Time Nick Message 00:47 ircSparky I'm having an assertion failure when i try to set a player's privs when they are offline (in two different mods, one at the mod load time and on prejoinplayer) I didnt have this issue when i originally made one of the mods 00:49 ircSparky cant find much info 00:52 ircSparky mostly stuff about teleporting really far from spawn 00:52 ircSparky any idea how to fix? 05:24 * BuckarooBanzai just got some messages from an "aged programmer dude" with lots of conspiracies :D 05:32 * ANAND welcomes BuckarooBanzai to the club ;) 10:02 IhrFussel Can anyone here tell me if it's normal that imagemagick's 'convert' command changes the color channels from 8-bit RGBA to 8-bit gray+alpha when I use 'resize' on an image that contains only white font and transparent background 10:03 IhrFussel I only used '-resize 64x64' on the image 13:12 VanessaE IhrFussel: it's normal if the input image was grayscale already 13:13 VanessaE `convert` sets the output format automatically, but you can force it. 13:13 tumeninodes imagemagick is a wonderful, simple/complex tool 13:14 VanessaE BuckarooBanzai: and the harder he tries to troll/threaten you, the sillier it gets. it's just amusing. 13:17 IhrFussel VanessaE, 'file' tells me the input file was 8-bit RGBA ... convert turned it into 8-bit gray+alpha ... so I guess it just recognized that the file doesn't need to be RGBA? 13:17 tumeninodes was it just text? 13:17 IhrFussel It was white font on transparent background yeah 13:17 VanessaE IhrFussel: yeah, that's what I'm saying. I'm pretty sure it evaluates the actual color depth of the image to select the output format. 13:18 VanessaE and greyscale originating in 24/32 bit format never needs anything more than 8-bit gray anyways 13:18 IhrFussel gray+alpha is also smaller in size then I guess? 13:18 VanessaE (since all channels are equal) 13:18 VanessaE yeah, probably less than 1/3 the original size 13:19 IhrFussel Okay so as long as the image only contains white/black/transparency I should always go for gray+alpha? 13:20 tumeninodes no need it will detect it automatically, but with other image editors (such as Gimp) yes 13:20 VanessaE yeah. I don't think PNG has a lower bit depth format short of 1-bit 13:23 IhrFussel I made the original image with GIMP and just chose 'transparent' as background... I need to check where I can set the color channels 13:23 tumeninodes is facedir = simple even required anymore? 13:23 VanessaE Image -> Mode 13:23 VanessaE -> rgb/gray/indexed 13:24 VanessaE tumeninodes: probably not 13:24 VanessaE but there have been requests for a simple *color* facedir (2 bits rotation, 6-bit color) 13:25 tumeninodes why? 13:25 tumeninodes :P 13:26 VanessaE ? 13:27 tumeninodes btw Vanessa can I mssg you 13:27 VanessaE sure. 13:27 VanessaE if you can make /mssg work :P 15:47 rubenwardy remember when I could build Minetest for Android https://i.rubenwardy.com/SqYrE.png 15:47 rubenwardy because I can't 15:55 Jordach *snap* this is going in my forum sig 16:25 Fixer fuck MinetestBot 17:38 BuckarooBanzai Release 1.04 of the monitoring mod and hosting (forum: https://forum.minetest.net/viewtopic.php?f=14&t=22473, demo: https://monitoring.minetest.land/d/YUpouLmWk/overview?orgId=1&refresh=5s) 17:39 BuckarooBanzai Extended time-tracking of builtin functions (is_protected, find_nodes_in_area, etc) and more pipeworks stats 18:33 Krock til soon I won't be able to use Ubuntu on my laptop any more 18:33 rubenwardy debian with lfce? 18:33 rubenwardy or whatever the l of lubuntu is 18:34 Krock lxde but close 18:34 Krock in combination with openbox I believe 21:06 rubenwardy Calinou: what icon set should I use here https://i.rubenwardy.com/fgqf3.png 21:06 rubenwardy (for minetest.net 21:06 rubenwardy ) 21:07 sfan5 use smaller icons for a start 21:07 rubenwardy yes, obviously 21:07 rubenwardy I'm inspired by this: 21:07 rubenwardy https://supertuxkart.net/Community 21:15 Calinou I don't know exactly 21:15 Calinou that said, if you plan to use not-very-detailed icons, see point 5 in this article: https://medium.com/refactoring-ui/7-practical-tips-for-cheating-at-design-40c736799886 21:15 Calinou ("Don’t blow up icons that are meant to be small") 21:15 Calinou adding a square or circle around them is a good way to make this less apparent :) 21:18 VanessaE I don't have a specific set in mind, though I do like the old CrystalSVG theme.... but either way, for the love of G*d and everything that's good and right in this world: NO FLAT ICONS! 21:18 VanessaE thank you. :) 21:18 tumeninodes wow, the most current git build of Terasology is so completely unplayable 21:19 tumeninodes well given today's trends, best to find an open/free retro iconset 21:24 tumeninodes with everything ticked off and lowest settings possible, Terasology runs at a whopping 2-3 fps on my AMD A8 6410 APU with AMD Radeon R5 Graphics x4 / 4Gb Ram 21:25 tumeninodes I am thinking a big part of the problem is the addition of reflections for water, even just to reflect the sky, which makes me even more leary of ever seeing it added to MT 21:26 tumeninodes what ever has been done over the last year has completely killed it's performance, feels like I'm running it on an old Pentuim 2 rig with 512Mb Ram : / 21:28 tumeninodes I have been playing with Terasology and MC 1.13.2 java and have to say, Minetest outperforms both, and has far more pros over them both 21:37 rubenwardy Calinou: thanks for the link btw 21:37 tumeninodes rubenwardy: http://shalinguyen.github.io/socialicious/ 21:42 VanessaE *sees digg in the list* people still go there? :P 21:44 tumeninodes obviously some are outdated/obsolete 21:45 tumeninodes huh, I guess digg is still... "a thing" 21:46 tumeninodes however... bebo, is not :D 21:53 VanessaE paramat is starting to piss me off... 21:53 rubenwardy I don't like bulma 21:54 VanessaE what is bulma? 21:54 rubenwardy the CSS library used by minetest.net 21:54 VanessaE oh 21:54 rubenwardy and also music.rubenwardy.com 21:54 rubenwardy ...which isn't running right now 21:56 rubenwardy running now 21:56 tumeninodes I don't like his big teeth 21:56 tumeninodes (guy in the "why you should use bulma) video 22:06 rubenwardy I really don't like how bulma removes all formatting from everything, rather than having sane defaults 22:06 rubenwardy for example, having to add class="title is-1" to all h1s is so annoying 22:06 rubenwardy I also don't like how I need to surround loads of stuff with class="content" because of this 22:12 rubenwardy actually, idk 22:12 rubenwardy maybe that's good 22:29 rubenwardy WIP new design for Get Involved: https://i.rubenwardy.com/kcIxs.png