Time |
Nick |
Message |
02:13 |
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02:17 |
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02:57 |
fluxflux |
If anyone has any more input per the memory leak issue, I've made a post on the forums: https://forum.minetest.net/viewtopic.php?f=6&t=22882 |
06:26 |
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07:06 |
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09:23 |
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11:22 |
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12:16 |
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12:22 |
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12:44 |
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12:45 |
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13:42 |
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14:25 |
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14:51 |
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15:47 |
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16:05 |
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16:07 |
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16:49 |
aerozoic |
Did the server list get rid of the guest account penalty? |
16:51 |
BuckarooBanzai1 |
aerozoic: i don't think so: there are just more "non-guests" on those servers... :/ |
16:52 |
aerozoic |
BuckarooBanzai1, i've been using rubenwardy's score calculator and it doesn't seem to calculate properly |
16:52 |
aerozoic |
comparing it to the list, some servers at the top have a much lower score |
16:52 |
aerozoic |
which makes me think the penalty was removed. |
16:58 |
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17:03 |
rdococ |
I'm getting an error where the building process can't find curl |
17:03 |
rdococ |
weirdly, I remember having and fixing this problem before |
17:20 |
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Ruslan1 joined #minetest-hub |
17:33 |
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TenPlus1 joined #minetest-hub |
17:33 |
TenPlus1 |
hi folks |
17:33 |
TenPlus1 |
hey Krock |
17:35 |
Krock |
yay TenPlus1 |
17:35 |
* TenPlus1 |
does the snoopy dance |
17:35 |
Krock |
a rarity in sight |
17:35 |
TenPlus1 |
how's you dude ? |
17:35 |
Krock |
oh, I'm fine, thanks :D how about yoU? |
17:35 |
TenPlus1 |
working too much :P few days off tho |
17:36 |
Krock |
oof. glad you've taken some free time |
17:36 |
TenPlus1 |
been keeping an eye on github though :) like the add_player_velocity pull :))) |
17:40 |
TenPlus1 |
kinda reminds me of the previous one you had |
17:42 |
Krock |
I had a what? |
17:43 |
TenPlus1 |
oops sorry, that was dumbledore :P |
17:43 |
TenPlus1 |
for some reason I thought you had a previous knockback pull added... ehehe |
17:43 |
Krock |
except that he didn't implement any anticheat stuff |
17:43 |
TenPlus1 |
I like the new pull tho, does it all clientside |
17:44 |
TenPlus1 |
for anyone interested, Protector Redo has been updated and supports MineClone2 |
17:46 |
TenPlus1 |
am still wondering why {default} compatibility wasnt added to the [game], at least for 3rd party mods to work ok |
18:31 |
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Lone_Wolf joined #minetest-hub |
18:32 |
TenPlus1 |
wb |
18:40 |
Krock |
well, wuzzy does not want that |
18:41 |
Krock |
but a compatibility mod should totally be doable |
18:41 |
Krock |
plenty of aliases, though. |
18:41 |
TenPlus1 |
didnt add aliases, just a replacement default = default or {stuff I need} var |
18:42 |
TenPlus1 |
and alternative recipes |
18:45 |
TenPlus1 |
quickest way to add default I suppose: https://notabug.org/TenPlus1/protector/src/master/init.lua#L2 |
18:51 |
Krock |
this really belongs into another mod |
18:52 |
TenPlus1 |
very true, but wuzzy including said mod into the [game] might not happen, and this is a temp fix so that Protector Redo works with it (had players/server owners askins) |
18:53 |
Krock |
3rd party mod :) |
18:53 |
TenPlus1 |
lol |
18:54 |
TenPlus1 |
also mc2 doesnt seem to have copper and steel... that was surprising |
18:55 |
Krock |
oh? what other ores does it have then? |
18:57 |
TenPlus1 |
had iron ore/ingot and gold, used those for alternative recipes, although has its own door/chest mods with weird names I had to use for alt recipes |
18:57 |
TenPlus1 |
whoever makes a default mod for it will have a job at hand |
19:01 |
Krock |
well so. Some insight into the lost attachments on join: |
19:01 |
Krock |
1) Object (LuaEntity, Player) is loaded into RAM |
19:02 |
Krock |
2) Its attached children are received and entirely added to the environment |
19:02 |
Krock |
3) Children try to attach to parent which wasn't yet added to the environment |
19:02 |
Krock |
4) The parent is initialized |
19:02 |
Krock |
profit |
19:03 |
TenPlus1 |
lol, keeping players on their horses at relog ? |
19:03 |
Krock |
s/initialized/added to the environment/ |
19:03 |
Krock |
no, that would be a different object |
19:03 |
TenPlus1 |
ahh |
19:03 |
Krock |
each new object has a new ID (+1) |
19:04 |
Krock |
no matter on whether it's identical to any other, previous objects (which were already deleted) |
19:04 |
Krock |
and then there's the 200m attachment bugs. oof man, there's like a pile of bugs just around that area |
19:05 |
TenPlus1 |
lotta bugs, what's the test case ? |
19:05 |
Krock |
CTF. Lost nametags at (0,0,0) and probably also wielditems |
19:06 |
Krock |
or carts where the player teleports to the right position only after removing the cart |
19:06 |
Krock |
(from the perspective of a new joined player) |
19:06 |
TenPlus1 |
ahh, so we need a way to properly disconnect and/or remove |
19:07 |
Krock |
first it's necessary to even attach that stuff properly when the objects are received out of order |
19:07 |
Krock |
will work on that tomorrow |
19:09 |
TenPlus1 |
does 5.0.1 have a function when an object is unloaded we can do things ? |
19:11 |
Krock |
yet still only get_staticdata |
19:12 |
TenPlus1 |
hrm, was gonna add a counter to mobs so we'd only have a set number on server (configurable) |
19:15 |
TenPlus1 |
lol, hi fixer |
19:25 |
Fixer |
hello |
19:31 |
TenPlus1 |
nite folks o/ |
19:31 |
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20:03 |
CWz__ |
is it possible to change the xyz offset on mesh for node |
20:04 |
CWz__ |
need to get someting to stop levitating |
20:04 |
Krock |
tried that, failed. I doubt there's a way |
20:04 |
Krock |
I ended up spawning an entity at the right location to get its position right |
20:12 |
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20:36 |
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Fixer joined #minetest-hub |
23:26 |
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