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IRC log for #minetest, 2013-01-03

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All times shown according to UTC.

Time Nick Message
00:00 Uberi a deflationary economy is not going to be sustainable
00:00 VanessaE Uberi: and if pilzadam would push sdzen's dye crafting and wool recipes, mese crystal fragments would have a use in the default game, too.
00:00 Uberi so the money mod requires that admins manually give players money
00:00 Uberi but mese can be mined
00:00 marktraceur Uberi: I'm OK with inflation. Mese will always have a fixed value for me, because I can get X amount of stone/iron/coal or whatever with it
00:00 VanessaE (which might make it useful as a currency also)
00:00 sapier having a currency would be good for mobf npc_trader too
00:05 jojoa1997 joined #minetest
00:07 marktraceur Actually, maybe not. If I have X mese, I can usually get C * X mese with it, where C > 1. So I guess mese has theoretically infinite value, up to the limits of the map size.
00:08 marktraceur ....depending on your ability to mine effectively, of course.
00:08 marktraceur And especially since there's other stuff that you get at the same time (mithril, iron, coal), you're getting a lot of value per mese.
00:08 sdzen and nyancats?
00:09 sdzen :P
00:09 sapier maybe there should be some sort of ezb or fed in minetest ;-)
00:10 marktraceur I haven't found a nyancat, actually
00:10 marktraceur In all the time I've played the game
00:10 marktraceur Well, maybe once
00:10 marktraceur But it was a fleeting glance and I didn't think about it afterwards
00:11 sdzen neither have I
00:12 kaeza do nyancats *really* spawn naturally?
00:12 sdzen I have begun to believe that they dont actually occur
00:12 sdzen the code seems to be there
00:12 kaeza I haven't seen one either
00:12 sdzen but i have never seen one actually appear
00:12 sdzen so possibly its a ruse
00:12 sdzen and all the tens of people finding them are lieing
00:12 sdzen and put them there in creative mode....
00:13 marktraceur Heh.
00:13 sdzen its very possible is it not?
00:13 kaeza seems like a minetroll to me :P
00:14 marktraceur sdzen: You could probably modify the minetestmapper script to look for nyancats and return their locations
00:14 sdzen true
00:14 marktraceur sdzen: I did something similar to find the deepest level at an x,z point
00:14 sdzen do they spawn in caves or in stone?
00:14 sdzen as in the air or....
00:14 marktraceur ./minetestdepthcharge.py -500 200 --> -200
00:15 marktraceur sdzen: I think in the air. Maybe near trees? I don't know.
00:15 marktraceur sdzen: You have the code as much as I do
00:17 sdzen altered the amount of nyancats to a crazy high amount
00:17 sdzen lets see if they really do appear
00:17 sdzen :P
00:18 kaeza I'm generating a map with a modified minetestmapper
00:18 kaeza let's see if there are NCs in my vast world
00:19 kaeza marktraceur, sdzen: https://dl.dropbox.com/u/100008207/map_nc.png
00:19 kaeza no nyans in sight :(
00:20 sdzen woah
00:20 sdzen how big is this?
00:20 marktraceur kaeza: Does it know what colour to paint them?
00:20 marktraceur sdzen: Smaller than most worlds. http://games.libreplanet.org/minetest/maps/current.png
00:21 LAD joined #minetest
00:21 sdzen my map seems small by comparison
00:21 sdzen old one that is
00:21 sdzen who needs to explore that much land?
00:21 kaeza marktraceur: from colors.txt:
00:21 kaeza 817 255 153 255 # CONTENT_NC
00:21 kaeza 818 102 50 255  # CONTENT_NC_RB
00:21 marktraceur kaeza: Seems reasonable
00:21 marktraceur sdzen: Fifteen or more people?
00:22 sdzen who will never build or exhaust the resources from the amount they generated
00:22 sdzen not for a long long time
00:22 marktraceur sdzen: Plus we all sort of wanted a lot of land to play with. So we spread out.
00:22 VanessaE well folks, I finally took the step of adding mobs to my server
00:22 VanessaE in the form of jojoa1997's peaceful NPCs mod.
00:22 marktraceur sdzen: Also, I did something insane and made a 2KM road one day.
00:23 kaeza VanessaE: which mod?
00:23 kaeza MOBF?
00:23 sdzen anyone ever load an entire map?
00:23 VanessaE MOBF comes later, if sapier can tell me for sure it won't ever lag the server :-)
00:23 sdzen MOBF is fine
00:23 VanessaE and only after all mobs therein have been converted to 3d models.
00:23 kaeza sdzen: at which depth do nyancats supposedly spawn?
00:24 sdzen I used it before it had the fancy spawning things to make it faster
00:24 sdzen -32
00:24 sapier @vanessae :-) I'll try to fix us financial crisis then seems to be more promissing ;-)
00:24 marktraceur VanessaE: Can you link to the peaceful mobs mod?
00:24 sapier ... guarantee for no lag ... :-)
00:25 marktraceur (I can search for it later, but if you have a link handy)
00:25 VanessaE sapier: haha
00:25 VanessaE marktraceur: http://minetest.net/forum/viewtopic.php?id=4167
00:26 VanessaE sapier: what about 3d models?  do you see that happening in the near future?  (I know at least some MOBs are already so)
00:26 marktraceur Excellent. This shall be added to LPGC.
00:27 sapier all mobs have at least nodeboxes ... replacing them by meshes will happen step by step
00:27 VanessaE sapier: ok. I'll bring them in when you've finished that
00:27 VanessaE they look too weird just sliding around and not walking :-)
00:28 VanessaE are you gonna use those really nice vector models I've seen posted?  e.g. the pig, etc
00:28 sapier It'll never be finished :-) too many ppl do request new features
00:28 kaeza sapier: make a goomba ^_^
00:28 VanessaE haha
00:28 sapier none of those models do have animation :-/
00:28 VanessaE and a koopa troopa while you're at it :D
00:29 sapier at least those I checked ... about half of them
00:30 marktraceur sapier: If you need some help, I might be able to
00:30 VanessaE bummer
00:30 sapier I never say no if anyone is willing to help
00:31 marktraceur sapier: You might imagine I have a small condition :/
00:31 LAD VanessaE??
00:31 VanessaE hm?
00:32 LAD hia
00:32 LAD i finished my mod
00:32 LAD and changed some item behavers
00:32 sapier I've already told as soon as there is substantial content not provided by myself I'm gonna switch to gplv3 ... meaning a model without texture and animation for example wouldn't quite be enough ;-)
00:32 LAD the pick now has a life gage
00:32 VanessaE cool
00:33 kaeza meh, added default:nyancat to colors.txt and still none in sight. Do they even exist?
00:33 marktraceur sapier: I don't need GPL, but I cannot in good conscience work on non-free software (as defined by the FSF). Is there any chance of re-licensing to something more permissive? Not necessarily GPL?
00:33 marktraceur sapier: I think you floated CC-BY-SA and CDDL, I'd be fine with either
00:33 VanessaE cc-by-sa FTW.
00:34 LAD and ive added new items
00:34 marktraceur VanessaE: For code, I'm ambivalent
00:34 LAD it now has all the tools
00:34 sapier yes by now I intend to release 2.0 at cc-by-sa
00:34 LAD and a gem ore and block
00:34 LAD gem,ore, and block
00:34 sapier debian is fine with it so I think this is free enough
00:34 marktraceur sapier: I think if you can license the mod to me as GPLv3, I can promise you enough work that you'd be justified in carrying through with your promise :)
00:34 marktraceur (to license under GPL)
00:35 LAD and all tools and the block is craftible
00:35 sapier @marktraceur I'm known to trust nobody not even myself ;-)
00:35 VanessaE LAD: cool
00:36 marktraceur sapier: That's unfortunate. I have an idea....PM
00:41 VanessaE "Do you use 2D mobs?" Yes: 5, No: 23.  I'd say that's pretty succinct :-)
00:42 Oblivion1500 joined #minetest
00:42 sapier hmm I should vote myself to to be able to see result :-)
00:43 VanessaE heh
00:43 VanessaE so, do I wait for fully animated, 3d MOBF or shall I install what exists now?
00:44 sdzen what exist now of course!
00:44 sdzen and make them 2d!
00:44 sdzen cause 2D is awesome!
00:44 sapier I'd install current version creating a animated mesh is about a 1-2days of work for me so it's not gonna be completed soon
00:45 sapier hmm npc_trader doesn't have a 2d skin atm
00:45 kaeza hehe I would like to see upright sprites like oldschool FPS's
00:46 VanessaE well here goes nothin'.
00:46 * VanessaE restarts the server with MOBF installed...
00:47 sapier I  hope 1.9.9
00:47 VanessaE hold, server doesn't like what I did.
00:47 sapier ?
00:47 VanessaE wtf?
00:47 VanessaE 19:49:39: ERROR[main]: mod "mobf_settings" has unsatisfied dependencies: "inventory_plus" "mobf".
00:48 VanessaE 19:49:39: ERROR[main]: mod "mobf" has unsatisfied dependencies: "fire".
00:48 VanessaE why?
00:48 sdzen get rid of mobf_settings
00:48 sapier fire is required for animal_dm and animal_creeper
00:48 sdzen some editing required?
00:48 sdzen lol
00:49 VanessaE also, it's not 1.9.9, as you don't have that listed on your first post :-)
00:50 sapier I'm about to release it atm it's git only for now ... mediafire is a little bit buggy
00:50 VanessaE hm, github version seems to work though/
00:50 sapier but dependencys are same
00:51 VanessaE hm, that didn't work.
00:51 VanessaE brb
00:51 VanessaE as for this inventory plus thing, what's that all about?
00:51 Uberi oh it needs invplus to do the settings GUI
00:52 sapier its for mobf_settings ... a gui to enable/disable mobs as well as features 2d/3d mode for example
00:52 VanessaE is there a workaround?  I use Unified Inventory on my server
00:53 sapier remove mobf_settings ... it'll work but you wont have a settings gui
00:53 VanessaE ok
00:53 sapier http://minetest.net/forum/viewtopic.php?id=3111 screenshots for mobf_settings
00:53 moltenbot sapier's link: [Mod] MOB Framework Settings [0.0.4] [mobf_settings] (Page 1) - Mod Releases - Minetest Forums
00:53 VanessaE creepers and DMs will be deleted too, since I have fire disabled.
00:53 jojoa1997 vanessa mobf on your server?
00:53 VanessaE jojoa1997: not yet, soon
00:53 sapier hmm probably I should add a config option "disable fire mobs"
00:53 jojoa1997 there is enough lag as it is
00:54 jojoa1997 oh ok
00:54 kaeza VanessaE: don't DMs damage players with fireballs?
00:54 Uberi sapier: do you need any help making animated models?
00:54 jojoa1997 yes
00:54 Uberi I have blender experience and a winter break's worth of time
00:55 sapier of course uberi there are only two meshes by now cow and npc ... all other mobs have to be done
00:55 jojoa1997 you have npcs?
00:55 jojoa1997 or is it the vombies
00:56 sapier yes I used npc character.x to get animation support working that's where mob_npc originated from
00:56 VanessaE vombies are also hostile, no?
00:56 sapier yes they are
00:56 sapier wolf is hostile too
00:56 Uberi sapier: hmm, .x format export?
00:56 jojoa1997 not tamed
00:57 VanessaE what are these npcs?  and what sort of slimes?
00:57 sapier yes it seems to be best supported ... true but tamed wolfs dont spawn
00:57 FreeFull It wouldn't make sense for tamed wolves to spawn
00:57 sapier slimes spawn below ... puuh ... dont remember but quite deep in big large caves
00:57 FreeFull Only untamed ones should
00:57 Oblivion1500 Vanessa, i dont mean to inturupt but can you give Oblivion1500 interact wile your at it
00:57 VanessaE are slimes hostile? (I know Jeija's aren't)
00:58 jojoa1997 yes
00:58 VanessaE Oblivion1500: please ask on the forums first.
00:58 sapier don't know I'll have a look
00:58 kizeren joined #minetest
00:58 jojoa1997 they hurt me
00:58 Uberi hmm, can you point me to those models sapier?
00:58 Uberi I can have them animated pretty quick
00:59 sapier yes slimes are hostile
00:59 VanessaE ok
00:59 VanessaE and the NPCs?
00:59 sapier http://minetest.net/forum/viewtopic.php?id=1594 there are some not animated models
00:59 moltenbot sapier's link: The Realm of 3D Mobs (Page 1) - Feature Discussion - Minetest Forums
01:00 sapier npc are friendly
01:00 sapier only trader one is spawned in 1.9.9
01:00 Uberi OK sapier, will take a look
01:00 Uberi heh, that DM looks pretty great
01:01 sapier yes and according to the screenshots there should be a animated version somewhere but i didn't find it by now
01:01 VanessaE *grumble*
01:01 VanessaE I can't install MOBF at all without fire mod installed.
01:01 VanessaE 20:03:33: ERROR[main]: mod "mobf" has unsatisfied dependencies: "fire".
01:02 Uberi sapier: yeah the author animated it but can't find download anywhere
01:02 sapier just remove the dependency it'll work
01:02 sapier it's not intended to be used that way but oldcoder already prooven to work for 1.4.x and fighting system was one of very less things not beeing touched for 1.9
01:03 Uberi oh found it http://filesmelt.com/dl/mt_mob_mesh.zip it's all in lightwave format though
01:03 moltenbot Uberi's link: mt_mob_mesh.zip - FileSmelt File and Image
01:03 jojoa1997 VanessaE: is your server up
01:03 VanessaE it is now.
01:03 Uberi the blender importer for that sucks, I'll just remake it from the pictures
01:03 jojoa1997 you updated my npc
01:03 VanessaE I had to disable creepers, DM's, vombies, wolves, slimes, traps, and settings.
01:03 sapier :-/ file not found
01:04 VanessaE jojoa1997: did you test that your changes are stable?
01:04 jojoa1997 one sec my pc is going wacko
01:04 bas080 bas080
01:05 Uberi sapier: what animations do you need?
01:05 * VanessaE VanessaE
01:05 VanessaE ;)
01:05 Uberi walking + jumping, right? anything else?
01:05 sapier currently stand and walk are most jused ... jumping aint done by animation
01:06 Uberi ah
01:06 Uberi so stand is the idle animation?
01:06 sapier -j ... stand is default animation yes
01:07 us_0gb joined #minetest
01:08 Uberi hmm, OK
01:08 us_0gb left #minetest
01:09 VanessaE bas080: any progress with turning my code into something useful for your mod? :-)
01:11 Uberi man why isn't any of this export stuff documented
01:12 bas080 Not yet.
01:13 VanessaE ok
01:16 Oblivion1500 is there a server that uses most of the new mods that isent in creative mode? something like vanessas
01:16 Uberi rigging the DM model now sapier
01:17 Kacey joined #minetest
01:17 Kacey hello
01:17 VanessaE so about that weird attachments bug we had for a while - is it indeed fixed?
01:18 sapier @uberi thx ... dm would be fine to have an attack animation too
01:19 sapier it's throwing fireballs while walking towards player
01:19 jojoa1997 joined #minetest
01:19 Uberi ah OK
01:19 jojoa1997 ok not that that is solved yes i did test them VanessaE
01:19 jojoa1997 now
01:20 VanessaE I have the latest loaded noew.
01:20 VanessaE unless oyu made another change in the last ~10 mins or so
01:20 Kacey minetest update?
01:20 jojoa1997 nope
01:20 Kacey ok
01:20 Kacey latest what then?
01:20 sapier mobf requires 0.4.4-d1
01:20 jojoa1997 vanessa you want to add this http://minetest.net/forum/viewtopic.php?id=3905
01:20 moltenbot jojoa1997's link: [Mod] IRC Chat [0.1.2] [irc] (Page 1) - Mod Releases - Minetest Forums
01:21 jojoa1997 it is really looking good now
01:21 Kacey d1 great.... another update
01:21 sapier if you remove mob_npc it'll most likely work with 0.4.4 too
01:22 Kacey d1 has npc support?
01:22 sapier no but -d1 has formspec support
01:22 Kacey aah
01:23 sapier so npc support is not exactly "wrong" as formspecs are major component of npcs
01:23 Kacey well i was close
01:23 VanessaE jojoa1997: why6 do they walk sideways now?
01:23 VanessaE -6
01:24 jojoa1997 i am working on that they have been from the begining
01:24 Uberi weight painting now
01:24 VanessaE ok
01:24 Kacey haha i am making 2 1-bit decoders and inputting them into a 2-bit decoder
01:25 sapier it may be character model I had to rotate it for my mob too
01:25 Uberi say who is judging the Mesecons machines competition?
01:25 Kacey idk
01:25 Kacey i think it is over
01:25 sapier @jojoa1997 try the one from mob_npc/models/character.x probably that'll fix it
01:26 Uberi I know, wish it went on longer
01:26 Uberi could have fixed that uc bug and made my animated display work
01:27 kaeza hey Kacey
01:27 Kacey hi
01:28 sokomine ah...for the new mobf on vanessas server...would it be a good idea to compile latest minetest? think so...
01:28 kaeza sapier (and well, anyone that can answer): are there any constraints in the model format?
01:29 kaeza I mean, not in the file format, but in the number of polygons/meshes the model can have
01:29 Kacey well i cannot answer that question because IDK :)
01:29 sapier yes have a look at wiki I've added the ones I already discoveres
01:30 kaeza do you have a link handy?
01:30 sapier no sorry
01:30 sapier it's not much
01:31 kaeza minetest.net/wiki ?
01:31 Uberi woo done rigging
01:31 kaeza damn, IDK why but DokuWiki-based wikis are always slow to load from my end
01:32 Uberi let's animate that
01:32 sokomine why no wolves? they're usually allowed to live on my server (unless other npc) since they are realistic
01:33 sokomine and seem rather shy. they don't hunt poor players that want to build down :-)
01:33 marktraceur kaeza: Then it will be useful for you when we switch to the Mediawiki dev wiki :)
01:33 kaeza marktraceur: +1
01:34 marktraceur kaeza: Hopefully you'll join us for http://minetest.net/forum/viewtopic.php?id=4243
01:34 moltenbot marktraceur's link: Documentation sprint, 2013-01-19, in #minetest-doc (Page 1) - Unofficial engine development - Minetest Forums
01:34 VanessaE ok, I'll enable wolves then.
01:34 kaeza oh the doc sprint
01:34 * Kacey is getting confused on this
01:34 Uberi what do wolves do?
01:35 sapier stand there and attack if you get close to them
01:35 marktraceur Kacey: What's confusing?
01:36 sokomine well, they peacefully stand there and defend their...tree...
01:37 sokomine (as long as they don't make them yellow...)
01:37 Kacey im trying to make 2 1-bit decoders input into a 2-bit decoder
01:37 marktraceur 1-bit decoder === switch ?
01:37 jojoa1997 <sokomine> (as long as they don't make them yellow...) lol
01:37 Kacey just one switch and two outputs
01:38 VanessaE Kacey: such a circuit is called an "X to Y decoder", for X bits to Y number of outputs.  1-to-2, 2-to-4, 3-to-8, 4-to-16
01:38 VanessaE (theoretically it can go higher but I've never seen a chip in production that does more than 4-to-16)
01:39 Uberi a RAM chip does up to 8:256
01:39 VanessaE Uberi: well sure, RAM and *ROM technically do...
01:39 Kacey i call them #-bit decoders
01:39 VanessaE but I meant a dedicated chip meant for the purpose :-)
01:39 Uberi hmm, what's the first param of ObjectRef:set_animation?
01:40 VanessaE Kacey: your terminology is incorrect.  These are industry-standard terms, you should stick to them, it'll avoid confusion later.
01:40 Kacey ok ok
01:41 Uberi hmm I have no idea how I should do this animation so MT sees it
01:41 Kacey but wouldnt my circut work because the 1 to 2 decoders (harder to type) have 4 outputs in all
01:41 sapier on export you need to export all animations
01:41 sapier mt wont see any face not attached to a vertex group
01:42 sokomine there was an article about blender in a recent version of the c't, a local computer magazine. i didn't have time to read it through yet
01:42 Uberi hmm
01:42 jojoa1997 server restart?
01:42 Uberi sapier: is it all in one anim?
01:43 Uberi or do I use multiple anim sets?
01:43 jojoa1997 VanessaE: server restart?
01:43 VanessaE yeah, it got stuck again
01:43 VanessaE stupid emergethread bug
01:43 sapier .x export only supports 1 anim you have to set start and stop frame in order to use different animations in mt
01:44 sapier mt is looping that animation
01:44 Kacey would 0.4.4 work on your server VanessaE?
01:44 Uberi ah OK
01:44 Uberi I'll just animate it as one then
01:45 jojoa1997 what is this  emergethread bug
01:45 VanessaE Kacey: my server IS 0.4.4 actually
01:45 Kacey ooh ok
01:45 Uberi it's when the thread is started after another is expecting it already to be started
01:45 Uberi or something like that
01:45 VanessaE jojoa1997: a race condition that occurs randomly that causes the server to appear to lock up or lag heavily.
01:45 marktraceur It doesn't just *run* 0.4.4, it DEFINES it.
01:46 VanessaE marktraceur: damn straight :-)
01:46 marktraceur Holy eff, I should go home
01:46 * marktraceur commutes, bye
01:46 VanessaE er, bye
01:47 Uberi do I need to parent everything to a root bone?
01:47 sapier as far as i know yes
01:48 kaeza anyone had this problem before? https://dl.dropbox.com/u/100008207/screenshot_4262554471.jpg
01:49 Kacey mapgen fail
01:49 kaeza the funny thing is, it extends to infinite -y
01:50 sapier :-)
01:50 * Kacey wants to take the RAM card out of this computer and put it in his own computer
01:50 Uberi done idle animation now
01:50 Uberi frames 1-30
01:50 sapier great .. i'm eager to see
01:51 Uberi I can send you the blend right after I make the walk anim
01:52 sapier thx ... but I think tomorrow will be fine too ... I have to go to bed ... I've been working at trader_mob too long tonight
01:53 Kacey VanessaE: sever went down i think
01:53 VanessaE it crashed
01:53 VanessaE investigating
01:53 Kacey aah
01:53 VanessaE 20:54:22: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaE
01:53 VanessaE rror: error: ...ames/vanessa_game/mods/animals_modpack/mobf/mobf.lua:529: attemp
01:53 VanessaE t to index local 'newentity' (a nil value)
01:53 VanessaE sapier ^^^^
01:53 sapier hmm
01:54 sapier great ... that line isn't even necessary :-/
01:55 VanessaE server restarted without MOBF for the moment
01:55 sapier what mob has been placed to cause the crash?
01:55 jojoa1997 i think trader
01:55 VanessaE *looks at debug.txt again*
01:55 sokomine oh :-(
01:56 jojoa1997 LAD placed it and then crash
01:56 sapier where did you get a trader item from??
01:56 sokomine someone said something about animals jumping? might one have been put on a trampoline?
01:56 LAD yea sorry
01:56 jojoa1997 sapier look at pm when can
01:56 Kacey i found 2 npcs when i joined
01:56 jojoa1997 on vanessa's server
01:57 Kacey ya
01:57 Kacey they were just standing there
01:57 TwilightSparklee joined #minetest
01:57 jojoa1997 thats my mod yay \o/
01:58 Kacey lol
01:58 jojoa1997 kill them
01:58 Kacey i cant connect :(
01:58 jojoa1997 you get a suprise
01:58 Kacey how
01:58 jojoa1997 kill them'
01:58 sokomine ok, f10...
01:58 sokomine kill whom?
01:58 Kacey O.o a reason to kill them
01:59 jojoa1997 npc
01:59 sokomine ah :-) but those are the friendly, non-aggressive ones?
01:59 Kacey VanessaE: i cannot connect
01:59 sapier @vanessae latest git fixes the crash
01:59 VanessaE Kacey: it's up, but gimme a sec to pull that fix.
02:00 sapier btw if you do have plain 0.4.4 you need to disable mob_npc
02:00 VanessaE done.
02:00 VanessaE sapier: this is 0.4.4 git
02:00 VanessaE I keep fairly up-to-date.
02:01 VanessaE MOBF reinstalled with your fix from git, server restarted.
02:01 Uberi walking animation done
02:02 Kacey i tried to make a facepalm animation but i couldnt get the arm to go correctly
02:02 VanessaE what is this trader thing?
02:02 sokomine a npc i'm especially curious about :-)
02:02 Kacey cant connect :(
02:02 VanessaE Kacey: you connected and then timed out
02:02 Kacey AAH its loading
02:03 sokomine up until recently, you couldn't really trade with npc because there was no way to get the formspec to update in time (or even attach it to non-nodes)
02:03 Kacey but stops at 0%
02:03 VanessaE sapier: no good, placing a trader still crashes the server.
02:03 Kacey well disable trader
02:03 VanessaE 21:05:05: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaE
02:03 VanessaE rror: error: ...ames/vanessa_game/mods/animals_modpack/mobf/mobf.lua:545: attemp
02:03 VanessaE t to index global 'mob' (a nil value)
02:03 jojoa1997 just as i get on i see server shutting down
02:04 VanessaE sapier: also, I notice it has no texture, and spawns as "Unknown Object"
02:04 NekoGloop joined #minetest
02:04 Kacey hello NekoGloop
02:04 kaeza hey Neko :3
02:04 sapier what are you doing?
02:04 VanessaE server restarted again without MOBF :(
02:05 Kacey :(
02:05 VanessaE sapier: I looked for it in the inventory, then placed one on the ground in front of me.  Bam, server crash ^^^^^
02:06 sapier ahhhh :-) haven't tried that method by now try /spawnentity or /spawnmob
02:06 VanessaE heh
02:06 sapier btw traders do get spawned on their own as of 1.9.9
02:06 VanessaE leave it to me to make life hell for others
02:06 VanessaE :-)
02:06 VanessaE for now you should remove it from creative inventory after you fix that bug
02:07 sapier nevertheless I'll fix that bug
02:07 Kacey haha i ran into a knight
02:07 jojoa1997 ilike hell
02:07 Kacey followed by a ninja
02:07 VanessaE jojoa1997: one of your NPCs uses the same texture as you do on my server - perhaps you should use something else in the NPCs?
02:07 jojoa1997 testing a fix for their sideways movement
02:07 jojoa1997 npcs
02:08 sapier it is at creative inventory? ... I'm not using creative inventory at all ... don't know what bugs are triggered by it :)
02:08 jojoa1997 i know and i am not switching
02:08 Kacey and  now they r following me...
02:08 VanessaE sapier: yep, it is.   add to your groups line, not_in_creative_inventory=1
02:08 jojoa1997 they follow in the night
02:08 jojoa1997 they are supposed to attack but i got rid of attack
02:08 Kacey ooh ok
02:10 jojoa1997 npc fix is getting close
02:10 sapier ok that's  why I added this line to all other mobs some time ago ... i remember :-)
02:10 jojoa1997 well i just made this
02:10 Kacey nice surprise
02:11 jojoa1997 now npcs stalk you in the night muwhahahaha
02:11 VanessaE no, they zerg rush you :-)
02:11 sokomine how does one distinguish between players with skins and npc now? might become difficult
02:11 VanessaE sokomine had about 6 of them surrounding him and then they scattered when I set /time 6000
02:11 Uberi heheh
02:11 jojoa1997 the name is on top of player
02:11 VanessaE sokomine: players have their names
02:12 sokomine hm, i used /giveme in normal mode with mobf and had no problems with that
02:12 sokomine ,-)
02:12 sokomine so what fell into that hole with me where npc
02:12 jojoa1997 joining soon
02:13 sokomine the names might be quite small
02:13 jojoa1997 npc fix will have to go another day walk weird with my edit
02:13 jojoa1997 but they have white above there heads
02:13 sokomine the npc could seek places with light in the dark. or beds :-)
02:13 sokomine (as long as they don't gather all in one bed....)
02:14 Uberi why not?
02:14 Uberi they could naturally spawn more npc's this way
02:14 jojoa1997 now now
02:14 sokomine if two of them get into the same bed - yes. but what if more? might be a bit crowded
02:14 Uberi eh?
02:15 jojoa1997 nope no npc spawning in shouses
02:15 sapier trader_npc will "build" it's own house
02:15 Uberi more NPC's!
02:15 jojoa1997 or**y
02:16 sapier but I wont add any other npc by myself ... you're wellcome to use mobf to create your own mobs
02:16 jojoa1997 i should havethem hold a beer bottle
02:17 Uberi done the attack anim!
02:17 Uberi now need to texture it :P
02:20 VanessaE the FUN part! :-)
02:21 VanessaE so, speaking of textures, anyone feel like submitting 16px HDX as the new defaults? :-)
02:21 VanessaE (I made 'em look *good*)
02:22 Uberi :O
02:22 VanessaE Uberi: try 'em :-)
02:22 OldCoder Back
02:25 Uberi aw gonna continue texturing after this code golf competition
02:27 TwilightSparklee joined #minetest
02:27 jojoa1997 vanessa come water problem
02:28 VanessaE server looks like it went down :-/
02:28 Kacey it did
02:29 jojoa1997 why
02:29 jojoa1997 too many people?
02:29 sokomine sapier: oh! that sounds really good :-)
02:29 sapier what exactly?
02:29 jojoa1997 server up?
02:29 sokomine that the trader npc has its own house
02:29 VanessaE I guess that stupid EmergeThread bug is in high gear today..
02:29 VanessaE it was stuck, not crashed.
02:30 sokomine i want to build houses for npc; but you have to start somewhere. the trader could have his own house and ...er...tell other npc to come if the player gives him something :-)
02:30 OldCoder joined #minetest
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02:30 sokomine re oldcoder
02:31 VanessaE wb OldCoder
02:31 sapier I've written a house builder for trader_mob using blueprints to create houses ... the blueprints are rather complex
02:32 sapier basicaly it's creating a house from walls .. with smallest wall exactly one node :-)
02:32 Kacey i have a cactus club that kills all npc's in one hit
02:32 sokomine can't you do it the way the towntest-npc does it? ok, might take too long...hm
02:32 VanessaE hmmmm, celeron55: is there any kind of timeline on fixing that bug?
02:32 jojoa1997 lalalalalalalala
02:33 jojoa1997 [21:32] <Kacey> i have a cactus club that kills all npc's in one hit
02:33 jojoa1997 large gold sword
02:33 OldCoder Hi!
02:33 sokomine did the server crash again?
02:33 jojoa1997 hola add peacful npc to yur server
02:33 jojoa1997 but i dont have a direct link
02:33 VanessaE it's hanging while I do a rollback check
02:34 sokomine ah, ok
02:34 jojoa1997 to minetest.org 30010
02:35 VanessaE nope, it got stuck yet again
02:35 jojoa1997 stupid 0.4.4
02:35 TorpedoSkyline joined #minetest
02:35 Kacey 0.5 needs to come out already
02:35 sokomine that would be great
02:36 NekoGloop Oh look, another cactus club :P
02:36 jojoa1997 server up?
02:36 * Kacey has a large cactus club and is runnng around killing npc's for their goods
02:37 jojoa1997 the crystals are a gift from me to you the npcs are mailmen and women
02:37 Kacey maybe i can sell a n008 some of these crystals
02:38 Kacey is there a crafting for spawn eggs?
02:38 sokomine poor npc :-( they need protection from players :-)
02:38 * sokomine builds a house for them
02:38 jojoa1997 maybe
02:38 sokomine they could at least run away or complain
02:38 Kacey not when it is a one-hit kill
02:38 jojoa1997 gtg cya
02:39 Kacey bye
02:39 jojoa1997 pouer water on them they have 10 seconds to live underwater
02:39 sokomine ok. that's difficult then
02:39 sapier @vanessae i've pushed a new version hopefully removing all mobs from creative inventory
02:39 sokomine so we need to rescue them from water and build fences...
02:40 VanessaE sapier: ok
02:40 sapier I can't test it as creative inventory doesn't seem to work with inventory plus enabled ... at least not my version of inventory plus
02:41 VanessaE always keep a vanilla game handy to test with too :-)
02:41 Kacey server restarted?
02:41 Uberi left #minetest
02:41 VanessaE it is now.
02:41 Kacey ok
02:42 sapier I have but mobf has to many mods
02:43 sapier still it shouldn't crash on putting either I'll have to do further investigations
02:43 VanessaE well fwiw your attempt to remove them from creative inventory didn't work :-)
02:43 sapier :-/
02:44 sapier ok then it'll be tomorrow its quater to 4 in the morning now
02:44 VanessaE ok
02:44 sapier sorry I'll try with creative inventory next time and give you a really fixed version
02:44 VanessaE ok
02:44 VanessaE no rush
02:45 sapier goodnight @all
02:45 sapier left #minetest
02:47 sokomine oh no :-( i just connected and the animals get removed again? :-(
02:47 VanessaE yup
02:48 Kacey lol sokomine has the worst luck
02:48 OldCoder Hmm?
02:48 VanessaE can't keep them on the server if there's a known way to crash the server with them :(
02:48 OldCoder The animals aren't removed
02:48 OldCoder Oh!
02:48 OldCoder Hers
02:48 VanessaE OldCoder: she means my server.
02:49 Kacey restarted yet?
02:49 VanessaE already did/
02:50 VanessaE restarts only take 1 or 2 seconds.
02:50 Kacey i cant connect then :(
02:50 VanessaE I see you connecting.
02:50 Kacey not loading at all
02:50 VanessaE you timed out
02:51 Kacey loading now
02:52 sokomine well...than at least let's rescue the peaceful_npc
02:52 OldCoder Yes
02:52 VanessaE peaceful_npcs are still in place.  those seem stable, if slightly bugged.
02:52 sokomine what i noticed: creative isn't really easier than "survival". it takes a long time (even with the improved inventory) to find things
02:52 Kacey i trapped about 20 in a room i am about to flood
02:52 sokomine that's not friendly :-(
02:53 Kacey lol i want mese
02:53 VanessaE can anyone comments on the entities attachment bug?  is it indeed fixed?
02:53 VanessaE -s
02:53 jojoa1997 joined #minetest
02:53 jojoa1997 back
02:53 VanessaE wb
02:53 Kacey wb
02:53 jojoa1997 ifw
02:53 VanessaE ?
02:54 jojoa1997 i feel welcomed
02:54 bnd joined #minetest
02:54 VanessaE oh
02:54 Kacey now i wait for them to drown...
02:54 jojoa1997 done
02:54 jojoa1997 rubiks cube 2:29
02:54 jojoa1997 had sister sign on
02:55 jojoa1997 87%
02:55 Kacey ok they drowned
02:55 jojoa1997 hay those are my mailmen
02:55 VanessaE anyone object to another server restart? :-)
02:55 jojoa1997 only i can drownb them
02:55 Kacey lol
02:55 jojoa1997 just as i geton
02:55 jojoa1997 well gtg shower
02:55 jojoa1997 cya
02:56 Kacey really? cause i just spawned around 20 of them and drowned them all
02:56 VanessaE restarted.
02:57 NakedFury joined #minetest
03:06 Kacey did it go down?
03:06 VanessaE no, it's up
03:06 VanessaE I installed PilzAdam's signs mod.
03:07 NakedFury the games default signs are still the plain ones?
03:07 jojoa1997 joined #minetest
03:07 jojoa1997 is the server up?
03:07 sdzen that was a quick shower
03:08 NekoGloop NakedFury: Nice job getting on the esper #minecraft topic,
03:08 NakedFury just noticed that
03:08 jojoa1997 i take showers like parents at most 5min
03:08 NakedFury my names hot topic
03:08 jojoa1997 so is server up?
03:09 VanessaE yes
03:09 jojoa1997 yay
03:09 NakedFury server is always up
03:09 Kacey besides when its down
03:09 jojoa1997 sometimes it is down for 3 minutes here and there
03:10 sdzen that seems unsanitary.......
03:10 VanessaE blame the engine devs for breaking EmergeThread :-)
03:10 jojoa1997 a npc opened a door and went into your house vanessa
03:10 VanessaE they canopen doors?
03:10 jojoa1997 yes
03:11 VanessaE interesting!
03:11 VanessaE tthey don't know how to climb stairs too well, though, i see :-)
03:11 VanessaE t-t
03:11 jojoa1997 they are just kids
03:12 Dogzilla131 joined #minetest
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03:13 Kacey haha they fail at jumping
03:14 jojoa1997 2 npcs are in vanessae's bed
03:14 Kacey lol
03:16 sdzen there will be rape
03:16 * sdzen didn't say anything
03:16 jojoa1997 they were in eachother literally
03:16 jojoa1997 gtg cya
03:16 jojoa1997 just kidding about shower going to take it now ;-)
03:28 Kacey and server crashes...
03:28 VanessaE nope, it's lagging again
03:29 VanessaE restarted.
03:29 Kacey i got disconnected
03:32 VanessaE thexyz: could you add a link to my forum thread ( http://minetest.net/forum/viewtopic.php?id=4057 ) to my entry on your server monitoring page?
03:32 sokomine hm. the commands on mc classic server definitely allow easier building. of course they don't have near as many options and have never heared about facedir
03:36 VanessaE brb
03:36 VanessaE joined #minetest
03:37 VanessaE there, that's better
03:38 roboman2444 joined #minetest
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03:40 OldCoder joined #minetest
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03:40 harrison joined #minetest
03:49 Oblivion1500 joined #minetest
03:59 Oblivion1500 Hello can someone give Player Name Oblivion1500 permition to log into the minetest.ru server, please?
04:00 oa_Bob1 joined #minetest
04:06 VanessaE nightall, bedtime.
04:06 VanessaE (I hope)
04:07 Oblivion1500 night
04:10 TB`oFF|Vibe-X joined #minetest
04:11 jojoa1997 joined #minetest
04:11 jojoa1997 who is here
04:12 Kacey im not
04:12 Kacey nope not at all
04:13 jojoa1997 what do you think about me equiping npcs with either a sword or a shield
04:14 Kacey uuum armor that we can put on
04:15 jojoa1997 that would be hard for me
04:15 Kacey just use the aromor mod (if it is up to date)
04:17 jojoa1997 no i mean for the npc mod not me
04:26 Kacey did you make the npc mod?
04:27 jojoa1997 i edited a bunch of it
04:27 jojoa1997 it is mine
04:27 jojoa1997 came from jordan4ipbanez
04:27 jojoa1997 i edited about half of it
04:28 NekoGloop 'cept y'all chased him out.
04:28 jojoa1997 who
04:28 Kacey but what i was saying was to use the armor mod to put armor on the npc
04:28 Kacey jordan4ibanez
04:28 jojoa1997 oh
04:28 Kacey y
04:28 jojoa1997 i will look into it
04:28 Kacey ya
04:29 jojoa1997 i really want to add 3d armor
04:29 jojoa1997 but dontknow how to use blender or any of that stuff
04:31 NekoGloop joined #minetest
04:37 Kacey who all is on?
04:37 iqualfragile1 me, but im going to bed soon
04:37 Kacey ok
04:38 iqualfragile1 !date
04:38 moltenbot Do 3. Jan 05:38:12 CET 2013
04:38 iqualfragile1 its quite late around here ^^
04:38 Kacey wow
04:38 NekoGloop "do"
04:38 NekoGloop what the...
04:38 Kacey only 21:30 here
04:38 iqualfragile1 its donnertag
04:38 iqualfragile1 donnerstag is thursday
04:39 iqualfragile1 (well, a word-by-word translation would be thunder-day
04:39 iqualfragile1 )
04:40 bas080 joined #minetest
04:40 iqualfragile1 Kacey: where you you live?
04:40 bas080 Updated chess mod http://minetest.net/forum/viewtopic.php?id=2784
04:40 moltenbot bas080's link: [Mod] Chess [1.0] [chess] (Page 1) - Modding General - Minetest Forums
04:40 Kacey colorado
04:40 iqualfragile1 ok
04:40 Kacey are you in germany?
04:41 bas080 no
04:41 iqualfragile1 well, yesterday i was awake till 7:30… so i guess thats an improvement
04:42 iqualfragile1 Kacey: yes
04:42 Kacey i am going to learn german
04:42 bas080 Ich liebe dich
04:42 bas080 something like that
04:42 iqualfragile1 haha, good luck
04:42 Kacey i know some already
04:43 iqualfragile1 go ahead
04:43 jojoa1997 joined #minetest
04:43 Kacey english is germanic anyway
04:43 Kacey wb
04:43 bas080 Do you know the word Hitler... i think it's a word nowadays
04:43 iqualfragile1 its a name
04:43 Kacey no just no
04:43 bas080 ok... :S
04:44 iqualfragile1 again: there are more nazis in other countries then there are in germany
04:45 bas080 Was it Argentine?
04:45 Kacey its funny because i can understand german but i cannot speak or write it
04:45 bas080 Do you know papiamentu?
04:45 Kacey no
04:45 bas080 That is a really nice language... :)
04:45 iqualfragile1 german is an interesting language
04:46 iqualfragile1 because you can create infinite words
04:46 Kacey latin is very interesting
04:46 bas080 Papiamentu is very intresting
04:46 NekoGloop English is also nice.
04:46 NekoGloop Learn it. Everybody uses it.
04:47 Kacey no english is boring
04:47 iqualfragile1 Donaudamfschiffartskapitänsmützenpolierersweib is a valid german word
04:47 bas080 i dun wanna
04:47 jojoa1997 ENGLISH
04:48 iqualfragile1 jojoa1997: english is boring, realy, it is
04:48 iqualfragile1 its too simple
04:48 iqualfragile1 but its not perfect either
04:48 jojoa1997 so it is the only language i know
04:48 Kacey hey y'all that thur was awesome y'all
04:49 iqualfragile1 Kacey: http://www.youtube.com/watch?v=xPNZ7CRIb24 i love those prejudices about the german language :D
04:49 moltenbot iqualfragile1's link: The Axis of Awesome: The Language of Love - YouTube
04:51 bas080 Just because the British where partially successful at colonizing the new world doesn't mean I should learn English. Although if I wish to communicate with 99 % of the Internet I should...
04:52 iqualfragile1 if you want to communicate with 1/3 of the minetest comminity and 50% of the relevant parts of it german is sufficient
04:52 bas080 http://www.youtube.com/watch?v=jQYQTFudrqc
04:52 moltenbot bas080's link: Nena- 99luft Balons - YouTube
04:53 Kacey its funny
04:53 NakedFury we need a new language for the world, not of one specific country
04:53 Kacey everyone thinks germans are always angry
04:53 iqualfragile1 lobjab
04:53 Kacey BINARY
04:53 Kacey 11001110000100
04:53 Kacey lol
04:53 iqualfragile1 lobjab>binary
04:53 Kacey ?
04:54 Kacey lobjab=binary?
04:54 NekoGloop NakedFury: GML.
04:54 iqualfragile1 Kacey: i dont know why they think so, if you dont scream in german you just wont sound like you are angry
04:55 iqualfragile1 but: you allways have the possibilty to use words with alot of "r"s in them :D
04:55 bas080 unser Reich wird kommen
04:56 iqualfragile1 s/possibility/choice
04:56 iqualfragile1 said no german ever
04:56 bas080 3 r's in dutch the same phrase has one
04:57 bas080 google translate
04:57 Kacey Dies gilt umso Deutsch Ich weiß,
05:01 kaeza with (NekoGloop) { instance_create(x, y, GloopMaster); instance_destroy(); }
05:02 NekoGloop lol
05:02 NekoGloop clones of my human self appearing over and over and over...
05:03 * NekoGloop has overrided the destroy event in object GloopMaster to spawn two GloopMaster objects
05:03 bas080 user = instance_nearest_nth(obj_NekoGloop, 2);
05:03 bas080 turret_angle = point_direction(x,y,user.x,user.y);
05:03 bas080 FIRE!
05:03 NekoGloop le gasp, someone who uses the obj_ marker
05:03 bas080 Now we have jst one
05:04 iqualfragile1 [SyntaxError], unexpected token (!) at 3:5
05:04 kaeza bas080: you forgot bullet.speed = 4;
05:04 bas080 image_angle = turret_angle
05:05 kaeza image_angle?
05:05 kaeza that's new to me
05:05 kaeza before we did image_index = image_number * direction /360
05:05 kaeza and image_speed = 0
05:05 bas080 kaeza, The only reason why one would use game-maker = image_angle
05:06 NekoGloop image_angle is pro edition
05:06 bas080 i know i'm a pro like that
05:06 kaeza bas080: I'm from the 6.0 era
05:06 * Kacey cannot understand any of this
05:06 NekoGloop I'm from the 0.1 era.
05:06 NekoGloop Haters gonna hate.
05:07 bas080 me too
05:07 bas080 Did you post anything on the forums?
05:07 kaeza me? no
05:07 bas080 Randoom UPA and monster game
05:07 bas080 that's what i made
05:08 kaeza I did some games which I lost due to an HDD crash
05:08 kaeza mostly GTA clones
05:08 bas080 Tell me about it! Or corrupted gamemaker files!
05:08 NekoGloop I've mostly done 8.0
05:08 Kacey WHAT ARE YOU GUYS TALKING ABOUT!?!?!?!?!?
05:09 NekoGloop I've used 8.0 in my games
05:09 kaeza Kacey: a secret :3
05:09 NekoGloop Kacey: A windows thing, you wouldnt understand.
05:09 bas080 NekoGloop any GM posts?
05:09 iqualfragile1 https://www.youtube.com/watch?v=Y6ljFaKRTrI & im going to bed, NOW
05:09 iqualfragile1 und ich weRRRde mich jetZt ausRRuhen gehen
05:09 moltenbot iqualfragile1's link: Portal - 'Still Alive' - YouTube
05:09 iqualfragile1 !date
05:09 moltenbot Do 3. Jan 06:09:37 CET 2013
05:09 Kacey im on windows now damnit
05:10 NekoGloop bas080: Look up GloopMaster on yoyogames sandbox
05:10 Kacey and i have only used linux for a few weeks
05:11 bas080 http://sandbox.yoyogames.com/users/DJ%20Motion
05:11 moltenbot bas080's link: YoYo Games | DJ Motion
05:12 NekoGloop Yeah, basically just put GloopMaster at the end instead
05:12 bas080 2 platformer and a topdown?
05:13 kaeza meh here's mine. Do whatever you want with it: https://dl.dropbox.com/u/100008207/ViolentCity.rar
05:13 NekoGloop One is a really fail 2d minecraft. One is a platformer. One is a maze game.
05:14 bas080 kaeza make platformer?
05:14 jojoa1997 what is a soft dependency
05:14 kaeza nope, top down MP shooter a-la GTA2
05:14 NekoGloop bas080: Play the platformer.
05:17 bas080 NekoGloop, it crashes in wine
05:18 NekoGloop Just that game? Other GM games play fine though?
05:18 * kaeza is now installing the old GM 5.3A
05:18 kaeza ^_^
05:18 kaeza bas080: what wine version?
05:18 kaeza I have wine 1.4 and works perfectly
05:19 bas080 Your game won't start. Other time... nights
05:19 kaeza night
05:23 kaeza fck Unity
05:23 kaeza I'm installing IceWM
05:26 Oblivion1500 Hey jojo
05:26 jojoa1997 can someone help me with a mod
05:26 jojoa1997 hi
05:26 kaeza jojoa1997: what's the prob?
05:26 Oblivion1500 did you take my dimond steel ingots out of my chest?
05:26 Oblivion1500 cause your the only one that would have and could have
05:27 jojoa1997 i need to make a tool thet gets rid of display_blocks crystals
05:27 jojoa1997 no
05:27 jojoa1997 https://github.com/jojoa1997/
05:27 moltenbot jojoa1997's link: jojoa1997 (jojoa1997) ? GitHub
05:28 jojoa1997 Oblivion1500: i only took mythril and put in 37 mese
05:28 jojoa1997 was that before or after the server rollback
05:28 jojoa1997 that chest was also where we mined together
05:28 Oblivion1500 i had it way before roll back, maybe its in anoter chest
05:29 jojoa1997 kaeza: so is it possible to make a tool that digs only the crystals
05:29 kaeza yeah
05:29 kaeza but I have no experience with tools, sorry
05:30 jojoa1997 how do i do it i am getting nowhere and deleted the entire thing out of frustration
05:30 jojoa1997 oh ok
05:30 Kacey bbl
05:30 jojoa1997 the n question #2
05:31 jojoa1997 for my npc mod i want to make invisible fences how do i make it invisible
05:31 jojoa1997 do i have a png that is all clear
05:32 jojoa1997 Oblivion1500: join vanessae's server
05:33 jojoa1997 :(
05:39 jojoa1997 joined #minetest
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05:41 kaeza ...
06:01 kaeza left #minetest
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06:24 Oblivion1500 jojo
06:24 Oblivion1500 the arther and theslava are greaving my recently built farm
06:27 JesseH joined #minetest
06:31 kaeza joined #minetest
06:36 kaeza anyone knows how to connect a wireless modem from the command line?
06:41 Oblivion1500 try #windows
06:41 kaeza Oblivion1500: ?
06:51 youlysses-ao joined #minetest
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06:55 JesseH kaeza, o/
06:55 kaeza hey
06:55 kaeza \o
06:56 kaeza know what? I finally got rid of Unity Desktop!!!!11!!!
06:56 JesseH NWICE
06:56 ruskie http://www.gizmag.com/ubuntu-smartphones/25612/ <-- just as this is announced? ;)
06:56 moltenbot ruskie's link: Canonical reveals Ubuntu for smartphones
07:00 kaeza ruskie: nice! but I won't be using Unity anymore
07:00 kaeza it just sucks
07:01 kaeza if someone develops an IceWM for phones, I'll use it
07:01 ruskie I don't care one way or another... I run fvwm where I can
07:02 kaeza joined #minetest
07:09 celeron55 tbh unity might work in a phone
07:09 celeron55 but not on desktop 8)
07:09 celeron55 (except for noobs)
07:13 youlysses-ao Meh most phone interfaces are inherently crippled.
07:13 youlysses-ao Rather interfaces in-general.
07:19 JesseH celeron55, Although, i am for the idea of giving not techy users a pretty interface... as long as they are using linux it's all good.
07:25 youlysses-ao JesseH: True. Really any FLOSS-based distro is a step in the right direction over wp8 and ios. That being said, I think I like the idea of a handheld that also works as a full GNU based system, than Cannonical trying to enter an already overcrowded market and not providing anything I haven't seen before.
07:25 JesseH Now that is a good, informal statement.
07:25 JesseH I am not used to those, it seems.
07:26 youlysses-ao :-U
07:28 youlysses-ao JesseH: And just a note, I think non-casual users apperciate a "pretty-interface", just that they rank customization and functionality. :-P
07:28 JesseH Oh yeah
07:29 youlysses-ao *much higher.
07:29 youlysses-ao Sorry, new keyboard. :->
07:32 JesseH I am watching dragonball for some reason. Remembering those times long ago :C
07:38 youlysses-ao JesseH: How-long ago was that? I was probally in my early teens when both aired often in the States. :-P
07:39 JesseH didn't dragonball go off the air in 1990s ish? something like that then
07:39 JesseH dragonball z and gt came later
07:40 youlysses-ao JesseH: I remember watching both d`g`r
07:40 JesseH Oh, well anywho it's pretty good imo. Funny
07:40 youlysses-ao AHHHHHH keyboar`eoi,ogfdn,.uksacn,uikxgii!!!!111111111
07:42 JesseH :/
07:42 JesseH Happens
07:46 * OldCoder will rest now
07:46 OldCoder JesseH, youlysses-ao there was a half hour special a couple of years ago
07:46 OldCoder Sort of a new episode
07:46 * OldCoder is asleep
07:47 youlysses-ao muscle memory is a bitch...
07:47 youlysses-ao I'm like one key shifted to the right.
07:47 JesseH goodnight OldCoder
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08:35 AndroUser2 hi
08:36 simion314 joined #minetest
08:38 kaeza hi AndroUser2
08:39 * JesseH throws change at kaeza.
08:39 * kaeza grabs it and puts it in his pocket
08:39 kaeza :P
08:39 JesseH Funny to imagine ^^
08:40 kaeza whassup?
08:40 JesseH Bored.
08:40 kaeza me too
08:40 kaeza lol
08:40 JesseH So much that we could be doing, but nothing that I know of.
08:40 JesseH Doesn't that leave you brain boggled?
08:40 kaeza I just roam the forums trolling noobs
08:41 kaeza lol J/K
08:41 JesseH LUA coder needed
08:41 kaeza what for?
08:41 JesseH .-.
08:41 JesseH |.-.|
08:41 kaeza -.-
08:41 JesseH o-<-----<
08:41 * JesseH dies.
08:41 kaeza lolwut
08:42 JesseH anywho
08:42 * JesseH scratches throat.
08:42 JesseH I can't think of anything.
08:42 kaeza !define thinking
08:42 moltenbot http://ddg.dg: thinking definition: the action of using one's mind to produce thoughts.
08:43 JesseH I got my MUD server registering, and letting users login and chat.
08:43 JesseH If you want to test it out :P
08:43 kaeza cool
08:43 kaeza sure
08:43 JesseH Usernames are a bit off, due to something, I can't think of.
08:43 JesseH alright cool, i'll pm you the details
08:43 kaeza k
08:44 JesseH alright once you are in
08:44 JesseH type register username password
08:44 yazgoo joined #minetest
08:44 JesseH then type login username password
08:44 JesseH then type chat message
08:45 JesseH oh my jesus
08:45 JesseH you must be on windows
08:45 JesseH "!��������������������������������������������������������������������������������
08:45 JesseH "
08:45 JesseH That is the input I am getting from you.
08:46 artur99 joined #minetest
08:46 artur99 Hi
08:46 JesseH o/
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09:34 markveidemanis hi
09:36 kaeza hi
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10:14 sapier @vanessae I've decided not to remove mobs from creative inventory but fix creative inventory instead. latest git works with creative inventory too
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12:29 PilzAdam joined #minetest
12:29 PilzAdam Hello everyone!
12:29 Exio hey, hi
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12:53 kaeza hi everyone
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13:41 VanessaE good morning all
13:43 Exio hai VanessaE / kaeza / john_minetest
13:43 VanessaE hey
13:43 kaeza morning V
13:43 kaeza morning Exio
13:45 PilzAdam hi VanessaE
13:45 VanessaE hi
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13:59 Exio hey :P
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14:21 sapier @vanessae I'm about to add mobf_settings support without inventory_plus ... but it requires a bugfix in lua formspec showing :-(
14:27 VanessaE what's the bug?
14:31 Zeg9 joined #minetest
14:32 Zeg9 Hi!
14:33 sapier buttons don't work in lua shown formspecs
14:36 blaze joined #minetest
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14:39 Zeg9 Hello !
14:41 VanessaE heyzeg
14:45 VanessaE sapier: what do you mean about the buttons?
14:45 VanessaE they work fine on my server, which was built only a few days ago
14:46 Zeg9 VanessaE, he is talking about the new way to show formspec to players
14:46 VanessaE oh right, with the mobs
14:46 sapier yes inventorys do work fine but buttons don't
14:47 VanessaE sapier: maybe push an update to MOBF that first doesn't require formspec at all, so i can run it :-)
14:47 VanessaE (re: trader crash)
14:47 sapier @vanessae already done ;-)
14:48 VanessaE oh ok
14:48 sapier more than 4 hours ago ;-)
14:48 VanessaE :P I was in bed 4 hours ago :-)
14:48 sapier thats not an excuse ;-)
14:49 sapier you have to be able to do an update while you're sleeping :-)
14:49 sapier hmm mobf autoupdater :)
14:50 VanessaE server updates :-)
14:50 VanessaE updated&
14:50 PilzAdam Minetest-tan checkes an RSS feed to get the commits to the main repo
14:50 sapier as told above I've not removed them but fixed it
14:51 PilzAdam you can use this to repull mods and restart the server
14:51 VanessaE I'd rather manually update - less confusing and less code to adapt/write that way :-)
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14:57 markveidemanis NEWS "TheArtur" Is a GRIEFER
14:57 markveidemanis left #minetest
14:57 NekoGloop boo
14:58 Obiewan1111 joined #minetest
15:00 Obiewan1111 My first youtube series is being exported atm. :D
15:03 VanessaE cool
15:04 Broam joined #minetest
15:09 VanessaE default to no interact, run node_ownership, keep rollback recording turned on.
15:09 VanessaE that stops 99% of griefing, or at least mitigates the problem
15:11 Obiewan1111 If you've ever heard of Fish spider Industries, it's a bit like that. :D
15:16 iqualfragile joined #minetest
15:28 Minetest-tan GIT: PilzAdam (PilzAdam) commited to celeron55/minetest: Adjust the maximum alpha of the red hurt screen d2b1210376 2013-01-03T07:15:46-08:00
15:31 PilzAdam VanessaE, happy recompile ;-)
15:31 VanessaE Already did.
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15:53 VanessaE sapier:  10:52:46: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaE
15:53 VanessaE rror: error running function 'on_step': .../vanessa_game/mods/animals_modpack/mo
15:53 VanessaE bf/spawning.lua:239: attempt to index field 'dynamic_data' (a nil value)
15:53 VanessaE 10:52:46: ERROR[main]: stack traceback:
15:54 VanessaE (no one was on and I was just walking around)
15:57 sapier hmm thought that error was fixed some time ago ... I'll have a look
15:59 VanessaE also,
15:59 VanessaE WAY too many deer spawn into the same area at times
15:59 VanessaE like a dozen in a ~20 block radius
16:02 kaeza sapier: I'm also experiencing that problem on OC's servers (specifically 30004), but with fishes. There are ~12 in a 10x10 lake
16:03 VanessaE in practice I'd say no more than 1 deer in a 50 block radius
16:03 VanessaE ditto for other animals
16:03 VanessaE the limit should be thus
16:03 bas080 joined #minetest
16:03 VanessaE hey bas080.
16:08 * kaeza finally got rid of fcking Unity desktop
16:09 Calinou kaeza: what DE did you install?
16:09 Calinou inb4 KDE
16:09 VanessaE kaeza: Xubuntu :-)
16:09 Calinou xubuntu++
16:09 iqualfragile kde!
16:09 Calinou (showing partitions twice is awesome!)
16:09 kaeza nope. Ubuntu 12.04 using IceWM
16:09 Calinou lol
16:10 kaeza everything seems way faster now
16:10 VanessaE I guess icewm is ok
16:11 bas080 Hey VanessaE
16:11 sapier interesting bug
16:12 bas080 Hello kaeza, and sapier and Calinou
16:12 kaeza hey bas080
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16:33 sapier vanessae I've pushed a quick fix for this crash ... source might be burried somewhere else but it won't crash for the moment
16:35 VanessaE ah good, thanks
16:35 VanessaE pulled and installed.
16:40 klaxa joined #minetest
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16:42 * Jordach flops dpwn on the channel sofda
16:42 Jordach sofa
16:43 PilzAdam hey Jordach
16:43 Jordach hey PilzAdam
16:45 sapier1 joined #minetest
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16:45 Jordach sfan5, can you quickly compile latest git?
16:47 Jordach Taoki, did you find the modelling problem i noticed a two days ago?
16:47 Jordach (or even fix)
16:49 * Zeg9 is off, bye all.
16:49 Calinou http://dl.dropbox.com/u/82342922/0.4.x-changelog.txt -- changelog updated
16:50 PilzAdam Calinou, "* To fly at "fast" speed, the "use" key must now be held" + only if use shift to fly down
16:52 PilzAdam Calinou, s/"* Added TOCLIENT_SHOW_FORMSPEC to display formspecs at client from Lua"/"Add minetest.show_fromspec(playername, formspec) to show formspecs via Lua"
16:53 PilzAdam Calinou, add "Old mese equals new mese block and is still generated at -1024 and below"
16:54 NekoGloop Is there a entirely compiled version of the new game?
16:55 NekoGloop I take the silence as a no
16:56 NekoGloop Guess i'm waiting forever for 0.4.5.
16:57 kaeza NekoGloop: what OS?
16:57 PilzAdam NekoGloop, http://minetest.net/forum/viewtopic.php?id=4240
16:57 moltenbot PilzAdam's link: xyz's Minetest win32 builds (Page 1) - General Discussion - Minetest Forums
16:58 NekoGloop Is it not common knowledge that i use winXP...
16:58 kaeza umm... no?
16:59 PilzAdam sfan5, your latest win build is 19 days old(!)
16:59 hmmmm joined #minetest
17:01 thexyz NekoGloop: see?
17:01 jojoa1997 someone come on vanessae's server it is very lonely
17:04 NekoGloop What? The fact that you're sucking up to me because you selfishly want me to come back to minetest.
17:04 jojoa1997 me?
17:04 PilzAdam NekoGloop, you went away from Minetest?
17:04 jojoa1997 NekoGloop isnt this a minetest server
17:05 Calinou updated
17:07 PilzAdam Calinou, would be nice if you add the contributers like here: http://www.minetest.net/news.php
17:07 moltenbot PilzAdam's link: News - Minetest
17:09 Muadtralk joined #minetest
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17:09 bas080 after_place_node = function(pos, placer)
17:09 bas080 local meta = minetest.env:get_meta(pos)
17:09 bas080 local player = placer:get_player_name()
17:09 bas080 meta:set_string("owner", player)
17:09 bas080 end,
17:09 sfan5 Jordach: I'll do that
17:10 bas080 no error but doesn't set meta
17:10 Jordach cheers sfan5
17:10 PilzAdam bas080, how do you check if it does?
17:11 Calinou PilzAdam: i'll try
17:11 PilzAdam bas080, try meta:set_string("infotext", player) to test it
17:11 bas080 Good idea!
17:11 PilzAdam (maybe you have to wait a bit until the text shows up(like signs))
17:11 bas080 oww.... nvm solved :P
17:12 sfan5 Jordach: building...
17:12 Jordach :D
17:13 rubenwardy joined #minetest
17:14 rubenwardy hi all
17:14 NekoGloop joined #minetest
17:14 PilzAdam hey rubenwardy
17:15 NekoGloop You can make a debug tool that dumps the meta to the chat.
17:16 * Jordach claps
17:16 Jordach well done NekoGloop
17:16 paxcoder joined #minetest
17:17 NekoGloop Lemme guess, it only lagged on my end and i just sent that twice.
17:17 Jordach nope.
17:17 paxcoder celeron55, here?
17:18 NekoGloop and you are going to be a dick and not explain
17:18 NekoGloop why am i surprised.
17:19 celeron55 paxcoder: yes; i hope you are worthy of listening 8)
17:19 NekoGloop prolly not but he's gonna talk anyway
17:19 paxcoder celeron55, oh i think you'll at least be interested
17:20 jojoa1997 well say it already
17:20 paxcoder celeron55, so here's the deal: why not use fractals to generate landscape, and record only interactions into landscape as differences from that base?
17:20 Calinou done
17:20 Calinou paxcoder: so here's the deal: buy everyone an i7?
17:20 logictheo joined #minetest
17:21 celeron55 :D
17:21 Calinou :D
17:21 NekoGloop So, make it more laggy than minecraft.
17:21 NekoGloop Isnt that the opposite of the goal.
17:21 paxcoder Calinou, the technique is from the 90s
17:22 PilzAdam Calinou, "* Old Mese equals the new Mese block and is still generated at altitudes -1024 and below (VanessaE)" its done by me and not VanessaE
17:22 paxcoder plus they didn't work with cubes 0.5 the size of the character
17:22 celeron55 there's really not much else to say, except that it has been on almost every core developer's mind forever; it might be implemented sometime if it happens to end up viable (due to reasons of performance and rework burden)
17:23 Calinou PilzAdam: ok
17:23 iqualfragile @someone: update the link to the mac-version: https://github.com/toabi/minetest
17:23 moltenbot Masters link: toabi/minetest ? GitHub
17:23 celeron55 it's not like i didn't consider it right from the start two years ago :P
17:23 paxcoder celeron55, but?
17:24 iqualfragile NekoGloop: minetest _is_ laggier then minecraft
17:24 PilzAdam Calinou, "* Damage screen is now red fade instead ..." is by me only
17:24 jojoa1997 not always
17:24 iqualfragile something with the rendering is unoptimized
17:25 NekoGloop Yeah because devs dont optimize the fucking game.
17:25 rubenwardy wow, apparently I am an extension developer: http://punbb.informer.com/forums/topic/25698/medal-extension
17:25 moltenbot rubenwardy's link: Medal Extension (Page 1) -- PunBB 1.4 additions -- PunBB Forums
17:25 NekoGloop Either of the games.
17:25 PilzAdam Calinou, and "* Camera now tilts when receiving damage (Jeija)" is by Jeija & me
17:25 Calinou hm ok
17:26 iqualfragile rubenwardy: status of the central mod-database?
17:26 paxcoder anyway, it'd solve our "have to travel far for more ores"
17:26 jojoa1997 is that for the latest github version
17:26 paxcoder *problem
17:26 jojoa1997 i like ttraveling for ores
17:26 paxcoder and mitigate the database problem by reducing size
17:26 paxcoder jojoa1997, yes, this would enable indefinite voyages
17:26 jojoa1997 especially when i have damaging entities
17:27 paxcoder ok, so that's in the back of your minds
17:27 jojoa1997 paxcoder: also i am able to look for more building spots
17:27 PilzAdam Calinou, s/Ilya Zhuravlev/xyz/g
17:27 paxcoder i'm sure you've also thought about spawning away from 0. what did the discussion yield?
17:28 mauvebic per-map spawnpoints
17:28 mauvebic *wink
17:28 mauvebic lol
17:28 paxcoder PilzAdam, i can't but read your name as "Please, Adam"
17:28 rubenwardy (5:26:16 PM) iqualfragile: rubenwardy: status of the central mod-database?
17:28 rubenwardy punbb support added
17:28 rubenwardy just need to fix a few bugs in editentry.php
17:28 PilzAdam Calinou, "* Damage screen is now red fade instead of constant red (Jeija & PilzAdam)" is only by me
17:29 rubenwardy and add a voting process (out of 5, how...)
17:29 jojoa1997 si this in the current github
17:29 NekoGloop No because they dont care.
17:29 NekoGloop Now shut the fuck up.
17:30 PilzAdam Calinou, and the last thing: "* Added "selectionbox_color", "crosshair_color" and "crosshair_alpha" minetest.conf settings for changing selection outline color, crosshair color and crosshair opacity respectively" is by EXio4
17:30 iqualfragile rubenwardy: i thing a 1-5 stars-system would be allrigt
17:30 Calinou k
17:30 iqualfragile so what exactly would you support?
17:30 jojoa1997 i will stop asking but i am not shuting up
17:30 iqualfragile having mods in a central database
17:30 TorpedoSkyline joined #minetest
17:30 iqualfragile having player-textures in a central wget-able, predictible place
17:31 iqualfragile (minetest.net/ptex/iqualfragile.png
17:31 iqualfragile )
17:31 sapier1 +1 for central database
17:31 iqualfragile having texurepacks in a central db?
17:31 paxcoder If there were diffs, it could just "spawn 100 away from a random diff"
17:31 iqualfragile rubenwardy: ?
17:31 mauvebic so long as it has better uptime as the forums lol
17:31 rubenwardy 1) overall
17:31 rubenwardy 2) innovative ness
17:31 rubenwardy 3) completeness
17:32 sapier1 even if it's got only forum uptime it'd be better than current state
17:32 mauvebic does it crash when it's down?
17:32 paxcoder oh and the former idea would also enable maps (imagine the awesomeness), and even regenerating, though it'd become less necessary
17:32 logictheo If a server has lots of mods installed, do I need to download every mod before connecting?'
17:32 iqualfragile rubenwardy: what?
17:32 redcrab joined #minetest
17:32 iqualfragile logictheo: no
17:33 iqualfragile just the textures and sounds and moddels
17:33 iqualfragile the tiny& compressable lua-files stay on the server
17:33 logictheo I mean, manually, do I need to do anything manually or will this happen in auto so I don't need to run around chasing files?
17:33 rubenwardy AUT
17:33 rubenwardy O
17:34 rubenwardy I think just overall 5 star rating would be good,
17:34 Calinou iqualfragile: the files are not compressed when sent, afaik, they are sent individually :p
17:34 rubenwardy but eventually there should be a 5 star rating for at least the above three areas
17:34 Calinou i'd rather use a point system like quadropolis does
17:34 rubenwardy they are automatically sent
17:34 Calinou you give between 1 and 10 points
17:34 Calinou there is no average
17:35 iqualfragile logictheo: no, it happens automaticly
17:35 Calinou you give an amount of points depending whether you like the mod a lot or a bit
17:35 Calinou if you don't like you don't vote
17:35 Calinou this system is far less exploitable than stars
17:36 thexyz cURL is not disabled by default
17:36 sapier1 we don't even have a central database by now why are we talking about exploiting some sort of evaluation system ;-)
17:36 mauvebic lol you can see how thats gonna go
17:37 OldCoder Hi
17:38 mauvebic howdy :-)
17:38 rubenwardy So unless you like it, you can not vote
17:38 mauvebic thats ridiculous lol
17:38 mauvebic if its stars, a mod that has 5 stars and someone votes 1star, then obviously the rating goes down a bit
17:39 mauvebic secondly theres no point in voting if the only choices are A) do you like the mod B) do you like the mod
17:40 jojoa1997 i think that there should be no rating because everybody has different tastes and one person might not like one for for the exact same reason another person might love it
17:40 mauvebic a more accurate potrayal might be obtained by taking your votes and dividing them by downloads
17:41 Jeija joined #minetest
17:41 mauvebic so that a mod with 3 x 5 star votes and a dozen downloads doesn't outrank a mod with 4stars and hundreds of downloads
17:41 jojoa1997 mauvbic: how can you tell how many people downloaded it
17:41 sapier1 at jojoa nevertheless if many ppl like mod it's more likely you're gonna like it too
17:42 mauvebic its very easy to skew stats, we have fun with census workers that way lol
17:44 mauvebic jojoa97 most download services keep count
17:44 jojoa1997 does github
17:44 mauvebic for rubenwardy its even simpler, a php script to serve download links could count unique downloads
17:45 mauvebic or python or lua depending on the frontend
17:45 paxcoder celeron55, get a cube - instead of from database || generate, from generate && database
17:46 OldCoder NEWS Mark Twain World 30010 reset *again* due to griefing. Interact has been removed for 90% of the players until MarkV sorts this out.
17:47 mauvebic how was it griefed?
17:47 OldCoder Hold on
17:47 jojoa1997 really
17:47 OldCoder <markveidemanis> For F**ks Sake, Griefed again
17:47 OldCoder <markveidemanis> skycity...
17:47 OldCoder <markveidemanis> HELP
17:47 OldCoder <markveidemanis> AGAIN
17:47 OldCoder <markveidemanis> reset map to a backup plz
17:47 OldCoder That's all he said
17:47 OldCoder jojoa1997, I assume you can say more
17:47 jojoa1997 oldcoder: do you think we need to add protect mod
17:47 OldCoder Yes
17:47 OldCoder And
17:48 jojoa1997 let me get link
17:48 OldCoder choose friends more wisely
17:48 jojoa1997 one second let me get another mod also
17:48 mauvebic its high time for fake interact privs lol
17:48 sokomine regarding mods: the most that can be said about most mods is if you like it or not; thus, rating becomes a bit difficult. what might be more helpful is some sort of category. that seems to be there already on at least one site? e.g. mods that add blocks for building; those that provide vital services for servers; those that extend plantlife; those that allow survival; experimental stuff etc.
17:48 NekoGloop Give them "lnteract" priv (an "L") so they think they have it.
17:49 paxcoder NekoGloop, dude come on
17:49 mauvebic sokomine even the boards could use categories
17:49 sokomine maybe one further point: someone who has at least some understanding on lua and a good reputation has thrown a look at it and checked if that version is ok or does something unwanted (after all you could do almost anything malicious in a mod)
17:49 OldCoder NekoGloop has a good idea
17:49 NekoGloop Then if possible, log what they attempt to do.
17:50 OldCoder Let people's actions put them in a phantom branch
17:50 sokomine hm. maybe just link the mods to the articles in the forum? plus categories?
17:50 OldCoder But the problem is not everybody will show their colors immediately
17:50 paxcoder OldCoder, how?
17:50 jojoa1997 i heard of a player rollback mod does anyone know what it is called
17:50 mauvebic ive been saying for a while tiered interact is better than node protection lol
17:50 sokomine what is a phantom branch?
17:50 paxcoder sokomine, he means alternative map
17:50 sokomine ah, ok :-)
17:50 jojoa1997 oldcoder add this it is a protect mod http://minetest.net/forum/viewtopic.php?id=846
17:50 moltenbot jojoa1997's link: [Mod] Node ownership [node_ownership] (Page 1) - Mod Releases - Minetest Forums
17:51 sokomine but that might irritate regular players as well :-)
17:51 mauvebic you setup a dummy town like the americans and soviets did in the 50s
17:51 OldCoder jojoa1997, see sokomine point. This will be discussed later or tomorrow
17:51 OldCoder jojoa1997, I have IRL work to do today
17:51 mauvebic an interact priv just for that town, and see what new players do w/ it
17:51 jojoa1997 just for spawn
17:51 OldCoder mauvebic, not bad
17:51 sokomine maybe we ought to build an automatic world somewhere where griefers can be...stored. one that can easily be regenerated
17:51 paxcoder oh oh i got it
17:51 OldCoder sokomine, consider further. It is interesting.
17:52 shirish joined #minetest
17:52 jojoa1997 anyone know of a player rollback mod
17:52 mauvebic you need to fool griefers into feeling "safe" for them to show their colors
17:52 paxcoder no, i don't, nvm
17:52 mauvebic otherwise they play nice until everyone's gone
17:52 sapier1 still we need a central db first ... I know i keep telling same
17:52 mauvebic and with 50+ mods on every server, its too easy to exploit
17:52 paxcoder sapier1, what for?
17:53 sapier1 central db for mods
17:53 sapier1 and texture packs
17:53 paxcoder oh
17:53 paxcoder mtpm remove teleporters
17:54 paxcoder mtpm install diamonds
17:54 sapier1 containing some sort of short info: e.g. single screenshot, license, minetest version, download link,forum link
17:54 sapier1 ohh ... forgot short description
17:55 paxcoder requirements
17:55 iqualfragile sapier1: its beeing worked on
17:55 paxcoder *dependencies
17:55 mauvebic you should prefix modnames with authornames
17:55 iqualfragile https://github.com/rubenwardy/minetest-forum sapier1
17:55 mauvebic theres more than one mod with the same names for most of em now
17:55 moltenbot Masters link: rubenwardy/minetest-forum ? GitHub
17:55 paxcoder mauvebic, fcfs
17:56 iqualfragile mauvebic: thats sad but i think we need to choose one of those :D
17:56 paxcoder incentive to add metainfo
17:56 paxcoder *fast
17:56 iqualfragile most of the times the other ones are inactive
17:56 mauvebic choose one of those whats? lol
17:56 mauvebic mods are rarely inactive
17:56 paxcoder iqualfragile, no, just have diamonds, superdiamonds, betterdiamonds, diamonds-remake, etc
17:56 sapier1 I'm a friend of release early release often ... thus getting it in place and add features later is way better than discussing for ages
17:57 mauvebic people write them, they work, someone else comes along, they tweak em abit (doesn't constitute more active development)
17:57 mauvebic sometimes they break, someone fixes em, but they're not more "active" than the previous version lol
17:57 iqualfragile mauvebic: im shure that those problems can be solved
17:57 mauvebic hell i though hydro was dead for awhile now and people kept asking about it
17:58 iqualfragile ah, hydro, yeah, i have used that once but removed it now, because it was too easy
17:58 mauvebic and with pilzadam rewriting half the mods theyre just as likely to all appear under his name lol (no offense) :-)
17:58 sapier1 by the way is anyone still using growing_cactus?
17:58 PilzAdam ;-)
17:59 PilzAdam mauvebic, I always give credit ;-)
17:59 mauvebic thats why it might be a good idea to have author-mod naming
17:59 mauvebic naw its not a matter of credit, just knowing who wrote which version :-)
17:59 mauvebic ambience : 3 versions
17:59 sapier1 thinking of about how much places i would have to change i don't like this suggestion mauvebic ;-)
18:00 mauvebic places?
18:00 sapier1 if mod is renamed you need to change any texture,nodename,formname etc
18:00 mauvebic naw im not saying rename the mods and all its files lol
18:00 mauvebic im just talking about listing the mods
18:01 sapier1 ohhh :) ok then i don't have any problem
18:01 mauvebic from within a gui you dont have much room for full descriptions - so listings with author-modname would at least give you an impression of which mod it is
18:02 sapier1 maybe a small screenshot or logo is even more speaking
18:02 paxcoder mauvebic, author-modname is bad imo
18:02 paxcoder if debian can do without...
18:03 mauvebic i couldn't care less about debian lol
18:03 sapier1 imho most mod authors (except pilzadam ;-) ) try to use unique names either
18:03 paxcoder lol your comment makes no sense lol
18:03 mauvebic anything they can do can definately be done better
18:03 mauvebic fine, enjoy sorting it all out in a year :p
18:04 paxcoder no need, unique names from the start
18:04 mauvebic i have variants of pipeworks, ambience, and ufos and im not gonna start maintaining seperate pages/packages for them lol
18:04 paxcoder fcfs
18:04 paxcoder as i've said
18:04 paxcoder mauvebic, you can call your mod mauvebic-pipeworks
18:04 sapier1 why not try to get your changes to main mods mauvebic?
18:04 mauvebic every variant ive made ive posted back to OT
18:05 mauvebic what they do with it after that is up to them
18:05 sapier1 probably we should kick some mode authors asses instead :-) something like "if you don't merge/refuse changes your mod will become delistet after some time"
18:06 mauvebic im behind enough documenting my own mods lol
18:06 paxcoder sapier1, why?
18:06 mauvebic bad idea
18:06 paxcoder agreed
18:06 sapier1 to stop mod fragmentation
18:06 mauvebic my variant might be good for me
18:06 mauvebic but you should force the author to merge my changes
18:06 mauvebic *shouldNT
18:07 marktraceur mauvebic: OT?
18:07 sapier1 have a look how many variants of simplemobs are out there
18:07 sapier1 i said merge/refuse
18:07 mauvebic original thread
18:08 paxcoder sapier1, so? i'd delist only if mods are not updated AND not used, if at all
18:08 marktraceur I think it might be good to rate the mods based on staleness of patches (i.e. use "last updated" as a sort key), but unlisting them is bad
18:08 mauvebic lol this is why i maintain my own site : rules don't change
18:09 sapier1 what exactly "delisting" means is another question maybe just move to some sort of archived mode
18:09 Kacey joined #minetest
18:09 mauvebic if anything the problem with MT is not delisting old mods
18:09 mauvebic its modders delisting their own mods lol
18:09 sema4 joined #minetest
18:10 Kacey helllo
18:10 sapier1 atm a mod only is used if it's constantly updated I remember growing_trees being burried below tenths of mods while still working
18:10 sapier1 and of course it's burried again today
18:10 marktraceur mauvebic: More likely the problem is deeper than that :)
18:10 sapier1 but still it's working fine
18:11 paxcoder i'd do this: just make a form with 1 input field (mod zip url), and have it available to registered minetest.net users. you add to table the nick&url, and periodically download the package/check for diffs (HEAD), unpack metadata and list it somewhere exposing an API to read the metadata
18:11 mauvebic marktraceur explain?
18:11 paxcoder later, add delete option to the corresponding user
18:12 marktraceur mauvebic: Well, there has to be a reason why people leave the community. It can't just be that we attract unstable people.
18:12 paxcoder inform by e-mail if parsing metadata fails, or names conflict with listed pkgs, etc
18:12 rubenwardy sokomine: http://multa.bugs3.com/minetest/forum/help/tags.php
18:12 moltenbot rubenwardy's link: Tags - Help - Minetest Extensions
18:12 Kacey well cornernote left because someone got him mad
18:13 marktraceur mauvebic: It's difficult, I think, because people tend to think of the community around the game as part of the game. But free software developers aren't used to that sort of thing.
18:13 mauvebic people leave because communications suck, decisions are taken on IRC (and youre either there or miss out)
18:14 Kacey that is true^
18:14 mauvebic when i say communications suck, its in more than one way
18:14 sapier1 yes but you have to be cope with that sort of problems in any open source project .. there are different ppl having different oppinions
18:15 sapier1 just remember my license discussion with marctraceur the last days ;-)
18:15 mauvebic and lets face we have a core group with a set course, so developers who don't see eye-to-eye will leave, thats to be expected
18:15 marktraceur sapier1: I think we've come to a good understanding, though I may be postponed in its execution for a bit
18:16 NekoGloop And if your liscence doesnt let people steal your code, your mod sucks.
18:16 marktraceur mauvebic: Well, and "group" is a funny word to use, since it's really just the one person :/
18:16 sapier1 yes ... but it's not been easy to come this far
18:16 * marktraceur sees maybe two people committing to core
18:16 MilanFIN joined #minetest
18:17 * NekoGloop sees no progress being made
18:17 sapier1 imho mod repository shouldn't enforce e.g. licensing ... let users decide which mods to use and which not
18:18 mauvebic its not the game's responsibility to enforce mod licenses at all
18:18 mauvebic theyre not hosting the files what business is it of theirs?
18:18 mauvebic links dont count lol
18:18 NekoGloop They only want to be able to mercilessly take your code, that's all.
18:18 marktraceur sapier1: Well, it's up to the repo host--I wouldn't host your mods on my servers, for example
18:19 mauvebic when they host the files then they can tell me what license to use lol
18:19 sapier1 true that's why i didn't want your repo to be official one ;-)
18:19 marktraceur NekoGloop: Hi, do you have something productive to say or are you going to continue making things up to sound witty?
18:19 marktraceur sapier1: Well, my repo software would run anywhere, so someone less principled could easily run their own
18:20 NekoGloop someone less biased*
18:20 Weedy_lappy joined #minetest
18:20 iqualfragile mauvebic: we have a set course?
18:20 mauvebic well ive noticed half the decisions are already taken when theyre brough up yeah lol
18:20 marktraceur NekoGloop: I'm biased against things that I perceive as harming others. Do you support murder?
18:21 NekoGloop marktraceur: How does protecting my code harm others.
18:21 sapier1 @marktraceur, yes i do, i like steak!
18:21 thexyz Kacey: I did!
18:21 Kacey ?
18:21 thexyz [22:10] <       Kacey> | well cornernote left because someone got him mad
18:21 Kacey ooh ok
18:21 marktraceur NekoGloop: I don't have to convince you of that, all that matters is *I* see it as a harm. It's not unreasonable for me to avoid harming others where I can.
18:21 sapier1 @thexyz why did you do so?
18:22 mauvebic others' freedom doesn't take precedence over a natural persons's right to control what he creates
18:22 NekoGloop I just wanna know your reason.
18:22 Kacey sapier1: meat arguement
18:22 thexyz sapier1: he was posting images of animal gore here, I asked him to stop and then kicked him
18:22 marktraceur NekoGloop: Only so you can troll me further, which isn't something I intend to support. Suffice it to say that you may make sensical arguments or stop trolling people.
18:22 thexyz because he started to troll about it
18:22 thexyz *about what is allowed and what is not
18:23 thexyz marktraceur: just ignore NekoGloop
18:23 thexyz or /ignore
18:23 mauvebic lol
18:23 * marktraceur waves dismissively
18:23 sapier1 maybe all of us should be a little bit more tolerant ;-)
18:23 NekoGloop Obviously because i'm just a worthless little person, who tried to get his work recognized.
18:23 thexyz NekoGloop: sure
18:24 marktraceur thexyz: I intend to have a reasonable discussion about this, and I'm fully aware that he doesn't. So there's no harm.
18:24 mauvebic several persons
18:24 thexyz huh
18:24 mauvebic nvm, not my business
18:24 thexyz sure, not your ^^
18:24 sapier1 @NekoGloop you don't need martraceurs blessing at all ;-) just do what you like and let ppl decide whats best
18:24 marktraceur Exactly.
18:24 NekoGloop And i obviously cant have an intelligent conversation.
18:24 NekoGloop sapier1: Not just him, but every single person.
18:25 kaeza ermm...what? http://minetest.net/forum/viewtopic.php?id=4306 | http://minetest.net/forum/viewtopic.php?id=4308
18:25 moltenbot kaeza's link: my mod (Page 1) - General Discussion - Minetest Forums
18:25 marktraceur NekoGloop: I didn't say that--I said "reasonable". I suspect you intend to troll me, and I don't want to engage you. Is that so ridiculous?
18:25 rubenwardy dragons in minetest... hmmm
18:25 NekoGloop Well since obviously i'm now being considered an enemy of the community, why am i still here.
18:26 sapier1 nekogloop you should have already recognized I m not a friend of enforcing any license ... if you wanna release cc-by-nc-sa for example I'm fine
18:26 marktraceur NekoGloop: Again, that's not what I said.
18:26 sapier1 @marktraceur probably you should just stop trying to persuade everyone to use gplv3 ;-)
18:26 NekoGloop cc-by-nc-sa is a perfectly reasonable liscence by even mark's standards should i understand them correctly.
18:27 kaeza john_minetest: looks like a 6yr old to me :P
18:27 iqualfragile marktraceur: gplv3 sucks
18:27 iqualfragile realy.
18:27 iqualfragile hard.
18:27 marktraceur iqualfragile: Why?
18:27 JesseH left #minetest
18:27 iqualfragile way too restrictive
18:27 marktraceur sapier1: I don't do that. I asked you if you would allow me to license it under GPL, and you asked a few questions, and I tried to answer.
18:28 moltenbot john_minetest's link: Is it possible to create a world away from minetest (Page 1) - General Discussion - Minetest Forums
18:28 marktraceur NekoGloop: It is, mostly, except that it doesn't allow people to use it for monetary gain, which strikes me as unnecessary
18:28 marktraceur iqualfragile: To whom?
18:28 mauvebic i think it is lol
18:29 NekoGloop why? It's your work, why should the next person make money off of it?
18:29 sapier1 to me it seemd you wanted to have it licensed gplv3 very badly. maybe this was only my impression ... at least if someone is that pressing my reaction is STOP at first
18:29 mauvebic its not unheard of for products to start out opensource and suddenly stop releasing sourcecode.... NC insures your free mod isn't used for someone other persons's bank accounts' benefit lol
18:30 marktraceur NekoGloop: Because they want to, they need to eat, and they did the work that led them to make the money. Why should you prevent them from an otherwise natural expression of commerce?
18:30 mauvebic simple logic, if you do it for free, it should stay free
18:30 NekoGloop why are you being a dick.
18:31 marktraceur sapier1: I did, but I would have accepted any other free license that you chose. I was mostly interested in removing the restriction you added. But I'm not angry or disappointed at your choice--you made it, it's fine.
18:31 mauvebic if theres money to be made, the original author should be earning, not some random douche who found OSS code and branded it
18:31 marktraceur mauvebic: GPL does the same
18:31 marktraceur mauvebic: I mean, except for the selling bit.
18:31 mauvebic and the excuse of "i have to eat" doesnt fly with me lol
18:31 marktraceur mauvebic: Why not? It's driven economies for millennia.
18:32 marktraceur NekoGloop: I didn't intend to be. What have I said that offended you so?
18:32 mauvebic ive been flush and ive been broke more than once, and i wouldn't take other peoples mods to try and sell em
18:32 NekoGloop You're basically endorsing people taking the code and selling it.
18:32 logictheo Can I take part in this discussion on license wars? I would like to add my own opinion.
18:33 mauvebic though im not really afraid of people selling my mods
18:33 marktraceur mauvebic: Well, that's your choice. There are people in this world who see a great market in, e.g., selling copies of minetest with mods to children in Africa. There could be a great nonprofit around it, actually. Or maybe Minetest: The Arcade Game wants to include your mod.
18:33 mauvebic im just making sure if MT ever goes commercial, my mods wont be sold w/ it
18:33 mauvebic in part or whole
18:33 marktraceur NekoGloop: That's the industry, mate. We're just doing it honestly, and without tying people down.
18:34 NekoGloop if MT ever went commercial, the community would go bye-bye.
18:34 mauvebic cuz what they really need right now in africa is computer games lol
18:34 mauvebic middle-class market aint huge there
18:35 sapier1 can we at least agree to that we don't agree with license issues? :-)
18:35 mauvebic its even more barbaric to suggest a game thats free to us western types should be sold in africa lol
18:35 logictheo left #minetest
18:35 NekoGloop can we agree that the entire universe hates anyone who doesnt let you steal their code?
18:36 mauvebic all around bad analogy
18:36 mauvebic they change the stories lol
18:36 NekoGloop john_minetest: easy. They arent.
18:36 sapier1 maybe I'd should rent a boxing ring, put marktraceur and nekogloop in and sell tickets :-)
18:37 mauvebic testament, the day after, threads, all western movies about a preemptive soviet nuclear strike...i can imagine their movies were exactly the opposite lol
18:37 sema4 i dunno Neko, i think there are a certain group of people who don't want to get involved with code that limits what they can do, and those are the same people who wouldn't want to limit what people could do with their code... for example, if i release some sorcecode and you can monetize it, more power to you!
18:37 mauvebic they'd be dumb not to do that with games too
18:38 sapier1 I've to leave now see you
18:38 sapier1 left #minetest
18:38 NekoGloop sema4: And i dont want people butting in and stealing my code.
18:38 iqualfragile sema4: and the phunny puns
18:41 mauvebic theres the license aspect everyone likes to discuss, but theres the contributory component that doesn't always seem to work for mods lol
18:42 TB|Vibe-X hi all :)
18:42 marktraceur NekoGloop: We don't hate those people. We just don't use their software if we can avoid it.
18:43 TB|Vibe-X does someone of you have an idea how to make a minetest deb package from src?
18:43 NekoGloop Hence why anything made by those people will burn.
18:43 iqualfragile yeah
18:43 NekoGloop And you all dont care.
18:43 mauvebic very 2d
18:43 marktraceur NekoGloop: That's not true--many people don't mind the NC clause, and use it anyway.
18:44 NekoGloop Yes but if it has ND then bye bye usage of the mod.
18:44 iqualfragile i think nc is problematic
18:44 marktraceur NekoGloop: And I do care. Creating cool mods is a great thing, and I love people who do it, even if they use licenses I don't like.
18:44 berome joined #minetest
18:44 iqualfragile what if i put advertisment on my minetest-servers website to pay the hosting-bills
18:44 iqualfragile is that commercial?
18:45 mauvebic i think, my biggest problem with opensourcing all my mods is the people that sit around waiting for others to do it lol
18:45 thexyz john_minetest: wait, games, in russia, sold?
18:45 marktraceur NekoGloop: Many people also don't mind the ND clause. There are people who don't care if software is even available freely, so you won't be totally lost with an NC-ND license.
18:45 iqualfragile john_minetest: i think you have some wrong ideas
18:45 marktraceur iqualfragile: I could make a case in court that it is, yeah
18:45 shirish joined #minetest
18:46 iqualfragile and thats why nc is problematic
18:46 marktraceur Well, one reason
18:46 NekoGloop ...
18:46 iqualfragile john_minetest: in russia even decompiling is legal
18:47 marktraceur There are any number of great business plans that could revolve around minetest and some collection of mods. Those plans can never use -NC mods. And it's unlikely that they'll use -ND, because then they can't customise.
18:47 mauvebic customize
18:47 mauvebic and when theyre done customizing
18:47 NekoGloop They can always ask.
18:47 mauvebic the original author ends up credited as "and tens of more random people."
18:48 mauvebic and im supposed to give a thumbs up to selling my mods lol
18:48 NekoGloop mauvebic: That's how it goes.
18:48 mauvebic NG not talking to you
18:49 mauvebic when you have something new to say ill talk to you NG lol
18:49 NekoGloop I've always got something new to say.
18:49 mauvebic well people write their names in their mods but with an anthing-goes license i wouldn't bank on it staying in there for long
18:49 NekoGloop It's just that nobody listens.
18:50 mauvebic i could make a drinking game out of how many times you say "stealing code" NG
18:50 NekoGloop I never bother saying anything else because nobody listens to what i'm saying now.
18:50 marktraceur NekoGloop: I'm listening.
18:51 marktraceur NekoGloop: Can I ask you what harm it does to let people sell a mod?
18:51 mauvebic because its BS
18:51 mauvebic were told to be free, to be open,
18:52 NekoGloop marktraceur: It harms me because my work was taken, with little to no credit, and sold without so much as a penny to my bank account.
18:52 berome joined #minetest
18:52 mauvebic so by default we dont try to sell our mods, because were free and open riight?, but hey, you should be cool with someone ELSE selling them
18:52 thexyz NekoGloop: see? You're attention whore, just like I said a long ago.
18:53 Jeija left #minetest
18:53 NekoGloop english. learn it.
18:53 mauvebic typically liberal thinking: the peasants benefitting is wrong, but its ok for our paragons of virtue lol
18:53 Jeija joined #minetest
18:54 thexyz NekoGloop: no
18:54 thexyz care to give me lessons?
18:54 NekoGloop care to stop being a dick?
18:54 iqualfragile thexyz: you missed a time or while there
18:55 mauvebic if the game needs money, start kickstarter, put donate buttons
18:55 mauvebic id rather give money to pay a CPP dev, then have my mods ripped off and sold for it
18:55 thexyz iqualfragile: ?
18:55 thexyz NekoGloop: no, u
18:56 marktraceur NekoGloop: So why not sell your mods?
18:56 iqualfragile thexyz: it should be: just like I said a long time ago.
18:56 iqualfragile i guess
18:56 NekoGloop Me personally?
18:56 iqualfragile im not suher…
18:56 iqualfragile shure
18:56 NekoGloop Because my mods are crap, as per the general community.
18:56 mauvebic besides if the day comes this game goes commercial what do you think will happen?
18:56 marktraceur Yeah! If you're concerned about people not paying you, then get paid for them in the first place.
18:56 thexyz NekoGloop: then shut the fuck up and improve
18:57 marktraceur NekoGloop: If that's true, nobody will buy them, but nothing is lost.
18:57 NekoGloop thexyz: I did. And only because they carried my name they were ignored.
18:57 mauvebic marktraceur i think they call that a strawman
18:57 marktraceur NekoGloop: For the people who do buy them, you get a few dollars
18:57 mauvebic its not concern over not being paid
18:57 thexyz NekoGloop: you're wrong here
18:57 thexyz nobody cares about names
18:57 mauvebic its concern over doing something for free, for the community to benefit for free, and someone comes along later on and decides to charge for those things, thats wrong
18:58 marktraceur mauvebic: He clearly said something distinct from that
18:58 marktraceur mauvebic: If he wasn't concerned about it, he wouldn't have said it.
18:59 mauvebic anyways, the day this game goes commercial, the free version will popup as another project and ill bet half the developers will follow at least
18:59 NekoGloop And you clearly cant understand the simple english that i'm speaking.
18:59 NekoGloop Would you like me to speak in lawyer?
19:00 marktraceur NekoGloop: I'm sorry if I misunderstood you. Any attempt at explaining would be good. :)
19:00 sokomine can someone write a universal translator for this irc channel? :)
19:00 Noskcaj joined #minetest
19:01 NekoGloop marktraceur: The problem is that i didnt make any money from it, you shouldnt be able to either.
19:01 thexyz NekoGloop: your logic is broken
19:01 mauvebic spot-on
19:02 marktraceur NekoGloop: And I'm saying that if your problem includes two parts, you should fix the part you can fix, as opposed to one you can't. Sell your mods, and then your problem will be fixed. Right?
19:02 NekoGloop your grammar is broken, so it goes together.
19:02 sema4 any mod stands on the shoulders of whoever contributed to minetest, would you send money their way if you were able to monitize your mods?
19:02 sokomine i don't think the liscence is intended to harm anyone. mostly it seems to be the feeling that a liscence that permits selling of the work shoves the money to the wrong person. i don't think sapier or anyone else would have a problem with e.g. a website with advertisement on it (as long as it's just to fund the website; we most likely all have addblockers anyway) or put it on a cd/dvd like what was done before we got fast internet
19:03 thexyz NekoGloop: I admit it, unlike you
19:03 NekoGloop i would admit it if it was actually truth :)
19:04 thexyz it is
19:04 thexyz you just can't see it
19:04 mauvebic mods are cloned/rewritten/tweaked all the time
19:04 thexyz you speak like selfish person; "i didnt make any money from it, you shouldnt be able to either"
19:04 mauvebic do you think new modders would bother if the project tweaked and monetized each of those mods?
19:04 NekoGloop You wanna make what's in my mod in your mod?
19:04 NekoGloop Then code it yourself.
19:05 thexyz NekoGloop: anyway
19:05 thexyz you left a while ago, remember?
19:05 sokomine hm, i don't think most modders would go that far, nekogloop. we all leran from others; see good ideas, copy/improve/integrate/modify them...
19:06 NekoGloop If there was a liscence that just said: "This is my work, you can look but you cant touch"
19:06 NekoGloop Oh wait there is.
19:06 mauvebic nd
19:06 NekoGloop "CC-BY-NC-ND"
19:06 kaeza john_minetest: and yet again: http://minetest.net/forum/viewtopic.php?pid=61585#p61585
19:06 moltenbot kaeza's link: Is it possible to create a world away from minetest (Page 1) - General Discussion - Minetest Forums
19:07 * sokomine copies nekogloops mod to her hard drive and touches the mod with the touch-command :-)
19:07 thexyz and now you're only flooding in that channel, wasting marktraceur's and others time
19:07 marktraceur NekoGloop: Can you answer my question?
19:07 mauvebic and if people cant learn by looking at the code then you're not doing them any favours by letting them copy it
19:07 thexyz please, leave
19:07 NekoGloop "her"?
19:07 NekoGloop anyway.
19:07 marktraceur thexyz: Hold on. Don't ask him to leave, he's welcome here.
19:07 marktraceur It's not a waste of my time to talk about this. It's important stuff.
19:08 NekoGloop If i was welcome here you would get rid of the people driving me off.
19:08 NekoGloop :P
19:08 thexyz marktraceur: nope, he isn't
19:09 mauvebic you dont settle disputes by flushing one side or the other
19:09 marktraceur NekoGloop: Forget the rest of the channel, talk to me.
19:09 mauvebic and driving people away doesn't make one right
19:10 marktraceur NekoGloop: Would it work better if you sold your mods, since your problem is that people make money where you didn't?
19:10 NekoGloop marktraceur: Yes, if i made money off of it, then i am getting money for my version and if you make your own version and sell it, i'm fine.
19:11 marktraceur NekoGloop: Then do that! I doubt the forums would host your mods, but you could advertise the site here without issue.
19:11 marktraceur NekoGloop: I wholeheartedly encourage you to spend time setting up a site that sells minetest mods.
19:11 NekoGloop I cant accept any form of payment over the internet.
19:11 marktraceur NekoGloop: Why not?
19:11 NekoGloop People tend to laugh at children selling programs.
19:12 mauvebic it almost sounds like your mocking the idea of selling mods but then you talk about monetizing the game...
19:13 marktraceur NekoGloop: Children can be part of the economy just like anyone. I bet if you asked your parents, they'd be supportive of you making money on your own, and help you set up a bank account and a paypal.
19:13 NekoGloop They dont even have a paypal
19:13 marktraceur NekoGloop: Well, a bank account, then. And then you can set up a paypal.
19:15 NekoGloop And i dont want nor need to.
19:15 NekoGloop Personally adf.ly would be more my style.
19:15 marktraceur NekoGloop: Except that you've specifically said that you want to make money. OK, ads are a good option, do that.
19:15 NekoGloop No.
19:15 marktraceur NekoGloop: Why not?
19:16 NekoGloop I said that if i make money off my mod, then your version should be allowed to as well.
19:16 marktraceur Right.
19:16 NekoGloop And if i didnt make money off of it, then your version shouldnt be able to either.
19:16 mauvebic we'll need straws and diagrams soon lo;
19:16 Obiewan1111 joined #minetest
19:16 mauvebic ok NG even I dont get that lol
19:17 NekoGloop If i make money, then so can you.
19:17 marktraceur NekoGloop: It makes sense to me
19:17 NekoGloop If i dont, then you cant.
19:17 marktraceur I mean, it's not perfect, but I understand your point.
19:18 thexyz [23:07] < marktraceur> | NekoGloop: Forget the rest of the channel, talk to me. < better use PM
19:18 Obiewan1111 8% uploaded my first ever Obi Industries video. :D
19:18 NekoGloop thexyz: Stop being a dick, maybe people will eventually like you :P
19:18 Obiewan1111 But it's on the wrong account. THAT'S JUST GREAT!
19:18 Jordach trolololololol
19:18 marktraceur thexyz: I think this is useful to others, if only to demonstrate that two people with opposite opinions can have reasonable discourse
19:19 marktraceur NekoGloop: So if you make money off of a mod, what's the issue?
19:19 NekoGloop marktraceur: Nothing. However i cannot make money off of my mods.
19:19 mauvebic mods can either be commericalized or they cant, but it can't be conditional on weather your personal version sold more lol
19:19 thexyz marktraceur: I don't like the idea, better chat with NekoGloop in private and then post conclusion here
19:20 marktraceur NekoGloop: You've had two good ideas forwarded in this hour, what's the problem?
19:20 thexyz NekoGloop: I don't care about random people from internet
19:20 NekoGloop marktraceur: The bank account one.
19:20 marktraceur thexyz: You don't like what idea?
19:20 thexyz (like you)
19:20 marktraceur NekoGloop: You can get a bank account through your parents or, if they refuse, there may be legal proceedings that can get you one despite them
19:20 NekoGloop Anyway, this conversation is getting nowhere, pretty fucking fast.
19:21 thexyz marktraceur: about chatting in public
19:21 marktraceur thexyz: That's what IRC is for
19:21 thexyz k
19:21 Obiewan1111 Video will be uploaded here; http://www.youtube.com/watch?v=mEGmHfbEzjs&amp;feature=youtu.be
19:21 moltenbot Obiewan1111's link: Obi Industries - Ep. 1 - YouTube
19:21 marktraceur Damn.
19:21 thexyz nice
19:21 mauvebic wonderful
19:22 Obiewan1111 But check back in 300 minutes. -.-
19:22 mauvebic (sarcastic)
19:22 Kacey haha i made 2 inline 1 to 2 decoders
19:22 Obiewan1111 -.-
19:22 kaeza Kacey: SCREEEEEEENIEEEESSSS???
19:22 kaeza also: hi
19:22 Kacey not on this computer
19:22 Kacey hello
19:22 kaeza :P
19:47 kaeza "Quit: ASCII a stupid question, get a stupid ANSII"?
19:47 kaeza lolwut
19:47 kaeza fail
19:47 roboman2444 joined #minetest
19:50 Jordach tch.
19:51 kaeza or should I say, "\033[31;1mFAIL!\033[0m"
19:57 sema4_ joined #minetest
19:58 paxcoder_ joined #minetest
19:59 jojoa1997 joined #minetest
19:59 rubenwardy left #minetest
20:06 Obiewan1111 joined #minetest
20:09 codile joined #minetest
20:12 Final joined #minetest
20:16 kaeza how does one craft a MESE block from crystals again?
20:16 PilzAdam same as steel blocks
20:17 PilzAdam (same shape)
20:17 kaeza 9 crystals?
20:17 kaeza hmm
20:17 kaeza doesn't seem to work
20:17 marktraceur It's a shaped craft? That seems a bit odd.
20:17 PilzAdam you can also get mese blocks at y=-1024 and below
20:17 PilzAdam marktraceur, its shapeless
20:18 marktraceur *nod* K
20:18 PilzAdam but if all 9 slots are used there is no difference
20:18 marktraceur True
20:19 kaeza hmm
20:27 thexyz all NekoGloop's mods are restored http://minetest.net/forum/viewforum.php?id=11
20:27 moltenbot thexyz's link: Mod Releases (Page 1) - Minetest Forums
20:28 Noskcaj joined #minetest
20:29 jojoa1997 what are all the privileges in the vanilla game
20:30 PilzAdam https://github.com/celeron55/minetest/blob/master/builtin/privileges.lua
20:30 moltenbot PilzAdam's link: minetest/builtin/privileges.lua at master ? celeron55/minetest ? GitHub
20:30 jojoa1997 thanks
20:46 ttk2 joined #minetest
20:47 jeffrash john_minetest, what's the mod that allows you to send commands from the minetest server?
20:49 Jordach its by menche
20:49 Jordach i know this]#
20:49 jeffrash I saw a mod somewhere that allowed you to run commands on the server console.
20:55 jeffrash I'm running my server at the command line in Linux
21:01 jojoa1997 joined #minetest
21:03 LAD joined #minetest
21:07 AndroUser joined #minetest
21:07 AndroUser Hi
21:10 jojoa1997 what is this "frigg [~frigg@freenode/utility-bot/frigg] requested CTCP VERSION from jojoa1997:"
21:11 artur99 joined #minetest
21:12 artur99 Hi
21:14 marktraceur jojoa1997: /ctcp jojoa1997 version will tell someone the IRC client you're using
21:14 jojoa1997 what is ctcp
21:14 PilzAdam !g ctcp
21:14 Minetest-tan PilzAdam: http://en.wikipedia.org/wiki/Client-to-client_protocol
21:15 jojoa1997 so it is privete message
21:16 kaeza oh lol, I was crafting mese crystal fragments, not mese crystals *facepalm*
21:16 PilzAdam jojoa1997, not only
21:17 PilzAdam it can also be used to get the IRC client etc.
21:17 thexyz or time
21:17 thexyz but you shouldn't rely on replies as it's easy to change them
21:17 jojoa1997 their are different ircs?
21:17 thexyz try /ctcp thexyz time
21:17 PilzAdam lol
21:18 jojoa1997 lol
21:18 jojoa1997 how did you do that
21:21 artur99 How to make a channel, where is nobody be my
21:21 artur99 ?
21:22 PilzAdam /join #your-awesome-channel-name
21:22 artur99 I did that
21:23 marktraceur jojoa1997: Some of us use XChat, others irssi
21:23 marktraceur I think there are some Quassel users 'round 'ere
21:23 kaeza don't forget cr**py pidgin
21:24 thexyz kaeza: no, pidgin is awsom
21:24 artur99 How to be the admin of that channel?
21:24 codile joined #minetest
21:24 thexyz artur99: /msg ChanServ help
21:24 marktraceur artur99: If it was empty, you should be op already
21:24 marktraceur You just need to register it then
21:24 PilzAdam try /OP artur99
21:24 artur99 Aha
21:24 artur99 Thanks
21:25 thexyz PilzAdam: that only will work when you're already OP, won't it>
21:25 thexyz ?
21:25 PilzAdam IIRC it worked once for me
21:25 artur99 Yes.. Im op
21:26 artur99 Now how to become admin?
21:29 artur99 ?
21:30 Jeija left #minetest
21:30 PilzAdam /msg Chanserv HELP
21:30 PilzAdam *ChanServ
21:31 john_minetest left #minetest
21:34 * VanessaE wanders back in
21:35 PilzAdam hey VanessaE
21:35 SpeedProg joined #minetest
21:35 VanessaE hi
21:39 kaeza wb V
21:40 kaeza (19:22:22) PilzAdam: IIRC it worked once for me {{cn}}
21:40 sfan5[iPod] joined #minetest
21:43 PilzAdam kaeza, dunno, maybe Im wrong
21:44 kaeza /OP kaeza: unknown command
21:44 marktraceur kaeza: Use a proper IRC client and we can talk :)
21:45 kaeza :/
21:45 thexyz oh
21:45 thexyz pidgin user here
21:45 kaeza /ignore marktraceur: unknown command
21:45 kaeza lol J/K
21:47 kaeza hey everybody is bombarding me with /CTCP VERSION :(
21:48 marktraceur Hahhaa
21:48 thexyz kaeza: install irssi
21:49 sebastiansam55 joined #minetest
21:49 kaeza meh, may as well try it
21:49 sema4 joined #minetest
21:49 kaeza I also have XChat
21:50 thexyz that article helped me http://www.antonfagerberg.com/archive/my-perfect-irssi-setup
21:50 moltenbot thexyz's link: Anton Fagerberg - My perfect Irssi setup
21:50 thexyz (installed it 2 days ago, btw)
21:51 Noskcaj i just install minetest via synaptic on lubuntu 12.10, it won't open. how do i fix this
21:52 thexyz Noskcaj: try to open it from terminal and pastebin output
21:53 Noskcaj thexyz, ok
21:54 Noskcaj http://pastebin.com/Xaa6XJpJ
21:54 moltenbot Noskcaj's link: signal_handler_init()  Using system-wide paths (NOT RUN_IN_PLACE)  path_data = / - Pastebin.com
21:54 thexyz Noskcaj: what's your video card?
21:55 Noskcaj thexyz, idk, i have a dell laptop, i will find now
21:55 thexyz Noskcaj: oh, then you probably have nvidia optimus
21:56 thexyz try `optirun minetest`
21:56 Noskcaj ok
21:56 Noskcaj command not found.
21:56 thexyz hm.. well, what's your laptop model?
21:56 Noskcaj vostro 1320
21:56 Noskcaj proprietary drivers
21:57 thexyz oh, it doesn't have optimus
21:58 thexyz pastebin `glxinfo` output
21:59 Noskcaj ok
22:00 Noskcaj http://pastebin.com/8ePbSrFx
22:00 moltenbot Noskcaj's link: name of display: :0  Xlib:  extension "NV-GLX" missing on display ":0".  X Error - Pastebin.com
22:01 Jeija joined #minetest
22:01 kaeza Noskcaj: not enough vid mem?
22:01 thexyz ok, pastebin /var/log/Xorg.0.log
22:07 Noskcaj http://pastebin.com/8WQ5NVb9
22:07 moltenbot Noskcaj's link: [    20.183]   X.Org X Server 1.13.0  Release Date: 2012-09-05  [    20.183] X P - Pastebin.com
22:08 thexyz [    20.312] (EE) Failed to load module "nvidia" (module does not exist, 0)
22:08 thexyz [    20.312] (II) LoadModule: "nouveau"
22:09 thexyz there's some problem with your drivers, Noskcaj
22:09 Noskcaj ok, i will change drivers then
22:11 Broam Nouveau is still a bit touchy for 3d I sense.
22:12 Noskcaj joined #minetest
22:13 Noskcaj thexyz, the problem was i had installed a driver and not restarted
22:13 thexyz ohh
22:13 Noskcaj the particular driver also messed up text so i am changing again
22:14 nyuszika7h joined #minetest
22:17 khonkhortisan joined #minetest
22:17 VanessaE ah look who has returned finally :-)
22:18 thexyz oh
22:23 shadowjay1 joined #minetest
22:25 PilzAdam lol
22:25 PilzAdam https://github.com/celeron55/minetest/blob/master/src/game.cpp#L2344
22:25 moltenbot PilzAdam's link: minetest/src/game.cpp at master ? celeron55/minetest ? GitHub
22:25 thexyz challenge accepted!?
22:25 marktraceur Security!
22:26 redcrab joined #minetest
22:26 jojoa1997 joined #minetest
22:27 kaeza how do you make an obsidian pickaxe
22:27 kaeza ?
22:28 kaeza I have obsidian, but the normal pickaxe recipe does not work
22:28 VanessaE which obsidian?
22:28 VanessaE there are like half a dozen mods that produce the stuff.
22:29 VanessaE PilzAdam: that seems like a candidate for standardization...
22:29 kaeza VanessaE: this is the server: http://minetest.net/forum/viewtopic.php?id=4124
22:29 moltenbot kaeza's link: Testing Server & Survival. (Page 1) - Servers - Minetest Forums
22:30 VanessaE technic.
22:30 thexyz marktraceur: it seems to be secure when anticheat is enabled
22:30 VanessaE the technic recipes page doesnt have a use for it uet.
22:30 VanessaE yet*
22:31 thexyz too bad some people disable it
22:31 kaeza oh well, I guess the good old mese pick will have to do
22:31 jojoa1997 what is anticheat
22:31 kaeza something that prevents cheats?
22:31 VanessaE jojoa1997: that irritating thing that makes you teleport backward when the server lags
22:31 thexyz in minetest or in general?
22:31 thexyz yes, almost, VanessaE
22:31 thexyz that's all it does
22:31 kaeza :P
22:32 VanessaE thexyz: I was oversimplifying on purpose :)
22:32 thexyz and then people complain about cheaters
22:32 VanessaE thexyz: the problem is it's too sensitive - I've had it lag-teleport me just due to walking too far at *normal* speed.
22:33 jojoa1997 me too
22:34 kaeza speaking of lag, are there any plans to fix that 'diggable water' bug?
22:34 thexyz kaeza: explain
22:34 PilzAdam kaeza, it could be fixed by adding drop = "", to water and other liquids just like it was done with air and ignore
22:35 thexyz oh
22:35 PilzAdam (although i never saw the bug)
22:35 thexyz well, PilzAdam, then fix it
22:35 thexyz ^^
22:35 kaeza basically, you dig a block, the server lags a little, and the block appears again so you dig again, and presto! free water source!
22:35 PilzAdam tomorow
22:35 thexyz ok
22:36 kaeza thexyz: ^^^
22:36 kaeza oh nvm
22:36 thexyz it probably should call can_dig
22:36 kaeza didn't see Adam's response
22:37 kaeza PilzAdam: on the server I just linked, I have ~180 water source blocks lol
22:40 PilzAdam hm, seems like the anticheat for digging is disabled in singleplayer: https://github.com/celeron55/minetest/blob/master/src/server.cpp#L3097
22:40 moltenbot PilzAdam's link: minetest/src/server.cpp at master ? celeron55/minetest ? GitHub
22:40 thexyz PilzAdam: oh, who cares about singleplayer
22:51 ttk2 joined #minetest
22:51 thexyz PilzAdam: https://github.com/celeron55/minetest/pull/386
22:51 moltenbot thexyz's link: Fixed content_abm aliases by dannydark ? Pull Request #386 ? celeron55/minetest ? GitHub
22:51 PilzAdam yea, was that
22:52 PilzAdam the aliases are correct so it can be merged
22:52 PilzAdam (although I dont understand why this happens)
22:52 PilzAdam seems like mapgen_* is there before the block is loaded
22:55 shadowjay1 joined #minetest
23:08 NekoGloop joined #minetest
23:08 NakedFury joined #minetest
23:08 * VanessaE grabs one of NekoGloop's kittens, writes "WTFPL" on its belly in indelible ink, and hands it back to NekoGloop
23:08 VanessaE :D
23:09 * NekoGloop stares at the kitten
23:09 * NekoGloop puts it in VanessaE's head
23:09 * VanessaE snuggles with the kitten and then puts it gently into OldCoder's pile
23:10 OldCoder hi
23:10 VanessaE hey
23:10 OldCoder I do NOT take responsibility for a pile of kittens
23:10 * OldCoder puts down milk for the kittens
23:11 * iqualfragile sees WTFPL on the kitten
23:11 OldCoder WTKPL
23:11 OldCoder What The Kitten Public Laps
23:11 * iqualfragile uses them for crank genetical engeneering
23:11 OldCoder Purring Kittens
23:11 OldCoder It is a business model
23:11 VanessaE hah
23:12 * NekoGloop etches "pie" onto OldCoder's forehead in bright red ink
23:12 * OldCoder thinks about pie now
23:13 NekoGloop pie is goodl
23:13 VanessaE mmm
23:13 * iqualfragile finishes crank genetical engeneering
23:13 iqualfragile the kitten is now dead
23:13 iqualfragile AND alive
23:14 VanessaE did you run that by Schroedinger first?
23:14 VanessaE ;)
23:14 * NekoGloop draws a battery on iqualfragile's hand
23:15 NekoGloop joined #minetest
23:15 NekoGloop random bot CTCP
23:16 VanessaE paranoid much?
23:16 Exio frigg?
23:16 NekoGloop yep.
23:16 Exio frigg is some freenode bot for checking 'vulns' in clients
23:16 Exio if you have some irc client with security bugs, it should 'report' you about that
23:17 mauvebic im not paranoid, though i do have to be careful around facsimiles
23:17 mauvebic the north koreans have been replacing my neighbours for years with facsimiles
23:17 VanessaE haha
23:18 mauvebic minetest though is a welcomed respite from the opression of global mind control though :-)
23:18 mauvebic (the funny bit is half you prolly do think im nuts lol)
23:19 NekoGloop you are. but no more than the rest of the people here.
23:19 PilzAdam https://github.com/PilzAdam/minetest/commit/ff5d3855247b94833cc885af354ae6351bd10550
23:19 moltenbot PilzAdam's link: Add on_rightclick(pos, node, clicker) callback for nodes ?  ff5d385 ? PilzAdam/minetest ? GitHub
23:19 mauvebic well it can't be anywhere near as bad as my father - he thought he was a mexican woman for ten years lol
23:19 NekoGloop oh, finally.
23:20 VanessaE PilzAdam: +1
23:20 NekoGloop now to wait for it to be added upstream and for it to be compiled.
23:20 NekoGloop :(
23:20 VanessaE this might make it possible for a chest to "swing open" first before displaying a formspec, no?
23:21 NekoGloop well, if you're a magical little lua elf, maybe.
23:21 PilzAdam it makes it possible for locked chest to only show the owner the content
23:21 VanessaE (e.g. capture the right click, make it execute that animation, then pop up the formspec when the animation ends)
23:21 VanessaE nice
23:21 PilzAdam VanessaE, and when close the chest?
23:21 VanessaE PilzAdam: um...  good question :D
23:22 NekoGloop hence my post on the formspec leave event
23:22 PilzAdam maybe rightclick to open; then punch to see content and rightclick to close it
23:22 NekoGloop let's see if xyz ninja'd that post too
23:22 VanessaE naw, forget I mentioned it.  just brainstorming.
23:28 NekoGloop VanessaE: had i voted on your poll (http://minetest.net/forum/viewtopic.php?id=4134&amp;p=2), I'd have said the last option randomly.
23:28 moltenbot NekoGloop's link: Proposal:  Change the behavior of Mese [Completed] (Page 1) - Feature Discussion - Minetest Forums
23:29 PilzAdam VanessaE, and of course it adds the possibility to make MC like doors
23:29 VanessaE PilzAdam: never seen them
23:29 PilzAdam rightlick to open, close
23:29 VanessaE oh.
23:29 NekoGloop VanessaE: you right click to open instead of punch. makes it easier to dig them.
23:29 khonkhortisan jumping in late to the middle of a conversation, you can't capture right click
23:29 VanessaE khonkhortisan: the proposed patch fixes that.
23:29 khonkhortisan goes straight to formspec
23:29 khonkhortisan oh cool
23:29 NekoGloop khonkhortisan: see above.
23:30 PilzAdam khonkhortisan, https://github.com/PilzAdam/minetest/commit/82b2eb635f0e257d178e4c239ccc60efb02f0789
23:30 moltenbot PilzAdam's link: Add on_rightclick(pos, node, clicker) callback for nodes ?  82b2eb6 ? PilzAdam/minetest ? GitHub
23:30 NekoGloop or that.
23:30 VanessaE I'm not sure how I feel about right-clicking to open a door though..
23:30 khonkhortisan yay!
23:30 PilzAdam VanessaE, it makes it easy to destroy them
23:30 khonkhortisan it has its uses
23:30 NekoGloop VanessaE: we can make it how it was in pre-1.4 minecraft: both buttons work. Or rightclick only, which makes digging a door less of a hassle.
23:30 PilzAdam and it keeps n00bs out of their houses ;-)
23:30 VanessaE PilzAdam: it already is fairly easy, just point at the hinge, but I see your point
23:31 NakedFury right clicking is 100x better than digging it out
23:31 NekoGloop now we wait for it to be merged, then i wait for someone to compile it.
23:31 khonkhortisan I would expose right clicking to modders before I'd come up with a use for it
23:31 VanessaE a more proper fix for that would be to make on_punch actually look for a punch action rather than a dig action, e.g. a simple click versus click-and-hold.
23:32 PilzAdam Im goint to sleep now; tomorow Ill discuss this patch on -dev; bye
23:32 NakedFury too complex when right click is faster
23:32 NekoGloop khonkhortisan: he is exposing it :P
23:33 NekoGloop wait hold on a sec. Pilz had been up this long? O.o
23:41 NekoGloop Is it possible to require a crafting recipe to be made in the exact slots specified?
23:42 VanessaE yup
23:42 NekoGloop exactly, how?
23:42 VanessaE if I recall right you just put empty strings in the unused slots
23:42 NekoGloop nope
23:42 VanessaE odd
23:43 VanessaE I have to ask why, though
23:43 NekoGloop I know that doesnt work as xdoors2 has that to the right of all the wood, and i can craft it in the rightmost slots.
23:43 NekoGloop VanessaE: because any nondisplayed/nonformatted squares are treated as ''
23:44 NekoGloop including those in the crafting grid inventory thing.
23:45 NekoGloop Is it manageable to make a workbench yet?
23:46 VanessaE eh?
23:46 NekoGloop see: the current one
23:47 NekoGloop middleclicking does not give 10, and you cant spam leftclick very fast.
23:47 VanessaE ohhh
23:47 NekoGloop :)
23:47 VanessaE haven't used it for anything serious yet
23:47 VanessaE time to yell at darkrose :-)
23:47 NekoGloop that's why i limited it to tools in my mod
23:47 NekoGloop realistically you wouldnt make more than one in any situation
23:48 NekoGloop If xyz didnt ninja my posts i might have made it compatible with the new mese.
23:49 VanessaE if you hadn't pulled a cornernote he and I wouldn't have to "ninja" them/
23:49 VanessaE :-)
23:49 NekoGloop Question: is it possible to make a folder that all OS's will ignore when minetest looks for a mod?
23:50 VanessaE er..
23:50 NekoGloop I take that as a no.
23:52 NekoGloop What's the recipe for a mese fragment?
23:53 VanessaE just place a crystal into the grid
23:53 VanessaE it breaks into 9 fragments.
23:53 NekoGloop ah, got the names incorrect
23:53 NekoGloop so one block == 81 fragments? O.o
23:54 VanessaE yup
23:54 VanessaE except you craft it out of whole crystals only
23:54 NekoGloop and you get how many fragments from digging a mese ore?
23:54 NekoGloop VanessaE: which are each 9 fragments
23:54 VanessaE dig a mese ore and you get one crystal.  Craft 9 of those to get a block, or craft 1 to get 9 fragments
23:54 NekoGloop oh good xD
23:54 NekoGloop also "What's the name of the first registered minetest forum account in reverse?" how the fuck...
23:55 VanessaE I'm sure it's c55.
23:55 VanessaE or rather, 55norelec
23:55 NekoGloop heh
23:55 NekoGloop nor elec
23:55 NekoGloop :)
23:55 NekoGloop one is a logic gate, one is a shorthand for electricity
23:57 NekoGloop also, randomly, has anyone seen the new MC snapshot? aside from the fact that it's buggy, their hopper looks cool. Also, with the on_rightclick, one could make a minetest trapped chest with mesecons :)
23:59 VanessaE eh...
23:59 NekoGloop not that i was exactly expecting you to have.
23:59 NekoGloop the hopper collects items dropped on top of it and puts it into a connected inventory

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