be amazing if we could download a pack that had that
19:32 jojoa1997|Tablet jeija could you add my peaceful_npc mod to it
19:32 khonkhortisan ooh just found the hover
19:32 Jeija yup; I'd like to cooperate with rubenwardy to make it use his minetest extensions page for all the mods and documentation, but he didn't show up lately
19:33 jojoa1997|Tablet jeija make a forum post
19:33 jojoa1997|Tablet also maybe you could add a games section
19:34 jojoa1997|Tablet to add things like realtest, minitest, dwarves, skyblock
19:34 Jeija I was about to do that; A current problem is that only one person at a time can use the customizer (can be fixed however)
19:34 jojoa1997|Tablet i thought of another
19:34 Jeija what?
19:35 jojoa1997|Tablet for example i update minitest with seperate downloads not github
19:35 jojoa1997|Tablet so they would get a late download unless you gave each person a page where they can put in a link
19:35 Deivan jojoa1997|Tablet, all my mods use my lib...  Yes, I translated to "dom basic system" or "domb"
19:36 jojoa1997|Tablet i foun the prob i think
19:36 Deivan If possible leave my files with same names, is more easy to me remember what is in each location.
19:36 jojoa1997|Tablet you use default:water_source but i redefined in minitest to minitest:water_source
19:37 Deivan One alias solve this?
19:37 jojoa1997|Tablet devian do what you want but when i said translate i didnt know what i meant. i meant the actually comments not the file names
19:37 jojoa1997|Tablet if i made an alias will that solve it
19:37 jojoa1997|Tablet cause i did
19:38 Deivan I have a plan to translated all comments but I have two level of comments, permanent and "in development".
19:38 Deivan I purge all of the second type after solve bugs.
19:38 jojoa1997|Tablet ok an btw you are amazing for doing this
19:39 jojoa1997|Tablet though are the workbench bugs still present
19:39 jojoa1997|Tablet like only moving one stack at a time
19:39 Deivan Ok, coming back to work, workbench is close to be operational again.
19:39 Deivan AFK
19:45 NakedFury do we still need individual textures for each type of torches? ground, ceiling, and walls? is there no way to make them all use the same damn texture but rotate for the purpose like minecraft does?
19:45 khonkhortisan sounds like a challenge
19:45 jojoa1997|Tablet yes
19:46 khonkhortisan How many textures are required? Two?
19:46 jojoa1997|Tablet we need that
19:46 khonkhortisan straight and angled?
19:46 jojoa1997|Tablet checking
19:46 jojoa1997|Tablet they only have one straight\
19:49 jojoa1997|Tablet deivan
19:49 jojoa1997|Tablet deivan could you renew this mod. it has had bugs for a while
19:49 jojoa1997|Tablet http://forum.minetest.net/viewtopic.php?id=3785
19:49 VanessaE joined #minetest
19:49 Deivan Moment.
19:50 Deivan Nice.
19:50 VanessaE Ah X when it gets stupid.
19:50 Deivan I already am working in the similar, player radasr.
19:50 Deivan radar
19:50 jojoa1997|Tablet also does anyone have a working clock mod
19:50 jojoa1997|Tablet but the radar is not a compass
19:50 VanessaE left mouse click wouldn't work after I swapped my mouse battery (rechargeable, went flat)
19:50 Deivan I have the clock mod but don't is working here.
19:51 Deivan :-o
19:51 jojoa1997|Tablet deivan when you get the compas and clock mod working tell me please cause i cant wait to add it to minitest
19:51 Deivan :D
19:51 Deivan Roger, roger.
19:51 Deivan Workbench is top priority now.
19:51 Deivan The next one is the teleport mod.
19:52 Deivan I have my own version, very nice. :D
19:52 jojoa1997|Tablet deivan with teleport is it like a portal
19:52 Deivan Is like the teleport from Harry Potter.
19:52 Deivan With fire and vortext
19:52 jojoa1997|Tablet i know a good project fot you. renew the nether mod
19:52 Deivan vortex
19:52 jojoa1997|Tablet nice like a portal
19:52 Deivan I think the technic mod have a new portal.
19:52 Deivan I read some about it.
19:53 Exio poor VanessaE
19:53 * jojoa1997|Tablet gives vanessae a car battery
19:53 jojoa1997|Tablet now you wont have to worry about losing charge
19:53 Deivan Oo
19:53 VanessaE I don't think that'll fit in my mouse
19:53 jojoa1997|Tablet only shocking yourself to death
19:53 * jojoa1997|Tablet hehehehe
19:53 Deivan AFK
19:54 Exio shocking? plug your mouse to 220 (or 110, whenever you live!) => automatic profit
19:55 Deivan The clock is a easy mod...  Maybe I fix this one first.
19:55 Deivan AFK
19:55 STHGOM joined #minetest
19:56 jojoa1997|Tablet WTF PilzAdam
19:56 jojoa1997|Tablet you never made the fire texture different in minitest
19:56 [0gb_us] Does it need to be different?
19:57 jojoa1997|Tablet minitest uses minecraft textures
19:57 jojoa1997|Tablet though there fire is weird. it needs to be placed on the ground
19:57 ShadowNinja ugh, why are 80% of the irrlicht functions causing a segfault? I can't even compile the "Hello World" example.
19:57 jojoa1997|Tablet what function would i use to make an item do something on right click
19:58 khonkhortisan You can't
19:58 ShadowNinja jojoa1997|Tablet: on_place
19:58 jojoa1997|Tablet ok thanks
19:59 khonkhortisan if it was already placed, right click is reserved for formspec
19:59 jojoa1997|Tablet no wit
19:59 jojoa1997|Tablet wait
19:59 ShadowNinja but they might need to be pointing to the ground
19:59 jojoa1997|Tablet that is what i need
19:59 Pest joined #minetest
20:00 jojoa1997|Tablet ok it is a tool
20:00 jojoa1997|Tablet so i do on place
20:01 khonkhortisan torch on ground, on wall, and upsidedown are all different images
20:01 khonkhortisan vertical has the stick straight, upsidedown has the flame going the other direction
20:02 jojoa1997|Tablet 0GB.US
20:02 jojoa1997|Tablet YOUR MOD CRASHED MY GAME
20:02 [0gb_us] which one?
20:02 [0gb_us] *Which
20:02 jojoa1997|Tablet chest
20:02 jojoa1997|Tablet it uses defult global
20:02 [0gb_us] What was the error?
20:02 jojoa1997|Tablet what is it cause it always crashes mods
20:03 jojoa1997|Tablet default.blah
20:03 jojoa1997|Tablet does default mean go to the default mod
20:03 [0gb_us] Without an error message, I can't fix it.
20:03 jojoa1997|Tablet linw 29
20:03 [0gb_us] Also, due to hard drive failure, I don't have a copy of it any more anyway to fix. You'll need to send that too.
20:04 jojoa1997|Tablet atempt to index global 'default' (a nil value)
20:04 [0gb_us] Line 29 is not an error message. I need the full error message.
20:04 jojoa1997|Tablet atempt to index global 'default' (a nil value)
20:04 [0gb_us] Okay.
20:04 [0gb_us] Where did you use it? Im mimitest?
20:04 [0gb_us] *In
20:04 NakedFury cant there be a way to just use one torch image and rotate it 180 degrees for ceiling and 45 (or something close) degrees for walls? seems very fucking unnecesary to make individual textures for each part
20:04 jojoa1997|Tablet 0gb back up everything on github
20:05 jojoa1997|Tablet also i am using it seperately
20:05 [0gb_us] jojoa1997|Tablet: It depends on default. If you don't have default installed, that isn't my fault.
20:05 jojoa1997|Tablet no nvm
20:05 jojoa1997|Tablet it is the sound thing
20:05 jojoa1997|Tablet ever since a certain build the sound always gives me errors
20:05 khonkhortisan If you want all your torches to stand straight on end and have the flame shoot out it like a road flare, you can do that. But I appreciate fire going up.
20:06 jojoa1997|Tablet yep the sound file isnt the same anymore
20:07 [0gb_us] Are you using it for minitest?
20:07 jojoa1997|Tablet yes
20:07 khonkhortisan If the game rotates an image 45 degrees, the texture pack makers can't get things pixel perfect.
20:07 jojoa1997|Tablet ender chests
20:07 jojoa1997|Tablet we need to add particles to fire
20:07 [0gb_us] If so, that's the issue. It was built for minetest_game. You'll have to modify it to work with minitest.
20:08 jojoa1997|Tablet it works now
20:08 jojoa1997|Tablet the sounds are the problem
20:08 jojoa1997|Tablet they have different file names
20:09 jojoa1997|Tablet oh and
20:09 jojoa1997|Tablet how would i make torches dig a node if something falls on them like sand
20:10 [0gb_us] That would be complex. You'd probably need to alter the falling node code frem builtin.
20:10 [0gb_us] *from
20:12 jojoa1997|Tablet also when i make a command
20:12 jojoa1997|Tablet i want to do /gamemode 1 but it wont let me so i have to do /gamemode_1
20:12 jojoa1997|Tablet how do i let the function do the first one
20:13 [0gb_us] Register /gamemode, and treat "1" as a param.
20:13 [0gb_us] Or, I should say, as an argument.
20:13 [0gb_us] If param == "1" then
20:18 Calinou joined #minetest
20:19 Calinou left #minetest
20:19 Calinou joined #minetest
20:19 Calinou ...aaaand fuck.
20:19 Calinou my brother now knows about the existence of minetest, thanks to the big start screen logo
20:19 Calinou :<
20:19 jojoa1997|Tablet so what
20:19 jojoa1997|Tablet what is soo bad
20:19 IceCraft hi
20:20 Calinou hi
20:20 Calinou IceCraft, don't use away nicks, it is bad practice :P
20:20 [0gb_us] Why is it bad prictice?
20:20 IceCraft Okay :)
20:20 [0gb_us] *practice
20:21 jojoa1997|Tablet WTF WHERE IS MY MINETEST LOGO
20:22 Calinou [0gb_us], it causes a name change to appear for no reason
20:22 Calinou just use /away <optional reason>
20:22 Calinou [0gb_us], also, why did you close your pull request about /mod <modname>? it was nice
20:23 Calinou it's the kind of thing that makes some software polished
20:23 [0gb_us] Calinou:  /away doesn’t work on all clients. For example, mine.
20:24 Calinou it works on real ones 8)
20:24 Calinou empathy can't really be called a "real" one 8)
20:24 Calinou even pidgin is better
20:25 [0gb_us] I'm using a real client. /away is not one of the standard commands, it's an non-standard command that many clients falsely use.
20:25 [0gb_us] Pidgin is MUCH better. Not the point.
20:25 Calinou it's an alias
20:25 Calinou the real one is... well, let the search engines tell
20:25 [0gb_us] A non-standard alias.
20:26 Calinou it's standard
20:26 Calinou https://startpage.com/do/search?query=away+IRC+command
20:27 [0gb_us] Acording to the documentation I can find, it is common, but it not in the official IRC standard.
20:28 Calinou who actually implements official standards without adding their own stuff? :3
20:29 [0gb_us] Morons who don't care about compatibility. That's who. Standards exist for a reason.
20:29 [0gb_us] So you can't blame the client that actually implements the standards.
20:30 Calinou so, what should we do for telling we are away, when away nicks are not an option and we can't use /away?
20:31 khonkhortisan Use both
20:31 [0gb_us] Not sure. If you want non-standard stuff, then whatever. But don't tell me my client is "not a real client" because it actually does what it's supposed to.
20:31 khonkhortisan /nick ..|away /away
20:32 khonkhortisan then say the standard is "not a real standard"
20:32 PilzAdam jojoa1997|Tablet, you really thought MiniTest were finished?
20:32 [0gb_us] I don't write off the standards.
20:32 jojoa1997|Tablet no
20:33 jojoa1997|Tablet pilaadam i am developing it as i speak
20:33 jojoa1997|Tablet i just thought you had the textures
20:33 jojoa1997|Tablet i am addibng s skeleton mob
20:34 jojoa1997|Tablet is there a mod anyone that removes an item stack when you punch it
20:34 [0gb_us] Several "trash can" plugins do that.
20:35 khonkhortisan There's also a palette that removes your whole inventory when you want to clear a stack
20:36 Exio the away command is part of the RFC-standard
20:36 [0gb_us] Also, I realized something late last night. "Mod" can mean module, as well as moderator or modification. Are Minetest "mods" supposed to be modules, or are they supposed to be modifications?
20:36 Exio it is not like SASL for freenode
20:36 [0gb_us] Acording to my sources, it is not, but maybe your sources are more up to date than mine.
20:36 khonkhortisan I'd say module
20:36 Exio [0gb_us]: what 'sources'?
20:37 khonkhortisan A commentator commentates, while a commentor comments.
20:37 [0gb_us] I forget where, but someone was trying to talk the Empathy people into adding /away, but they refused, as they said it was not a part of the official IRC specification, and they don't like non-standard commands.
20:38 Exio [0gb_us]: http://tools.ietf.org/html/rfc1459.html#section-5.1
20:39 Exio the first-and-original IRC RFC :)
20:40 Exio are you sure that was for the IRC?
20:41 [0gb_us] That looks like more the communication protocol, not the user-accessible chat command. For example, when I set my status to "away", it should send the AWAY message to the server.
20:41 [0gb_us] But if I use /away, that should be invalid.
20:42 Exio if your client doesn't like the /away command, get a real one
20:42 Exio that is like saying you want to play minetest with your ass
20:42 Exio idiot-ness
20:43 khonkhortisan I can see other /away people, so those people and I are following the same standard.
20:43 jojoa1997|Tablet does this mean not
20:43 [0gb_us] No, as my client is implementing the standard, and therefore IS MORE OF A REAL CLIENT than those that accept non-standard commands.
20:43 jojoa1997|Tablet ~+
20:43 jojoa1997|Tablet ~=
20:44 [0gb_us] Supposedly, I can set my status to away without useing /away on this client.
20:44 [0gb_us] It's PURELY the /away command itself that doesn't work, as it is non-standard.
20:45 OWNSyouAll joined #minetest
20:45 [0gb_us] Besides, I'd love to switch clients, but I can't get others to integrate with my desktop.
20:45 VanessaE to be fair, standards don't evolve without eventually accepting "non-standard" commands into it.
20:45 VanessaE and /away has been a part of IRC clients since pretty much the beginning
20:46 Exio /me is not an "standard command"
20:46 * khonkhortisan thought it was
20:46 Exio or even, a "RFC-ed" command, it is a CTCP request to the channel
20:46 Exio \x01ACTION <message>\x01
20:46 Exio your client implements it, no?
20:47 Exio it is less standard than /away, what can be wrapped with a nice look to the server
20:47 OWNSyouAll is the offical name of "minetest" "Minetest" or "Minetest-c55" ?
20:47 Exio Minetest now
20:47 Exio it was Minetest-c55 "before"
20:47 khonkhortisan the -c55 has been removed
20:47 Exio (a month ago? :P)
20:47 [0gb_us] Fair enough. But also, many people also intentionally break standards to insure incompatibility. Besides, I'm not arguing against non-standard commands, I'm arguing against people claiming my client is not a real client on the grounds that it doesn't implement the non-standard commands.
20:47 Exio [0gb_us]: starting from the IRC not defining "irc commands"
20:47 khonkhortisan *ensure
20:47 Exio if your client wants to use /HIPEOPLE for join
20:48 Exio [0gb_us]: there is no RFC for "commands", it is called common sense
20:48 [0gb_us] My issue is just that you are claiming my client isn't real, when it is implementing the standards. Don't call my client bogus, and I won't have an issue.
20:49 [0gb_us] I don't care if other clients want to do whatever.
20:52 Exio ?
20:52 Exio [0gb_us]: post me the link to that source and i'll stop
20:52 [0gb_us] Source of what?
20:53 Exio the link to what you've said
20:54 Vargos joined #minetest
20:55 [0gb_us] What I said is that I want you to stop calling my client bogus, that I can't get other clients to integrate with the desktop so I can't switch although I want to, and that I don't care what other clients do. I'm the source of all these things.
20:59 [0gb_us] As for that second point, if you want me to use a different client, don't tell me, tell the GNOME people, have them give more options.
20:59 [0gb_us] MATE uses Pidgin, but MATE is also buggy.
20:59 Exio gnome is a piece of shit today, imo
20:59 [0gb_us] Today?
21:00 Exio those days, w/e
21:00 [0gb_us] I use gnome-fallback, I can't find anything better. Full GNOME is like a croos between GNOME2 and Unity.
21:01 [0gb_us] If you have a better desktop, I'm all ears.
21:01 Exio gnome-fallback is like using GNOME2 without "GNOME2"
21:01 Exio [0gb_us]: KDE, E17
21:01 Exio XFCE
21:01 [0gb_us] Yeah, but Ubuntu doesn't seem to support GNOME2 any more.
21:02 cosarara97 joined #minetest
21:02 [0gb_us] I haven't tried E17, but I tried KDE and XFCE, and I like gnome-fallback better than those.
21:03 hmmmm GNOME 3.8 has a classic mode you might like
21:05 xming joined #minetest
21:05 [0gb_us] It looks like Ubuntu is still back at GNOME 3.0.
21:07 Exio good
21:07 [0gb_us] Good? Why good?
21:07 Exio in the next upgrade you'll need to reconfigure the whole system
21:07 [0gb_us] I see. THat sounds ... fun.
21:08 Exio well, whole system
21:08 Exio gnome only
21:08 Exio and most of stuff gnome-based
21:09 paxcoder joined #minetest
21:09 paxcoder what's the priv to see through walls?
21:09 [0gb_us] noclip.
21:10 paxcoder What's that got to do with colision detection?
21:10 paxcoder *collision
21:10 paxcoder what does "no clipping" mean?
21:10 [0gb_us] If you have noclip on, and you are in a wall, you see through nodes.
21:10 [0gb_us] Otherwise, you don't.
21:10 paxcoder what's this: // Skip collision detection if noclip mode is used
21:11 [0gb_us] I don't know the meaning of "no clip", sorry.
21:11 ShadowNinja noclip means you can go through things
21:11 [0gb_us] It prevents the walls from collidingwoth you.
21:11 [0gb_us] *colliding with
21:11 paxcoder ShadowNinja, but you can't go through things, can you?
21:12 paxcoder o wait, you can...
21:12 PilzAdam https://en.wikipedia.org/wiki/Clipping_%28computer_graphics%29
21:12 [0gb_us] Yeah, you can, while flying.
21:12 paxcoder i don't understand what this has got to do with seeing through walls?
21:12 paxcoder is this just a helpful thing to those who want to move through walls?
21:12 khonkhortisan "Any procedure which identifies that portion of a picture which is either inside or outside a region is referred to as a clipping algorithm or clipping. The region against which an object is to be clipped is called clipping window."
21:12 [0gb_us] If you are not in noclip mode or are not in a wall, there is no way to see through things.
21:13 paxcoder [0gb_us], how do bobblocks do it then?
21:13 khonkhortisan that's a bug in minetest
21:13 paxcoder o.O
21:13 khonkhortisan it doesn't draw the face of the node next to a see-through node
21:13 [0gb_us] that's not a privilege. You asked what privilege.
21:13 [0gb_us] *That's
21:13 paxcoder oh
21:14 paxcoder [0gb_us], actually, i'm trying to figure out how to see through walls (when inside)
21:14 paxcoder without having a noclip privilege
21:14 Kacey https://github.com/Kaceyproductions/xytest check out my new mod ^_^
21:14 [0gb_us] When inside, you need noclip to see through the wall.
21:14 paxcoder [0gb_us], surely the see-through part at least can be hacked client-side
21:14 khonkhortisan Yes, the client knows all the nodes it loads
21:15 khonkhortisan You can also use a laggy cart to temporarily throw yourself through a wall
21:15 Exio oh, got it
21:15 Exio you're writing a "hacked client"
21:15 Exio and want us to tell what to do, no?
21:15 [0gb_us] Yes, a hacked client can do that without noclip.
21:15 paxcoder Exio, no, i'm just hacking my own
21:16 Exio hm... k
21:16 khonkhortisan isn't that the same thing?
21:16 paxcoder well not for the general public ;-)
21:16 * PilzAdam has a client with that feature
21:16 paxcoder it is the same thing for me, yes :-)
21:16 paxcoder PilzAdam, which line? :-P
21:17 khonkhortisan Seeing through stuff won't help you find ores
21:17 paxcoder i'm aware of that
21:17 * [0gb_us] plans to hack a client to remove all the camera jerking, but will leave all the other things intact.
21:17 paxcoder i just want to see where the caves are. or recently, i think i lost my mine shaft, so i want to see where it is
21:17 PilzAdam khonkhortisan, you can always render ore textures, so you can see them if you fly through stone
21:18 Exio paxcoder: /grant <yournick> noclip
21:18 khonkhortisan Someone tried doing that through a mod, replacing every non-node ore with something else - it wasn't playable at that speed
21:18 paxcoder for finding ores, an ideal hack would be semi-transparent stone (like water?)
21:18 Exio paxcoder: you'd get between 0 to 0.01 FPH
21:19 Exio Frames per Hour :)
21:19 paxcoder Exio, water is see through
21:19 khonkhortisan then you'd see through the surface of the stone and not see anything after that
21:19 paxcoder right
21:19 paxcoder up until the ore
21:19 khonkhortisan the ore wouldn't be drawn either
21:19 paxcoder it would
21:19 paxcoder if it behaved like water
21:19 paxcoder *the stone
21:19 paxcoder (visually)
21:19 khonkhortisan oh
21:20 Exio liquid=true :D
21:20 Exio i'll try that
21:20 Exio brb
21:20 paxcoder but i'll go full cheat mode only if i have to. i just want to see through stone for now
21:20 paxcoder PilzAdam, ?
21:26 paxcoder ./src/clientmap.cpp, line 868 I guess
21:26 VanessaE wouldn't it be easier to just use a texture pack?
21:26 ShadowNinja paxcoder: for what modification?
21:26 VanessaE there are a few "x-ray" packs around
21:27 paxcoder ShadowNinja, ignoring lack of noclilp priv
21:27 ShadowNinja localplayer.cpp, in move()
21:27 ShadowNinja and exvirinment.cpp and camera.cpp
21:27 ShadowNinja environment
21:28 paxcoder ShadowNinja, i just want it visually
21:28 PilzAdam ... we need better anti cheat code in the server
21:28 Exio this is so weird
21:28 paxcoder Exio, why?
21:29 ShadowNinja PilzAdam: how would you prevent this?
21:29 Exio i just made a stone_flowing with a copy of the water nodes and stuff and so
21:29 Exio it is... weird
21:29 ShadowNinja lol
21:29 paxcoder Exio, yeah, but that's client-side
21:29 Exio swiming in stone is not .. normal
21:29 Exio paxcoder: i'm just playing with minimal
21:30 paxcoder well i modded the line, let's see how it goes
21:32 paxcoder yep, that worked
21:32 Exio 18:33:16: ERROR[ServerThread]: Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "air" at (208,-166,521) (block (13,-11,32))
21:32 [0gb_us] Standing on water also isn't normal, but water is solid in my new world. I'll have to fix that at some point.
21:33 paxcoder would be nice if there was a tool to mess with nodes we get served by the server
21:33 paxcoder well it'd be nice until the not-so-nice people get them
21:33 paxcoder [0gb_us], why is it solid? o.O
21:34 paxcoder can you like mine it? XD
21:34 Deivan Ok, workbench repaired, repairing now versions 3x3, 4x4 and 5x5. :D
21:36 lordcirth if my mod depends on technic and all its deps, is it safe for depends.txt to be just "technic"?
21:36 Exio i think i'll make a dirt_flowing, dirt_with_grass flowing, and enable finite liquids
21:36 lordcirth Exio, do it and post screenies. sounds hilarious
21:37 Exio haha
21:38 Deivan I think is correct.
21:39 [0gb_us] No, I can't mine it. I can't mine anything. I set up new nodes from scratch for a new game I'm building, but I've only defined the node names and textures, along with the mapgen aliases. I haven't told the game that lava and water are liquid yet, so it considers them solid for now.
21:40 VanessaE HDX updates today:  http://forum.minetest.net/viewtopic.php?pid=83728#p83728
21:40 paxcoder [0gb_us], so what kind of game are you building?
21:40 VanessaE (if anyone gives two shits :)  )
21:40 [0gb_us] I might replace water with ice anyway, and keep it solid. I'm not sure what the plans for lava include.
21:41 [0gb_us] Supporting new content?
21:41 paxcoder once i went out, started hitting trees with my fist. didn't work well. it also took too much time for leaves to rot, and i found no saplings.
21:41 [0gb_us] Oh, nice, moretrees.
21:41 paxcoder actual_trees is a complicated mod
21:42 paxcoder wait cisoun has a mod?
21:42 paxcoder does anyone know where he plays?
21:42 Exio daaamn
21:42 Exio falling sand entities
21:42 Exio are bad
21:43 Exio a whole beach... fell
21:43 Exio with water, stone and dirt liquid!
21:44 Calinou <paxcoder> for finding ores, an ideal hack would be semi-transparent stone (like water?)
21:44 * Calinou puts his metal tophat
21:44 Calinou so someone wants to implement an xrya in minetest :3
21:46 paxcoder so nobody knows where cisoun is?
21:46 VanessaE he drops by now and again.
21:46 paxcoder Calinou, I hope you mean Pb tophat
21:47 paxcoder *lead
21:48 paxcoder VanessaE, got some nice screenshots of your hd textures in-game?
21:48 Exio cool
21:48 VanessaE paxcoder: not yet but I can make a few real quick.  hold.
21:48 Exio sand, dirt and stone, fluids
21:49 Calinou paxcoder, there is no lead tophat in red eclipse, only felt and metal (the latter is colored with your profile color)
21:50 jojoa1997 joined #minetest
21:50 LunaVorax joined #minetest
21:51 NakedFury ugh I remember how much I hate converting textures
21:51 NakedFury the naming is what I hate
21:51 VanessaE paxcoder:  http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_90263921.png
21:52 NakedFury VanessaE: are those node in / and \ shape you have as roof walkable? And when walking on the is it smooth or sort of bumpy like stairs?
21:53 NakedFury ...walking on theM is it... fixed
21:53 paxcoder VanessaE, i thought those were supposed to be photorealistic?
21:53 VanessaE paxcoder:  http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_90377506.png
21:53 VanessaE they're as photorealistic as one can get in this sort of environment.
21:53 paxcoder hah, that 90's feel
21:54 VanessaE NakedFury: they are walkable, yes, but not as a slope would be, as they're rail-like (so they have a cube collision box)
21:54 NakedFury ohh so you made them rail like.
21:55 VanessaE yeah
21:56 VanessaE paxcoder: until the game gets some kind of procedural texture generation, this is as good as it gets reall.
21:56 VanessaE really*
21:58 VanessaE my house:  http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_90652403.png
21:58 paxcoder is that how your real house looks like?
21:59 paxcoder it just seems very... "elaborate"
21:59 paxcoder VanessaE
22:00 VanessaE it's as close as I could model it, yeah
22:00 Exio i see why your TP is photorealistic! :P
22:03 Calinou VanessaE, do you plan to mine your house in real life with an admin pickaxe?
22:03 Calinou :
22:03 Calinou :D*
22:03 troller joined #minetest
22:03 VanessaE heh
22:07 Exio wow, flowing stone, dirt, sand
22:07 Exio with finite_liquid, created a cool terrain
22:08 * Calinou played some minecraft with minecraft enhanced 128x (256x crashes MC, using optifine), there have been quite a lot of updates to it these days
22:08 Calinou I should update the minetest version to 0.4.6 ;)
22:08 Calinou when I have time
22:09 proller__ joined #minetest
22:10 ttk2 joined #minetest
22:10 Calinou all hail the two IPv6 users above
22:12 paxcoder IPV6 is not really necessary. We can just free some more addresses, and stop users from being online too much.
22:12 paxcoder is there a bot in here?
22:13 Calinou heh
22:13 Calinou ipv6 could kill NAT
22:13 Calinou (if some random trolls don't put their random thing just before it gets mainstream)
22:13 Calinou and no NAT = awesome
22:14 Calinou finally, you can just allow a port in your firewall then start a server: it works!
22:14 Calinou without upnp or that kind of thing ;)
22:14 lordcirth Calinou, that would be great. no more trying to explain port forwarding to people.
22:14 paxcoder Calinou, you have no idea. See WebRTC. Browser2browser communication baby!
22:15 lordcirth Calinou, static IPs would be cheap too, right?
22:15 paxcoder everything would be static
22:15 paxcoder i guess
22:16 paxcoder which is not that good IMO
22:16 * Calinou has a dynamic IP
22:16 Calinou good thing too 8)
22:16 paxcoder you have IPv4, correct?
22:16 Calinou yep
22:16 Calinou however if my ISP gives me optic fiber I'll have a static IP
22:16 Calinou might be this year
22:17 paxcoder that's why. you only need to reassign in order not to run out of addresses. One does not easily run out of IPv6 addresses.
22:17 sdzen joined #minetest
22:18 paxcoder my ideal network uses quantum entanglement and you speak directly and securely to the target.
22:18 sdzen anyone remember the link to get to the old minetest donate page
22:18 paxcoder (thought physicists say that's not how it works - pfft)
22:20 sdzen anyone?
22:20 * Calinou doesn't know
22:20 PilzAdam sdzen, this one? http://minetest.net/buy.php
22:21 Calinou this topic does not exist yet ;)
22:21 lordcirth paxcoder, even if entanglement works, you'd probably need nodes with lots of connections, since its hard to get a line to every possible person
22:21 PilzAdam Calinou, yet
22:22 paxcoder lordcirth, i thought the point of entanglement was that you didn't need any lines
22:22 sdzen yet does not help
22:23 paxcoder sdzen, "it might" ;-)
22:23 lordcirth paxcoder, sry I mean if you entangle 2 particles, you then have a secure line between them (maybe). but you'd need central servers, since you cant have a particle from everyone on the internet
22:23 PilzAdam someone has the content of the old "buy" side?
22:23 paxcoder lordcirth, yeah, the DNS problem
22:23 Calinou cat photos: somewhere on http://c55.me/random
22:23 khonkhortisan morse code with the spin of a single pair of entangled particles
22:23 Calinou creative world: nowhere, ask celeron55_
22:24 khonkhortisan tiny bandwidth, negative lag
22:24 Calinou can negative lag really be called lag?
22:24 Calinou :P
22:24 khonkhortisan negative when compared to the speed of light
22:24 lordcirth khonkhortisan, not negative lag, just 0
22:24 lordcirth oh i c
22:24 khonkhortisan but does entanglement take any time?
22:25 paxcoder lordcirth, heh
22:25 khonkhortisan Is changing the one actually changing the other or are they two particles with a force applied?
22:25 lordcirth khonkhortisan, you make it so you know they are opposite, but don't know what they are
22:26 lordcirth khonkhortisan, then you collapse the superposition of one, therefore the other
22:26 paxcoder lordcirth, actually that's not simply a DNS problem...
22:26 paxcoder hmm
22:26 lordcirth in theory you've transmitted information, but so far as we know you can't choose what info to send
22:27 paxcoder lordcirth, can you chose what info not to send ;-P
22:27 khonkhortisan so they're connected, but the measurement thing gets in the way
22:28 Calinou 'night, bye
22:28 lordcirth paxcoder, no, since the other side only gets the data once they measure, if you don't send, they are "sending" when they measure
22:29 paxcoder lordcirth, https://en.wikipedia.org/wiki/Quantum_teleportation#Entanglement_swapping
22:30 paxcoder Though "Bob" here would be a central server
22:32 lordcirth paxcoder, interesting
22:33 paxcoder that doesn't solve the security problem though
22:33 lordcirth so you could establish secure lines, like using freenode to establish a DCC connection
22:33 paxcoder Bob is always the man in the middle.
22:35 paxcoder OH I KNOW
22:35 paxcoder no i don't
22:36 paxcoder there's no way to make networks secure but physical contact
22:36 paxcoder whether it's exchanging public keys or entangling particles, it's necessary
22:37 paxcoder Props to Diffie&Hellman, but even they're impotent here
22:38 paxcoder i think..
22:42 Mati^1 joined #minetest
22:42 * Mati^1 Hi all
22:43 Mati^1 who is Real Bad Angel ;) ???
22:44 sdzen http://c55.me/minetest/oldsite/buy.php
22:44 sdzen I FOUND IT!
22:44 sdzen 111111
22:44 sdzen and yet again I forget to hit shift
22:45 * Mati^1 WHOIS Real Bad Angel ???
22:45 paxcoder don't forget to split your donation between that and mods you play, according to merit
22:45 Mati^1 whois it
22:45 Hwkiller Is there a new way to compile the latest -git ?
22:45 paxcoder wonder if c55 alone gets the donation for the game itself. then again, i don't know how big contributions of others are.
22:46 paxcoder *substantial
22:46 Hwkiller it says there is no "make install target"
22:47 Mati^1 wer und wo ist meine real bad good angel
22:47 Taoki Hi. How do I register a function with parameters under minetest.after?
22:48 Gambit joined #minetest
22:48 Taoki I can register a simple function() but I need to pass local parameters with it too
22:49 VanessaE paxcoder: here's another one for you btw:  http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/minetest-screenshot-vanessa512hd-1.png
22:49 Taoki NVM, think I got it actually
22:49 VanessaE (just updated the main one on the HDX page)
22:49 Mati^1 jest jakis polak?? na kanale
22:49 * Mati^1 jest ktos z polandi??
22:50 VanessaE Mati^1:  english, please
22:50 sdzen with that link paxcoder?
22:50 sdzen yes c55 gets all
22:51 sdzen donations to c55 exist to give him some "monetary encouragement"
22:51 sdzen to work on minetest-c55
22:53 PilzAdam bye
22:54 rarkenin joined #minetest
22:54 rarkenin joined #minetest
22:57 paxcoder VanessaE, where do you get all those textures btw?
22:57 paxcoder btw. how do i find out what texture pack the srv is srv-ing
22:58 paxcoder ?
22:58 VanessaE paxcoder: mostly Wikipedia or Wikimedia commons. A few from clker.com.  Some are my own photos or renderings as well.
22:58 Hwkiller do we build using "cmake" + options, then "make" afterward?
22:58 Hwkiller cmake is only generating build scripts, not actually compiling
22:58 VanessaE that I don't know, except to just kinda guess at it, unless the server admin has indicated it somewhere e.g. on the forums
22:58 VanessaE Hwkiller: yes
22:59 VanessaE cmake . -DRUN_IN_PLACE=1 ; make -j4
22:59 paxcoder because i think i have a better red stone texture for you
22:59 VanessaE or some other -j value (# of cores you have + 1_
22:59 VanessaE )
23:00 Hwkiller thanks
23:01 Hwkiller it wasn't like that a week ago
23:01 Hwkiller I just ran "cmake" and it went
23:01 VanessaE it's always been like that, at least for Linux builds.
23:01 Hwkiller well... it *wasn't* last week for me, and it *is* now; that's why I'm confused
23:02 Hwkiller I have the pkgbuild that worked before; it only ran cmake
23:02 Hwkiller now I have to run cmake + make
23:02 VanessaE then your setup was broken in some way - cmake isn't supposed to actually perform the build.
23:02 VanessaE broken, perhaps, in a useful manner ;)
23:03 Hwkiller apparently so
23:03 Exio hahaha
23:03 Exio i'm causing my jackd to haz a lot of xruns
23:03 Exio liquid_update=0.002
23:03 VanessaE so make it stop :)
23:04 Exio with stone, sand, dirt, and dirt_with_grass
23:04 Exio and like 20 chunks loaded
23:04 Exio + finite_liquid!
23:07 Hwkiller so if I install luajit, will it break? will it be faster?
23:07 Exio faster
23:08 Hwkiller and everything else is working 100%?
23:08 Mati^1 left #minetest
23:09 Menche joined #minetest
23:11 lordcirth technic mod takes a long time to load - are there any ways to speed up minetest?
23:11 VanessaE fewer mods, smaller textures, fewer sounds
23:11 VanessaE faster hard disk, faster network, faster CPU
23:11 Menche is it built with LuaJIT?
23:11 VanessaE that helps too
23:11 Uberi joined #minetest
23:11 VanessaE forgot to mention that.
23:12 lordcirth VanessaE, which of those hardware is the limiting factor during mod load?
23:12 VanessaE hey uberi
23:12 VanessaE lordcirth: if you're in singleplayer mode, the CPU.  On a server, your internet connection and the server's networking code are the bottlenecks.
23:13 VanessaE but try to solve it with software first.
23:13 VanessaE luajit, fewer mods, better-coded mods, fewer sound files, smaller textures.
23:13 Uberi o/ VanessaE
23:13 lordcirth VanessaE, my CPU is pretty good tho. what is this LuaJIT?
23:13 Uberi lordcirth: if you use one of the more recent builds, LuaJIT is built in
23:13 Uberi it's an alternative Lua implementation
23:14 VanessaE lordcirth: runtime compiler for Lua.  The server can be built with support for it (highly recommended)
23:14 Menche if you have LuaJIT installed system-wide
23:14 Uberi the main advantage is speed, since it uses just-in-time compilation
23:14 lordcirth I'm trying to make a new item, and reloading world each time I change it is brutal
23:14 Kacey Uberi, check out my new mod https://github.com/Kaceyproductions/xytest
23:15 VanessaE lordcirth: turn off preload-item-visuals also.
23:15 Menche disabling preload_item_visuals speeds up start time
23:15 Exio ^ that helps
23:15 VanessaE (Settings tab of the main menu)
23:15 Menche darn, you got it first :P
23:15 lordcirth Uberi, I'm running 0.4.6, is LuaJIT in that one?
23:15 Uberi lordcirth: I find it quite annoying too, since I usually need Mesecons + pipeworks
23:15 VanessaE Menche: ninja'd :D
23:15 Exio nope lordcirth
23:15 lordcirth VanessaE, Menche thanks
23:15 Uberi lordcirth: in MT terms, that is so last year :P
23:15 VanessaE Uberi: did you see nore's update with mesecon tubes?
23:15 Uberi Kacey: what's xycraft?
23:16 Uberi VanessaE: yeah, but I can't figure out what to use them for...
23:16 Shadowfire joined #minetest
23:16 Menche install a LuaJIT library and build the latest dev version, it will be auto-detected and used
23:16 VanessaE 0.4.6-release does not support luajit natively.
23:16 lordcirth ok wow, turning off preload helped a lot, thanks guys, I saw that setting earlier but forgot about it
23:16 Kacey a mod that added some ores and blocks (and multiblock tanks and fabricators and other things)
23:16 Shadowfire Hello everyone
23:16 Uberi o/ Shadowfire
23:17 VanessaE Uberi: realbadangel wanted them so that he could create large mining machines ala redstone/redpower, where the head of the machine might be 5x5 node breakers powered via the tubes (and using the tubes for their output streams)
23:17 Uberi I'm just thinking VanessaE, it would probably be pretty good if some documentation for pipeworks right with the download
23:17 lordcirth Menche, k, thanks, I may do that later but preload helped enough for now
23:17 VanessaE hey Shadowfire
23:17 VanessaE Uberi: you're probably right, I'm just falling behind on pipeworks and homedecor lately
23:17 Shadowfire I am super impressed with the progress that has happened with Minetest
23:18 Uberi no worries, I plan to do that right after I finish writing this chapter in the latest uberi.mesecons.net article
23:19 Shadowfire I have a question tho... on using mod in Multiplayer/Advanced 0.4.6
23:19 VanessaE ubroh ok.  Sounds good.
23:19 VanessaE er
23:19 VanessaE Uberi: oh ok..
23:19 Uberi O_o
23:19 VanessaE note to self:  watch the IRC screen while typing, not the web page on the other monitor
23:20 Uberi anyone ever see Nore/Novatux 'round here?
23:20 VanessaE rarely
23:21 Uberi oh well
23:22 * Uberi learned not to use TNT on the main building world today
23:23 Shadowfire I read the Wiki and the forums.. but for some reason .. I am not able to get the mods I have working... in ../mods/minetest/
23:23 Uberi Shadowfire: using a run in place version?
23:24 Uberi what OS?
23:24 VanessaE Shadowfire: did you also "Configure" the world in question?
23:24 Shadowfire Ok... I am gonna guess you mean a none dedicated server... where I run server and client on same machine?
23:24 VanessaE newly-added mods are not enabled by default.
23:25 Uberi Shadowfire: it's sorta like a "portable" version, in a way
23:28 Shadowfire Normally I am running Linux... but my son likes to play other games and not all of them run on Linux... so I am on Windows right now
23:29 Uberi Shadowfire: did you compile it yourself or use a build?
23:29 Shadowfire The world was configured as survival
23:29 Shadowfire Windows installed...
23:29 Shadowfire I am guessing your talking about the minetest? or mods?
23:29 Kacey there's the problem
23:30 Shadowfire Let me have it ":)
23:30 Kacey you need to put the mods in games\survival\mods
23:30 Shadowfire Ahhhhhhh!!!!
23:30 Shadowfire ok
23:30 Kacey only minetest_game reads from mods\minetest
23:31 Menche or mods\survival
23:31 Menche or mods\build, etc.
23:31 Shadowfire Does that hold true for single player... or does that a different place?
23:31 Menche "single player" really starts a local server
23:31 Menche mods/[gameid] is the place to install mods
23:33 lordcirth in Technic code, are LV_nodes, PR_nodes, RE_nodes cables, generators, and consumers, respectively?
23:33 Kacey Menche, no it is [game]\mods
23:33 Shadowfire so it would be mods\survival?
23:34 Shadowfire Yikes....!! :)
23:34 Shadowfire Okay... so guys ... which one?
23:34 Menche Kacey: the "correct" place is mods/[game]
23:34 Uberi might as well try all of them
23:34 Hwkiller so is there no longer a "make install" option?
23:34 Shadowfire Uberi:  I agree with you :)
23:35 Shadowfire Why are there more then one place to put them?
23:35 Menche games/[game]/mods is for mods built into that game, mods/[game] is for mods that are installed separately.
23:35 Menche but it really doesn't matter that much
23:35 Hwkiller nvm
23:35 Uberi Shadowfire: they have different purposes
23:35 Uberi for example, ,the mods in games/GAME/mods are to be distributed with each game mode
23:36 Shadowfire ok
23:36 Menche if minetest is installed system-wide, normal users may not have write access to the games folder
23:42 Shadowfire New question... seems I am getting a ModError: Failed to load and run   ..... Looks like it is having trouble running init.lua... is this due to configuration of that file... or installing something that has to do with lua?
23:42 ruskie joined #minetest
23:43 Shadowfire Oh wait I see,,, the mode has "-" in it and that is part of the error... let me change that and see if that fixes it
23:45 Shadowfire that was it...
23:45 Shadowfire fixed it
23:50 VanessaE Kacey: shame on you for using back slashes \ as a path delimiter :)
23:50 * [0gb_us] shutters at the thought of doing that
23:50 khonkhortisan windows handles / just fine
23:50 khonkhortisan \\folder\\directory\\...
23:50 VanessaE ugh
23:51 Kacey my computer uses \
23:51 khonkhortisan it also uses /
23:51 khonkhortisan as long as you don't mix the two in the same path
23:51 Exio / > \
23:51 VanessaE all because the idiot who wrote DOS wanted to use a / as a command line switch, so used \ as a path delimiter
23:51 khonkhortisan \ is further away
23:51 VanessaE just HAD to be different from Unix.
23:51 Kacey i am making a DOS/UNIX OS
23:52 khonkhortisan ?
23:52 Menche ?
23:52 khonkhortisan me no understando
23:52 Kacey half DOS half UNIX
23:52 khonkhortisan batch or bash?
23:52 Kacey all SUPERIOR
23:52 Exio do you know what DOS and UNIX is
23:52 Kacey both
23:52 khonkhortisan what line endings will you use in your files?
23:52 Exio he will use BOTH!
23:53 Exio \n\r\n!
23:53 VanessaE khonkhortisan: why, he'll use form feeds, of course
23:53 VanessaE ;)
23:53 Kacey if all goes well, they should merge (semi) nicely
23:53 khonkhortisan win: CR+LF unix: LF I don't know how you'd use both. LF+CR+LF?
23:54 Uberi well everyone should just get along and use `n
23:54 khonkhortisan \n is LF, the official standard of the world!
23:54 Exio combining what you may think of them, is like saying you will combine java with C
23:54 VanessaE khonkhortisan: you're starting to sound like lamefun ;)
23:54 khonkhortisan I think languages are easier to combine
23:54 Uberi `r`n is good for compatibility though, it works on Windows and sort of works in other OSs
23:54 khonkhortisan who?
23:54 khonkhortisan someone on the forum?
23:55 VanessaE khonkhortisan: that schmuck who was preaching total conversion to HTML5 + javascript
23:55 Kacey Exio, MC uses C for everything besides pc version
23:55 Exio Uberi: \n is supported by decent editors and wordpad
23:55 VanessaE http://forum.minetest.net/profile.php?id=4669
23:55 Exio Kacey: objetive C and C++
23:55 [0gb_us] All other clanguages will be banned by the global government, apperently.
23:55 khonkhortisan I have the last version of flash, so now I like html5
23:55 Menche once i tried to open a file made on linux in windoze notepad
23:55 Exio and they don't combine, they re-write code
23:55 Uberi Exio: of course, but many people do not use decent editors
23:55 [0gb_us] 8languages
23:55 khonkhortisan Menche, and it ended up being a single line
23:56 [0gb_us] *languages
23:56 Menche yes
23:56 Uberi hahaha Javascript
23:56 Exio Uberi: they shouldn't be coding, imo
23:56 khonkhortisan it completely ignores LF without CR
23:56 VanessaE I hate flash, and html5 has been of no real benefit that I've seen
23:56 Menche i made the mistake of re-adding the endings in notepad
23:56 Exio VanessaE: opensource-ness
23:56 Uberi Exio: come on now, we all had to start somewhere
23:56 khonkhortisan and vim shows CR as ^M at the end of _every line_
23:56 Menche then when i opened it in vim again, there were two sets of different line endings
23:56 Menche and yes, the ^M
23:56 Shadowfire New question ... I have a message saying  PNG Warning: Interlace handling should be turned on when using png_read_image
23:56 [0gb_us] HTML5 palesin comparison to XHTML2, but they had to go and kill that standard ....
23:57 Exio Uberi: when i started not using a proper editor i didn't code more than hello-worlds :P
23:57 VanessaE Shadowfire: ignore it.  No one uses interlaced pngs in minetest anyway
23:57 [0gb_us] *pales in
23:57 khonkhortisan web3d needs a standard so we know what not to use
23:57 VanessaE [0gb_us]: I still use 4.01-transitional in my web pages :)
23:58 Exio Uberi: and when i started coding more than that, i used "IDEs"
23:58 * Exio feels bad now
23:58 khonkhortisan there's multiple ways to do 3d in html5 canvas
23:58 Uberi Exio: exactly
23:58 [0gb_us] VanessaE: Transitional isn't good. Go strict. Also, go XHTML. HTML is sloppy.
23:58 Exio IDEs == proper editor for coding
23:58 Shadowfire It;s telling me in one of my mods ... that Could not open file of texture: animal_chicken_chick_mesh.png
23:58 Uberi it's important not to discourage the new generation of coders by making things difficult/forcing people to "upgrade" before they're ready
23:58 VanessaE strict is TOO strict
23:59 VanessaE lots of stuff I can get away with in -transitional just don't work in -strict
23:59 khonkhortisan Shadowfire, it's saying it doesn't exist
23:59 [0gb_us] Strict is not too strict. It tells you your errors, then you fix them.
23:59 Shadowfire ok
23:59 Uberi saying "install linux" to the aspiring Windows user who wants to start programming isn't helpful, it's just discouraging
23:59 [0gb_us] That's the thing: transitional lets you get away with BAD CODE. That's NOT a good thing.

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