Time Nick Message 00:22 Mikeonline night all 00:46 NekoGloop Meow. 00:50 OldCoder Nice kitty 00:51 NekoGloop :3 00:51 * OldCoder puts down a kitty trea 00:51 OldCoder *t 00:51 * NekoGloop om nom nom ^w^ 00:55 zilvarael O.o Cat... O.o 02:04 T_A_N_K I see that, we can no longer be together 02:04 T_A_N_K *NET SPLIT* 02:04 LAD * Jousway has quit () 02:04 LAD * T_A_N_K (~quassel@pool-96-253-59-237.prvdri.fios.verizon.net) has joined #minetest 02:04 LAD * vortexlabs (~mrtux@75-167-70-240.desm.qwest.net) has joined #minetest 02:04 LAD * Jordanlw (~Jordan@ppp118-210-148-252.lns20.adl6.internode.on.net) has joined #minetest 02:04 LAD * mrtux has quit (Ping timeout: 246 seconds) 02:04 LAD * ttk2 has quit (*.net *.split) 02:04 LAD * Basstard` has quit (*.net *.split) 02:04 LAD * Arkia (~Stephen@99-36-242-239.lightspeed.sgnwmi.sbcglobal.net) has joined #minetest 02:04 LAD * ttk2 (~justin@2620:105:b040:127:30df:eb6f:7b5c:43) has joined #minetest 02:04 LAD * Basstard` (~jim@ip-155-199-230-46.dialup.ice.net) has joined #minetest 02:04 LAD * Muadtralk (~sdzen@vtelinet-209-134-37-37.vermontel.net) has joined #minetest 02:04 LAD * MiJyn has quit (Changing host) 02:04 mrtux wat 02:04 LAD * MiJyn (~MiJyn@unaffiliated/mijyn) has joined #minetest 02:04 T_A_N_K YOU 02:04 T_A_N_K STOP SPAMMING 02:04 LAD * Basstard` has quit (*.net *.split) 02:04 ttk2 I dont know what just happened 02:04 LAD * pskosinski has quit (Quit: Some alternative (not-controlled-by-fu*up-developers/moderators) Red Eclipse servers: http://altred.tk/lmaster) 02:04 Arkia um... 02:04 LAD * vortexlabs is now known as mrtux whats with all this?? 02:04 LAD me?? 02:04 LAD i did not spam 02:04 mrtux Timing ouy 02:05 mrtux *out 02:05 LAD just asking 02:05 T_A_N_K NO my left big toe 02:33 * zilvarael wonders how hard it would be to make an RP server out of minetest o.O 02:36 MiJyn Any of u can assist me with a little lua code? 02:36 MiJyn dang 02:36 MiJyn he got in :/ 02:50 T_A_N_K FINALLY 02:50 T_A_N_K i made it so when you throw an item you don't instantly collect it, but when you dig an item, you do 02:51 T_A_N_K fixing the instant throw collection bug 02:52 T_A_N_K in the drops handler with this line "obj:get_luaentity().collect = true" you just have to add "obj:get_luaentity().timer = 1" the line under it 02:53 T_A_N_K i'll have all the code in the fancy game mode release 0.50 03:02 zilvarael T_A_N_K: Sounds legit :D 03:32 NekoGloop :derpface: 03:36 zilvarael NekoGloop: !! 03:37 * zilvarael "Metal Gear..... Damn.." 03:37 NekoGloop Wha...? 03:38 zilvarael Nothing... just messing around.. Sup man! 03:39 NekoGloop Do i know you? 03:40 zilvarael Not yet. O.o 03:40 NekoGloop Uh... Ok then. 03:40 NekoGloop Nice to meet you. 03:40 hmmmm 3d perlin noise is going to be super duper fast 03:41 zilvarael Sorry I dont intend to be creepy or anything just a name like that insinuates of Cats... Plus OldCoder mentioned you before lol 03:41 hmmmm right now it does 8 noise3d calls per voxel, and with 4096 voxels, that's 32,768 calculations per block 03:42 hmmmm if i create a 3x3x3 buffer and calculate all the noise values only once, that's only 4096 noise3d calls, which can be reduced by 4 if it's SSE-ified 03:42 hmmmm which means only 1024 iterations per block! :) 03:42 NekoGloop Lol 03:42 NekoGloop zilvarael: Meow. :3 03:42 hmmmm and if i get AVX code in there, people using Sandy Bridge or newer processors will be able to generate a block with 3d perlin noise in 512 iterations 03:43 hmmmm zoom 03:44 zilvarael I'm also an avid anime fan so all things be all good. :D 03:56 NekoGloop Well i did about nil coding today. 03:57 zilvarael I did android coding all day Q.Q] 04:02 T_A_N_K farming's glow in the dark bananas 04:04 NekoGloop Lol 04:06 T_A_N_K my gamemode has so much shit in it i have to supply a tutorial level with a bathroom 04:07 zilvarael T_A_N_K: Normal single toilet or like 10 stall bathroom of pro winning? 04:07 T_A_N_K all 3 of those 5 things 04:07 zilvarael O.o 04:07 zilvarael That much.... 07:29 cornernote hi 07:29 cornernote is anyone here who has had experience with mapgen ? 07:36 cornernote ok, it seems that minetest.register_on_generated() is called with region sizes of 79x79x79 07:37 cornernote i want to spawn something... but i dont want another one of these being spawned within say 400 nodes 07:37 cornernote do you think find_node_near(pos, radius, nodenames) will kill my server if i search using radius of 200 ? 07:37 cornernote i'll try it 07:40 cornernote not as long as i thought 07:40 cornernote maybe 10-15 seconds 07:41 cornernote perhaps after placing these things, i store their location in a file 07:41 cornernote that way i can ensure they aren't too close 07:52 PilzAdam Hello everyone! 07:54 VanessaE hi Adam 07:59 cornernote hey 07:59 PilzAdam cornernote, news about NPCs? 08:02 cornernote i had ppl over today 08:02 cornernote so no real update 08:02 cornernote im about to code the apples for speed thing 08:03 PilzAdam not just apples; create a food group 08:03 cornernote ok 08:03 cornernote u think it should give him a boost for # of seconds, or # of nodes placed ? 08:04 PilzAdam seconds 08:04 cornernote and the group will have levels... like 1,2,3 .. 1 is the best food 08:04 cornernote so 1 = 10s, 2=6s, 3=3s 08:04 cornernote ? 08:04 PilzAdam yes 08:04 PilzAdam more like 30,15,5 08:04 cornernote ok 08:04 cornernote 3 is pretty short 08:05 PilzAdam bread = 1; apple = 3 08:05 PilzAdam there can be stacks 08:05 PilzAdam 10 apples = 50s 08:05 cornernote yep 08:05 cornernote it takes 1 of his slots 08:05 cornernote and he will fill it with food if available 08:06 PilzAdam meat = 2 08:20 cornernote how can i know an apple is food ? 08:20 cornernote perhaps override default:apple .. or perhaps use groups plus some node names 08:20 PilzAdam groups + node names 08:21 cornernote in farming and food mods, what makes an item become food ? 08:21 cornernote on_use = minetest.item_eat(X), 08:21 cornernote i guess i'll ask food modders to say food=X in groups 08:43 * VanessaE peeks in one last time before bed... Homedecor updated again this morning for anyone who cares :-) 08:43 VanessaE http://minetest.net/forum/viewtopic.php?id=2041 09:08 cornernote i care, thanks V, i will update my modpacks soon 09:09 VanessaE if you downloaded, update again, I just pushed another change ;-) 09:20 PilzAdam clouds: http://ompldr.org/vZnAxbQ 09:20 VanessaE PilzAdam: interesting. 09:20 jin_xi Adam: niiice 09:21 PilzAdam its all in my minetst_game: https://github.com/PilzAdam/minetest_game 09:21 VanessaE you gonna try for various formations eventually? (e.g. cumulus, cirrus, et.al) 09:21 PilzAdam just set alternative_clouds = true in minetst.conf 09:21 PilzAdam VanessaE, i use generate_ore 09:21 VanessaE ahh 09:21 VanessaE smart 09:22 PilzAdam it was NekoGloop's idea 09:22 PilzAdam and i tweaked it a bit 09:23 VanessaE you mean the sky-full-of-chests error? ;-) 09:26 PilzAdam my internet connection: http://ompldr.org/vZnAxbw 09:26 VanessaE haha 09:28 VanessaE Ok, time for me to head to bed. Night all :-) 09:38 * PilzAdam is bored 09:43 VanessaE sigh. no rest for the weary. 09:56 * VanessaE pokes Jordach - download the latest homedecor - it uses some nodeboxes now ;) 09:58 * Jordach rips the kitchen kit out of homedecor 09:58 VanessaE :( 09:58 Jordach heck, that should be standalone 09:59 * PilzAdam will never use homedecor 09:59 VanessaE why not? 09:59 PilzAdam because its useless for gameplay 10:00 Jordach PilzAdam - im working on a minetest_game fork 10:00 VanessaE *shrug* I like to build :-) 10:00 Jordach I like to pixel art 10:00 PilzAdam I like to mod 10:00 Jordach and rub it into VanessaE's face at times :) (you have a go) 10:00 PilzAdam Jordach, clouds: http://ompldr.org/vZnAxbQ 10:01 Jordach no. 10:04 Jordach VanessaE, you woke up early? 10:04 VanessaE I didn't sleepo 10:04 VanessaE -o 10:05 Jordach ohh. 10:05 VanessaE In fact I spent most of the night working on homedecor. 10:05 Jordach i would say "go to sleep." but id hear the responce, "you not my mother" 10:05 VanessaE haha 10:06 VanessaE actually in this case I have to wait - I just ate breakfast. 10:06 VanessaE (if I go to bed too soon after eating, it upsets my stomach) 10:08 Jordach hahaha. 10:08 Jordach i should get back to my damn fork of minetest game 10:09 Jordach (balanced gameplay) 10:09 PilzAdam you will never reach my fork 10:09 Jordach not adding mobs as of yet - PilzAdam, you'll see 10:09 PilzAdam i dont have mobs in my fork 10:13 Jordach nope. 10:13 * Jordach has awesome idea 10:13 * Jordach downloads cotton 10:13 Jordach i found a use for cotton 10:13 PilzAdam farming mod? 10:13 Jordach nope. 10:14 PilzAdam :-( 10:14 Jordach something completely different 10:15 Jordach hmm 10:15 Jordach VanessaE, can i give you a texture and you run it through your coloring script 10:15 * Jordach is not re-booting for one operation 10:16 VanessaE sure 10:16 Jordach lemme generate it 10:22 * VanessaE waits... 10:22 Jordach http://ompldr.org/vZnAyMg/cotton_red.png 10:23 Jordach also; make sure it works with cotton 10:24 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/cotton_textures.zip 10:24 Jordach :D 10:24 VanessaE I'll leave it to you to fix any wrong filenames, but it should work fine. 10:25 Jordach they all work 10:25 VanessaE cool. 10:26 * Jordach is making a full wool gamemode 10:26 Jordach wool ore, wool torches, wool everything :) 10:26 PilzAdam then its not a fork of MT_game 10:26 Jordach PilzAdam - requires the default mapgen 10:28 FreeFull Wouldn't wool torches burn down really quickly 10:28 Jordach FreeFull - i have that in the works 10:29 Jordach glowwool lights in definitely 10:29 cornernote Although wool will burn under intense fire, it normally self-extinguishes when the flame source is removed. For safety reasons, many airlines use wool or wool blends for the upholstry fabric on their seats. Wool is favored by the U.S. military 10:29 cornernote i guess it would burn quickly 10:30 FreeFull cornernote: Yeah, but in minetest wool burns really readily 10:30 Jordach my cotton jacket just came out of the tumble dryer, real warm :3 10:31 Jordach oh well 10:31 Jordach there ends the landmine chapter of minetest 10:31 VanessaE I already have very nice cotton textures in HDX, so if you do this right I won't have to change anything to support your FabricWorld :-) 10:32 Jordach VanessaE, think default....but not as you know it 10:32 Jordach ore generation is gone 10:33 VanessaE It's Minetest, Jordach, but not as we know it, not as we know it, not as we know it... it's Minetest, Jordach, but not as we know it, captain. 10:33 Jordach +1 for Star Trek 10:33 VanessaE ....and I ruined the joke anyway.... 10:33 VanessaE :) 10:33 Jordach still funny 10:33 Jordach :P 10:33 Jordach eugh. radio has a crap dj playlist 10:34 VanessaE There's Mojang on the starboard bow, ... , scrape 'em off Jordach! 10:35 Jordach lawsuit stations everyone 10:35 VanessaE haha 10:35 Jordach VanessaE, legal report 10:36 VanessaE sorry, I get silly/stupuid when I' 10:36 VanessaE sorry, I get silly/stupid when I'm tired 10:36 VanessaE (and my typing suffers worse than usual, to boot) 10:37 Jordach does cotton:medium_grey exist or cotton:mediumgrey exist 10:37 VanessaE cotton_darkgrey.png, cotton_grey.png, cotton_lightgrey.png 10:38 * Jordach talks of node names 10:38 VanessaE if the mod follows the standard, then it should be cotton:grey. 10:38 VanessaE (without "medium") 10:39 VanessaE maybe tomorrow I'll fix the naming bug in the modding template. 10:39 Jordach so medium is the cotton:red ? 10:39 VanessaE yup 10:39 Jordach right 10:39 VanessaE well no 10:39 VanessaE "*medium*" shades are darker than shades that don't have a descriptor 10:41 Jordach the gamemode is fabrication 10:41 VanessaE in order, it's *dark*, *medium*, no descriptor, and *light* 10:41 Jordach aye 10:42 VanessaE so the one you sent me became cotton_red.png/cotton:red 10:42 Jordach right 10:42 Jordach got it 10:43 Jordach i know cotton_dark_red = cotton:dark_red 10:43 VanessaE yup 10:45 VanessaE modding template fixed. 10:45 VanessaE do me a favor and git pull and see if it still bugs? 10:46 VanessaE morning cal 10:46 VanessaE or not. 10:46 PilzAdam lol 10:46 Jordach VanessaE - me pull.....on windows 10:46 VanessaE ok so download the latest zipball then 10:47 * Jordach is busy with current template 10:49 VanessaE there. NOW you can download it. 10:49 VanessaE forgot to update the stand-in textures. 10:59 Jordach YAY, my fabrication works 11:01 VanessaE ok, time to give one more try to go to sleep 11:01 VanessaE night all....again 11:01 VanessaE Jordach: please download the latest zipball and give it a try, let me know later if it bugs out at all 11:01 VanessaE *click* 11:02 Jordach hmm 11:02 Jordach thats strange 11:02 Jordach cotton dont work like that with aliases 11:06 Jordach water and lava physics = done 11:06 Jordach landmass = non spawning 11:16 cornernote how do i make a 3d object ? 11:16 cornernote i have to use a node? cannot use an object ? 11:17 Jordach cornernote. nodeboxes are nodes only 11:26 cornernote found it - this mod shows how to apply a box texture to an object 11:26 cornernote http://minetest.net/forum/viewtopic.php?id=2672 11:28 PilzAdam :-) 11:28 FreeFull Oh god so many 11:29 cornernote hi Adam 11:29 cornernote does anyone have any good player nodebox and/or texture ? 11:30 PilzAdam that "hi" is a bit late 11:30 cornernote i just got here 11:30 cornernote well, a while ago 11:30 cornernote i am copying vombie textures 11:30 cornernote i think thats the closest to a player i will find 11:31 PilzAdam see my mobs mod 11:31 cornernote but now a vombie builds the houses! lol 11:33 cornernote your monster textures seem to be the default player with dirt/etc over them 11:33 cornernote you dont even use your own nodeboxe trick 11:34 cornernote with the nodebox, he seems to not face the right direction as well as he did as a sprite 11:35 cornernote no, i think i know... his off by 90 degrese 11:35 cornernote so i need to swap the x/z around ? 11:36 cornernote or perhaps there is a way to tweak the object.. 11:36 cornernote something to do with this - self.object:setyaw(yaw) 11:37 cornernote yaw+90 11:37 cornernote works great 11:38 cornernote no 11:39 cornernote yes 11:39 cornernote lol 11:39 cornernote i dont know, usually it looks right 11:39 cornernote but sometimes he walks backwards 11:42 cornernote where you have "yaw = yaw+math.pi" ... should it be "yaw = yaw*math.pi" ? 11:45 cornernote yaw = (yaw-0.5)*math.pi <<-- that works really well 11:46 iqualfragile what about 11:46 iqualfragile yaw *= math.pi 11:46 cornernote you can do that in lua ? 11:48 iqualfragile i think so 11:55 Jordach hmm 12:15 cornernote NPC builder is now in 3d 12:16 PilzAdam -1 12:16 cornernote u dont like nodebox entities ? 12:16 PilzAdam MT's objects should stay 2D 12:17 cornernote like until the engine has mesh support 12:17 cornernote or some better way to do it 12:17 NekoGloop Cornernote, your nomapgen forum post has a little error in it. 12:18 cornernote where ? 12:18 cornernote what error 12:19 NekoGloop At the very top. 12:19 NekoGloop The name. 12:19 NekoGloop The forum post, not the mod itself btw. 12:19 PilzAdam hi NekoGloop 12:19 cornernote oh, i see 12:19 cornernote copy/paste error 12:19 cornernote thanks 12:20 cornernote i'll see how they go as 3d, i rekon they look pretty cool 12:21 cornernote i dont like how unanimated they are tho 12:21 cornernote at least with 2d u dont expect much 12:22 cornernote i guess the only way to animate is to have more objects defined 12:22 cornernote and just do hacky swaps 12:22 cornernote Adam, u should have said u didnt want 3d npcs.. i probably wouldnt have done it then =) 12:23 PilzAdam add a param to minetst.conf 12:23 cornernote ok, support both 12:26 PilzAdam cornernote, maybe 3d_models so other mods can use the same param 12:26 cornernote how do you load/save params to that ? 12:26 cornernote well, just load 12:27 PilzAdam https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt#L95 12:27 PilzAdam minetest.setting_get("3d_models") 12:27 cornernote thanks 12:27 PilzAdam *getbool 12:28 cornernote i prefer something like... dont_use_3d_models 12:28 cornernote so that 3d is the default 12:28 PilzAdam -1 12:28 cornernote why do u think to use sprites ? 12:28 cornernote u never said a reason 12:29 PilzAdam 1st: it looks better; 2nd it was originally in 0.3 12:30 PilzAdam maybe disable_3d_models 12:30 PilzAdam but i would prefer 3d_models 12:32 Jordach PilzAdam, not everyone will bend to your sword 12:32 Jordach you like moaning at everything "new" 12:33 PilzAdam like carts? or farming? or TNT? 12:33 Jordach i mean 3d stuff 12:33 PilzAdam thats true 12:33 Jordach everyone who got pissed with MC "probably" wants 3d models 12:34 Jordach Has anyone used "the powder toy"? 12:34 Jordach 12:34 PilzAdam so MT is the trash field for MC's community? 12:34 PilzAdam i thought its a different game 12:36 NekoGloop And i thought it was opensource. 12:36 NekoGloop So can it. 12:36 cornernote should this work... 12:36 cornernote minetest.register_entity("towntest_npc:builder", { textures = function() return {"towntest_npc_builder.png", "towntest_npc_builder_back.png"} end }) 12:37 cornernote instead of textures = {"towntest_npc_builder.png", "towntest_npc_builder_back.png"} 12:37 PilzAdam maybe 12:37 cornernote i think function that returns a table is different to a table 12:37 cornernote it doesnt seem to work as expected 12:38 PilzAdam you have to call a function that returns a table and not store a function in the textures field 12:39 NekoGloop With a little testing tool i made, functions in node/entitydefs need to be called. 12:40 NekoGloop To make them work in cases they arent meant to be used, anyway. 12:43 cornernote last commit for the night - 2d npc is default 12:43 PilzAdam yay! 12:44 Mikeonline hi 12:44 PilzAdam hi 12:44 cornernote i feel its a shame, but i also feel 3d things dont look that good 12:44 cornernote objects lack movement 12:44 cornernote but when they are 2d, you dont expect them to move 12:45 Jordach yeah 12:46 Jordach but animated sprites would be nice 12:46 Jordach :) 12:48 Jordach yay, no more bugs 12:49 Jordach hmm 12:56 Jordach VanessaE - it works 12:56 * Jordach waits for grass to grow] 13:28 * PilzAdam is bored 13:28 NekoGloop Then go make another mod 13:29 PilzAdam im out of ideas 13:29 jin_xi adam: i see you did some source diving: http://minetest.net/forum/viewtopic.php?pid=45395#p45395 13:29 PilzAdam jin_xi, not realy 13:30 jin_xi ok. if you're bored, mapgen.cpp is an interesting read 13:30 PilzAdam ive just search in a old commit where to add it in current version 13:30 PilzAdam i dont know c++ very well 13:31 jin_xi oh, ok 13:33 jin_xi i like your clouds, maybe work on those using the weather effects you did earlier? 13:34 PilzAdam dripping water mod adds water drops under cloud nodes 13:36 jin_xi oh ok 13:41 NekoGloop My. Clouds. 13:41 Jordach dat cloud 13:42 Jordach hmmmm, how does one make custom biomes? 13:42 PilzAdam c++ 13:42 Jordach PilzAdam - im talking about injecting LUA points, as well as, c++ 13:43 Jordach like this: minetest.register_alias("mapgen_stone", "default:stone") 13:43 Jordach thats the LUA side, general (no need to touch) biomes are c++ 13:45 PilzAdam Jordach, http://minetest.net/forum/viewtopic.php?pid=41464#p41464 13:46 * Jordach makes a city biome 13:47 Jordach PilzAdam, ever played Left for Dead 1/2? 13:47 PilzAdam no 13:47 PilzAdam but resident evil 13:47 PilzAdam 4&5 13:47 Jordach aw man, they often shout, if found: PILZ HERE 13:47 * PilzAdam has to get this game... NOW 13:48 Jordach its Valve.....expect steam, and is on Xbox Live 13:49 * Jordach is converting a mc texture pack for T_A_N_K 13:53 PilzAdam how do i create random numbers that depend on the block seed? 13:53 PilzAdam local pr = PseudoRandom(seed) 13:54 Jordach see ore code 13:55 PilzAdam i know, local pr = PseudoRandom(seed) <- that was the solution 13:55 Jordach *facepalm* 13:56 Jordach icallitvera, hello! 13:56 icallitvera hello 14:00 * PilzAdam is working on better cloud generation 14:01 iqualfragile great 14:01 rubenwardy stronghold 2 now... :D 14:01 NekoGloop Good because my cloud generation sucks. 14:04 Jordach NekoGloop, y u no use old akalin spawning mechanism 14:04 Jordach for clouds 14:04 NekoGloop "Old"? 14:05 Jordach where it was everywhere 14:05 NekoGloop 1) wasnt changed :/ 14:05 PilzAdam what do you think? http://www.zimg.eu/i/2292540813 14:05 NekoGloop 2) pilzadam made it be in "spurts" not me, 14:05 NekoGloop PilzAdam: Me want. Me want now. 14:05 PilzAdam wait a bit 14:06 Jordach PilzAdam, do you do PC gaming 14:06 PilzAdam a bit 14:07 Jordach i do to 14:07 Jordach too* 14:09 * Jordach has a better connection than rubenwardy1, bus is on the same ISP 14:09 Jordach s/bus/but 14:12 PilzAdam https://github.com/PilzAdam/minetest_game/commit/45828c06e662ea8aef1d88791c894452a94008ed 14:12 PilzAdam ^ cloud generation done 14:16 PilzAdam im #1 https://github.com/languages/Lua/updated 14:16 Jordach PilzAdam, i'd change the cloud height to reflect realism 14:16 PilzAdam to what values? 14:17 Jordach keep if maxp.y < 75 or minp.y > 350 then 14:17 Jordach (in fact clouds generate even higher, just make them humanly possible to get) 14:18 Jordach if you follow realism 14:18 PilzAdam i make them up to 400 14:18 PilzAdam anything else to tweak? 14:19 Jordach not really, no 14:19 * Jordach needs to get to work again 14:20 PilzAdam https://github.com/PilzAdam/minetest_game/commit/9a393f80551eef682ed09e631a75d3dbefff7edc 14:22 PilzAdam updated: http://minetest.net/forum/viewtopic.php?pid=43366#p43366 14:42 OldCoder VanessaE, has homedecor been updated again 14:43 OldCoder PilzAdam, then mod your mods 14:44 Calinou then mod your mods' mods 14:45 Jordach o hai Calinou 14:45 Calinou hi 14:45 Jordach thexyz - should you update xdoors2 to support any texture (with alpha) because following your rules is almost impossible 14:46 Calinou use only one nodebox per door 14:46 Calinou make the door 3 pixels thick 14:46 Calinou == full minecraft texture compatibility 14:47 Jordach Calinou - already did that 14:47 Calinou he did? 14:47 Jordach nope :( 14:47 Calinou convincing harsh linux users is hard 14:48 Jordach yep. 14:49 hmmmm jordach, the current mapgen's biome system really doesn't do anything aisde from select the type of blocks being placed 14:49 hmmmm so hold off on that 14:49 Jordach dammit 14:50 Jordach thats the bit that needs a "full re-write" 14:50 * Calinou quotes himself in #minecrafthelp: celerons are not high end CPUs 14:50 hmmmm the entire mapgen is getting a rewrite 14:50 Calinou >:( 14:50 hmmmm :| 14:50 hmmmm and noise.cpp as well 14:50 hmmmm perlin noise is going to be near instantaneous 14:50 Jordach i know. if he had chose a better system at 0.2 we would have a nice changeable system......but nope. 14:50 hmmmm for an entire block i'd only need to call noise2d() an average of 4 times 14:52 Jordach pretty much 14:53 Jordach Calinou, regarding your celeron55 mock, you know why Minetest is getting fatter? 14:54 Calinou it isn't 14:54 Calinou the render speedup as of 0.4.3 works well 14:54 Calinou and there's a patch that makes mapgen 2x faster 14:54 Jordach Calinou - not if you have a 6 year old computer 14:54 Jordach running from the default build 14:54 Calinou tune all video settings down :P 14:54 Jordach i do 14:55 Jordach point is; c55 bought a super high-end gaming tower 14:55 Calinou reduce view distance to something like 40 14:55 Jordach Calinou 25 = 40fps 14:55 Jordach c55 went and bought a 1000euro + computer 14:56 Calinou he did not 14:57 Calinou he has shit computers 14:57 rubenwardy can some one give me an on_step example? 14:57 Calinou mesecons do 14:57 Calinou (pressure plates) 14:57 Calinou jeija approves! 14:57 Jordach literally on_step 14:57 rubenwardy no 14:57 rubenwardy i want to do a function every 30 secs 14:59 rubenwardy minetest.register_globalstep(func(dtime)) ? 15:00 * Jordach wishes nekogloops gloopores was not so complicated 15:00 * Jordach also wishes for a more clean moreores 15:00 * PilzAdam is back 15:00 Calinou to install gloopores: boot the ISO, chroot to /gloopores, mount a partition, partition it with MBR under gloopfs 15:00 Calinou hi PilzAdam 15:01 PilzAdam hi Calinou 15:01 Calinou more clean moreores? 15:01 Calinou marktraceur rewrote it to remove all copypasta 15:01 Calinou hence the GPL 15:02 Jordach so - nowadays, who gives a fuck about licensing? 15:03 Calinou FOSS zealots like marktraceur. 8) 15:03 PilzAdam who is this https://github.com/sebastiansam55 ? 15:04 Jordach not Perttu "celeron55" Ahola 15:04 PilzAdam he starred my fork of MT_game 15:04 PilzAdam so he is a very wise person 15:04 Jordach PilzAdam - no clue, people randomly star things for no reason 15:07 rubenwardy how do you show the black console box while playing minetest in linux? 15:07 PilzAdam F10? 15:07 rubenwardy no, console box, not chat box 15:08 PilzAdam start it in a terminal with ./minetest 15:08 Jordach cd /minetest/bin/ 15:08 rubenwardy thanks 15:08 Jordach then ./minetest 15:16 OldCoder Hi. Can I get a quick explanation of Creative Mode? The webpages aren't too clear. What is it, exactly? 15:16 OldCoder MrSparkle, Hi 15:17 OldCoder render speedup? Should I add this? 15:17 Calinou <Jordach> cd /minetest/bin/ 15:17 Calinou not everyone puts a folder named "minetest" in their root folder 15:17 Calinou :P 15:17 Calinou OldCoder: you can take items from the menu at the left of the inventory 15:17 OldCoder Calinou, Go on 15:17 Calinou you are not invincible, though, and items are still limited in the main inventory 15:18 OldCoder So this is O.K. for the open world? 15:18 Calinou you lose items when building and gain them when mining 15:18 Calinou items ARE infinite 15:18 OldCoder Good for a learning world then 15:18 Calinou depends if you want people to play "legit" or "creative" :P 15:18 OldCoder For learning creative is appropriate 15:18 OldCoder I can toggle this for a world that already exists, right? 15:18 PilzAdam yes 15:18 OldCoder ty 15:19 Calinou creative_mode = 1 in minetest.conf 15:19 OldCoder or true 15:19 OldCoder ty 15:20 OldCoder Adding another world or two today 15:20 OldCoder It's like the potato chips from 30 years ago 15:20 OldCoder You can't do just one 15:20 OldCoder :p 15:21 * Calinou is license arguing in #bukkitdev @ espernet 15:23 OldCoder Any mod updates or new worlds that I should include today? 15:24 OldCoder Or has the engine been patched? 15:24 Jordach OldCoder - fyi - french fries from McDonalds have no starch 15:24 OldCoder Thank you 15:24 OldCoder But I am at a loss for the context 15:24 OldCoder Is there a French Fry mod? 15:24 Jordach worlds? youre hosting enough 15:24 OldCoder Not nearly 15:24 OldCoder More! more! 15:24 OldCoder :-) 15:24 Jordach [16:24:29] Is there a French Fry mod? DONT GIVE rubenwardy ideas. 15:24 rubenwardy forgot about chips... 15:25 OldCoder Fish too 15:25 OldCoder Fisn 'n' chips for our U.K. friends 15:25 rubenwardy sounds good 15:25 OldCoder Somebody fix workers. They were cute but crashy. 15:25 OldCoder Had to go. 15:25 rubenwardy will put it in the next version 15:25 OldCoder k 15:26 Jordach rubenwardy, now you reminded me of the chippy in norwich (they use beef dripping,.. :) ) 15:26 rubenwardy curry sauce... ummmm 15:26 OldCoder Vindaloo curry 15:28 Jordach OldCoder - veggie dhansak 15:28 Jordach :) 15:28 OldCoder Hmm 15:28 OldCoder Is that a mod? 15:28 Jordach nope. :) 15:28 OldCoder Aww 15:29 Jordach problem is; it's damn HOT!!! 15:29 OldCoder Good 15:29 OldCoder Hot is not || bad 15:29 Jordach (and in our family, the hotter, the better) 15:29 OldCoder Very well 15:29 Calinou inb4 "baguette" mod 15:31 Jordach Calinou - three bread from PilzAdam's farming 15:32 Calinou inb4 "croissant" mod then 15:32 OldCoder k 15:33 rubenwardy food mod... 15:34 Jordach is gunna explode 15:36 Calinou exploding food 15:38 rubenwardy in lua, is = or == the correct thing for checking if something is the same as something else 15:38 Jordach like that time i ran a resturaunt that sold exploding cupcakes 15:40 Calinou rubenwardy: == 15:40 Calinou == means equal 15:40 Calinou ~= not equal 15:44 * Jordach is getting tired of converting Ovo's Rustic pack 15:44 OldCoder Jordach, then make your own entire tree as you said. It will be interesting to see. 15:44 rubenwardy food expansion pack: deadly foods. vombie meat, radiactive vombie pie, exploding cup cake 15:45 Jordach rubenwardy, exploding cupcake always kills 15:45 Jordach its tnt for kids! 15:49 Basstard` Calinou: Pyrite. 15:52 OldCoder Please comment on these mods: animatedtorches clean infinitytools locked_sign maptools 3dforniture 15:52 OldCoder Which are stable? 15:52 OldCoder BTW Why 3dforniture and not 3dfurniture? 15:53 OldCoder Jordach, PilzAdam, Calinou: Sorry to trouble you but ^ 15:54 OldCoder Oh, and sethome 15:54 PilzAdam animatedtorches is in upstream 15:54 OldCoder Safe to use? 15:54 Jordach no, they are in minetest game already 15:54 PilzAdam clean is from me -> stable 15:54 OldCoder All right 15:54 OldCoder That's two of them 15:54 Jordach infinitytools is bad because they are mese speed + endless 15:54 PilzAdam dunno the others 15:55 OldCoder All right 15:55 Jordach locked sign can crash the map if they have data and are dug 15:55 OldCoder So the others are probably for special worlds only 15:55 OldCoder k 15:55 Jordach 3dforniture is for general usage 15:55 OldCoder O.K. to use? 15:55 Jordach maptools is for map making 15:55 Jordach yes, it makes furniture 15:55 OldCoder 3d* and maptools are safe for general set? 15:57 rubenwardy I think this might solve the map gen problem when out of disk memory: https://gist.github.com/3807215/ this error occurs on redcrab 's 0.4.3 server 15:57 OldCoder Reviewing 15:57 OldCoder rubenwardy, do you think maptools are safe for general set? 15:57 rubenwardy like WorldEdit? 15:58 rubenwardy not really, it would cause tons of lag if everyone on a server used it 15:58 OldCoder I am not familiar with the mod; that's why I'm asking 15:58 OldCoder O.K. 15:58 OldCoder So just clean and 3dforniture go into the general set 15:58 OldCoder The others are special case 16:00 OldCoder 16:01 Jordach OldCoder, pretty much 16:01 OldCoder I think M13 fork has 3D players. Is that server or client side? 16:01 OldCoder K thanks 16:01 OldCoder I am preparing new worlds etc. now 16:01 Jordach m13 fork needs special requirements 16:01 OldCoder So your time is not wasted 16:01 OldCoder Yes 16:01 OldCoder What about the 3D characters? 16:01 Jordach since it can only work with itself 16:01 OldCoder Yes 16:01 Jordach they look and feel horrible 16:01 OldCoder No 3D characters then 16:01 Jordach (take it from someone who used it) 16:01 OldCoder From that fork 16:02 OldCoder All right 16:02 Jordach Calinou will tell you 16:02 Jordach they look horrible 16:02 OldCoder No need; just checking 16:02 Calinou i have been highlighted 16:02 OldCoder Thanks 16:02 OldCoder No need; just checking 16:02 Calinou BTW Why 3dforniture and not 3dfurniture? 16:02 Calinou because spanish 16:02 OldCoder Ah! 16:02 * Jordach thinks OldCoder - is a robot 16:02 OldCoder O.K. 16:02 OldCoder Jordach, you know what I am 16:02 OldCoder being the same thing yourself 16:02 OldCoder :-) 16:02 Calinou rubenwardy, do you think maptools are safe for general set? 16:02 Jordach its how you say the busy messages 16:02 Calinou maptools' stuff should only be given to admins 16:02 Calinou you have to be careful with it 16:02 OldCoder All right 16:03 Jordach or cheating in S.P 16:03 OldCoder Thank you again 16:03 OldCoder This is about releasing mrtux world for 0.4.3 16:03 OldCoder I am running a copy for him but it is 0.4.1 only 16:03 Calinou unbreakable blocks can be only removed with worldedit or admin pickaxe 16:03 OldCoder Yes 16:03 Calinou a very basic form of protection 16:03 Calinou useful for protecting very specific blocks 16:04 PilzAdam hi T_A_N_K 16:04 T_A_N_K ello pilzadam 16:05 Jordach T_A_N_K im about 60% done with Ovo's Rustic 16:05 T_A_N_K yay! 16:05 Jordach supports; default, bucket, moreores, moreblocks, maptools, gloopores, doors 16:05 Jordach if you want more; telle me 16:06 T_A_N_K mesecons 16:08 * Jordach shakes head 16:08 Jordach oh no -- mesecons! 16:08 Jordach i hate texturing mesecons as much as i hate landmine 16:09 OldCoder That's a heapin' helpin' of hatin' 16:09 OldCoder :-) 16:10 OldCoder PilzAdam, may wish to add depends.txt to clean mod 16:10 OldCoder Holding just default I assume 16:10 PilzAdam why? 16:10 OldCoder It doesn't load in new game 16:10 OldCoder Otherwise 16:10 OldCoder Latest MT seems to require the file 16:10 PilzAdam theres no need for depends.txt 16:10 OldCoder I got fatal errors without it 16:11 OldCoder So I've been adding it to mods 16:11 PilzAdam let me check... 16:12 PilzAdam wb 16:12 T_A_N_K ty 16:12 Calinou Jordach: see how I textured mesecons in misa :P the wires look pretty good 16:13 Jordach Calinou, can you do that? 16:13 Jordach anything TOO complicated - ill pass 16:15 PilzAdam OldCoder, it works fine without 16:15 OldCoder All right 16:15 OldCoder I encountered the error. Will check it again sometime. Thanks. 16:15 Calinou misa pack now has support for PilzAdam's TNT mod 16:15 OldCoder It may have been in an odd context 16:15 Calinou burning TNT texture is animated :D 16:17 OldCoder MuadTralk, wb 16:17 Jordach hi MuadTralk 16:17 Calinou who is MuadTralk? 16:17 Calinou sdzen.. 16:17 Calinou why the rename? 16:17 MuadTralk i got bored 16:18 MuadTralk i still use both 16:18 OldCoder It's an interesting name 16:18 OldCoder Comes from Muad'Dib 16:18 OldCoder IIRC 16:19 OldCoder Muad'Dib is the One Who Points the Way. Muad'Tralk will find his own way. 16:21 OldCoder Or blaze a new path. 16:21 Calinou https://github.com/celeron55/minetest/issues/256 < VanessaE, are you a coder? :o 16:21 * Jordach smells star trek 16:21 OldCoder Jordach, close; same era but more philosphical 16:22 OldCoder The Muad'Dib is admired for its ability to thrive under difficult conditions. 16:23 hmmmm oh wait a minute 16:23 hmmmm vanessae, are you there? 16:25 Jordach time for MoreOres 16:25 OldCoder It's Always Time for MoreOres! 16:25 Basstard` Pyrite! 16:25 OldCoder Fools Gold? 16:26 Basstard` Yep, or catgold in another language. 16:26 OldCoder Ah 16:27 Jordach Calinou, you should add pyrite into moreores 16:28 Jordach and add this as the description for the ingot "Pyrite Ingot" 16:28 Jordach (but leave the lump as "Gold Lump" 16:28 Jordach (troll some people) 16:28 Jordach ) 16:29 * Jordach thinks food is on the table 16:29 OldCoder Is it a 3D table? 16:34 Calinou no pyrite, 5 ores are enough 16:34 Calinou (total in the game: 8) 16:34 Calinou feel free to add it yourself 16:42 T_A_N_K pilzadam why does your modified inventory take so long for the game to start? 16:42 T_A_N_K i mean, it doesn't in minitest, but it does in fancy, it's strange 16:42 PilzAdam are you sure its this mod? 16:43 Jordach is mesecons installed? 16:43 * Jordach slaps Jordach with a IPv6 IP address 16:44 T_A_N_K yes and yes 16:44 Jordach take out mesecons 16:44 PilzAdam take out everything except the inv mod 16:44 T_A_N_K lolwut 16:44 PilzAdam and then test the speed 16:46 T_A_N_K i did, it's the inventory mod 16:46 PilzAdam cant be 16:46 T_A_N_K i definately know it's the inventory mod, what does this do exactly? 16:46 PilzAdam the inv mod from minitest? 16:46 T_A_N_K yep 16:47 PilzAdam have you deleted this: https://github.com/PilzAdam/MiniTest/blob/master/mods/inventory/init.lua#L18 ? 16:47 PilzAdam it redefines every item 16:47 PilzAdam thats causes this huge load time 16:48 T_A_N_K ohhh, so all i have to do is remove the second part? 16:48 PilzAdam jep 16:48 T_A_N_K giid 16:54 OldCoder I don't see animatedtorches mod in minetest_game. That was pulled from the ZIP on the official site. Should I git clone minetest_game instead? 16:54 PilzAdam yes 16:54 OldCoder PilzAdam, git clone link is? 16:54 OldCoder Thank you btw 16:55 OldCoder This is for useful work 16:55 PilzAdam https://github.com/celeron55/minetest.git 16:55 OldCoder Oh; I have that 16:55 OldCoder O.K.; so it's in the master git 16:55 OldCoder Checking 16:55 OldCoder PilzAdam, it isn't in there 16:56 PilzAdam ooops. its https://github.com/celeron55/minetest_game.git 16:56 OldCoder The games folder for a git clone of that link is empty except for minimal 16:56 OldCoder Yes 16:56 OldCoder Thanks! 16:57 OldCoder PilzAdam, I hesitate to disturb you again but I don't see animated torches in there. Was whoever said animated torches are in upstream mistaken? 16:58 OldCoder I see default animated torches 16:58 OldCoder in textures 16:58 OldCoder As PNG files 16:58 OldCoder Do those replace the old mod in some way? 16:58 Jordach remove the old default folder from the games folder 16:58 OldCoder Jordach, I know 16:59 Jordach insert new folder from git 16:59 OldCoder Not the question 16:59 OldCoder I have done that 16:59 OldCoder Question is about animated torches mod 16:59 Jordach c55 intergrated that 16:59 OldCoder Somebody indicated animated torches were in upstream 16:59 PilzAdam it is animated: https://github.com/celeron55/minetest_game/blob/master/mods/default/init.lua#L1102 16:59 OldCoder O.K. 16:59 OldCoder Fine and thank you 16:59 OldCoder So the old animated torches mod should simply be dropped 16:59 PilzAdam yes 17:00 OldCoder I assume there is no way to carry old torches over to the new game 17:00 OldCoder MuadTralk, wb 17:00 Jordach https://github.com/celeron55/minetest_game/commit/0722c8064b30b80cae2870b78709bb10de259000 17:00 PilzAdam OldCoder, the old are the same as the new 17:00 OldCoder Last question and I won't disturb you again on this. If there is a world that relied on the old mod; will its torches carry over? 17:00 Jordach nope. 17:01 PilzAdam yes 17:01 * OldCoder shrugs 17:01 OldCoder Nopeyes 17:01 OldCoder We will see :-) 17:01 OldCoder Yesno 17:01 PilzAdam YesYes 17:01 OldCoder Sisi 17:01 OldCoder All right 17:01 PilzAdam DaDa 17:01 OldCoder kk 17:01 OldCoder MaMa 17:01 PilzAdam kaykay 17:02 * OldCoder laughs and pokes gingerly at mods. Will they explode? 17:02 PilzAdam TNT -> yes 17:02 PilzAdam others -> no :-( 17:03 OldCoder I should review that one 17:03 OldCoder No exploding Vindaloo Curry then 17:08 Jordach OldCoder - what the hell have you been eating then? 17:08 Jordach :D 17:08 OldCoder Jordach, PM 17:10 Jordach VanessaE, present?: 17:17 OldCoder Shutting down servers for a while to add stuff. Possibly 30 minutes; more or less. 17:17 PilzAdam you can add mods when the server is running 17:17 OldCoder PilzAdam, I know 17:17 OldCoder Doing more than that 17:18 OldCoder I am developing a server framework. All sorts of little pieces. Time to rebuild everything. 17:18 OldCoder None of this manual peek and poke 17:18 OldCoder It's all automated 17:27 tripod 17:29 OldCoder Has the gates mod been removed from upstream? I am syncing patches with the git minetest_game 17:29 OldCoder Need to know these points to get everything working properly 17:29 PilzAdam there never was a gates mod... 17:29 OldCoder Hmm 17:29 OldCoder That is very odd 17:30 OldCoder As I had a patch for gates until just now 17:30 Calinou forums are down 17:30 OldCoder Checking 17:30 PilzAdam Calinou, yes 17:30 * Calinou edits his page 17:30 Calinou https://dl.dropbox.com/u/82342922/calinou_minetest_stuff.html there 8) 17:31 Calinou just had to uncomment some lines 17:31 OldCoder Ah 17:31 OldCoder It is apparently a NekoGloop mod 17:31 OldCoder PilzAdam, ^ 17:31 PilzAdam what? 17:31 OldCoder NekoGloop seems to have a gates mod; which I am using 17:32 OldCoder Yep 17:34 PilzAdam Calinou, forums are back 17:41 PilzAdam http://minetest.net/forum/viewtopic.php?id=31 17:44 Jordach http://minetest.net/forum/viewtopic.php?id=3 17:44 PilzAdam lol http://minetest.net/forum/viewtopic.php?pid=15#p15 17:45 * Jordach looks at Cisoun's join date; first day of the forums 17:46 PilzAdam well, http://minetest.net/forum/viewtopic.php?pid=32#p32 <- goal missed :-p 17:47 Jordach Secondly, I want to keep the game simple and leave the library dependencies to a bare minimum. 17:48 Jordach BULLSHIT 17:55 PilzAdam this mod doesnt work: http://minetest.net/forum/viewtopic.php?id=1006 17:57 FreeFull How did it break? 17:57 Jordach PilzAdam - its old, very old 17:57 Jordach thats my first mod 17:57 Jordach from the time without animation, nodeboxes, or anything 17:58 thexyz PilzAdam: why do you need it? 17:58 PilzAdam it should be moved to old mods 17:58 Jordach point 17:58 hmmmm what sort of mods would you guys do if you could find the ambient temperature at a certain point of space in a map? 17:59 Jordach 22' Celcius 17:59 Jordach Centigrade 17:59 thexyz oh 17:59 thexyz moved 17:59 Jordach or use the average world temprature 17:59 PilzAdam this isnt a mod: http://minetest.net/forum/viewtopic.php?id=1273 18:00 hmmmm there is no such thing as an average world temperature - it'd require way too much computation and it'd probably even off 18:00 hmmmm you'd be able to get the average temperature for certain sectors though. 18:01 Jordach what season are we asking from? 18:01 Jordach actually wait 18:01 Jordach idea 18:04 Jordach http://paste.ubuntu.com/1252349/ 18:04 hmmmm that's already been done 18:04 hmmmm i'm talking about mods 18:05 hmmmm I hope this'll clear it up http://paste.ubuntu.com/1252350/ 18:05 PilzAdam You cant remove blocks from this mod: http://minetest.net/forum/viewtopic.php?id=1013 18:06 PilzAdam this mod is already upstream: http://minetest.net/forum/viewtopic.php?id=1184 18:07 PilzAdam this mod says in its first post that its outdated: http://minetest.net/forum/viewtopic.php?id=1663 18:10 * Jordach 's rage went up 18:16 PilzAdam this mod doesnt work: http://minetest.net/forum/viewtopic.php?id=745 18:20 PilzAdam gtg 18:20 PilzAdam bye 18:20 OldCoder 11:17:58: ERROR[main]: TextureSource::buildMainAtlas(): Atlas is full, not adding more textures. 18:20 OldCoder I've been getting that all week. Does anybody know how to address it? 18:24 Jordach minetest.conf 18:24 Jordach add enable_texture_atlas = false 18:27 Calinou texture atlas should probably be disabled by default; it is not modding-ready 18:27 Calinou or automatically disabled when you have any mods 18:27 NekoGloop agreed 18:28 Jordach thexyz, present? 18:30 MrSparkle old coder, hi? 18:30 MrSparkle er oldcoder 18:30 OldCoder MrSparkle, Hi 18:30 OldCoder Mr, why so Sparkle? 18:31 OldCoder Servers coming back soon; with a ninth world 18:32 Jordach T_A_N_K - textures complete 18:33 T_A_N_K awesome 18:38 thexyz Jordach: yep 18:39 Jordach could you change xdoors2 to support any shaped texture? 18:39 Calinou ^ just use one nodebox per node 18:39 Calinou 3 pixel wide preferably 18:39 Calinou for full MC texture compatibility 18:39 Calinou and it looks good :P 18:40 thexyz why should i make it compatible with mc textures? 18:40 Calinou because. 18:41 Jordach because converting from norm. doors, to xdoors2, texture wise is fuckoff hard 18:41 thexyz because...? 18:41 Jordach VanessaE - struggled to get a good one to work 18:47 NekoGloop Meow. 18:57 * VanessaE wanders in 18:58 OldCoder NekoGloop: Meow back. Nine worlds now: 18:59 OldCoder http://oldcoder.org/general/minetest/ 18:59 NekoGloop cool. 18:59 OldCoder Restarting servers 19:01 OldCoder Servers restarted. Nine worlds running. Accepting applications for world #10 now. 19:02 T_A_N_K i'll take that spot 19:02 T_A_N_K server specs? 19:04 OldCoder T_A_N_K, Hi 19:04 * OldCoder is writing 19:04 T_A_N_K hello 19:06 OldCoder T_A_N_K, ATM it is an AWS ECS Small Instance. May be too expensive for me so I'm evaluating other options. U.S. server but may set up servers in Europe as well for MT Europe friends to use. Seems to have enough CPU and RAM to host 10 worlds without problems. But most of them aren't active. I'd like to add more worlds that are built up a bit. I have enough empty worlds now. 19:06 OldCoder 19:06 OldCoder Note: AWS EC2 Small is one tier up from Micro. 19:06 OldCoder 19:07 T_A_N_K no thank you then 19:07 OldCoder All right 19:08 OldCoder Issue is that you don't have a built-up world? O.K. 19:08 Jordach thexyz, http://imgur.com/QPWG9,ecubG#0 19:08 Jordach its annoying without that change 19:13 VanessaE Jordach: it's impossible to support just any user-supplied shaped texture, without redefining the nodeboxes 19:13 Jordach VanessaE, thats a SINGLE nodebox 19:14 Jordach not 6 19:14 T_A_N_K lag tester 19:14 T_A_N_K minetest.register_chatcommand("ping", { 19:14 T_A_N_K params = "", 19:14 T_A_N_K description = "Test the lag", 19:14 T_A_N_K privs = {}, 19:14 T_A_N_K func = function(name, param) 19:14 T_A_N_K minetest.chat_send_player(name, "Pong!") 19:14 T_A_N_K end 19:14 T_A_N_K }) 19:14 VanessaE uh huh...and where are the sides? :-) 19:15 VanessaE afternoon jin 19:15 jin_xi hi guys 19:15 OldCoder VanessaE, Hello. Nine worlds now. 19:15 VanessaE OldCoder: I saw 19:15 VanessaE cool 19:15 OldCoder k 19:15 OldCoder :-) 19:16 VanessaE Jordach: so, where are the edges of the door/window framing? :-) 19:16 Jordach om 19:18 NekoGloop PilzAdam, your new cloud generation sucks. 19:19 NekoGloop my purple clouds look like candy 19:19 Jordach http://imgur.com/lnRFB,7UA2k,LVEq9,zqbUt,vcBxC,Bsu0O 19:19 Jordach that 19:19 Jordach my fix vs normal (note the edges) 19:19 Jordach (the more poop like colour) 19:19 VanessaE in other words, 19:20 VanessaE you made the window area 2D. 19:20 Jordach the alpha channel is key 19:20 Jordach and it works like the default door texture wise 19:21 VanessaE your 'fix' means that the window area can't have proper 3d boards running across it 19:21 VanessaE everything will be 2d in that area 19:21 T_A_N_K jordach, can you post your ovo port? 19:21 VanessaE so it might work for glass or wrought iron or something, but not for wood or anything that needs to have some thickn ess 19:22 Jordach VanessaE, see minecraft texture pack doors 19:22 VanessaE now on a different note... 19:22 Jordach T_A_N_K justa sec 19:23 VanessaE if I spawn an entity, is there a way to ensure it survives a server restart, map load/unload, etc? 19:24 jin_xi ensure it in its on_activate function 19:26 VanessaE I'll have to pick your brain later about that. :-) 19:26 VanessaE as I recall you had it pretty well figured out ;D 19:26 NekoGloop it should by default 19:26 NekoGloop you shouldnt have to force it to do that 19:26 NekoGloop re: annoying error messages when removing mobs mods 19:27 VanessaE oh ok 19:27 VanessaE good point 19:27 VanessaE I just seem to remember reading where someone had problems with them disappearing under some conditions 19:29 VanessaE it occurred to me a while back to try using them in places where I have mostly full size node (perhaps made of nodeboxes) but where I'd like some part of it, or something that appears attached to it, to have different textures than the main part. 19:30 VanessaE an entity spawned next to/on top of/under/inside the node, positioned and oriented to fill in the missing bits, would do that 19:30 NekoGloop gl hf 19:30 Jordach VanessaE - http://imgur.com/a/DG25l 19:30 Jordach also has default door for compariison 19:30 NekoGloop -1 for mc textures 19:31 VanessaE NekoGloop: don't you mean -1 for MC ? 19:31 Jordach NekoGloop - i changed xdoors2 to support any window shape 19:31 VanessaE look at the toolbar 19:31 NekoGloop ?! 19:31 VanessaE hell, look at the font and filename the screenshot is saved as 19:32 NekoGloop horrible trolling detected. 19:50 Basstard` NekoGloop: Selfaware? 19:50 VanessaE ok, now I'm back 19:50 NekoGloop well i sensed your prescence. 20:09 hmmmm I just got perlin noise twice as fast again! 20:09 hmmmm and it's pretty unoptimal right now too 20:10 hmmmm i still need to figure out how i can get these if statements out of this loop, branch predictions hurt a lot 20:10 hmmmm mispredictions rather 20:11 hmmmm actually that's more than twice as fast if you take out the malloc and the memcpy 20:13 VanessaE cool 21:10 Mikeonline isnt there a /teleport VanessaE toMe command? 21:16 Mikeonline it is :) 21:26 LandMineMt hi :) 21:28 OldCoder A reverse teleport? 21:29 OldCoder Could be useful 21:30 thexyz that should be called /bring 21:33 VanessaE Mikeonline: what's up? 21:42 * MrSparkle listening to Door C418 - [Minecraft - Volume Alpha #02] FLAC 563kbps 0:42 / 1:51 22:20 NekoGloop Meow. 22:20 VanessaE meow. 22:29 OldCoder Meow too! 22:29 OldCoder <--- hates to be left out 22:30 Naked hi kitty cats 22:30 NekoGloop ^w^ 22:31 T_A_N_K i'm overhauling the technic mining laser and drill 22:36 NekoGloop Have fun with that. 22:45 Mikeonline hm 22:51 VanessaE Yay, another update of Homedecor is up. Added various fences (unpainted and white picket, chainlink, barbed wire, backyard-style privacy) 23:03 Mikeonline whats the diff between an admin shop and a normal shop (money)? 23:03 VanessaE dunno 23:04 Mikeonline ah 23:04 Mikeonline admin = account is inf 23:04 Mikeonline owner = account = ownername 23:05 Mikeonline you know VanessaE? 23:05 NakedFury shops in where? 23:06 Mikeonline money mod 23:06 VanessaE nope, dunno 23:06 VanessaE I don't use (or really even like) commerce mods to be honest 23:06 Mikeonline VanessaE an admin shop has infinite money 23:06 Mikeonline and usershop is connected to users account 23:06 Mikeonline VanessaE why :P 23:06 VanessaE takes away some of the fun of the game IMHO. 23:07 Mikeonline why? you dont have to use the money 23:08 NakedFury dont take the fun away, adds more 23:09 Mikeonline VanessaE why do you think so? 23:10 Mikeonline ah i have a new mod idea 23:10 Mikeonline sudo mod :D 23:10 * VanessaE shrugs 23:10 VanessaE I just don't like the idea 23:11 Mikeonline vanessaaaaaaaaa ;) 23:11 VanessaE money doesn't belong in games. If I wanted to spend money, I'd go to the store :-) 23:11 Mikeonline maybe maybe 23:11 Mikeonline but if some lazy guy wants mese or sth else 23:11 Mikeonline he could dig much papyrus or sth else 23:11 Mikeonline and sell very much stuff 23:11 Mikeonline so he can buy expensive rare goods 23:11 NekoGloop Sa hanin wa dare? 23:11 Mikeonline or if he doesnt know how to craft 23:11 NekoGloop Wrong chat network. 23:11 NekoGloop Damn. 23:13 Mikeonline does anyone like the sudo mod idea? 23:13 NekoGloop Nope. 23:13 Mikeonline why not? 23:13 NekoGloop Because i have no idea what it is. 23:13 Mikeonline sudo means /sudo NekoGloop 23:13 Mikeonline then i act as NekoGloop 23:13 NekoGloop Do what? 23:13 NekoGloop Heh. 23:13 Mikeonline so i can help you or undo things i deleted from you 23:13 NekoGloop /sudo 23:13 Mikeonline for example i deleted your sign 23:14 Mikeonline no 23:14 NekoGloop :D 23:14 Mikeonline just for players with sudo priv and or admin set 23:15 Mikeonline maybe just dig/place and access to chests like a player 23:16 Mikeonline but not commandline 23:32 toxicsgz o/ 23:33 toxicsgz CAn someone kindly explain how I register to play? 23:33 OldCoder toxicsgz, easy 23:33 OldCoder toxicsgz, I have an open server. No registration. 23:33 OldCoder Ready? 23:33 OldCoder toxicsgz, Downloaded the game yet? 23:34 toxicsgz Yep 23:34 OldCoder O.K. One moment 23:34 toxicsgz It asks for a name and password. 23:34 OldCoder Wait please 23:34 OldCoder toxicsgz, Did you click on Multiuser mode? 23:35 toxicsgz I dont see that option 23:35 OldCoder Restart the program 23:35 OldCoder What do you see? 23:35 OldCoder Do you see a set of tabs? Is Multiuser one of the tabs? 23:36 toxicsgz name password reqest and some game settings 23:36 OldCoder That is correct 23:36 OldCoder For future reference: 23:36 OldCoder Do you see a set of tabs? Is Multiuser one of the tabs? 23:36 OldCoder Look up slightly 23:37 toxicsgz no 23:37 toxicsgz It is out of the ubuntu/mint repo, is it an old v 23:39 OldCoder Probably 23:39 OldCoder I see 23:39 OldCoder Do you know the release number? 23:39 OldCoder Does it appear in the upper left? 23:39 toxicsgz 0.3.1 23:39 OldCoder Won't work with most new servers 23:39 OldCoder Hold on 23:40 OldCoder Has anybody here built a current Ubuntu client? 23:40 OldCoder Or should I do so? 23:40 OldCoder toxicsgz, This might be worthwhile. I may build a new version for you now. 23:40 OldCoder toxicsgz, What release of Ubuntu are you running? 23:40 toxicsgz Not actually using ubuntu, using mint 13 native cinnamon if it helps 23:41 toxicsgz ERm! Will minetest run on and old PPC mac? 23:41 OldCoder toxicsgz, Mint is good. Do you happen to know if Ubuntu 12.04 executables will generally work with Mint 13? 23:41 OldCoder Aside from missing libraries? 23:41 toxicsgz :) My knowledge does not stretch that far 23:42 OldCoder toxicsgz, I will try building a client. Give me a few minutes if you like. 23:42 toxicsgz ok 23:43 OldCoder toxicsgz, Actually I must finish teaching PHP elsewhere. I will attempt this in the next 90 minutes. If you return tonight or tomorrow feel free to inquire. In the meantime here is a page with screenshots of some of my worlds and more notes: 23:43 OldCoder http://oldcoder.org/general/minetest/ 23:43 OldCoder I will return 23:43 toxicsgz thx 23:50 Mikeonline ok good night all