Time |
Nick |
Message |
01:35 |
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01:50 |
luk3yx |
Can I send a message to a specific client with a mod channel (from a server-side mod)? |
01:55 |
ANAND |
You can do it using some UID implementation, where each message contains an ID. Only the client with the correct ID should receive the message, and the others should ignore it. |
01:56 |
ANAND |
But if you mean only one client even receives the message while the others don't, that's not possible, AFAIK |
01:56 |
luk3yx |
Maybe I should just use chat messages, hehe |
01:57 |
luk3yx |
Is there an example of mod channels anywhere? |
01:57 |
ANAND |
minimal |
01:58 |
luk3yx |
Ah, thanks |
01:59 |
ANAND |
:) |
02:31 |
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02:57 |
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04:23 |
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06:18 |
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08:20 |
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11:34 |
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11:49 |
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14:05 |
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14:18 |
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14:55 |
CWz_ |
How do soundpacks work |
15:06 |
LoneWolfHT |
I think it's just like texturepacks but for sound |
16:03 |
Calinou |
pretty much… not sure if there are naming restrictions or something |
16:19 |
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