Time |
Nick |
Message |
15:55 |
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loggingbot_ joined #minetest |
15:55 |
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Topic for #minetest is now Please, be courteous, here and in other channels. This isn't a playground. | IRC: Be patient; get to know the rules | HOME: http://minetest.net | CORE DEVS: #minetest-dev | STATUS: http://servers.minetest.ru/ | IRC LOGS: http://irc.minetest.ru/minetest/ |
15:57 |
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Zetetic joined #minetest |
15:57 |
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Infinity__ joined #minetest |
15:58 |
RagnarLaud |
hi |
15:58 |
RagnarLaud |
PilzAdam i need help in compiling |
15:58 |
RagnarLaud |
let me copy/paste the error... |
15:59 |
RagnarLaud |
Could not open lock file /var/lib/dpkg/lock - open (13: Permission denied) |
15:59 |
RagnarLaud |
Unable to lock the administration directory (/var/lib/dpkg/), are you root? |
15:59 |
RagnarLaud |
what to do? |
15:59 |
thexyz |
sudo |
15:59 |
RagnarLaud |
what? |
15:59 |
thexyz |
sudo |
15:59 |
RagnarLaud |
just type in sudo? |
15:59 |
RagnarLaud |
it gives me a list of commands |
16:00 |
RagnarLaud |
maybe sudo apt-get |
16:00 |
RagnarLaud |
OH |
16:00 |
RagnarLaud |
wait what? |
16:00 |
RagnarLaud |
OH |
16:00 |
RagnarLaud |
i get it |
16:01 |
RagnarLaud |
the file needs to be in sudo/root? |
16:01 |
RagnarLaud |
or what?! |
16:01 |
VanessaE |
RagnarLaud: sudo apt-get install <whatever you were trying to install before> |
16:01 |
thexyz |
jin_xi: well, I'm sorry, I was updating mysql server and then bot crashed because of its absence |
16:01 |
RagnarLaud |
im trying to compile minetest |
16:01 |
RagnarLaud |
-.- |
16:01 |
VanessaE |
e.g. the list of dependencies in the readme. |
16:01 |
RagnarLaud |
oh :D |
16:02 |
RagnarLaud |
vanessa... |
16:02 |
RagnarLaud |
can you help me compile? |
16:02 |
VanessaE |
no. |
16:03 |
RagnarLaud |
its my first time |
16:03 |
RagnarLaud |
why? |
16:03 |
RagnarLaud |
arent we friends? |
16:03 |
VanessaE |
because the README is very clear. |
16:03 |
RagnarLaud |
thexyz |
16:03 |
VanessaE |
and you need to learn how to do it |
16:03 |
RagnarLaud |
I DONT KNOW WHAT TO DO |
16:03 |
thexyz |
what? |
16:03 |
RagnarLaud |
can you help me compile? |
16:03 |
thexyz |
no |
16:03 |
RagnarLaud |
its my 1st time |
16:03 |
RagnarLaud |
cmon |
16:03 |
PilzAdam |
RagnarLaud, rtfm |
16:03 |
RagnarLaud |
-.- |
16:03 |
thexyz |
VanessaE: /kick RagnarLaud |
16:03 |
RagnarLaud |
rtfm? |
16:03 |
RagnarLaud |
why? |
16:03 |
RagnarLaud |
NO! |
16:03 |
|
RagnarLaud was kicked by VanessaE: because thexyz said so ;) |
16:03 |
thexyz |
thx |
16:03 |
VanessaE |
np |
16:03 |
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RagnarLaud joined #minetest |
16:04 |
RagnarLaud |
ok, ill behave |
16:04 |
RagnarLaud |
like i didnt before... -.- |
16:04 |
thexyz |
you don't have to behave, just learn to read |
16:04 |
VanessaE |
RagnarLaud: star there and follow the directions: https://github.com/celeron55/minetest/blob/master/README.txt#L83 |
16:04 |
VanessaE |
start* |
16:04 |
RagnarLaud |
youll help me? |
16:04 |
RagnarLaud |
:) |
16:04 |
VanessaE |
that's as much help as I can give. |
16:04 |
thexyz |
no way |
16:06 |
RagnarLaud |
ok... |
16:06 |
VanessaE |
RagnarLaud: compiling is easy. go read the instructions I pointed to, use google et.al to look up whatever you don't understand. |
16:06 |
RagnarLaud |
oh |
16:06 |
RagnarLaud |
i had to put a sudo before the huge line? |
16:06 |
VanessaE |
PilzAdam: any interest in those couple of textures I pull-requested btw? |
16:06 |
VanessaE |
RagnarLaud: no, you have to run it before you even turn on your computer. duh. |
16:06 |
PilzAdam |
I generally dislike the idea of using the GitHub issue tracker for texture suggestions |
16:06 |
RagnarLaud |
how is that possible? |
16:07 |
VanessaE |
PilzAdam: well, pull requests are still needed to get them into minetest_game anyway :-) |
16:07 |
RagnarLaud |
what, do i type it in an actual notepad? |
16:07 |
VanessaE |
RagnarLaud: fix your sarcasm detector. |
16:07 |
VanessaE |
*facepalm* |
16:07 |
RagnarLaud |
so i was right? |
16:07 |
PilzAdam |
yep |
16:07 |
RagnarLaud |
yay |
16:07 |
RagnarLaud |
:) |
16:08 |
RagnarLaud |
cd celeron55-minetest-286edd4 |
16:08 |
RagnarLaud |
replace celeron55-minetest-286edd4 ? |
16:08 |
RagnarLaud |
and put minetest-flat |
16:08 |
PilzAdam |
cd celeron* |
16:08 |
RagnarLaud |
idk, that was how it was written in the README.txt :/ |
16:09 |
PilzAdam |
you have to change the directory to the one you have just downloaded |
16:09 |
VanessaE |
PilzAdam: someone should indeed update the readme, that command should be shortened and combined with the cd games/ command... |
16:09 |
PilzAdam |
but the name of the directory is not the same every time |
16:09 |
VanessaE |
e.g. cd celeron55-minetest*/games |
16:09 |
RagnarLaud |
if minetest-flat is on my desktop, then what? |
16:10 |
PilzAdam |
RagnarLaud, type cd and the drag the desctop folder into the terminal |
16:10 |
PilzAdam |
*drag and drop |
16:10 |
RagnarLaud |
i can do that? |
16:10 |
VanessaE |
(of course that won't work if the user has more than one minetest copy on hand..) |
16:12 |
RagnarLaud |
what do i do with the mv? |
16:12 |
RagnarLaud |
mv "what" "what" |
16:12 |
RagnarLaud |
im cd'd in .../games |
16:12 |
PilzAdam |
type "man mv" and read |
16:13 |
RagnarLaud |
simplify? |
16:13 |
RagnarLaud |
cmon, i read the minetest API |
16:13 |
RagnarLaud |
now this? |
16:13 |
RagnarLaud |
jesuz |
16:14 |
PilzAdam |
well, you just have to read the first line of the manpage |
16:14 |
RagnarLaud |
ok |
16:14 |
PilzAdam |
"move (rename) files" |
16:14 |
RagnarLaud |
what? |
16:15 |
* RagnarLaud |
's head hurts. |
16:15 |
PilzAdam |
that was a quote from the manpage |
16:15 |
RagnarLaud |
ok... |
16:15 |
RagnarLaud |
i see that |
16:15 |
PilzAdam |
mv celeron55-minetest_game-* minetest_game means you rename the folder |
16:15 |
RagnarLaud |
oh |
16:16 |
PilzAdam |
(as you can read in the manpage) |
16:16 |
RagnarLaud |
btw, why is it called the manpage? |
16:16 |
RagnarLaud |
did the developer make a typo? |
16:16 |
PilzAdam |
umm... no? |
16:16 |
RagnarLaud |
wanted to make it mainpage, but forgot the "i" |
16:16 |
RagnarLaud |
:D |
16:20 |
VanessaE |
man -> manual |
16:20 |
RagnarLaud |
oh :D |
16:20 |
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kaeza_ joined #minetest |
16:21 |
RagnarLaud |
KAEZA |
16:21 |
RagnarLaud |
da fuq? |
16:21 |
RagnarLaud |
kaeza |
16:21 |
RagnarLaud |
help me compile? |
16:21 |
kaeza |
compile what? |
16:32 |
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Zeg9 joined #minetest |
16:33 |
RagnarLaud |
Zeg9 |
16:33 |
RagnarLaud |
i need help :( |
16:33 |
Zeg9 |
Oh, no, not him -_- |
16:33 |
RagnarLaud |
PilzAdam is bulling me :'o |
16:33 |
* RagnarLaud |
isn't loved by anybody |
16:33 |
RagnarLaud |
:'( |
16:34 |
* RagnarLaud |
doesn't have any friends, so he tries to make friends online, but fails. |
16:34 |
* Zeg9 |
is listening to MISSIÍNÒ‰GÍ¡NYÍ¡AN Ò‰CAÍTÍž!" |
16:34 |
* RagnarLaud |
is listening to StopHouse - Rocketman ft. Yelawolf |
16:35 |
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harrison joined #minetest |
16:35 |
RagnarLaud |
WHAT DA... |
16:35 |
RagnarLaud |
harrison! |
16:35 |
Zeg9 |
!g MISSIÍNÒ‰GÍ¡NYÍ¡AN Ò‰CAÍTÍž!" |
16:35 |
Minetest-tan |
Zeg9: No results found for 'MISSIÍNÒ‰GÍ¡NYÍ¡AN Ò‰CAÍTÍž!"'. |
16:35 |
Zeg9 |
!g MISSIÍNÒ‰GÍ¡NYÍ¡AN Ò‰CAÍTÍž!" |
16:35 |
Minetest-tan |
Zeg9: No results found for 'MISSIÍNÒ‰GÍ¡NYÍ¡AN Ò‰CAÍTÍž!"'. |
16:35 |
Zeg9 |
!g MISSIÍNÒ‰GÍ¡NYÍ¡AN Ò‰CAÍTÍž! |
16:35 |
Minetest-tan |
Zeg9: No results found for 'MISSIÍNÒ‰GÍ¡NYÍ¡AN Ò‰CAÍTÍž!'. |
16:35 |
Zeg9 |
:( |
16:35 |
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NakedFury joined #minetest |
16:35 |
RagnarLaud |
@VanessaE |
16:36 |
RagnarLaud |
Zeg9 is abusing minetest-tan |
16:36 |
Zeg9 |
... |
16:36 |
RagnarLaud |
NakedFury |
16:36 |
harrison |
? |
16:36 |
NakedFury |
hello |
16:36 |
RagnarLaud |
oh harrison, can you compile? |
16:36 |
RagnarLaud |
NakedFury, help me compile? |
16:37 |
Zeg9 |
RagnarLaud, compile what? |
16:37 |
NakedFury |
cant because I dont know |
16:37 |
RagnarLaud |
Minetest-Flat |
16:37 |
Zeg9 |
What's this? |
16:37 |
RagnarLaud |
PilzAdam made a new world gen, that makes the whole world flat |
16:37 |
RagnarLaud |
and i want it so i can make my town :D |
16:38 |
RagnarLaud |
Zeg9, help me? |
16:38 |
Zeg9 |
Why does it need compile? |
16:38 |
RagnarLaud |
cause its de-compiled :/ |
16:38 |
Zeg9 |
... |
16:38 |
Zeg9 |
PM |
16:38 |
RagnarLaud |
yay |
16:38 |
PilzAdam |
lol |
16:38 |
PilzAdam |
de-compiled |
16:39 |
RagnarLaud |
what else? |
16:39 |
RagnarLaud |
if done = Compiled ; not = De-Compiled |
16:39 |
Zeg9 |
... |
16:39 |
PilzAdam |
you dont have to decompile minetest because you can get the sources for free |
16:39 |
PilzAdam |
decompile = get the source from the binary |
16:41 |
celeron55 |
(which can't be done reasonably for C++) |
16:42 |
PilzAdam |
celeron55, http://minetest.net/forum/viewtopic.php?id=4243 will you participate? |
16:42 |
moltenbot |
PilzAdam's link: Documentation sprint, 2013-01-19, in #minetest-doc (Page 1) - Unofficial engine development - Minetest Forums |
16:43 |
celeron55 |
i will at least consult people if they have good questions |
16:43 |
RagnarLaud |
PilzAdam |
16:44 |
RagnarLaud |
why didnt you say that compiling was that easy?! |
16:44 |
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rubenwardy joined #minetest |
16:44 |
Zeg9 |
You were supposed to google I think |
16:44 |
rubenwardy |
hi all |
16:44 |
RagnarLaud |
ruben1 |
16:44 |
RagnarLaud |
help me! |
16:45 |
|
Jeija joined #minetest |
16:47 |
kaeza |
leo_rockway: may I PM? |
16:47 |
kaeza |
(if you are here that is) |
16:47 |
rubenwardy |
RagnarLaud: mod or website? |
16:48 |
rubenwardy |
nm |
16:50 |
|
RagnarLaud joined #minetest |
16:50 |
RagnarLaud |
hi |
16:50 |
|
markveidemanis joined #minetest |
16:50 |
RagnarLaud |
im back |
16:50 |
markveidemanis |
Hi! |
16:50 |
RagnarLaud |
hi! |
16:50 |
markveidemanis |
Is there a simple way to make mods? |
16:51 |
thexyz |
yes! |
16:51 |
markveidemanis |
Like: choose functions and it does the code |
16:51 |
thexyz |
you open vim and you make mods |
16:51 |
thexyz |
that simple |
16:51 |
markveidemanis |
Vim? |
16:51 |
thexyz |
yes, vim |
16:51 |
markveidemanis |
Whats that? |
16:51 |
markveidemanis |
Google... |
16:51 |
thexyz |
!g vim |
16:51 |
Minetest-tan |
thexyz: http://www.vim.org/ |
16:52 |
markveidemanis |
I was just there... |
16:52 |
markveidemanis |
so thats the right site. |
16:53 |
markveidemanis |
sudo... |
16:53 |
markveidemanis |
sudo apt-get install vim |
16:53 |
markveidemanis |
Works |
16:53 |
markveidemanis |
Zzzzz |
16:54 |
markveidemanis |
Bored face? |
16:54 |
Zeg9 |
markveidemanis: irc isn't bash |
16:54 |
markveidemanis |
:-( |
16:54 |
kaeza |
vim? lol |
16:54 |
markveidemanis |
*Ahem |
16:54 |
markveidemanis |
Bash? |
16:54 |
markveidemanis |
I know... |
16:55 |
markveidemanis |
20s left... |
16:55 |
markveidemanis |
52s left |
16:55 |
markveidemanis |
now its 8... |
16:55 |
markveidemanis |
why? |
16:55 |
markveidemanis |
Why the inaccuracy |
16:56 |
markveidemanis |
Its not going to get faster is it? |
16:56 |
markveidemanis |
So... |
16:56 |
markveidemanis |
Who is good at building IRL buildings in minetest |
16:56 |
markveidemanis |
Looking for a REALLY GOOD architect |
16:56 |
markveidemanis |
. |
16:57 |
markveidemanis |
#mt-maps or #mt-servers? |
16:58 |
markveidemanis |
Which is closest to srchitecture |
16:58 |
markveidemanis |
A* |
16:59 |
RagnarLaud |
*Coming Soon* Log In to HVGaming |
16:59 |
kaeza |
this is now officialy being turned into a Yahoo chat room :P |
16:59 |
Zeg9 |
markviedemanis, I know a friend which is good at that but he doesn't wanna play minetest, only minecraft |
16:59 |
Zeg9 |
kaeza, you forgot *Coming Soon* lol |
17:00 |
markveidemanis |
Who is it...i have minecraft! |
17:00 |
markveidemanis |
is it john? |
17:01 |
markveidemanis |
Can you join #mt-<servers,maps> |
17:02 |
markveidemanis |
But dont click on the #--- |
17:02 |
markveidemanis |
WWell? |
17:03 |
markveidemanis |
!!gg wwwwww.ggooggllee.ccoomm |
17:03 |
markveidemanis |
Nth to do |
17:03 |
Zeg9 |
/poll ban markveidemanis |
17:03 |
Zeg9 |
that would be good command ^_^ |
17:03 |
Zeg9 |
/poll mute |
17:03 |
Zeg9 |
Better |
17:04 |
markveidemanis |
IT Not Work! |
17:04 |
markveidemanis |
Should be Vote |
17:04 |
|
Calinou joined #minetest |
17:04 |
markveidemanis |
flagserv chan |
17:04 |
Calinou |
chanserv flag |
17:05 |
leo_rockway |
kaeza: I just saw your message. You may! |
17:05 |
markveidemanis |
<I get one line to type!> :@~:@:~@: Who can come on #mt-maps to talk about architecture |
17:05 |
kaeza |
Zeg9, /vote yes |
17:05 |
markveidemanis |
Whoops |
17:05 |
markveidemanis |
Looks smaller in the box |
17:06 |
markveidemanis |
\vote F*** NO! |
17:06 |
markveidemanis |
== VOTE Unknown command |
17:06 |
Zeg9 |
"F*** NO!" error parsing message; considering "yes" |
17:07 |
kaeza |
O_o |
17:08 |
* Calinou |
rolls eyes like a phoronix forums smiley |
17:08 |
Calinou |
"when will they improve the nouveau driver and quiet markveidemanis? :rolleyes:" |
17:15 |
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rubenwardy left #minetest |
17:15 |
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rubenwardy joined #minetest |
17:18 |
rubenwardy |
wtf http://minetest.net/forum/viewtopic.php?id=4416 |
17:18 |
moltenbot |
rubenwardy's link: need help (Page 1) - Modding General - Minetest Forums |
17:18 |
rubenwardy |
Magic Mushrooms: http://minetest.net/forum/viewtopic.php?id=3862 |
17:18 |
moltenbot |
rubenwardy's link: [Mod] Giant Mushroom [12.12] [riesenpilz] (Page 1) - Modding General - Minetest Forums |
17:19 |
rubenwardy |
:D |
17:19 |
rubenwardy |
lol |
17:20 |
rubenwardy |
that guy even spelt his nickname wrong |
17:20 |
rubenwardy |
"chase programer" |
17:20 |
rubenwardy |
(double m) |
17:22 |
* RagnarLaud |
so cold, yet RagnarLaud still hot! |
17:24 |
kaeza |
rubenwardy, lol |
17:24 |
rubenwardy |
Is anyone else seeing a star before the title of minetest forums? |
17:24 |
rubenwardy |
(*) |
17:24 |
kaeza |
IIRC he's a 9yr old |
17:24 |
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NekoGloop joined #minetest |
17:24 |
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FreeFull joined #minetest |
17:24 |
RagnarLaud |
hi NekoGloop |
17:24 |
kaeza |
rubenwardy, a star? O.o |
17:24 |
RagnarLaud |
nope, ruben |
17:24 |
rubenwardy |
assuming its a guy... |
17:25 |
RagnarLaud |
rubenwardy, CLEAN YO SCREEN, IT DIRTY! |
17:25 |
|
Final joined #minetest |
17:25 |
|
Jeija joined #minetest |
17:25 |
rubenwardy |
i must be seeing stars... |
17:25 |
NekoGloop |
Can someone please make a proper inventory BG image. |
17:26 |
kaeza |
NekoGloop, hi :3 |
17:26 |
kaeza |
NekoGloop, when will I be able to see the table in action? |
17:26 |
kaeza |
:P |
17:26 |
NekoGloop |
When i finish it. |
17:26 |
rubenwardy |
http://multa.bugs3.com/upload/star_forum.png |
17:26 |
rubenwardy |
checked my mail |
17:26 |
rubenwardy |
i did |
17:26 |
PilzAdam |
NekoGloop, http://minetest.net/forum/viewtopic.php?pid=63221#p63221 |
17:26 |
moltenbot |
PilzAdam's link: [Mod] Falling nodes [1] [falling_items] (Page 1) - Mod Releases - Minetest Forums |
17:26 |
kaeza |
ah ok |
17:27 |
NekoGloop |
No, i hadnt done that. |
17:27 |
* marktraceur |
waves |
17:27 |
marktraceur |
How's everyone this fine [insert time of day where you are here] |
17:28 |
kaeza |
good and you marktraceur ? |
17:28 |
|
Xenux joined #minetest |
17:28 |
marktraceur |
I'm well! What's the scuttlebutt 'round these parts? |
17:29 |
kaeza |
lolwut |
17:30 |
|
Xenux joined #minetest |
17:30 |
marktraceur |
What's the news? |
17:30 |
|
hmmmm joined #minetest |
17:32 |
kaeza |
not much, a new totally flat world by PilzAdam, a few changes in IRC mod, the usual spamming from markv... |
17:32 |
kaeza |
:P |
17:32 |
PilzAdam |
super flat and super fast mapgen to be precise |
17:33 |
PilzAdam |
*a precise pangolin ;-) |
17:33 |
kaeza |
lol |
17:34 |
marktraceur |
Ah, but markv got muted, so that's good |
17:35 |
NekoGloop |
a... what? |
17:37 |
NekoGloop |
PilzAdam: where may we get this flat world? |
17:37 |
PilzAdam |
http://minetest.net/forum/viewtopic.php?id=4412 |
17:37 |
moltenbot |
PilzAdam's link: Super Flat Mapgen (Page 1) - Unofficial engine development - Minetest Forums |
17:37 |
marktraceur |
NekoGloop: "Precise Pangolin" is a codeword for an Ubuntu GNU/Linux release. |
17:37 |
kaeza |
12.04 |
17:37 |
PilzAdam |
NekoGloop, the windows build is linked in the first post |
17:38 |
NekoGloop |
this should be as a special seed. |
17:38 |
NekoGloop |
like seed "0" or something |
17:38 |
NekoGloop |
;-) |
17:38 |
kaeza |
even better: add a flat_mapgen config option ;) |
17:38 |
NekoGloop |
yup |
17:39 |
NekoGloop |
do eeeet. |
17:39 |
PilzAdam |
seed would be better |
17:39 |
PilzAdam |
it would be per world |
17:39 |
kaeza |
hmm true |
17:39 |
|
xy joined #minetest |
17:40 |
NekoGloop |
one seed for entirely flat; no trees or anything. |
17:40 |
NekoGloop |
one seed for flat + trees. |
17:40 |
NekoGloop |
does this branch ignore minetest.register_on_generated? |
17:40 |
PilzAdam |
nope |
17:40 |
NekoGloop |
so there's still ores? |
17:40 |
PilzAdam |
ores and junglegrass are generated |
17:41 |
NekoGloop |
got it. |
17:41 |
PilzAdam |
(as you can read in the first post) |
17:41 |
NekoGloop |
Go ahead and make this into a hardcoded seed. |
17:41 |
NekoGloop |
;-) |
17:42 |
marktraceur |
But this isn't a seed |
17:42 |
marktraceur |
It's basically a game |
17:42 |
NekoGloop |
*facepalm* |
17:42 |
NekoGloop |
can you not understand english or something. |
17:43 |
NekoGloop |
OH WAIT. |
17:43 |
PilzAdam |
NekoGloop, please stay polite |
17:43 |
marktraceur |
NekoGloop: I can, actually. Do you know what "seed" means? |
17:43 |
NekoGloop |
I HAVE AN IDEA! |
17:43 |
NekoGloop |
PilzAdam: Use the "world options" button! |
17:43 |
NekoGloop |
It needs a use. |
17:44 |
PilzAdam |
if the mod selection branch gets merged it has a use |
17:44 |
PilzAdam |
but there could be selection box at worldgen GUI |
17:44 |
PilzAdam |
s/at/in the/ |
17:45 |
NekoGloop |
whatever. |
17:45 |
NekoGloop |
all i know is that we need this. |
17:45 |
marktraceur |
NekoGloop: Seriously, I'm asking, do you understand what "seed" means in this context? It's kind of important. |
17:46 |
NekoGloop |
A number that is processed by the map generator to create the perlin regions and all that nice stuff. |
17:46 |
NekoGloop |
Now shut up. |
17:46 |
marktraceur |
thexyz: Bold move :) |
17:46 |
kaeza |
PilzAdam, does it generate water or only land? |
17:47 |
PilzAdam |
land only |
17:47 |
marktraceur |
NekoGloop: My point is that a seed necessarily means that the map will be random. Now, it can be random in different ways (e.g. map height doesn't get taken into effect), but that's on a per-game basis, not a per-seed one. |
17:47 |
NekoGloop |
... |
17:47 |
NekoGloop |
>hard-coded seed |
17:47 |
NekoGloop |
as in, you set the seed to this and it skips all that. |
17:48 |
marktraceur |
NekoGloop: I'm saying that makes very little sense, since we already have a concept of a game, which changes the way mapgen works |
17:48 |
dzho |
a seed means it's pseudorandom |
17:48 |
NekoGloop |
fine |
17:48 |
marktraceur |
NekoGloop: Better to change the game if you want to change the rules of mapgen, rather than just the seed. |
17:48 |
dzho |
truly random has no seed |
17:48 |
NekoGloop |
dont listen to me. |
17:48 |
marktraceur |
NekoGloop: I *am* listening to you. |
17:49 |
NekoGloop |
after all, I'm not the one who's coding the game |
17:49 |
NekoGloop |
I dont matter. |
17:49 |
marktraceur |
NekoGloop: You do matter. |
17:49 |
kaeza |
dzho, there's no truly random PRNG |
17:49 |
dzho |
kaeza: well, then, that's the P in PRNG isn't it? |
17:49 |
kaeza |
in fact *nothing* is entirely random |
17:50 |
kaeza |
except LM :P |
17:50 |
dzho |
to infinite entropy and beyond! |
17:50 |
NekoGloop |
I'm gonna sit here letting a map generate then release it for mapmakers. |
17:51 |
kaeza |
J/K |
17:51 |
PilzAdam |
NekoGloop, will you add "Created by PilzAdam's flat mapgenerator"? |
17:51 |
VanessaE |
well, so much for 1024 posts. :-) |
17:51 |
kaeza |
o hai V |
17:51 |
NekoGloop |
well no shit sherlock. |
17:51 |
NekoGloop |
after all, I did none of the work |
17:51 |
VanessaE |
hey |
17:52 |
kaeza |
+0x400 :P |
17:52 |
marktraceur |
NekoGloop: FYI, even if some people around here don't appreciate you, I'm not so negative. I listen to people so long as they're being at least a little bit reasonable. Please don't overreact if I disagree with you, my intent is, 100% of the time, for you to further explain your opinion so I can understand it better. |
17:53 |
NekoGloop |
I'm not overreacting |
17:53 |
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17:54 |
NekoGloop |
PilzAdam: could you make one that doesnt generate trees? |
17:54 |
Muadtralk |
oi anyone know some good high traffic servers that are decent? |
17:54 |
Muadtralk |
my list of servers is full of dead ones :) |
17:54 |
NekoGloop |
That's like asking if anyone can find a needle in a haystack. |
17:54 |
Muadtralk |
yep! |
17:54 |
Muadtralk |
anyone have a good one? |
17:55 |
PilzAdam |
NekoGloop, it would be possible |
17:55 |
|
Zetetic joined #minetest |
17:55 |
PilzAdam |
you can simply change the mapgen aliases in minetest_game |
17:55 |
Muadtralk |
so is finding needles in haystacks |
17:55 |
marktraceur |
NekoGloop: When I disagree with you and you say "Never mind, woe is me, nobody likes me", that seems a bit much to me. |
17:55 |
NekoGloop |
I only state facts. |
17:55 |
rubenwardy |
its like finding hay in a hay stack |
17:55 |
marktraceur |
From Criminal Minds: "Actually, a needle would stand out in a haystack. What we're doing is more like trying to find a needle in a big pile of needles" :) |
17:56 |
marktraceur |
NekoGloop: I care about what you have to say, so your facts need revising :) |
17:57 |
VanessaE |
needle in a haystack? easy. really fucking big magnet :-) |
17:57 |
marktraceur |
Exactly. |
17:57 |
Zetetic |
Bone needle |
17:57 |
kaeza |
not if you're a mormon :P |
17:57 |
Zetetic |
Mormons are scared of magnets? Or use non-magnetic needles? |
17:57 |
PilzAdam |
VanessaE, also: fire |
17:58 |
marktraceur |
You could probably come up with an acid-like substance that corrodes hay but not bone, metal, etc. |
17:58 |
VanessaE |
that works too |
17:58 |
rubenwardy |
could be made of tin |
17:58 |
marktraceur |
PilzAdam: You might wind up burning the needle up, too |
17:58 |
rubenwardy |
or another non-iron based material |
17:58 |
Zetetic |
A wooden needle might be hardest |
17:58 |
Zetetic |
Or better yet, one made of some sort of grass |
17:58 |
marktraceur |
Ooh, that would be tough. |
17:58 |
PilzAdam |
marktraceur, not with fire:basic_flame because rl:needle has not flammable group ;-) |
17:59 |
marktraceur |
Zetetic: I can't imagine it would be a very useful needle, though. So I somehow doubt anyone would be looking for it. |
17:59 |
Zetetic |
marktraceur: Bamboo could make a usable needle |
17:59 |
marktraceur |
Good point. |
18:00 |
marktraceur |
But bamboo must be significantly different, in a chemical sense, than hay. |
18:00 |
marktraceur |
er, from* |
18:00 |
Zetetic |
I'm not sure how much is chemical and how much morphological though, given they are both grass |
18:00 |
Zetetic |
I'm not saying you're wrong, just that I don't know |
18:01 |
VanessaE |
fuck it. easy solution: burn it all to the ground with the strongest acid and hottest fire and go to the store to buy a new needle :-) |
18:01 |
kaeza |
lol |
18:01 |
Zetetic |
Ah, but the needle is a MacGuffin |
18:01 |
Zetetic |
Or however I should spell that |
18:02 |
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18:02 |
kaeza |
hey hohoho |
18:02 |
hohoho |
lol hey kaeza |
18:03 |
kaeza |
I'm here too MWAHAHAHAHa |
18:03 |
hohoho |
I see |
18:03 |
* hohoho |
places kitten on NekoGloop's head |
18:03 |
hohoho |
sorry had to do it |
18:04 |
hohoho |
so how's everything everyone? |
18:04 |
|
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18:04 |
VanessaE |
hi. |
18:04 |
hohoho |
hey VanessaE |
18:05 |
|
logictheo left #minetest |
18:07 |
* NekoGloop |
purrs |
18:10 |
kaeza |
"kaeza once roundhouse kicked someone so hard that his foot broke the speed of light, went back in time, and killed Amelia Earhart while she was flying over the Pacific Ocean." |
18:10 |
kaeza |
lol |
18:11 |
NekoGloop |
stop injecting your username into Chuck Norris jokes |
18:11 |
kaeza |
NekoGloop, that was moltenbot :) |
18:11 |
NekoGloop |
!joke |
18:11 |
NekoGloop |
oh, that actually does something |
18:11 |
NekoGloop |
"NekoGloop knows everything there is to know - Except for the definition of mercy." |
18:12 |
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babyface1031 joined #minetest |
18:12 |
NekoGloop |
If that aint wrong as hell idk what is. |
18:13 |
|
RagnarLaud_ joined #minetest |
18:13 |
kaeza |
err...PHAIL? "kaeza can read from an input stream." |
18:15 |
|
Infinity_69 joined #minetest |
18:15 |
Infinity_69 |
hi! |
18:15 |
kaeza |
echo "$CHUCK_NORRIS_JOKE" | sed -e "s/Chuck Norris/$NICKNAME/g" |
18:16 |
|
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18:16 |
kaeza |
hi Infinity_69 |
18:16 |
Infinity_69 |
ok, 1 down |
18:16 |
Infinity_69 |
hi kaeza |
18:16 |
Infinity_69 |
its me, Ragnar... o.| |
18:16 |
Infinity_69 |
dont tell anyone! (0.| |
18:17 |
NakedFury |
http://www.reddit.com/r/Minecraft/comments/16du8c/unifying_70_servers_within_a_central_lobby_system/ |
18:17 |
moltenbot |
NakedFury's link: Unifying 70 Servers within a Central Lobby System. Minecraft MMOs are now possible. (Imgur Album with Details) : Minecraft |
18:17 |
kaeza |
ok I won't tell anyone that you are Ragnar ok? |
18:17 |
babyface1031 |
hi |
18:17 |
Infinity_69 |
ok! |
18:17 |
Infinity_69 |
oops, is this the main channel? |
18:17 |
Infinity_69 |
FFFFUUUUU!!!!! |
18:17 |
kaeza |
hey babyface1031 |
18:17 |
thexyz |
Infinity_69: your joke is bad |
18:17 |
babyface1031 |
hi kaeza and yes Infinity_69 |
18:17 |
thexyz |
you should feel bad |
18:18 |
Infinity_69 |
sorry thexyz |
18:18 |
Infinity_69 |
:/ |
18:18 |
kaeza |
<BuzzLightyear> +q's ... +q's everywhere |
18:21 |
Calinou |
kicks... kicks everywhere |
18:24 |
rubenwardy |
minetest extensions could learn from this: http://dev.bukkit.org/server-mods/?category=fun |
18:24 |
moltenbot |
rubenwardy's link: |
18:24 |
kaeza |
I made a simple launcher script for Minetest |
18:24 |
NakedFury |
rubenwardy how? |
18:25 |
Zeg9 |
kaeza, do you mean a launcher that downloads the game? |
18:25 |
rubenwardy |
you know, http://multa.bugs3.com/minetest/forum/ |
18:25 |
kaeza |
It maintains a server list in a file and you can enter the servers using aliases instead of typing the server IP every time |
18:25 |
RagnarLaud |
ruben1 |
18:25 |
RagnarLaud |
help me! |
18:25 |
RagnarLaud |
give me the code again |
18:25 |
RagnarLaud |
the one that echo's the account name or something |
18:26 |
NakedFury |
you mean a better category system instead of always adding the word MOD for MOD RELEASES? |
18:26 |
kaeza |
Zeg9, there's no GUI yet. it's a CLI program |
18:26 |
rubenwardy |
$forum_user['username']; |
18:26 |
kaeza |
I plan to add a PyGtk gui later |
18:26 |
rubenwardy |
NakedFury: http://multa.bugs3.com/minetest/forum/ |
18:26 |
kaeza |
Zeg9, https://dl.dropbox.com/u/100008207/minetest/mtlaunch.zip |
18:27 |
RagnarLaud |
ok, thanks |
18:27 |
|
webdesigner97 joined #minetest |
18:27 |
webdesigner97 |
hi :) |
18:27 |
RagnarLaud |
hi webdesigner |
18:27 |
|
sapier joined #minetest |
18:27 |
RagnarLaud |
hey go there |
18:27 |
kaeza |
hey webdesigner97 |
18:27 |
RagnarLaud |
http://hvgaming.bugs3.com/index_new.html |
18:27 |
RagnarLaud |
what do you think about the nav bar? |
18:27 |
webdesigner97 |
http://minetest.net/forum/viewtopic.php?id=4417 |
18:27 |
moltenbot |
webdesigner97's link: [Poll] Remote server administration with PHP (Page 1) - Minetest-related projects - Minetest Forums |
18:28 |
kaeza |
webdesigner97, +1 |
18:28 |
RagnarLaud |
yeah :d |
18:28 |
RagnarLaud |
kaeza |
18:28 |
webdesigner97 |
cool :) |
18:28 |
RagnarLaud |
what do you think about my nav bar? |
18:28 |
RagnarLaud |
thanks |
18:28 |
rubenwardy |
+1 |
18:28 |
rubenwardy |
+1 for php |
18:29 |
rubenwardy |
tool |
18:29 |
NakedFury |
I like those categories rubenwardy. |
18:29 |
kaeza |
webdesigner97, I'm also doing something like that but via IRC |
18:29 |
kaeza |
well... not that advanced anyway :P |
18:29 |
webdesigner97 |
ok, sounds cool :D |
18:29 |
kaeza |
it just allows to remotely grant privs for now |
18:30 |
webdesigner97 |
but i think priv-administration could be hard, cause the file with the privs is hard to parse :D |
18:30 |
kaeza |
mine does so at runtime |
18:30 |
Zeg9 |
webdesigner, do you mean the server accepts http requests ? |
18:31 |
webdesigner97 |
i just have to parse the file, but i never did something like this.... |
18:31 |
Zeg9 |
or are you going to make a php script that actually connects to server? |
18:32 |
webdesigner97 |
well, you have to be able to connect to your server with domain or IP. i never did something like this :/ |
18:33 |
Zeg9 |
Implementing the minetest protocol in php will be hard, but that would be great to have this |
18:33 |
webdesigner97 |
yep.... |
18:33 |
webdesigner97 |
maybe it is possible to install mods from rubens modmanager? |
18:33 |
celeron55 |
it would be great to make a new protocol on TCP |
18:34 |
webdesigner97 |
oops mod-foum |
18:34 |
celeron55 |
but nobody has time |
18:34 |
webdesigner97 |
*forum |
18:34 |
celeron55 |
or skills |
18:34 |
webdesigner97 |
i never worked with protocols :/ |
18:34 |
marktraceur |
Ain't nobody got time for that. |
18:34 |
Zeg9 |
celeron55, I was thinking about that too, but it would take some time to be done |
18:34 |
celeron55 |
(if, on the other hand, somebody has; do it) |
18:36 |
thexyz |
aww http://minetest.net/forum/viewtopic.php?id=4415 |
18:36 |
moltenbot |
thexyz's link: [??]MDK [MDK] (Page 1) - Discussion in other languages - Minetest Forums |
18:36 |
thexyz |
wtf? |
18:36 |
webdesigner97 |
O.o |
18:37 |
celeron55 |
oh japanese *throws through translator* |
18:37 |
thexyz |
lol, sure, japanese |
18:37 |
thexyz |
> A:Maybeã€ã™ãã« Minetest å–å¾— |
18:37 |
thexyz |
etc, etc.. |
18:38 |
celeron55 |
i wonder what he's exactly talking about |
18:38 |
thexyz |
http://minetest.net/forum/viewtopic.php?id=4414 |
18:38 |
moltenbot |
thexyz's link: [Idea] MDK [MDK] (Page 1) - Feature Discussion - Minetest Forums |
18:38 |
celeron55 |
minetest development kit? is he doing it or is he asking for it |
18:39 |
PilzAdam |
there is an english version of this topic too |
18:39 |
|
kaeza_ joined #minetest |
18:41 |
thexyz |
what was the point of posting google-translated version of this topic? |
18:42 |
Zeg9 |
I'll be back later |
18:43 |
Calinou |
asking for it* |
18:43 |
thexyz |
hm.. it seems minetest has some japanese users though http://www47.atwiki.jp/vipdentg/pages/167.html |
18:43 |
thexyz |
despite having no unicode support |
18:44 |
harrison |
http://www.youtube.com/watch?v=WbLyYl4YSRA&feature=youtu.be |
18:44 |
moltenbot |
harrison's link: Ready Or Not - YouTube |
18:44 |
NekoGloop |
most know how to read romanized japanese in addition to kanji characters. |
18:45 |
kaeza |
can somebody explain what does he mean by MDK? |
18:45 |
thexyz |
minetest development kit |
18:45 |
kaeza |
the google translation is too broken for my eyes :/ |
18:46 |
NekoGloop |
or the other type of japanese annotation which i cannot remember the name of for the life of me. |
18:46 |
VanessaE |
shouldn't it have been Minetest SDK then? |
18:46 |
webdesigner97 |
well, i think it's something you can use to create mods without any lua skills? |
18:46 |
VanessaE |
MDK for some reason still brings to mind "mandrake" (nevermind that it hasn't existed as such for years) |
18:47 |
rubenwardy |
(6:43:30 PM) thexyz: hm.. it seems minetest has some japanese users though http://www47.atwiki.jp/vipdentg/pages/167.html |
18:48 |
rubenwardy |
my website has picked up quite a lot of them |
18:48 |
rubenwardy |
3 a weel |
18:48 |
rubenwardy |
week |
18:48 |
rubenwardy |
(out of 300 that is) |
18:48 |
rubenwardy |
380 |
18:48 |
thexyz |
that's not "a lot" |
18:48 |
webdesigner97 |
(how many german visitors?) :D |
18:49 |
rubenwardy |
20 this week |
18:50 |
rubenwardy |
108 americans this week |
18:50 |
webdesigner97 |
oh, ok :/ |
18:50 |
NakedFury |
well 3 of zero is a lot |
18:50 |
webdesigner97 |
thx |
18:50 |
|
Infinity_69 joined #minetest |
18:50 |
Infinity_69 |
hi |
18:50 |
rubenwardy |
it is a lot compaired to africa |
18:50 |
Infinity_69 |
ruben1 |
18:50 |
Infinity_69 |
comment on my website |
18:50 |
Infinity_69 |
http://hvgaming.bugs3.com |
18:50 |
rubenwardy |
12 visits from japan, actually |
18:51 |
NakedFury |
ragnar why the name change? |
18:51 |
Infinity_69 |
cause im in a ghurry |
18:51 |
Infinity_69 |
and i need to log in... |
18:51 |
Infinity_69 |
-.- |
18:51 |
Infinity_69 |
COMMENT :D |
18:51 |
rubenwardy |
ragnar, this goes in the <body> not the <head> |
18:51 |
rubenwardy |
<img src="http://hvgaming.bugs3.com/style/images/banner.png" width="100%" height="150"> |
18:51 |
rubenwardy |
<head> is only for <titles> <style> <metadata>, nothing else |
18:52 |
rubenwardy |
no stuff that is visible on page |
18:52 |
webdesigner97 |
i wondered about the same 5 min ago, ruben :D |
18:52 |
Infinity_69 |
really? |
18:52 |
Infinity_69 |
oh ok... |
18:52 |
Infinity_69 |
Y U LOOKING @ MY SOURCE CODE?! |
18:52 |
rubenwardy |
because i can |
18:52 |
PilzAdam |
because everyone can |
18:53 |
webdesigner97 |
:P |
18:53 |
VanessaE |
because that's how HTML is supposed to be done. |
18:53 |
PilzAdam |
and its not called source code |
18:53 |
VanessaE |
and it isn't "source code: |
18:53 |
|
john_minetest joined #minetest |
18:53 |
rubenwardy |
(you also have no </body> and </html> end tags) |
18:53 |
VanessaE |
it's "markup". |
18:53 |
Calinou |
<rubenwardy> (you also have no </body> and </html> end tags) |
18:53 |
Calinou |
even IE accepts that |
18:53 |
Calinou |
we're in 2013... |
18:53 |
VanessaE |
Calinou: the w3c would clobber you for that assertion :-) |
18:54 |
rubenwardy |
ragnar: http://validator.w3.org/check?uri=http%3A%2F%2Fhvgaming.bugs3.com%2F&charset=%28detect+automatically%29&doctype=Inline&group=0 |
18:54 |
FreeFull |
Only because browsers accept something doesn't mean it's a good idea |
18:54 |
FreeFull |
That already got us into a mighty mess before |
18:54 |
webdesigner97 |
and the <script> should be in <head> |
18:54 |
Infinity_69 |
SO WHAT?! |
18:54 |
Infinity_69 |
[20:53] <rubenwardy> (you also have no </body> and </html> end tags) |
18:54 |
Infinity_69 |
SO WHAT* |
18:54 |
Infinity_69 |
:d |
18:54 |
rubenwardy |
the <script> is added by the server |
18:54 |
VanessaE |
Infinity_69: run all of your HTML through this service before publishing, please. http://validator.w3.org/ |
18:54 |
VanessaE |
make your code standard-compliant. |
18:55 |
Infinity_69 |
oh screw you... >:/ |
18:55 |
Infinity_69 |
xD |
18:55 |
rubenwardy |
celeron55! http://validator.w3.org/check?uri=minetest.net&charset=%28detect+automatically%29&doctype=Inline&group=0&user-agent=W3C_Validator%2F1.3 |
18:55 |
kaeza |
Infinity_69, if you want help, at least take note of the suggestions |
18:55 |
Infinity_69 |
http://validator.w3.org/check?uri=http%3A%2F%2Ffacebook.com&charset=%28detect+automatically%29&doctype=Inline&group=0&user-agent=W3C_Validator%2F1.3 |
18:55 |
Infinity_69 |
LOOK AT THIS |
18:55 |
Infinity_69 |
Dont you DARE judge me -.- |
18:55 |
rubenwardy |
we are not judging you |
18:56 |
VanessaE |
Infinity_69: w3c is who makes the HTML standard. |
18:56 |
VanessaE |
if they say it's wrong, IT'S WRONG. |
18:56 |
Infinity_69 |
FACEBOOK IS MORE WRONG! |
18:56 |
webdesigner97 |
-.- |
18:56 |
VanessaE |
probablyu |
18:56 |
Infinity_69 |
IT HAS 28 ERRORS |
18:56 |
Infinity_69 |
:d |
18:56 |
webdesigner97 |
you are not facebook |
18:56 |
VanessaE |
but that doesn't mean you have to be equally wrong. |
18:56 |
Infinity_69 |
STILL |
18:56 |
VanessaE |
it means facebook needs to be more RIGHT. |
18:57 |
Infinity_69 |
im 13, Zuckleberg is 20-30 something |
18:57 |
Infinity_69 |
yeah |
18:57 |
VanessaE |
so? |
18:57 |
VanessaE |
I started coding when I was 12. |
18:57 |
Infinity_69 |
zuckleberg is an idiot xD |
18:57 |
Infinity_69 |
i started @ 8! |
18:57 |
Infinity_69 |
html |
18:57 |
Infinity_69 |
:D |
18:57 |
kaeza |
I started at 5 |
18:57 |
VanessaE |
writing in HTML is not coding. :-) |
18:57 |
Infinity_69 |
AS2/AS3 @ 10 |
18:57 |
Infinity_69 |
beat that! |
18:58 |
rubenwardy |
starting younger does not make you a better coder |
18:58 |
kaeza |
ActionScript? meh |
18:58 |
webdesigner97 |
I started with PHP when i was 11 |
18:58 |
webdesigner97 |
oh, no sry, 12 |
18:58 |
|
sapier joined #minetest |
18:58 |
rubenwardy |
webdesigner97: me @ 11 |
18:58 |
VanessaE |
Infinity_69: perhaps I should qualify that: started at 12 and have been coding for 26 years since then. |
18:58 |
Infinity_69 |
ok :d |
18:59 |
kaeza |
VanessaE said her age!! |
18:59 |
Infinity_69 |
:d |
18:59 |
Infinity_69 |
</publish> |
18:59 |
Infinity_69 |
xD |
18:59 |
webdesigner97 |
and I'm working with lua for, let's say 4 months now :D |
18:59 |
VanessaE |
when I started, HTML didn't exist yet. |
18:59 |
webdesigner97 |
:O |
18:59 |
webdesigner97 |
wow |
18:59 |
VanessaE |
(it came about some 4 years later) |
18:59 |
* hohoho |
sneaks closer to the conversing humans =(o_o)= |
19:00 |
VanessaE |
kaeza: yep. I'm old. :-) |
19:00 |
Infinity_69 |
LAWL |
19:00 |
Infinity_69 |
VanessaE, how old? |
19:00 |
VanessaE |
38. |
19:00 |
Infinity_69 |
o.o |
19:00 |
Infinity_69 |
my dad is 39 :d |
19:00 |
Infinity_69 |
wanna date him? |
19:00 |
Infinity_69 |
:d |
19:00 |
hohoho |
I made my first webpage in 2001 |
19:00 |
thexyz |
wtf |
19:00 |
kaeza |
O_o |
19:01 |
VanessaE |
no. I'm married. |
19:01 |
Infinity_69 |
oh... |
19:01 |
Infinity_69 |
well he isnt |
19:01 |
Infinity_69 |
xD |
19:01 |
kaeza |
and I'm 24 so no |
19:01 |
Infinity_69 |
well im 13 :D |
19:01 |
* hohoho |
refuses to mention his age |
19:01 |
webdesigner97 |
I'm 15 now |
19:01 |
VanessaE |
So, now that we've established that I'm not full of shit: Go run your HTML through the validator, fix it, then publish, and let facebook et.al be damned. |
19:01 |
* hohoho |
notes kaeza knows my age |
19:02 |
Infinity_69 |
how do i define a character encoding thing? |
19:02 |
Infinity_69 |
<???> |
19:02 |
VanessaE |
look it up. :-) |
19:02 |
* kaeza |
has no memory of that |
19:02 |
webdesigner97 |
:P |
19:02 |
Infinity_69 |
i hate you... 0.0 |
19:02 |
kaeza |
:P |
19:02 |
webdesigner97 |
:( |
19:02 |
Infinity_69 |
hey WD97! |
19:02 |
* hohoho |
looks at kaeza.. good |
19:02 |
rubenwardy |
I'm 15 now |
19:02 |
Infinity_69 |
help me! |
19:02 |
Infinity_69 |
ruben help me! |
19:02 |
Infinity_69 |
how do i define a character encoding thing? |
19:02 |
Infinity_69 |
UTF-8 |
19:03 |
Infinity_69 |
<???> |
19:03 |
thexyz |
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> |
19:03 |
Infinity_69 |
thanks :D |
19:03 |
thexyz |
or configure your webserver |
19:03 |
Infinity_69 |
2 Errors, 1 warning(s) |
19:03 |
Infinity_69 |
:D |
19:03 |
Infinity_69 |
FAST AS HELL |
19:03 |
hohoho |
print "Hello World" |
19:03 |
* hohoho |
don't listen to me |
19:04 |
rubenwardy |
what every you do, don't type "Google" into Google, you will break the internet! |
19:04 |
webdesigner97 |
isn't a <meta> closed like <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />? |
19:04 |
webdesigner97 |
just want to know :D |
19:05 |
Infinity_69 |
how dafuq? |
19:05 |
Infinity_69 |
why do i have 14 errors? |
19:05 |
webdesigner97 |
<script> after </html> |
19:05 |
webdesigner97 |
o.O |
19:05 |
Infinity_69 |
1 ERROR >:D |
19:06 |
Infinity_69 |
fuck it >:/ |
19:06 |
Minetest-tan |
GIT: doserj (Jürgen Doser) commited to celeron55/minetest: fixes node timer bug (fixes #407). 076f13cc01 2013-01-11T09:59:27-08:00 http://git.io/I1BbnA |
19:06 |
Infinity_69 |
cant fix them |
19:06 |
Infinity_69 |
idk how... |
19:06 |
Infinity_69 |
:/ |
19:06 |
webdesigner97 |
put your meta inside <head></head> |
19:07 |
Infinity_69 |
ok :/ |
19:07 |
webdesigner97 |
and all <scripts> |
19:07 |
webdesigner97 |
*<script> |
19:07 |
Infinity_69 |
OH I GIVE UP >:/ |
19:08 |
webdesigner97 |
omg, are you crazy?! |
19:08 |
Infinity_69 |
1 ERROR TO 13 ERRORS |
19:08 |
Infinity_69 |
WTF |
19:08 |
webdesigner97 |
<php require_once('/include/php/login.php') ?> |
19:08 |
webdesigner97 |
in download |
19:08 |
VanessaE |
rubenwardy: Yo, dawg... I heard you like search engines, so I put a Yahoo into your Google so you can search while you search. |
19:08 |
VanessaE |
(ow.) |
19:08 |
webdesigner97 |
*minetest |
19:08 |
Infinity_69 |
xD |
19:08 |
rubenwardy |
Kaeza: http://multa.bugs3.com/minetest/forum/help/tags.php |
19:08 |
moltenbot |
rubenwardy's link: Tags - Help - Minetest Extensions |
19:08 |
Infinity_69 |
"They gave on a horse back to the ghetto...: |
19:08 |
webdesigner97 |
so since when do we start a php script with <php ?! |
19:09 |
kaeza |
rubenwardy, extended tags? |
19:09 |
VanessaE |
also please do not use javascript, flash, java, or any other language if you don't truly need it. Just fyi. |
19:09 |
VanessaE |
pet peeve ^^^^^^^ |
19:09 |
kaeza |
rubenwardy, BTW one suggestion: use "tex" as abbrev for texture; "txt" is commonly used as abbrev of "text" |
19:10 |
Zetetic |
And you never need Flash |
19:10 |
VanessaE |
Zetetic: exactly. |
19:10 |
VanessaE |
flash is overrated, insecure, slow, and not available on all platforms in a reliable fashion |
19:10 |
thexyz |
Zetetic: no, you do |
19:10 |
marktraceur |
VanessaE: Well, that ruins my best app ever. I run all of the server requests through an XP machine running the webserver in a Flash applet, routed there by a Node server, and use GWT (Java) for the frontend code. |
19:10 |
Zetetic |
No, you don't :p |
19:10 |
thexyz |
how about streaming 4k video? |
19:10 |
Infinity_69 |
somebody help me clear the errors :/ |
19:10 |
Zetetic |
4k? |
19:11 |
thexyz |
https://plus.google.com/109378722004400250087/posts/ZKDtXSHCTFM |
19:11 |
moltenbot |
thexyz's link: Gerd Hilgemann - Google+ - i finshed a real 4k (3840x2160) streaming demo, made with... |
19:11 |
* hohoho |
includes a javascript laden page for VanessaEs enjoyment |
19:11 |
Zetetic |
<video>? |
19:11 |
VanessaE |
marktraceur: you make Tim Berners-Lee cry. :-) |
19:11 |
thexyz |
nope! |
19:11 |
Infinity_69 |
OR ELSE ILL GIVE UP >:o |
19:11 |
marktraceur |
VanessaE: Indirectly, that's true |
19:11 |
hohoho |
I side with VanessaE when it comes to javascript and similar |
19:11 |
Infinity_69 |
The link attribute on the body element is obsolete |
19:11 |
Infinity_69 |
WTF |
19:11 |
hohoho |
K.I.S.S. |
19:11 |
Infinity_69 |
Kick Indie's Shitty Shit |
19:11 |
Infinity_69 |
? |
19:12 |
webdesigner97 |
you should just read html tutorials -.- |
19:12 |
Infinity_69 |
NO |
19:12 |
thexyz |
almost |
19:12 |
Infinity_69 |
Kick Indias Shitty Shit |
19:12 |
Infinity_69 |
:D |
19:12 |
webdesigner97 |
http://html.net |
19:12 |
moltenbot |
webdesigner97's link: Free tutorials on HTML, CSS and PHP - Build your own website - HTML.net |
19:12 |
thexyz |
keep it simple, stupid |
19:12 |
|
Infinity_69 was kicked by VanessaE: kick infinity's stupid shit. |
19:12 |
Zetetic |
I still don't see the appeal of PHP |
19:12 |
rubenwardy |
http://pastebin.com/0S2KgVWY |
19:12 |
VanessaE |
:) |
19:12 |
moltenbot |
rubenwardy's link: [HTML] Ragner Website - Pastebin.com |
19:12 |
rubenwardy |
see the css there |
19:12 |
kaeza |
^_^ |
19:12 |
|
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19:12 |
Infinity_69 |
oh... >:o |
19:13 |
rubenwardy |
a { ... } |
19:13 |
kaeza |
rubenwardy, external CSS plz :) |
19:13 |
Infinity_69 |
so thats the game were gonna play, arent we? >:o |
19:13 |
kaeza |
woops |
19:13 |
NakedFury |
keep it civil, pg language |
19:13 |
thexyz |
php is evil, AVOID |
19:13 |
kaeza |
Infinity_69, ^^ |
19:13 |
rubenwardy |
#leftMenu > details{ ??? |
19:13 |
rubenwardy |
what is the > |
19:13 |
Infinity_69 |
K.K.S.S |
19:13 |
thexyz |
rubenwardy: read css specs |
19:13 |
Infinity_69 |
its the navBar |
19:14 |
Zetetic |
Should be using Lisp for HTML generation really |
19:14 |
* Zetetic |
wanders off |
19:14 |
rubenwardy |
i only ever use #leftMenu details{ |
19:14 |
kaeza |
LISP??? |
19:14 |
Infinity_69 |
? |
19:14 |
Infinity_69 |
oh, and i didnt put those spaces... |
19:14 |
VanessaE |
you wanna see proper use of HTML, CSS, and Javascript for what they should be used for? look at my website. Yeah, it looks like a reject from 1995, but that doesn't mean the code isn't any good. My web design skills just suck. |
19:14 |
Infinity_69 |
they come with the net2ftp |
19:14 |
thexyz |
rubenwardy: http://www.w3.org/TR/CSS2/selector.html section 5.6 |
19:14 |
moltenbot |
thexyz's link: Selectors |
19:14 |
thexyz |
lisp! |
19:15 |
rubenwardy |
> only works for first child, then? |
19:16 |
Infinity_69 |
how do i define alink, vlink & link in CSS? |
19:16 |
webdesigner97 |
a:hover |
19:16 |
webdesigner97 |
a:visited |
19:16 |
Infinity_69 |
??? |
19:16 |
webdesigner97 |
a:link |
19:16 |
Infinity_69 |
oh |
19:16 |
marktraceur |
a:active |
19:16 |
Infinity_69 |
thanks |
19:16 |
webdesigner97 |
and active, yep. thx |
19:16 |
rubenwardy |
do you want them all to be the same color? |
19:16 |
marktraceur |
Or maybe it's click? |
19:16 |
webdesigner97 |
ok, gtg now. bye :) |
19:16 |
Infinity_69 |
Stray end tag html. |
19:17 |
Infinity_69 |
what? |
19:17 |
kaeza |
bye |
19:17 |
rubenwardy |
if so then use |
19:17 |
rubenwardy |
a { |
19:17 |
rubenwardy |
color: #FFFFFF; |
19:17 |
rubenwardy |
} |
19:17 |
webdesigner97 |
no it's a:active |
19:17 |
hohoho |
vanessae.. site link? |
19:18 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/index-van.html |
19:18 |
VanessaE |
(I still need to weed out the links for the dead storefront) |
19:18 |
Infinity_69 |
hey! |
19:18 |
hohoho |
..Yeah, it looks like a reject from 1995... |
19:19 |
Infinity_69 |
Stray end tag html. |
19:19 |
Infinity_69 |
what does it mean? |
19:19 |
VanessaE |
hohoho: I warned you. :-) |
19:19 |
hohoho |
looks good to me vanessae |
19:19 |
hohoho |
I like "simple" |
19:19 |
hohoho |
I kinda miss the old style sites |
19:19 |
hohoho |
lol |
19:19 |
Infinity_69 |
ruben |
19:19 |
Infinity_69 |
Stray end tag html. |
19:19 |
|
codile joined #minetest |
19:19 |
Infinity_69 |
what? |
19:19 |
rubenwardy |
urgh... times new roman |
19:19 |
Infinity_69 |
??? |
19:19 |
|
Elench joined #minetest |
19:20 |
rubenwardy |
Infinity_69: it is because serversfree adds a script to the bottom the page |
19:20 |
rubenwardy |
add |
19:20 |
VanessaE |
rubenwardy: actually I believe the font face is not set. |
19:20 |
Infinity_69 |
oh |
19:20 |
VanessaE |
so whatever your browser uses by default/ |
19:20 |
Infinity_69 |
so i cant help it? |
19:20 |
rubenwardy |
<?php |
19:20 |
rubenwardy |
die(""); |
19:20 |
rubenwardy |
?> |
19:20 |
rubenwardy |
to the bottom of the page |
19:21 |
rubenwardy |
and php or html below die(""); will not be run |
19:33 |
mauvebic |
tax dollars at work: http://bigstory.ap.org/article/fed-agency-retracts-reprimand-flatulent-worker lol |
19:33 |
moltenbot |
mauvebic's link: Fed agency retracts reprimand to flatulent worker |
19:33 |
hohoho |
lol |
19:33 |
rubenwardy |
I hate it when mod makers do not use github or similar sites |
19:34 |
hohoho |
why not rubenwardy? |
19:34 |
mauvebic |
when they do a version in plain french or english ill use it :p |
19:34 |
hohoho |
I meant why do you hate it when a mod developer doesn't use a site like github? |
19:35 |
* hohoho |
doesn't use github for his mods and has no current reason to |
19:35 |
* marktraceur |
uses gitorious, presumably that counts as "similar sites" |
19:35 |
Calinou |
github ftw (minus the proprietary side) |
19:35 |
* kaeza |
likes cake |
19:35 |
hohoho |
gitorious sounds dirty |
19:35 |
kaeza |
</random> |
19:37 |
hohoho |
I presume github like sites may be useful if a mod is developed by multiple users |
19:37 |
hohoho |
otherwise seems overkill to me |
19:38 |
mauvebic |
people tend to contribute more for the engine and fork for mods |
19:38 |
marktraceur |
hohoho: It's also useful to provide history and nice-ish documentation |
19:39 |
mauvebic |
well even minetest has a readme file like any other archive |
19:39 |
hohoho |
marktraceur I thought that's what README and VERSION files were for |
19:39 |
hohoho |
lol |
19:39 |
Calinou |
hohoho: that keeps history of the mod, and wiki, and issue tracker |
19:39 |
marktraceur |
hohoho: Not to mention the ability to work on multiple things at once without too much disk space |
19:39 |
Calinou |
and easier updates (useful for server owners) |
19:40 |
Infinity_69 |
Calinou, http://hvgaming.bugs3.com |
19:40 |
Infinity_69 |
what do you think? |
19:40 |
thexyz |
buy me new eyes |
19:40 |
mauvebic |
might be simpler if we didn't have matching mod threads with simultaneous bug reports coming from there lol |
19:40 |
mauvebic |
and maintaining the habit of updating both at the same time lol |
19:41 |
sfan5 |
Calinou: what did you mean with "Spotted" yesterday? |
19:41 |
thexyz |
Infinity_69: your menu is not semantic enough |
19:42 |
rubenwardy |
(7:37:15 PM) hohoho: I presume github like sites may be useful if a mod is developed by multiple users |
19:42 |
rubenwardy |
download is much more efficant |
19:42 |
Infinity_69 |
semathic? |
19:42 |
rubenwardy |
efficent |
19:42 |
thexyz |
menus are usually made with <ul> <li> tags |
19:42 |
Infinity_69 |
so?! |
19:42 |
Infinity_69 |
this isnt |
19:42 |
Infinity_69 |
ANd |
19:42 |
Infinity_69 |
i learned this from Adam Khoury |
19:42 |
Infinity_69 |
you are NOT better than him </brotha> |
19:42 |
Calinou |
sfan5: on minecraft wiki |
19:43 |
sfan5 |
what did you spot? |
19:43 |
Infinity_69 |
7 Errors, 4 warning(s) |
19:43 |
Infinity_69 |
ruben! |
19:43 |
Calinou |
sfan5: you |
19:43 |
Infinity_69 |
EARLIER THERE WERE 4 ERRORS! |
19:43 |
rubenwardy |
it is better |
19:43 |
Calinou |
you made an activator rail GIF |
19:43 |
Calinou |
validator is so 2010 |
19:43 |
Calinou |
real men use real browsers |
19:43 |
Calinou |
real_browsers = "chromium", |
19:43 |
thexyz |
real men use XHTML |
19:43 |
sfan5 |
Calinou: ik I'm relatively active on mcwiki |
19:43 |
Infinity_69 |
i use Chromium! |
19:44 |
Infinity_69 |
:') |
19:44 |
Infinity_69 |
He's Dead, Jim! |
19:44 |
sfan5 |
Calinou: you can also find sfan5 on steam |
19:44 |
thexyz |
like irc.minetest.ru does |
19:44 |
Calinou |
XHTML is stricter for no reason, and it's dead now |
19:44 |
sfan5 |
thexyz: \o/ |
19:44 |
Calinou |
HTML5 killed it |
19:44 |
Infinity_69 |
:D |
19:45 |
Infinity_69 |
WAIT NO |
19:45 |
Infinity_69 |
MY WEBSITE USES HTML5 AND IT DOESNT KILL IT |
19:45 |
Infinity_69 |
>:o |
19:45 |
|
STHGOM joined #minetest |
19:45 |
rubenwardy |
HTML5 made XHTML obsolete |
19:45 |
Infinity_69 |
http://validator.w3.org/check?uri=http%3A%2F%2Fmulta.bugs3.com%2F&charset=%28detect+automatically%29&doctype=Inline&group=0&user-agent=W3C_Validator%2F1.3 |
19:45 |
Infinity_69 |
RUBEN! |
19:45 |
Infinity_69 |
LOOK |
19:45 |
Infinity_69 |
xD |
19:45 |
Calinou |
because real browsers now exist |
19:45 |
rubenwardy |
(unnecessary) |
19:46 |
rubenwardy |
that is a generated website |
19:46 |
Infinity_69 |
(TOTALLY necessary) |
19:46 |
Infinity_69 |
so?! |
19:46 |
Infinity_69 |
WAIT WHAT >D |
19:46 |
Infinity_69 |
I DO MINE IN HTML WITH NOTEPAD++ |
19:46 |
Infinity_69 |
xD |
19:46 |
Calinou |
notepad++-- |
19:46 |
Infinity_69 |
YOU, Rubenwardy, ARE N00B |
19:46 |
rubenwardy |
obsolete = (unnecessary) |
19:46 |
Calinou |
that's for windows... |
19:46 |
rubenwardy |
(hypocryte) |
19:46 |
Infinity_69 |
i use wine |
19:46 |
thexyz |
TOO MUCH CAPS |
19:46 |
Calinou |
lol? |
19:46 |
Infinity_69 |
i know :D |
19:46 |
Calinou |
you're using wine for a text editor? |
19:47 |
rubenwardy |
I used this to make it: http://www.serif.com/webplus/ |
19:47 |
Calinou |
why not use a native program like geany |
19:47 |
Infinity_69 |
yes :) |
19:47 |
thexyz |
Calinou: some people *do* use np++ via wine |
19:47 |
rubenwardy |
before I learnt how to make "real" websites |
19:47 |
thexyz |
or vim |
19:47 |
thexyz |
or emacs |
19:47 |
Calinou |
or nano |
19:47 |
thexyz |
or ed |
19:47 |
rubenwardy |
that website is like 3 years old |
19:47 |
Calinou |
or cat |
19:47 |
thexyz |
or butterflies |
19:47 |
kaeza |
lol cat |
19:47 |
Calinou |
or dd |
19:47 |
Infinity_69 |
cause NP++ isnt my only wine program |
19:47 |
Infinity_69 |
Cstrike 1.6 too |
19:47 |
Infinity_69 |
:) |
19:47 |
kaeza |
CS 1.6? |
19:47 |
Calinou |
lolCS |
19:47 |
kaeza |
meh |
19:47 |
Infinity_69 |
and MacroMedia Flash MX 2004 |
19:47 |
thexyz |
http://xkcd.com/378/ |
19:47 |
moltenbot |
thexyz's link: xkcd: Real Programmers |
19:48 |
Calinou |
both CS 1.6 and CSS suck |
19:48 |
Infinity_69 |
NO |
19:48 |
Infinity_69 |
ok kinda do... |
19:48 |
Infinity_69 |
CS:GO FTW |
19:48 |
ruskie |
lol |
19:48 |
Infinity_69 |
:') |
19:48 |
thexyz |
cascading style sheets does not suck |
19:48 |
Infinity_69 |
gMod FTW2 |
19:48 |
Infinity_69 |
:d |
19:48 |
ruskie |
ftl ftw |
19:48 |
Infinity_69 |
ftl? |
19:48 |
Infinity_69 |
FUCK IE( |
19:48 |
Infinity_69 |
IE9*( |
19:48 |
Calinou |
CS:GO still has cheaters and is paid and proprietary :P |
19:49 |
Infinity_69 |
so?1 |
19:49 |
Calinou |
real men play FOSS games, support them |
19:49 |
Infinity_69 |
NOPE! |
19:49 |
thexyz |
real men do not play games |
19:49 |
ruskie |
they make them |
19:49 |
Infinity_69 |
i can cheat on MineTest with CHEAT ENGINE! |
19:49 |
thexyz |
admit it |
19:50 |
Infinity_69 |
0.1% security? |
19:50 |
Calinou |
just edit the source code, cheat engine is for employees of corporations that make RAM |
19:50 |
ruskie |
Infinity_69, as for FTL look it up |
19:50 |
kaeza |
real men were real men, until Chuck Norris roundhouse kicked 'em |
19:50 |
Infinity_69 |
!g ftl |
19:50 |
Minetest-tan |
Infinity_69: http://www.ftlgame.com/ |
19:50 |
STHGOM |
can there be a player_sparky.blend for 4.4? |
19:51 |
kaeza |
npe |
19:51 |
kaeza |
nope* |
19:54 |
|
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19:54 |
Zeg9 |
Hi ! |
19:54 |
kaeza |
hey |
19:55 |
STHGOM |
hi zeg |
19:56 |
rubenwardy |
can someone give me a link to a free code editor for windows? (I have context, but its tabs are weird, and does not support LUA) |
19:56 |
rubenwardy |
(for HTML, LUA, PHP, CSS, JS) |
19:56 |
rubenwardy |
LUA Syntax |
19:56 |
rubenwardy |
ing |
19:56 |
Zetetic |
Emacs |
19:56 |
Zetetic |
Probably has support for all that stuff |
19:56 |
kaeza |
rubenwardy, Geany |
19:56 |
NakedFury |
geany, notepad++ |
19:56 |
kaeza |
or jEdit ;) |
19:56 |
thexyz |
rubenwardy: vim |
19:57 |
Zetetic |
john_minetest: I'm using Emacs on Windows right now |
19:57 |
kaeza |
screw vim |
19:57 |
kizeren |
kwrite |
19:57 |
kaeza |
copy con file.lua ^_^ |
19:58 |
thexyz |
kaeza: ? |
19:58 |
kaeza |
thexyz, Win version of cat |
19:58 |
thexyz |
kaeza: no, >screw vim |
19:58 |
kaeza |
s/Win/cmd.exe/ |
19:58 |
kaeza |
I don't like it |
19:58 |
thexyz |
why? |
19:59 |
kaeza |
bad experiences, mostly locking my comp |
19:59 |
thexyz |
btw, rubenwardy, try this one http://www.jetbrains.com/phpstorm/ |
19:59 |
moltenbot |
thexyz's link: PHP IDE :: JetBrains PhpStorm |
19:59 |
|
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19:59 |
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Jordach joined #minetest |
19:59 |
thexyz |
if you want an IDE |
20:00 |
* Jordach |
is back from playing Dead Rising 2 |
20:01 |
rubenwardy |
does phpstorm do html, and other stuff? |
20:02 |
thexyz |
aww, open that page |
20:02 |
thexyz |
>Note: PhpStorm includes all the functionality of WebStorm (HTML/CSS Editor, JavaScript Editor) and adds full-fledged support for PHP |
20:02 |
thexyz |
well, I personally have never used that one |
20:02 |
rubenwardy |
I download it |
20:02 |
thexyz |
but pycharm is nice |
20:03 |
rubenwardy |
gtg |
20:03 |
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20:04 |
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20:04 |
kaeza |
rubenwardy, or use LuaIDE on Wine |
20:04 |
kaeza |
oh |
20:04 |
kaeza |
gone |
20:05 |
kaeza |
oh wait, he was using win |
20:05 |
kaeza |
so nvm |
20:05 |
* Jordach |
notices that the middle mouse button is dying on this mouse |
20:06 |
|
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20:06 |
STHGOM |
hello |
20:06 |
PilzAdam |
does the button loose its functionality or have you added a function to MT that kills you when middleclick? |
20:07 |
kosnick |
hey guys, first time in minetest, do i need to register somewhere for the servers mentioned in http://servers.minetest.ru ?? |
20:07 |
PilzAdam |
kosnick, no |
20:07 |
kosnick |
any reason i cant "get in"? |
20:08 |
PilzAdam |
what server do you try? |
20:08 |
kosnick |
minetest.ru , i am answered "your clients version is not supported" |
20:09 |
PilzAdam |
what version of Minetest do you use |
20:09 |
kosnick |
thats why |
20:09 |
kosnick |
the one ubuntu has, PROTOCOL_VERSION 3 |
20:09 |
PilzAdam |
(it is written in the upper right corner) |
20:09 |
kaeza |
nonono |
20:09 |
PilzAdam |
*left |
20:10 |
thexyz |
kosnick: minetest.ru uses fairly old version of minetest |
20:10 |
PilzAdam |
the ubuntu version is heavily outdated |
20:10 |
thexyz |
02fb912a955c9e5baa86ecd4206eefaa88f3e60a, that is |
20:10 |
kaeza |
somebody has to tell whoever maintains the ubuntu package to update it |
20:10 |
kosnick |
nope, there is no version number on the upper left corner, or i can't see it |
20:10 |
thexyz |
kosnick: http://minetest.ru/blog/68.html |
20:10 |
moltenbot |
thexyz's link: ??? ?????? ?????? / Blog by xyz / ??????? ?????? Minetest |
20:11 |
thexyz |
awesome, moltenbot |
20:11 |
PilzAdam |
the version in the ubuntu repos is 0.3.1 and we currently have 0.4.4 |
20:11 |
kosnick |
is there any server compatible with my version? i would like to try minetest |
20:11 |
thexyz |
I think that no |
20:11 |
PilzAdam |
you can start a singleplayer game |
20:11 |
kaeza |
kosnick, why not update? |
20:11 |
thexyz |
nobody uses 0.3.x |
20:12 |
Zeg9 |
kosnick, you should use the ppa if you don't want to compile |
20:12 |
PilzAdam |
(leave adress field empty) |
20:12 |
kosnick |
but in singleplayer, are there "enemies" or whatever? |
20:12 |
thexyz |
kosnick: no |
20:12 |
kaeza |
yes |
20:12 |
thexyz |
(in 0.4.x) |
20:12 |
PilzAdam |
kosnick, yes |
20:12 |
NakedFury |
updating to the newest version is your best option right now kosnick |
20:12 |
NakedFury |
no enemies or monsters yet |
20:12 |
kosnick |
haha , yes i guess it s the best option |
20:12 |
PilzAdam |
in 0.3 there are mobs |
20:13 |
Zeg9 |
kosnick: https://code.launchpad.net/~minetestdevs/+archive/stable/+packages |
20:13 |
moltenbot |
Zeg9's link: Packages in "Stable Releases" : Stable Releases : Code : "Minetest Developers" team |
20:13 |
kosnick |
ok, thank you all for your time bye |
20:13 |
PilzAdam |
I have to say that compiling is extremly easy |
20:14 |
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20:18 |
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20:23 |
sapier |
celeron is there any chance a option enabling entities to automatic face movement direction is added? |
20:27 |
STHGOM |
bye for now |
20:31 |
kaeza |
WTF is this? http://minetest.net/forum/viewtopic.php?id=4408 |
20:31 |
moltenbot |
kaeza's link: [Indie] Indie Development Company - Indie Force [Submit] (Page 1) - Offtopic - Minetest Forums |
20:32 |
marktraceur |
It appears to be a forum post |
20:33 |
kaeza |
thanks marktraceur for pointing the obvious lol |
20:33 |
marktraceur |
You're welcome! |
20:33 |
kaeza |
:P |
20:34 |
kaeza |
marktraceur, BTW, may I have your opinion on this? https://github.com/kaeza/minetest-irc/blob/master/doc/API.txt |
20:34 |
moltenbot |
kaeza's link: minetest-irc/doc/API.txt at master ? kaeza/minetest-irc ? GitHub |
20:34 |
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20:34 |
marktraceur |
Good stuff |
20:35 |
|
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20:38 |
kaeza |
the basic idea is for other mods to be able to send messages to IRC. for example, the protector mod could say "User johndoe1234 tried to remove a block at (X,Y,Z)" |
20:38 |
kaeza |
and send it to the admin |
20:39 |
marktraceur |
Good plan |
20:39 |
marktraceur |
"User marktraceur purchased 30 default:gold_ingot at (X,Y,Z)" |
20:40 |
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20:40 |
marktraceur |
kaeza: I like it! |
20:41 |
kaeza |
thx :) |
20:41 |
kaeza |
but I think more useful would be the remote admin interface |
20:44 |
marktraceur |
Yup |
20:44 |
marktraceur |
I still need to get that installed |
20:44 |
NakedFury |
how would that work? |
20:45 |
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20:45 |
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khonkhortisan joined #minetest |
20:45 |
kaeza |
NakedFury, ability to grant/remove privs via bot commands |
20:46 |
NakedFury |
inside game or outside? |
20:46 |
marktraceur |
From IRC |
20:46 |
marktraceur |
It would be very helpful for me especially, I run a server that requires people to ask for interact, and I can't do it without logging in right now |
20:46 |
NakedFury |
I would like time based priviledges and possibly granting priviledges from signs or special blocks. |
20:46 |
marktraceur |
Doing it from IRC is sooooo much better |
20:47 |
marktraceur |
NakedFury: Complete a maze to get interact privileges? :) |
20:47 |
NakedFury |
extreme but good example |
20:48 |
marktraceur |
Maybe a really rare block that gives you fly for a limited time? |
20:48 |
NakedFury |
timed priviledges would be for that |
20:48 |
NakedFury |
a player is doing a really good building that is high so you grant him some flying time |
20:48 |
marktraceur |
*nod* |
20:48 |
marktraceur |
Good plan. |
20:49 |
NakedFury |
could be real time or game time |
20:51 |
NakedFury |
then making a tutorial area and at the end including a sign saying right click or punch for interact |
20:51 |
marktraceur |
Reminder: In one week, a documentation sprint will happen in #minetest-doc. We'll be trying to lower the barrier for entry to core development, and any help would be appreciated. http://minetest.net/forum/viewtopic.php?id=4243 has the details. |
20:51 |
moltenbot |
marktraceur's link: Documentation sprint, 2013-01-19, in #minetest-doc (Page 1) - Unofficial engine development - Minetest Forums |
20:53 |
|
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20:53 |
NakedFury |
waiting for it |
20:53 |
mauvebic |
sweet, from over 2K lines to 1500, finally getting somewhere lol |
20:54 |
NakedFury |
in what? |
20:54 |
mauvebic |
mbbase |
20:54 |
mauvebic |
its got all my helper functions for every other mod i write lol |
20:55 |
mauvebic |
was also taking forever to download/loadgame lately |
20:56 |
NakedFury |
do you have different permissions on the guns mod? |
20:57 |
mauvebic |
they're all locked to server priv now :-) |
20:57 |
mauvebic |
until i can upgrade to a version that doesnt have the attach bug, id rather not multiple users use terrain guns at the same time lol |
20:58 |
Jordach |
hehehehe |
20:58 |
Jordach |
is the server open atm? |
20:58 |
mauvebic |
wrong port lemme restart |
20:58 |
Jordach |
!up mauvebic.strangled.net |
20:58 |
moltenbot |
Minetest server mauvebic.strangled.net:30000 DOWN |
20:58 |
Minetest-tan |
Jordach: mauvebic.strangled.net seems to be down |
20:59 |
Jordach |
mauvebic, cheers |
21:00 |
* Jordach |
noticed that four torrents downloading at 500kb each are faster than minetest's method... |
21:01 |
Jordach |
..and stuck at waiting content...bitch |
21:02 |
mauvebic |
there's gotta be a simple way to compress/decompress media on the server/client side |
21:02 |
Jordach |
use zlib properly :P |
21:02 |
mauvebic |
dont tell me that, im not the cpp guru lol |
21:04 |
Jordach |
huh |
21:04 |
Jordach |
the media is going much faster now |
21:04 |
mauvebic |
i did some spring cleaning yesterday |
21:04 |
Jordach |
sweet |
21:04 |
kaeza |
mauvebic, PNG files are already compressed |
21:04 |
mauvebic |
lots of retired textures still hanging around in the textures folders |
21:04 |
Jordach |
mauvebic, kill them with fire |
21:04 |
mauvebic |
old sound clips too lol |
21:05 |
kaeza |
there wouldn't be much gain in recompressing them |
21:06 |
mauvebic |
yeah i know the players are oversized in the ships lol |
21:07 |
mauvebic |
it seems like player attach makes the player adopt the visual scale of the intentity, dont know if bug or intentional |
21:09 |
Jordach |
and there you have it: http://imgur.com/a/a1N48 |
21:09 |
moltenbot |
Jordach's link: Photo Album - Imgur |
21:10 |
NakedFury |
someone else would say what that looks like |
21:10 |
NakedFury |
but not me |
21:10 |
mauvebic |
lol |
21:10 |
mauvebic |
its abit low |
21:10 |
mauvebic |
but is that a bug? |
21:11 |
NakedFury |
maybe |
21:11 |
NakedFury |
yeah I would think so |
21:12 |
mauvebic |
3rd one i find this month :p |
21:12 |
NakedFury |
keep finding them. all the ones I experience are documented already |
21:12 |
mauvebic |
rba fixed the first so i didn't have to file anything |
21:12 |
VanessaE |
there. now my site has a half-ass section for Minetest :-) |
21:13 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest.html |
21:13 |
Jordach |
half-assed* |
21:13 |
VanessaE |
no, see, it's so half-ass that even "assed" is too much :-) |
21:14 |
* Jordach |
pats VanessaE on the back with a: bad joke |
21:15 |
NekoGloop |
meow |
21:15 |
Jordach |
i should really wire my rock band guitar into my pc and play midi tunes! |
21:15 |
thexyz |
https://pbs.twimg.com/media/BAV86OXCAAAEfhk.png |
21:16 |
thexyz |
NekoGloop: ^ |
21:16 |
jojoa1997 |
is this how i make a new group |
21:16 |
jojoa1997 |
minetest.register_group({spleef}) |
21:17 |
Jordach |
hey OldCoder |
21:17 |
thexyz |
jojoa1997: read api docs |
21:18 |
PilzAdam |
jojoa1997, no |
21:18 |
jojoa1997 |
i did and ok |
21:18 |
jojoa1997 |
thexyz:i did |
21:18 |
jojoa1997 |
pilzadam:ok |
21:19 |
mauvebic |
https://github.com/celeron55/minetest/issues/419 |
21:19 |
moltenbot |
mauvebic's link: 3d player visual_scale changes on attach, uses the entity's visual_scale ? Issue #419 ? celeron55/minetest ? GitHub |
21:19 |
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21:22 |
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21:24 |
* kaeza |
puts a random link on NekoGloop's head https://dl.dropbox.com/u/100008207/154767_509600469061524_21928376_n.jpg |
21:25 |
* jin_xi |
puts some resin between his ears |
21:25 |
Oblivion1500 |
Hello everyone |
21:25 |
kaeza |
hi |
21:26 |
Oblivion1500 |
can someone help me with github, i made a repo but its not showing up on github... its saying its there and i did a comit and it says its there in the application but its not on the website |
21:26 |
kaeza |
did you push? |
21:27 |
Oblivion1500 |
explain how i would do that? |
21:27 |
kaeza |
git push |
21:27 |
kaeza |
after git commit |
21:27 |
PilzAdam |
Oblivion1500, http://git-scm.com/book |
21:27 |
moltenbot |
PilzAdam's link: Git - Book |
21:29 |
Oblivion1500 |
oh damn that was easy |
21:29 |
Oblivion1500 |
thanks |
21:29 |
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21:29 |
hohoho |
yea Oblivion1500 seems git is fairly easy once you get a grasp of how it works |
21:29 |
* hohoho |
has been tinkering with git last hour |
21:30 |
hohoho |
prior to such I was a total git n00b |
21:30 |
PilzAdam |
git is a powerfull tool wich makes it easy to handle multiple branches |
21:31 |
mauvebic |
nakedfury ill be updating terrain guns today too, gonna add all the shapes |
21:31 |
mauvebic |
http://i.imgflip.com/1bh9.jpg |
21:31 |
NakedFury |
eggcelent news |
21:32 |
mauvebic |
actually im splitting off shapes from multinode as a seperate lib to be used by both mods and others |
21:32 |
mauvebic |
(by nc) |
21:33 |
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21:33 |
jojoa1997_ |
where is the application in the current github |
21:33 |
jojoa1997_ |
for minetest |
21:34 |
mauvebic |
? |
21:34 |
jojoa1997_ |
it used to be in the bin folder |
21:34 |
mauvebic |
inquiry not recognised, please restate command |
21:34 |
NakedFury |
having them in a separate libraby better? |
21:34 |
PilzAdam |
the github repo only contains the sourcecode |
21:34 |
PilzAdam |
^ jojoa1997_ |
21:34 |
jojoa1997_ |
how do i start minetest with the current version(github version) |
21:35 |
PilzAdam |
you need to compile it yourself |
21:35 |
PilzAdam |
(see README) |
21:35 |
mauvebic |
nakedfury yeah because i dont have to write 1x each mod |
21:36 |
mauvebic |
and the shapes will be easily usable by any mod for a variety of purposes |
21:36 |
mauvebic |
my asteroidgen, among others |
21:37 |
NakedFury |
would that also make it faster? |
21:37 |
mauvebic |
yeah because i dont have seperate copies ofthe same functions loading in multinode, then terrain guns, then asteroid gen lol |
21:38 |
mauvebic |
like pilzadam's flat mapgen, will come in handy with the guns |
21:39 |
NakedFury |
can a water level raising mod be made? |
21:39 |
NakedFury |
with commands, could help for water world mod |
21:40 |
mauvebic |
i have a water equalization chat command that works at y<=0 |
21:40 |
mauvebic |
to raise the water level ill use the code jordach sent me so that its done on mapgen and not after |
21:43 |
hohoho |
mauvebic.. are you the one who did the mod here? http://minetest.net/forum/viewtopic.php?id=1644 |
21:43 |
moltenbot |
hohoho's link: A real, universal replicator [0.12] [new industrial model] (Page 1) - Modding General - Minetest Forums |
21:43 |
mauvebic |
i wrote that mod when the horseless carriage was becoming popular yes |
21:44 |
hohoho |
lol what's the license? |
21:44 |
mauvebic |
that old crap? wtfpl lol |
21:44 |
hohoho |
k I have modded it to work with latest and was thinking of releasing the updated version. had to ensure was ok |
21:45 |
mauvebic |
go ahead |
21:45 |
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Kacey joined #minetest |
21:45 |
mauvebic |
i never really saw a purpose to it though |
21:45 |
mauvebic |
with /givemes, creative |
21:45 |
mauvebic |
if users dont have access to those things the admin prolly dont want them pulling nodes out of their arse lol |
21:45 |
hohoho |
well I liked it because one could use it in a space colony theme (my original use for it) |
21:46 |
hohoho |
my first use of it was in the original marstest that I never released |
21:46 |
mauvebic |
i have a market mod that works for that too |
21:46 |
hohoho |
theme being the world is set on mars and you have limited resources and must colonize mars |
21:46 |
mauvebic |
it sells unlimited quantities |
21:47 |
mauvebic |
though it never sells more than was bought (balance) |
21:49 |
Kacey |
hohoho can i have a copy of marstest? |
21:49 |
hohoho |
the latest is on the forum |
21:49 |
hohoho |
though its rough |
21:49 |
hohoho |
I lost the original marstest |
21:49 |
Kacey |
k i will look it up later |
21:49 |
mauvebic |
i was also thinking about chemistry and transmutation but that would prolly be a bigger undertaking than pipeworks lol |
21:49 |
hohoho |
http://minetest.net/forum/viewtopic.php?id=4046 |
21:49 |
moltenbot |
hohoho's link: Marstest V1 (modpack and world and maybe future fork?) (Page 1) - Minetest-related projects - Minetest Forums |
21:52 |
mauvebic |
a decent full chemistry mod would solve the problem of alot of crafts not making any sense at all lol |
21:53 |
NakedFury |
full metal alchemist style or the minecraft mod? |
21:55 |
|
Renoki joined #minetest |
21:55 |
mauvebic |
not sure of the difference dont know the MC mod |
21:55 |
|
Renoki joined #minetest |
21:56 |
|
Renoki joined #minetest |
21:59 |
|
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21:59 |
NakedFury |
http://equivalentexchange.wikispaces.com/ |
22:01 |
kaeza |
mauvebic, I like that idea |
22:01 |
kaeza |
about the chemistry |
22:01 |
kaeza |
+mod |
22:02 |
mauvebic |
well the notion behind a chemistry mod is you wouldn't need more than 1 dependency for crafting ingrediants, you'd have all the elements in one place |
22:03 |
mauvebic |
i mean, if i need plastic, i should be able to get some without installing a nature or flower pack along |
22:04 |
Jordach |
we need unifiedcraftingitems |
22:04 |
mauvebic |
... chemistry? lol all the elements |
22:04 |
Jordach |
oh yes, and let LandMine run around with plutonium |
22:04 |
mauvebic |
start with the solids then move on to liquids and gasses |
22:04 |
Jordach |
thats a "great" idea |
22:05 |
NakedFury |
I like how we moved from More to Unified in mod titles |
22:05 |
Kacey |
/join ##xbox |
22:05 |
Kacey |
haha fail |
22:05 |
mauvebic |
"great" ? lol |
22:05 |
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Socke joined #minetest |
22:06 |
mauvebic |
i think for transmutation you'd need a mese-power proton collider? |
22:06 |
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22:07 |
NakedFury |
go medieval. yesterday someone was talking about how everything is so high tech |
22:07 |
mauvebic |
my wife wants me to make a wooden version of pipeworks along with mills and those water turning wheel thingies |
22:07 |
NakedFury |
yes I want that too |
22:08 |
kaeza |
mauvebic, and at last, you could craft water sources with 2 hydrogens and an Oxygen :) |
22:08 |
NakedFury |
low tech versions wood or copper pipes, water mills |
22:08 |
leo_rockway |
water mills sounds like fun |
22:09 |
mauvebic |
milling is definate plan because i already have the wheat in plantlib |
22:09 |
NakedFury |
http://www.youtube.com/watch?v=QZFhV6bKvQM |
22:09 |
moltenbot |
NakedFury's link: Minecraft Better Than Wolves: Water Wheels + Mill Stones - YouTube |
22:10 |
mauvebic |
if a mob mod has horses then you could mill oats too |
22:10 |
kaeza |
we also need to normalize a bit the HP restoration by food items |
22:10 |
NakedFury |
a really really complete agricultural mod could be possible |
22:11 |
NakedFury |
that youtube video is what your wife wants |
22:11 |
mauvebic |
i plan an adding as many plants as possible to plantlib (edible) |
22:11 |
kaeza |
I mean, what's the point in taking all the effort to make a cake that restores 8 HP when a simple apple restores 4 HP= |
22:11 |
kaeza |
? |
22:12 |
mauvebic |
well the pvp or survival concept hasnt been extensively developped |
22:12 |
mauvebic |
how much HP to lose in a battle vs how much HP to loose over time |
22:12 |
mauvebic |
its important that players neither die instantly nor take forever to kill |
22:13 |
kaeza |
I believe we should deviate from the Minecraftish hearts and implement something like a health bar or something |
22:13 |
mauvebic |
and the food healing should be proportional to how much people usually grow for themselves and how fast they can renew crops |
22:13 |
mauvebic |
you can have a health bar |
22:13 |
sapier |
does anyone have experience with on_leaveplayer? |
22:13 |
mauvebic |
change the hearts png to green squares |
22:13 |
kaeza |
also, 20 HP as max does not leave much flexibility |
22:14 |
mauvebic |
is that set in the engine? |
22:14 |
kaeza |
dunno |
22:14 |
kaeza |
hmm |
22:14 |
mauvebic |
submit a patch to set it for 100 |
22:14 |
Zetetic |
What's the engine in? |
22:14 |
Zetetic |
C? |
22:14 |
mauvebic |
cpp |
22:15 |
NakedFury |
++ |
22:15 |
kaeza |
C++ |
22:15 |
Zetetic |
K |
22:15 |
Zetetic |
Danke :) |
22:15 |
mauvebic |
gracias |
22:15 |
NakedFury |
de nada |
22:15 |
mauvebic |
lol |
22:16 |
jojoa1997_ |
thexyz:where is the config file in your latest build http://minetest.net/forum/viewtopic.php?id=4420 |
22:16 |
moltenbot |
jojoa1997_'s link: 3d Armor - need help! (Page 1) - Modding General - Minetest Forums |
22:16 |
jojoa1997_ |
oops wrong link |
22:16 |
jojoa1997_ |
http://minetest.ru/builds/minetest-2013.01.08-8eb717d4d0.zip |
22:16 |
jojoa1997_ |
that one |
22:17 |
NakedFury |
I owuld prefer 100hp over the very limited 20 we have now |
22:17 |
NakedFury |
would |
22:17 |
mauvebic |
i wish xfce had auto-tile |
22:19 |
kaeza |
NakedFury, that would allow very flexible planning for damage and restoration |
22:19 |
NakedFury |
yes |
22:19 |
* Zetetic |
thinks it should be 255 |
22:19 |
Zetetic |
But not or any hugely good reason |
22:19 |
NakedFury |
well a bigger number would allow for better weapon and food(HP) system |
22:20 |
kaeza |
and maybe make max hp modifiable by lua |
22:20 |
kaeza |
to make RPG-likemods |
22:20 |
kaeza |
like mods* |
22:20 |
mauvebic |
sleep = +50% natural heal rate |
22:20 |
NakedFury |
another point is making it no be with hearts |
22:20 |
Zetetic |
Yeah, settable would be cool, but 2â¿-1 seems a good maximum |
22:21 |
mauvebic |
i dont care about the hearts, i replaced those with strips of bacon png |
22:21 |
Socke |
woah, i just started mintest for the first time, this game needs some better textures! |
22:21 |
kaeza |
mauvebic, yes, but the engine currently only draws either half a heart/bacon or a full image |
22:21 |
NakedFury |
what I mean about the hearts is that damage or health would be in half or full hearts increments |
22:21 |
NakedFury |
that sucks |
22:22 |
thexyz |
jojoa1997_: minetest-2013.01.08-8eb717d4d0/minetest.conf |
22:22 |
NakedFury |
currently we have a Zelda style damage system |
22:22 |
kaeza |
a smooth health bar would be awesome |
22:22 |
mauvebic |
custom hud's would be a bad idea, personally id like to have more than 8 tiles on the wheel |
22:22 |
mauvebic |
*wouldn't |
22:23 |
jojoa1997_ |
thexyz: it says it is an example file and the file has a bunch of # |
22:23 |
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22:23 |
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22:23 |
NakedFury |
I would like to have full 1-0 hotbar |
22:24 |
mauvebic |
you could have buttons for various aspect instead of cramming it all in the inventory lol |
22:24 |
NakedFury |
I for inventory, H for character[this includes equipment] this would open different windows and like you said stop cramming that window |
22:25 |
kaeza |
NakedFury, that would be possible if MT supported reading keyboard state from lua |
22:26 |
OldCoder |
Hi |
22:26 |
kaeza |
hi OldCoder |
22:26 |
OldCoder |
o/ |
22:26 |
mauvebic |
there could be a simple way to map unused keys to specific formspecs |
22:26 |
kaeza |
\o |
22:26 |
NakedFury |
take other rpgs examples. Usually C for character stats, I for bags/inventory, J for quests/logs/diaries k for skills |
22:27 |
mauvebic |
m for map lol |
22:27 |
NakedFury |
yes |
22:27 |
mauvebic |
with so many mapper tools now we should all be able to include a map.png lol |
22:27 |
kaeza |
FPSs: F for flashlight, Z for prone, etc etc |
22:27 |
mauvebic |
or even have it served fresh |
22:27 |
NakedFury |
shift = running ctrl crouching z prone v for voice commands etc |
22:27 |
mauvebic |
naw dont further change the move settings |
22:28 |
NakedFury |
was an example. but I would agree to leaving the inventory window be inventory only |
22:28 |
Kacey |
brb switching computers |
22:28 |
mauvebic |
cuz people start tinkering with that shit, then it never stops lol |
22:28 |
NakedFury |
make new windows for added stuff |
22:29 |
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22:30 |
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22:31 |
NakedFury |
also adding keys 1 to 9 or 0 for the bar would not mean increasing inventory size |
22:31 |
mauvebic |
hey if i can fit 12 squares on my screen then thats 12 i scroll with the mouse easily |
22:32 |
NakedFury |
ohh using the scroll wheel is different but yes |
22:33 |
mauvebic |
with like 500 nodes to choose from, you rarely finish a project with just 8 nodetypes |
22:33 |
NakedFury |
minecraft creative has middle button clicking changes your held block |
22:33 |
Kacey |
can i play xbox games on windows 8? |
22:33 |
NakedFury |
with an emulator |
22:34 |
NakedFury |
if there is one |
22:34 |
marktraceur |
This isn't an Xbox support channel |
22:34 |
mauvebic |
or the mousewheel could scroll through all 32 and the hud bar would adjust |
22:34 |
jojoa1997_ |
i think we need dual hands |
22:34 |
NakedFury |
2 hands could open new possibilities |
22:34 |
NakedFury |
flashlight or torch wielding |
22:35 |
NakedFury |
sword+shield or 2 weapons |
22:35 |
jojoa1997_ |
pick axe+shovel |
22:35 |
NakedFury |
maybe even holding the tools with 2 hands for increase mining/shoveling/cutting speed |
22:35 |
marktraceur |
NakedFury: -25% effectiveness for off-hand |
22:35 |
jojoa1997_ |
pick+pick and press both buttons at once |
22:35 |
NakedFury |
thats for rpg ish mods to do |
22:35 |
jojoa1997_ |
have 2 mese picks lol |
22:36 |
mauvebic |
unlikely |
22:36 |
kaeza |
marktraceur, how can I push my minetest branch to my repo? |
22:36 |
PilzAdam |
going to sleep; bye |
22:37 |
thexyz |
jojoa1997_: you should create it, there's no minetest.conf in my builds |
22:37 |
kaeza |
I mean, I cloned from c55/mt |
22:37 |
thexyz |
.example one is example |
22:37 |
marktraceur |
kaeza: git push origin <branchname> |
22:37 |
kaeza |
but want to push to kaeza/mt |
22:37 |
thexyz |
kaeza: add remote |
22:37 |
thexyz |
then push to it |
22:37 |
jojoa1997_ |
does anyone have an example of what the default is |
22:37 |
kaeza |
ok |
22:37 |
kaeza |
gonna try |
22:37 |
marktraceur |
kaeza: Sorry, git push <remote> <branchname> |
22:37 |
thexyz |
git remote add kaeza gitgithub.com:kaeza/minetest.git |
22:37 |
jojoa1997_ |
cause i dont know all the stuff |
22:37 |
thexyz |
then git push kaeza branchname |
22:38 |
kaeza |
marktraceur, thexyz: thank you! |
22:38 |
marktraceur |
jojoa1997_: There's a sample one in the source code |
22:38 |
jojoa1997_ |
k |
22:38 |
* kaeza |
is a git noob |
22:38 |
thexyz |
then set that branch to track your remote, not origin |
22:39 |
kaeza |
ok |
22:39 |
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22:39 |
kaeza |
Permission denied (publickey). |
22:40 |
NakedFury |
2 hands could work for weapons, light objects, maybe increased mining speed for 2 hand holding tools and just for being different from other voxel games in this genre |
22:40 |
* Oblivion1500 |
just figured out how to do this.... is an irc noob |
22:40 |
thexyz |
git branch --set-upstream your_branch kaeza/your_branch |
22:40 |
* Jordach |
needs a cup of tea |
22:40 |
Jordach |
:P |
22:40 |
thexyz |
kaeza: try ssh gitgithub.com |
22:41 |
Jordach |
\o/ |
22:41 |
kaeza |
$ ssh gitgithub.com |
22:41 |
kaeza |
Permission denied (publickey). |
22:41 |
kaeza |
$ git branch --set-upstream master kaeza/master |
22:41 |
kaeza |
fatal: Not a valid object name: 'kaeza/master'. |
22:42 |
thexyz |
kaeza: you should add your public ssh key to your github profile |
22:43 |
kaeza |
ok |
22:45 |
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22:49 |
kaeza |
thexyz, thanks! I got it pushed. :) |
22:51 |
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Kacey joined #minetest |
22:51 |
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ttk2 joined #minetest |
22:51 |
Kacey |
back |
22:56 |
|
kaeza_ joined #minetest |
23:00 |
Kacey |
http://www.youtube.com/watch?v=xIyXqBgFpFQ |
23:00 |
moltenbot |
Kacey's link: Happiness and death coaster - YouTube |
23:00 |
Kacey |
wow |
23:00 |
Oblivion1500 |
https://github.com/languages/Lua/created |
23:00 |
moltenbot |
Oblivion1500's link: Recently Created Lua Repositories ? GitHub |
23:01 |
Oblivion1500 |
thats alot of work in the last 2 hours |
23:01 |
* hohoho |
pokerface |
23:02 |
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23:05 |
hohoho |
brb |
23:05 |
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23:07 |
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TheZenKitteh joined #minetest |
23:08 |
TheZenKitteh |
back (was hohoho and is better known as RAPHAEL but couldn't remember password for RAPHAEL so created a new nick finally) |
23:09 |
kaeza |
wb TheZenKitteh/RAPHAEL/hohoho :) |
23:09 |
TheZenKitteh |
lol ty kaeza |
23:10 |
TheZenKitteh |
finally decided I needed a registered nickname |
23:12 |
TheZenKitteh |
youtube needs more minetest related videos |
23:13 |
TheZenKitteh |
preferably showing off the various mods that exist to try to "lure" some new players |
23:13 |
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23:13 |
NekoGloop |
My SNES emulator just crashed :D |
23:13 |
marktraceur |
NekoGloop: Thanks for the update |
23:13 |
|
xy joined #minetest |
23:13 |
NekoGloop |
You're welcome. :D |
23:13 |
TheZenKitteh |
lol sorry NekoGloop but you aren't only cat in here now |
23:14 |
NekoGloop |
technically i never was |
23:14 |
NekoGloop |
neko259. |
23:14 |
TheZenKitteh |
lol rephrase.. sorry NekoGloop AND neko259 you are not the only catS in here |
23:14 |
TheZenKitteh |
now* |
23:15 |
|
Muadtralk joined #minetest |
23:16 |
kaeza |
BTW I never saw that neko 259 say a word in here |
23:16 |
NekoGloop |
Super Mario World is a very crashy game. (at least the way i play it ;)) |
23:16 |
NekoGloop |
kaeza: because when he does talk, it's later at night. |
23:17 |
Muadtralk |
timezones ftw! |
23:17 |
NekoGloop |
ikr |
23:17 |
kaeza |
or for that matter half of the user list :) |
23:18 |
kaeza |
seems somebody got offended... |
23:18 |
kaeza |
sowwy! |
23:19 |
marktraceur |
Hm? |
23:20 |
NakedFury |
ew timezones they kill irc chat rooms. whoever invented should die |
23:21 |
NekoGloop |
have fun killing God. |
23:21 |
marktraceur |
NakedFury: Without timezones, you might not be able to get tech support 24/7! |
23:21 |
marktraceur |
NekoGloop: Pretty sure time zones are a human thing, mate |
23:21 |
NakedFury |
ew tech support |
23:21 |
TheZenKitteh |
who needs tech support |
23:22 |
NakedFury |
my mom hates them. a few weeks ago spent the entire day with tech support for the cell phone |
23:22 |
TheZenKitteh |
just blindly keep hitting buttons till it works |
23:22 |
TheZenKitteh |
lol |
23:22 |
marktraceur |
Wow |
23:22 |
TheZenKitteh |
is quicker than talking to tech support :P |
23:22 |
NekoGloop |
TheZenKitteh: *Self Destruct Sequence activated* |
23:23 |
NakedFury |
for Claro. they had not activated the new SIM card and it was messing stuff up |
23:23 |
NakedFury |
took them 3 days to finally do it right |
23:23 |
kaeza |
lol Claro |
23:23 |
sapier |
great ... register_on_leaveplayer functions are only called multiplayer ... is noone playing singleplayer? |
23:23 |
TheZenKitteh |
but really of the times I've been forced to call tech support I had to be "elevated" several times as I already did everything the first few agents wanted me to do |
23:23 |
kaeza |
the guys at Claro are sh*theads |
23:24 |
Zetetic |
Am I right in thinking there's no sane way to do tides? |
23:24 |
NakedFury |
we play multiplayer for great company and interaction of other players |
23:24 |
NakedFury |
I think tides would need source code editing and lots of it |
23:25 |
TheZenKitteh |
you know NakedFury.. a tired dyslexic like myself might read your name as NakedFurry.. just sayin |
23:25 |
NakedFury |
you dont have to be dyslexic to read it, people always misread it |
23:25 |
NekoGloop |
That was in EsperNet's #minecraft's topic once. |
23:25 |
TheZenKitteh |
I didn't.. till the first time after I saw your name and I was tired |
23:25 |
kaeza |
Zetetic, I think somebody did something like that with shaders |
23:26 |
Zetetic |
I might not know what shaders are then |
23:26 |
kaeza |
can't recall who |
23:26 |
NekoGloop |
Metroid Super Zero Mission, y u so hard. |
23:26 |
Zetetic |
It would need to modify blocks but I can't think of a sane way to do so |
23:26 |
kaeza |
NekoGloop, you don't know what 'hard' means until you play Nethack |
23:27 |
NekoGloop |
I actually just downloaded that onto my ipad last night. |
23:27 |
leo_rockway |
I went 5 floors down... |
23:27 |
leo_rockway |
my record |
23:27 |
NekoGloop |
havent played yet though. |
23:27 |
kaeza |
I went no more than 3 I think |
23:27 |
kaeza |
so much lack of food |
23:27 |
leo_rockway |
kaeza: I was doing the sokoban and I found an ants nest... they ate me. |
23:27 |
Zetetic |
leo_rockway: get confused, wear a ring or teleport control, read a scroll of teleport |
23:28 |
Zetetic |
Teleport a long way down and get a high score with little skill :) |
23:28 |
leo_rockway |
:D |
23:28 |
kaeza |
??? profit |
23:28 |
leo_rockway |
lol |
23:28 |
Zetetic |
Nah, you normally just die |
23:28 |
NekoGloop |
Yeah but with Metroid Super Zero Mission (which is a hack of Super Metroid), I cant get the freakin varia suit. |
23:28 |
Zetetic |
Because you end up in Hell |
23:29 |
leo_rockway |
NekoGloop: I have zero mission. I love it. |
23:29 |
* OldCoder |
will be back in a few minutes |
23:29 |
leo_rockway |
for the GBA |
23:29 |
NekoGloop |
Varia Suit requires me to get the Grapple Beam, which requires me to go through a heated Norfair room, which i die three seconds into. |
23:29 |
NekoGloop |
leo_rockway: So do i |
23:29 |
NekoGloop |
I also love Super Metroid. |
23:29 |
kaeza |
NekoGloop, there should be other way |
23:29 |
leo_rockway |
nethack is an amazing game, but SO frustrating. |
23:29 |
NekoGloop |
However this game is just.... |
23:29 |
NekoGloop |
kaeza: you ever played it? |
23:30 |
kaeza |
not Zero Mission |
23:30 |
NekoGloop |
There is. It needs infinite bomb jump. |
23:30 |
kaeza |
played Super and Fusion |
23:30 |
NekoGloop |
kaeza: this is a hacked ROM of Super Metroid. |
23:30 |
kaeza |
and the original Metroid :3 |
23:30 |
NekoGloop |
Made to be like Zero Mission while mixing with Super Metroid element. |
23:30 |
leo_rockway |
I was playing the one for GC, beat a very difficult boss after a few tries... then got killed by a lowly enemy and my game didn't get saved |
23:30 |
NekoGloop |
elements* |
23:30 |
leo_rockway |
I stopped playing -.- |
23:30 |
NekoGloop |
Prime was kinda meh. |
23:30 |
NekoGloop |
Corruption was good. |
23:31 |
NekoGloop |
havent played Hunters. |
23:31 |
leo_rockway |
I also have the DS one. |
23:31 |
leo_rockway |
not too good |
23:31 |
NekoGloop |
Do note that the Primes arent made by nintendo. |
23:31 |
leo_rockway |
I didn't know that. |
23:32 |
NekoGloop |
They are made by Retro Studios. |
23:32 |
Muadtralk |
!up zenoheld.minetest.net |
23:32 |
Minetest-tan |
Muadtralk: zenoheld.minetest.net is up (0.338ms) |
23:32 |
moltenbot |
Minetest server zenoheld.minetest.net:30000 UP |
23:32 |
leo_rockway |
I thought zero and fusion for GBA were amazing. |
23:32 |
Muadtralk |
perfect |
23:32 |
NekoGloop |
leo_rockway: they are! :D |
23:32 |
leo_rockway |
I still replay them every once in a while |
23:32 |
Muadtralk |
!up zenoheld.minetest.net:30001 |
23:32 |
moltenbot |
Minetest server zenoheld.minetest.net:30001:30001 DOWN |
23:32 |
Minetest-tan |
Muadtralk: zenoheld.minetest.net:30001 is up (0.311ms) |
23:32 |
NekoGloop |
fusion is even fun after you beat it, because I hack in the ice beam! |
23:32 |
Muadtralk |
minetest-tan wins! |
23:33 |
Kacey |
haha bot arguement |
23:33 |
Muadtralk |
sorry but moltenbot didnt have the guts |
23:33 |
Muadtralk |
it messed up the port |
23:33 |
marktraceur |
Hrm, I thought I asked the two bot authors to decide whose bot should respond to things. |
23:34 |
Muadtralk |
obviously they ignored you |
23:34 |
marktraceur |
Apparently. |
23:34 |
NekoGloop |
moltenbot shouldnt do !up because it's shit at it |
23:34 |
marktraceur |
Sounds fine to me |
23:34 |
Muadtralk |
moltenbot responds more but minetest-tan gets things right |
23:34 |
TheZenKitteh |
maybe they each decided their bot was god? |
23:34 |
marktraceur |
Probably something like that. |
23:34 |
* marktraceur |
will give them some more time |
23:35 |
marktraceur |
sfan5|OFF: Please talk with iqualfragile (who is not online right now) at some point to determine the order of operations re: !up |
23:36 |
Kacey |
!up minetest.org |
23:36 |
Minetest-tan |
Kacey: minetest.org is up (0.291ms) |
23:36 |
moltenbot |
Minetest server minetest.org:30000 UP |
23:36 |
TheZenKitteh |
how do the bots know of the servers? manually added? |
23:37 |
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23:37 |
NekoGloop |
they ping it |
23:37 |
NekoGloop |
then do black magic to see if it's a minetest server. |
23:38 |
TheZenKitteh |
so any domain? |
23:38 |
Zetetic |
Don't they just check for open ports? |
23:38 |
Muadtralk |
let me check that |
23:38 |
TheZenKitteh |
!up google.com |
23:38 |
moltenbot |
Minetest server google.com:30000 DOWN |
23:38 |
Minetest-tan |
TheZenKitteh: google.com seems to be down |
23:38 |
TheZenKitteh |
lol |
23:38 |
Muadtralk |
!up zenoheld.minetest.net:5900 |
23:38 |
moltenbot |
Minetest server zenoheld.minetest.net:5900:5900 DOWN |
23:38 |
Minetest-tan |
Muadtralk: zenoheld.minetest.net:5900 seems to be down |
23:38 |
TheZenKitteh |
o noes google is down |
23:38 |
Muadtralk |
yep |
23:38 |
Zetetic |
!up google.com :80 |
23:38 |
moltenbot |
Minetest server google.com::80 DOWN |
23:38 |
Minetest-tan |
Zetetic: google.com :80 seems to be down |
23:38 |
Zetetic |
Apparently not |
23:39 |
Muadtralk |
dont put spaces |
23:39 |
Zetetic |
!up google.com:80 |
23:39 |
moltenbot |
Minetest server google.com:80:80 DOWN |
23:39 |
Minetest-tan |
Zetetic: google.com:80 seems to be down |
23:39 |
Zetetic |
Doesn't work |
23:39 |
Muadtralk |
yep |
23:39 |
Zetetic |
Oh, works with one of them |
23:39 |
TheZenKitteh |
!up dtamedia.com:50000 |
23:39 |
moltenbot |
Minetest server dtamedia.com:50000:50000 DOWN |
23:39 |
Minetest-tan |
TheZenKitteh: dtamedia.com:50000 seems to be down |
23:39 |
marktraceur |
Why are we doing this. |
23:39 |
TheZenKitteh |
!up onisamadojo.com:50000 |
23:39 |
moltenbot |
Minetest server onisamadojo.com:50000:50000 DOWN |
23:39 |
Minetest-tan |
TheZenKitteh: onisamadojo.com:50000 seems to be down |
23:39 |
TheZenKitteh |
lol |
23:39 |
TheZenKitteh |
they aren't down |
23:40 |
TheZenKitteh |
bots are failing |
23:40 |
marktraceur |
TheZenKitteh: Then quit using them |
23:40 |
Muadtralk |
just observing if the bots check if ports are open or something else |
23:40 |
TheZenKitteh |
well dtamedia is wrong url but onisamadojo is up I know |
23:40 |
kaeza |
Zetetic, you are checking Google for a MT server |
23:40 |
Muadtralk |
theZenKitteh is using excess |
23:40 |
kaeza |
!ping google.com |
23:40 |
moltenbot |
64 bytes from 173.194.70.100: icmp_req=1 ttl=51 time=5.02 ms |
23:40 |
TheZenKitteh |
I was checking if they worked |
23:40 |
Zetetic |
kaeza: I thought they just checked for open ports |
23:40 |
TheZenKitteh |
they apparently don't work quite right |
23:41 |
Muadtralk |
they are not suppost to work that way |
23:41 |
TheZenKitteh |
then do explain Muadtralk |
23:41 |
kaeza |
!ping google.com 80 |
23:41 |
moltenbot |
64 bytes from 173.194.70.100: icmp_req=1 ttl=51 time=4.79 ms |
23:41 |
kaeza |
!ping onisamadojo.net 50000 |
23:41 |
moltenbot |
64 bytes from 76.184.22.212: icmp_req=1 ttl=43 time=150 ms |
23:41 |
kaeza |
!ping onisamadojo.net 50004 |
23:41 |
moltenbot |
64 bytes from 76.184.22.212: icmp_req=1 ttl=43 time=168 ms |
23:41 |
Muadtralk |
!up is suppost to check for open minetest servers yes? |
23:42 |
Kacey |
i gtg for a while |
23:42 |
kaeza |
Muadtralk, yes |
23:42 |
TheZenKitteh |
onisamadojo has a minetest server |
23:42 |
TheZenKitteh |
and it is currently up |
23:42 |
Muadtralk |
so it would make sense there is a safeguard in place to make sure it is in fact running a minetest server |
23:42 |
TheZenKitteh |
but it uses port 50000 |
23:42 |
Muadtralk |
ahem? you mean RAPHAEL? |
23:42 |
TheZenKitteh |
I am RAPHAEL |
23:42 |
TheZenKitteh |
just under diff nick |
23:42 |
Muadtralk |
ahhhh |
23:43 |
Muadtralk |
dtamedia is yours though |
23:43 |
TheZenKitteh |
no dtamedia and onisamadojo are a friend of mines |
23:43 |
Muadtralk |
ahhhh |
23:43 |
TheZenKitteh |
im just an unpaid admin over the server |
23:43 |
TheZenKitteh |
lol |
23:43 |
TheZenKitteh |
mostly the minetest side |
23:44 |
Muadtralk |
well the 30001 server I called proves it isnt version number that effects whether it shows or not |
23:44 |
Muadtralk |
because that one was running 0.2 |
23:44 |
NekoGloop |
"onisamadojo" |
23:44 |
NekoGloop |
wat... |
23:44 |
TheZenKitteh |
right now the server is running latest dev as of a few days ago. testing currently |
23:45 |
TheZenKitteh |
runs on non standard port for reasons I don't even know |
23:45 |
TheZenKitteh |
lol owners idea |
23:45 |
Muadtralk |
haha |
23:46 |
Muadtralk |
I thought that was because it is a private server? |
23:46 |
Muadtralk |
was |
23:46 |
TheZenKitteh |
well it started as a private server during early testing to make sure everything worked right |
23:46 |
TheZenKitteh |
then moved to a semi public release for further testing and refinements |
23:46 |
TheZenKitteh |
soon it will be full public |
23:46 |
TheZenKitteh |
if it isn't already |
23:47 |
TheZenKitteh |
right now its pretty much open to anyone who has enough rep that I can be reasonably sure they won't cause chaos |
23:47 |
sdzen |
i still have that email |
23:47 |
TheZenKitteh |
however the cache download is huge |
23:47 |
TheZenKitteh |
over 15MB |
23:47 |
sdzen |
the invite to your private server :) |
23:48 |
TheZenKitteh |
yea that was back in early testing |
23:48 |
TheZenKitteh |
lol |
23:48 |
NakedFury |
is it close to 6 pm pst? |
23:48 |
TheZenKitteh |
you were on the old server that was testing before he upgraded his net access |
23:48 |
TheZenKitteh |
close to 4pm pacific I think |
23:48 |
sdzen |
yes and there was you and ishikawa |
23:49 |
TheZenKitteh |
yea ishikawa seems awol |
23:49 |
TheZenKitteh |
don't know where he got off to |
23:49 |
sdzen |
hmmm |
23:49 |
sdzen |
when had you last heard of him? |
23:49 |
TheZenKitteh |
but right now the active users are the owner, his daughter and myself mostly |
23:49 |
sdzen |
dtamedia.com right? |
23:50 |
sdzen |
or net |
23:50 |
sdzen |
or org? |
23:50 |
TheZenKitteh |
yea but due to domain reconfigurations the minetest server url is now onisamadojo.com |
23:50 |
sdzen |
whoa! |
23:50 |
sdzen |
big change :) |
23:50 |
TheZenKitteh |
? |
23:51 |
sdzen |
and i can't connect |
23:51 |
TheZenKitteh |
oh and now thanks to kaeza the in game chatter gets mirrored back and forth to the owners irc channel |
23:51 |
TheZenKitteh |
port 50000? |
23:51 |
TheZenKitteh |
lol |
23:51 |
sdzen |
yep |
23:51 |
sdzen |
so the bot was right |
23:51 |
TheZenKitteh |
no the bot isn't |
23:51 |
TheZenKitteh |
im connecting now |
23:51 |
TheZenKitteh |
lol |
23:51 |
sdzen |
what? |
23:51 |
sdzen |
how am i not then? |
23:51 |
kaeza |
<MinetestDTAmedia> *** RAPHAEL joined the game |
23:52 |
sdzen |
I am running the latest git |
23:52 |
TheZenKitteh |
onisamadojo.net |
23:52 |
TheZenKitteh |
excuse me |
23:52 |
TheZenKitteh |
lol |
23:52 |
TheZenKitteh |
net not com |
23:52 |
TheZenKitteh |
lol |
23:52 |
TheZenKitteh |
would explain why bot said down |
23:52 |
sdzen |
thanks for the warning :P |
23:52 |
TheZenKitteh |
!up onisamadojo.net:50000 |
23:52 |
moltenbot |
Minetest server onisamadojo.net:50000:50000 DOWN |
23:52 |
Minetest-tan |
TheZenKitteh: onisamadojo.net:50000 is up (0.439ms) |
23:52 |
TheZenKitteh |
one says down one says up |
23:52 |
TheZenKitteh |
lol |
23:53 |
sdzen |
(06:39:37 PM) TheZenKitteh: !up dtamedia.com:50000 |
23:53 |
sdzen |
or was it the fact you typed this?\ |
23:53 |
TheZenKitteh |
yea im still trying to get used to onisamadojo.net being the domain and not dtamedia.com like it used to be |
23:53 |
TheZenKitteh |
if u noticed right after I realized I used dtamedia I did (06:39:50 PM) TheZenKitteh: !up onisamadojo.com:50000 |
23:54 |
TheZenKitteh |
but I used com instead of net by accident |
23:54 |
TheZenKitteh |
lol |
23:54 |
|
enchilado joined #minetest |
23:55 |
TheZenKitteh |
lol I thought 0.4.4 was unstable |
23:55 |
TheZenKitteh |
the dev is worse it seems for me |
23:56 |
TheZenKitteh |
server never tested with more than 4 players so no idea how many it can handle |
23:57 |
sdzen |
need a extra player |
23:57 |
sdzen |
? |
23:57 |
Oblivion1500 |
i guess were gonna find out |
23:57 |
TheZenKitteh |
oh and in game skin switching mod is enabled |
23:57 |
sdzen |
cool |