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IRC log for #minetest, 2012-09-30

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All times shown according to UTC.

Time Nick Message
00:09 NekoGloop joined #minetest
00:22 Mikeonline night all
00:22 Mikeonline left #minetest
00:46 zilvarael joined #minetest
00:46 NekoGloop Meow.
00:50 OldCoder Nice kitty
00:51 NekoGloop :3
00:51 * OldCoder puts down a kitty trea
00:51 OldCoder *t
00:51 * NekoGloop om nom nom ^w^
00:52 MiJyn joined #minetest
00:55 zilvarael O.o Cat... O.o
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02:04 T_A_N_K I see that, we can no longer be together
02:04 T_A_N_K *NET SPLIT*
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02:04 mrtux wat
02:04 LAD * MiJyn (~MiJyn@unaffiliated/mijyn) has joined #minetest
02:04 T_A_N_K YOU
02:04 T_A_N_K STOP SPAMMING
02:04 LAD * Basstard` has quit (*.net *.split)
02:04 ttk2 I dont know what just happened
02:04 LAD * pskosinski has quit (Quit: Some alternative (not-controlled-by-fu*up-developers/moderators) Red Eclipse servers: http://altred.tk/lmaster)
02:04 Arkia um...
02:04 LAD * vortexlabs is now known as mrtux whats with all this??
02:04 LAD me??
02:04 LAD i did not spam
02:04 mrtux Timing ouy
02:05 mrtux *out
02:05 LAD just asking
02:05 T_A_N_K NO my left big toe
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02:33 * zilvarael wonders how hard it would be to make an RP server out of minetest o.O
02:36 MiJyn <LandMine> Any of u can assist me with a little lua code?
02:36 MiJyn dang
02:36 MiJyn he got in :/
02:50 T_A_N_K FINALLY
02:50 T_A_N_K i made it so when you throw an item you don't instantly collect it, but when you dig an item, you do
02:51 T_A_N_K fixing the instant throw collection bug
02:52 T_A_N_K in the drops handler with this line "obj:get_luaentity().collect = true" you just have to add "obj:get_luaentity().timer = 1" the line under it
02:53 T_A_N_K i'll have all the code in the fancy game mode release 0.50
03:02 zilvarael T_A_N_K: Sounds legit :D
03:32 NekoGloop :derpface:
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03:36 zilvarael NekoGloop: !!
03:37 * zilvarael "Metal Gear..... Damn.."
03:37 NekoGloop Wha...?
03:38 zilvarael Nothing... just messing around.. Sup man!
03:39 NekoGloop Do i know you?
03:40 zilvarael Not yet. O.o
03:40 NekoGloop Uh... Ok then.
03:40 NekoGloop Nice to meet you.
03:40 hmmmm 3d perlin noise is going to be super duper fast
03:41 zilvarael Sorry I dont intend to be creepy or anything just a name like that insinuates of Cats... Plus OldCoder mentioned you before lol
03:41 hmmmm right now it does 8 noise3d calls per voxel, and with 4096 voxels, that's 32,768 calculations per block
03:42 hmmmm if i create a 3x3x3 buffer and calculate all the noise values only once, that's only 4096 noise3d calls, which can be reduced by 4 if it's SSE-ified
03:42 hmmmm which means only 1024 iterations per block! :)
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03:42 NekoGloop Lol
03:42 NekoGloop zilvarael: Meow. :3
03:42 hmmmm and if i get AVX code in there, people using Sandy Bridge or newer processors will be able to generate a block with 3d perlin noise in 512 iterations
03:43 hmmmm zoom
03:44 zilvarael I'm also an avid anime fan so all things be all good. :D
03:56 NekoGloop Well i did about nil coding today.
03:57 zilvarael I did android coding all day Q.Q]
04:02 T_A_N_K farming's glow in the dark bananas
04:04 NekoGloop Lol
04:06 T_A_N_K my gamemode has so much shit in it i have to supply a tutorial level with a bathroom
04:07 zilvarael T_A_N_K: Normal single toilet or like 10 stall bathroom of pro winning?
04:07 T_A_N_K all 3 of those 5 things
04:07 zilvarael O.o
04:07 zilvarael That much....
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07:29 cornernote hi
07:29 cornernote is anyone here who has had experience with mapgen ?
07:36 cornernote ok, it seems that minetest.register_on_generated() is called with region sizes of 79x79x79
07:37 cornernote i want to spawn something... but i dont want another one of these being spawned within say 400 nodes
07:37 cornernote do you think find_node_near(pos, radius, nodenames) will kill my server if i search using radius of 200 ?
07:37 cornernote i'll try it
07:40 cornernote not as long as i thought
07:40 cornernote maybe 10-15 seconds
07:41 cornernote perhaps after placing these things, i store their location in a file
07:41 cornernote that way i can ensure they aren't too close
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07:52 PilzAdam Hello everyone!
07:54 VanessaE hi Adam
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07:59 cornernote hey
07:59 PilzAdam cornernote, news about NPCs?
08:02 cornernote i had ppl over today
08:02 cornernote so no real update
08:02 cornernote im about to code the apples for speed thing
08:03 PilzAdam not just apples; create a food group
08:03 cornernote ok
08:03 cornernote u think it should give him a boost for # of seconds, or # of nodes placed ?
08:04 PilzAdam seconds
08:04 cornernote and the group will have levels... like 1,2,3  .. 1 is the best food
08:04 cornernote so 1 = 10s, 2=6s, 3=3s
08:04 cornernote ?
08:04 PilzAdam yes
08:04 PilzAdam more like 30,15,5
08:04 cornernote ok
08:04 cornernote 3 is pretty short
08:05 PilzAdam bread = 1; apple = 3
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08:05 PilzAdam there can be stacks
08:05 PilzAdam 10 apples = 50s
08:05 cornernote yep
08:05 cornernote it takes 1 of his slots
08:05 cornernote and he will fill it with food if available
08:06 PilzAdam meat = 2
08:20 cornernote how can i know an apple is food ?
08:20 cornernote perhaps override default:apple .. or perhaps use groups plus some node names
08:20 PilzAdam groups + node names
08:21 cornernote in farming and food mods, what makes an item become food ?
08:21 cornernote on_use = minetest.item_eat(X),
08:21 cornernote i guess i'll ask food modders to say food=X in groups
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08:43 * VanessaE peeks in one last time before bed...  Homedecor updated again this morning for anyone who cares :-)
08:43 neko259 joined #minetest
08:43 VanessaE http://minetest.net/forum/viewtopic.php?id=2041
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09:08 cornernote i care, thanks V, i will update my modpacks soon
09:09 VanessaE if you downloaded, update again, I just pushed another change ;-)
09:20 PilzAdam clouds: http://ompldr.org/vZnAxbQ
09:20 VanessaE PilzAdam: interesting.
09:20 jin_xi Adam: niiice
09:21 PilzAdam its all in my minetst_game: https://github.com/PilzAdam/minetest_game
09:21 VanessaE you gonna try for various formations eventually?  (e.g. cumulus, cirrus, et.al)
09:21 PilzAdam just set alternative_clouds = true in minetst.conf
09:21 PilzAdam VanessaE, i use generate_ore
09:21 VanessaE ahh
09:21 VanessaE smart
09:22 PilzAdam it was NekoGloop's idea
09:22 PilzAdam and i tweaked it a bit
09:23 VanessaE you mean the sky-full-of-chests error? ;-)
09:26 PilzAdam my internet connection: http://ompldr.org/vZnAxbw
09:26 VanessaE haha
09:28 VanessaE Ok, time for me to head to bed.  Night all :-)
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09:38 * PilzAdam is bored
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09:43 VanessaE sigh.  no rest for the weary.
09:55 Jordach joined #minetest
09:56 * VanessaE pokes Jordach - download the latest homedecor - it uses some nodeboxes now ;)
09:58 * Jordach rips the kitchen kit out of homedecor
09:58 VanessaE :(
09:58 Jordach heck, that should be standalone
09:59 * PilzAdam will never use homedecor
09:59 VanessaE why not?
09:59 PilzAdam because its useless for gameplay
10:00 Jordach PilzAdam - im working on a minetest_game fork
10:00 VanessaE *shrug* I like to build :-)
10:00 Jordach I like to pixel art
10:00 PilzAdam I like to mod
10:00 Jordach and rub it into VanessaE's face at times :) (you have a go)
10:00 PilzAdam Jordach, clouds: http://ompldr.org/vZnAxbQ
10:01 Jordach no.
10:04 Jordach VanessaE, you woke up early?
10:04 VanessaE I didn't sleepo
10:04 VanessaE -o
10:05 Jordach ohh.
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10:05 VanessaE In fact I spent most of the night working on homedecor.
10:05 Jordach i would say "go to sleep." but id hear the responce, "you not my mother"
10:05 VanessaE haha
10:06 VanessaE actually in this case I have to wait - I just ate breakfast.
10:06 VanessaE (if I go to bed too soon after eating, it upsets my stomach)
10:08 Jordach hahaha.
10:08 Jordach i should get back to my damn fork of minetest game
10:09 Jordach (balanced gameplay)
10:09 PilzAdam you will never reach my fork
10:09 Jordach not adding mobs as of yet - PilzAdam, you'll see
10:09 PilzAdam i dont have mobs in my fork
10:13 Jordach nope.
10:13 * Jordach has awesome idea
10:13 * Jordach downloads cotton
10:13 Jordach i found a use for cotton
10:13 PilzAdam farming mod?
10:13 Jordach nope.
10:14 PilzAdam :-(
10:14 Jordach something completely different
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10:15 Jordach hmm
10:15 Jordach VanessaE, can i give you a texture and you run it through your coloring script
10:15 * Jordach is not re-booting for one operation
10:16 VanessaE sure
10:16 Jordach lemme generate it
10:22 * VanessaE waits...
10:22 Jordach http://ompldr.org/vZnAyMg/cotton_red.png
10:23 Jordach also; make sure it works with cotton
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10:24 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/cotton_textures.zip
10:24 Jordach :D
10:24 VanessaE I'll leave it to you to fix any wrong filenames, but it should work fine.
10:25 Jordach they all work
10:25 VanessaE cool.
10:26 * Jordach is making a full wool gamemode
10:26 Jordach wool ore, wool torches, wool everything :)
10:26 PilzAdam then its not a fork of MT_game
10:26 Jordach PilzAdam - requires the default mapgen
10:28 FreeFull Wouldn't wool torches burn down really quickly
10:28 Jordach FreeFull - i have that in the works
10:29 Jordach glowwool lights in definitely
10:29 cornernote Although wool will burn under intense fire, it normally self-extinguishes when the flame source is removed. For safety reasons, many airlines use wool or wool blends for the upholstry fabric on their seats. Wool is favored by the U.S. military
10:29 cornernote i guess it would burn quickly
10:30 FreeFull cornernote: Yeah, but in minetest wool burns really readily
10:30 Jordach my cotton jacket just came out of the tumble dryer, real warm :3
10:31 Jordach oh well
10:31 Jordach there ends the landmine chapter of minetest
10:31 VanessaE I already have very nice cotton textures in HDX, so if you do this right I won't have to change anything to support your FabricWorld :-)
10:32 Jordach VanessaE, think default....but not as you know it
10:32 Jordach ore generation is gone
10:33 VanessaE It's Minetest, Jordach, but not as we know it, not as we know it, not as we know it... it's Minetest, Jordach, but not as we know it, captain.
10:33 Jordach +1 for Star Trek
10:33 VanessaE ....and I ruined the joke anyway....
10:33 VanessaE :)
10:33 Jordach still funny
10:33 Jordach :P
10:33 Jordach eugh. radio has a crap dj playlist
10:34 VanessaE There's Mojang on the starboard bow, ... , scrape 'em off Jordach!
10:35 Jordach lawsuit stations everyone
10:35 VanessaE haha
10:35 Jordach VanessaE, legal report
10:36 VanessaE sorry, I get silly/stupuid when I'
10:36 VanessaE sorry, I get silly/stupid when I'm tired
10:36 VanessaE (and my typing suffers worse than usual, to boot)
10:37 Jordach does cotton:medium_grey exist or cotton:mediumgrey exist
10:37 VanessaE cotton_darkgrey.png, cotton_grey.png, cotton_lightgrey.png
10:38 * Jordach talks of node names
10:38 VanessaE if the mod follows the standard, then it should be cotton:grey.
10:38 VanessaE (without "medium")
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10:39 VanessaE maybe tomorrow I'll fix the naming bug in the modding template.
10:39 Jordach so medium is the cotton:red ?
10:39 VanessaE yup
10:39 Jordach right
10:39 VanessaE well no
10:39 VanessaE "*medium*" shades are darker than shades that don't have a descriptor
10:41 Jordach the gamemode is fabrication
10:41 VanessaE in order, it's *dark*, *medium*, no descriptor, and *light*
10:41 Jordach aye
10:42 VanessaE so the one you sent me became cotton_red.png/cotton:red
10:42 Jordach right
10:42 Jordach got it
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10:43 Jordach i know cotton_dark_red  = cotton:dark_red
10:43 VanessaE yup
10:44 pskosinski joined #minetest
10:45 VanessaE modding template fixed.
10:45 VanessaE do me a favor and git pull and see if it still bugs?
10:46 Calinou joined #minetest
10:46 VanessaE morning cal
10:46 VanessaE or not.
10:46 PilzAdam lol
10:46 Jordach VanessaE - me pull.....on windows
10:46 VanessaE ok so download the latest zipball then
10:47 * Jordach is busy with current template
10:49 VanessaE there. NOW you can download it.
10:49 VanessaE forgot to update the stand-in textures.
10:59 Jordach YAY, my fabrication works
11:01 VanessaE ok, time to give one more try to go to sleep
11:01 VanessaE night all....again
11:01 VanessaE Jordach: please download the latest zipball and give it a try, let me know later if it bugs out at all
11:01 VanessaE *click*
11:02 Jordach hmm
11:02 Jordach thats strange
11:02 Jordach cotton dont work like that with aliases
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11:06 Jordach water and lava physics = done
11:06 Jordach landmass = non spawning
11:16 cornernote how do i make a 3d object ?
11:16 cornernote i have to use a node?  cannot use an object ?
11:17 Jordach cornernote. nodeboxes are nodes only
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11:26 cornernote found it - this mod shows how to apply a box texture to an object
11:26 cornernote http://minetest.net/forum/viewtopic.php?id=2672
11:28 PilzAdam :-)
11:28 FreeFull Oh god so many
11:29 cornernote hi Adam
11:29 cornernote does anyone have any good player nodebox and/or texture ?
11:30 PilzAdam that "hi" is a bit late
11:30 cornernote i just got here
11:30 cornernote well, a while ago
11:30 cornernote i am copying vombie textures
11:30 cornernote i think thats the closest to a player i will find
11:31 PilzAdam see my mobs mod
11:31 cornernote but now a vombie builds the houses!  lol
11:33 cornernote your monster textures seem to be the default player with dirt/etc over them
11:33 cornernote you dont even use your own nodeboxe trick
11:34 cornernote with the nodebox, he seems to not face the right direction as well as he did as a sprite
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11:35 cornernote no, i think i know... his off by 90 degrese
11:35 cornernote so i need to swap the x/z around ?
11:36 cornernote or perhaps there is a way to tweak the object..
11:36 cornernote something to do with this - self.object:setyaw(yaw)
11:37 cornernote yaw+90
11:37 cornernote works great
11:38 cornernote no
11:39 cornernote yes
11:39 cornernote lol
11:39 cornernote i dont know, usually it looks right
11:39 cornernote but sometimes he walks backwards
11:42 cornernote where you have "yaw = yaw+math.pi"  ... should it be  "yaw = yaw*math.pi"   ?
11:45 cornernote yaw = (yaw-0.5)*math.pi <<-- that works really well
11:46 iqualfragile what about
11:46 iqualfragile yaw *= math.pi
11:46 cornernote you can do that in lua ?
11:48 iqualfragile i think so
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11:55 Jordach hmm
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12:15 cornernote NPC builder is now in 3d
12:16 PilzAdam -1
12:16 cornernote u dont like nodebox entities ?
12:16 PilzAdam MT's objects should stay 2D
12:17 cornernote like until the engine has mesh support
12:17 cornernote or some better way to do it
12:17 NekoGloop Cornernote, your nomapgen forum post has a little error in it.
12:18 cornernote where ?
12:18 cornernote what error
12:19 NekoGloop At the very top.
12:19 NekoGloop The name.
12:19 NekoGloop The forum post, not the mod itself btw.
12:19 PilzAdam hi NekoGloop
12:19 cornernote oh, i see
12:19 cornernote copy/paste error
12:19 cornernote thanks
12:20 cornernote i'll see how they go as 3d, i rekon they look pretty cool
12:21 cornernote i dont like how unanimated they are tho
12:21 cornernote at least with 2d u dont expect much
12:22 cornernote i guess the only way to animate is to have more objects defined
12:22 cornernote and just do hacky swaps
12:22 cornernote Adam, u should have said u didnt want 3d npcs.. i probably wouldnt have done it then =)
12:23 PilzAdam add a param to minetst.conf
12:23 cornernote ok, support both
12:26 PilzAdam cornernote, maybe 3d_models so other mods can use the same param
12:26 cornernote how do you load/save params to that ?
12:26 cornernote well, just load
12:27 PilzAdam https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt#L95
12:27 PilzAdam minetest.setting_get("3d_models")
12:27 cornernote thanks
12:27 PilzAdam *getbool
12:28 cornernote i prefer something like... dont_use_3d_models
12:28 cornernote so that 3d is the default
12:28 PilzAdam -1
12:28 cornernote why do u think to use sprites ?
12:28 cornernote u never said a reason
12:29 PilzAdam 1st: it looks better; 2nd it was originally in 0.3
12:30 PilzAdam maybe disable_3d_models
12:30 PilzAdam but i would prefer 3d_models
12:32 Jordach PilzAdam, not everyone will bend to your sword
12:32 Jordach you like moaning at everything "new"
12:33 PilzAdam like carts? or farming? or TNT?
12:33 Jordach i mean 3d stuff
12:33 PilzAdam thats true
12:33 Jordach everyone who got pissed with MC "probably" wants 3d models
12:34 Jordach <unrelated> Has anyone used "the powder toy"?
12:34 Jordach </unrelated>
12:34 PilzAdam so MT is the trash field for MC's community?
12:34 PilzAdam i thought its a different game
12:36 NekoGloop And i thought it was opensource.
12:36 NekoGloop So can it.
12:36 cornernote should this work...
12:36 cornernote minetest.register_entity("towntest_npc:builder", { textures = function()  return {"towntest_npc_builder.png", "towntest_npc_builder_back.png"} end })
12:37 cornernote instead of   textures = {"towntest_npc_builder.png", "towntest_npc_builder_back.png"}
12:37 PilzAdam maybe
12:37 cornernote i think function that returns a table is different to a table
12:37 cornernote it doesnt seem to work as expected
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12:38 PilzAdam you have to call a function that returns a table and not store a function in the textures field
12:39 NekoGloop With a little testing tool i made, functions in node/entitydefs need to be called.
12:40 NekoGloop To make them work in cases they arent meant to be used, anyway.
12:43 cornernote last commit for the night - 2d npc is default
12:43 PilzAdam yay!
12:44 Mikeonline joined #minetest
12:44 Mikeonline hi
12:44 PilzAdam hi
12:44 cornernote i feel its a shame, but i also feel 3d things dont look that good
12:44 cornernote objects lack movement
12:44 cornernote but when they are 2d, you dont expect them to move
12:45 Jordach yeah
12:46 Jordach but animated sprites would be nice
12:46 Jordach :)
12:48 Jordach yay, no more bugs
12:49 Jordach hmm
12:56 Jordach VanessaE - it works
12:56 * Jordach waits for grass to grow]
13:28 * PilzAdam is bored
13:28 NekoGloop Then go make another mod
13:29 PilzAdam im out of ideas
13:29 jin_xi adam: i see you did some source diving: http://minetest.net/forum/viewtopic.php?pid=45395#p45395
13:29 PilzAdam jin_xi, not realy
13:30 jin_xi ok. if you're bored, mapgen.cpp is an interesting read
13:30 PilzAdam ive just search in a old commit where to add it in current version
13:30 PilzAdam i dont know c++ very well
13:31 jin_xi oh, ok
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13:33 jin_xi i like your clouds, maybe work on those using the weather effects you did earlier?
13:34 PilzAdam dripping water mod adds water drops under cloud nodes
13:36 jin_xi oh ok
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13:41 NekoGloop My. Clouds.
13:41 Jordach dat cloud
13:42 Jordach hmmmm, how does one make custom biomes?
13:42 PilzAdam c++
13:42 Jordach PilzAdam - im talking about injecting LUA points, as well as, c++
13:43 Jordach like this: minetest.register_alias("mapgen_stone", "default:stone")
13:43 Jordach thats the LUA side, general (no need to touch) biomes are c++
13:45 PilzAdam Jordach, http://minetest.net/forum/viewtopic.php?pid=41464#p41464
13:46 * Jordach makes a city biome
13:47 Jordach PilzAdam, ever played Left for Dead 1/2?
13:47 PilzAdam no
13:47 PilzAdam but resident evil
13:47 PilzAdam 4&5
13:47 Jordach aw man, they often shout, if found: PILZ HERE
13:47 * PilzAdam has to get this game... NOW
13:48 Jordach its Valve.....expect steam, and is on Xbox Live
13:49 * Jordach is converting a mc texture pack for T_A_N_K
13:53 PilzAdam how do i create random numbers that depend on the block seed?
13:53 PilzAdam local pr = PseudoRandom(seed)
13:54 Jordach see ore code
13:55 PilzAdam i know, <PilzAdam> local pr = PseudoRandom(seed) <- that was the solution
13:55 Jordach *facepalm*
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13:56 Jordach icallitvera, hello!
13:56 icallitvera hello
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14:00 * PilzAdam is working on better cloud generation
14:01 iqualfragile great
14:01 rubenwardy stronghold 2 now... :D
14:01 NekoGloop Good because my cloud generation sucks.
14:04 Jordach NekoGloop, y u no use old akalin spawning mechanism
14:04 Jordach for clouds
14:04 NekoGloop "Old"?
14:05 Jordach where it was everywhere
14:05 NekoGloop 1) wasnt changed :/
14:05 PilzAdam what do you think? http://www.zimg.eu/i/2292540813
14:05 NekoGloop 2) pilzadam made it be in "spurts" not me,
14:05 NekoGloop PilzAdam: Me want. Me want now.
14:05 PilzAdam wait a bit
14:06 Jordach PilzAdam, do you do PC gaming
14:06 PilzAdam a bit
14:07 Jordach i do to
14:07 Jordach too*
14:08 rubenwardy1 joined #minetest
14:09 * Jordach has a better connection than rubenwardy1, bus is on the same ISP
14:09 Jordach s/bus/but
14:12 icallitvera joined #minetest
14:12 PilzAdam https://github.com/PilzAdam/minetest_game/commit/45828c06e662ea8aef1d88791c894452a94008ed
14:12 PilzAdam ^ cloud generation done
14:16 PilzAdam im #1 https://github.com/languages/Lua/updated
14:16 Jordach PilzAdam, i'd change the cloud height to reflect realism
14:16 PilzAdam to what values?
14:17 Jordach keep if maxp.y < 75 or minp.y > 350 then
14:17 Jordach (in fact clouds generate even higher, just make them humanly possible to get)
14:18 Jordach if you follow realism
14:18 PilzAdam i make them up to 400
14:18 PilzAdam anything else to tweak?
14:19 Jordach not really, no
14:19 * Jordach needs to get to work again
14:20 PilzAdam https://github.com/PilzAdam/minetest_game/commit/9a393f80551eef682ed09e631a75d3dbefff7edc
14:22 PilzAdam updated: http://minetest.net/forum/viewtopic.php?pid=43366#p43366
14:28 icallitvera joined #minetest
14:34 MilanFIN joined #minetest
14:37 Calinou joined #minetest
14:42 OldCoder VanessaE, has homedecor been updated again
14:43 OldCoder PilzAdam, then mod your mods
14:44 Calinou then mod your mods' mods
14:45 Jordach o hai Calinou
14:45 Calinou hi
14:45 MilanFIN left #minetest
14:45 MilanFIN joined #minetest
14:45 Jordach thexyz - should you update xdoors2 to support any texture (with alpha) because following your rules is almost impossible
14:46 Calinou use only one nodebox per door
14:46 Calinou make the door 3 pixels thick
14:46 Calinou == full minecraft texture compatibility
14:47 Jordach Calinou - already did that
14:47 Calinou he did?
14:47 Jordach nope :(
14:47 Calinou convincing harsh linux users is hard
14:48 Jordach yep.
14:49 hmmmm jordach, the current mapgen's biome system really doesn't do anything aisde from select the type of blocks being placed
14:49 hmmmm so hold off on that
14:49 Jordach dammit
14:50 Jordach thats the bit that needs a "full re-write"
14:50 * Calinou quotes himself in #minecrafthelp: <Calinou> celerons are not high end CPUs
14:50 hmmmm the entire mapgen is getting a rewrite
14:50 Calinou >:(
14:50 hmmmm :|
14:50 hmmmm and noise.cpp as well
14:50 hmmmm perlin noise is going to be near instantaneous
14:50 Jordach i know. if he had chose a better system at 0.2 we would have a nice changeable system......but nope.
14:50 hmmmm for an entire block i'd only need to call noise2d() an average of 4 times
14:52 Jordach pretty much
14:53 Jordach Calinou, regarding your celeron55 mock, you know why Minetest is getting fatter?
14:54 Calinou it isn't
14:54 Calinou the render speedup as of 0.4.3 works well
14:54 Calinou and there's a patch that makes mapgen 2x faster
14:54 Jordach Calinou - not if you have a 6 year old computer
14:54 Jordach running from the default build
14:54 Calinou tune all video settings down :P
14:54 Jordach i do
14:55 Jordach point is; c55 bought a super high-end gaming tower
14:55 Calinou reduce view distance to something like 40
14:55 Jordach Calinou 25 = 40fps
14:55 Jordach c55 went and bought a 1000euro + computer
14:56 rubenwardy joined #minetest
14:56 Calinou he did not
14:57 Calinou he has shit computers
14:57 rubenwardy can some one give me an on_step example?
14:57 Calinou mesecons do
14:57 Calinou (pressure plates)
14:57 Calinou jeija approves!
14:57 Jordach literally on_step
14:57 rubenwardy no
14:57 rubenwardy i want to do a function every 30 secs
14:59 rubenwardy minetest.register_globalstep(func(dtime))    ?
15:00 * Jordach wishes nekogloops gloopores was not so complicated
15:00 * Jordach also wishes for a more clean moreores
15:00 * PilzAdam is back
15:00 Calinou to install gloopores: boot the ISO, chroot to /gloopores, mount a partition, partition it with MBR under gloopfs
15:00 Calinou hi PilzAdam
15:01 PilzAdam hi Calinou
15:01 Calinou more clean moreores?
15:01 Calinou marktraceur rewrote it to remove all copypasta
15:01 Calinou hence the GPL
15:02 Jordach so - nowadays, who gives a fuck about licensing?
15:03 Calinou FOSS zealots like marktraceur. 8)
15:03 PilzAdam who is this https://github.com/sebastiansam55 ?
15:04 Jordach not Perttu "celeron55" Ahola
15:04 PilzAdam he starred my fork of MT_game
15:04 PilzAdam so he is a very wise person
15:04 Jordach PilzAdam - no clue, people randomly star things for no reason
15:07 rubenwardy how do you show the black console box while playing minetest in linux?
15:07 PilzAdam F10?
15:07 mrtux joined #minetest
15:07 rubenwardy no, console box, not chat box
15:08 PilzAdam start it in a terminal with ./minetest
15:08 Jordach cd /minetest/bin/
15:08 rubenwardy thanks
15:08 Jordach then ./minetest
15:15 XavierCR84 joined #minetest
15:16 OldCoder Hi. Can I get a quick explanation of Creative Mode? The webpages aren't too clear. What is it, exactly?
15:16 OldCoder MrSparkle, Hi
15:17 OldCoder render speedup? Should I add this?
15:17 Calinou <Jordach> cd /minetest/bin/
15:17 Calinou not everyone puts a folder named "minetest" in their root folder
15:17 Calinou :P
15:17 Calinou OldCoder: you can take items from the menu at the left of the inventory
15:17 OldCoder Calinou, Go on
15:17 Calinou you are not invincible, though, and items are still limited in the main inventory
15:18 OldCoder So this is O.K. for the open world?
15:18 Calinou you lose items when building and gain them when mining
15:18 Calinou items ARE infinite
15:18 OldCoder Good for a learning world then
15:18 Calinou depends if you want people to play "legit" or "creative" :P
15:18 OldCoder For learning creative is appropriate
15:18 OldCoder I can toggle this for a world that already exists, right?
15:18 PilzAdam yes
15:18 OldCoder ty
15:19 Calinou creative_mode = 1 in minetest.conf
15:19 OldCoder or true
15:19 OldCoder ty
15:20 OldCoder Adding another world or two today
15:20 OldCoder It's like the potato chips from 30 years ago
15:20 OldCoder You can't do just one
15:20 OldCoder :p
15:21 * Calinou is license arguing in #bukkitdev @ espernet
15:23 OldCoder Any mod updates or new worlds that I should include today?
15:24 OldCoder Or has the engine been patched?
15:24 Jordach OldCoder - fyi - french fries from McDonalds have no starch
15:24 OldCoder Thank you
15:24 OldCoder But I am at a loss for the context
15:24 OldCoder Is there a French Fry mod?
15:24 Jordach worlds? youre hosting enough
15:24 OldCoder Not nearly
15:24 OldCoder More! more!
15:24 OldCoder :-)
15:24 Jordach [16:24:29] <OldCoder> Is there a French Fry mod? DONT GIVE rubenwardy ideas.
15:24 rubenwardy forgot about chips...
15:25 OldCoder Fish too
15:25 OldCoder Fisn 'n' chips for our U.K. friends
15:25 rubenwardy sounds good
15:25 OldCoder Somebody fix workers. They were cute but crashy.
15:25 OldCoder Had to go.
15:25 rubenwardy will put it in the next version
15:25 OldCoder k
15:26 Jordach rubenwardy, now you reminded me of the chippy in norwich (they use beef dripping,.. :) )
15:26 rubenwardy curry sauce... ummmm
15:26 OldCoder Vindaloo curry
15:28 Jordach OldCoder - veggie dhansak
15:28 Jordach :)
15:28 OldCoder Hmm
15:28 OldCoder Is that a mod?
15:28 Jordach nope. :)
15:28 OldCoder Aww
15:29 Jordach problem is; it's damn HOT!!!
15:29 OldCoder Good
15:29 OldCoder Hot is not || bad
15:29 Jordach (and in our family, the hotter, the better)
15:29 OldCoder Very well
15:29 Calinou inb4 "baguette" mod
15:31 Jordach Calinou - three bread from PilzAdam's farming
15:32 Calinou inb4 "croissant" mod then
15:32 OldCoder k
15:33 rubenwardy food mod...
15:34 Jordach is gunna explode
15:36 Calinou exploding food
15:38 rubenwardy in lua, is = or == the correct thing for checking if something is the same as something else
15:38 Jordach like that time i ran a resturaunt that sold exploding cupcakes
15:40 Calinou rubenwardy: ==
15:40 Calinou == means equal
15:40 Calinou ~= not equal
15:44 * Jordach is getting tired of converting Ovo's Rustic pack
15:44 OldCoder Jordach, then make your own entire tree as you said. It will be interesting to see.
15:44 rubenwardy food expansion pack: deadly foods.    vombie meat, radiactive vombie pie, exploding cup cake
15:45 Jordach rubenwardy, exploding cupcake always kills
15:45 Jordach its tnt for kids!
15:49 Basstard` Calinou: Pyrite.
15:52 OldCoder Please comment on these mods: animatedtorches clean infinitytools locked_sign maptools 3dforniture
15:52 OldCoder Which are stable?
15:52 OldCoder BTW Why 3dforniture and not 3dfurniture?
15:53 OldCoder Jordach, PilzAdam, Calinou: Sorry to trouble you but ^
15:54 OldCoder Oh, and sethome
15:54 PilzAdam animatedtorches is in upstream
15:54 OldCoder Safe to use?
15:54 Jordach no, they are in minetest game already
15:54 PilzAdam clean is from me -> stable
15:54 OldCoder All right
15:54 OldCoder That's two of them
15:54 Jordach infinitytools is bad because they are mese speed + endless
15:54 PilzAdam dunno the others
15:55 OldCoder All right
15:55 Jordach locked sign can crash the map if they have data and are dug
15:55 OldCoder So the others are probably for special worlds only
15:55 OldCoder k
15:55 Jordach 3dforniture is for general usage
15:55 OldCoder O.K. to use?
15:55 Jordach maptools is for map making
15:55 Jordach yes, it makes furniture
15:55 OldCoder 3d* and maptools are safe for general set?
15:57 rubenwardy I think this might solve the map gen problem when out of disk memory: https://gist.github.com/3807215/ this error occurs on redcrab 's 0.4.3 server
15:57 OldCoder Reviewing
15:57 OldCoder rubenwardy, do you think maptools are safe for general set?
15:57 rubenwardy like WorldEdit?
15:58 rubenwardy not really, it would cause tons of lag if everyone on a server used it
15:58 OldCoder I am not familiar with the mod; that's why I'm asking
15:58 OldCoder O.K.
15:58 OldCoder So just clean and 3dforniture go into the general set
15:58 OldCoder The others are special case
16:00 OldCoder
16:01 Jordach OldCoder, pretty much
16:01 OldCoder I think M13 fork has 3D players. Is that server or client side?
16:01 OldCoder K thanks
16:01 OldCoder I am preparing new worlds etc. now
16:01 Jordach m13 fork needs special requirements
16:01 OldCoder So your time is not wasted
16:01 OldCoder Yes
16:01 OldCoder What about the 3D characters?
16:01 Jordach since it can only work with itself
16:01 OldCoder Yes
16:01 Jordach they look and feel horrible
16:01 OldCoder No 3D characters then
16:01 Jordach (take it from someone who used it)
16:01 OldCoder From that fork
16:02 OldCoder All right
16:02 Jordach Calinou will tell you
16:02 Jordach they look horrible
16:02 OldCoder No need; just checking
16:02 Calinou i have been highlighted
16:02 OldCoder Thanks
16:02 OldCoder No need; just checking
16:02 Calinou <OldCoder> BTW Why 3dforniture and not 3dfurniture?
16:02 Calinou because spanish
16:02 OldCoder Ah!
16:02 * Jordach thinks OldCoder - is a robot
16:02 OldCoder O.K.
16:02 OldCoder Jordach, you know what I am
16:02 OldCoder being the same thing yourself
16:02 OldCoder :-)
16:02 Calinou <OldCoder> rubenwardy, do you think maptools are safe for general set?
16:02 Jordach its how you say the busy messages
16:02 Calinou maptools' stuff should only be given to admins
16:02 Calinou you have to be careful with it
16:02 OldCoder All right
16:03 Jordach or cheating in S.P
16:03 OldCoder Thank you again
16:03 OldCoder This is about releasing mrtux world for 0.4.3
16:03 OldCoder I am running a copy for him but it is 0.4.1 only
16:03 Calinou unbreakable blocks can be only removed with worldedit or admin pickaxe
16:03 OldCoder Yes
16:03 Calinou a very basic form of protection
16:03 Calinou useful for protecting very specific blocks
16:03 T_A_N_K joined #minetest
16:04 PilzAdam hi T_A_N_K
16:04 T_A_N_K ello pilzadam
16:05 Jordach T_A_N_K im about 60% done with Ovo's Rustic
16:05 T_A_N_K yay!
16:05 Jordach supports; default, bucket, moreores, moreblocks, maptools, gloopores, doors
16:05 Jordach if you want more; telle me
16:06 T_A_N_K mesecons
16:07 cosarara97 joined #minetest
16:08 * Jordach shakes head
16:08 Jordach oh no -- mesecons!
16:08 Jordach i hate texturing mesecons as much as i hate landmine
16:09 OldCoder That's a heapin' helpin' of hatin'
16:09 OldCoder :-)
16:10 OldCoder PilzAdam, may wish to add depends.txt to clean mod
16:10 OldCoder Holding just default I assume
16:10 PilzAdam why?
16:10 OldCoder It doesn't load in new game
16:10 OldCoder Otherwise
16:10 OldCoder Latest MT seems to require the file
16:10 PilzAdam theres no need for depends.txt
16:10 OldCoder I got fatal errors without it
16:11 OldCoder So I've been adding it to mods
16:11 PilzAdam let me check...
16:11 T_A_N_K joined #minetest
16:12 PilzAdam wb
16:12 T_A_N_K ty
16:12 Calinou Jordach: see how I textured mesecons in misa :P the wires look pretty good
16:13 Jordach Calinou, can you do that?
16:13 Jordach anything TOO complicated - ill pass
16:15 PilzAdam OldCoder, it works fine without
16:15 OldCoder All right
16:15 OldCoder I encountered the error. Will check it again sometime. Thanks.
16:15 Calinou misa pack now has support for PilzAdam's TNT mod
16:15 OldCoder It may have been in an odd context
16:15 Calinou burning TNT texture is animated :D
16:17 MuadTralk joined #minetest
16:17 OldCoder MuadTralk, wb
16:17 Jordach hi MuadTralk
16:17 Calinou who is MuadTralk?
16:17 Calinou sdzen..
16:17 Calinou why the rename?
16:17 MuadTralk i got bored
16:18 MuadTralk i still use both
16:18 OldCoder It's an interesting name
16:18 OldCoder Comes from Muad'Dib
16:18 OldCoder IIRC
16:19 OldCoder Muad'Dib is the One Who Points the Way. Muad'Tralk will find his own way.
16:21 OldCoder Or blaze a new path.
16:21 Calinou https://github.com/celeron55/minetest/issues/256 < VanessaE, are you a coder? :o
16:21 * Jordach smells star trek
16:21 OldCoder Jordach, close; same era but more philosphical
16:22 OldCoder The Muad'Dib is admired for its ability to thrive under difficult conditions.
16:23 hmmmm oh wait a minute
16:23 hmmmm vanessae, are you there?
16:25 Jordach time for MoreOres
16:25 OldCoder It's Always Time for MoreOres!
16:25 Basstard` Pyrite!
16:25 OldCoder Fools Gold?
16:26 Basstard` Yep, or catgold in another language.
16:26 OldCoder Ah
16:26 pk1001100011 joined #minetest
16:27 Jordach Calinou, you should add pyrite into moreores
16:28 Jordach and add this as the description for the ingot "Pyrite Ingot"
16:28 Jordach (but leave the lump as "Gold Lump"
16:28 Jordach (troll some people)
16:28 Jordach )
16:29 * Jordach thinks food is on the table
16:29 OldCoder Is it a 3D table?
16:30 pskosinski joined #minetest
16:33 pk1001100011 joined #minetest
16:34 Calinou no pyrite, 5 ores are enough
16:34 Calinou (total in the game: 8)
16:34 Calinou feel free to add it yourself
16:35 qwrwed joined #minetest
16:37 pskosinski joined #minetest
16:42 T_A_N_K pilzadam why does your modified inventory take so long for the game to start?
16:42 T_A_N_K i mean, it doesn't in minitest, but it does in fancy, it's strange
16:42 PilzAdam are you sure its this mod?
16:43 Jordach is mesecons installed?
16:43 * Jordach slaps Jordach with a IPv6 IP address
16:44 T_A_N_K yes and yes
16:44 Jordach take out mesecons
16:44 PilzAdam take out everything except the inv mod
16:44 T_A_N_K lolwut
16:44 PilzAdam and then test the speed
16:46 T_A_N_K i did, it's the inventory mod
16:46 PilzAdam cant be
16:46 T_A_N_K i definately know it's the inventory mod, what does this do exactly?
16:46 PilzAdam the inv mod from minitest?
16:46 T_A_N_K yep
16:47 PilzAdam have you deleted this: https://github.com/PilzAdam/MiniTest/blob/master/mods/inventory/init.lua#L18 ?
16:47 PilzAdam it redefines every item
16:47 PilzAdam thats causes this huge load time
16:48 T_A_N_K ohhh, so all i have to do is remove the second part?
16:48 PilzAdam jep
16:48 T_A_N_K giid
16:54 OldCoder I don't see animatedtorches mod in minetest_game. That was pulled from the ZIP on the official site. Should I git clone minetest_game instead?
16:54 PilzAdam yes
16:54 OldCoder PilzAdam, git clone link is?
16:54 OldCoder Thank you btw
16:55 OldCoder This is for useful work
16:55 PilzAdam https://github.com/celeron55/minetest.git
16:55 OldCoder Oh; I have that
16:55 OldCoder O.K.; so it's in the master git
16:55 OldCoder Checking
16:55 OldCoder PilzAdam, it isn't in there
16:56 PilzAdam ooops. its https://github.com/celeron55/minetest_game.git
16:56 OldCoder The games folder for a git clone of that link is empty except for minimal
16:56 OldCoder Yes
16:56 OldCoder Thanks!
16:57 OldCoder PilzAdam, I hesitate to disturb you again but I don't see animated torches in there. Was whoever said animated torches are in upstream mistaken?
16:58 OldCoder I see default animated torches
16:58 OldCoder in textures
16:58 OldCoder As PNG files
16:58 OldCoder Do those replace the old mod in some way?
16:58 Jordach remove the old default folder from the games folder
16:58 OldCoder Jordach, I know
16:59 Jordach insert new folder from git
16:59 OldCoder Not the question
16:59 OldCoder I have done that
16:59 OldCoder Question is about animated torches mod
16:59 Jordach c55 intergrated that
16:59 OldCoder Somebody indicated animated torches were in upstream
16:59 PilzAdam it is animated: https://github.com/celeron55/minetest_game/blob/master/mods/default/init.lua#L1102
16:59 OldCoder O.K.
16:59 OldCoder Fine and thank you
16:59 OldCoder So the old animated torches mod should simply be dropped
16:59 PilzAdam yes
17:00 MuadTralk joined #minetest
17:00 OldCoder I assume there is no way to carry old torches over to the new game
17:00 OldCoder MuadTralk, wb
17:00 Jordach https://github.com/celeron55/minetest_game/commit/0722c8064b30b80cae2870b78709bb10de259000
17:00 PilzAdam OldCoder, the old are the same as the new
17:00 OldCoder Last question and I won't disturb you again on this. If there is a world that relied on the old mod; will its torches carry over?
17:00 Jordach nope.
17:01 PilzAdam yes
17:01 * OldCoder shrugs
17:01 OldCoder Nopeyes
17:01 OldCoder We will see :-)
17:01 OldCoder Yesno
17:01 PilzAdam YesYes
17:01 OldCoder Sisi
17:01 OldCoder All right
17:01 PilzAdam DaDa
17:01 OldCoder kk
17:01 OldCoder MaMa
17:01 PilzAdam kaykay
17:02 * OldCoder laughs and pokes gingerly at mods. Will they explode?
17:02 PilzAdam TNT -> yes
17:02 PilzAdam others -> no :-(
17:03 OldCoder I should review that one
17:03 OldCoder No exploding Vindaloo Curry then
17:08 MuadTralk joined #minetest
17:08 Jordach OldCoder - what the hell have you been eating then?
17:08 Jordach :D
17:08 OldCoder Jordach, PM
17:10 Jordach VanessaE, present?:
17:16 Xenux joined #minetest
17:17 OldCoder Shutting down servers for a while to add stuff. Possibly 30 minutes; more or less.
17:17 PilzAdam you can add mods when the server is running
17:17 OldCoder PilzAdam, I know
17:17 OldCoder Doing more than that
17:18 OldCoder I am developing a server framework. All sorts of little pieces. Time to rebuild everything.
17:18 OldCoder None of this manual peek and poke
17:18 OldCoder It's all automated
17:27 tripod
17:29 OldCoder Has the gates mod been removed from upstream? I am syncing patches with the git minetest_game
17:29 OldCoder Need to know these points to get everything working properly
17:29 PilzAdam there never was a gates mod...
17:29 OldCoder Hmm
17:29 OldCoder That is very odd
17:30 OldCoder As I had a patch for gates until just now
17:30 Calinou forums are down
17:30 OldCoder Checking
17:30 PilzAdam Calinou, yes
17:30 * Calinou edits his page
17:30 Calinou https://dl.dropbox.com/u/82342922/calinou_minetest_stuff.html there 8)
17:31 Calinou just had to uncomment some lines
17:31 OldCoder Ah
17:31 OldCoder It is apparently a NekoGloop mod
17:31 OldCoder PilzAdam, ^
17:31 PilzAdam what?
17:31 OldCoder NekoGloop seems to have a gates mod; which I am using
17:32 OldCoder Yep
17:34 PilzAdam Calinou, forums are back
17:37 MuadTralk left #minetest
17:41 PilzAdam http://minetest.net/forum/viewtopic.php?id=31
17:44 Jordach http://minetest.net/forum/viewtopic.php?id=3
17:44 PilzAdam lol http://minetest.net/forum/viewtopic.php?pid=15#p15
17:45 * Jordach looks at Cisoun's join date; first day of the forums
17:46 PilzAdam well, http://minetest.net/forum/viewtopic.php?pid=32#p32 <- goal missed :-p
17:47 Jordach <celeron55> Secondly, I want to keep the game simple and leave the library dependencies to a bare minimum.
17:48 Jordach BULLSHIT
17:55 PilzAdam this mod doesnt work: http://minetest.net/forum/viewtopic.php?id=1006
17:57 FreeFull How did it break?
17:57 Jordach PilzAdam - its old, very old
17:57 Jordach thats my first mod
17:57 Jordach from the time without animation, nodeboxes, or anything
17:58 thexyz PilzAdam: why do you need it?
17:58 PilzAdam it should be moved to old mods
17:58 Jordach point
17:58 hmmmm what sort of mods would you guys do if you could find the ambient temperature at a certain point of space in a map?
17:59 Jordach 22' Celcius
17:59 Jordach Centigrade
17:59 thexyz oh
17:59 thexyz moved
17:59 Jordach or use the average world temprature
17:59 PilzAdam this isnt a mod: http://minetest.net/forum/viewtopic.php?id=1273
18:00 hmmmm there is no such thing as an average world temperature - it'd require way too much computation and it'd probably even off
18:00 hmmmm you'd be able to get the average temperature for certain sectors though.
18:01 Jordach what season are we asking from?
18:01 Jordach actually wait
18:01 Jordach idea
18:04 Jordach http://paste.ubuntu.com/1252349/
18:04 hmmmm that's already been done
18:04 hmmmm i'm talking about mods
18:05 hmmmm I hope this'll clear it up http://paste.ubuntu.com/1252350/
18:05 PilzAdam You cant remove blocks from this mod: http://minetest.net/forum/viewtopic.php?id=1013
18:06 PilzAdam this mod is already upstream: http://minetest.net/forum/viewtopic.php?id=1184
18:07 PilzAdam this mod says in its first post that its outdated: http://minetest.net/forum/viewtopic.php?id=1663
18:10 * Jordach 's rage went up
18:16 PilzAdam this mod doesnt work: http://minetest.net/forum/viewtopic.php?id=745
18:19 pk1001100011 joined #minetest
18:20 PilzAdam gtg
18:20 PilzAdam bye
18:20 OldCoder 11:17:58: ERROR[main]: TextureSource::buildMainAtlas(): Atlas is full, not adding more textures.
18:20 OldCoder I've been getting that all week. Does anybody know how to address it?
18:24 Jordach minetest.conf
18:24 Jordach add enable_texture_atlas = false
18:27 NekoGloop joined #minetest
18:27 Calinou texture atlas should probably be disabled by default; it is not modding-ready
18:27 Calinou or automatically disabled when you have any mods
18:27 NekoGloop agreed
18:28 Jordach thexyz, present?
18:30 MrSparkle old coder, hi?
18:30 MrSparkle er oldcoder
18:30 OldCoder MrSparkle, Hi
18:30 OldCoder Mr, why so Sparkle?
18:31 OldCoder Servers coming back soon; with a ninth world
18:31 T_A_N_K joined #minetest
18:32 Jordach T_A_N_K - textures complete
18:33 T_A_N_K awesome
18:38 thexyz Jordach: yep
18:39 Jordach could you change xdoors2 to support any shaped texture?
18:39 Calinou ^ just use one nodebox per node
18:39 Calinou 3 pixel wide preferably
18:39 Calinou for full MC texture compatibility
18:39 Calinou and it looks good :P
18:40 thexyz why should i make it compatible with mc textures?
18:40 Calinou because.
18:41 Jordach because converting from norm. doors, to xdoors2, texture wise is fuckoff hard
18:41 thexyz because...?
18:41 Jordach VanessaE - struggled to get a good one to work
18:47 NekoGloop Meow.
18:57 * VanessaE wanders in
18:58 OldCoder NekoGloop: Meow back. Nine worlds now:
18:59 OldCoder http://oldcoder.org/general/minetest/
18:59 NekoGloop cool.
18:59 OldCoder Restarting servers
19:01 OldCoder Servers restarted. Nine worlds running. Accepting applications for world #10 now.
19:02 T_A_N_K i'll take that spot
19:02 T_A_N_K server specs?
19:04 OldCoder T_A_N_K, Hi
19:04 * OldCoder is writing
19:04 T_A_N_K hello
19:05 SpeedProg1 joined #minetest
19:06 OldCoder T_A_N_K, ATM it is an AWS ECS Small Instance. May be too expensive for me so I'm evaluating other options. U.S. server but may set up servers in Europe as well for MT Europe friends to use. Seems to have enough CPU and RAM to host 10 worlds without problems. But most of them aren't active. I'd like to add more worlds that are built up a bit. I have enough empty worlds now.
19:06 OldCoder
19:06 OldCoder Note: AWS EC2 Small is one tier up from Micro.
19:06 OldCoder
19:06 SpeedProg joined #minetest
19:07 T_A_N_K no thank you then
19:07 OldCoder All right
19:08 OldCoder Issue is that you don't have a built-up world? O.K.
19:08 Jordach thexyz, http://imgur.com/QPWG9,ecubG#0
19:08 Jordach its annoying without that change
19:13 VanessaE Jordach: it's impossible to support just any user-supplied shaped texture, without redefining the nodeboxes
19:13 Jordach VanessaE, thats a SINGLE nodebox
19:14 Jordach not 6
19:14 T_A_N_K lag tester
19:14 T_A_N_K minetest.register_chatcommand("ping", {
19:14 T_A_N_K params = "",
19:14 T_A_N_K description = "Test the lag",
19:14 T_A_N_K privs = {},
19:14 T_A_N_K func = function(name, param)
19:14 T_A_N_K minetest.chat_send_player(name, "Pong!")
19:14 T_A_N_K end
19:14 T_A_N_K })
19:14 VanessaE uh huh...and where are the sides? :-)
19:15 jin_xi joined #minetest
19:15 VanessaE afternoon jin
19:15 jin_xi hi guys
19:15 OldCoder VanessaE, Hello. Nine worlds now.
19:15 VanessaE OldCoder: I saw
19:15 VanessaE cool
19:15 OldCoder k
19:15 OldCoder :-)
19:16 VanessaE Jordach: so, where are the edges of the door/window framing? :-)
19:16 Jordach om
19:18 NekoGloop PilzAdam, your new cloud generation sucks.
19:19 NekoGloop my purple clouds look like candy
19:19 Jordach http://imgur.com/lnRFB,7UA2k,LVEq9,zqbUt,vcBxC,Bsu0O
19:19 Jordach that
19:19 Jordach my fix vs normal (note the edges)
19:19 Jordach (the more poop like colour)
19:19 VanessaE in other words,
19:20 VanessaE you made the window area 2D.
19:20 Jordach the alpha channel is key
19:20 Jordach and it works like the default door texture wise
19:21 VanessaE your 'fix' means that the window area can't have proper 3d boards running across it
19:21 VanessaE everything will be 2d in that area
19:21 T_A_N_K jordach, can you post your ovo port?
19:21 VanessaE so it might work for glass or wrought iron or something, but not for wood or anything that needs to have some thickn ess
19:22 Jordach VanessaE, see minecraft texture pack doors
19:22 VanessaE now on a different note...
19:22 Jordach T_A_N_K justa sec
19:23 VanessaE if I spawn an entity, is there a way to ensure it survives a server restart, map load/unload, etc?
19:24 jin_xi ensure it in its on_activate function
19:26 VanessaE I'll have to pick your brain later about that. :-)
19:26 VanessaE as I recall you had it pretty well figured out ;D
19:26 NekoGloop it should by default
19:26 NekoGloop you shouldnt have to force it to do that
19:26 NekoGloop re: annoying error messages when removing mobs mods
19:27 VanessaE oh ok
19:27 VanessaE good point
19:27 VanessaE I just seem to remember reading where someone had problems with them disappearing under some conditions
19:29 VanessaE it occurred to me a while back to try using them in places where I have mostly full size node (perhaps made of nodeboxes) but where I'd like some part of it, or something that appears attached to it, to have different textures than the main part.
19:30 VanessaE an entity spawned next to/on top of/under/inside the node, positioned and oriented to fill in the missing bits, would do that
19:30 NekoGloop gl hf
19:30 Jordach VanessaE - http://imgur.com/a/DG25l
19:30 Jordach also has default door for compariison
19:30 NekoGloop -1 for mc textures
19:31 VanessaE NekoGloop: don't you mean -1 for MC ?
19:31 Jordach NekoGloop - i changed xdoors2 to support any window shape
19:31 VanessaE look at the toolbar
19:31 NekoGloop ?!
19:31 VanessaE hell, look at the font and filename the screenshot is saved as
19:32 NekoGloop horrible trolling detected.
19:33 roboman2444 joined #minetest
19:50 Basstard` NekoGloop: Selfaware?
19:50 VanessaE ok, now I'm back
19:50 NekoGloop well i sensed your prescence.
19:52 Naked joined #minetest
20:00 ray8888 joined #minetest
20:00 ray8888 left #minetest
20:09 hmmmm I just got perlin noise twice as fast again!
20:09 hmmmm and it's pretty unoptimal right now too
20:10 hmmmm i still need to figure out how i can get these if statements out of this loop, branch predictions hurt a lot
20:10 hmmmm mispredictions rather
20:11 hmmmm actually that's more than twice as fast if you take out the malloc and the memcpy
20:12 moruk joined #minetest
20:13 VanessaE cool
20:15 MuadTralk joined #minetest
20:44 saschaheylik_ joined #minetest
21:10 Mikeonline isnt there a /teleport VanessaE toMe command?
21:16 Mikeonline it is :)
21:23 theTroy joined #minetest
21:25 pskosinski joined #minetest
21:26 LandMineMt joined #minetest
21:26 LandMineMt hi :)
21:28 OldCoder A reverse teleport?
21:29 OldCoder Could be useful
21:30 thexyz that should be called /bring
21:32 cisoun joined #minetest
21:33 VanessaE Mikeonline: what's up?
21:37 Lumpio- joined #minetest
21:42 * MrSparkle listening to Door C418 - [Minecraft - Volume Alpha #02] FLAC 563kbps 0:42 / 1:51
21:47 M13_2 joined #minetest
21:48 M13 joined #minetest
22:09 T_A_N_K joined #minetest
22:13 Basstard` joined #minetest
22:20 NekoGloop joined #minetest
22:20 NekoGloop Meow.
22:20 VanessaE meow.
22:21 pskosinski joined #minetest
22:29 OldCoder Meow too!
22:29 OldCoder <--- hates to be left out
22:30 Naked hi kitty cats
22:30 NekoGloop ^w^
22:31 T_A_N_K i'm overhauling the technic mining laser and drill
22:36 NekoGloop Have fun with that.
22:36 Taoki joined #minetest
22:45 Mikeonline hm
22:48 NakedFury joined #minetest
22:51 VanessaE Yay, another update of Homedecor is up.  Added various fences (unpainted and white picket, chainlink, barbed wire, backyard-style privacy)
23:03 Mikeonline whats the diff between an admin shop and a normal shop (money)?
23:03 VanessaE dunno
23:04 Mikeonline ah
23:04 Mikeonline admin = account is inf
23:04 Mikeonline owner = account = ownername
23:05 Mikeonline you know VanessaE?
23:05 NakedFury shops in where?
23:06 Mikeonline money mod
23:06 VanessaE nope, dunno
23:06 VanessaE I don't use (or really even like) commerce mods to be honest
23:06 Mikeonline VanessaE an admin shop has infinite money
23:06 Mikeonline and usershop is connected to users account
23:06 Mikeonline VanessaE why :P
23:06 VanessaE takes away some of the fun of the game IMHO.
23:07 Mikeonline why? you dont have to use the money
23:08 NakedFury dont take the fun away, adds more
23:09 Mikeonline VanessaE why do you think so?
23:10 Mikeonline ah i have a new mod idea
23:10 Mikeonline sudo mod :D
23:10 * VanessaE shrugs
23:10 VanessaE I just don't like the idea
23:11 Mikeonline vanessaaaaaaaaa ;)
23:11 VanessaE money doesn't belong in games.  If I wanted to spend money, I'd go to the store :-)
23:11 Mikeonline maybe maybe
23:11 Mikeonline but if some lazy guy wants mese or sth else
23:11 Mikeonline he could dig much papyrus or sth else
23:11 Mikeonline and sell very much stuff
23:11 Mikeonline so he can buy expensive rare goods
23:11 NekoGloop Sa hanin wa dare?
23:11 Mikeonline or if he doesnt know how to craft
23:11 NekoGloop Wrong chat network.
23:11 NekoGloop Damn.
23:13 Mikeonline does anyone like the sudo mod idea?
23:13 NekoGloop Nope.
23:13 Mikeonline why not?
23:13 NekoGloop Because i have no idea what it is.
23:13 Mikeonline sudo means /sudo NekoGloop
23:13 Mikeonline then i act as NekoGloop
23:13 NekoGloop Do what?
23:13 NekoGloop Heh.
23:13 Mikeonline so i can help you or undo things i deleted from you
23:13 NekoGloop /sudo <insert server admin here>
23:13 Mikeonline for example i deleted your sign
23:14 Mikeonline no
23:14 NekoGloop :D
23:14 Mikeonline just for players with sudo priv and or admin set
23:15 Mikeonline maybe just dig/place and access to chests like a player
23:16 Mikeonline but not commandline
23:32 toxicsgz joined #minetest
23:32 toxicsgz o/
23:33 toxicsgz CAn someone kindly explain how I register to play?
23:33 OldCoder toxicsgz, easy
23:33 OldCoder toxicsgz, I have an open server. No registration.
23:33 OldCoder Ready?
23:33 OldCoder toxicsgz, Downloaded the game yet?
23:34 toxicsgz Yep
23:34 OldCoder O.K. One moment
23:34 toxicsgz It asks for a name and password.
23:34 OldCoder Wait please
23:34 OldCoder toxicsgz, Did you click on Multiuser mode?
23:35 toxicsgz I dont see that option
23:35 OldCoder Restart the program
23:35 OldCoder What do you see?
23:35 OldCoder Do you see a set of tabs? Is Multiuser one of the tabs?
23:36 toxicsgz name password reqest and some game settings
23:36 OldCoder That is correct
23:36 OldCoder For future reference:
23:36 OldCoder Do you see a set of tabs? Is Multiuser one of the tabs?
23:36 OldCoder Look up slightly
23:37 toxicsgz no
23:37 toxicsgz It is out of the ubuntu/mint repo, is it an old v
23:39 OldCoder Probably
23:39 OldCoder I see
23:39 OldCoder Do you know the release number?
23:39 OldCoder Does it appear in the upper left?
23:39 toxicsgz 0.3.1
23:39 OldCoder Won't work with most new servers
23:39 OldCoder Hold on
23:40 OldCoder Has anybody here built a current Ubuntu client?
23:40 OldCoder Or should I do so?
23:40 OldCoder toxicsgz, This might be worthwhile. I may build a new version for you now.
23:40 OldCoder toxicsgz, What release of Ubuntu are you running?
23:40 toxicsgz Not actually using ubuntu, using mint 13 native cinnamon if it helps
23:41 toxicsgz ERm! Will minetest run on and old PPC mac?
23:41 OldCoder toxicsgz, Mint is good. Do you happen to know if Ubuntu 12.04 executables will generally work with Mint 13?
23:41 OldCoder Aside from missing libraries?
23:41 toxicsgz :) My knowledge does not stretch that far
23:42 OldCoder toxicsgz, I will try building a client. Give me a few minutes if you like.
23:42 toxicsgz ok
23:43 OldCoder toxicsgz, Actually I must finish teaching PHP elsewhere. I will attempt this in the next 90 minutes. If you return tonight or tomorrow feel free to inquire. In the meantime here is a page with screenshots of some of my worlds and more notes:
23:43 OldCoder http://oldcoder.org/general/minetest/
23:43 OldCoder I will return
23:43 toxicsgz thx
23:50 Mikeonline ok good night all

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