Time Nick Message 04:24 benrob0329 So collision boxes can't be too tall, or the player just falls through the top? 19:34 benrob0329 >No support for collision boxed over 3x3x3m 19:34 benrob0329 Shit 19:35 Krock node lookups would increase drastically if it were 4x4x4 19:36 Krock * 5x5x5 19:36 benrob0329 This just complicated things by a rather large amount for me 19:36 benrob0329 *complicates 19:41 VanessaE unless the collision boxes were to be split up into node-sized blobs and coords on each re-centered 19:41 VanessaE (at load/init time) 20:12 benrob0329 I have an idea for a workaround, but it ain't going to be as pretty as my original plan 22:27 jas_ k 23:11 benrob0329 I think that the explanation for the axis-order of schematics could be better 23:12 benrob0329 [z [y [x]]] doesn't really tell me anything as to how to make one by hand 23:14 benrob0329 Schems are layers, but in which direction? if z is first, which direction does the layer go? Does it start from the top of the bottom? 23:14 benrob0329 *top or the bottom 23:18 jas_ idk 23:18 jas_ hi 23:43 jas_ i'm all trying to figure out why i can't CSM on a remote server, and it was because i had to set three different settings. csm_rescrition_flags = 0, enable_client_modding = true, and enable_mod_channels = true. only one of those is found when searching for `csm' 23:44 luk3yx The remote server is possibly blocking CSMs, the "csm_restriction_flags" is a server-side settinhg 23:44 luk3yx *setting. 23:44 jas_ yeah, i got it 23:44 jas_ i set that to zero first 23:45 jas_ because i searched for it easily, because it has csm in the name 23:45 jas_ but the other two don't 23:45 jas_ i am trying a sprint mod using csm for polling of aux1 keypress, and server-side physics modifier... 23:45 jas_ !server gobo 23:45 MinetestBot jas_: gobo | 172.101.13.131 | Clients: 1/15, 0/1 | Version: 5.1.0-dev / minetest | Ping: 125ms 23:46 jas_ https://forum.minetest.net/viewtopic.php?f=53&t=22683 23:46 luk3yx Is "csm_restriction_flags" also set to something other than the default on the server itself? 23:46 jas_ i set it to zero, let me check the default now 23:46 luk3yx You can do "/set csm_restriction_flags" to get the value if you're an admin/owner on the server 23:46 jas_ it's set to 62 by default, all disabled i think 23:47 jas_ no i use the minetest.conf on a remote headless server 23:47 jas_ https://github.com/minetest/minetest/blob/master/minetest.conf.example#L1478 <-- yeah, all disabled by default 23:47 jas_ and enable_client_modding is false by default, as well as enable_mod_channels is false by default 23:48 jas_ so it's three settings you have to find and enable to use CSM remotely 23:48 jas_ or at all, i guess... 23:48 luk3yx Have you verified the CSM is actually enabled locally? 23:48 luk3yx (Also, the /set command works if you're a remote client as well) 23:48 jas_ https://github.com/minetest/minetest/issues/7043#issuecomment-501069090 23:48 jas_ it works now luk3yx 23:48 jas_ i fixed it, i was just complaining because it's three settings one has to find/alter 23:49 jas_ i didn't bother complaining until i figured it all out, but thanks :D 23:49 jas_ bbfn