Time |
Nick |
Message |
00:35 |
rdococ |
is moving items from the inventory list when in on_metadata_inventory_put meant to cause a hard crash? |
00:37 |
rdococ |
nvm, I found an alternate solution |
00:56 |
rdococ |
what is index in allow_metadata_inventory_put? is it the index of the inventory slot the item was in, or will be in? |
02:47 |
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07:16 |
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08:42 |
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08:42 |
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09:13 |
ANAND |
Forum is down |
09:14 |
shivajiva |
not for me |
09:15 |
ANAND |
Oh, might've been a hiccup |
09:15 |
ANAND |
Hi, btw :) |
09:15 |
shivajiva |
Namaste ANAND :) |
09:16 |
ANAND |
Namaste, shivajiva. Long time no see :) |
09:18 |
shivajiva |
hehe, well I keep popping back to see how it's going, good to see you are still here ANAND |
09:19 |
ANAND |
Where else would I go? I live here :P |
09:20 |
* Krock |
looks at shivajiva |
09:20 |
* Krock |
wonders where THEY have been |
09:20 |
shivajiva |
Hi Krock :) |
09:21 |
Krock |
hello |
09:23 |
shivajiva |
just standing off and watching, some old dickhead keeps making strange noises so I keep an eye on proceedings. |
09:25 |
shivajiva |
better than being a non contributor who sits there being shitty and demanding precision |
09:27 |
shivajiva |
hmm did I say that out loud...apparently I did xD |
09:28 |
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09:33 |
ANAND |
Hey Krock :) |
09:51 |
Krock |
hi AN AND |
10:10 |
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10:19 |
Krock |
the hecc |
10:19 |
Krock |
ModStorage is lossy |
10:19 |
shivajiva |
:O |
10:20 |
Krock |
writing to disk and reading back does not yield the same values |
10:22 |
shivajiva |
lossy makes it sound like you got some of the data but not all |
10:27 |
Krock |
serialize: 78 9C 63 60 60 02 42 66 06 16 06 36 06 76 06 0E 06 EE E4 FC B2 B4 D4 B4 54 85 A4 C4 2A 06 46 30 64 05 43 9E B4 FC 7C A0 60 91 42 49 6A 71 09 03 18 88 DE 07 00 F6 7F 09 F2 |
10:27 |
Krock |
deserialize: 78 DC A3 60 60 02 42 66 06 16 06 36 06 76 06 0E 06 EE A4 BC D2 B4 D4 B4 54 C5 A4 C4 AA 06 46 30 64 05 43 DE B4 EF BF BD 7C EF BF BD D1 82 49 6A 71 09 03 18 C8 9E 07 00 E5 A2 BC ED B9 B2 |
10:27 |
Krock |
oh wait |
10:28 |
Krock |
I remember there was a bug report that UTF8 corrections are performed to repair the seemingly defect string |
10:30 |
Krock |
pushing this stuff through minetest.serialize as a workaround |
11:14 |
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11:16 |
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11:16 |
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12:18 |
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12:18 |
tenplus1 |
Hi folks :) |
12:18 |
tenplus1 |
Hey Krock |
12:18 |
jas_ |
hi |
12:18 |
tenplus1 |
Hi Jas :P |
12:19 |
tenplus1 |
it was mentioned yesterday about Minecraft kinda stealing some of Minetest features from mods :P they weren't kidding: https://www.youtube.com/watch?v=s8Aivq6nMNw |
12:19 |
Krock |
hi tenplus1 |
12:19 |
tenplus1 |
o/ allo |
12:20 |
Krock |
they're really proud of texture packs |
12:21 |
tenplus1 |
heh yeah, but things like the 3d_doors and wrench to rotate blocks that we've had for a while now |
12:23 |
Krock |
old news indeed |
12:24 |
tenplus1 |
lol |
12:29 |
jas_ |
i never played it is that game any good? |
12:29 |
jas_ |
can u sneakjump? |
12:30 |
jas_ |
you know, i wonder about left handed mouse users |
12:30 |
tenplus1 |
minecraft ? it's ok but you do need a good spec system to run it and a bought id |
12:31 |
jas_ |
that's fine i own it three different times. i did try to install a mod once, was thoroughly frustrated. apparently there are different versions. i own then both, but, i didn't need to know that. i got the mods installed but fortunately haven't had to touch the thing since |
12:31 |
jas_ |
that player found roblox anyway and minecraft is a distant memory |
12:31 |
tenplus1 |
hehehe, I find Minetest far easier to setup and mod so for me it's more interesting |
12:32 |
jas_ |
i did try that game, however, a game called "speed run" i played it in first person. i really, really want to make some racetracks |
12:32 |
jas_ |
!server lavaland |
12:32 |
MinetestBot |
jas_: Lavaland | lavaland.duckdns.org | Clients: 2/15, 0/6 | Version: 5.1.0-dev / lavaland | Ping: 122ms |
12:32 |
tenplus1 |
anything I really like from mc I try to port over |
12:32 |
jas_ |
minetest i like minetest |
12:32 |
tenplus1 |
hehe, good to hear |
12:32 |
jas_ |
minetest has better physics, to be honest i briefly tested the physics in that other game |
12:32 |
jas_ |
gross |
12:32 |
jas_ |
i'm sure u can mod it but |
12:33 |
tenplus1 |
we updated xanadu with new builtin_item and craftguide yesterday, thankfully not affected by hurricane |
12:33 |
jas_ |
what's new in craftguide? |
12:33 |
tenplus1 |
sneak and sneak jump is almost like parkour in a way, holding onto ledges... players like that |
12:34 |
jas_ |
exactly |
12:35 |
tenplus1 |
we use to have a parkour tower on the older server that needed you to use sneak to get around a whole level, was amazingly hard but fun |
12:35 |
jas_ |
that's nice |
12:35 |
jas_ |
i'm using a hybrid of old_move/new_move again |
12:36 |
jas_ |
and canceling sneakjump if player's y < -10 |
12:36 |
jas_ |
or so |
12:36 |
jas_ |
so there's fall damage with old move |
12:36 |
tenplus1 |
so above ground only |
12:36 |
jas_ |
velocity i mean |
12:36 |
tenplus1 |
ohhh |
12:36 |
jas_ |
using the new get_player_velocity |
12:36 |
tenplus1 |
gotcha :P |
12:36 |
jas_ |
doesn't work for old clients tho |
12:37 |
tenplus1 |
it's all the little things that make a game more interesting |
12:38 |
jas_ |
i like the physics. just kills me rmb and lmb can't be set. i recently started wondering of left handed mouse users would benefit from that feature if it were added |
12:39 |
jas_ |
or maybe they have os overlay software that does it automatically |
12:39 |
tenplus1 |
give it time, key mapping and mouse button mapping might be tweaked |
12:39 |
jas_ |
anyway it still hurts |
12:45 |
tenplus1 |
is anyone else using Minetest dev 5.1 on their servers ? is it stable enough ? |
12:46 |
sfan5 |
should be |
12:46 |
tenplus1 |
hi sfan :) |
12:46 |
tenplus1 |
will maybe switch today at some point for testing |
12:47 |
sfan5 |
It would be beneficial to the overall stability/absence of bugs of Minetest if server owners returned to the pre-5.0 habit of running a dev build here and there. |
12:47 |
tenplus1 |
hehe |
12:48 |
tenplus1 |
I do like testing new builds when possible |
12:49 |
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12:49 |
tenplus1 |
wb Enricoo |
12:49 |
jas_ |
hi enrico |
12:57 |
tenplus1 |
sfan, any chance of adding water flowing to dropped items as well ? |
12:58 |
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13:19 |
sfan5 |
I think there's a PR for that |
13:43 |
jas_ |
sounds like a slogan |
13:43 |
jas_ |
must be a meme. |
13:44 |
jas_ |
well i mean, do you approve of it? :) (i'll see myself out.) |
13:45 |
rdococ |
I want to implement #8890 but I'd have no idea where to start |
13:45 |
ShadowBot |
https://github.com/minetest/minetest/issues/8890 -- Allow mods to customize how light looks per player |
13:47 |
Krock |
yellowish artificial light and white sunlight. would be neat |
13:47 |
rdococ |
at the moment, shaders can't distinguish between full artificial light and full natural light, and full artificial light with no natural light |
13:48 |
rdococ |
idk why they don't just get the raw light levels... |
13:52 |
rdococ |
on an unrelated subject, do formspecs support animated textures? |
13:53 |
sfan5 |
doubt it |
14:00 |
IcyDiamond |
rdococ: formspecs support absolutely nothing animated unless you change the meta fast enough xD |
14:03 |
rdococ |
IcyDiamond: time to submit an issue for it :P |
14:15 |
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14:35 |
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14:42 |
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15:40 |
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16:01 |
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16:22 |
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16:27 |
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16:33 |
rdococ |
why aren't inner and outer stairs created automatically instead of having to craft them in MTG? |
16:51 |
Krock |
huh |
16:52 |
rdococ |
it just seems like a pain |
16:58 |
Krock |
not if you use u_i's copy-to-craftgrid solution |
17:02 |
rdococ |
copy-to-craftgrid? |
17:03 |
rdococ |
I think I know what you mean, but I still think it's a pain to have to think about what of which stair type you need |
17:03 |
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17:04 |
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17:04 |
tumeninodes |
rdococ: why would inner/outer stairs be created automatically? |
17:05 |
rdococ |
tumeninodes: it should when you place stairs in a corner shape |
17:05 |
rdococ |
well, in an L shape |
17:05 |
tumeninodes |
Oh, I see... you mean auto placement |
17:06 |
rdococ |
I think I could implement it for upright stairs at least, but it might interfere with mods like circular saw |
17:06 |
tumeninodes |
there exists a mod for this |
17:08 |
tumeninodes |
https://github.com/pithydon/mcstair |
17:09 |
tumeninodes |
mind you I am unsure in regards to the license. I think this is merely mostly reverse engineering from "elsewhere" |
17:09 |
tumeninodes |
but I use it for my own private use and love it |
17:10 |
tumeninodes |
the maths involved to do this other ways is beyond my patience level |
17:10 |
rdococ |
I have less patience, but more boredom :P |
17:10 |
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17:10 |
tumeninodes |
but I am sure could be done with another method.. a lot of if's and then's |
17:11 |
tumeninodes |
getting the pos of stairs and in their various params |
17:12 |
rdococ |
facedir format needs to be improved |
17:12 |
tumeninodes |
in any case, I have found that particular mod a pleasure to have and use |
17:12 |
rdococ |
instead of a strange number, maybe something like the rotation texture modifiers |
17:13 |
tumeninodes |
idk, I find the current system quite intuitive, tbh |
17:14 |
tumeninodes |
anything out of basic standard placement and uppy eyes down... use the screwdriver... makes sense to me |
17:14 |
rdococ |
I mean, it's not impossible to understand ingame, but it's harder in programming |
17:14 |
rdococ |
especially if you want to rotate facedirs by the X, Y or Z relative or absolute axis |
17:15 |
rdococ |
(or the YZ, XZ and XY planes, I should say. :P) |
17:15 |
tumeninodes |
3d space in a voxel world... stuff's gonna get weird sometimes :D |
17:16 |
rdococ |
at least an encoding like I, Y90, Y180, Y270, etc. would *kinda* make sense |
17:16 |
rdococ |
from a programming perspective, I mean |
17:16 |
rdococ |
you'd still have to use a lookup table unless you add quaternion support |
17:16 |
tumeninodes |
I can relate to that |
17:17 |
tumeninodes |
but then there are diff varients of Y90, Y1980 etc... meaning facing which dir... and is it upside down? or maybe upside down and facing north? |
17:17 |
tumeninodes |
that's where all those odd numbers come in |
17:18 |
rdococ |
maybe I should design a new facedir format |
17:18 |
tumeninodes |
1980? 0_o wy did I put that? haha |
17:18 |
tumeninodes |
if you can, and it fits in nicely... go for it ;) |
17:18 |
rdococ |
probably not implement it tho :P |
17:18 |
rdococ |
unless as a weird hacky lua thing |
17:19 |
tumeninodes |
hacky is fun... |
17:19 |
tumeninodes |
just not on an official level |
17:21 |
tumeninodes |
if you can hack all the inbetween increments.. then we can place blocks at angles too regardless of the laws of MT physics ;P |
17:22 |
tumeninodes |
that would make a real proper mess |
17:22 |
rdococ |
lol that would require a big engine change :P |
17:22 |
tumeninodes |
with turbo |
17:23 |
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17:23 |
rdococ |
all I could probably do is an easy way to convert the engine's facedir to something that is easy to modify in Lua, and back |
17:23 |
tumeninodes |
and prob an entire engine swap |
17:24 |
tumeninodes |
just start adding aliases to the engine for the new numbers to replace the old numbers... :D |
17:25 |
tumeninodes |
I imagine it would show to be more bother than the effort is even worth |
17:25 |
rdococ |
a lot of things are lol |
17:25 |
tumeninodes |
true |
17:26 |
tumeninodes |
a lot of things I do, I do not even understand... I just know "this, does this" |
17:27 |
tumeninodes |
currently I am playing with adding animation for grass1-5 |
17:28 |
tumeninodes |
which means adding animation to that drawtype... |
17:28 |
tumeninodes |
I'm making a nice mess |
17:29 |
tumeninodes |
but I just do it for the hellofit... if I can;t make it stick, I'll just go cry to devs with an issue |
17:29 |
rdococ |
hehe |
17:30 |
tumeninodes |
and then maybe someone else will think it's an ok idea and able to do it |
17:30 |
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17:30 |
rdococ |
one of my recent issues already has core dev support :D |
17:30 |
tumeninodes |
+1 |
17:31 |
tumeninodes |
I tend to keep away from engine dev, as I usually look like a doofus there haha |
17:32 |
rdococ |
I am a doofus there but I don't care :P |
17:32 |
tumeninodes |
one who burns toast, eggs and even cereal... should not work in the kitchen |
17:33 |
rdococ |
you're not meant to put weetabix in the microwave? |
17:34 |
tumeninodes |
nope, and oddly enough, making grilled cheese in a toaster is not a good idea either : / |
17:34 |
tumeninodes |
it's really too bad some of us do not require something like an approval system throughout our daily lives/routines... |
17:35 |
tumeninodes |
sure would save a lot of hassle in my life :D |
17:35 |
Krock |
rdococ: open PRs, not issues |
17:35 |
tumeninodes |
I could announce in the morning that I want to make scrambled eggs... and before I can do so, I have to get two approvals and some reviews |
17:37 |
tumeninodes |
yes, PRs definitely save on dev's time. A quick review vs figuring out how to resolve an issue is more streamlined |
17:39 |
rdococ |
well, I was considering trying to implement #8890 myself |
17:39 |
ShadowBot |
https://github.com/minetest/minetest/issues/8890 -- Allow mods to customize how light looks per player |
17:40 |
tumeninodes |
do it, and then point to it from the issue? |
17:40 |
rdococ |
as far as I can tell, it would require a new player:set_lighting() method, sending the data to the client, storing it on the client and passing it to the shader along with the light levels (I think the node vertex shader can sample the correct position from the lighting image) |
17:40 |
tumeninodes |
that should kill off some of that boredom ;) |
17:40 |
rdococ |
actually, I started working on something completely unrelated to minetest :P |
17:40 |
tumeninodes |
00 how dare you |
17:41 |
rdococ |
lol |
17:41 |
tumeninodes |
minetest is all things... and all things are minetest |
17:42 |
tumeninodes |
We need a group called Minetest Witness, and go door to door recruiting new contributors |
17:43 |
rdococ |
I'm actually trying to implement a minetest-like game on the TIC-80 fantasy console |
17:43 |
tumeninodes |
the whosiewhatsit? |
17:43 |
rubenwardy |
Hey, does anyone know how to interperet SMART / smartctl for HDD health? |
17:43 |
sfan5 |
i'm sure the arch linux or gentoo wiki can help you with that |
17:44 |
rubenwardy |
ah yeah |
17:45 |
rubenwardy |
the wiki is much more helpful than a random article |
17:45 |
* tumeninodes |
was about to point to random article : ? |
17:47 |
tumeninodes |
does so anyway in defiance https://www.linuxtechi.com/smartctl-monitoring-analysis-tool-hard-drive/ |
17:47 |
tumeninodes |
then realizes this is just how to and not how to interpret |
17:48 |
rdococ |
lol |
17:48 |
rubenwardy |
well, hard drive test passee |
17:48 |
tumeninodes |
having HDD issues? |
17:49 |
rubenwardy |
minetest server performance issues |
17:49 |
tumeninodes |
ahhh |
17:49 |
sfan5 |
more specifically? |
17:50 |
rubenwardy |
saving stuff to disk |
17:51 |
rubenwardy |
I've removed sban, and it's running a lot better |
17:52 |
rubenwardy |
ok, so it's not that any more |
18:14 |
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18:14 |
tenplus1 |
hi folks |
18:14 |
tenplus1 |
hey Krock :P |
18:14 |
tenplus1 |
sfan5: updated Xanadu to 5.1 dev to test it out, sooooo many deprecation errors and missing textures |
18:15 |
sfan5 |
missing textures? you upgraded from 5.0 right? |
18:15 |
tenplus1 |
yup |
18:15 |
tenplus1 |
players were opening chests and backgrounds were missing |
18:15 |
tenplus1 |
playermeta bringing up deprecation errors in the 100's to replace get/set_attribute |
18:16 |
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18:16 |
tenplus1 |
hi nathan |
18:17 |
tenplus1 |
went back to 5.01 for now... lotta mods to change and sadle that makes them no longer 0.4.17 compatible as well |
18:18 |
rdococ |
5.1 is causing incompatibilities? |
18:18 |
tumeninodes |
I need to do the same for my whacky version of MTG... not looking forward to it. Lots of MT and MTG changes since I started it |
18:18 |
tenplus1 |
o/ rdococ |
18:18 |
rdococ |
hi |
18:18 |
rdococ |
it will be kinda funny if 5.1 ends up breaking more mods than 5.0 did |
18:19 |
tenplus1 |
I dont mind testing dev versions, but to test on server it has to go easy on the warnings and keep any textures for compatibility |
18:20 |
tumeninodes |
well, it is up to modsters to update their mods ;) |
18:21 |
tenplus1 |
which they will do, but in doing this they now lose 0.4.17 support |
18:21 |
tumeninodes |
yeh but, this is eventually inevitable |
18:22 |
tumeninodes |
unless we all keep two versions of mods... |
18:22 |
tumeninodes |
a set of 0.4.17 compat |
18:22 |
tenplus1 |
once all servers switch to 5.01 I'll update to support 5 and above |
18:23 |
tenplus1 |
until then I need to keep my mods 0.4.17 compat for those older ones |
18:23 |
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18:24 |
tenplus1 |
hi nri |
18:24 |
nri |
hi tenplus |
18:26 |
tumeninodes |
Isn't there a way to group all those 0.4.17 mods into one repo, where users can d/l each individually? Or would they need to d/l the whole lot? |
18:26 |
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18:30 |
tenplus1 |
I wonder how many servers are still on pre 5 |
18:30 |
tumeninodes |
too many |
18:31 |
tumeninodes |
"tumeni" |
18:31 |
tumeninodes |
goofed up my own joke |
18:31 |
tenplus1 |
lolol |
18:31 |
tumeninodes |
Im still hung over from our last meeting |
18:31 |
Krock |
tenplus1: around 60 of them |
18:32 |
tenplus1 |
dang, they are prolly scared to update cause of the errors for their mods |
18:32 |
tumeninodes |
"Feartest" |
18:32 |
tenplus1 |
yup |
18:32 |
tenplus1 |
upgrading shouldnt be this bad, but it breaks too much I suppose fgor them |
18:33 |
tumeninodes |
everyone wants progress... no one wants changes/breakage |
18:33 |
tumeninodes |
can't have one, without the other |
18:33 |
tenplus1 |
breakages mostly... took forever to get xanadu onto 5.01 |
18:34 |
tenplus1 |
and we did try 5.1 but more work to be done it seems |
18:34 |
tumeninodes |
MT should adopt Sony's "tough shit" attitude :D |
18:35 |
tenplus1 |
lolol |
18:35 |
tumeninodes |
1/2 my kid's room os dedicated to numerous versions of PS |
18:35 |
tenplus1 |
ps ? |
18:35 |
tumeninodes |
playstation |
18:36 |
tenplus1 |
ohhh, lol |
18:36 |
tenplus1 |
always been a pc gamer, although my system is a tad old now |
18:36 |
Krock |
PS/2 port |
18:37 |
tumeninodes |
could make one which is completely "all" compatible but, it would be the size of a wardrobe |
18:37 |
Krock |
real gaming machines also have a VGA port |
18:37 |
tumeninodes |
0_o a vegan port? |
18:37 |
tumeninodes |
xD |
18:37 |
tenplus1 |
jsut a shame game companies are forcing the highest specs possible for their game... intentional bloat to sell systems prolly |
18:38 |
tumeninodes |
feels like I just bought PS4... now 5 is due out |
18:38 |
Krock |
no, I'm implying that it often relates to older boards, that tend to be not performant enough for more recent games |
18:38 |
tumeninodes |
PS2 was backwards compat with 1, then they said "screw it... we can make more $ like this" |
18:38 |
Krock |
even if you have a 2080 Ti super plus nitro duper, the LGA775 CPU won't feed it fast enough |
18:39 |
* tenplus1 |
looks at a raspberri pi4 running retropi |
18:39 |
tumeninodes |
I guess it does keep the old models relevant. |
18:40 |
tenplus1 |
yeah, to-date it;'ll run almost every emulator up to ps2 and wii |
18:40 |
tumeninodes |
I recently had a guy offer to buy my old sega saturn system |
18:41 |
tenplus1 |
what's your best game on it ? |
18:41 |
tumeninodes |
Ironman haha |
18:42 |
tumeninodes |
it's Ironman and some other dude... my kid loves it so I declined |
18:42 |
tenplus1 |
hehehe, nice |
18:42 |
tenplus1 |
I ran fa-uae and played a few of my old Amiga games :) was fun |
18:42 |
tumeninodes |
we pull out the old atari sometimes as well (a ton of games) and he gets pissed trying to play sonic on the genesis |
18:43 |
tenplus1 |
ahahahaha, love it :) ever been to a Retro game cafe ? those are fun |
18:43 |
tumeninodes |
Me, no, my kid, yes |
18:43 |
tenplus1 |
it's fun to go retro |
18:44 |
* tumeninodes |
was not a gamer... He was a rick star |
18:44 |
tumeninodes |
rock |
18:44 |
rubenwardy |
tumeninodes: https://www.youtube.com/watch?v=Eoupi7rYH14 |
18:44 |
rubenwardy |
nathan mentioned you |
18:45 |
tumeninodes |
just glad we still have all the orig Spyro games |
18:45 |
tumeninodes |
oh no... what did he say about me now? :D |
18:45 |
tenplus1 |
oh man those were fun, didnt they remake 'em |
18:45 |
tumeninodes |
yep, they just redid them I guess... so my kid thinks ours are worth millions |
18:46 |
tenplus1 |
I've still got an old Commodore 16 Plus 4 with 20 games somewhere... wonder if that's worth anything :DDD |
18:47 |
Krock |
someone using a recent minetest version. I like. |
18:47 |
rubenwardy |
tumeninodes: he's answering a question |
18:47 |
rubenwardy |
I suggest joining the stream |
18:47 |
tumeninodes |
I thought he was telling people how I drank all his rum... |
18:48 |
tenplus1 |
his videos are ok but not a lot of homework done on the actual mods |
18:49 |
tenplus1 |
funniest videos were RobbieF |
18:50 |
tumeninodes |
Robbie is funny |
18:50 |
tenplus1 |
there was also a german guy who made minetest looks amazing, had his own HD texture pack... |
18:52 |
tenplus1 |
Oliver Redmann, that's him :P did some great videos |
18:52 |
tumeninodes |
I might have seen a couple of his vids |
18:53 |
tenplus1 |
he helped with the john smith texture pack and adding ethereal compatibility :) |
18:53 |
rubenwardy |
I find them quite slow and in need of editing |
18:53 |
rubenwardy |
this stream is good so far |
18:55 |
tumeninodes |
I cannot critique vids/streams as I am rubbish at just recording quick things to show what I'm working on |
18:56 |
tenplus1 |
ehehe |
18:56 |
tenplus1 |
soo many scorpions |
18:57 |
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nri joined #minetest-hub |
18:57 |
tumeninodes |
that sound makes me want to punch kittens |
18:57 |
|
nri joined #minetest-hub |
18:57 |
|
nri joined #minetest-hub |
18:59 |
tenplus1 |
amjoining, wanna see those scorps |
19:00 |
Krock |
I really wonder - how can you guys follow the chat on busy servers? |
19:00 |
Krock |
(ingame) |
19:00 |
tumeninodes |
I cant at all I just ignore it |
19:00 |
tumeninodes |
:P |
19:00 |
tumeninodes |
kill everyone! |
19:00 |
tenplus1 |
nup, keeps crashing on join... cant get in |
19:00 |
Krock |
tumeninodes: shameless colored_names CSM recommendation |
19:01 |
tenplus1 |
I get this error trying to join: https://launchpad.net/~minetestdevs/+archive/ubuntu/stable/+files/minetest_5.0.1-ppa1~ubuntu18.04.1_amd64.deb |
19:01 |
tenplus1 |
minetest: /build/minetest-p9QTqi/minetest-201909061947+5.0.0+5c97eea/src/nodedef.cpp:734: void ContentFeatures::updateTextures(ITextureSource*, IShaderSource*, irr::scene::IMeshManipulator*, Client*, const TextureSettings&): Assertion `liquid_type == LIQUID_SOURCE' failed. |
19:02 |
Krock |
this means a drawtype was incorrectly set to liquid source |
19:02 |
Krock |
but this is not supposed to happen |
19:03 |
tenplus1 |
loads media and then crashes with that error |
19:03 |
tumeninodes |
same... crash |
19:03 |
tenplus1 |
this is latest dev btw |
19:03 |
tumeninodes |
this is a conspiracy to keep me and ten out |
19:03 |
tumeninodes |
this is an outrage |
19:03 |
tenplus1 |
I like the scorpion attach animations :) nicely done |
19:04 |
tenplus1 |
wait, can we play sounds at differnt pitches yet ? |
19:04 |
Krock |
tenplus1: the drawtype was liquid_source, but liquidtype was not valid |
19:04 |
Krock |
does not happen here btw |
19:04 |
tenplus1 |
you on 5.1 or 5.01 ? |
19:05 |
Krock |
more or less recent 5.1.0-dev |
19:05 |
tenplus1 |
same here, on ubuntu |
19:05 |
tumeninodes |
ill try another local dev build |
19:05 |
Krock |
but the dirty changes I have there did not touch any of this code |
19:06 |
Krock |
trying fresh build |
19:06 |
Krock |
no error |
19:06 |
tumeninodes |
ill use the latest I have... if I compile new changes the stream will be over haha |
19:09 |
tenplus1 |
server just died :P lol |
19:09 |
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tomraceror joined #minetest-hub |
19:09 |
tumeninodes |
I was at spawn and hit into inv and the game died kicked me out |
19:09 |
tenplus1 |
dang |
19:10 |
tumeninodes |
I forget how to teleport to where he is |
19:10 |
tenplus1 |
/tpr <nick> |
19:10 |
tumeninodes |
what's his ingame nick though? NathanS? |
19:10 |
Krock |
ah yes. enslaved placeholder |
19:10 |
Krock |
tumeninodes: autocomplete |
19:11 |
Krock |
and /status |
19:11 |
tumeninodes |
ahhh |
19:13 |
rubenwardy |
"It's going to just keep crashing because there's a thing that's wrong" - NathanS21_ |
19:13 |
tumeninodes |
hehe |
19:13 |
tenplus1 |
lol |
19:13 |
Krock |
"People die if they are killed" |
19:14 |
tumeninodes |
hey... why can we not paste names into the server list? >:( |
19:14 |
tumeninodes |
manual typing is for fools |
19:14 |
tenplus1 |
nup, still cant get in... bah! |
19:14 |
tumeninodes |
copy/paste rules |
19:15 |
Krock |
I'd have a working binary but that's RUN_IN_PLACE=1 |
19:18 |
tumeninodes |
me and rben are stucked at spawn |
19:19 |
rubenwardy |
no idea where to go |
19:19 |
tenplus1 |
/tpr nathansapalat |
19:19 |
tumeninodes |
NathanS21 |
19:19 |
tenplus1 |
:P |
19:20 |
tenplus1 |
lol tumeni |
19:23 |
tumeninodes |
I had no sword "P |
19:23 |
tenplus1 |
run up and kick 'em in the shins |
19:23 |
tumeninodes |
hahaha |
19:24 |
tumeninodes |
that's how I died |
19:24 |
tenplus1 |
lol |
19:26 |
rdococ |
heeh |
19:26 |
tumeninodes |
OMG! |
19:26 |
tumeninodes |
stupid scorpions |
19:27 |
tenplus1 |
doesnt he have bows installed, get some diamond arrows and kicka ss |
19:28 |
tenplus1 |
wait, did he just do a /clearobjects ?????????? |
19:36 |
Krock |
that's not illegal |
19:37 |
tenplus1 |
true but very laggy way to clear some mobs :D |
19:41 |
tumeninodes |
smaller scorpions should be the deadliest |
19:41 |
tenplus1 |
snippier |
19:41 |
tumeninodes |
just for the record, rubenwardy tried to kill me |
19:41 |
tumeninodes |
:D |
19:41 |
rubenwardy |
:D |
19:41 |
tenplus1 |
lolol |
19:41 |
rubenwardy |
with TNT |
19:41 |
tenplus1 |
did you hit his baby |
19:41 |
rubenwardy |
I couldn't work out how to light it, I thought it was just a bunch |
19:42 |
rubenwardy |
*punch |
19:42 |
tumeninodes |
he got the other dude though haha |
19:42 |
tumeninodes |
no it was the other guy who killed him |
19:43 |
* tumeninodes |
is grateful "punch" did not work |
19:43 |
rdococ |
well, I gave up on my non-minetest project |
19:43 |
tumeninodes |
no such thing |
19:43 |
tumeninodes |
also, you give up quickly XD |
19:44 |
rdococ |
it's too complicated :P |
19:44 |
rdococ |
and lua's not the best programming language anyway |
19:44 |
tumeninodes |
blasphemy |
19:44 |
* tenplus1 |
likes lua |
19:44 |
rdococ |
it's cool, I guess, but it's not great |
19:45 |
tumeninodes |
ten how comes you didnt get into the server? 0_o |
19:45 |
rdococ |
maybe I should work on my digilang idea again... |
19:45 |
tenplus1 |
keps coming up an error |
19:45 |
tumeninodes |
awww |
19:45 |
tenplus1 |
threw me out too many times to try again |
19:45 |
tumeninodes |
you didnt miss much, I died twice instadeath |
19:46 |
* tenplus1 |
has skillz :P |
19:46 |
tenplus1 |
lol |
19:46 |
rdococ |
how are you typing if you died twice? :D |
19:46 |
tumeninodes |
Im the best at dying |
19:46 |
tenplus1 |
wait, stairs place horizontal by default ? |
19:46 |
tumeninodes |
I respawn at my desk |
19:46 |
rdococ |
I personally don't mind how stairs are placed, it's a bit awkward at times tho |
19:47 |
tumeninodes |
awkward how? |
19:47 |
tenplus1 |
stairs redo places on whatever face it's placed, and shift place on node beside it takes same orientation |
19:47 |
tumeninodes |
point down, stair... point up uppy eyes down stair |
19:48 |
tumeninodes |
I would love to see my tree stair rtextures get use but would require stairs to be mesh not nodes |
19:49 |
tenplus1 |
hrmmm |
19:50 |
tumeninodes |
actually one would just have to use my textures and code https://github.com/TumeniNodes/tree_stairs |
19:50 |
tumeninodes |
but to use diff TPs would need to use mesh for stairs |
19:51 |
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Krock joined #minetest-hub |
19:51 |
tenplus1 |
ah yes, because the bark would appear on the vertical of the stair |
19:51 |
tenplus1 |
wb krock |
19:51 |
Krock |
ty |
19:51 |
Krock |
SysRq + REISUB isn't fun but helped |
19:51 |
tumeninodes |
how did you fall off IRC? |
19:52 |
tumeninodes |
that's how stairs should be textured in the firstplace |
19:53 |
tumeninodes |
Shara and I did it for the glass stairs so, why not just do all stairs textured this way? Stairs would be better |
19:53 |
tenplus1 |
just means more textures I suppose |
19:53 |
tenplus1 |
minecraft already has a separate texture for slabs and full blocks |
19:53 |
tenplus1 |
and they use the slab tedxture for stairs |
19:53 |
tenplus1 |
https://notabug.org/tenplus1/stairs |
19:53 |
tumeninodes |
well yeh, that is the only opposition |
19:53 |
tenplus1 |
ooh ignore that, wrong box |
19:59 |
tumeninodes |
man, watching a stream slows my machine down way too much |
20:00 |
tenplus1 |
what Os you on ? |
20:00 |
tenplus1 |
and browser |
20:00 |
tumeninodes |
actually, it's when the chat is open |
20:00 |
Krock |
wIndWos tenTyOne |
20:00 |
tumeninodes |
haha |
20:00 |
tumeninodes |
Win30.7 jokes on you |
20:00 |
tenplus1 |
lolol |
20:00 |
tumeninodes |
Mint 18.3 FF dev version |
20:00 |
tenplus1 |
how much ram ? |
20:01 |
tumeninodes |
4Gb |
20:01 |
tumeninodes |
AMD A8 |
20:01 |
tumeninodes |
or 10? 0_o I forgetted :P |
20:01 |
tenplus1 |
sweet, turn off browser cacheing and lower vm.swappiness value, that helps a lot... also noatime |
20:01 |
tumeninodes |
A8 |
20:01 |
tumeninodes |
oh cool... thanks |
20:02 |
tenplus1 |
my net-top is an intel atom, 4gb and lets me view stream while connected to server and chat :P |
20:03 |
tumeninodes |
oh so I;; be perfectly fine once I make those changes then... nice |
20:03 |
tumeninodes |
"I'll" |
20:03 |
tenplus1 |
be careful with fstab tho, adding noatime has to be exact spelling or machine wont boot |
20:03 |
tumeninodes |
so glad you mentioned that before I went in |
20:04 |
Krock |
quite old kernel though |
20:04 |
tenplus1 |
ehehe, /etc/sysctl.conf is easy though, just add vm.swappiness=10 to the bototm |
20:04 |
tenplus1 |
will still work |
20:04 |
* tumeninodes |
fears doing kernel updates |
20:05 |
tenplus1 |
which one you on just now ? |
20:05 |
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20:05 |
tenplus1 |
am running lubuntu 19.10 so 5.2 kernel |
20:05 |
Krock |
tenplus1: I meant tumeninodes' kernel |
20:06 |
tenplus1 |
yeah, was asking what version he got :P |
20:06 |
tumeninodes |
4.8.0-53 |
20:06 |
tenplus1 |
that isnt too bad |
20:06 |
tumeninodes |
I do reinstalls annually so... |
20:07 |
tenplus1 |
mint is quite a nice Os :) |
20:07 |
tumeninodes |
I love it |
20:08 |
tumeninodes |
I used PCLOS for a long time and actually did not like Ubuntu or derives |
20:08 |
tumeninodes |
but somewhere along the line I decided to switch that view |
20:08 |
tenplus1 |
everyone has their favourites :D |
20:09 |
tumeninodes |
Well I worked on the PCLOS beautification team for a few years so that was my bias |
20:09 |
tenplus1 |
ehehe |
20:09 |
tumeninodes |
then things went wonky |
20:09 |
tumeninodes |
back to Solaris10 for a couple months then Ubuntu, then Mint and have been happy since |
20:10 |
tumeninodes |
of course Solaris10 was so old at that time but was just to keep me alive on the net till I found what I liked |
20:10 |
tenplus1 |
have always been an ubuntu fan, tried other distros but they felt off somehow... then ubuntu got bloated (gnome3) so xfce, which eventually got bloated and lubuntu... and surprisingly Kubuntu uses lower specs than them all (320mb) |
20:11 |
tumeninodes |
Kubuntu... is the smallest now? |
20:11 |
tenplus1 |
yeah... my lubuntu install is 380mb |
20:11 |
tenplus1 |
my Kubuntu install is 280mb |
20:11 |
tenplus1 |
go figure |
20:11 |
tenplus1 |
and that's a full desktop |
20:11 |
tumeninodes |
Holy shit... what the hell did they possibly do to LXDE to make it that large? |
20:11 |
tenplus1 |
kde is all integrated, lxqt still uses parts that run seperately |
20:11 |
tumeninodes |
ahhhh |
20:12 |
tumeninodes |
suffice to say KDE has def come a looooong way from the early days of 4 |
20:12 |
tenplus1 |
oh yes, kubuntu 19.10 is very VERY good... |
20:12 |
tumeninodes |
I stopped using KDE at 3.5... after I tried 4 at the beginning |
20:12 |
tenplus1 |
has a lite installation option (which I advise) |
20:13 |
tumeninodes |
I'll have to give that a try but, I do like cinnamon |
20:14 |
tenplus1 |
cinnamon looks good, kde feels complete and has easy additions/themeing |
20:14 |
tenplus1 |
you can see how much work has gone into a project by it's optimization |
20:15 |
tenplus1 |
gnome3 has just let it bloat which sucks |
20:15 |
tumeninodes |
yep |
20:15 |
tumeninodes |
there's a fork of kde 3.5 but I forget the name and not sure if it is even still alive |
20:16 |
tumeninodes |
I just like basic... |
20:16 |
tumeninodes |
I don't see the need for disco desktops tbh |
20:17 |
tenplus1 |
lol IceWM is very basic, desktop runs at 180mb |
20:17 |
tumeninodes |
well, there is also "too basic" |
20:17 |
tumeninodes |
ICE is one haha |
20:17 |
tenplus1 |
ehehehehe |
20:18 |
tumeninodes |
My cousin is a CLI crusader |
20:18 |
tenplus1 |
I only run that on my old Compaq laptop, is almost 20 years old and still works fine |
20:18 |
Krock |
use tmux as window manager |
20:18 |
tenplus1 |
ooh I tried that at one point, was nice |
20:19 |
tumeninodes |
that is prob what my cousin uses |
20:21 |
tenplus1 |
only reason I ended up with IceWM was because of the memory/cpu/battery/time monitor it had built in rather than using conky |
20:21 |
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20:22 |
tumeninodes |
blackbox |
20:22 |
tenplus1 |
that was good, openbox too... my old WinXP install had bbLean running on it :) m |
20:23 |
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20:23 |
tenplus1 |
hi T4im |
20:24 |
T4im |
hey :) |
20:25 |
tumeninodes |
tenplus1 you could use Cairo Shell |
20:26 |
tumeninodes |
https://cairodesktop.com/ |
20:26 |
tenplus1 |
it's a taskbar like lxpanel, would still need something like openbox to run |
20:26 |
tenplus1 |
looks very nice tho :D |
20:27 |
tenplus1 |
hold on a sec, says it needs windows 10... blagh! |
20:27 |
tumeninodes |
yeh I forgot... because you mentioned windows on your old machine |
20:27 |
tumeninodes |
:P |
20:27 |
tenplus1 |
lolol |
20:28 |
tumeninodes |
but IF I did use windows.. I would def use that |
20:28 |
tenplus1 |
this is what my xp desktop looked like, 80mb memory https://www.deviantart.com/tenplus1/art/Bond-Girl-Desktop-125131621 |
20:28 |
tumeninodes |
so... I will never use it |
20:29 |
tumeninodes |
is that the SexyDE? :D |
20:29 |
tenplus1 |
lol |
20:30 |
tenplus1 |
replaced explorer with bbLean and file manager with 7-zip... ran pretty well |
20:30 |
tumeninodes |
suprised the MS SS never hunted you down |
20:30 |
tenplus1 |
lol |
20:31 |
tumeninodes |
I mentioned a while ago I used the AtheneDE for a bit |
20:31 |
tenplus1 |
time to sleep :) laters all o/ have fun |
20:31 |
tenplus1 |
never tried that one |
20:31 |
tumeninodes |
adios muchachos |
20:31 |
tenplus1 |
:P o/ |
20:31 |
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20:32 |
* tumeninodes |
is off to go do stuff I should have been doing earlier |
20:32 |
|
tumeninodes left #minetest-hub |
20:40 |
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20:43 |
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20:57 |
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21:13 |
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22:06 |
rdococ |
let's hope I didn't mess this pull request up: https://github.com/minetest-mods/irc/pull/57 |
22:19 |
rubenwardy |
https://youtu.be/dpj0kKN_2L8 |
23:32 |
rdococ |
would it look better if fake contrast was only applied in the presence of sunlight? |