Time |
Nick |
Message |
00:24 |
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ecube joined #minetest-mods |
10:26 |
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PilzAdam joined #minetest-mods |
11:28 |
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Jordach joined #minetest-mods |
11:28 |
Jordach |
good morning |
12:18 |
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VanessaE joined #minetest-mods |
12:40 |
Jordach |
i see your 30km away |
12:40 |
Jordach |
(minetest wise) |
12:41 |
Jordach |
VanessaE, i tried larger maps |
12:41 |
VanessaE |
and? |
12:41 |
Jordach |
62000 all dirs |
12:41 |
Jordach |
and the game at 32700 stops rendering |
12:41 |
Jordach |
EVERYTHING |
12:41 |
Jordach |
unless i have full viewing range |
12:41 |
Jordach |
i cant see beyond that point |
12:41 |
VanessaE |
I'm curious |
12:42 |
Jordach |
https://github.com/celeron55/minetest/issues/228#issuecomment-8221532 |
12:42 |
VanessaE |
at around 30000 in both X and Z, do you see objects glitching out? edges that dance around, signs disappearing? |
12:42 |
Jordach |
there is a #define in constants.h |
12:42 |
Jordach |
change that into 62000 or (anything bigger than 32700 |
12:42 |
VanessaE |
like this: http://www.youtube.com/watch?v=wBDPPJ6t0wA |
12:42 |
Jordach |
i saw |
12:43 |
Jordach |
next time, dont record at 720p |
12:43 |
VanessaE |
oh I guess you DID see :) |
12:44 |
VanessaE |
eh |
12:44 |
VanessaE |
720p is a necessity for this kind of issue to be evident |
12:45 |
VanessaE |
besides, the game isn't supposed to render anything past ~31000 |
12:45 |
VanessaE |
so no surprise it gets weird above 32600 :-) |
12:49 |
Jordach |
ive tried inf maps |
12:50 |
Jordach |
(and a un-signed v3s16 |
12:50 |
Jordach |
thats the problem |
12:50 |
Jordach |
v3s16 is a 16 bit bastard |
12:50 |
Jordach |
ergo - 31000 |
12:51 |
Jordach |
VanessaE; minetest can go beyond 31000 upto infinity +1 |
12:51 |
Jordach |
but the co-ordinate system and v3s16 is the bug that stops it |
12:52 |
VanessaE |
so how to fix it? |
12:52 |
Jordach |
un-sign v3s16 |
12:52 |
VanessaE |
and how to fix the rendering bugs when you're that far out, for that matter... |
12:52 |
Jordach |
(un-signed variables can hold any number) its the co-ords that do it |
12:53 |
VanessaE |
unsigned 16 bit can only go 0-65535, so you'd need a signed long instead |
12:53 |
Jordach |
yes, but we need a converter |
12:53 |
VanessaE |
(that'll go ~ -2 billion to +2 billion) |
12:53 |
Jordach |
2 bill would do me |
12:53 |
VanessaE |
go over to -dev and ask c55 if there's anything technically stopping the idea |
12:54 |
VanessaE |
he's there |
12:54 |
Jordach |
no. |
12:54 |
Jordach |
thats for you |
12:54 |
VanessaE |
no sense pursing it if there's some fundamental limit |
12:54 |
Jordach |
the graphics and map size are related |
12:54 |
VanessaE |
no, he doesn't like me too much as it is |
12:54 |
VanessaE |
I need others to propose these ideas |
13:03 |
Jordach |
http://minetest.net/forum/viewtopic.php?pid=40649#p40649 |
13:05 |
VanessaE |
jordach: v3s16 must be changed into a long integer. <-- into a long *signed* integer |
13:05 |
Jordach |
updated |
13:10 |
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PilzAdam joined #minetest-mods |
13:18 |
Jordach |
found a bug about those odd shadows |
13:19 |
VanessaE |
it's the floating islands that does it |
13:19 |
Jordach |
not that, but the strange pattern it made |
13:20 |
thexyz |
VanessaE: no |
13:20 |
VanessaE |
oh |
13:20 |
VanessaE |
what odd shadows then? |
13:20 |
Jordach |
http://i.imgur.com/t6nEM.jpg |
13:20 |
VanessaE |
OH those |
13:20 |
Jordach |
its a box around my spawn |
13:20 |
Jordach |
A BOX AROUND MY SPAWN |
13:20 |
VanessaE |
I've seen those on my maps before too - what IS the cause? |
13:20 |
thexyz |
https://github.com/celeron55/minetest/issues/195 |
13:26 |
Jordach |
the f10 bug happens on windows too |
13:27 |
VanessaE |
Jordach: odd workaround: you can decrease your chance of crashing (in linux) if you are spinning while you hit F10 - that is, slide the mouse to one side and hit F10 while it's moving. |
13:27 |
VanessaE |
for reasons that escape me, it works more often than not. |
13:27 |
thexyz |
strange |
13:28 |
thexyz |
never have had such crash |
13:28 |
VanessaE |
doesn't completely stop the crash, but it does seem to help |
13:28 |
Jordach |
i just literally check the chat with f10 and this has encountered an error and needs to close |
13:28 |
VanessaE |
"deep inside irrlicht" is c55's guess where the bug is |
13:28 |
Jordach |
or what we see from c55, deep inside minetest |
13:29 |
VanessaE |
thexyz: it only seems to happen in multiplayer mode |
13:29 |
VanessaE |
never had it happen in singleplayer |
13:29 |
thexyz |
it doesn't happen for me even in multiplayer |
13:30 |
VanessaE |
huh. |
13:47 |
Jordach |
VanessaE; another texture bug; without lighting, http://i.imgur.com/Fexnt.png / with lights, http://i.imgur.com/z72qh.png |
13:53 |
VanessaE |
Jordach: Turn on "smooth lighting" in the settings |
13:53 |
Jordach |
no |
13:53 |
VanessaE |
it helps somewhat |
13:54 |
VanessaE |
two stereos btw? :-) |
13:54 |
Jordach |
symetry |
13:54 |
Jordach |
thats the new spawn room |
13:54 |
VanessaE |
fair enough |
13:55 |
VanessaE |
I should make a big old-style console stereo like my grandma used to have |
13:55 |
VanessaE |
~2x2x6 feet, would be 1x1x4 nodes in minetest |
13:55 |
VanessaE |
(because bigger looks better in the game) |
14:01 |
VanessaE |
file a bug report :-)( |
14:01 |
VanessaE |
on the lighting I mean |
14:01 |
Jordach |
ive done enough for today |
14:02 |
Jordach |
i also found out the content ignore bug |
14:02 |
VanessaE |
I ain't doing it, c55 hates me enough as it is :-) |
14:02 |
Jordach |
with my serv |
14:02 |
Jordach |
you know fire decorates |
14:02 |
Jordach |
on my place |
14:03 |
VanessaE |
yes |
14:03 |
Jordach |
thats what caused the content ignore |
14:04 |
Jordach |
basic_fire is re-named |
14:04 |
VanessaE |
ah |
14:04 |
VanessaE |
it's supposed to be basic_flame, no? |
14:04 |
VanessaE |
btw, I wonder if that can be animated too? |
14:04 |
Jordach |
ye |
14:04 |
Jordach |
fire:flame |
14:05 |
* Jordach |
removed fire mod |
14:05 |
Jordach |
i also found the weird turning bug soloution |
14:06 |
Jordach |
move the minetest window away from screen edges |
14:06 |
VanessaE |
turning bug?> |
14:07 |
PilzAdam |
is there something like the java continue in lua? |
14:07 |
Jordach |
dunno |
14:07 |
Jordach |
VanessaE http://minetest.net/forum/viewtopic.php?id=1267 |
14:08 |
VanessaE |
oh that |
14:08 |
Jordach |
yeah |
14:08 |
Jordach |
i moved the minetest window so only half can be seen, turns out the mouse cant move unless there is screen room |
14:38 |
Jordach |
VanessaE, some dude put a bomb under a friend of a friend's car |
14:38 |
VanessaE |
oh my |
14:38 |
VanessaE |
is the friend-of-friend okay? |
14:38 |
Jordach |
hes about 30mi. away |
14:39 |
Jordach |
whole street is out the houses |
14:39 |
Jordach |
my dad says today going to go out with a bang |
14:39 |
VanessaE |
*groan* |
14:40 |
Jordach |
in the past 3 yeaars weve had 5 murders, 1 bomb, serveral assaults.. |
14:40 |
VanessaE |
where the hell do you live? Detroit? |
14:40 |
Jordach |
i thought im in london |
14:44 |
Jordach |
trying to find my self on google |
14:51 |
Jordach |
http://i.imgur.com/WGjcd.jpg |
14:52 |
Jordach |
500ft (long bar) 100m (short bar) |
14:59 |
PilzAdam |
VanessaE, can you create a mesecon version with redstone textures that i can add to MiniTest |
14:59 |
PilzAdam |
? |
14:59 |
Jordach |
et hum. |
14:59 |
Jordach |
talking about MC textures |
15:00 |
* Jordach |
drinks beer |
15:00 |
PilzAdam |
Jordach, it already uses your textures |
15:00 |
Jordach |
:D |
15:00 |
Jordach |
btw |
15:00 |
Jordach |
i can make the textures if you want |
15:00 |
Jordach |
:) |
15:00 |
Jordach |
i already did moreores |
15:00 |
PilzAdam |
okay |
15:05 |
VanessaE |
PilzAdam: I dunno, I could probably make something that resembles redstone, but it'll take a long while yet |
15:05 |
VanessaE |
I assume you just want the conductors to be that way and not the whole theme |
15:06 |
PilzAdam |
it would be better if it was the whole theme.... but conductors are a good beginning :-) |
15:06 |
PilzAdam |
also Jordach want to do something |
15:06 |
VanessaE |
eh, the whole theme isn't doable really, it would require a whole new version of mesecons |
15:06 |
Jordach |
et hum |
15:06 |
Jordach |
remove the un-needed folers |
15:07 |
PilzAdam |
it just have to be a bit like MC redstone |
15:07 |
VanessaE |
(as in new nodeboxes, new textures, and even new code in a few places) |
15:08 |
Jordach |
node boxes extrude the texture\ |
15:08 |
VanessaE |
eh, no they don't :-) |
15:08 |
Jordach |
see xpanes |
15:08 |
VanessaE |
they are fully customized, in some cases 6 textures per object |
15:09 |
VanessaE |
they can be made to look that way though |
15:20 |
* Jordach |
picks up bottle, finds its empty :( |
15:21 |
* VanessaE |
hands Jordach a bottle of sugar-free pink lemonade |
15:22 |
Jordach |
ill drink anything - except sugar free crap |
15:25 |
* Jordach |
slaps VanessaE with pure nothing |
15:29 |
VanessaE |
I have to drink sugar free |
15:30 |
Jordach |
i know |
17:39 |
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PilzAdam joined #minetest-mods |
19:24 |
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NakedFury joined #minetest-mods |
22:20 |
VanessaE |
yay! My animated torches and vessels mods are in minetest_game now! \o/ |