Time Nick Message 02:10 AllEvil669 I'm in need of guidence. I'm trying to do essentally a find and replace upon map creation. I want to replace any dirt/grass blocks that are under water with sand. Where in the API should I be looking to accomplish this? 17:57 RiZom-91 hi, can someone tell me if it is possible to override the default damage calculation when calling the on_punch method please ? 17:58 RiZom-91 or at least how to get entity hp before punch to restore after 18:00 RiZom-91 actually i want to forbid punch until time_from_last_punch > tool_capabilities.full_punch_interval