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02:08 |
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02:10 |
AllEvil669 |
I'm in need of guidence. I'm trying to do essentally a find and replace upon map creation. I want to replace any dirt/grass blocks that are under water with sand. Where in the API should I be looking to accomplish this? |
03:31 |
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07:42 |
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17:55 |
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17:57 |
RiZom-91 |
hi, can someone tell me if it is possible to override the default damage calculation when calling the on_punch method please ? |
17:58 |
RiZom-91 |
or at least how to get entity hp before punch to restore after |
18:00 |
RiZom-91 |
actually i want to forbid punch until time_from_last_punch > tool_capabilities.full_punch_interval |
18:05 |
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