Time |
Nick |
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18:17 |
BuckarooBanzai |
hey all, if i use "num_emerge_threads = n" my lua mapgens get called n times in a row with the same mapblocks, is that an already known issue? |
18:17 |
rubenwardy |
not that I believe |
18:21 |
Krock |
yes |
18:22 |
Krock |
well, not in connection with "num_emerge_threads" but I've seen it doing that when the Lua mapgen generated content outside the chunk boundaries |
18:22 |
BuckarooBanzai |
i did find #9627, not sure if thats related |
18:22 |
ShadowBot |
https://github.com/minetest/minetest/issues/9627 -- Make Mapgen (mostly) work multithreaded again by sfan5 |
18:22 |
Krock |
might be helpful to know whether this also occurs for builtin mapgens |
18:23 |
BuckarooBanzai |
haven't tested that, but it happens for lua mapgens |
18:23 |
BuckarooBanzai |
i'll create an issue with repro soon(ish)... |
19:24 |
BuckarooBanzai |
done #10409 |
19:24 |
ShadowBot |
https://github.com/minetest/minetest/issues/10409 -- on_generated gets called multiple times with the same chunk if "num_emerge_threads" is greater than 1 |
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