Time |
Nick |
Message |
01:02 |
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03:23 |
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03:39 |
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03:45 |
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08:42 |
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09:15 |
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09:15 |
Krock |
Error in line 0: Expected 'tenplus1' but got nil |
09:16 |
ANAND |
lol |
09:16 |
ANAND |
Hey Krock :) |
09:17 |
Krock |
hi A NAND |
09:21 |
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kilbith joined #minetest-hub |
09:25 |
kilbith |
https://i.imgur.com/ewxXTox.png |
09:25 |
kilbith |
lead dev of irrlicht BAW |
09:25 |
kilbith |
and I totally agree |
09:33 |
Krock |
paramat is not the right one when it comes to rendering for sure |
09:33 |
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09:34 |
Krock |
what's the context of this message anyway? |
09:34 |
Krock |
hello kilbith |
09:34 |
kilbith |
* when it comes to everything but mapgen |
09:36 |
kilbith |
https://github.com/minetest/minetest/pull/8768#issuecomment-521447523 |
09:36 |
kilbith |
one could easily notice he's a dangerous fanatic religious |
09:36 |
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09:38 |
Krock |
I can't say more than that I support https://github.com/minetest/minetest/pull/8768#issuecomment-523962853 |
09:53 |
sfan5 |
the context here definitely matters |
09:54 |
sfan5 |
suggesting a total rewrite of MT because the rendering part sucks is stupid |
09:54 |
Krock |
as if entire Minetest is rendering based |
09:57 |
kilbith |
that guy cares alot about graphics because that's his job at BAW |
09:57 |
kilbith |
he may be biased |
10:00 |
Krock |
BAW = ? |
10:01 |
sfan5 |
https://github.com/buildaworldnet/IrrlichtBAW |
10:10 |
ANAND |
BAW looks beautiful... |
10:30 |
VanessaE |
for once, I agree with kilbith... |
10:30 |
VanessaE |
(and devsh, to a degree) |
10:36 |
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10:48 |
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11:01 |
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11:23 |
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11:34 |
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13:31 |
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15:03 |
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15:25 |
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15:57 |
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16:02 |
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16:10 |
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17:07 |
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17:10 |
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17:12 |
tumeninodes |
so, reading up on comments by devsh/BAW I'm wondering where this Jessss fits in? https://forum.minetest.net/viewtopic.php?f=5&t=23182&p=355716#p355716 (something is starting to smell like a crusade) |
17:16 |
tumeninodes |
my suspicions are the "Jessss" is an already existing member of the community using a new user profile to bitch. |
17:17 |
tumeninodes |
Everyone knows and has known about these issues related to graphics/rendering but as said a long while back, to fix it all means a lot of reverse engineering and breakage. Willingness and ability and time are all factors which go against such a venture |
17:20 |
tumeninodes |
Unless someone has the time, the ability, and the desire to start the entire project from scratch, using the current as a reference of "Don't do this, and this", the project will have to move forward using hacky patches to fix things as best possible |
18:42 |
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19:10 |
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20:42 |
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23:05 |
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