Time |
Nick |
Message |
00:47 |
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04:24 |
benrob0329 |
So collision boxes can't be too tall, or the player just falls through the top? |
06:40 |
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17:52 |
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19:34 |
benrob0329 |
>No support for collision boxed over 3x3x3m |
19:34 |
benrob0329 |
Shit |
19:35 |
Krock |
node lookups would increase drastically if it were 4x4x4 |
19:36 |
Krock |
* 5x5x5 |
19:36 |
benrob0329 |
This just complicated things by a rather large amount for me |
19:36 |
benrob0329 |
*complicates |
19:41 |
VanessaE |
unless the collision boxes were to be split up into node-sized blobs and coords on each re-centered |
19:41 |
VanessaE |
(at load/init time) |
20:12 |
benrob0329 |
I have an idea for a workaround, but it ain't going to be as pretty as my original plan |
20:41 |
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20:56 |
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22:05 |
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22:06 |
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22:26 |
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22:27 |
jas_ |
k |
23:11 |
benrob0329 |
I think that the explanation for the axis-order of schematics could be better |
23:12 |
benrob0329 |
[z [y [x]]] doesn't really tell me anything as to how to make one by hand |
23:14 |
benrob0329 |
Schems are layers, but in which direction? if z is first, which direction does the layer go? Does it start from the top of the bottom? |
23:14 |
benrob0329 |
*top or the bottom |
23:18 |
jas_ |
idk |
23:18 |
jas_ |
hi |
23:43 |
jas_ |
i'm all trying to figure out why i can't CSM on a remote server, and it was because i had to set three different settings. csm_rescrition_flags = 0, enable_client_modding = true, and enable_mod_channels = true. only one of those is found when searching for `csm' |
23:44 |
luk3yx |
The remote server is possibly blocking CSMs, the "csm_restriction_flags" is a server-side settinhg |
23:44 |
luk3yx |
*setting. |
23:44 |
jas_ |
yeah, i got it |
23:44 |
jas_ |
i set that to zero first |
23:45 |
jas_ |
because i searched for it easily, because it has csm in the name |
23:45 |
jas_ |
but the other two don't |
23:45 |
jas_ |
i am trying a sprint mod using csm for polling of aux1 keypress, and server-side physics modifier... |
23:45 |
jas_ |
!server gobo |
23:45 |
MinetestBot |
jas_: gobo | 172.101.13.131 | Clients: 1/15, 0/1 | Version: 5.1.0-dev / minetest | Ping: 125ms |
23:46 |
jas_ |
https://forum.minetest.net/viewtopic.php?f=53&t=22683 |
23:46 |
luk3yx |
Is "csm_restriction_flags" also set to something other than the default on the server itself? |
23:46 |
jas_ |
i set it to zero, let me check the default now |
23:46 |
luk3yx |
You can do "/set csm_restriction_flags" to get the value if you're an admin/owner on the server |
23:46 |
jas_ |
it's set to 62 by default, all disabled i think |
23:47 |
jas_ |
no i use the minetest.conf on a remote headless server |
23:47 |
jas_ |
https://github.com/minetest/minetest/blob/master/minetest.conf.example#L1478 <-- yeah, all disabled by default |
23:47 |
jas_ |
and enable_client_modding is false by default, as well as enable_mod_channels is false by default |
23:48 |
jas_ |
so it's three settings you have to find and enable to use CSM remotely |
23:48 |
jas_ |
or at all, i guess... |
23:48 |
luk3yx |
Have you verified the CSM is actually enabled locally? |
23:48 |
luk3yx |
(Also, the /set command works if you're a remote client as well) |
23:48 |
jas_ |
https://github.com/minetest/minetest/issues/7043#issuecomment-501069090 |
23:48 |
jas_ |
it works now luk3yx |
23:48 |
jas_ |
i fixed it, i was just complaining because it's three settings one has to find/alter |
23:49 |
jas_ |
i didn't bother complaining until i figured it all out, but thanks :D |
23:49 |
jas_ |
bbfn |