Time |
Nick |
Message |
00:47 |
ircSparky |
I'm having an assertion failure when i try to set a player's privs when they are offline (in two different mods, one at the mod load time and on prejoinplayer) I didnt have this issue when i originally made one of the mods |
00:49 |
ircSparky |
cant find much info |
00:52 |
ircSparky |
mostly stuff about teleporting really far from spawn |
00:52 |
ircSparky |
any idea how to fix? |
01:29 |
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04:55 |
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05:24 |
* BuckarooBanzai |
just got some messages from an "aged programmer dude" with lots of conspiracies :D |
05:32 |
* ANAND |
welcomes BuckarooBanzai to the club ;) |
06:32 |
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06:38 |
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06:46 |
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09:49 |
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09:52 |
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10:02 |
IhrFussel |
Can anyone here tell me if it's normal that imagemagick's 'convert' command changes the color channels from 8-bit RGBA to 8-bit gray+alpha when I use 'resize' on an image that contains only white font and transparent background |
10:03 |
IhrFussel |
I only used '-resize 64x64' on the image |
10:51 |
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11:13 |
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11:50 |
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13:07 |
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13:10 |
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13:12 |
VanessaE |
IhrFussel: it's normal if the input image was grayscale already |
13:13 |
VanessaE |
`convert` sets the output format automatically, but you can force it. |
13:13 |
tumeninodes |
imagemagick is a wonderful, simple/complex tool |
13:14 |
VanessaE |
BuckarooBanzai: and the harder he tries to troll/threaten you, the sillier it gets. it's just amusing. |
13:17 |
IhrFussel |
VanessaE, 'file' tells me the input file was 8-bit RGBA ... convert turned it into 8-bit gray+alpha ... so I guess it just recognized that the file doesn't need to be RGBA? |
13:17 |
tumeninodes |
was it just text? |
13:17 |
IhrFussel |
It was white font on transparent background yeah |
13:17 |
VanessaE |
IhrFussel: yeah, that's what I'm saying. I'm pretty sure it evaluates the actual color depth of the image to select the output format. |
13:18 |
VanessaE |
and greyscale originating in 24/32 bit format never needs anything more than 8-bit gray anyways |
13:18 |
IhrFussel |
gray+alpha is also smaller in size then I guess? |
13:18 |
VanessaE |
(since all channels are equal) |
13:18 |
VanessaE |
yeah, probably less than 1/3 the original size |
13:19 |
IhrFussel |
Okay so as long as the image only contains white/black/transparency I should always go for gray+alpha? |
13:20 |
tumeninodes |
no need it will detect it automatically, but with other image editors (such as Gimp) yes |
13:20 |
VanessaE |
yeah. I don't think PNG has a lower bit depth format short of 1-bit |
13:23 |
IhrFussel |
I made the original image with GIMP and just chose 'transparent' as background... I need to check where I can set the color channels |
13:23 |
tumeninodes |
is facedir = simple even required anymore? |
13:23 |
VanessaE |
Image -> Mode |
13:23 |
VanessaE |
-> rgb/gray/indexed |
13:24 |
VanessaE |
tumeninodes: probably not |
13:24 |
VanessaE |
but there have been requests for a simple *color* facedir (2 bits rotation, 6-bit color) |
13:25 |
tumeninodes |
why? |
13:25 |
tumeninodes |
:P |
13:26 |
VanessaE |
? |
13:27 |
tumeninodes |
btw Vanessa can I mssg you |
13:27 |
VanessaE |
sure. |
13:27 |
VanessaE |
if you can make /mssg work :P |
14:17 |
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14:57 |
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15:31 |
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15:36 |
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15:47 |
rubenwardy |
remember when I could build Minetest for Android https://i.rubenwardy.com/SqYrE.png |
15:47 |
rubenwardy |
because I can't |
15:47 |
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15:55 |
Jordach |
*snap* this is going in my forum sig |
15:56 |
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16:16 |
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16:25 |
Fixer |
fuck MinetestBot |
16:33 |
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17:07 |
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17:10 |
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17:38 |
BuckarooBanzai |
Release 1.04 of the monitoring mod and hosting (forum: https://forum.minetest.net/viewtopic.php?f=14&t=22473, demo: https://monitoring.minetest.land/d/YUpouLmWk/overview?orgId=1&refresh=5s) |
17:39 |
BuckarooBanzai |
Extended time-tracking of builtin functions (is_protected, find_nodes_in_area, etc) and more pipeworks stats |
18:00 |
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18:01 |
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18:33 |
Krock |
til soon I won't be able to use Ubuntu on my laptop any more |
18:33 |
rubenwardy |
debian with lfce? |
18:33 |
rubenwardy |
or whatever the l of lubuntu is |
18:34 |
Krock |
lxde but close |
18:34 |
Krock |
in combination with openbox I believe |
18:40 |
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19:21 |
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20:06 |
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20:15 |
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21:06 |
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21:06 |
rubenwardy |
Calinou: what icon set should I use here https://i.rubenwardy.com/fgqf3.png |
21:06 |
rubenwardy |
(for minetest.net |
21:06 |
rubenwardy |
) |
21:07 |
sfan5 |
use smaller icons for a start |
21:07 |
rubenwardy |
yes, obviously |
21:07 |
rubenwardy |
I'm inspired by this: |
21:07 |
rubenwardy |
https://supertuxkart.net/Community |
21:15 |
Calinou |
I don't know exactly |
21:15 |
Calinou |
that said, if you plan to use not-very-detailed icons, see point 5 in this article: https://medium.com/refactoring-ui/7-practical-tips-for-cheating-at-design-40c736799886 |
21:15 |
Calinou |
("Don’t blow up icons that are meant to be small") |
21:15 |
Calinou |
adding a square or circle around them is a good way to make this less apparent :) |
21:17 |
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21:18 |
VanessaE |
I don't have a specific set in mind, though I do like the old CrystalSVG theme.... but either way, for the love of G*d and everything that's good and right in this world: NO FLAT ICONS! |
21:18 |
VanessaE |
thank you. :) |
21:18 |
tumeninodes |
wow, the most current git build of Terasology is so completely unplayable |
21:19 |
tumeninodes |
well given today's trends, best to find an open/free retro iconset |
21:24 |
tumeninodes |
with everything ticked off and lowest settings possible, Terasology runs at a whopping 2-3 fps on my AMD A8 6410 APU with AMD Radeon R5 Graphics x4 / 4Gb Ram |
21:25 |
tumeninodes |
I am thinking a big part of the problem is the addition of reflections for water, even just to reflect the sky, which makes me even more leary of ever seeing it added to MT |
21:26 |
tumeninodes |
what ever has been done over the last year has completely killed it's performance, feels like I'm running it on an old Pentuim 2 rig with 512Mb Ram : / |
21:28 |
tumeninodes |
I have been playing with Terasology and MC 1.13.2 java and have to say, Minetest outperforms both, and has far more pros over them both |
21:37 |
rubenwardy |
Calinou: thanks for the link btw |
21:37 |
tumeninodes |
rubenwardy: http://shalinguyen.github.io/socialicious/ |
21:42 |
VanessaE |
*sees digg in the list* people still go there? :P |
21:44 |
tumeninodes |
obviously some are outdated/obsolete |
21:45 |
tumeninodes |
huh, I guess digg is still... "a thing" |
21:46 |
tumeninodes |
however... bebo, is not :D |
21:53 |
VanessaE |
paramat is starting to piss me off... |
21:53 |
rubenwardy |
I don't like bulma |
21:54 |
VanessaE |
what is bulma? |
21:54 |
rubenwardy |
the CSS library used by minetest.net |
21:54 |
VanessaE |
oh |
21:54 |
rubenwardy |
and also music.rubenwardy.com |
21:54 |
rubenwardy |
...which isn't running right now |
21:56 |
rubenwardy |
running now |
21:56 |
tumeninodes |
I don't like his big teeth |
21:56 |
tumeninodes |
(guy in the "why you should use bulma) video |
22:06 |
rubenwardy |
I really don't like how bulma removes all formatting from everything, rather than having sane defaults |
22:06 |
rubenwardy |
for example, having to add class="title is-1" to all h1s is so annoying |
22:06 |
rubenwardy |
I also don't like how I need to surround loads of stuff with class="content" because of this |
22:12 |
rubenwardy |
actually, idk |
22:12 |
rubenwardy |
maybe that's good |
22:29 |
rubenwardy |
WIP new design for Get Involved: https://i.rubenwardy.com/kcIxs.png |
22:53 |
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